00:50:22 ??rebuild 00:50:22 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.jorgrun.rocks/rebuild/ Bug |amethyst or Nap.Kin for CDO. Use your powers wisely. 01:03:36 Experimental (hellcrawl-cbro) branch on crawl.beRotato.org updated to: v1.0-428-g4089b7e 01:05:01 !tell hellmonk should the version in-game be: This is Dungeon Crawl Stone Soup v3.33-hellcrawl-137-g4089b7e ? 01:05:02 johnstein: OK, I'll let hellmonk know. 01:05:51 maybe I need to git fetch hellcrawl or something. I always get confused with tags with multiple remotes 01:06:58 looks correct 01:07:04 cool 01:07:34 all I did was rename the old hellcrawl install dir so technically the old saves didn't get nuked. just buried 01:07:48 let me know if anything looks wonky 01:08:07 ok, will do 02:36:16 -!- Dracunos_ is now known as Dracunos 03:11:49 Unknown objects still selectable in discoveries menu when all objects of a given type found 13https://crawl.develz.org/mantis/view.php?id=11202 by damerell 04:45:33 New branch created: pull/604 (1 commit) 13https://github.com/crawl/crawl/pull/604 04:45:33 03johnstein02 07https://github.com/crawl/crawl/pull/604 * 0.21-a0-222-g43b64fd: Clarify failure msg for !invis while haloed 10(2 hours ago, 1 file, 11+ 1-) 13https://github.com/crawl/crawl/commit/43b64fd954e0 05:38:03 -!- buki_ is now known as buki 09:22:05 !tell hellmonk old saves nuked 09:22:06 alexjurkiewicz: OK, I'll let hellmonk know. 09:57:41 hrmm 09:57:47 more adventures in mon-place.cc 09:58:01 !define VAULT_MON_TYPES_KEY 09:58:09 !source VAULT_MON_TYPES_KEY 09:58:11 Can't find VAULT_MON_TYPES_KEY. 09:58:12 that used to work 09:58:30 !cmd define 09:58:30 No command !define 09:58:30 !cmd defines 09:58:30 No command !defines 09:58:30 !cmd function 09:58:30 Built-in: !function => https://github.com/crawl/sequell/blob/master/commands/source.pl 09:59:05 !source mon-place.h:127 09:59:06 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-place.h#L127 09:59:41 these key's are marked for removal with major version bumbp 09:59:43 *bump 09:59:50 from what I can tell, that shouldn't be the case 10:02:46 %git 76029e05d88bf5 10:02:46 07wheals02 * 0.16-a0-1017-g76029e0: Make vault-defined monster lists use level_ids, not packed places. 10(2 years, 11 months ago, 4 files, 67+ 21-) 13https://github.com/crawl/crawl/commit/76029e05d88b 10:04:44 oh I see 10:04:45 it was moved 10:05:22 mm? 10:05:37 yeah, they only need to be in a public header till save compat gets bumped 10:05:38 wheals_: you moved the relevant keys in these monster place vectors 10:06:00 alright, I guess that's fine then 10:06:11 I think I can remove the entire place thing 10:06:32 well, if I can confirm it's only relevant to monsters coming from stairs I can 10:07:05 or, maybe this is from the mon spec 10:07:15 ah yeah, you can specify monsters as coming from another place, right 10:07:20 like for zombies 10:07:30 yeah 10:07:34 well damn, that place pointer will need to stay then 10:07:37 not a big deal though 10:07:43 or even not as zombies, just "place: D:5" will put a monster from D:5 10:08:00 yeah, something that probably doesn't see much legitimate use 10:09:02 a little hard to say from looking at des, but it seems there are a few of them 10:10:59 looking at it again, i didn't need to make VAULT_MON_WEIGHTS_KEY or VAULT_MON_BANDS_KEY be in the header even pre-save-compat break, though 10:11:40 oh ok, I can maybe remove that then 10:12:02 just have the BANDS key in tags.cc or something? 10:12:09 since I think the compat was only about that one 10:12:16 or no, there's also PLACE 10:13:36 well if you know how to modify that to not have the TAG_MAJOR, feel free to update, otherwise I'll take a look when I actually touch some of this stuff 10:16:00 the tags.cc code could just use the raw strings instead of #defines, it's dirty but it's just save compat stuff 10:17:26 yeah, I suppose that would be fine, since it's code meant to be removed 13:56:10 !tell Napkin reCaptcha has been pushed to the mantis repo 13:56:10 espais: OK, I'll let napkin know. 14:00:26 !tell napkin I had to update the API key to use the cdo domain, which means that I won't be able to see if it works until its in a place on the webserver that is visible to the web on cdo 14:00:27 espais: OK, I'll let napkin know. 14:01:41 Finally, I'll prove that I'm not a robot 14:02:06 !tell napkin note that gammafunk's IP address has been blacklisted 14:02:06 espais: OK, I'll let napkin know. 14:02:25 FeelsRobotMan 14:02:43 ¯\_(ツ)_/¯ 14:09:36 lol 14:09:36 Napkin: You have 7 messages. Use !messages to read them. 14:14:39 espais, could you put the secret and the data-sitekey in config_inc.php and reference from there? 14:16:28 sure, i can do that 14:16:41 that would be nice 14:21:18 do you want me to add that to the repo then or just email it to you? 14:21:32 repo is easiest, no? 14:21:45 if config_inc.php were a part of the repo, yes :) 14:21:56 ahhh, right :D 14:21:56 i can add it, but you'd had it separated so i wanted to check 14:22:01 nono, don't 14:22:19 privmsg 14:39:21 @?queen ant 14:39:22 queen ant (04a) | Spd: 10 | HD: 13 | HP: 54-84 | AC/EV: 14/3 | Dam: 2004(strong poison:47-84) | Res: 06magic(60) | Vul: 09poison | Chunks: 14noxious | XP: 879 | Sz: Large | Int: animal. 14:40:18 napkin: sent you the updated file, but obviously you'll have to update the connection string 14:40:41 changes to signup/signup_form.php also pushed 14:40:50 ....i probably should be working :S 14:58:28 you see the private message, espais? 15:55:44 alright, reCaptcha is live 15:55:49 let's see if that helps 15:56:19 !tell espais all hail espais! reCaptcha is live! 15:56:20 Napkin: OK, I'll let espais know. 16:04:44 https://cdn.discordapp.com/attachments/205316046230388737/352181745069588491/unknown.png 16:04:47 I told you guys 16:04:50 no one believed me 16:06:10 mmh? 16:06:20 looks ok to me, gammafunk 16:06:26 what's wrong? 16:07:04 referencing "I'm not a robot" joking 16:07:09 some hours ago 16:07:24 what a cheater! ;) 16:07:50 🤖🤖🤖 16:12:38 that captcha made me question whether i am a robot 16:13:01 might be 16:13:02 You couldn't figure out what humans mean by "road", could you? 16:13:12 no, it asked me about street signs 16:13:22 i hate that 16:13:44 but more i hated 50 fake accounts a day, i have to admit 16:14:02 like, here are some pictures, mark all parts of the picture with a street sign in them. but like...do i count the post on which the signs are installed? or just the part of the sign with text? 16:14:04 I'm really glad that we no longer have those korean spam bots 16:14:40 I think it's fairly forgiving of that since it's evaluating a bunch of different things in addition to just which you select 16:15:03 probably there are multiple right answers too 16:15:07 but I opt for "anything where anyone might declare X to have Y for any remote reason" 16:15:23 i went the other way, deciding that the signpost is not part of the sign 16:15:48 please just don't bias it so that my selection methodology gets me declared to be a robot! 16:16:08 could also be that google doesn't know yet. there were two pictures, so probably one was a control group google knows the answer for and the other they're trying to learn about 16:16:14 like they do/did for books 16:17:32 what if it showed pictures of code and asked to select the pictures with good code 16:18:49 reverse image search them, and select the ones that don't come from crawl/crawl 16:23:13 weeeell, no fake registration yet! 16:26:28 any real registrations? 16:26:46 no, only my test account 16:28:28 Napkin: if you'd like we could make an announcement on /r/dcss that we fixed signup and welcome people to test it 16:29:15 nah, not "test it" - but rather "participate easily again" or something like that 16:30:36 sure 16:30:58 good idea, i think 16:37:07 https://www.reddit.com/r/dcss/comments/6wu2ft/mantis_tavern_bugreporting_captcha_fixed/ 18:05:51 !tell |amethyst can you take another look at: https://github.com/crawl/crawl/pull/594 (since your wrote the bug) I do prefer my behavior over the simpler PR 536, but I'm obviously biased :) 18:05:52 johnstein: OK, I'll let |amethyst know. 18:06:50 (or any other Dev too. pretty sure I bugged amalloy and gammafunk about it when I was working on it) 18:42:29 -!- yesno_ is now known as yesno 18:44:38 03PleasingFungus02 {GitHub} 07https://github.com/crawl/crawl/pull/603 * 0.21-a0-223-gc4e17e0: Brace. 10(4 minutes ago, 1 file, 5+ 3-) 13https://github.com/crawl/crawl/commit/c4e17e0ce5ab 18:45:54 03Floodkiller02 {PleasingFungus} 07* 0.21-a0-226-gb48fd38: Don't list Chei attribute support for Gnolls (#11183) 10(6 days ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/b48fd38146bb 18:45:54 03PleasingFungus02 07* 0.21-a0-227-g58a7c62: Brace. 10(6 minutes ago, 1 file, 5+ 3-) 13https://github.com/crawl/crawl/commit/58a7c62a0140 19:09:14 Unstable branch on crawl.jorgrun.rocks updated to: 0.21-a0-227-g58a7c62 (34) 19:18:57 the ever-elusive PF commit 19:22:34 Brace yourself 20:03:36 Before I remove this code 20:05:09 If anyone sees why place_monster() should have special code to try to "shove" the player off stairs when spawning mosnters near stairs and the chosen spwan location in on said stairs 20:05:18 s/in on/is on/ 20:05:21 let me know 20:06:47 But as far as I can tell the logic is only for proximity of spawning near stairs, which is only used for things like orb spawns and spawns in non-connected branches to try to make them a bit nastier 20:07:11 And there would be no good reason to try to move the player off of stairs for a monster spawn 20:37:02 !seen PleasingFungus 20:37:02 I last saw Pleasingfungus at Fri Aug 4 00:07:54 2017 UTC (3w 5d 29m 8s ago) quitting, saying 'Quit: ChatZilla 0.9.93 [Firefox 54.0.1/20170628075643]'. 20:39:11 gammafunk: what you say makes sense to me. i can't attest to whether your change does what you describe, though. maybe create a PR if you want review? 20:40:42 amalloy: yeah, I'm still not completely finished with a refactor, but just because some of the logic is very old (and very broken, if you saw that nice for loop I pointed out), maybe I'll branch this and make a PR 20:40:54 !source is_near_stair 20:40:55 Can't find is_near_stair. 20:40:58 !source is_near_stairs 20:40:59 Can't find is_near_stairs. 20:41:03 er 20:41:07 !source _is_near_stairs 20:41:07 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-place.cc#L736 20:41:21 oh you saw that one, since you found the commit 20:41:22 yes, i remember that 20:41:40 but the whole logic in that function with the near stairs proximity is pretty borked I think 20:41:45 agreed 20:42:10 it just got mixed up in the refactoring, and since it was never very critical, as it only related to some weird spawning mechanic, it never got looked at 21:21:14 -!- amalloy is now known as amalloy_ 21:39:53 -!- amalloy_ is now known as amalloy 23:59:25 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.21-a0-227-g58a7c62 (34)