00:02:29 &rc gammafunk 00:02:32 http://crawl.berotato.org/crawl/rcfiles/crawl-0.20/gammafunk.rc 00:03:26 gammafunk: where is speedrun-rest documented 00:03:54 ??gammafunkrc 00:03:54 gammafunkrc[1/2]: To use on any official server, add include += gammafunk.rc to your RC. Has menu/glyph colors, force_mores with dynamic ones for nasty things based on your max HP, autopickup for empty slot/ego aux armour, {target_skill} for skill training limits, and spell/jewel letter mappings. 00:03:54 ??gammafunkrc[2 00:03:54 gammafunkrc[2/2]: Other lua code available from https://github.com/gammafunk/dcss-rc : {RandomTiles}, loading default skill settings/target, bread swinging, persistent messages on save 00:03:56 the readme in that repo 00:04:09 thanks 00:13:27 -!- Palyth_ is now known as Palyth 00:38:22 @??orc knight 00:38:22 orc knight (10o) | Spd: 10 | HD: 9 | HP: 55-79 | AC/EV: 11/10 | Dam: 25 | 10weapons, 10items, 10doors, fighter | Res: 06magic(40) | XP: 618 | Sp: battlecry [11!AM] | Sz: Medium | Int: human. 00:38:25 @??orc warlord 00:38:25 orc warlord (11o) | Spd: 10 | HD: 15 | HP: 91-132 | AC/EV: 13/7 | Dam: 32 | 10weapons, 10items, 10doors, fighter | Res: 06magic(60) | XP: 1662 | Sp: battlecry [11!AM] | Sz: Medium | Int: human. 00:39:01 how to fix beogh: make warlords about 50% better 00:53:49 is this legit and/or useful for my cbro issue? https://github.com/vab/torblock/blob/master/torblock.py reading the code it looks reasonable assuming you trust the tor published list 00:54:50 I just don't know what to do about IPs that were on the list at one time but are now not on the list. seems like I would need to flush the list periodically 01:11:45 !nchoice 01:11:47 Time for a new nchoice! It will appear shortly on the tournament website (if it hasn't yet). Type "=nemelex XXXX" to update !nchoice with the new combo, where XXXX should be replaced by the new combo. 01:11:53 =nemelex KoAE 01:11:56 Defined keyword: nchoice => DEAM|DDAK|HOCj|BaEn|FoEn|MiVM|HaIE|VSEE|FeNe|GhWz|CeFE|SpTm|MuAM|TeWr|VpSk|KoAE 01:28:20 gammafunk 01:28:26 can you please take a look at my screen and tell me if this is a bug 01:28:28 because I think this is a bug 01:28:40 &watch koboldina 01:28:41 http://crawl.berotato.org:8080/#watch-koboldina 01:30:18 basically I teleported into a tiny rune door vault 01:30:23 surrounded by scorpions and ants 01:31:04 koboldina: guess I missed it 01:31:12 yeah I thought you were afk sorry 01:31:26 but vaults are generally not marked as no_tele_into unless they are for areas where the player can't escape without flight/dig/blink 01:31:32 oh I see 01:31:37 I thought rune doors were always notele 01:31:50 nope, they're just ways to keep nasty things locked inside 01:32:11 but you can get nasty things in normal monster generation, either when the level is created or as spawns 01:32:20 oic 01:33:38 http://i.imgur.com/cVldzBm.png 01:34:06 it's the sadist rng working as normal 01:34:18 it was lame too because that was a really good start 01:35:07 i feel like that vault wants windows 01:35:10 but i am boring 01:35:29 and would assume there are fire giant-tier monsters inside probably 01:35:49 if i approached it the intended way 01:48:50 koboldina: be glad your teleport didn't end you up like this https://cdn.discordapp.com/attachments/161963307517870080/319708165195431938/1496287211725.png 01:49:17 apparently a fellow jorgruner, even 01:50:01 that vault is actually no_tele_into, they got themselves into that mess 01:52:14 lol 01:56:59 LOL 01:57:03 that is completely disgusting 01:57:14 all those zot trops tho omg 02:03:06 gammafunk_its_a_trap is a fun and rewarding experience 02:03:13 endorsed by tedronai! 02:15:58 -!- TAS-2012v is now known as TAS_2012v 02:43:44 wow 02:43:52 nice twister just hanging out in there too 02:45:30 although i guess zot traps can make those, can't they? 02:48:51 yep 02:50:09 i think koboldina's is kind of funnier though 03:30:32 -!- TAS-2012v is now known as TAS_2012v 05:44:47 after this conversations with koboldina 05:44:51 the following occurred 05:44:54 .gfgtr 05:44:55 66. koboldina the Lord of Darkness (L15 KoAE of Kikubaaqudgha), demolished by a spark wasp on Spider:1 (gammafunk_its_a_trap) on 2017-06-01 08:12:10, with 72051 points after 31239 turns and 2:02:08. 05:51:24 wow the para 05:51:34 that vault just looks like why 05:51:41 greed i guess 05:54:00 I wonder if she looked at the loot first 05:54:02 .gfgtr -ttyrec 05:54:04 66. koboldina, XL15 KoAE, T:31239: http://crawl.berotato.org/crawl/ttyrec/koboldina/ 2017-06-01.05:43:17.ttyrec.bz2 2017-06-01.06:14:15.ttyrec.bz2 2017-06-01.06:28:12.ttyrec.bz2 2017-06-01.07:23:17.ttyrec.bz2 06:11:44 did she? 06:13:43 yes 06:13:53 went into the vault pretty quickly afterwards 06:14:07 !tell koboldina Did you think I wouldn't see this and make a gif of it? https://cdn.discordapp.com/attachments/205316046230388737/319777093909086208/koboldina_its_a_trap.gif 06:14:07 gammafunk: OK, I'll let koboldina know. 06:22:04 so what's the gameplan for that vault 06:22:25 fog and sit in it? have 3000 stealth 06:25:00 just blink scrolls will be very good 06:25:16 there are much safer corridors where you can break los of zot traps on top and bottom 06:25:23 fog + walk to those can also work 06:26:01 also do you play at that font size? 06:26:20 well that's not my playing terminal, that's a ttyrec player 06:26:59 I play with 15 size font 06:27:06 many other players use signicantly larger though 06:27:12 that's still quite small yeah 06:27:29 i use 20+ for crawl 06:27:29 it's not really 06:27:34 it allows me to have a terminal window + other things 10:21:24 heh I'm not sure I would ever enter that particular transporter vault 10:27:26 well if you do that, you'll never die in it 10:27:28 !nchoice 10:27:37 KoAE: 0 wins || Danakh: CPO, L17 Eclecticist of Sif Muna || bluepin: CWZ, L16 Martial Artist of Ashenzari || Dowan: CWZ, L16 Devastator of Vehumet || fearitself: CBRO, L8 Gusty of Vehumet || Valmet: CWZ, L7 Gusty of Sif Muna || CaptBlasto: CAO, L7 Sneak of Dithmenos || GrooTheWanderer: CAO, L3 Gusty of Fedhas || removed: CXC, L1 Gusty of No God || blackbelt: CBRO, L1 Gusty of No God 10:28:06 I'd enter it but only if I thought the reward was worth using some consumables 11:17:25 -!- rumflump is now known as rumflump\OotC 13:16:12 -!- amalloy_ is now known as amalloy 15:38:21 http://crawl.berotato.org/crawl/morgue/ and dumps are 404ing 15:38:50 ye 15:39:17 put an underscore before morgue if you want to look at one 15:39:34 interesting, thanks 16:49:45 rumflump\OotC: it was a failed attempt at trying to reduce the impact of tor nodes hammering the server 16:50:08 I passed out last night after putting kids to bed or else I would have reverted the links by now 16:50:33 I also need to block the tor nodes 16:56:24 weird 16:56:55 yea, who knew that kids could wear me out 16:57:06 ^dump 16:57:06 http://crawl.beRotato.org/crawl/morgue/johnstein/johnstein.txt 16:57:31 I reverted the change. regular morgue is back 16:58:06 I think the tourney pages were broken too so this should fix that too 17:03:19 <|amethyst> johnstein: did you see the apache config lines I posted? 17:03:29 <|amethyst> err, pasted here 17:36:15 I am playing on my son's linux machine for the first time. The colors in this terminal are pretty bad. What's a good way to improve that? 17:36:41 <|amethyst> dpeg: is the terminal black on white by default? 17:36:54 <|amethyst> (not in crawl, but elsewhere) 17:37:11 hard to say: right now default seems to be black on orange?! 17:37:15 children :) 17:37:51 <|amethyst> try changing the theme or colour scheme to something white on black perhaps 17:38:17 <|amethyst> in Gnome Terminal, it's right click -> Profiles -> Profile Preferences then the Colors tab 17:38:53 <|amethyst> you can also customize individual colours if none of the built-in colour schemes are quite what you want 17:39:01 I changed to "linux default", but it's only marginally better. Anyway, it keeps me playing very slowly :) 17:40:15 <|amethyst> "linux console" in mine has pretty dark colours, maybe try XTerm? 17:40:22 ah, will do 17:40:33 yes, they're too dark for my taste 17:51:36 -!- xynashi is now known as bcode 17:51:47 -!- bcode is now known as xynashi 17:53:58 dpeg: I put together a crawl profile for OS X Terminal.app that tries to have better colors, this is maybe something that could be done for other common terminals. 17:55:34 did you mess with TERM and with bold_brightens_foreground at all? 17:56:10 though I'm not personally sure what the right first crawl settings to mess with for linux terminals are 17:56:26 for 0.21 I want to make an in game terminal configuration menu 17:56:56 advil: oh, that would be so cool 17:57:16 actually, I am not sure about bold_brightens_foreground... so many servers 17:59:13 so ijyb can spawn with scattershot but i don't think she knows how to use it 18:04:14 |amethyst: i saw stuff from yesterday. did you add anything today? 18:05:40 |amethyst: I think I answered my iptables question. I found a simple python script that pulls the list of tor nodes that tor publishes and auto adds them to be dropped from iptables but that seemed like a bad solution long term since don't the IPs sometimes free up and aren't tor nodes anymore? 18:06:13 or is it probably OK to put that script on a cron job to update every hour to add the new nodes? 18:07:24 advil: i'm working on a colour calibration menu where you can flip the in-game options and see what happens -- there's a bit of preliminary work to avoid it being a hack-fest though 18:20:01 gammafunk if a particular spell (lrd or shatter) is downright required for a vault to not instakill you, it's a silly bad vault 18:20:12 and if it isn't? 18:20:15 !nchoice 18:20:24 KoAE: 0 wins || Dowan: CWZ, L17 Devastator of Vehumet || bluepin: CWZ, L16 Martial Artist of Ashenzari || dpeg: CBRO, L15 Covert of Vehumet || CALLOUS: CAO, L10 Slicer of Trog || koboldina: CJR, L10 Gusty of Sif Muna || fearitself: CBRO, L4 Ducker of Vehumet || buskinjo: CXC, L1 Gusty of No God || devlanmud: CJR, L1 Gusty of No God || blackbelt: CBRO, L1 Gusty of No God 18:20:38 well you certainly COULD do that vault with fog/blink 18:20:49 but you could also easily just die doing that 18:21:04 i would just not do the vault 18:21:07 you would if you tried to use fog/blink in a bad way, sure 18:21:08 same 18:21:12 it has windows tha tmake it clear how much of a death trap it is 18:21:20 yeah, I agree it's on me for going into it 18:21:24 which makes me 100% indifferent to it 18:21:25 but at the same time, why does that vault even exist 18:21:29 it's just a trap 18:21:40 but if you're trying to claim that you can't get through the vault using those consumables 18:21:43 that'd be false 18:22:04 you could probably survive it with overkill firestorms 18:22:04 I'm claiming that the risk is insanely high unless you are able to lrd the thing open and fight stuff away from the traps. it's literally a deathtrap with loot you can't safely get unless you happen to have lrd 18:22:14 just obliterate everything before it has a chance to step on a trap 18:22:15 you *could* but you could also get para'd and slammed with 500 zot effects 18:22:19 yes, I'm saying that it's not true 18:22:29 yeah that's a problem with zot traps being able to paralyze imo 18:22:41 it does not require lrd/shatter to safely do the vault 18:22:50 I mean, we can disagree on that point, but I'd bet money that the vault is going to be ignored by 99% of people after they die to it once 18:23:15 would you really bet on that.... 18:23:22 maybe 85% 18:23:22 what vault is this? 18:23:22 poor bet imo 18:23:29 99% was an exaggeration 18:23:31 !vault gammafunk_its_a_trap 18:23:31 the transporter vault with eight million zot traps 18:23:31 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/float.des#L8686 18:23:36 I bet it'll get skipped more often than any other vault 18:23:38 that looks like a romhack 18:23:52 sure, lots of vaults get skipped 18:23:57 many portals too 18:24:05 yeah there are vaults i hate more than that 18:24:17 as far as "more than any other vault", well that's not too likely either 18:24:26 the loot it has is too good for that probably 18:25:10 I saw like one arti ring in there 18:25:41 you saw two artifact jewels; people are greedy, koboldina 18:25:52 in terms of numbers, people tend to go for stuff like that 18:26:06 I guess. the smart play is to just never go into it unless you have lrd/shatter 18:26:14 that's my opinion anyway 18:26:24 now whether they *should* is another question, but some people won't mind trading some blink/fog scrolls and/or haste 18:26:40 i don't mind more loot for having lrd (^: 18:26:47 there's some non-negligible chance of unavoidable death even if you use those consumables perfectly 18:26:50 would you not agree with that 18:27:11 the vault's p. unlikely to kill you if you don't go in right 18:27:19 not really? if you give me all the consumables I want I can get past it 18:27:32 you can get turn 1 para'd/abyss'd 18:27:37 <|amethyst> johnstein: no, I didn't add anything... re tor, I use something similar (shell script) 18:27:37 as something steps into view 18:27:52 yup. iirc I got turn 1 para'd, doesnty 18:27:53 you did not 18:28:01 <|amethyst> johnstein: and, yeah, it does have that problem, though I guess you could remove old rules with more work 18:28:01 and you would use magic map and see the layout of the vault 18:28:03 i think anyway, lemme look closer 18:28:04 and you would use blink 18:28:08 she didn't 18:28:16 she got hit pretty hard by a spark wasp 18:28:19 then a few turns later para 18:28:32 <|amethyst> johnstein: also, it means if you run a Tor exit node you can't play crawl on the relevant servers 18:28:32 she keps spiders in los as she dealt with the spark wasp 18:30:29 oh it's not spider-only 18:30:43 spider seems like the worst place to try it though 18:30:58 spiders and zot traps mix 18:30:59 rudely 18:31:22 (zot would be worse but lmao zot vaults) 18:31:51 .gfgtr kmap~~its_a_trap s=br 18:31:53 Transporter vault kills (kmap!~~overflow|torment|steamed xl>=8 kmap~~its_a_trap s=br): 2x Spider, Shoals, Depths 18:43:32 koboldina: this better not affect my next t-shirt or sticker order 18:44:29 I wonder if qw has logic for dealing with zot traps 18:44:51 gammafunk, there's going to be a kobold trap in there 18:44:57 it'll shoot a crossbow bolt at you or something 18:45:10 with a note that says "YOU LIKE TRAPS??????" 18:45:29 ! 18:45:39 but I didn't train dodging 18:45:55 beware the hp cost 18:46:10 btw on a positive note 18:46:12 I am enjoying neo-sif 18:46:19 channel is outrageously good 18:46:33 glad to hear it, I have been thinking about the power level issue people have been bringing up 18:46:45 they think it's too bad? 18:47:03 I've thought about it and I think they are using her wrong tbh 18:47:05 yeah, part of it is the classic "sif/veh" are weak arguments 18:47:08 the main complaint seems to be that books don't come soon enough 18:47:24 it seems like sif is best on a book start that can hold its own for awhile 18:47:30 which is basically any book start 18:47:35 well I think most of the argument that is more convincing centers around how MP recovery is more convenience than power past a certain point 18:47:37 i like neo-sif too 18:47:52 well the problem is, gammafunk, that mp recovery helps summoners more than anybody else 18:48:02 but with that said 18:48:03 I agree people complaining about books don't have a very good point and tend to way overstate how much they need new ones at one points 18:48:05 any caster should be using summons lol 18:48:17 you could win all of crawl pretty easily with like one or two books 18:48:21 true, but summons are just kind that way 18:48:22 getting free books is enormously powerful 18:48:22 <|amethyst> I seem to recall someone say that no primary-casters legitimately risk running out of MP unless they're playing bad 18:48:36 <|amethyst> without the help of a god 18:48:46 amethyst I am having a lot of fun just spamming airstrike at stuff until it all dies and sif muna is facilitating this 18:48:46 yes that's the general argument; having MP is a huge convenience and many of us find it fun 18:48:52 altho that's probably 'bad play' 18:48:53 to play a mage that can use spells more 18:48:56 yes 18:49:14 sif lets you over-extend way farther than a normal mage 18:49:18 and I don't think sif would ever lose the channel, but it may be possible to move that ability earlier 18:49:39 possibly reducing piety cost (and maybe adjusting the MP restore/invo relationship as well so it's not too strong) 18:49:48 and add some other ability that would be more impactful 18:50:09 make sif remove spell hunger /s 18:50:11 which could replace divine energy; that ability is underrated by the people arguing that "it's just an MP ring" 18:50:33 but it makes sif have two MP-related abilities and that hurts the design 18:51:00 would need to be something that makes a spell-cast more impactful probably 18:51:07 rather than one that gives you more spellcasts 18:51:21 but yeah, sif does at least involve less aa spam now 19:07:48 !nchoice 19:07:57 KoAE: 0 wins || Dowan: CWZ, L17 Devastator of Vehumet || dpeg: CBRO, L16 Spry of Vehumet || bluepin: CWZ, L16 Martial Artist of Ashenzari || koboldina: CJR, L14 Thaumaturge of Sif Muna || CALLOUS: CAO, L10 Slicer of Trog || blackbelt: CBRO, L1 Gusty of No God || buskinjo: CXC, L1 Gusty of No God 19:09:21 Are you a bad enough dude to win a nemelex choice, developer? 19:10:39 and dead, that was quick 19:10:51 gammafunk: don't worry, I am not :) 19:11:23 I cannot keep my paranoia level up for long enough, gets me killed all the time. Anyway, sleep now. 19:12:20 -!- jefus- is now known as jefus 19:29:36 <|amethyst> I seem to recall someone say that no primary-casters legitimately risk running out of MP unless they're playing bad 19:29:37 that was me 19:30:05 I did specify "after early game" though, I think MP is still relevant for the first three or four XLs 19:31:54 my fav sif idea is still the ability to cast a spell instantly 19:34:20 I believe the post being talked about is https://crawl.develz.org/tavern/viewtopic.php?p=310490#p310490 19:34:32 well my concern is how channel might be moved 19:34:38 and what its piety costs would be 19:35:16 I really want sif to have an MP access ability that one might use at the earliest piety levels 19:35:44 perhaps it could work as a 1* thing like hero if the invocations relationship where strengthened somewhat 20:32:19 do spectators spin up additional crawl processes? 20:33:18 I think the answer is no 20:38:33 I know they don't in dgl, don't know about tiles 20:39:16 it's another tiles-web process, not another crawl process, as i understand things 20:47:56 I'm playing around with ss trying to see if I can add number of crawl connections vs non crawl connections to status 21:00:37 it shouldn't be another process for a new connection 21:00:42 a fork only happens for a crawl process 21:01:40 the webserver uses tornado, which has an event loop 21:02:09 so a new connection does create a new websocket managed by the webserver and any associated memory with that 21:03:28 http://www.tornadoweb.org/en/stable/guide/async.html 21:03:59 you'd probably have to use a network tool to get the number of websocket connections 21:04:09 <|amethyst> you could lsof or ls /proc//fd to see how many connections the webserver has open 21:04:09 since that won't show up as additional threads/procs 21:04:16 <|amethyst> what gf said 21:10:30 johnstein: is your python webserver process using a lot of ram? 21:10:45 or a lot of cpu 22:03:19 gammafunk, python server seems to use about 20% CPU 22:03:29 and about 4-5% RAM 22:03:52 also, I just checked the lobby and see 85 players 22:03:55 ^status 22:03:55 86 Crawlers. CBRO disk usage=87% (135GB) | RAM usage=70% (4GB)| uptime/CPU= 22:03:54 up 91 days, 2:42, 11 users, load average: 1.94, 2.44, 2.78 (4 Cores) http://status.berotato.org 22:04:13 and using ss -xtu |grep crawl|wc -l I get 170 22:04:35 if I do ss -xtu|grep crawl|grep socket|wc -l I get 85 22:05:19 the non-socket entries are: u_dgr ESTAB 0 0 /tmp/crawloofeVU -746045844 * 0 22:05:37 where the number and the stuff after /tmp/crawlxxxxx are different 22:05:40 but there were 34 spectators 22:06:10 trying to figure out how to filter ss to get something I can track to see if I can infer when the server starts getting unwanted attention 22:22:06 tor 22:27:11 ok iptables updated 22:27:20 along with the apached Directory fixes 22:53:37 hi gammafunk. does the post_place hook to dump another subvault take place after transporters get matched up. 23:18:12 Transporter vaults in the Vaults using post_place have some issues 13https://crawl.develz.org/mantis/view.php?id=11082 by nicolae 23:44:07 Aiming: Grand Finale 23:44:07 Press: ? - help, Shift-Dir - straight line, f - two-headed ogre 23:44:07 The two-headed ogre explodes violently! 23:44:07 The boggart is hit by a flying piece of the two-headed ogre! 23:44:07 You kill the boggart! 23:44:07 The two-headed ogre dissolves into shadows! x4 23:44:09 The ogre dissolves into shadows! x2 23:44:11 The brown ugly thing is hit by a flying piece of DEAD MONSTER! 23:44:14 (and crash) 23:44:49 nice.