00:51:13 ziggurnaut (L19 GhMo) (Slime:1) 01:19:52 Unstable branch on crawl.develz.org updated to: 0.20-a0-1114-g33edf32 (34) 01:59:12 Windows builds of master branch on crawl.develz.org updated to: 0.20-a0-1114-g33edf32 02:53:11 Monster database of master branch on crawl.develz.org updated to: 0.20-a0-1114-g33edf32 03:13:48 Unstable branch on crawl.beRotato.org updated to: 0.20-a0-1114-g33edf32 (34) 03:47:10 ziggurnaut (L25 GhMo) (Abyss:3) 03:49:10 !crash 03:49:11 17254. ziggurnaut, XL25 GhMo, T:63719 (milestone): http://crawl.berotato.org/crawl/morgue/ziggurnaut/crash-ziggurnaut-20170506-074708.txt 03:49:43 AUTOQUIT IS NOT ENABLED! 03:49:48 &rc ziggurnaut 03:49:49 http://crawl.berotato.org/crawl/rcfiles/crawl-git/ziggurnaut.rc 04:43:14 -!- Bammboobies is now known as Bammboo 04:51:44 &rc ASCIIPhilia 04:51:48 http://webzook.net/soup/rcfiles/trunk/ASCIIPhilia.rc 05:04:55 I see ASCIIPhilia is extending my RC :) 05:05:18 yes 05:05:48 and add korean patch, i release this rc in coumunity 05:06:04 now some people use it XD 05:06:17 heh, nice 05:06:34 haha, and random tiles 05:06:43 yeah 05:08:15 I wonder if any cwz players can extend qw 05:08:18 ??qw 05:08:18 qw[1/7]: A fully automated lua bot written by elliptic, with some code borrowed from parabolic and xw. See "!lg qw won 2" for the first ever completely uninterrupted and unassisted bot win. Git repository: https://github.com/elliptic/qw 05:08:23 !hs qw 05:08:24 8548. qw the Conqueror (L27 GrFi of The Shining One), escaped with the Orb and 15 runes on 2017-04-05 11:20:44, with 15097715 points after 105296 turns and 2:35:19. 05:08:28 recently won a 15 rune game 05:08:41 definitely the most amazing code anyone has made in an RC file 05:09:06 yes, i use it two month ago 05:09:23 cool crawl-bot 05:09:27 yes 05:10:18 .gfgk 05:10:19 167. dlxotjs the Hoplite (L26 DsFi of Okawaru), mangled by a golden dragon on Zot:2 (gammafunk_the_bubble; the_bubble_gammafunk_grid) on 2017-05-05 23:59:41, with 588441 points after 70157 turns and 4:14:39. 05:10:31 korean player tied in my new transporter vault in Zot <3 05:10:32 i try fix it for my TrCk scumming, but failed by language barrrair 05:10:41 hah, yeah 05:11:09 .gfgk 05:11:10 167. dlxotjs the Hoplite (L26 DsFi of Okawaru), mangled by a golden dragon on Zot:2 (gammafunk_the_bubble; the_bubble_gammafunk_grid) on 2017-05-05 23:59:41, with 588441 points after 70157 turns and 4:14:39. 05:11:20 not sure how far it could get with challenge conditions 05:11:25 gammafunk bubble grid... 05:11:38 I made a gif of their death 05:11:50 really? 05:12:07 https://cdn.discordapp.com/attachments/205316046230388737/310229880212291584/cwz_the_bubble.gif 05:12:10 from the ttyrec 05:12:41 hah 05:12:56 moths of wrath are dev's friends 05:13:10 nice death cob 05:13:35 those are good as well 05:14:17 many cwz user called you evil, about tomb red stair commit XD 05:14:54 in community, uploaded 10 post blame you :D 05:15:36 but i like this commit +_+ 05:16:16 oh, can I read the comments? 05:16:34 you can tell them we change the stairs 05:16:51 we heard their complaints and we change the red stairs 05:17:07 they are no longer red, and are now yellow with a special tile xD 05:18:05 yello stairs? 05:18:13 how function it? 05:18:36 same function, just yellow with a special tile so they look visually different :) 05:18:51 but now they cannot complain about red stairs 05:19:09 they are still red in console, but in Tiles they have... 05:19:40 !tile one way stairs down 05:19:42 https://raw.githubusercontent.com/crawl/crawl/master/crawl-ref/source/rltiles/dngn/gateways/one_way_stairs_down.png 05:19:45 !tile one way stairs up 05:19:46 https://raw.githubusercontent.com/crawl/crawl/master/crawl-ref/source/rltiles/dngn/gateways/one_way_stairs_up.png 05:20:00 hah XD 05:21:24 ASCIIPhilia: by the way, where is the post that cwz players talk about new tomb? 05:21:56 or other crawl changes 05:22:05 I see this url: http://gall.dcinside.com/board/lists/?id=rlike&s_type=search_all&s_keyword=Trunk%20%EB%B3%80%EA%B2%BD%20%EB%82%B4%EC%97%AD&exception_mode=recommend 05:22:11 from cwz homepage 05:22:41 if you search 05:22:47 "무덤" 05:22:54 it is korean word tomb 05:23:50 http://gall.dcinside.com/board/view/?id=rlike&no=110845 05:24:19 i posted this chat log 05:24:22 :) 05:24:23 XD 05:25:16 %git :/mooon 05:25:16 07Brannock02 * 0.20-a0-1098-gc5d136c: Don't exclude damaging clouds if immune (mooon) 10(2 days ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/c5d136c6ed89 05:25:34 mooon got commit credit for his request, kindly implemented by Brannock 05:25:56 more tomatoes 05:26:28 ASCIIPhilia: do you still have any plans to put all of your nice javascript/chat work in some kind of repository? 05:27:25 we don't have any javascript developers and just kind of do what we can, but there's a lot of things we could probably use in some form, even if not all of it would be appropriate for all servers 05:28:26 if you can't, it's fine, since we can always see the javascript code from CWZ itself 05:29:13 no you can't it obfucation auto relealse code... 05:29:25 *obfucacated 05:29:35 yes, i have plan commit 05:30:06 but my current life situation is very not good 05:30:54 sure, and you probably have more fun/important things to do 05:30:57 1Y 9M korean army, and i need retest korean SAT -_-... 05:31:25 probably harder than SAT in US 05:32:13 if i pass all of it, i deveopment with your team. XD 05:33:04 maybe before pass, i have little time, small work is possible 05:33:38 !streak mikee 05:33:40 mikee has 23 consecutive wins (HuPr, DrVM, TrWn, SENe, CeGl, HOAE, OpEE, OgAM, DgSt, DsBe, DDFi, NaEn, MfIE, HaAs, SpEn, HEWz, MiHe, GhMo, DECj, NaTm, VpSu, KoAr, TeFE). 05:33:49 but in korean army, internet is concerned. and give computer time is very very little 05:34:05 long-time famouse crawl player, he was asking us for help with math SAT to get a tutoring job 05:34:21 we tutored him in the #dcss channel on discord xD 05:34:50 good xD 05:35:02 Yes, I could see computer time being very limited 06:01:25 I'll commit later collected a lot of fun feature. 06:01:31 Please look forward to. XD 06:21:10 oh, comment posted in my post 06:21:29 @[1.228.*.*]: When I see them, gamfung(your short nickname in our commnity) are already intoxicated with in his works. tomb will never change. 06:22:27 *his change mean is maybe rollback. XD 06:46:29 -!- amalloy_ is now known as amalloy 06:48:04 -!- fazisi is now known as fazizzz 06:51:17 lol gamfung 07:30:44 03MarvinPA02 07* 0.20-a0-1115-ge0d6ded: Revert "Revert "Remove a vile lie about Whirlwind slowing."" 10(7 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/e0d6ded988ff 07:38:18 oh no, revertception is happening 07:49:07 -!- amalloy is now known as amalloy_ 08:09:27 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-1115-ge0d6ded (34) 10:29:31 aha, that push space crash yesterday wasn't what I thought, but it's fixed in 16fac3a1874cffc1d4e6 in trunk (crash was 19.5) 10:32:43 03advil02 07* 0.20-a0-1116-gaa52201: Add a comment documenting an assert 10(69 seconds ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/aa522012b7a7 11:09:24 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-1116-gaa52201 (34) 12:21:34 -!- jeefus is now known as jefus 13:05:43 Unstable branch on crawl.akrasiac.org updated to: 0.20-a0-1116-gaa52201 (34) 13:43:16 !tell MarvinPA I swear I just slowed something while whirlwinding, but looking back on it I guess it could have been freezing brand. 13:43:16 Lasty: OK, I'll let marvinpa know. 13:51:34 -!- amalloy_ is now known as amalloy 14:36:38 |amethyst: around? I got a question about #define macros 14:37:48 ask 14:38:18 So I've got a define: #define MAX_ORDER_COUNTER 12252240; 14:38:25 no semicolon 14:38:31 ah 14:38:33 thanks! 14:39:25 macros are textual substitutions *outside* of C/C++ proper; the syntax behaves its own way. the semicolon would become part of the expansion of the macro, and likely a syntax error 14:39:57 ahhh 14:40:03 that would do it 14:40:17 I'm not used to the alternation between whitespace-based line ends and semicolons :p 14:40:25 you'd think I would be by now 14:40:30 and yet here we are 14:40:40 just on lines that start with # indicating you're in cpp macro land instead of C/C++ 14:40:48 yeah 15:32:50 !source real_colour 15:32:51 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/colour.cc#L910 15:37:26 blerg, so much infrastructure around elemental colors 15:41:49 I still don't fully understand how to deal with colors in console 15:42:34 looking at that file makes me even more confused 15:45:09 man, qazlal's altar is a really complex way to basically do the same thing as Xom's 15:45:33 <|amethyst> but it's not basically the same as Xom 15:45:39 <|amethyst> it stays on one pattern for some time 15:45:53 <|amethyst> s/pattern/colour set/ 15:46:01 true 15:46:28 but how many cycles does it take before you can tell it from Xom's? :D 15:47:08 heh, messing around on dbro 15:47:18 I have to say before this whole thing I didn't realize there was anyone who actually uses altar colors for anything 15:47:23 I'm still not entirely sure I believe it 15:47:31 turns out at some point Dj lost their immunity to damnation 15:47:31 I just use ctrl-f 15:47:31 <|amethyst> I can usually tell it from Xom's, the problem is that depending on which element it's on, I can't tell it from other gods' 15:47:51 <|amethyst> Lightli: because it's no longer fire 15:47:56 yeah 15:48:08 funny that it would be changed when Dj were removed long before that change 15:48:21 <|amethyst> it also affected monsters 15:48:22 advil: I did for a while until I realized how much easier it is to use ctrl-o 15:48:23 (not like it matters since Dj got removed even harder recently anyways) 15:48:26 <|amethyst> rHellfire was split from rF++++ 15:48:29 oh right 15:48:31 I think it's a side effect of a change that is unrelated to Dj 15:48:39 also at some point Dj lost their immunity to not being turned into vinestalkers :-) 15:48:41 or ^faltar 15:48:57 <|amethyst> or ctrl-x 15:48:57 er 15:49:02 s/not// 15:49:12 <|amethyst> or x_ 15:49:16 I actually wonder what would happen if you forced a species change to djinn in current trunk 15:49:21 would it just be human with different apts 15:49:24 you can do it in wizmode 15:49:27 if you really want 15:49:28 yeah 15:49:30 it doesn't do much 15:49:42 you can also change to HE, LO, and I think even SE iirc 15:49:47 since all the actual unique Dj stuff got killed 15:49:54 but they're just bundles of apts 15:50:04 HE and SE were always just bundles of apts 15:51:44 + elven weapons! 15:51:58 but yeah 15:52:44 -!- amalloy is now known as amalloy_ 15:54:18 other devs: how appalled would you be by a version of deterministic altar colors that 1) exempted Xom and Qaz, and 2) has feature_data.h rows like ALTAR(DNGN_ALTAR_JIYVA, "viscous altar of Jiyva", "altar_jiyva", ordered_choose(GREEN, BROWN, LIGHTGREEN)), 15:54:27 instead of ALTAR(DNGN_ALTAR_JIYVA, "viscous altar of Jiyva", "altar_jiyva", ETC_JIYVA), 15:55:32 I ask because there's clearly a massive refactor that this kind of demands but skips entirely 15:58:24 <|amethyst> I don't think features should have their own colour system separate from monsters etc 15:58:28 <|amethyst> but this would be a start 15:59:35 <|amethyst> a start to improving the whole colour system, that is 15:59:44 so not too appalled? 15:59:49 outside of immolation, monsters never have ETC colors IIRC 16:00:00 <|amethyst> false 16:00:03 <|amethyst> ??glyphs 16:00:03 glyphs[1/3]: http://s-z.org/neil/tmp/crawl-glyphs-narrow.html — Generated with the script http://s-z.org/neil/tmp/crawl-glyphs 16:00:21 <|amethyst> everything under "elemental" there 16:00:40 oh right 16:00:56 <|amethyst> well, almost everything, some like Yiuf and butterflies and ugly things are special 16:01:15 and ugly things 16:01:43 <|amethyst> also, where you used the turn count, you.frame_no looks like what you want 16:02:13 <|amethyst> see how get_orb_phase, called by _etc_orb_glow, works 16:03:04 I'm not appalled, that seems pretty reasonable, but I'm still not sure that putting a lot of effort into altar colors is worth it :-) 16:03:16 advil: toooooo late 16:03:20 heh 16:05:32 I mean, not that there's any obligation to only do things that are worth it by whatever metric 16:06:00 "butterflies are special" 16:06:28 they sure are 16:06:50 i will forever appreciate them 16:07:00 if for no other reason than the pan lord i ran into that summoned them 16:07:05 and then firestormed them, and me 16:11:31 yeah, you.frame_no looks good 16:17:54 -!- OICU812 is now known as Meanwhile 16:18:24 -!- Meanwhile is now known as Meanwhi1e 16:18:42 -!- Meanwhi1e is now known as BackAtTheRanch 16:25:26 |amethyst: I'm getting warnings: warning: narrowing conversion of 'ordered_choose((COLOURS)12, (COLOURS)14, (COLOURS)15)' from 'int' to 'colour_t {aka unsigned char}' inside { } [-Wnarrowing] 16:25:26 but it looks like I can't static_cast inside the ALTAR macro. Do I have to set up a second macro that includes the type conversion to remove the warning? 16:43:39 <|amethyst> I have no idea what you're doing 16:43:46 haha 16:43:46 <|amethyst> why (COLOURS)12 ? 16:44:02 <|amethyst> why ordered_choose ? 16:44:17 the actual line is something like "ALTAR(DNGN_ALTAR_YREDELEMNUL, "basalt altar of Yredelemnul", "altar_yredelemnul", static_cast(ordered_choose(DARKGREY, RED))), 16:44:22 but that's the error message it gives 16:44:24 <|amethyst> err 16:44:38 <|amethyst> what would casting an ordered_choose to integer do anyway? 16:45:17 <|amethyst> you will have to change the definition of feature_def to be something that takes either an ordered_choose or an integer 16:45:37 ordered_choose should return something of the type that's passed into it, right? 16:45:55 this seems to be claiming that's a colour_t in this case 16:45:55 <|amethyst> but 16:45:56 <|amethyst> that would pick one colour on startup 16:46:03 ahh 16:46:07 whoops 16:46:23 <|amethyst> my recommendation 16:46:32 <|amethyst> is to make ETC_ colours for these 16:47:12 <|amethyst> and make a subclass of element_colour_calc 16:47:24 <|amethyst> like random_element_colour_calc but ordered_ insted of random_ 16:47:39 <|amethyst> then you can change over the relevant existing ETC_ colours 16:48:02 that makes sense 16:48:14 That sounds way better than what I was doing 16:48:15 thanks 16:48:32 <|amethyst> also, as an advantage 16:48:51 <|amethyst> when picking the actual colour get the location too 16:48:58 <|amethyst> in element_colour_calc::get 16:49:03 <|amethyst> or your override of it, rather 16:49:17 <|amethyst> meaning you can make it so these don't all blink the same colour at the same time 16:49:26 nice 16:49:44 <|amethyst> by using something like (you.frame_no + loc.x + loc.y) or a more interesting formula instead of just you.frame_no 16:49:57 <|amethyst> that one would make diagonal bands of colour 16:50:19 sounds appealing 16:50:24 <|amethyst> you could do a hash of the location, + you.frame_no, if you want it to be "randomized" per-square 17:53:14 Oka god gift disappeared or not dropped, after receiving gift message. 13https://crawl.develz.org/mantis/view.php?id=11053 by hollowman 18:04:13 Unstable branch on underhound.eu updated to: 0.20-a0-1116-gaa52201 (34) 19:24:23 -!- fazizzz is now known as fazisi 20:08:17 |amethyst: do you use extglob in bash? Seems like the best way to match files for something like "ends with a number" 20:08:25 but it's a shell option not on by default 20:09:23 oh, I'm misreading here 20:09:53 that option enabled extended globbing, which isn't regex 20:11:40 ah, and I see that numeric ranges work just fine in the [] bash syntax 21:04:32 -!- amalloy_ is now known as amalloy 22:29:48 alexjurkiewicz, johnstein: can I get a hellcrawl update please? 23:37:32 <|amethyst> gammafunk: not numeric ranges, but ASCII ranges 23:38:04 <|amethyst> gammafunk: [15-72] matches any of the characters [12567] 23:38:07 I see, well that was good enough for what I needed, which was only single-digit numbers anyhow 23:38:30 I guess you can do things like [1-2][0-9] 23:38:43 or just [0-9][0-9] 23:38:58 <|amethyst> yeah