00:31:46 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.20-a0-1015-g2ec8a95 (34) 00:55:05 > Level 12, got my body slot late, it is claws 00:55:27 fr: all weapon skills xtrain to UC for Ds 01:20:27 Unstable branch on crawl.develz.org updated to: 0.20-a0-1015-g2ec8a95 (34) 01:47:21 FR: distinguish gozag shops from normal shops when listing where an item was purchased 02:00:32 Tile 'zephyr' for part 'HAND1' not found in 'dc-player.txt'. 02:01:15 Windows builds of master branch on crawl.develz.org updated to: 0.20-a0-1015-g2ec8a95 02:16:02 Pikel's slaves aren't freed from Usk injury bond when Pikel dies 13https://crawl.develz.org/mantis/view.php?id=11010 by geekosaur 02:55:57 Monster database of master branch on crawl.develz.org updated to: 0.20-a0-1015-g2ec8a95 03:02:41 03gammafunk02 07* 0.20-a0-1016-g241539b: Fix doll tiles for the Zephyr bow unrand (geekosaur) 10(17 minutes ago, 4 files, 1+ 2-) 13https://github.com/crawl/crawl/commit/241539b22b52 03:03:09 turns out not only was there a compilation error, but due to the artefact enum definition incorrectly being carried over from Shargna 03:03:31 the hand tile wasn't even displayed after the file was renamed; had to remove the enum def in the art data text file 03:25:31 Unstable branch on crawl.beRotato.org updated to: 0.20-a0-1016-g241539b (34) 03:26:10 question 03:26:19 I thought elephant slugs were removed from the game outside of gastronok 03:26:24 why is there an elephant slug zombie here 03:37:11 someone forgot to block generation of derived undead for it? 03:40:38 hm, right, couldn't do the usual because it's also the genus for dart slug and (for some reason) torpor snail? 03:41:41 slugs are just homeless snails 03:43:57 anyway suspect it needs M_NO_GEN_DERIVED and maybe M_NO_POLY_TO 03:49:40 apparently it's bug report night 03:51:23 but chei's taking it easy 03:54:30 derived elephant slug undead 13https://crawl.develz.org/mantis/view.php?id=11011 by geekosaur 04:33:21 -!- amalloy_ is now known as amalloy 04:38:03 loook at this sweet new html morgue thing https://www.hardfought.org/userdata/M/Menche/un531/dumplog/1492211919.un531.txt.html 04:38:23 hover over inventory items 05:44:16 -!- amalloy is now known as amalloy_ 08:07:51 WJC: wrong jump message 13https://crawl.develz.org/mantis/view.php?id=11012 by Yermak 08:13:01 WJC and Passage of Golubria interaction 13https://crawl.develz.org/mantis/view.php?id=11013 by Yermak 09:51:23 -!- Euph0ria is now known as OICU812 12:29:52 -!- adelrune_ is now known as vibrato_de_la_ka 12:30:00 -!- vibrato_de_la_ka is now known as la_kalash 12:32:52 sigh, thought I'd searched for those reports :/ 13:24:39 Unstable branch on crawl.akrasiac.org updated to: 0.20-a0-1016-g241539b (34) 13:33:23 -!- amalloy_ is now known as amalloy 13:40:17 hey can we either 13:40:24 not flag beogh as evil 13:40:33 or not use christian terms for its titles 13:40:50 apparently it's intentional commentary and that makes it ok or something 13:41:02 uh-huh 13:41:10 btw the "intentional commentary" of beogh is literally 14 year old fedora atheist tier 13:41:19 and should be removed regardless 13:41:37 what if Jesus.... was evil!!!!! 13:41:40 really makes u think 13:42:16 <|amethyst> I also see no reason for Beogh to be evil 13:42:38 i think it was originally evil so as to not be a free conversion from zin/etc. 13:42:44 before you could convert via priest 13:43:37 <|amethyst> I would imagine it was evil because racism 13:43:39 it was probably evil because Orcs Are Evil 13:43:41 yeah 13:43:57 <|amethyst> not in that way 13:43:58 <|amethyst> I meant, because Beogh is an explicitly racist god 13:44:03 well the good gods are blatantly racist too 13:44:16 also orc high priests summoning demons is weird if beogh isn't evil 13:44:17 but uh 13:44:19 <|amethyst> which is why I think there's no reason for Beogh to be evil 13:44:22 orc high priests summoning demons is kinda weird anyway 13:44:49 * geekosaur takes the whole thing as metacommentary on abrahamic religions... which likely means it doesnt belong in crawl 13:45:33 probably all 3 of tso, zin, and beogh being commentary on that is a bit much 13:47:12 hm, I guess Nemelex summons demons and isn't evil 13:47:24 so does xom 13:47:40 well, xom gets special pleading, he also summons angels 13:47:47 mhm 13:47:50 pure chaos is weird 13:48:35 ...actually it looks like Xom doesn't summon angels anymore? 13:49:07 huh 13:49:09 why was that changed i wonder 13:49:49 <|amethyst> %git 6369efee 13:49:50 07MarvinPA02 * 0.14-a0-1102-g6369efe: Remove unused Xom greater demon summoning code 10(3 years, 5 months ago, 2 files, 13+ 181-) 13https://github.com/crawl/crawl/commit/6369efee3fd3 13:49:55 <|amethyst> !bug 7321 13:49:55 https://crawl.develz.org/mantis/view.php?id=7321 13:50:28 lol 14:10:30 does anyone remember what to do about the messed-up contrib/sqlite submodule? i can never find my way around submodules, and sqlite keeps insisting it's modified 14:14:28 <|amethyst> cd to the toplevel directory, then git submodule update 14:20:53 so a friend of mine found a weird quirk 14:21:02 ashenzari can't curse holy wrath weapons 14:21:12 but if you use excruciating wounds to convert it to pain 14:21:15 ash can curse that 14:21:20 and it stays cursed 14:21:31 <|amethyst> but it's not holy wrath anymore 14:21:59 <|amethyst> can you curse a non-HW weapon, then convert it to HW with TSO, and it remain cursed? 14:22:01 yes it is 14:22:13 i don't know about that but when ex-wounds fades off 14:22:15 <|amethyst> oh, you mean like a blessed foo of pain 14:22:17 <|amethyst> ohh 14:22:17 you have a cursed holy weapon 14:22:19 <|amethyst> I see 14:22:31 no i mean like 14:22:33 <|amethyst> sounds like a pain to do 14:22:35 a regular old holy wrath weapon 14:22:38 <|amethyst> s/do/solve/ 14:22:42 <|amethyst> patches welcome! 14:22:52 <|amethyst> (It's probably not *that* much of a pain) 14:22:52 the special sacred scourge-ish weapons are immune to ex-wounds categorically 14:22:57 yeah 14:24:34 i kind of think holy weapons should just be cursable 14:25:37 <|amethyst> is excruciating wounds really the only brand spell left? 14:25:54 it is 14:31:26 <|amethyst> hm, no elves cast sleep spells, do they? 14:31:30 <|amethyst> monster elves that is 14:31:52 nope 14:31:55 <|amethyst> aww 14:32:06 sleep is just dream sheep, satyrs, and aizul i think? 14:32:12 <|amethyst> I was hoping to be able to put Starálfur lyrics into a quote 14:32:44 <|amethyst> and sheep have a different spell 14:33:25 well, i meant sleep in the sense of sleep status 14:33:42 <|amethyst> yeah 14:33:55 <|amethyst> (no monsters have EH) 14:34:02 <|amethyst> (FR: fix that) 14:37:25 Pagan, Believer, Blessed Orc, Priest, Theologian, High Priest, Saint, Theocrat 14:37:38 trying to figure out better beogh titles 14:37:54 pagan might be too loaded 14:41:34 <|amethyst> ? 14:41:53 <|amethyst> Apostate, Messenger, Proselytiser, Priest, Missionary, Evangelist, Apostle, Messiah 14:42:26 apostate is better actually 14:42:36 <|amethyst> that's the current list 14:42:40 yeah 14:42:47 i started from scratch 14:42:51 <|amethyst> ah 15:09:02 |amethyst: are you really suggesting that DCSS should have dream elves 15:10:08 <|amethyst> minmay: Samt vantar eitthvað eins og alla veggina 15:15:43 gammafunk: ack, thanks for fixing that Zephyr bug 15:15:50 np 15:30:46 !lg * newtomb tomb 15:30:47 2. Ranzir the Conqueror (L27 GrFi of Ashenzari), blasted by a greater mummy (divine providence) on Tomb:2 (tomb_2; tomb_2_ambush_old) on 2017-04-15 18:42:05, with 711304 points after 69989 turns and 7:45:29. 15:30:58 first kill (one before was just a tomb:1 death) 15:31:03 !lg * newtomb tomb x=src 15:31:04 2. [src=cbro] Ranzir the Conqueror (L27 GrFi of Ashenzari), blasted by a greater mummy (divine providence) on Tomb:2 (tomb_2; tomb_2_ambush_old) on 2017-04-15 18:42:05, with 711304 points after 69989 turns and 7:45:29. 16:31:00 Here is a problem: WJC's whirlwind and jump provide too much message spam when used with multiple enemies around, especially so when using fast weapon. How could this spam be reduced? 16:31:48 Introduce option which, when enabled, doesn't show hit/miss messages while whirlwinding and jumping? 16:33:16 if you want to mute specific messages that is a thing that exists, there's no reason that would be a separate option 16:33:57 Well, I'd still like to be able to receive hit/miss messages with normal attacks. 16:56:24 elliptic: guess qw needs a new tomb plan: !lg someone4956 newtomb tomb 16:56:46 it apparently did fine on tomb:2 16:57:15 I'm not sure if someone was manually piloting it for some of that though 17:13:34 gammafunk: does that mean that the tomb shafts thing is in? 17:13:39 yeah 17:13:54 %git :/fixed 17:13:54 07gammafunk02 * 0.20-a0-1011-ga69911a: Turn stairs in Tomb into fixed-destination escape hatches (Twitch chat) 10(13 days ago, 2 files, 168+ 122-) 13https://github.com/crawl/crawl/commit/a69911aa2516 17:13:59 the relevant commit 17:14:46 probably I won't bother to fix qw's logic until the next tourney 17:15:09 since qw already got its allrune win, doesn't need to get another one until tourney 17:15:39 -!- dtsundere is now known as dtsund 17:15:54 New branch created: pull/515 (1 commit) 13https://github.com/crawl/crawl/pull/515 17:15:54 03Doesnt02 07https://github.com/crawl/crawl/pull/515 * 0.20-a0-1017-gffb6144: New set of hopefully more neutral titles for Beogh 10(4 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/ffb61443c277 17:16:03 !lg * qw won urune=15 17:16:04 No keyword 'qw' 17:16:06 er 17:16:09 !lg qw won urune=15 17:16:10 1. qw the Conqueror (L27 GrFi of The Shining One), escaped with the Orb and 15 runes on 2017-04-05 11:20:44, with 15097715 points after 105296 turns and 2:35:19. 17:16:14 oh cool 17:16:29 !lg qw won urune=15 -log 17:16:30 1. qw, XL27 GrFi, T:105296: http://crawl.akrasiac.org/rawdata/qw/morgue-qw-20170405-112044.txt 17:16:37 !nick bot someone4956 17:16:38 Mapping bot => autorobin xw auto7hm rw qw ow qwrobin gw notqw jw parabodrick hyperqwbe cashybrid tstbtto parabolic oppbolic ew rushxxi gaubot cojitobot paulcdejean otabotab nakatomy testingqw beemell beem drasked phybot medicine dracbot whoyougonnacall khrogbot jwbot lovelain autocrawlbot swippen cotteux someone4956 17:16:48 +6 broad axe of chopping xD 17:16:54 ok so i should probably get to work on making the spell library sortable 17:17:12 gammafunk: it used +9 holy broad axe for extended 17:17:25 and just switched back for zot 17:17:34 that would make sense, but I'm sort of surprised it didn't want a better broad axe for elsewhere 17:18:01 I guess there's only so much enchant weapon and only so many oka gifts 17:18:10 assuming it converted 17:18:16 only so many oka gifts before it converted to TSO, yes 17:18:22 it looks like it never found vamp 17:18:49 qw ego selection AI: vamp vs not-vamp 17:19:18 ...26 unarmed combat 17:19:36 I actually made its weapon selection much fancier for extended, it carries around the best non-artifact axe it has to brand with holy 17:19:54 and it doesn't like vamp particularly for extended 17:20:11 it ran out of useful skills to train 17:20:21 wow, the evocations hate is real 17:20:46 qw is wise 17:36:38 Trying to jump off excluded wall causes warning. 13https://crawl.develz.org/mantis/view.php?id=11014 by Yermak 17:49:34 -!- amalloy is now known as amalloy_ 18:15:46 Unstable branch on underhound.eu updated to: 0.20-a0-1016-g241539b (34) 18:56:56 !rng a-f 18:56:57 The RNG chooses: a-f. 19:11:27 Lua error running hook 'post_place' on map 'shoals_end_hangedman': ...aster/crawl-git-2ec8a9529e/data/dat/dlua/dungeon.lua:583: Failed to place map 'shoals_ilsuiw_ice' 19:35:32 Lua error: Failed to place map 'shoals_ilsuiw_ice' 13https://crawl.develz.org/mantis/view.php?id=11015 by Yermak 19:43:07 hellmonk: https://github.com/crawl/crawl/pull/513 19:43:30 yeah I found it 19:44:01 think I will wait until the final call on eliminating the breakpoint at 43% success (I favor removing it fwiw) 20:18:42 03MarvinPA02 07* 0.20-a0-1017-gc3250ce: Fix holy wrath weapons being cursable when temp-branded (Doesnty) 10(6 hours ago, 1 file, 11+ 3-) 13https://github.com/crawl/crawl/commit/c3250cedb15a 20:44:27 I have a small patch for console/ASCII. Allows the magic mapping color option from "feature" to actually do something. 20:44:40 !bug 11009 20:44:40 https://crawl.develz.org/mantis/view.php?id=11009 20:58:03 wow, even tested it yourself too :o 21:05:29 most people who submit patches have tested them 21:06:55 you're supposed to test patches?! 21:07:05 nop, just ask the dev team if it compiles 21:07:20 ok phew 22:28:00 New branch created: pull/516 (1 commit) 13https://github.com/crawl/crawl/pull/516 22:28:00 03Jomel Imperio02 07https://github.com/crawl/crawl/pull/516 * 0.20-a0-1018-g9cf9c68: Fix Dvorak keyboard binding 10(5 minutes ago, 2 files, 0+ 15-) 13https://github.com/crawl/crawl/commit/9cf9c6832e6e 22:50:42 yo, i renewed the ssl certs for crawl.jorgrun.rocks and it works for the regular http port when you visit crawl.jorgrun.rocks, but not for port 8081 any ideas why not? 22:54:50 hrm 22:55:17 right now I can't connect at all 22:55:46 ok, I see 22:56:26 ZiBuDo: cert is expired? 22:56:33 Issued On Thursday, April 14, 2016 at 7:00:00 PM 22:56:35 Expires On Saturday, April 15, 2017 at 6:59:59 PM 22:56:42 gammafunk: nah i renewed another one 22:56:48 ZiBuDo: well that one is expired 22:56:52 t.t 22:56:57 so it seems like you're serving an old one 22:56:59 go through all the trouble of activating it 22:57:03 hmm 22:57:26 ill just reactivate when i get time tonight 22:57:32 k 22:57:37 if that doesnt work ill let you know 22:57:47 ZiBuDo: btw if you want to see this yourself, you should be able 22:57:55 did your browser just not report an SSL error? 22:58:19 in chrome you get an SSL warning with the error type NET::ERR_CERT_DATE_INVALID 22:58:26 then developer tools shows you more info 22:58:40 I imagine firefox has a similar way to get the error 22:59:04 but you should be able to see SSL-related client problems in your own browser 23:00:23 crawl.jorgrun.rocks? 23:00:29 or :8081 23:00:48 cuz the first one i am not getting it atm 23:06:34 ZiBuDo: first one takes me to your usual web page (with the music) 23:06:49 second one gives me the ssl error 23:07:22 I should note that this is https 23:07:36 which I guess is what you want 23:07:43 since http seems to just redirect me 23:08:27 hey devs urgent issue 23:08:36 you need to remove at least one bolt spell as soon as possible 23:08:56 venom bolt, bolt of cold, bolt of draining, bolt of fire, bolt of iron, thunderbolt, whatever, but you gotta do it 23:09:39 I know why you're saying that 23:09:53 and instead we're going to add three new kinds of plate armor 23:10:06 so that poster will be validated you'll be gnashing your teeth again 23:10:20 just remove poison magic already 23:10:28 I wouldn't mind removing one of cold and fire 23:10:31 we just reformed VM hellmonk 23:10:47 you're trying to steal our dedicated VM players 23:10:57 vm has been removed from hellcrawl a long time ago 23:11:01 exactly 23:11:13 once VM is gone in dcss, you think they'll come over to hellcraw 23:11:14 l 23:11:17 nice try, buddy 23:11:23 bolt of magma is also a good choice for removal 23:11:47 definitely don't need both bom and bof 23:11:57 balance dictates that if we removed VM we'd have to add a new background 23:12:02 I vote for dragooons 23:12:02 also bom kind of sucks, though I guess you could buff it in some fashion 23:12:07 clearly remove bof 23:12:10 add staff monk 23:12:15 its like regular monk but it has a staff 23:12:33 monk with 0 in all skills but starts with a quarterstaff would be better than current monk 23:12:56 hellmonk: do you actually want to have a reason to cast bom though, spells with discordant schools are annoying 23:13:06 I mean, I guess not? 23:13:48 I never really thought of weird school spells as annoying personally 23:14:35 though I suppose that the current spell school system doesn't make it interesting terribly often 23:14:43 clearly we need a tloc/hexes/fire spell 23:14:58 well ideally conjurations would not exist as a spell school 23:15:14 new inner flame: mr checked monster is blinked and then explodes immediately 23:15:16 and then a lot of the boring dual school shit is resolved 23:15:27 just make inner flame not check mr, thanks in advance 23:15:54 the thing is fire/earth are both pretty much entirely about doing direct damage 23:16:13 yes, I agree that the current situation wrt elemental schools leaves a lot to be desired 23:16:15 (and lrd in tomb and shatterninja comes into play in extended i guess) 23:16:44 so why would i train both for bolt of magma when i can just train one and have way better spellpower for *every other damage spell in my spell list* 23:17:14 bom as earth/fire struck me as a semi-interesting idea for hellcrawl in the longish term, ideally when that problem would be resolved 23:17:23 ergo, unless you roleplay a deep elf elementalist like my last game, you end up with bom with lame spell power 23:17:42 staff of earth ehancer 23:17:44 works every time 23:17:51 rng only gives me those anyhow 23:18:12 if there were a ton of earth/fire spells like there are a ton of conjuration/[every elemental school] spells then perhaps it would work better 23:18:33 !log . won 23:18:34 yeah, or if earth and fire were more distinct as schools 23:18:35 209. minmay, XL27 DEWz, T:85965: http://crawl.berotato.org/crawl/morgue/minmay/morgue-minmay-20170412-032559.txt 23:18:44 ie one of them was not "does damage" 23:19:05 i imagine this is what people who train both earth and fire for bolt of magma would end up with, if they could win crawl, but because they're the kind of people who train both earth and fire for bolt of magma, they don't win 23:19:25 I don't think I've ever cast bom 23:19:45 though I have run some bad memetacular vehumet builds that went for bof and iron shot 23:19:46 it was sort of decent back when vehumet made it cast 4 mp 23:19:49 back in the day 23:19:54 I've done it as a EE 23:20:01 since it made a reasonable imb replacement 23:20:21 what was the deal with vehumet losing the mp reduction passive btw 23:20:22 although I was also qaz, so there was feelbads antisynergy with freezing clouds 23:20:27 I remember that from way back 23:20:40 but if you're an FE then there's not really a reason to learn it because you could just cast fireball instead 23:20:49 and if you're an EE there's definitely not a reason to learn it because you could just cast LRD instead 23:21:19 lrd isn't as convenient as a bolt spell 23:21:20 so that pretty much leaves "chars that took vehumet without a decent starting book, for some reason" 23:21:51 vehumet on a weapon start, the ultimate meme 23:22:00 probably a big proportion of people casting it just want to have a bolt spell the penetrates, have no other option, maybe that have staff of earth (or conversely fire) 23:22:05 hey vehumet on reaver was ok 23:22:22 you know, now that I think about it new monk might have a reason to take veh if they could find it on D:1 23:22:38 because they're so fucking bad that zero power flame tongue might actually be worth it 23:22:39 I remember when bom was in the book of flames and people still wouldn't cast it 23:22:48 such a large portion of crawl spells boild down to convenience anyhow 23:22:59 R E M O V E S P E L L S 23:23:47 hellmonk: vehumet offers you knowledge of sting 23:24:02 notlikethis.jpg 23:24:26 oh, I guess that you could get sandblast and not find stones too 23:25:41 wait, iron shot is bad on FE now? 23:26:13 learning iron shot on FE has always been pretty questionable yeah, unless you're like fofe 23:26:23 also uhh 23:26:30 i am that guy who trains earth for bolt of magma lol 23:26:35 since it gets iron shot going sooner 23:26:41 it's not bad in any sense "oh my god you're going to lose" 23:26:48 iron shot is pretty convenient 23:27:00 and yeah I've learned it on FE and probably will do so again 23:27:00 fwiw usually I do the other meme thing of going for iood and/or firestorm 23:27:16 i really like iron shot+fireball since it kills 23:27:18 and I will prob go iron shot + bof again as well 23:27:19 *breaks down door* OPTIMAL PLAY POLICE. TO THE GULAG WITH YOU 23:27:20 basically everything i think? 23:27:31 i know i could just use a weapon but i am lazy 23:27:56 everything in 3-rune anyway 23:27:57 oh I still use a weapon, since it's annoying to not have one 23:28:01 i know those stupid tomb birds are annoying 23:28:15 list of non-annoying things in tomb: 23:28:23 lol 23:28:35 they are especially annoying if your only way to kill them is iron shot or firestorm 23:31:32 tbf there are no non-annoying parts of extended 23:31:43 I don't really find tomb to be especially bad 23:32:10 bennu don't really do a lot other than try to damage undead/lich people, which I guess is annoying 23:32:15 mostly it's annoying that they revive 23:32:30 iirc the death explosion makes quite a bit of noise 23:33:09 Gotta use silence in tomb. 23:33:23 the memiest strategy of all 23:36:18 meme strategy for a meme branch 23:36:56 wasn't there a meme change to tomb recently? 23:37:55 yep 23:37:59 %git :/fixed 23:38:00 07gammafunk02 * 0.20-a0-1011-ga69911a: Turn stairs in Tomb into fixed-destination escape hatches (Twitch chat) 10(13 days ago, 2 files, 168+ 122-) 13https://github.com/crawl/crawl/commit/a69911aa2516 23:38:10 nothing meme about it 23:38:13 (Twitch chat) 23:38:17 it killed qw, hence it's successfull 23:39:50 very memetic, good job gammafunk