00:17:51 hellmonk: you're calling the classic --mo^veh games a meme? 00:18:05 I have literally played demo^veh 00:18:10 that doesn't make it not a meme 00:18:10 mmmm 00:18:12 lol 00:18:25 I have played namo^chei too, that is also a meme combo 00:19:21 although I guess it's less memey to go veh on a non-book start than to go sif on a non-book start 00:24:52 veh is basically bootleg mahkleb if you find some "spirit 00:26:03 veh gives you lesser servant if you find "spirit??? 00:28:16 !lm . uniq=agnes x=mhp,mmp 00:28:18 236. [2017-04-12 00:24:23] [mhp=57;mmp=65] minmay the Sorcerer (L15 DEWz of Vehumet) killed Agnes on turn 31682. (D:15) 00:28:25 moon troll leather for life 00:31:25 hellmonk: fulminant prism 00:31:37 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.20-a0-1000-g0e8f6bb (34) 00:31:51 orb of destruction/spellforged servitor is greater servant 00:31:57 lol 00:33:51 and he made fun of my wizlab 00:33:56 said the moon base gave crap loot 00:34:23 * gammafunk unsheaths his DUNGEONMASTER katana 00:40:47 whoa 00:43:58 *unzips triplesword* 00:50:26 i know a girl who has a "wizard staff" with electronic glowing runes on it 00:50:36 its the most weeaboo thing ever and yet, i want one 01:06:54 such is the allure of eldritch power 01:20:36 Unstable branch on crawl.develz.org updated to: 0.20-a0-1000-g0e8f6bb (34) 01:37:54 -!- amalloy_ is now known as amalloy 01:52:46 03gammafunk02 07[tombhatch] * 0.20-a0-1001-gccca8bd: Implement escape hatches with fixed destinations 10(9 days ago, 5 files, 116+ 15-) 13https://github.com/crawl/crawl/commit/ccca8bdc01c5 01:52:46 03gammafunk02 07[tombhatch] * 0.20-a0-1002-g6d56219: Turn stairs in Tomb into escape hatches with fixed destinations 10(9 days ago, 1 file, 171+ 124-) 13https://github.com/crawl/crawl/commit/6d56219f1a04 01:52:46 03gammafunk02 07[tombhatch] * 0.20-a0-1003-gb16d828: Save compatability for the change of stone stairs into hatches in Tomb 10(9 days ago, 5 files, 223+ 0-) 13https://github.com/crawl/crawl/commit/b16d8288b0ab 01:53:07 ooh, I almost forgot 01:54:33 !tell |amethyst remembered this evening to paste my elisp/bash functions for converting from foo(bar*) to foo(bar&): https://gist.github.com/amalloy/645cd1acdb1fccabe61bb18fdc7fb803 01:54:34 amalloy: OK, I'll let |amethyst know. 01:55:01 03gammafunk02 07[tombhatch] * 0.20-a0-1002-g5026f15: Turn stairs in Tomb into fixed-destination escape hatches (Twitch chat) 10(9 days ago, 1 file, 171+ 124-) 13https://github.com/crawl/crawl/commit/5026f15d90eb 01:55:01 03gammafunk02 07[tombhatch] * 0.20-a0-1003-g43e71d4: Save compatability for the change of stone stairs into hatches in Tomb 10(9 days ago, 5 files, 223+ 0-) 13https://github.com/crawl/crawl/commit/43e71d415794 01:57:59 !tell MarvinPA I've forced-pushed a new tombhatch branch. The changes are the added doors in Tomb:3, using hatches into the Tomb:1 hall, and your suggestion for escape near the Tomb:2 ambush. Details in 5026f15. 01:57:59 gammafunk: OK, I'll let marvinpa know. 01:58:24 Windows builds of master branch on crawl.develz.org updated to: 0.20-a0-1000-g0e8f6bb 01:58:47 !tell MarvinPA I've play-tested this some and will probably do a bit more, but otherwise let me know if you see any problems, and if not I'll merge soon. 01:58:47 gammafunk: OK, I'll let marvinpa know. 02:17:57 !tell MarvinPA One final !tell spam and I'm done; I'm not sure, but it might be nice to give these hatches a custom feature name and db description to emphasize their different behaviour, but maybe it's clear enough when you use them. 02:17:58 gammafunk: OK, I'll let marvinpa know. 02:25:12 03gammafunk02 07[tombhatch] * 0.20-a0-1004-gde8de4a: Clean up some Tomb vault errors 10(2 minutes ago, 1 file, 3+ 4-) 13https://github.com/crawl/crawl/commit/de8de4abbd3b 02:55:10 Monster database of master branch on crawl.develz.org updated to: 0.20-a0-1000-g0e8f6bb 02:55:30 -!- bh is now known as Guest91954 03:03:04 -!- amalloy is now known as amalloy_ 03:24:37 Unstable branch on crawl.beRotato.org updated to: 0.20-a0-1000-g0e8f6bb (34) 04:32:48 -!- Marvin is now known as Guest91468 05:35:46 -!- Marvin is now known as Guest11659 06:29:56 -!- Marvin is now known as Guest73358 08:10:11 -!- Marvin is now known as Guest34767 09:06:03 <|amethyst> minmay: I just noticed that 2**18 is an even closer approximation to the first coefficient than your 3.8e-6 is 09:06:03 |amethyst: You have 1 message. Use !messages to read it. 09:06:12 <|amethyst> minmay: so that sounds like a nice scaling factor 09:08:03 |amethyst: I guess (or at least, I have observed) that we have a sort-of convention that even branches in crawl/crawl are owned by whoever makes them, but if you want, feel free to push to it 09:08:17 the horner's algorithm version sounds great to me 09:10:14 <|amethyst> advil: generally that sounds good, though generally I would only push bugfixes, formatting fixes, etc 09:11:09 <|amethyst> and even then I would probably check with the branch creator, since they might be making the same fixes in slightly different ways, and then you get conflicts 09:11:17 yeah, makes sense 09:13:11 but for this one, feel free (though I will get to it sooner or later if no one else does) 09:13:23 also, do you know when feature freeze would normally be? 09:18:18 about a month before release, based on the last few versions 09:18:32 !lg * current 1 09:18:37 1/671388. jermman the Cudgeler (L3 DsMo), slain by a gnoll (a +0 club) on D:2 on 2016-10-27 02:19:38, with 53 points after 1541 turns and 0:02:34. 09:18:58 about now I guess, if you want to keep ~6 months cycle :D 09:19:42 not that a 6 month cycle has been happening of late 09:23:04 <|amethyst> advil: normally would have been in march 09:23:09 !lg * 0.18 1 09:23:13 1/307630. zlionsfan the Ruffian (L9 CeTm of Sif Muna), slain by a troll (kmap: erik_lair_island) on D:9 on 2016-05-05 02:13:45, with 2700 points after 8607 turns and 0:32:56. 09:23:24 <|amethyst> !lg * 0.16 1 09:23:25 <|amethyst> !lg * 0.14 1 09:23:27 <|amethyst> !lg * 0.12 1 09:23:27 1/285183. qwqw the Shield-Bearer (L1 HuFi), got out of the dungeon alive on 2015-03-12 04:53:58, with 0 points after 1 turn and 0:00:05. 09:23:29 1/142747. dialectric the Ducker (L2 DsWn), slain by a hobgoblin on D:1 on 2014-04-09 16:37:41, with 57 points after 707 turns and 0:01:28. 09:23:31 1/112843. silentsnack the Ruinous (L5 OpWz), slain by a hobgoblin (a -1,+0 orcish club) on D:3 on 2013-05-02 02:28:58, with 316 points after 2240 turns and 0:06:33. 09:23:43 <|amethyst> I guess there's no "normal" 09:24:00 heh 09:24:03 it was once in march 09:24:05 is the mutation stuff done-ish? 09:24:11 <|amethyst> but now would be good... I think we've had a lot of significant changes recent that probably need balance 09:24:25 <|amethyst> so it would need to be a long-ish freeze 09:24:30 rumflump: well, it's merged, and I've fixed the only bug that's shown up 09:24:35 <|amethyst> before 0.20 is branched 09:24:56 cool. I'm in the middle of cherrypicking it, cuz it looked done, but wasn't sure 09:25:12 rumflump: there's probably still save compat issues that could be fixed (in that heavily mutated Ds saves could be subtly messed up) but they won't crash anything 09:26:24 for example, I wouldn't be shocked if there's DsCK saves out there that could never get their full innate robust set properly, though in ways few players will ever notice 09:26:41 player_mutation_level needs to be changed to you.get_mutation_level in all cases, right? 09:26:46 yes 09:27:11 or just get_mutation_level if it's in a player:: function 09:27:34 now-ish sounds reasonable to me 09:27:51 though I guess this spell fail thing should go in before if it's going in 09:27:55 <|amethyst> at some point (not 0.20!) all that form-based stuff about which mutations are suppressed and how much should be simplified and/or removed 09:28:08 yeah, definitely 09:28:20 <|amethyst> because when I did it I was kind of going for "realism" 09:28:25 <|amethyst> so it's overly complicated 09:28:26 heh 09:28:43 I think it's probably mutated (..) a fair amount since it was first added too 09:29:21 <|amethyst> not as much as it should have been, at least until your change 09:29:25 <|amethyst> s 09:29:53 forms might be tricky because some mutations are mutations, and some mutations are ... not really mutations :o 09:32:55 none of the sortof mutations interact with forms that I saw (though I might have missed stuff, mutations do a lot) 09:33:37 ok, must go, later 09:37:40 <|amethyst> I have to go too, but: swimming and merfolk fishtail 09:37:55 <|amethyst> are examples of pseudo-mutations that have interactions with forms 09:58:28 -!- Marvin is now known as Guest10970 10:36:20 New branch created: pull/514 (1 commit) 13https://github.com/crawl/crawl/pull/514 10:36:20 03yrmvgh02 07https://github.com/crawl/crawl/pull/514 * 0.20-a0-1001-g8ad09e0: update docs for advil's mutation changes 10(5 minutes ago, 2 files, 8+ 8-) 13https://github.com/crawl/crawl/commit/8ad09e03cfcd 10:44:23 forgot skip ci again, yay 10:47:12 03gammafunk02 07[tombhatch] * 0.20-a0-1005-g0e63af7: Remove a vault weight used for testing purposes 10(37 seconds ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/0e63af71e048 11:13:30 -!- rumflump is now known as travis-ci 11:13:57 weird. it's totally not registered 11:16:10 -!- travis-ci is now known as rumflump 11:28:35 God enacts wrath upon the player when "neutral towards you" 13https://crawl.develz.org/mantis/view.php?id=11008 by Leszczynek 11:46:44 -!- Marvin is now known as Guest85183 11:56:28 !source change_species_to 11:56:28 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/species.cc#L389 13:26:50 Unstable branch on crawl.akrasiac.org updated to: 0.20-a0-1000-g0e8f6bb (34) 13:34:58 -!- Marvin is now known as Guest74422 13:39:50 !learn add pleasingfungus secretly MaRo http://i.imgur.com/zc80rnw.png 13:39:50 pleasingfungus[27/27]: secretly MaRo http://i.imgur.com/zc80rnw.png 13:56:18 -!- GiantOwl is now known as Kalir 14:29:06 -!- Marvin is now known as Guest34831 15:54:54 -!- Marvin is now known as Guest58475 16:58:01 03yrmvgh02 {Brannock} 07* 0.20-a0-1001-gc81acce: Update docs for advil's mutation changes (#514) 10(7 seconds ago, 2 files, 8+ 8-) 13https://github.com/crawl/crawl/commit/c81acce838c5 17:02:53 wow, disagree with the way that commit title is formatted 17:03:18 although I'm not sure about crediting PR# in the commit title 17:07:00 I think adding that is just adding uneccessary info that gets awkward, when github already tracks PRs 17:07:17 unlike mantis where we'd have no way to cross-reference the bug without the bug number in the title 17:09:31 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-1001-gc81acce (34) 17:12:52 03alexjurkiewicz02 {Brannock} 07* 0.20-a0-1002-gec782ac: Remove "imported" from lajatang description 10(31 hours ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/ec782ace8ac5 17:12:52 03alexjurkiewicz02 {Brannock} 07* 0.20-a0-1003-gc3e0a5c: ring of Shaolin -> ring of Avoidance 10(31 hours ago, 14 files, 5+ 58-) 13https://github.com/crawl/crawl/commit/c3e0a5ca6ddc 17:12:52 03alexjurkiewicz02 {Brannock} 07* 0.20-a0-1004-g76effe1: bow of Krishna "Sharnga" -> longbow "The First Bow" 10(31 hours ago, 9 files, 8+ 25-) 13https://github.com/crawl/crawl/commit/76effe11021b 17:12:52 03Brannock02 07* 0.20-a0-1005-g0f2fb03: Update Agnes's description (MarvinPA) 10(5 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/0f2fb03a5b8c 17:13:07 dammit 17:13:11 I was just about to comment about that 17:13:25 that bow commit is bad imo 17:14:19 I'm actually going to revert just that one 17:14:24 so we can have some discussion about it 17:16:57 03gammafunk02 07* 0.20-a0-1006-ge6c5631: Revert "bow of Krishna "Sharnga" -> longbow "The First Bow"" 10(2 minutes ago, 9 files, 25+ 8-) 13https://github.com/crawl/crawl/commit/e6c5631b3d2a 17:18:18 I'm not really sure that "literally, the first bow" is a very good theme, and it might be better to go with something about "a mysterious, ancient bow", but either way it should probably have some tie-in to the speed ego 17:33:26 gammafunk, github automatically adds the PR# to the title when squashing, I should have fixed that 17:33:31 ah 17:33:36 hrm 17:33:43 also agreed about first bow lore 17:34:06 yeah, I didn't have any specifically good idea, but I'll try to come up with something in a few days if no one else does 17:34:30 MPA mentioned that maybe keeping Krishna is an option, but not sure what people feel about that 17:34:38 I don't know what it's referencing specifically 17:34:51 https://en.wikipedia.org/wiki/Sharanga 17:35:34 This page is strangely poorly formatted 17:36:59 For the district in Nizhny Novgorod Oblast, Russia, see Sharangsky District. 17:39:04 The best part about sharnga is that it didn't even belong to Krishna for long 17:39:31 that's perfect then 17:39:40 same way we got the axe of Trog 17:40:41 I unironically thing "Speedbow" would be a nice meme 17:41:23 I bet you also own an "oceanman" t-shirt, just like hellmonk 17:44:24 I thought the idea of an artefact that never deteriorates or decays, stays the same as the day it was created, was interesting, but really that's true of all equipment in Crawl 17:44:47 longbow "The Golden Arch", turns anything you shoot into hamburger 17:45:16 AMERICENTRISM 17:46:52 Brannock: and actually, yeah, what you described is perhaps a little better than the original, I think my main grip was how awkward the description was ("this person invented a bow and called it 'the first bow'") and how it didn't reference the special property of the bow at all (speed ego) 17:47:12 think of all the gold saved on not having to buy replacement strings 17:47:47 so something about "inventing a bow so powerful and strong that..." could be fine, dunno 17:48:25 Plato's Bow 17:48:33 At least Krishna has cool theme, so if we're going to change it, would be nice to have something well-themed to replace it 17:48:36 s/Ideal Bow/ 17:48:42 heh 17:49:15 You could do a stealth reference to Krishna 17:49:19 "Bow of the Avatar" or something 17:49:30 1/2 bow, smaller, faster, and the reciprocal of a double-bow 17:50:16 yeah, you could base the lore on something that is similar thematically to sharanga without specifically mentioning that, I guess 17:50:35 probably want to give it a subtle twist so that it's not simpley "the names have been changed to protect the innocent" 17:50:41 *simply 17:52:14 Grunt is still grunt: https://twitter.com/sgrunt_/status/852129972294533120 17:52:33 !tell nicolae- https://twitter.com/sgrunt_/status/852129972294533120 17:52:33 gammafunk: OK, I'll let nicolae- know. 17:52:50 snark still hasnt' replied about gnolls 17:52:53 I guess I should email him instead 17:52:59 yeah 17:54:39 I'm the gnoll expert around here 17:55:12 You're not even a gnoll sergeant 17:55:34 I changed lines of code to say MONS_GNOLL, AMA 17:55:54 gammafunk: surely I'm the highest ranked member of the channel in that case 17:56:36 ??minmay[dev 17:56:37 minmay[1/18]: minmay is a girl. minmay's deleted Tavern posts can be found in full at https://crawl.develz.org/tavern/search.php?author_id=62&sr=posts&sf=all&ch=-1 . If you're looking for the Sif Muna dream, search the results for "sister". 17:56:41 ug 17:56:45 ??minmay[develop 17:56:46 minmay[4/18]: minqmay is very involved in development 18:02:32 gammafunk, there's a few emails listed for snark on the mailmap. I assume the gmail one is the one to use? 18:02:43 sourceforge feels defunct these days 18:03:35 yeah I was trying to find the one I useed 18:03:39 probably whichever is listed on github, definitely not SF, yeah 18:03:56 none listed on his github page: 18:04:20 well it would be in his commits 18:05:31 one I'm seeing begins with scin and is at gmail.com 18:06:13 gammafunk: that one should be good 18:06:13 dpeg: You have 5 messages. Use !messages to read them. 18:06:20 k 18:06:25 at least it's the one I use :) 18:06:40 Unstable branch on underhound.eu updated to: 0.20-a0-1006-ge6c5631 (34) 18:07:11 hrm, he does make commits from another email 18:07:41 probably his work email though, so maybe gmail is better 18:07:44 okay, sending to scin then 18:08:45 it's not scin@gmail.com , to be clear, just begins with scin 18:09:24 <|amethyst> %git 81b8373c 18:09:24 07MarvinPA02 * 0.15-a0-438-g81b8373: Revert "Rename the bow of Krishna to the longbow of Vishnu" 10(2 years, 11 months ago, 8 files, 5+ 17-) 13https://github.com/crawl/crawl/commit/81b8373c2d6b 18:09:24 it's a scin! 18:09:25 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-1006-ge6c5631 (34) 18:09:35 <|amethyst> most contentious artefact in the history of Crawl 18:09:47 nice 18:09:51 I forgot about that one 18:10:12 do we finally get a proper schism out of this? 18:10:14 classic PF bungling 18:15:58 I still need a plan for this position marker conflict with transporters 18:16:03 I might look into Marker Reform 18:20:49 -!- thurin is now known as Guest82308 18:26:27 -!- thurin_ is now known as thurin 19:07:12 "It's beyond bikeshedding, bikeshedding would be something like a trivial apt tweak or tweak to a damage formula of almost no consequence. This is just the developers trying their best to align themselves with Social Justice principles." 19:12:38 Floodkiller: where from? 19:12:46 4chan 19:12:57 ah, that's a crawl channel I don't read 19:13:11 they would probably love me 19:17:50 Floodkiller: ironically, it's quite accurate 19:18:00 My PR was trying to align with the principles of social justice 19:18:29 just in the literal sense of those words, not the alt-right-conspiracy sense 19:19:43 sure, but if you want to take the content of the changes literally, you changed some names and removed some words that, in my opinion, have little to no attachment to players (unlike something like Mountain Dwarves) 19:19:56 but the follow on comments are treating it like it's the end of the world 19:20:18 next poll we really need an item for political point of view 19:21:22 too bad Brannock invented scarves rather than trucker caps 19:21:26 <3 19:21:38 "A red hat. There's something written on it, but you don't understand the glyphs" 19:21:51 FR: slot for truck nuts 19:26:50 it's ok 19:27:16 I reverted alex's bad SJW commit out of my own conservative principles 19:27:23 so 4chan has something to be happy about 19:27:58 they actually complained about Shaolin -> Avoidance 19:28:03 haha 19:28:09 gammafunk: not good enough :) 19:28:21 not good enough for whom, dpeg 19:28:30 gammafunk: you're not good enough for 4chan! 19:28:39 nonsense, they name drop me there 19:29:01 "I was hanging out with gammafunk the other day and we totally laughed about this..." 19:29:19 besides, did you know that Basil came to us from 4chan? 19:29:27 \me crosses fingers 19:29:44 \me ?! what is this german sorcery?!?! 19:31:02 I am writing a latex document right now, the \ is the prefix to invoke commands there. 19:31:12 I think shaolin -> avoidance is boring, but sjw really come on 19:31:29 What would Linley say??? 19:31:30 you just said it was sjw!!!! omg devs 19:31:49 keep this up, demise is going to do an anti-chequers video 19:32:46 I am curious what linley would say about all the various turf wars we have (gameplay, theme, the whole works) 19:33:11 as I recall one of the thing he came in the channel to say was a complaint about how we had ruined nemelex 19:33:21 or at least that's what I recall hearing 19:33:53 gammafunk: I remember differently :) 19:33:56 I haven't tried his new shmup, but I should do that at some point 19:34:09 dpeg: well you probably know better than I, but someone did say this at some point 19:34:09 I recall he congratulated us to keeping Crawl alive. 19:34:29 hey may have joined the channel a couple times 19:34:48 apparently he logged in as Yred (but the full name) 19:34:48 when/if we (Brendan and I) have this book ready, I'll send him a copy and try to talk a bit about the old days. I have his address :) 19:34:57 yeah, that would be very cool 19:35:09 also can you put back in one of my deaths 19:35:12 you edited me out 19:35:19 gammafunk: your death was not good enough!!! 19:35:23 (which was it?) 19:35:24 neither was yours!!!!! 19:35:30 it was the exploding calamari 19:35:42 old orb guard, deal 4 legendary destruct 19:35:47 it was old, classic nem 19:35:52 s/guard/card/ 19:35:55 didn't linley last appear about eight years ago 19:36:09 it was a long time ago, not sure fully 8 years though 19:36:37 !lg * 1 x=cv 19:36:37 so if he was mad about nemelex then, there are probably contracts out on your head by now 19:36:37 1/7056298. [cv=0.1] Eidolos the Magician (L1 OMWz), slain by a gnoll (a flail of protection) on D:1 on 2006-12-02 23:47:10, with 20 points after 15 turns and 0:00:04. 19:36:44 alexjurkiewicz: I don't think we had ##crawl-dev eight years ago 19:37:16 it was probably at least six years ago 19:37:32 what board is the dcss thead on in 4chan 19:37:58 /vg/ 19:38:01 it's the roguelike thread 19:38:13 whats the diff between /v/ and /vg/ anyway 19:38:25 vulgar vs vulgar good? 19:38:36 aka "actually just the dcss thread you dumb *****s play a real roguelike dcss isn't a roguelike" 19:38:59 .owned . max=sdam 19:39:00 10. [tdam=146;mhp=121] gammafunk the Martial Artist (L16 OpTm of Nemelex Xobeh), blew themself up on Snake:3 on 2012-12-20 22:53:49, with 105491 points after 53734 turns and 7:45:39. 19:39:14 !lg . max=sdam 19:39:15 3915. gammafunk the Martial Artist (L16 OpTm of Nemelex Xobeh), blew themself up on Snake:3 on 2012-12-20 22:53:49, with 105491 points after 53734 turns and 7:45:39. 19:39:16 4chan must've been thrilled when some crawl servers had this gamergate logo 19:39:25 I do recall that coming up 19:39:53 I check the 4chan thread every so often, but never post there since...no thanks 19:39:54 fuck i ruined someone's karate kid fantasy 19:40:03 dpeg: they what? 19:40:05 my mental association with 4chan is strictly "juvenile white trash" -- I'd love to know how far I'm off 19:41:33 alexjurkiewicz: I cannot really explain. A bunch of people were really angry about Anita Sarkeesian and video game journalism, and it spiralled into death threats, and then some people (on the "SJW side") put some anti-Gamergate sticker on their pages. 19:42:11 minmay: i'm glad it's your fault not mine 19:42:22 dpeg: which servers did that? 19:42:50 I don't even know. Some devs were reluctant, IIRC. 19:43:16 I don't play video games and have absolutely nothing to do with any of this, but the amount of stupidity was astounding. 19:43:27 gammafunk: https://www.reddit.com/r/dcss/comments/64vdt4/misc_help_with_getting_beem_working/?st=j1fmg9oj&sh=2038fbfa 19:45:26 dpeg: well "white trash" is seen as a slur, so you'd probably not want to go with that description 19:45:28 dpeg: finally you admit you never even play the game you attempt to direct, sjw cuck 19:45:41 alexjurkiewicz: why should I? 19:46:09 gammafunk: I know. That's the depiction of 4chan in German mainstream media, too, btw. It can't be literally true, I am aware of that. 19:46:27 however certainly it's a lot of young gamer trolls who are happy to throw out any amount of vitriol they can 19:46:29 otoh, you'd think that someone anti-SJW is okay with slurs :) 19:46:39 why would you think that? 19:46:58 balance, symmetry, beauty of the universe 19:46:58 haha 19:47:10 like a lot of those totally unregulated websites, 4chan has a bunch of communities with varying levels of hostility 19:47:47 I would say that it's a lot like SA, just with even higher levels of hostility 19:48:17 but I'm basing that mostly from what I've seen in that one thread in that one board 19:48:18 Mark Johnson (URR dev) once told me about "City of Darkness", that was a totally unregulary building complex in Hong Kong (Kowloon Walled City) 19:48:35 *unregulated 19:49:01 ...makes you realise anarchy cannot work if systems get sufficiently big 19:49:48 try telling an anarchist that! I'm sure you have some of those in Germany as well 19:50:29 sure, but imo "anarchy" has lost any meaning, like so many other terms in long use 19:55:27 spook 21:06:10 do I even want to know wtf _get_true_fail_rate is doing 21:06:11 advil: You have 7 messages. Use !messages to read them. 21:09:04 advil: converting Crawl's fail number to a percentage chance 21:09:13 thanks 21:12:05 advil: if this is about de-breakpointing the spell success formula, you don't need to mess with get_true_fail_rate at all 21:12:10 so it's really _get_human_readable_fail_rate 21:12:17 well, yeah, I know that 21:12:34 but I was trying to figure out what assumptions this function is making 21:12:44 like, should it be allowed to output a negative number? who knows 21:13:14 (probably not) 21:18:07 minmay: how exactly did you change the stepdown calculation in your version? 21:22:52 advil: for spell success only, I used stepdown_value(power, 5000, 5000, 15000, 20000) instead of stepdown_value(power / 100, 50, 50, 150, 200); that's a really lazy approach and it should be replaced with a smooth stepdown instead 21:23:16 dcss invades nethack by way of a fourk: https://github.com/tsadok/nhfourk/blob/bleeding-edge/doc/changelog-fourk.txt#L1117 21:23:57 did cleaving originally show up in another roguelike before dcss? 21:24:03 minmay: ok, yeah, that's the obvious thing to try 21:24:13 advil: and then only 1/100 of that gets subtracted from the chance, which I had changed to a double - but you can accomplish all of this by just using larger integers too 21:25:13 also, apparently stepdown_value is deprecated, or so I read 21:26:20 It's deprecated and also still used literally everywhere 21:26:37 yes 21:34:44 7 messages advil 21:34:46 I'm impressed 21:36:32 heh 21:36:37 I forgot to clear a bunch 21:46:56 rumflump: with the irritating old style cleaving 21:49:37 actually, not completely. it doesn't stop the arc if there's an obstruction partway along it 22:32:34 so am I understanding the history right in that new stepdown is intentionally different from stepdown_value, in that it is smooth? 22:36:13 %git 81dbb70c507a 22:36:13 07galehar02 * 0.11-a0-1180-g81dbb70: A smooth stepdown function. 10(5 years ago, 2 files, 38+ 47-) 13https://github.com/crawl/crawl/commit/81dbb70c507a 22:37:35 most stepdowns were smoothed out, yes 22:37:54 you should have a really good reason if you want to use the non-smooth version for anything new 22:38:06 well, by most it seems that you may mean half at best :-) 22:38:32 now I'm trying to figure out if I should convert an old one to the smooth version, I think 22:40:32 imo change the shopping.cc one because no one would ever complain about that one being changed 23:12:00 03advil02 07https://github.com/crawl/crawl/pull/513 * 0.20-a0-1001-g0361b65: Convert polynomial to integer, restore some linearity, add comments 10(7 minutes ago, 1 file, 28+ 13-) 13https://github.com/crawl/crawl/commit/0361b65dbc08 23:12:00 03advil02 07[remove_chance_breaks] * 0.20-a0-1001-g0361b65: Convert polynomial to integer, restore some linearity, add comments 10(7 minutes ago, 1 file, 28+ 13-) 13https://github.com/crawl/crawl/commit/0361b65dbc08 23:54:43 -!- Amnesiac_ is now known as Amnesiac 23:55:18 !lg * ckiller~~sheep s=ktyp 23:55:19 1687 games for * (ckiller~~sheep): 1467x mon, 220x beam 23:55:30 I think maybe that Xom vault should be changed 23:56:10 !lg * kmap~~xom ckiller~~sheep s=kmap 23:56:11 17 games for * (kmap~~xom ckiller~~sheep): 17x dk_xom_monty_hall 23:59:25 !lg * kmap!= ckiller~~sheep ktype=beam s=kmap 23:59:30 11 games for * (kmap!= ckiller~~sheep ktype=beam): 3x minmay_lair_entry_grove, 3x grunt_megastairs_2, 3x grunt_livestock, kennysheep_town, hangedman_ranch