00:00:04 -!- omarax has quit [Remote host closed the connection] 00:00:31 -!- thrig has quit [Changing host] 00:04:31 -!- Dixie has quit [Quit: lates] 00:04:34 -!- zhiyi has joined ##crawl-dev 00:10:06 -!- matp has quit [Remote host closed the connection] 00:11:09 -!- HellTiger_NB has quit [Ping timeout: 240 seconds] 00:17:58 I don't quite understand...I'm ready to submit my additions for review, but I'm not sure how I submit patches. Do I just do a pull request instead? 00:18:04 yes 00:18:11 if you want to just "submit a patch" then you can do that on mantis 00:18:16 but on GitHub you submit a pull request 00:18:24 we'll review the code, and if we approve we'll "pull" it into the master build 00:18:27 thus the nomenclature 00:18:33 -!- Kalir has quit [Changing host] 00:19:08 -!- WalrusKing has quit [Ping timeout: 255 seconds] 00:19:52 Hmm...well I made a total of 7 patches (due to seven separate commits) so maybe creating a pull request would make more sense. 00:20:06 this sounds juicy! 00:20:10 But I'm assuming that I don't do both 00:20:23 no, do a pull request, yeah. there's documentation on how to do it on GitHub 00:20:41 Alright! *Pushes stuff to fork on github* 00:23:41 -!- ProzacElf has quit [Ping timeout: 240 seconds] 00:30:32 -!- zhiyi has quit [Ping timeout: 240 seconds] 00:30:44 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.20-a0-622-g01f5896 (34) 00:31:12 -!- zhiyi has joined ##crawl-dev 00:32:41 hey are entropy weavers supposed to be able to hit you with one weapon four times in one action 00:35:25 @??entropy weaver 00:35:25 entropy weaver (11a) | Spd: 12 | HD: 13 | HP: 54-84 | AC/EV: 7/13 | Dam: 17, 17, 17, 17 | 10weapons, 10items, 10doors, fighter, spellcaster, see invisible | Res: 06magic(60) | XP: 1391 | Sp: entropic weave | Sz: Medium | Int: human. 00:35:31 seems like yes 00:35:50 New branch created: pull/449 (2 commits) 13https://github.com/crawl/crawl/pull/449 00:35:50 03Glenn Matthews02 07https://github.com/crawl/crawl/pull/449 * 0.20-a0-618-g2e58d04: is_useless_item: check racial_permanent_flight too 10(9 hours ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/2e58d04515a7 00:35:50 03Glenn Matthews02 07https://github.com/crawl/crawl/pull/449 * 0.20-a0-619-g6a86534: is_useless_item: LSTATE_STILL_WINDS is temporary 10(5 hours ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/6a8653428f81 00:37:21 idk it just seems silly to me 00:37:22 -!- Pleasingfungus has quit [Read error: Connection reset by peer] 00:38:01 my interpretation was that it has four arms so it's hitting you with each 00:38:13 artifact of the multi-attack system 00:38:23 @??sonja 00:38:23 Sonja (05K) | Spd: 14 | HD: 6 | HP: 26-35 | AC/EV: 2/24 | Dam: 9, 5, 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(10) | Chunks: 14noxious | XP: 808 | Sp: blink, teleport self [04emergency] | Sz: small | Int: human. 00:38:24 ye 00:38:29 sonja has the same gimmick 00:38:30 oh 00:38:36 didn't realize sonja had three attacks 00:38:40 that's terrifying 00:38:46 !killratio sonja 00:39:14 sonja wins 1.827% of battles. 00:39:30 -!- Jetnerd has quit [Ping timeout: 260 seconds] 00:39:32 -!- Zannick has quit [Ping timeout: 240 seconds] 00:39:40 -!- ProzacElf has joined ##crawl-dev 00:40:36 -!- zhiyi has quit [Ping timeout: 240 seconds] 00:41:17 -!- Zannick has joined ##crawl-dev 00:41:54 -!- zhiyi has joined ##crawl-dev 00:42:30 -!- zhiyi has quit [Client Quit] 00:48:30 Huzzah! Best part is, I probably won't be stepping on anybody's toes with this. https://github.com/crawl/crawl/pull/450 00:48:49 -!- laj1 has quit [Ping timeout: 258 seconds] 00:50:53 -!- laj1 has joined ##crawl-dev 00:51:20 New branch created: pull/450 (8 commits) 13https://github.com/crawl/crawl/pull/450 00:51:20 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-559-ge40d946: Added sound_file_path option and docs. 10(4 days ago, 3 files, 19+ 1-) 13https://github.com/crawl/crawl/commit/e40d9463d3b1 00:51:20 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-560-g25bdcd4: Fixed sound_file_path being made lowercase. 10(2 days ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/25bdcd45f26a 00:51:20 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-561-gdb7bc6a: WIP functionality of printing the message before sound plays. 10(2 days ago, 1 file, 19+ 1-) 13https://github.com/crawl/crawl/commit/db7bc6a2aba4 00:51:20 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-562-g1382cbe: Added hold_sound option, which pauses game when sound is played. 10(2 days ago, 7 files, 34+ 11-) 13https://github.com/crawl/crawl/commit/1382cbe83e0a 00:51:20 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-563-g679f864: Split all the sound stuff into a separate sound.cc file. 10(8 hours ago, 11 files, 163+ 92-) 13https://github.com/crawl/crawl/commit/679f8648719b 00:51:20 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-564-g956b3c3: Removed docs for hold_sound due to partial implementation. 10(8 hours ago, 1 file, 0+ 4-) 13https://github.com/crawl/crawl/commit/956b3c35b6b2 00:51:20 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-565-gf234ad3: Added FIRE_PROMPT_SOUND define. 10(6 hours ago, 4 files, 29+ 5-) 13https://github.com/crawl/crawl/commit/f234ad317487 00:51:20 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-566-gf4a4b50: Converted tabs to spaces. 10(5 hours ago, 5 files, 36+ 36-) 13https://github.com/crawl/crawl/commit/f4a4b50fdc61 00:51:23 weird, why did Cheibriados not announce this one? 00:51:33 oh there we go 00:52:07 well unfortunately the primary PR reviewer is deaf, so someone else will have to confirm that this works 00:54:34 does this mean i can finally live the dream and make oceanman play constantly in shoals 00:57:32 -!- valrus has quit [Quit: My iMac has gone to sleep. ZZZzzz…] 00:57:47 oh god 00:58:00 is hellcrawl going to be full of meme music now 00:58:02 -!- jouathac has quit [Quit: Leaving] 00:58:07 crawl.jorgrun.rocks 01:00:02 -!- omarax has quit [Remote host closed the connection] 01:01:56 heh 01:02:20 fr: sadtrombone.wav on player death 01:03:33 !tell alexjurkiewicz a few D images http://imgur.com/a/J56wy 01:03:33 ProzacElf: OK, I'll let alexjurkiewicz know. 01:05:32 -!- simmarine has quit [Read error: Connection reset by peer] 01:07:04 -!- eb_ has quit [] 01:07:37 thanks ProzacElf , i think the first and third will be good 01:07:37 alexjurkiewicz: You have 1 message. Use !messages to read it. 01:07:46 np 01:07:50 the images are cropped to about 7 tiles wide, so the second image is too big :) 01:07:56 heh 01:08:03 FsJO 01:08:10 i'll try to be more discerning in the future 01:08:46 -!- johlstei_ has joined ##crawl-dev 01:10:36 -!- johlstei has quit [Ping timeout: 240 seconds] 01:11:18 hmm, I found another bug while trying to fix this bug but it's late so I guess I'll deal w/ it tomorrow 01:19:51 -!- laj1 has quit [Ping timeout: 256 seconds] 01:20:33 the eternal mantra 01:21:44 for some reason I can't get darts to quiver w/ ( or ) and the fix I assumed would work didn't work 01:25:32 -!- Menche has quit [Quit: Leaving] 01:29:08 -!- Brannock_ has joined ##crawl-dev 01:32:41 -!- laj1 has joined ##crawl-dev 01:32:45 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 01:33:09 -!- Zeor has quit [Ping timeout: 240 seconds] 01:33:09 -!- smiler has quit [Ping timeout: 240 seconds] 01:33:09 -!- Bcadren has quit [Ping timeout: 240 seconds] 01:33:09 -!- mroth has quit [Ping timeout: 240 seconds] 01:33:09 -!- AutofireII has quit [Ping timeout: 240 seconds] 01:33:09 -!- sgun_ has quit [Ping timeout: 240 seconds] 01:33:09 -!- herself has quit [Ping timeout: 240 seconds] 01:33:09 -!- vible has quit [Ping timeout: 240 seconds] 01:33:10 -!- Kalma has quit [Ping timeout: 240 seconds] 01:33:10 -!- raganim86 has quit [Ping timeout: 240 seconds] 01:33:10 -!- Brannock has quit [Ping timeout: 240 seconds] 01:34:25 -!- mroth_ is now known as mroth 01:34:30 -!- AutofireII has joined ##crawl-dev 01:34:30 -!- vible has joined ##crawl-dev 01:36:04 !tell Brannock i'm not totally sure about all the exposition in b9e5f3fc1c77b7484e45122498c1692b8fab371f. you say once you're mutated you're always mutated, but it's perfectly possible for the good mutations you roll to wind up cancelling the bad ones you have, netting zero, right? 01:36:05 amalloy: OK, I'll let brannock know. 01:37:51 -!- grisha5 is now known as grisha5|AFK 01:38:43 !tell Brannock not that that's such a huge deal - what you wrote seems trueish, just checking that there are indeed edge cases 01:38:43 amalloy: OK, I'll let brannock know. 01:41:12 -!- Enthusiasm has quit [Remote host closed the connection] 01:44:01 -!- Zeor1 has quit [Quit: Leaving.] 01:47:11 -!- HeithinnGrasida has joined ##crawl-dev 01:47:48 -!- Brannock_ is now known as Brannock 01:48:11 amalloy, it's _possible_ but very unlikely 01:49:14 for that edge case to happen you'd need >4 mutations, to roll low on mutation removal, and then to roll very well on the random 1-3 mutations cancelling out what you pulled 01:49:34 my numbers might be slightly off but you get the idea 01:56:47 -!- grisha5|AFK is now known as grisha5 01:59:12 -!- bgiannan_ has joined ##crawl-dev 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:01:03 -!- grisha5 has quit [Quit: Page closed] 02:02:05 -!- Idolo has quit [] 02:02:06 !tell johnstein can I get another update whenever you have time? pushed a couple bugfixes. 02:02:06 hellmonk: OK, I'll let johnstein know. 02:03:23 -!- hellmonk has quit [Quit: Page closed] 02:07:37 -!- AutofireII has quit [Quit: Leaving] 02:09:09 -!- laj1 has quit [Ping timeout: 256 seconds] 02:25:15 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 02:25:35 -!- nikheizen has quit [Quit: leaving] 02:28:15 -!- LordSloth has quit [Quit: Going offline, see ya! (www.adiirc.com)] 02:48:12 -!- debo has joined ##crawl-dev 02:48:42 -!- SteelNeuron has joined ##crawl-dev 02:49:05 !messages 02:49:06 No messages for SteelNeuron. 02:49:53 -!- scummos| has quit [Ping timeout: 255 seconds] 02:56:33 -!- bgiannan_ has quit [Ping timeout: 240 seconds] 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:00:29 -!- rossi has quit [Ping timeout: 255 seconds] 03:02:29 -!- debo has quit [Ping timeout: 240 seconds] 03:04:13 -!- ontoclasm has quit [Quit: Leaving.] 03:04:32 -!- debo has joined ##crawl-dev 03:06:45 !seen dpeg 03:06:45 I last saw dpeg at Thu Feb 9 02:46:45 2017 UTC (5h 19m 59s ago) quitting, saying 'Quit: exciting times'. 03:07:11 -!- Blazinghand has joined ##crawl-dev 03:10:45 03PabloMansanet02 07https://github.com/crawl/crawl/pull/430 * 0.20-a0-623-gb4ab80c: Implement Ieoh Jian Council 10(in the future, 71 files, 939+ 32-) 13https://github.com/crawl/crawl/commit/b4ab80c14cad 03:11:11 -!- Krakhan has quit [Ping timeout: 264 seconds] 03:12:50 is there an extra space in there? 03:13:10 weird, guess that's just now chei prints it 03:13:15 and I somehow never noticed 03:14:29 -!- namad7 has quit [Ping timeout: 240 seconds] 03:15:05 -!- GauHelldragon has quit [Ping timeout: 255 seconds] 03:23:19 !tell johnstein hey! I've forcean extra space where? :) 03:23:20 SteelNeuron: OK, I'll let johnstein know. 03:23:27 wow 03:23:31 I mixed up two things there 03:23:44 Unstable branch on crawl.beRotato.org updated to: 0.20-a0-622-g01f5896 (34) 03:23:54 !tell johnstein nevermind that last message, got two messages mixed up :) 03:23:55 SteelNeuron: OK, I'll let johnstein know. 03:26:45 hmmm 03:26:54 does that update put it up to newmut? 03:26:57 on cbro 03:27:41 it should, yep. I merged trunk minutes ago 03:28:23 well, except there needs to be a manual ??rebuild by a dev, since I force pushed due to the rebase 03:30:50 could you do that for me gammafunk, since you're around? :) 03:31:10 actually .... hold on, I think johnstein needs to do something special in these cases 03:31:24 03PabloMansanet02 07https://github.com/crawl/crawl/pull/430 * 0.20-a0-623-g1f1a09c: Implement Ieoh Jian Council 10(in the future, 58 files, 923+ 30-) 13https://github.com/crawl/crawl/commit/1f1a09c023fc 03:31:52 !tell johnstein I had to rebase the council god branch for a new merge candidate, could you do your magic so it builds on CBRO again? Thanks! 03:31:53 SteelNeuron: OK, I'll let johnstein know. 03:33:13 -!- Pacra has quit [Read error: Connection reset by peer] 03:33:17 -!- Pacra_ has joined ##crawl-dev 03:36:24 !tell Brannock the solution you indicated for Crawl's solved mutation game is significantly inaccurate. provided you aren't too unspoiled/lazy/stupid to avoid malmutate, you should definitely take some random mutations after you've found some 03:36:25 minmay: OK, I'll let brannock know. 03:36:45 !tell Brannock cure mut, since you can just cure them if they are bad 03:36:46 minmay: OK, I'll let brannock know. 03:43:26 -!- wheals has quit [Ping timeout: 255 seconds] 03:46:53 03PabloMansanet02 07https://github.com/crawl/crawl/pull/430 * 0.20-a0-623-g0431c14: Implement Ieoh Jian Council 10(in the future, 56 files, 923+ 30-) 13https://github.com/crawl/crawl/commit/0431c14cdd9f 03:48:07 -!- Pacra has joined ##crawl-dev 03:48:42 -!- Pacra_ has quit [Read error: Connection reset by peer] 03:50:14 yeah, that's what I do in practice a lot 03:50:14 gammafunk: You have 2 messages. Use !messages to read them. 03:50:26 just malmutate some and burn cmut if they're bad 03:50:54 since I don't really care about bad mutations, and even if I do get one I care about, I can mutate them away or just wait for the next cmut 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:05:45 -!- Pacra has quit [Read error: Connection reset by peer] 04:06:07 -!- Pacra has joined ##crawl-dev 04:08:13 -!- Pacra has quit [Read error: Connection reset by peer] 04:08:13 -!- Pacra_ has joined ##crawl-dev 04:09:25 -!- surr has quit [Quit: Lost terminal] 04:18:26 -!- Blazinghand has quit [Read error: Connection reset by peer] 04:19:26 -!- Pacra_ has quit [Ping timeout: 255 seconds] 04:24:36 -!- introsp3ctive has quit [Ping timeout: 240 seconds] 04:54:38 -!- nsp has quit [] 04:55:54 -!- lobf has quit [Quit: lobf] 04:57:33 -!- Yermak has joined ##crawl-dev 04:58:51 SteelNeuron: Thanks, as I said I've been off my streaming/dcss-playing schedule these last couple weeks, but I will get to playing IJC soon 04:59:44 gammafunk: No worries :) I just wanted to make sure it's primed for merging so I can relax a bit and work on other stuff. I'll just be on call for fixes/review comments 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:02:59 -!- Kramin42 is now known as Kramin 05:03:08 pls buff force lance 05:03:12 full screen pls 05:03:18 : por favor senor hongo 05:05:55 hm 05:06:04 looks like the mutation changes have general approval, that's rare 05:06:08 I'm glad, they look fun 05:07:24 yeah but force lance sucks 05:07:43 don't think about the positives, focus on the negative ok 05:08:08 that's what separates dev and player 05:12:16 gammafunk: should an acid blob be able to spawn in lair:6 if the slime entry is behind a runed door? 05:13:25 heh 05:13:51 i forget what used it on me but i was shocked when some elf or whatever force lanced me and knocked me back 5 or 6 squares 05:14:30 why is moster force lance allowed to be strong but not player :( 05:14:50 this is why I cant win crawl 05:14:58 the monsters have all the cool toys 05:36:09 -!- introsp3ctive_ has quit [Ping timeout: 240 seconds] 05:40:48 ProzacElf: no, unless I suppose there was a teleport trap in the vault 05:41:06 -!- mibe has quit [Ping timeout: 260 seconds] 05:41:08 that may be 05:41:18 can't imagine how else it would have gotten there 05:41:19 perhaps the "stair spawn" mechanic isn't careful about checking what surrounds the stairs 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:07:33 -!- ProzacElf has quit [Ping timeout: 264 seconds] 06:37:30 -!- debo has quit [Ping timeout: 240 seconds] 06:37:53 -!- rhovland_ is now known as rhovland 06:40:19 -!- Telnaior has quit [Ping timeout: 245 seconds] 06:40:56 -!- zxc has joined ##crawl-dev 06:48:07 -!- eb_mobile has quit [Ping timeout: 240 seconds] 06:52:51 -!- Euph0ria has quit [Client Quit] 06:55:09 -!- grisha5 has quit [Ping timeout: 260 seconds] 06:55:54 -!- grisha5_ is now known as grisha5 06:56:47 -!- EuphOria has quit [Client Quit] 06:59:14 -!- Amnesiac has quit [Ping timeout: 260 seconds] 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:07:46 -!- Fixer has joined ##crawl-dev 07:16:43 -!- grisha5 is now known as grisha5|AFK 07:24:39 -!- bgiannan_ has joined ##crawl-dev 07:28:21 -!- Floodkiller has quit [Quit: Page closed] 07:33:18 -!- grisha5|AFK is now known as grisha5 07:43:47 -!- Patashu_ has quit [Ping timeout: 240 seconds] 07:44:36 -!- grisha5 has quit [Quit: Page closed] 07:49:02 -!- geekosaur has quit [Excess Flood] 07:49:02 -!- zxc has quit [Quit: Leaving] 07:49:39 -!- geekosaur has joined ##crawl-dev 07:52:24 -!- debo has joined ##crawl-dev 07:53:10 -!- Furril has quit [Ping timeout: 255 seconds] 07:56:30 -!- debo has quit [Ping timeout: 240 seconds] 07:57:21 -!- iFurril has quit [Ping timeout: 258 seconds] 08:00:01 -!- omarax has quit [Remote host closed the connection] 08:03:47 -!- bgiannan_ has quit [Ping timeout: 240 seconds] 08:03:55 -!- debo has joined ##crawl-dev 08:13:20 -!- eb has quit [Quit: I quit] 08:13:58 -!- laj1 has joined ##crawl-dev 08:20:19 -!- eb has quit [Ping timeout: 255 seconds] 08:40:18 ??rebuild 08:40:18 johnstein: You have 5 messages. Use !messages to read them. 08:40:18 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.jorgrun.rocks/rebuild/ Bug |amethyst or Nap.Kin for CDO. Use your powers wisely. 08:40:21 yikes 08:52:07 -!- waat has quit [Ping timeout: 255 seconds] 08:54:31 Experimental (councilgod-PR) branch on crawl.beRotato.org updated to: 0.20-a0-623-g0431c14 08:54:35 -!- iFurril has quit [Ping timeout: 240 seconds] 08:59:23 -!- Furril has quit [Ping timeout: 256 seconds] 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:09:04 -!- iFurril has quit [Ping timeout: 245 seconds] 09:10:29 -!- sooheon has quit [Quit: Lost terminal] 09:13:35 -!- laj1 has quit [Ping timeout: 240 seconds] 09:13:48 -!- adelrune has joined ##crawl-dev 09:20:52 -!- laj1 has joined ##crawl-dev 09:27:22 -!- HeithinnGrasida has quit [Ping timeout: 255 seconds] 09:27:48 -!- HeithinnGrasida has joined ##crawl-dev 09:29:48 -!- surr has quit [Quit: Lost terminal] 09:31:29 -!- grisha5 has quit [Ping timeout: 260 seconds] 09:47:26 <|amethyst> Brannock: lots of positive comments on reddit about newmut https://www.reddit.com/r/dcss/comments/5sxcub/major_mutation_rework/ 09:48:23 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-567-g8f29b5e: Commented out PLAY_SOUND_COMMAND. 10(3 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/8f29b5e7346f 09:52:53 It's definitely not in a very good state right now, I can say that for sure 09:53:06 hopefully MPA will have some ideas for a compromise 09:53:50 -!- exant has quit [Quit: Page closed] 09:56:38 -!- HellTiger has quit [Ping timeout: 260 seconds] 09:59:29 -!- Rhoefr has quit [Ping timeout: 260 seconds] 10:00:01 -!- omarax has quit [Remote host closed the connection] 10:13:27 why is it not? 10:13:45 Any strong arguments against it? 10:15:08 -!- laj1 has quit [Ping timeout: 240 seconds] 10:15:58 -!- HeithinnGrasida has quit [Ping timeout: 255 seconds] 10:16:07 -!- debo has quit [Ping timeout: 258 seconds] 10:16:17 -!- HeithinnGrasida has joined ##crawl-dev 10:17:23 -!- laj1 has joined ##crawl-dev 10:19:31 -!- ontoclasm has joined ##crawl-dev 10:23:01 -!- laj1 has quit [Ping timeout: 255 seconds] 10:28:38 -!- Tux[Qyou] has joined ##crawl-dev 10:30:28 -!- laj1 has joined ##crawl-dev 10:32:37 -!- SurpriseTRex has quit [Read error: Connection reset by peer] 10:35:10 -!- laj1 has quit [Ping timeout: 255 seconds] 10:36:08 -!- laj1 has joined ##crawl-dev 10:44:59 -!- HeithinnGrasida has quit [Ping timeout: 252 seconds] 10:45:55 -!- HeithinnGrasida has joined ##crawl-dev 10:47:07 -!- jefus has joined ##crawl-dev 10:50:07 -!- Lasty_ has quit [Read error: Connection reset by peer] 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:03:21 -!- cspar_ has joined ##crawl-dev 11:05:34 -!- cspar has quit [Ping timeout: 258 seconds] 11:06:40 -!- mizu_no_oto has quit [Ping timeout: 240 seconds] 11:07:12 !tell minmay I didn't want to go too far into the gritty details since the commit message was already long enough, but I accept your criticism and explanation 11:07:13 Brannock: OK, I'll let minmay know. 11:07:37 |amethyst, yes, SA and 4chan seem to have taken it well too, with a couple vocal detractors 11:07:43 not much discussion on tavern so far 11:09:57 -!- ontoclasm has quit [Quit: Leaving.] 11:10:33 -!- Zekka has quit [Ping timeout: 258 seconds] 11:11:03 -!- HeithinnGrasida has quit [Remote host closed the connection] 11:11:31 -!- HeithinnGrasida has joined ##crawl-dev 11:19:59 -!- Pleasingfungus has joined ##crawl-dev 11:21:58 -!- adelrune has quit [Remote host closed the connection] 11:24:47 !tell brannock community !mut reaction so far: http://i.imgur.com/OoGnMj2.png 11:24:47 Pleasingfungus: OK, I'll let brannock know. 11:25:26 haha 11:25:26 Brannock: You have 1 message. Use !messages to read it. 11:25:34 I didn't realize when I signed up for this that my face and name would be everywhere 11:25:48 you could change that, probably 11:27:08 too late on the name but I guess I could swap out my picture to something more mysterious 11:27:47 hmm, Cerol is doing more tutorials 11:27:48 that's good 11:28:06 I think the mutation rework is a great idea. Mutation needs to be a gamble, always, I think 11:28:16 I didn't like that the player had tools to stabilize it 11:28:27 Yeah, Cerol's tutorials are great. I wish he had done one for gods before I started on the codebase :) 11:34:54 -!- HeithinnGrasida has quit [Remote host closed the connection] 11:35:15 -!- HeithinnGrasida has joined ##crawl-dev 11:36:35 -!- nattefrost has quit [Remote host closed the connection] 11:37:09 MUT_PREHENSILE_BEARD 11:37:11 fr!!!! 11:38:21 would it probably be easier to: 1, figure out a way to make a xom altar spawn dynamically in any arrival vaults, or 2, put a xom altar in each des file? 11:39:12 what are you actually trying to do. 11:39:35 much simpler than either would be to start everyone off worshipping xom 11:40:44 trying to remove CK, but put xom in a convenient place for any character who feels spicy 11:41:18 Tm of xom becomes an option, instead of having to be a weaponer of xom 11:41:21 mmm... spicy 11:41:24 Pleasingfungus, you've seen r-i's Bosch branch right? That one has a big reformulation of the hell effect system, though I think it still uses a bunch of miscast effects 11:41:39 I haven't pushed it yet because it makes Hell signifcantly harder and I want to put it alongside the rest of the legendary Extended Revamp 11:41:44 i know that bosch exists, but i haven't really looked at it much 11:42:03 all i know is that it makes hells just 4 floors (booooo) 11:42:18 %git e13d182df 11:42:18 07regret-index02 * 0.20-a0-5-ge13d182: Seperate and revise hell effects 10(3 months ago, 3 files, 290+ 121-) 13https://github.com/crawl/crawl/commit/e13d182dfca6 11:42:23 -!- debo has joined ##crawl-dev 11:44:11 huh 11:44:14 I think Cerol is working on a fork 11:44:16 "easycrawl" 11:44:19 time to investigate... 11:44:58 Oh apparently it's a private branch I think 11:46:35 -!- debo has quit [Ping timeout: 240 seconds] 11:51:43 yeah 11:51:53 friends only... and you're no friend, pal! 11:52:49 oh, eb reminded me of some complaints I read last night, about the loss of !benemut as a special reward. Right now it's only really !exp and ?acq as the top tier stuff. I'm thinking about trying to come up with a couple new very-rare consumables 11:53:13 but I maybe should stay away from potions for a little bit :) 11:53:30 oh that reminds me 11:53:31 tangentially 11:53:37 of an idea i had while falling asleep last night 11:53:55 Brannock: Did you read my older proposal about Degeneration and Noise? 11:53:59 Sorry, go on Pleasingfungus :) 11:54:24 if you give degeneration an upside, some players will feel compelled to tote it around 11:54:29 potion of purloining (or scroll of shoplifting): use while on a shop to get one chosen item from the shop for free, though the shop closes permanently afterward 11:54:56 SteelNeuron, I vaguely remember it but not the specifics. I use ?noise all the time and find it very useful - I'm surprised it was tagged as always-bad after the removal of the interaction with mez/fear. 11:55:08 Pleasingfungus, isn't shop thievery on the won't-do list? 11:55:21 That sounds amusing though as a rare scroll 11:55:22 i think that's more nethack-style theft 11:56:02 I can see that as a rare reward for difficult vaults. It's kinda like acquirement but much more limited in exchange for greater control 11:56:03 my concerns are: (a) there aren't enough shops in the game for this to be relevant that often; (b) optimal play involves carrying these around if you're exploring a branch where a bazaar might spawn, hence Increasing Inventory Pressure 11:56:12 Noise is not pure bad, I agree, but degen could do with an ambrosia-like rework 11:56:52 SteelNeuron, one idea I've been toying with is a potion that boosts your stats but then severely depresses your stats until they can be worked off (same as degen right now) 11:58:01 -!- lukano is now known as snapek 11:58:38 I'm pleasantly surprised at how many people are receiving the !mut rework positively. I wonder how much that had to do with the long commit message I wrote up... 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:00:34 hard to say 12:01:02 wordpress comments are positive (you stole my wordpress thunder!), dcss seemed positive, sa seemed negative but mostly because it wasn't removing malmut 12:01:15 also lol forever @ ferrinus's comment (and i'd be happy to tell him that to his face) 12:01:24 the new d&d 5e!!!! 12:02:03 -!- Kellhus has quit [Quit: Page closed] 12:02:16 Brannock: that sounds similar to what I proposed with Potion of Aging 12:02:21 the 5e comment was logicninja I thought 12:02:45 my idea was that potion of aging makes you age quickly, causing severe stat drain but giving you instant XP (alternatively and to differentiate from potion of EXP, it could give an aptitude bonus for a while) 12:03:00 so trading short term power for long term 12:03:14 sounds like a broad manual combined with !degen 12:03:23 yeah, something like that 12:03:28 -!- LexAckson_ has joined ##crawl-dev 12:04:10 -!- laj1 has quit [Ping timeout: 240 seconds] 12:06:10 -!- laj1 has joined ##crawl-dev 12:07:27 oh, you removed the divine weapons :( 12:11:06 probably for the best, really 12:13:43 -!- HellTiger has quit [Ping timeout: 260 seconds] 12:15:50 Brannock: oh, hm, you might be right 12:16:00 it didn't mention singularity... 12:16:28 -!- dtsund has joined ##crawl-dev 12:17:09 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 12:17:40 -!- SteelNeuron has joined ##crawl-dev 12:17:50 "Man, the last time I saw something I really liked go downhill this quickly was when D&D released 5E. 12:17:50 " 12:17:56 it's such a great line 12:18:25 Brannock: yeah, I removed them, but I will probably propose them separately lately 12:18:27 ahh, right *after* a ferrinus post 12:18:32 i must've blended them together mentally 12:18:57 I think it would be fun to have the knife, the guan dao and the monk's spade as unrands that give you lunge, jump and whirlwind respectively. However, it is a fair criticism from MarvinPA and others that this isn't really part of the god 12:19:02 -!- HeithinnGrasida has quit [Ping timeout: 276 seconds] 12:19:11 so I'm keeping it out of the god's PR, and possibly bring it up later as its own topic 12:19:12 -!- dtsund has quit [Read error: Connection reset by peer] 12:19:24 -!- HeithinnGrasida has joined ##crawl-dev 12:19:33 is "Gene" really a Chinese-sounding name? 12:19:40 Funny you say that 12:19:41 from your sifu name list 12:19:43 of all the names in there 12:19:49 that's the only real one from a Shaolin master 12:19:52 Haha, wow 12:19:59 Good going, me 12:20:14 my former master actually :) this guy: https://www.youtube.com/watch?v=oNfd3fPF6e8 12:20:31 Yeah, sneaky reference... But it's a common name anyway 12:21:10 impressive demonstration 12:21:21 s/master/teacher, sounds samey in spanish 12:22:32 'master' is traditionally used in english to refer to martial arts teachers 12:22:40 so it made sense! 12:22:57 Oh cool :) I just thought that "my master" sounded a bit submissive, but I see it's ok in context 12:23:10 No matter how well you think you know a language, if it isn't your mother tongue doubts are always creeping in... 12:24:15 yeah, when I was involved in fencing we regularly referred to our coaches as masters 12:24:22 http://usfca.org/Certification/About.aspx 12:25:43 Unstable branch on crawl.akrasiac.org updated to: 0.20-a0-622-g01f5896 (34) 12:29:01 -!- MgDark has quit [Quit: ChatZilla 0.9.93 [Firefox 51.0.1/20170125094131]] 12:34:24 -!- Blazinghand has joined ##crawl-dev 12:35:52 -!- HeithinnGrasida has quit [Ping timeout: 256 seconds] 12:36:48 -!- HeithinnGrasida has joined ##crawl-dev 12:43:48 -!- rossi has quit [Ping timeout: 256 seconds] 12:46:23 -!- adelrune has joined ##crawl-dev 12:50:35 -!- adelrune has quit [Ping timeout: 240 seconds] 12:51:02 -!- adelrune has joined ##crawl-dev 12:51:40 -!- Zekka has quit [Ping timeout: 255 seconds] 12:55:34 03Brannock02 07* 0.20-a0-623-gaf3b657: More implementation guides by Cerol 10(24 seconds ago, 2 files, 456+ 0-) 13https://github.com/crawl/crawl/commit/af3b6579751b 12:58:32 -!- panicbit has quit [Ping timeout: 256 seconds] 12:59:13 -!- Blazinghand has quit [Quit: Leaving] 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:00:58 -!- adelrune has quit [Ping timeout: 258 seconds] 13:01:41 -!- Blazinghand has joined ##crawl-dev 13:01:46 -!- Blazinghand has quit [Read error: Connection reset by peer] 13:01:56 -!- simmarine has joined ##crawl-dev 13:02:13 -!- Blazinghand has joined ##crawl-dev 13:09:30 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-623-gaf3b657 (34) 13:12:12 -!- debo has joined ##crawl-dev 13:12:15 -!- yesno has quit [Quit: Leaving] 13:12:31 either apportation shouldn't target items in deep water or they should be apportable for aquatic species 13:12:43 agreed 13:12:55 probably the latter 13:16:40 -!- debo has quit [Ping timeout: 258 seconds] 13:19:52 -!- HeithinnGrasida has quit [Ping timeout: 240 seconds] 13:21:10 -!- fiyawerx has quit [Ping timeout: 240 seconds] 13:24:49 -!- scummos| has quit [Ping timeout: 255 seconds] 13:30:59 -!- matp has quit [Remote host closed the connection] 13:35:30 Items not yet recognised: potion of beneficial mutation potion of cure mutation 13:35:42 Brannock, todo ^ 13:35:49 hmm 13:35:53 I'll look into this, thanks 13:39:06 -!- Fixer_ has joined ##crawl-dev 13:39:18 -!- Tux[Qyou] has quit [Quit: ##werewolf] 13:40:00 -!- Tuxedo[Qyou] has joined ##crawl-dev 13:40:32 -!- Tux[Qyou] has joined ##crawl-dev 13:40:46 -!- Tux[Qyou] has quit [Changing host] 13:40:46 -!- Tux[Qyou] has joined ##crawl-dev 13:41:01 -!- Tuxedo[Qyou] has quit [Read error: Connection reset by peer] 13:42:28 -!- Fixer has quit [Ping timeout: 240 seconds] 13:43:10 -!- ozyx has joined ##crawl-dev 13:45:52 !tell steelneuron old note i made and forgot to mention: "* Abilities should use FAIL_INVO, set _invo_skill() to SK_NONE, and have a fail rate based on piety instead of 100% success, as with other non-invocations gods." 13:45:52 MarvinPA: OK, I'll let steelneuron know. 13:46:37 -!- CanOfWorms has joined ##crawl-dev 13:47:08 !tell steelneuron although really, i don't see any good reason for it not to use invocations in the first place 13:47:08 MarvinPA: OK, I'll let steelneuron know. 13:49:07 -!- Harudoku has quit [Ping timeout: 255 seconds] 13:50:13 !tell steelneuron also serpent's lash should apply exhaustion on expiry, not on initial use (to prevent weirdness where you use it, stand still hitting things for a bit then get to use it twice in a row) 13:50:13 MarvinPA: OK, I'll let steelneuron know. 13:55:19 -!- LordSloth has quit [Quit: Going offline, see ya! (www.adiirc.com)] 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:02:48 gotcha 14:02:48 SteelNeuron: You have 3 messages. Use !messages to read them. 14:03:01 I don't mind using invocations for ability failure 14:03:18 It's just that Serpent's Lash is very quantitative, so it can't be made "better" by having more invo 14:05:13 -!- adelrune has joined ##crawl-dev 14:10:58 -!- Kranix has quit [Read error: No route to host] 14:14:19 -!- ProzacElf has joined ##crawl-dev 14:18:15 03Doesnt02 07https://github.com/crawl/crawl/pull/447 * 0.20-a0-623-g3d2c54d: Document Pierce status, also mention SH-bypassing effect 10(5 minutes ago, 2 files, 9+ 2-) 13https://github.com/crawl/crawl/commit/3d2c54dd15a7 14:24:48 -!- Rast- has quit [Read error: Connection reset by peer] 14:24:53 -!- Rast-- has joined ##crawl-dev 14:27:00 -!- adelrune has quit [Ping timeout: 240 seconds] 14:31:06 Yermak (L27 BaWr) ASSERT(a) in 'item-prop.cc' at line 1019 failed. (No actor in stationary net at (27,37)) (Pan) 14:31:15 hmm 14:31:34 was a jumping spider or a sack of spiders used 14:32:01 my last command was ctrl-x, sack was used, but there was no nets nor spiders already 14:32:08 odd 14:32:17 -!- ozyx has quit [Ping timeout: 276 seconds] 14:32:30 I also used a net recently 14:32:44 though all monsters on screen were dead at the moment 14:35:58 -!- ozyx has joined ##crawl-dev 14:36:33 Pleasingfungus, http://i.imgur.com/7Y5E0gQ.jpg 14:36:33 the next evolution 14:36:38 Skull crabs! 14:36:43 death crabs 14:37:13 ghost crabs? 14:38:20 curse skull riding a ghost crab 14:38:34 !!! 14:41:08 -!- cspar has joined ##crawl-dev 14:42:30 -!- THERetroGamerNY has quit [Quit: Be Blessed!] 14:43:21 -!- Pleasingfungus has quit [Quit: ChatZilla 0.9.93 [Firefox 51.0.1/20170125094131]] 14:43:38 -!- cspar_ has quit [Ping timeout: 260 seconds] 14:47:38 -!- dtsund has joined ##crawl-dev 14:47:57 -!- Tiltorax has quit [Quit: Page closed] 14:49:17 -!- Kalir has quit [Changing host] 14:53:17 -!- |amethyst has quit [Ping timeout: 258 seconds] 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:00:53 -!- Fixer_ is now known as Fixer 15:04:46 Golubria bug: This passage doesn't lead anywhere! 13https://crawl.develz.org/mantis/view.php?id=10934 by Yermak 15:07:00 -!- |amethyst has joined ##crawl-dev 15:08:54 !add orb_of_fire http://i.imgur.com/419SMXm.png 15:08:55 03CanOfWorms ⛐ 0.20-a0-2026-gef1a94f: Add orb_of_fire http://i.imgur.com/419SMXm.png 10(in the future, 18 files, 651+ 943-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=ef1a94f 15:09:02 er 15:09:56 !learn add orb_of_fire http://i.imgur.com/419SMXm.png 15:09:56 orb of fire[4/4]: http://i.imgur.com/419SMXm.png 15:10:23 last report - false alarm, sorry 15:12:35 -!- Patashu_ has joined ##crawl-dev 15:13:06 -!- Perryman` has quit [Read error: Connection reset by peer] 15:19:48 -!- scummos__ has quit [Ping timeout: 260 seconds] 15:31:23 -!- adelrune has joined ##crawl-dev 15:39:40 -!- adelrune has quit [Quit: Leaving] 15:48:20 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 15:54:28 -!- Patashu_ has quit [Ping timeout: 240 seconds] 15:57:18 -!- Dixie has quit [Quit: on the road] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:04:38 -!- CacoS has quit [Read error: Connection reset by peer] 16:06:45 -!- dtsund has quit [Remote host closed the connection] 16:12:16 -!- CaptainFruitcake has joined ##crawl-dev 16:15:58 -!- CanOfWorms has quit [Ping timeout: 264 seconds] 16:16:10 -!- CaptainFruitcake is now known as CanOfWorms 16:16:17 -!- ozyx has quit [Ping timeout: 276 seconds] 16:17:35 -!- laj1 has quit [Ping timeout: 240 seconds] 16:18:49 -!- ozyx has joined ##crawl-dev 16:21:35 -!- exant has quit [Ping timeout: 260 seconds] 16:29:35 -!- SteelNeuron has joined ##crawl-dev 16:31:10 -!- GauHelldragon has quit [Ping timeout: 240 seconds] 16:33:30 -!- geekosaur has quit [Excess Flood] 16:34:11 -!- geekosaur has joined ##crawl-dev 16:43:46 -!- Kranix has quit [Quit: Konversation terminated!] 16:43:55 -!- Yermak has quit [Quit: Page closed] 16:45:30 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 16:49:34 -!- debo has joined ##crawl-dev 16:54:02 -!- debo has quit [Ping timeout: 258 seconds] 16:55:36 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:02:09 -!- wheals has joined ##crawl-dev 17:10:29 -!- diamant has quit [Quit: Page closed] 17:16:11 -!- Krakhan has quit [Changing host] 17:16:29 -!- snux has quit [Quit: leaving] 17:17:23 -!- ozyx has quit [Ping timeout: 276 seconds] 17:18:49 -!- yesno has quit [Ping timeout: 255 seconds] 17:22:51 -!- ontoclasm has joined ##crawl-dev 17:23:36 -!- Pleasingfungus has joined ##crawl-dev 17:24:38 -!- scummos| has quit [Ping timeout: 260 seconds] 17:26:24 -!- Floodkiller has joined ##crawl-dev 17:31:31 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 17:38:00 -!- mibe has quit [Ping timeout: 260 seconds] 17:45:22 -!- tksquared_ has quit [Ping timeout: 255 seconds] 17:48:43 -!- exant has quit [Quit: Page closed] 17:54:05 <|amethyst> !learn add book_of_misfortune It's called the Book of Misfortune because you were unfortunate enough to find it 17:54:06 book of misfortune[2/2]: It's called the Book of Misfortune because you were unfortunate enough to find it 17:54:14 brutal 17:54:47 I had an screenshot from a couple years ago where I autopicked up the Book of Hindrance and became burdened 17:55:31 good comment --> /// witchcraft. copied from mon-util.h's get_resist 17:56:35 -!- kroki_ has quit [Quit: Page closed] 17:57:08 i never did quite figure out how that worked 17:57:12 bitshifting magic 17:57:25 it always seemed like there weren't quite enough bits to do what we were doing... 17:57:47 -!- dondy has quit [Quit: WeeChat 1.5] 17:57:55 that function probably works better without magic numbers 17:58:05 s/works better/is more easily understood/ 17:59:56 yeah, but the computational cost of doing it a clearer way. some of us run online servers you know! 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:01:03 -!- adelrune has joined ##crawl-dev 18:01:18 constants are notoriously expensive 18:06:09 -!- cspar has quit [Ping timeout: 245 seconds] 18:11:59 -!- Pleasingfungus has quit [Quit: ChatZilla 0.9.93 [Firefox 51.0.1/20170125094131]] 18:13:52 -!- cspar has joined ##crawl-dev 18:16:09 Unstable branch on underhound.eu updated to: 0.20-a0-623-gaf3b657 (34) 18:24:33 -!- scummos__ has quit [Remote host closed the connection] 18:25:30 -!- wheals has quit [Ping timeout: 256 seconds] 18:30:05 -!- banksy^ has quit [Ping timeout: 240 seconds] 18:30:55 -!- yuastnav has quit [Quit: No Ping reply in 180 seconds.] 18:32:03 -!- wheals has joined ##crawl-dev 18:35:56 -!- adelrune has quit [Ping timeout: 255 seconds] 18:36:15 -!- HarryHood has joined ##crawl-dev 18:37:40 -!- debo has joined ##crawl-dev 18:40:41 -!- wheals has quit [Ping timeout: 240 seconds] 18:42:08 -!- debo has quit [Ping timeout: 258 seconds] 18:44:28 -!- G-Flex has quit [Quit: Time for us to bug out.] 18:48:27 -!- debo has joined ##crawl-dev 18:49:11 -!- G-Flex has joined ##crawl-dev 18:52:06 -!- ozyx has joined ##crawl-dev 18:52:48 -!- debo has quit [Ping timeout: 240 seconds] 18:55:24 -!- cspar_ has joined ##crawl-dev 18:56:11 -!- cspar has quit [Ping timeout: 240 seconds] 18:59:18 -!- sfthtnrt__ has joined ##crawl-dev 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:00:41 -!- cspar_ has quit [Ping timeout: 255 seconds] 19:06:35 -!- ozyx has quit [Ping timeout: 276 seconds] 19:06:49 -!- adelrune has joined ##crawl-dev 19:07:05 -!- lobf has joined ##crawl-dev 19:07:30 -!- ozyx has joined ##crawl-dev 19:08:59 Hi all. I have made a fix for the issue referenced here: https://crawl.develz.org/mantis/view.php?id=5984 19:09:27 It's a very minor fix, my only question is whether I should just open a PR on the github or do something on the issue tracker? 19:10:56 -!- mobydollar has quit [Quit: Page closed] 19:11:54 -!- Pacra_ has joined ##crawl-dev 19:13:13 -!- hellmonk has joined ##crawl-dev 19:15:28 -!- scummos| has quit [Ping timeout: 260 seconds] 19:20:21 hellmonk, how many hours have you put into hellcrawl at this point? 19:20:24 we still watch Mantis but GitHub is more prominent these days (especially with Cheibriados automatically notifying when a PR goes up) 19:20:32 Either is fine but we'll probably notice a PR faster 19:20:34 more than I care to admit 19:20:39 @ozyx 19:20:43 The joys of coding 19:20:44 he's working on hellcrawl right now 19:20:53 I'm not 19:20:58 but i will later 19:21:07 later is more or less right now 19:21:20 Do you feel like you've gotten more experience with programming? 19:21:21 ok, fair 19:21:39 yeah I guess, I'm still bad at it though 19:22:46 Excellent, thanks! I'll just open a PR. @Brannock 19:32:08 -!- matp has quit [Remote host closed the connection] 19:45:31 03Brannock02 07* 0.20-a0-624-ga843dd6: Fix a few typos (KenranThePanda) 10(2 hours ago, 3 files, 3+ 3-) 13https://github.com/crawl/crawl/commit/a843dd6847d7 19:48:58 -!- Fixer has quit [Ping timeout: 264 seconds] 19:49:26 ozyx: I think that one is a longstanding non-bug though ("sleepwalking") 19:49:44 so if you want to change it you might need to get buy-in here first 19:50:03 Yeah, I figured the fix would just be a message to the player notifying that the monster is "sleepwalking" 19:50:15 ah Isee 19:50:57 Seemed that was the general consensus on Mantis-- that way we don't have to change any major game mechanics 19:51:49 ozyx: i thought it already said thatr 19:52:51 I'll double check but testing it this morning w/ latest there was no notification of sleepwalking if a monster is confused+asleep... 19:53:02 -!- geekosaur has quit [Excess Flood] 19:53:04 monster simply moves while asleep 19:53:38 -!- jouathac has quit [Ping timeout: 255 seconds] 19:55:41 -!- geekosaur has joined ##crawl-dev 19:56:12 I learned that monsters are defined as not the player 19:56:30 not sure how to fix this bug, then 19:56:50 minmay's code gathers all actors on the screen, checks if they're monsters... which means Ignition blasts plants and tentacle segments 19:57:13 but I can't check that the actor at that position isn't firewood or tentacles because it's a different class? 19:59:23 hm? what class is it? 19:59:29 because there's a like 19:59:36 "get base monster" or something function 19:59:37 !source spl-damage.cc:1857 19:59:37 https://github.com/crawl/crawl/blob/master/crawl-ref/source/spl-damage.cc#L1857 19:59:38 code in question here 19:59:51 as_monster() is what you're thinknig of 19:59:56 but it doesn't support ->mons_is_firewood() 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:00:04 or is it? 20:00:32 no, i don't think so 20:00:46 you'd have to pass ai->as_monster() to uh 20:00:55 this other thing i dunno the name of 20:01:08 that just returns the monster type 20:01:39 unless actors have a method that does the same, and i have no clue if they do 20:05:40 -!- introsp3ctive has quit [Read error: Connection reset by peer] 20:09:23 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-624-ga843dd6 (34) 20:12:35 -!- bh has quit [Ping timeout: 240 seconds] 20:13:17 -!- bh has joined ##crawl-dev 20:13:40 -!- bh is now known as Guest68352 20:21:05 -!- GauHelldragon has quit [Ping timeout: 255 seconds] 20:26:52 New branch created: pull/451 (1 commit) 13https://github.com/crawl/crawl/pull/451 20:26:52 03advil02 07https://github.com/crawl/crawl/pull/451 * 0.20-a0-594-g89ae762: Have ash id stacks when standing on them (10580) 10(16 minutes ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/89ae762b787e 20:26:55 -!- debo has joined ##crawl-dev 20:27:49 Brannock: is that unintended? xom's "fireball everything" action also blows up plants and tentacles and basically everything that isn't a terrain feature 20:28:15 -!- firemonkey has quit [Ping timeout: 245 seconds] 20:28:39 ozyx, ontoclasm: it shows it in the status message with xv ("confused, sleepwalking"), and in local tiles at least in a mouseover ("It appears to be sleepwalking"); there's no active messaging 20:30:02 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 20:30:44 -!- HellTiger_NB has quit [Ping timeout: 256 seconds] 20:31:18 -!- debo has quit [Ping timeout: 252 seconds] 20:32:38 -!- debo has joined ##crawl-dev 20:33:17 -!- laj1 has joined ##crawl-dev 20:35:24 <|amethyst> Brannock: oh, there's another bug there if monsters can cast ignition 20:35:33 they can't 20:35:45 any idea how to exclude firewood/segments, though? 20:35:54 <|amethyst> Brannock: you can use mons_is_firewoord, it takes a monster... it's just that as_monster() returns a pointer, so you have to dereference it 20:36:11 oh 20:36:13 <|amethyst> but have to make sure it's protected by is_monster 20:36:24 <|amethyst> err 20:37:15 <|amethyst> hm 20:37:15 <|amethyst> ah, I see 20:38:14 <|amethyst> so you don't want to center on a plant 20:38:26 <|amethyst> but I guess you probably do want the explosion to affect plants? 20:38:28 yes 20:38:43 line 1857 is where it gathers all the blasting sources 20:38:50 I want to exclude firewood and probably also tentacle segments 20:39:22 !ai->as_monster()->mons_is_firewood() is what I originally was going to do, but that's nonfunctional (as discussed earlier) 20:39:29 I'm not clear on how to dereference a pointer 20:39:36 <|amethyst> !mons_is_firewood(*ai->as_monster()) 20:39:47 <|amethyst> mons_is_firewood is a free function, not a method 20:39:52 oh I see 20:39:59 <|amethyst> the * dereferences 20:40:21 I thought * defined 20:40:28 <|amethyst> that too 20:43:05 looks like mon_is_tentacle_or_tentacle_segment takes monster_type so I have to do something different for that 20:43:14 mons_is_firewood takes monster& mon 20:44:06 -!- ozyx has quit [Ping timeout: 276 seconds] 20:44:24 oh i see 20:44:25 got it 20:44:56 just had to convert it once more with ->type 20:45:00 <|amethyst> yep 20:45:59 thank you very much for the help 20:46:39 <|amethyst> hmm 20:48:42 03Brannock02 07* 0.20-a0-625-ge33a6fd: Don't let Ignition target firewood or tentacles 10(34 minutes ago, 1 file, 5+ 1-) 13https://github.com/crawl/crawl/commit/e33a6fd0642f 20:49:16 -!- ArseElementalist has quit [Quit: Page closed] 20:51:21 -!- oleum has quit [Quit: Bye!] 20:54:47 03Glenn Matthews02 07* 0.20-a0-618-g2e58d04: is_useless_item: check racial_permanent_flight too 10(29 hours ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/2e58d04515a7 20:54:47 03Glenn Matthews02 07* 0.20-a0-619-g6a86534: is_useless_item: LSTATE_STILL_WINDS is temporary 10(25 hours ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/6a8653428f81 20:54:47 03Brannock02 {GitHub} 07* 0.20-a0-628-gc61b052: Merge pull request #449 from glennmatthews/more-item-name-fixes 10(7 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/c61b052168ac 20:57:10 -!- Pacra_ has quit [Read error: Connection reset by peer] 20:57:24 -!- Pacra has joined ##crawl-dev 20:58:20 a dev with working ears will have to confirm that #450 works as intended 20:58:24 I am not that dev 20:58:58 I'm kind of on the fence about #447. The code is fine, just kinda unsure about adding a brand spell into the game after we've removed so many 20:59:20 #442 I think should be left to PleasingFungus or someone else with stronger opinions than mine on the archery ego 20:59:25 I am very indifferent to it existing 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:00:04 #451 will probably go in tomorrow but I'm calling today wraps for now 21:00:05 Good night :) 21:00:30 -!- adelrune has quit [Ping timeout: 240 seconds] 21:06:28 Brannock: I don't really mind not igniting firewood, but I'd suggest letting it ignite tentacle ends if not tentacle segments 21:06:28 minmay: You have 1 message. Use !messages to read it. 21:06:31 !messages 21:06:32 (1/1) Brannock said (9h 59m 18s ago): I didn't want to go too far into the gritty details since the commit message was already long enough, but I accept your criticism and explanation 21:06:41 hmm 21:06:45 can we identify tentacle ends? 21:07:19 just thinking from the perspective of what other spells currently do to tentacles 21:07:21 @??tentacle 21:07:21 tentacle (13w) | Spd: 17 (07stationary) | HD: 12 | HP: 36-57 | AC/EV: 5/7 | Dam: 29 | amphibious, cold-blooded, fly | Res: 13magic(immune), 12drown | XP: 0 | Sz: Large | Int: animal. 21:07:39 @??tentacle segment 21:07:39 tentacle segment (13*) | Spd: 18 (07stationary) | HD: 12 | HP: 36-57 | AC/EV: 5/7 | amphibious, cold-blooded, fly | Res: 13magic(immune), 12drown | XP: 0 | Sz: Large | Int: animal. 21:07:44 different monster types 21:08:07 and there is tentacle code to find a parent of a tentacle thing 21:08:20 the fix I pushed should grab krakens et al no problem 21:08:23 just not the tentacles 21:08:32 I intentionally had it ignite each tentacle segment individually because bolts, fireballs, refrigeration, etc. hit each tentacle segment individually 21:08:38 -!- wheals has joined ##crawl-dev 21:09:02 Brannock: yes but often only tentacles are in LOS 21:09:03 sure, but they don't *multiply* off each segment 21:09:17 -!- HarryHood has quit [Quit: Leaving] 21:09:24 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-628-gc61b052 (34) 21:09:58 <|amethyst> hm, could hit the tentacles but not the segments 21:10:14 |amethyst: yes, you might notice that is literally what I suggested 21:10:23 tone it down 21:10:53 <|amethyst> minmay: sorry, that was scrolled off the screen :) 21:10:59 fair enough 21:11:39 I'm really only worried about this because usually most of the time I spend killing a kraken, there are tentacles on screen but the kraken itself is not 21:11:49 since that way I can attack the tentacles without them attacking me 21:12:01 and it feels weird to have the spell do nothing in that situation 21:12:15 yeah, I agree 21:12:40 but I guess this is more "tentacles interact weirdly with literally everything" than anything else 21:12:44 if someone else hasn't looked at it by tomorrow theN I'll fix it 21:13:15 -!- ddubois has quit [Ping timeout: 260 seconds] 21:13:16 also there is a mons_is_tentacle_head method 21:13:23 ah, I missed that one 21:13:43 so it shouldn't be too hard 21:14:12 <|amethyst> there's also mons_is_tentacle_segment 21:14:27 <|amethyst> instead of mons_is_tentacle_or_tentacle_segment 21:14:31 that's probably easier 21:14:35 yeah, just remove the is_tentacle part 21:14:45 <|amethyst> and the _or :) 21:15:44 -!- nicolae- has joined ##crawl-dev 21:18:11 -!- yesno has quit [Ping timeout: 240 seconds] 21:18:15 the commit for reworking potion of mutation suggests new mutations will be added. here's one: a rare good mutation that turns you into the orb. walk yourself back to the dungeon exit and you win. 21:18:16 about the mutation change: I worry this is significant power creep, since it looks like late game mutation sets are going to get even stronger 21:19:26 yeah, it really needs some adjustment 21:20:20 minmay: do you think the current set of actions for the potion are fine in terms of remove+add bad+maybe add 1 good, and the numbers simply need adjustment? 21:21:01 I find it bad that you can basically get rid of any specific mutation you don't like very easilly with a common potion, but if it becomes much more rare that complaint is not as strong 21:21:07 I wasn't thinking of the numbers; I think that layout makes it really easy to get a small number of good mutations with no significant bad ones 21:21:45 what kind of potion would you propose? 21:22:06 like, if you have 3 of these potions your chance of ending up with a net negative is basically 0 21:22:34 because of how easy it is to remove bad mutations 21:23:03 -!- lobf has quit [Quit: lobf] 21:23:03 and then you have purple chunks available on top of that 21:23:41 I guess the "number adjustment" would be to make it as rare as cure mut was if you want a similar power level to before 21:24:03 but I don't think that was the intent, since the situation you're left with either way is that bad mutations effectively don't exist 21:25:53 of course if you try to make bad mutations exist by nerfing the potions/chunks I am sure you will end up with a situation where mutations don't exist, period, since the player can just choose not to mutate 21:27:29 I can think of two ways to make negative mutation effects matter while mostly preserving Crawl's mutation system, but neither one is very sexy 21:28:20 1. is to make unintentional mutation a thing that actually happens without Xom, so that you actually get malmutated without immediately curing it sometimes. but then you end up with potion hoarding 21:29:01 2. is to make every mutation have both a good and bad effect (like wild magic except less disproportionately good) 21:29:27 fwiw I plan on reducing !mut down to about !might levels of rarity 21:29:41 I just want to see how it impacts existing games for the next week or so 21:29:43 option 2 offers the possibility of mutations being interesting despite being curable but it's also a ton of work 21:30:02 and complexity 21:30:24 minmay: it's not as elegant, but what if goodmuts and badmuts were tied together, so you always get them in pairs 21:30:27 one good and one bad 21:30:49 ontoclasm: and they always get cured in pairs? 21:30:51 yes 21:31:27 ontoclasm: problem with that is players can build up highly good/slightly bad pairs and discard the rest of the pairs 21:32:08 -!- jeefus has joined ##crawl-dev 21:32:09 unless you manually balance the individual pairs...which is effectively just the option 2 i mentioned 21:32:46 well, not necessarily 21:33:01 I should mention that I'm coming at this with the assumption that mutations are meant to change the way you play somewhat, instead of just making your character a little better or worse 21:33:07 yes 21:33:21 03Brannock02 07* 0.20-a0-629-gc37eb77: Allow tentacle ends as Ignition targets (minmay) 10(24 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/c37eb770deb8 21:33:27 ideally 21:33:32 part of the reason i think many people dislike the mut system is that "heavily mutated" generally just means "shitty" 21:33:37 thx 21:33:42 np 21:33:44 or in some cases "awesome" 21:34:11 It means shitty if you don't understand the mutation system/avoid malmutate, and +10 AC if you do, basically 21:34:15 well my primary goal with the new mutation is giving players a bit more of a say in their mutations instead of 'well, the game just fucked me' 21:34:26 curemut is just an opt-out and not an ideal solution 21:34:38 the system needs further work 21:34:56 well "the game just fucked me" wasn't the state before this change 21:36:14 -!- jefus has quit [Ping timeout: 255 seconds] 21:36:35 one thing I am confident about is that this change is a step forward towards a healthier interaction between the mutation mechanic and the player 21:36:41 it'll just take several more commits to get there 21:38:10 how many commits does it take to get to the center of coc_old 21:38:20 lol 21:38:27 the world may never know 21:38:38 we were already there, the commit just moved us further away 21:39:03 *commits 21:44:15 !tell dpeg There's also W, not just P! 21:44:15 Brannock: OK, I'll let dpeg know. 21:45:12 -!- lobf has joined ##crawl-dev 21:46:39 part 2 of the problem is that many mutations are kind of dull and low-impact 21:47:23 so individual ones barely register unless you hit one of the Big Ones 21:48:05 !tell lasty you'll want to change acquire.cc to hand out darts instead of needles 21:48:05 hellmonk: OK, I'll let lasty know. 21:48:08 and even if you have dozens it doesn't really change things that much 21:48:32 what if the mutation field was trimmed to have only higher-impact effects 21:48:40 yeah, another reason why a don't like there being a common potion that can remove the big ones 21:48:56 nicolae-: yeah that might help 21:48:56 what if mutations were reduced to 2 levels max 21:48:58 that was a common suggestion 21:48:59 imo 1 level max 21:49:11 and that level is the same as current level-3 21:49:40 what if instead of curing a mutation the potion just bumped a few down a level, maybe two 21:49:53 -!- lobf has quit [Ping timeout: 255 seconds] 21:49:54 people don't get the higher-level ones currently 21:50:03 point 21:50:30 so maybe one solution is to get rid of the popcorn mutations, keep only ones that have significant effects 21:50:33 lv1 green scales is hardly a game-changer 21:50:37 and only one level of those 21:50:57 the only current mutation i would describe as high impact is placid magic 21:51:13 <|amethyst> minmay: not sturdy frame? 21:52:21 sturdy frame is zero impact for some characters and close to zero impact for most others, imo 21:52:55 you have to find sturdy frame on a pretty specific kind of character at a pretty specific time for it to do anything 21:53:07 -!- valrus has quit [Quit: My iMac has gone to sleep. ZZZzzz…] 21:53:31 since you have to be a heavy armour spellcaster that doesn't already have their spells at usable success rates 21:54:06 well, to be fair, you can be a light/medium armor caster that all of a sudden can upgrade their armor 21:54:06 <|amethyst> or a robe spellcaster who might consider wearing ring 21:54:12 <|amethyst> what PE said 21:54:19 whereas placid magic just kills a bunch of spells 21:54:29 -!- lobf has joined ##crawl-dev 21:55:15 it's tons of work but i think minmay's 2nd suggestion is maybe the way to go 21:55:46 -!- grisha5 has quit [Quit: Page closed] 21:55:48 possibly with the good/bad sides separate, but somewhat balanced 21:56:16 also if you're a naga getting upgraded poison spit is ridiculously good and high impact 21:56:30 on-demand poison clouds trivialize a big chunk of things 21:56:34 especially if you get it early 21:56:41 !tell lasty also, I can't seem to get darts to quiver with ( and ), though Q works fine 21:56:41 hellmonk: OK, I'll let lasty know. 21:56:41 hellmonk: thanks! 21:56:41 Lasty: You have 3 messages. Use !messages to read them. 21:56:43 of course, the easiest way to accomplish that is to worship xom 21:56:57 hellmonk: huh. Not sure why that would be the case. 21:57:05 hellmonk: it'd be somewhere in quiver.cc I expect 21:57:17 I tried adding lines in quiver.cc but it didn't seem to work 21:57:37 hellmonk: I'm not gonna be able to fix it tonight, but I'll try to get to it soon 21:58:02 specifically I added if ((types & FIRE_DART) && item.sub_type == MI_DART_CURARE) and the others in _item_matches 21:58:27 yeah, it's not urgent, just thought I'd let you know since I tried to fix it and failed :) 21:58:46 didn't a patch in 0.19 get done to restrict some of the sillier throwing and quivering? maybe that's what's getting you 21:59:53 it's possible 21:59:55 hellmonk: yeah, I appreciate the heads-up. All of this code is untested, since the ranged_reform branch is incomplete 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:13 I could believe that, rumflump 22:00:57 I'm sifting the changelog but perhaps it wasn't major enough to go in the log 22:00:57 hellmonk: the important thing is that since I'm trying to help, you don't need to sic lethediver on me again!!!! 22:01:06 22:01:07 I dont control these people 22:01:18 <|amethyst> hellmonk: probably you need to 1. add a case for FIRE_DART to _str_to_fire_types in initfile.cc and 2. change the default fire order (the call to set_fire_order, also in initfile.cc) and probably also 3. change options_guide.txt to match 22:01:31 oh, ok 22:01:37 |amethyst: thanks! 22:01:42 oh sure 22:01:45 the fire_dart in _str_to_fire_types exists but I did not know about the other two 22:01:47 thanks 22:01:48 "you don't control these people" 22:01:53 -!- Boatshow has quit [Ping timeout: 255 seconds] 22:02:06 these slavering hordes that hang on your every word 22:02:09 =p 22:02:18 <|amethyst> hellmonk: also, did you remove the #if TAG_MAJOR_VERSION...#endif around the definition of FIRE_DART in throw.h? 22:02:28 not sure, will check 22:02:51 <|amethyst> hellmonk: if not, you probably want to do that, so FIRE_DART doesn't get removed if you upgrade the major tag because you have to break save compat 22:03:09 <|amethyst> then again, I get the impression hellcrawl plays kind of fast and loose with save compat 22:03:26 <|amethyst> so maybe you'll never update the major version 22:03:55 -!- ontoclasm has left ##crawl-dev 22:03:55 yeah the major tag is removed there 22:04:15 default fire order was not changed, just did that, looking at options_guide now 22:04:28 -!- ontoclasm has joined ##crawl-dev 22:05:12 -!- Enthusiasm has quit [Remote host closed the connection] 22:05:50 "Someone on tavern made a thread about it, so I removed major tags. This may make your save a little weird." <3 22:06:23 -!- laj1 has quit [Ping timeout: 255 seconds] 22:07:13 l 22:07:31 Brannock: tavern suggestion to add +HP to scarves 22:07:43 hmmmmmmmm 22:07:48 mmm 22:07:51 ??vitality 22:07:51 amulet of vitality[1/1]: An amulet of regeneration that gives +15 HP. Formerly a ring in -0.15. 22:08:03 I think "Probably Not" 22:08:18 scarves should be focused on magical defense, imo 22:08:24 agreed 22:08:28 -!- laj1 has joined ##crawl-dev 22:08:37 <|amethyst> ? 22:08:37 and/or better egos 22:08:43 <|amethyst> isn't +HP magical defense? 22:08:44 scarf of golubria 22:09:04 what slot do scarves go in 22:09:06 I don't think it's interesting to trade AC for some other defense 22:09:10 same as cloaks? 22:09:14 yes 22:09:18 do they need tiles? 22:09:22 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-629-gc37eb77 (34) 22:09:35 scarf of invis and remove invis cloak 22:09:35 that won't happen 22:09:36 invis is very strongly tied to cloaks 22:09:39 reeeeeeee 22:09:43 lore, theme wise 22:09:45 ontoclasm: the current tiles are kind of dire 22:09:50 ^ 22:10:01 scarf of infusion 22:10:09 dire like a dire bear or dire like dire maul 22:10:12 actually it's a meme that predates most of us 22:10:24 more like the bear i think 22:10:31 Scarf of ring of flames :p 22:10:42 !source scarf1.png 22:10:43 https://github.com/crawl/crawl/blob/master/crawl-ref/source/rltiles/item/armour/scarf1.png 22:10:46 geekosaur: . . . most of us? 22:10:49 Are you the highlander? 22:10:56 oh 22:11:12 haha, okay, i'll draw some scarves 22:11:13 thought that was mpa :p 22:11:18 do they have player doll tiles? 22:11:21 not yet no 22:11:23 * geekosaur is old , but not **that* old 22:11:24 I forgot to do that 22:11:26 damn it 22:11:26 ok 22:11:34 we already have a tile of duvessa wearing a scarf 22:12:33 FR a unique scarf that's super long with stripes 22:12:41 that gives you innate haste or something 22:13:13 haha 22:13:27 it would obviously be a scarf of regeneration >.> 22:13:33 w h o a 22:13:34 geekosaur: I thought you meant the invis cloak meme 22:13:45 Lasty, I did 22:14:45 seriously though, the first time i saw that scarf tile i wondered what a purple ribbon signified and why it was in crawl 22:14:53 it signifies 30 seconds in photoshop 22:14:54 support for mutated veterans 22:15:02 ProzacElf: ribbons protect from all status effects 22:15:12 veteran of the psychic wars 22:15:34 but what if lasty wasn't joking 22:15:40 actual ring of flames scarf :O 22:16:08 unrand scarf of spectral weapon and remove spectral weapon 22:16:17 have a fabulous looking stylish scarf. that has a chance to enchant monsters of the player's species. scarf of charms. it's back in 2017, folks. 22:16:21 oh, ontoclasm take note that scarf1 will never spawn because it's the mundane version. scarf2 is what most players will see, since scarves always spawn with an ego. 22:16:24 heh 22:16:33 i prefer the support for mutated veterans 22:16:37 ok 22:16:52 can they be randarts 22:16:54 yes 22:17:00 ok 22:17:00 and I have a couple artefact scarves planned 22:17:03 they'll be complex tho 22:17:10 so not sure when I'll ahve the time to implement them 22:17:11 so really we need scarf2 and scarf3 22:17:17 right 22:17:18 "scarf of the eightfold path" 22:17:22 and scarf1 can be a stub 22:17:38 -!- Boatshow_ has quit [Ping timeout: 255 seconds] 22:17:55 <|amethyst> Down Scarf of a Burgher 22:17:56 macabre finger scarf 22:18:08 heh 22:18:18 Man, Sif's book gifts are slow. Got Sif on D:6, got 5 stars in Lair, cleared Lair and Orc and dungeon to d:13 and only got two bookgifts. 22:18:30 heh 22:18:31 <|amethyst> SCART scarf 22:18:39 scarf of the gourmand 22:18:40 i got faith on d:2 and have gotten like 8 books 22:18:45 by the time i cleared orc and d 22:18:47 Brannock: Static Scarf -- randomly shocks things you attack 22:18:51 hm, slower now? by lair I'm usually getting books pretty reliably 22:18:59 Lasty, unironically that was one of my ideas for an ego 22:18:59 or maybe just "Woolen Scarf" :p 22:19:10 the hangman's scarf 22:19:12 Brannock: I'm slightly serious too 22:19:14 the tile can look like a noose 22:19:23 IMO it should be loud 22:19:42 scare scarf 22:19:58 scarf of asphyxiation. lowers max hp while you wear it but the blood building up in your brain increases your mental aptitude and gives you wizardry. 22:20:30 heh 22:20:46 that'd tie in with the hangman's scarf fine imo 22:21:04 shocks things that attack you 22:21:26 shock things next to you 22:21:33 <|amethyst> Brannock: also, since unrands can be different shapes that fit in the same general area (viz. mask of the Dragon) 22:21:36 shocks everything on the screen! 22:21:45 <|amethyst> Brannock: you could have an unrand choker for example 22:21:59 oops 22:22:02 |amethyst: tho that does feel a lot like an amulet too 22:22:15 alexjurkiewicz: i sort of forgot to keep up with the screenshot project 22:22:18 <|amethyst> amulet has to hang down over your heart for the magic to work 22:22:21 but i got a couple of temple and lair 22:22:23 lol 22:22:25 The Muffler of Might 22:22:25 i'll try to remember 22:22:36 <|amethyst> not sure how that fits in with octopodes... 22:22:42 -!- Blazinghand has quit [Quit: Leaving] 22:23:01 heh 22:23:07 octopodes don't have necks 22:23:15 <|amethyst> Collar of the Priest 22:23:28 if you're gonna do that you have to bring back the popehat! 22:23:39 ProzacElf: if you want to be really useful you can crop them to the same size as the current frontpage tiles 22:23:42 Gozag's White Collar 22:23:43 -!- LordSloth has quit [Remote host closed the connection] 22:23:50 op hold their amus in their beaks 22:23:56 that's why they don't have a beak attack 22:23:57 i did crop a couple of them 22:24:00 ProzacElf: https://crawl.develz.org/splashimgs/dcss-splash-2.png 22:24:10 but i'm not sure i did it to the correct size 22:24:15 11x5 22:24:32 heh 22:24:34 then i didn't 22:24:43 i'll try to get more as i think of them though 22:27:12 some kind of real big neckpiece that takes up the amulet and neck slots, in the style of lear's hauberk 22:27:35 -!- Lasty has quit [Quit: Leaving.] 22:30:15 has there ever been a gnoll experimental race? 22:30:29 what would their characteristics be? 22:30:45 as to your actual question, i don't believe so 22:30:56 they would be rather boring, actually. I don't want to submit one to crawl, just sending a little PR to gnollcrawl 22:31:11 -!- knu has quit [Quit: Reboot...] 22:31:22 shaggy fur, carnivorous, some hp, some apts, probably 22:31:38 just thought I'd check whether someone had a design already 22:31:39 sounds like tall kobolds 22:31:49 i think these days all the new species ideas have some kinda Weird Shit 22:31:52 iirc someone (bcadren?) proposed one once. they were like super garbo stats and some other shit 22:32:10 yes, absolutely, nicolae- 22:32:11 well, no, basajaun didn't have anything weird, they were just big and had spellcasting apts 22:32:27 yeah, bcadren was the guy pitching the hell out of gnolls 22:32:42 it was like super bad stats and good apts and some other useless crap 22:32:47 it wouldn't be a good race, it just seems like something gnollcrawl should have. so that you can be a meme while you fight memes 22:32:49 like anti-demigods basically 22:32:59 anti-demigods, worship all the gods at once 22:33:10 heh 22:33:12 I should probably highlght Dracunos 22:34:01 i've thought about making a gnoll race before but the end product was like bad merfolk 22:34:14 woo polearms and throwing 22:34:24 -!- Dixie has quit [Quit: lates yo] 22:34:28 dracunos? 22:34:50 that's the person who made gnollcrawl. he may have a thought or two. such as "please don't send me your garbage PR" :) 22:34:56 does gnollcrawl have any gnoll uniques with goofy names 22:35:14 gnoll coward. gnollan ryan. fedhas worshipper named the grassy gnoll. 22:35:33 those sound like much better PRs than playable gnoll 22:35:36 <|amethyst> gnoll pointer dereference 22:35:42 you should draft that up 22:36:18 I don't think it has any extra uniques yet, though, no 22:37:44 gnoll's only spellcaster is the shaman that casts the charms right 22:38:23 i think so 22:39:31 and grum has the magic of wolves 22:40:02 -!- zxc has joined ##crawl-dev 22:40:16 right, true. I'll pretend that means "gnolls are good at summoning" 22:40:46 the best part is that in gnollcrawl none of that shit matters except your speed and hp 22:40:46 crazy yiuf is also a gnoll 22:40:52 and I guess stats 22:40:56 demonic guardian, but doggos and wolves 22:41:17 crazy yiuf should drop a "fake beard" that goes in the neck slot 22:47:36 -!- introsp3ctive has quit [Ping timeout: 276 seconds] 22:47:56 does it cause the only-not-confused-when-confused effect? 22:48:41 -!- laj1 has quit [Ping timeout: 240 seconds] 22:49:52 i have no idea what it'd do i just think a fake beard item would be funny 22:50:28 sounds like Cerol's prehensile beard has got a hold on you 22:50:43 -!- laj1 has joined ##crawl-dev 22:54:52 -!- adelrune has joined ##crawl-dev 22:55:31 i've always wondered what the chaos ego would do on armour 22:56:17 random shit 22:57:41 presumably hits blocked by the armour would cause chaos status effects on the attacker 22:57:52 or the wearer. it is chaos, after all. 22:58:20 I did consider that 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:01:29 -!- nicolae- has left ##crawl-dev 23:04:31 -!- Menche has quit [Remote host closed the connection] 23:07:03 -!- zxc has quit [Quit: Leaving] 23:08:01 -!- AutofireII has joined ##crawl-dev 23:11:50 heck yeah, build passing 23:11:56 -!- matp has quit [Remote host closed the connection] 23:12:11 hellcrawl can be not broken once more 23:18:41 should scarves have fringe 23:25:06 https://dl.dropboxusercontent.com/u/1000017/crawl/scarf.png 23:25:19 Brannock: how's that 23:25:30 for the shape 23:25:33 oh, good start 23:25:48 Me likey 23:26:28 is that a new snake 23:26:34 yes 23:27:04 that will probably be scarf1 since nobody will see it 23:27:19 scarf2 will be, i dunno, purple with stripes or something 23:27:23 sparkles 23:27:32 hah 23:27:36 they're magical! 23:27:50 uh, excuse me, scarves are magical IRL 23:27:56 they keep your neck warm 23:28:08 -!- HeithinnGrasida has joined ##crawl-dev 23:28:11 through pyromancy 23:28:33 you can fold them and tie them into different shapes, which is transmutations 23:28:42 :o 23:29:05 seek not the sixth way; it is forbidden 23:32:00 -!- exant has quit [Quit: Page closed] 23:37:20 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-632-g1b31248: Merge https://github.com/crawl/crawl 10(14 hours ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/1b31248c8102 23:37:20 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-633-gdff80a7: If SDL is enabled, shows Sound support in Version screen. 10(7 minutes ago, 2 files, 15+ 5-) 13https://github.com/crawl/crawl/commit/dff80a7627c2 23:44:56 -!- WalrusKing has quit [Ping timeout: 255 seconds] 23:52:23 -!- sooheon_ has quit [Quit: Lost terminal] 23:52:27 -!- lobf_ has joined ##crawl-dev 23:52:49 03Autofire02 07https://github.com/crawl/crawl/pull/450 * 0.20-a0-634-g4508c4a: Removed error checking on sound.cc 10(3 minutes ago, 1 file, 0+ 6-) 13https://github.com/crawl/crawl/commit/4508c4ae9567 23:53:15 -!- debo has quit [Ping timeout: 245 seconds] 23:53:46 -!- lobf has quit [Ping timeout: 264 seconds] 23:53:47 -!- lobf_ is now known as lobf