00:00:03 -!- omarax has quit [Remote host closed the connection] 00:03:30 -!- LexAckson__ has quit [Read error: Connection reset by peer] 00:03:52 -!- bonghitz has quit [Remote host closed the connection] 00:08:51 -!- Rast has joined ##crawl-dev 00:11:55 -!- laj1 has quit [Ping timeout: 256 seconds] 00:12:22 -!- LexAckson has joined ##crawl-dev 00:19:18 -!- ProzacElf has joined ##crawl-dev 00:21:56 -!- Angani has quit [Quit: Page closed] 00:22:15 -!- dtsund has quit [Quit: Reality is an illusion, the universe is a hologram, buy gold, BYE] 00:22:59 -!- Enthusiasm has quit [Quit: Going offline, see ya! (www.adiirc.com)] 00:28:14 -!- odiv_ has quit [Client Quit] 00:28:51 -!- adelrune has quit [Quit: Leaving] 00:29:08 -!- odiv has quit [Remote host closed the connection] 00:31:39 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.20-a0-350-ga83eecc (34) 00:34:32 -!- sneakyness has joined ##crawl-dev 00:37:36 -!- asdu has quit [Quit: Page closed] 00:43:29 !lm * xl=4 min=turn 00:44:36 !pr 392 00:44:37 https://github.com/crawl/crawl/pull/392 00:44:39 this has been sitting for a while 00:44:45 and it looks pretty good 00:44:49 I've been meaning to play around with it 00:44:50 have you looked at the code 00:44:54 also have you looked at its buddy 00:44:59 not yet 00:44:59 90s limit exceeded: killed !lm * xl=4 min=turn 00:45:00 buddy? 00:45:18 "play around" as in, clone and attempt to break over my knee 00:45:24 https://github.com/crawl/crawl/issues/389 00:45:42 I think I went the wrong way ... 00:45:44 This patch works only in the simplest cases. 00:45:45 But a lot of things affect the minimap, and all of them quite difficult to consider. 00:45:47 P.S. now some mutations or abilities can cause artifacts on the minimap. 00:47:05 -!- Pacra has quit [Ping timeout: 268 seconds] 00:59:34 -!- Cryp71c has joined ##crawl-dev 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:06:25 -!- simmarine has quit [Read error: Connection reset by peer] 01:09:27 !tell marvinpa since i drew that comic i should probably clarify that i 100% support yellow wand removal 01:09:27 minmay: OK, I'll let marvinpa know. 01:10:29 they're yellow? 01:10:38 I guess with the default colors 01:10:43 man, actually 01:10:47 that frees up a lot of colors 01:11:04 lightred, lightmagenta, magenta 01:11:11 gonna need to find a use for those 01:13:36 -!- sooheon has quit [Ping timeout: 268 seconds] 01:17:35 -!- Twinge has quit [Ping timeout: 250 seconds] 01:18:27 -!- sooheon has quit [Ping timeout: 250 seconds] 01:18:33 who wants the orangesicle fudge i'm making? XD 01:19:22 -!- Twinge has joined ##crawl-dev 01:20:02 -!- Rast has quit [Ping timeout: 258 seconds] 01:20:16 Unstable branch on crawl.develz.org updated to: 0.20-a0-350-ga83eecc (34) 01:20:20 the ingredients are butter, sugar, white chocolate, and orange extract 01:22:15 white chocolate? no thanks 01:24:06 -!- Pekkekke has quit [Ping timeout: 260 seconds] 01:24:15 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 01:25:16 -!- Xenobreeder has quit [Ping timeout: 260 seconds] 01:27:30 -!- Enthusiasm has quit [Remote host closed the connection] 01:29:03 haha 01:29:06 of course 01:30:42 I just realized there's no way left to haste summons you made 01:30:54 chaos 01:30:57 xom 01:32:12 lightli: metabolic englaciation before you summon 01:32:34 @CanOfWorms: Not quite what I meant 01:32:43 minmay: Reliable methods 01:33:30 -!- concrocotta has quit [Quit: Ciao] 01:36:56 https://www.reddit.com/r/dcss/comments/5jvhhh/need_help_understanding_how_to_play_a_summoner/ 01:37:00 "In the first level of the dungeon, I find a weapon (usually a dagger) and try to kill things myself." 01:39:03 i gave some helpful advice 01:39:24 -!- laj1 has quit [Ping timeout: 246 seconds] 01:39:42 arigato, pleasingfungus 01:40:44 -!- tsujin has quit [Ping timeout: 268 seconds] 01:43:51 i'm sure they'll appreciate it. 01:46:16 -!- nefhilion_ has quit [Ping timeout: 260 seconds] 01:48:22 -!- WalkerBoh has quit [Remote host closed the connection] 01:52:49 -!- protopulse has quit [Quit: Page closed] 01:53:41 CanOfWorms: holy shit, you can pick up a weapon on d:1!?!? 01:53:55 -!- Telnaior has quit [Ping timeout: 265 seconds] 01:54:09 -!- Telnaior_ is now known as Telnaior 01:54:57 I use clubs a lot these days 01:56:11 haha 01:56:19 i quit picking up clubs 01:56:27 when you start unarmed, clubs are good. 01:56:30 unless ijyb or jessica have one 01:56:32 !lg . dswz 01:56:33 13. brannock the Magician (L9 DsWz of Cheibriados), slain by a warg (kmap: erik_lair_orcish_takeover) on D:8 on 2016-12-22 16:08:25, with 3523 points after 10348 turns and 0:29:48. 01:56:45 because sometimes it's +9000 01:56:49 that was a particularly mean level 01:56:53 also, I had teleport 01:56:54 haha 01:56:59 itis. 01:57:01 d:8 warg sounds harsh 01:57:09 it had orc and lair entrances on the same leve, I think 01:57:13 ouch 01:57:30 !vault erik_lair_orcish_takeover 01:57:31 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/lair.des#L359 01:57:46 @??warg 01:57:46 warg (00h) | Spd: 13 | HD: 5 | HP: 26-38 | AC/EV: 4/12 | Dam: 18 | see invisible | Res: 06magic(40), 03poison, 08blind | XP: 165 | Sz: Large | Int: animal. 01:58:06 !seen regret-index 01:58:06 I last saw regret-index at Thu Nov 17 00:56:03 2016 UTC (5w 1d 6h 2m 2s ago) quitting, saying 'Quit: leaving'. 01:58:19 guess she's on vacation 01:58:28 Windows builds of master branch on crawl.develz.org updated to: 0.20-a0-350-ga83eecc 01:58:35 you'll get a !message at some point 01:58:38 I'll probably start implementing dharmapala and fravashi in the next few days. once I figure out what fravashi actually do 01:59:06 was dealing with finals until recently, i think 01:59:10 let me know if you want me to contact her 01:59:10 -!- Zeor has quit [Quit: Leaving.] 01:59:14 no rush 01:59:26 I wanted postgame fixes in before 2017 but there's a bunch more work to be done 01:59:39 and essays to be written 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:03:50 -!- Pleasingfungus has quit [Quit: ChatZilla 0.9.93 [Firefox 50.1.0/20161208153507]] 02:09:52 -!- bonghitz has quit [Ping timeout: 258 seconds] 02:22:32 -!- GhostOfToal has quit [Ping timeout: 258 seconds] 02:23:14 -!- frd has quit [Quit: leaving] 02:24:47 -!- ProzacElf has quit [Remote host closed the connection] 02:25:55 -!- ProzacElf has joined ##crawl-dev 02:29:12 -!- knu has quit [Quit: Reboot...] 02:30:50 -!- Patashu has joined ##crawl-dev 02:54:25 Monster database of master branch on crawl.develz.org updated to: 0.20-a0-350-ga83eecc 02:59:19 -!- SteelNeuron has joined ##crawl-dev 03:00:04 -!- omarax has quit [Remote host closed the connection] 03:08:32 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 03:10:51 -!- bonghitz has quit [Ping timeout: 250 seconds] 03:11:24 -!- scummos__ has quit [Ping timeout: 252 seconds] 03:14:35 -!- valrus has quit [Ping timeout: 250 seconds] 03:19:15 -!- ProzacElf has quit [Ping timeout: 258 seconds] 03:24:20 -!- Idolo has quit [] 03:25:02 Unstable branch on crawl.beRotato.org updated to: 0.20-a0-350-ga83eecc (34) 03:32:38 -!- cait has quit [Ping timeout: 248 seconds] 03:46:36 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 03:49:00 -!- ProzacElf has joined ##crawl-dev 03:58:12 -!- odiv has quit [Quit: leaving] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:11:27 -!- bonghitz has quit [Ping timeout: 264 seconds] 04:12:49 -!- mong has quit [Quit: Leaving] 04:14:38 -!- Amnesiac has quit [Quit: Page closed] 04:15:50 -!- Insomniak` has quit [Ping timeout: 260 seconds] 04:16:16 -!- Menche has quit [Read error: Connection reset by peer] 04:32:16 -!- orbisvicis has quit [Quit: leaving] 04:37:53 -!- Taraiph has quit [Ping timeout: 258 seconds] 04:38:42 -!- Henzell has quit [Ping timeout: 260 seconds] 04:40:53 -!- Henzell has joined ##crawl-dev 04:51:34 -!- Yermak has joined ##crawl-dev 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:01:06 -!- SteelNeuron has joined ##crawl-dev 05:10:04 -!- TuxQmob has quit [Ping timeout: 258 seconds] 05:10:27 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 05:16:05 -!- ProzacElf has quit [Ping timeout: 252 seconds] 05:17:11 -!- Henzell has quit [Ping timeout: 252 seconds] 05:18:19 -!- Henzell has joined ##crawl-dev 05:18:28 -!- LordSloth has quit [Quit: Going offline, see ya! (www.adiirc.com)] 05:22:52 -!- Henzell has quit [Ping timeout: 250 seconds] 05:23:21 -!- rax has quit [Ping timeout: 268 seconds] 05:23:36 -!- rax has joined ##crawl-dev 05:24:00 -!- Henzell has joined ##crawl-dev 05:25:20 -!- SteelNeuron has joined ##crawl-dev 05:29:13 -!- TuxQmoob has quit [Read error: Connection reset by peer] 05:38:07 -!- Tux[Qyou] has joined ##crawl-dev 05:39:12 -!- HellTiger_NB has quit [Ping timeout: 258 seconds] 05:46:49 -!- Insomniak has quit [Quit: I like to rock] 05:48:43 -!- nikheizen has joined ##crawl-dev 05:58:49 -!- bonghitz has quit [Ping timeout: 264 seconds] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:13:39 -!- ontoclasm has quit [Quit: Leaving.] 06:15:00 -!- WangHW has quit [Ping timeout: 250 seconds] 06:23:16 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 06:23:16 -!- TuxQmob has quit [Read error: Connection reset by peer] 06:23:24 -!- TuxQmob has quit [Changing host] 06:31:13 -!- Tux[Qyou] has joined ##crawl-dev 06:47:30 -!- sooheon has quit [Ping timeout: 250 seconds] 06:53:46 -!- nikheizen has quit [Quit: leaving] 06:56:52 Really take off cursed armour? 13https://crawl.develz.org/mantis/view.php?id=10860 by Yermak 06:57:00 -!- nikheizen has joined ##crawl-dev 06:57:05 -!- TuxQmob has quit [Read error: Connection reset by peer] 06:57:13 -!- TuxQmob has quit [Changing host] 06:57:21 -!- nikheizen has quit [Client Quit] 06:58:36 -!- TuxQmob has quit [Read error: Connection reset by peer] 06:58:52 -!- TuxQmob has quit [Changing host] 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:06:19 -!- n1k has quit [Ping timeout: 268 seconds] 07:20:31 -!- bonghitz has quit [Remote host closed the connection] 07:27:07 What's the point of an upper limit for wand charges? 07:27:31 Is there any mechanic that absolutely needs to be expressed in a "fill until max" manner? 07:28:04 I feel if the upper limit disappeared and picking up a wand just "dumped" it into your current one, it would simplify inventory management a lot 07:31:58 -!- WangHW has quit [Quit: Lost terminal] 07:34:11 -!- scummos__ has quit [Remote host closed the connection] 07:37:04 -!- bh has joined ##crawl-dev 07:37:59 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-458-gfb82e27: Fix projected weapon regrabbing 10(in the future, 3 files, 10+ 1-) 13https://github.com/crawl/crawl/commit/fb82e2783c95 07:38:32 -!- wheals has joined ##crawl-dev 07:41:29 -!- LordSloth has joined ##crawl-dev 07:48:19 -!- WangHW has quit [Client Quit] 07:48:36 -!- laj1 has quit [Ping timeout: 250 seconds] 07:53:25 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-541-g9a536ef: Merge remote-tracking branch 'upstream/master' into council_god 10(in the future, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/9a536ef29602 07:53:28 -!- TuxQmob has quit [Ping timeout: 248 seconds] 07:54:49 -!- Tux[Qyou] has quit [Ping timeout: 252 seconds] 07:56:41 -!- WangHW has quit [Quit: leaving] 08:00:01 -!- omarax has quit [Remote host closed the connection] 08:05:40 -!- Yermak has quit [Quit: Page closed] 08:34:11 -!- adelrune has joined ##crawl-dev 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:01:01 -!- adelrune has quit [Ping timeout: 268 seconds] 09:10:04 -!- LordSloth has quit [Quit: Going offline, see ya! (www.adiirc.com)] 09:10:46 -!- Patashu has quit [Ping timeout: 258 seconds] 09:12:28 -!- Adum has quit [Quit: Page closed] 09:15:24 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:17:45 -!- adelrune has joined ##crawl-dev 09:19:11 -!- bannakaffalatta has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 09:21:46 -!- simmarine has joined ##crawl-dev 09:35:28 -!- scummos__ has quit [Ping timeout: 250 seconds] 09:39:10 -!- Patashu has joined ##crawl-dev 09:40:24 -!- rossi_ has quit [Quit: WeeChat 1.6] 09:50:50 -!- SurpriseTRex has quit [Read error: Connection reset by peer] 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:07:22 -!- Tux[Qyou] has joined ##crawl-dev 10:17:56 -!- bannakaffalatta has quit [Ping timeout: 248 seconds] 10:18:58 -!- wheals has quit [Quit: Leaving] 10:26:11 -!- wheals has joined ##crawl-dev 10:27:54 -!- wheals has quit [Remote host closed the connection] 10:33:24 -!- wheals has joined ##crawl-dev 10:43:08 -!- adelrune has quit [Remote host closed the connection] 10:46:30 -!- stickyfingers has quit [Quit: Page closed] 10:50:27 -!- minqmay has quit [Ping timeout: 252 seconds] 10:51:57 -!- minmay has quit [Ping timeout: 258 seconds] 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:08:33 -!- Kalir has quit [Changing host] 11:12:53 -!- cait has quit [Ping timeout: 248 seconds] 11:12:54 -!- ProzacElf has joined ##crawl-dev 11:26:23 -!- Pleasingfungus has joined ##crawl-dev 11:29:37 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-542-ga6c162b: Refactor animated weapon decay/despawning, fixing despawn order 10(in the future, 7 files, 81+ 105-) 13https://github.com/crawl/crawl/commit/a6c162b5911a 11:35:21 -!- ProzacElf has quit [Ping timeout: 265 seconds] 11:35:54 -!- omni is now known as Guest5825 11:36:08 -!- Guest5825 is now known as omnirizon 11:36:09 -!- LordSloth has joined ##crawl-dev 11:39:54 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-542-g2be50a0: Refactor animated weapon decay/despawning, fixing despawn order 10(in the future, 7 files, 81+ 104-) 13https://github.com/crawl/crawl/commit/2be50a0414c6 11:49:25 -!- Bammboo has quit [Ping timeout: 260 seconds] 11:50:31 <|amethyst> Superstitious wizards claim that the book itself actually absorbs ill fortune, and carry it around as a talisman, but the effects of this seem subtle at best. 11:50:32 |amethyst: You have 1 message. Use !messages to read it. 11:50:45 -!- cait has quit [Ping timeout: 248 seconds] 11:50:45 <|amethyst> misleading flavour is misleading 11:51:22 it's roleplaying 11:51:31 superstitious players can act like superstitious characters 11:52:04 <|amethyst> johnstein: thanks for the save 11:52:37 <|amethyst> johnstein: looks like he died and started a new game, sadly 11:53:37 oh. I didn't even check 11:54:02 yesterday was a busy day. I took care of it as soon as I had the spare cycles. 11:54:15 what would it take to set up something via webtiles? 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:00:41 <|amethyst> johnstein: would probably have to tweak chroot/bin/savegame-backup.sh a bit to work through webtiles (see the '{"msg":"layer"...' stuff in crawl-git-launcher.sh), then add that to the menu 12:08:39 -!- Jessika has quit [Quit: Page closed] 12:14:24 -!- omnirizon has quit [Ping timeout: 256 seconds] 12:26:37 -!- zomega has quit [Quit: WeeChat 1.4] 12:27:19 Unstable branch on crawl.akrasiac.org updated to: 0.20-a0-350-ga83eecc (34) 12:28:29 -!- PsyMar has quit [Quit: witty quit message goes here] 12:36:18 -!- rossi has quit [Ping timeout: 245 seconds] 12:38:46 archon2 (L15 DsGl) ASSERT((int)Buffer.size() == expanded_keys_left) in 'macro.cc' at line 544 failed. (D:8) 12:47:38 -!- minmay has joined ##crawl-dev 12:51:57 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-543-g78ac605: Simplify afterimage bonus 10(in the future, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/78ac6051c0b1 12:53:42 -!- MarvinPA_ has joined ##crawl-dev 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:01:34 |amethyst: did you know of CAO having a problem with watching games in console? 13:01:52 if you try to watch, the terminal just hangs 13:02:35 johnstein: see above, not sure if you have access to look at DGL or w/e on CAO might be causing that problem 13:03:33 -!- Ququman has joined ##crawl-dev 13:04:20 -!- zxc has quit [Read error: Connection reset by peer] 13:07:13 gammafunk, fixed 13:07:25 happens about once a year 13:07:35 issue with shared memory segments 13:07:59 ipcs -m to get the ID then ipcrm -M to reset it 13:08:28 may be weirdness with trying to watch old games (at least that's what |amethyst told me once) but watch menu doesn't hang now 13:11:54 johnstein: thanks! 13:17:40 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-544-g5527790: Remove overenchant inscription 10(in the future, 3 files, 17+ 19-) 13https://github.com/crawl/crawl/commit/5527790b966f 13:17:40 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-545-g8a92c22: Simplify weapon spawning (constant period) 10(in the future, 1 file, 1+ 2-) 13https://github.com/crawl/crawl/commit/8a92c22f678c 13:18:13 I should really fix my hardware clock so I stop commiting from the future 13:20:13 someone else used to do that all the time. doy, possibly? 13:21:38 Meanwhile I'll just pretend I'm coding from my DeLorean 13:26:24 -!- Menche has quit [Ping timeout: 245 seconds] 13:26:45 -!- WangHW has quit [Ping timeout: 248 seconds] 13:27:26 I think if that branch gets closed to being merged at some point, it will need a rebase 13:27:52 heh. dat/descript/species.txt is alphabetically ordered... with tengu between 'human' and 'kobold' 13:28:01 that can be time-consuming to do, but a rebase into <10 commits would probably help a lot given all the design changes 13:28:06 yeah, I don't mind doing that 13:28:26 not sure how to order these things, I guess making it chronological doesn't help does it 13:28:29 Pleasingfungus, history makes strange bedfellows? 13:28:43 The branch has gone in circles quite a bit 13:28:57 But I could have 10 commits corresponding to some stable versions 13:29:17 geekosaur: it's mainly amusing to me because of the number of species that have been added (correctly alphabetized) since that change 13:29:21 it's something that doesn't have to be done until merge, really 13:29:25 no one ever bothered.... 13:29:26 but few have been renamed 13:29:52 sure, but when people were touching the file, they could have noticed and fixed this 13:29:55 then again, i'm not going to 13:30:08 are you sure... 13:30:12 can you truly resist... 13:30:17 alphabetization.... 13:30:31 cool, then I won't sweat for now 13:30:42 you know what, it's surprising how much fat you can trim when you put yourself to it :) 13:30:56 !commitby gammafunk Alphabetization police 13:30:57 03gammafunk ⛐ 0.20-a0-2018-g28692b2: Alphabetization police 10(in the future, 2 files, 550+ 223-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=28692b2 13:31:09 no kenku kops please 13:31:14 I don't want to have to make a rule... 13:32:54 -!- S has joined ##crawl-dev 13:33:10 -!- S is now known as Guest17662 13:33:10 -!- MarvinPA_ has quit [Ping timeout: 256 seconds] 13:34:35 I've removed four or five mechanics and simplified others. Hopefully this will help bring the god in line 13:34:37 -!- Pleasingfungus has quit [Quit: ChatZilla 0.9.93 [Firefox 50.1.0/20161208153507]] 13:37:38 -!- oseph has quit [Quit: okbyebye] 13:41:37 -!- MarvinPA_ has joined ##crawl-dev 13:43:45 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 13:48:17 -!- sooheon has quit [Ping timeout: 252 seconds] 13:50:45 -!- yeeve has quit [Ping timeout: 260 seconds] 13:51:56 -!- S has joined ##crawl-dev 13:52:20 -!- S is now known as Guest93524 13:53:13 -!- NotKintak has quit [Read error: Connection reset by peer] 13:53:34 -!- droogie has quit [Ping timeout: 256 seconds] 13:53:54 -!- sooheon has quit [Ping timeout: 250 seconds] 13:54:02 -!- Guest17662 has quit [Ping timeout: 264 seconds] 13:54:21 -!- droogie has joined ##crawl-dev 13:59:00 -!- Guest93524 has quit [Remote host closed the connection] 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:15:40 -!- MarvinPA_ has quit [Ping timeout: 256 seconds] 14:19:52 -!- amalloy_ is now known as amalloy 14:21:02 -!- Ge0ff has quit [Quit: Leaving] 14:26:43 -!- scummos__ has quit [Remote host closed the connection] 14:30:16 -!- Brannock has quit [Quit: Leaving] 14:31:49 -!- laj1 has quit [Ping timeout: 260 seconds] 14:47:41 -!- sooheon has quit [Ping timeout: 260 seconds] 14:56:28 -!- Brannock has joined ##crawl-dev 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:04:51 -!- yeeve has quit [Ping timeout: 260 seconds] 15:13:25 -!- ProzacElf has joined ##crawl-dev 15:28:35 -!- ontoclasm has joined ##crawl-dev 15:30:52 -!- Tarara is now known as Taraiph 15:32:07 -!- Shard1697_ has joined ##crawl-dev 15:33:53 -!- Shard1697 has quit [Ping timeout: 260 seconds] 15:43:00 -!- n1k has joined ##crawl-dev 15:44:06 -!- Wah has quit [Read error: Connection reset by peer] 15:48:08 -!- sooheon has quit [Ping timeout: 265 seconds] 15:54:34 Did that weird bug where tab (with ranged weapon wielded and quivvered ammo) would move you towards an enemy instead of firing at it ever get fixed? 15:54:42 -!- LordSloth has quit [Quit: Going offline, see ya! (www.adiirc.com)] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:03:44 !bug 6559 16:03:44 https://crawl.develz.org/mantis/view.php?id=6559 16:03:58 -!- Dracunos_ has joined ##crawl-dev 16:05:38 -!- Dracunos has quit [Ping timeout: 250 seconds] 16:05:39 -!- Dracunos_ is now known as Dracunos 16:05:58 -!- LordSloth has joined ##crawl-dev 16:07:01 -!- Cerpin has quit [Remote host closed the connection] 16:08:17 -!- Cerpin has joined ##crawl-dev 16:17:53 -!- ahahaha has quit [Ping timeout: 260 seconds] 16:18:10 n1k: no 16:19:20 thanks 16:19:48 -!- ontoclasm has quit [Quit: Leaving.] 16:23:06 -!- Kellhus has quit [Quit: Page closed] 16:36:30 -!- JimmahDean has quit [] 16:36:50 -!- sooheon has quit [Ping timeout: 250 seconds] 16:46:50 -!- Pleasingfungus has joined ##crawl-dev 16:47:17 -!- wheals has quit [Ping timeout: 248 seconds] 16:49:16 -!- yeeve has quit [Ping timeout: 260 seconds] 16:51:01 -!- protopulse has quit [Ping timeout: 260 seconds] 16:56:51 -!- Leszczynek has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:59:56 Pleasingfungus, I forgot to mention the swine knights, which exist solely to amuse me. 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:00:13 a fine reason 17:00:20 -!- gdc has quit [Ping timeout: 258 seconds] 17:00:26 do you remember when spriggan assassins existed? 17:00:42 Not at all 17:01:32 man, you missed out 17:01:47 Monsters I only want to see for the tileart: Crawl versions of Conquest of Elysium/Dominion 4's hoburgers, namely: hobbit vampires. 17:01:51 they were a forest enemy. iirc they used various needles and maintain_range? 17:01:52 they were the Piece de resistance of Forest 17:01:59 no, not maintain range 17:02:09 what they did was they STABBED YOU 17:02:18 like how shadows do 17:02:29 they would sleep you and then stab 17:02:35 * geekosaur now imagining needlestabbing monsters 17:03:00 My sleep deprived halfling warren delusion didn't have proper stabs, since this was designed for orc-equivalency, making up for the abscence of warlords with sheer bs ranged nonsense 17:03:11 were spen the enemies with maintain range? 17:03:14 "Fat Spriggans". 17:03:26 you know, you might be right that one had maintain range 17:03:43 might have to look up the forest commits 17:04:21 and next thing we know, forest will be back in and then we'll *really* hear screaming 17:04:40 yeah there were spen and spas monsters it seems 17:05:02 you have to read through a few DO commits to see what the final (pre-removal) state of them all was 17:05:40 remember when grunt made that vault with like 17:05:47 DsFE monsters 17:05:52 that had firestorm 17:05:57 I got that once in crypt 17:06:31 no! 17:06:39 vault monsters? 17:07:03 (forest with christmas trees that spray you with exploding berries and corrosive sap. and maybe electrocute you >.> ) 17:07:06 yes 17:07:12 it was a vault with a bunch of player monsters 17:07:21 I think he was kind of inspired by things like those spen and spas monsters 17:07:50 then...MarvinPA...he...he r-r...r-re....r-rem...... 17:09:03 I'm honestly surprised there's not been a tree/plant monster featuring some kind of 'sap' attack 17:09:23 make ds warmongers into ent warmongers 17:09:31 then Sap will be even more flavorful 17:09:48 ents? sounds pretty... tolkeinesque.... 17:10:20 That particular reference is not particularly interesting 17:10:32 I was vaguely thinking of a snow golem vault 17:10:44 But the holiday season has me sleep deprived enough to give up 17:10:52 aren't shambling mangroves ents 17:10:55 eggnog eagles? 17:11:00 drop eggnog bombs 17:11:09 Perfect replacement for shrikes 17:11:21 -!- VoidFox has quit [Ping timeout: 250 seconds] 17:11:27 Or have them be harpies that GIVE food. 17:11:52 -!- LexAckson has quit [Ping timeout: 258 seconds] 17:13:41 Bring back potions of confusion as potions of spiked 'nog. 17:14:11 Alistair's Seasonal Intoxication 17:14:17 -!- scummos__ has quit [Ping timeout: 240 seconds] 17:16:06 -!- snux has quit [Quit: leaving] 17:20:43 https://crawl.develz.org/tavern/viewtopic.php?f=17&t=22635&sid=2b7f20ba65fe000aea4461d71549df6e 17:20:52 I really love "This is true. don't be liar 17:21:42 I know it's the language barrier, but the post has got a great kind of haiku structure to it 17:22:03 and it's succinct! 17:22:24 Before I read that post, I'm imagining a dedicated troll writing only in haiku 17:31:03 -!- sooheon has quit [Ping timeout: 246 seconds] 17:34:45 !lg !bot !boring !experimental cv>=0.15-a s=cv o=cv -graph 17:35:06 !lg !bot !tall !boring !experimental cv>=0.15-a s=cv o=cv -graph 17:35:26 2946652 games for bot (!boring !experimental cv>=0.15-a): https://shalott.org/graphs/30b817be43d7584dd301a5a5ff92502d2abb8df8.html 17:35:50 2610127 games for bot (!tall !boring !experimental cv>=0.15-a): https://shalott.org/graphs/c51e486e35457cf3e01f27d7749293defc7ee67e.html 17:38:35 %git 0.19 17:38:35 Could not find commit 0.19 (git returned 128) 17:38:41 %git 0.19.0 17:38:41 07PleasingFungus02 * 0.19.0: Restrict blessings to currently-friendly followers 10(8 weeks ago, 1 file, 7+ 2-) 13https://github.com/crawl/crawl/commit/b5dbd8884dfd 17:51:06 -!- Zooty has quit [Ping timeout: 260 seconds] 17:55:11 -!- sneakyness has quit [Ping timeout: 258 seconds] 17:55:29 -!- Zekka_ has quit [Ping timeout: 245 seconds] 17:58:56 -!- geekosaur has quit [Excess Flood] 17:59:10 -!- geekosaur has joined ##crawl-dev 18:00:03 -!- omarax has quit [Remote host closed the connection] 18:02:31 -!- HarryHood has joined ##crawl-dev 18:06:35 -!- Kadarus has quit [Read error: Connection reset by peer] 18:06:52 -!- sneakyness has joined ##crawl-dev 18:08:46 -!- sneakyness has quit [Read error: Connection reset by peer] 18:09:01 -!- sneakyness has joined ##crawl-dev 18:09:48 -!- jefus- is now known as jefus 18:11:41 -!- Kranix has quit [Quit: Konversation terminated!] 18:12:57 I wonder what caused that dip in 0.18-a games 18:13:06 or maybe 0.17-a was just particularly poular 18:13:12 -!- scummos__ has quit [Ping timeout: 258 seconds] 18:13:23 because 15 16 18 19 is a fairly steady uptick, with 17 being the outlier 18:13:26 *popular 18:14:15 17 might have just been out longer 18:14:34 we're close to semi-yearly, but i don't know how close 18:14:34 oh, that's a much simpler explanation 18:16:02 Unstable branch on underhound.eu updated to: 0.20-a0-350-ga83eecc (34) 18:16:59 %git 0.18.0 18:16:59 07PleasingFungus02 * 0.18.0: Further manual updates (MarvinPA) 10(8 months ago, 1 file, 11+ 19-) 13https://github.com/crawl/crawl/commit/bfef9350a2e2 18:17:00 %git 0.17.0 18:17:00 07gammafunk02 * 0.17.0: Update the debian changelog for 0.17 10(1 year, 2 months ago, 1 file, 6+ 0-) 13https://github.com/crawl/crawl/commit/d28015d53230 18:17:02 %git 0.16.0 18:17:02 07gammafunk02 * 0.16.0: Final changelog for 0.16 10(1 year, 9 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/82265720bc8b 18:17:22 -!- darkschneider has joined ##crawl-dev 18:19:09 -!- ontoclasm has joined ##crawl-dev 18:20:34 -!- LordSloth has quit [Quit: Going offline, see ya! (www.adiirc.com)] 18:22:38 -!- rhovland has quit [Quit: leaving] 18:24:53 -!- sooheon has quit [Ping timeout: 248 seconds] 18:25:41 -!- Ququman has quit [Remote host closed the connection] 18:27:05 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:33:22 -!- diazepan has quit [Max SendQ exceeded] 18:44:06 -!- LordSloth has joined ##crawl-dev 18:45:23 -!- Zekka has quit [Ping timeout: 250 seconds] 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:00:59 -!- HarryHood has quit [Ping timeout: 250 seconds] 19:07:03 -!- Zekka_ has quit [Ping timeout: 250 seconds] 19:08:06 -!- Xenobreeder_ has quit [Ping timeout: 260 seconds] 19:15:56 -!- Jarlyk2 has quit [Quit: Page closed] 19:16:12 I wanted to do a query to look at trunk adoption say 8w after each release, but it's a little complicated to query 19:17:04 actually you could use the t keywords to do it, but it's still a little complicated 19:17:28 I might write that command at some point though, could be cool to have 19:18:11 not that it really tells you super a lot, since the 'contraversial' changes can happen at any point in the alpha 19:19:24 -!- sooheon has quit [Ping timeout: 252 seconds] 19:19:24 -!- Tiltorax has quit [Quit: Good night and Merry christmas] 19:25:23 -!- Ladykiller69 has quit [Quit: Verlassend] 19:34:22 -!- ontoclasm has quit [Quit: Leaving.] 19:37:42 -!- LordSloth has quit [Quit: Going offline, see ya! (www.adiirc.com)] 19:38:55 -!- CanOfWorms has joined ##crawl-dev 19:38:58 New branch created: frogs (2 commits) 13https://github.com/crawl/crawl/tree/frogs 19:38:58 03PleasingFungus02 07[frogs] * 0.20-a0-351-ge6dfa78: New race: Frogs* 10(32 hours ago, 7 files, 75+ 0-) 13https://github.com/crawl/crawl/commit/e6dfa7886a9f 19:38:58 03PleasingFungus02 07[frogs] * 0.20-a0-352-g29d80f2: Frogs: Hop ability 10(19 hours ago, 7 files, 181+ 67-) 13https://github.com/crawl/crawl/commit/29d80f22e90f 19:39:18 -!- LordSloth has joined ##crawl-dev 19:39:39 !!! 19:40:26 hippity hoppity 19:40:39 the jumping spider theme idea is growing on me. they could have innate web immunity 19:41:44 what about humanoid rabbits 19:41:46 Leporids 19:41:51 how horrifying. 19:42:07 give them the ability to distract enemies by laying eggs 19:42:23 Look, if they don't emit terrifying screeches or at least ominious hisses as they leap at your face(hugger), I don't feel it. 19:43:13 humanoid rabbits would be very watership down. 19:43:20 http://lnsan1ty.deviantart.com/art/Rabbit-Knight-486321975 19:43:24 i guess they'd have innate fur? 19:43:25 http://pc-0.deviantart.com/art/110928-rabbit-knight-260627027 19:43:30 http://pc-0.deviantart.com/art/110928-rabbit-knight-260627027 19:43:33 er 19:43:35 http://jengslizer.deviantart.com/art/Rabbit-Knight-23789683 19:43:47 Rabbits, the new Dwarves. 19:43:59 dwabbits 19:44:30 Pulling from the same source, I can imagine some good invo 19:44:47 also, that first line of the frog description 19:44:49 amazing 19:44:50 But not much else to define it 19:45:58 CanOfWorms: <3 19:47:18 -!- Kalir has quit [Ping timeout: 268 seconds] 19:47:25 They could even be obese (aka Large) 19:47:36 Large, armored, hopping OP race 19:48:31 ...i just realized, were you talking about the rabbits laying eggs. Would these eggs by any chance be filled with caramel? 19:48:33 is that monty python style killer rabbits, or donny darko style? >.> 19:48:52 lordsloth: don't be silly 19:48:54 it's chocolate 19:49:33 -!- knu has quit [Read error: Connection reset by peer] 19:51:17 I like rabbits over spiders, clearly my mammalian bias is showing 19:51:33 when are we getting a badger species so we can go full Redwall? 19:51:49 spider-men are sort of close to formicids; rabbits are close to... felids? 19:51:52 sort of? not really 19:52:10 ah I didn't even think about the formicid overlap 19:52:37 upside of drawing from redwall: much fewer calls to remove food 19:52:39 i mean, ants and spiders are pretty different, but on some level they're all bugs. 19:52:42 hahaha 19:54:43 advantage of being a jumping spider is that it's pretty australian. advantage of being a rabbit is that "rabbits as a terrifying swarm devastating the land" is also very australian 19:54:51 no, no 19:55:05 oh wait, rabbits probably ARE invasive in australia now aren't they? 19:55:07 I should check 19:55:22 https://en.wikipedia.org/wiki/Rabbits_in_Australia 19:55:25 they are very, very invasive. 19:55:47 oh, if we're specifically looking for australian flavour it should be Marsupid 19:55:51 https://en.wikipedia.org/wiki/Kangaroo 19:56:00 i suggested that, but was told that it was 'too silly' 19:56:07 +1 UC 19:56:12 -!- HarryHood has joined ##crawl-dev 19:56:25 I think it's easier to anthropomorphize rabbits (or even spiders) than kangaroos, for some reason. probably western cultural tradition 19:56:26 sillier than the northwest pacific tree octopus? 19:56:45 i'm not sure kangaroos would even need to be anthropomorphized. 19:56:49 i think they could just be kangaroos. 19:56:55 +1 UC apt, surely 19:57:07 extra inventory space 19:57:30 special mechanic to enslave a small monster animal, can be evoked later on to fight for you 19:57:39 You grab and stuff away the quokka! 19:58:48 pro tip: do not gis "anthropomorphic kangaroo" 19:58:53 haha 19:58:58 http://img10.deviantart.net/59f7/i/2015/146/d/b/frat_boy_kangaroo_by_vermilionalice-d8uwovr.jpg is fine, most of the other results were... regrettable 19:59:30 I just google "kangaroo knight" 19:59:41 http://hornedstorm.deviantart.com/art/Pygmaliz-Knight-193572142 19:59:57 You see a distressingly furry adventurer. Yes, I can imagine opening up a rather disturbing can of worms. 20:00:03 -!- omarax has quit [Remote host closed the connection] 20:00:22 "Frank Oliver with his superhuman leaping abilities was the criminal better known as the Kangaroo." 20:00:30 that was something else in the back of my mind wrt rabbit-men 20:00:32 the picture is somethinng 20:00:34 http://static4.comicvine.com/uploads/scale_small/1/15776/2384317-kangaroo.jpg 20:00:41 lol 20:00:53 actual kangaroos in the background for comparison 20:00:55 the tail... 20:02:05 I mean, everything has some sort of fetish subculture 20:02:30 i think there's a considerable difference in scope. 20:03:09 i'm impressed by how well my bikeshedding trap worked. pages and pages of theme chat, and literally not a word on mechanics 20:03:21 I honestly don't have anything critical to say about the hop mechanic 20:03:38 it's a neat idea and it's a great wayt o instantly set the race apart from other races without overly complex mechanics (vampire) 20:03:42 combined with slow 1 20:03:45 seems like something that needs some playtesting 20:03:55 yeah. i was playing with it some, and it did seem strong 20:03:56 more than discussion 20:04:03 I'm okay with strong things. 20:04:07 :) 20:04:28 in terms of discussion, could critique apts, or maybe try to figure out which backgrounds should recommend Frog 20:04:38 (related thoughts!) 20:04:56 extra lives? strong, distinctive. random mutations? strong, distinctive. eight rings? strong, very distinctive. hopping? strong, distinctive. 20:04:58 lemme look at the apts again 20:05:19 i can only hope that frogs are half as universally beloved as felids 20:05:40 does hopping make noise? since this uses cblink I'm thinking not..? 20:05:52 not currently. would be easy to change 20:07:46 the apts are so flat I suspect you'll get some people complaining that they should just all be 0 20:08:23 i'm pretty sure i'd get people complaining that if they weren't flat, too! 20:08:36 probably the same people :) 20:09:09 ooh, +1 xp? 20:09:16 hm, oops 20:09:25 that's what i get for copy-pasting from humans 20:09:42 well, frogs (and rabbits, and spiders) are known for growing quickly 20:10:25 i guess i don't feel super strongly about it. 20:10:35 ??frog 20:10:35 I don't have a page labeled frog in my learndb. Did you mean: fog, trog. 20:10:42 ??slimetaur 20:10:44 I don't have a page labeled slimetaur in my learndb. 20:10:57 i remember hearing about slimetaurs before, but i forget what their deal was 20:11:39 more recommended jobs: assassin, enchanter, warper, wizard 20:11:53 do AE get mephitic cloud? I forget 20:11:54 -!- dpeg has joined ##crawl-dev 20:11:56 ??book of air 20:11:56 book of air[1/1]: Shock, Swiftness, Repel Missiles, Static Discharge, Lightning Bolt 20:11:57 !seen Pleasingfungus 20:11:57 dpeg: You have 3 messages. Use !messages to read them. 20:11:57 I last saw Pleasingfungus at Sat Dec 24 01:10:57 2016 UTC (59s ago) saying 'i remember hearing about slimetaurs before, but i forget what their deal was' on ##crawl-dev. 20:11:57 they don't 20:12:03 meph is vm and wz 20:12:09 hi dpeg! 20:12:10 ??frogs 20:12:10 I don't have a page labeled frogs in my learndb. Did you mean: fog, trog. 20:12:12 get surrounded, hop away, meph 'em 20:12:15 %git frog 20:12:15 Could not find commit frog (git returned 128) 20:12:17 %git frogs 20:12:17 07PleasingFungus02 * 0.20-a0-352-g29d80f2: Frogs: Hop ability 10(20 hours ago, 7 files, 181+ 67-) 13https://github.com/crawl/crawl/commit/29d80f22e90f 20:12:19 Pleasingfungus: you're a torso with a puddle of muck 20:12:22 %git frogs^ 20:12:22 07PleasingFungus02 * 0.20-a0-351-ge6dfa78: New race: Frogs* 10(33 hours ago, 7 files, 75+ 0-) 13https://github.com/crawl/crawl/commit/e6dfa7886a9f 20:12:29 the torso moves quickly over the muck and the slime muck follows you around 20:12:31 -!- Kalir has quit [Changing host] 20:12:44 so they're a race that's good at retreating but bad at advancing? 20:12:46 Pleasingfungus: wanted to ask in the privacy of the dev living room: this is serious, right? Right? 20:13:04 Slow 1 and Hopping is very serious, imho 20:13:13 within the complete confidentiality of ##crawl-dev, i will answer: yes! 20:13:18 I am all for slow species. Crawl needs more of them. 20:13:24 ^ sounds like imps 20:13:26 frogs were actually the very first thing i tried to implement in crawl, back in early 2014 20:13:29 <3 20:13:33 a blink species would be funsies 20:13:36 "fun" 20:13:40 but then i got sidetracked and, well, one thing led to another... 20:13:41 Prince Ribbit approves!! 20:13:42 is there a cooldown on hopping? 20:13:46 bh: did you ever play the imp race? 20:13:49 <|amethyst> Brannock: uses exhaustion 20:13:51 ah, exh 20:13:57 -!- sooheon has quit [Ping timeout: 258 seconds] 20:13:59 I feel like exhaustion is used by a lot of things 20:14:03 yep 20:14:15 imo better than having 50 different 'can't do x' statuses... 20:14:17 frogs probably aren't (as) interested in Ru as other species 20:14:19 we only have 10..... 20:14:29 I have a fun mental image of ripping High Elves from the loving embrace of players and giving them frogs instead :) 20:14:32 also you can probably do dumb stuff with berserk(itis) and hop 20:14:38 A bit like the MD --> Op gambit. 20:14:43 dpeg: have you looked at the manual description for frogs? 20:14:53 no 20:15:07 Pleasingfungus: someone implemented it?? 20:15:07 it's in e6dfa7886a9f 20:15:17 bh: oh yeah, like a year or more ago. it was on beartato for a while 20:15:19 yes, pulling sourhce 20:15:22 was that the father/son team? 20:15:28 for imps 20:15:28 i... think so! 20:15:29 yeah 20:15:31 %git imp 20:15:31 07Grudge02 {PleasingFungus} * 0.17-a0-27-g669213d: If an imp's teleportitis is stopped by stasis, that imp is confused. 10(1 year, 8 months ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/669213de795e 20:15:41 ah 20:15:43 stasis 20:15:44 sounds super annoying :) 20:16:04 that was the feeling, i think 20:16:19 Pleasingfungus: slimetaurs would be spikey and the puddle shrinks as you lose hp 20:16:23 !lg * crace=imp 20:16:31 524. Glitz the Fighter (L10 ImWr of Yredelemnul), annihilated by a white ugly thing on D:11 on 2015-10-30 03:55:01, with 7264 points after 13223 turns and 3:41:39. 20:16:43 very appropriate 20:17:05 !words im 20:17:25 Pleasingfungus: haha :) 20:18:37 -!- HarryHood has quit [Remote host closed the connection] 20:19:01 Would frogs get anything as they level up? Like, more mutations or something 20:19:12 I'm not sure I like tongue attack 20:19:22 yeah, it's cool on first thought but also Problematic 20:19:23 the concept of, that is 20:19:31 commit mentions farther hops 20:19:33 it'd either be ranged constriction, or ranged Lesser Beckoning 20:19:54 i mean, it'd be both 20:19:57 what about smooching? 20:19:58 beckon and constrict 20:20:04 Your tongue flicks out and snags a passing orb of fire! 20:20:16 ouch! 20:20:16 that really hurt... 20:20:44 yeah, like dpeg said, the only thing i had in mind right now was maybe increasing hop range with level 20:21:01 kirby? 20:21:02 since other escape options make hop less relevant as the game goes on, i think. 20:21:18 hop becomes Jump Attack.. 20:21:24 bh: you inhale the orb of fire. you can now breathe 3d30 fire! 20:21:44 -!- travis-ci has joined ##crawl-dev 20:21:45 The build passed. (frogs - 29d80f2 #7441 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/186463249 20:21:46 -!- travis-ci has left ##crawl-dev 20:21:55 travis approves, time to merge it into trunk 20:22:39 Pleasingfungus: I think we have to cancel frog species. Just looked into the sources, and frogs *are* mentionend in LOTR2. 20:23:08 lmao 20:23:14 maybe frogs could have toxic skin, but we do already have a bunch of melee-punishers in the game 20:23:19 heck, i can't argue with that 20:23:25 Brannock: i'm not sure they have to be super complicated? 20:23:33 just brainstorming stuff they could get as they level up 20:23:38 I think the base concept is perfect 20:23:45 but maybe I'd stumble across something interesting 20:23:51 fair enough 20:24:36 -!- dark_oppressor has quit [Quit: Page closed] 20:25:26 https://en.wikipedia.org/wiki/Purple_frog 20:26:37 it's beautiful. 20:28:15 how about ghosts or something 20:28:21 your power? you can walk through doors 20:28:24 ??undead rule 20:28:24 I don't have a page labeled undead_rule in my learndb. 20:28:32 the stage is wide open 20:28:35 lol 20:28:39 i expected an !add... 20:28:49 I would never usurp gammafunk 20:31:52 -!- MarvinPA_ has joined ##crawl-dev 20:32:02 -!- ig0rbit has quit [Read error: Connection reset by peer] 20:34:08 We do already have an insect race 20:34:38 Pleasingfungus: have you considered just going with "translocationy" for the race theme? 20:34:50 i hadn't! 20:34:53 less to work with 20:35:01 i guess they could be, like, Rift Elves 20:35:02 I guess you can't make it an outright abyssal creature, since like frogs/amphibions it kind of requires some connection to that 20:35:04 Warp Elves 20:35:12 hrm, yeah could do something like this 20:35:25 Plane Elves 20:35:27 Just Plain Elves 20:35:29 it being a more normal humanoid base might be helpful (this is very vague) 20:35:43 it will be ~vaguely~ helpful 20:35:45 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:35:45 i mean, it is theme 20:35:51 yeah, just bikeshedding 20:36:06 i think i'd weakly prefer rabbits to Abyss Elves, but i will follow the popular consensus on this 20:36:47 rabbits feels kind of like kangaroo, maybe just too silly to me...I'm sure we can all just think on it a bit 20:37:38 "Seems pretty strong in playtesting. 20:37:50 how about Abyss Spawn who naturally corrupt the dungeon 20:37:53 someones trying to get the next tavern commit quote meme going 20:38:09 what's the meme 20:38:09 -!- sooheon has quit [Ping timeout: 260 seconds] 20:38:47 people think your commit message is silly or on-off or non-sequitur and just use it as a kind of madlib 20:38:47 -!- Insomniak` has quit [Quit: I like to rock] 20:39:15 -!- epsilonhalbe has quit [Ping timeout: 258 seconds] 20:39:53 abyss spawn is cool but you probably want to avoid having to do some explicit link to lucy or abyssal knights 20:40:14 or mutations/chaos, I guess, unless you want the species to have some of those things, of course 20:40:52 we do have an existing monster that is both 20:40:52 translocational 20:40:52 AND 20:40:53 a frog. 20:41:22 !!! 20:41:27 lock this madman up 20:41:32 <|amethyst> CanOfWorms: two! 20:41:34 he'll destroy us all 20:41:35 haha 20:41:42 i mean, the whole point of retheming frogs is so that they *aren't* amphibious 20:41:52 gammafunk: ban lucy worship :) 20:41:52 so blink frogs probably aren't too helpful 20:41:56 -!- Patashu has quit [Ping timeout: 258 seconds] 20:42:03 "Lucy hates you for leaving the abyss" 20:42:13 could do 20:42:19 anyway, gammafunk, you want to see some real memeing? http://forums.somethingawful.com/showthread.php?threadid=3796405&userid=38274#post467532570 20:43:51 good posts, but seriously, you missed all the cyc posts about HE 20:44:25 people took my commit message and used it as a basis for "Remove " 20:44:49 where foo was variously trunk, gammafunk, 'orcs', humans, etc 20:45:14 some of said memers have since been banned I think 20:45:17 may they rip 20:45:35 "Scythes getting a reaching cleave would be badass. Not as badass as the return of Singularity, obviously. 20:45:43 Ferrinus is obviously an |amethyst alt 20:46:01 he's really good 20:46:07 i disagree with him about a ton of stuff but i can never fault his style 20:47:30 i think his general philosophy of design is that if it's cool, it should be in the game, and it should be strong. there are much worse ways to think about design! 20:47:55 i mean i'm doing him a disservice here probably, but i think that's the general angle he's coming from on singularity. 20:49:02 Pleasingfungus: that's similar to the Grunt philosophy 20:49:15 and it was not always wrong! 20:49:20 i miss grunt 20:49:23 same 20:49:44 1. does chei dis/approve of Hop? it's using cblink mechanics, so strictly mechanic wise Chei is fine with it, but it's flavored a natural ability 20:50:07 don't see why chei would 20:50:16 chei doesn't hate translocation stuff in general 20:50:35 2. after mulling it over I disagree with gammafunk and think "rabbit" is too safe of a pick 20:50:36 well, depends on the theme of the ability, I suppose, but no cblink is a chei crutch in many games 20:50:55 they're very frequently anthromorphized in western media, frogs as well but to a lesser extent 20:51:10 wait, i thought gammafunk was also anti rabbit 20:51:10 well I think we want to avoid a feeling of "farm animals" 20:51:14 he's anti-rabbit for it being too weird 20:51:17 I'm disagreeing with that 20:51:20 no, not too 'weird' 20:51:30 frogs as warriors kind of has some existing trope behind it 20:51:44 does it? 20:52:02 weird, silly, either way 20:52:15 the only warrior frog I can think of from western media is that one from Breath of Fire 20:52:18 offhand, anyway 20:52:32 well we're not exclusive to 'western media' 20:52:45 we're trying to be more worldwide, yeah 20:52:50 breath of fire is hardly "western" 20:52:52 http://static.giantbomb.com/uploads/original/1/18591/958873-bof2_jean.jpg by the way 20:52:59 and yes, BoF isn't western 20:53:17 I mean I guess if you go west you loop around and hit Japan 20:53:18 it's not even that we're trying to be more worldwide, there are non-western references in crawl going back a long time 20:53:25 <|amethyst> if you're counting Breath of Fire, why not Chrono Trigger? :) 20:53:29 yes 20:53:29 oh, of course 20:53:36 how'd I miss that one 20:54:09 in case it is not obvious at this point, the point we're making is that those things are not "western" 20:54:34 japan is closer to australia than the us is 20:54:39 i'm not sure i have any point there 20:54:45 I'm in japan 20:54:50 but 20:54:52 I'm not 20:55:07 I inadvertently exhibited a huge amount of American bias here by considering Japan "Western" given the past century of influence and cultural exchange 20:55:15 -!- LordSloth has quit [Quit: Going offline, see ya! (www.adiirc.com)] 20:55:18 Whoops 20:55:27 you must now commit sudoku... 20:55:47 poorly suited meme. 20:56:18 Anyway I think rabbits are too safe and like Crawl "weirdness" 20:56:18 and I think frogs are weirder and cooler 20:56:28 the amphibious cost... 20:56:31 -!- n1k has quit [Ping timeout: 265 seconds] 20:56:36 ah, that was the other thing 20:56:39 -!- nonethousand has joined ##crawl-dev 20:56:39 yeah most are ok with frog the species concept 20:56:43 we have 20+ land-dwelling species 20:56:46 just not "obligate amphibious" 20:56:50 -!- nonethousand is now known as n1k 20:56:53 well 20:57:01 the thing about being amphibious is you don't get a speed penalty in water 20:57:04 that's the main thing to me 20:57:11 frogs are already slow and presumabyl would remain slow in water 20:57:42 well there's that, there's the combat penalty, the ability to use deep water 20:57:55 I don't have a problem with three races being able to fight in water 20:57:57 I mean I'm not too concerned with adding another amphibious species myself, but I could see some objecting 20:58:04 three? 20:58:12 Na/Ce/Og/Tr 20:58:16 three point one four 20:58:22 oh yeah i forgot those two 20:58:24 but also grey dracs 20:58:27 yes 20:58:40 I thought grey dr got combat penalties in water 20:58:48 possibly 20:58:48 as well as slow movement 20:58:51 i forget what their deal is 20:58:54 they don't breathe 20:58:57 beyond being able to go through deep water 20:58:58 ??grey draconian 20:58:58 grey draconian[1/1]: A form of draconian which doesn't breathe (they can wade in deep water and are unaffected by mephitic clouds). Grey Draconians get stability in water (no fumbling or stealth penalty), 5 more AC, +2 Earth, and -2 Air. 20:59:05 they're the only HT_AMPHIBIOUS species 20:59:07 oh so it's just slow movement 20:59:07 trivia 20:59:18 all the large ones also have slow movement 20:59:23 water stability is something that we could communicate better 20:59:24 but for fighting, they don't have that penalty in water 20:59:29 it was very briefly removed a while ago 20:59:57 -!- sooheon has quit [Quit: Lost terminal] 21:00:02 fumbling in general is something that new players tend to forget about or not realize exists 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:00:06 i blame combat message spam 21:00:08 %git stability 21:00:08 Could not find commit stability (git returned 128) 21:00:34 %git 6f20637e3f7ba8de0ff08722fdee554fdaff7299 21:00:34 07PleasingFungus02 * 0.16-a0-3058-g6f20637: Revert "Don't special-case some actors to not fumble in water" 10(2 years, 1 month ago, 6 files, 38+ 3-) 13https://github.com/crawl/crawl/commit/6f20637e3f7b 21:00:45 has a link to the other 21:01:07 extra_balanced is a good name 21:01:27 it's not a deal-breaker to me personally that the new species is amphibious, the only problem I'd have would be if they were frogs and they weren't amphibious, because that would seem odd 21:02:02 gammafunk, what's the words command? to check for combo words 21:02:03 I think "something from the abyss" could be cool as well, and wouldn't require a lot of extra weirdness 21:02:05 I couldn't find it earlier 21:02:09 sorry? 21:02:12 how do you mean check 21:02:23 FeAr and such 21:02:24 you want the current list? 21:02:26 ??words 21:02:26 words[1/5]: dear deck demo desk dram fear feck foam ghee gram hack hear heck hehe hewn hoar hock homo hone huck husk mien mine muck musk open spam spar spas teak team tear teas teen tram tree trie 21:02:33 oh I thought there was one to check potential words 21:02:40 check? 21:02:46 like, look up in a dictionary check? no 21:02:53 sequell doesn't have a dictionary 21:03:03 yet! 21:03:11 <|amethyst> the system it's running on probably does :) 21:03:15 indeed 21:03:34 I'd be okay with an abyss thing if it was rooted in mythological flavor 21:03:57 elves are very mythological. 21:04:10 <|amethyst> nooo 21:04:18 Chaos Elf? 21:04:22 Blink Elf? 21:04:24 <|amethyst> my objection is not to elves specifically 21:04:43 <|amethyst> but rather that we only *just* got rid of the last "two player species of the same genus" 21:04:45 !apt translocation 21:04:45 Tloc: Sp: 4!, Fe: 4!, Ha: 1, DD: 1, DE: 1, Dr: 0, Na: 0, Op: 0, Hu: 0, VS: 0, HE: N/A, Ko: 0, Ds: -1, Og: -1, Gr: -1, Gh: -1, Fo: -1, Dg: -1, Ce: -1, Vp: -2, Mf: -2, Mu: -2, Te: -2, HO: -2, Mi: -3*, Tr: -3* 21:04:58 oh, not too many have positive apt, that's good 21:05:11 heh, 0 0 0 0 0 0 1 1 .....4 21:06:05 I have vague memories of a pachyderm race that someone brainstormed 21:06:06 yeah, I dunno if elf is really a good substrate, seems you could choose from a lot of potential things there, but I'm not the species creator 21:06:17 elephent men 21:06:22 *elephant 21:06:36 <|amethyst> elephent, the pachyderm-tree hybrid 21:06:54 elmaphant 21:07:25 ??elf rule 21:07:25 I don't have a page labeled elf_rule in my learndb. 21:07:34 !learn add elf_rule No more elves. 21:07:34 elf rule[1/1]: No more elves. 21:07:36 how about a fungus species that carpets the dungeon with mold 21:07:46 (like the zerg) 21:08:00 why mold? what does it do? 21:08:04 <|amethyst> ballistomycete 21:08:12 I'm just the idea man. Don't look at me. 21:08:14 (Don't look at me.) 21:09:11 !tell amalloy did we ever do anything about the fedhas piety issue we talked about a month or so ago? 21:09:11 Pleasingfungus: OK, I'll let amalloy know. 21:10:00 "A Manananggal is like a vampire, but with the ability to sever its torso and an appetite for fetus hearts." 21:10:18 there's so many cool weird cultural monsters 21:10:35 do we really need fetus-eating races 21:10:41 this sure is a whole lot of bikeshedding, also the branch seems extremely broken currently 21:10:41 MarvinPA: You have 1 message. Use !messages to read it. 21:10:41 haha 21:10:47 what's broken about it? 21:11:21 somehow walls don't appear and you can't autoexplore? i have no clue how on earth this is caused by the species addition 21:11:27 hrm 21:11:29 worksforme 21:11:51 that sounds...somewhat extreme 21:11:53 and floor doesn't appear until you step on it, some console issue i guess? 21:12:04 hrm, maybe I should try this 21:12:52 http://i.imgur.com/aLqLQaT.png 21:12:52 MarvinPA: make clean, maybe? 21:12:59 i mean, that shouldn't be necessary ever 21:13:07 but also, the thing you're describing shouldn't happen ever 21:13:28 have you tested to make sure it doesn't happen in the latest trunk? 21:13:30 worth a try, but yeah very mysterious even if that does fix it! 21:13:30 default colors hiding somewhere that interact poorly with the console color patches? 21:13:42 trunk worked fine yeah 21:14:01 yeah I'm doing a webtiles build now 21:14:06 so will see if my console works 21:14:19 maybe my console will end up covered in frogs 21:14:23 there are currently no frog tiles. hope you all aren't too disappointed 21:14:24 looks like make clean fixed it 21:14:33 what a weird thing 21:14:44 cool, now console has an exciting make clean bug to match the tiles build-twice-to-fix-misaligned-tilesheets issue 21:15:01 <|amethyst> it's probably not specifically console 21:15:13 yeah, I've had rare issues like that where compilation failed 21:15:18 unless I did make clean 21:15:31 never had it build a spooky, wall-less crawl though 21:15:32 also the initial frog commit doesn't work, since i tried that to see if it was specifically introduced by one of the two commits (it gives them a mutation that doesn't exist yet) 21:15:42 erp 21:15:48 rebasing is hard 21:17:16 this is going to ruin my ccache all for naught 21:19:49 "Boing!" 21:19:57 wow, I'm immersed in frog lore... 21:20:46 lmao 21:20:48 glad you enjoyed that 21:21:24 it's very good 21:22:58 in terms of mechanics i'm all for slow species but unlimited free cblink seems pretty likely to just make escaping things boringly easy anyway 21:23:26 the cooldown would definitely need to be significantly higher than currently at least, it looks like 21:23:37 duration looks like 2-3 turns? 21:23:44 unless that's turns, not aut 21:23:54 was intended to be turns 21:24:12 yeah it is 21:24:23 yeah, seems like typical berserk exh cooldown 21:24:26 -!- Brannock has quit [Quit: Leaving] 21:24:28 or at least well over 10 turns 21:24:49 -!- Brannock has joined ##crawl-dev 21:24:56 oops, miskeyed ctrl-w instead of ctrl-a 21:25:14 20-30 turns seems long enough to me, any longer and they risk getting ran down by early monsters 21:25:27 naga are much sturdier than frogs so they can handle it fine 21:26:23 one might argue, if they don't risk getting run down, what's the point of the slow movement? 21:26:25 it's not long at all, since you're not that much slower than speed 10 stuff so you can easily just keep using it with them either only barely catching back up or not catching up at all 21:26:37 they catch up in 5 turns 21:26:55 slow movment 1 is 12 aut per move 21:27:22 wait, sorry, i'm bad at math 21:27:23 slow 1 should make difficult tactical/movement decisions, not frustrating ones 21:27:25 that's definitely not true 21:27:27 yes 21:28:12 best case, if your hop takes you 7 tiles away, they catch up in 35 turns. average case (assuming you aim at edge of los) is 25, so yeah it's even. (assuming you have a good enough hop target.) 21:29:04 maybe short hop range early on then longer at some XL would be fine 21:29:15 but I'm not really a fan of long cooldowns, especially since exh locks out other stuff 21:29:28 my issue with long cooldowns is annoying resting 21:29:39 anyway yeah i'm not super enthused personally, also introduces vague silliness for travelling ~optimally~ 21:30:19 the Speedrunner's Dilemma 21:30:44 longer cooldowns would mitigate that to some extent 21:30:58 you could try some other thing, like gating it on xp or something 21:31:28 or add a cost like your favorite species 21:31:31 would push toward your Lucy Elf theme, since it'd be weird for a 'natural' ability to be xp-gated 21:31:31 which is Deep Dwarves 21:31:40 lol, Lucy Elf 21:31:44 could add... a Hunger Cost... 21:31:55 Hungry Hippo species 21:31:55 I don't think hop is that strong to require permanent costs 21:32:02 and it'd make the "gamefeel" very bad 21:32:21 agreed re permanent mp or w/e 21:32:21 give it an extra 10 turns cd or shorten its range if it's truly too strong 21:32:33 i think we're talking about weird speedrunner optimal travel issues 21:33:18 frogs are "burst movement"; they give up average speed in exchange for being able to burst when necessary. it's basically a reverse Swiftness conduct 21:33:28 So to fix optimal traveling 21:33:34 implement aut scoring 21:33:38 You want to make sure that the distance gained by hopping is the same as it would have been by walking 21:33:40 actually that wouldn't fix it either 21:33:51 Brannock: how? 21:34:06 oh 21:34:08 hop + cd is equivalent to the turns spent that it would have taken to walk 21:34:10 so it's not a net gain 21:34:18 only a tactical gain 21:34:22 but you can walk while cooling down, brannock 21:34:24 which gives me 21:34:24 but you can. 21:34:24 yes 21:34:27 my most briliant idea yet 21:34:30 guys. are you ready 21:34:32 no 21:34:39 what if we steal the manticore barb mechanic 21:34:57 it only recharges with several turns of explicit resting. 21:35:05 hey, not bad 21:35:06 ten, twenty, i don't care. 21:35:15 that's actually pretty cool 21:35:16 shorter's probably better. 21:36:44 -!- jeefus has joined ##crawl-dev 21:36:46 i'm not sure that is a good mechanic on barbs either really? it's definitely not a very clear one 21:36:55 this is our chance to make it clearer 21:37:00 clearly 21:37:21 You require a few turns to extract the barbs. You require a few turns to re-gather your legs underneath yourself 21:37:30 the problem is it doesn't really show you how many turns of rest you have left 21:37:30 also, the theme for this is that you have springs for legs. 21:37:39 you're a spring monster. the horror! 21:37:46 slinky monster 21:37:50 you move by slinkying 21:37:51 yes 21:37:52 for barbs/this thing 21:38:00 i mean, it is partially randomized. 21:38:07 with the intent being that you shouldn't be counting turns 21:38:14 you could recolor it based on rough duration left 21:38:17 could always make it fully randomized 21:38:32 1/x chance per turn of rest to remove barbs / restore hopping 21:38:41 I'm not against that 21:39:12 I guess you could also just choose a random number of turns and display that number 21:39:16 as a countdown 21:39:20 Barb(4) 21:39:21 maybe just bad ui tho 21:39:22 Barbs (9) 21:39:24 right 21:39:25 hi brannock 21:39:27 o/ 21:39:37 isn't there another status that works somewhat like that? 21:39:39 oh, corrosion 21:40:34 -!- jefus has quit [Ping timeout: 258 seconds] 21:40:47 -!- jeefus is now known as jefus 21:40:56 the fact that it requires specifically not moving via pressing . or 5 is still very strange 21:41:29 i agree, but that does seem to increasingly be a mechanic. barbs, searing ray, something else that came up at some point 21:41:44 i think making it decreasingly a mechanic would be a better direction :P 21:42:04 well, we don't have to do exactly that. what if it just only recharges while you're not moving? 21:42:08 the hop 21:42:39 that'd probably be better for barbs too 21:42:51 searing ray remains a whole weird thing i guess 21:42:52 not sure. would make it a much less severe status 21:42:55 searing ray..... 21:43:00 searing ray is cool 21:43:03 someday i'm gonna fix searing ray's ui 21:43:08 it's cool but its ui is somethin else 21:43:14 didn't we discuss a better interface for swearing ray the other day? 21:43:22 if you mean probably six months ago, yeah, i do remember some chat 21:44:13 i guess a fancy hitfunc could do it? 21:44:15 ah, just a month ago 21:44:17 22:04:28 An idea I had while playing this FoCj: when casting Searing Ray, we should (1) print "(press . to stand still and keep firing)" somewhere, (b) we should indicate the beam path for each shot (this also hints at further shots), and (c) the HUD's "Ray" should become "Ray", "Ray+", "Ray++", "Ray+++". Yes/no? 21:44:39 that restricts it to the same target once you've started firing 21:45:23 with the advantage that it would also explicitly show you in the targeter that the next shot will be a beam, when it beams 21:45:44 beam_is_beem 21:48:41 reminds me that some in-progress or other of mine has a fix to the searing ray spell desc coincidentally 21:49:03 to correctly describe it as becoming a "bolt" when it becomes a beam 21:49:29 because bolt is of course the term that describes bolts that are beams 21:49:36 it's hard to keep straight what we use internally versus externally. 21:49:41 -!- tsujin_ has quit [Ping timeout: 248 seconds] 21:50:20 especially when there is already no consistency internally :') 21:51:33 surprisingly only that and one other spell desc uses "beam" though! 21:56:13 what's the othe one 21:56:46 -!- Lasty has joined ##crawl-dev 21:56:54 Good evening Lasty 21:56:56 We have a new species 21:57:08 eye of devastation's energy bolt (the name gets it right at least) 21:57:16 Brannock: Finally, two headed ogres! 21:57:37 ogres should sprout a second head at XL 18 21:57:49 summons one random online player to control your movement every 10 turns 21:58:06 Brannock: just have Twitch do it 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:47 did anyone in here give SteelNeuron's council god a serious try? 22:00:56 I hope I'll get to it during the break. 22:01:42 i've got a queue. first, i need to get a good usk game in 22:01:44 -!- n1k has quit [Ping timeout: 245 seconds] 22:01:53 dpeg: I have yet to do so, but it's on my agenda 22:02:33 Brannock: so what's this new species? From skimming the backlog, I see things about frogs? 22:02:47 cool, hopefully we all have glowing reports when we meet again, inebriated in 2017 22:03:04 it's a frog, or possibly a rabbit, or possibly a jumping spider, or possibly an elf 22:03:04 frogs: slow 1, hopping 22:03:15 (and bad attributes!) 22:03:35 -!- Enthusiasm has quit [Read error: Connection reset by peer] 22:03:52 Hop Elf! 22:04:05 where hopping is? 22:04:29 it's not a rabbit 22:04:36 hoppit 22:04:47 quasicontrolled blink: choose a target within range 5, land somewhere within radius 2 of it 22:04:48 there's an elf rule, it shouldn't be an elf 22:04:57 I don't follow the rules! 22:04:59 that would violate the rule... 22:05:32 -!- zxc has joined ##crawl-dev 22:05:38 Brannock: it sounds very strong. How often can you hop? How do these compare to nagas when not hopping? 22:05:49 Brannock, please answer. you need to justify your species 22:06:02 nagas can't hop. 22:06:09 they can slither, sure 22:06:09 currently, berserk cooldown (exh), and when not hopping they are very frail compared to naga with 6/6/6 base stats and sid/5 and otherwise average 22:06:16 the berserk cooldown is not long for this world 22:06:20 gammafunk: Nagas can't hop? In that case, I hate this! 22:06:26 oh, the resting is replacing the berserk, not in addition to it 22:06:28 I'm with you, Lasty 22:06:28 ic 22:06:39 how can we live in a world without hopping Nagas? 22:06:53 Brannock: huh. I'd give it a try. I suspect they'll be pretty strong. 22:06:54 would you say it would be 22:06:56 hopping mad 22:07:00 ug 22:07:09 Brannock: and also that you'll want to rest of exhaustion after each fight, which might be irritating 22:07:19 I can picture a lot of blink-kiting 22:07:22 well, are you really gonna be hopping in every fight? 22:07:28 hrm 22:07:29 since that's pretty strong with ranged 22:07:37 that buys you 3-7 turns 22:07:42 it'd be prevalent mostly in lair 22:07:46 Brannock: which could be 6-14 shots 22:07:54 Lasty: little do you realize... they have -1 apts for ranged weapons!!!! 22:08:04 Pleasingfungus: !!! So they can't use ranged at all!! 22:08:07 ha ha ha ha 22:08:08 RIP 22:08:08 RUINED 22:08:24 well, after lair, there's plenty of monsters with ranged attacks 22:08:24 that's how we locked Og out of maces, after all 22:08:31 Pleasingfungus: what will the berserk copldown be replaced with 22:08:35 *cooldown 22:08:49 Pleasingfungus: I assume that this species will be really bad because they could run into a gnoll with distortion and then blink and then run into another gnoll with distortion and then not have a wand of haste 22:08:50 a thing where you have to not move to reduce the timeout 22:09:03 kind of like Barb 22:09:09 which may itself get changes 22:09:15 that's the current spitballing, at least 22:09:21 unless it changed again 22:09:25 while I was making mint tea 22:09:36 Lasty: it's not nice to throw cyc at me without warning. 22:09:40 so you can't just run away and zerk again anymore? 22:09:42 i need to brace myself for that sort of thing 22:09:49 Pleasingfungus: I am so sorry 22:10:02 Pleasingfungus: WARNING, INCOMING CYC 22:10:04 Pleasingfungus: apples 22:10:08 -!- MarvinPA_ has quit [Quit: Leaving] 22:10:09 pf: brace yourself... with a removed wand of hasting? 22:10:22 wand of bracing {{{}}} 22:10:22 ah shit, that killed MarvinPA 22:10:31 !checkwhite Brannock 22:10:33 -!- amalloy is now known as amalloy_ 22:10:46 not !unbrace? 22:10:59 gammafunk: uh, yeah, that too 22:12:01 03PleasingFungus02 07[frogs] * 0.20-a0-353-g63bd08e: Replace Hop exhaustion with -Hop status 10(3 minutes ago, 7 files, 21+ 5-) 13https://github.com/crawl/crawl/commit/63bd08ec0508 22:12:08 Pleasingfungus: I should learn not to try to RAA in CYC, since there's no threshold at which posters understand that a thing is absurd 22:12:14 what is raa 22:12:14 RAA? 22:12:22 is it the noise a lion makes 22:12:23 reductio ad absurdum 22:12:29 which is a spell from Harry Potter 22:12:33 tru 22:12:37 i feel like cyc used to be funnier 22:12:41 and less gdd 22:12:50 it feels very gdd right now. 22:12:51 cyc has always had a large gdd component 22:12:51 I wish that tavern cleanup had gone through 22:12:54 tavern has too many subfora 22:13:03 Pleasingfungus: I think CYC used to be more _intentionally_ funny 22:13:07 haha 22:13:07 yes 22:13:18 there were more lighthearted jokes at one point, but it was always cyclical 22:13:22 see what I did there? 22:13:40 https://crawl.develz.org/tavern/viewtopic.php?f=11&t=19566 This one, to be clear 22:13:48 cyclical yiuf's corner 22:14:05 the hermit with 1000 faces 22:14:30 I don't think moving around forums and tweaking rules is going to achieve any great Tavern Reform 22:14:41 the community is the sum of the people posting in it 22:14:46 ban all the bad posters 22:14:49 at the minimum, setting up a proper "Crawl Discussion" forum would help 22:15:05 And merging GDA/CIP, and having an explicit joke forum on top of that 22:15:19 Pleasingfungus: but then pubby will get so lonely 22:15:20 we discussed that proposal when it was made, and the consensus was that some smaller changes would help a bit 22:15:53 Lasty: he can hang out with twelwe, he'll be fine. 22:15:58 you could rename CYC like duvessa says at the end and it would fine 22:16:09 Pleasingfungus: ah damn it, twelwe was such a better candidate for the last poster on earth 22:16:14 opportunity missed 22:16:16 lol 22:16:51 -!- purge has joined ##crawl-dev 22:17:25 oh, I wanted to ask the other devs about this 22:17:38 rchandra wanted to give a buff to Ashenzari after HE removal 22:17:46 with the removal of HE, I'd like to re-suggest that Ash consider armour/jewellery bound with at least half of the slots bound, instead of more than half 22:17:55 since there's fewer full-slot-availability species now 22:18:07 Brannock: interesting 22:18:16 for who does it really matter? 22:18:21 well there may not be for long 22:18:26 the things people tie into "with the removal of HE"/"with the removal of power wands"/"with the ruining of ogres" really baffle me 22:18:26 if not-rabbits are merged 22:18:38 like, if it's a good idea, say it 22:18:54 I'm just conveying what he said!! 22:18:55 ok, with the removal of HE, can we please add sword elves? 22:19:02 are they elves that are swords 22:19:03 I only have two Ashenzari wins, I don't really know much about the god 22:19:15 they are elves that are ~elven~ swords 22:19:16 more than most players :P 22:19:20 hrm 22:19:22 !gamesby . ash 22:19:23 Pleasingfungus (ash) has played 12 games, between 2014-03-25 17:43:29 and 2016-06-28 07:06:36, won 3 (25.0%), high score 16281472, total score 33447770, total turns 551956, play-time/day 0:04:09, total time 2d+9:25:38. 22:19:27 Pleasingfungus: now that /hasting is gone, we should probably also remove adders 22:19:28 nerf ash 22:19:50 oops I lied I only have one ash win. I guess I splatted that other one 22:19:54 nerf all things beginning with 'a' 22:19:59 !lg lasty ash / won 22:20:00 6/15 games for lasty (ash): N=6/15 (40.00%) 22:20:02 adders, ash, asterion, azrael, ... 22:20:03 nerf ash 22:20:09 ash arose out of the ashes of the divinations school, so clearly Elf removals should trigger Elf god?! 22:20:16 !gamesby . ash 22:20:19 gammafunk (ash) has played 6 games, between 2015-02-15 19:59:31 and 2016-10-09 05:59:51, won 3 (50.0%), high score 1472244, total score 4752480, total turns 418222, play-time/day 0:04:07, total time 1d+17:32:19. 22:20:28 dpeg: oo, we should add an elf god that players CANNOT worship 22:20:29 !hs * hewn -4 22:20:30 12711/12714. PleasingFungus the Invulnerable (L27 HEWn of Ashenzari), escaped with the Orb and 15 runes on 2014-04-14 20:12:34, with 16281472 points after 95505 turns and 10:19:31. 22:20:35 ^ this was the hs once...... 22:20:40 High elves only, suckers! 22:20:46 why didn't you quit on D:1 22:20:47 Lasty: excellent! Requires removal of DE, but that's a cheap sacrifice to make. 22:20:50 Species missing one aux slot have body armour + 3 auxes (cloak, gloves, boots), so to get the best Ash boost they have to have three bound pieces out of four I think 22:20:51 3/4 vs 3/5 22:20:58 gammafunk: the higher scores were later! 22:20:58 it seems minor to me tbh, which is why I was considering just throwing it in 22:20:59 -!- Menche has quit [Ping timeout: 245 seconds] 22:21:01 but mayb ethere's some other complication 22:21:06 so I wanted second thoughts 22:21:07 clearly only possible from all this Dumbing Down and Casualification i've been doing 22:21:22 dpeg, DE are apostates, clearly 22:21:22 shit. shit. i meant we've been doing 22:21:23 Coffeebreaking 22:21:55 Brannock: I certainly wouldn't mind. The bounding rule is not sacrosanct, and early piety gain with Ash isn't quick, so I am not opposed. 22:22:00 Brannock: seems fine to me, i don't know that the current behaviour for slot-misisng species was something that was very strongly thought through (as opposed to being incidental) 22:22:02 Lightli is the power behind the throne, let's not kid ourselves 22:22:25 also 3/5 is still more than half 22:22:26 yeah, but proportionally 22:22:26 oh wait no i'm illiterate 22:22:33 ignore me 22:22:54 IGNORE ME 22:22:57 can you git grep for a function name 22:22:57 Pleasingfungus: illiterate != problems with fractions -- know your deficits! 22:23:02 hrm 22:23:07 I guess I just mean 'parens' 22:23:28 aptitude for cancelling fractions: -3 22:23:46 dpeg: surely you mean, -7/2 22:23:57 :) 22:24:04 But aptitudes don't mean anything! Or mean everything. Wait, where's that meme at now? 22:24:21 * dpeg has Tavern -15 22:24:28 hmm, who was Raphael Langella? 22:24:33 galehar 22:24:35 I don't remember which handle that name maps to 22:24:35 ahh 22:24:36 our Frenchman 22:24:37 I see 22:25:00 loyal to his language, he was the main force behind the localisation project 22:25:11 it was immediately abandoned when Raphael left, pardon my French 22:25:33 (he did a lot of great stuff) 22:25:36 rip 22:26:04 I played my first game in 2007 and have won twice in .19 and am shocked and delighted at all the QoL changes over the years. Thanks for all the hard work devs! 22:26:11 thanks 22:26:14 you're welcome :) 22:26:28 purge: you happen to have the perfect nick for our attitude to design, too :) 22:26:36 lol 22:26:36 not Purgy? 22:26:47 purge: thanks! 22:26:57 purge: It's nice to hear the feedback 22:27:09 / kittehs don't obey hoomie rules! 22:27:15 powerful comment 22:27:52 -!- GhostOfToal has quit [Ping timeout: 265 seconds] 22:29:39 ash_check_bondage is really something 22:29:59 i have a note somewhere to try to fix it 22:30:29 I wish these functions would be commented better 22:30:32 documented 22:30:39 be the change you want to see... 22:30:41 -!- Pleasingfungus has quit [Quit: ChatZilla 0.9.93 [Firefox 50.1.0/20161208153507]] 22:32:16 -!- diazepan has quit [Quit: diazepan] 22:32:53 I try to document what I'm confident I fully comprehend but I suppose I could add more comments/documentation as I learn functions 22:33:01 That'd help future devs, at least 22:38:38 -!- Patashu has joined ##crawl-dev 22:39:36 -!- omnirizon has quit [Ping timeout: 252 seconds] 22:40:59 completely tangential, but I ordered a proper office/gaming chair and it's made a world of difference in comfort for me, and if anyone's reading this who's still using Walmart tier chairs I strongly urge you to upgrade to something suited to your profession/hobby 22:41:13 I don't have back pain anymore after sitting too long. I don't understand how I spent years using cheap chairs 22:42:26 yeah, cheap chairs are a disaster 22:44:24 i use an old couch 22:46:53 -!- WalrusKing has quit [Ping timeout: 258 seconds] 22:48:01 good idea to use rsi software anyhow 22:48:22 or just be good about taking breaks and getting up 22:48:35 s/anyhow/as well/ 22:48:50 yeah, I'm super fidgety and like to take walks, so it comes naturally to me. Even then, I had spinal compression and strain with these cheap recycled foam chairs 22:48:56 Cold-cured foam has made a huge difference 22:52:37 -!- Bcadren has quit [Read error: Connection reset by peer] 22:55:53 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:58:15 -!- dpeg has quit [Quit: sleep] 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:01:28 -!- Lasty has quit [Read error: Connection reset by peer] 23:02:25 -!- ontoclasm has joined ##crawl-dev 23:02:45 -!- lunkers has quit [Quit: Page closed] 23:07:48 hmm, this ashenzari change is more complicated than it seems 23:08:08 making it exactly half means that full-slot characters become "seriously bound" (armorwise) at 2/5 23:08:14 because the codebase rounds down 23:08:23 bleh 23:08:33 guess I have to revisit this this weekend 23:22:29 -!- cait has quit [Ping timeout: 248 seconds] 23:27:44 -!- purge has quit [Quit: Page closed] 23:37:19 -!- Taraiph has quit [Ping timeout: 268 seconds] 23:39:57 -!- LexAckson has joined ##crawl-dev 23:40:31 -!- MadCoyote is now known as FunkyBomb 23:49:16 -!- ahahaha has quit [Ping timeout: 260 seconds]