00:00:03 -!- omarax has quit [Remote host closed the connection] 00:00:03 !lg * ak turn=0 -log 00:00:13 1161. Oroborous, XL1 GrAK, T:0: https://crawl.project357.org/morgue/Oroborous/morgue-Oroborous-20161127-204750.txt 00:00:17 + Level 2.0 Invocations 00:04:08 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 00:04:43 -!- simmarine has quit [Read error: Connection reset by peer] 00:10:02 -!- toalpaz has quit [Ping timeout: 260 seconds] 00:18:33 -!- Akardi has quit [Remote host closed the connection] 00:19:06 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 00:21:58 -!- laularukyrumo has quit [Quit: Page closed] 00:24:24 -!- BlueMage has joined ##crawl-dev 00:27:23 -!- sslrranma has quit [] 00:32:06 -!- haltingproblem has quit [Quit: haltingproblem] 00:32:21 -!- destroythecore has quit [Read error: Connection reset by peer] 00:33:29 -!- magistern has quit [Quit: magistern] 00:40:17 -!- anthems has quit [Quit: Page closed] 00:41:24 New branch created: pull/417 (1 commit) 13https://github.com/crawl/crawl/pull/417 00:41:24 03Roarke02 {GitHub} 07https://github.com/crawl/crawl/pull/417 * 0.20-a0-218-g686ae8d: Change Louise's Weapon List 10(12 minutes ago, 1 file, 6+ 1-) 13https://github.com/crawl/crawl/commit/686ae8dfff5b 00:44:31 that's a long commit hash 00:44:45 hm, all of the commit hash urls are that long 00:44:48 i thought they were shorter 00:46:36 commit hashes are not guaranteed to be unique within 5 or 7 digits 00:47:16 they *usually* are, but. so one balances convenience against the possibility that git shows you the wrong commit because 2 matched and it picked the most recent or something 00:49:00 since most people can click or copy/paste urls, it's worth being a little more certain by using more digits of the hash 00:49:15 i know 00:49:24 but github used to have shorter hashes, in my memory 00:49:29 i'm wondering why it changed 00:49:32 (the full git hash is something like 17e8cebab72d2ee6bf195ed9d2e076d9975c2bfb) 00:49:52 -!- BlueMage has quit [Ping timeout: 260 seconds] 00:50:11 probably because too many people were hitting collisions, if they did change it 00:50:34 you can see full hashes in various places on github if you look 00:51:43 03Roarke02 {GitHub} 07https://github.com/crawl/crawl/pull/417 * 0.20-a0-219-ga06b0a4: Give Louise a Unique Weapon List 10(4 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/a06b0a44c64d 00:54:54 yeah github shows full hashes in a number of places as I recall 00:54:57 when listing parents 01:00:04 -!- omarax has quit [Remote host closed the connection] 01:05:23 -!- Kalir has quit [Changing host] 01:09:51 -!- amalloy_ is now known as amalloy 01:15:08 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 01:18:23 -!- valrus has quit [Quit: Textual IRC Client: www.textualapp.com] 01:19:16 Unstable branch on crawl.develz.org updated to: 0.20-a0-217-g17e8ceb (34) 01:22:51 -!- haltingproblem has quit [Quit: haltingproblem] 01:27:29 -!- LordSloth has quit [Quit: Going offline, see ya! (www.adiirc.com)] 01:30:18 -!- sooheon has quit [Ping timeout: 250 seconds] 01:34:30 -!- WalrusKing has quit [Ping timeout: 260 seconds] 01:42:09 SirKenneth (L10 TrCK) ASSERT(attack_counts.size() == 1) in 'describe.cc' at line 3106 failed. (D:9) 01:42:57 I was just watchign teh above game 01:43:18 %git 01:43:18 07MarvinPA02 * 0.20-a0-217-g17e8ceb: Adjust a god worship message 10(12 hours ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/17e8cebab72d 01:44:12 happened when he did x-v on a sensed monster through xom monster detection 01:45:44 -!- sooheon has quit [Ping timeout: 250 seconds] 01:51:43 -!- mong has quit [Quit: Leaving] 01:56:13 Windows builds of master branch on crawl.develz.org updated to: 0.20-a0-217-g17e8ceb 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:07:39 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 02:15:14 -!- protopulse has quit [Quit: Page closed] 02:17:50 -!- elliptic has quit [Quit: Leaving] 02:20:12 -!- elliptic has joined ##crawl-dev 02:25:00 -!- bgiannan has joined ##crawl-dev 02:28:14 gammafunk: th-that commit 02:29:41 -!- Yermak has joined ##crawl-dev 02:37:47 -!- WalkerBoh has quit [Remote host closed the connection] 02:41:25 -!- Dracunos has quit [Read error: Connection reset by peer] 02:42:04 -!- Dracunos has joined ##crawl-dev 02:46:46 -!- bug_sniper has quit [Ping timeout: 248 seconds] 02:47:04 ontoclasm: you have such a dirty mind! 02:47:38 -!- rossi has quit [Ping timeout: 240 seconds] 02:47:55 -!- SteelNeuron has joined ##crawl-dev 02:48:48 -!- Patashu_ has joined ##crawl-dev 02:49:59 :Y 02:51:25 -!- scummos| has quit [Ping timeout: 260 seconds] 02:53:14 Monster database of master branch on crawl.develz.org updated to: 0.20-a0-217-g17e8ceb 03:00:04 -!- omarax has quit [Remote host closed the connection] 03:00:26 !messages 03:00:26 (1/1) geekosaur said (4h 12m 54s ago): "project weapon" ability seems bugged? http://crawl.berotato.org/crawl/morgue/Ofeo/crash-Ofeo-20161128-033825.txt unrand_reacts() with (formerly wielded?) weapon = 0x0 03:00:43 -!- kr4n3x has quit [Ping timeout: 252 seconds] 03:01:12 -!- ig0rbit has quit [Read error: Connection reset by peer] 03:01:20 -!- bgiannan has quit [Ping timeout: 245 seconds] 03:01:48 !tell geekosaur aaah, I knew the Singing Sword would be involved. There is a weird interaction between Singing Sword and project weapon that I haven't quite nailed yet. Thought I had, but alas... Thanks for the heads up. 03:01:49 SteelNeuron: OK, I'll let geekosaur know. 03:04:57 SteelNeuron: hey, not sure if you know, but the "gift" weapons are valid ?ID targets while you are wielding them 03:05:36 nikheizen: what does that mean? sorry 03:05:41 Is that bad? 03:07:03 Oh, you mean they can be identified? hmm 03:07:33 Interesting. I thought I was identifying them fully after spawning, but I guess I must've missed something 03:08:15 well let me see if it is because I was playing on an old version of the branch 03:09:47 were you the one asking for weapons to be named with the full weapon stats? 03:10:05 and visible in the V menu 03:11:31 oh yeah, that's fixed. looks like I'm still wielding a) lajatang (speed) though 03:12:29 Unstable branch on crawl.beRotato.org updated to: 0.20-a0-217-g17e8ceb (34) 03:12:54 -!- ololoev has quit [Quit: Page closed] 03:15:23 SteelNeuron: {{ 2 +9 rapiers of electrocution (they are a +9 rapier of electrocution and a +7 rapier of electrocution 03:15:51 D: 03:16:14 Something strange is going on indeed 03:16:19 but now I can actually tell which is which by using ^X so that's good 03:16:21 it took me a while to wrap my head around the monster-info structure 03:16:38 it doesn't propagate all the information about the monster inventory and that gave me lots of trouble 03:17:00 so I had to store it separately for IJC weapons, which is kind of hackish... 03:17:08 right, cus flying weapons are basically monsters which "equip" themselves right? 03:21:52 yes 03:22:11 and monsters can't wield the singing sword 03:23:21 that is a good bug 03:25:56 also can't wield uhm 03:26:00 the obsidian axe i think 03:26:05 might want to test that 03:26:26 -!- Pacra has quit [Ping timeout: 268 seconds] 03:29:15 -!- GauHelldragon has quit [Ping timeout: 258 seconds] 03:30:58 -!- isha is now known as xyna 03:31:47 exactly 03:31:52 I might just except these out 03:32:09 add some flavour text and make them un-unwieldable with IJC mechanics 03:33:05 -!- xyna is now known as Xyna 03:33:31 -!- Xyna is now known as xyna 03:33:44 -!- xyna is now known as xynashi 03:46:55 -!- aditya has quit [Ping timeout: 252 seconds] 04:00:05 -!- omarax has quit [Remote host closed the connection] 04:00:09 -!- Idolo has quit [] 04:30:30 I added flavor text once 04:30:31 -!- Telnaior has quit [Quit: Quit: Quit: Quit:] 04:35:33 -!- kr4n3x has quit [Quit: WeeChat 1.4] 04:48:22 -!- rossi has quit [Ping timeout: 248 seconds] 04:48:35 -!- Dracunos has quit [Read error: Connection reset by peer] 04:49:12 -!- Dracunos has joined ##crawl-dev 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:04:23 -!- bonghitz has quit [Remote host closed the connection] 05:14:39 -!- MarvinPA_ has joined ##crawl-dev 05:15:30 -!- ololoev has quit [Quit: Page closed] 05:15:49 -!- MarvinPA_ has quit [Client Quit] 05:25:53 -!- ProzacElf has quit [Ping timeout: 260 seconds] 05:28:34 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 05:33:43 -!- Concrocotta has quit [Quit: Ciao] 05:49:52 -!- rossi has quit [Ping timeout: 250 seconds] 05:58:21 -!- amalloy is now known as amalloy_ 05:59:23 -!- Xiberia has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 06:00:02 -!- omarax has quit [Remote host closed the connection] 06:08:36 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-236-g24b7cd3: Link weapon enchant level and base to Invo, and nerf the quality curve 10(in the future, 1 file, 9+ 10-) 13https://github.com/crawl/crawl/commit/24b7cd320bab 06:18:55 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-237-g8e03dc5: Remove demonic weapons 10(in the future, 1 file, 6+ 12-) 13https://github.com/crawl/crawl/commit/8e03dc57f19c 06:21:25 * geekosaur considers a snark about Morganti weapons... 06:25:13 i love time-travelling commits 06:29:03 -!- ontoclasm has quit [Quit: Leaving.] 06:31:40 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 06:36:14 -!- cosmonaut has joined ##crawl-dev 06:42:49 Hi, can I ask one question about listgame command? 06:43:34 -!- bonghitz has quit [Remote host closed the connection] 06:44:11 sure 06:44:30 cosmonaut, I may be able to help 06:45:17 I want to see my win ratio in recent 100 games 06:45:54 hmm 06:47:36 but I don't find out how to setup range after reading listgame manual.. 06:47:43 !lg cosmonaut x=rstart -100 06:47:44 440/539. [rstart=2016-05-31 12:30:27 [20160431123027S]] cosmonaut the Politician (L27 VSFi of Uskayaw), escaped with the Orb and 3 runes on 2016-05-31 15:49:57, with 1882788 points after 59049 turns and 2:55:10. 06:48:04 !won cosmonaut rstart>20160431123027S 06:48:06 cosmonaut (rstart>20160431123027S) has won 29 times in 99 games (29.29%): 1xCeAK 1xDDGl 1xDrAs 1xDrMo 1xDsAr 1xDsHu 1xFeEn 1xFoFi 1xGhWr 1xGrBe 1xHEIE 1xHOMo 1xHaFi 1xHuMo 1xHuWz 1xKoEE 1xKoGl 1xMfSk 1xMiFi 1xMiHu 1xNaNe 1xOgFi 1xOpEE 1xSpMo 1xTeFE 1xTeGl 1xTrWn 1xVSAM 1xVpGl 06:48:12 !won cosmonaut rstart>=20160431123027S 06:48:13 cosmonaut (rstart>=20160431123027S) has won 30 times in 100 games (30.00%): 1xCeAK 1xDDGl 1xDrAs 1xDrMo 1xDsAr 1xDsHu 1xFeEn 1xFoFi 1xGhWr 1xGrBe 1xHEIE 1xHOMo 1xHaFi 1xHuMo 1xHuWz 1xKoEE 1xKoGl 1xMfSk 1xMiFi 1xMiHu 1xNaNe 1xOgFi 1xOpEE 1xSpMo 1xTeFE 1xTeGl 1xTrWn 1xVSAM 1xVSFi 1xVpGl 06:48:29 might be a better way.. 06:49:06 ??listgame 06:49:06 listgame[1/5]: !lg command displays info about past games. The manual is available here: https://github.com/crawl/sequell/blob/master/docs/listgame.md 06:50:30 could make it one line with a subquery 06:51:17 !won . rstart>=$(!lg . x=rstart fmt:"${x[0]}" -100) 06:51:19 kramin (rstart>=20161008020621S) has won once in 98 games (1.02%): 1xCeHu 06:51:34 eh? 06:51:54 !won cosmonaut rstart>=$(!lg . x=rstart fmt:"${x[0]}" -100) 06:51:56 cosmonaut (rstart>=20161008020621S) has won 20 times in 54 games (37.04%): 1xCeAK 1xDDGl 1xDrMo 1xDsAr 1xDsHu 1xFeEn 1xFoFi 1xHEIE 1xHOMo 1xHuWz 1xKoEE 1xKoGl 1xMfSk 1xMiFi 1xNaNe 1xOgFi 1xSpMo 1xTeGl 1xTrWn 1xVSAM 06:52:09 lol 06:52:16 weird.. 06:52:19 !won cosmonaut rstart>=$(!lg cosmonaut x=rstart fmt:"${x[0]}" -100) 06:52:20 cosmonaut (rstart>=20160431123027S) has won 30 times in 100 games (30.00%): 1xCeAK 1xDDGl 1xDrAs 1xDrMo 1xDsAr 1xDsHu 1xFeEn 1xFoFi 1xGhWr 1xGrBe 1xHEIE 1xHOMo 1xHaFi 1xHuMo 1xHuWz 1xKoEE 1xKoGl 1xMfSk 1xMiFi 1xMiHu 1xNaNe 1xOgFi 1xOpEE 1xSpMo 1xTeFE 1xTeGl 1xTrWn 1xVSAM 1xVSFi 1xVpGl 06:52:27 for you it works 06:52:39 !won :kramin rstart>=$(!lg :kramin x=rstart fmt:"${x[0]}" -100) 06:52:41 :kramin (rstart>=20160718082611S) has won 4 times in 99 games (4.04%): 1xDgWn 1xDrCj 1xMuFi 1xSpEn 06:52:48 !nick kramin 06:52:49 Mapping kramin => kramin hyperkramin 06:53:33 !lg 06:53:34 1256. Kramin the Spear-Bearer (L11 DsAK of Lugonu), blasted by an ice dragon (blast of cold) in IceCv (ice_cave_small_dragons) on 2016-11-26 10:16:12, with 14921 points after 16679 turns and 0:37:53. 06:53:39 seems you need a different subtraciton as well 06:53:41 -99 06:53:49 it works for cosmo 06:53:52 no I mean 06:53:56 won 4 times in 99 games 06:54:06 if he wants last 100 06:54:35 !won gammafunk rstart>=$(!lg :kramin x=rstart fmt:"${x[0]}" -100) 06:54:37 gammafunk (rstart>=20160718082611S) has won 4 times in 23 games (17.39%): 1xBaNe 1xDrCK 1xNaWn 1xTrGl 06:54:41 :kramin 06:54:42 er 06:54:48 I think got a solution in general channel 06:54:53 !won . rstart>=$(!lg . x=rstart fmt:"${x[0]}" -100) 06:55:02 gammafunk (rstart>=20160427223448S) has won 7 times in 98 games (7.14%): 1xBaNe 1xDrCK 1xHOWz 1xHuNe 1xNaWn 1xOpSu 1xTrGl 06:55:02 .echo $(!lg . rend>=$(!lg . fmt:"${rend}" -100) / won) 06:55:02 N=30/100 (30.00%) 06:55:26 maybe I would be better if it show char 06:55:29 yeah 06:55:32 I > it 06:55:36 adding it to won is probably the best way 06:55:44 unless you have a high winrate :) 06:55:56 .splatratio cosmonaut 06:55:57 % of xl17 chars killed recentish: 31/94x cosmonaut [32.98%] 06:56:10 probably some challenge runs in there 06:56:24 that's the hard thing about winrate, were all games won under the same condition? 06:56:28 !kw gfspeed 06:56:29 Keyword: gfspeed => name=gammafunk char=deie|desu|grgl|heie|hesu|hogl|mibe|musu|vsie|vsfi|miwr|migl !gfslow 06:56:41 I use this to exclude any speedruns/challenge runs 06:56:55 but I think many people just play on alts 06:57:03 and use sequell nick to group them 06:57:54 it was /98 for me because I used rstart 06:58:04 I think.. 06:58:07 yeah I likewise had 98 06:58:14 if you use rend it works 06:58:28 .echo $(!lg . !gfspeed recentish rend>=$(!lg . !gfspeed recentish fmt:"${rend}" -100) / won) 06:58:31 N=21/100 (21.00%) 06:58:44 !won . rstart>=$(!lg . x=rstart fmt:"${x[0]}" -100) 06:58:45 nikheizen (rstart>=20160117025835S) has won 14 times in 100 games (14.00%): 1xDDSu 1xDEIE 1xDrCj 1xFeBe 1xGrVM 1xHOGl 1xHaFi 1xHaHu 1xHuAE 1xMiFi 1xMuEE 1xSpFE 1xTrAM 1xVSAs 06:59:05 we're all gonna make it 06:59:09 I guess recentish is silly since you'll either get that or you'll not have 100 recentish cgames 06:59:26 .splatratio nikheizen 06:59:27 % of xl17 chars killed recentish: 19/35x nikheizen [54.29%] 06:59:31 also isn't recentish like 4 years or so? 06:59:34 no 06:59:36 !kw recentish 06:59:37 Keyword: recentish => cv>=0.17 06:59:44 oh its version based 06:59:45 -!- Patashu_ has quit [Ping timeout: 268 seconds] 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:00:01 recent has always historically been last two stable versions + trunk 07:00:17 and we've been using 'recentish' to add one more stable 07:00:41 .splatratio kramin 07:00:42 % of xl17 chars killed recentish: 13/20x Kramin [65.00%], 10/13x hyperkramin [76.92%] 07:00:48 wow 07:01:03 tavern btfo 07:01:57 I'm going to set up a bot to send people with a splatratio above 50% my twitch url and a 30-minute infomercial 07:02:11 but you suck tho 07:02:18 .splatratio . 07:02:19 % of xl17 chars killed recentish: 6/41x gammafunk [14.63%] 07:02:23 no 07:02:27 just cause I'm not a winscummer like you 07:02:30 ^ 07:02:40 you're just worse than a coin toss, nikheizen 07:02:49 and 14% is a recent high 07:03:12 i dont understand why you're measuring skill with splatratio 07:03:13 !splatratio zxc 07:03:14 % of xl17 chars killed recentish: 0/11x zzxc [0.00%] 07:03:22 it's not even a measure of skill really 07:03:22 get on his level 07:03:29 it's a measure of not-godawfulness 07:03:32 -!- bonghitz has quit [Remote host closed the connection] 07:03:33 -!- wheals has joined ##crawl-dev 07:03:39 .splatratio minmay 07:03:40 % of xl17 chars killed recentish: 10/34x minmay [29.41%] 07:03:42 splatratio is this curious cmd that only devs use 07:03:52 about what i'd expect 07:04:00 s/only devs/only gammafunk/ 07:04:03 i've only ever seen gf ping it myself 07:04:04 I'm the..yes 07:04:12 I use it to shame people like nikheizen 07:04:16 yes actually it's probably just gf 07:04:22 it's effective, since they never have any good answer for why they splat 07:04:26 I'm pretty sure he made the command too 07:04:31 that would explain the . 07:04:47 is there a good reason for splatting? 07:04:48 it's just "well you suck because you need....hey that last one...well...game ending MUTATIONS" 07:04:51 and they just trail off 07:05:07 (i dont really think so tbh) 07:05:08 I can't tease zxc with it obviously 07:05:24 for that I refer to him being so bored with his own play that he stopped playing crawl 07:05:27 something like that 07:05:56 so you're just being petty pretty much? 07:07:11 no? I don't bother zxc too much...I mean just some on discord 07:07:14 in #cogmind 07:07:22 he denied me access to spoilers so I had to 07:07:30 -!- HellTiger has quit [Ping timeout: 256 seconds] 07:07:32 hah 07:07:40 literally forced to, nothing I could do 07:08:43 !dieselratio 07:08:46 if you wanted something that forgave early came and was somethin more about "by this point you should win", I guess that would be like 07:08:46 kramin has been diesel 8 out of 35 wins: 22% 07:08:51 entering lair 07:08:53 finding lair? 07:08:59 can't do a milestone for finding lair though 07:09:12 xl 12 07:09:16 yeah 07:09:20 !lm * br.enter=lair x=avg(xl) 07:09:26 !won . xl>12 07:09:27 kramin (xl>12) has won 35 times in 158 games (22.15%): 2xTrCK 1xCeFi 1xCeHu 1xDDEE 1xDEGl 1xDgTm 1xDgVM 1xDgWn 1xDrCj 1xDsGl 1xFeIE 1xFoAr 1xFoAs 1xGhSu 1xGrFE 1xHEWz 1xHOMo 1xHaAM 1xHuAE 1xHuGl 1xHuIE 1xKoAs 1xMfSk 1xMiSk 1xMiWn 1xMuFi 1xNaWr 1xOgHu 1xOpBe 1xSpBe 1xSpEn 1xTeAE 1xVSIE 1xVpCK 07:09:39 !won kramin xl>=12 recentish 07:09:40 kramin (xl>=12 recentish) has won 10 times in 74 games (13.51%): 1xCeHu 1xDgWn 1xDrCj 1xFoAs 1xHuIE 1xMiSk 1xMuFi 1xSpEn 1xTeAE 1xVpCK 07:09:44 lol 07:09:49 !won . xl>=12 recentish !gfspeed 07:09:51 gammafunk (xl>=12 recentish !gfspeed) has won 35 times in 47 games (74.47%): 1xBaNe 1xCeAr 1xDDGl 1xDEEn 1xDgEE 1xDrCK 1xDrNe 1xDrTm 1xDsFi 1xFeCj 1xFoVM 1xGhMo 1xGrWn 1xHECK 1xHOAs 1xHOWz 1xHaAM 1xHaAr 1xHuNe 1xHuSk 1xKoAr 1xKoMo 1xMfWz 1xMuIE 1xNaAE 1xNaWn 1xOgAK 1xOpSu 1xSpHu 1xSpWr 1xTeFE 1xTrCK 1xTrGl 1xVSCj 1xVpSu 07:09:55 eh, good enough 07:10:07 I like how he has to put !gfspeed on everything 07:10:30 537566 milestones for * (br.enter=lair): avg(xl)=10.79 07:10:34 me too, I don't care about speedruns for winrate 07:10:59 I don't care about winrate in any of my games 07:11:05 you don't say... 07:11:06 so following the same logic 07:11:26 kramin doesn't see wins 07:11:40 !lairratio? 07:11:42 it's all one, single, never-ending game 07:11:48 yeah that's used a lot 07:11:55 -!- Dracunos has quit [Read error: Connection reset by peer] 07:11:55 and !woniflair 07:11:57 !lairratio 07:12:04 kramin has reached Lair in 215 of 1256 attempts: 17% 07:12:06 !woniflair . !gfspeed recentish 07:12:14 gammafunk (!gfspeed recentish) has won after reaching lair 35 out of 49 times: 71% 07:12:35 !lairratio . won 07:12:41 -!- Dracunos has joined ##crawl-dev 07:12:42 kramin (won) has reached Lair in 34 of 35 attempts: 97% 07:12:45 lol 07:12:56 !woniflair devteamnp name!=neil|wheals !gfspeed recentish 07:13:14 -!- Dracunos has quit [Read error: Connection reset by peer] 07:13:42 some devs have too many games, nothing I can do 07:13:53 -!- SteelNeuron has joined ##crawl-dev 07:13:54 devteamnp (name!=neil|wheals !gfspeed recentish) has won after reaching lair 250 out of 576 times: 43% 07:14:11 -!- Dracunos has joined ##crawl-dev 07:14:26 !highscores gammafunk 07:14:34 gammafunk's high scores: BaNe GrDK HEIE 07:14:43 whats the point of all that speedrunning 07:14:47 keep in mind that ??gammafunk[4 is my PB for a completed game 07:14:49 if you cant hs HESu 07:15:01 oh I only cared about the species score 07:15:02 which I had! 07:15:05 for 1.5 months! 07:15:08 and then PurpleRed! 07:16:25 I still ahve the best mage rune and second-best 2nd mage rune, I'm happy with that, and will return to that run soon(ish) 07:16:35 -!- CrawlWall has quit [Ping timeout: 260 seconds] 07:17:14 !hs * hesu 07:17:15 2516. uiopuipo the Hellbinder (L27 HESu of Gozag), escaped with the Orb and 15 runes on 2016-09-08 10:27:00, with 15864827 points after 97913 turns and 8:32:02. 07:17:29 kramin: and you don't get to talk, running a crawl tournament when you have like a 75% splat ratio! 07:17:34 what kind of example does that set?! 07:18:10 more time spent organising tourneys = less time spent actually playing 07:18:28 well I ran much of crawl's last t and don't have that splat ratio! 07:18:41 but gf 07:18:46 not buts! 07:18:51 !lg gammafunk / won 07:18:52 69/3892 games for gammafunk: N=69/3892 (1.77%) 07:18:59 thats pretty terrible.... 07:19:04 !lg . !gfspeed / won 07:19:06 yeah that's not brilliant 07:19:08 67/782 games for gammafunk (!gfspeed): N=67/782 (8.57%) 07:19:09 -!- jefus- has joined ##crawl-dev 07:19:13 !lg . won / won 07:19:14 35/35 games for kramin (won): N=35/35 (100.00%) 07:19:14 sorry speedruns just don't count 07:19:25 sorry splatratios just don't count 07:19:29 ;) 07:19:33 sorry, the games where I splat on purpose dont count 07:19:39 when I want to win, I win every time 07:19:43 ^ this 07:19:48 uh huh 07:20:07 !highscores 07:20:16 kramin's high scores: OpBe 07:20:24 you two are probably in denial right up to the point where you chug that last hw pot 07:20:28 I've even done a bit of speedrunning myself :P 07:20:35 "well I had to do it, there was no other way" 07:21:17 !kw gfspeed 07:21:17 Keyword: gfspeed => name=gammafunk char=deie|desu|grgl|heie|hesu|hogl|mibe|musu|vsie|vsfi|miwr|migl !gfslow 07:21:26 !kw gfslow 07:21:26 Keyword: gfslow => game_key=gammafunk:cszo:20151012034937S 07:21:35 that was a legit splat 07:21:55 since it was a casual, there a few casual musu that I should add, but they didn't get very far 07:22:01 I think 3-4 games that died early on 07:22:11 wouldn't affect splatratio though 07:22:32 honestly if you kramin and nikheizen need a tutor, just stop by when you see me playing 07:22:36 -!- jeefus has quit [Ping timeout: 244 seconds] 07:22:47 I'll help you out, tell you what the Orb of Zot looks like and everything 07:22:54 give you all the spoilers 07:23:03 I'll just ask zxc 07:23:12 well, you could go to my competitor, sure, I guess 07:23:15 yeah i would just go spectate a good player instead 07:23:27 we oceanians stick together :P 07:23:28 zxc is good, he just doesn't play any more! 07:23:30 !goodplayer chequers 07:23:31 chequers is a goodplayer: 21 wins. 07:23:35 !oneandwon nikheizen 07:23:38 Chars won first try for nikheizen: DDSu, DEIE, FeBe, HaFi, MiFi, OgHu, TrAM, VSAs 07:23:42 you can spectate cheq 07:23:42 got a few at least 07:23:55 yeah cheq is about on the same level as kramin actually! 07:23:56 good player, not goodplayer 07:24:10 he told me his winrate is going up 07:25:00 !won chequers current 07:25:01 chequers (current) has won twice in 42 games (4.76%): 1xDsBe 1xMiBe 07:25:10 nearly 5%, he wasn't lying 07:25:19 if I host CSDC, are you gonna follow in tedronai's footsteps and play it on your streak, zxc? 07:25:19 small sample size though 07:26:31 just hope you dont get TeEE 07:27:08 no thanks 07:27:15 winscummer 07:27:29 you'll just have to do the streak yourself kramin 07:27:46 he's already on a 35 win streak though 07:28:22 im continuing my streak but only in cogmind 07:29:01 hmm, does cogmind have online 07:29:13 is cogmind good yet 07:29:17 if you stream it 07:29:49 idk I think cogmind hit good status around alpha 1a 07:33:22 the game has some unfortunate design decisions, but what RL doesn't. overall I think it's better than doomRL, which is almost something you can compare it to 07:34:51 the Slimy Lichmummy is perfect 07:35:10 unfortunate design decisions? 07:35:16 -!- yogidabear has quit [Quit: Page closed] 07:35:43 idk I didn't play doomRL much longer than a few days, and I'm a big fan of doom 07:36:05 well I'm a big fan of doom, and I played doomRL much longer than a few days 07:36:17 so did a lot of people, it was pretty popular 07:37:27 -!- Menche has quit [Remote host closed the connection] 07:37:35 -!- CrawlWall has quit [Ping timeout: 260 seconds] 07:45:28 -!- Krakhan has quit [Ping timeout: 256 seconds] 07:54:11 -!- Lasty has joined ##crawl-dev 08:00:01 -!- omarax has quit [Remote host closed the connection] 08:00:45 -!- 92AAAL60Y has quit [Client Quit] 08:01:54 -!- HellTiger_NB has quit [Ping timeout: 256 seconds] 08:25:06 -!- Cryp71c has joined ##crawl-dev 08:30:36 -!- Menche has quit [Quit: Leaving] 08:36:55 -!- ololoev has quit [Quit: Page closed] 08:39:03 -!- bgiannan has joined ##crawl-dev 08:40:10 -!- haltingproblem has quit [Quit: haltingproblem] 08:43:07 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 08:58:46 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 09:00:01 -!- omarax has quit [Remote host closed the connection] 09:02:43 -!- chcl3 has quit [Remote host closed the connection] 09:04:18 -!- Calamarain has quit [Read error: Connection reset by peer] 09:14:25 -!- Yermak has quit [Ping timeout: 260 seconds] 09:21:20 Unfortunate design decisions, aka 'you can please everyone' decisions? :p I bet everything you dislike is loved by someone else.. Even turn 1 shafts in dcss! 09:21:37 Can't... Can kinda makes the absolute opposite effect 09:24:37 -!- lukano has quit [Quit: Lost terminal] 09:26:22 dpeg likes turn 1 shafts 09:27:23 -!- jfcaron has quit [Quit: jfcaron] 09:27:39 they increase depth, you see 09:27:59 -!- TuxQmob has quit [Read error: Connection reset by peer] 09:28:50 well, that is what shafts do 09:33:55 turn 1 blade traps cut out the no-brainers 09:35:15 Lasty: harm traps? you get N turns of harm, and if you don't kill enough things you get drained 09:37:31 gammafunk: haha 09:37:40 these harm traps are fucking nuts 09:38:08 you cna just implement drain over time 09:38:14 and remove hunger 09:38:41 drain when you berserk, drain when you use abilities, drain when you cast spells 09:38:44 I'm loving this! 09:38:56 yes, drain over time 09:38:57 zxc: I'm hoping to try out my experimental hunger replacement as a branch in 0.20 09:39:00 the deep red drain per each evocations use 09:39:03 zxc: also ranged reform 09:39:09 Lasty: replaced with what? 09:39:17 -!- Patashu_ has joined ##crawl-dev 09:39:21 instant red drain upon equipping a vampiric weapon 09:39:27 sounds good nikheizen 09:39:33 that's very thematic 09:39:37 zxc: dooooom clock. A sort of unified peril/clock system that would replace hunger, traps, and OOD spawns 09:39:45 wow, all of those? 09:39:49 sounds funky 09:40:08 it just makes doom hounds, doesn't it 09:40:17 gammafunk: yeah; OODs and traps would be placed by the clock, and hunger would be replaced by incrementing the clock 09:40:26 gammafunk: . . . who told? 09:40:43 I figured PF was the shadow dev behind this 09:40:53 the jig is up! 09:40:58 Lasty: do literally all traps go away? 09:41:14 as in trap the class of feature is gone 09:41:23 gammafunk: IMO it should replace all traps except always-revealed vault-placed traps 09:41:30 no, traps as a class of feature would remain 09:41:42 but they wouldn't be placed randomly 09:41:45 Lasty: spiderwebs too? 09:41:46 hrm, the weird part about that is introducting players to traps 09:41:54 nikheizen: good question. Not sure how to handle that. 09:42:03 yeah spider is another special case 09:42:18 Making all webs visible would be one way to handle that 09:42:34 another would be to have the clock place webs in spider instead of the current method 09:42:54 don't think that will work 09:43:01 I assume you don't just place them on the player 09:43:19 I guess you could, and have the effect be similar to exploring into webs 09:43:26 I do mean that. 09:43:52 the idea being that the worse your doom level is, the more you'd find yourself exploring into webs 09:44:01 well some people like the tactical aspect of e.g. zot traps 09:44:05 yeah 09:44:09 how you have to care about monster movement with them in los 09:44:23 I mean there are vaults for that, but not many vaults do this 09:44:27 place zot traps, I mean 09:44:29 IMO if the clock would zot trap you, it places a zot trap feature 09:44:40 and also activates it 09:44:45 -!- haltingproblem has quit [Quit: haltingproblem] 09:44:54 basically the same as autoexploring into one, except w/o the whole "track tiles stepped on" featuer 09:45:01 perhaps, yeah 09:45:10 Weapons of Protection do not give the AC bonus 13https://crawl.develz.org/mantis/view.php?id=10830 by gahnzo 09:45:13 that's more or less "traps trigger when exploring into them and remain active" 09:45:16 and with a way to limit your exposure: keep the doom level down" 09:45:18 yeah 09:45:56 It's exactly the same except that the player would 1) have a visual indicator of their risk at that time, and 2) have a way of affecting that risk 09:45:58 or I should say "traps trigger or don't when exploring into their los, and always reveal themselves" 09:46:02 so doom wont be floor-specific like ood clock? 09:46:09 correct 09:46:41 My current thought is that you lessen doom modestly by killing monsters, and greatly by going to a new floor (cut in half or more) 09:46:49 what's the way they affect it, going down? exploring new areas? 09:47:07 Lasty: that's very Silly 09:47:07 ...do they consume doom rations... 09:47:09 and doom fruit 09:47:13 and doom jerky 09:47:29 oh you just said it right there 09:47:30 And doom increases slowly over time and faster when you do certain things, like when monsters track you. 09:47:43 nikheizen: silly? 09:47:57 Lasty: similar to Sil 09:48:01 oh 09:48:06 lol 09:48:15 B^) 09:48:25 The idea is that doom wouldn't significantly punish backtracking, but would punish luring 09:48:47 monsters tracking is a bit tricky 09:48:55 it would also be a boost to stealth, in that stealth shortens the time monsters track you 09:49:17 obv. all of this would need to be well-documented 09:49:24 yeah we want to avoid making more "always train this" skills 09:49:35 I disagree! 09:49:49 I think it's good when many skills would be useful and the player has to choose which one to raise 09:50:04 that is already the case 09:50:20 I largely agree with that 09:50:30 and I think that's good 09:50:43 remember when we had "always get 8 T&D" 09:50:59 Yeah, that was bad -- but it was bad because of breakpoints 09:51:09 If the rule had been "don't neglect T&D" it would have been fine 09:51:29 well, unless there was a correct amount of T&D to get over time that you did every game 09:51:31 that would be bad 09:52:44 I suspect we're largely on the same page here: a good situation is one where players have to make choices among skills, a bad one is where a player must train skills in the same way every game 09:53:02 yeah 09:53:21 The idea is that doom wouldn't significantly punish backtracking - so newer players who take a long time to win wouldn't really be punished for 3-runing in 90k or so? 09:53:47 nikheizen: the idea is that they would not. Obviously, it'll take a lot of tuning. 09:54:22 In an ideal world taking a long time won't be a significant issue as long as you're not using that time to lure monsters or do other cheesy behavior 09:55:32 a thing about mosnter tracking is that you don't know when monsters are doing it 09:55:34 but the idea is also that players who descend faster will face less peril from the clock than ones who descend slowly, creating some balance between "fullclear all floors, grind for loot/xp" and "dive" 09:55:36 unless they're in los 09:55:54 and there are things like mark 09:56:58 gammafunk: yeah, that's true. I'm not 100% sure that's a problem as long as the game has some way of warning you about that in advance. It might be better to have a display that shows very roughly how much is tracking you, but that strikes me as giving hints the character has no way of knowing. 09:57:07 Mark being extremely perilous doesn't bother me. 09:57:30 obviously the answer wrt. transparency is to implement (doom) level feelings 09:57:43 well increasing the danger of mark is something that has to be considered, is what I mean 09:58:00 since now it's monsters closing in on you and your doom counter (or whatever) increasing faster 09:58:03 nikheizen: something that that does seem good -- trying to give feedback on how much more doomy things are getting 09:58:18 nikheizen: so that you can adapt your behavior if you're unwittingly being doomy 09:58:34 yeah a doom counter, maybe, but it might be a bit unclear as to how it's increasing 09:59:07 You definitely need to display the doom level at a broad level, but it might be good also to have a sense of how much doom you collected during your last 5 turns or something 09:59:21 To help players learn which behaviors are doom 09:59:23 doomy 09:59:51 message, perhaps, not that we need more message spam 10:00:01 -!- omarax has quit [Remote host closed the connection] 10:00:17 I think two colors would do -- one for overall clock, and one for how much you gained over the last handful of turns (averaged) 10:00:38 you could put it in @ !!! 10:00:48 nikheizen: people will looove it 10:00:54 -!- Bammboo has quit [Ping timeout: 256 seconds] 10:01:14 I was thinking it should be part of the main display 10:01:21 using the name doom will itself cause some problems 10:01:27 since a bunch of things have that in their names 10:01:27 gammafunk: yeah 10:01:34 maybe "peril" instead 10:01:40 -!- chcl3 has quit [Remote host closed the connection] 10:01:43 Or "risk" 10:01:44 Lasty: Swag 10:01:47 or "Monopoly" 10:01:48 Bling 10:02:18 Zot Points 10:02:31 zotdef is gone, so we can reuse it 10:02:35 I did consider tying it to Zot somehow 10:02:39 and when you get to zot you can redeem them 10:02:48 at a booth 10:02:56 -!- bgiannan has quit [Ping timeout: 240 seconds] 10:03:02 which, of course, activates the zot roller coaster 10:03:08 and then when you pick up the orb of zot you move the "zot clock" to a special highest level 10:03:23 which explains the special conditions of the orb run 10:03:55 I guess it could work 10:04:37 with your seal of approval it cannot fail 10:06:23 that was not official endorsement 10:06:51 -!- haltingproblem has quit [Quit: haltingproblem] 10:06:52 only a Tier-1 donation to my twitch gets you those kinds of accolades 10:07:07 well, I assume the official endorsement will be notorized and be delivered in 3-5 business days 10:07:48 unfortunately, the notary asked me "...what's a roguelike, exactly?" 10:07:58 classic notary 10:08:57 april fools we should replace zin's usual books with lectures about roguelike design 10:09:05 quoting from the berlin interpretation and such 10:09:10 haha 10:09:11 I like it 10:09:22 dpeg, where are you when we need you 10:20:04 -!- bug_sniper has quit [Ping timeout: 248 seconds] 10:22:39 -!- sgun__ has quit [Ping timeout: 268 seconds] 10:26:25 -!- LexAckson has joined ##crawl-dev 10:32:51 -!- SurpriseTRex has quit [Read error: Connection reset by peer] 10:36:20 -!- valrus_ has quit [Ping timeout: 246 seconds] 10:36:50 -!- TuxQmob has quit [Read error: Connection reset by peer] 10:36:56 -!- TuxQmob has quit [Changing host] 10:38:37 -!- Lasty has quit [Quit: Leaving.] 10:39:29 -!- Lasty has joined ##crawl-dev 10:40:01 Quoth Ploog, "And let there be turn-based." And the roguelites were smitten. 10:41:06 -!- Lasty has quit [Client Quit] 10:41:58 -!- parabolic has joined ##crawl-dev 10:42:25 -!- Rast- has joined ##crawl-dev 10:42:29 -!- jeefus has joined ##crawl-dev 10:42:29 -!- zxc has quit [Read error: Connection reset by peer] 10:42:29 -!- rast has quit [Read error: Connection reset by peer] 10:43:15 -!- zxc_ has joined ##crawl-dev 10:45:18 -!- jefus- has quit [Ping timeout: 244 seconds] 10:45:18 -!- elliptic has quit [Ping timeout: 244 seconds] 10:46:07 -!- haltingproblem has quit [Quit: haltingproblem] 10:46:43 -!- parabolic has quit [Client Quit] 10:47:31 -!- Taraiph has quit [Quit: To Be Continued...] 10:53:58 -!- TuxQmob has quit [Read error: Connection reset by peer] 10:59:41 -!- Tux[Qyou] has joined ##crawl-dev 11:00:01 -!- omarax has quit [Remote host closed the connection] 11:01:43 -!- Taraiph has quit [*.net *.split] 11:01:43 -!- PsyMar has quit [*.net *.split] 11:01:44 -!- Smello has quit [*.net *.split] 11:01:44 -!- eki has quit [*.net *.split] 11:01:45 -!- sneakyness has quit [*.net *.split] 11:01:45 -!- jbenedetto has quit [*.net *.split] 11:01:45 -!- atrodo has quit [*.net *.split] 11:01:45 -!- sage1234 has quit [*.net *.split] 11:01:46 -!- Azzkikr has quit [*.net *.split] 11:01:46 -!- Kalma has quit [*.net *.split] 11:01:46 -!- zkyp has quit [*.net *.split] 11:01:47 -!- TZer0 has quit [*.net *.split] 11:02:30 -!- TZer0 has joined ##crawl-dev 11:02:42 -!- sneakyness has joined ##crawl-dev 11:08:46 -!- ontoclasm has joined ##crawl-dev 11:10:02 -!- Lasty has joined ##crawl-dev 11:11:46 -!- Lasty has quit [Client Quit] 11:13:22 -!- Lasty has joined ##crawl-dev 11:15:34 -!- Lasty has quit [Client Quit] 11:18:16 -!- chcl3 has quit [Remote host closed the connection] 11:28:35 -!- removeelyvilon has quit [Ping timeout: 260 seconds] 11:28:42 -!- Cryp71c_ has joined ##crawl-dev 11:31:27 -!- Cryp71c has quit [Ping timeout: 258 seconds] 11:39:46 -!- Morg0th has quit [Quit: leaving] 11:43:24 -!- anthems has quit [Quit: Page closed] 11:45:05 -!- Krakhan has quit [Changing host] 11:52:59 -!- Zekka_ has quit [Ping timeout: 244 seconds] 11:53:41 -!- wheals has quit [Ping timeout: 258 seconds] 11:54:19 -!- wheals has joined ##crawl-dev 11:55:19 -!- haltingproblem has quit [Quit: haltingproblem] 11:58:07 -!- SteelNeuron has joined ##crawl-dev 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:05:45 Unstable branch on crawl.akrasiac.org updated to: 0.20-a0-217-g17e8ceb (34) 12:06:34 -!- jfcaron has quit [Quit: jfcaron] 12:07:50 -!- haltingproblem has quit [Quit: haltingproblem] 12:16:08 -!- Lasty has joined ##crawl-dev 12:16:20 -!- Kalir has quit [Changing host] 12:17:51 -!- Lasty has quit [Client Quit] 12:20:41 -!- THERetroGamerNY has quit [Quit: Be Blessed!] 12:20:45 -!- Lasty has joined ##crawl-dev 12:26:55 -!- adelrune has joined ##crawl-dev 12:29:39 -!- Blazinghand has joined ##crawl-dev 12:47:41 -!- amalloy_ is now known as amalloy 12:52:20 -!- aditya has quit [Ping timeout: 250 seconds] 12:57:42 -!- WangHW has quit [Client Quit] 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:09:09 hmm 13:09:13 Before I go down the wrong path 13:09:27 anything wrong with a god retribution that consists on spawning a bunch of traps around you? 13:09:50 in a checkerboard pattern for example 13:11:48 -!- Blazinghand has quit [Ping timeout: 248 seconds] 13:13:38 traps in a known checkerboard pattern seems really bizarre 13:13:38 doesn't it like to trigger when you're in a bad situation these days? traps might be bad if a monster can trigger them (except zot traps) 13:13:43 i'd just step around them 13:13:51 and that, yes 13:13:59 geekosaur: they don't trigger based on tension, but are xp-gated 13:14:19 so often you're in combat but sometimes it can be like, oh you finished a tough combat, now have some traps 13:15:00 which also seems silly since it's anticlimactic 13:15:19 traps in general don't seem like they'd work, except (again) zot traps 13:15:20 -!- Blazinghand has joined ##crawl-dev 13:15:56 -!- Ragnor has quit [Ping timeout: 268 seconds] 13:17:01 -!- ontoclasm has quit [Quit: Leaving.] 13:18:58 zot traps would work then? 13:19:22 SteelNeuron: why, though? 13:19:29 the checkerboard thing still doesn't make much sense, god wrath shouldn't be avoidable 13:19:49 maybe a ring like the v:5 ambush 13:19:49 amalloy: Not much of a reason, I'm trying to think of wrath mechanics that make sense for IJC thematiaclly 13:20:01 geekosaur: yeah a ring could do 13:20:07 blink though 13:20:14 mhh, true 13:20:23 would also need to confer a status 13:20:25 I can think of summoned weapons chasing you, corrosion, traps, being slowed 13:20:31 and little else 13:20:33 and a ring of zot traps is like...a never-ending supply of wrath 13:20:36 also it'd have to be 2 deep or a diagonal would avoid the ring 13:20:39 they never go away 13:21:02 it would make fighting monsters in that place completely untenable, forever 13:21:10 yeh 13:21:21 I was imagining them going away after some number of triggers 13:21:24 hm 13:21:27 nevermind then 13:21:30 maybe apply Barbs? 13:21:40 barbs sounds kinda cool actually 13:21:42 since it's a good very related to movement it could make sense 13:21:48 kinda awkward because you might not be in combat 13:21:50 death by a thousand cuts 13:21:56 s/good/god 13:21:56 but if you can apply it while in combat it could be interesting 13:22:06 summoned weapons, project your wielded weapon (or some/all IJC weapons in your inv) and aim it/them against you 13:22:20 -!- haltingproblem has quit [Client Quit] 13:22:58 amalloy: Why not just do it the easy way 13:23:05 summon a few weapons against you 13:23:07 and apply barbs 13:23:24 well, that assumes the weapons are actually dangerous 13:23:41 and also that running away from them would be good; dancing weapons are usually fast enough that running away isn't great anyway 13:23:49 but sure, that is a reasonable idea 13:23:51 Hm 13:23:58 you'd still want not to fight in the open I guess 13:24:00 if they spawn around you 13:25:54 how about implementing a subset of the acrobatics for monsters, and then send acrobatic nasties 13:26:16 and/or apply them to any monsters around you 13:26:55 monsters seem like they would be pretty bad at using acrobatics (a) effectively, and (b) noticeably 13:27:10 not impossible, but a lot of work to teach them 13:28:01 I have to be careful, for example, I can't quite spawn IJC weapons against you 13:28:08 they'll be normal tukimas, IJC flavoured 13:28:31 I think I'll just create some scenarios that demain positioning 13:28:39 a bunch of slow axes spawning far from you, and barbs 13:28:47 a bunch of spears, and a ring of traps around you 13:28:53 (even if it's just for flavour) 13:29:44 another one of these, then a couple debuffs and it should be a good start 13:29:46 * geekosaur thought lunge didn't look that difficult fwiw 13:30:09 and could probably be modeled for monsters as a slaying boost or something 13:30:40 Maybe speed monsters up when you're on low HP? 13:30:43 That's evil haha 13:30:54 it's very trog 13:30:59 hm true 13:32:11 although that doesn't necessarily make it bad; quite a few wraths overlap (many gods apply status effects for example) 13:32:53 just don't flavour it as berserk, use the acrobatics flavour but simulate it as needed with statuses 13:33:10 gotcha 13:33:51 like slowing you is an anti-acrobatics of sorts, and hasting monsters against you is an acrobatics-lite for them 13:34:17 -!- Ququman has joined ##crawl-dev 13:35:23 likewise you could borrow ely's blocking your attacks, reflavored as you fumbling 13:35:45 -!- stickyfingers has quit [Ping timeout: 260 seconds] 13:36:00 -!- zxc_ has quit [Read error: Connection reset by peer] 13:36:13 Lots of good ideas, thanks :) 13:36:56 -!- Kranix has quit [Ping timeout: 240 seconds] 13:37:10 -!- cosmonaut has quit [Quit: Page closed] 13:38:26 Sweetruy1997 (L1 DsGl) ERROR: short read while reading save (D:1) 13:38:42 ^vps 13:39:31 ^status 13:39:31 51 Crawlers. CBRO disk usage=88% (135GB) | RAM usage=40% (4GB)| uptime/CPU= 13:39:31 up 745 days, 23:58, 3 users, load average: 1.14, 1.10, 1.08 (4 Cores) http://status.berotato.org 13:41:32 -!- haltingproblem has quit [Quit: haltingproblem] 13:43:17 -!- Zekka has quit [Ping timeout: 248 seconds] 13:47:26 -!- haltingproblem has quit [Client Quit] 13:48:02 -!- chcl3 has quit [Read error: Connection reset by peer] 13:50:08 -!- dtsund has quit [Remote host closed the connection] 13:55:00 -!- smee has quit [Ping timeout: 260 seconds] 13:56:48 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 13:57:32 -!- Derfel has quit [Quit: Page closed] 13:58:41 -!- haltingproblem has quit [Quit: haltingproblem] 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:02:38 -!- PleasingFungus has joined ##crawl-dev 14:02:54 !tell marvinpa a0e9fd510a49 is a very good commit message. 14:02:54 PleasingFungus: You have 4 messages. Use !messages to read them. 14:02:54 PleasingFungus: OK, I'll let marvinpa know. 14:03:27 :D 14:03:27 MarvinPA: You have 1 message. Use !messages to read it. 14:05:03 only ran into it by chance when the vault tried to generate in a debug mode game, i didn't realise incorrect syntax like that didn't throw an error when rebuilding the des cache or whatever 14:05:23 i think it will, but only if that item is chosen, maybe? 14:06:48 !tell chequers it was 'penetrates armour' before, but wheals pointed out that could be taken to imply a special armour-penetrating effect on the attack type 14:06:48 PleasingFungus: OK, I'll let chequers know. 14:10:37 -!- debo has joined ##crawl-dev 14:15:59 -!- Zekka has quit [Ping timeout: 260 seconds] 14:17:28 -!- simmarine has joined ##crawl-dev 14:21:08 PleasingFungus: did you have any other particular plans for your nemenem branch? i might push nem wrath rework there too since it could probably do with some sanity-checking before merging 14:22:33 i honestly thought i'd merged it 14:22:36 oh, hah 14:22:39 maybe you did and i didn't notice 14:22:51 no, i think it got lost in the shuffle 14:22:54 so 14:22:55 to 14:22:57 speak 14:23:02 hoho 14:23:45 i just create yet-another-new-nemelex branch if you want to go ahead and merge it then, no need to wait on wrath stuff really 14:23:48 can just* 14:25:14 -!- magistern has quit [Quit: magistern] 14:25:16 or it can just wait for the wrath stuff too, no big deal either way i guess - i think it's ready but could do with another pair of eyes to make sure it doesn't delete all decks from games that are still worshipping nemelex or something 14:25:37 -!- Kenran has quit [Read error: Connection reset by peer] 14:25:56 -!- geekosaur has quit [Excess Flood] 14:26:11 :) 14:26:19 -!- Kenran has joined ##crawl-dev 14:26:24 03PleasingFungus02 07* 0.20-a0-218-g1c5f1cc: Pain card level 2 rework 10(9 days ago, 3 files, 55+ 53-) 13https://github.com/crawl/crawl/commit/1c5f1cca5256 14:26:24 03PleasingFungus02 07* 0.20-a0-219-g21f8257: Improve Elixir card messaging 10(9 days ago, 1 file, 7+ 0-) 13https://github.com/crawl/crawl/commit/21f82577009f 14:26:36 also 14:26:51 if you have any ideas re 10821 14:26:54 that'd be nice 14:26:59 !mantis 10821 14:26:59 https://crawl.develz.org/mantis/view.php?id=10821 14:27:33 oh hmm wow 14:28:09 -!- geekosaur has joined ##crawl-dev 14:28:14 i saw that crash but hadn't seen the actual sequence of events leading to it, that's pretty good 14:29:13 it's Something 14:30:27 -!- THERetroGamerNY has quit [Ping timeout: 244 seconds] 14:30:28 should've said something earlier when i saw the vault go in, i wasn't a fan of the idea although didn't imagine it'd be quite that broken 14:31:37 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-238-g6f9b2f1: Further reduce quality curve 10(3 minutes ago, 1 file, 5+ 5-) 13https://github.com/crawl/crawl/commit/6f9b2f1fce48 14:31:40 i don't have much knowledge on save editing stuff though, maybe |amethyst would have some ideas 14:32:03 yeah, i don't know either 14:33:20 also i was going to suggest that dpeg could ask you and/or gamma re the concept of the vault(s), since he wanted them back sans-zot-entrance, and i didn't feel *that* negatively about the concept 14:33:47 but yeah, not super fond of orb guardians outside zot:5 14:33:49 or orb run i guess 14:34:01 they are a very special yak., 14:34:02 yeah, that was my thinking mainly 14:34:44 i can sort of see the appeal of it thematically so not super opposed, but still not a big fan i guess 14:37:17 -!- chcl3 has quit [Read error: Connection reset by peer] 14:37:20 Very Special Yaks 14:37:28 could be an ok clan name 14:37:38 also gosh i'm just rereading the sequence of events here and it's hurting my head and i'm getting nowhere 14:38:02 haha 14:38:10 it's like a confusing crawl time travel story 14:38:14 i mean, the basic issue is that the level stack (naming?) is broken 14:38:28 yeah 14:38:28 it's the same logic that made you return to pan from zigs 14:38:33 their zot was "inside" pan 14:38:37 -!- Noffie has quit [Remote host closed the connection] 14:39:14 ahh, right 14:39:32 that being said, wow, i'm rereading this and it's a lot more involved than i remembered 14:39:38 haha 14:39:59 entering zot from pan was the key issue and it's just surprising that it took that long for them to crash 14:40:01 but hrm 14:40:14 i guess the first step would be to start doing some dprfs on level state 14:40:25 on the uploaded save 14:40:38 maybe repro it locally, should be easyish with &( or w/e 14:41:16 -!- Zekka has quit [Ping timeout: 240 seconds] 14:44:29 ??rebuild councilgod-PR anyone pretty please? :) 14:44:30 I don't have a page labeled rebuild_councilgod-PR_anyone_pretty_please?_:) in my learndb. 14:44:35 whoops 14:44:40 lol 14:44:58 you want a merge and then rebuild? 14:45:04 nah 14:45:11 johnstein worked it out so it points to the PR 14:45:14 oh, neat 14:45:15 a rebuild will suffice 14:45:36 i was gonna say, it was getting kinda silly doing all those merges :) 14:45:46 i wonder if he could get it to do a nightly build, like with trunk etc? 14:45:57 that'd be great 14:46:17 -!- Kellhus has quit [Quit: Page closed] 14:46:28 Or... Give me restricted permission to rebuild that branch? 14:46:51 A nightly would be great though 14:47:05 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-239-g0130ebb: Tweak invocations dependency on weapon enchant level 10(4 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/0130ebb4cd35 14:47:18 nightly would probably be simpler 14:53:56 -!- CanOfWorms has joined ##crawl-dev 14:58:50 -!- debo has quit [Ping timeout: 258 seconds] 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:00:24 -!- Zekka has quit [Ping timeout: 260 seconds] 15:01:40 Experimental (councilgod-PR) branch on crawl.beRotato.org updated to: 0.20-a0-239-g0130ebb 15:02:05 -!- syraine has quit [Ping timeout: 260 seconds] 15:02:40 -!- bgiannan has joined ##crawl-dev 15:05:35 -!- Zekka has quit [Ping timeout: 244 seconds] 15:09:37 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-219-g21f8257 (34) 15:10:14 -!- Zekka_ has quit [Ping timeout: 244 seconds] 15:18:14 -!- PleasingFungus has quit [Ping timeout: 256 seconds] 15:21:21 -!- PleasingFungus has joined ##crawl-dev 15:21:54 MarvinPA: want to see something funny that r-i just pointed out to me? 15:22:55 compare the description of 'angel' and 'daeva' 15:24:05 haha, nice 15:24:20 i think that's probably an accidental result of changing them recently, they used to both be really wordy iirc 15:24:26 plausible! 15:25:18 -!- adelrune has quit [Ping timeout: 265 seconds] 15:27:28 -!- jfcaron has quit [Ping timeout: 250 seconds] 15:27:28 -!- jfcaron_ is now known as jfcaron 15:29:25 -!- magistern has quit [Quit: magistern] 15:34:29 steelneuron I can add auto rebuild nightly or whenever. it's a conscious decision to not do it for experimentals but if the branch is kept up to date and is safe to assume it's ok to build, I can add that no problem. 15:35:23 Whichever is more comfortable for you, I realise I'm updating it quite often and I don't want to be a bore in the chat 15:35:31 SteelNeuron: I can't give you permission because it uses the DGL admin list which gives full access to everything. wizmode, saves, and retriggering 15:36:22 the worst that happens with an automatic rebuild is if you push something that breaks the build and it breaks all games overnight 15:36:35 so not a huge deal for an experimental probably 15:37:24 "steaming steam dragon scales" good feature or bad? 15:37:41 in that case yeah I'll take the nightly :) 15:37:49 And I will only bother you if I break something too badly 15:38:56 -!- kdrnic has joined ##crawl-dev 15:39:12 -!- THERetroGamer has quit [Quit: Be Blessed!] 15:40:56 -!- jfcaron has quit [Read error: Connection reset by peer] 15:41:55 rchandra: you can still steam steam dragon scales... 15:42:09 you just won't do a good job of cooking whatever's inside it 15:42:40 s/cooking/steaming/ surely 15:42:59 -!- Zekka has quit [Ping timeout: 252 seconds] 15:43:05 steaming is a form of cooking!!! 15:45:07 -!- Zekka_ has quit [Ping timeout: 260 seconds] 15:46:25 -!- Tux[Qyou] has quit [Ping timeout: 260 seconds] 15:47:39 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.93 [Firefox 50.0/20161104212021]] 15:49:09 SteelNeuron: I think I got it added to the nightly update 15:49:15 we will find out in 15:49:23 ??rebuild[2 15:49:23 rebuild[2/2]: Trunk update start times in UTC (second number during summer time): CAO: 1700; CDO: 0600/0500; CLAN: 2300/2200; CBRO: 0800/0700; CXC: 0500/0400; CPO: every 15 minutes; CJR: every hour 15:49:23 thanks! 15:49:29 -!- Patashu_ has quit [Ping timeout: 268 seconds] 15:49:35 bout midnight PST 15:51:32 -!- rchandra has left ##crawl-dev 15:54:12 -!- adelrune has joined ##crawl-dev 15:54:38 -!- jfcaron has quit [Quit: jfcaron] 15:57:16 -!- haltingproblem has quit [Quit: haltingproblem] 15:58:47 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:04:48 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 16:06:29 -!- toalpaz has quit [Ping timeout: 260 seconds] 16:06:44 -!- chcl3 has quit [Remote host closed the connection] 16:07:18 -!- smee has quit [Quit: Page closed] 16:11:54 -!- LexAckson_ has joined ##crawl-dev 16:15:23 -!- LexAckson has quit [Ping timeout: 268 seconds] 16:16:52 !messages 16:16:52 (1/2) PleasingFungus said (5d 4h 50m 24s ago): 'aut' isn't a real trerm we use in-game :) 16:16:55 !messages 16:16:56 (1/1) PleasingFungus said (2h 10m 8s ago): it was 'penetrates armour' before, but wheals pointed out that could be taken to imply a special armour-penetrating effect on the attack type 16:22:12 -!- hpp3 has quit [Client Quit] 16:23:56 -!- adelrune has quit [Ping timeout: 240 seconds] 16:25:26 -!- Kranix has quit [Quit: Konversation terminated!] 16:29:17 -!- Kenran has quit [Quit: leaving] 16:36:43 -!- Cryp71c_ has quit [Ping timeout: 245 seconds] 16:42:06 -!- bgiannan has quit [Ping timeout: 256 seconds] 16:56:01 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-240-ge06127d: First god wrath 10(3 minutes ago, 4 files, 98+ 11-) 13https://github.com/crawl/crawl/commit/e06127d9ef43 16:58:33 -!- rossi has quit [Ping timeout: 246 seconds] 16:58:53 -!- aditya has quit [Ping timeout: 252 seconds] 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:04:00 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 17:15:55 -!- TuxQmoob has quit [Remote host closed the connection] 17:29:29 !tell hellmonk i was just about to ask for a hellcrawl update 17:29:29 chequers: OK, I'll let hellmonk know. 17:48:51 -!- magistern has quit [Quit: magistern] 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:13 -!- LexAckson_ has quit [Ping timeout: 244 seconds] 18:04:51 Unstable branch on underhound.eu updated to: 0.20-a0-219-g21f8257 (34) 18:06:34 -!- Dracunos has quit [Read error: Connection reset by peer] 18:07:36 -!- Dracunos has joined ##crawl-dev 18:08:14 -!- Lasty has quit [Ping timeout: 268 seconds] 18:09:22 -!- Lasty has joined ##crawl-dev 18:19:29 -!- frd has quit [Quit: leaving] 18:20:44 -!- Ququman has quit [Remote host closed the connection] 18:27:47 @??orb of fire 18:27:47 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 120-172 | AC/EV: 20/20 | 11non-living, see invisible, fly, unbreathing | Res: 13magic(immune), 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 8544 | Sp: b.fire (3d40) [06!sil], fireball (3d43) [06!sil], malmutate [06!sil] | Sz: little | Int: human. 18:30:23 -!- ldf has quit [Read error: Connection reset by peer] 18:32:45 -!- Yermak has joined ##crawl-dev 18:35:03 -!- Dracunos has quit [Ping timeout: 245 seconds] 18:40:14 -!- haltingproblem has quit [Quit: haltingproblem] 18:42:37 -!- jfcaron has quit [Ping timeout: 240 seconds] 18:47:16 -!- scummos__ has quit [Remote host closed the connection] 18:47:21 -!- chcl3 has quit [Remote host closed the connection] 18:50:25 -!- ProzacElf has joined ##crawl-dev 18:54:11 -!- amalloy is now known as amalloy_ 18:54:41 -!- nikitamog has joined ##crawl-dev 18:59:25 -!- rossi has quit [Ping timeout: 268 seconds] 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:14:09 -!- Taraiph has quit [Read error: Connection reset by peer] 19:15:14 Amulet of Gourmand 13https://crawl.develz.org/mantis/view.php?id=10831 by hindered 19:19:06 -!- jefus- has joined ##crawl-dev 19:22:57 -!- jeefus has quit [Ping timeout: 258 seconds] 19:23:32 -!- Lasty has quit [Ping timeout: 260 seconds] 19:25:58 -!- Lasty1 has joined ##crawl-dev 19:27:39 -!- jefus- is now known as jefus 19:28:33 -!- scummos| has quit [Ping timeout: 260 seconds] 19:30:49 -!- magistern has quit [Quit: magistern] 19:35:10 -!- escu has quit [Ping timeout: 250 seconds] 19:42:25 -!- escu has joined ##crawl-dev 19:43:14 -!- elliptic has joined ##crawl-dev 19:46:10 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 19:49:27 -!- Kellhus has quit [Quit: Page closed] 19:49:38 -!- Pacra has joined ##crawl-dev 19:50:04 -!- escu has quit [Ping timeout: 250 seconds] 19:50:47 -!- escu has joined ##crawl-dev 19:51:57 -!- amalloy_ is now known as amalloy 19:52:07 -!- Xiberia has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 19:54:36 -!- AlphaQ has quit [Ping timeout: 246 seconds] 19:54:41 -!- AlphaQ_ is now known as AlphaQ 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:01:00 -!- Pacra_ has joined ##crawl-dev 20:01:00 -!- Pacra has quit [Read error: Connection reset by peer] 20:01:37 -!- AlphaQ has quit [Ping timeout: 246 seconds] 20:01:38 -!- AlphaQ_ is now known as AlphaQ 20:09:20 -!- jfcaron has quit [Quit: jfcaron] 20:10:53 -!- nikitamog has quit [Quit: Ex-Chat] 20:12:35 -!- WangHW has quit [Quit: Page closed] 20:16:11 -!- HarryHood has quit [Remote host closed the connection] 20:17:05 Ashenzari messages for Zin worshipper. 13https://crawl.develz.org/mantis/view.php?id=10832 by damerell 20:18:00 -!- xynashi has joined ##crawl-dev 20:31:37 -!- chcl3 has quit [Read error: No route to host] 20:34:34 -!- magistern has quit [Quit: magistern] 20:35:59 -!- chcl3 has quit [Read error: Connection reset by peer] 20:37:59 03amalloy02 07* 0.20-a0-220-g4ebf0c7: Simplify citing chapter and verse for Zin recite 10(28 seconds ago, 1 file, 3+ 5-) 13https://github.com/crawl/crawl/commit/4ebf0c7fae0f 20:41:27 -!- Dracunos has joined ##crawl-dev 20:44:41 -!- chcl3 has quit [Read error: Connection reset by peer] 20:46:39 -!- Blazinghand has quit [Quit: Leaving] 20:47:20 -!- Dracunos has quit [Ping timeout: 252 seconds] 20:47:43 03amalloy02 07* 0.20-a0-221-g9481238: Ashenzari messages? In my Zin verses? (damerell) 10(32 seconds ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/94812387fbc7 20:51:27 -!- ProzacElf has quit [Ping timeout: 250 seconds] 20:51:36 well there goes my crossover fanfic 20:52:44 is it really a fanfic if they're in the same pantheon? 20:53:12 er, really a crossover 20:54:26 -!- Derfel has quit [Ping timeout: 260 seconds] 20:59:24 -!- rossi has quit [Ping timeout: 250 seconds] 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:03:17 -!- kdrnic has quit [Quit: Leaving] 21:03:17 when we're building a string in c++ style (rather than c-style sprintf), should we be concatenating strings with +, or writing to an ostringstream with < I used << when I had to set formatting thingies 21:09:25 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-221-g9481238 (34) 21:10:28 oh, actually that's when I was specifically using ostringstream 21:11:20 and the formatting is done through separate methods 21:16:58 -!- dtsundere has joined ##crawl-dev 21:18:48 -!- ddubois has quit [Quit: Page closed] 21:19:36 -!- dtsundere is now known as dtsund 21:22:15 -!- Dracunos has joined ##crawl-dev 21:22:16 ??hellcrawl 21:22:16 hellcrawl[1/1]: A meme fork developed by hellmonk. Features: less experience. Unfeatures: everything tavern hates. Playable on {cpo}. 21:24:18 -!- escu has quit [Ping timeout: 244 seconds] 21:24:36 -!- asdu has quit [Quit: Page closed] 21:31:52 -!- escu has joined ##crawl-dev 21:32:04 -!- nikheizen has quit [Quit: leaving] 21:32:04 Are there any reasons against implementation elliptic's streak interpretation on servers? 21:32:12 New branch created: nemelex_wrath (1 commit) 13https://github.com/crawl/crawl/tree/nemelex_wrath 21:32:12 03MarvinPA02 07[nemelex_wrath] * 0.20-a0-222-gb3a0bdd: Make Nemelex wrath reclaim all decks 10(32 hours ago, 9 files, 55+ 186-) 13https://github.com/crawl/crawl/commit/b3a0bdd036f3 21:32:19 what streak interpretation is that? 21:32:29 The tourney streak 21:32:48 ah ok, and what do you mean "on servers"? 21:33:02 Every game in a streak must be the first game you start after winning the previous game in the streak. This will always be the case if you play all your games on one server. 21:33:19 Online servers use different streak definition 21:33:38 The first game result is your next streak game 21:33:38 so basically every scoring system has implemented their own interpretation of streaks 21:34:03 I guess this is really a feature request for cao scoreboard or my/zxc's new one :) 21:34:17 yeah 21:35:08 Sequell streaks are a fun complication too 21:35:35 fwiw, it's on the 'we would like this feature' list for CPO scoreboard 21:36:03 elliptic's rules stop cheating possibilities like leaving a character that's one turn from death and continuing the streak on another server. Also it allows you to play other non-streak games on the same account. 21:36:22 -!- haltingproblem has quit [Quit: haltingproblem] 21:36:28 currently neither of us are actively working on it, so contributions would be welcomed 21:37:55 i think sequell streak logic is the same as cao scoreboard 21:38:24 new scoreboard logic is slightly stricter -- streak games can't overlap in time -- but we don't check for other unfinished games 21:40:02 by online servers, you mean, sequell? 21:40:51 sorry if it's clear to others above. I just got home and my brain is fried 21:42:40 I think it's not obvious to non-devs that all the scoring systems are independnt 21:43:10 -!- 18VAALSF4 has quit [Ping timeout: 250 seconds] 21:44:03 -!- ProzacElf has joined ##crawl-dev 21:46:39 -!- Suga_H has quit [Ping timeout: 265 seconds] 21:46:50 03MarvinPA02 07[nemelex_wrath] * 0.20-a0-223-ge4cbf52: Fix messaging 10(22 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/e4cbf52f5f14 21:47:01 sanity checking on that branch (especially the save compat handling) would be welcome if anyone gets a chance 21:47:17 i think it should make sense 21:56:22 03amalloy02 07* 0.20-a0-222-gb69ddcd: Simplify displaying an affirmation to Zin. 10(2 minutes ago, 1 file, 8+ 10-) 13https://github.com/crawl/crawl/commit/b69ddcd00677 21:57:31 hey amalloy, did you see the shenzhen io article on hacker news yesterday? what did you think of it? 21:58:08 are you talking about https://probablydance.com/2016/11/07/lessons-learned-from-shenzhen-io/? i don't follow HN 21:59:57 -!- smee has quit [Quit: Page closed] 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:03:07 -!- zxc has joined ##crawl-dev 22:06:27 -!- bonghitz has quit [Remote host closed the connection] 22:06:31 -!- MarvinPA has quit [Quit: Leaving] 22:09:29 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-222-gb69ddcd (34) 22:09:35 -!- MarvinPA has joined ##crawl-dev 22:14:37 -!- jfcaron is now known as jfcarone 22:15:41 yes 22:17:40 -!- Lasty1 has quit [Quit: Leaving.] 22:18:28 -!- Suga_H has quit [Quit: Connection reset by cat] 22:20:40 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 22:22:57 i didn't find it very exciting 22:23:12 -!- MarvinPA has quit [Quit: Leaving] 22:29:18 -!- jfcarone is now known as jfcaron 22:31:17 -!- travis-ci has joined ##crawl-dev 22:31:19 The build failed. (nemelex_wrath - b3a0bdd #7290 : Chris Campbell): https://travis-ci.org/crawl/crawl/builds/179643083 22:31:19 -!- travis-ci has left ##crawl-dev 22:39:21 -!- Lightli has joined ##crawl-dev 22:41:57 -!- Xiberia has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 22:42:40 -!- aditya has quit [Ping timeout: 268 seconds] 22:44:15 -!- LexAckson_ has joined ##crawl-dev 22:44:43 -!- jwinterm has quit [Ping timeout: 250 seconds] 22:44:47 -!- ig0rbit has quit [Read error: Connection reset by peer] 22:55:57 -!- LexAckson_ has quit [Read error: Connection reset by peer] 22:59:53 -!- rossi has quit [Ping timeout: 250 seconds] 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:00:57 -!- HarryHood has joined ##crawl-dev 23:01:50 -!- chcl3 has quit [Read error: Connection reset by peer] 23:03:48 -!- LexAckson has joined ##crawl-dev 23:08:51 -!- WalkerBoh has joined ##crawl-dev 23:11:48 -!- bonghitz has quit [Ping timeout: 258 seconds] 23:13:02 -!- travis-ci has joined ##crawl-dev 23:13:03 The build passed. (nemelex_wrath - e4cbf52 #7291 : Chris Campbell): https://travis-ci.org/crawl/crawl/builds/179644629 23:13:03 -!- travis-ci has left ##crawl-dev 23:15:24 -!- LexAckson has quit [Read error: Connection reset by peer] 23:15:55 -!- CanOfWorms has joined ##crawl-dev 23:15:58 -!- DevlanMud has quit [Ping timeout: 268 seconds] 23:17:09 !messages 23:17:09 (1/1) syraine said (13h 35m 1s ago): I read a forum thread that you wrote as duvessa about power creep and you were totally right. 23:21:06 -!- Pacra_ has quit [Read error: Connection reset by peer] 23:21:12 -!- Pacra has joined ##crawl-dev 23:22:59 -!- HarryHood has quit [Quit: Leaving] 23:25:43 -!- jwinterm has quit [Changing host] 23:26:03 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 23:34:28 -!- wheals has quit [Ping timeout: 268 seconds] 23:38:07 -!- LexAckson has joined ##crawl-dev 23:41:38 shoudl the amulet of air function as an air enhancor 23:47:42 no 23:47:42 -!- LexAckson has quit [Read error: Connection reset by peer] 23:56:14 How about robe of Clouds? 23:57:28 -!- syraine has quit [] 23:57:45 -!- LexAckson has joined ##crawl-dev 23:58:14 -!- simmarine has quit [Read error: Connection reset by peer]