00:00:03 -!- omarax has quit [Remote host closed the connection] 00:00:30 -!- Guest87625 has quit [Ping timeout: 252 seconds] 00:00:44 hm, a simple redefined "partial orb guardian" monsters with reduced stats might do... 00:00:51 good idea! 00:01:57 i looked a little but i didn't give them a thorough testing, my first impressions were "murdered by blink frogs" and also sigmund is kind of a chump vs blink frogs. also it seemed like the main strategy would be to just get your ally in front of you in that first hallway and let them chump block the first wave and then they'd probably die 00:02:48 nicolae-: yes, the tought part is to find ally/enemy combinations where your ally is too weak alone but together you might be able to do it 00:02:53 *tough (I need to sleep) 00:03:26 the problem there is that the hallway's only one square wide so you're not really inspired to fight alongside them, but to hide behind them until they're dead 00:03:38 well, layout is open for debate, too :) 00:03:50 I was just going for a minimal working example there. 00:04:07 yeah, fair 00:04:20 -!- Blazinghbnd has quit [Quit: This computer has gone to sleep] 00:05:14 I'm really keen of having Sigmund in the ally list, because he's such a mascot enemy. 00:05:21 confession time: i'm not a very good player so i have a hard time evaluating vault difficulty 00:05:25 yeah, that is a nice touch 00:05:43 !win nicolae 00:05:43 nicolae has not won in 12 games. 00:05:51 i also don't play online very often 00:06:03 local tiles? 00:06:08 yep 00:06:44 anyway, thanks for testing... if you have specific ideas, please mail/tell me (or just change the des file =) 00:07:56 This is a very early vault, so it's easier to test in a sense (more familiar to most people). OTOH, the power range of characters is huge: A **Be might be able to breeze through any early portal vault (maybe not a problem with vaults but with berserkers) 00:09:03 i think that's more on the berserker end, yeah 00:09:22 %git 00:09:22 07PleasingFungus02 * 0.20-a0-3-g334f831: Minor changelog tweaks (proofreading etc) 10(6 hours ago, 1 file, 7+ 6-) 13https://github.com/crawl/crawl/commit/334f831b21e8 00:09:32 %git stone_soup-0.19 00:09:32 07PleasingFungus02 * 0.19-b1-4-gd8a0a2a: Minor changelog tweaks (proofreading etc) 10(6 hours ago, 1 file, 7+ 6-) 13https://github.com/crawl/crawl/commit/d8a0a2a61aa5 00:11:26 portals are fun but they're hard to design... recently i was thinking about the demon pit and dragon's den ideas but i couldn't get past the same issues i had with them the last time i thought of them 00:13:04 what is the main issue with an early demon vault? 00:14:54 the latest attempts at portal vaults try to have some kind of mechanical distinction (desolation has clouds and a focus on weak enemies with support, oubliette has a temporary ally), but demon pit is sort of in the ossuary-like class of "welp, here's some monsters" 00:15:01 it's not a deal breaker i suppose 00:15:17 yeah, portals are nice if they have a very distinct layout feel 00:16:05 i could do some stuff with layouts or some special sort of loot but i'm not really sure how to make them feel Interesting 00:16:12 ossuaries do a decent job of that through their vaults 00:16:14 nicolae-: no, certainly not a deal breaker 00:16:51 I think the idea was that some demons are usually ignorable but could be really interesting enemies if placed sufficiently early? 00:17:21 ice caves do this already with cold-themed ones 00:17:27 true! 00:17:46 possibly 00:17:56 it's a lot of work to make a good set of nice vaults 00:18:21 gammafunk: can start with just one and low chance 00:18:30 eh, i'll think about it more, the worst that happens is i make some vaults that don't make it in, which *gestures to submission history* 00:18:40 :) 00:19:02 -!- Patashu_ has joined ##crawl-dev 00:19:27 -!- regret-index has joined ##crawl-dev 00:19:29 I guess I'll think some more what kind of enemies could be appropriate for a "early character plus Sigmund" tag team. 00:20:38 the actual ideal point for an early demons vault is bailey depth (orc warlord vs. most 3s), and oubilette's a bit earlier than that... 00:20:48 -!- Patashu__ has joined ##crawl-dev 00:21:11 regret-index: yeah. Do you have pointers for oubliette monsters/layout (or otherwise)? 00:21:57 -!- mt-i has quit [Quit: Leaving] 00:22:10 -!- Patashu has quit [Ping timeout: 268 seconds] 00:22:38 well, d:3/4 is a pretty precarious position for a portal (see: how quote-unquote limited sewers and ossuaries are)... 00:23:43 yes... could be a bit deeper, but I'd really like to allow some classic uniques as allies (Sigmund, Pikel, Dowan/Duvessa) 00:23:52 fair 00:23:52 -!- Patashu__ has quit [Read error: Connection reset by peer] 00:23:53 so it shouldn't be too deep 00:24:01 -!- Patashu_ has quit [Ping timeout: 268 seconds] 00:24:22 the thought mostly comes up because you've pulled out five different disparate monster sets, which sort of reminds me of old volcanoes :P 00:24:48 dragon's den has a sort of opposite problem, the idea is unique mechanically (early portal with an extremely dangerous monster for that depth, the trick is to avoid direct confrontation and instead hurry/sneak/whatever around and steal the monster's hoard) 00:24:53 regret-index: I was blindly guessing there, I am not really good at this sort of thing :) 00:25:09 but it would probably mean a lot of early deaths for everybody without spoilers 00:25:38 clearly, dragonbreath renders rock into glass- 00:25:53 nicolae-: this is maybe not so bad... it's extremely early, and we could place various warnings/indicators that a player does not feel cheated 00:26:36 finding niches appropiate for their depth is why I said "screw it" and went for something deep and purposefully scattered 00:26:51 yeah, tbh my inclination is "well if you didn't want to get annihilated you shouldna come in the dungeon" but this is, perhaps, not an attitude conducive to good gameplay 00:27:25 I'd half say I'd rather just see "ruined" baileys that were attacked by a still-lurking dragon 00:27:27 nicolae-: you could also take a very strong but slow monster that chases the player 00:27:38 regret-index: oh, nice! 00:27:51 nicolae-: one of my ossuary maps tries this with the three mummies 00:28:17 a naga, perhaps... 00:28:31 yeah 00:28:42 but they spit poison... 00:28:50 (maybe good, actually) 00:28:56 @??iron golem 00:28:56 iron golem (108) | Spd: 7 | HD: 15 | HP: 115-157 | AC/EV: 15/3 | Dam: 35 | 11non-living, 10doors, unbreathing | Res: 13magic(immune), 04fire+++, 12cold+++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 807 | Sz: Large | Int: brainless. 00:29:39 monster naga that left chei for tso, so they can't spit poison but have chei move speed >.> 00:30:06 if you want anything strong but slow, you need a significant gap or else people will just stop and kill it / die at the tightest first intersection 00:30:26 you'd get a head start 00:30:38 im reminded of the rolling beetle vault 00:30:46 rip 00:30:47 poor beetles 00:30:49 well one of the benefits of using dragons, in the original dragon's den suggestion, was the chance for an early dragon scale armor, so if you were feeling cocky you could go mega-high-risk-high-reward 00:30:56 -!- n1k has joined ##crawl-dev 00:31:05 nicolae-: rewarding berserkers? :) 00:31:05 ??iron dragon armour 00:31:06 iron dragon armour[1/1]: doesn't exist 00:31:39 alright, time to sleep... any comments, however short, on oubliettes welcome 00:31:46 -!- dpeg_ has quit [Quit: zzzz] 00:33:39 I would say a bottle-dungeon might be a good excuse to drop down early V monster in the same spirit as ice caves / volcanoes and salamanders / dragons, but that mostly just makes me want less boring baileys 00:34:14 -!- nonethousand has quit [Ping timeout: 260 seconds] 00:35:31 -!- destrovel has quit [Ping timeout: 260 seconds] 00:35:46 (...and I suppose Desolation is also cornering that market. peh.) 00:35:50 -!- regret-index has left ##crawl-dev 00:35:55 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 00:36:08 I went to a dungeon once 00:36:25 it was awful 00:43:12 -!- bonghitz has quit [Ping timeout: 260 seconds] 00:46:33 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 00:52:59 -!- nicolae- has left ##crawl-dev 00:59:51 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.20-a0-3-g334f831 (34) 00:59:58 -!- debo_ has joined ##crawl-dev 01:00:02 -!- omarax has quit [Remote host closed the connection] 01:00:21 -!- debo_ is now known as Guest56842 01:00:46 Stable (0.19) branch on CRAWL.XTAHUA.COM updated to: 0.19-b1-4-gd8a0a2a 01:02:31 also, 11 portals is already a lot 01:03:14 though ossuary and labyrinth are easy targets for replacement i suppose 01:03:56 gammafunk: did I tell you about the dream where I was stuck in a dungeon with felicia day and bill clinton 01:04:34 -!- Guest56842 has quit [Ping timeout: 260 seconds] 01:09:44 -!- Menche has quit [Quit: Leaving] 01:13:38 ??rebuild 01:13:38 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.jorgrun.rocks/rebuild/ Bug |amethyst or Nap.Kin for CDO. Use your powers wisely. 01:15:14 -!- HellTiger has quit [Ping timeout: 244 seconds] 01:15:29 ??rebuild[2 01:15:30 rebuild[2/2]: Trunk update start times in UTC (second number during summer time): CAO: 1700; CDO: 0600/0500; CLAN: 2300/2200; CBRO: 0800/0700; CXC: 0500/0400; CPO: every 15 minutes; CJR: every hour 01:16:15 -!- protopulse has quit [Quit: Page closed] 01:18:10 -!- nonethousand has joined ##crawl-dev 01:19:04 Stable (0.19) branch on crawl.akrasiac.org updated to: 0.19-b1-4-gd8a0a2a 01:19:55 -!- destrovel has quit [Ping timeout: 260 seconds] 01:21:32 -!- n1k has quit [Ping timeout: 252 seconds] 01:22:26 man, cao runs so much faster than cbro 01:24:39 -!- adibis has joined ##crawl-dev 01:25:27 -!- debo__ has joined ##crawl-dev 01:25:59 !tell |amethyst I was going to update henzell, but sizzell.pl is read-only. making me that maybe that's done differntly on cao. on cbro I just edit the file. kill the process. then relaunch it. 01:26:00 johnstein: OK, I'll let |amethyst know. 01:26:58 !tell |amethyst doh. nm. I needed to su to henzell. ??doh 01:26:59 johnstein: OK, I'll let |amethyst know. 01:28:28 -!- Henzell has quit [Remote host closed the connection] 01:29:11 -!- Henzell has joined ##crawl-dev 01:29:20 welcome back Henzell 01:29:24 how've you been doing? 01:29:42 -!- debo__ has quit [Ping timeout: 244 seconds] 01:29:59 minmay: where's my fucking crawl comic 01:30:12 ??servers 01:30:12 servers[1/3]: USA: {cao}, {cbro}; CAN: {cjr}; EU: {cdo}, {cue}, {cxc}; KR: {cwz}; JP: {lld}; AU: {cpo} 01:30:12 you're months and months overdue 01:30:22 was Henzell out of date? 01:30:25 tbh I can't even remember how I earned it 01:30:33 oh right, merging vaults 01:30:39 oh. I missed your message to minmay. doh 01:30:54 wonder how similar the other servers are to cao/cbro/cszo/cue. 01:31:06 cxc is the same setup 01:31:13 lld and cwz are webtiles-only 01:31:19 and they don't use dgl at all I think 01:31:23 cjr is dgl setup 01:31:40 not sure how cdo is set up 01:31:45 but it doesn't have webtiles 01:42:42 !send gammafunk a sequell pull request 01:42:42 Sending a sequell pull request to gammafunk. 01:42:45 https://github.com/crawl/sequell/pull/67 01:43:17 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0.2/20161019084923]] 01:46:04 -!- Henzell has quit [Remote host closed the connection] 01:46:19 -!- zxc has joined ##crawl-dev 01:46:46 -!- Henzell has joined ##crawl-dev 01:46:48 !lg * cxc cv=0.19 01:46:49 No games for * (cxc cv=0.19). 01:46:54 !lg * cxc cv~~0.19 01:46:55 43228. Goblin1989 the Chopper (L5 DsAK of Lugonu), slain by a gnoll (a +0 halberd) on D:3 on 2016-10-30 04:56:23, with 140 points after 2643 turns and 0:06:53. 01:46:59 !lg * cxc cv~~0.19 x=cv 01:47:00 43228. [cv=0.19-a] Goblin1989 the Chopper (L5 DsAK of Lugonu), slain by a gnoll (a +0 halberd) on D:3 on 2016-10-30 04:56:23, with 140 points after 2643 turns and 0:06:53. 01:47:12 !lg * cv=0.19 x=cv 01:47:12 No games for * (cv=0.19). 01:47:24 !lg * cv~~0.19 s=cv 01:47:25 488309 games for * (cv~~0.19): 488309x 0.19-a 01:47:35 !lg * cv~~0.19 x=vlong 01:47:36 488309. [vlong=0.19-b1-3-g7dea586] Drazool the Chopper (L6 DsGl of Hepliaklqana), slain by a wight (a cursed +0 spear) on D:3 on 2016-10-30 05:46:55, with 368 points after 5788 turns and 0:16:49. 01:47:38 right 01:47:44 !lg * cv~~0.19 s=src 01:47:45 488309 games for * (cv~~0.19): 184970x cwz, 107249x cbro, 81982x cao, 43228x cxc, 28903x cue, 17255x cpo, 13131x cjr, 6458x lld, 5133x cdo 01:47:56 yay successful 0.19 update on cao! 01:48:06 hrm 01:48:22 !lg * cv~~0.19 vlong>=0.19-b1-1 01:48:23 2316. Drazool the Chopper (L6 DsGl of Hepliaklqana), slain by a wight (a cursed +0 spear) on D:3 on 2016-10-30 05:46:55, with 368 points after 5788 turns and 0:16:49. 01:48:26 !lg * cv~~0.19 vlong>=0.19-b1-1 s=src 01:48:27 2316 games for * (cv~~0.19 vlong>=0.19-b1-1): 1731x cbro, 585x cxc 01:48:33 not yet I think 01:48:41 those are the 0.19 trunks 01:48:51 but yeah I'm merging that 01:49:25 !kw beta 01:49:26 No keyword 'beta' 01:49:32 ? 01:49:47 -!- mong has quit [Quit: Leaving] 01:49:53 0.19-a and 0.19-b1 are both cv=0.19 01:50:07 or maybe you weren't talking about that 01:50:12 when you said successful update 01:50:20 all I'm saying is that 0.19 is playable on cao now 01:50:24 ok, cool 01:50:35 you said it right after that query I did 01:50:46 so I wasn't sure what you meant 01:50:46 and everything should be linked up. henzell is updated. sequell PR is submitted 01:50:52 yeah the pr is merged 01:50:56 -!- simmarine has quit [Read error: Connection reset by peer] 01:51:05 ah, yea I didn't read anything. was just happy that it all worked and I didn't manage to burn anything down 01:51:10 green.snark will probably mysteriously update it like he always does 01:51:17 gammafunk: well, I might have drawn it in my last dream if I hadn't woken up 01:51:18 sequell doesn't run on cao does it? 01:51:19 -!- simmarine has joined ##crawl-dev 01:51:32 -!- tmass has quit [Quit: Leaving] 01:51:35 on cao? no it runs on 01:51:37 ??userdef 01:51:37 userdef[1/1]: https://loom.shalott.org/userdef.html 01:51:47 some hostnames in shalott.org 01:51:55 *hostname 01:52:07 as in a server that snark admins/owns himself 01:52:20 johnstein: you copy ttyrecs over to this server 01:52:22 ok. that's where the ttyrecs go 01:52:34 I was poking around and didn't see a sequell username 01:52:44 might be a different host, yeah 01:53:02 ah it is 01:53:11 different username that is 01:53:36 so I guess just let me know if/when to add survey links 01:54:49 who call can restart sequell? just green.snark? 01:55:03 afaik yes 01:55:17 he seems to do that, or maybe sequell is pulling that yml file 01:55:32 !lg caotest 01:55:33 No games for caotest. 01:59:25 !tell greensnark Added 0.19 for cao, and cpo, cwz, and lld have it at the usual locations 01:59:25 gammafunk: OK, I'll let greensnark know. 01:59:34 I guess I could go make a pr for that 02:00:02 -!- omarax has quit [Remote host closed the connection] 02:00:04 I shall do this tomorrow tomorrow if someone doesn't update it first 02:01:03 -!- bonghitz has quit [Ping timeout: 260 seconds] 02:08:26 -!- debo_ has joined ##crawl-dev 02:08:50 -!- debo_ is now known as Guest18848 02:08:56 -!- simmarine has quit [Read error: Connection reset by peer] 02:09:44 -!- Zekka_ has quit [Read error: Connection reset by peer] 02:12:37 -!- Guest18848 has quit [Ping timeout: 250 seconds] 02:14:36 -!- debo__ has joined ##crawl-dev 02:15:15 -!- destrovel_ has quit [Quit: Page closed] 02:18:06 -!- nonethousand is now known as n1 02:19:21 -!- debo__ has quit [Ping timeout: 260 seconds] 02:19:27 Unstable branch on crawl.develz.org updated to: 0.20-a0-3-g334f831 (34) 02:22:55 -!- mcfailface has quit [Quit: Page closed] 02:23:57 -!- adibis has quit [Ping timeout: 244 seconds] 02:37:02 Entropy weaver tiles don't show weapons 13https://crawl.develz.org/mantis/view.php?id=10752 by Cimanyd 02:37:46 that qualifies as a bug report? 02:38:08 i mean, pikel doesn't lose his whip when you use tukima on him 02:38:22 i just assumed some tiles aren't equipped to show it 02:38:49 ideally they would 02:38:54 for any monster that can wield weapons 02:39:08 fair enough 02:39:13 -!- Kalir has quit [Changing host] 02:39:18 and ideally pikel would have a non-whip tile, like arachne does 02:39:27 she does? 02:40:08 arachne has a staveless tile, yeah 02:40:25 hm 02:40:34 does sigmund have a scytheless one? 02:40:37 nope 02:40:39 @??sigmund 02:40:39 Sigmund (08@) | Spd: 10 | HD: 3 | HP: 24-35 | AC/EV: 2/11 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(10) | XP: 222 | Sp: magic dart (3d4), throw flame (3d5), confuse, invisibility | Sz: Medium | Int: human. 02:40:49 I think he won't switch weapons 02:40:55 I forget where that's controlled 02:41:08 i have defiitely used tukima on arachne before though 02:41:19 in order to make parrow more effective 02:41:32 "definitely" even 02:41:49 i just didn't pay attention to the tile i guess 02:42:28 it's like you don't even care about arachne's stave, ProzacElf 02:42:38 lol 02:42:39 really that's just not nice 02:42:59 i almost never care about a poison staff 02:43:16 maybe if she had olgreb's staff 02:43:19 -!- lobf has joined ##crawl-dev 02:43:48 then you could even add some flavor 02:43:49 -!- debo__ has joined ##crawl-dev 02:43:59 and put olgreb's body in some webs nearby 02:44:01 =D 02:48:19 -!- debo__ has quit [Ping timeout: 268 seconds] 02:50:58 -!- adibis has joined ##crawl-dev 02:51:21 -!- lobf has quit [Quit: lobf] 02:52:45 I have to see how hatches record their destination 02:52:54 not sure how this will work for passages of golubria 02:52:59 hrm 02:54:49 -!- Kenran has joined ##crawl-dev 02:56:07 -!- Zxpr1jk has quit [Read error: Connection reset by peer] 02:56:15 Windows builds of master branch on crawl.develz.org updated to: 0.20-a0-3-g334f831 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:00:50 -!- Cimanyd has quit [Quit: Page closed] 03:02:34 -!- eb_ has quit [] 03:06:40 -!- debo_ has joined ##crawl-dev 03:07:03 -!- debo_ is now known as Guest73962 03:07:14 ??pakellas[3 03:07:14 pakellas[3/3]: Rods out for Pakellas :( 03:10:54 -!- Guest73962 has quit [Ping timeout: 245 seconds] 03:13:37 Stable (0.19) branch on crawl.beRotato.org updated to: 0.19-b1-4-gd8a0a2a 03:16:40 Unstable branch on crawl.beRotato.org updated to: 0.20-a0-3-g334f831 (34) 03:18:49 -!- GauHelldragon has quit [Ping timeout: 245 seconds] 03:26:00 -!- PElf has joined ##crawl-dev 03:30:45 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 03:35:21 -!- milton is now known as Guest81265 03:39:36 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 03:48:51 -!- acalycine has quit [Quit: bye] 03:52:40 Monster database of master branch on crawl.develz.org updated to: 0.20-a0-3-g334f831 03:57:07 -!- amalloy_ is now known as amalloy 03:58:19 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:18:21 -!- bonghitz has quit [Ping timeout: 260 seconds] 04:36:40 -!- Tux[Qyou] has joined ##crawl-dev 04:44:52 -!- Ququman has joined ##crawl-dev 04:51:03 -!- ontoclasm has quit [Quit: Leaving.] 04:54:17 -!- ProzacElf has quit [Ping timeout: 260 seconds] 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:13:25 -!- cait has quit [Ping timeout: 244 seconds] 05:20:02 -!- Telnaior_ has quit [Client Quit] 05:21:44 -!- Telnaior has quit [Ping timeout: 245 seconds] 05:31:36 -!- bannakaffalatta has quit [Read error: Connection reset by peer] 05:36:41 -!- Patashu has joined ##crawl-dev 05:37:25 -!- adibis has quit [Ping timeout: 256 seconds] 05:38:20 -!- Insomniak` has quit [Quit: I like to rock] 05:47:33 -!- bonghitz has quit [Remote host closed the connection] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:12:05 -!- Blazinghand has quit [Read error: Connection reset by peer] 06:21:36 -!- bitcoinbastard has quit [Ping timeout: 250 seconds] 06:32:59 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 06:34:59 -!- _Jordan_ has quit [Client Quit] 06:36:51 -!- Dracunos has quit [Ping timeout: 252 seconds] 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:11:48 -!- amalloy is now known as amalloy_ 07:16:04 -!- kdrnic has joined ##crawl-dev 07:25:03 -!- kdrnic has quit [Quit: Leaving] 07:34:06 -!- kdrnic has joined ##crawl-dev 07:41:50 the x v screen on a titanic slime creature displays it has about 60 hp 07:41:55 while it should have 300 07:54:44 Tux[Qyou]: you should try tabbing it a few times to empirically test how much hp it has 07:55:02 gammafunk: @?titanic slime creature 07:55:53 it's the only way, got to see for your self 07:56:11 -!- kdrnic_ has joined ##crawl-dev 07:56:56 -!- kdrnic has quit [Ping timeout: 250 seconds] 07:59:08 -!- Dingo has quit [Ping timeout: 260 seconds] 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:03:20 -!- Dingo_ has quit [Ping timeout: 260 seconds] 08:06:53 gammafunk: well a little slime creature has 60 08:07:06 and it displays that every slime creature has 60 08:09:00 !tell ontoclasm Ushtabi weren't my fault 08:09:01 Lasty: OK, I'll let ontoclasm know. 08:09:11 !tell ontoclasm I try to stay out of tomb, in every sense 08:09:11 Lasty: OK, I'll let ontoclasm know. 08:10:41 -!- dpeg has joined ##crawl-dev 08:10:51 -!- Patashu_ has joined ##crawl-dev 08:12:04 Tux[Qyou]: no, I'm just joking, that's worthy of a bug report 08:12:27 Now you could probably get Lasty to tab that titanic slime creature with his amulet of harm on, of course 08:13:39 bring back the crown of eternal torment as an item with harm++ 08:13:54 -!- Patashu has quit [Ping timeout: 268 seconds] 08:20:02 gammafunk: oh my god, that's brilliant! 08:20:34 I considered not hitting enter on that irc message, lest I held responsible for it coming into being! 08:20:40 Half the players wouldn't use it because it has harm, half wouldn't use it because it's bad, and so no one would accidentally put the damn thing on 08:21:05 newbie trap problem solved 08:21:37 It's so obvious now! 08:27:43 -!- Odds has quit [Quit: Page closed] 08:28:44 Lasty: this train of thought is harmful! 08:31:32 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 08:33:28 -!- Menche has quit [Ping timeout: 245 seconds] 08:35:12 No, no, it's perfect! We give the players what they want, then make sure they don't want it anymore 08:40:17 I see, we have to bend and break them :) 08:41:26 yes! 08:49:03 -!- wheals has joined ##crawl-dev 08:53:13 -!- Ge0ff has quit [Quit: Leaving] 08:53:36 -!- Kenran has quit [Quit: leaving] 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:05:53 -!- simmarine has joined ##crawl-dev 09:13:32 -!- protopulse has joined ##crawl-dev 09:36:48 Stable (0.19) branch on underhound.eu updated to: 0.19-b1-4-gd8a0a2a 09:42:21 what if a monster had a harm aura 09:42:48 that would be dumb, right? 09:47:02 Bytey (L1 HOFE) (D:1) 09:47:02 xvga (L21 OpEE) (D (Sprint)) 09:47:02 sheala (L9 HEEn) (D:9) 09:47:03 Mukku (L8 FoAK) (D:4) 09:47:03 Dioneo (L14 HOGl) (Lair:8) 09:47:04 GordonOverkill (L9 DrFE) (D:8) 09:47:07 kuniqs (L13 DsSu) (Orc:2) 09:47:09 Wizop (L25 DsNe) (Zot:3) 09:47:14 Webtiles server restarted. 09:48:21 kuniqs (L13 DsSu) (Orc:2) 09:48:21 xvga (L21 OpEE) (D (Sprint)) 09:48:21 UranusSolar (L1 DECj) (D:1) 09:48:22 Wizop (L25 DsNe) (Zot:3) 09:48:22 sheala (L9 HEEn) (D:9) 09:48:25 Webtiles server restarted. 09:50:43 -!- Lantell has quit [Remote host closed the connection] 09:50:53 -!- Lantell has joined ##crawl-dev 09:50:54 -!- scummos__ has quit [Ping timeout: 250 seconds] 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:14:08 -!- Tuxedo[Qyou] has joined ##crawl-dev 10:18:14 -!- Tux[Qyou] has quit [Ping timeout: 244 seconds] 10:18:19 -!- Kellhus has quit [Quit: Page closed] 10:21:32 -!- ElanMorin has quit [Quit: WeeChat 1.5] 10:23:11 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 10:24:36 -!- mopl has quit [Client Quit] 10:28:17 -!- Odds has joined ##crawl-dev 10:28:59 -!- Odds has quit [Client Quit] 10:37:59 -!- desolator has quit [Remote host closed the connection] 10:45:59 -!- Odds has joined ##crawl-dev 10:47:08 -!- jdeeny has quit [Ping timeout: 260 seconds] 10:47:41 Hello! I've been playing in the code for the first time, trying out some ideas with autoexplore. I'm wondering how to find out if a change is likely to be wanted (before putting in loads of effort)? 10:48:26 Incidentally, going from nothing to a first build and run on crawl is very well documented and painless - thanks! 10:52:10 -!- cosmonaut has quit [Quit: Page closed] 11:00:01 -!- PsyMar has quit [Ping timeout: 260 seconds] 11:00:01 -!- omarax has quit [Read error: Connection reset by peer] 11:11:36 bring it up on tavern, or mantis, or here I guess 11:15:47 -!- PleasingFungus has joined ##crawl-dev 11:21:49 -!- Floodkiller has joined ##crawl-dev 11:23:35 -!- Guest81265 has quit [Ping timeout: 260 seconds] 11:35:37 Odds, improvements to autoexplore are welcome, especially if you can show evidence that it works as intended 11:37:02 thanks! I've been trying this one out locally - it biases exploration towards upstairs to improve safety. 11:38:23 it seems to work as intended, and provide an expected slight slowdown to exploration. 11:39:04 hmm, sounds like an option rather than a straight improvement to autoexplore 11:39:23 -!- nikheizen has joined ##crawl-dev 11:39:35 definitely would be an option 11:39:48 people don't want to be slowed down by default 11:41:12 So it'd explore around the first known upstairs, then move on to the next one? 11:41:26 my prototype does this: 11:41:34 - Find nearest upstair to player 11:41:57 - Score unexplored squares by (distance from player) + x*(distance from that stair) 11:42:13 x=2 gives pretty reasonable exploration 11:42:28 and never takes you charging across the map 11:45:37 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:47:33 Not bad 11:48:14 How does it handle weird layouts? Like areas that are near the stairs, but requires you to take the long-way-around to access it? 11:48:31 oh, these are all travel distances 11:48:38 Okay 11:49:14 (what if there is no known path to any stairs?) 11:49:28 -!- amalloy_ is now known as amalloy 11:49:35 it uses "player" for "nearest upstair" (atm) 11:53:32 -!- halv has quit [Quit: Nettalk6 - www.ntalk.de] 12:00:01 -!- omarax has quit [Remote host closed the connection] 12:03:52 quick question: what are valid characters for accounts on the servers (and are the valid characters consistent across all servers)? 12:17:22 -!- scummos__ has quit [Ping timeout: 250 seconds] 12:33:59 <|amethyst> alphanumeric only, 3 to 20 characters 12:33:59 |amethyst: You have 2 messages. Use !messages to read them. 12:34:05 <|amethyst> probably the same on all servers 12:34:26 alright, thanks, was putting the regex validation together 12:37:10 some servers allow 2 characters 12:37:17 !lg bh 12:37:18 1748. bh the Grave Robber (L5 FeNe), blasted by a killer bee (exploding inner flame) (hexed by the player character) on D:4 on 2016-10-16 20:31:39, with 210 points after 5288 turns and 0:21:09. 12:37:25 or at least, they did at some point 12:37:53 i think it's webtiles that limits to 3, but DGL allows, or allowed in the past, 2 characters 12:38:46 -!- cait has quit [Ping timeout: 244 seconds] 12:38:59 -!- cait_ is now known as cait 12:43:06 -!- GoblinBomb has quit [Ping timeout: 250 seconds] 12:43:37 -!- cait has quit [Ping timeout: 260 seconds] 12:43:53 <|amethyst> yeah 12:43:58 <|amethyst> still does afaik 12:48:15 -!- Lightli has joined ##crawl-dev 12:50:09 -!- adibis has joined ##crawl-dev 12:51:37 -!- Dracunos has joined ##crawl-dev 12:55:04 -!- simmarine_ has joined ##crawl-dev 12:55:22 -!- simmarine has quit [Read error: Connection reset by peer] 12:58:30 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0.2/20161019084923]] 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:04:49 Unstable branch on crawl.akrasiac.org updated to: 0.20-a0-3-g334f831 (34) 13:10:37 -!- dtsund has joined ##crawl-dev 13:13:25 -!- scummos| has quit [Ping timeout: 265 seconds] 13:27:53 -!- Furril has quit [Read error: Connection reset by peer] 13:31:13 I had to change that on cbro once to make it the same between the two 13:39:06 -!- ProzacElf has joined ##crawl-dev 13:42:20 -!- MarvinPA has joined ##crawl-dev 13:44:21 -!- Daekdroom has quit [Quit: Leaving] 13:52:49 -!- PsyMar has quit [Ping timeout: 252 seconds] 13:58:35 -!- Kalir has quit [Changing host] 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:01:57 -!- Lasty has quit [Ping timeout: 244 seconds] 14:03:57 -!- Lasty has joined ##crawl-dev 14:06:49 -!- PleasingFungus has joined ##crawl-dev 14:07:16 -!- Dracunos-m has quit [Ping timeout: 260 seconds] 14:07:21 -!- PElf has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Go on, try it!] 14:16:37 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 14:17:00 Brannock: i would note that autoexplore is always going to be slower than manual exploration, and leaning toward safety over speed generally makes it more 'optimal' for winning (or less non-optimal) 14:17:09 i'd lean against adding a new option 14:17:33 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 14:18:30 didn't an autoexplore bias option thing literally just get removed, yeah 14:18:45 i don't remember if i figured out what that actually did 14:20:01 -!- scummos__ has quit [Ping timeout: 250 seconds] 14:20:24 was that explore_wall_bias? 14:21:16 -!- ontoclasm has joined ##crawl-dev 14:22:14 I still think the biggest single improvement to be made to autoexplore at the moment is getting rid of lair plants 14:26:00 -!- Dracunos7 has quit [Ping timeout: 260 seconds] 14:26:52 (ah, the removal was explore_improved) 14:40:33 is there a list anywhere of all the status effects that player/monsters can suffer? 14:41:48 enum.h?78 14:41:52 er, cat 14:42:48 ah, enchant_type would do it 14:44:57 note that some status effects are attributes 14:44:58 ATTR_ 14:45:03 or props 14:45:10 well, only player status effects are attributes 14:45:16 but some stuff is probably? in props? 14:45:35 depending how you count 'status effect' 14:53:38 just wanted to see if there were any other full-debilitation effects aside from sleep/paralyse/petrify 14:58:55 -!- Insomniak` has quit [Quit: I like to rock] 14:59:32 !seen depg 14:59:32 Sorry Brannock, I haven't seen depg. 14:59:34 !seen dpeg 14:59:34 I last saw dpeg at Sun Oct 30 12:40:18 2016 UTC (6h 19m 16s ago) saying 'I see, we have to bend and break them :)' on ##crawl-dev. 15:00:03 -!- omarax has quit [Remote host closed the connection] 15:03:10 probably makes more sense to look at the functions that say "is the player debilitated"? 15:04:26 what was this about a survey 15:04:41 0.19 is having a survey of crawl players to see how they got into the game, what they like/don't like, etc 15:04:55 the last survey was several years ago and it's good to keep up-to-date on what our playerbase thinks 15:05:28 Brannock: hello! 15:05:36 dpeg, I sent you an email that you may find interesting 15:05:43 writeup of what we discussed last night 15:05:45 I am reading it right now, many thanks :) 15:06:10 -!- Tux[Qyou] has joined ##crawl-dev 15:07:04 -!- Tuxedo[Qyou] has quit [Ping timeout: 268 seconds] 15:10:46 -!- scummos| has quit [Ping timeout: 268 seconds] 15:16:01 -!- ontoclasm has quit [Quit: Leaving.] 15:19:31 ??c-r-d 15:19:31 c-r-d[1/2]: https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss 15:21:34 -!- nikitamog has joined ##crawl-dev 15:24:01 any thoughts on whether a change that made autoexplore safer might be welcome (as an option or otherwise)? 15:24:17 not sure whether it's worth tidying up my first attempt or not :-) 15:25:12 -!- scummos| has quit [Ping timeout: 260 seconds] 15:25:34 -!- THERetroGamerNY has quit [Quit: Be Blessed!] 15:26:02 I'd be happy to consider it, not sure about other devs 15:26:31 -!- halv has quit [Quit: Yaaic - Yet another Android IRC client - http://www.yaaic.org] 15:28:23 Odds: I think we would discuss it. 15:29:43 -!- Ge0ff has quit [Quit: Leaving] 15:32:07 Odds: perhaps write a mail to c-r-d? 15:32:17 (which I cannot manage right now, by the way) 15:32:28 OK, thanks! Not sure how these things are done. 15:36:33 just write an email to crawl-ref-discuss@lists.sourceforge.net 15:50:06 -!- bonghitz has quit [Remote host closed the connection] 15:51:13 -!- jdeeny has joined ##crawl-dev 15:55:04 -!- HellTiger_NB has quit [Ping timeout: 260 seconds] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:02:50 apropos of nothing, but how do people feel about cbl? 16:03:09 i was playing with it in my last game for the first time in a while; it felt pretty weak, even with a staff of air 16:03:20 doesn't help that it has such huge anti-synergy with chain lightning 16:06:41 oh, ignore that, i've been informed that it's actually l6, not l7 16:06:47 last i used it it felt pretty strong, the change to make them actively seek stuff was fairly major 16:06:48 oops 16:07:03 it felt weak for an l7 2-school spell 16:07:09 but it's fair for a l6 16:07:20 i was wondering how i ended up with that extra spell slot... 16:07:40 heh 16:13:16 -!- Kalir has quit [Ping timeout: 260 seconds] 16:21:49 heh 16:22:22 cbl is amazing if you have relec and don't care about making gong levels of noise 16:22:22 GONNNNG! 16:22:30 and kind of underwhelming otherwise 16:22:31 imo 16:23:12 and also it is much better now that the balls actively try to hit dudes 16:24:25 -!- nikheizen has quit [Quit: leaving] 16:36:40 -!- simmarine_ has quit [Read error: Connection reset by peer] 16:37:07 -!- simmarine has joined ##crawl-dev 16:37:26 -!- GiantOwl is now known as Kalir 16:37:27 -!- Kalir has quit [Changing host] 16:42:01 cbl is for killing stuff at edge of los 16:43:50 !lm claymoredamage uniq=the_serpent_of_hell -tv 16:43:51 1. CLAYMOREDAMAGE, XL27 DEHu, T:163005 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 16:43:53 example of how to use it 16:44:11 it's actually overpowered right now 16:44:27 wait, uh, this is not the correct tv 16:45:02 !lm ripoopste uniq=the_serpent_of_hell -tv 16:45:03 1. RIPOOPSTE, XL27 GhAE, T:125877 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 16:45:08 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 16:46:58 -!- Patashu_ has quit [Ping timeout: 268 seconds] 16:46:58 ok well i can't find it but basically the correct way to use cbl is to cast it when the monster is at the edge of LOS and then walk away 16:47:26 -!- Kellhus has quit [Quit: Page closed] 16:52:55 -!- muravey has joined ##crawl-dev 16:53:54 -!- desolator has quit [Remote host closed the connection] 16:54:06 -!- muravey has quit [Client Quit] 16:56:27 -!- muravey has joined ##crawl-dev 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:00:14 -!- helpme has joined ##crawl-dev 17:00:55 -!- wolfish has quit [Read error: Connection reset by peer] 17:02:26 Hi, I'm trying to play crawl-tiles on archlinux with qtile wm. Only half of my keys seem to work...enter, esc, the numpad and some others but not the alphabetic ones. reinstalled to no help. text only version works. I've this on my laptop that has the same OS etc. any ideas? 17:06:22 mouse, backspace, and arrow keys work. the nonresponsive keys won't even get me past the "press any key to start" screen 17:06:53 autoexplore tweaks proposed to c-r-d. Also available on a fork at https://github.com/CrawlOdds/crawl if anyone wants to try them out :-) 17:08:13 -!- cait has quit [Ping timeout: 260 seconds] 17:10:44 -!- Nattefrost has quit [Quit: Leaving.] 17:14:29 03PleasingFungus02 07* 0.20-a0-4-gd166d5d: Fix unique hide inscriptions 10(88 seconds ago, 1 file, 5+ 0-) 13https://github.com/crawl/crawl/commit/d166d5d69897 17:14:47 03PleasingFungus02 07[stone_soup-0.19] * 0.19-b1-5-gdc9fa9d: Fix unique hide inscriptions 10(2 minutes ago, 1 file, 5+ 0-) 13https://github.com/crawl/crawl/commit/dc9fa9dd2045 17:17:44 -!- scummos__ has quit [Read error: Connection reset by peer] 17:22:46 -!- ontoclasm has joined ##crawl-dev 17:24:24 -!- amalloy is now known as amalloy_ 17:30:20 -!- Tux[Qyou] is now known as Tuxedo[Qyou] 17:37:13 -!- ElanMorin has quit [Quit: WeeChat 1.5] 17:41:43 -!- zxc has quit [Read error: Connection reset by peer] 17:44:15 -!- mong has quit [Quit: Leaving] 17:46:23 -!- dpeg has quit [Quit: Lost terminal] 17:50:06 -!- muravey has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 17:50:37 -!- adibis has quit [Ping timeout: 250 seconds] 17:51:45 -!- muravey has joined ##crawl-dev 17:52:40 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 17:56:17 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0.2/20161019084923]] 18:00:01 -!- omarax has quit [Remote host closed the connection] 18:06:12 -!- muravey has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 18:09:19 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-4-gd166d5d (34) 18:19:42 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:31:46 -!- Nino has quit [Ping timeout: 260 seconds] 18:32:25 -!- Tuxedo[Qyou] has quit [Ping timeout: 268 seconds] 18:34:19 -!- Menche has quit [Ping timeout: 245 seconds] 18:37:16 I don't suppose octopode crushers could ever return 18:37:24 for a Hall of the Octopus King shoals ending 18:38:02 -!- MarvinPA_ has joined ##crawl-dev 18:38:18 I suppose I should re-ask this now that the chief of removal has arrived 18:38:26 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:38:43 op crushers are dead 18:38:51 -!- MarvinPA_ has quit [Client Quit] 18:38:52 forever and ver? 18:38:57 for ever 18:39:04 :( 18:39:09 and you know what else is dead? 18:39:11 acid crabs. 18:39:34 I'm gonna go make my own crawl 18:39:48 or maybe my own roguelike 20-000 leauges themed 18:39:50 wow 18:40:58 anyway I guess that ends the dream of an octopus king shoals ending 18:42:12 ebering: you could have a pan ending maybe 18:42:36 it's certainly possible for someone to make a good octopode unique 18:43:30 helpme: that's pretty strange, half your keys not working 18:44:46 mibe (L26 HaAr) ERROR in 'mon-util.cc' at line 1569: bogus mc (no monster data): invalid monster_type 1000 (1000) (Slime:5) 18:45:12 -!- scummos__ has quit [Remote host closed the connection] 18:45:29 -!- Dingo has quit [Ping timeout: 260 seconds] 18:47:29 sounds to me like sdl2 is not recognizing the keyboard map 18:47:30 -!- dtsund has quit [Remote host closed the connection] 18:48:35 or "we" are not using it correctly to do so, which is always possible 18:48:59 (local tiles is ... not well understood. it was contributed by someone who knew sdl better than anyone on the crawl dev team) 18:50:29 -!- nikitamog has quit [Quit: Ex-Chat] 18:50:30 -!- DrKe has quit [Read error: Connection reset by peer] 18:51:01 -!- Kranix has quit [Quit: Konversation terminated!] 18:53:18 yeah, we don't understand sdl well at all 18:53:48 -!- DrKe has joined ##crawl-dev 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:04:36 -!- amalloy_ is now known as amalloy 19:06:29 Unstable branch on underhound.eu updated to: 0.20-a0-4-gd166d5d (34) 19:07:01 -!- adibis has joined ##crawl-dev 19:08:45 * geekosaur wonders if it's time to revisit the idea of turning local tiles into a wrapper around local webtiles 19:09:09 yes, I know windows is a problem there 19:11:09 -!- removeelyvilon has quit [Quit: Page closed] 19:16:10 -!- jefus- has joined ##crawl-dev 19:18:35 -!- keszocze has quit [Ping timeout: 260 seconds] 19:19:00 -!- scummos| has quit [Ping timeout: 260 seconds] 19:19:30 -!- isha_ has quit [Read error: Connection reset by peer] 19:19:39 -!- jeefus has quit [Ping timeout: 245 seconds] 19:19:55 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:21:50 -!- Bammboo has quit [Remote host closed the connection] 19:24:11 -!- isha_ is now known as ishanyx 19:29:35 -!- isha has quit [Quit: Lost terminal] 19:34:10 -!- lynn is now known as pumpklynn 19:36:15 -!- Bammboo has quit [Remote host closed the connection] 19:36:17 -!- nikheizen has joined ##crawl-dev 19:36:42 -!- insecticide9 has quit [Ping timeout: 265 seconds] 19:40:32 -!- CanOfWorms has joined ##crawl-dev 19:41:40 geekosaur: why would windows be a problem? 19:41:41 -!- nikheizen has quit [Quit: leaving] 19:42:34 thought webserver.py's connection to the game didn't work right in that case? (starting it in a too-unixy way or something) 19:43:58 -!- Ququman has quit [Remote host closed the connection] 19:43:58 oh, perhaps. That should be possible to fix 19:45:11 -!- adibis has quit [Ping timeout: 250 seconds] 19:45:35 in any case, I think we'd want to replace the webserver python with something in C++ (or, for the Android version, possibly Java) 19:47:54 -!- PleasingFungus has joined ##crawl-dev 19:48:01 -!- toastedzergling has quit [Quit: Page closed] 19:48:33 i'd want to get webtiles a little closer to feature parity with local tiles before removing support for the latter 19:48:46 ofc i want to get that feature support regardless :) 19:49:39 maybe. depends on what is actually causing helpme's problem 19:49:59 ? 19:50:13 [30 21:02:26] Hi, I'm trying to play crawl-tiles on archlinux with qtile wm. Only half of my keys seem to work...enter, esc, the numpad and some others but not the alphabetic ones. reinstalled to no help. text only version works. I've this on my laptop that has the same OS etc. any ideas? 19:50:23 is what started the discussion 19:50:36 it sounds to me like there is a problem with sdl2 vs. the active keyboard map 19:51:44 but I don't know sdl2, and there are other possibilities (like, grunt's quick conversion from sdl1 to sdl2 to try to fix android tiles left us using sdl2 incorrectly) 19:52:28 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:53:25 -!- muravey has joined ##crawl-dev 19:54:16 nice 19:54:51 seems like it's still not the year of linux on the desktop... 19:57:38 -!- nikitamog has joined ##crawl-dev 19:58:06 -!- ishanyx has quit [Quit: Follow the light in the wood...] 19:58:30 <|amethyst> sounds like it is specifically related to 19:58:37 <|amethyst> %git 3bfa7172b 19:58:37 07|amethyst02 * 0.16-a0-3299-g3bfa717: Don't double numpad keys in SDL tiles. 10(1 year, 10 months ago, 1 file, 15+ 0-) 13https://github.com/crawl/crawl/commit/3bfa7172b8a4 20:00:00 -!- isha has quit [Client Quit] 20:00:03 -!- omarax has quit [Remote host closed the connection] 20:00:12 "This likely screws up some input methods." 20:00:54 PleasingFungus: wow, you went there with the linux on the desktop 20:01:02 PleasingFungus: first of all, it's GNU/Linux dude 20:01:10 fuck!!! 20:02:16 secondly, you should specify which desktop environment (DE) it is or is not the year of. Linux offers CHOICE and your attitude is ERASING individual choice 20:02:50 my man chequers backin' me up 20:03:26 -!- isha is now known as ishanyx 20:03:32 is there a way to link to a reddit comment without including responses 20:03:43 because this comment is good but the response is really dumb and sort of ruins the whole thing imo 20:03:55 (comment is good and context-appropriate, i should say) 20:04:11 I've seen a listing like that, but only when getting notifications from reddit that someone has replied 20:04:19 it seems to only list the reply and none of the context 20:04:30 but I'm not sure you can see this outside of that display 20:04:31 -!- ythm has quit [Ping timeout: 260 seconds] 20:08:43 rip 20:09:04 !tell Brannock if you want to spend time with a weird bug, check out bug 10720 and see if you can reproduce it (per the first comment)) 20:09:05 PleasingFungus: OK, I'll let brannock know. 20:11:23 PleasingFungus: &context=0 20:11:29 I believe 20:11:40 or there is a reddit embed thing if you can deal with an iframe 20:11:41 oh, that makes sense! 20:11:43 let's see... 20:11:45 <|amethyst> re 10720 bug, I wonder if the player has a broken spellbook? 20:12:17 PleasingFungus: alternatively, start some alts and downvote the offending comment below zero 20:12:17 -!- Ladykiller69 has quit [Quit: Verlassend] 20:12:21 lol 20:12:25 fwiw, context=0 doesn't work 20:12:34 too logical 20:12:48 responses are special huh? I guess you'd better work on that downvote army 20:13:08 https://www.reddit.com/r/linux/comments/3038d4/when_was_the_first_year_of_the_linux_desktop/cpoy40o/ was what i was going through this trouble for 20:14:28 also 20:14:35 wow yeah, what an iamverysmart response 20:14:36 can someone stop people from replying to mantis issues via email 20:15:01 i think this person "replied" and changed the address to crawl-ref-discuss 20:15:11 that isn't really better 20:15:14 since I'm reading the thread you're talking about too 20:15:45 -!- Jafet has quit [Ping timeout: 256 seconds] 20:16:36 -!- Jafet has joined ##crawl-dev 20:21:44 -!- muravey has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20:31:31 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:38:06 -!- AlphaQ has quit [Ping timeout: 265 seconds] 20:38:17 -!- AlphaQ_ is now known as AlphaQ 20:41:03 ??lava orc 20:41:04 lava orc[1/1]: A race concept that turned out to be too hot for the devs to handle, and never made it into stable before removal. 20:49:27 ??holy word 20:49:27 scroll of holy word[1/1]: Deals 3d15+1d20 damage to all demons/undead in LOS, and dazes them for a brief period. If you are undead or demonspawn, it halves your current hp as well. 20:50:19 -!- MaxFrost has quit [Quit: MaxFrost] 20:53:07 ??daze 20:53:08 dazed[1/1]: A status which makes a monster randomly skip 25% of its turns. 20:53:37 !learn edit scroll_of_holy_word[1] s/brief period/1-2 turns/ 20:53:37 scroll of holy word[1/1]: Deals 3d15+1d20 damage to all demons/undead in LOS, and dazes them for a 1-2 turns. If you are undead or demonspawn, it halves your current hp as well. 20:53:49 !learn edit scroll_of_holy_word[1] s/a 1-2 turns/1-2 turns/ 20:53:49 scroll of holy word[1/1]: Deals 3d15+1d20 damage to all demons/undead in LOS, and dazes them for 1-2 turns. If you are undead or demonspawn, it halves your current hp as well. 20:54:03 !learn edit scroll_of_holy_word[1] s/dazes/{dazes}/ 20:54:04 scroll of holy word[1/1]: Deals 3d15+1d20 damage to all demons/undead in LOS, and {dazes} them for 1-2 turns. If you are undead or demonspawn, it halves your current hp as well. 20:54:05 ??dazes 20:54:05 dazes ~ dazed[1/1]: A status which makes a monster randomly skip 25% of its turns. 20:54:34 "daze" is now semantically satiated in your brain 20:55:29 %git :/daze 20:55:29 07MarvinPA02 * 0.19-a0-690-g04c013b: Let the Degeneration card daze any unpolymorphable targets 10(4 months ago, 2 files, 4+ 5-) 13https://github.com/crawl/crawl/commit/04c013b91deb 20:55:46 it's more turns than that now 20:55:56 since it's daze and not "daze" 20:56:24 oh, right. was thinking that was removed, but I was misremembering "stunned" 20:58:01 !learn edit scroll_of_holy_word[1] s/1-2/10-20/ 20:58:02 scroll of holy word[1/1]: Deals 3d15+1d20 damage to all demons/undead in LOS, and {dazes} them for 10-20 turns. If you are undead or demonspawn, it halves your current hp as well. 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:02:22 I told someone to read holy word to stun some hellfirers 21:02:31 turns out that was bad advice! 21:02:43 The More You Know 21:02:44 nice 21:02:46 they didn't die, at least 21:02:51 was this hellion island or something 21:03:14 or the hellfirers were death knights 21:03:27 no it was a Fo in vault who got to 40 hp next to a demo that had summoned two fiends and a hellion 21:03:39 ah 21:03:57 they got to 7hp but lucked out with wand of acid on the demo, and lived 21:04:41 -!- wheals has quit [Ping timeout: 265 seconds] 21:10:37 -!- ProzacElf has quit [Ping timeout: 260 seconds] 21:11:09 gammafunk: it used to stun http://s-z.org/neil/git/?p=crawl.git;a=commit;h=87b32ff0065713e5101a2df2fd5adb24062fc9d2 21:11:22 -!- ProzacElf has joined ##crawl-dev 21:11:36 ah, that's probably what I was thinking of in the back of my head 21:12:37 -!- kdrnic_ has quit [Quit: Leaving] 21:12:51 -!- MarvinPA has quit [Quit: Leaving] 21:13:08 -!- Bammboo has quit [Remote host closed the connection] 21:14:31 -!- Mukku has quit [Ping timeout: 260 seconds] 21:38:07 -!- Awod has quit [Ping timeout: 260 seconds] 21:39:20 -!- AlphaQ_ has quit [Client Quit] 21:41:16 -!- WalkerBoh has joined ##crawl-dev 21:41:33 what does daze do exactly 21:41:34 ontoclasm: You have 2 messages. Use !messages to read them. 21:41:37 !messages 21:41:37 (1/2) Lasty said (13h 32m 36s ago): Ushtabi weren't my fault 21:41:41 !messages 21:41:41 (1/1) Lasty said (13h 32m 29s ago): I try to stay out of tomb, in every sense 21:41:45 hah 21:41:52 git said it was pf 21:41:56 -!- mibe has quit [Ping timeout: 260 seconds] 21:41:58 mmmm 21:42:03 displeasing fungus 21:42:13 %git bbe854a 21:42:13 07PleasingFungus02 * 0.19-a0-1711-gbbe854a: Replace ushabti negative energy with miasma 10(5 weeks ago, 3 files, 2+ 4-) 13https://github.com/crawl/crawl/commit/bbe854a71b9d 21:42:34 mmm 21:42:36 -!- muravey has joined ##crawl-dev 21:42:52 -!- AlphaQ has quit [Ping timeout: 265 seconds] 21:49:16 -!- Bloodredrose has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 21:55:07 -!- Lasty has quit [Quit: Leaving.] 21:56:12 -!- Lasty has joined ##crawl-dev 21:57:42 so tomb now has a total of what, 2 monsters that can't slow you? 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:52 ah, but I count each and every type of skeleton, zombie, and simulacrum 22:00:56 as a distinct monster 22:09:33 -!- Stendarr has quit [Read error: Connection reset by peer] 22:10:13 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 22:14:16 sphinx only count as 0.5 of a monster since their spells are soft cc just of a different sort 22:16:59 sphinx have slow 22:18:16 @??sphinx 22:18:16 sphinx (15H) | Spd: 11 | HD: 16 | HP: 76-104 | AC/EV: 5/5 | Dam: 25, 12, 12 | 10doors, spellcaster, see invisible, fly | Res: 06magic(60) | XP: 2263 | Sp: confuse, slow, paralyse, smiting (7-17), minor healing (2d8+3) | Sz: Big | Int: human. 22:18:28 man i didn't even remember anything but confuse and paralyse 22:25:55 fr tomb just autoslows you 22:26:54 ontoclasm, i unironically think that would be a big improvement 22:27:04 fr zot changes all your scrolls of blinking into scrolls of fuck you 22:32:39 !lg . t 22:32:40 No games for johnstein (t). 22:32:44 !lg . t0.18 22:32:45 6. johnstein the Skirmisher (L9 DsGl of Okawaru), blasted by a gargoyle (stone arrow) on D:7 on 2016-05-21 08:37:18, with 3712 points after 9383 turns and 0:31:13. 22:32:56 !gamesby . t0.18 22:32:56 johnstein (t0.18) has played 6 games, between 2016-05-08 02:26:01 and 2016-05-21 08:37:18, won 0, high score 158680, total score 205913, total turns 90790, play-time/day 0:39:28, total time 9:12:36. 22:38:58 ??t 22:38:58 tournament[1/6]: The 0.19 tournament will run from 20:00 UTC Friday 4 Nov 2016 to 20:00 UTC Sunday 20 Nov 2016. Tournament home page: http://dobrazupa.org/tournament/0.19/ 22:41:44 -!- sneakyness has quit [Ping timeout: 245 seconds] 22:43:00 ??dragon scale 22:43:00 dragon scale ~ dragon scales[1/1]: see 'dragon armour' 22:43:06 ??dragon armour 22:43:06 dragon armour[1/2]: In order of ascending ER: {steam dragon armour}, {mottled dragon armour}, {quicksilver dragon armour}, {swamp dragon armour}, {fire dragon armour}, {ice dragon armour}, {pearl dragon armour}, {storm dragon armour}, {shadow dragon armour}, {gold dragon armour} 22:43:38 %git :/[Dd]ragon [Ss]cale 22:43:38 07Brannock02 * 0.19-a0-1940-g613a82d: Give rCorr to acid dragon scales 10(2 weeks ago, 7 files, 21+ 11-) 13https://github.com/crawl/crawl/commit/613a82dbbc4b 22:44:26 !learn set dragon_scales[1] see {dragon armour} 22:44:26 dragon scales[1/1]: see {dragon armour} 22:44:34 ??dragon scales 22:44:34 dragon armour[1/2]: In order of ascending ER: {steam dragon armour}, {mottled dragon armour}, {quicksilver dragon armour}, {swamp dragon armour}, {fire dragon armour}, {ice dragon armour}, {pearl dragon armour}, {storm dragon armour}, {shadow dragon armour}, {gold dragon armour} 22:44:38 that's better 22:46:50 %git :/ename 22:46:50 07PleasingFungus02 * 0.19-a0-1848-gba71d7c: Rename: dragon armour -> dragon scales 10(3 weeks ago, 49 files, 215+ 191-) 13https://github.com/crawl/crawl/commit/ba71d7cf505c 22:46:50 ?? gold dragon armour 22:46:51 gold dragon armour[1/4]: 12AC, 23ER, rF+ rC+ rPois. Can be created by enchanting a gold dragon hide. 22:47:17 !learn mv gold dragon armour gold dragon scales 22:47:17 Syntax: !learn mv SRC[x] DST[y] or SRC[x] DST or SRC DST 22:47:34 !learn mv gold_dragon_armour gold_dragon_scales 22:47:35 gold_dragon_armour -> gold dragon scales[1/4]: 12AC, 23ER, rF+ rC+ rPois. Can be created by enchanting a gold dragon hide. 22:47:52 !learn add gold_dragon_armour see {gold dragon scales} 22:47:53 gold dragon armour[1/1]: see {gold dragon scales} 22:48:01 ??gold dragon scales[2 22:48:01 gold dragon scales[2/4]: The chance of any particular randomly generated armour on D:1 being GDA is about 0.00873%. 22:48:02 ??gold dragon scales[3 22:48:02 gold dragon scales[3/4]: stands for goddamn awful now 22:48:04 ??gold dragon scales[4 22:48:04 gold dragon scales[4/4]: http://dobrazupa.org/morgue/darkli/morgue-darkli-20130616-213054.txt 22:48:08 ??gold dragon scales[1 22:48:08 gold dragon scales[1/4]: 12AC, 23ER, rF+ rC+ rPois. Can be created by enchanting a gold dragon hide. 22:48:11 -!- ProzacElf has quit [Ping timeout: 256 seconds] 22:48:12 how does the chance to leave dragon scales compare with leaving a hide? 22:49:38 @??golden dragon 22:49:38 golden dragon (08D) | Spd: 10 | HD: 18 | HP: 93-126 | AC/EV: 15/7 | Dam: 40, 2009(claw), 2007(trample) | see invisible, fly | Res: 06magic(180), 05fire, 02cold, 10elec, 03poison, 12drown | Chunks: 14noxious | XP: 4178 | Sp: b.fire (3d27) [11!AM, 06!sil, 08breath], b.cold (3d27) [11!AM, 06!sil, 08breath], poisonous cloud (3d11) [11!AM, 06!sil, 08breath] | Sz: Giant | Int: animal. 22:49:40 same 22:49:51 -!- WalkerBoh has quit [Remote host closed the connection] 22:50:05 !learn edit gold_dragon_scales[1] s/\. .*/. Sometimes dropped by {golden dragons} when they die. 22:50:06 gold dragon scales[1/4]: 12AC, 23ER, rF+ rC+ rPois. Sometimes dropped by {golden dragons} when they die. 22:50:12 ??golden dragons 22:50:13 golden dragons ~ golden dragon[1/1]: A dragon that breathes bolts of fire and cold, and big clouds of poison. Less HP than a shadow dragon! Also see {gold dragon armour}. 22:50:43 -!- hellmonk has joined ##crawl-dev 22:50:51 !learn edit gold_dragon_scales[1] s/by.*/by a {golden dragon} when it dies./ 22:50:51 gold dragon scales[1/4]: 12AC, 23ER, rF+ rC+ rPois. Sometimes dropped by a {golden dragon} when it dies. 22:51:19 !learn mv shadow_dragon_armour shadow_dragon_scales 22:51:19 shadow_dragon_armour -> shadow dragon scales[1/1]: 10AC, 15 ER, Stlth++++ (Stlth+ compared to robes). Can be created by enchanting a shadow dragon hide. 22:51:31 hey, quick question, can i use git checkout to grab trees instead of branches? 22:51:38 this one in particular https://github.com/crawl/crawl/tree/fcbf9236af951073c68722745cdc7397dd8acb46 22:52:21 I think you're just asking how to check out a commit 22:52:27 check out that commit as a branch 22:52:36 with git checkout -b mybranch ref 22:52:40 where ref is the commit 22:52:46 it will make a branch out of that commit 22:53:01 so instead of ref i replace it was the code fcbf9236af951073c68722745cdc7397dd8acb46? 22:53:19 with* 22:53:26 tfw build starts failing a stress test after you make a bunch of minor, unrelated changes 22:53:27 yeah that's a commit, although you can shorten it to 7-8 chars 22:53:34 i see 22:53:50 so fcbf9236 ; anything that makes it unique 22:53:57 yea 22:55:00 hellmonk: release a new version the day before 0.19 to steal its rhunder 22:55:28 I'm just trying to fix a couple bugs and remove labyrinths 22:55:42 ??hellcrawl 22:55:42 hellcrawl[1/1]: A meme fork developed by hellmonk. Features: less experience. Unfeatures: everything tavern hates. Playable on {cpo}. 22:55:43 -!- muravey has quit [Quit: Textual IRC Client: www.textualapp.com] 22:55:49 and change the orb spider tile because sandman requested it 22:56:01 lol...cpo as "playable"! 22:56:04 "hellmonk I'm just trying to fix a couple bugs and remove labyrinths" 22:56:07 any server with demise ghosts are unplayable 22:56:07 , but you repeat yourself 22:56:16 *is 22:56:17 implying hellcrawl has ghosts 22:56:34 oh, yeah I forgot you were behind on the next alpha 22:56:36 https://github.com/Hellmonk/hellcrawl/commit/d15c8c23a72a318f64eaee02df6d7de9ec87dd68 good god man, why 22:56:43 get to it! I want to see the new content like player ghosts and food costs 22:56:59 im not a tiles artist 22:57:07 lol 22:57:30 my proudest moment is when I was contacted to give permission to license my tile art under CC0 22:57:32 i don't get it 22:57:33 oh did you change the orbs? they're orbs of electricity or something now right 22:57:37 yeah 22:57:38 o 22:57:51 a long time ago, sandman forgot and died once and requested that I change the tile 22:57:55 isn't that even more counterproductive than real orbs 22:58:05 they're elec immune now 22:58:10 in terms of enemies blowing up other enemies 22:58:22 well there's collateral damage, but you can't dodge orb of elec 22:58:24 !source landing.png 22:58:25 https://github.com/crawl/crawl/blob/master/crawl-ref/source/rltiles/misc/landing.png 22:58:28 and it makes a ton of noise 22:58:34 that masterpiece took at least 15 minutes in gimp 22:58:44 lol 22:59:04 anyway all of a sudden a bunch of gcc compiler builds started throwing a fit about fireworks.rc even though I haven't changed anything that should affect fireworks.rc 22:59:12 oh 22:59:21 is it a hydra 22:59:21 vs a pan lord 22:59:26 but replace a with "a lot" 22:59:38 if so I may know the bug 22:59:47 if not then you're so screwed!!! 23:00:01 idk exactly how fireworks.rc works, it looks like it tests a muar of nemelex and shoots orb cards at statues or something 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:00:35 ah, different crash then 23:00:50 PleasingFungus: your wording suggests that orb spiders blowing up other spiders is not frikken cool 23:00:52 is that what it's doing before the crash according to the log? 23:01:11 chequers: i would never. 23:01:15 yeah, it seems like fireworks.rc is the last one that runs and then it exits with a crash 23:01:24 hellmonk: well, that rc runs a few things 23:01:28 a crash is a form of fireworks 23:01:38 like it runs some arena battles etc 23:01:50 it appears to not reach those 23:01:51 it should be clear from the crash log which it was doing before 23:01:53 based on the log 23:01:58 maybe just pastebin it 23:02:09 assuming that they have internet in hell 23:03:35 oh right back to learndb 23:03:48 Brannock: by the way, when are you next planning to get the tournament scripts going? 23:04:11 oh, and I guess we'll want to tag release soon, or something 23:04:30 oh 23:04:30 Brannock: You have 1 message. Use !messages to read it. 23:04:30 Monday probably 23:04:30 after release is done 23:04:30 maybe that can just be done tomorrow 23:04:33 sure 23:04:40 !messages 23:04:40 (1/1) PleasingFungus said (2h 55m 36s ago): if you want to spend time with a weird bug, check out bug 10720 and see if you can reproduce it (per the first comment)) 23:04:50 ??shadow dragon armour 23:04:50 I don't have a page labeled shadow_dragon_armour in my learndb. 23:05:01 !learn add shadow_dragon_armour see {shadow dragon scales} 23:05:01 shadow dragon armour[1/1]: see {shadow dragon scales} 23:05:09 ??shadow_dragon_scales 23:05:09 shadow dragon scales[1/1]: 10AC, 15 ER, Stlth++++ (Stlth+ compared to robes). Can be created by enchanting a shadow dragon hide. 23:05:33 !learn edit shadow_dragon_scales[1] s/\. Can.*/. Sometimes dropped by a {shadow dragon} when it dies./ 23:05:33 shadow dragon scales[1/1]: 10AC, 15 ER, Stlth++++ (Stlth+ compared to robes). Sometimes dropped by a {shadow dragon} when it dies. 23:05:35 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 23:05:50 only like 6 more to go 23:06:24 ??dragon armour 23:06:24 dragon armour[1/2]: In order of ascending ER: {steam dragon armour}, {mottled dragon armour}, {quicksilver dragon armour}, {swamp dragon armour}, {fire dragon armour}, {ice dragon armour}, {pearl dragon armour}, {storm dragon armour}, {shadow dragon armour}, {gold dragon armour} 23:06:35 wow, underestimate 23:07:25 ##crawl-sequell 23:07:27 imo <_< 23:07:39 -!- nikitamog has quit [Quit: Ex-Chat] 23:09:43 !gitgrep 1 [Bb]eckoning 23:09:43 %git HEAD^{/[Bb]eckoning} 23:09:43 07PleasingFungus02 * 0.19-a0-1855-gb7442ac: Lesser Beckoning power cap: 50 -> 200 10(3 weeks ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/b7442ac27a61 23:10:28 gammafunk: if you really want to give yourself work, poke at the lists of spells by school/level. especially the latter 23:10:38 the horror.... 23:10:42 haha 23:11:18 gamma, it seemed to have worked 23:11:19 thanks 23:11:29 for some reason, i didnt even need to use git pull though 23:11:33 -!- WalkerBoh has joined ##crawl-dev 23:12:47 why would you need git pull proto 23:12:55 git pull is for fetch refs then merge 23:13:01 you are checking out a ref you already have fetched 23:13:01 cause i remember you said a long time ago after you use git checkout 23:13:03 and you aren't merging 23:13:04 you need to use git pull 23:13:17 no, I didn't quite say that 23:13:23 i must have misunderstood then 23:13:43 anyhow git pull is what you use when you want to fetch refs from a remote (say github repo) when the remote has changes 23:14:00 and then you want to merge the changes into your current branch 23:14:12 so yeah if the remote had updates on its branch and you wanted them merged 23:14:12 ah, so if it detected there were changes in 0.16.0 23:14:16 then it would have done something? 23:14:25 no 23:14:33 in your case you were checking out a specific commit, not a branch 23:14:47 oh ok 23:15:04 as long as you have that ref (commit) fetched from the remote 23:15:09 you have all you need to make a branch from it 23:15:43 this was the error it gave me btw 23:15:43 http://imgur.com/a/MdcHq 23:15:43 but yeah if you have 0.16 the branch checked out and there were updates on the github 0.16 branch 23:15:50 then you would indeed do git pull 23:15:59 alright 23:16:19 right, you had a local branch from that commit, there was nothing to pull 23:16:38 i can safely delete these temporary branches now? 23:16:44 im assuming they're somewhere on my hard drive 23:16:52 git branch 23:16:57 will show what you have in your repo, yeah 23:16:58 yea was reading the page on it 23:17:01 ok 23:17:03 git branch -d will delete em 23:17:06 and if you don't need you can git branch -D 23:17:10 ya 23:17:18 its not case sensitive right? 23:17:21 -D -d 23:17:22 same thing? 23:17:23 it is 23:17:26 no, they're different 23:17:34 -d will abort if it's an unmerged branch I think? 23:17:59 I forget why it aborts, but you'd not want to abort 23:18:28 do you happen to know where they're stored? 23:18:32 in my hard drive that is 23:18:41 what do you mean? 23:18:46 the branch? 23:18:57 all refs are stored in the git repo, you don't go deleting them usually 23:19:00 when i use gitcheckout doesnt it create a duplicate of the commit on my hard drive? 23:19:09 if you mean the files of the branch, you only have one working tree 23:19:13 which is what you have checked out 23:19:20 so no there's no duplication of files 23:19:21 -!- Nino has quit [Ping timeout: 260 seconds] 23:19:33 when you make a checkout, it makes the files for the checkout 23:19:34 oh..so its like an address to the commit 23:19:37 right 23:20:02 the files for the checkout would be in my msys/crawl folder? 23:20:12 I think you're still confused 23:20:15 a little yea 23:20:21 you only ever have one set of files checked out 23:20:30 mhm 23:20:34 whatever commit you have checkout out 23:20:39 that's the set of files that exists 23:20:46 so for a little background 23:20:48 i used git clone 23:20:50 first 23:20:57 git clone makes a copy of whatever is on trunk 23:21:05 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:21:08 because i didn't specify which branch/commit i wanted yet 23:21:16 yeah you're still confused proto 23:21:18 then when i git checkout a specific branch/commit 23:21:25 yea sorry 23:21:31 the short answer is "don't worry about files being duplicated, they're not" 23:21:51 so i dont have to delete the new branches i made then? 23:22:03 no 23:22:10 ok 23:22:10 what deleting the branches will do is prevent said branches from cluttering up output of "git branch" 23:22:19 but otherwise yeah there's no real need 23:22:30 I still delete them so I don't have to look at all my weird branches 23:22:34 in some sense the files in a branch do not exist unless you "checkout" it. 23:22:39 like "ilikepoop" and "elflicker" etc 23:22:53 lol 23:22:56 what git keeps around are commits, which it stores in compressed form in the metadata directory (under .git) 23:23:10 yeah, so you don't go managing those "old files" 23:23:25 all files a recreatable from metadata in .git, that's what git does 23:23:37 and it manages things so that there is no duplication (a commit present in multiple branches will be linked in each branch's metadata, not copied) 23:23:58 if you make multiple repos, then there will be duplication... although there are ways to avoid even that 23:24:03 so when i tell msys64 to "make", it's not taking the code from my msys64/crawl folder but from where my branch points to then? 23:24:09 no 23:24:14 when you check out a commit 23:24:18 you do create the files 23:24:27 but the point is that only one commit is checked out at a time, right? 23:24:33 yea 23:24:35 so only one set of files exists at a time 23:24:36 -!- shummie has quit [Ping timeout: 260 seconds] 23:24:38 so it overlapped it right? 23:24:46 whatever you check out, that's what gets created 23:24:49 it removed the files for one and created them for the other 23:24:54 ah 23:25:04 most files won't change with each checkout, but many will 23:25:04 it happened instantaneously 23:25:04 i just assumed no file changes were made 23:25:04 right 23:25:09 i see 23:25:12 if you have unsaved changes, it will either refuse to do this or will "stash" the changes and go back to pristine files it can replace without losing anything 23:25:14 thats just the process being so streamlined 23:25:15 it happened "instantaneously" because it all happened offline 23:25:34 unlike svn, git keeps a local copy of the entire history of the repository 23:25:43 ohh 23:25:45 that makes more sense 23:25:50 after a git clone, you have everything that's on the remote repository 23:25:56 no wonder that happened so fast 23:25:57 protopulse: if you want to use git more, good to read the online git book 23:26:04 well, sort of. remote branches are not copied by defaultr; you may have to "git fetch" them 23:26:07 i will at some point gamma 23:26:13 most of the time you don't care about that 23:26:20 yeah I shouldn't have said everything 23:26:43 -!- Blazinghand has quit [Ping timeout: 256 seconds] 23:26:51 but the point is you can revert stuff locally without actually consulting the remote at all 23:27:21 makes sense 23:28:51 this is why the .git directory is 250 MB 23:28:59 yea 23:29:10 anyway. git stores commits, not files; if you chech something out it creates the files on the fly from commits, it will not overwrite files unless you force it to, and when you switch branches it knows it can blow away the existing files, because it can always remake them from commits 23:29:12 i was wondering why the official release for crawl were like 12 MB 23:29:20 and when i make crawl its like 400 MB 23:29:23 unless you made uncommitted changes, but it will catch that 23:29:48 and it does all of this from the metadata store it made when you did the git clone 23:30:13 git pull is about updating the metadata (and then your checkout) with anything new from the server 23:30:13 protopulse: compiling, in addition to creating the executable, creates all the .o files 23:30:13 okay 23:30:13 protopulse: those add up to quite a bit 23:30:22 right 23:30:34 yeah the crawl releases are just the executable + necessary data files 23:30:41 btw, i guess i cant delete the current branch im using? received an error: Cannot delete branch 'mybranch2' checked out at '/e/msys64/crawl' 23:30:42 not the source and intermediate object files from compilation 23:31:01 is it currently checked out? 23:31:08 yea i just used checkout 23:31:09 to get it 23:31:11 well 23:31:15 used make 23:31:17 you have to checkout another branch before you can delete this one 23:31:19 so i dont need it anymore 23:31:22 oh ok 23:31:27 so just git checkout trunk 23:31:32 then im good to go 23:31:34 master 23:31:37 not trunk 23:31:39 master yea 23:31:44 rememver what I said earlier, it stores commits not files? 23:31:50 yea? 23:31:55 removing the branch removes the commits those checked out files were made from 23:32:08 but it has to know those commits exist, since it doesn't have the files, just the commits 23:32:13 so it wont let you remove the commits 23:32:27 until you no longer have the files made from those commits 23:32:36 because only then does it know it can get rid of the commits 23:32:46 hm 23:32:48 ok 23:32:48 (and a branch is just a list of commits.) 23:33:00 (sort of; git gets way weirder than just "list") 23:33:07 storing commits is much more efficient huh 23:33:13 commits = list of changes to files 23:33:23 so instead of storing all the files, it can just store differences 23:33:41 it's more efficient when you want to be able to copy commits around between branches (git cherry-pick), look at older versions, etc. 23:33:55 yea 23:34:20 or switch branches when most of the commits between the branches are in common; it can replay the commits (maybe in reverse) that are different between the branches 23:34:30 to convert the current checkout into the new one 23:34:42 if you have commits not pointed to from any other branch, those commits (refs) can be permenantly removed from the repo 23:34:56 but in your case the commit is referenced by another branch, so you'll always be able to check it out 23:35:07 -!- Floodkiller has quit [Quit: Page closed] 23:35:21 so in my case 23:35:26 would the right thing to do be 23:35:32 copy over the files i need 23:35:34 hmm, looks like fireworks.rc is crashing before it even enters wizmode, but only for the gcc compiler 23:35:34 to a separate folder 23:35:38 then target master 23:35:43 no 23:35:46 what files do you need? 23:35:47 do you want to save those files? 23:35:53 yes of course 23:35:55 I mean, you wanted to delete the branch 23:35:55 why do you need them? 23:35:57 i made 0.16.0 23:36:07 now i want to go make another branch 23:36:13 er 23:36:22 you want to save the compiled files? 23:36:31 yes exactly 23:36:31 so 23:36:41 when you go to the downloads page for dcss right 23:36:45 u see all these past versions 23:36:48 and they're all around 10MB 23:36:51 -!- Zxpr1jk has quit [Quit: Leaving] 23:36:52 i just need to copy the files i need 23:37:00 well, you'd probably want to 23:37:04 so i can play on 0.16.0 whenever i want 23:37:22 well for 0.16 in particular, we have those online, but 23:37:30 in this case, if you want to have that result 23:37:36 probably the easiest way would be to make the zip target 23:37:43 it will package the exe etc into a zip 23:37:53 that's 23:37:59 !source release.txt 23:38:00 Can't find release.txt. 23:38:01 or: make install DESTDIR=$HOME/crawls/0.16.0 23:38:05 let me find it 23:38:12 yeah that's another way 23:38:17 or something like that (might need to make that dir first) 23:38:26 oh i got a little confused, i mean to make both 0.16.0 and the patch that introduced lesser becknoning 23:38:33 so what i did just now was the latter 23:38:40 and now i gotta delete the branch i made to make the former 23:38:41 protopulse: for your make 23:39:11 protopulse: do make package-windows-zips 23:39:22 ok one second 23:39:29 hrm, I guess the problem is that it's makeing both console and tiles 23:39:35 so maybe what geekosaur said is better really 23:39:42 cant i just input tiles=y? 23:39:44 like usual? 23:39:44 do a make install into another dir 23:39:54 using DESTDIR= 23:40:01 where is where you want this installed 23:40:05 his example should work 23:40:07 oh, you probably beed the tiles=y with that 23:40:18 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 23:40:30 but "make install" is not just the build, and if you built already then it will not repeat the build (or shouldn't) 23:40:37 it just copies the files needed for the game to run to the place you specify as DESTDIR 23:40:57 make install DESTDIR=$HOME/crawls/0.16.0 TILES=y would be ok then? 23:41:04 yes 23:41:05 should work, yeah 23:41:09 ok 23:41:20 although 23:41:22 "crawls" 23:41:28 then you can run the crawl in there and it will be independent of your checkout, which you can reuse for some other branch or whatever 23:41:37 * geekosaur does that when there's more than one 23:41:43 ~/crawl would be one version :) 23:41:44 weird!!! 23:41:59 what's next, "bins"?! 23:42:03 because, for me, sometimes I have one and sometimes the other 23:42:13 o this whole thing is messed up 23:42:16 forgot the s 23:42:19 forget* 23:42:19 eng 23:42:23 enh 23:42:29 i just titled it 0.16.0 23:42:31 maybe you do not care, as gammafunk doesn't 23:42:38 when what i really installed was the lesser beckoning patch 23:43:01 * geekosaur used a path that makes sense for him, you should use one that makes sense for you 23:43:10 yea yea its all good 23:43:10 -!- destrovel has joined ##crawl-dev 23:43:12 ill change it later 23:43:15 s doesn't work on my keyboard, so 23:43:24 "so" :p 23:43:47 i gotta finish that patch i was working on sometime 23:43:50 havent had a chance 23:43:55 ever since i ran into that dead end 23:44:16 got busy that week and then didnt go back to it 23:46:09 awesome :) 23:46:10 it worked 23:46:18 ok so just git checkout 0.16.0 then 23:46:23 delete the branch i wasnt using 23:46:29 then repeat 23:46:30 the install 23:46:36 and finally git checkout master 23:46:38 and reset 23:47:14 git is wonderful when you finally figure it out. till then, it's pretty much the most horrible thing ever 23:47:32 agreed, i still have a long way to go 23:53:25 -!- dxc has quit [Remote host closed the connection] 23:53:45 -!- WalkerBoh has quit [Remote host closed the connection] 23:54:29 -!- qguv has quit [Ping timeout: 256 seconds] 23:56:55 -!- dxc has quit [Remote host closed the connection] 23:57:02 0.19 is in beta, right? 23:57:02 Kramin: You have 1 message. Use !messages to read it. 23:57:13 !lg * recent s=cv 23:57:15 1524696 games for * (recent): 489927x 0.19-a, 418049x 0.18-a, 316203x 0.17, 292175x 0.18, 8342x 0.20-a 23:57:26 shouldn't there be 0.19-b games? 23:57:31 no 23:57:41 not really a point in doing that 23:58:18 I just wanted to query which servers had updated :P 23:58:27 look at vlong 23:58:29 or 23:58:35 &versions 23:58:38 I think that can work 23:58:43 CAO: 0.20-a0-3-g334f831, CBRO: 0.20-a0-3-g334f831, CDO: 0.20-a0-3-g334f831, CPO: 0.20-a0-4-gd166d5d, CSZO: none, CUE: 0.20-a0-4-gd166d5d, CWZ: 0.20-a0-2-g2b0e13a, CXC: 0.20-a0-3-g334f831, LLD: 0.20-a0 23:58:45 -!- Roarke has joined ##crawl-dev 23:58:53 I think there's a way that one can do a version 23:58:56 !cmd &versions 23:58:56 Command: &versions => .echo $(join ", " (map (fn (src) (concat $src ": " (=version.query $src $*))) (serverlist))) 23:59:09 &versions 0.19 23:59:13 CAO: none, CBRO: none, CDO: none, CPO: none, CSZO: none, CUE: none, CWZ: none, CXC: none, LLD: none 23:59:16 feh 23:59:20 &versions 0.18 23:59:21 &versions cv=0.19-a 23:59:25 CAO: 0.18.1-50-g88ac8fd, CBRO: 0.18.1-50-g88ac8fd, CDO: 0.18.1-50-g88ac8fd, CPO: 0.18.1-1-g2f07953, CSZO: none, CUE: 0.18.1-50-g88ac8fd, CWZ: 0.18.1-1-g2f07953, CXC: 0.18.1-50-g88ac8fd, LLD: none 23:59:31 CAO: 0.19-b1-4-gd8a0a2a, CBRO: 0.19-b1-4-gd8a0a2a, CDO: 0.19-a0-1937-g70ed36a, CPO: 0.19-b1-3-g7dea586, CSZO: none, CUE: 0.19-a0-1920-g83281cb, CWZ: 0.19-b1-3-g7dea586, CXC: 0.19-b1-4-gd8a0a2a, LLD: 0.19-b1-3-g7dea586 23:59:33 -!- Wah has quit [Ping timeout: 250 seconds] 23:59:34 there you go 23:59:39 ah ty 23:59:59 we still need cdo and cue, cue will be updated soon I think