00:00:02 -!- omarax has quit [Remote host closed the connection] 00:06:01 |amethyst, is this ok? -rw-rw-rw- 1 games games 3177564864 Oct 28 21:05 crawl-inotify-where.log 00:06:07 -!- adibis has joined ##crawl-dev 00:06:08 -!- acalycine has quit [Quit: bye] 00:06:10 that's pretty big for a log file. 00:14:20 nice 00:15:23 hrm, I might need to turn passages of golubria into features 00:15:38 !tell |amethyst adding 0.18 to the old version list on cao console pushes it out too far. I'm going to split half of it and put it on the second line. another alternative would be to retire 0.10 00:15:39 johnstein: OK, I'll let |amethyst know. 00:16:10 !lg * cao cv=0.10 00:16:11 63651. AngelaSmythe the Chopper (L3 MiGl), slain by a goblin (a +0,+0 dagger) on D:2 on 2016-10-27 01:13:58, with 97 points after 853 turns and 0:02:11. 00:16:23 !lg * cao cv=0.10 year 00:16:24 274. AngelaSmythe the Chopper (L3 MiGl), slain by a goblin (a +0,+0 dagger) on D:2 on 2016-10-27 01:13:58, with 97 points after 853 turns and 0:02:11. 00:16:26 !lg * cao cv=0.10 won 00:16:30 330. Magipi the Slayer (L26 NaBe of Trog), escaped with the Orb and 3 runes on 2014-10-10 14:50:31, with 1401675 points after 89581 turns and 12:13:04. 00:17:37 !lg * cao cv=0.10 s=day(start) -graph 00:17:38 63651 games for * (cao cv=0.10): https://shalott.org/graphs/7a555a98ed5b725187b41cdcc051cb6937412aaf.html 00:17:44 !lg * cao cv=0.10 s=day(end) -graph 00:17:45 63651 games for * (cao cv=0.10): https://shalott.org/graphs/40773b72d8c75ebf4296f42f0539ecd2b704d578.html 00:17:58 -!- debo has joined ##crawl-dev 00:18:19 !lg * cao year cv=0.10 s=day(end) -graph 00:18:21 274 games for * (cao year cv=0.10): https://shalott.org/graphs/ef072cf916b814fd08d03d5aa06d0cf467ab597f.html 00:18:39 !lg * year cv=0.10 s=day(end),src -graph 00:18:40 504 games for * (year cv=0.10): https://shalott.org/graphs/3ea9233e898528f7cac6eeecf7275ae4ca16a83d.html 00:29:39 -!- HellTiger_NB has quit [Ping timeout: 245 seconds] 00:32:56 -!- tigertrap has quit [Ping timeout: 260 seconds] 00:38:11 -!- destrovel has quit [Ping timeout: 260 seconds] 00:41:03 -!- adibis has quit [Ping timeout: 250 seconds] 00:42:51 -!- Lightli has quit [Ping timeout: 260 seconds] 00:56:35 -!- xnmojo has quit [Disconnected by services] 01:00:04 -!- omarax has quit [Remote host closed the connection] 01:02:53 !lg * cao cv=0.10 year s=name 01:02:54 274 games for * (cao cv=0.10 year): 18x YaktaurSlayer, 13x Tyre, 10x undieable, 8x ZMercury, 8x Poncheis, 7x Dangus, 7x funyunman101, 6x Kinya10, 6x TheBakeinator, 5x Rao, 4x Pirate, 4x Orrinfox, 3x KlinkTheFink, 3x BasicLich, 3x OffsetSiren, 2x soulstone, 2x Hellse, 2x HawkLord, 2x Pouncr, 2x 0TuCroisQuonJoue, 2x plus72clubrobin, 2x Timothy707, 2x parafill, 2x 0TuCroitQuonJoue, 2x kuronoryu14, 2x... 01:02:59 !lg * cao cv=0.10 year won s=name 01:03:00 No games for * (cao cv=0.10 year won). 01:03:01 aw 01:03:02 -!- MaxFrost has quit [Read error: Connection reset by peer] 01:03:07 !hs * cao cv=0.10 year 01:03:07 the last one was in 2014 01:03:08 274. YaktaurSlayer the Impregnable (L15 MiFi of Okawaru), got out of the dungeon alive on 2015-12-03 23:50:43, with 88739 points after 36952 turns and 4:26:17. 01:03:31 lol 01:03:34 pro 01:04:21 -!- Lasty1 has quit [Quit: Leaving.] 01:05:02 -!- Lasty has joined ##crawl-dev 01:09:32 -!- Lasty has quit [Client Quit] 01:10:09 -!- TMTurtle_ has quit [Ping timeout: 260 seconds] 01:10:10 -!- Lasty has joined ##crawl-dev 01:10:13 -!- Blazinghand has quit [Ping timeout: 260 seconds] 01:12:14 -!- Roarke has joined ##crawl-dev 01:12:46 -!- Lasty1 has joined ##crawl-dev 01:14:40 -!- Lasty has quit [Ping timeout: 252 seconds] 01:17:09 -!- Zekka_ has quit [Ping timeout: 260 seconds] 01:18:39 -!- Lasty1 has quit [Quit: Leaving.] 01:19:15 -!- Lasty has joined ##crawl-dev 01:19:25 -!- Zekka has quit [Ping timeout: 244 seconds] 01:20:48 BasicLich 01:21:08 -!- Blazinghand has joined ##crawl-dev 01:23:10 -!- hellmonk has quit [Quit: Page closed] 01:26:52 hrm, interesting dilemma as well with adding passages to exploration 01:27:17 the way we warn about this is autoexplore taking us next to runed doors 01:27:57 and then do an explore check allowing...what exactly 01:33:49 -!- waat has quit [Ping timeout: 245 seconds] 01:36:57 -!- xno has quit [Client Quit] 01:37:06 -!- iFurril has quit [Ping timeout: 265 seconds] 01:37:44 -!- Blazinghbnd has joined ##crawl-dev 01:39:09 -!- Blazinghand has quit [Ping timeout: 260 seconds] 01:40:14 !crashlog . 01:40:15 6. pleasingfungus, XL24 HEAE, T:56749 (milestone): https://crawl.jorgrun.rocks/morgue/pleasingfungus/crash-pleasingfungus-20160910-160037.txt 01:40:18 hm 01:40:30 !lm . race=basjaun 01:40:30 No milestones for PleasingFungus (race=basjaun). 01:40:33 !lm . race=basajaun 01:40:34 47. [2016-10-29 05:30:43] PleasingFungus the Eclecticist (L21 BaAE of Sif Muna) entered the Depths on turn 59490. (D:15) 01:40:36 odd 01:41:19 -!- simmarine has quit [Read error: Connection reset by peer] 01:41:49 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 01:44:41 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0.2/20161019084923]] 01:51:37 remember that time I played a basajaun? 01:51:42 yeah, I won 01:55:03 -!- Zeor has quit [Quit: Leaving.] 01:59:09 -!- zxc has joined ##crawl-dev 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:10:21 -!- debo has quit [Ping timeout: 260 seconds] 02:24:29 punk got turned into an acid sling at some point didn't it? 02:37:53 yes 02:37:58 about a month ago 02:38:02 -!- n1 has joined ##crawl-dev 02:38:57 -!- Roarke has quit [Ping timeout: 260 seconds] 02:39:46 -!- n1k has quit [Ping timeout: 260 seconds] 02:42:06 -!- Telnaior has quit [Remote host closed the connection] 02:44:22 ??punk 02:44:22 punk[1/1]: The +7 greatsling "Punk" {freeze, rC+}. 02:44:29 %git :/Punk 02:44:29 07Brannock02 * 0.19-a0-1610-gb3e3175: Slimify Punk (hellmonk) 10(7 weeks ago, 5 files, 8+ 7-) 13https://github.com/crawl/crawl/commit/b3e3175eb58c 02:45:02 ??fust 02:45:02 I don't have a page labeled fust in my learndb. Did you mean: fast, must, rusting. 02:45:06 ??great sling 02:45:06 great sling ~ greatsling ~ fustibalus[1/3]: 10/12 base damage (with stones/sling bullets respectively), 1.4 base delay, 0.7 mindelay. One-handed. Called a greatsling in 0.18-. 02:45:47 Monster database of master branch on crawl.develz.org updated to: 0.20-a0-2-g2b0e13a 02:46:40 ??acid bite 02:46:40 acid bite ~ acidic bite ~ auxiliary attacks[3/4]: | Punch: 5 + UC skill / 3 + (6 with blade hands) + (claws mutation level)d3 with claws (does not stack with blade hands) | Bite: (fangs mutation level * 2) + (str - 10) / 5; + 2d4 with acidic bite mutation (and possible corrosion) | Pseudopods: 4 * (pseudopod mutation level) | Squeeze: 12 02:47:15 %git :/acid 02:47:16 07Brannock02 * 0.19-a0-1940-g613a82d: Give rCorr to acid dragon scales 10(2 weeks ago, 7 files, 21+ 11-) 13https://github.com/crawl/crawl/commit/613a82dbbc4b 02:47:24 what on earth 02:47:24 currently a branch 02:47:27 not yet in trunk 02:47:35 someone is trying to violate my dragon rule 02:47:41 dragon rule? 02:47:45 ??dragon rule 02:47:45 dragon rule[1/1]: no more dragons. 02:47:52 !gitgrep 2 acid 02:47:52 %git HEAD^{/acid}^^{/acid} 02:47:53 07Brannock02 * 0.19-a0-1609-gce8c8c3: Enable Acid weapon brand 10(7 weeks ago, 5 files, 23+ 2-) 13https://github.com/crawl/crawl/commit/ce8c8c31e99a 02:48:12 that's a replace, not a new one. (mottled go away) 02:48:33 um, dinosaurs? basically dragons 02:48:38 you can't trust what geekosaur says 02:50:05 !learn set punk An {unrand} +3 {fustibalus} with an acid ego (same as {acidic bite}) that grants rCorr. 02:50:06 punk[1/1]: An {unrand} +3 {fustibalus} with an acid ego (same as {acidic bite}) that grants rCorr. 02:50:47 !learn edit punk[1] s/$/In 0.18-, a +7 greatsling with freeze ego and rC+./ 02:50:47 punk[1/1]: An {unrand} +3 {fustibalus} with an acid ego (same as {acidic bite}) that grants rCorr.In 0.18-, a +7 greatsling with freeze ego and rC+. 02:50:52 oops 02:50:59 !banish gammafunk 02:50:59 Brannock casts a spell. gammafunk is cast into 4chan! 02:51:06 !learn edit punk[1] s/r\.I/r. I/ 02:51:07 punk[1/1]: An {unrand} +3 {fustibalus} with an acid ego (same as {acidic bite}) that grants rCorr. In 0.18-, a +7 greatsling with freeze ego and rC+. 02:51:25 I have almost entirely hair, can't be banished 02:51:40 if that bit about being the same as acidic bite is wrong, feel free to modify 02:51:45 but from what I saw it was the same 02:51:55 ??unrand 02:51:55 unrandart[1/2]: An artefact of fixed appearance and properties - sometimes unique ones that are unavailable anywhere else. Info at: https://github.com/crawl/crawl/blob/master/crawl-ref/source/art-data.txt 02:59:33 -!- agolden has quit [Quit: agolden] 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:01:07 -!- mcfailface has quit [Ping timeout: 260 seconds] 03:05:39 minmay: I'm going to add a new unrand evocable based on "unavoidable deaths drum" 03:06:06 it's at least a good clan name 03:06:53 !learn add reserved_clan_names Beat Your Unavoidable Deaths Drum [gammafunk] 03:06:54 reserved clan names[22/22]: Beat Your Unavoidable Deaths Drum [gammafunk] 03:07:59 -!- Taraiph has quit [Ping timeout: 252 seconds] 03:08:08 -!- mong has quit [Quit: Leaving] 03:08:27 -!- ChongLi has quit [Ping timeout: 244 seconds] 03:11:13 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 03:12:59 -!- ZiBuDo has quit [Ping timeout: 245 seconds] 03:20:58 -!- PElf has joined ##crawl-dev 03:21:28 -!- Blazinghbnd has quit [Quit: This computer has gone to sleep] 03:26:48 -!- protopulse has quit [Quit: Page closed] 03:29:07 -!- aaaa has quit [Ping timeout: 260 seconds] 03:32:07 -!- acalycine has quit [Quit: bye] 03:37:02 -!- Cimanyd has quit [Quit: Page closed] 03:43:36 -!- Blazinghand has quit [Client Quit] 03:54:12 -!- squidcat has quit [Ping timeout: 260 seconds] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:01:37 -!- amalloy_ is now known as amalloy 04:05:10 -!- Blazinghbnd has joined ##crawl-dev 04:06:59 -!- Blazinghbnd has quit [Client Quit] 04:09:19 -!- kuniqs has quit [Quit: Page closed] 04:13:56 -!- Brannock has quit [Read error: Connection reset by peer] 04:26:24 -!- johlstei has joined ##crawl-dev 04:29:09 -!- Ququman has joined ##crawl-dev 04:29:53 Grum wielding -1 antimagic glaive generated 13https://crawl.develz.org/mantis/view.php?id=10750 by Sphara 04:39:57 -!- bonghitz has quit [Remote host closed the connection] 04:44:49 -!- scummos| has quit [Ping timeout: 260 seconds] 04:45:28 -!- TuxQmob has joined ##crawl-dev 04:45:31 Tzitzimimeh's melee slows and rots victims, instead of creating miasma. 04:45:57 Is this really supposed to be in the changelog? :p 04:50:19 what's the problem with it? 04:50:28 -!- PElf has quit [Quit: Want to be different? Try HydraIRC -> http://www.hydrairc.com <-] 04:50:36 ?/tzitz 04:50:37 Matching terms (2): tzitzimimeh, tzitzimitl; entries (6): 1[1] | shadow_fiend[1] | shadow_fiend[2] | tartarus[1] | tzitzimimeh[1] | xom_unreasons[5] 04:50:45 ??tzitzimimeh 04:50:45 tzitzimitl[1/3]: Replacement for shadow fiends in 0.18. Slightly buffer, casts Dispel Undead and Symbol of Torment more often, melee creates a ring of miasma clouds around the target (half of all hits, triggers regardless of damage, places under friendlies with rRot and hostiles but not the target, clouds last 6-10 turns) 04:51:00 @??tzitzimimeh 04:51:01 unknown monster: "tzitzimimeh" 04:51:10 @??tzitzimitl 04:51:11 Tzitzimitl (061) | Spd: 10 | HD: 22 | HP: 84-120 | AC/EV: 12/16 | Dam: 2513(drain speed), 2504(rot) | 05demonic, 10doors, evil, see invisible, fly | Res: 13magic(immune), 02cold++, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08cleanse++ | XP: 3351 | Sp: b.cold (3d32) [06!sil], b.draining (3d29) [06!sil], s.torment [06!sil], dispel undead (3d32) [06!sil] | Sz: Large | Int: human... 04:55:18 -!- Tux[Qyou] has joined ##crawl-dev 04:55:54 gammafunk: it's tzitzititl 04:56:03 Not tzitzimimeh 04:56:04 isn't that the plural of it? 04:56:18 or something 04:56:39 I thought it'd be tzitzima 04:57:30 -!- GauHelldragon has quit [Ping timeout: 260 seconds] 05:00:02 it's probably r-i who put in that entry, she would know 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:00:15 the entry in learndb for tzitzimimeh, I mean 05:00:21 -!- tmass has quit [Quit: Leaving] 05:00:45 but yeah I think it's just pluralisation of a non-english word 05:02:02 -!- amalloy is now known as amalloy_ 05:07:28 -!- Tuxedo[Qyou] has joined ##crawl-dev 05:08:19 -!- Dracunos has quit [Ping timeout: 265 seconds] 05:11:54 -!- Tux[Qyou] has quit [Ping timeout: 260 seconds] 05:11:56 -!- cait has quit [Ping timeout: 244 seconds] 05:15:34 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 05:17:57 btw who are the mods in ##crawl 05:18:03 -!- bmfx has quit [Ping timeout: 264 seconds] 05:19:48 pls ban all announcement bots XD 05:30:58 -!- vale_ has quit [Quit: Leaving...] 05:40:16 -!- MarvinPA has joined ##crawl-dev 05:40:55 -!- Tux[Qyou] has joined ##crawl-dev 05:42:34 -!- Tuxedo[Qyou] has quit [Remote host closed the connection] 05:44:27 -!- Odds has quit [Ping timeout: 260 seconds] 05:45:28 -!- bonghitz has quit [Ping timeout: 256 seconds] 05:48:18 -!- scummos| has quit [Ping timeout: 256 seconds] 05:48:37 -!- Jafet has quit [Ping timeout: 244 seconds] 05:57:31 -!- ProzacElf has quit [Ping timeout: 250 seconds] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:01:51 -!- Jafet has joined ##crawl-dev 06:02:48 -!- Zekka has quit [Ping timeout: 260 seconds] 06:05:25 -!- removeelyvilon has quit [Ping timeout: 260 seconds] 06:12:10 -!- AltReality has quit [Read error: Connection reset by peer] 06:17:54 -!- Blazinghand has quit [Read error: Connection reset by peer] 06:19:59 -!- insecticide has quit [Ping timeout: 260 seconds] 06:21:08 -!- bitcoinbastard has quit [Ping timeout: 268 seconds] 06:21:48 -!- keszocze has quit [Remote host closed the connection] 06:23:01 -!- insecticide2 has quit [Ping timeout: 250 seconds] 06:24:14 -!- insecticide3 has quit [Ping timeout: 250 seconds] 06:27:03 -!- Ge0ff has quit [Quit: Leaving] 06:29:26 -!- insecticide4 has quit [Ping timeout: 250 seconds] 06:31:49 -!- insecticide5 has quit [Ping timeout: 252 seconds] 06:33:08 -!- insecticide6 has quit [Ping timeout: 260 seconds] 06:46:20 -!- bonghitz has quit [Ping timeout: 250 seconds] 06:54:33 -!- Awod has quit [Ping timeout: 252 seconds] 06:58:14 -!- kdrnic has joined ##crawl-dev 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:03:29 -!- Kenran has joined ##crawl-dev 07:14:04 -!- ig0rbit has quit [Ping timeout: 250 seconds] 07:16:11 -!- jeefus has joined ##crawl-dev 07:17:58 -!- scummos__ has quit [Ping timeout: 250 seconds] 07:19:38 -!- jefus- has quit [Ping timeout: 245 seconds] 07:38:25 -!- bonghitz has quit [Read error: Connection reset by peer] 07:41:37 -!- bonghitz has quit [Read error: Connection reset by peer] 07:56:57 -!- dpeg has joined ##crawl-dev 08:00:01 -!- omarax has quit [Remote host closed the connection] 08:11:01 -!- ilyak has quit [Read error: No route to host] 08:17:27 -!- chance672 has quit [Quit: Leaving my desktop..... laptop possibly?] 08:22:52 -!- debo has joined ##crawl-dev 08:27:33 -!- Patashu has quit [Ping timeout: 268 seconds] 08:30:15 -!- debo has quit [Ping timeout: 252 seconds] 08:34:46 <|amethyst> johnstein: menu looks good, and there's still space for a one-line tournament/survey announcement up top 08:35:58 <|amethyst> johnstein: however, when 0.20 comes out, we'll have to figure out what to do for the menu keys 08:36:15 -!- bonghitz has quit [Remote host closed the connection] 08:36:21 <|amethyst> johnstein: either move 0.10 to an "old versions" submenu, or pick a letter for it 08:37:40 -!- removeelyvilon has quit [Ping timeout: 260 seconds] 08:40:01 -!- debo has joined ##crawl-dev 08:42:51 -!- Nattefrost has quit [Read error: Connection reset by peer] 08:47:54 -!- insecticide7 has quit [Ping timeout: 256 seconds] 08:51:07 -!- insecticide8 has quit [Ping timeout: 265 seconds] 08:51:31 -!- Patashu has 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##crawl-dev 11:20:43 -!- debo has joined ##crawl-dev 11:25:58 -!- debo has quit [Ping timeout: 244 seconds] 11:27:31 -!- Smello has quit [Ping timeout: 244 seconds] 11:36:24 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 11:37:54 -!- adelrune has quit [Ping timeout: 256 seconds] 11:38:30 -!- removeelyvilon_ has quit [Ping timeout: 260 seconds] 11:43:55 -!- Brannock has joined ##crawl-dev 11:49:21 -!- staplegun has quit [Ping timeout: 260 seconds] 11:58:33 -!- debo has joined ##crawl-dev 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:03:00 -!- debo has quit [Ping timeout: 260 seconds] 12:05:20 -!- MarvinPA has quit [Ping timeout: 260 seconds] 12:05:25 -!- geekosaur has quit [Excess Flood] 12:06:30 -!- geekosaur has joined ##crawl-dev 12:10:52 -!- Ge0ff has quit [Quit: Leaving] 12:12:22 -!- Nattefrost has quit [Ping timeout: 250 seconds] 12:14:28 -!- graymark has quit [Quit: Page closed] 12:15:09 -!- nikheizen has joined ##crawl-dev 12:27:21 -!- adelrune has joined ##crawl-dev 12:30:06 -!- debo has joined ##crawl-dev 12:39:02 -!- adelrune is now known as isabelle 12:39:41 -!- isabelle is now known as adelrune 12:45:27 -!- Dracunos72 has quit [Ping timeout: 256 seconds] 12:48:23 -!- ontoclasm has joined ##crawl-dev 12:51:23 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 12:54:55 -!- Glow has quit [Ping timeout: 260 seconds] 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:07:17 -!- scummos| has quit [Ping timeout: 260 seconds] 13:07:23 -!- Dracunos-m has quit [Quit: Bye] 13:22:10 |amethyst: old versions submenu makes sense 13:22:49 |amethyst: (and other devs) do we need to add survey links to the servers? I haven't gotten any requests for that yet 13:30:53 <|amethyst> johnstein: maybe check with chequers... it's probably not ready yet? 13:32:42 -!- MarvinPA has joined ##crawl-dev 13:45:33 -!- ElanMorin has quit [Ping timeout: 260 seconds] 13:51:10 -!- debo has quit [Ping timeout: 250 seconds] 13:57:05 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 13:59:37 -!- destroythecore has quit [Read error: Connection reset by peer] 14:00:01 -!- omarax has quit [Remote host closed the connection] 14:07:34 -!- adibis has joined ##crawl-dev 14:19:02 -!- Blazinghbnd has joined ##crawl-dev 14:20:42 -!- Tedronai is now known as ElanMorin 14:22:43 -!- Blazinghbnd has quit [Client Quit] 14:25:14 -!- bonghitz has quit [Remote host closed the connection] 14:25:18 -!- Tuxedo[Qyou] has quit [Quit: Excess flood] 14:25:39 -!- Tux[Qyou] has joined ##crawl-dev 14:39:06 -!- CacoS has quit [Ping timeout: 250 seconds] 14:40:56 -!- desolator has quit [Remote host closed the connection] 14:41:21 -!- ontoclasm has quit [Quit: Leaving.] 14:42:16 -!- destroythecore has quit [Quit: Leaving] 14:44:49 -!- ontoclasm has joined ##crawl-dev 14:45:40 -!- Blazinghbnd has joined ##crawl-dev 14:46:51 -!- bonghitz has quit [Remote host closed the connection] 14:56:26 -!- amalloy_ is now known as amalloy 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:01:41 -!- kuniqs has quit [Client Quit] 15:02:23 -!- kuniqs has joined ##crawl-dev 15:02:33 WHO MADE USHABTI SHOOT MIASMA 15:02:40 FUCK YOU IN ADVANCE 15:08:36 -!- n1 has quit [Read error: Connection reset by peer] 15:09:01 -!- n1 has joined ##crawl-dev 15:14:38 grunt maybe 15:14:42 or lasty i forget 15:16:29 -!- scummos__ has quit [Remote host closed the connection] 15:21:02 -!- Kalir has quit [Changing host] 15:22:21 -!- Ququman_ has joined ##crawl-dev 15:22:58 -!- kuniqs was kicked from ##crawl-dev by dpeg [kuniqs] 15:24:06 -!- Blazinghbnd has quit [Quit: This computer has gone to sleep] 15:26:13 -!- miek_ has joined ##crawl-dev 15:26:44 -!- Ququman has quit [Read error: Connection reset by peer] 15:29:39 -!- ahahaha has quit [Quit: Page closed] 15:33:21 Can someone confirm whether the latest CDO homepage comment is spam or not? 15:34:15 crawl.develz.org/wordpress/0-19-release-tournament 15:34:46 <|amethyst> I don't think so 15:34:52 ok, thx 15:34:57 <|amethyst> the one from Brian G? 15:34:59 yeah 15:35:08 <|amethyst> I know at least one person is streaming Crawl for Extra Life 15:35:08 I approved of it, but wasn't sure. 15:35:49 The one before that was easier to decide: "fuck yall niggas" 15:35:52 <|amethyst> https://www.reddit.com/r/roguelikes/comments/58oy9d/crawling_for_extralife/ 15:35:55 -!- nikheizen has quit [Quit: leaving] 15:36:18 |amethyst: I hope that uses a Felid! 15:36:24 <|amethyst> heh 15:37:35 -!- cait has quit [Ping timeout: 244 seconds] 15:39:36 -!- protopulse has joined ##crawl-dev 15:49:02 -!- zxc has quit [Read error: Connection reset by peer] 15:49:28 -!- bonghitz has quit [Remote host closed the connection] 15:56:14 hey devs, cloud mage could be a little smarter: 15:56:20 _Kikhlani creates a blast of poison gas! 15:56:21 _Kikhlani is engulfed in poison gas. Kikhlani looks even sicker. 15:56:55 i didnt confuse him or anything, he's just spamming poison and then bathing in it 15:57:47 -!- n1k has joined ##crawl-dev 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:00:04 -!- n1 has quit [Ping timeout: 260 seconds] 16:01:43 -!- adibis has quit [Ping timeout: 245 seconds] 16:02:38 -!- removeelyvilon has quit [Quit: Page closed] 16:04:14 -!- epsilonhalbe has quit [Ping timeout: 256 seconds] 16:14:14 Cloud Mage damaged by his own clouds. (FR: Make him immune to all clouds) 13https://crawl.develz.org/mantis/view.php?id=10751 by Rast 16:19:41 -!- WalkerBoh has joined ##crawl-dev 16:21:14 -!- nikheizen has joined ##crawl-dev 16:23:37 -!- Stendarr has quit [Ping timeout: 268 seconds] 16:23:45 -!- destrovel has quit [Ping timeout: 260 seconds] 16:25:20 -!- Daekdroom has quit [Ping timeout: 260 seconds] 16:26:13 -!- ProzacElf has joined ##crawl-dev 16:31:12 -!- n1 has joined ##crawl-dev 16:33:44 ??wizards_without_wizlabs 16:33:44 wizards without wizlabs[1/1]: Spell namesakes: Alistair, Borgnjor, Gell, Leda, Lee, Olgreb, Ozocubu, Tukima, Yara. Artefact smiths: The Alchemist, Black Knight, The Captain, Maxwell, Octopus King, Ukta ({hat of the bear spirit}), Zhor. 16:34:29 -!- n1k has quit [Ping timeout: 260 seconds] 16:34:48 ??wizlabs 16:34:48 wizlabs ~ wizlab[1/2]: Portal vault with enemies and loot themed after a named wizard (Tukima, Wucad Mu, ...). D:15, Depths, Elf, Crypt, Vaults:1-4. 16:34:50 ??wizlab[2 16:34:50 wizlab[2/2]: {Doroklohe's Tomb}, {Wucad Mu's Monastery}, {Cigotuvi's Fleshworks}, {Iskenderun's Mystic Tower}, {Zonguldrok's Shrine}, The {Roulette of Golubria}, {Cloud Mage}'s Chambers, {Hellbinder}'s Lair, {Lehudib's Moon Base} 16:35:21 A black-magic Necromancy focused one for Borgnjor's sounds interesting. Distinct from Zonguldrok which is more undead-focused. 16:35:28 that'll take some thought 16:37:28 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 16:38:40 one could also look at renaming existing wizlabs 16:38:52 which ones, and why? 16:39:05 hmm. i was thinking some of those don't have matching spells 16:39:09 but I think I'm wrong 16:39:22 ??{Cigotuvi 16:39:22 {Cigotuvi ~ cigotuvi[1/1]: Do you mean {cigotuvi's fleshworks} or {cigotuvi's embrace}? 16:39:22 zonguldrok doesn't have a spell but there is the sword 16:39:44 hellbinder I suppose is the summon {x} demon line. cloud mage is all our cloud spells 16:39:56 I really like wizlab flavor right now 16:39:57 strong unity between theme and gameplay 16:45:05 -!- daek_ has quit [Quit: Leaving] 16:45:16 wizlabs are fun, but I wish they were more uniform in the challenge they presented 16:45:27 they could probably all stand to be more difficult 16:46:11 !wizrank * current trunk 16:46:22 WizLab ranking (* current trunk): 21/351x Iskenderun's Mystic Tower [5.98%], 20/358x Lehudib's Moon Base [5.59%], 17/379x Cigotuvi's Fleshworks [4.49%], 13/361x Doroklohe's Tomb [3.60%], 12/345x Wucad Mu's Monastery [3.48%], 8/364x The Roulette of Golubria [2.20%], 6/376x The Chambers of the Cloud Mage [1.60%], 4/333x The Hall of the Hellbinder [1.20%], 3/334x Zonguldrok's Shrine [0.90%] 16:46:41 !wizrank * current 16:46:43 WizLab ranking (* current): 30/533x Lehudib's Moon Base [5.63%], 26/523x Doroklohe's Tomb [4.97%], 26/535x Iskenderun's Mystic Tower [4.86%], 25/558x Cigotuvi's Fleshworks [4.48%], 15/528x Wucad Mu's Monastery [2.84%], 14/578x The Roulette of Golubria [2.42%], 13/581x The Chambers of the Cloud Mage [2.24%], 9/529x Zonguldrok's Shrine [1.70%], 8/516x The Hall of the Hellbinder [1.55%] 16:46:49 !tell chequers do we need to add a survey link or something the server lobbies? 16:46:50 johnstein: OK, I'll let chequers know. 16:47:33 actually we should contact admins soon abount that 16:47:50 cloud mage / hellbinder seem like they show up earlier than the other wizlabs, I'd have to look at the code to confirm 16:47:51 give them time to get it up by tournament start, assuming we want it up during t 16:47:56 chequers should be awake in a few hours 16:48:04 it's 4:45 AM there right now I think 16:48:11 They should all have the same frequency from what I know 16:48:41 I think it's...hrm 16:48:45 gammafunk: yea. definitely nice to let the admin's know if the servers need a specific atypical update :) 16:48:56 Brannock: it's more like 7:50am, but yeah still early 16:49:00 part of the problem is, I think, that certain wizlabs are much easier to just turn around and leave if you get into trouble 16:49:06 like wucad mu or cloud mage 16:49:21 well, I'd say all are pretty close to that 16:49:26 they have exits right near entry 16:49:38 hrm, doesn't desolation also 16:50:13 %git :/[Dd]esolation 16:50:13 07PleasingFungus02 * 0.19-a0-1670-gc28a5d9: Tweak branch ambient noise, again 10(6 weeks ago, 1 file, 6+ 6-) 13https://github.com/crawl/crawl/commit/c28a5d92d6b9 16:50:18 it should do, that's supposed to be a general rule for all portal vaults 16:50:25 (and i think it does) 16:50:36 yeah 16:50:42 !gitgrep 2 [Dd]esolation 16:50:42 %git HEAD^{/[Dd]esolation}^^{/[Dd]esolation} 16:50:43 07PleasingFungus02 * 0.19-a0-1664-gb0193f3: Simplify branch ambient noise 10(6 weeks ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/b0193f3df1d0 16:50:47 !vault desolation 16:50:47 !gitgrep 3 [Dd]esolation 16:50:47 %git HEAD^{/[Dd]esolation}^^{/[Dd]esolation}^^{/[Dd]esolation} 16:50:48 07PleasingFungus02 * 0.19-a0-1662-gb81896f: Huge pile of Desolation subvaults (nicolae-) 10(6 weeks ago, 1 file, 561+ 0-) 13https://github.com/crawl/crawl/commit/b81896fca71a 16:50:48 Can't find desolation. 16:50:53 !vault salt 16:50:54 Can't find salt. 16:50:58 !lm * br.enter=desolation / lg:br=desolation o=% 16:50:59 235/1474 milestones for * (br.enter=desolation): N=235/1474 (15.94%) 16:50:59 shrug 16:51:09 it shall remain a mystery forever 16:51:23 !lm * vlong>=0.19-a0-1662-gb81896f br.enter=desolation / lg:br=desolation 16:51:24 31/417 milestones for * (vlong>=0.19-a0-1662-gb81896f br.enter=desolation): N=31/417 (7.43%) 16:51:38 it's probably less dangerous with nerfs and player knowledge 16:51:46 might actually be closer to wizlabs than I thought 16:51:53 but that's also not too many games 16:52:05 6:50 AM in AEST right now 16:52:10 so he should be around soon 16:52:43 well it's not urgent or anything, just something we'd want to tell people soonish 16:53:07 oh 16:53:11 cwz seems to have 0.19 16:53:45 -!- mizu_no_oto has quit [Client Quit] 16:54:54 I think that only leaves cao cdo cjr cue 16:57:54 I propose "Dancing through Memory" for 0.19 tagline 16:58:01 gammafunk: cao is basically done. I just need to publish stuff when I know I have time to fix stuff that I screwed up 16:58:12 gammafunk, I can do the windows build today if you'd like to get the builds done 16:58:14 and for survey stuff if we need to do that too 16:58:26 Brannock: we can't do builds before the release is tagged 16:58:40 when 0.19.0 is tagged, that's when builds can be done 16:58:42 Ah, okay 16:58:47 right now we're still in the beta 16:59:06 but yeah, if you're avail to do the windows build around then, that'd be fine 16:59:10 if not I can 16:59:12 I'll be here all weekend 16:59:19 Even got my bottle of wine to celebrate the release on Monday 16:59:20 well, when's release date 16:59:23 (and to celebrate halloween..) 16:59:24 ah 16:59:29 -!- Tuxedo[Qyou] has joined ##crawl-dev 16:59:31 so I guess tagging shall be done soon 16:59:40 so I should really get that PR merged..hrm 16:59:41 probably tomorrow, yeah 16:59:56 maybe I can do that tomorrow 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:00:30 the thing is about the release, not clear when OS X will be avail 17:00:30 we'll just have win and linux 17:00:43 Does special stuff need to be done for the OSX release? 17:00:53 build-wise, yes 17:01:02 -!- ontoclasm has quit [Quit: Leaving.] 17:01:16 * geekosaur still has not fixed certs :/ bad couple of weeks 17:01:41 geekosaur: do you think we should just try to do an unsigned build? 17:01:50 by we I mean anyone that we can find who can build on os x 17:02:07 maybe amalloy or PF 17:02:08 -!- Tux[Qyou] has quit [Ping timeout: 260 seconds] 17:02:28 there's still some intricacies to the build ("thanks" Apple) :/ 17:02:46 yeah, I need to get geekosaur's scripts into the repo 17:03:00 I should be able to get certs taken care of and set up the build env again this weekend 17:03:24 hrm, sounds like we should tag sooner rather than later 17:03:49 |amethyst: is there any problem with tagging, say, today for 0.19.0? 17:05:01 I have to journey to each of the the seven greybeard's mountains and consult them. arduous, but incredibly important 17:05:52 dang, cancellation removes corrosion? 17:06:36 that potion is kind of weird in terms of predicting what it will and will not remove 17:07:08 I guess there aren't too many exceptions 17:07:16 for some reason I thought corr was not included 17:07:24 corr does seem more like a "natural effect" than magical effect 17:07:32 but I don't think crawl makes such a distinction 17:07:44 oh 17:07:48 ??cancellation 17:07:49 potion of cancellation[1/3]: New potion in 0.15 that replaces {potion of paralysis}. Removes all magic effects + a few points of contam like scroll of vulnerability used to, without the -MR effect. Removes slow (including post berserk slow but not exh), conf, tele, petrifying, mark and more (but not flay/mesm/fear - YET). Read entry 2 for more. 17:07:59 apparently that's already out of date wrt flay 17:08:07 er 17:08:19 ??cancellation[2 17:08:20 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/spl-goditem.cc#L370 17:08:28 ??cancellation[3 17:08:28 potion of cancellation[3/3]: How not to use potion of cancellation: !lg velsharoon xl=27 cewz 1 -tv 17:08:50 !source _dispellable_player_buffs 17:08:50 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/spl-goditem.cc#L324 17:09:20 !source duration_dispellable 17:09:21 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/status.cc#L62 17:09:31 dangit 17:09:40 ain't nuthin easy 17:10:09 Brannock: on the t front, I've modified the test scripts and crontab with the current list of 0.19-ready servers 17:10:21 so we should do a test run of the data some time soonish 17:10:47 I think it may be as simple as running test_data.py, but I'd have to go back and reread that 17:10:47 -!- adibis has joined ##crawl-dev 17:10:50 -!- PleasingFungus has joined ##crawl-dev 17:10:54 brannock: crawl tries to make a natural/magical effect distinction, but fails 17:11:04 I knew that would summon him 17:11:06 lol 17:11:08 anything lore-related 17:11:11 like, exhaust is 'natural', slow is 'magical', except when slow is from berserk expiry... 17:11:15 they call me the loremaster 17:11:17 -!- n1k has joined ##crawl-dev 17:11:23 good potential crawl title 17:11:29 !tell kuniqs you're welcome ;) 17:11:30 PleasingFungus: OK, I'll let kuniqs know. 17:11:49 (the triumphant return of ushabti miasma) 17:12:03 was that just the result of the merger MPA did? 17:12:08 or was there a more recent change 17:12:12 @??ushabti 17:12:12 ushabti (078) | Spd: 8 | HD: 7 | HP: 39-52 | AC/EV: 9/6 | Dam: 30 | 11non-living, fighter, see invisible, unbreathing | Res: 13magic(immune), 05fire, 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 205 | Sp: death rattle (2d4) [06!sil], warning cry [11!AM, 08breath], dispel undead (3d14) [06!sil] | Sz: little | Int: human. 17:12:18 or maybe you did that merger 17:12:33 ??death rattle 17:12:33 I don't have a page labeled death_rattle in my learndb. 17:12:57 mpa did the merger 17:13:04 and then i tweaked death rattle later 17:13:14 nice, what can I put in learndb about it? 17:13:29 they used to shoot half miasma/negative energy, then all negative energy, now all miasma 17:13:38 it's Good Stuff 17:13:44 ?/tzitzi 17:13:45 Matching terms (2): tzitzimimeh, tzitzimitl; entries (6): 1[1] | shadow_fiend[1] | shadow_fiend[2] | tartarus[1] | tzitzimimeh[1] | xom_unreasons[5] 17:13:48 -!- n1 has quit [Ping timeout: 245 seconds] 17:14:33 ??fire crab 17:14:33 fire crab[1/3]: A red t that breathes flame clouds everywhere. Likes to burn all your scrolls. (Except not in 0.15! (They've been added to Lair to make up for it.)) 17:14:35 fr: tzitzimemes 17:14:47 dang, good 'except not in' 17:15:00 probably one of the oldest 'excepts' still standing 17:15:09 !learn add death_rattle An ability used by {ushabti} that spits a line of miasma clouds with 2d4 impact damage. 17:15:09 death rattle[1/1]: An ability used by {ushabti} that spits a line of miasma clouds with 2d4 impact damage. 17:15:18 elf: could be any one of four species. (except not in 0.4!) 17:15:33 (NOT TO BE CONFUSED WITH 4.1) 17:15:34 @??fire crab 17:15:34 fire crab (04t) | Spd: 10 | HD: 8 | HP: 41-61 | AC/EV: 9/6 | Dam: 1504(fire:8-15), 1504(fire:8-15) | Res: 06magic(40), 04fire+++ | Vul: 09poison | Chunks: 14noxious | XP: 778 | Sp: flaming cloud (d12) [11!AM, 06!sil] | Sz: small | Int: animal. 17:15:41 -!- Zeor has quit [Ping timeout: 252 seconds] 17:15:56 huh, had no idea those guys had fire melee 17:16:00 !learn set fire_crab[1] A red t that breathes flame clouds everywhere. Can be seen as rare spawns in Lair. 17:16:01 fire crab[1/3]: A red t that breathes flame clouds everywhere. Can be seen as rare spawns in Lair. 17:16:05 ??jungle_book 17:16:05 I don't have a page labeled jungle_book in my learndb. 17:16:16 mfw my vaults don't have learndb entries 17:16:25 ?/jungle 17:16:25 No matches. 17:16:30 not even jungle book does 17:16:45 it's like, do people even spoil properly these days??? 17:18:34 -!- ElanMorin has quit [Quit: WeeChat 1.5] 17:19:27 ??fire crab[2 17:19:27 fire crab[2/3]: (((They were actually in lair all along, except as a spawn so rare that they practically did not ever exist there.))) 17:19:35 ??fire crab[3 17:19:35 fire crab[3/3]: the other kind of fire crab is just donald trump 17:19:42 !learn del fire_crab[2] 17:19:42 Deleted fire crab[2/3]: (((They were actually in lair all along, except as a spawn so rare that they practically did not ever exist there.))) 17:19:44 -!- Zeor1 has quit [Ping timeout: 268 seconds] 17:20:13 don is more like an apocalypse crab, but sure 17:20:21 -!- WalkerBoh has quit [Remote host closed the connection] 17:20:49 PleasingFungus: to be fair, i'm not sure anyone has actually ever been hit by a fire crab in melee =p 17:21:10 !lg * killer="fire crab" s=ktyp 17:21:11 1434 games for * (killer='fire crab'): 637x cloud, 507x mon, 290x beam 17:21:25 beam_is_beem 17:21:43 heh 17:21:46 gammafunk: imo don is clearly the rare, almost-extinct Golden Crab 17:21:53 which leaves Gold Crab Armour 17:21:56 an orange crab? 17:21:58 (or possibly the other way around...?) 17:22:00 yoooooge 17:22:28 which hybrid is shillary??? 17:22:44 $$$hitlery, please 17:23:02 also we should probably stop now, or possibly several lines ago. 17:23:11 well, we're already floating "Crooked Hepliaklqana" as part of a pun clan name =p 17:23:15 haha 17:23:15 also involving donald 17:23:16 -!- removeelyvilon has quit [Ping timeout: 260 seconds] 17:23:23 are people feeling happy about the release? any last-weekend issues? 17:23:34 -!- isha has quit [Quit: Reconnecting] 17:23:35 we were talking about tagging today maybe 17:23:44 so the saur could have it ready when he tries os x shenanigens 17:23:54 but I don't know if there's any problem with doing that 17:24:03 I have a chequers PR I never merged 17:24:08 -!- Zeor has quit [Ping timeout: 260 seconds] 17:24:13 like all chequers PRs, it can wait indefinitely 17:24:20 the one that fixes the vault with 4 faded altars? 17:24:22 let me go see if I can merge this now 17:24:33 because that's funny, but mildly annoying 17:24:47 I think that got fixed, no? 17:25:01 i think i fixed that one? 17:25:07 the lua error? 17:25:09 or something else 17:25:11 i saw it in the last day or two 17:25:23 but i have no idea if cjr was updated since you fixed it or not 17:25:24 ProzacElf: what's the error, exactly? 17:25:24 oh 17:25:25 the last time i saw it 17:25:28 i misunderstood 17:25:34 it's not really an error 17:25:44 there's just a vault that has 4 faded altars and 1 regular one 17:25:58 oh 17:25:59 and chequers said he'd done something to fix it but you hadn't merged his PR 17:26:00 it's inverted 17:26:12 yeah I can do that 17:26:12 when i complained to him about it 17:27:24 all these chequers altar vault bugs 17:27:27 what a sham! 17:27:44 don't ever let an australian make a RL imo 17:28:03 you start getting quokkas and it all goes downhill from there 17:28:14 haha 17:28:28 and they don't even put in dropbears! 17:28:30 SAD! 17:29:38 Brannock: https://www.reddit.com/r/dcss/comments/59z77b/please_post_019_list_of_changes_here_dcss_site_is/d9cyqhj/ 17:30:02 heh, another comment in that thread: "0.19 change: Sif Muna is now fun to play." 17:30:19 I'm so glad dream sheep work exactly the way I envisioned 17:30:28 nicely rounding out the set of lair support monsters 17:32:42 hm, thought for 0.20: i wonder if it'd be good to have some semi-arbitrary 'expected xl' for different branches, and to warn players when they enter a branch they're dramatically underleveled for? 17:32:54 obvious issue: sets up bad expectations that you'll be able to *finish* those branches, e.g. vaults:5 17:33:47 inspired by https://www.reddit.com/r/dcss/comments/5a0bb6/dungeon_map_spoiling/ 17:35:16 -!- adelrune has quit [Ping timeout: 260 seconds] 17:35:28 seems like it'd have weird interactions with various species and gods that affect the power curve 17:35:45 I immediately think of Chei where +15-all means you can take on way tougher fights than the game suggests 17:35:50 but a minimum might not be bad? 17:35:50 hm 17:36:08 i mean, generally strong characters are going to have an easier time in all areas 17:36:29 and will still be better off going to easier areas first, usually, if 'playing to win' 17:36:39 that being said, i think that many devs would disagree with your assumption that chei makes your character dramatically stronger, or indeed stronger at all. 17:36:58 my other concern was more about xp apts 17:36:59 is a XL13 felid as strong as an XL13 demigod? 17:37:45 i mean 17:37:53 seems like it'd be tricky to come up with sensible global thresholds, yeah 17:38:00 i'm trying to make the 'branch ordering' more explicit in-game 17:38:07 possibly this is too indirect a way to go about it! 17:38:26 we could always just rearrange the branches to be linear, i suppose... it really is a problem of our own devising 17:38:51 linear in difficulty? idk. not lair-branchy 17:39:43 -!- nonethousand has joined ##crawl-dev 17:40:35 such a thing is really only useful for comparing branches to each other, not to your character, so it shouldn't be given in terms of XL or any other player property 17:40:45 yeah 17:40:47 Danger Rating: Choko 17:40:54 an actual case where that'd be useful 17:41:01 well, maybe not chokos specifically. 17:41:05 yeah I like the idea of comparing to other branches instead of against character 17:41:37 So Dungeon is +, Lair/Orc is ++, S/Elf is +++, and so on? 17:41:38 my concern is about putting that in some place where players will actually see it 17:42:00 that'd probably mean "message on entering" 17:42:03 we could colourize the branch name by difficulty in the hud, so you'd notice if it made a big jump in difficulty, maybe. 17:42:11 which is probably not a thing there should be more of 17:42:23 another issue is that e.g. shoals seems like it is supposed to be the same difficulty as snake or spider which it is not 17:42:31 -!- n1 has joined ##crawl-dev 17:42:36 shoals should probably be nerfed, tbh. 17:42:58 -!- n1k has quit [Ping timeout: 245 seconds] 17:43:10 well you have this issue for all the S branches and hells 17:43:33 and then there's stuff like crypt:3 being easier than vaults:5 17:43:39 hells i don't care as much about, especially since they aren't 'alternatives' for each other 17:43:44 like, you're going through all the hells or none usually 17:44:14 and they generally don't make you dramatically stronger or weaker, unless you die 17:44:21 so the ordering doesn't matter that much 17:44:41 -!- nonethousand has quit [Ping timeout: 244 seconds] 17:44:52 i still like the idea of putting crypt and elf into a roulette, but i guess r-i and brannock just want to merge em 17:44:54 minmay: IMO the (non-slime) S branches are as close to the same difficulty as they are going to be 17:44:57 into some horrifying undead/elvish slurry 17:45:02 it's either that or roulette 17:45:04 . 17:45:14 plans aren't concrete yet 17:45:18 PleasingFungus: that's a weird way to spell "arousing" 17:45:24 like they could be tweaked a bit but they are comparable enough, and their difficulty depends more on character than anything else 17:45:45 -!- regret-index has joined ##crawl-dev 17:45:57 we can still roulette elven crypts with desolation, mind you 17:45:58 -!- namad8 has quit [] 17:46:07 !lg * recent br=shoals|swamp|snake|spider s=br 17:46:08 heh 17:46:11 anyway, this seems like one of the fundamental problems with having branches in general 17:46:12 24642 games for * (recent br=shoals|swamp|snake|spider): 6251x Snake, 6202x Shoals, 6170x Swamp, 6019x Spider 17:46:27 i feel like other people are more confident in full-branch desolation than i am... 17:46:29 desolation seems like quite a long way off from being a branch 17:46:32 i still need to fix the cloud generators 17:46:35 for starters 17:46:35 personally speaking, I like the branches and the uneven difficulty of crawl, it makes the game feel different than "just walk forward/downwards" 17:46:46 and i don't really know how to do that 17:46:46 except in the broadest sense 17:46:55 !lg * recent br=shoals|swamp|snake|spider ckiller!~ilsuiw|lernaean|lamia s=br 17:46:59 24642 games for * (recent br=shoals|swamp|snake|spider ckiller!~ilsuiw|lernaean|lamia): 6251x Snake, 6202x Shoals, 6170x Swamp, 6019x Spider 17:47:07 lamia, really 17:47:08 ... 17:47:12 !lg * recent br=shoals|swamp|snake|spider ckiller!~ilsuiw|lernaean|vashnia s=br 17:47:16 24642 games for * (recent br=shoals|swamp|snake|spider ckiller!~ilsuiw|lernaean|vashnia): 6251x Snake, 6202x Shoals, 6170x Swamp, 6019x Spider 17:47:22 desolation needs like 2, maybe 3, more monsters (plus some already-existing monsters) and I think it's perfectly fine as a branch 17:47:33 putting staircases in the ruin structures 17:47:33 I've had and will have a busy while 17:47:34 you want !~~ 17:47:42 also needs, for example, a layout 17:47:43 !lg * recent br=shoals|swamp|snake|spider cikiller!~~ilsuiw|lernaean|vashnia s=br 17:47:44 -!- n1k has joined ##crawl-dev 17:47:47 23408 games for * (recent br=shoals|swamp|snake|spider cikiller!~~ilsuiw|lernaean|vashnia): 6034x Shoals, 6019x Spider, 5738x Snake, 5617x Swamp 17:47:49 as opposed to the weird fake layout i hacked up 17:48:13 regret-index: this stat doesn't account for the fact that people, on average, do snake earlier than they do shoals 17:48:28 !lm * recent br.enter=shoals|swamp|snake|spider x=avg(xl) s=branch 17:48:30 Unknown field: branch 17:48:32 hrm 17:48:33 I see once it is actually realized I am torn from "discouraging over how large a branch project is" to "make this thing a reality to improve this stupid dungeon structure with" 17:48:37 br not branch 17:48:39 minmay: sure, but it shows that they are at least roughly equal 17:48:41 !lm * recent br.enter=shoals|swamp|snake|spider x=avg(xl) s=br 17:48:43 minmay: ty 17:48:44 117335 milestones for * (recent br.enter=shoals|swamp|snake|spider): 30976x Swamp [15.92], 29738x Spider [15.94], 29721x Snake [15.99], 26900x Shoals [16.73] 17:48:50 I think shoals difficult is slightly overblown, I've always personally felt like snake and shoals were of comparable difficulty... but of course I have strange opinions 17:49:05 i wonder how much of that shoals jump is self-reinforcing crawl memes, ofc 17:49:08 I blame grunt for making even harder shoals ends than before 17:49:11 PleasingFungus: if I made what I thought would be a more fun layout as an alt, you wouldn't be mad? 17:49:17 why would he be? 17:49:21 because! 17:49:23 gammafunk: ofc not! unless it just spells out "pf stinks" 17:49:28 good hijinks 17:49:31 -!- destrovel has quit [Ping timeout: 260 seconds] 17:49:33 ah crap, back to the drawing board 17:49:35 there is a strict no-ascii-art rule in this household. 17:49:35 replace salt clouds with mephitic clouds 17:49:40 haha 17:50:11 that portal is always going to have some significant issues with stairs even with more layout, not sure how fixable that is 17:50:15 I'd suggest that if you're going to add any sort of difficulty indicator to branches, it should be determined by their absdepth modifier 17:50:19 like I'd be willing to agree that shoals is on average the hardest of the S branches by a decent bit but I don't think it would be misleading to list them all as the same difficulty 17:50:55 yeah, changing it from portal to non-portal is a fairly significant thing since then stairs exist 17:51:27 I'm also not sure why you would want to play multiple levels of salt clouds 17:51:33 "time to finish importing vaults monsters over and bring in vault wardens" 17:51:54 a three-headed H 17:51:57 has each of the vaults p effects 17:52:09 desolation of vault 17:52:33 -!- n1 has quit [Ping timeout: 344 seconds] 17:52:50 you could have each level as a theme 17:52:53 -!- ontoclasm has joined ##crawl-dev 17:52:54 salty, sweet, savory 17:53:09 since, theoretically, that is a value that is supposed to correspond to the difficulty of the branch 17:53:09 of course then you still have the problem of crypt:3 being way easier than vaults:5, and vaults apparently has a higher absdepth than slime somehow??? 17:53:09 do it like that tomb plan 17:53:09 1-way stairs only 17:53:09 minmay: absdepth is super arbitrary and doesn't map very well to difficulty 17:53:09 isn't one vaults enough 17:53:09 minmay: e.g. tomb is absdepth 21, vestibule is absdepth 27 17:53:09 abyss and pan are both 24 17:53:11 all of crawl is naturally bitter, of course. 17:53:19 hm, irc lag 17:53:38 yeah with hatches or NEW GOLUBRIA PORTALS it could work maybe 17:54:10 just need to make sure that the branch is worth player's time in terms of the risk / reward 17:54:31 people do elf even at wildly inappropriate times, so perhaps there's hope there?? 17:54:31 and we have such a good model for that in elf 17:54:39 like, I think desolation works okay as a portal, but after playing through that portal several times on different characters it really didn't make me think "I wish more of crawl was covered in LOS-blocking clouds" 17:54:47 i think absdepth is mostly supposed to be a physical thing 17:54:47 semi-physical 17:54:47 "this is how far down from the surface this branch was, back in ancient versions of crawl" 17:54:47 "have some slightly better loot" 17:54:47 PleasingFungus: it's supposed to, though, because it determines various things that are supposed to depend on difficulty 17:54:47 like items and traps 17:54:48 nooblubria 17:54:48 i agree with elliptic's concerns that there's not enough meat in the layout yet 17:54:48 though ofc hypothetical GammaSalt layouts would help there 17:54:48 enough variety in layouts? w/e 17:54:52 I also don't see what's wrong with considering hells more dangerous than pan, and tomb more dangerous than pan/abyss 17:54:52 waaaagh 17:54:55 since both of those things are true 17:55:02 yeah, there's huge irc lag 17:55:09 marco 17:55:11 minmay: i wasn't objecting to either of those things... 17:55:23 maybe freenode is getting DoS again 17:55:30 i was objecting to the specific pairings that i brought up 17:55:42 well you mentioned tomb's absdepth relative to hells/pan as if it were weird but it seems about right to me? maybe I underestimate how scary the average player considers tomb 17:55:46 e.g. vestibule (specifically) being marked as harder than tomb 17:55:50 -!- destrovel has quit [Client Quit] 17:55:52 and pan and abyss being marked the same 17:55:56 (as each other) 17:55:58 (which they aren't) 17:56:06 pan and abyss being marked the same as each other sounds about right to me 17:56:12 we could, hypothetically, just fix said absdepths?... 17:56:13 ok, i'm out. later all 17:56:14 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0.2/20161019084923]] 17:56:17 -!- nonethousand has joined ##crawl-dev 17:56:18 welp 17:57:22 crawl delenda est 17:57:22 yeah I...really don't see what's wrong with doing that 17:57:25 -!- regret-index has left ##crawl-dev 17:58:03 what exactly does absdepth affect, mechanically speaking? 17:58:11 i think the vestibule absdepth is supposed to suggest the difficulty of the hell branches rather than the vestibule itself 17:58:18 !tell pleasingfungus it isn't really that there's not enough variety in layouts, but more that I don't find salt cloud gameplay particularly enjoyable... a fine change of pace in a portal vault, but I don't think it is a good gimmick for an entire branch 17:58:19 elliptic: OK, I'll let pleasingfungus know. 17:58:22 Brannock: monster generation, item generation, various vaults 17:58:38 trap generation 17:58:48 elliptic, what if salt clouds were sparse early on, but went to full current-portal levels for the final floor? 17:58:57 instead of max clouds for all floors 17:58:59 shop prices 17:58:59 would that be more bearable? 17:59:04 plenty of other stuff but those are the main things 17:59:13 thanks minmay, I didn't realize 17:59:25 Brannock: it would help, but I still don't understand why we are trying to force this portal vault to become a branch 17:59:28 -!- n1k has quit [Ping timeout: 250 seconds] 17:59:44 Brannock: it would also be a bit strange because the salt clouds make the level easier 17:59:54 early levels would have more walls probably? 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:05 this portal vault has a lot of unique monsters is the thing 18:00:20 elliptic: well you see branches are prototyped as portal vaults so why not change the existing portal vaults to branches, that way you dont have to do the hard work of prototyping a new branch 18:00:31 -!- owl has quit [Quit: owl] 18:01:02 -!- scummos| has quit [Ping timeout: 250 seconds] 18:01:03 Brannock: could remove a couple of the unique monsters that work less well 18:01:10 03PleasingFungus02 07* 0.20-a0-3-g334f831: Minor changelog tweaks (proofreading etc) 10(19 seconds ago, 1 file, 7+ 6-) 13https://github.com/crawl/crawl/commit/334f831b21e8 18:01:16 Brannock: another possible solution to having too many monsters is to --- yes 18:01:20 Which ones do you think don't work as well? 18:01:27 03PleasingFungus02 07[stone_soup-0.19] * 0.19-b1-4-gd8a0a2a: Minor changelog tweaks (proofreading etc) 10(36 seconds ago, 1 file, 7+ 6-) 13https://github.com/crawl/crawl/commit/d8a0a2a61aa5 18:02:20 -!- flappity_ has quit [Ping timeout: 250 seconds] 18:02:39 -!- gressup has quit [Read error: Connection reset by peer] 18:02:46 -!- jeefus has quit [Read error: Connection reset by peer] 18:02:59 -!- Kenran has quit [Quit: Leaving] 18:03:08 -!- Zeor1 has quit [Read error: Connection reset by peer] 18:03:31 -!- jeefus has joined ##crawl-dev 18:03:52 -!- namad7 has quit [] 18:03:59 not elliptic but peacekeeper seems very unnecessary 18:05:06 I can see what they were meant to be: catch someone out in the open and pin them down for the rest of the crowd to show up 18:05:11 not sure how well that works in practice 18:05:15 !lg * ikiller~~peacekeeper 18:05:16 29. crux the Imperceptible (L16 SpEn of Dithmenos), hit from afar by a peacekeeper (volley of spikes) on Elf:2 (portal_desolation_entry_salt) on 2016-10-12 03:09:09, with 124641 points after 20567 turns and 1:40:02. 18:05:29 !lg * ikiller~~peacekeeper / br.enter=desolation o=% 18:05:29 Unknown field: br.enter 18:05:36 why not just generate an ordinary manticore then? 18:05:36 peacekeepers were actually one of my favorites :P 18:05:40 mainly because they are fast 18:05:47 !lg * ikiller~~peacekeeper / lg:br=desolation o=% 18:05:48 21/29 games for * (ikiller~~peacekeeper): N=21/29 (72.41%) 18:05:53 that can't be right 18:05:55 yeah, I was thinking they could just be replaced with some other fast monster 18:05:56 it is too easy to keep regular speed monsters out of sight with clouds 18:06:45 minmay, flavor I suppose. Desolation is full of nonliving and constructs and the priests maintaining them for the dead gods. manticores don't really jive with that 18:06:57 I think I generally didn't much like the 'p' monsters... the ragged hierophants were okay but the others just seemed to have random abilities that didn't do much 18:07:00 peacekeeper (088) | Spd: 15 | HD: 12 | HP: 34-53 | AC/EV: 20/3 | Dam: 25, 15 | 11non-living, see invisible, unbreathing | Res: 13magic(immune), 05fire, 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 967 | Sp: throw barbs (2d13) [11!AM, 06!sil], battlecry [11!AM] | Sz: Medium | Int: brainless. 18:07:00 %??peacekeeper 18:07:12 Brannock: I'm actually trying to say I don't think the barbs really do anything 18:07:28 then why not say that 18:07:31 I think the barbs aren't really important, being fast and noisy is 18:07:32 @??ragged hierophant 18:07:32 ragged hierophant (13p) | Spd: 10 | HD: 9 | HP: 98-137 | AC/EV: 1/10 | Dam: 12 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(40) | XP: 1041 | Sp: injury bond, resonance strike (3d9+) | Sz: Medium | Int: human. 18:07:36 -!- jeefus is now known as jefus 18:08:27 yeah the ps are all weird and unnecessary except maybe ragged hierophant 18:08:38 halazid warlock (03L) | Spd: 10 | HD: 18 | HP: 64-86 | AC/EV: 8/12 | Dam: 2005(pain) | 07undead, 10doors, evil, spellcaster, see invisible, unbreathing | Res: 06magic(100), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1249 | Sp: ghostly sacrifice (5d22), b.draining (3d25), b.cold (3d27), shadow creatures | Sz: Medium | Int: human. 18:08:38 %??halazid warlock 18:08:53 imperial myrmidon (11p) | Spd: 12 | HD: 16 | HP: 62-88 | AC/EV: 4/21 | Dam: 3012(vuln) | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(60) | XP: 1677 | Sp: slow, confuse, agony | Sz: Medium | Int: human. 18:08:53 %??imperial myrmidon 18:08:54 i also dont know what those are intended to do 18:09:02 what's the last one? 18:09:08 @??servant of whispers 18:09:08 servant of whispers (02p) | Spd: 10 | HD: 12 | HP: 64-91 | AC/EV: 3/12 | Dam: 10 | 10weapons, 10items, 10doors, priest, evil | Res: 06magic(60) | Vul: 08cleanse | XP: 990 | Sp: still winds [11!AM], b.lightning (3d18) [11!AM] | Sz: Medium | Int: human. 18:09:20 monster of get rid of the clouds in the portal supposedly based around clouds 18:09:30 immediately revealing and exposing the player 18:09:35 I never really saw still winds do much in practice 18:09:38 opening them up to warlock beam barrage 18:09:45 yeah I think still winds maybe need another look 18:09:56 ??ghostly sacrifice 18:09:56 I don't have a page labeled ghostly_sacrifice in my learndb. 18:10:03 the problem is that it is too easy to avoid LoS with servants so that they won't cast it... maybe if a fast monster had it instead 18:10:09 Brannock: that really sounds like wishful thinking 18:10:09 -!- ProzacElf has quit [Ping timeout: 260 seconds] 18:10:14 because yeah, that 18:10:26 still winds isn't smite targeted? 18:10:26 weird 18:10:36 Brannock: what do you mean? 18:10:39 Brannock: in general monsters do not cast spells if they are out of LOS 18:10:40 oh I misread the LoS thing 18:10:52 they also do not cast spells if they are dead 18:11:18 -!- CacoS has quit [Read error: Connection reset by peer] 18:11:33 -!- HellTiger has quit [Ping timeout: 244 seconds] 18:11:54 @??-version 18:11:54 Monster stats Crawl version: 0.20-a0-2-g2b0e13a 18:11:57 oh 18:11:58 er 18:12:01 Monster stats Crawl version: 0.19-a0-1682-g5114f93 18:12:01 %??-version 18:12:15 Brannock: keep in mind that chei's monster isn't always current 18:12:17 anyway I think desolation has the potential to be a pretty solid portal vault if the monster set is cleaned up a little bit by merging/removing a couple of the stranger monsters (or replacing them with regular monsters) 18:12:23 like...I get that the clouds are the central flavour of the portal, but the clouds also stop most of the monsters in the portal from doing anything IME 18:12:30 thus still winds, I imagine 18:12:55 I wonder what happens if you put still winds on the peacekeepers... 18:13:13 and one monster being able to briefly remove the clouds once in a blue moon doesn't do much to remedy that 18:13:56 the monster set really makes it seem like the portal wants to be open space without clouds 18:14:10 well, the map isn't *entirely* covered in clouds 18:14:26 Another route could be just to reduce the amount of cloud generators 18:16:24 -!- Ququman_ has quit [Remote host closed the connection] 18:16:56 -!- Nino has quit [Ping timeout: 260 seconds] 18:20:56 -!- bonghitz has quit [Remote host closed the connection] 18:22:47 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:25:12 -!- adibis has quit [Ping timeout: 260 seconds] 18:28:10 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 18:39:47 Brannock: if you like, you could try tagging some time tomorrow. hopefully I can merge any last PRs this evening 18:40:02 Good to know 18:40:14 for monday we can have win/linux ready no prob and os x can just develop as it goes 18:40:42 I'm not actually sure if your msys2 build is ok to use as a release, but I think it is 18:41:12 as long as its the 64-bit mingw msys2 it should be fine afaik 18:41:18 it is 18:42:11 if you want to play with it, you can try the instructions in the release guide for making the windows build; all the instructions about that except for the part where you use CROSSHOST to cross compile 18:42:27 you'll just be doing normal compilation 18:42:37 -!- cait has quit [Ping timeout: 244 seconds] 18:42:58 making sure not to use any debug target or anything non-standard 18:43:09 "non-standard" 18:43:14 Will I need to compile both tiles and console for local? 18:44:47 yeah, you use special targets 18:44:52 see the release guide about those 18:44:58 it has a section about compiling for win 18:45:10 you basically want to clone over to a clean dir 18:45:17 don't use your dev working dir 18:45:45 then run a command to clean up non-repo files, and make the targets for the zips and for the installer 18:46:01 with ccache the rebuilds shouldn't be as bad 18:46:21 but it will build a console zip, a tiles zip, and then an installer that has both builds 18:47:16 good to have another windows user test it, not just on your system 18:48:00 I have a second device, will that work? 18:48:08 sure, that's good 18:48:08 Otherwise I can just get a couple of my friends to test it 18:48:14 I can test on my win10 vm 18:48:37 -!- Awod has quit [Ping timeout: 260 seconds] 18:48:49 doesn't need to be extensive, the testing, just making sure it's somehow not only going to work in e.g. your msys or your windows version 18:49:07 I say that more because we've never released using an msys build before 18:49:27 I see 18:50:00 and if geekosaur grumbles about msys at all while you're doing this, you send him some hell sentinels 18:50:42 what's wrong/unusual about msys? 18:50:54 it...changes a lot 18:51:18 -!- n1 has joined ##crawl-dev 18:51:51 msys was based on old cygwin (I think) and then forked and became msys2, which was based on more recent cygwin 18:52:31 and then compiler availability became a problem with the c++11 switch...it's a long and sordid history 18:52:54 I see 18:53:06 * geekosaur cares not about msys 18:53:13 so it is proclaimed 18:53:58 -!- nonethousand has quit [Ping timeout: 252 seconds] 18:58:51 -!- Kellhus has quit [Quit: Page closed] 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:06:42 -!- MarvinPA has quit [Quit: Leaving] 19:06:49 -!- Ge0ff has quit [Quit: Leaving] 19:09:23 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-3-g334f831 (34) 19:16:14 -!- jeefus has joined ##crawl-dev 19:16:58 -!- Mukku has quit [Quit: Page closed] 19:19:46 -!- jefus has quit [Ping timeout: 244 seconds] 19:20:25 -!- lobf has joined ##crawl-dev 19:20:57 -!- ontoclasm has quit [Quit: Leaving.] 19:22:16 -!- miltonian has quit [Ping timeout: 260 seconds] 19:29:25 -!- adibis has joined ##crawl-dev 19:30:32 -!- hellmonk has quit [Quit: Page closed] 19:31:01 -!- destrovel has quit [Ping timeout: 260 seconds] 19:40:51 -!- Tuxedo[Qyou] has quit [Read error: Connection reset by peer] 19:45:00 -!- insecticide9 has quit [Ping timeout: 260 seconds] 19:52:48 -!- adibis has quit [Ping timeout: 265 seconds] 19:54:41 -!- eb_ has quit [Ping timeout: 260 seconds] 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:05:22 Does/Can the offline released version announce (link) the survey? 20:05:44 -!- Kranix has quit [Quit: Konversation terminated!] 20:12:02 -!- Poncheis has quit [Quit: ChatZilla 0.9.92 [Firefox 48.0.2/20160823121617]] 20:13:21 -!- adelrune has joined ##crawl-dev 20:14:53 -!- Ladykiller69 has quit [Quit: Verlassend] 20:25:17 -!- duralumin has quit [Read error: Connection reset by peer] 20:28:23 -!- epsilonhalbe has quit [Read error: No route to host] 20:34:20 -!- bonghitz has quit [Remote host closed the connection] 20:36:04 we were discussing that yesterday, it should be able to 20:36:17 we need to set up separate ways of linking it for each OS but it should be fine 20:36:22 !seen chequers 20:36:22 I last saw chequers at Sat Oct 29 00:00:47 2016 UTC (1d 35m 35s ago) saying 'do people ever check realtime?' on ##crawl-dev. 20:36:54 the biggest problem being that offline versions will outlive the survey by a lot, potentially (consider debian stable) 20:37:22 can't we just date-restrict the prompt? 20:38:16 Brannock: wonderful! 20:39:03 with the previous survey, we got replies even two years later :) 20:41:19 -!- n1k has joined ##crawl-dev 20:42:15 -!- adelrune has quit [Ping timeout: 250 seconds] 20:44:49 -!- PleasingFungus has joined ##crawl-dev 20:45:00 -!- n1 has quit [Ping timeout: 265 seconds] 20:46:46 anyone know when the 0.19 tourney page will be live? nice to see the teams and make sure your rc is working even if it hasn't started yet 20:46:55 sometime early in the week 20:46:56 +read new rules etc 20:46:59 ah ok 20:47:01 cool 20:47:03 we're waiting on banners and we need to test the new rules 20:47:07 yup 20:47:11 shouldn't take long 20:47:14 also we actually should add a survey link to the local version 20:47:14 PleasingFungus: You have 1 message. Use !messages to read it. 20:47:52 demise needs clan names to support . and / so he can put a link to his youtube :P 20:49:04 -!- wheals has joined ##crawl-dev 20:50:02 -!- nonethousand has joined ##crawl-dev 20:50:13 hi mister none thousand 20:52:19 -!- nonethousand has quit [Read error: Connection reset by peer] 20:52:45 -!- nonethousand has joined ##crawl-dev 20:53:30 -!- n1k has quit [Ping timeout: 252 seconds] 20:58:48 Brannock: hi 20:58:49 chequers: You have 2 messages. Use !messages to read them. 20:59:09 linking to survey on local is a go? 20:59:21 'on local'? 20:59:26 oh, you've posted it? 20:59:33 no, just wanted to check on it 20:59:33 no one has edited the code to add a link. 20:59:58 ah, offline tiles 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:00:05 yes, haven't done the work 21:00:06 and offline console, theoretically 21:00:34 is the survey gonna be ready for the release? i guess that's the question for you 21:00:40 is it already ready 21:00:42 yes 21:00:45 cool 21:01:09 i was trying to think of an easy way to actually do this... I don't really have the time/patience/skills to debug cross-OS web browser opening from c++ in a day 21:01:51 we could just say "on https://crawl.develz.org" and require people to type it in by hand 21:02:26 if they could at least copy paste that would be good 21:02:31 pity you can't copy from local tiles 21:02:42 #consolereasons 21:02:50 we could copy it to their clipboard heh 21:04:10 %git 29366a0ea6debe12c78765cda0f6c76850304acc 21:04:10 07evilmike02 * 0.10-b1-118-g29366a0: Mention the 2012 survey on the new game screen. 10(4 years, 9 months ago, 2 files, 6+ 4-) 13https://github.com/crawl/crawl/commit/29366a0ea6de 21:05:07 hm, a '2016 survey' might be a bad description, since it might discourage people from submitting it after the year ends 21:05:16 player survey, maybe 21:05:27 we were thinking of leaving it open only a month 21:05:33 huh, really? 21:05:39 why? 21:05:44 it might be interesting to leave the survey open indefinitely and see what long-tail responses trail in though 21:06:08 mostly because I wanted to have an end date to do analysis/blog post after 21:07:19 hmm... could you test re-using that commit? I'm not at a crawl compile-capable machine rn 21:07:47 you could always just put out some 'early results' after a month or so 21:08:21 do you record the the date the form was submitted as survey data 21:09:00 chequers: is there a short-link for the survey 21:09:07 or should i just link to crawl.develz 21:10:14 there's no URL yet 21:10:44 can you put it @ https://crawl.develz.org/survey ? 21:10:45 or maybe do like /survey and we can ask nap.kin for a redirect 21:10:48 ya 21:11:01 i guess the redirect will be to a blog post 21:11:13 which introduces the survey in three languages 21:11:20 i'm just gonna say "on https://crawl.develz.org/" for now, and we can change it to a redirect if we get one before release 21:11:28 whoever is writing that post, don't combine it with the release announcement for this reason 21:11:34 thumbs up emoji 21:12:59 -!- ProzacElf has joined ##crawl-dev 21:14:42 -!- Patashu has quit [Ping timeout: 268 seconds] 21:14:56 -!- CanOfWorms has joined ##crawl-dev 21:15:07 Brannock: http://i.imgur.com/XiByXJB.png 0.19 banner 21:15:16 very good 21:17:12 imo /survey-2016 21:17:26 or maybe /survey/2016 or something 21:17:40 this is something that people will have to type 21:17:42 it's too long as is 21:17:51 ^ 21:18:04 crawl.org/survey 21:18:05 if people visit it in 2020 and get confused when it's not the 2016 survey still, deal with that problem then 21:18:15 that's not even a problem 21:18:19 that's a bonus :) 21:18:27 extra survey hits! 21:18:54 -!- nikheizen has quit [Quit: leaving] 21:22:01 is there a way to merge two branches in git? I started working on another branch then realized I should just have it all in one branch. just git merge is fine? 21:22:18 well, that sounds like a dumb question now that I write it out, heh 21:22:26 master is a branch 21:23:23 New branch created: survey_info (1 commit) 13https://github.com/crawl/crawl/tree/survey_info 21:23:23 03PleasingFungus02 07[survey_info] * 0.20-a0-4-g3b87b8b: Let people know about the survey 10(25 seconds ago, 2 files, 4+ 2-) 13https://github.com/crawl/crawl/commit/3b87b8bbd75d 21:27:49 Brannock: if it's all local stuff I generally prefer rebasing. esp if the branches are pretty similar. means you can avoid a merge commit. unless you think maybe the merge commit is useful info. 21:27:55 but git merge works 21:28:33 what would be the best way to poll ##crawl about announcement spam 21:28:33 well I have one branch where I'm making changes to draconians, then another branch where I'm making changes to draconian jobs, then I'm like "oh I should do a couple commits that affects both" then realized I should just have it all on the same branch 21:28:33 -!- lobf has quit [Ping timeout: 265 seconds] 21:29:01 Brannock: alternately, could have a third branch that inherits from both... sort of 21:29:06 Kramin: new bot that pings everyone who comes in 21:29:10 very good 21:29:21 -!- lobf has joined ##crawl-dev 21:29:23 Brannock: not sure how serious i am about that suggestion 21:29:25 sounds like great idea PF 21:29:41 :P 21:32:27 Kramin: sick. i've already coded it up, deploying now 21:33:06 ??bots 21:33:06 bots[1/3]: Bots that can be pm'd: announcement bots: Henzell (CAO, !), Gretell (CDO, @), Lantell (CUE, $), Rotatell (CBRO, ^), Eksell (CXC, |), Jorgrell (CJR, =); others: Varmin, Cheibriados (%), and Sequell (! ?? & and others) 21:33:30 !source mon-place.cc:579 21:33:30 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-place.cc#L579 21:33:41 PleasingFungus, you should probably ping them every time they post too, just to be sure 21:33:48 I'm not sure if I'm understanding this do-while block correctly. According to the conditions in the while, it can never return a clased draconian? 21:33:51 mon_type != base_type? 21:33:54 Kramin: oh, for sure! 21:33:57 unless base_type refers to something else 21:33:59 what if they change thier minds? 21:34:21 Brannock: you're misunderstanding 21:34:28 which is fair, because it's a dumb system 21:34:36 yeah I'm refactoring parts of it 21:34:41 classed dracs store their class in the 'type' 21:34:45 base_type is the colour 21:35:09 oh 21:35:16 i misread you 21:35:33 -!- Kintak has quit [Ping timeout: 250 seconds] 21:35:39 !source enum.h 21:35:39 https://github.com/crawl/crawl/blob/master/crawl-ref/source/enum.h 21:36:07 it makes sure that the found draconian isn't MONS_DRACONIAN? 21:36:16 and instead is colored or classed 21:36:25 so if the game itself will have a survey, do we still want to have links in the lobbies? easier to click in the webtiles lobby 21:36:32 johnstein: yes! 21:36:35 sure 21:36:36 the link is only in the local menu 21:36:40 or would that be too much survey spam? 21:36:42 oh ok 21:37:05 chequers: do you know who was writing the survey? 21:37:07 er 21:37:10 the survey announcement post 21:37:13 with all the languages 21:37:13 also. I kinda think the survey should accept reaponses for more than a month. 21:37:20 i 21:37:33 ......... 21:37:37 er, cat^ 21:37:42 i agree! 21:37:52 at the very least, through to 1/1/17 21:37:56 I'd hazard to suggest till the next tourney. but to post an early results after a month or two 21:38:02 +1 to j 21:38:15 next tourney will be somewhere in summerish 21:38:20 too long off to make predictions 21:38:21 -!- kdrnic_ has quit [Quit: Leaving] 21:38:26 I can help with data reduction if needed. I'm a junkie for that stuff 21:38:33 -!- kdrnic has joined ##crawl-dev 21:38:41 haha 21:39:06 -!- kdrnic has quit [Client Quit] 21:40:18 -!- bonghitz has quit [Ping timeout: 244 seconds] 21:41:08 Brannock: anyway, that loop only continues if mon_type != base_type (classed drac) AND (the monster is its own species (not a classed drac!) OR the class doesn't work with its colour). 21:41:17 booleans 21:42:04 -!- PsyMar has quit [Quit: witty quit message goes here] 21:42:07 ah, gotcha 21:42:27 yeah multi-line conditionals always trip me up 21:42:34 thanks 21:43:02 a guy at work pronounces that as "Booo-leeens" 21:43:13 -!- WalkerBoh has joined ##crawl-dev 21:46:00 Brannock: http://imgur.com/a/0HEzV Hep tiers 21:46:50 tempted to save as hepA, hepB, hepC.png 21:47:25 booleans and booleans... 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:02:54 -!- WalkerBoh has quit [Remote host closed the connection] 22:07:13 -!- travis-ci has joined ##crawl-dev 22:07:13 The build passed. (survey_info - 3b87b8b #7048 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/171706191 22:07:14 -!- travis-ci has left ##crawl-dev 22:09:21 Brannock: http://imgur.com/a/mhuvT Usk tiers 22:10:09 thank you! 22:10:12 I think that's all the banners we need 22:10:24 yeah seems like it, checking with the guide 22:11:14 cool 22:11:29 thanks for hosting this time brannock! 22:11:46 it's a team effort :) 22:13:30 PleasingFungus: i was 22:13:43 oh, the post? nobody specific put their hand up 22:13:59 i'm happy draft something up. when is it needed by? 22:14:29 survey is going out with 0.19 release so probably by sometime on Monday 22:14:31 right? 22:14:49 right 22:17:14 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 22:17:30 -!- flappity has quit [Ping timeout: 244 seconds] 22:24:20 man 22:24:26 I can't believe I have to wait three weeks before I can commit stuff 22:25:31 -!- Blazinghbnd has joined ##crawl-dev 22:33:23 -!- isha is now known as wolfish 22:35:44 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:38:51 -!- destrovel has quit [Ping timeout: 260 seconds] 22:38:59 -!- Patashu has joined ##crawl-dev 22:40:06 -!- nicolae- has joined ##crawl-dev 22:41:35 -!- bonghitz has quit [Ping timeout: 250 seconds] 22:52:37 -!- flappity_ has quit [Ping timeout: 265 seconds] 22:55:09 -!- lobf has quit [Quit: lobf] 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:02:46 -!- Nino has quit [Ping timeout: 260 seconds] 23:04:36 -!- hieropants has quit [Quit: Page closed] 23:07:37 -!- nonethousand has quit [Read error: Connection reset by peer] 23:08:02 -!- nonethousand has joined ##crawl-dev 23:10:20 -!- dpeg has quit [Quit: Lost terminal] 23:10:31 -!- dpeg has joined ##crawl-dev 23:13:22 -!- ontoclasm has joined ##crawl-dev 23:14:32 -!- amalloy is now known as amalloy_ 23:22:59 -!- Roarke has quit [Quit: Page closed] 23:24:02 -!- dpeg_ has joined ##crawl-dev 23:29:01 -!- destrovel has quit [Ping timeout: 260 seconds] 23:35:09 -!- wheals has quit [Ping timeout: 265 seconds] 23:39:30 -!- dpeg has quit [Quit: Lost terminal] 23:42:26 -!- Zekka has quit [Ping timeout: 260 seconds] 23:42:31 -!- bonghitz has quit [Ping timeout: 250 seconds] 23:48:57 If I make an ordinary vault and add it to trunk, there'll be bad interactions with 0.19, right? 23:49:03 *no bad* 23:49:59 my understanding is that adding a vault to trunk would destabilize the entire build and possibly take down the internet, which is what gammafunk told me when i wanted to submit a vault with a rune in a shop 23:50:13 nicolae-: now you basically force me to go for it 23:51:04 * geekosaur now imagining a shop vault with a rune... that always costs 1aum more than you have 23:51:25 nicolae-: did you know that "rune shop" was the very first proposal I made as a dev? (The details: need four runes to win; Vestibule contains a shop with three runes at $3k, $9k, $27k. Yes, it was bad, and my contributions got worse from there.) 23:52:08 i briefly considered a rune vault while thinking about the pandemonium bazaar idea, i figured it would fit the commerce theme and it would be the demonic rune so if you couldn't afford it you could just get another one that was free 23:52:31 ...an extremely heavy-handed concept to make gold more meaningful. (Later I came up with Zin's tithe, bazaars, and Gozag instead.) 23:52:52 geekosaur: there's no way to fine-tune shop prices that much, at least not with vault syntax, or else it would have been removed after i got my hands on it 23:53:08 yes, I know 23:53:14 nicolae-: that shop idea sounds very cute! 23:53:29 I'd support it against those evil deniers of fun. 23:53:33 it's too nethacky anyway 23:53:43 what a massive slur in our circle 23:53:56 !tell add geekosaur Used the n-word! 23:53:56 Sorry dpeg_, I don't know who add is. 23:54:05 !add learn geekosaur Used the n-word! 23:54:06 03dpeg_ ⛐ 0.19-a0-2003-g531a64d: Add learn geekosaur Used the n-word! 10(in the future, 10 files, 921+ 689-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=531a64d 23:54:17 oops, missed up my syntax :) 23:54:17 * geekosaur *snrk* 23:54:41 also that kind of gag shop wouldn't really work as a joke because it's only funny once and then you just never go in that shop ever again 23:54:51 i have given a great deal of thought to gag shops 23:54:55 true! 23:55:16 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 23:55:51 nicolae-: Talking to Brannock gave me the idea for a Pan vault that's an orb guardian factory. (I want to strengthen the thematic link between the Pan branch and the "panlords = guardians of the orb" idea from the orbrun) 23:56:02 -!- debo_ has joined ##crawl-dev 23:56:02 -!- ontoclasm has quit [Read error: Connection reset by peer] 23:56:09 sounds cool 23:56:16 Now I'll forget that by tomorrow, so I'd have to add this vault tonight. 23:56:19 how would the factory idea be conveyed 23:56:26 -!- debo_ is now known as Guest87625 23:56:42 nicolae-: what an evil question about pesky details! 23:57:11 one idea i had for a gag vault was a xom altar with a shop that would sell extremely cheap randarts... that are completely unusable by your species. lol owned. later i thought i'd expand the idea to a random type of inventory, each of which had some kind of wacky (but not necessarily bad or good) gimmick. 23:57:13 I'd put 3x3 orb guardians in a room behind grates, with a pan lord in front of them. 23:57:20 * dpeg_ is not a man of subtlety. 23:57:49 one gimmick i thought of was "oh, only items that begin with a certain letter!" then i blacked out to the sounds of demonic voices and awoke with alphashops.des written in blood on my walls 23:58:04 nicolae-: a price well worth it 23:58:10 what's sanity anyway 23:59:08 dpeg_: you wouldn't know! 23:59:11 hm, can we have one-way portals to Zot? 23:59:11 DUNKED 23:59:15 -!- ontoclasm has joined ##crawl-dev 23:59:25 have some kind of vault-defined creature with a > glyph and call them "half orb guardian". 23:59:33 you see, prior to final assembly, 23:59:55 nicolae-: completely unrelated, but now that you're here: did you have time to form an opinion on oubliette? (Feel free to tell me that rune shops were a better idea...)