00:00:03 -!- omarax has quit [Remote host closed the connection] 00:09:32 -!- HellTiger has quit [Ping timeout: 250 seconds] 00:11:20 -!- packet_loss has joined ##crawl-dev 00:12:46 -!- Menche has quit [Remote host closed the connection] 00:13:13 -!- packet_loss has quit [Client Quit] 00:13:54 -!- Brannock_ has joined ##crawl-dev 00:14:09 -!- Brannock has quit [Ping timeout: 250 seconds] 00:14:11 -!- Brannock_ is now known as Brannock 00:14:15 chequers: build passed, we should be good if you wanna update again 00:21:11 -!- wasd64 has quit [Ping timeout: 260 seconds] 00:21:32 updating 00:23:23 -!- destrovel has quit [Quit: Page closed] 00:24:05 -!- Dracunos has quit [Ping timeout: 260 seconds] 00:31:31 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-1889-g9c603be (34) 00:39:26 ahabkang (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 4662 (Depths:3) 00:39:35 ahabkang (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 4662 (Depths:3) 00:39:58 ahabkang (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 4662 (Depths:3) 00:40:20 ahabkang (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 4662 (Depths:3) 00:42:06 ahabkang (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 4662 (Depths:3) 00:42:07 hellmonk: solution--remove elf:2 00:42:18 I already did, that's the whole problem 00:42:23 haha 00:42:38 well, just tell sandman he's doomed 00:42:38 chequers: did the update complete? 00:46:14 -!- Lasty has joined ##crawl-dev 00:47:59 -!- Lasty has quit [Client Quit] 00:49:57 -!- Taraiph has quit [Ping timeout: 260 seconds] 01:00:02 -!- omarax has quit [Remote host closed the connection] 01:00:29 -!- hpm_ has quit [Ping timeout: 245 seconds] 01:02:02 %git 01:02:02 07Lasty02 * 0.19-a0-1889-g9c603be: Remove amulets of dismissal 10(6 hours ago, 17 files, 12+ 70-) 13https://github.com/crawl/crawl/commit/9c603be144cd 01:02:57 !lg purplered 01:02:58 2292. PurpleRed the Conjurer (L1 KoCj), slain by an orc (a +0 club) on D:3 on 2016-10-15 09:51:10, with 4 points after 144 turns and 0:01:10. 01:03:06 !lm purplered alive 01:03:09 75. [2016-10-16 11:09:26] PurpleRed the Sorcerer (L27 KoCj of Vehumet) entered the realm of Lom Lobon on turn 23775. (Pan) 01:03:22 he's gonna get all the meages 01:03:29 *mages 01:05:59 hellmonk: yes 01:07:49 -!- aditya has joined ##crawl-dev 01:11:39 ty 01:12:25 -!- simmarine has quit [Read error: Connection reset by peer] 01:12:28 gammafunk: Ba idea: make them huge and unable to fly 01:12:53 but then how will they get the coc rune 01:12:53 they are huge, what do you mean by huge 01:13:04 just the fly thing? 01:13:09 isn't there a larger size? 01:13:13 that lets you ignore water? 01:13:14 no 01:13:28 large+ lets you combat in water without penalty 01:13:29 oh, well I meant 'walk through deep water, no fumble penalty' 01:13:39 ah 01:14:01 well that is good for not being too crazy 01:14:05 man, my next patch is going to make the chance of evolution's first action being to stop evolution be 0% 01:14:18 that's a good patch 01:20:09 Unstable branch on crawl.develz.org updated to: 0.19-a0-1889-g9c603be (34) 01:21:34 it's weird that evolution has 3 different ways to remove itself 01:21:40 Brannock: i think you might want to special case hep ally with dream sheep to also fall asleep if the player does 01:21:50 Brannock: or at least special case all sleep 01:22:04 -!- CanOfWorms has quit [Ping timeout: 260 seconds] 01:22:07 every time dream sheep put me to sleep my ancestor wades in, kills everything and I wake up without issue 01:22:29 would this also apply to paralysis or petrification n the playeR/ 01:22:39 *on the player? 01:22:41 asss (L18 HOFi) ASSERT(mons_genus(orc->type) == MONS_ORC) in 'attitude-change.cc' at line 298 failed. (Depths:2) 01:23:40 I get that cleanup trivializes the sheep, but that's a weird corner case to have existing if status effects mirror onto the ancestor for this one effect and none else 01:24:04 minmay, what are the other two? 01:26:45 there's a 10% chance each proc that it ends, evolution can roll to remove a random mutation and remove itself, and i'm not sure about the third 01:31:49 -!- WalkerBoh has joined ##crawl-dev 01:41:58 I lied, there are 4 01:42:12 1. evolution hits the 10% chance of specifically removing itself 01:42:39 2. evolution chooses to delete a mutation and that mutation turns out to be evolution 01:43:38 3. evolution chooses to add a mutation but you have a bunch of mutations already so it deletes one insead, and that one happens to be evolution 01:43:53 4. evolution chooses to add a mutation and that mutation is mutation resistance, which conflicts with evolution and removes evolution 01:45:37 -!- Zxpr1jk has quit [Read error: Connection reset by peer] 01:50:41 i didn't realize those two specifically conflicted 01:51:14 i could swear i'd had them both simultaneously at one point, but i'm probably wrong there 01:54:16 -!- aditya has quit [Ping timeout: 260 seconds] 01:54:57 -!- laularukyrumo has quit [Quit: Page closed] 01:56:07 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-1889-g9c603be 01:56:29 -!- Grivan has quit [Ping timeout: 260 seconds] 01:58:25 the ancestor doesn't even trivialize sheep 01:58:48 since if you sleep and a hydra finds you, your ancestor might not be enough 01:59:10 anyhow we'd not special case ancestors vs sleep 01:59:35 this is not any kind of ancestor thing, it's just "allies" 02:00:02 -!- omarax has quit [Remote host closed the connection] 02:00:58 guess so 02:04:04 -!- hpm__ has quit [Ping timeout: 260 seconds] 02:04:23 -!- Suga_H has quit [Ping timeout: 268 seconds] 02:04:35 -!- mibert has joined ##crawl-dev 02:05:29 -!- cait has quit [Ping timeout: 244 seconds] 02:06:27 -!- bitcoinbastard has quit [Ping timeout: 265 seconds] 02:10:51 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 02:17:03 -!- Hiffwe has quit [Read error: Connection reset by peer] 02:20:35 -!- magistern has quit [Quit: magistern] 02:20:56 -!- Suga_H has quit [Client Quit] 02:21:59 -!- Zeor has quit [Quit: Leaving.] 02:22:45 -!- mong has quit [Quit: Leaving] 02:25:12 -!- bonghitz has quit [Ping timeout: 252 seconds] 02:27:01 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 02:28:10 -!- cmcbot has quit [Remote host closed the connection] 02:29:36 -!- hellmonk has quit [Quit: Page closed] 02:32:50 -!- WalkerBoh has quit [Remote host closed the connection] 02:37:11 -!- Krakhan has quit [Ping timeout: 258 seconds] 02:41:03 -!- rast has quit [Ping timeout: 250 seconds] 02:42:30 -!- rchandra has joined ##crawl-dev 02:43:22 is cao still full or has it been milked? 02:44:05 -!- sooheon has quit [Ping timeout: 250 seconds] 02:45:29 -!- GauHelldragon has quit [Ping timeout: 245 seconds] 02:54:09 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-1889-g9c603be 02:56:14 -!- mibert has quit [Quit: Lost terminal] 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:05:55 -!- Dingo has quit [Quit: Leaving] 03:06:52 -!- Brannock has quit [Ping timeout: 265 seconds] 03:14:45 -!- ololoev has quit [Quit: Page closed] 03:15:54 chequers: got the 4 ecu altars again =P 03:17:47 -!- ololoev has quit [Client Quit] 03:18:49 -!- Pacra has quit [Ping timeout: 260 seconds] 03:20:57 -!- scummos__ has quit [Ping timeout: 260 seconds] 03:24:15 -!- KurzedMetal has quit [Quit: Leaving] 03:25:54 -!- Guest61930 has quit [Ping timeout: 245 seconds] 03:26:41 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-1889-g9c603be (34) 03:27:10 -!- Pekkekk has quit [] 03:29:24 -!- PElf has joined ##crawl-dev 03:30:33 -!- Patashu has joined ##crawl-dev 03:32:44 -!- Marvin is now known as Guest1008 03:35:29 !lg * goodplayers !boring chei urune<=5 / won 03:35:30 No keyword 'goodplayers' 03:35:36 !lg goodplayers !boring chei urune<=5 / won 03:35:44 1251/24785 games for goodplayers (!boring chei urune<=5): N=1251/24785 (5.05%) 03:35:49 !lg goodplayers !boring god!= !chei urune<=5 / won 03:35:57 23393/478574 games for goodplayers (!boring god!= !chei urune<=5): N=23393/478574 (4.89%) 03:36:05 -!- sooheon has quit [Ping timeout: 260 seconds] 03:36:26 !lg goodplayers !boring chei !mage urune<=5 / won 03:36:31 !lg goodplayers !boring god!= !chei !mage urune<=5 / won 03:36:34 975/19762 games for goodplayers (!boring chei !mage urune<=5): N=975/19762 (4.93%) 03:36:42 17375/379982 games for goodplayers (!boring god!= !chei !mage urune<=5): N=17375/379982 (4.57%) 03:37:55 !lg goodplayers crace!=tr|mi|ce|sp|dd !boring chei !mage urune<=5 / won 03:38:00 !lg goodplayers crace!=tr|mi|ce|sp|dd !boring !chei !mage urune<=5 / won 03:38:02 765/15696 games for goodplayers (crace!=tr|mi|ce|sp|dd !boring chei !mage urune<=5): N=765/15696 (4.87%) 03:38:11 12815/612085 games for goodplayers (crace!=tr|mi|ce|sp|dd !boring !chei !mage urune<=5): N=12815/612085 (2.09%) 03:38:45 oh crap 03:41:30 -!- MarvinPA has quit [Ping timeout: 260 seconds] 03:44:22 -!- aditya has joined ##crawl-dev 04:00:02 -!- omarax has quit [Remote host closed the connection] 04:08:20 -!- Azzkikr has quit [Ping timeout: 268 seconds] 04:11:21 -!- MarvinPA has joined ##crawl-dev 04:14:19 -!- rchandra has left ##crawl-dev 04:14:33 -!- TuxQmoob has quit [Read error: Connection reset by peer] 04:14:33 Ruse (L5 FoFi) ERROR in 'tileweb.cc' at line 192: Socket write error: Resource temporarily unavailable (D:2) 04:14:33 zhngchq (L9 DDFi) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (D:7) 04:14:40 -!- TuxQmob has quit [Changing host] 04:17:22 FrankTheTank (L11 FoFi) (D:10) 04:24:35 -!- TuxQmob has quit [Read error: Connection reset by peer] 04:24:59 -!- TuxQmob has quit [Changing host] 04:26:43 -!- TuxQmoob has quit [Changing host] 04:26:43 -!- TuxQmob has quit [Read error: Connection reset by peer] 04:27:59 -!- Lasty has joined ##crawl-dev 04:28:39 -!- Galewind has quit [Quit: Page closed] 04:29:40 -!- Lasty has quit [Client Quit] 04:30:15 -!- amalloy is now known as amalloy_ 04:30:55 ProzacElf: make gammafunk approve my PR 04:31:16 Napkin: could you set up DNS of scoreboard.crawl.develz.org CNAME -> scoreboard.crawl.project357.org ? 04:31:17 -!- aditya has quit [Ping timeout: 250 seconds] 04:32:09 -!- Lasty has joined ##crawl-dev 04:33:12 i'l do an A on 138.68.23.217, ok? 04:34:34 -!- TuxQmoob has quit [Read error: Connection reset by peer] 04:35:04 done, chequers 04:38:08 -!- amalloy_ is now known as amalloy 04:45:27 -!- aditya has joined ##crawl-dev 04:48:53 -!- rossi has quit [Ping timeout: 260 seconds] 04:51:13 -!- ilyak has quit [Ping timeout: 260 seconds] 04:52:36 -!- Telnaior has quit [Ping timeout: 252 seconds] 04:53:55 -!- Guest1008 has quit [Remote host closed the connection] 04:54:32 !tell pleasingfungus i think battlemage keeps recasting haste in combat, in successive turns. Bug? 04:54:33 chequers: OK, I'll let pleasingfungus know. 05:00:02 -!- omarax has quit [Remote host closed the connection] 05:00:43 -!- TuxQmob has quit [Read error: Connection reset by peer] 05:00:53 -!- TuxQmob has quit [Changing host] 05:01:59 -!- TuxQmob has quit [Read error: Connection reset by peer] 05:04:11 Napkin: cheers! 05:05:06 -!- bonghitz has quit [Read error: Connection reset by peer] 05:05:41 -!- PElf has quit [Quit: I love my HydraIRC -> http://www.hydrairc.com <-] 05:07:47 chequers: i'll hassle him aggressively =p 05:10:06 -!- Marvin is now known as Guest41078 05:12:20 -!- amalloy is now known as amalloy_ 05:16:53 -!- Guest41078 has quit [Remote host closed the connection] 05:19:01 -!- TuxQmob has quit [Read error: Connection reset by peer] 05:19:10 -!- TuxQmob has quit [Changing host] 05:19:19 -!- TuxQmob has quit [Read error: Connection reset by peer] 05:20:03 -!- bonghitz has quit [Read error: Connection reset by peer] 05:20:49 -!- TuxQmob has quit [Changing host] 05:26:31 -!- Insomniak` has quit [Quit: I like to rock] 05:41:19 -!- ProzacElf has quit [Ping timeout: 245 seconds] 05:42:29 -!- xnavy has quit [Ping timeout: 244 seconds] 05:49:57 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 05:57:45 -!- wasd64 has quit [Ping timeout: 260 seconds] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:01:21 -!- ontoclasm has quit [Quit: Leaving.] 06:18:53 -!- Marvin is now known as Guest1960 06:21:40 -!- Daedelis has quit [Ping timeout: 260 seconds] 06:21:51 -!- Guest1960 has quit [Remote host closed the connection] 06:42:11 Here: Mennas, wielding a trishula of holy wrath, wearing a leather armour and wearing a large shield (haloed) 06:42:15 LEATHER armour?? 06:42:15 3AC, 4ER. 06:43:05 -!- Grammus has quit [Read error: Connection reset by peer] 06:43:46 -!- Grammus has joined ##crawl-dev 06:44:29 -!- hpm_ has quit [Read error: Connection reset by peer] 06:45:15 -!- Shard1697 has joined ##crawl-dev 06:46:08 -!- ololoev has quit [Quit: Page closed] 06:48:47 -!- rossi has quit [Ping timeout: 252 seconds] 06:51:19 -!- Galewind has quit [Quit: Page closed] 06:53:24 -!- dalwyn has quit [Quit: Page closed] 06:56:44 -!- TuxQmob has quit [Ping timeout: 260 seconds] 06:58:59 -!- TuxQmob has quit [Changing host] 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:03:08 -!- Shard1697 has quit [Ping timeout: 256 seconds] 07:05:15 ev++++++ 07:05:35 -!- TuxQmob has quit [Read error: Connection reset by peer] 07:26:36 amalloy_: more shenzhen i/o please, and your presentation format is fine except please use 1080p 07:31:40 -!- aditya has quit [Ping timeout: 260 seconds] 07:41:20 -!- TuxQmob has quit [Read error: Connection reset by peer] 07:41:28 -!- TuxQmob has quit [Changing host] 07:41:40 -!- TuxQmob has quit [Read error: Connection reset by peer] 07:41:47 -!- TuxQmob has quit [Changing host] 07:45:18 Pyramid (L9 MiFi) (D:7) 07:46:58 -!- flappity_ has quit [Ping timeout: 250 seconds] 07:54:56 -!- TuxQmob has quit [Ping timeout: 250 seconds] 07:56:45 -!- Patashu has quit [Ping timeout: 260 seconds] 07:56:56 -!- sooheon has quit [Ping timeout: 260 seconds] 07:58:49 -!- TuxQmob has quit [Changing host] 08:00:03 -!- omarax has quit [Remote host closed the connection] 08:00:03 -!- TuxQmob has quit [Read error: Connection reset by peer] 08:04:13 -!- Nattefrost has quit [Ping timeout: 245 seconds] 08:08:28 -!- TuxQmoob has quit [Changing host] 08:08:30 -!- TuxQmob has quit [Read error: Connection reset by peer] 08:09:08 !tell marvinpa should this be added to default force mores? _You feel the power of the Orb interfering with translocations here. 08:09:08 chequers: OK, I'll let marvinpa know. 08:10:02 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:37:01 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 08:44:13 -!- rossi has quit [Ping timeout: 245 seconds] 08:51:14 -!- debo_ has joined ##crawl-dev 08:51:37 -!- debo_ is now known as Guest20043 08:51:45 -!- Guest20043 has quit [Client Quit] 08:51:59 -!- debo__ has joined ##crawl-dev 08:57:32 -!- Grivan has quit [Ping timeout: 260 seconds] 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:01:20 -!- dalwyn has quit [Quit: Page closed] 09:22:56 -!- jeefus has joined ##crawl-dev 09:25:08 ahabkang (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 4662 (Depths:3) 09:25:41 ahabkang (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 4662 (Depths:3) 09:26:42 -!- jefus has quit [Ping timeout: 244 seconds] 09:31:57 -!- bugreport has quit [Quit: Page closed] 09:39:38 -!- Bcadren has quit [Ping timeout: 245 seconds] 09:39:57 -!- Rast has joined ##crawl-dev 09:42:45 -!- jeefus is now known as jefus 09:52:01 -!- TuxQmoob has quit [Read error: Connection reset by peer] 09:52:36 -!- bonghitz has quit [Remote host closed the connection] 09:59:22 -!- TuxQmob has quit [Ping timeout: 256 seconds] 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:07:07 !tell pleasingfungus hep wrath is pretty minor, i just converted away at xl27 and didn't really care since I wasn't really training useful skills at that point. I would support the penalty being double its current 10:07:08 chequers: OK, I'll let pleasingfungus know. 10:27:38 -!- simmarine has joined ##crawl-dev 10:31:31 -!- TuxQmob has quit [Ping timeout: 265 seconds] 10:39:09 -!- Patashu has joined ##crawl-dev 10:43:30 -!- rossi has quit [Ping timeout: 250 seconds] 10:58:00 -!- Dracunos-m has quit [Ping timeout: 260 seconds] 10:58:17 -!- bonghitz has quit [Ping timeout: 260 seconds] 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:09:33 -!- Morg0th has quit [Quit: leaving] 11:10:39 khilaGP (L14 TrMo) (Orc:2) 11:20:56 -!- Shard1697 has joined ##crawl-dev 11:32:49 -!- Tux[Qyou] has joined ##crawl-dev 11:33:12 03PleasingFungus02 07* 0.19-a0-1890-g261845d: Changelog through 0.19-a0-1889-g9c603be 10(42 seconds ago, 1 file, 26+ 4-) 13https://github.com/crawl/crawl/commit/261845d8ec8a 11:43:54 -!- PleasingFungus has joined ##crawl-dev 11:44:01 !tell chequers sounds like the problem is extended, to me :P 11:44:01 PleasingFungus: OK, I'll let chequers know. 11:44:25 !tell chequers also, haste thing is just monster ai, i think 11:44:25 PleasingFungus: OK, I'll let chequers know. 11:44:27 hm 11:44:54 -!- magistern has quit [Quit: magistern] 11:45:18 !tell chequers actually maybe not re monster ai; let me know if you have more details on that, i can't trivially replicate 11:45:19 PleasingFungus: OK, I'll let chequers know. 11:47:18 !tell |amethyst did we come to any conclusion wrt 'when to branch 0.19?' last discussion was "branching immediately is annoying, but not branching immediately also causes problems' 11:47:19 PleasingFungus: OK, I'll let |amethyst know. 11:50:51 -!- cait has quit [Ping timeout: 244 seconds] 11:52:35 <|amethyst> PleasingFungus: I don't know about conclusions, but I still vote for branching shortly before release, maybe two or three days 11:52:36 |amethyst: You have 1 message. Use !messages to read it. 11:52:54 <|amethyst> that way we don't have to backport bugfixes 11:52:56 OK. 11:53:14 <|amethyst> since there should be nothing "new" going into trunk until after the tournament anyway 11:53:29 :) 11:53:53 <|amethyst> a few days before, to give server admins time to set up the 0.19 branch and make it the default 11:56:44 short (L1 HEWz) (D:2) 11:58:12 !crashlog short 11:58:13 1. short, XL1 HEWz, T:239 (milestone): http://crawl.akrasiac.org/rawdata/short/crash-short-20161017-155641.txt 11:58:21 cao... 11:59:00 -!- bonghitz has quit [Ping timeout: 265 seconds] 12:00:03 -!- omarax has quit [Remote host closed the connection] 12:00:20 -!- Lasty has quit [Quit: Leaving.] 12:01:09 -!- Lasty has joined ##crawl-dev 12:09:20 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1890-g261845d (34) 12:10:40 -!- ontoclasm has joined ##crawl-dev 12:11:20 on CAO: i'm dealing with a major family medical emergency, CAO won't be on my priority list for a while, sorry. 12:11:20 rax_: You have 2 messages. Use !messages to read them. 12:11:40 oh no, i'm sorry! 12:11:59 best of luck with your family 12:12:09 thank you <3 12:17:05 -!- magistern has quit [Quit: magistern] 12:18:22 -!- Snikeer has quit [Client Quit] 12:22:17 !tell MarvinPA 'taqueso' complains that the auto_butcher only-on-explore change is 'slightly annoying'; apparently they'd like if it worked when resting on a corpse, as well? forwarded without comment 12:22:18 PleasingFungus: OK, I'll let marvinpa know. 12:25:15 -!- Lasty has quit [Quit: Leaving.] 12:28:44 CompileTime (L1 SpEn) (D:1) 12:29:42 -!- Brannock has joined ##crawl-dev 12:39:19 http://crawl.develz.org/wordpress/trunk-updates-17-october-2016 12:43:03 -!- rossi has quit [Ping timeout: 244 seconds] 12:47:05 -!- Snikeer has quit [Quit: Page closed] 12:53:01 -!- Lasty has joined ##crawl-dev 12:54:23 -!- Lasty has quit [Client Quit] 12:58:17 -!- Ququman has joined ##crawl-dev 12:58:36 You know, I'm surprised Lesser Beckoning turned out that strong 12:58:52 It's good to see a new powerful utility added to the game 12:59:35 -!- bonghitz has quit [Ping timeout: 256 seconds] 13:00:03 -!- omarax has quit [Remote host closed the connection] 13:04:05 -!- GauHelldragon2 is now known as GauHelldragon 13:05:37 it is probably O.P. and Degenerate, therefore Tedious, etc 13:06:04 Eh, we'll live :) 13:06:45 anyway, since this is your first feature freeze, here's the deal: 13:06:51 you go fix all the bugs, and we sit back with margaritas 13:06:56 Yessir 13:08:05 did you ever consider renaming troll leather armour to something else PF 13:08:35 the "armour" kinda sticks out 13:09:31 i really just don't care about renaming things 13:09:39 i've seen it suggested and i don't mind 13:09:42 but i'm not doing it 13:09:45 "troll leather" "troll leather hide" "troll leather scraps" "troll leather rags" "troll scales" None of these are really worth the rename bother to be honest 13:09:46 got it 13:10:02 -!- agolden has joined ##crawl-dev 13:10:03 tbh i expected hides to just be restatted 13:10:05 troll scales 13:10:08 and armours removed 13:10:16 that seemed like the laziest route 13:10:28 but i guess it would've created confusion 13:10:54 -!- GauHelldragon has quit [Ping timeout: 245 seconds] 13:12:15 i hadn't considered it 13:12:24 probably because the initial plan was not to rename dragon armours either 13:13:01 yeah just have them drop mysteriously 13:13:37 ya 13:15:38 -!- bitcoinbastard has quit [Ping timeout: 252 seconds] 13:19:48 -!- scummos| has quit [Ping timeout: 260 seconds] 13:20:31 Guess HE removal/replacement is going into 0.20, then 13:20:43 Actually I should start the 0.20 planning doc 13:22:07 you could! it'd be fun to have one 13:22:10 really mess with lightli good there 13:22:17 hi 13:22:23 I am always listening 13:22:23 remove 13:23:01 MichaelH (L15 DDAr) ERROR in 'tileweb.cc' at line 192: Socket write error: Resource temporarily unavailable (D:13) 13:23:31 so is this version an overall player nerf rather than a player buff 13:24:11 players have been nerfed by 0.17% 13:24:51 i would say: yes, but also, no. 13:25:02 or perhaps the other way around. 13:25:32 can't compile webtiles on windows, what a shame 13:25:49 there's a minor bug with window flickering in webtiles if you try '^' while atheist 13:25:54 iirc you wouldn't be able to run it either 13:25:59 !source main.cc:2191 13:26:07 https://github.com/crawl/crawl/blob/master/crawl-ref/source/main.cc#L2191 13:26:07 yeah i remember talk about that 13:26:08 I was going to add 'if (you.religion>= 0)' 13:26:14 agh 13:26:15 s/>/ >/ 13:26:24 er, not >= 13:26:32 whatever the atheist check is 13:26:39 if (!you_worship(GOD_NO_GOD)) 13:26:43 Thank you 13:26:50 please no literal int comparisons to enums... 13:26:51 WilsonTG (L19 MiBe) (Vaults:2) 13:27:15 !source tags.cc:2210 13:27:15 https://github.com/crawl/crawl/blob/master/crawl-ref/source/tags.cc#L2210 13:27:42 save compat has to work differently 13:27:44 ic 13:27:50 note that >= 0 does include GOD_NO_GOD 13:28:10 that' 13:28:17 s checking "is your religion even remotely normal" 13:28:22 -!- Cerpin has quit [Quit: leaving] 13:28:26 -!- ontoclasm has quit [Quit: Leaving.] 13:28:34 So just adding the atheism check should fix the window flickering, I'm hoping. Since I can't compile webtiles to check for myself... 13:28:43 toss it on a branch and i'll compile it 13:28:49 (rather than throwing it right into master) 13:28:57 -!- Cerpin has joined ##crawl-dev 13:29:23 -!- eki has quit [Quit: leaving] 13:29:35 -!- Roarke has quit [Quit: Page closed] 13:29:58 New branch created: atheist-flicker (1 commit) 13https://github.com/crawl/crawl/tree/atheist-flicker 13:29:58 03Brannock02 07[atheist-flicker] * 0.19-a0-1891-g2c3a642: Fix religion screen flicker while atheist 10(34 seconds ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/2c3a64282634 13:30:40 ok, building 13:35:45 "crawling while atheist" 13:35:47 :p 13:39:19 re troll leather hide scale armour, we do have "salamander hide armour" so a rename could maybe make it consistent with that 13:39:19 MarvinPA: You have 1 message. Use !messages to read it. 13:39:33 03Brannock02 {PleasingFungus} 07* 0.19-a0-1891-ge1d1fe8: Fix religion screen flicker while atheist 10(10 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/e1d1fe8a93a2 13:39:47 (or it could not, agreed that it's no big deal) 13:41:20 troll leather hide scale armour mail 13:41:44 troll splint mail 13:42:44 -!- M-bbigras has quit [Ping timeout: 258 seconds] 13:42:47 -!- Suga_H has quit [Read error: Connection reset by peer] 13:43:54 trolls don't need splints. they regenerate too fast 13:44:35 also i thought autobutcher would already butcher if you rest on a corpse, since it uses the same check as autoeating (the allowed delays are exploration/travel/rest) 13:45:06 hm, i'll test 13:45:18 oh, or i guess not since resting doesn't trigger autopickup 13:45:34 yeah, no 13:45:37 -!- Blazinghand has joined ##crawl-dev 13:46:41 oh nice manual trivia, i missed that 13:47:18 ? 13:47:27 (re the trunk update post, stealth and uc being twice as common) 13:48:50 oh yeah, that was good 13:48:54 oh I missed the Beogh changes, somehow 13:49:01 That's neat 13:49:03 was thinking of the game manual 13:49:11 %git 1e0734db93a0ff5fc39f45f9c445fc7e65790b16 13:49:11 07PleasingFungus02 * 0.19-a0-1731-g1e0734d: Skill manual generation tweaks 10(3 weeks ago, 1 file, 23+ 23-) 13https://github.com/crawl/crawl/commit/1e0734db93a0 13:49:15 ^ for the old gory code 13:49:21 Manual of Crawl, greatly boosts crawl aptitude 13:49:34 mmm, nice 13:50:30 i am honestly a little surprised that spellbook rarity is making it into 0.19 13:50:37 i expected it to be re-removed by now 13:50:41 Brannock: that is severely overselling the manual i think 13:50:42 like the lab teleport thing i fixed a while back 13:51:02 %git 76a2a7fe6e8dd4bb8b6f1ff7221616f0e2cc270a 13:51:02 07PleasingFungus02 * 0.18-a0-1029-g76a2a7f: Fix lab teleportation 10(9 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/76a2a7fe6e8d 13:51:06 %git 0e5b704b7188c9102c0466be79603ac2e5dcc1ef 13:51:06 07wheals02 * 0.18-a0-1117-g0e5b704: Remove the special case for Labyrinth teleportation. 10(9 months ago, 2 files, 3+ 35-) 13https://github.com/crawl/crawl/commit/0e5b704b7188 13:52:27 i don't even really know what specifically changed with the spellbook thing 13:53:03 %git 50cf0f481aefa021e30d5df88c502ed8e69241ca 13:53:03 07PleasingFungus02 * 0.19-a0-1729-g50cf0f4: Fix spellbook rarity (|amethyst) 10(3 weeks ago, 1 file, 10+ 8-) 13https://github.com/crawl/crawl/commit/50cf0f481aef 13:53:28 the rarest books are rarity 20, iirc 13:55:03 running through this again in my head to see if i understand it myself... the logic is a bit weird 13:55:12 !source book_rarity 13:55:13 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/spl-book.cc#L119 13:55:27 -!- rossi has quit [Ping timeout: 252 seconds] 13:55:51 the only spellbook thing i remember noticing was the old book of wizardry/power special casing, this was already broken before my time i guess 13:55:57 maybe the fix will end up being noticeable! 13:56:01 that was removed way way back 13:56:06 i should run objstat, actually 13:56:22 -!- scummos| has quit [Ping timeout: 256 seconds] 13:57:42 and yeah, book rarity being broken predated the removal of the wizardry/power thing (which is what you were saying!) 13:57:49 reading is hard 13:59:40 petzl (L16 OpWn) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (Orc:2) 13:59:53 irqconflict (L3 MuWz) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (D:2) 14:00:09 -!- omarax has quit [Remote host closed the connection] 14:00:09 Blackmore (L1 TrMo) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (D (Sprint)) 14:00:27 Huh 14:00:38 !crashlog petzl 14:00:41 6. petzl, XL16 OpWn, T:39206 (milestone): http://crawl.akrasiac.org/rawdata/petzl/crash-petzl-20161017-175937.txt 14:00:53 just cao issues i think 14:01:04 yes 14:01:14 hm, i think i did misunderstand how this worked. it looks like it's a much harder cap than i realized - outside of vault loot and randbooks, you're only going to see minor magic/misfortune/cantrips on d:1, those + changes/malediction on d:2, etc - others will be 100x rarer 14:01:54 -!- epsilonhalbe has quit [Read error: Connection reset by peer] 14:02:40 even on later levels, those books are gonna be much more common 14:03:01 -!- Query42 has quit [Quit: Page closed] 14:03:05 ah, hmm 14:03:11 does objstat give a breakdown of individual books? 14:03:14 yes 14:03:18 i'm running it over D and Lair now 14:03:20 ah ok cool 14:03:32 takes too long to do a decent # of iters over everything 14:04:00 D and Lair is where it would be most relevant anyway, right? 14:04:10 yes 14:04:11 maybe is worth thinking about removing it entirely if it's such a significant change in that way 14:04:25 yes, that's what i'm leaning toward. want to see full #s tho 14:04:50 http://sprunge.us/YeQU here's 100 iters on D - not very readable, sorry 14:06:39 -!- sneakyness has quit [Read error: Connection reset by peer] 14:06:46 seems the biggest effect is you'll almost never stumble across high-level books in D, and have to dig into deeper branches for that. Not a bad thing imo 14:07:06 -!- sneakyness has joined ##crawl-dev 14:08:10 irqconflict (L3 MuWz) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (D:3) 14:08:11 petzl (L16 OpWn) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (Orc:2) 14:08:11 Theed (L25 DsGl) ERROR in 'tileweb.cc' at line 192: Socket write error: Resource temporarily unavailable (Depths:5) 14:08:16 i'm a little worried about players getting a lot of repeated books 14:08:22 if it's a very hard cutoff it seems like it'd make all the spellbooks you find early - yeah, that 14:08:25 especially now that there's not even book amnesia to use them for... (rip) 14:09:13 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1891-ge1d1fe8 (34) 14:10:55 -!- Bammboo has quit [Remote host closed the connection] 14:12:20 Nino (L1 HuWn) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (D:1) 14:12:21 Sysice (L21 FoFi) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (Swamp:3) 14:13:23 -!- Suga_H has quit [Read error: Connection reset by peer] 14:15:09 -!- travis-ci has joined ##crawl-dev 14:15:10 The build passed. (atheist-flicker - 2c3a642 #6973 : Isaac Sloat): https://travis-ci.org/crawl/crawl/builds/168377748 14:15:10 -!- travis-ci has left ##crawl-dev 14:15:20 -!- bonghitz has quit [Ping timeout: 260 seconds] 14:29:16 -!- magistern has quit [Quit: magistern] 14:30:21 -!- adelrune has joined ##crawl-dev 14:31:39 -!- adibis has joined ##crawl-dev 14:32:38 !lg * br=zot end>20160929 current trunk 14:32:44 !lg * br=zot end<=20160929 current trunk 14:32:45 102. Shard1697 the Executioner (L24 FoFi of Okawaru), splashed by a yellow draconian's acid on Zot:5 on 2016-10-17 17:12:52, with 417414 points after 30957 turns and 0:43:49. 14:32:49 538. Theye the Timeless (L27 NaFi of Cheibriados), blasted by an orb of fire (fireball) (kmap: lemuel_lake_of_fire) on Zot:1 on 2016-09-28 22:33:23, with 675911 points after 64885 turns and 2:11:56. 14:32:56 hm, actually I should do that by % 14:33:23 !lm * br.enter=zot end>20160929 current trunk 14:33:35 In a slightly different reality I would be quite salty about that loss 14:33:40 haha 14:33:59 slightly unusual death 14:33:59 712. [2016-10-17 17:54:17] Shard1697 the Severer (L20 FoFi of Okawaru) entered the Realm of Zot on turn 19574. (Depths:5) 14:34:02 !lm * br.enter=zot end<=20160929 current trunk 14:34:04 5101. [2016-09-28 23:00:06] Shard1697 the Convoker (L22 DsWn of Ashenzari) entered the Realm of Zot on turn 71339. (Depths:5) 14:34:19 managed to beat that time and actually win though! 14:34:28 still coming down off that 14:34:28 I wanted to see how much deadlier Zot became after the dragon change and the slow tele change (though that last one doesn't have enough time to see a meaningful difference yet) 14:34:33 10% death rate before, 14% death rate after 14:34:39 impressive 14:34:53 the tele thing is gonna be nasty 14:35:13 I wonder if the tele change will push some players into exploring more of extended to power up before entering Zot 14:35:14 TheAlmightyOne (L9 HEHu) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (D:7) 14:35:53 it'll push me more toward diving zot 14:35:54 -!- THERetroGamerNY has quit [Ping timeout: 245 seconds] 14:36:05 i think that's a lot safer than trying for extended 14:36:19 safer than doing Slime? 14:36:26 slime isn't extended :) 14:36:32 and who doesn't dive slime, anyway? 14:36:46 I meant 'doing Slime' as in terms of gathering loot there for a power increase. Same for clearing Crypt 14:36:49 And Elf 14:36:54 slime as 3rd rune is very Meme these days 14:37:04 Meme, Trend, etc 14:38:09 I don't think Pan is that nasty, especially if you're consciously avoiding the panlord lairs 14:38:21 Crawling a few floors of Pan then getting out shouldn't be too bad 14:39:39 We'll see how the tournament reacts to it, at any rate 14:40:02 pan with a character that's not up for extended is, from experience, pretty bad 14:40:51 however if people start advising others to go to pan for the xp i will award you... something 14:41:05 the award might not be a nice thing. 14:41:06 -!- dtsund has quit [Quit: Reality is an illusion, the universe is a hologram, buy gold, BYE] 14:41:06 -!- Nattefrost has quit [Ping timeout: 252 seconds] 14:41:06 haha 14:42:33 -!- bitcoinbastard has quit [Ping timeout: 250 seconds] 14:44:18 -!- ProzacElf has joined ##crawl-dev 14:44:46 how much space did CAO have? And are there any statistics on approx space and bandwidth requirements? I was looking into setting something up but wasn't sure about the requirements. 14:46:14 -!- Dracunos7 has quit [Ping timeout: 256 seconds] 14:48:05 -!- Shard1697 has quit [Ping timeout: 260 seconds] 14:52:22 adibis: ping gammafunk, |amethyst, johnstein maybe 14:52:31 by which i mean i just pinged them wrt yr q 14:53:01 only |amethyst would have that answer 14:53:10 (or r*x) 14:53:13 there were two questions! 14:53:33 cbro has like 120GB 14:53:34 ^vps 14:53:35 CBRO disk usage=64% | RAM usage=34% | uptime/CPU= 14:53:34 up 704 days, 12 min, 3 users, load average: 1.26, 1.45, 1.52 14:53:35 fills up kinda fast now that cszo is no longer 14:53:52 I delete builds in /source and strip binaries that are a few weeks old 14:54:06 then move ttyrecs to shalott every few months 14:54:14 first question at least. second, johnstein or chequers should know. but you can get by with a smaller amount if you regularly offload ttyrecs to shalott and don't keep old versions of trunk around 14:54:57 (I think johnstein's experimentals force upgrades? might ask how to set that up and do it unconditionally) 14:54:58 -!- SteelNeuron has joined ##crawl-dev 14:56:43 experimentals may force upgrade since they are treated like stable versions. are those force updated? 14:57:03 ie does only trunk give you the option to not update? 14:57:47 that wouldn't surprise me since stable versions don't update often and should not change things beyond minor bug fixes 14:58:07 so, experimentals are arguably abuse of that :) 14:58:31 -!- Amnesiac has quit [Ping timeout: 260 seconds] 15:00:03 -!- omarax has quit [Remote host closed the connection] 15:02:35 Hey guys :) Is there a way to cancel a duration so it doesn't trigger its end effect? 15:02:47 because setting duration to 0 doesn't stop the call from triggering 15:03:01 I mean, I could do it the ugly way and just set the pointer to null, but I was wondering 15:03:30 (nevermind, I can't do that, what am I thinking) 15:04:16 fr: take the prayer saying for Xom and Gozag and make them into welcome sayings instead (i.e. when you return to an in-progress game) 15:04:20 johnstein: experimentals only update when you tell them to basically right? 15:05:01 adibis: each crawl game is 1-5% cpu usage. 10-50MB ram. lots of spiky behavior though 15:05:35 5% cpu usage? wow 15:05:37 ProzacElf: exactly. gotta force rebuild then 15:05:40 them 15:05:51 johnstein: 5% O.o 15:05:55 -!- travis-ci has joined ##crawl-dev 15:05:56 heh 15:05:56 The build has errored. (master - e1d1fe8 #6974 : Isaac Sloat): https://travis-ci.org/crawl/crawl/builds/168379927 15:05:56 -!- travis-ci has left ##crawl-dev 15:06:01 I upgraded to 4 cores after cszo went away 15:06:03 ^vps 15:06:03 CBRO disk usage=64% | RAM usage=33% | uptime/CPU= 15:06:03 up 704 days, 24 min, 4 users, load average: 1.74, 1.50, 1.52 15:06:11 i used that to abuse the Pak bug after it had been fixed on trunk 15:06:20 so as long as the load average is less than 4.00 should be ok 15:06:28 toirney time is frantic thoigh 15:06:33 though 15:06:35 looks like that build error was an outlier 15:06:37 stalled build? 15:06:40 every other check passed 15:07:06 johnstein: which hosting do you use for the VPS? I have a digital ocean droplet that I was considering but that just has 20GB :P 15:07:24 and 512MB ram which is pretty useless I guess (~10 games at a time) 15:07:28 ramnode 15:08:44 -!- Snikeer has quit [Quit: Page closed] 15:10:02 YungiDarkness (L12 MiGl) ERROR in 'tileweb.cc' at line 191: Socket write error: Resource temporarily unavailable (Orc:3) 15:11:19 SteelNeuron: ? 15:12:50 -!- Shard1697 has joined ##crawl-dev 15:13:30 interesting - let me try and set something up on my local machine and then try and push on what I have available. 15:13:41 but ramnode is way cheaper than DO. 15:13:48 -!- Lasty has joined ##crawl-dev 15:15:04 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0/20160916101415]] 15:15:46 -!- Lasty has quit [Client Quit] 15:16:38 -!- Lasty has joined ##crawl-dev 15:17:23 Strannik (L7 HEWz) ERROR in 'tileweb.cc' at line 214: Socket write error: Resource temporarily unavailable (Sewer) 15:18:31 YungiDarkness (L12 MiGl) (Orc:3) 15:22:19 -!- destroythecore has quit [Read error: Connection reset by peer] 15:26:01 -!- zxc has quit [Read error: Connection reset by peer] 15:27:41 -!- CanOfWorms has joined ##crawl-dev 15:28:23 PleasingFungus: ?? 15:28:23 oops 15:29:12 I think he's asking for you to further explain what you were having trouble with, SteelNeuron 15:33:11 Oh I see :) I suck at IRC 15:33:15 I figured it out in the end, thank you! 15:33:48 -!- Nattefrost has quit [Quit: Leaving.] 15:34:53 -!- Rjs has quit [Remote host closed the connection] 15:36:02 Well, now I'm curious, what did you figure out? 15:39:13 -!- harambe has quit [Ping timeout: 260 seconds] 15:40:16 -!- bonghitz has quit [Remote host closed the connection] 15:41:12 -!- Kaishin_ has quit [Quit: Page closed] 15:44:56 -!- kdrnic has joined ##crawl-dev 15:46:59 -!- ProzacElf has quit [Ping timeout: 244 seconds] 15:53:40 -!- magistern has quit [Quit: magistern] 15:54:57 @??draconian caller 15:54:58 red draconian caller (07q) | Spd: 10 | HD: 16 | HP: 74-102 | AC/EV: 10/10 | Dam: 20 | 10weapons, 10items, 10doors, spellcaster, cold-blooded | Res: 06magic(40), 05fire | XP: 1422 | Sp: sum.drakes, sum.dragon | Sz: Medium | Int: human. 15:54:59 @??draconian zealot 15:54:59 red draconian zealot (09q) | Spd: 10 | HD: 16 | HP: 64-92 | AC/EV: 13/10 | Dam: 15 | natural, 10weapons, 10items, 10doors, priest, evil, cold-blooded | Res: 06magic(40), 05fire | Vul: 08cleanse | XP: 1607 | Sp: call down damnation (3d15) [11!AM], smiting (7-17) [11!AM], sum.demon [11!AM], minor healing (2d8+3) [11!AM] | Sz: Medium | Int: human. 15:56:38 -!- omnirizon has quit [Client Quit] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:03:51 -!- smee has quit [Ping timeout: 260 seconds] 16:06:04 -!- Kellhus has quit [Quit: Page closed] 16:06:25 -!- Pacra has joined ##crawl-dev 16:11:48 -!- Shard1697 has quit [Ping timeout: 265 seconds] 16:13:15 -!- kdrnic has quit [Ping timeout: 265 seconds] 16:13:22 Odds (L21 MiAr) (Vaults:4) 16:13:22 Vannevar (L1 GrEE) (D:1) 16:21:41 !tell pleasingfungus yeah it seemed unusual. the ancestor doesn't cast cantrips right?? I think the AI may not be very smart at pathing around me in some conditions... but can't get a simple test case 16:21:41 chequers: OK, I'll let pleasingfungus know. 16:22:11 adibis: space required is small except ttyrecs, which is large 16:22:22 -!- aditya has joined ##crawl-dev 16:23:14 @??hill giant 16:23:15 hill giant (04C) | Spd: 10 | HD: 11 | HP: 49-72 | AC/EV: 3/4 | Dam: 30 | 10items, 10doors | Res: 06magic(40), 12drown | XP: 655 | Sz: Giant | Int: human. 16:23:17 @??two-headed ogre 16:23:18 two-headed ogre (04O) | Spd: 10 | HD: 6 | HP: 27-38 | AC/EV: 1/4 | Dam: 17, 13 | 10items, 10doors, two-weapon | Res: 06magic(40) | XP: 279 | Sz: Large | Int: human. 16:26:49 -!- sooheon has quit [Ping timeout: 244 seconds] 16:27:38 adibis: on my server the average per-game size of ttyrecs is 500kb, fwiw 16:32:25 -!- elliptic has joined ##crawl-dev 16:33:57 -!- irctc869 has quit [Client Quit] 16:39:08 -!- Odds has quit [Quit: Page closed] 16:42:44 -!- kdrnic has joined ##crawl-dev 16:42:59 -!- panicbit has quit [Ping timeout: 245 seconds] 16:43:27 WilsonTG (L19 MiBe) (Vaults:2) 16:43:39 -!- THERetroGamer has quit [Quit: Be Blessed!] 16:43:51 -!- kdrnic has quit [Client Quit] 16:44:25 -!- geekosaur has quit [Excess Flood] 16:44:38 -!- Shard1697 has joined ##crawl-dev 16:44:48 WilsonTG (L19 MiBe) (Vaults:2) 16:45:25 -!- geekosaur has joined ##crawl-dev 16:46:15 -!- ElanMorin has quit [Quit: WeeChat 1.5] 16:49:43 -!- tupper has quit [Remote host closed the connection] 16:52:27 -!- PleasingFungus has joined ##crawl-dev 16:52:29 -!- Zekka has quit [Ping timeout: 260 seconds] 16:52:44 !tell chequers yeah, no cantrips 16:52:44 PleasingFungus: OK, I'll let chequers know. 16:55:04 -!- tksquared has quit [Ping timeout: 245 seconds] 16:55:18 -!- Patashu has quit [Ping timeout: 260 seconds] 16:58:21 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 17:00:03 -!- omarax has quit [Remote host closed the connection] 17:04:23 -!- aditya has quit [Quit: WeeChat 1.5] 17:04:28 -!- Maldron has quit [Quit: Page closed] 17:04:58 -!- scummos__ has quit [Remote host closed the connection] 17:13:22 -!- SteelNeuron has quit [Quit: Page closed] 17:14:12 TheAlmightyOne (L9 HEHu) (D:8) 17:18:05 -!- Kaishin_ has quit [Quit: Page closed] 17:22:35 -!- Krakhan has quit [Changing host] 17:23:01 -!- agolden has quit [Quit: agolden] 17:28:26 -!- mibe has quit [Ping timeout: 260 seconds] 17:30:27 -!- dpeg has joined ##crawl-dev 17:32:31 -!- Harudoku has quit [Ping timeout: 265 seconds] 17:32:42 !seen PleasingFungus 17:32:42 dpeg: You have 1 message. Use !messages to read it. 17:32:42 I last saw PleasingFungus at Mon Oct 17 20:52:43 2016 UTC (39m 59s ago) saying '!tell chequers yeah, no cantrips' on ##crawl-dev. 17:32:49 !messages 17:32:49 (1/1) PleasingFungus said (19h 12m 5s ago): let Him strike me down! 17:33:11 PleasingFungus: don't mess with the big one! 17:33:13 -!- xnavy_ is now known as xnavy 17:33:46 8) 17:38:55 I've tossed up a 0.20 planning page https://crawl.develz.org/wiki/doku.php?id=dcss:planning:0.20_plan 17:39:01 Dev wiki needs a bit of cleaning up, it's very cobwebby 17:39:09 Also it seems we skipped 0.19 planning 17:39:46 yep 17:40:14 Brannock: we just don't plan anymore 17:40:20 I'd like to change that :) 17:40:22 wiki planning isn't really a thing even when the page exists 17:40:35 No, but an organized repository helps keep everyone on the same page 17:40:46 !tell chequers thanks. I will try and roll something this weekend and try a limited announcement to see how much traffic it can handle. 17:40:46 adibis: OK, I'll let chequers know. 17:41:03 yes, things are a bit unorganised... no idea how to change that, and if it would be good to even try 17:41:21 from 0.14-0.18, we had plans. i joke about them only existing so that we can consult them at the end of a release and see "oh, that's what we didn't do!" but: the joke is, it's true... 17:41:46 adibis: did you follow the dgl wiki setup instructions? 17:41:54 the process of Being a Dungeon Crawl Developer, as experienced by current dungeon crawl devs, is either reacting to bugs/player feedback or pursuing personal projects 17:42:20 johnstein: nope. I haven't looked at it yet. 17:42:21 i wonder how many things on the 0.18 plan were also on the 0.14 "maybe do this" list and just carried over unquestioningly... 17:42:40 ??dgl[wiki 17:42:40 dgl[2/4]: https://crawl.develz.org/wiki/doku.php?id=dcss:server:setting_up_dgamelaunch_and_webtiles 17:43:00 I think it is good to know what devs want to do, though. I don't think it's good if someone says "we should do X or Y", because this never works (as much as I'd love to) 17:43:15 johnstein: thanks. 17:43:23 All I did was add a bunch of my personal todo items, also some thoughts on tools for organization/management 17:44:11 MarvinPA: i don't think anything got carried over *unquestioningly*, there was discussion whenever we upgraded the lists! but i do remember things being passed from version to version, for sure 17:44:29 Brannock: yes, it's good (just had a look) 17:44:33 i think the current method of discussing things a bit when they're in the state of "this is a thing i'm currently working on/about to work on now, for actual real" is decent, anyway 17:44:52 yeah, putting up branches, etc. i feel like the wiki needs a more defined role to be useful 17:44:52 of course, the dev wiki is absolutely essential because I can tender to my randgod pipedream over there, whenever I get depressed 17:45:14 somewhere for devs to put up a 'this is what i'm hoping to work on for the next release' thing, maybe - something more public-facing 17:45:22 though that might be better as a wordpress post? 17:45:23 idk 17:45:45 I'm hesitant to do public-facing goals since then players get disgruntled when/if the goals get altered or dropped 17:45:56 yeah, that is of course the obvious problem 17:46:17 technically the dev plan is publicly viewable, but it's practically hidden 17:46:36 I really wish implementables worked better. A la "this is a bunch of interface changes we'd like to do, but may not be able to code; patches welcome" 17:47:05 There are so many people out there who would like to help. 17:47:07 Could put implementables (specifically) up on the GitHub issues tracker. At least I think we can do that 17:47:13 And GitHub is where the coder folks are looking anyway 17:47:16 the barrier to entry to crawl's codebase, especially for any major change, is so huge 17:47:36 the plan pages were epic and very real!!! 17:47:46 The shadow dev team just thwarted them at every step 17:47:49 lol 17:48:03 i'm not opposed to the dev plan pages, i just don't feel like they really accomplish any purpose 17:48:09 i don't think that 0.19 suffered for not having one 17:48:18 yeah 17:48:24 I used the plan pages to guide contributions as a non dev 17:48:26 !! 17:48:30 wow, really? 17:48:31 !messages 17:48:32 (1/2) PleasingFungus said (55m 47s ago): yeah, no cantrips 17:48:32 yeah 17:48:33 that's nuts 17:48:43 like half of my patches started as ideas trawled from the plans 17:48:51 -!- removeelyvilon has quit [Quit: Page closed] 17:48:57 maybe we should have more implementables up... 17:48:59 ^ this is how PleasingFungus reacts if something doesn't meet expectations :P 17:49:08 PleasingFungus: yep i deffo saw my ancestor cast haste a few times in a row then, i guess i'll pretend it never happened unless i see it again 17:49:25 ebering: you should implement context menus for local tiles, or for webtiles (!!!) 17:49:31 that's my implementable for you 17:49:36 * dpeg mentions ?/T 17:49:39 PleasingFungus: these days my implementable is called a thesis 17:49:39 i think there are some great tiny tasks that are good implementables btw. 17:49:47 There's several people on GitHub who've been contributing the occasional code fix as PRs, making "we want this fixed but can't make it a priority for ourselves yet" more obvious would help with that 17:49:49 so that i can be a doctor of mathematics like all the cool cats here 17:49:53 here's one: grey dracs should get a message at xl7 that they get +5 SC 17:50:05 SH? 17:50:07 AC 17:50:09 Oh 17:50:14 i mean it's probably quicker to just implement that than it is to make an implementable for it 17:50:15 i got thrown off too, had to think for a sec 17:50:49 MarvinPA: there is the learning & motivation bonus for the implementable, though 17:51:02 dpeg: dpeg: my instinctive reaction wrt: the luring thing is that it's opening a huge can of worms (ofc) since i don't do nearly as much luring as you guys, i see much less in the way of advantages than you 17:51:06 oops, too many dpegs 17:51:06 fwiw I did like a month of tiny tasks (alongside dream sheep) and it really helped me learn the codebase 17:51:17 do we have the beta tag at this point? 17:51:35 -!- qguv has quit [Ping timeout: 268 seconds] 17:51:58 gammafunk: |amethyst wanted us to wait on branching until a few days before the release 17:52:03 ok 17:52:04 i forget how the tag interacts with the branch 17:52:51 ah, he's concerned about having to backport 17:52:54 dpeg: i suspect it'd be very hard to tune the distances to effectively 'discourage luring' without just punishing all players; like, if it's a full screen of distance, then you'd get punished for not charging in. if it's more than that, there's still an advantage to luring. fuzzing doesn't really help there 17:53:00 gammafunk: yeah exactly 17:54:35 the feature freeze ends when the tournament does, right? 17:54:37 For context: I talked to PleasingFungus about another anti-luring idea I had, which goes like this: luring a monster has a chance for that monster to become "angry" (same xp, improved other stats, does not revert). "Luring" would be a chance depending on how many squares a monster followed you without being able to attack (or move, in case monsters queue up). 17:54:58 Brannock: we generally try not to add exciting new things to trunk during tourney 17:55:01 This is very rough, but I'm sure it's much better than what I had some months before. 17:55:14 oh man I'm going to have a giant pile of stuff to add when the tournament does then 17:55:27 MarvinPA: hm, I should dust off Oubliettes right during the tournament then :) 17:55:39 more portals, yes, juicy, meaty 17:56:04 PleasingFungus: I completely understand where you come from, but the fact that luring is so strong should make us think about, imo. (Or we just accept it as a good feature, but then I am lost.) 17:56:14 Brannock will be so busy running the tourney scripts, he's not going to have time to cook juicy meat! 17:56:30 gammafunk: do you think he's tallying the scores by hand? :) 17:56:38 I will personally observe high scorers 17:56:52 Brannock: 'giant pile of stuff to add right after tournament' is VERY traditional 17:56:53 dpeg: don't you know how the script work? 17:57:21 they're just a reverse polish notation calculator where you make entries as players do things 17:57:27 awesome 17:57:33 * dpeg loves RPN 17:57:58 actually, the scripts require a bunch of setup before the t that is somewhat time consuming 17:58:01 i shoulda known... 17:58:02 when I was a kid, I saw a Texas Instruments calculator with RPN, and was hooked ever since 17:58:04 but don't require too much time udring 17:58:24 MarvinPA: the point is to not implement all the low hanging fruit so there are low-barrier-to-entry changes for potential new developers 17:58:44 chequers: this is really good, but we should try to tell folks about these fruits! 17:58:52 I ate all the fruit 17:58:52 dpeg: hm, does your proposed mechanism mean that you could lure ranged enemies without worrying about triggering their anger mode? after all, they'd be able to attack 17:58:55 we have to wait for the tree to grow more 17:59:07 FEDHAS WANTS YOUR CODE! 17:59:15 -!- Shard1697 has quit [Ping timeout: 244 seconds] 17:59:21 last time I suggested it the response was to log the bugs on mantis 17:59:24 also, what happens if monsters lose track of you and start wandering, or attacking an ally? do they keep incrementing their anger counter? 17:59:30 ??simple implementables 17:59:31 simple implementables[1/1]: http://tinyurl.com/zaskueb 17:59:54 there's a PR open right now that addresses that one Recite implementable I think 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:15 PleasingFungus: do you think ?/T is something we could reasonably ask for? 18:00:18 oh, i didn't realize that one was a response to a bug 18:00:18 i just think when you point a new developer to a mantis list it's about as bad as saying "yes, our vcs is svn" 18:00:21 dpeg: sure, sure! 18:00:37 chequers: that seems very faddish of you 18:00:55 I mentioned possibly using the GitHub wiki/trackers in my 0.20 plan 18:01:01 s/trackers/issue trackers 18:01:08 PleasingFungus: the mantis build is merely six years old after all 18:01:21 really? I thought it was older 18:01:22 what problems does it present for new developers? 18:01:27 I remember reporting bugs on Mantis in 2007/2008 18:01:33 maybe that was a different version 18:01:38 PleasingFungus: re luring: my main point is that instead of trying to change how monsters behave, make the monsters harder (without any reward for the player). You could do this simple on time spent on the level, for example. Think of it like Brogue's monster mutations. 18:01:39 Mantis 1.1.8[^] Copyright © 2000 - 2009 Mantis Group 18:01:39 -!- Dalwyn has quit [Quit: Page closed] 18:02:23 dpeg: brogue's monster mutations aren't based on time spent on level or anything like that... 18:03:36 i guess my point is "the devil is in the details", or something like that 18:04:02 I think the problems are similar to a current day project using SVN 18:04:14 -!- Poncheis has quit [Ping timeout: 250 seconds] 18:04:24 -!- elliptic has quit [Quit: Leaving] 18:04:27 the red devil is swooping on the details with a chaos demon trident, as grandma used to say 18:04:38 -!- Kellhus has quit [Quit: Page closed] 18:05:10 chequers you do realize rather a significant number of projects successfully use svn 18:05:10 <3 18:05:20 why are "Mac nightlies" on the general todo list for planning templates? 18:05:31 i mean, i just don't get the svn analogy... 18:06:10 mac nightlies are a thing we had at one point, Brannock 18:06:12 like, what exactly about "using mantis to find simple TODOs" is similar to "using SVN for version control"? what, exactly, are the problems that prospective devs will encounter? will they be unable to find bugs? will they be unable to read them? 18:06:21 -!- Nino_ has quit [Ping timeout: 260 seconds] 18:06:59 Anyway, telling me implementables in an offhand way now is a good way to get them ignored. I'll be actually patching crawl again some time in 2017 if ever 18:07:17 so it would be great if there were some kind of wiki or issue tracker to guide ideas 18:07:25 the complexity is one factor, but it's more that mantis is uncool and unfun. Potential contributors are looking for a project that is enjoyable to contribute to, and dealing with a bug tracker that looks like what work used a decade ago is not cool or enjoyable 18:07:35 lmao 18:07:35 i mean 18:07:37 this is a game that 18:07:39 ebering: so hard to do something without additional overhead 18:07:57 bug listing doesn't look cool enough 18:08:01 looks like games used to look like many decades ago??? 18:08:10 chequers: we used to use SauceForge 18:08:16 lol 18:08:24 ...SauceForge 18:08:42 SausageForge 18:08:44 I think mantis acts as a signal to potential devs about the kind of project DCSS is, and I don't think the signal is kind or accurate to the real project 18:08:58 chequers: and I can attest that Mantis is functional, and that SF was not 18:09:26 DCSS is a roguelike with a storied history, and plenty of the game is legacy mechanics, but it's a game that also constantly evolves 18:09:35 to generalize: having implementables or a development plan or some other global task list lowers the bar to contributing which is in the log run good for crawl 18:09:40 MarvinPA: Crawl's getting 20 years old in 2017, right? 18:09:45 I don't think this narrative you're trying to spin is really helpful 18:09:55 "you use mantis so that means you're an old project and no one likes you" 18:10:02 ebering: yes, that is correct, I think 18:10:05 i've not been keeping track but i remember someone mentioning that it was coming up soon, yeah 18:10:06 -!- cait has quit [Ping timeout: 244 seconds] 18:10:07 -!- Bammboo has quit [Quit: AndroIRC - Android IRC Client ( http://www.androirc.com )] 18:10:08 it's kind of just childish and reductive 18:10:08 so I'm excited for Brannock's .20 plan even if I don't write any patches guided by it 18:10:19 maybe I'll write a .21 or .22 patch guided by its successors 18:10:39 I'm not a dev, but I'm new to open source contribution and it did seem odd to me that issues weren't in github since seemed easy to reference and close. but I always chalked it up to DCSS had a lot invested in Mantis and it Just Worked for what dcss needed/needs 18:10:40 the codebase is also nearly 20 years old 18:10:41 * dpeg mumbles something about gods 18:10:52 I'm saying it makes the project *appear* old/uncool. I don't think they're true -- I think appearances are underselling crawl 18:11:00 i don't think they really are at all 18:11:08 it's just a weird way to reason about things 18:11:10 crawl is a Classic Roguelike 18:11:15 bless its little heart 18:11:16 s/a/the/ 18:11:20 :P 18:11:24 we have existing tools that work, and it's a huge amount of work to port all that data to another system 18:11:31 -!- ProzacElf has joined ##crawl-dev 18:11:41 sitting around and saying "yes but it *looks* old" doesn't actually accomplish anything 18:11:43 i'm not fundamentally devoted to mantis, i just don't think it's a good use of anyone's time to change away from it 18:11:48 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:12:10 the great thing about open source development is that, if someone disagrees with me, they are more than welcome to work on a changeover themselves 18:12:20 ^ 18:12:21 anyway, having a way to tell people potentially interesting in coding, "hey, here are something that we'd like to have, have a look" would be good. Then again, there is a dev wiki page for exactly this purpose, and it's probably (a) fully dated and (b) fully unknown. 18:12:21 since i am not the taskmaster nor the timemaster 18:12:23 -!- keszocze has quit [Ping timeout: 256 seconds] 18:12:27 -!- agolden has joined ##crawl-dev 18:12:31 I would like to think that by now I've shown i'm willing to do infrastructure work for crawl 18:12:33 dpeg: last edit june 2012... 18:12:47 but I'm not going to spend weeks on a bug migration if there's no developer buy in 18:12:57 what would developer buy-in entail? 18:13:30 more support than "it's open source, go away and do the migration and then we'll decide if it's a good idea" 18:13:31 also, are there any advantages to github issue tracking, other than a more modern, trendy aesthetic? what capabilities would we be gaining and losing? 18:13:34 PleasingFungus: I would be willing to go through that list, and make a new one, with things we think are still of interest. But where to put it? 18:13:53 I don't think updating the bots to check GitHub instead of Mantis is too difficult, assuming there's an actual migration made 18:13:57 dpeg: fair question! I don't have an answer right now 18:14:00 Lemme turn on the GitHub issues tracker and see what it actually does 18:14:19 https://github.com/crawl/crawl/issues 18:14:37 -!- Bammboo has quit [Read error: Connection reset by peer] 18:14:49 If anyone has an idea of *where* to list implementables, please tell me. Maybe they're a good target for the .20 planning page? 18:15:02 so when moving stuff to 0.21, you also look at the implementables? 18:15:15 right, i remember the discussion of github issues 18:15:20 I've heard that using github issue tracking as a bug system has some significant problems 18:15:25 well you can close issues with your commit message in github. maybe that's a minor thing but could be handy 18:15:28 Brannock: might be easier to look at using a project with lots of issues 18:15:31 you get much much less control over categorization, since the 'labels' are much more free/unconstrained 18:15:33 Well, you can mark GitHub issues as "help wanted" 18:15:34 like https://github.com/atom/atom/issues?utf8=%E2%9C%93&q=is%3Aopen%20is%3Aissue%20label%3Ahelp-wanted%20 18:15:37 johnstein: mega minor 18:15:41 imo :P 18:15:41 Unstable branch on underhound.eu updated to: 0.19-a0-1891-ge1d1fe8 (34) 18:16:03 wow, that issues page for Atom is definitely way above my pay grade 18:16:05 I'm not a Real Dev but I always liked the link back 18:16:11 link back? 18:16:13 github allows multiple labels per issue, but only maintainers can modify labels 18:16:19 to the issue from the commit 18:16:26 Oh, yeah, that's nice 18:16:32 maybe for crawl that's not useful. I dunno 18:16:36 one of my most common actions in github is to say "closed; marked duplicate of such-and-such". is there a clean way to do that in github? do you get automatic linkbacks? 18:16:37 Neat, there's a 'beginner' tag too 18:16:39 so you don't need to worry about freeform labels, but it does require potentially more triage on the maintainer side 18:16:46 and labels work fine if you define them carefully 18:16:59 randoms can't add new labels 18:17:00 PleasingFungus: if you say "#8" in an issue comment, that's automatically a hyperlink to issue 8 18:17:11 and anyone can retag an issue for clarity 18:17:22 chequers: sure. if i say "closed, duplicate of #329", does #329 automatically get a link to whatever i just closed? 18:17:27 yes 18:17:30 yea 18:17:43 i see! 18:17:44 you can link to pull requests too 18:17:45 PleasingFungus: see the bottom of this https://github.com/atom/atom/issues/12884 18:18:04 actually, that issue's timeline shows a bunch of features 18:18:10 so I just created a new implementable / "help wanted" issue in the GitHub tracker 18:18:15 sorry, i don't see the duplicate thing? 18:18:16 and created a new label, "difficult" and "beginner" 18:18:26 PleasingFungus: just an issue reference, not a duplicate 18:18:30 assigned "difficult" (arbitrarily, i don't actually know how difficult it is) to the issue 18:18:31 there's no explicit "duplicate" concept in github 18:18:54 https://github.com/gitextensions/gitextensions/issues/251 seems like a better example 18:19:06 you can see the duplicates autolinking to it 18:19:17 but anytime you mention an issUe or pull request somewhere, that issue gets a link to where it was mentioned 18:19:19 You can also assign release milestones 18:19:23 0.18, .19, .20 et al 18:19:37 well, that's not going to be relevant to us 18:19:37 yep, better example 18:19:48 PleasingFungus: clearly it's finally a way to make release plans stick/relevant 18:19:51 :P 18:19:53 well, we can use it to flag which version a bug is under too 18:20:02 kinda messy compared to Mantis though 18:20:05 yeah 18:20:29 -!- Zekka has quit [Ping timeout: 245 seconds] 18:20:29 gh issues are definitely less featured than mantis 18:20:41 i guess i'd really like to force or at least strongly encourage users to choose a platform (local vs webtiles vs console). aside from that... 18:20:41 search is much weaker, for example. There's no boolean operators 18:20:56 getting the version is pretty big yeah 18:20:58 i think mantis is overkill for most of the stuff we do 18:21:02 yeah GH is much more GUI focused (if that makes sense) 18:21:09 So all the useful data stuff is harder to do 18:21:28 you can set an issue template, but there are no mandatory custom fields 18:21:35 man, i really am getting deja vu with this conversation 18:21:38 yep 18:21:41 i feel like we had this exact talk like six months ago 18:21:45 we did 18:21:50 when did you guys port to GitHub? 18:21:50 what are the odds 18:21:59 migrate 18:22:03 in fact, it was when we were first talking about implementables iirc 18:22:08 heh 18:22:14 -!- Shard1697 has joined ##crawl-dev 18:22:15 i wanted to set them up on github 18:23:47 -!- agolden has quit [Quit: agolden] 18:23:56 btw, scoreboard is live for real again: http://scoreboard.crawl.develz.org/ I intend this to remain working up to and through the tourney 18:24:10 -!- agolden has joined ##crawl-dev 18:24:33 -!- agolden has quit [Client Quit] 18:24:45 Increase Pan rune level spawn chances with slain Pan lords 13https://crawl.develz.org/mantis/view.php?id=10740 by Claws 18:24:45 i feel like it's going to waste a decent amount of my time if i have to prod people to provide the basic platform info that mantis requires right now. other than that, nothing's leaping out at me as a problem (other than the work of migrating old issues, ofc!), though i should probably check the last conversation we had about this 18:24:49 -!- agolden has joined ##crawl-dev 18:25:21 -!- agolden has quit [Client Quit] 18:25:38 -!- agolden has joined ##crawl-dev 18:25:43 man, i remember when simm's 0.16 realtime win was a big deal... those halcyon days of longer branches, i guess... 18:26:09 -!- agolden has quit [Client Quit] 18:26:25 is the scoreboard no longer on CPO? 18:26:26 -!- agolden has joined ##crawl-dev 18:26:36 the general github workflow for user supplied tickets is something like this: 1) user submits ticket, ignores the template, 2) triage responds 'please add requested info', adds 'more information needed' label 3) information is added 4) triage removes label 18:26:49 Brannock: it's on a $5/mo digitalocean droplet 18:26:57 -!- agolden has quit [Client Quit] 18:27:03 chequers: ya, that sounds like a PITA for me 18:27:09 -!- scummos| has quit [Ping timeout: 252 seconds] 18:27:13 -!- agolden has joined ##crawl-dev 18:27:16 which nudges me away from a migration :) 18:27:31 PleasingFungus: I mean, users could not supply the data now, right? They could fill in junk for the fields 18:27:38 no 18:27:45 -!- agolden has quit [Client Quit] 18:28:00 is this all part of the svn analogy? 18:28:00 -!- agolden has joined ##crawl-dev 18:28:04 no 18:28:13 it's a dropdown with no default 18:28:16 we're up to mercurial now 18:28:26 we at least get trunk vs stable reliably yeah 18:28:32 PleasingFungus: I mean, 'random selection' by 'junk' 18:28:33 -!- agolden has quit [Client Quit] 18:28:38 and in practice, i haven't seen anyone who's going to the trouble of submitting an issue to the devs submitting nonsense 18:28:49 -!- agolden has joined ##crawl-dev 18:28:57 sometimes they go "oh i didn't know what to put for severity" or something, which is fine, because that field is silly and probably shouldn't exist 18:29:21 -!- agolden has quit [Client Quit] 18:29:32 well, it's fine for them, not fine for the system... anyway. i have never seen anyone filling in nonsense info in mantis bugs. 18:29:41 chequers: scoring page looks so good. Are you interested in feedback? 18:29:53 submit feedfback as a github issue :P 18:29:56 dpeg: yes 18:30:22 i don't know how many people are thrown off by mantis's ui (deterred to the point of never submitting a bug), but for what it's worth, i have never heard from or of anyone who was 18:30:39 remember the guy who ranted about registering for forum 18:30:48 i think one guy was annoyed at - yeah 18:31:01 it was a good rant that ended with something like, "what is this, 2002?" 18:31:01 to be fair, registering new accounts sucks 18:31:17 chequers: is email alright? 18:31:21 -!- adelrune has quit [Ping timeout: 250 seconds] 18:31:31 chequers: site is gorgeous but i'm still sad that the columns aren't sortable 18:31:36 i keep clicking and nothing sorts!!! 18:31:40 PleasingFungus: so looking at https://github.com/atom/atom/issues?utf8=%E2%9C%93&q=is%3Aissue%20 -- I checked the first 20 issues and none supplied were missing information that was required 18:31:44 PleasingFungus: I'm sure this is on some TODO 18:31:47 PleasingFungus: there's a PR open for that :) 18:32:17 chequers: one thing we could do for now is leave github issues open, with a template, and see how well that works 18:32:21 (in parallel with mantis) 18:32:32 I'll keep an eye on the issues tracker 18:32:41 I wonder if I shoudl also start migrating some of the Mantis implementables onto GitHub? 18:32:45 PleasingFungus: i mean i accept that a text template the user can replace is less strong than a non-default dropdown. But I think it would be good enough. And I'm willing to triage issues as well, if that would make a difference 18:32:46 or duplicating 18:33:39 *sorry, the 20th issue was missing required information 18:33:52 well we're not going to want to designate one person to "triage", it's something everyone using github issues will have to do 18:33:58 dpeg: sure 18:34:50 gammafunk: yes, I'm willing to help out with initial ticket filtering if it's not something PleasingFungus or others want to do 18:35:25 chequers: build me a template, my man 18:35:35 or link me to where i make a template 18:36:06 I wonder if we should clean up some of the tags on Mantis 18:36:10 we have 'newbie friendly' and 'simple'... 18:36:26 PleasingFungus: it's just a file in the repo 18:36:31 -!- Leszczynek has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 18:36:32 .github_issue.md or something 18:36:46 MaseCarrigan (L11 HuWz) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (D:10) 18:36:52 https://github.com/atom/atom/blob/master/ISSUE_TEMPLATE.md 18:38:36 ok, i'll poke 18:39:26 Brannock: searching for things tagged 'newbie friendly' doesn't seem to work... just finds everything 18:39:42 -!- debo__ has quit [Ping timeout: 256 seconds] 18:39:47 it's one of the choicse from the dropdown 18:39:50 for assigning a tag to an issue 18:39:51 yes 18:40:01 nonetheless, if you search for it, you find every issue in the mantis 18:40:09 probably it's a tag that was used once? 18:40:12 and now isn't on anything 18:40:13 truly newbie friendly 18:40:16 -!- Dracunos-m has quit [Ping timeout: 256 seconds] 18:40:20 i suspect the space is the issue 18:40:35 oh, also feasible 18:40:54 hm 18:41:00 no, red herring, probably 18:41:23 that's just what seems to happen when you search for a tag that isn't on anything? maybe? 18:49:22 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:52:07 03PleasingFungus02 07* 0.19-a0-1892-g321e2ff: First pass on github bug template 10(53 seconds ago, 1 file, 20+ 0-) 13https://github.com/crawl/crawl/commit/321e2ff0ea74 18:53:25 cd??scarab 18:53:26 er 18:53:28 MaseCarrigan (L11 HuWz) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (D:10) 18:53:28 ??scarab 18:53:28 death scarab[1/1]: 0.16 undead Tomb pack monster, occasionally showing up in numbers to replace guardian mummies. Fast, batty, trails miasma, and has a vampiric bite that also drains speed. 18:53:38 anyone remember the current state of af_scarab? 18:53:42 ??af_scarab 18:53:42 I don't have a page labeled af_scarab in my learndb. 18:53:52 it's that one 18:54:09 ok, chance of vamparic or drain speed? 18:54:14 or does it apply both at the same time 18:54:17 Blackmore (L1 TrMo) ERROR in 'tileweb.cc' at line 192: Socket write error: Resource temporarily unavailable (D (Sprint)) 18:54:18 both 18:55:44 !learn set death scarab Undead Tomb pack monster seen throughout the branch. Fast, batty, and has a vampiric bite that also drains speed. 18:55:44 death[1/5]: scarab Undead Tomb pack monster seen throughout the branch. Fast, batty, and has a vampiric bite that also drains speed. 18:55:52 nice 18:55:56 !learn set death_scarab Undead Tomb pack monster seen throughout the branch. Fast, batty, and has a vampiric bite that also drains speed. 18:55:56 death scarab[1/1]: Undead Tomb pack monster seen throughout the branch. Fast, batty, and has a vampiric bite that also drains speed. 18:56:08 !learn del death[1] 18:56:08 Deleted death[1/5]: scarab Undead Tomb pack monster seen throughout the branch. Fast, batty, and has a vampiric bite that also drains speed. 18:56:14 wonder what death[1] was 18:56:18 !learn add death[1 Your future! 18:56:18 death[1/5]: Your future! 18:56:27 can't lose that... 18:56:36 but...I'm immortal 18:56:46 gammafunk: try ??death[4 18:56:50 ??death[4 18:56:50 Death has come for gammafunk... 18:57:20 next time someone asks me to look up an entry, I'll cheat with q?? 18:57:25 i was worried you would 18:57:52 also good: 18:57:53 ??death yak[2 18:57:53 death yak[2/3]: They're death yaks! They come in packs! They have very strong attacks! Watch your backs, don't relax! Beware of the Death Yaks! 18:58:06 ??af_scarab 18:58:06 I don't have a page labeled af_scarab in my learndb. 18:58:18 ??af_fire 18:58:18 af fire[1/1]: Fire melee damage. Deals (1 to 2) * monster HD fire damage that ignores AC but is resisted by rF+. 18:58:31 hrm 18:58:40 -!- nikheizen has joined ##crawl-dev 18:58:51 chequers: when i mouse over "TrNe" on http://scoreboard.crawl.develz.org/players/4thArraOfDagon.html , a ? appears, but there doesn't seem to be associated text or functionality... 18:59:01 MichaelH (L15 DDAr) ERROR in 'tileweb.cc' at line 192: Socket write error: Resource temporarily unavailable (D:13) 18:59:02 !learn add af_scarab Attack type used by {death scarab}s that is vampiric and also drains speed. 18:59:03 af scarab[1/1]: Attack type used by {death scarab}s that is vampiric and also drains speed. 18:59:48 4tharraofdagon has apparently never won a spriggan... 18:59:52 what really?? 18:59:59 !won 4tharraofdagon sp 19:00:00 4tharraofdagon (sp) has not won in 356 games. 19:00:02 whoa 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:00:10 also: beogh, kiku, or nem 19:00:26 !hs 4tharraofdagon sp 19:00:27 356. 4tharraofdagon the Eclecticist (L23 SpFE of Ashenzari), slain by a reaper (a +4,+2 scythe of flaming) in Hell (vestibule_of_hell_mu; vestibule_dis_mu) on 2013-10-07 20:25:42, with 653196 points after 34986 turns and 8:00:25. 19:00:42 he only likes the things that hit things or the things that blast things 19:00:48 !hs 4tharraofdagon su 19:00:49 236. 4thArraOfDagon the Wrestler (L27 TrSu of Cheibriados), escaped with the Orb and 15 runes on 2015-12-23 23:30:10, with 50844474 points after 28486 turns and 4:59:13. 19:00:53 he currently seems to be going for greatertroll 19:01:01 -!- Pacra has quit [Ping timeout: 260 seconds] 19:01:09 yeah, greaterscoretroll 19:01:22 greatertroll where all wins are at least 50 million points 19:01:28 potential tourney banner! 19:01:36 lol 19:02:28 -!- sneakynesss has joined ##crawl-dev 19:03:21 PleasingFungus: it should say 'Troll Necromancer' when you mouse over 19:03:38 doesn't work in firefox or in chome 19:03:46 i'm pretty sure the bootstrap functionality that implements the tooltip is pure html, so I blame your computer 19:03:55 definitely works here in chrome 19:04:14 oh, right, the cursor changes 19:04:19 if you wait a bit longer the tooltip appears 19:04:26 it would be nice if that delay was shorter 19:04:28 u g h 19:04:32 that delay shouldn't exist 19:04:47 indeed 19:04:53 -!- sneakyness has quit [Ping timeout: 250 seconds] 19:04:54 also it seems to be much shorter on firefox than in chrome 19:04:57 which is weird 19:05:01 -!- adelrune has joined ##crawl-dev 19:05:14 yeah. this is why people reimplement html in javascript 19:05:53 re the template: "Putting this in the tags is also fine" <-- users can modify issue labels (github has no thing called 'tags' except the git concept) 19:06:29 -!- Dracunos has joined ##crawl-dev 19:06:32 I would also move "Please do not use this to request features" to the top, and link to mantis or wherever FRs should go 19:06:35 label and tag are actually the same word. 19:06:35 -!- omarax has quit [Read error: No route to host] 19:06:44 otherwise people will fill out the issue and either get annoyed or submit anyway 19:06:50 i didn't want to turn people off by saying "DON'T DO X" right at the top 19:06:51 orly 19:07:04 seemed negative. i guess maybe it's appropriate to be negative 19:07:19 "Please use Github issues only for bug reports. If you have a feature request, you can log it in our [Mantis bug tracker]" 19:07:19 --- 19:07:37 Blackmore (L1 TrMo) ERROR in 'tileweb.cc' at line 192: Socket write error: Resource temporarily unavailable (D (Sprint)) 19:07:40 (except not there either) 19:07:43 Do we really use Mantis for FRs? I thought we didn't anymore... 19:07:46 hm, is there another template for this actually? 19:07:51 dpeg: no, we don't 19:07:57 -!- Yxhuvud has quit [Ping timeout: 260 seconds] 19:08:00 because they just rot there 19:08:22 well, honestly i just don't want players submitting frs 19:08:24 they're no good at it! 19:08:27 yes 19:08:27 true 19:08:30 we all agree! 19:08:34 :) 19:08:36 there is CONTRIBUTING.md, although it doesn't display inline with the issue: https://help.github.com/articles/setting-guidelines-for-repository-contributors/ 19:08:58 should be called Feature Retractions then :) 19:09:10 -!- Dracunos-m has quit [Ping timeout: 256 seconds] 19:09:14 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1892-g321e2ff (34) 19:09:22 maybe direct people to the tavern or something then. I just think it will help if you give people an alternative rather than say "no frs ever" 19:09:33 03PleasingFungus02 07* 0.19-a0-1893-gffa48aa: s/tags/labels (chequers) 10(9 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/ffa48aa67439 19:09:38 chequers: yes, tavern is good 19:09:39 woah, contraversial opinion... 19:09:44 yeah, i'll say 19:09:54 not as a discussion place, but as a cul-de-sac for FRs 19:09:57 i will leave the frs thing alone for now and see if it causes issues. 19:10:00 dpeg: haha 19:10:03 -!- Kranix has quit [Quit: Konversation terminated!] 19:10:45 heh, from may: i'm waiting until you all break and move to github issues :) 19:10:47 Have what it takes to argue with duvessa? Sign up for *Tavern* and see if your FR is GOOD ENOUGH! :doomguy: 19:11:04 :) 19:11:14 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:11:29 anyway, i think we came to a nice compromise today 19:11:34 PleasingFungus: merely a third of a year, a blink of the eye in crawl time 19:11:39 for sure 19:11:58 i just pushed a commit from 1.5 years ago... it felt like it was yesterday! 19:13:14 -!- Ququman has quit [Read error: Connection reset by peer] 19:14:25 kazak (L27 DsIE) (Lair:1) 19:14:49 -!- Poncheis has quit [Quit: ChatZilla 0.9.92 [Firefox 48.0.2/20160823121617]] 19:19:13 poor CAO... 19:19:58 PleasingFungus: btw, is there any reason you're aware of why Nov. 4th shouldn't be our official T date? 19:20:15 I suppose we still have issues of "when will CAO be fixed" and "OS X build" 19:20:40 !seen rwbarton 19:20:40 I last saw rwbarton at Fri Oct 24 20:47:23 2014 UTC (about 1y 51w 3d 2h 33m 16s ago) parting ##crawl-sequell, saying 'chanpart'. 19:21:46 other potential issues include Brannock's schedule (not sure if he has any concerns in that regard) and possibly the survey 19:21:50 gammafunk: afaik brannock hasn't started the t scripts, so there could be issues with those 19:21:51 ya 19:21:58 I can do the scripts this week 19:22:00 haven't heard anything about the survey in a bit 19:22:35 I can help Brannock get oriented a bit, but hopefully elliptic can provide the main guidance there, since they're his scripts 19:22:44 I've only run them for one T 19:23:07 so there's a haskell crawl bot that uses the webtiles socket to play 19:23:11 !hs rw 19:23:11 4411. rw the Severer (L17 GrFi of Trog), slain by a mana viper on Snake:4 on 2015-11-17 04:30:27, with 143955 points after 30706 turns and 0:38:32. 19:23:43 I'll go ahead and give Brannock access to the dobrazup...the cszo tourney account 19:24:02 despite all these years, I cannot remember all of |amethyst's plant biology words 19:24:19 oh, is that an actual word? 19:24:20 http://dobrazupas.com/ 19:24:24 looks delicious 19:24:29 yeah, it some plant spore thing or something 19:24:30 hm... is this canon 19:24:44 'good soup' 19:24:45 i wont be around for the weekend of the start of the tourney, but i'm happy to help out before then if you need a hand Brannock 19:24:53 -!- elliptic has joined ##crawl-dev 19:25:18 gammafunk, it's Polish for 'good soup' 19:25:20 oh, yeah, apparently it's polish as well 19:25:26 Brannock: it has some connection to plant stuff 19:25:38 chequers, yeah just hit me up when both our schedules are open 19:25:47 I'm not really doing much of anything for a few weeks other than applying to jobs 19:26:07 and working on 0.20 stuff 19:26:37 -!- Shard1697 has quit [Ping timeout: 256 seconds] 19:26:40 Brannock: well, you hit me up, i think 19:26:46 if you're running it 19:26:57 what time zone are you in exactly? 19:27:23 we usually use the ##crawl-tourney channel to discuss things 19:27:37 -!- MaxFrost has quit [Remote host closed the connection] 19:27:41 at least I think it was that 19:27:59 elliptic said he can be around off and on to help, he's probably the single best source of info 19:28:05 okay, good 19:28:13 scripts don't seem that time consuming other than initial setup 19:28:18 so I'm not worried. or should I be? 19:28:21 yeah, most of the work is before the T starts 19:28:30 yeah I have plenty of time over the next three weeks 19:28:37 just monitoriing the script as it's running to make sure it keeps running 19:28:44 coordinating with hard to reach server admins... 19:28:52 -!- Kalir has quit [Changing host] 19:29:03 I'm going to email you the dobrazupa account details 19:29:29 best to start reaching out to hong a few months in advance, maybe a year or so to be safe 19:29:43 Brannock: aedst 19:29:49 google time in sydney 19:29:53 I have an army of korean fans at my disposal now 19:30:09 I'm very big now in south korea 19:30:47 what happened to us getting those splash screens? 19:30:49 ok, time to finalise the survey 19:30:52 okay we're on a 17 hour difference apparently. or seven. 19:31:19 fortunately I keep late hours 19:31:26 PleasingFungus: kimnosuk told me a thread was created asking the artists for permission 19:31:36 I'll have to ping him about that when I next see him 19:31:41 cool 19:31:42 actually I have his email, so I'll use that 19:31:45 normally i'm around in daylight hours 19:34:33 -!- sooheon has quit [Ping timeout: 260 seconds] 19:34:47 gammafunk: you now need a Hangul street name! 19:35:08 they try to teach me words and various korean jokes 19:35:29 like the korean word for vault is the same as the word for bolt 19:35:42 so there's a joke they made along the lines of "there's a lot of bolts in the vaults" 19:36:08 wonderful! 19:36:31 -!- Shard1697 has joined ##crawl-dev 19:36:45 ok, I think the survey is ready for translation 19:36:55 question is, how do we want to do the translation? Three surveys? 19:37:02 or put translations in the same survey 19:37:28 i think we need a new survey for each language 19:38:08 -!- travis-ci has joined ##crawl-dev 19:38:09 The build passed. (master - 321e2ff #6975 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/168470551 19:38:09 -!- travis-ci has left ##crawl-dev 19:38:15 merely passed... 19:38:37 I'm not sure how the survey mechanism you're using works 19:38:44 in terms of which would make more sense 19:38:54 yeah, individual survey is best, I think 19:39:02 you can duplicate a survey, so I did that and renamed it 19:39:16 what's your google account email? 19:39:39 -!- debo_ has joined ##crawl-dev 19:40:03 -!- debo_ is now known as Guest33535 19:40:31 mine? gammafunk@gmail.com 19:41:50 i added you to the english and korean survey 19:41:57 you can invite the translators to the korean survey 19:42:02 ok 19:42:04 they just need to replace every text field with korean text 19:42:26 i'll set up the japanese one if you are willing to find TLers there too? 19:42:42 for that I can ask dplusplus 19:42:48 not sure if there will be, but worth a shot 19:43:36 -!- Guest33535 has quit [Client Quit] 19:43:47 ok, https://docs.google.com/a/bluebottle.net.au/forms/d/1vJVNmhcFJ9rJG16myjg3XXqAwZxibvXtgSFUW_QnBHQ/edit?usp=sharing is the jap one 19:44:10 chequers: do you ask for country now? If we get feedback from Korea/Japan, that'd be very interesting. 19:44:12 i would suggest calling it either 'JP' or 'japanesee' 19:44:25 er, *japanese 19:44:29 'jap' is probably a poor choice... 19:44:34 MaseCarrigan (L11 HuWz) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (Orc:1) 19:45:51 PleasingFungus: yes 19:45:54 sorry, the title is Japanese 19:45:57 dpeg: yes 19:46:05 chequers: awesome! 19:46:06 it's optional though 19:46:11 sure 19:46:19 the asl stuff is all optional, just for my paranoia 19:48:56 MaseCarrigan (L11 HuWz) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (Orc:1) 19:50:49 -!- GauHelldragon has quit [Ping timeout: 250 seconds] 19:51:28 the survey will be announced throughout the tournament on all servers, right? 19:53:10 i think we announce it on the day of release and ask all server admins to link to it 19:53:18 even the game could have an ingame tinyurl link? 19:53:28 i want to put it in the local version, for sure 19:54:24 chequers: have you given any other devs rights to edit this survey? 19:54:40 I see some questions that would likely need modification, it would be good to allow others to edit, maybe 19:55:49 Brannock: login details with a little primer about the setup on dobrazupa sent to your email 19:55:58 i've asked for feedback a few times, what changes are you looking at? 19:56:47 well I mean, you don't want to share this with the rest of the team right now? 19:56:59 i do want to share it with the rest of the dev team 19:57:24 The furthest you've gotten in DCSS is just one I noticed 19:57:40 dpeg and Keskitalo both offered longform feedback, and other people in here have had small suggestions 19:57:42 I can't get past the first few floors / I've gotten to ecu temple 19:57:48 those are basically the same thing 19:58:28 I'm not sure "i've entered a rune branch" and "I've gotten a rune" need to be separate options 19:58:28 it's the same item, right? 19:58:46 well it'd be easier if everyone could just see it 19:58:51 yeah, we could shorten it 19:59:11 can you link it again? 19:59:18 https://docs.google.com/a/bluebottle.net.au/forms/d/1vbqj-GwaGU-9J9L5qrBcjTfml-LvJyUnCDkrhmtGRUw/edit 19:59:21 thank you 19:59:24 oh ok, good, there's a link 19:59:38 So choices of: I can't get past the first few floors, I've reached Orc/Lair, I've collected a rune, I've won the game ? 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:00:07 i'm going to delete the korean/japanese copies, we can re-duplicate them after going through this feedback 20:00:55 chequers: I suppose we could add "I've won the game with all 15 runes" 20:00:56 but I'm not sure how others feel about this 20:01:44 that was originally an option! but some other dev (I forget who) convinced me it wasn't worth it 20:01:50 But yeah, "first few floors, reached orc/lair, collected a rune, won" are good 20:01:57 yes 20:01:58 sounds plausible 20:02:14 that dev was totally wrong, unless that dev was me 20:02:36 I was trying to convince chequers to add an option to "How long do you play DCSS": "I played Crawl before DCSS." 20:02:39 but that 20:02:42 's because I am oooold 20:03:12 Linley crawl is a myth, it never existed, dpeg 20:03:37 -!- adelrune has quit [Remote host closed the connection] 20:04:12 hrm, would section 5 be better titled "For Online Players"? 20:04:15 and likewise for 6 20:04:35 but using Offline 20:04:35 I suggest again to change "Survey takes 10 minutes" to 5 minutes. 20:04:54 i originally changed it to 5 minutes! But then I added the demographics page 20:05:06 gammafunk: makes the admin interface clearer at least 20:05:10 but that does not take five minutes either :) 20:05:24 it is two clicks and one word 20:05:42 -!- Dracunos72 has quit [Ping timeout: 260 seconds] 20:05:52 this is certainly a survey one could do in 5 minutes 20:06:03 also one could do in 10 minutes 20:06:23 gammafunk: sure. I think 5 minutes is already plenty; the smaller the number, the more encouraging it is for users to take part. 20:06:35 i'm not sure if it's better to overestimate so people aren't surprised, or lie so more people start the survey 20:06:46 now I think about it, probably the latter 20:06:59 We want all the data! 20:07:13 chequers: I'm not sure if others have given you feedback on the "how long have you played DCSS" question 20:07:41 -!- MaseCarrigan has quit [Ping timeout: 260 seconds] 20:07:51 hrm 20:08:10 my interest with that question is really to isolate newbies. I didn't see a lot of value in finding further cohorts 20:08:23 what does that mean, isolate newbies? 20:08:38 section 3 20:08:50 ok, well those questions are that 20:08:53 I don't want people who are not newbies to answer it, because they probably can't remember, and their feedback is out of date 20:09:14 that's strange reasoning, chequers 20:09:18 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1893-gffa48aa (34) 20:09:19 -!- Wahaha has quit [Read error: Connection reset by peer] 20:09:23 my current threshold for newbie is 1yr, but i originally was thinking 6mo 20:09:24 we don't value feedback from those people any less than we do from newbies 20:09:43 we don't, but we do value their feedback about how they learned to play less 20:09:43 the point of the survey is to get an accurate profile of people who play crawl 20:09:45 -!- Suga_H has quit [Read error: Connection reset by peer] 20:09:55 well that is also false, actually 20:10:23 anyhow I think trying to use a direct question of "how long have you played crawl" to not get feedback from specific people is weird 20:10:29 yes, I agree that people have a hard time remembering, but given that Crawl is 20 years old, I think stopping at "more than one year" is too crude. But I told chequers already. :) 20:10:35 Finding out how current newbies learn, and what sources they like/dislike is ideally going to help isolate what resources should be focused on and what shouldn't be 20:11:11 chequers: it was very important for me to realise from the last survey just how many players keep going with Crawl for years, and never winning. 20:11:32 This really changed priorities for me: it made new early-game content more important. 20:11:32 yes, I don't think we have any aim to ignore feedback from segments of our player base 20:11:35 !lg . 1 20:11:36 1/1871. chequers the Grappler (L11 TrCK of Xom), engulfed by a cloud of freezing vapour in IceCv (ice_cave_caverns_02) on 2014-08-23 04:12:14, with 10692 points after 7951 turns and 1:05:07. 20:11:42 anyhow, I think the "how long" question can be refined a bit 20:11:48 in terms of the categories 20:11:57 how so? 20:12:16 well 1week to 1month versus less than one week 20:12:21 these are very similar categories 20:12:38 because "years" is not good, and noone can recall the precise version they started with, I suggest "played Linley's Dungeon Crawl (before Stone Soup 2006)" (not sure if the year is right) 20:13:04 it's the end of the scale I think is most interesting to finely split up, especially as the survey comes with a new version announcement which presumably attracts newbies 20:13:09 i think 2006 is right 20:13:17 yeah, 1-3 years, more than 3 years 20:13:22 https://en.wikipedia.org/wiki/Dungeon_Crawl_Stone_Soup wiki says 2006 20:13:24 chequers just changed that, which is probably good enough 20:14:42 lunkers (L1 HuMo) (D:1) 20:14:57 so data on player age from the last survey is here on page 17 http://crawl.develz.org/wordpress/wp-content/uploads/2014/02/DCSS_Survey_summary.pdf 20:15:16 -!- adibis has quit [Ping timeout: 260 seconds] 20:15:34 eyeballing numbers suggests ~25% of respondents were >3yrs 20:16:00 pretty flat spread before that point 20:16:23 perhaps swap the order of "current stable release", and "git/trunk" 20:16:46 any question where the order is irrelevant shuffles the option orders 20:16:55 ah, ok 20:16:58 -!- meatpath has joined ##crawl-dev 20:17:06 this is the last survey where I can hit "25-40" :( 20:17:28 congrats!!! 20:18:12 just click under 16 20:18:17 no one will know 20:18:23 gammafunk: my son is 13 :) 20:18:30 i call the next bucket "the death zone" 20:18:36 i mean, happy birthday 20:18:40 wow, death at 41 20:18:46 and I thought life spans were getting better.... 20:18:57 logan's crawl 20:19:00 hey, my birthday is in April... I'm just sure there won't be any further surveys between now and then 20:19:47 gammafunk: I can tell you that life's practically over with 40: the hips, the teeth, not to mention incontinence. Best to turn to Xom and bite it. 20:20:20 I had my hips and teeth removed at an early age precisely to avoid problems like that 20:20:38 smart! 20:20:50 hrm 20:20:57 What did you use to learn how to play DCSS? 20:21:03 in-game tutorial vs hints mode 20:21:13 do we want those to be seperate? 20:21:30 dpeg pleaded for me to seperate them 20:21:34 i would rather not 20:21:36 yes, I think it matters 20:21:42 -!- sooheon has quit [Ping timeout: 252 seconds] 20:22:12 chequers: you're going to have to keep in mind for "less than one week" that it's going to be really noisy 20:22:13 how does spellbook rarity work 20:22:20 option missing: "I watched gammafunk online" 20:22:27 you've made decidedly nonlinear time categories 20:23:02 which I can understand some of, but catching players in their first week is something you kind of want to do continuously 20:23:09 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:23:32 -!- Suga_H has quit [Read error: Connection reset by peer] 20:23:39 dpeg: "I watched a HE champion online" also works 20:23:44 at least until 0.20 20:23:48 gammafunk: yep, i am not convinced <1 week is going to be useful, but I would like to snapshot people at the very start of their dcss journey 20:24:29 well, we certainly can't add any more options to that question 20:24:39 -!- Dracunos-m has quit [Ping timeout: 245 seconds] 20:24:51 -!- ProzacElf has quit [Ping timeout: 252 seconds] 20:25:17 :) 20:25:18 "what did you use to learn how to play" should allow no selection i think? or have a "trial and error" option or whatever 20:26:05 -!- Suga_H has quit [Read error: Connection reset by peer] 20:29:35 other option should cover that 20:29:44 the existing options are definitely not exhaustive 20:30:28 it's not the Lair of the Beasts, it's the Lair of Beasts 20:30:34 sure, just seems vaguely better to allow no selection than to make people type "none" to me 20:30:34 no internal article 20:31:54 -!- Shard1697_ has joined ##crawl-dev 20:32:19 -!- Shard1697 has quit [Ping timeout: 265 seconds] 20:33:02 orly 20:33:19 i never noticed that 20:33:31 my berenstein bears moment 20:34:59 is anyone else interesting in cleaning up some of the text of this? 20:35:03 I'm going through it a bit 20:35:11 but some of you word nerds would be good at doing this 20:35:31 what to call "Your DCSS Experience" 20:35:34 werd nerds 20:37:12 http://sprunge.us/RhCV here's some fun book rarity stats for MarvinPA / gammafunk / others who were curious 20:37:18 i left this running and forgot about it 20:37:28 would be nice to dump it into a spreadsheet or something that'd make it more visible 20:37:45 this is just d / lair 20:38:06 -!- eb_ has quit [] 20:38:21 hrm, book of envenomations... 20:38:37 that shouldn't be spawning, should it? 20:38:42 huh 20:38:46 some vault that got missed maybe? 20:38:48 i wonder if i broke it 20:39:31 PleasingFungus: that's already in the objstat output 20:39:34 is this somehow different 20:39:40 ??objstat 20:39:40 objstat[1/2]: Run with "crawl -objstat" in a build of crawl with EXTERNAL_FLAGS_L=-DDEBUG_STATISTICS in your make command (or full debug with "make debug") to generate item/monsters statistics. See crawl -help for the argument details. 20:39:42 ??objstat[2 20:39:43 objstat[2/2]: Latest spreadsheets for past releases and trunk (0.19-a0-1655-gdd95918): https://drive.google.com/folderview?id=0B7VXhHzhWWb7S282VWhLVWRXbG8&usp=sharing , See the README for details: https://docs.google.com/document/d/1D5mFqVi8ghz_nzvVmDUc3unx8VanVBWfgvZ8xCHaiJo/edit?usp=sharing 20:39:44 this is post book-rarity changes 20:39:47 yes 20:39:52 oh, ok 20:39:57 it'll get updated when I next run objstat 20:40:04 -!- amalloy_ is now known as amalloy 20:40:11 I use a google script to convert the raw files to a google spreadsheet 20:40:33 I can just do another objstat run now that we have a freeze 20:41:14 MarvinPA: you were right! vaults 20:41:22 three of em, even! 20:41:24 vaults ruin everything 20:41:26 ruined... 20:41:30 you wanna take em, or should I? 20:41:41 -!- Shard1697_ is now known as Shard1697 20:41:47 -!- Shard1697 has quit [Quit: *ollies out*] 20:41:57 go for it, i'd have to do it through github 20:42:03 heh 20:43:40 hmm, what's the "other" field for in "are you interested in contributing"? 20:45:57 excuses and non-committal, I expect 20:46:01 yes but i dont have time 20:46:06 haha 20:46:06 yes but i dont know how to code 20:46:27 basically, find out if there is a group of potential contributors who dont realise they can contribute 20:47:12 03PleasingFungus02 07* 0.19-a0-1894-g0b9551f: Remove the Book of Envenomations from vaults 10(4 minutes ago, 3 files, 5+ 7-) 13https://github.com/crawl/crawl/commit/0b9551ff5b66 20:47:25 would it be better to ask that more directly in that way, i wonder? "would you like to contribute / do you feel able to"...? 20:47:32 just saw the trunk update post. a lot of cool stuff that i have been too busy to participate at all in 20:47:40 lugonu bribe and alphashops..... 20:47:45 i know!!! 20:47:58 PleasingFungus: i'm not against it 20:48:07 keeping up their status as awkwardest-to-maintain of all vaults 20:48:08 we're watching you, MarvinPA, we're watching you very close to see if you harm alphashops... 20:48:09 i don't have a strong opinion, i'm just thinking out loud 20:48:19 amalloy: get back to shenzhen io 20:48:22 lol 20:48:32 yeah i dont know how to ask the dev question in a better way 20:48:39 only thing I do not want is another page 20:48:48 (which is how you add a conditional) 20:49:05 hm, the rarity effects aren't insanely huge for anything but the rarebooks - even e.g. minor magic only appears ~10x more often than the rarebooks, and that's early on. seems like it could be sort of interesting to have the earlier books be more common early on (more useful, encourages hybridization / early switching maybe?????), and having the rarebooks be rarer (kiku buff / other gift gods buff) 20:49:44 haha, are you actually watching shenzhen io, chequers? 20:49:52 i'd mainly just be concerned about early spellbooks being always very similar i guess 20:49:58 other than that no strong opinion either way 20:50:13 it doesn't seem like that's really happening, partially because there just aren't that many very early spellbooks 20:50:50 yeah, if it's not actually the case then it seems probably fine to just leave it and see 20:51:01 amalloy: it might be the first game I enjoy watching someone else play 20:51:05 yeah, an accidental experiment 20:51:12 it's like a game show, I figure out the answer before you and get to feel superior 20:51:15 lmao 20:51:40 watching other people try to solve puzzles drives me insane whenever i figure it out before them, personally 20:52:01 "god, why are you still messing around with the turtle shinbone? you've gotta use the glue on the cat hair! COME ON" 20:52:08 dang. i should record some manufactoria, then. i bet i remember the answers to most of the ones i solved 20:52:12 me too normally. I think shenzhen just scratches the correct itch 20:52:26 get to make you feel dumb instead of smart 20:52:29 is that the game where you difuse the time bomb 20:52:31 manufactoria trivia: i never bothered beating the last levels 20:52:38 *defuse 20:52:42 i knew they were solvable in principle and i figured that was good enough 20:52:53 -!- kdrnic has joined ##crawl-dev 20:53:03 had worrying moments just after adding the bonus ones (people saying there wasn't enough space to solve them), but luckily other players proved them wrong! 20:53:10 me too, PleasingFungus. "clearly these puzzles are solvable because they're in the game. i don't need to solve them myself" 20:53:14 haha 20:53:26 i don't think i've ever beaten a zachtronics game... 20:53:29 hm 20:53:31 i guess i beat his tactics game 20:53:34 doesn't count 20:53:36 alright, going to do another objstat run, is there anything likely to change in the next couple of days that would make it wise to wait? 20:54:02 chequers: there's at least another week of shenzhen videos in the pipeline, so you won't run out in a big hurry 20:54:11 it takes a good 9 hours to run or so on the compute instance I have, so if anything is going to change in the near term I'd like to wait 20:55:03 I'm not sure what these descriptions are actually useful for each survey section 20:55:20 -!- ProzacElf has joined ##crawl-dev 20:55:21 gammafunk: this is somewhat related, but is it possible to run xp accumulations, over various versions? E.g. I'd like to see how total Lair xp has moved. 20:55:22 amalloy: great 20:55:41 dpeg: yeah, you can look at the previous objstat runs for that 20:55:42 ??objstat[2 20:55:43 objstat[2/2]: Latest spreadsheets for past releases and trunk (0.19-a0-1655-gdd95918): https://drive.google.com/folderview?id=0B7VXhHzhWWb7S282VWhLVWRXbG8&usp=sharing , See the README for details: https://docs.google.com/document/d/1D5mFqVi8ghz_nzvVmDUc3unx8VanVBWfgvZ8xCHaiJo/edit?usp=sharing 20:55:52 have results back to 0.16 that are in the same format 20:56:06 in the same document? 20:56:15 how do you mean? 20:56:31 each version is a spreadsheet, with the xp data from monsters in a sheet 20:56:41 -!- squidcat has quit [Ping timeout: 260 seconds] 20:56:42 so if you wanted to calculate this, simply copy the relevant sheets 20:56:45 and do your calculations 20:56:55 looks for "All Monsters" with the summary of the branch you want 20:57:03 ah I see 20:57:03 so "Lair" and "All Monsters" is all XP from Lair 20:57:10 yeah, just looking at it 20:57:48 and of course make careful calculations with TotalGhoulNutr 20:59:06 03PleasingFungus02 07* 0.19-a0-1895-g783e625: Re-remove the Sword of the Doom Knight (r-i) 10(53 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/783e625e5603 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:02:00 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:02:45 -!- ilyak has quit [Ping timeout: 250 seconds] 21:04:22 -!- MarvinPA has quit [Quit: Leaving] 21:06:25 total xp is not always going down, but it is generally decreasing 21:06:40 iirc it might've increased when we added depths 21:06:46 i say 'we' but i think that slightly predated me 21:07:59 I wonder by how much hellcrawl cut total xp 21:08:13 depths change was before the versions dpeg is looking at 21:08:17 yes 21:08:31 and I think that cut out a lot of xp, since we cut many a D level 21:08:35 sorry, i'm just dipping into the conversation without context 21:08:57 gammafunk: you gotta remember how much of those d levels were chaff, tho 21:09:06 well no 21:09:17 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1895-g783e625 (34) 21:09:18 one of the main aspects of that change was reducing the amount of XP 21:09:28 this also coincided with DO's xp changes 21:09:32 in terms of level requirements 21:09:37 do you remember the arguments around the time that depths:6 was removed? 21:09:46 one of the big things was how silly the XP was 21:09:52 well we're talking about the D->Depths change 21:09:57 or at least I thought we were! 21:10:02 gammafunk: I was just worried: people keep asking for "make the game smaller already", and I tell them that we do precisely this, since 0.4 or so. But then I wondered that shorter branches do not necessarily translate to less xp. Hence my query. 21:10:02 i believe that the *intent* of merging late d into depths was to reduce xp, yes, but i think that may not have been the *effect* 21:10:12 hence the removal of depths:6 21:10:33 which was explicitly removed at least in large part because "wow, there is an awful lot of xp here" 21:10:38 I don't think it's true that the Depths change added XP 21:10:39 yes, I recall 21:10:42 but it doesn't really matter 21:11:33 I am very much in favour of keeping it slow. 21:11:43 why do you insist on taking it easy... 21:12:16 i hear chei no longer takes it slow #never019 #ruined 21:12:30 PleasingFungus, the bane of flavour 21:13:17 hey, that one wasn't me! 21:13:19 it was the OTHER ruiner 21:13:48 you're all the same #crawldevs4shame 21:13:56 :( 21:14:20 yeah, we're all the same! I have the same number of commits as PleasingFungus 21:14:34 by a factor of like, 4 21:14:34 -!- aditya has joined ##crawl-dev 21:14:41 rounding error! 21:14:46 gammafunk: let's settle on "same order of magnitude" :) 21:15:15 when the heat death of the universe finally happens, will any differce truly matter... 21:15:24 yes! 21:15:41 the sinners will bleed for their dirty deeds 21:15:50 Lightli: since i didn't end up removing book rarity again: each book has a rarity value, ranging from 1 (minor magic, cantrips) to 20 (annihilations, necrocomicon). whenever a book is generated, it rolls a random book type, and then, with (book rarity - 1 / item_level + 1) chance, has a 99% chance of choosing a different book type. 21:16:05 Azurim (L1 DDFi) ERROR in 'tileweb.cc' at line 192: Socket write error: Resource temporarily unavailable (D:1) 21:16:20 what on earth is this irc relay system... 21:16:21 In practice, that means that some books are more common earlier, and some are rarer; about a factor of 10 difference between rarest and most common. 21:16:43 !learn edit ranged_reform s/overhaul throwing & blowguns & ammo brands; // 21:16:44 ranged reform[1/1]: 1) give launchers their own equipment slot; 2) ammo always mulches; 3) keep skills the same (at least for now); 4) goldify ammo. Optional: condense skills; maybe remove slings for ammo consistency in condensed skills. 21:17:52 gammafunk: factor of six, btw 21:17:56 :p 21:18:04 that's just a rounding error in my factor 21:18:18 -!- kdrnic has quit [Quit: Leaving] 21:18:28 personally, i never make mistakes. 21:18:36 the snark is my true comparitor 21:18:37 -!- sooheon has quit [Ping timeout: 260 seconds] 21:18:57 *comparator, and not at all the right word 21:22:55 -!- jeefus has joined ##crawl-dev 21:23:19 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 21:24:07 dpeg: did I mention that I'm taking off two days from work next week? I'm hoping that'll allow me to get the ball rolling with ranged reform fo realz. 21:24:26 dpeg: if I'm very productive, maybe I can even get a doom clock trial branch up. 21:24:38 -!- koboldina has joined ##crawl-dev 21:24:50 Lasty: \o/ 21:25:19 Lasty: don't feel pressurised (?) to reply to Psieye... I just wanted to tell him that the idea has been kicking around for a bit 21:25:31 ah, I see you already did 21:25:33 dpeg: oh, I already did ;) 21:25:54 also, "pressured" 21:26:35 Does that translate badly? 21:26:52 -!- meatpath has quit [Ping timeout: 256 seconds] 21:26:52 -!- jefus has quit [Ping timeout: 256 seconds] 21:27:21 -!- meatpath has joined ##crawl-dev 21:27:33 I think it's called "fossilised" and "tensorised", that's where I was coming from. 21:27:51 Lasty: also sorry for misremembering your concept so badly -- I only knew it was Good. :) 21:27:57 haha 21:27:58 no worries 21:28:08 It's been bouncing around for a long time by now :) 21:28:15 which is why I need to actually go do it! 21:28:47 -!- AltReality has quit [Quit: Shame on us, doomed from the start, May God have mercy on our dirty little hearts. Shame on us, for what we've done, and all we ever were, just zeros and ones.] 21:30:55 I've been reading through the old version changelogs 21:31:15 So much stuff that got removed and were complained about turned out to just not be missed 21:31:37 -!- aditya has quit [Ping timeout: 250 seconds] 21:31:54 I don't think anyone misses: spiders, blue devils, brain worms, deep elf fighter/conjurer/priest/summoner, trapdoor spiders, fire drakes 21:32:00 Octopode crusher maybe 21:32:26 Brannock: but we will never forget prayer lines! 21:32:37 when you said old, i thought you meant like 0.8 21:32:42 I'm working my way backwards 21:32:49 his old is our yesterday! 21:33:04 recent changelogs are quite a bit more chatty than old ones 21:33:53 -!- agolden has joined ##crawl-dev 21:35:23 otoh, in DCSS 0.2 there is "* new god: Lugonu" next to "* searching is more effective" 21:37:47 -!- espais has joined ##crawl-dev 21:38:47 ancient version: 0.18-a 21:39:19 did anyone really complain about fire drakes 21:39:48 PleasingFungus: you know our players 21:39:50 -!- CKyle has joined ##crawl-dev 21:40:01 "They removed fire drakes!!1! --- I QUIT" 21:40:18 did you see the thread complaining about the removal of anubis guards 21:40:20 probably they were generic "devs..removals..." complaints 21:41:01 the wordpress comments are quite often along these lines 21:41:18 bless em 21:41:22 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0/20160916101415]] 21:41:47 I missed the anubis guard complaints 21:42:35 -!- Blazinghand has quit [Quit: Leaving] 21:43:36 I kind of like the "all content is good content" faction. I don't agree, but I like their enthusiasm. 21:44:33 What do you guys think about redoing the ?% screen a bit for 0.20? For example, I think we could use a Regen: ..... line (with plusses). 21:45:01 Throw it onto the planning pile :) 21:45:06 I agree about having a better way to show regen 21:45:34 Oh god I just realized I forgot my brilliant idea that I had in the shower for something to add/fix about Crawl 21:45:40 Brannock: you mean the 0.20 page? Good idea. 21:45:40 Now I have to pace back and forth until I remember it 21:46:00 dpeg: would it include passive regen like MR? 21:46:46 it should 21:46:49 -!- gammafunk has quit [Quit: leaving] 21:47:30 eating interrupt prompt still annoying: players will complain 21:47:41 dpeg: heck, I'm complaining about that :p 21:48:01 you eat something, a monster arrives, and you cannot press Esc to get back to the game 21:49:46 -!- ilyak has quit [Ping timeout: 260 seconds] 21:51:33 -!- Eronarn__ has quit [Ping timeout: 250 seconds] 21:52:07 -!- CanOfWorms has joined ##crawl-dev 21:52:48 zin "carefully protecting you from chaos" should be significantly more explicit 21:52:59 I just learned today that it includes protection from polymorph 21:53:18 -!- cait has quit [Ping timeout: 244 seconds] 21:53:49 -!- Eronarn__ has joined ##crawl-dev 21:55:49 the discussion about planning vs. personal dev goals earlier tonight got me thinking 21:56:00 I think there actually is a place for "planning", in the sense that was described earlier 21:56:03 Long-term goals for the codebase 21:56:06 -!- gammafunk has joined ##crawl-dev 21:56:16 e.g., breaking save compatibility, areas that need rewrites, and such 21:57:04 charlessucks (L10 TeSu) (Orc:2) 21:57:15 -!- PsyMar has quit [Ping timeout: 252 seconds] 22:00:03 -!- omarax has quit [Remote host closed the connection] 22:00:44 Brannock: Erik put "rewrite combat code" on all plans since 0.1, but it never really happened :) 22:00:48 I wonder if it would make more sense to take CAO offline until the disk issue was addressed? 22:01:05 With links to other servers, maybe 22:01:20 I wonder how many players don't know that there are other Crawl servers they can play on 22:01:20 yeah, could link to those 22:01:34 well the home page does address some of that 22:09:05 -!- sooheon has quit [Ping timeout: 260 seconds] 22:09:24 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 22:09:54 -!- CKyle has joined ##crawl-dev 22:10:14 -!- CKyle has quit [Client Quit] 22:14:30 -!- FiftyNine has quit [Ping timeout: 248 seconds] 22:15:29 Brannock: added the three interface bits that I could recall off the top of my hat 22:16:45 Butchering has no reason to stick around I agree. Corpses for vampires and vaults flavor, chunks for splatting with /disint or OOD 22:17:04 -!- espais has left ##crawl-dev 22:17:18 There's a lot of not immediately apparent complexity here for removing 'c' 22:19:03 Brannock: yes, I know, but we should start somewhere... I think that's a mild approach (no full-fledged food reform). I'll get to this after the tournament. With yet another c-r-d mail. 22:20:00 I contemplated whether I should add an item to the interface list: "compare weapons/armour pieces". But I don't have a specific proposal, and then it'd just sit there... 22:20:36 -!- Lasty has quit [Quit: Leaving.] 22:25:29 hm, some of the dev wiki implementables have thoroughly rotten into oblivion 22:26:30 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 22:28:28 -!- dpeg has quit [Quit: sleep] 22:31:54 -!- beogh has quit [Quit: Page closed] 22:33:10 Fedhas appreciates your contribution to the ecology. 22:35:51 -!- Kalir has quit [Changing host] 22:40:48 -!- Smello has quit [Ping timeout: 268 seconds] 22:42:23 -!- agolden has quit [Ping timeout: 244 seconds] 22:44:28 -!- nicolae- has joined ##crawl-dev 22:47:52 -!- packet_loss has joined ##crawl-dev 22:51:49 -!- meatpath has quit [Remote host closed the connection] 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:10:42 -!- Menche has quit [Remote host closed the connection] 23:11:46 -!- nixor has joined ##crawl-dev 23:12:53 do we have someone who can link to other servers on CAO? Rax_ is taking down the server until it can be fixed 23:13:03 gammafunk? 23:13:10 oh 23:13:22 is there going to be a message on the lobby page? 23:13:36 i can't keep an ssh connection up and i need to go to bed 23:13:42 i'll try again the next time i have time 23:13:53 thanks rax! 23:13:55 i am not shutting down the VM on the assumption there's data y'all want there 23:14:00 -!- ontoclasm has joined ##crawl-dev 23:16:24 I'm not sure if |amethyst can edit the lobby template or not 23:16:27 but I don't have access 23:16:35 what I can do is disable CAO in the home page for the time being 23:19:51 -!- PleasingFungus has joined ##crawl-dev 23:20:23 ahab (L23 TrDK) ERROR in 'tileweb.cc' at line 214: Socket write error: Resource temporarily unavailable (Zot (ZotDef)) 23:20:41 !tell dpeg people wanted us to put regen in the hp line (in the top-right) 23:20:42 PleasingFungus: OK, I'll let dpeg know. 23:21:14 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 23:22:10 -!- Kalir has quit [Changing host] 23:23:00 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 23:23:50 -!- packet_loss has quit [Remote host closed the connection] 23:23:58 I think tha'td make more sense if it was more consistently variable 23:24:15 varies with every point of mhp you get :p 23:24:20 oh, hmm 23:24:25 -!- packet_loss has joined ##crawl-dev 23:24:30 we'd be listing it as a number? 23:24:33 not Regen: +++? 23:24:33 ya 23:24:40 okay, yeah, in that case it makes sense to put it up there 23:24:48 -!- nicolae- has left ##crawl-dev 23:24:53 -!- nixor has left ##crawl-dev 23:24:56 my concern would be space; people seemed to think there'd be room 23:25:03 also communicating what exactly the # was 23:27:34 -!- tksquared_ has quit [Ping timeout: 256 seconds] 23:28:04 so, several concerns 23:28:08 -!- GauHelldragon has quit [Ping timeout: 256 seconds] 23:28:34 xorpalm (L12 DrWr) ERROR in 'tileweb.cc' at line 192: Socket write error: Resource temporarily unavailable (Orc:2) 23:29:13 -!- packet_loss has quit [Ping timeout: 265 seconds] 23:29:17 -!- nikheizen has quit [Quit: leaving] 23:30:10 ok, koreans are adding more learndb entries about me 23:30:14 but I don't understand what they say 23:30:15 haha 23:30:20 google translate help? 23:30:25 they're images! 23:30:32 https://s12.postimg.org/y5y3iatql/image.jpg 23:30:36 under "#gammafunk" 23:30:50 I think it's to help me remember 23:31:13 you guys should try playing a game on cwz every now and again 23:31:13 it's fun 23:31:46 well, lag is not fun 23:31:54 I lied about that part being fun 23:32:03 does this D:1 decorative minivault date to before monsters could swap places with each other? 23:32:05 a queen ant 23:32:06 C ettin 23:32:06 w worm 23:32:06 l iguana 23:32:06 r quokka 23:32:16 haha 23:32:19 good 23:32:25 and yes 23:33:05 oh, i was just looking at that one 23:33:05 ok, this is very epic: https://s31.postimg.org/sqp96zv6j/tumblr_nktscn_Hdti1ry6d9co1_1280.jpg 23:34:03 Moonkey (L12 DECj) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (Lair:2) 23:34:04 Rippar (L20 OgWr) ERROR in 'tileweb.cc' at line 192: Socket write error: Resource temporarily unavailable (Vaults:2) 23:34:24 isn't that from that one deviantart weirdo 23:34:29 -!- shmup has quit [Ping timeout: 260 seconds] 23:35:50 now every time you say something mentioning "the 'p' key" or something like that 23:35:53 on cwz it prints 23:35:57 High Elf(DELETED): please.... stop..botering...me... 23:36:05 haha 23:36:07 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:36:34 -!- tanjent has quit [Quit: Page closed] 23:41:51 i should do a weird-anime-girl-xom tile 23:42:09 NO god tiles 23:42:10 for gamma's twitch 23:42:19 do a cool desolation statue tile... 23:42:33 twin gods!!! 23:43:28 PleasingFungus: https://dl.dropboxusercontent.com/u/1000017/random/dooraltar.png 23:43:33 ontoclasm: you should 23:43:41 they loved your sexy margery tile 23:43:48 we need an 18+ version of dcss 23:43:52 ontoclasm: ! 23:44:12 dungeon crawl: late nite edition 23:44:23 -!- PsyMar has quit [Ping timeout: 244 seconds] 23:45:39 Joehai (L10 DrBe) (D:9) 23:48:46 -!- squidcat has quit [Ping timeout: 260 seconds] 23:48:48 guess I should go ahead and make that CAO change 23:49:22 Aer1al (L26 OgWr) ERROR in 'tileweb.cc' at line 205: Socket write error: Resource temporarily unavailable (Slime:5) 23:50:44 What is that altar door for? 23:50:56 ??dooroklohe 23:50:57 dooroklohe ~ doroklohe ~ tomb of doroklohe[1/2]: Creates rock walls in one or more adjacent squares, destroying traps and displacing items (but not monsters) in the process; now only seen as the effect of the Tomb card and may be cast by {Khufu}. 23:51:05 good redirect 23:51:06 er 23:51:07 old joke god 23:51:13 i think there's a cyc thread somewhere 23:51:22 also i'm not sure if it was a joke 23:51:38 tavern poe's law 23:52:18 -!- simmarine has quit [Read error: Connection reset by peer] 23:56:57 -!- ProzacElf has quit [Ping timeout: 250 seconds] 23:59:50 -!- agolden has joined ##crawl-dev 23:59:52 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-1895-g783e625 (34)