00:00:03 -!- omarax has quit [Remote host closed the connection] 00:06:05 -!- Menche has quit [Quit: Leaving] 00:08:20 -!- ontoclasm has joined ##crawl-dev 00:09:56 -!- dtsund has quit [Remote host closed the connection] 00:11:08 -!- dtsund has joined ##crawl-dev 00:11:36 -!- amalloy is now known as amalloy_ 00:11:51 -!- amalloy_ is now known as amalloy 00:13:30 -!- cait has quit [Ping timeout: 248 seconds] 00:13:47 -!- dtsund has quit [Remote host closed the connection] 00:19:22 -!- Dracunos7 has quit [Ping timeout: 248 seconds] 00:21:49 -!- Lasty has quit [Quit: Leaving.] 00:22:05 -!- amalloy is now known as amalloy_ 00:22:20 -!- amalloy_ is now known as amalloy 00:24:58 -!- sooheon has quit [Remote host closed the connection] 00:28:43 -!- HellTiger has quit [Ping timeout: 264 seconds] 00:30:43 @??shadow demon 00:30:46 shadow demon (062) | Spd: 10 | HD: 10 | HP: 44-65 | AC/EV: 7/12 | Dam: 21 | 05demonic, 10doors, evil, see invisible | Res: 06magic(100), 02cold++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 713 | Sp: shadow creatures [06!sil], sum.demon [06!sil] | Sz: small | Int: human. 00:33:03 @??tentacled monstrosity 00:33:03 tentacled monstrosity (03X) | Spd: 10 | HD: 23 | HP: 96-149 | AC/EV: 5/5 | Dam: 22, 17, 13, 903(constrict) | 05demonic, 10doors, amphibious, evil, see invisible | Res: 06magic(160), 05fire, 02cold, 10elec, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2965 | Sz: Giant | Int: human. 00:34:16 -!- nicolae- has left ##crawl-dev 00:37:48 -!- amalloy is now known as amalloy_ 00:39:41 -!- Zeor has quit [Quit: Leaving.] 00:41:08 -!- amalloy_ is now known as amalloy 00:44:26 can we remove extended? 00:44:53 I'm working on it actually! 00:45:04 well not so much "remove" as "dramatically shorten"... 00:45:11 work faster >.> .... 00:45:24 also, don't ever use the zin sound module on cwz 00:45:26 Candidly speaking I think this is a 0.20 change 00:45:35 No worries, the deaf man will not use the Zin sound module 00:45:46 -!- THERetroGamerNY has quit [Client Quit] 00:47:53 -!- zxc has joined ##crawl-dev 00:48:40 -!- nikheizen has quit [Quit: leaving] 00:49:41 -!- diazepan has quit [Quit: diazepan] 00:52:56 -!- amalloy is now known as amalloy_ 00:59:22 -!- PleasingFungus has quit [Ping timeout: 248 seconds] 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:49 -!- chan20_ has quit [Remote host closed the connection] 01:00:50 -!- chan20 has quit [Remote host closed the connection] 01:01:38 !learn add reserved_clan_names BaBe got BaCK [gammafunk] 01:01:39 reserved clan names[28/28]: BaBe got BaCK [gammafunk] 01:01:49 you broke the 27! 01:04:35 -!- Lasty has joined ##crawl-dev 01:06:24 -!- Lasty has quit [Client Quit] 01:10:44 |amethyst, I'm getting compile errors about calls to non-constexpr function 'int coord_def::rdist() cosnt' 01:10:53 s/cosnt/const 01:15:11 Brannock: some need to be deleted anyways 01:15:19 <|amethyst> Brannock: does moving rdist up above distance_from work? 01:15:29 <|amethyst> Brannock: in struct coord_def in externs.h 01:15:38 <|amethyst> Brannock: also, what compiler and version is this? 01:15:55 msys2, latest master 01:16:05 <|amethyst> g++ --version 01:16:28 $ g++ --version 01:16:28 g++.exe (Rev1, Built by MSYS2 project) 6.1.0 01:16:28 Copyright (C) 2016 Free Software Foundation, Inc. 01:16:28 This is free software; see the source for copying conditions. There is NO 01:16:28 warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 01:16:36 <|amethyst> oh, I see 01:16:43 <|amethyst> fe7938f 01:17:44 ??reserved_clan_name 01:17:44 reserved clan name ~ reserved clan names[1/19]: Quiescent Sporulation [who do you think?] 01:17:50 ??reserved_clan_names[18] 01:17:50 reserved clan names[18/19]: static initialization order fiasco [gammafunk] 01:17:55 ??reserved_clan_names[17] 01:17:55 reserved clan names[17/19]: Edible Dragons 01:18:01 !learn del reserved_clan_names[17] 01:18:01 Deleted reserved clan names[17/19]: Edible Dragons 01:18:05 !learn del reserved_clan_names[17] 01:18:05 Deleted reserved clan names[17/18]: static initialization order fiasco [gammafunk] 01:18:08 !learn del reserved_clan_names[16] 01:18:08 Deleted reserved clan names[16/17]: Invisible Rock Worm Targeter 01:18:28 I'll leave it, but names without attribution are always in terrible danger 01:18:49 rock worms were such a wonderful experiment 01:19:13 rock worms were worth how mechanically dumb they were for the simple reason of what happened the first time xw tried to fight one 01:19:26 -!- Shard1697 has joined ##crawl-dev 01:21:43 is there a tv of it? 01:21:56 !lg xw killer~~rock_worm 01:21:57 5. xw the Severer (L14 GrBe of Trog), slain by a rock worm on Lair:8 (wormcave) on 2013-11-26 18:36:58, with 55684 points after 25856 turns and 0:24:49. 01:22:02 !lg xw killer~~rock_worm 1 -tv 01:22:03 1/5. xw, XL12 FeBe, T:20391 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 01:22:04 nope, cdo 01:22:18 failed to fetch game, gg 01:22:33 so that means minmay was lying 01:22:35 hold on, i'll animate it 01:22:53 none of this ever happened, and rockworms were mechanically sound 01:23:01 suspicious... 01:23:18 I actually had this idea for op crushers 01:23:39 that they would camouflage themselves into the wall somehow 01:23:49 where they'd hid you with iron shot etc, but they'd be invisible 01:24:00 and have some specieal AI to move around in the wall, maintain distance style 01:24:07 of course the idea is amazing 01:24:17 I dropped it when rock worms were removed 01:25:11 rocktopodes 01:25:15 ! 01:28:19 this is what xw did whenever it encountered a rock worm: it lured it to a corner and then did this http://i.imgur.com/yfU188U.gif 01:28:47 shimmy shimmy 01:30:47 pro strat 01:30:53 03|amethyst02 07* 0.19-a0-1778-g64c2a32: Re-constexprify coord_def::rdist() (Brannock) 10(4 minutes ago, 1 file, 10+ 3-) 13https://github.com/crawl/crawl/commit/64c2a32d5e14 01:31:03 eventually it would berserk and get to low hp and teleport away 01:32:28 can we put that in the learndb? 01:32:49 ??xv 01:32:50 xv[1/1]: "x-v", it means to examine a monster. Use it to see how quickly a ghost is going to kill you. 01:33:03 ??rock worm 01:33:03 rock worm[1/1]: A worm that burrows into walls (does not dig, just enters them), and is there protected from harm. Rock worm zombies retain this ability. Disintegration (only when in rock), freeze, vampiric draining, smiting, torment/agony, and shatter are the only ways to hurt them when in walls. Burrowed out of the game in 0.14. 01:33:46 !learn add rock_worm Was a good test of lua bot AI: http://i.imgur.com/yfU188U.gif 01:33:46 rock worm[2/2]: Was a good test of lua bot AI: http://i.imgur.com/yfU188U.gif 01:36:59 thank you |amethyst 01:37:15 03Brannock02 07* 0.19-a0-1779-g7aee5af: Properly sort abominations 10(16 minutes ago, 54 files, 4+ 4-) 13https://github.com/crawl/crawl/commit/7aee5af9ba86 01:37:37 good commit title 01:38:18 isn't it? 01:40:11 Ashenzari warns you, "It is." 01:40:18 -!- koolguydude has quit [Quit: Page closed] 01:46:13 -!- Cimanyd has quit [Quit: Page closed] 01:46:57 -!- travis-ci has joined ##crawl-dev 01:46:58 The build has errored. (master - e664bd7 #1 : hellmonk): https://travis-ci.org/Hellmonk/hellcrawl/builds/164378410 01:46:58 -!- travis-ci has left ##crawl-dev 01:47:38 why are we getting ci warnings about hellcrawl? 01:47:51 haha 01:48:01 did hellmonk make a patch? 01:48:07 apparently 01:48:19 I pushed a bunch of shit to hellcrawl 01:48:23 idk how travis works 01:48:28 I don't know why it's telling us about this though 01:48:37 like no offense meant 01:48:38 fuck if I know man 01:48:49 Is it because it's a fork? 01:48:53 I guess? 01:49:02 it's giving me some shit about sudo being required 01:49:08 sudo fix 01:49:39 how 2 sudo fix 01:50:28 I need to make a pro forum post and get the online build updated but I'd like to know that it's working first 01:50:39 I was joking about 'sudo fix' 01:52:03 -!- Grivan has quit [Ping timeout: 244 seconds] 01:52:28 I can delete the irc shit so it doesn't pop up in here too 01:58:10 -!- Kalir has quit [Changing host] 02:00:04 -!- omarax has quit [Remote host closed the connection] 02:00:38 -!- ByteStorm has quit [Quit: Bye guys hav a good time :)] 02:03:33 !lg * ikiller~~"dream sheep" 02:03:34 23. ShinQuickMan the Destroyer (L8 DECj of Vehumet), blasted by a dream sheep (exploding inner flame) on D:6 (kb_xom_exploding_sheep) on 2016-10-02 01:38:45, with 1600 points after 6552 turns and 0:21:24. 02:03:45 not so quick 02:04:03 !tv * ikiller~~"dream sheep" 02:04:04 23. ShinQuickMan, XL8 DECj, T:6552 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 02:05:22 !log * ikiller~~"dream sheep" 02:05:23 23. ShinQuickMan, XL8 DECj, T:6552: http://crawl.berotato.org/crawl/morgue/ShinQuickMan/morgue-ShinQuickMan-20161002-013845.txt 02:05:34 53 damage, wow 02:05:42 Possibly that vault adjusted..? 02:06:04 !lg ShinQuickMan 02:06:05 360. ShinQuickMan the Destroyer (L9 DECj of Vehumet), slain by a yak on D:8 on 2016-10-02 02:02:24, with 2893 points after 7279 turns and 0:23:15. 02:06:13 At least he wasn't turned off the game 02:06:31 Level 8 20 min death to level 9 2 hour death is quite the jump though 02:06:48 Oh it's 2:02 AM, not 2 hours. 23 min is pretty equitable 02:09:53 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1779-g7aee5af (34) 02:10:32 -!- amalloy_ is now known as amalloy 02:10:48 -!- protopulse has quit [Quit: Page closed] 02:13:20 -!- Ghostly has quit [Quit: Page closed] 02:14:29 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 02:19:46 -!- destroythecore has quit [Read error: Connection reset by peer] 02:29:04 -!- sooheon_ has quit [Quit: Lost terminal] 02:35:29 -!- Reverie has joined ##crawl-dev 02:38:36 -!- eb has quit [Ping timeout: 265 seconds] 02:44:09 03johnny002 07https://github.com/crawl/crawl/pull/377 * 0.19-a0-1742-g5bac298: Lua options: Correct the binding name for allow_extended_colours. 10(23 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/5bac29812474 02:44:09 03johnny002 07https://github.com/crawl/crawl/pull/377 * 0.19-a0-1743-gaa426e4: libunix.cc: Allow changing color depth during gameplay. 10(21 minutes ago, 1 file, 218+ 46-) 13https://github.com/crawl/crawl/commit/aa426e4d7389 02:54:07 -!- Ququman has joined ##crawl-dev 02:55:01 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-1779-g7aee5af 02:55:31 -!- bitcoinbastard has quit [Ping timeout: 265 seconds] 02:56:41 -!- Marvin is now known as Guest13865 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:08:35 -!- aditya has joined ##crawl-dev 03:15:03 -!- FiftyNine has quit [Read error: Connection reset by peer] 03:15:38 !learn add cwz brainstorm: stone is 돌 in Korea, it's pronunciation is dol, we call stonesoup 돌죽, dolzook | ASCIIPhilia: dol(돌)=[Stone] jook(죽)=[Soup] 03:15:39 cwz[5/5]: brainstorm: stone is 돌 in Korea, it's pronunciation is dol, we call stonesoup 돌죽, dolzook | ASCIIPhilia: dol(돌)=[Stone] jook(죽)=[Soup] 03:20:07 03johnny002 07https://github.com/crawl/crawl/pull/377 * 0.19-a0-1744-g5152dc3: libunix.cc: Fix some bogus algebra in the setup_colour_pairs() notes. 10(7 minutes ago, 1 file, 5+ 4-) 13https://github.com/crawl/crawl/commit/5152dc309f12 03:28:07 -!- Shard1697 has quit [Ping timeout: 264 seconds] 03:28:21 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-1779-g7aee5af (34) 03:30:12 -!- Reverie is now known as Reverie|Away 03:30:46 so it turns out that removing food shops is a pain in the dick 03:32:30 -!- Reverie|Away is now known as Reverie 03:32:40 Just go to the root of the shop generation :O 03:36:31 tempting 03:36:34 I think I got it now 03:37:03 -!- Shard1697 has joined ##crawl-dev 03:37:19 I had a 'solution' but the 'solution' involved doing bad things to enums, so I had to find a better one 03:37:43 -!- filthy has quit [Ping timeout: 272 seconds] 03:39:15 when people say that food is integral to crawl what they actually mean is that properly removing it is a fucking code nightmare 03:41:55 -!- Dracunos has quit [Ping timeout: 264 seconds] 03:42:03 food is integral to crawl, but much more for flavor reasons then code reasons 03:42:07 >.> 03:42:57 (it's a joke about food) 03:44:19 hellmonk: maybe one day crawl food will reach the Ontoclasm Ideal 03:44:27 like 0.25 maybe 03:44:28 is the ideal no food 03:44:36 no 03:44:40 rip 03:44:45 -!- amalloy is now known as amalloy_ 03:45:12 he means each food item will have gorgeous tile art 03:45:26 hah 03:45:32 right down to the detail on the little hairs of the snozzcucumber 03:46:05 if you reduced food types to just pizza and fruit and pizzas were the replacement for potions of heal wounds and hunger didn't exist then food would be ok imo 03:46:40 pizzas of heal wounds would be pretty common though 03:46:51 (it's: the only source of hunger is time, and the only source of nutrition is permafood) 03:46:59 of course you'd not have a candy cane of heal wounds then like you do in trunk, I guess 03:47:47 ontoclasm: well then you'd have no fruit surely! 03:48:07 nor pizza or jerky, and I imagine one ration type? 03:49:11 i guess, though it works with multiple permafood types too 03:49:36 though i guess specifically the fedhas fruit thing would have to go 03:49:46 well there's not so much a need for them when there are no tactical hunger costs 03:49:52 sure 03:49:54 like from spells and such 03:50:29 if it's important for fedhas to have items then just rename them seeds or something and have them be inedible 03:51:12 -!- mong has quit [Quit: Leaving] 03:51:32 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 03:51:58 -!- dtsund has joined ##crawl-dev 03:52:34 turn fedhas into the clock, if you wait too long he comes and gets you 03:52:37 like the ghost in spelunky 03:53:00 mm 03:54:20 shorten the turn limit to 50k turns and you get an extra 10k per rune you pick up 03:54:39 and if players reach an unwinnable state tell them to fuck off and git gud 03:55:47 that is 03:55:54 basically what i want yes 03:56:08 I'm down 03:56:08 i have to think an actual unwinnable state is pretty tough to achieve 03:56:19 I would just do it with a hard, announced limit rather than an item minigame though 03:56:52 i mean unless you're approaching the hypothetical hard turn limit 03:56:56 alternate solution: apply orbrun conditions immediately when the turn limit is reached 03:57:01 and you can't possibly reach a rune in your remaining turns 03:57:24 possible addendum would be: you can't die from starvation, you just get awful horrible debuffs a la 0 stats 03:57:37 and thus die in a natural way 03:57:48 but then I still have to press 'e' several dozen times per game 03:57:55 not really 03:58:13 only permafood exists so autoeating is 100% optimal always 03:58:15 well you could do autoeat I guess 03:58:44 but then why not just have a turn limit that grows by x amount when you reach a floor / explore x tiles / whatever 03:58:51 yes that's fine too 03:59:25 huh 03:59:29 you have a "supplies" number visible somewhere 03:59:34 when did this lesser beckoning spell come in? 03:59:43 all characters are robots 03:59:48 they run out of batteries after 200000 turns 03:59:53 you can have cooler ran ot of time messages too, like instead of the world ending the entire dungeon explodes or floods with lava or whatever 04:00:04 -!- omarax has quit [Remote host closed the connection] 04:00:20 it's a literal clock because the orb of zot is actually... a bomb! 04:00:30 now i'm just reminded of that silly automaton race in some of the *hacks 04:00:37 that has to eat potions of oil 04:00:47 hellmonk, it seems like it would be better to leave it in the dungeon in that case 04:00:52 -!- dtsund has quit [Remote host closed the connection] 04:00:53 which are hilariously rare 04:00:53 -!- Reverie is now known as Reverie|Away 04:00:59 in most of those 04:01:02 but minmay, the bomb is so powerful it will destroy the entire planet 04:01:16 so you have to take it out and launch it into deep space 04:01:16 this does not change my position 04:03:03 -!- MaBunny has quit [Ping timeout: 272 seconds] 04:05:06 maybe if the bomb is just big enough to destroy the dungeon there's a good argument 04:05:15 save the elves and orcs and giants and mummies 04:07:50 anyway I think hardcapping turn count will be the hellcrawl solution 04:08:16 since I can just change one number and be done 04:09:13 put the cap at the current high score WR 04:09:35 pass 04:10:34 you take 1% more damage for every 100 aut you are over the cap 04:11:18 if you want a soft cap just make it durably summon panlords, none of this wuss shit 04:11:42 pf 04:11:49 you can kill panlords 04:13:30 I think it's probably more optimal to win than to fight durably summoned panlords while clearing regular game content 04:13:47 so imo, you wouldn't want to scum on panlordclock 04:29:37 well this is finally working I think 04:32:21 -!- hellmonk has quit [Quit: Page closed] 04:39:46 -!- PElf has joined ##crawl-dev 04:59:36 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 05:00:04 -!- omarax has quit [Remote host closed the connection] 05:00:25 -!- travis-ci has joined ##crawl-dev 05:00:26 The build was broken. (master - dfd3b10 #6863 : Neil Moore): https://travis-ci.org/crawl/crawl/builds/164357430 05:00:26 -!- travis-ci has left ##crawl-dev 05:00:40 -!- ontoclasm has quit [Quit: Leaving.] 05:03:17 -!- royiv has quit [Ping timeout: 276 seconds] 05:05:12 -!- bonghitz has quit [Remote host closed the connection] 05:13:12 03johnny002 07https://github.com/crawl/crawl/pull/377 * 0.19-a0-1745-g6cc5790: libunix.cc: Don't avoid creating pairs with the same fg/bg color. 10(44 minutes ago, 1 file, 20+ 73-) 13https://github.com/crawl/crawl/commit/6cc5790b9b61 05:20:08 -!- Tux[Qyou] has joined ##crawl-dev 05:25:05 -!- travis-ci has joined ##crawl-dev 05:25:07 The build was broken. (master - c283b47 #6864 : regret-index): https://travis-ci.org/crawl/crawl/builds/164363086 05:25:07 -!- travis-ci has left ##crawl-dev 05:32:21 -!- NeremWorld has quit [Ping timeout: 272 seconds] 05:33:52 -!- Insomniak` has quit [Quit: I like to rock] 05:41:03 -!- Reverie|Away is now known as Reverie 05:50:10 -!- scotchmint has quit [Read error: Connection reset by peer] 05:53:56 -!- cait_m has quit [Read error: Connection reset by peer] 05:54:49 -!- ilyak has quit [Ping timeout: 265 seconds] 05:56:38 !tell PleasingFungus I feel this post was made for you https://crawl.develz.org/tavern/viewtopic.php?f=17&t=21709 05:56:39 gammafunk: OK, I'll let pleasingfungus know. 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:00:43 -!- Heartnet has joined ##crawl-dev 06:01:12 -!- Reverie is now known as Reverie|Away 06:02:17 -!- ProzacElf has quit [Ping timeout: 248 seconds] 06:05:29 -!- Pacra has quit [Ping timeout: 248 seconds] 06:06:58 -!- travis-ci has joined ##crawl-dev 06:06:59 The build passed. (autotraining - ec285c0 #6865 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/164363991 06:06:59 -!- travis-ci has left ##crawl-dev 06:17:31 -!- crate has quit [Read error: Connection reset by peer] 06:19:55 -!- scummos__ has quit [Remote host closed the connection] 06:21:17 -!- kaya is now known as kaya_moon 06:23:10 Tekks (L14 DrTm) ASSERT(!invalid_monster_type(m.type)) in 'tags.cc' at line 5581 failed. (Lair:6) 06:23:17 Tekks (L14 DrTm) ASSERT(!invalid_monster_type(m.type)) in 'tags.cc' at line 5581 failed. (Lair:6) 06:27:07 -!- Heartnet has quit [Quit: Page closed] 06:32:27 -!- travis-ci has joined ##crawl-dev 06:32:28 The build was broken. (master - 4233171 #6866 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/164364039 06:32:28 -!- travis-ci has left ##crawl-dev 06:47:05 -!- aditya has quit [Ping timeout: 248 seconds] 06:53:13 -!- Reverie|Away is now known as Reverie 06:55:10 -!- travis-ci has joined ##crawl-dev 06:55:11 The build was broken. (master - fe7938f #6867 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/164368744 06:55:11 -!- travis-ci has left ##crawl-dev 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:04:09 -!- Zxpr1jk has quit [Ping timeout: 272 seconds] 07:18:52 -!- travis-ci has joined ##crawl-dev 07:18:53 The build was broken. (master - 3adc94d #6868 : Isaac Sloat): https://travis-ci.org/crawl/crawl/builds/164369164 07:18:53 -!- travis-ci has left ##crawl-dev 07:26:30 -!- ElanMorin has quit [Quit: WeeChat 1.5] 07:33:19 -!- FiftyNine has quit [Read error: Connection reset by peer] 07:37:29 -!- Reverie is now known as Reverie|Away 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:14:35 -!- Reverie|Away is now known as Reverie 08:21:11 -!- SurpriseTRex has quit [Ping timeout: 252 seconds] 08:26:44 -!- Kenran has quit [Client Quit] 08:28:55 -!- Kenran has quit [Client Quit] 08:29:06 -!- Kenran has joined ##crawl-dev 08:31:30 -!- Kenran has quit [Client Quit] 08:37:09 -!- azmarco has quit [Client Quit] 08:39:47 -!- Grivan has quit [Ping timeout: 272 seconds] 08:40:15 -!- jeefus has joined ##crawl-dev 08:44:01 -!- Kenran has joined ##crawl-dev 08:44:18 -!- jefus has quit [Ping timeout: 264 seconds] 08:44:42 -!- Gorice has quit [Ping timeout: 240 seconds] 08:49:49 -!- Reverie is now known as Reverie|Away 08:56:18 -!- Patashu_ has quit [Ping timeout: 264 seconds] 08:59:32 -!- Guest13865 has quit [Remote host closed the connection] 09:00:03 -!- omarax has quit [Remote host closed the connection] 09:01:47 -!- CKyle has joined ##crawl-dev 09:02:12 -!- Alcopop has quit [Ping timeout: 240 seconds] 09:03:32 -!- Shard1697 has quit [Ping timeout: 252 seconds] 09:10:24 -!- Kranix has quit [Quit: Konversation terminated!] 09:10:41 -!- Thael has quit [Client Quit] 09:23:00 -!- Marvin has quit [Remote host closed the connection] 09:24:56 -!- Marvin is now known as Guest19820 09:27:32 -!- removeelyvilon has quit [Quit: Page closed] 09:45:30 -!- Guest19820 has quit [Ping timeout: 264 seconds] 09:52:45 -!- scummos__ has quit [Remote host closed the connection] 10:00:01 -!- omarax has quit [Remote host closed the connection] 10:00:07 -!- simmarine has joined ##crawl-dev 10:00:42 -!- Gorice has quit [Ping timeout: 240 seconds] 10:02:26 -!- PleasingFungus has joined ##crawl-dev 10:03:53 -!- cait has quit [Ping timeout: 248 seconds] 10:04:33 -!- Lasty has joined ##crawl-dev 10:05:13 -!- Kenran has quit [Quit: leaving] 10:05:58 03CoreyK02 07[thorn_god] * 0.19-a0-1720-gc305b4e: Shell for the god Wudzu (name subject to change I very much hope) 10(3 days ago, 17 files, 86+ 5-) 13https://github.com/crawl/crawl/commit/c305b4e4f822 10:05:58 03CoreyK02 07[thorn_god] * 0.19-a0-1721-g55ec22f: Thorn body armour when worshipping Wudzu 10(3 days ago, 6 files, 55+ 2-) 13https://github.com/crawl/crawl/commit/55ec22ff3748 10:05:58 03CoreyK02 07[thorn_god] * 0.19-a0-1722-g9b2b3b6: at * wudzu worshippers get the equivalent of spiny 1 10(3 days ago, 5 files, 16+ 1-) 13https://github.com/crawl/crawl/commit/9b2b3b672b2b 10:05:58 03CoreyK02 07[thorn_god] * 0.19-a0-1723-gd676330: 3* wudzu ability: summon vines 10(3 days ago, 7 files, 52+ 16-) 13https://github.com/crawl/crawl/commit/d6763305a620 10:05:58 03CoreyK02 07[thorn_god] * 0.19-a0-1726-g30a403c: Merge remote-tracking branch 'upstream/master' 10(3 days ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/30a403c977e2 10:05:58 03CoreyK02 07[thorn_god] * 0.19-a0-1727-gad49313: 5* wudzu ability: briar patch 10(3 days ago, 7 files, 57+ 4-) 13https://github.com/crawl/crawl/commit/ad49313df3ca 10:05:58 03CoreyK02 07[thorn_god] * 0.19-a0-1728-gf5d0612: aux armour thorns, 2* and 4* 10(3 days ago, 13 files, 860+ 4-) 13https://github.com/crawl/crawl/commit/f5d0612caa65 10:05:58 03CoreyK02 07[thorn_god] * 0.19-a0-1729-g0eb0d81: wudzu wrath 10(3 days ago, 2 files, 133+ 0-) 13https://github.com/crawl/crawl/commit/0eb0d81c9d1a 10:05:58 03CoreyK02 07[thorn_god] * 0.19-a0-1730-g8eaa665: wudzu description and ability key adjustments 10(2 days ago, 3 files, 15+ 5-) 13https://github.com/crawl/crawl/commit/8eaa66558642 10:05:58 03CoreyK02 07[thorn_god] * 0.19-a0-1731-g9c32a18: add spiny bonus for replacing cloak slot with thorns 10(19 hours ago, 1 file, 5+ 0-) 13https://github.com/crawl/crawl/commit/9c32a1865ef0 10:05:58 ... and 3 more commits 10:06:08 !crashlog Tekks 10:06:08 PleasingFungus: You have 2 messages. Use !messages to read them. 10:06:10 2. Tekks, XL14 DrTm, T:26343 (milestone): http://underhound.eu:81/crawl/morgue/Tekks/crash-Tekks-20161002-102316.txt 10:10:03 -!- Marvin is now known as Guest29833 10:12:09 -!- elliptic has quit [Quit: Leaving] 10:13:25 -!- elliptic has joined ##crawl-dev 10:23:54 -!- ilyak has quit [Ping timeout: 264 seconds] 10:24:17 -!- Zxpr1jk has quit [Ping timeout: 272 seconds] 10:25:06 !tell brannock you forgot about axes again! 10:25:07 PleasingFungus: OK, I'll let brannock know. 10:25:50 !locate Tekks 10:25:51 Tekks was last seen on CUE (Tekks, L13 DrTm of Hepliaklqana). 10:29:21 -!- Guest29833 has quit [Remote host closed the connection] 10:32:09 -!- Nattefrost has quit [Ping timeout: 248 seconds] 10:32:34 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 10:34:17 -!- ilyak has quit [Ping timeout: 252 seconds] 10:39:06 -!- Patashu_ has joined ##crawl-dev 10:42:12 Grorgnorb (L12 DEIE) ASSERT(!invalid_monster_type(m.type)) in 'tags.cc' at line 5581 failed. (Lair:6) 10:42:58 03PleasingFungus02 07* 0.19-a0-1780-g452a841: Axe wasps (Tekks, Grognorb) 10(18 seconds ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/452a841b9e0b 10:43:03 !crashlog Grorgnorb 10:43:03 5. Grorgnorb, XL12 DEIE, T:19097 (milestone): http://crawl.berotato.org/crawl/morgue/Grorgnorb/crash-Grorgnorb-20161002-144152.txt 10:43:16 &versions 10:43:21 Grorgnorb (L12 DEIE) ASSERT(!invalid_monster_type(m.type)) in 'tags.cc' at line 5581 failed. (Lair:6) 10:43:25 CAO: 0.19-a0-1744-g44f2206, CBRO: 0.19-a0-1779-g7aee5af, CDO: 0.19-a0-1742-g333ee72, CPO: 0.18.1-1-g2f07953, CSZO: none, CUE: 0.19-a0-1767-gb375097, CWZ: 0.19-a0-1738-gbb2db12, CXC: 0.19-a0-1740-g0bcaf2e, LLD: 0.19-a0-1397-g12ed078 10:43:27 FR: Axe wasps with AF_CLEAVING. 10:43:46 doesn't crawl have enough bugs??? 10:43:48 Grorgnorb (L12 DEIE) ASSERT(!invalid_monster_type(m.type)) in 'tags.cc' at line 5581 failed. (Lair:6) 10:44:02 not until we get boulder wasps 10:44:42 -!- ElanMorin has quit [Quit: WeeChat 1.5] 10:44:49 CSZO: none :( 10:45:06 %git 12ed078 10:45:06 07MarvinPA02 {GitHub} * 0.19-a0-1397-g12ed078: Update Uskayaw's name in the changelog 10(4 weeks ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/12ed078388b3 10:45:12 lld... 10:48:43 Grorgnorb (L12 DEIE) ASSERT(!invalid_monster_type(m.type)) in 'tags.cc' at line 5581 failed. (Lair:6) 10:51:12 -!- tedric has quit [Ping timeout: 240 seconds] 10:53:02 -!- destrovel has quit [Quit: Page closed] 10:55:40 -!- MaxFrost has quit [Remote host closed the connection] 10:56:18 -!- SurpriseTRex has quit [Ping timeout: 264 seconds] 10:56:46 -!- Cimanyd has quit [Quit: Page closed] 10:59:39 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-1780-g452a841 (34) 10:59:53 i hope grorg tries again 11:00:03 -!- omarax has quit [Remote host closed the connection] 11:00:25 Unstable branch on underhound.eu updated to: 0.19-a0-1780-g452a841 (34) 11:01:50 -!- wheals has joined ##crawl-dev 11:05:54 -!- Rast has quit [Ping timeout: 264 seconds] 11:07:21 -!- abirvalg has quit [Ping timeout: 272 seconds] 11:09:14 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1780-g452a841 (34) 11:12:22 -!- Kranix has quit [Quit: Konversation terminated!] 11:13:19 -!- kdrnic has joined ##crawl-dev 11:13:23 -!- darkflagrance has quit [Quit: Page closed] 11:22:13 -!- Insomniak` has quit [Quit: I like to rock] 11:23:12 -!- protopulse has quit [Ping timeout: 240 seconds] 11:24:01 You climb downwards. 11:24:09 Marking area around Roxanne as unsafe for travelling. 11:24:09 A naga, 2 naga magi, a salamander and Roxanne come into view. 11:24:17 this placed two simultaneous exclusions 11:24:21 on roxanne 11:25:04 very old, known 11:25:17 !bug 5593 11:25:17 https://crawl.develz.org/mantis/view.php?id=5593 11:25:33 good bug imo 11:27:37 -!- abirvalg has quit [Ping timeout: 272 seconds] 11:30:22 <|amethyst> hm 11:30:31 <|amethyst> one of those is coming from dat/defaults/misc.txt 11:30:47 <|amethyst> what about the other one? 11:31:28 would the 'statue' also trigger separately on her? 11:31:30 statue, roxanne 11:32:12 <|amethyst> oh wait 11:32:19 <|amethyst> are you sure it placed two exclusions? 11:32:41 i think it just places two entries in ^o, not two exclusions as such 11:32:46 that's my vague recollection 11:32:51 <|amethyst> yeah 11:32:56 <|amethyst> D:1 exclusion: Roxanne, Roxanne 11:33:11 <|amethyst> That is (exclusion: Roxanne), (Roxanne) 11:33:39 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:33:56 <|amethyst> hm 11:34:26 <|amethyst> but if you hand-place the exclusion, it isn't marked with the unique's name 11:36:31 -!- bonghitz has quit [Remote host closed the connection] 11:39:28 New branch created: steamsilver (1 commit) 13https://github.com/crawl/crawl/tree/steamsilver 11:39:28 03PleasingFungus02 07[steamsilver] * 0.19-a0-1781-g6189ed1: Merge quicksilver dragon armour into steam 10(9 minutes ago, 20 files, 49+ 57-) 13https://github.com/crawl/crawl/commit/6189ed11b161 11:39:29 -!- Twinge has quit [Ping timeout: 265 seconds] 11:41:07 !tell elliptic %git steamsilver (wrt the other day's discussion) 11:41:08 PleasingFungus: OK, I'll let elliptic know. 11:42:08 PleasingFungus: are you going to also give steam dragons high MR? 11:42:19 why? 11:44:38 . . . ah, wasn't thinking. This is just moving the unenchantability, not the MR aspect 11:44:50 you gotta keep that rSteam 11:45:08 it's a critical crawl mechanic, much like, uh, blink frog distortion healing 11:45:28 true, true 11:45:38 remember polymorphing creatures into dragons to get their armour? 11:45:44 yep 11:45:49 I definitely did try to do that for a while 11:46:14 you'd look up the HD charts . . . 11:46:22 of course, MDA was a little better back then 11:46:38 ozo's mda! 11:46:54 Yeah, with enhanced AEVP forgiveness 11:47:07 aevp forgiveness feels like something i should be declaring on my taxes 11:47:17 You didn't??? 11:47:30 Your loss, man 11:47:57 -!- Twinge has joined ##crawl-dev 11:48:16 i'm paying more taxes than trump!!!! #topical #whoa #wow 11:49:01 PleasingFungus: I didn't see the discussion you are talking about, but IMO steam dragon armour is already pretty good on some chars - I prefer it to MDA sometimes, for instance 11:49:01 elliptic: You have 1 message. Use !messages to read it. 11:49:16 elliptic: agreed 11:50:28 PleasingFungus: also I'm not sure why you think QDA is impractical to use, QDA is still pretty good (though it might have been overnerfed a little bit) 11:51:13 and steam dragons are rarer than quicksilver dragons too (assuming you don't die before quicksilver dragons exist) 11:51:20 big assumption 11:51:25 yes 11:51:30 but steam dragons are really pretty rare is the point 11:51:42 that was part of the idea - so that it's not something guaranteed 11:51:46 lemme find the discussion 11:53:41 PleasingFungus: all that said, I don't have any particular objection to the commit, just to some of the comments in the commit message :P 11:53:52 the danger of explaining commits... 11:54:06 from now on, all my commit messages will be restricted to the title 11:54:08 no more! 11:54:41 PleasingFungus: one thing is that I do think it is a bit weird to have two of the best dragon armours in the game (mottled and steam) be things that you either find early on by killing a weak enemy and getting lucky, or not at all 11:55:35 i mean, i don't know that I'd say those are "two of the best", except insofar as they're competitive with the other dragon armours, but 11:55:48 as in, it doesn't feel like a real accomplishment to kill steam or mottled dragons 11:56:13 and I've occasionally been tempted to try to scum early levels for them :P 11:56:16 probably the problem there is that steam & mottled dragons show up too late :) 11:56:20 they're nasty when they show up early! 11:56:37 unless you're an enchanter 11:56:43 or have a hex wand 11:56:52 #hexessecretlythebest 11:56:54 haha 11:57:45 -!- MarvinPA has joined ##crawl-dev 11:57:46 anyway, i don't think it's *bad* to have strong, rare items. i think one of dcss's strengths is the sheer variety of ways in which you can feel like you're "ahead of the curve" - "oh, I found an early ring of slaying", "i found a power wand", "i found ego aux armour", "I found an elec whip", etc.... 11:58:03 PleasingFungus: I guess I feel like it is nice to spread out the "light armour" dragon armours so that they aren't all in early game, so in that way I like QDA 11:58:07 srsly tho, I can't figure out why other people think hexes are less than amazing 11:58:23 but also I like the "reduce the number of people demanding iron dragon armour" logic... 11:58:36 (though what about removing/changing shadow dragon armour?) 11:58:40 -!- graymark has quit [Quit: Page closed] 11:59:17 i'm very fond of the shadow dragon armour gimmick 11:59:20 shadow dragon armor is pretty unique right now . . . 11:59:25 but does anyone ever use it? 11:59:28 i have! 11:59:33 elliptic: if it spawns early 11:59:41 i think i used it relatively late, even 11:59:54 on what sort of character? 12:00:03 -!- omarax has quit [Remote host closed the connection] 12:00:19 one who wants platemail, generally 12:00:22 the lower ER is nice 12:00:26 lemme go hunting through the logs 12:00:38 I think I've only ever used it as an artefact 12:00:40 -!- Nattefrost has quit [Ping timeout: 244 seconds] 12:01:21 hrm, can't find the char... 12:02:06 elliptic: http://pastebin.com/bLJHaz9p here's a slightly misleading truncated summary of the qda discussion (from three days ago, apparently) 12:02:18 -!- Twinge has quit [Ping timeout: 264 seconds] 12:02:33 -!- travis-ci has joined ##crawl-dev 12:02:34 The build has errored. (master - 452a841 #6875 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/164434700 12:02:35 -!- travis-ci has left ##crawl-dev 12:03:07 but that's basically where i was starting from. i don't think i've actually used qda myself; i've looked at it, said "hey, cool, qda!", and moved on 12:03:43 it was incredibly good when it was first added, I think it is a bit on the weak side currently 12:03:44 -!- Lasty has quit [Quit: Leaving.] 12:03:46 i'm not committed to the change. i think the current qda flavour is better, so if you don't think there's a mechanical advantage to moving it earlier, i'd just as well leave it be 12:03:52 i've used qda a bunch, it seems like it's in an okay place to me 12:04:36 a bunch! 12:05:11 i'll delete the branch, then. 12:05:11 tangent: what did you guys think of the latest "remove hides" discussion? 12:05:33 i guess mostly when it was new and ridiculous, but i think once or twice since the nerf, unnerfing it a bit sounds maybe reasonable 12:05:35 -!- Xenobreeder has quit [Quit: Page closed] 12:05:52 did not see that discussion either, I assume the idea would be to make dragons have a 1/3 chance of dropping their armour without needing to butcher the corpse or enchant the hide or anything? 12:06:40 people were talking about making it -1 armour when dropped, which feels like one of those design decisions you only reach by trying to retain legacy 'balance' 12:06:45 clearly a buff because players would need one less enchant armour scroll, but aside from that it might be a good idea... the whole "enchant hides to transform them" thing is sort of weird 12:07:12 -!- Twinge has joined ##crawl-dev 12:07:16 yeah, i don't think making them drop as -1 would be good 12:07:25 i think enchanting hides to transform them is *cool*, but having an armour type that you should never wear (enchantable hides) is very un-crawl 12:07:31 yeah I'd rather just make enchant armour scrolls slightly less common (0.5 or 1 less generated in an average 3-runer or something) 12:07:33 <|amethyst> it's almost as if it came from Nethack 12:07:36 haha 12:07:45 n-nethack???? remove it immediately! 12:07:47 REMOVE 12:08:19 we added one nethackism (floating eyes), so now we need to remove another. rules are rules 12:08:47 PleasingFungus: I actually dislike the "have to butcher the corpse to try to get a hide" thing more than the "enchant to transform" 12:09:27 <|amethyst> hm 12:09:33 <|amethyst> re removing corpses altogether 12:09:38 yeah, i think people were talking about that. there was some discussion somewhere about - yeah 12:09:43 <|amethyst> what if animate foo and simulacrum worked like death channel? 12:09:46 since it seems more spoily and also means a fair amount of unneeded butchering (since even if you don't want the hide now, you might later) 12:09:56 "spoily" 12:09:59 <|amethyst> (with animate skeleton lasting for only a single enemy) 12:10:03 it's not spoily, it's just unneeded complexity :P 12:10:22 agreed otherwise 12:10:26 PleasingFungus: how is someone supposed to learn that inedible dragons can drop hides? 12:10:37 xv 12:10:37 there is no reason aside from that to butcher them 12:10:37 xv 12:10:44 do people really examine every corpse 12:10:45 it is listed in, i think, multiple places in xv 12:10:46 xv on what? the corpse? 12:10:49 or the monster! 12:11:16 we shouldn't expect players to xv every monster and read and remember every single line 12:11:34 what of the mummy who is aware of hides but just forgets to butcher anything 12:11:36 <|amethyst> btw 12:11:39 is that a bad player 12:11:53 Doesnty: or the spriggan 12:11:53 -!- Twinge has quit [Ping timeout: 248 seconds] 12:11:57 elliptic: that does not mean that it is a spoiler 12:11:59 it just means 12:12:03 that it is unnecessary complexity 12:12:38 is it a no-brainer 12:12:42 -!- Twinge has joined ##crawl-dev 12:12:46 aaaagh 12:12:49 IMO something can be documented _somewhere_ and still be spoily 12:13:01 <|amethyst> it's something the player has to be taught, that we don't do a great job of teaching, but are willing to teach 12:13:03 agreed in principle, but i don't think this is one of those cases! 12:13:06 @ ell 12:13:37 -!- ig0rbit has quit [Remote host closed the connection] 12:13:41 regardless of what we call it, it sounds like we agree that it isn't great 12:13:45 yep 12:13:45 <|amethyst> but I agree that it would be better if we didn't have to teach it 12:13:51 <|amethyst> yep 12:13:58 all in favor. remove! 12:14:33 <|amethyst> FR: new messages for the change 12:14:49 ? 12:15:02 <|amethyst> In a single stroke, you carve the hide off the shadow dragon! The shadow dragon is destroyed! 12:15:17 carving with sandblast 12:15:27 <|amethyst> obviously it would be different for different spells 12:15:46 having some sort of a message indicating that this particular dragon left an armour sounds like a good idea (so that players can force_more it, for instance) 12:15:46 <|amethyst> that message I gave was for slicing weapons only 12:15:53 not sure it should depend on the way in which you kill the dragon though, that sounds unnecessary 12:16:01 i think neil is joking :) 12:16:14 <|amethyst> Only sort of joking 12:16:23 <|amethyst> but, yeah, a single message is a lot more force-more-able 12:16:31 i put a lot of work into adding a special case message for beckoning monsters through bushes 12:16:33 purely for flavor 12:16:40 and then i tested and found out you can't do that :( 12:17:12 -!- travis-ci has joined ##crawl-dev 12:17:13 The build has errored. (steamsilver - 6189ed1 #6876 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/164443689 12:17:13 -!- travis-ci has left ##crawl-dev 12:17:18 wow, thanks, travis 12:17:48 oh, that's because i deleted the branch. oops. sorry travis 12:19:29 i'm gonna implement the hide thing 12:20:02 prediction: this will ruin some nicolae shop that only sells hides 12:31:42 -!- Amnesiac has quit [Ping timeout: 240 seconds] 12:33:59 oh, lol 12:34:58 03PleasingFungus02 07* 0.19-a0-1781-gd4668896: Improve &v 10(5 minutes ago, 3 files, 15+ 12-) 13https://github.com/crawl/crawl/commit/d4668896020e 12:35:13 %git f83d13a41c9e7204e06b33254c143af9c1f75be3 12:35:13 07PleasingFungus02 * 0.19-a0-1223-gf83d13a: Simplify hide armour pricing 10(6 weeks ago, 1 file, 6+ 8-) 13https://github.com/crawl/crawl/commit/f83d13a41c9e 12:35:33 ^ this made all dragon armours (& troll leather armour) cost $100 *less* than the hides, not $100 *more* 12:36:16 oops 12:36:24 remove! 12:44:25 PleasingFungus, bone dragons are an exception too! 12:44:25 Brannock: You have 1 message. Use !messages to read it. 12:44:31 !messages 12:44:32 (1/1) PleasingFungus said (2h 19m 25s ago): you forgot about axes again! 12:44:38 Brannock: i considered mentioning them 12:44:47 -!- Dracunos has joined ##crawl-dev 12:44:51 they don't even have corpses, but that hasn't stopped... some people... 12:44:54 Ugh, I keep forgetting to axe them. What was causing the crash? 12:45:00 Like the specific interaction? 12:45:06 Already-existing wasps not having stats? 12:45:27 -!- amalloy_ is now known as amalloy 12:45:31 more or less, yeah 12:45:44 i fixed it and rebuilt 12:45:53 this is why we need a monster removal guide! 12:46:01 PleasingFungus, along the lines of QDA -> SDA, I'm working on a patch right now to remove mottled and turn mottled dragons into acidic dragons 12:46:10 r-i told me 12:46:11 armor would give rCorr 12:46:13 you have no secrets! 12:46:54 messing with sticky flame/acid splash is a headache though 12:47:01 i have no strong opinions on it. i don't think crawl needs an acid dragon, but mottled dragons ain't doin much these days, so w/e 12:47:02 oh? 12:47:18 I can't get the splash effect working properly, I think I need to code up a separate spell like sticky flame has 12:47:26 There's three versions of sticky flame 12:47:53 -!- zxc has quit [Read error: Connection reset by peer] 12:48:13 why do they need a splash? 12:48:35 The patch is merging yellow and mottled, essentially 12:48:48 Acid spit getting range lowered 12:50:17 -!- cait has quit [Ping timeout: 248 seconds] 12:51:56 -!- dpeg has joined ##crawl-dev 13:00:03 -!- omarax has quit [Remote host closed the connection] 13:03:11 -!- MakMorn has quit [Ping timeout: 244 seconds] 13:03:18 -!- aditya has joined ##crawl-dev 13:04:44 Sweet, a never-miss highly damaging corroding DoT sounds great :D 13:05:00 It's not a DoT 13:05:02 Just have it give monsters misshapen 13:05:09 -!- Kenran has joined ##crawl-dev 13:06:52 _S - the ring "Robruxif" {rF- rC+ rN+ Str+10 SInv} 13:06:55 uh 13:06:58 is this intended 13:09:10 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1781-gd4668896 (34) 13:10:43 -!- MakMorn has joined ##crawl-dev 13:11:26 sure 13:11:37 looks fine to me 13:12:29 i've never ever met a +10 strength ring 13:12:37 I think the cap used to be +9 13:12:40 this is the first in my life i've seen 13:12:42 then Lasty changed it some while ago? 13:12:42 oh 13:13:59 -!- Rast has joined ##crawl-dev 13:17:02 -!- Pacra has joined ##crawl-dev 13:17:59 -!- travis-ci has joined ##crawl-dev 13:18:00 The build has errored. (master - d466889 #6877 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/164453046 13:18:00 -!- travis-ci has left ##crawl-dev 13:18:32 looks like something about libraries 13:24:10 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 13:25:13 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-1781-gd4668896 (34) 13:26:50 Brannock: just some service being down temporarily 13:27:35 WhatIsLove (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 623 (Tomb:1) 13:27:38 -!- ontoclasm has joined ##crawl-dev 13:28:11 !crashlog WhatIsLove 13:28:13 49. WhatIsLove, XL27 HOGl, T:64266 (milestone): http://crawl.xtahua.com/crawl/morgue/WhatIsLove/crash-WhatIsLove-20161002-172711.txt 13:30:55 -!- amalloy is now known as amalloy_ 13:31:40 -!- amalloy_ is now known as amalloy 13:35:54 -!- Bacon is now known as Guest46929 13:36:10 -!- Guest46929 has quit [Client Quit] 13:39:10 episode 2 of the russian new player: https://www.youtube.com/watch?v=c7rlS5rMFMU "hm, so right now you can't quaff from fountains. but maybe one day it should be changed" 13:40:42 haha 13:41:10 the Dungeon is a flat circle 13:41:33 "it was very pity for me to kill him... he is part of my soul" -- the rapier troll 13:41:43 does he ever figure out that he can drop the rapier 13:43:02 oh, he dies. rip 13:45:10 -!- Baconkid has quit [Quit: Page closed] 13:50:23 he has considerable confusion trying to figure out how to quiver stones 13:50:44 he assumes, reasonably, that you quiver projectiles by 'wielding' them 13:53:21 he also spends 30 seconds or so misunderstanding the help menu 13:53:43 oh, i've been skimming around - what confuses him? 13:53:53 presses ? ESC A instead of ?A, thinking that it's telling him A is the key to do a thing in-game, rather than the key to read that page from the help menu 13:54:13 ahh 13:54:20 eventually figures that out, and then realizes ?? is what he wanted 13:54:27 heh, here he is getting owned by autotraining 13:55:41 oh, is he going to die to robin? 13:57:32 aw 13:58:04 i was sad when he passed on the qazlal altar 13:58:08 heh 13:58:55 interesting. why is % described as "show resistances" in the ?? menu 13:59:05 good q! 13:59:07 like, that is one thing you see, but i would have called it character overview or something 13:59:16 sure 13:59:19 -!- Lasty has joined ##crawl-dev 13:59:28 i'll make that change now, then 13:59:33 oh god, he's fighting grinder with a +0 club 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:00:59 -!- cait_ has quit [Client Quit] 14:03:25 dissection reminder 14:03:26 If you don't want to eat it, consider offering this corpse up under prayer($cmd[CMD_PRAY]) as a sacrifice to {{ return you.god() }}. 14:05:38 03amalloy02 07* 0.19-a0-1782-g81ad427: % is 'character overview', not 'show resistances' (Tangar) 10(17 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/81ad42719fac 14:06:31 -!- dtsund has joined ##crawl-dev 14:13:43 -!- Bcadren is now known as Minodos 14:14:21 PleasingFungus: re: steam dragon armour, are you thinking of this as a buff, a nerf, or a power-independent novelty? Overall I think it's a nerf, but one that can be a buff while ?EA are in short supply. 14:14:56 i deleted the branch 14:15:00 Lasty: exciting news ahead? I include you in my prayers. 14:19:12 -!- Gorice has quit [Ping timeout: 240 seconds] 14:19:23 dpeg: but you and I both know what your prayers are worth. :D 14:19:38 also, which exciting news? 14:19:40 PleasingFungus: ah 14:20:25 Lasty: seemed like consensus had moved from "improvement" to "maybe a draw", and I like the current flavour more :) 14:22:38 I think that's where I'm at too 14:22:55 dev consensus! or, 'devcensus' 14:26:42 -!- Reverie|Away is now known as Reverie 14:27:17 Lasty: Udzu-Wudzu? 14:27:31 -!- dpeg is now known as dprayg 14:27:47 dpraying mantisg 14:28:16 PleasingFungus: instead of dev concensus, you certainly mean dev circus?! 14:28:29 !!! 14:28:30 -!- Marvin is now known as Guest86920 14:28:32 and we're all the clowns... 14:30:23 dprayg: oh, yeah! That's maybe happening. 14:30:34 I haven't had a chance to try it yet 14:31:25 -!- Guest86920 has quit [Remote host closed the connection] 14:31:32 -!- Twinge has quit [Ping timeout: 244 seconds] 14:35:17 -!- Twinge has joined ##crawl-dev 14:35:44 -!- Dracunos-m has quit [Ping timeout: 272 seconds] 14:37:39 -!- Reverie has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 14:37:58 feels late for 0.19, not that anyone's decided on a release date... 14:38:05 we should probably decide on a release date 14:38:13 it's october. 14:39:48 -!- Twinge has quit [Ping timeout: 244 seconds] 14:39:53 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 14:40:37 -!- Minodos has quit [Read error: Connection reset by peer] 14:41:11 -!- Laraso has quit [Quit: Laraso falls through a shaft! The shaft crumbles and collapses.] 14:42:16 -!- bonghitz has quit [Remote host closed the connection] 14:43:01 imo PleasingFungus just declared the release date: October 14:43:09 -!- Twinge has joined ##crawl-dev 14:43:32 i feel like we want at least two weeks for feature freeze 14:44:13 means that pakellas is almost certainly sitting out this release, but that's not a shocker 14:47:16 PleasingFungus: yeah, I wouldn't expect thorn god in 0.19 14:47:30 -!- Marvin is now known as Guest26216 14:47:55 is there some time that would be good for players? I feel like we keep scheduling tournaments at inconvenient times 14:47:56 -!- Twinge has quit [Ping timeout: 265 seconds] 14:48:04 -!- Twinge has joined ##crawl-dev 14:50:53 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 14:51:41 -!- Reverie has joined ##crawl-dev 14:51:58 -!- travis-ci has joined ##crawl-dev 14:51:58 The build passed. (master - 81ad427 #6878 : Alan Malloy): https://travis-ci.org/crawl/crawl/builds/164466958 14:51:58 -!- travis-ci has left ##crawl-dev 14:52:04 -!- Guest26216 has quit [Remote host closed the connection] 14:52:30 PleasingFungus: winter break from college/school is probably good . . . 14:52:39 but that's a fair ways away of course 14:52:42 that'd be considerably later in the year, wouldn't - yeah 14:52:45 -!- ontoclasm has quit [Quit: Leaving.] 14:54:25 @??-version 14:54:25 Monster stats Crawl version: 0.19-a0-1779-g7aee5af 14:54:47 @??shadow dragon 14:54:47 shadow dragon (06D) | Spd: 10 | HD: 17 | HP: 108-147 | AC/EV: 15/10 | Dam: 2013(drain), 1509(claw), 1509(claw) | evil, cold-blooded, see invisible, fly | Res: 06magic(120), 02cold++, 03poison, 12drown, 13neg+++ | Vul: 08cleanse | Chunks: 14noxious | XP: 2067 | Sp: b.draining (3d24) [11!AM, 06!sil, 08breath] | Sz: Giant | Int: animal. 14:54:49 nice 14:57:07 -!- Twinge has quit [Ping timeout: 265 seconds] 14:57:11 -!- abirvalg has quit [Quit: Leaving] 14:59:24 -!- Minodos has quit [Ping timeout: 252 seconds] 14:59:35 New branch created: no_more_hiding (1 commit) 13https://github.com/crawl/crawl/tree/no_more_hiding 14:59:35 03PleasingFungus02 07[no_more_hiding] * 0.19-a0-1782-g2574970: Remove hides 10(30 minutes ago, 18 files, 124+ 251-) 13https://github.com/crawl/crawl/commit/257497086dc1 15:00:03 -!- omarax has quit [Remote host closed the connection] 15:00:17 -!- Twinge has joined ##crawl-dev 15:01:11 -!- abirvalg has quit [Client Quit] 15:04:36 -!- Twinge has quit [Ping timeout: 244 seconds] 15:05:25 -!- Twinge has joined ##crawl-dev 15:06:10 -!- Kalir has quit [Changing host] 15:06:13 -!- debo_ has joined ##crawl-dev 15:06:36 -!- debo_ is now known as Guest46355 15:07:56 -!- Guest46355 has quit [Client Quit] 15:09:15 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1782-g81ad427 (34) 15:09:18 -!- SurpriseTRex has quit [Ping timeout: 252 seconds] 15:11:10 "Butchering dragons/trolls to get their hides and then enchanting them into armour was probably the closest thing that Crawl had" 15:11:17 oops 15:11:21 'to crafting' 15:11:31 -!- abirvalg has quit [Quit: Leaving] 15:12:03 -!- Shard1697 has joined ##crawl-dev 15:12:21 DA buff! 15:13:06 -!- Dracunos7 has quit [Ping timeout: 272 seconds] 15:13:14 elliptic was suggesting dropping the # of ?ea in a game by 0.5-1, but that'd mean dropping the current ?ea weight from 40 to ~37-38. seems... fiddly 15:13:23 TLA gets a fair amount better... 15:13:41 could drop spawn rates too 15:13:44 -!- Dracunos-m has quit [Client Quit] 15:13:52 i was vaguely thinking about that 15:16:08 I don't love the "dragon drops armour" theme much -- how about dragons drop hides (or scales) and after you collect 3 they automatically glue together into an armour with an appropriate message? 15:16:22 haha 15:16:48 "drop" is a slangy/jargony term. we wouldn't theme it as such in-game 15:16:58 it'd be something like, its hide is intact enough to be usable as armour 15:18:17 I kinda wish dragon armor wasn't tied to dragon spawn rates, but that's also 100% of the theme value. I don't know what I want. 15:21:15 I like the scales thing, and it's not like you don't run into enough dragons 15:21:20 I think unnecessarily complicated though 15:21:36 -!- Kalir has quit [Read error: Connection reset by peer] 15:21:44 scales thing definitely seems overly complex to me 15:22:03 complicating the mechanics because you're dissatisfied with the theme 15:22:16 imo a better message would do the same job much more simply! 15:22:17 It does seem odd that dragon armour drops fully formed, but that might be easier addressed via another direction 15:22:25 But thast' an extra burden on our tiles artists 15:22:53 The direction I was thinking of, I mean (reflavoring dragon armour as something primitive-looking) 15:23:06 Which message do you mean PF? 15:23:10 -!- Kalir has quit [Changing host] 15:23:52 -!- Reverie is now known as Reverie|Away 15:23:53 the message you get when a dragon leaves armour behind as it dies 15:24:01 i think that's the crux of the 'flavour' issue 15:24:22 silly brainstorm: The dragon's magical scales reform in a shape appropriate to its new master. 15:24:28 s/in/into 15:24:54 heh 15:24:57 what if someone else kills it??? 15:25:05 you vanquish them in turn, of course 15:25:07 haha 15:25:21 it's like the Elder Wand 15:25:21 from HP 15:25:49 As the fire dragon dies, you fantasize about climbing into it like a tauntaun. 15:27:21 could just rename them to foo scales. Golden dragon scales, storm dragon scales, troll leather coat... You carve off a hunk of its skin and just wrap it around your torso (the above idea about reflavoring into primitivity) 15:27:38 -!- nicolae- has joined ##crawl-dev 15:27:39 No time to carefully engineer a set of plates like a blacksmith would 15:27:47 Either way I'm not fussed about hides going away 15:27:57 i was literally about to suggest the same thing 15:28:02 wrt foo scales 15:28:10 i am extremely distressed about the idea of hides going away 15:28:11 (a bunch of the old tiles are already named foo_dragon_scales) 15:28:53 If we want to divorce dragon armour from dragon death rates but keep the dragon-killing aspect, we could introduce an item that turns into an appropriate dragon armour when you kill a dragon... nope, bad idea. 15:29:04 could have the dragon leave the dragon armour instead of a corpse rather than in addition to a corpse if that would make the flavor better, too 15:29:10 i am also extremely distressed because i just discovered that my update to alphashops that incorporates gammafunk's "random subset no repeats" function *does not actually use that function* 15:29:18 oh, i like elliptic's idea 15:29:34 poor nicolae- :( 15:29:48 gonna die of brainlessness over here 15:29:55 jesus christ how did i miss that 15:30:15 nicolae-: did you see the dragon armour price bug from this morning? 15:30:55 no, do tell 15:31:15 as of 1.5 months ago, dragon/troll armour has cost $100 *less* than the corresponding hide 15:31:21 -!- ontoclasm has joined ##crawl-dev 15:31:33 lol nice 15:31:37 the scales thing also solves any issues with large/small/tiny species. Clearly you just cut off enough to fit yourself 15:31:51 drape yourself in the scales 15:32:06 uuuuuugh 15:32:29 spriggans walking trailing scales behind them like a king in royal regalia, or a kid in a blanket fort 15:32:50 -!- Krymise has joined ##crawl-dev 15:32:54 fat ogre with stomach showing under his too-small scale coat 15:33:31 this is starting to explain a lot about margery... 15:34:43 PleasingFungus: how about just reflavoring all dragon armors to dragon scales? 15:34:59 or did someone already say that 15:35:01 that is exactly what brannock and I were talking about 15:35:06 it seems to be fated... 15:35:20 gimme a sec, i'll push out a new version and then go to lunch 15:38:31 03PleasingFungus02 07[no_more_hiding] * 0.19-a0-1782-g7f728bb: Remove hides 10(69 minutes ago, 44 files, 151+ 409-) 13https://github.com/crawl/crawl/commit/7f728bb7ddbd 15:38:40 i just changed the descriptions, not the armour names - if someone else wants to do that, they can handle the find-replace :) 15:39:09 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0/20160916101415]] 15:39:17 nacreous is a good word 15:40:42 okay, this is bizarre, i'm trying alphashops and it's not generating any repeated items 15:40:42 -!- eb_ is now known as eb 15:41:09 -!- amalloy is now known as amalloy_ 15:41:36 -!- kdrnic has quit [Ping timeout: 272 seconds] 15:44:46 -!- travis-ci has joined ##crawl-dev 15:44:47 The build passed. (no_more_hiding - 2574970 #6879 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/164474799 15:44:47 -!- travis-ci has left ##crawl-dev 15:45:09 that was a quick build 15:45:24 -!- Twinge has quit [Ping timeout: 272 seconds] 15:46:13 -!- ProzacElf has joined ##crawl-dev 15:46:53 -!- kdrnic has joined ##crawl-dev 15:47:29 aha, that's the bug, for a shop of n items, it'll just list the first n items in that letter's chosen item list, but they won't be randomized 15:48:04 -!- kdrnic_ has joined ##crawl-dev 15:48:16 so for letters with more than 15 items (15 being the max an alphashop can have) the items listed 16th and beyond will never have appeared 15:48:56 -!- Twinge has joined ##crawl-dev 15:49:45 -!- Marvin is now known as Guest15725 15:51:44 -!- kdrnic has quit [Ping timeout: 265 seconds] 15:52:39 -!- protopulse has joined ##crawl-dev 15:53:11 -!- kdrnic_ has quit [Ping timeout: 265 seconds] 15:53:18 -!- Twinge has quit [Ping timeout: 252 seconds] 15:53:32 -!- Twinge has joined ##crawl-dev 15:55:14 anyway i'll submit a fix later this evening 15:55:15 -!- nicolae- has left ##crawl-dev 15:56:53 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 15:57:39 -!- Dracunos is now known as [RE]Dracunos 15:58:00 -!- kdrnic has joined ##crawl-dev 15:58:02 -!- HellTiger_NB has quit [Ping timeout: 248 seconds] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:01:39 -!- Reverie|Away is now known as Reverie 16:06:36 -!- hellmonk has joined ##crawl-dev 16:06:41 -!- [RE]Dracunos is now known as Dracunos 16:07:07 -!- protopulse has quit [Quit: Page closed] 16:09:11 travis still giving me some bullshit about monster bands, feelsbadman 16:10:44 -!- Twinge has quit [Ping timeout: 272 seconds] 16:13:05 yay, finally got acid globs to work 16:13:16 I really shouldn't code late at night, I get tired and confused 16:13:46 acid...globs? 16:13:54 merging mottled and yellow 16:15:51 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 16:16:54 acid globes 16:17:17 -!- elliptic has quit [Quit: Leaving] 16:19:07 -!- elliptic has joined ##crawl-dev 16:23:19 can we merge player mottled into nothing 16:23:28 That's what I'm doing :) 16:23:34 ty based brannock 16:23:41 -!- Twinge has joined ##crawl-dev 16:24:13 does anyone know offhand where the test code that travis runs checks bands 16:24:16 -!- travis-ci has joined ##crawl-dev 16:24:17 The build passed. (no_more_hiding - 7f728bb #6880 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/164480632 16:24:17 -!- travis-ci has left ##crawl-dev 16:24:33 But with what grade, travis? 16:24:36 I'd like to stop my travis build from failing for monster band reasons every time 16:24:55 but otherwise I'm just gonna let it continue to fail and ask chequers to update anyway 16:25:11 hellmonk: well in the build results, you'll see which test it's on 16:25:20 so what do the travis build results show? 16:25:51 Unhandled bands: 20test error: mon-spell event errors (dumped to mon-spell.out) test error: mon-bands event errors (dumped to mon-bands.out) 16:26:36 I'm p. sure it won't actually cause problems because it builds fine locally and the only changes I made to monster bands were before the last update 16:28:32 hellmonk: I'd maybe run that test locally in a debug build 16:28:48 I think you need to build full debug, and then you can run the test to see the crash 16:29:02 mostly you just need something like a backtrace 16:29:33 -!- Reverie is now known as Reverie|Away 16:30:17 -!- scummos| has quit [Remote host closed the connection] 16:31:00 -!- Twinge has quit [Ping timeout: 272 seconds] 16:34:48 -!- dolemite99 has quit [Quit: Page closed] 16:35:36 -!- Twinge has joined ##crawl-dev 16:37:54 found it 16:38:04 \o/ 16:38:06 travis gets butthurt if you leave in an unused spellpook 16:38:18 that's not a nice way to talk about travis 16:38:30 fuck travis 16:38:33 what a dickbag 16:38:34 travis is real, and has feelings that are real 16:38:45 travis and his gay feelings can suck my dick 16:39:36 I'm all down for travis jokes, but language "gay feelings" is not considered channel appropriate fyi 16:39:44 *language like 16:40:16 -!- Twinge has quit [Ping timeout: 248 seconds] 16:40:53 ok, fair enough 16:41:06 it was meant to be ironic but i understand and respect your complaint 16:41:20 -!- Twinge has joined ##crawl-dev 16:41:42 -!- Krymise has joined ##crawl-dev 16:42:10 no worries 16:47:20 what does travic do exactly 16:47:29 just builds the thing to see if it compiles 16:47:32 yes 16:47:33 or is there more to it 16:47:41 it runs a bunch of tests 16:47:44 it runs every possible combination of builds and tests 16:47:48 well maybe not *every* 16:47:49 hm 16:47:51 but all the ones relevant to us 16:48:09 https://travis-ci.org/crawl/crawl/builds/164466958 you can see the different options used here 16:48:29 It appears to test some stuff that won't actually prevent the build but could still cause problems 16:48:46 it runs the full test battery 16:48:51 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 16:48:52 it's very convenient because devs usually only run a basic compile on their end to check stuff, and travis handles all the stuff we normally wouldn't have time/patience to test for 16:48:52 from e.g. make test 16:49:01 a bunch of lua scripts that do various things in-game 16:51:05 ah 16:51:08 neat 16:53:08 -!- Marvin is now known as Guest89798 16:53:54 -!- Tux[Qyou] has quit [Ping timeout: 264 seconds] 16:55:04 -!- Guest15725 has quit [Ping timeout: 272 seconds] 16:57:31 ??cwz[2 16:57:31 cwz[2/5]: CWZ has a javascript hack to add sounds to WebTiles! To hear it, spectate or play a game, open the chat window, look for 사운드 (Sound) at the bottom and click 켬 (On) next to that. You should hear a sound when it loads and gameplay sounds will trigger based on messages automatically. 16:57:48 -!- Menche has quit [Ping timeout: 258 seconds] 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:01:17 !learn edit set cwz[2] CWZ has javascript hacks to extend chat functionality and add sound to WebTiles! To see the commands in Egnlish, spectate or play a game, open the chat window, and click "T2" at the bottom. The chat menu will change, and you can click [FX] to enable sounds. Use [ARc] to autoreconnect to that user's games and [CT] to set the chat window transparency. 17:01:17 Syntax is: !learn edit TERM[NUM] s/// 17:01:24 !learn set cwz[2] CWZ has javascript hacks to extend chat functionality and add sound to WebTiles! To see the commands in Egnlish, spectate or play a game, open the chat window, and click "T2" at the bottom. The chat menu will change, and you can click [FX] to enable sounds. Use [ARc] to autoreconnect to that user's games and [CT] to set the chat window transparency. 17:01:24 cwz[2/5]: CWZ has javascript hacks to extend chat functionality and add sound to WebTiles! To see the commands in Egnlish, spectate or play a game, open the chat window, and click "T2" at the bottom. The chat menu will change, and you can click [FX] to enable sounds. Use [ARc] to autoreconnect to that user's games and [CT] to set the chat window transparency. 17:02:06 it would be a good project to try to get some of that client functionality into mainline WebTiles 17:02:25 the autoreconnect and chat transparency would both be good starting points 17:05:24 get the thing that lets people take over your game imo 17:05:57 are the sounds something cwz only? 17:05:59 yes 17:06:23 they have a web dev who'se been extending the chat with various functionality, the sound support was hacked by someone else though 17:06:42 it's not the kind of sound support you'd want to add in terms of implementation 17:06:47 but it works at a basic level 17:07:19 the spectator control thing is very cool, but I'd want to see how it's implemented since it's probably kind of a security nightmare 17:07:54 gammafunk: "Crawl 0.20 -- the Korean edition"? :) 17:08:14 only if we implement one of their gameplay ideas 17:08:19 ??Rebuild 17:08:19 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.jorgrun.rocks/rebuild/ Bug |amethyst or Nap.Kin for CDO. Use your powers wisely. 17:08:36 spectator control? 17:08:47 I assume being able to kick spectators you don't want watching 17:08:52 Or just restricting people from watching entirely 17:08:52 oh ok 17:09:28 I always thought it would be cool if spectators could view inventory, menus, search, etc, independently of the player. 17:09:32 What about seeing a queue of people for announce they want to overtake, and the player can choose? 17:09:39 Brannock: no 17:09:55 I assumed wrongly 17:09:55 Brannock: spectator control means that spectators can control your game if you grant them permission 17:10:03 ooooh 17:10:04 for showing new players etc 17:10:11 -!- dprayg is now known as dpeg 17:10:12 yeah that just scream 'security holes' 17:10:15 also for doing "webtiles plays crawl", which CWZ players have done 17:10:31 http://crawl.akrasiac.org/scoring/players/publiccontrolbot.html 17:10:40 well if implemented correctly, it could be fine 17:11:05 probably also want to disable ^qyes 17:11:16 but if implemented naively it would be trouble 17:11:37 I think the actual commands you can enter are limited 17:11:44 but again I'd have to take a closer look 17:11:58 it did work though. mooon granted me control and I could move his felid 17:13:26 -!- Guest89798 has quit [Ping timeout: 265 seconds] 17:29:16 -!- Twinge has quit [Ping timeout: 244 seconds] 17:29:23 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 17:29:51 -!- Krymise has joined ##crawl-dev 17:30:10 -!- Krymise has quit [Client Quit] 17:30:56 -!- Kalir has quit [Read error: Connection reset by peer] 17:31:19 Experimental (thorn_god) branch on crawl.beRotato.org updated to: 0.19-a0-1768-g7cd09b1 17:31:54 -!- Kalir has quit [Changing host] 17:33:36 thorn god??? 17:34:21 thorn god? where? 17:34:27 ??thorn god 17:34:27 I don't have a page labeled thorn_god in my learndb. 17:34:30 -!- Twinge has joined ##crawl-dev 17:34:33 %git thorn_god 17:34:33 07Lasty02 * 0.19-a0-1768-g7cd09b1: Merge remote-tracking branch 'udzu/master' into thorn_god 10(7 hours ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/7cd09b11a5a7 17:35:10 fuck now I have to play real crawl again 17:37:16 ??real crawl 17:37:16 I don't have a page labeled real_crawl in my learndb. 17:37:21 ?/real crawl 17:37:22 No matches. 17:37:26 doesn't exist. sorry 17:37:35 feelsbadman 17:39:23 * dpeg gives hellmonk a crown of thorns. 17:39:30 -!- Twinge has quit [Ping timeout: 264 seconds] 17:39:32 no thanks 17:39:42 -!- Twinge has joined ##crawl-dev 17:40:11 I should be able to get the actual experimental up by this evening 17:40:43 -!- kdrnic_ has joined ##crawl-dev 17:42:06 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 17:44:22 -!- kdrnic has quit [Ping timeout: 265 seconds] 17:45:08 %git :/wudzu 17:45:08 07amalloy02 * 0.19-a0-1753-g8ae7a5b: Revert accidental commit of wudzu 10(28 hours ago, 30 files, 14+ 1251-) 13https://github.com/crawl/crawl/commit/8ae7a5b5c8d7 17:45:20 %git :/WUDZU 17:45:20 Could not find commit :/WUDZU (git returned 128) 17:45:24 ??wudzu 17:45:25 I don't have a page labeled wudzu in my learndb. 17:46:22 so what does thorn man actually do 17:46:31 "god of wild plants and natural selection" 17:46:52 fedhas can't be doing with this 17:47:19 blocks off equipment slots in exchange for bonuses 17:47:35 huh 17:48:06 I assume you can't block a slot you already lack access to? 17:48:26 -!- Insomniak` has quit [Ping timeout: 248 seconds] 17:51:37 -!- Mrbbyong has joined ##crawl-dev 17:52:20 hello 17:52:51 -!- Marvin is now known as Guest71273 17:52:54 -!- kdrnic has joined ##crawl-dev 17:54:17 I am looking for Koreans. Are there any Koreans lurking here? 17:54:34 gammafunk is our honorary liasion 17:55:29 -!- kdrnic_ has quit [Ping timeout: 265 seconds] 17:55:52 Mrbbyong: are you familiar with the CWZ server? 17:56:10 not at all 17:56:13 ??cwz 17:56:13 cwz[1/5]: Crawl server (webtiles-only) located in Korea; the server admin goes by hong on irc. http://webzook.net:8080/ 17:56:19 lots of korean players there 17:56:47 I'm looking to ask about a game, specifically a user manual for a game that was imported from korea 17:56:49 you can spectate a game with other spectators and chat in the chat window 17:56:50 -!- Rotatell has quit [Remote host closed the connection] 17:57:07 Mrbbyong: yeah, find the game on that server with a bunch of spectators 17:57:23 -!- Kramell has quit [Excess Flood] 17:57:23 there will be several in chat, kimnosuk and ASCIIPhilia can converse a bit in english 17:57:23 -!- Rotatell has joined ##crawl-dev 17:57:31 obviously if you speak korean they can all chat with you 17:57:43 -!- Reverie|Away is now known as Reverie 17:57:53 other than that, no koreans in this channel, sorry 17:58:09 I'm just looking for someone who can use google.co.kr in native korean -_- 17:58:31 Mrbbyong: well, you'll find korean players who can speak some english with you on CWZ, like I said 17:58:41 *you* could help me 17:58:52 huh? 17:58:57 I don't speak korean 17:59:08 -!- stickyfingers has quit [Quit: Page closed] 17:59:09 so that's what was meant by 'liason'... 17:59:33 I'm not really sure what you're complaining about at this point 18:00:03 -!- omarax has quit [Remote host closed the connection] 18:00:29 I want to find a 'mr bbyong manual' - if you can find it, with rudimentary understanding of korean then I can progress 18:00:42 otherwise I'll have to do as you said and join some server somewhere 18:01:00 right, I can't help you with that 18:01:23 The player DMaster on CWZ has 4 spectators right now if you want to chat with them 18:01:47 unless that has a web client, I will have to go download some irc software just to do this 18:01:49 -!- PleasingFungus has joined ##crawl-dev 18:01:58 it is a web url, yes 18:02:04 works right in your browser 18:02:10 no download or anything required; it's not irc 18:02:31 Qazlal's Elemental Force still described as animating hostile clouds 13https://crawl.develz.org/mantis/view.php?id=10713 by jwoodward48ss 18:02:43 anyhow no korean speakers are in this channel that I'm aware of 18:02:44 Unstable branch on underhound.eu updated to: 0.19-a0-1782-g81ad427 (34) 18:03:52 ok I'm looking at the text of the server in korean :S 18:04:20 yeah, you will have to ask a question in english to them and see if they can respond to help 18:04:45 do I have to log in? how do I post? 18:04:53 yes, you'll need to register 18:05:14 click 가입하기 from the lobby page 18:05:17 upper-right 18:05:27 then just enter some credentials, don't need to enter email 18:05:44 then you'll be logged in, and you can then click the link for DMaster's game you see there in the lobby 18:05:53 and you'll be able to type in chat 18:06:00 -!- Zxpr2jk has quit [Ping timeout: 272 seconds] 18:06:47 -!- kdrnic_ has joined ##crawl-dev 18:07:25 it's confusing but I think I'm there 18:07:39 thanks for the help 18:07:54 no prob 18:08:03 -!- kdrnic has quit [Ping timeout: 265 seconds] 18:08:04 I'm trying to fix an arcade game (mrbbyong) that was imported from korea... I bet when I find the manual it will be in korean too 18:08:23 I'm curious why you came here of all places 18:08:47 03PleasingFungus02 07* 0.19-a0-1783-gc8f66bb: Update Elemental Force descriptions (10713) 10(32 seconds ago, 2 files, 5+ 8-) 13https://github.com/crawl/crawl/commit/c8f66bbcb56e 18:08:52 good luck, lots of players show up and spectate there throughout the day, although I'm not sure it's the best place to find the info you need; maybe someone there will be able to help though 18:08:52 unless you're a crawl player who noticed all the tavern threads about the Korean playerbase? 18:09:03 -!- Twinge has quit [Ping timeout: 244 seconds] 18:11:59 "korean irc" eventually led me here. The game looks like dragon crystal... 18:12:48 in more ways than one: http://www.honestgamers.com/images/assets/26/D/40189/3.jpg 18:13:17 wait, did you just google 'korean irc'? I don't see us in google... 18:14:15 I was guessing korean irc meant advice given in an actual korean irc channel 18:14:41 that just raises more questions! 18:15:38 -!- scummos__ has quit [Ping timeout: 248 seconds] 18:15:44 wow, hints mode recommends centaur hunter 18:15:46 wtf 18:15:53 mibe, decj, and... cehu 18:15:56 cruel to players, imo 18:16:03 decj is the most cruel 18:16:39 haha 18:16:43 what would your three starting suggestions be? 18:16:47 mibe, spen...? 18:17:06 mumo? 18:17:47 HESu 18:17:55 ultimate power... 18:18:29 !apt gr 18:18:30 Gr: Fighting: 1, Short: -1, Long: -1, Axes: -1, Maces: 0, Polearms: -1, Staves: 0, Slings: -1, Bows: 0, Xbows: 0, Throw: -1, Armour: 1, Dodge: -2, Stealth: 2, Shields: 1, UC: 0, Splcast: -1, Conj: 1, Hexes: -1, Charms: -1, Summ: -1, Nec: -2, Tloc: -1, Tmut: -2, Fire: 0, Ice: 0, Air: -2, Earth: 2, Poison: 0, Inv: 1, Evo: -1, Exp: 0, HP: -2, MP: 0 18:18:38 probably GrCj to be honest 18:18:51 mibe spen drcj 18:18:59 yeah I of course thought drcj but 18:19:09 the colors 18:19:20 -!- Twinge has joined ##crawl-dev 18:19:21 I think you'd want to include an actual ranged start, hellmonk 18:19:29 cj is a ranged start 18:19:33 so that'd be an ok list but you should add a --Hu of some kind 18:19:40 I may have googled any variant of 'freenode online korean irc channel' - because freenode has a web client so I don't have to download mIRC or anything 18:19:47 and CeHu certainly makes sense, but maybe two fast move speed species is bad 18:20:04 well if you want to play a ranged weapon start cehu is about as good as it's gonna get 18:20:09 I could hop straight on, find some koreans and get some immediate help with this imported arcade machine 18:20:11 -!- Kenran has quit [Quit: leaving] 18:20:11 decj is fine IMO 18:20:32 bummer. couldn't find an altar 18:20:33 agreed with elliptic 18:20:37 !tell Lasty thorn_god is up 18:20:38 johnstein: OK, I'll let lasty know. 18:20:40 decj hate is very Meme 18:20:42 -!- cait has quit [Ping timeout: 252 seconds] 18:20:57 this is an interesting conversation, but 18:21:07 hu is awful and i think it's cruel to introduce new players to it, so i think i'm gonna swap out cehu for spen 18:21:23 I'm not really serious that DECj is bad to recommend to new players; they're going to die more with that than other species, but that's ok 18:21:23 well I agree, please implement no ammo mulching 18:21:26 bonus: helps teach players about how 'stabbers' actually works 18:21:29 definitely recommend Dr over DE 18:21:36 spen is sort of complicated for a new player I think, though I'm certainly not defending cehu 18:21:39 or Gr 18:22:50 the interface and the randomly generated insta-death were the things that put me off playing dragon crystal 18:22:56 // NOTE: This is called when a corpse is first seen as well as when first picked up, since a new player might not think to pick up a corpse. 18:23:08 I don't think it's a 'meme' to think that weak things are weak though 18:23:15 like chei? 18:23:21 yes like chei 18:23:23 and qaz 18:23:33 sorry. this is pure memery 18:23:38 to cjr with thee! 18:24:00 -!- Twinge has quit [Ping timeout: 265 seconds] 18:24:17 -!- Twinge has joined ##crawl-dev 18:24:17 we should recommend chei to new players, clearly 18:24:17 because it's so strong 18:27:23 only after we add Snail Knights 18:27:34 you meant to say Dance Knights, but I forgive you 18:27:38 ! 18:27:56 Bring Back DK --DrKe 18:28:15 not sure that was quite what he meant... 18:28:39 -!- kdrnic has joined ##crawl-dev 18:29:12 it's another false quote of DrKe that I made up 18:29:16 !!! 18:29:53 hm, it seems like we marshall/unmarshall hints somewhere, but i can't figure out where 18:30:25 build finally passes ayyyyyyyyyyyy 18:30:28 lmao 18:30:50 reeee 18:31:11 one point we contemplated when choosing tutorial combinations: species shouldn't have heavy gimmicks (so no Dr, for example) 18:31:15 -!- Twinge has quit [Ping timeout: 265 seconds] 18:31:33 !tell chequers please update the hellcrawl build whenever you have a chance 18:31:34 hellmonk: OK, I'll let chequers know. 18:31:35 dpeg: yeah I imagine players would get confused by what to do about colors 18:31:40 technically, i think hint mode ends at xl 7 anyway... :P 18:31:42 -!- kdrnic_ has quit [Ping timeout: 264 seconds] 18:31:44 something like that 18:32:13 -!- bitcoinbastard has quit [Read error: Connection reset by peer] 18:32:15 also, a "centaur" is something a new player can probably relate to 18:33:08 I'm like, basically half centaur myself 18:33:10 i think it's more important to encourage players to try out fun playtstyles 18:33:29 if players would be less likely to choose 'spriggan' otherwise, that's *more* reason to recommend it! 18:33:30 well, kind of related to that 18:33:30 PleasingFungus: but who rules what's fun and what isn't? 18:33:30 -!- ilyak has quit [Ping timeout: 264 seconds] 18:33:35 me 18:33:45 we have an entire form of combat that players will naturally wonder about 18:33:59 so it's probably good to recommend a char for it 18:34:20 it's a terrible form of combat that i'm hoping lasty removes 18:34:23 -!- Twinge has joined ##crawl-dev 18:34:35 until he does, i'd rather not shove it in players' faces 18:34:59 well he's not going to remove it 18:35:07 so this story does not end well I'm afraid 18:35:11 you know what i mean 18:35:16 'drastically reform', you know 18:35:20 just like we've reformed pak 18:35:25 a myth! a legend! 18:35:41 he's only into plants now 18:35:49 * dpeg likes ranged. And stabbing. 18:36:09 I hate ranged more than all of you, and I can prove it 18:36:26 !lg devteamnp am|--hu won s=name 18:36:27 109 games for devteamnp (((am || --hu)) won): 22x 78291, 18x elliptic, 12x Lasty, 8x Medar, 5x amalloy, 5x gammafunk, 5x Brannock, 4x MarvinPA, 4x dpeg, 3x SGrunt, 3x PleasingFungus, 3x KiloByte, 3x evilmike, 2x itsmu, 2x doy, 2x wheals, Sage, rob, erisdiscordia, galehar, evktalo, wormsofcan, ontoclasm, reaver 18:36:59 the 5 of mine were played by dpeg 18:37:05 lol 18:37:15 -!- Twinge- has joined ##crawl-dev 18:38:25 -!- Reverie has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 18:38:54 -!- Twinge has quit [Ping timeout: 264 seconds] 18:38:59 gammafunk: PleasingFungus is even more displeased about Hu than you! 18:39:14 no we both like Hu 18:39:14 -!- Twinge- is now known as Twinge 18:39:18 it's just that he's wrong about DE 18:39:21 (heh) 18:39:43 (it's a joke about Humans) 18:40:02 -!- Kranix has quit [Quit: Konversation terminated!] 18:40:08 !greatplayer . 18:40:08 !lg devteamnp hu-- won s=name 18:40:09 81 games for devteamnp (hu-- won): 26x Lasty, 17x 78291, 9x elliptic, 4x Medar, 4x amalloy, 3x gammafunk, 3x PleasingFungus, 2x MarvinPA, itsmu, evilmike, Brannock, Keskitalo, KiloByte, bh, wheals, SGrunt, Sage, reaver, pointless, wormsofcan, sorear 18:40:13 Unwon species for dpeg: Demigod, Human 18:40:19 wow 18:40:21 Still have to do Hu and Dg :( 18:40:22 time to fix that, dpeg 18:40:32 * dpeg hates humans. And demigods can't go Gozag. 18:40:37 -!- kdrnic_ has joined ##crawl-dev 18:40:46 dpeg: why do you hate Hu? They have one of the best designs 18:40:50 and it's a free design! 18:40:53 !lg dpeg won s=god 18:40:54 44 games for dpeg (won): 17x Gozag, 4x Lugonu, 4x Vehumet, 3x Sif Muna, 2x Xom, 2x Kikubaaqudgha, 2x Ashenzari, Yredelemnul, Beogh, Okawaru, Zin, Fedhas, Elyvilon, Dithmenos, Cheibriados, The Shining One, Uskayaw 18:40:56 dang! 18:42:25 Dg I want to like more than I find myself liking them in practice, but they more fun than many species for me 18:42:29 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:42:30 -!- wheals has quit [Ping timeout: 264 seconds] 18:43:15 i'm very fond of em 18:43:23 !lg . won s=crace 18:43:24 39 games for PleasingFungus (won): 4x Minotaur, 3x Demigod, 3x Human, 3x Vine Stalker, 2x Kobold, 2x Naga, 2x Merfolk, 2x Gargoyle, Halfling, Octopode, Ogre, Tengu, Ghoul, Mummy, High Elf, Hill Orc, Deep Elf, Centaur, Formicid, Felid, Draconian, Demonspawn, Deep Dwarf, Vampire, Troll, Spriggan 18:43:36 PleasingFungus: it's a real life thing :) 18:43:49 -!- kdrnic has quit [Ping timeout: 265 seconds] 18:43:51 gold is good in real life...!? 18:44:00 -!- Zymurgist has quit [Ping timeout: 272 seconds] 18:44:12 As an academic, fantasizing about being rich... 18:44:14 no, about the humans :) 18:44:56 I don't care about money, and Gozag is an in-game parabole about real-life money, of course. 18:45:01 parable? 18:45:22 parabola 18:45:30 this is all a bit hyperbolic imo 18:46:24 As a Conjurer your main weapon should be offensive magic. Cast spells more often! 18:46:34 !learn add gammafunk Has neoliberal tendencies. 18:46:35 gammafunk[6/6]: Has neoliberal tendencies. 18:47:28 -!- Zymurgist has quit [Client Quit] 18:48:34 !learn del gammafunk[6] 18:48:34 Deleted gammafunk[6/6]: Has neoliberal tendencies. 18:48:45 ...you can ctrl-leftclick on the minimap to autoexplore? 18:48:52 you denied me the pleasure of deleting it myself 18:49:23 yeah I'm baffled by how Tiles works every time 18:49:32 does that work in webtiles? I'd imagine not 18:50:52 boy there's too much crawl junk to stream these days 18:51:10 gurgling sounds, hairy men, shrubbery god 18:51:55 hrm 18:52:05 I guess we should update that sticky on the dcss subreddit 18:52:13 also has anyone made a thorn god post? 18:52:31 I didn't see one 18:52:40 -!- kdrnic has joined ##crawl-dev 18:52:48 Lasty: the thorn_god branch is hosted, can you make a GDD post about it when you have a chance? I'll link to it on reddit as well 18:53:01 although I'm not sure how, maybe just an additional sticky? 18:53:25 gammafunk: no post yet 18:53:33 yeah, I know 18:53:34 gammafunk: we should stick up their asses 18:53:58 er, did you intentionally leave out that pronoun, dpeg? 18:54:23 !tell johnstein thank you! 18:54:23 Lasty: You have 1 message. Use !messages to read it. 18:54:23 Lasty: OK, I'll let johnstein know. 18:54:40 there's the tree hugger! 18:54:46 it looks very ru-like at a glance 18:54:57 except less interesting since you sacrifice a thing to get the same thing 18:55:08 minor fixes to alphashops 13https://crawl.develz.org/mantis/view.php?id=10714 by nicolae 18:55:08 gammafunk: I'll have the author, MorganLeah, write it up 18:55:12 thanks 18:55:19 MarvinPA: yeah, that's more or less what I said too 18:55:30 but I haven't tried it yet 18:55:36 ok, time to see what self-references nicolae tried to sneak in this time 18:55:54 -!- kdrnic_ has quit [Ping timeout: 265 seconds] 18:55:56 -!- nikheizen has joined ##crawl-dev 18:56:24 I should move that random subset thing to some lua lib thingy 18:56:58 -!- Roarke has quit [Quit: Page closed] 18:57:42 -!- HalfSTep has quit [Ping timeout: 240 seconds] 18:59:23 wow, mechanical traps do half damage to monsters 18:59:27 roughly half. sometimes less 18:59:58 remove them imo 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:00:28 monsters? could do, but it'd be contraversial 19:00:29 also is it actually ready for hosting/posting about? it looks unfinished to me, a whole bunch of duplicate abilities 19:01:03 -!- Ququman has quit [Read error: Connection reset by peer] 19:01:06 oh, yeah, I assumed it was in some relatively complete state 19:01:08 i mean obviously it's unfinished, but like, not-actually-functional unfinished 19:03:31 hints mode gives dire warnings about the danger of reaching 0 piety and being excommunicated 19:03:36 every time you worship a god 19:03:39 except Xom. 19:04:10 MarvinPA: I haven't tried it out but I think the duplicate abilities is just poor implementation 19:04:21 ah yeah, i think i see that now 19:04:39 -!- kdrnic_ has joined ##crawl-dev 19:04:51 you get any 2 or whatever, but implemented in a messy way 19:05:08 yeah 19:05:28 <|amethyst> I think it was based on Yred's upgrading ability? 19:05:35 <|amethyst> which also has two ABIL_ enums 19:06:21 You know given how many excellent experimental branches we have this release, I'm sure you'd all agree how it'd be a shame to go and remove the God of Experiments 19:06:39 -!- Krymise has joined ##crawl-dev 19:07:33 clearly the god of experiments is far too busy making sure those branches all run well to actually waste time throwing potions of magic at players 19:07:40 just reflavor pak into the god of experimenting on your body and merge him with wudzu 19:07:59 -!- kdrnic has quit [Ping timeout: 265 seconds] 19:08:45 I guess your AC is constantly blue with thorngod? I'm watching some people playing it on cbro and they seem to have a lot of blue AC 19:09:18 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1783-gc8f66bb (34) 19:11:56 Who did Pakellas? 19:12:17 -!- Isvaffel has quit [Quit: Leaving] 19:12:24 I never got around to playing/abusing this god properly. Then I wanted to, because I needed power on my felids... and then the god was gone. 19:14:35 grunt 19:15:05 !seen Grunt 19:15:06 I last saw Grunt at Fri Mar 25 18:44:03 2016 UTC (27w 2d 4h 31m 2s ago) parting ##crawl-sequell, saying 'chanpart'. 19:15:19 Did work do us part forevermore, Grunt? 19:15:26 seems it! 19:15:43 I hate to admit it, but this work thing might be worse than players. 19:16:59 hahaha 19:18:22 hmm the tradeoff here seems to be "you get more AC, and in return get to deal more damage" 19:18:53 beware the resist cost...! 19:19:23 with great damage comes great AC-responsibility 19:19:25 MarvinPA: perhaps the core concept is sound, and it just needs massage? 19:19:32 i guess i will try it at some point but it definitely looks very much like a less interesting ru 19:19:54 "Anyone else +'s lair not generate the last two floors?" 19:20:15 -!- Pacra has quit [Read error: Connection reset by peer] 19:20:15 can you parse the + in that line? 19:20:27 typo? 19:20:36 just someone not aware of the branch shortening, dpeg 19:20:40 -!- Pacra has joined ##crawl-dev 19:20:54 I wondered if it might be some gender-neutralising fad. 19:22:18 -!- Shard1697 has quit [Ping timeout: 248 seconds] 19:22:42 -!- koolguydude has quit [Ping timeout: 240 seconds] 19:24:10 he did it again! nicolae tried to slip in his name again! someone hellban him 19:24:34 lmao 19:24:45 -!- Mrbbyong has quit [Quit: Page closed] 19:24:47 next vault: monsters that spell out n i c o l a e 19:25:49 hellban, huh 19:26:02 does anyone happen to know where a lua function like random_subset() should go? 19:26:12 I know we have some lib of dlua rng functions somewhere... 19:26:17 -!- Roarke has quit [Quit: Page closed] 19:26:27 dat/dlua/util.lua? 19:26:34 I'll check it out 19:26:36 !source util.lua 19:26:37 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/dlua/util.lua 19:26:57 looks good, thanks 19:28:51 stuff.lua 19:31:20 wow, we spew about five pages of text at players whenever they first run into a monster as a hunter 19:31:57 oh, it looks like thorn god bonus AC is double what it should be 19:31:59 this is a monster. here's how to examine monsters. there's a list of monsters on the right. you can't move by clicking while monsters are onscreen. move into a monster to hit it. but don't do that, you want to use your bow. to use a bow.... 19:32:02 presumably because of merge issues 19:32:02 PleasingFungus: do you think we overestimate the reading capabilities of our dear players? 19:32:09 dpeg: i think we try their patience! 19:32:14 -!- Twinge has quit [Ping timeout: 244 seconds] 19:32:27 we need to decide what's actually important 19:32:35 !learn add PleasingFungus Players: illiterate, impatient, imbecile! 19:32:35 pleasingfungus[28/28]: Players: illiterate, impatient, imbecile! 19:32:43 i'm not sure i said that... 19:32:59 if you tell someone five things at once, which of those do you think is important? 19:33:05 seems like none of them! 19:33:13 PleasingFungus: don't make me add "intransigent" to that list! 19:33:17 haha 19:33:52 jpeg and I (and certainly others) went over the tutorial texts a couple of times... it's hard to do it short and well. So we stuck with long and sloppy :( 19:34:02 !learn del PleasingFungus[28] 19:34:04 Deleted pleasingfungus[28/28]: Players: illiterate, impatient, imbecile! 19:34:11 can only have 27 entries per dev, eh? 19:35:01 just so 19:35:08 ??dpeg[$ 19:35:08 dpeg[18/18]: "You are Guy Fieri, you are the Flavor Town Guy." 19:35:13 wow, messed up 19:35:27 i think it'd fit well in your entry, but that's just my opinion... :) 19:35:30 -!- Pacra_ has joined ##crawl-dev 19:36:18 -!- Twinge has joined ##crawl-dev 19:36:30 -!- kdrnic has joined ##crawl-dev 19:36:49 -!- Pacra has quit [Read error: Connection reset by peer] 19:36:49 PleasingFungus: I presume Mr. Fieri is a very nice specimen. 19:38:16 MarvinPA: some of the code duplication you saw might have been actual duplication? take a look at player.cc:6139-6169 in thorn_god branch 19:38:28 he's the king of flavor town. 19:38:36 -!- Twinge- has joined ##crawl-dev 19:39:11 -!- CanOfWorms has joined ##crawl-dev 19:39:19 I don't know if more stuff got duplicated in a merge or if this is the only issue 19:39:44 oh hm, nice 19:39:53 -!- kdrnic_ has quit [Ping timeout: 265 seconds] 19:39:56 -!- Shard1697 has joined ##crawl-dev 19:40:19 that would help explain the 45 ac on lair:1 i guess 19:40:19 if you were just talking about the vestment/regalia thing though then I still think that is just a weird implementation 19:40:22 yes 19:40:30 but yeah that's what i had noticed, hadn't spotted this 19:40:30 -!- Twinge has quit [Ping timeout: 244 seconds] 19:40:41 it can be rebuilt using the web tool if anyone pushes a fix 19:41:35 at least, I think it can 19:41:37 ??rebuild 19:41:37 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.jorgrun.rocks/rebuild/ Bug |amethyst or Nap.Kin for CDO. Use your powers wisely. 19:41:50 yeah, it's in the dropdown 19:42:09 -!- removeelyvilon has quit [Quit: Page closed] 19:43:30 03elliptic02 07[thorn_god] * 0.19-a0-1769-g297774a: De-duplicate thorn_god AC boosts. 10(50 seconds ago, 1 file, 0+ 15-) 13https://github.com/crawl/crawl/commit/297774a7d23b 19:43:35 wait... 19:43:42 !source alphashops.des 19:43:43 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/builder/alphashops.des 19:44:02 that son of a **** 19:44:33 Experimental (thorn_god) branch on crawl.beRotato.org updated to: 0.19-a0-1769-g297774a 19:44:44 gammafunk: what now? 19:44:57 PleasingFungus: he....I'm so angry I can't speak! 19:45:02 %git 2caaceb77f768054330d71615d0a6a5a59dfa062 19:45:02 07regret-index02 * 0.19-a0-129-g2caaceb: nicolae- vaults- (10069, 10388) 10(5 months ago, 9 files, 880+ 174-) 13https://github.com/crawl/crawl/commit/2caaceb77f76 19:45:13 >nerfed thorngod before I could play it 19:45:19 -- WORTH A SHOT 19:45:20 feelsbadman 19:45:21 lmao 19:45:24 god bless 19:45:49 !tell nicolae- WORTH A SHOT 19:45:49 PleasingFungus: OK, I'll let nicolae- know. 19:47:14 -!- abirvalg has quit [Quit: Leaving] 19:48:22 -!- kdrnic_ has joined ##crawl-dev 19:49:47 Crawl, on books: "You can read it doing a right click with your mouse" 19:51:00 -!- Kalir has quit [Ping timeout: 265 seconds] 19:51:29 -!- kdrnic has quit [Ping timeout: 265 seconds] 19:53:03 gammafunk: you can remove it quickly and hope that nobody has actually hit that 1/50k chance yet 19:53:16 it's too late... it's already ruined 19:53:30 in his patch he tries to increase the chance 19:53:38 There Will Be Blood 19:53:50 ^ title of my next vault 19:54:01 There Will Be Blood Fountains 19:54:09 that's very good 19:54:53 are you saying kiku's blood fountain vault isn't already called that??? 19:55:13 wow, could've gotten away with it by doing a proper patch and not drawing attention to it! 19:55:27 (also imo do definitely remove that) 19:56:56 yeah I am removing it 19:57:02 -!- Lasty_ has quit [Ping timeout: 240 seconds] 19:57:16 he can take pride for having entered it into git history 19:58:57 !seen nicolae 19:58:57 Sorry CanOfWorms, I haven't seen nicolae. 19:58:59 !seen nicolae- 19:58:59 I last saw nicolae- at Sun Oct 2 19:55:15 2016 UTC (4h 3m 43s ago) parting ##crawl-dev, saying 'chanpart'. 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:01:26 Will there be a commit that explains the madness? I'm clueless! 20:01:56 it's kind of a running joke nicolae started when creating this shop vault that has items of a certain letter 20:02:26 Plog's Practical Paraphernalia 20:02:31 all items beginning with P 20:02:37 -!- amalloy_ is now known as amalloy 20:02:46 can someone make a post about thorn god so I can know what's up before I start playing it 20:02:49 tia 20:03:02 nicolae tried to add his name as a possible result for N, and when I caught him doing that, he tried to bribe me 20:03:10 by adding my name as a possible result for 'g' 20:03:25 lol 20:04:12 then r-i merged another edit nicolae made (because r-i thinks they're sooooo funny haha to laugh at me like a joke!) 20:04:38 you should make a check for whether sigmund could possibly still generate and have a sigmund shop if he can't 20:04:43 sigmund's sick scythes 20:04:55 sounds like a shop that could already exist 20:04:58 randart scythes and scythe of curses only 20:04:58 -!- Shard1697 has quit [Ping timeout: 248 seconds] 20:05:07 r-i claims to have lowered the chance to 1/50000, from 1/100 20:05:11 lol 20:05:29 see, I knew there was basically 0 chance that r-i didn't add it intentionally 20:05:31 wow noticing it and changing it is even worse :( 20:05:37 also wasn't nicolae talking about doing literally that re: unique shops 20:05:43 or something along those lines 20:05:53 yeah, he was musing about it yesterday 20:06:04 hey 20:06:07 its ok, I would never unironically support adding features 20:06:08 i have a suggestion for a keybinding to remove 20:06:10 "$" 20:06:42 !tell nicolae- Know this, you will not know the exact form of gammafunk's revenge that shall visit you, but you do know that my wrath is terrible, and mighty 20:06:43 gammafunk: OK, I'll let nicolae- know. 20:07:03 what does $ do? 20:07:05 i guess that was useful when show_gold_turns was a (default-off) option! 20:07:12 doesn't $ do shopping list stuff? 20:07:20 oh also true 20:07:26 oh yeah, pull up shopping list 20:07:30 yeah I use that a lot 20:07:41 with no shopping list it's just "display how much $ you have" which i guess is what PF was referring to 20:08:01 yeah that part is useless but the command is fine 20:08:04 yeah, that'd be fine, but obviously we need a shopping list key 20:08:42 PleasingFungus: it might be useful for a blind player! 20:08:44 (and it needs to print something if you have an empty shopping list) 20:09:59 MarvinPA: it's mentioned in hints mode 20:10:05 "check your gold with $!" 20:10:13 which is how i discovered it 20:10:33 Check your Gozag piety with $! 20:10:36 the shopping list is of course very useful :) 20:10:59 -!- ProzacElf has quit [Ping timeout: 244 seconds] 20:12:31 will 0.19 finally be the version where hints mode gets more attention than "maybe remove most references to things that have been completely removed"..... 20:12:39 oh hey gammafunk 20:12:41 you'll like this one 20:12:51 nThe best god for an unexperienced conjurer is probably Vehumet, though Sif Muna is a good second choice. 20:13:16 never mind, hints mode speaks the truth and needs no further changes 20:13:23 Hey, we're in a world where we recommend DE, anything goes at this point! 20:14:01 in a world where winrate has no meaning 20:14:07 one man will do whatever it takes 20:14:12 to get the 0rb 20:14:23 I think you can argue that either god is good for beginners really 20:14:23 they're both easy to use 20:14:33 Veh maybe being a wiser choice though, since no actives! 20:17:16 Did you see the forum thread about PurpleRed's speedrun where he evades all tavern lore on how to do things? 20:17:17 -!- ProzacElf has joined ##crawl-dev 20:17:26 -!- kdrnic has joined ##crawl-dev 20:17:27 dpeg: link? 20:19:31 -!- cait has quit [Ping timeout: 252 seconds] 20:19:56 oh re: thorngod AC being always blue, i guess that is due to the recent change in how the highlighting is implemented 20:20:06 could easily move the thorngod thing into base ac 20:20:08 can't find the commit offhand 20:20:23 %git b62331c89af3ce4cbe1a6d31ec83cd906db78cc2 20:20:23 07PleasingFungus02 * 0.19-a0-1681-gb62331c: Simplify local AC colour display code (ontoclasm) 10(9 days ago, 3 files, 41+ 27-) 13https://github.com/crawl/crawl/commit/b62331c89af3 20:20:28 Lasty: https://crawl.develz.org/tavern/viewtopic.php?f=12&t=21674 20:20:29 -!- kdrnic_ has quit [Ping timeout: 265 seconds] 20:20:35 just move it from player::armour_class into player::base_ac 20:20:48 -!- Pacra_ has quit [Ping timeout: 244 seconds] 20:20:54 bing bing bong, so simple 20:21:23 03CoreyK02 07[thorn_god] * 0.19-a0-1767-g90dc288: remove duplicate code sections 10(48 minutes ago, 4 files, 5+ 105-) 13https://github.com/crawl/crawl/commit/90dc28880fec 20:21:23 03Lasty02 07[thorn_god] * 0.19-a0-1771-gd62e7c3: Merge remote-tracking branch 'udzu/master' into thorn_god 10(2 minutes ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/d62e7c324401 20:21:23 03Lasty02 07[thorn_god] * 0.19-a0-1772-g09c4438: Revert "De-duplicate thorn_god AC boosts." 10(43 seconds ago, 1 file, 15+ 0-) 13https://github.com/crawl/crawl/commit/09c443866edf 20:21:29 elliptic: there was more duplicated code; I pulled MorganLeah's update and reverted yours 20:21:50 Lasty: you may want to rebuild it again 20:21:51 gammafunk: You have 1 message. Use !messages to read it. 20:21:56 ??rebuild 20:21:57 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.jorgrun.rocks/rebuild/ Bug |amethyst or Nap.Kin for CDO. Use your powers wisely. 20:21:58 gammafunk: yeah 20:22:07 that link for cbro, thorn_god in the dropdown 20:23:07 did anyone ever test this stuff? 20:23:14 Experimental (thorn_god) branch on crawl.beRotato.org updated to: 0.19-a0-1772-g09c4438 20:23:28 PleasingFungus: morganleah did, but i haven't yet 20:23:34 no 20:23:36 hints mode 20:23:38 oh 20:23:46 when the decj levels up in hint mode, they get told that they can memorize more difficult spells, then that they can memorize more difficult spells 20:23:57 but with a slightly more verbose phrasing 20:26:03 Lasty: crawl.develz.org/tavern/viewtopic.php?f=12&t=21674 20:26:19 dpeg: gammafunk just linked it too. Nice! 20:26:33 I take partial credit on account of robe of vines 20:27:09 nice 20:27:11 probably it has been tested but not recently! that stuff falls out of date and breaks easily, i've always tried to at least keep it not completely out of date but just by reading through hints.cc and removing inaccuracies mostly 20:27:12 -!- cait has quit [Ping timeout: 252 seconds] 20:27:22 -!- Shard1697 has joined ##crawl-dev 20:27:39 Lasty: yeah, after some discussion with other speedrunning people, it's felt that based on PoG and sublim/regen tech that PR perfected there, melee will be back on top soon 20:27:48 robe of vines being very helpful but not required 20:28:25 iirc for things like that there are some shorter messages that are supposed to display in the tutorial, not sure exactly how it's implemented 20:29:00 one interesting byproduct of this may be that DD are no longer the best species for score 20:29:02 gammafunk: interesting. I can imagine that's possible. 20:29:40 Lasty: hurry up and remove haste, which melee chars need more, so elves can last a little longer! 20:29:54 tutorial feels a lot more solid 20:29:57 I already did. Just merge my branch. 20:30:43 Lasty: CWZ players have been saying at various times to me "gammafunk do you realize this may be your last game with haste" 20:30:49 word spreads quickly... 20:30:59 the tutorial usually gets actually played through, yeah, since that is easier to test than hints mode 20:31:33 gammafunk: haha 20:31:41 gammafunk: any second now 20:31:41 gammafunk: I'd expect that robe of vines makes a pretty big difference really 20:31:51 does strength increase ranged weapon damage? 20:32:04 PleasingFungus: I assume so, but if I wasn't sure I'd ask you 20:32:04 :p 20:32:13 i'd ask the guy who removed str weighting, myself 20:32:14 elliptic: it certainly did, but I was talking for melee beating that score, a VS could do very well with the same technique 20:32:31 and VS is already almost as good or better than DD 20:32:36 for high score, I mean 20:32:36 VS would be good too yes 20:33:09 Lasty: looks like yes, if you were curious 20:33:11 strength applies yeah 20:33:19 PleasingFungus: I assumed so. Glad to hear that's true. 20:33:37 gammafunk: what's the concensus on Orc & Elf in speedruns? 20:33:39 also, I saw above that you're excited about ranged reform. Finally! 20:33:43 haha 20:33:44 gammafunk: btw clearly this is a good time to shake things up further with aut scoring?? 20:33:59 INTELLIGENCE REASONS: reduces spell fail chance, reduces hunger 20:34:00 elliptic: amalloy was just mentioning how we might be able to do that with haste removal 20:34:03 haste spell removal is on the way, nothing is stopping it! 20:34:18 I'm certainly in support, and can look at/help with any patches 20:34:48 assuming '??' didn't denote total sarcasm, of course! (I should have read more carefully) 20:35:01 MarvinPA: and then haste wand removal? And heal wounds wand removal? 20:35:04 :D 20:35:25 no I still think aut scoring would be a good change if/when haste spell is gone 20:35:31 No heal wounds wand? Just go on and kill me already... 20:35:32 !remove wands 20:35:34 03amalloy ⛐ 0.19-a0-1212-g9ec2d53: Remove wands 10(in the future, 28 files, 924+ 372-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=9ec2d53 20:36:19 Follow the ellipse! 20:37:30 glad to see DCSS finally has a crossover with Caves of Qud 20:37:42 -!- fearitself has quit [Ping timeout: 240 seconds] 20:37:57 awful lot of millisnarks in that wand removal commit 20:38:23 but yeah i think it'd be fine to cherry-pick haste spell (and wand?) removal from the branch sometime soon 20:38:47 haste spell seems least controversial 20:38:51 i will cry, but only a little 20:39:05 fr: if you hit ?/T and hit enter without entering anything, it offers descriptions of your current statuses 20:39:11 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 20:39:39 PleasingFungus: sounds good! 20:40:02 PleasingFungus: were you serious about communicating the jiyva wall thing better on slime:5? 20:40:17 -!- jefus- has joined ##crawl-dev 20:40:20 removing wand too sounds reasonable to me but requires some amount of rebalancing wand and potion weights (I think we'd want to make potion of haste at least somewhat more common, maybe 25% or so) 20:40:28 gammafunk: yeah, though i didn't have any specific ideas 20:40:29 I was just idly wondering if maybe a custom vault desc for the wall would be warranted 20:40:37 it already has one! 20:40:38 like how we can rename features? 20:40:47 elliptic: I'd actually vote for leaving haste potion weight the same. 20:40:48 it's already renamed and already has a custom description 20:40:53 seriously, examine it sometime 20:41:00 In my games w/ only potion, I think there's the right amount of haste 20:41:06 i think that's an indicator of how likely mentioning it in the wall desc is to help, yeah :P 20:41:07 sure, but could it be like "a very hard wall made of goo"? and then list that info (to emphasise its temporariness) 20:41:20 maybe it's a futile task, yeah 20:41:33 if i was going to place warnings, i'd put them on the wall descriptions & on trj itself 20:41:50 Lasty: I think it is too easy to have 0-2 potions of haste generate all game 20:41:58 I have read the desc way back when, but the walls in tiles look stone, just kind of slimy; in console there's basicaly nothing you can do about wall appearance anyhow 20:42:09 you hit the royal jelly. the walls are moderately wounded. 20:42:13 nice 20:42:31 that's it, vault defines of plants that are opaque to LOS 20:42:36 slimy plant 20:42:39 what about messages about the walls getting cracks? 20:42:50 oh, my grammar is dead 20:43:05 imo adding things to TRJ's description other than "A particularly rich and golden gelatinous thing." is a crime, but that's already been ruined by mentioning the jellies-on-hit :( 20:43:06 have the walls shudder, and the walls spit out the jellies 20:43:12 -!- Insomniak` has quit [Ping timeout: 265 seconds] 20:43:46 elliptic: but is that bad? 20:44:18 -!- jeefus has quit [Ping timeout: 264 seconds] 20:44:26 MarvinPA: All Devs Are Criminals 20:44:27 If you want to convey the wall-crumblin upon TRJ deah think it is easiest to print a message when you deal damage to TRJ with at least one wall in sight. 20:44:53 that's totally reasonable, though there's a lot of spam in a typical trj fight 20:44:56 still a good approach 20:45:11 you'd need to be a little careful with the code to avoid faulty messages in the case of banished TRJ 20:45:15 more likely to be noticed than xv stuff at least, yeah 20:45:19 could only trigger the message once, or when TRJ is nearly dead? 20:45:26 Lasty: I just want it a bit more common to make up for all the wands of 32501987 charges that we are getting rid of 20:45:35 Vestment of Thorns seems way better on shoulders than hands 20:45:42 looks like the average is actually north of 11 even excluding portals 20:45:45 more spiny is really good 20:45:48 Fun fact: randomly typed numbers tend to have no doubles. 20:45:55 but yeah, rnage of 0-24 20:46:00 poison melee is not nearly as strong 20:46:08 so a 0 haste game is indeed possible, not sure how likely 20:46:21 oh whoa it gives me spiny 3?? 20:46:21 Lasty: having occasional games with very small amounts of haste is fine (they exist even now if you get unlucky with wands/books in addition to potions), but I don't think we want to make them much much more common 20:46:27 that's so much better 20:46:31 * dpeg approves: Gozag & Chei buff! 20:46:40 gammafunk: 11? that seems really high to me 20:47:07 my math might have been a bit off: including the 3-rune portals, it's 10.65 20:47:26 with portals accounting for maybe 1.5 of that 20:47:38 again this includes crypt and elf 20:48:01 neither of which have all that much haste though 20:48:22 I also sort of liked the idea of having 1-2 guaranteed potions in certain places (e.g. lair:6 loot), we could do that instead of increasing haste frequency 20:49:05 hrm, I like it less from the spoiler standpoint, but it's a reasonably small spoiler 20:49:06 -!- kdrnic_ has joined ##crawl-dev 20:49:07 dpeg: haha! (at "randomly typed numbers") 20:49:07 elliptic: oh nice 20:49:13 that has issues with needing to pre-identify them 20:49:23 oh, sure, I guess we'd have to do that 20:49:27 elliptic: could randomise with other good potions 20:49:27 -!- removeelyvilon has quit [Quit: Page closed] 20:49:40 well it already does that, effectively 20:49:45 and it wouldn't be guaranteed 20:49:45 but aside from that inelegance I do like reducing the chance of getting really tiny amounts of haste 20:49:57 n1k: it happens to everyone -- did you know that people will complain about properly randomly generated number sequences as "not random enough"? 20:50:01 -!- removeelyvilon has joined ##crawl-dev 20:50:12 oh, tangentially-related fr: someone who understands things better than me should look into enabling action_counts for scroll/potion/evocable subtypes! 20:50:13 dpeg: people do that already with miscast chances 20:50:20 Random Wuzdu feedback: head vs. shoulders is a non-choice 20:50:21 CanOfWorms: true! 20:50:22 and hexes 20:50:30 dpeg: I thought it was a joke like Double, Float, Int 20:50:35 we need that thread on GDD 20:50:52 oh good 20:50:56 it's there 20:50:59 <|amethyst> "make it more reliably random by guaranteeing that 10% failure chance fails exactly once every 10 casts" 20:51:00 i think i did have it working for scrolls/potions except it probably broke the thing that tracks scrolls/potions used per game, and making it work for evocables looked like a bunch of effort for each item type 20:51:01 n1k: no, just a joke on elliptic's random number of wand charges from five minutes ago. :) 20:51:08 a genius unintentional joke then 20:51:10 removeelyvilon: you might want to post things here: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=21715 20:51:25 |amethyst: you know this happened to Tetris? They killed a decent game with that move. 20:51:26 gammafunk Im banned 20:51:30 oh 20:51:44 https://crawl.develz.org/tavern/viewtopic.php?f=8&t=21715&view=unread#unread 20:52:14 I wonder if this works while transformed 20:52:23 -!- kdrnic has quit [Ping timeout: 265 seconds] 20:52:39 true randomness makes people uncomfortable, which is why many games just use pRNG 20:52:46 rip Spirit Breaker 20:52:54 -!- Krymise has joined ##crawl-dev 20:53:22 Keith Burgun starts his book with that topic... 20:53:27 nikheizen RU doto best doto? 20:54:12 not for some time, it seems 20:54:25 choosing shoulders definitely always seems like the right choice. going straight to spiny 3 is huge 20:55:18 the pun is "a random numeric type is not likely to be Double" 20:55:38 -!- THERetroGamerNY has quit [Quit: Be blessed!] 20:55:51 hm, perhaps we can put tree form on Wudzu? But I'd like it better for Basajaun. 20:56:09 good night guys 20:56:13 -!- removeelyvilon has quit [Quit: Page closed] 20:56:57 I kinda feel like spiny 2-3 should be spread out to 2 different slots 20:58:04 %git thorn_god 20:58:04 07Lasty02 * 0.19-a0-1772-g09c4438: Revert "De-duplicate thorn_god AC boosts." 10(37 minutes ago, 1 file, 15+ 0-) 13https://github.com/crawl/crawl/commit/09c443866edf 20:58:10 %git thorn_god~1 20:58:10 07Lasty02 * 0.19-a0-1771-gd62e7c3: Merge remote-tracking branch 'udzu/master' into thorn_god 10(39 minutes ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/d62e7c324401 20:58:14 %git thorn_god~2 20:58:14 07elliptic02 * 0.19-a0-1769-g297774a: De-duplicate thorn_god AC boosts. 10(76 minutes ago, 1 file, 0+ 15-) 13https://github.com/crawl/crawl/commit/297774a7d23b 20:58:35 -!- Cimanyd has quit [Quit: Page closed] 20:59:25 -!- MarvinPA has quit [Quit: Leaving] 20:59:46 Brannock: amalloy: Made a /r/dcss post about thorn_god, which you might want to sticky: https://www.reddit.com/r/dcss/comments/55l9x4/new_experimental_branch_playable_on_cbro_thorn_god/ 20:59:56 not sure if it makes sense to merge the posts, but I assumed not 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:00:58 -!- kdrnic has joined ##crawl-dev 21:03:50 !learn add wudzu New experimental god implemented in the thorn_god branch. Playable on {cbro}. See GDD post for more details: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=21715 21:03:51 wudzu[1/1]: New experimental god implemented in the thorn_god branch. Playable on {cbro}. See GDD post for more details: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=21715 21:03:58 -!- kdrnic_ has quit [Ping timeout: 272 seconds] 21:04:29 0.19 trunk sure has a lot of experimentals and feature additions going huh 21:05:04 -!- simmarine_ has joined ##crawl-dev 21:05:07 nikheizen: but probably none destined for 0.19 release 21:05:19 0.19 will definitely have less vaults named after Nicolae, that much is certain 21:05:51 Yeah, those branches are all just for April Fool's 2017 21:06:30 H and U not going to be in .19 stable? 21:06:53 I expect H and U to be in 0.19 stable. 21:06:56 those are pretty certain at this point, yeah 21:07:14 these gods are good to go, imo 21:07:17 well 2 gods is a pretty big addition 21:07:21 W and Z (my forthcoming DragonBall Z god) are less certain 21:10:24 "Looks like " << old_god_name << " didn't appreciate your converting to " << new_god_name << "! But really, changing from one of the good gods to an evil one, what did you expect!?" 21:10:37 I before Z except after C 21:10:40 -!- tksquared has quit [Read error: Connection reset by peer] 21:11:06 "Unfortunately, while converting back would appease " << old_god_name << ", it would annoy " << new_god_name << ", so you're stuck with having to suffer the wrath of one god or another."; 21:11:19 -!- aditya has quit [Ping timeout: 264 seconds] 21:11:28 should we drop hints mode? 21:11:57 truth is, PleasingFungus loves reading stuff like this dpeg 21:12:02 he's having a blast 21:12:24 ^ 21:12:32 gamma knows me well 21:12:42 -!- jdeeny has quit [Ping timeout: 240 seconds] 21:13:05 -!- kdrnic_ has joined ##crawl-dev 21:13:20 << huh 21:13:59 haha, HINT_FLEEING_MONSTER 21:14:04 bet this used to be a lot more useful :) 21:15:34 -!- kdrnic has quit [Ping timeout: 244 seconds] 21:16:13 The Abyss is a special place where you cannot remember or map where you've been; it is filled with nasty monsters, and you're probably going to die. 21:16:32 sounds pretty accurate 21:16:37 ya, i approve 21:16:53 of course on wudzu branch I would find lear's hauberk on d:5... 21:17:07 wew 21:17:21 what meme combo should I play on the wudzu branch 21:17:32 I was thinking some sort of gr or ds 21:17:32 -!- jdeeny has joined ##crawl-dev 21:17:35 this actually might make me one of those weirdos who plays on experimental branch but doesn't use experimental content 21:17:43 -!- Karasu_ has quit [Ping timeout: 240 seconds] 21:17:47 what happens if you play Ds, get spiny, and then go Wudzu 21:18:01 I feel bad and keep my cloak I guess 21:18:11 hellmonk: felid 21:18:15 pass 21:18:53 wow, documentation of net escape mechanics! 21:19:08 who knew it was in hints mode all along... 21:19:19 -!- kdrnic has joined ##crawl-dev 21:20:15 HINT_MEMORISE_FAILURE 21:20:33 -!- AndChat|179025 has quit [Ping timeout: 252 seconds] 21:20:50 -!- nicolae- has joined ##crawl-dev 21:21:04 -!- kdrnic_ has quit [Ping timeout: 271 seconds] 21:21:14 -!- CKyle has joined ##crawl-dev 21:21:43 aw hell. guess I'll lose lear's for wudzu 21:21:52 wudzu? 21:21:53 nicolae-: You have 2 messages. Use !messages to read them. 21:21:58 damn my phone is blowing up 2nite 21:21:59 !messages 21:22:00 (1/2) PleasingFungus said (1h 36m 11s ago): WORTH A SHOT 21:22:00 lol 21:22:02 !messages 21:22:03 (1/1) gammafunk said (1h 15m 20s ago): Know this, you will not know the exact form of gammafunk's revenge that shall visit you, but you do know that my wrath is terrible, and mighty 21:22:06 lol 21:22:15 oh, i'll say his wrath is terrible!!! 21:22:17 wudzu - at least it's a better name than uskayaw 21:22:22 #gammadunks 21:22:36 -!- CKyle_ has joined ##crawl-dev 21:22:37 what's he gonna do, make my vaults worse 21:22:49 should I play dscj of wudzu or dswz of wudzu 21:23:28 or play some dumb gr piece of shit 21:24:24 hm, i think this description of manuals predates modern manual mechanics 21:25:30 -!- CKyle has quit [Ping timeout: 248 seconds] 21:27:41 -!- Menche has quit [Ping timeout: 258 seconds] 21:27:42 -!- cait has quit [Ping timeout: 252 seconds] 21:28:30 03Lasty02 07[adrenaline_rush] * 0.19-a0-1638-gc4a7856: Desperate Haste logging and xp adjustment 10(14 seconds ago, 2 files, 9+ 5-) 13https://github.com/crawl/crawl/commit/c4a785618d46 21:28:45 er 21:28:45 if you have weapon of venom and thorns on hands, can you inflict 2 poison stacks with 1 attack 21:28:52 does spider form actually give immunity to web traps 21:29:25 apparently: yes 21:29:43 -!- Daekdroom has quit [Quit: Leaving] 21:29:57 -!- kdrnic_ has joined ##crawl-dev 21:30:08 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 21:30:12 i don't actually care if the "Nicolae" shop option (shoption) makes it in or not, i just like messing with gammafunk. i deeply enjoy that r-i managed to sneak it in past him with the last edit... 21:30:27 i figured :) 21:30:48 i'll probably put it back in next time i submit an unrand patch or something 21:30:57 it's gonna be so removed when I merge this next patch, that I'll actualy get megamarvins 21:31:14 how do you get a megamarvin from one line though 21:31:22 or... two or three, i forget how much it is exactly 21:31:30 by removing it even harder 21:31:50 but how, gammafunk 21:31:59 -!- Krymise has joined ##crawl-dev 21:32:00 just like, hitting the keys really hard 21:32:04 wow, net escape mechanics *and* bloodsense mechanics 21:32:19 what is bloodsense 21:32:20 *nicolae wakes up tomorrow, the entire vault is gone, as are the rest of the vaults he's ever submitted* "well damn" 21:32:35 ??millimarvins 21:32:36 millimarvins ~ millimarvin[1/1]: 19.310 net lines of code removed (as of 2016-10-01) 21:32:50 is this entry updated automatically? 21:32:59 -!- kdrnic has quit [Ping timeout: 265 seconds] 21:33:00 no 21:33:11 -!- cait_m has quit [Quit: Bye] 21:34:01 -!- Kalir has quit [Changing host] 21:34:13 wouldn't a megamarvin be... the entirety of DCSS? 21:34:29 a stupid remove 21:35:29 nikheizen: very obscure mechanic 21:35:43 it alerts specific monsters to blood spatters 21:35:45 like noise 21:36:30 -!- Krymise has quit [Ping timeout: 252 seconds] 21:36:58 wow 21:37:11 canids, vampires 21:37:13 so V and sharks 21:37:13 sharks (rip) 21:37:16 heh 21:37:28 20 AC/20 EV by d11 seems pretty good 21:37:29 leeches, vampire mosquitoes 21:38:17 Shard1697: yep, that's pretty good 21:38:26 ??blood smell 21:38:27 I don't have a page labeled blood_smell in my learndb. 21:38:29 ??blood 21:38:29 potion of blood[1/2]: Vampire food. Decays, but quicker to eat than sucking a corpse. And weighs less. Since 0.14, all races get the same amount of nutrition as vampires do, slightly more than 1 chunk's worth. However, players lacking gourmand or carnivore might get {sick}. 21:38:31 ??blood[2 21:38:32 potion of blood[2/2]: Blood decays 10 time slower in the bottle than in the body, so extract them fast if you want them to last. 21:38:33 hm 21:38:36 ??blood scent 21:38:36 I don't have a page labeled blood_scent in my learndb. 21:38:40 too obscure 21:38:54 it doesn't actually wake up anything but vampires 21:38:56 unlike sound 21:41:32 tfw snaplasher vine pulls rupert towards you 21:41:59 -!- kdrnic has joined ##crawl-dev 21:42:14 does that branch also modify the behaviour of summon forest? 21:43:05 -!- Guest71273 has quit [Remote host closed the connection] 21:45:01 -!- kdrnic_ has quit [Ping timeout: 244 seconds] 21:49:57 idk but summon forest modifies the behaviour of branches 21:53:00 Experimental (adrenaline_rush) branch on crawl.beRotato.org updated to: 0.19-a0-1638-gc4a7856 21:55:47 -!- simmarine has quit [Quit: Page closed] 21:56:48 -!- nicolae- has left ##crawl-dev 21:59:27 nice 22:00:03 -!- omarax has quit [Remote host closed the connection] 22:02:54 -!- sooheon has joined ##crawl-dev 22:05:18 03PleasingFungus02 07* 0.19-a0-1784-gf5c1b34: Revise hints.cc 10(3 hours ago, 1 file, 247+ 373-) 13https://github.com/crawl/crawl/commit/f5c1b34d4854 22:05:18 03PleasingFungus02 07* 0.19-a0-1785-g6d44ad7: Remove awful hints mode starting prompt 10(3 hours ago, 1 file, 1+ 9-) 13https://github.com/crawl/crawl/commit/6d44ad7c156d 22:05:18 03PleasingFungus02 07* 0.19-a0-1786-g230130f: Try to improve some hints mode text 10(3 hours ago, 2 files, 86+ 88-) 13https://github.com/crawl/crawl/commit/230130f74ad2 22:05:46 What a rude commit :O 22:06:18 i got Opinions 22:06:32 oh, those commits are in the wrong order. oh well 22:06:46 I gat 'O's... I gaat.. 'O's.. In diffrn't area.. (area) area codes 22:09:50 -!- Kalir has quit [Ping timeout: 272 seconds] 22:10:32 @??ogre name:PleasingFungus 22:10:32 PleasingFungus (07O) | Spd: 10 | HD: 5 | HP: 23-32 | AC/EV: 1/6 | Dam: 17 | 10items, 10doors | Res: 06magic(20) | XP: 119 | Sz: Large | Int: human. 22:10:36 @??troll name:gammafunk 22:10:36 gammafunk (07T) | Spd: 10 | HD: 7 | HP: 30-45 | AC/EV: 3/10 | Dam: 20, 1509(claw), 1509(claw) | 10doors, regen | Res: 06magic(20) | XP: 304 | Sz: Large | Int: human. 22:10:45 surely I'm deep... 22:10:57 ....or moon!!! 22:11:02 you're a moonie, that's what you are 22:11:28 "Moonie is a pejorative term sometimes used to refer to members of the Unification Church of the United States. This is derived from the name of the church's founder Sun Myung Moon, and was first used in 1974 by the American media." 22:12:44 i'll show you a moon 22:13:55 Some would say that the earth is our moon... 22:17:10 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0/20160916101415]] 22:19:43 minmay what are your thoughts on hot new experimental god wudzu 22:26:53 -!- Menche has quit [Quit: Leaving] 22:28:22 -!- CKyle_ has quit [Quit: Textual IRC Client: www.textualapp.com] 22:30:24 -!- cait has quit [Ping timeout: 252 seconds] 22:31:19 gammafunk, sorry I was reading a book all afternoon. stickied your post 22:32:01 hellmonk i havent looked at what it is yet 22:32:41 but i assume the name is going to be changed to something stupidly long 22:36:16 -!- espais has joined ##crawl-dev 22:36:29 so this might be a bit of a stretch, but are there any requirements / test cases that exist for dcss? 22:36:30 espais: You have 1 message. Use !messages to read it. 22:36:33 !messages 22:36:33 (1/1) elliptic said (2d 5h 7m 23s ago): oh, if pressing return actually lets qw continue then this is probably at the very start of the game - infrequently crawl games start with a -more- prompt on turn zero and there is no way to automatically clear that. I handle that by leaving AUTO_START off and inputting return followed by tab at the start of each game 22:37:23 -!- Lasty has quit [Quit: Leaving.] 22:37:27 !tell elliptic actually it tends to be at random points during the game...the last time it happened was in swamp 3. i have delay = 0 so i'm not actually able to see what message it is hung up on 22:37:28 espais: OK, I'll let elliptic know. 22:37:42 espais, there's whatever travis has 22:38:25 -!- Lasty has joined ##crawl-dev 22:39:29 -!- Amnesiac has quit [Quit: Page closed] 22:41:57 -!- mizu_no_oto has quit [Ping timeout: 252 seconds] 22:42:35 i'm not aware of travis? 22:48:10 -!- Bammboo has quit [Ping timeout: 248 seconds] 22:49:36 ??travis 22:49:36 travis[1/2]: travis runs automatic builds of Crawl and its branches, ensuring that they compile properly, and running Crawl's tests on the subsequent builds to look for errors or crashes. See: https://travis-ci.org/crawl-ref/crawl-ref/ 22:49:39 ??travis[2 22:49:39 travis[2/2]: Travis can't be bargained with. Travis can't be reasoned with. Travis doesn't feel pity, or remorse, or fear. And Travis absolutely will not stop, ever, until your project is dead. 22:51:38 oh neat 22:51:50 "Your snaplasher vine writhes in pain as voices assail its mind." 22:51:54 and just for fun 22:51:57 ??offline 22:51:57 offline[1/1]: Doesn't count. 22:51:59 hee hee 22:52:29 hmm 22:52:39 interestingly, the link that sequell provides doesn't work 22:52:46 -!- meatpath has joined ##crawl-dev 22:53:30 -!- cait has quit [Ping timeout: 252 seconds] 22:54:47 why do monsters writhe in pain but they never get to writhe in ecstasy 22:56:08 do you think low level necromancers make gold on the side at s&m parlours 22:59:55 i'd think you'd need to be able to cast agony before that would be safe 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:00:05 an xl1 commoner could be one-shotted by pain 23:00:05 ever why it's called "the dungeon"? 23:00:10 ever wonder* 23:00:13 it should be the Dungeon 23:00:44 but like, just once, i'd like to see a monster eat really good garlic bread or something and writhe in ecstasy 23:00:55 Sounds like a good change for 0.20 23:01:14 The vampire eats a loaf of garlic bread. It writhes in ecstacy! 23:01:17 *!!! 23:01:22 "You cast Pain on the Tortured Soul" 23:01:27 alternatively 23:01:31 "It writhes in ecstasy and humps your leg" 23:01:35 -4 HP 23:01:39 You throw the garlic bread ration at the vampire. It writhes in ecstacy!!! 23:03:10 Gerad (L27 TrTm) ASSERT(index != -1) in 'spl-util.cc' at line 919 failed. (Pan) 23:04:52 you know what? the garlic bread meme is really weird 23:05:01 it's just oversalted, overtoasted bread 23:05:25 with a lot of butter 23:05:28 yes 23:05:40 *garlic butter 23:05:47 honestly i feel like these three things answer your question already 23:06:28 "Oh but it's the garlic that makes it good!" <- liar 23:06:41 note i didn't say that 23:06:49 furthermore, deep elves don't eat garlic bread 23:07:19 do you really know this gamma? 23:07:27 i mean 23:07:41 yes, we all know it, some just won't admit it 23:07:54 -!- Kalir has quit [Changing host] 23:07:54 are you sure you don't mean high elves? 23:08:07 high elves also don't eat garlic bread 23:08:16 i'd imagine that garlic is not a scent something as dainty as a high elf would partake in 23:08:24 deep elves, though, i mean, they already smell bad 23:08:25 you know 23:08:29 since they're so "deep" 23:08:37 what's a little garlic 23:08:41 everyone knows that garlic, along with christian iconography, is deadly to elves 23:08:46 they may indeed smell bad, but deep elves are intelligent enough not to eat garlic bread 23:08:50 well hold on here 23:08:56 is it the garlic, or the bread? 23:09:00 maybe they have gluten allergies 23:09:07 you know, as a species 23:09:12 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1786-g230130f (34) 23:09:31 makes you feel for them when they have to eat a loaf of bread just to avoid starvation 23:09:33 maybe they have a feud with olive garden and other bad moderate-cost resteraunts 23:09:35 probably cramps their stomachs right up 23:13:27 -!- dtsund has quit [Remote host closed the connection] 23:16:54 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 23:18:25 garlic is definitely not deadly to elves 23:18:30 and high elves definitely eat garlic bread 23:18:37 idk where youre getting your elf information from but its bad 23:18:46 just because the url is elftruths.blogspot.com doesnt mean everything there is true 23:19:31 also gammafunk has only eaten garlic bread made by people who are really bad at making garlic bread 23:21:55 well look of course I don't read tumblr and sites like that to learn about elves 23:22:20 hmm, someone is telling me trunk is down on cpo 23:22:28 but of course if a vast majority of garlic bread is made poorly by elf lickers who like really salty things, I'm going to say it's overrated 23:22:31 yeah, I saw a post about cpo recently 23:23:23 -!- dpeg has quit [Quit: Lost terminal] 23:23:30 !tell chequers Seems that trunk won't load on CPO right now 23:23:31 gammafunk: OK, I'll let chequers know. 23:27:04 i don't put salt in it personally 23:28:01 -!- mizu_no_oto has quit [Ping timeout: 265 seconds] 23:29:03 garlic is better served on things that are both tastier and better for you than bread 23:29:13 especially since garlic itself is quite healthy 23:30:23 you eat the wrong bread 23:31:43 I've eaten from artisan bakeries if that's what you're suggesting 23:31:50 bread just isn't that good 23:32:00 pasta is better, but still unhealthy 23:32:17 neh, artisans still tend to use flour with the flavor and nutrition removed 23:32:51 well most people don't eat whole wheat garlic bread I'm sure 23:32:57 and health food nuts' bread usually adds extra nutrition at the cost of taste 23:33:00 i make my own bread and pasta sometimes 23:33:09 gives you a whole new perspective on how delicious white flour can be 23:33:38 either way I have eaten plenty of breads that people told me were the good kind 23:33:45 and never thought it was very good 23:34:18 so I tend to think it's wildly overrated. though I won't go out of my way to avoid a small amount 23:34:31 that may be so 23:34:37 but have you ever tried bread 23:34:58 I'm big on whole wheat toast, but I'm not a crazy bread lover either 23:36:29 if I'm gonna eat something doughy and unhealthy I'd much rather have like. a nice pork+cilantro dumpling or something 23:36:31 nobody loves crazy bread 23:36:49 -!- kdrnic_ has joined ##crawl-dev 23:38:11 crazy bread is actually good, and should replace bread rations in crawl 23:38:56 crazy bread is xom's bread 23:39:13 -!- kdrnic has quit [Ping timeout: 244 seconds] 23:40:26 -!- mizu_no_oto has quit [Ping timeout: 248 seconds] 23:41:20 mmm dumplings 23:41:30 xom is love 23:41:31 xom is life 23:41:38 -!- PleasingFungus has joined ##crawl-dev 23:43:02 !tell brannock more save compat fun: !crashlog gerad is from you removing corrupt body (monster spells are marshalled) 23:43:02 PleasingFungus: OK, I'll let brannock know. 23:43:03 damnit! 23:43:04 Brannock: You have 1 message. Use !messages to read it. 23:43:17 !crashlog gerad 23:43:19 8. Gerad, XL27 TrTm, T:56556 (milestone): http://crawl.akrasiac.org/rawdata/Gerad/crash-Gerad-20161003-030308.txt 23:43:32 i could be wrong 23:43:50 shouldn't it just replace corrupt body with corrupting pulse? 23:43:53 there shouldn't be a problem then 23:43:55 hm 23:44:03 no 23:44:10 %git 3adc94d73f76543b52919768fddc8eb59bfc4eb3 23:44:11 07Brannock02 * 0.19-a0-1777-g3adc94d: Remove Corrupt Body 10(24 hours ago, 5 files, 1+ 37-) 13https://github.com/crawl/crawl/commit/3adc94d73f76 23:44:33 like i said: monster spells are marshalled 23:44:44 existing monsters won't have their spells changed when you change a monster spellbook 23:44:59 new monsters will have corrupting pulse, but old ones won't 23:45:21 So I guess revert that commit? :\ 23:45:27 two approaches 23:45:39 (a) mostly revert that commit, leaving some bits in TAG_MAJOR_VERSION blocks 23:46:06 -!- ontoclasm has quit [Quit: Leaving.] 23:46:23 (b) add a new minor tag and replace SPELL_CORRUPT_BODY with SPELL_CORRUPTING_PULSE when we find it during tags.cc unmarshalling 23:46:32 you don't even need a minor tag, really 23:46:42 The latter seems cleaner. Is it? 23:47:05 v0v 23:47:22 -!- Dracunos-m has quit [Ping timeout: 272 seconds] 23:47:37 -!- duralumin has quit [Read error: Connection reset by peer] 23:47:46 i think the former is a more usual approach, but that doesn't mean it's better 23:47:54 i could go either way 23:48:10 I don't think I've seen a minor tag yet, what is it? 23:48:47 first step is to reproduce the crash: build c283b4705a2^, spawn a corrupter, build the current version, see if it crashes 23:48:53 minor tags are in tag-version.h 23:49:12 Brannock: when we make a change to save file format that requires special logic to upgrade versions, we increase the minor version, and check what the minor version of the save is to see what special surgery it needs to upgrade correctly 23:49:24 yeah, was trying to think of how to put it 23:49:39 !source tags.cc:4232 23:49:39 https://github.com/crawl/crawl/blob/master/crawl-ref/source/tags.cc#L4232 23:49:44 here's how splint mail was removed 23:49:46 ps don't do this!!! 23:50:16 ugh I'm glad I found out about this before I pushed the mottled merge/rework 23:50:21 I'm gonna have to do something similar I suspect 23:50:24 they're needed for save compat fixes that can't safely be repeated 23:50:29 ??travis 23:50:30 travis[1/2]: travis runs automatic builds of Crawl and its branches, ensuring that they compile properly, and running Crawl's tests on the subsequent builds to look for errors or crashes. See: https://travis-ci.org/crawl-ref/crawl-ref/ 23:50:36 cases where repeatedly applying the fix would break things 23:51:09 also they're just used sometimes for efficiency? sanity? arbitrarily? 23:51:43 e.g., TAG_MINOR_FOOD_PURGE probably doesn't need to exist 23:52:01 so out of curiosity, i try to access the repo on travis and see "The repository atcrawl-ref/crawl-refwas not found." 23:52:48 !learn e travis[1 s|crawl-ref/crawl-ref|crawl/crawl| 23:52:48 travis[1/2]: travis runs automatic builds of Crawl and its branches, ensuring that they compile properly, and running Crawl's tests on the subsequent builds to look for errors or crashes. See: https://travis-ci.org/crawl/crawl/ 23:53:27 well hot diggity 23:54:00 so does travis basically just try different make options? 23:54:40 and run tests on em 23:54:54 is there somewhere that those tests are defined? 23:55:00 yes 23:55:28 ._. 23:55:32 ;) 23:55:41 "where" are those tests defined :) 23:55:48 some of them are here: 23:55:50 !source ctest.cc 23:55:51 https://github.com/crawl/crawl/blob/master/crawl-ref/source/ctest.cc 23:55:56 particularly run_tests 23:56:18 so are these basically lua unit tests? 23:56:19 that also calls some lua, so not all the tests are explicitly listed in that function 23:56:30 they are not unit tests 23:56:44 there's a mix of integration tests and database validation 23:57:03 "superbug99" 23:57:04 mostly lua is the former, c is the latter 23:57:07 oooh 23:57:14 this gets the software engineer in me all hot and bothered 23:57:49 -!- gg has quit [Quit: Page closed] 23:58:14 you didn't know about continuous integration? 23:58:16 -!- simmarine_ has quit [Read error: Connection reset by peer] 23:58:53 i know about ci 23:58:58 i didn't realize that you guys had implemented it 23:59:04 ic 23:59:39 i do a lot of research with requirements monitoring and software testing 23:59:53 i was going to treat crawl as simply an application to run fun things on