00:00:04 -!- omarax has quit [Remote host closed the connection] 00:00:08 that error is from systemctl 00:00:26 i'm not sure if ubuntu 16.04's systemd is set up to support services with only sysv init scripts 00:00:33 you may need to write a unit file for the webtiles server 00:02:03 well 00:02:07 -!- Doesnty has joined ##crawl-dev 00:02:40 I guess it's those lsb scripts for logging 00:02:45 yeah 00:02:47 that'd be my guess 00:03:01 so really you don't have to do much other than tweak those messages 00:03:52 actual starting and stopping is done by the script itself 00:04:32 if you wanted to fully convert it to a systemd script, you could certainly do that 00:04:46 but then this script probably becomes basically unused 00:05:40 -!- hieropants has quit [Quit: Page closed] 00:05:43 espais: but yeah you can either remove/modify those calls to the functions like log_daemon_msg and log_end_msg and log_warning_message 00:05:55 that are sourced from /lib/lsb/init-functions 00:06:06 or you can make a valid systemd thing, if that's what you're using 00:06:52 -!- DrKe has quit [Ping timeout: 244 seconds] 00:07:43 -!- ilyak has quit [Ping timeout: 240 seconds] 00:09:10 sorry about that, 2 year old with a 102 deg fever 00:10:38 nothing to be sorry about 00:10:40 so utils/webtiles is in my dgamelaunch-config folder 00:10:45 take care of the kid 00:10:56 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 00:11:24 that's what i did 00:11:29 that kid is a future crawler! top priority task! 00:11:35 ha, yea 00:11:43 she was blissfully watching toy story for about an hour 00:12:03 then as soon as i got active in the chat it was total meltdown 00:13:04 so in terms of the ubuntu setup...do i need to modify the init.d script then? 00:13:37 espais: yes, you can tweak the script if you like 00:13:43 I mentioned which functions it is calling 00:13:53 -!- packet_loss has joined ##crawl-dev 00:14:06 but ideally you'd modify it to be valid for systemd 00:14:20 gotcha 00:14:29 this level of bash is something i haven't really messed with yet 00:14:38 i'll play around with it and get back 00:14:51 so just for simplicity's sake, those functions have systemd analogues? 00:16:41 -!- Kalir has quit [Changing host] 00:17:44 -!- hellmonk has quit [Ping timeout: 240 seconds] 00:18:02 eh, i'll look around, simply commenting them out didn't do much 00:18:14 -!- packet_loss has quit [Ping timeout: 244 seconds] 00:18:15 espais: you still get the error? 00:18:15 perhaps if i convert it over to systemd that might be useful 00:18:18 yea 00:18:20 so 00:18:28 modified /etc/init.d/webtiles to comment out those functions 00:18:29 you might have missed a function 00:18:39 unless if its not one of those 3, i shouldn't have 00:18:43 i used a vim regex 00:18:45 could be there's another, yeah 00:18:51 they all start with log_? 00:18:56 maybe there's another 00:19:58 espais: it's possible that just sourcing in the script is doing it 00:20:05 can you comment out that lsb funciton sourcing? 00:20:31 and if that doesn't work, you can pastebin your current script and we can look 00:22:20 making progress by commenting that out 00:22:25 now getting real errors that i'm fixing 00:25:40 okee dokee 00:25:52 so got it to run, but it seems now that the service doesn't stay alive 00:26:05 it might be dying 00:26:08 due to configuration problems 00:26:09 for that 00:26:20 that's possible, i might've mixed up something permissions-wise 00:26:30 sudo tail -f /home/crawl/DGL/crawl-master/webserver/run/webtiles.log 00:26:39 if that's the correct path 00:26:40 was just about to ask about which log file to look at :D 00:27:03 -!- destroythecore has quit [Read error: Connection reset by peer] 00:27:17 tail shows its removing a stale pidfile 00:27:35 actually those are the only 2 entries there 00:27:53 what you probably want is to run it not through the script 00:28:01 to test it 00:28:10 you can also disable writing to the log file 00:28:20 there's an option for that in config.py I think 00:29:11 then as root run yourself PYTHONPATH=/home/crawl-dev/tornado/ python ./server.py 00:29:50 -!- ProzacElf has joined ##crawl-dev 00:29:54 ah but you'll need to cd to the path %%CRAWL_BASEDIR%%/webserver 00:29:57 before running that 00:30:08 where that %% var is replaced with the actual chroot path 00:30:18 which it should already be in your /etc/init.d/webtiles script 00:30:35 so you can cd to that path (as root) and run that command I put a few lines up 00:30:42 yea 00:30:57 hmm 00:31:04 so 00:31:08 there is no tornado in crawl-dev 00:31:23 or crawl 00:31:33 ah 00:31:37 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-1714-gcab94ab (34) 00:31:48 that's because this script uses a patched 2.7 tornado 00:31:48 !serverstats 0.18 00:31:57 258114 games for * (0.18): 100039x cao [3259], 59181x cbro [1997], 33576x cue [1198], 32994x cxc [973], 15918x cwz [607], 7585x cjr [341], 4774x cpo [294], 2629x lld [115], 1418x cdo [70] 00:32:09 espais: in https://crawl.develz.org/wiki/doku.php?id=dcss:server:setting_up_dgamelaunch_and_webtiles 00:32:11 i didn't do the troubleshooting notes part as i didn't see the tornado error 00:32:13 there's some instructions for patching 00:32:17 yea, thanks gammafunk 00:32:23 there are instructions to download a repo and patch it 00:32:29 yea that's the guide i followed 00:32:38 so i'll need to do the tornado section then too i assume 00:32:42 yes 00:32:58 alright, i'll give that a try 00:32:59 I forget if that patch is still needed 00:33:13 but your script is assuming that tornado is there 00:33:22 I think it's needed for pre-webtiles-changes 00:33:30 probably it's still required 00:33:46 I think later tornado added a different argument doing what edlothiol's patch does 00:34:28 -!- jbenedetto has quit [Ping timeout: 265 seconds] 00:34:49 yeah 00:35:19 so that patched version is still required for current webtiles, although we could probably port webtiles over to a more recent tornado 00:35:32 I think webtiles-changes didn't have much to change when doing so 00:35:48 I was the one who ported it...at least I think...but clearly I don't remember 00:36:14 -!- simmarine has quit [Ping timeout: 240 seconds] 00:36:18 @??goblin 00:36:18 goblin (15g) | Spd: 10 | HD: 1 | HP: 3-5 | AC/EV: 0/12 | Dam: 4 | 10weapons, 10items, 10doors | XP: 1 | Sz: small | Int: human. 00:36:52 hm. are there ever reasons to use gsc instead of uc with Tr? 00:37:19 re minmay's post here: https://crawl.develz.org/tavern/viewtopic.php?p=292211#p292211 00:38:31 ok, so after some hemming and hawing 00:38:37 python server.py works 00:38:50 !apt tr 00:38:51 Tr: Fighting: -2*, Short: -2, Long: -2, Axes: -2, Maces: -1, Polearms: -2, Staves: -2, Slings: -4*, Bows: -4*, Xbows: -4*, Throw: -1, Armour: -2, Dodge: -2, Stealth: -4*, Shields: -2, UC: 0, Splcast: -5*, Conj: -3*, Hexes: -4*, Charms: -4*, Summ: -3*, Nec: -2, Tloc: -3*, Tmut: -3, Fire: -3*, Ice: -3*, Air: -4*, Earth: -1, Poison: -3*, Inv: -1*, Evo: -3*, Exp: -1, HP: 3!, MP: -1* 00:39:08 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 00:39:35 i think i messed up some permissions along the way...i have to sudo to run it (chroot error) 00:39:37 but i can figure that out 00:40:01 not any very good reason to use gsc, no, as a tr 00:40:47 I suppose if you found some really amazing m&f quite early 00:41:21 however you're preventing yourself from using a shield and have no guarantee of statue form 00:41:35 so wonderful, thanks guys 00:41:46 np 00:41:50 <3 00:41:52 -!- espais has quit [Quit: Leaving.] 00:45:43 just wondering if it would be possible to merge Tr and Og. it seems having a weapon only for large creatures is pointless if they prefer to use claws 00:46:48 i guess once Ba goes in the way forward should become a bit clearer 00:50:44 they're close enough that removing one and merging them wouldn't be much different 00:51:42 -!- Alter-Ego is now known as AltReality 00:51:54 the only situation where a weapon on tr makes sense is an insane trog randart 00:52:21 (or you're going pure throwing but then you use a weapon at 0 skill) 00:52:30 -!- Insomniak` has quit [Ping timeout: 240 seconds] 00:53:38 what do you mean 'pure throwing'? Is there enough ammo to do that? 00:53:43 yup 00:54:04 large rocks low mulch rate, I guess. Do you have to kill less than 'everything you find with o'? 00:54:22 you still kill rats etc. with 0 skill melee like on other ranged chars 00:54:39 re useless weapons, I don't like that either but otoh scythes and clubs exist 00:54:55 surprised that any weapon is better than claws at 0 skill for Tr 00:55:38 0 skill claws is 9/10 dam/delay, plenty of enchanted weapons will beat that 00:56:31 plus if you're going throwing you should wield a long blade while throwing now 00:57:55 out of interest do you see species as something that should be balanced against each other? 00:58:20 yes but i know the devteam consensus is no so i don't bother arguing for it 00:58:55 same for backgrounds, gods, skills 01:00:05 -!- omarax has quit [Remote host closed the connection] 01:01:04 ok, and how many species out of the current set do you think crawl should have? 01:01:07 and species beauty, in which case he'd argue that HE removal is a beauty nerf 01:01:22 nah, all elves are equally beautiful 01:01:31 *except* 01:01:34 duvessa 01:01:38 who is plain 01:02:04 fuccboi 01:02:34 chequers: you mean what's a good number of species to aim for, or which of the current species should exist? 01:02:46 latter 01:03:00 well, i'm interested in the former too now 01:03:05 after playing several Basajaun games I feel like large size isn't distinct enough and that it was mostly offset (up until now) by Ogre and Troll being so strongly differentiated/limited in other ways 01:03:25 -!- jeefus has joined ##crawl-dev 01:03:28 this would be an issue independent of Basajaun, I mean 01:03:32 -!- ldf has quit [Ping timeout: 264 seconds] 01:03:47 I guess this is also mirrored in small size not really being strongly distinct for Ha/Ko 01:03:52 former depends a lot on what you want species to be (which is something that is terribly defined in current crawl because you have differences like HO and Hu vs. differences like Fe and Hu) 01:04:37 yeah, it's a bit too nebulous 01:04:55 whereas I figure you have strong opinions about how to cluster-merge existing species 01:05:34 I'm not minmay but I think Crawl has generally done a great job of differentiating species. The only changes I'd make are to soften Merfolk aptitudes slightly and take another pass at Og/Tr 01:05:50 latter, this is entirely my opinion, but I think about 15 of the current species would be fine with some work done on them (most are too close together or have non-fatal design problems, both fixable) 01:05:53 Outside these, and HE/Ba, I can't think of any species I'd outright merge 01:06:20 -!- dtsund has quit [Quit: Reality is an illusion, the universe is a hologram, buy gold, BYE] 01:06:32 I'm not sure crawl's model really provides the design space for more species than that anyway. again though this is just my irrelevant opinion 01:07:02 minotaurs can't wear helmets 01:07:08 -!- jefus- has quit [Ping timeout: 264 seconds] 01:07:11 No, I agree somewhat on that front. There aren't enough levers to work with to self-differentiate without adding outside mechanics (Felid, Octopode, Vampire, Vinestalker all being good examples) 01:07:29 ??species 01:07:29 But adding more complexity into character stats is probably an outright won't-do 01:07:29 race list[1/1]: 0.18 races: Ce DD DE Dg Dr Ds Fe Fo Gh Gr Ha HE HO Hu Ko Mf Mi Mu Na Og Op Sp Te Tr Vp VS 01:07:35 I'm including Fe-like stuff in that model 01:07:58 * Brannock ponders a no-scroll species 01:08:06 hrm 01:08:12 exploring species removal by letter 01:08:17 lots of D 01:08:43 Brannock: that gets pondered a lot and will never be bearable to play while remove curse and identify are scrolls 01:08:53 I could still live with it if C D H M V were removed 01:08:57 minmay: thanks, I think it's worth repeating often on the tavern this is how you see species since it's different to the general devteam opinion and current crawl reality 01:09:12 oh and F 01:09:21 hrm, G can stay I guess 01:09:27 F is a must-remove though 01:09:41 kill: DD DE Gr Ha HE HO Ko Mf Og Te Vp 01:09:49 sorry for humans, I like them, but H has some good ones to remove 01:09:50 chequers: "merge Tr/Og/Ba" is a statement I'm making within what I believe to be the current crawl reality 01:10:24 minmay: yeah, the post I linked I think you make a really strong case for your argument 01:10:58 hrm, maybe killing all of D would be unwise 01:11:05 I insist on keeping Dg 01:11:12 that's now how this game works 01:11:16 *not 01:11:17 chequers: like, let's say you do it the really naive way and have a species that's good with GSCs, good with claws, and good with spells, but has crap defenses; that could provide what people like about all 3 races 01:11:43 easier said than done as far as balance, but you get the idea and it's not like current Og/Tr are balanced! 01:12:07 !hs . Tr 01:12:08 6. johnstein the Brawler (L16 TrBe of Trog), blasted by Mara (illusionary) (bolt of fire) on Spider:3 on 2014-12-07 22:56:53, with 135532 points after 34343 turns and 3:38:37. 01:12:12 :C 01:12:21 I don't think you can have 15 balanced species 01:12:28 !goodplayer 01:12:28 you do lose the flavour of getting to play as an early D monster and also getting to play as a slightly deeper, stronger version of that monster, though 01:12:29 johnstein is a goodplayer: 11 wins. 01:12:30 LIES 01:13:34 minmay: if crawl ever gets a difficulty slider that would probably the strongest possible reason to balance species against each other 01:14:34 -!- Insomniak` has quit [Read error: Connection reset by peer] 01:14:41 if crawl got a difficulty slider 01:14:48 species wouldn't get balanced against each other 01:15:28 chequers: let's take a smaller example: if you changed Tr's maces apt to +3, it'd barely change their balance, and cover I'm guessing around 90% of why people play Og 01:16:20 agree 01:16:35 !lg * won og sk!~maces 01:16:36 1161. bluepin the Slayer (L27 OgNe of Kikubaaqudgha), escaped with the Orb and 15 runes on 2016-09-27 14:45:07, with 19223740 points after 79621 turns and 7:04:26. 01:16:50 damn demon whips 01:16:50 who trains maces to 27 before fighting 01:16:55 not the right query 01:17:02 ogres have a surprisingly decent polearm aptitude 01:17:09 fifteenskills 01:17:11 !lg * won og sk~polearm 01:17:12 Broken query near '~polearm' 01:17:16 ~~ 01:17:18 what's the issue with Tr/Og? 01:17:19 oh god not the ridiculous polearm ogre discourse again 01:17:22 !lg * won og sk~~polearm 01:17:26 3. clouded the Ogreish Porcupine (L27 OgGl of Okawaru), escaped with the Orb and 3 runes on 2011-12-12 20:42:21, with 1277807 points after 115936 turns and 7:25:38. 01:17:34 minmay, I didn't realize this was an ongoing discussion? 01:17:40 again sk is not the right query 01:17:41 I only noticed it today while going over aptitues for large races 01:17:49 s/aptitues/aptitudes 01:17:56 gammafunk, what is the correct query? 01:18:01 fifteenskills 01:18:10 -!- Suga_H has quit [Read error: Connection reset by peer] 01:18:10 Lightli: 3 is a large number of big melee races with lots of hp and not-lots of ac and ev 01:18:13 -!- Krakhan has quit [Ping timeout: 272 seconds] 01:18:25 3? Tr and Og are two 01:18:41 !lg * won og fifteenskills~~polearms 01:18:41 basanjakdasdbangadkgjhk 01:18:42 10. koboldina the Ogre Mage (L27 OgNe of Makhleb), escaped with the Orb and 15 runes on 2016-08-26 07:05:56, with 11565679 points after 145695 turns and 10:22:43. 01:19:25 !lg * won recent og fifteenskills!~~maces 01:19:27 31. johnnyzero the Ogreish Blade (L27 OgMo of The Shining One), escaped with the Orb and 3 runes on 2016-08-28 14:30:49, with 1782150 points after 61418 turns and 4:31:36. 01:19:35 !lg * won recent og 01:19:36 398. bluepin the Slayer (L27 OgNe of Kikubaaqudgha), escaped with the Orb and 15 runes on 2016-09-27 14:45:07, with 19223740 points after 79621 turns and 7:04:26. 01:19:56 very close with your 90% 01:20:00 ...my 90% guess was more accurate than expected 01:20:24 Unstable branch on crawl.develz.org updated to: 0.19-a0-1714-gcab94ab (34) 01:21:38 anyway this isn't something i'm going to fight for like making eating take a single turn or making traps trigger upon entering los or getting rid of a bunch of items and allies or not bullying duvessa in her description. just thought I could explain myself better 01:22:00 much clearer now 01:22:07 if we were serious about consolidating all redundancies among species 01:22:11 pretty sure we wouldn't have 01:22:14 what, is it 26? 01:22:23 !lg * current trunk s=crace% 01:22:28 382733 games for * (current trunk): 54810x Demonspawn (14.32%), 27202x Octopode (7.11%), 27132x Minotaur (7.09%), 22067x Deep Elf (5.77%), 21081x Draconian (5.51%), 18268x Gargoyle (4.77%), 18009x High Elf (4.71%), 17752x Vine Stalker (4.64%), 17538x Formicid (4.58%), 16484x Hill Orc (4.31%), 14007x Mummy (3.66%), 12604x Merfolk (3.29%), 11344x Human (2.96%), 11124x Spriggan (2.91%), 11023x Troll ... 01:22:30 !lg * current trunk s=cdist(crace) 01:22:32 ERROR: aggregate functions are not allowed in GROUP BY 01:22:36 !lg * current trunk x=cdist(crace) 01:22:41 382734 games for * (current trunk): cdist(crace)=27 01:22:45 !lg * current trunk x=cdist(crace) playable 01:22:51 382709 games for * (current trunk playable): cdist(crace)=26 01:23:57 we can remove food to make a drastic change 01:24:09 then we can remove mummies to reduce the species count 01:24:27 sure, but there has obviously been SOME consolidation in the past since several species were removed, it's not useless to discuss a little more consolidation occasionally 01:25:04 Crawl could use some pruning but looking over the species list nothing seems egregious to me aside from High Elf 01:25:05 p.s. removescrollsofnoise 01:25:09 why? 01:25:15 yeah I'm just mentioning this for the benefit of the more impressionalable members of the channel 01:25:22 *impressionable 01:25:30 Mf and Te are pretty similar to HE/DE imo 01:25:33 they're scrolls of random uselessness (also remove those because they're scrolls of paper) 01:25:55 I disagree on both counts. I use ?noise at least a few times a game because shouting isn't strong enough 01:26:00 and Gr is a bag of weird stuff stuck together 01:26:14 Vp is fiddly so remove it :P 01:26:18 the species similarity that most stands out to me right now is HO and Mi, the difference is helmet memes and Mi weapon choice isn't a no-brainer 01:26:54 most crawl species are a bag of weird stuff stuck together 01:26:58 or rather many new ones are 01:27:04 HO are much better at magic than Mi 01:29:19 Mi still isn't significantly worse at "hybrid" magic than Hu, since it saves xp with higher weapon/fighting/armour/dodging apts 01:29:37 chequers, I think Mf/Te/DE are just different enough to pass muster, especially when flavor is accounted into the formula. You have a fragile full-mage (and bow) species, a glass cannon that can blast and slash, and an average-health utility/ice poker. 01:29:51 HE was the species blurring all three together 01:30:03 it doesn't fare much worse at it than HO either, certainly HO is better at pure conjuring than Mi but...why are you pure conjuring with either species 01:30:13 !apt HO 01:30:14 HO: Fighting: 2, Short: 0, Long: 1, Axes: 3!, Maces: 1, Polearms: 1, Staves: -1, Slings: -1, Bows: -1, Xbows: -1, Throw: -1, Armour: 1, Dodge: -2, Stealth: -1, Shields: 1, UC: 1!, Splcast: -3, Conj: 0, Hexes: 0, Charms: -1, Summ: 0, Nec: 0, Tloc: -2, Tmut: -3, Fire: 1, Ice: -1, Air: -2, Earth: 0, Poison: -1, Inv: 3!, Evo: 0, Exp: 0, HP: 1, MP: 0 01:31:16 The only really bad aptitude is Tmut, really 01:31:27 -3 Splc is bad but workable 01:31:56 tmut is irrelevant as HO 01:32:01 That as well 01:32:26 gammafunk: i think felid and octopode are good examples of species with a single key gimmick 01:32:29 if you set out to play unarmed HOTm it is actually a lot worse than MiTm because of worse unarmed+dodging apts 01:32:48 those don't have a single key gimmick 01:33:02 unless you're stretching that definition, in which case Gr has one 01:33:17 if you're going to point at apt differences to make the point that HO is much better at spellcasting than Mi (which I don't think is true) surely you would be looking at the charms and necro apts since those are differences of 3 and are actually relevant 01:33:46 That was meant to be implicit under "the only bad aptitude is Tmut" 01:34:30 chequers, fast movement, stealth, multiple lives, severe equipment restrictions, pawstabbing, gourmand, spellcasting aptitudes seem like a lot of keys to me 01:34:31 gammafunk: Op's ring are its defining feature, it has other gimmicks but they are not important to the species 01:35:03 well that is false 01:35:23 I can't defend the claim for felids though, extra lives and huge item restrictions are both defining features and utterly unrelated 01:35:25 yeah, I guess Fe has fast movement and multiple lives, the rest aren't really "defining" for me 01:35:37 not item restrictions? 01:35:46 anyhow what Gr has is a "key gimmick" in the sense of what crawl allows for that 01:36:19 I guess "can't use weapons" is also pretty defining 01:36:58 LITERALLY TEAR THE W KEY OFF YOUR KEYBOARD 01:37:24 not wearing armour ends up being "pretty defining" for whatever definition of defining that we're using; crawl just doesn't have a single notion of what is essential to a species 01:38:47 -!- Zeor1 has quit [Quit: Leaving.] 01:41:29 -!- cait has quit [Ping timeout: 276 seconds] 01:41:29 -!- ProzacElf has quit [Ping timeout: 276 seconds] 01:42:06 list of defining features. Hu: well designed | DE: pretty ears | DD: wand of heal wounds | HO: dude orc jesus lmao | Ha: nobody remembers they exist | Ko: people played kobe a lot in like 0.8 for some reason 01:42:34 kills me every time you don't mention HE golden hair 01:42:41 that feature was *defining* 01:43:06 I just realized I forgot to change HE golden hair to green hair for Fen Elf 01:43:08 RIP that PR 01:43:18 oh my 01:43:21 green hair? 01:44:49 minmay: of the species that don't make the cut of 15, which is your favorite 01:45:24 this is like arrhythmia's desperate ranking for Ds/Dr, but the trick is it requires less work for the OP 01:45:41 to play, or design wise 01:45:52 give me one of each 01:46:03 or both, I guess 01:46:09 again, of those that don't make the cut 01:46:15 Ko is like a god made spriggans and another god got jealous and went all copycat but couldn't figure out how to give them fast movement 3 and accidentally reversed the polarity of their digestive systems 01:47:57 that darn Xom 01:48:33 I'm guess Ko was the "to play" one 01:48:33 I'll go with Og/Tr (one would stay) as a player because I like killing things in small numbers of keypresses 01:48:40 oh 01:49:07 i'm trying to make a vault, and I think you were lying about the swastika thing minmay 01:49:10 i keep making love hearts 01:49:17 you mean dongs? 01:49:26 is that what they call dongs in australia 01:49:34 as a designer I'll go with Fo because it's unique but its unique features don't really lead to interesting gameplay imo 01:50:31 chequers: you see, this is the difference between euclids and chebycabs 01:51:15 my love of 90 degree angles leads me on a path of accidental swastikas, your secret fetish for circles will result in accidental nutsacks 01:52:24 gammafunk: didja know that in the north hemisphere dongs twirl clockwise but in the southern hemisphere they spin counterclockwise 01:52:25 moon base is free of nutsacks 01:52:50 oh crap. it's not a heart, it's a nutsack 01:52:56 I even put the dividing line down the middle 01:53:13 you know what they say, when you have a hammer, everything looks like a nutsack 01:53:14 http://dpaste.com/2S2VTNM 01:53:39 chequers: TAGS: no_rotate no_hmirror, problem solved 01:53:44 no_vmirror* 01:53:50 I need a theme for my depths encompass masterwurk 01:53:56 dwarves 01:53:56 perhaps it should simply be nutsacks 01:53:59 elves 01:54:08 giants 01:54:13 those are all basically nutsacks 01:54:14 octagons 01:54:15 when you think about it 01:54:24 hexagons 01:54:35 dodickahedron 01:54:36 spin cycle is basically a lot of very big nutsacks 01:54:54 chequers: I will mention that to r-i some time 01:55:01 okay if it was your goal to make me regret bringing this up, you've accomplished it 01:55:43 I wouldn't seriously mention it to r-i 01:56:21 chequers: what would be funny would be if we convinced johnstein to host sound support on cbro 01:56:44 SUBST: - = . G:2 p:7 01:56:45 KMONS: p = plant 01:56:45 it would be terrible and bad, but also good 01:56:49 why doesn't this create plants 01:56:54 gammafunk: clearly it belongs on cjr first 01:56:58 true 01:57:12 !commit add sound support to cbro 01:57:12 just ask zibudo to make the frontpage music play constnatly 01:57:13 03johnstein ⛐ 0.19-a0-1211-ga97182e: add sound support to cbro 10(in the future, 26 files, 243+ 885-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=a97182e 01:57:16 outmeme the koreans 01:57:40 I do forget about how the weights go in subst 01:57:43 I think that's right though 01:57:44 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-1714-gcab94ab 01:58:05 do you do something to the - before those lines? 01:58:15 oh, haha 01:58:25 I was testing by regenerating the level and autoexploring to the vault 01:58:30 but to make that easier I was using &G 01:58:40 heh 01:58:41 I've done that 01:58:50 I want to hack that thing that freezes time 01:58:55 so that you can autoexplore past monsters etc 01:58:58 would be super handy 01:59:00 step from time? 01:59:06 well, yeah for wizmode 01:59:16 the & thing 01:59:21 is it &E? 01:59:26 I've got a big collection of appropriate frontpage music 01:59:34 or change &G to just not remove firewood 01:59:37 that might be easier 01:59:45 well no you don't want that 02:00:04 -!- omarax has quit [Remote host closed the connection] 02:00:06 I guess it could be "all but firewood" 02:00:24 but even so it'd be nice if the freeze time thingy allow autoexplore/travel 02:00:36 use the zerkwaltz rcfile 02:02:36 -!- sooheon has quit [Ping timeout: 244 seconds] 02:04:01 http://www.cowmuffins.net/labamba.it.mp3 play this on the cjr front page 02:04:42 !tell zibudo http://www.cowmuffins.net/labamba.it.mp3 play this on the cjr front page 02:04:42 gammafunk: OK, I'll let zibudo know. 02:05:39 gammafunk: i would welcome that improvement to &E. i tried doing it a couple times but delay code is way more complicated than just setting turn_is_don = false or whatever the thing is that works for normal movement 02:05:58 yes, I figured it would involve diving into some scary things 02:06:39 can't you just &Gharmful 02:06:51 amalloy: I wonder if you could kind of do something with player-monster visibility under &E? 02:06:59 as in, if you never actually see the monster...wait no 02:07:19 the monsters get to move while you're autoexploring 02:07:22 yes 02:07:26 er 02:07:33 sorry, what? 02:07:40 I mean you autoexplore/travel into them 02:07:41 &E does not work at all while autotraveling 02:08:10 right, I was positing that if you did something to monster visibility checks when &E is active 02:08:16 it would be possibly a simple change 02:08:36 or change &G to just not remove firewood 02:09:00 perhaps. you probably know better than i do. i'd worry about stuff like messing up the mlist area 02:09:01 this is almost exactly what &Gharmful does in practice, only difference is that it keeps good neutral/friendly monsters if those are somehow on the level (ely altar vault i guess) 02:09:14 yes that'd be an ok fix for some cases, but the idea is that &E should work well with traveling/explore 02:09:33 -!- Pekkekk has quit [] 02:09:40 I'll put it on my amazing todo 02:09:59 !learn edit gammafunk[2] s/$, let &E work with autotravel/explore// 02:10:00 Syntax is: !learn edit TERM[NUM] s/REGEX/REPLACE/opts 02:10:45 !learn edit gammafunk[2] s|$|, let &E work with autotravel/explore|| 02:10:46 Syntax is: !learn edit TERM[NUM] s/REGEX/REPLACE/opts 02:10:51 gammafunk: I should really just tie up the loose ends in my mod music collection and upload the whole thing somewhere, but it probably has something illegal buried in it 02:10:52 !learn edit gammafunk[2] s|$|, let &E work with autotravel/explore| 02:10:53 gammafunk[2/5]: TODO (for real): depths encompass map, some other thing I forgot, let &E work with autotravel/explore 02:11:51 imagine if it was on youtube and you could request it in twitch streams 02:11:55 or on soundloud 02:11:59 *soundcloud 02:14:01 mp3/ogg/opus renderings with decent quality would probably total to about a terabyte so i'm not fond of that idea 02:14:40 (the mod files total to about 5 GiB) 02:14:44 -!- packet_loss has joined ##crawl-dev 02:15:54 I wonder how people do mass-uploads like that, since I'm sure they must 02:15:56 ??options 02:15:57 rcfile[1/4]: https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt 02:18:55 -!- hellmonk_ has quit [Quit: Page closed] 02:19:08 -!- packet_loss has quit [Ping timeout: 244 seconds] 02:19:13 it's not even a matter of that it's a matter of my upload speed is roughly 3 mbps on a good day 02:20:40 so if I wanted to upload 1 TB of junk it'd take a month at best 02:21:04 yeah, although if you automated it and ran it in certain hours 02:22:17 then amalloy joins google and the entire youtube website goes offline due to massive code refactorings, so I take your point 02:23:04 actually it'll be worse than just youtube 02:23:10 apparently i'll be on the Network Control team 02:23:33 so i could probably fuck up like 10% of the whole internet 02:24:22 hey gammafunk i'm about to make your life worse 02:25:54 thank god beem is hosted on AWS and not google! 02:26:50 hey chequers i'm about to make your life worse: https://images-na.ssl-images-amazon.com/images/I/51NJF44RGWL.jpg 02:27:00 don't worry, my life hit rock bottom so long ago I can't remember it any other way 02:30:02 New branch created: pull/374 (1 commit) 13https://github.com/crawl/crawl/pull/374 02:30:02 03chequers02 07https://github.com/crawl/crawl/pull/374 * 0.19-a0-1713-gbcbb227: Add more ecumenical altar vaults 10(5 minutes ago, 1 file, 105+ 5-) 13https://github.com/crawl/crawl/commit/bcbb22720f38 02:32:19 -!- Lazy__ has quit [Ping timeout: 272 seconds] 02:33:29 gammafunk: well please review my newbie vaults 02:33:46 yeah, I have a set of vaults I'm working on, so I'll put that in the lot 02:33:50 working on reviewing, that is 02:33:55 and i liked how last batch you reviewed you gave general feedback about how to improve -- I tried to incorporate what I remember you saying 02:34:09 (that last batch is still not merged btw :)) 02:34:10 chei's lair end, doesnt's vault, then those 02:34:12 -!- DDFi has quit [Client Quit] 02:34:18 minmay: i think you just improved my life 02:35:13 lots of new vaults lately 02:40:38 -!- Lazy__ has joined ##crawl-dev 02:44:09 !vault cheibrodos_quadrivalence 02:44:09 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/float.des#L3586 02:44:30 i think this vault has an error 02:44:52 NSUBST and SHUFFLE refer to B 02:44:57 but there is none in th emap 02:45:06 gammafunk: ^ 02:45:29 B is an altar 02:45:29 as i recall 02:45:35 !source syntax.txt 02:45:37 https://github.com/crawl/crawl/blob/master/crawl-ref/docs/develop/levels/syntax.txt 02:46:07 B - Altar. These are assigned specific types (e.g. of Zin etc) in dungeon.cc, 02:46:29 chequers: read below that line 02:46:41 that line being the shuffle 02:48:12 mmm. turning B into something, but i can't really tell what. the nsubst is too powerful for me 02:48:54 3 become 3, 3 become 50% chance each of 3 or ., rest become . 02:54:33 -!- neunon has quit [Quit: ZNC - http://znc.in] 02:55:11 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-1714-gcab94ab 02:58:28 -!- protopulse has quit [Quit: Page closed] 03:00:04 -!- omarax has quit [Remote host closed the connection] 03:06:02 -!- neunon has joined ##crawl-dev 03:09:14 -!- xyblor has quit [Ping timeout: 276 seconds] 03:10:29 -!- jehoesefat has quit [Quit: Leaving] 03:12:32 -!- drjones has joined ##crawl-dev 03:12:56 ah 03:13:09 -!- fiyawerx has quit [Ping timeout: 276 seconds] 03:13:16 i still forget which letters are things 03:16:34 ??ctele 03:16:34 I don't have a page labeled ctele in my learndb. Did you mean: -tele, tele, +/*tele. 03:16:39 ??controlled teleport 03:16:40 controlled teleport ~ control teleport[1/1]: Spell which gives {teleport control} for a brief period. L4 charms/tloc, found in Control and Spatial Translocations. Removed in 0.17 03:18:55 ??-tele 03:18:56 dimension anchor[1/1]: A draconian shifter spell that blocks you from teleporting, blinking, etc. during its duration. Also possessed by the Enchantress, and a potential translocations miscast effect tacked onto damage in 0.16. Resistable by MR, unless it was through the miscast. 03:19:08 ?/control.*tele 03:19:09 Matching terms (1): control_teleport; entries (13): bailey[2] | book_of_control[1] | contam[2] | list_of_spells_by_spell_level[4] | mesmerise[2] | ozymandias[2] | passage_of_golubria[1] | portal_card[1] | ring_of_obsoleteness[1] | teleportation[1] | teleportation[3] | tloc_challenge[1] | yara's_violent_unravelling[2] 03:19:20 ??contam[2 03:19:21 contam[2/4]: The following effects cause magical contamination: haste, invisibility, extending haste, controlled blinking and teleporting, mutagenic artifacts, Disjunction, Irradiate, some spell miscast effects (Charms, Hexes, Translocations and Transmutations), cancelling effects using stasis, (some) distortion unwields. 03:19:43 !learn edit contam[2] s/and teleporting// 03:19:44 contam[2/4]: The following effects cause magical contamination: haste, invisibility, extending haste, controlled blinking , mutagenic artifacts, Disjunction, Irradiate, some spell miscast effects (Charms, Hexes, Translocations and Transmutations), cancelling effects using stasis, (some) distortion unwields. 03:19:52 !learn edit contam[2] s/blinking // 03:19:53 contam[2/4]: The following effects cause magical contamination: haste, invisibility, extending haste, controlled , mutagenic artifacts, Disjunction, Irradiate, some spell miscast effects (Charms, Hexes, Translocations and Transmutations), cancelling effects using stasis, (some) distortion unwields. 03:20:04 !learn edit contam[2] s/controlled ,/controlled blinking,/ 03:20:04 contam[2/4]: The following effects cause magical contamination: haste, invisibility, extending haste, controlled blinking, mutagenic artifacts, Disjunction, Irradiate, some spell miscast effects (Charms, Hexes, Translocations and Transmutations), cancelling effects using stasis, (some) distortion unwields. 03:20:08 FUCK SED 03:20:44 whoa lad 03:27:23 -!- dtsund has joined ##crawl-dev 03:27:53 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-1714-gcab94ab (34) 03:29:10 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 03:33:01 http://crawl.develz.org/wordpress/new-online-score-world-record-by-purplered 03:33:36 funny how the xl 9 win and this happened so close together 03:33:59 ...come to think of it maybe we really screwed up this version... 03:34:11 blame squarely falls on the newly added devs, of course 03:34:39 too bad you can't see fractional level at game end 03:34:52 so if someone else goes for the XL9 record we can see if they beat it 03:34:59 heh 03:35:05 that's not really the spirit of the thing 03:35:22 I mean, tbf you might just miss staying at xl 8 but 03:36:51 so sub 19k is possible 03:36:57 I guess that's not a surprise really 03:39:36 son of melee bug 03:41:01 there was a species high score set in melee bug I think 03:41:03 !hs * gh 03:41:05 83709. tabstorm the Wrestler (L27 GhMo of Cheibriados), escaped with the Orb and 15 runes on 2015-03-22 21:57:48, with 47459713 points after 30484 turns and 6:22:22. 03:41:12 yeah, that win was on roids 03:41:24 but the version it finally ascended with was patched 03:41:45 that's certainly beatable though 03:41:59 now sure how easy it would be in trunk 03:43:44 -!- Lazy__ has quit [Ping timeout: 264 seconds] 03:44:32 -!- GauHelldragon has quit [Ping timeout: 272 seconds] 03:47:07 Wrong MaxHP for player ghosts 13https://crawl.develz.org/mantis/view.php?id=10701 by Ololoev 03:48:05 "About 14". that's within an order of magnitude or so 03:49:02 nice 03:49:42 it's also kind of funny how high our AC display goes 03:50:14 -!- DubDrop has quit [Ping timeout: 272 seconds] 03:50:34 doesn't MR go only to 5+ ? 03:53:51 a player ghost isn't going to get MR far over +++++ 03:54:03 whereas they can easily have tons of AC/EV 03:54:08 i just got halfway through reading an IRC message before abruptly realising it's in #haskell and not ##crawl-dev: "yes, there is a unique ring homomorphism from Z to every Ring." 03:56:16 honestly any algebraists would be banned from this channel 03:56:41 I never even really learned that the big deal about modules is, let alone things like categories 03:56:47 -!- xyblor has quit [Ping timeout: 244 seconds] 03:56:48 only numerical methods allowed here? 03:56:48 geekosaur: You have 1 message. Use !messages to read it. 03:56:56 sigh 03:57:44 bcadren being chatty... 03:58:16 anyway they're not talking algebra really, but category theory 03:58:23 generalized abstract nonsense >.> 03:58:57 well I was joking, but talking about homomorphisms from Z to every Ring sounds like abstract algebra to me 03:59:08 that's what I meant by algebraists 04:00:04 -!- omarax has quit [Remote host closed the connection] 04:00:21 yeh, using a specific case as an example. they went back up to the CT level after 04:01:44 gammafunk, as incredibly impressive as that win is, it further convinces me that we need version-by-version records 04:01:53 I suffered through graduate algrebra and some of that stuff, a lot of it is cool but studying too much of it feels like....generalized abstract nonsense 04:01:53 yoneda's lemma hits! you are confused >.> 04:02:45 put it this way, when abstract algebra is the concrete example for something, you know you're in trouble 04:03:48 -!- ldf has joined ##crawl-dev 04:04:00 -!- TuxQmob has quit [Read error: Connection reset by peer] 04:04:23 I managed to struggle through discrete mathematics, linear programming, and theory of computing and have successfully repressed my memory of these courses (likely to my career detriment) 04:05:53 -!- M-bbigras has quit [Write error: Connection reset by peer] 04:05:55 -!- TuxQmob has quit [Read error: Connection reset by peer] 04:06:18 MATLAB . . . 04:06:34 * geekosaur makes warding signs 04:06:42 good news is the stone-weierstrass thoerems I'm studying do make use of an Algebra, so I'll finally get to see a use of that one that I care about 04:06:42 -!- TuxQmob has quit [Changing host] 04:06:59 (mostly because I had to support the damn thing) 04:07:15 -!- TuxQmoob has quit [Changing host] 04:07:15 -!- TuxQmob has quit [Read error: Connection reset by peer] 04:10:08 -!- Pacra_ has quit [Ping timeout: 264 seconds] 04:10:15 Brannock: I'm not sure how that game relates to the need by version-by-version scoring, but pages for that would be good all the same 04:10:57 -!- TuxQmob has quit [Changing host] 04:11:23 -!- TuxQmoob has quit [Ping timeout: 240 seconds] 04:11:40 I would kind of like pages for our recent and recentish kw maybe, as well, if that's feasible 04:11:49 or at least one of those, if both are too much 04:11:49 version-by-version ensures that's there's continuing competition throughout crawl's lifetime, and that the competition for each version is based solely on that version rather than against past/future versions 04:12:07 I agree on keywords 04:12:57 competetion for each version is based solely on that version <- this will never be the case 04:13:25 proof that DE is a good species 04:13:48 having these pages doesn't ensure anything, really, it's simply convenient for people tracking records 04:15:06 that ends up mattering I think. I mean, "best player of all time", is that going to be stabwound for his huge streaks back when people didn't even realize streaks were possible, or elliptic/et al for doing it after crawl was heavily modernized? or should we compare them against their peers/era? 04:15:40 -!- packet_loss has joined ##crawl-dev 04:15:43 -!- Doesnty has quit [Read error: Connection reset by peer] 04:15:47 we don't have a page for "best player of all time" 04:15:54 crawl 0.25 is gonna be wildly different than crawl 0.19, and granular comparison helps to put it in context 04:16:11 well you're really going all over the map with these statements, Brannock 04:16:25 I am, let me rebase this 04:16:46 I mean, I agree having score tracking by version is good to have and will help people who want to see if they've done the best this version 04:17:07 version-by-version scoring gives each "era" a baseline to compare against, rather than against a total timeline that can vary widely (high or low) in favor of the player 04:17:35 imagine if all past and future crawl victories were based against meleebug 04:17:37 well no, "eras" aren't exactly "version 0.19" 04:17:56 eras are "pre ctele removal" "pre summons nerf" etc 04:17:56 -!- Netmonmatt has quit [Quit: Going offline, see ya! (www.adiirc.com)] 04:18:14 I mean a version is its own era, but it's not as simple as each specific version 04:18:56 I think we're agreed that tracking only all-time for score is not what we want 04:18:58 These are major changes, yes, but unless we're going to manually judge each commit change as the End of an Era on its own (Qazlal approves of this change) then the next obvious step is version 04:19:34 sure it's just you don't need to come at the problem with some big "meta" I feel; keep in mind score communities have been functioning just fine in crawl for years now 04:20:05 now if we can make some QoL improvements I'm down for that; I'm not sure how you can deal with streaks and version, for instance 04:20:18 streaks easilly span versions 04:20:23 I admit that's tricky 04:20:28 If not impossible to deal with 04:20:40 I will willingly shunt that off onto scoreboard controllers though :) 04:20:45 -!- packet_loss has quit [Ping timeout: 276 seconds] 04:21:44 I think the idea of a "reset" is beneficial towards building a sort of a speedrun/highscore-run community though 04:21:55 Start all players off on an equal footing with each release 04:22:35 0.20 Player won't have to compete against 0.13 jeanjacques 04:22:47 He could, but he'd be mostly competing against 0.20 * 04:24:56 0.20 players will still have to complete with 0.20 4tharraofdagon 04:25:22 so unless you pay him to not play crawl, you'll possibly have a hard time getting that 0.20 tr score 04:26:03 I don't think that's a bad thing 04:26:13 I suppose it might help more people go for scores, but keep in mind that turncount speedruns are...quite something 04:26:16 !hs Brannock 04:26:17 1663. Brannock the Conqueror (L27 MiEE of Cheibriados), escaped with the Orb and 15 runes on 2015-02-13 17:01:31, with 21469713 points after 70643 turns and 4:59:07. 04:26:28 0.20 4th at least competes with other 0.20 players on the same playing environment 04:26:35 try getting one of thse 40k wins some time 04:26:39 :) 04:26:48 they are pretty scummy and a test of patience 04:26:57 !lg . hobe won 04:26:58 1. Brannock the Executioner (L24 HOBe of Trog), escaped with the Orb and 4 runes on 2014-11-19 02:27:26, with 2909998 points after 46097 turns and 2:34:17. 04:27:22 I don't really do 15-wins a lot 04:27:28 yes, I mean 40k with 15 04:27:28 I find doing hell *and* pan really tedious 04:27:37 I do a lot of 5-wins though 04:27:44 it would be easier to encourage people to do that if getting those scores didn't involve players doing those things like hell and pan that are really tedious 04:27:53 but most especially doing them so you have to restart etc 04:27:54 -!- cait has quit [Ping timeout: 276 seconds] 04:27:54 perhaps... hell *OR* pan...? 04:28:01 !hs . he-- urune=10 04:28:02 2. gammafunk the Demonologist (L22 HESu of Sif Muna), slain by a tentacled monstrosity (summoned by the player character) on Tomb:2 (tomb_2) on 2015-01-31 05:29:44, with 603537 points after 32262 turns and 8:03:33. 04:28:12 for instance, suiciding your high score attempt with 10 runes 04:28:15 because you ran out of teleport 04:28:15 wew 04:28:27 and didn't find the ring of teleport (rip) 04:29:16 it works better for combos 04:29:35 for combos you can just win with 15 runes and get a score, probably 04:29:44 but they're not "speedruns", they're just "for score" 04:29:49 which is maybe really the community you mean 04:30:40 sometimes just getting a win with like 7-10 runes at reasonable pace is sufficient, especially if you want to only go for the current version 04:30:55 however you might get that species score for a few days at least 04:30:56 but essentially what I'm suggesting here is more granularity, which helps more players feel like they have an actual shot rather than having to compete against all-time-best-player from 6 versions ago where it was the easiest possible version to get that particular score with that particular combo, if you get what I'm saying? jeanjacques and sapher absolutely should go into the Hall of Fame lists for all-time, but if that 04:30:56 dominates every single future version... 04:31:35 Well I'm saying that players are not really going to go for anything close to those kinds of runs because they're super hard/grindy 04:31:48 like you yourself haven't and have played all these versions! 04:31:53 no, that's another thing I've been trying to remind people about, most players haven't won Crawl 04:32:01 I think we can improve both of these things though 04:32:08 it's an issue of engagement 04:33:07 can we get players more invested, more interested in Crawl beyond landing that Mi/HO/Gr-Be win? 04:33:29 yeah, but speedruns aren't the thing that they'll want to go to 04:33:36 there's a lot of methods to address that 04:33:37 winning a mage I try to get people to do 04:33:43 No, not for most of them, no 04:34:04 I feel of the cheevos like that 04:34:08 greatplayer/greaterplayer 04:34:13 those seem to work ok 04:34:14 -!- drjones has quit [Ping timeout: 240 seconds] 04:34:16 I see lots going for that 04:34:22 !lg . edsrzf 04:34:22 No keyword 'edsrzf' 04:34:28 !lg edsrzf 04:34:29 2882. edsrzf the Digger (L1 DsEE), slain by a giant cockroach on D:1 on 2016-09-27 23:58:58, with 6 points after 172 turns and 0:01:33. 04:34:32 wait, how did the DECj get a higher score than sapher's game 04:34:34 goodplayer 04:34:40 some bug 04:34:42 he took two more hours to win and two more turns 04:34:54 more stuff killed 04:34:56 more gold gained 04:34:58 more items picked 04:35:01 oh 04:35:19 er 04:35:24 I think great/greaterplayer is fantastic and I've been pushing CPO to include it as banner/etal on the pagew 04:35:28 s/pagew/pages 04:35:34 I don't think Brannock is speaking to your question, Lightli 04:35:41 oh 04:35:41 That stuff is a real marker of progress 04:35:51 Lightli: robe of vines on slime:5 + sublim + PoG spam (1000 times) 04:36:10 That would increase success, but score..? 04:36:24 Brannock: yeah, good/great/greaterplayer, if you want engagement, the kind of relatively casual things that most can do 04:36:36 "just getting 15 runes" is often good for combo score by version 04:36:53 but like going for 40k speedruns etc is just going to always get few people doing that 04:36:58 streaks are maybe better 04:37:20 -!- Patashu has joined ##crawl-dev 04:37:36 although maybe that's hard too, since you'd probably need like 10 wins even in a version 04:37:44 That stuff spreads out throughout the playerbase, though. If you look at Twitch streamers for different games, clearly the Twitch streamer is frequently very very good ath egame,b ut their accomplishments end up encouraging/inspiring players to mimick/surpass their feats 04:38:02 I do agree with almost all of what you say though, gammafunk 04:38:10 well Brannock Super Metroid 04:38:15 has a big community of speedrunners 04:38:19 comparatively 04:38:28 with an active community, yes 04:38:28 don't I know it (my buddy is a big speedrun addict) 04:38:30 that game is very popular 04:38:35 DCSS: not remotely that well known 04:38:48 super metroid has a way bigger base 04:39:06 but anyhow you're not going to create a bunch of mini-4tharras with per-version pages 04:39:33 it pyramids up from that playerbase. the pyramid works both ways, you increase the casual engaement, the pyramid gets taller. you make the pyramid height better, you increase the casual playerbase as you draw more and more players interested in that level of competition 04:40:51 find things to do in the game that work well relatively casually 04:40:57 thinks that you yourself would like to do 04:41:11 like, if you yourself don't like speedruns, probably encouraging others to do it won't go far 04:41:19 (it's very reasonable to not like speedruns) 04:41:30 good/great/greater are fantastic. greatrace/greatrole are fantastic. 15-rune is great. All this stuff works ... what's the next step? 04:41:37 not sure 04:41:42 we do have T banners 04:41:49 many of those get a lot of players workin on them 04:41:58 for what reason? 04:41:59 tracking banners like that per version 04:42:07 per version? 04:42:07 probably since they're not super duper hard, I guess 04:42:15 yeah 04:42:22 like you got S T3 in 0.19 04:42:23 etc 04:42:33 (I don't know what S tier 3 is) 04:42:50 there is the tournament itself, but they could run in the version 04:43:00 maybe they need to be orthogonal to tournament 04:43:08 -!- ilyak has quit [Ping timeout: 264 seconds] 04:43:22 liek this is good: Slow and Steady III: Achieve a four-win streak with four distinct species and four distinct backgrounds. 04:43:36 in 0.19 04:43:45 so you missed the T? well do it at any time 04:43:52 I guess it could track trunk 04:44:22 it's good that we've come full circle 04:44:25 I really like a lot of the tournament banners and one reason I'm so strongly in favor of chequers' new scoreboard is because we have an opportunity to implement so many of these accomplishments permanently on a players' 04:44:26 page 04:44:36 I have not gotten T3 banners and I'm telling you to recommend them 04:44:45 previously you had not gotten high scores and were trying to recommend them 04:45:02 This is development! 04:45:17 at least I don't think I've even gotten a T3 banner 04:45:19 http://dobrazupa.org/tournament/0.16/players/brannock.html 04:45:22 meleebug...... 04:45:45 slow and steady 3 04:45:48 and speed demon 04:45:50 another good one 04:45:56 at the same time!! 04:46:04 oh right, I got nem choice 04:46:37 oh and gelotinous body 04:46:47 great, so T3 for gods I hate the most, perfect 04:47:05 hey, those are the T3s i got in t0.18 too 04:47:20 but you probably love those gods 04:47:34 only to spite you 04:48:17 I beat out amalloy that t by a mere 222 points 04:48:26 don't think I'll be so lucky this next t 04:48:44 he has the dieselrobin golden boy aura 04:49:39 -!- removeelyvilon has quit [Quit: Page closed] 04:50:14 lol, my team had two unfinished Su 04:50:28 !lg amalloy fesu xom 04:50:29 No games for amalloy (fesu xom). 04:50:34 !lm amalloy fesu xom alive 04:50:36 56. [2016-05-25 06:15:42] amalloy the Maledictor (L18 FeSu of Xom) reached level 5 of the Realm of Zot on turn 117349. (Zot:5) 04:50:49 !lg ontoclasm musu 04:50:50 No games for ontoclasm (musu). 04:50:53 purgatory for eternity... 04:50:55 !lm ontoclasm musu alive 04:50:57 39. [2016-05-22 19:02:22] ontoclasm the Convoker (L18 MuSu of Sif Muna) entered a Bazaar on turn 53774. (Vaults:4) 04:51:00 are you kidding me.... 04:51:09 ? 04:51:09 not only unfinished, still unfinished! 04:51:15 both of them 04:51:16 oh 04:51:34 buff su 04:51:52 :Y 04:51:53 my desu didn't win, but set high score for t 04:52:13 i have a lot of unfinished dudes 04:52:16 like 04:52:17 a lot 04:52:18 quit with 5 runes 04:52:25 !locateallall ontoclasm 04:52:37 Eat: CSZO 0.16-a, L18 TeVM of Sif Muna || ontoclasm: CAO 0.11-a, L14 HOPr of Beogh | CAO 0.14, L15 GrWn of Okawaru | CBRO faithful 0.18-a, L11 LaNe of Kikubaaqudgha | CBRO 0.18, L18 MuSu of Sif Muna | CBRO 0.19-a, L1 HuSu of No God | CDO 0.10, L10 HOHe of Elyvilon | CDO 0.12-a, L12 DDEE of Makhleb | CSN 0.11-a, L9 DrAE of Ashenzari | CSZO 0.12-a, L11 DDNe of Makhleb | CSZO 0.18-a, L15 HOGl of Beog... 04:52:47 -!- dtsund has quit [Quit: Reality is an illusion, the universe is a hologram, buy gold, BYE] 04:52:49 !locateall ontoclasm 04:52:53 ontoclasm: CBRO faithful 0.18-a, L11 LaNe of Kikubaaqudgha | CBRO 0.18, L18 MuSu of Sif Muna | CBRO 0.19-a, L1 HuSu of No God | CSZO 0.18-a, L15 HOGl of Beogh || pyroclasm: CSZO 0.18-a, L15 MuFE of Sif Muna 04:52:56 tragically the best one is dead 04:52:58 !locateall . 04:53:01 amalloy: CAO 0.18, L18 FeSu of Xom || yollama: CAO 0.19-a, L15 FoWn of Trog 04:53:12 FoWn, huh? TIL 04:53:18 haha 04:53:25 !lm . sp alive 04:53:25 most have been a memorable game 04:53:25 No milestones for ontoclasm (sp alive). 04:53:29 well 04:53:31 oh 04:53:35 hm 04:53:35 !lm samuelljackson sp alive 04:53:36 No milestones for samuelljackson (sp alive). 04:53:53 !nick ontoclasm 04:53:53 what, i know it's still there 04:53:53 Mapping ontoclasm => pseudoclasm ontoclasm eat phytoclasm pyroclasm samuelljackson 04:53:53 i probably started that because i wanted to play but couldn't record? 04:53:56 ontoclasm: alive includes recent 04:54:00 oh 04:54:02 use alive_all 04:54:04 !kw alive_all 04:54:05 Keyword: alive_all => ktyp= type!=crash 04:54:12 !lm . sp alive_all 04:54:13 for all versions 04:54:13 34. [2014-12-29 19:34:52] SAMUELLJACKSON the Unseen (L19 SpEn of Dithmenos) killed Asterion on turn 45314. (Depths:1) 04:54:36 not winning a spen is a cause for great shame, ontoclasm 04:54:47 even worse than a parked Su 04:55:00 spen is only a little stronger than vpen, a categorically unwinnable char 04:55:05 * ontoclasm covers his face in guilt 04:55:25 !lg . dj-- 04:55:25 29. phytoclasm the Phalangite (L21 DjDK of Yredelemnul), blasted by a lich (bolt of cold) on Depths:1 on 2014-07-03 21:36:36, with 375631 points after 72975 turns and 7:23:18. 04:55:31 shame 04:55:39 that was several months after they were removed i think 04:55:40 although, nice way to go out tbh 04:55:44 bolt of cold 04:56:13 poignant 04:56:47 if food looks like it ever is going to get removed, start a MuFE just in case 04:56:55 if nothing else you can fireball/firestorm yourself 04:57:25 and of course DrKe still dread the very existance of 04:57:31 !lm . alive_all dk 04:57:32 1. [2014-11-16 21:25:57] gammafunk the Torchbearer (L1 VSDK of Yredelemnul) began the quest for the Orb on turn 0. (D:1) 04:57:49 which will surely one day come alive and claim his DK high score 04:59:04 -!- vale_ has quit [Remote host closed the connection] 04:59:54 -!- M-bbigras has quit [K-Lined] 05:00:05 -!- omarax has quit [Remote host closed the connection] 05:03:04 -!- aditya has quit [Ping timeout: 272 seconds] 05:05:47 -!- Insomniak has quit [Quit: I like to rock] 05:11:16 i am +1 Brannock's idea of era 05:11:26 i didn't read back all this long conversation though, so maybe I misunderstood 05:11:40 my goal with era is to prevent any high score becoming stale 05:11:59 it is better to be the "recent best" than the "all time best" 05:13:02 of course, there is still a reason to track "all time" records 05:13:35 but I'd like default attitude to consider only a recent games 05:13:47 !lg * recent 1 05:13:52 1/1373964. vev the Shield-Bearer (L4 DDFi), slain by a black bear on D:3 on 2015-10-29 23:06:00, with 123 points after 1215 turns and 0:04:18. 05:14:02 !lg * recentish 1 05:14:07 1/2157315. Yermak the Sneak (L1 DEAs), slain by a hobgoblin on D:1 on 2015-03-03 05:44:31, with 7 points after 173 turns and 0:01:32. 05:14:12 maybe that recent 05:14:25 the scoreboard is coming back soon btw, I finally found hosting for it 05:17:38 all time best is reasonbly often going to be better than recent best though 05:18:00 scores are not always stale because they haven't been improved recently 05:18:20 it's fine to have these things like pages for version, pages for recent/recentish 05:18:32 but they are not judgements as to which are better 05:23:18 -!- amalloy is now known as amalloy_ 05:24:56 -!- neunon has quit [Quit: ZNC - http://znc.in] 05:30:03 -!- neunon has joined ##crawl-dev 05:32:47 -!- xug has quit [Ping timeout: 250 seconds] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:04:24 -!- eb has quit [Read error: Connection reset by peer] 06:05:32 -!- eb has quit [Read error: Connection reset by peer] 06:05:59 -!- vale_ has quit [Ping timeout: 276 seconds] 06:11:53 -!- eb has quit [Read error: Connection reset by peer] 06:13:17 -!- Thingummywut has quit [Client Quit] 06:16:26 -!- packet_loss has joined ##crawl-dev 06:16:29 -!- pedritolo has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 06:20:40 -!- packet_loss has quit [Ping timeout: 240 seconds] 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:06:29 -!- vale_ has quit [Ping timeout: 264 seconds] 07:07:41 -!- Zxkuqyb has quit [Ping timeout: 240 seconds] 07:13:36 -!- bitcoinbastard has quit [Ping timeout: 276 seconds] 07:20:00 !tell gammafunk It makes me feel deeply conflicted, definitely. 07:20:00 Lasty: You have 2 messages. Use !messages to read them. 07:20:00 Lasty: OK, I'll let gammafunk know. 07:20:34 !tell gammafunk on the other hand, every time mooon sacrifices hand, it is technically some felid removal. 07:20:35 Lasty: OK, I'll let gammafunk know. 07:29:48 spectral anacondas can constrict you 07:31:28 Lasty: an attitude like that will keep you happily doing dev for a long time, at least 07:31:29 gammafunk: You have 10 messages. Use !messages to read them. 07:33:30 gammafunk: what would really keep me happily doing dev would be some vacation time. :p 07:33:42 Ranged reform 2020! 07:34:17 patreon.com/lasty Help Lasty make ranged combat great again 07:34:29 yes pls 07:34:48 how bout you, chequers? Can I interest you in some ranged reform??? 07:35:15 Ranged Reform: Someone Else Do It 07:35:31 my interests do not extend to ranged reform 07:35:55 they go no further than scoreboards, steam and silly little PRs 07:36:01 and surveys 07:36:07 haha 07:36:35 I can reform ranged for you 07:36:42 but it will involve removing ranged 07:36:48 it'd still be a step better 07:37:23 Tonight at night: Ranged -- can it be reformed? 07:37:29 One notable dev says no. 07:37:43 full details at 11 07:38:31 And a follow-up report: Donald Trump claims that he never liked ranged, but is this true? 07:39:02 Here's a clip of him saying he invented ranged taken 15 minutes ago 07:41:01 -!- hpm_ has quit [Read error: Connection reset by peer] 07:41:36 "I have the best combat. Extremely ranged.' 07:42:40 -!- Bcadren has quit [Ping timeout: 240 seconds] 07:49:06 -!- packet_loss has joined ##crawl-dev 07:49:07 -!- wheals has joined ##crawl-dev 07:50:52 03Lasty02 07[adrenaline_rush] * 0.19-a0-1635-g5b639dc: Increase the timeout of Desperate Haste 10(23 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/5b639dcbc964 07:50:52 03Lasty02 07[adrenaline_rush] * 0.19-a0-1636-g6bceca2: Reduce spawn rate of haste potions 10(18 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/6bceca265988 07:56:33 -!- DubDrop has quit [Ping timeout: 272 seconds] 07:58:05 -!- bencryption has quit [Quit: WeeChat 1.0.1] 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:07:19 -!- vale_ has quit [Ping timeout: 244 seconds] 08:09:32 &rc . 08:09:34 https://crawl.project357.org/rc-files/trunk/chequers.rc 08:20:33 -!- cait has quit [Ping timeout: 276 seconds] 08:24:15 -!- Lasty has quit [Quit: Leaving.] 08:27:14 -!- elliptic has quit [Quit: Leaving] 08:29:06 -!- elliptic has joined ##crawl-dev 08:31:26 -!- ProzacElf has joined ##crawl-dev 08:36:53 -!- sneakynesss has quit [Read error: Connection reset by peer] 08:37:45 -!- sneakyness has joined ##crawl-dev 08:39:37 -!- sneakynesss has joined ##crawl-dev 08:42:58 -!- sneakyness has quit [Ping timeout: 244 seconds] 08:43:16 -!- packet_loss has quit [Remote host closed the connection] 08:44:20 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:44:49 -!- MaxFrost has quit [Quit: Going offline, see ya! 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(www.adiirc.com)] 12:38:54 03PleasingFungus02 07* 0.19-a0-1715-ga59010f: More salt floor/wall tiles (CanOfWorms) 10(37 seconds ago, 8 files, 8+ 2-) 13https://github.com/crawl/crawl/commit/a59010fb77c9 12:48:00 -!- Twinge has quit [Ping timeout: 240 seconds] 12:49:25 -!- aditya has quit [Ping timeout: 244 seconds] 12:49:39 -!- HellTiger has quit [Ping timeout: 276 seconds] 12:50:37 -!- Twinge has joined ##crawl-dev 12:52:13 -!- Lasty has quit [Quit: Leaving.] 12:52:44 -!- Lasty has joined ##crawl-dev 12:54:24 -!- MarvinPA has quit [Read error: Connection reset by peer] 12:55:06 -!- Twinge has quit [Ping timeout: 244 seconds] 12:55:31 -!- Twinge has joined ##crawl-dev 12:56:55 -!- MarvinPA has joined ##crawl-dev 13:00:03 -!- omarax has quit [Remote host closed the connection] 13:03:19 -!- jefus- has joined ##crawl-dev 13:03:42 -!- Kalir has quit [Changing host] 13:06:31 -!- Netmonmatt has quit [Quit: Going offline, see ya! (www.adiirc.com)] 13:07:41 -!- jeefus has quit [Ping timeout: 264 seconds] 13:09:17 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1715-ga59010f (34) 13:09:48 -!- Ququman has joined ##crawl-dev 13:19:26 -!- zxc has quit [Read error: Connection reset by peer] 13:21:11 -!- zxc has joined ##crawl-dev 13:24:08 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-1715-ga59010f (34) 13:27:12 -!- Telnaior has quit [Quit: Quit: Quit: Quit:] 13:34:06 -!- lvh_ is now known as lvh 13:39:43 -!- amalloy is now known as amalloy_ 13:40:11 -!- amalloy_ is now known as amalloy 13:47:25 -!- Kellhus has quit [Quit: Page closed] 13:58:50 -!- flappity_ is now known as flappity 13:59:26 -!- Lazy__ has joined ##crawl-dev 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:05:42 -!- sgun_ has quit [Ping timeout: 276 seconds] 14:08:03 -!- stickyfingers has quit [Quit: Page closed] 14:15:42 -!- bitcoinbastard has quit [Ping timeout: 244 seconds] 14:18:03 -!- cait has quit [Ping timeout: 276 seconds] 14:20:47 -!- Blazinghand has joined ##crawl-dev 14:37:14 -!- zxc has quit [Read error: Connection reset by peer] 14:39:57 -!- CanOfWorms has joined ##crawl-dev 14:52:31 -!- Kranix has quit [Quit: Konversation terminated!] 14:52:48 -!- Lazy__ is now known as Shard1697 14:54:06 it seems like, if beogh orcs/other allies that can open doors get trapped behind a runelocked door when a warden locks it 14:54:15 they still won't open it even when it becomes unlocked 14:54:52 %git 5efadfb8913dc69beeaf7e8adeca6a1c9634ca9f 14:54:52 07PleasingFungus02 * 0.19-a0-940-g5efadfb: Ban friendly monsters from opening doors 10(3 months ago, 1 file, 3+ 2-) 13https://github.com/crawl/crawl/commit/5efadfb8913d 14:55:31 yes 14:55:34 unintended consequence! 14:55:47 not sure if a fix is required, or if it's just an ok quirk 14:55:52 oh pf 14:56:01 did you only adjust brightness on salt, or on the salt walls too 14:56:18 floors, i think 14:56:37 ok 14:56:51 I'll port the change to my workfile so you don't have to readjust the brightness every time :v 14:56:53 heh 14:56:58 also i suspect it might be good to drop the contrast a bit 14:57:04 worth experimenting with, maybe 14:57:15 can you build these days? would be nice if you were able to test stuff in-game 14:57:20 or even add it yourself, even 14:57:48 I can build, although tiles does choke this particular computer 14:57:52 i think with lower contrast you'd be able to remove the weird weighting on tile types 14:57:54 ahh, interesting! 14:57:55 still working on the details of commit :v 14:58:09 please don't be shy about asking for help 14:58:22 03MarvinPA02 07* 0.19-a0-1716-g5ad3e2d: Adjust and deduplicate messaging for ambient noise 10(46 minutes ago, 4 files, 46+ 38-) 13https://github.com/crawl/crawl/commit/5ad3e2d25e1d 14:58:22 03MarvinPA02 07* 0.19-a0-1717-gc7c1317: Decrease Slime noise level to -6 10(45 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/c7c13170f44a 14:58:45 -!- Netmonmatt has quit [Quit: Going offline, see ya! (www.adiirc.com)] 14:58:52 wow, i didn't even realize slime had ambient noise 14:59:01 totally missed that one 14:59:15 i guessed you'd missed it yeah, otherwise i'd have expected you to have already made that change :P 14:59:56 can probably simplify branch noise description, too 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:00:18 i wonder if it should be simplified to just be something like NOISE_QUIET, NOISE_NORMAL, NOISE_LOUD or whatever 15:00:30 yeah 15:01:15 i was thinking about simplifying it in some way, but for some reason hadn't thought of enums; was considering branch flags, but then you'd be able to express NOISE_QUIET | NOISE_LOUD, which is silly 15:01:18 re contrast: contrast between what? 15:01:43 the highlight white colour? 15:02:28 hm 15:02:47 mainly the outcroppings are the big offenders, like in salt0 and salt2; that's why they have lower weights right now 15:03:39 -!- Amnesiac has quit [Quit: Page closed] 15:04:38 hmm 15:04:57 having a weight system for tiles is a nice feature though 15:05:16 i hadn't realized that existed before messing with this 15:05:29 I'd probably need to experiment some more with it 15:05:48 no rush 15:08:06 -!- Kranix has quit [Ping timeout: 276 seconds] 15:09:12 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1717-gc7c1317 (34) 15:09:31 also, I downloaded the korean image database thing that gammafunk found before 15:09:36 some good images: 15:09:37 http://i.imgur.com/WpnIv1A.png 15:10:13 http://i.imgur.com/rAmXXEl.png 15:11:05 http://i.imgur.com/5HqFIwZ.jpg 15:11:11 -!- PKrockin has quit [Ping timeout: 240 seconds] 15:11:54 http://i.imgur.com/Z5allfz.png 15:12:22 http://i.imgur.com/sO3hDpM.jpg 15:13:00 http://i.imgur.com/5VjnCID.png (not sure what the first sign is, a demonspawn?) 15:18:01 oh, that felid death compilation is good 15:18:08 ?/im boris 15:18:09 Matching entries (1): boris[2]: IRON BOLT DRAIN CRYSTAL SPEAR LOL HI IM BORIS 15:19:08 i... don't really understand the centaur thing? 15:19:18 ??caustic shrike 15:19:19 caustic shrike[1/2]: potatolizard: they are jellies glued to beeeeeeeees 15:19:22 !learn add caustic_shrike http://i.imgur.com/Z5allfz.png 15:19:23 caustic shrike[3/3]: http://i.imgur.com/Z5allfz.png 15:19:47 basically all of these are pretty good 15:20:09 do you have any way of telling who the artist was? 15:26:35 the centaur thing is an artist's depiction of slouch 15:26:45 the first panel is a formicid invoking slouch 15:26:56 the second thing is chei doing... something 15:27:05 heh 15:27:07 the snail thing being chei 15:27:10 ofc 15:27:20 also I realized the first sign is a berserker 15:27:29 -!- Atomic_2yYCn has quit [Ping timeout: 272 seconds] 15:27:33 for the artist credits I can check if there's any info in the google sheets later 15:27:41 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 15:27:44 i'm skimming through now 15:27:46 https://s32.postimg.org/rj5nzr8mt/web_3555054419_b11da562.jpg 15:28:01 i think they only include whoever uploaded the image 15:29:35 haha, google translate translates their name for the 'cerebov' drawing as 'serenity bob' 15:36:55 -!- Cheibrodos has joined ##crawl-dev 15:41:48 -!- ProzacElf has joined ##crawl-dev 15:42:38 !rng yes no 15:42:38 The RNG chooses: yes. 15:43:07 -!- travis-ci has joined ##crawl-dev 15:43:08 The build has errored. (master - c7c1317 #6814 : Chris Campbell): https://travis-ci.org/crawl/crawl/builds/163492813 15:43:08 -!- travis-ci has left ##crawl-dev 15:44:03 -!- ilyak has quit [Ping timeout: 244 seconds] 15:44:41 -!- chan20 has quit [Ping timeout: 272 seconds] 15:55:16 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0/20160916101415]] 15:56:11 -!- Cheibrodos has quit [Ping timeout: 240 seconds] 15:56:35 !tell CanOfWorms That cat one was being spammed like every 5 minutes in mooon's game 15:56:35 gammafunk: OK, I'll let canofworms know. 15:57:14 omg the centaur slouch... 16:00:05 -!- omarax has quit [Remote host closed the connection] 16:00:53 ??fustibalus 16:00:53 I don't have a page labeled fustibalus in my learndb. 16:00:57 ??greatsling 16:00:58 greatsling[1/2]: 10/12 base damage (with stones/sling bullets respectively), 1.4 base delay, 0.7 mindelay. One-handed. 16:01:37 !learn add fustibalus see {greatsling} 16:01:37 fustibalus[1/1]: see {greatsling} 16:02:05 http://sli.mg/a/9c2qPA is there any logic to where my orcs end up when this happens, or is it totally random? 16:04:32 other way around, shouldn't it be? 16:05:18 -!- bitcoinbastard has quit [Ping timeout: 264 seconds] 16:07:11 -!- Kellhus has quit [Ping timeout: 240 seconds] 16:10:44 Shard1697: the allies are recalled roughly in order of HD (but it's fuzzed, not exact), and each of them tries to place somewhere near you when it's recalled 16:11:04 when placing, each chooses a random tile adjacent to you if it can find one; if not, a random square two tiles away, and so on 16:11:20 I don't mean the recall 16:11:27 I mean when I have orcs following me 16:11:42 and go down stairs into a room which only has 1 empty tile 16:11:52 so only one orc shows up in the room with me 16:11:56 -!- removeelyvilon has quit [Quit: Page closed] 16:12:00 but the others aren't on the previous floor either 16:12:16 and when I go down a different stairs, eventually my orcs start making their way across the floor to me 16:12:37 implying that when I went down and they didn't have room to follow, they still "followed" to that floor but on a random location 16:12:53 hm, i don't know where to find the interlevel transit code. probably they just go to a random place on the level, if they go downstairs but not next to you 16:18:27 -!- gammafunk has quit [Quit: leaving] 16:19:36 -!- namad7 has quit [Ping timeout: 276 seconds] 16:20:44 -!- cait has quit [Ping timeout: 244 seconds] 16:23:38 -!- gammafunk has joined ##crawl-dev 16:24:29 -!- cait_ has quit [Ping timeout: 272 seconds] 16:25:07 -!- cait__ has quit [Ping timeout: 272 seconds] 16:46:18 -!- Kenran has quit [Quit: leaving] 16:51:49 -!- amalloy is now known as amalloy_ 16:52:14 -!- removeelyvilon has joined ##crawl-dev 16:53:02 Quick question: are the experimental branches on CBRO based on 0.18 or trunk 16:55:02 -!- Insomniak` has quit [Quit: I like to rock] 16:55:45 removeelyvilon: trunk 16:55:51 exp branches always would be 16:56:01 thanks 16:56:19 !tell minmay Something you've never experienced http://i.4cdn.org/vg/1475061509004.png 16:56:20 gammafunk: OK, I'll let minmay know. 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:00:59 -!- Krakhan has quit [Changing host] 17:01:24 -!- removeelyvilon has quit [Quit: Page closed] 17:15:17 -!- tmt has quit [Quit: leaving] 17:16:04 I guess minqmay has won a mummy or two, but probably they were lucky wins 17:16:41 -!- ilyak has quit [Ping timeout: 240 seconds] 17:18:30 -!- nikheizen has joined ##crawl-dev 17:18:48 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:20:09 -!- Atomic_2yYCn has quit [Ping timeout: 244 seconds] 17:20:51 -!- SurpriseTRex has quit [Ping timeout: 272 seconds] 17:30:21 -!- Kranix has quit [Ping timeout: 272 seconds] 17:35:15 4chan image urls expire pretty quickly so you might have to rehost that 17:35:24 -!- RTS has quit [Quit: Page closed] 17:43:29 if all goes well it will unhost before he sees it, and he'll be left wondering eternally 17:44:18 -!- Twinge has quit [Ping timeout: 264 seconds] 17:47:56 -!- Patashu has quit [Ping timeout: 264 seconds] 17:48:36 -!- Twinge has joined ##crawl-dev 17:48:53 Good comment about that high score post from PurpleRed: You are too kind Gamma. Thanks to the devs for silencing the lies of melee by removing infi-tele and thus guiding the faithful back to the truth of Elves. 17:48:58 amen. 17:53:04 -!- Twinge has quit [Ping timeout: 240 seconds] 17:53:32 -!- Twinge has joined ##crawl-dev 17:55:30 -!- blejac99 has quit [Quit: Leaving.] 17:56:20 -!- Kranix has quit [Quit: Konversation terminated!] 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:01:17 -!- minmay has quit [Ping timeout: 252 seconds] 18:01:17 -!- sage123 has quit [Ping timeout: 252 seconds] 18:02:36 -!- Kinbote has quit [Quit: Page closed] 18:02:43 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 18:05:10 -!- Isvaffel has quit [Quit: Leaving] 18:09:07 -!- crate has quit [Ping timeout: 265 seconds] 18:09:12 Unstable branch on underhound.eu updated to: 0.19-a0-1717-gc7c1317 (34) 18:12:09 -!- crate_ has quit [Ping timeout: 272 seconds] 18:15:21 -!- debo has quit [Ping timeout: 240 seconds] 18:15:42 -!- fearitself has quit [Ping timeout: 240 seconds] 18:23:44 -!- JimmahDean has quit [] 18:25:18 -!- removeelyvilon has quit [Quit: Page closed] 18:25:40 !tell minmay Finally a good rendition: https://s31.postimg.org/c0zudiu2z/image.gif 18:25:40 gammafunk: OK, I'll let minmay know. 18:25:58 -!- removeelyvilon has joined ##crawl-dev 18:26:01 -!- dpeg has joined ##crawl-dev 18:26:05 !seen gammafunk 18:26:05 I last saw gammafunk at Wed Sep 28 22:25:40 2016 UTC (25s ago) saying '!tell minmay Finally a good rendition: https://s31.postimg.org/c0zudiu2z/image.gif' on ##crawl-dev. 18:26:13 gammafunk: you cannot hide! 18:26:22 This is completely random: Rename large shield to tower shield? Pavise? 18:26:25 -!- gammafunk is now known as shadowfunk 18:26:32 gammafunk: that octopode on SA is a great addition, please keep it :) 18:26:43 it's not added yet! 18:26:51 -!- shadowfunk is now known as gammafunk 18:27:02 if you mean the korean splash art 18:27:07 yeah, exactly 18:27:14 we don't yet have permission from the original artists 18:27:23 but kimnosuk said he could post about it 18:27:25 We never may, given internet etc. 18:27:31 yes, I saw that... 18:27:36 Unfortunately I don't speak the language of gods so I can't help you there 18:27:45 don't know about you, but this feels to me like terra nova on Crawl 18:28:42 gammafunk: no. 83 18:28:51 83? 18:29:18 random ba feedback: I assumed from the description that they'd have thick skin or shaggy fur 18:29:45 yeah, I kind of thought about giving them shaggy fur or something 18:29:50 but that's Fe's thing 18:30:04 someone should add a lugafu mutation 18:30:26 -!- aditya has quit [Ping timeout: 244 seconds] 18:30:39 lugafu? 18:31:10 ??lugafu 18:31:10 hair stats[1/1]: extremely bad hair <10, awful hair <30, poor hair <60, choko hair <90, normal hair <120, quite good hair<160, very nice hair<220, extreme hair<300, extraordinary hair <400, incredible hair <520, uncanny hair <700, almost entirely hair >=700 18:31:34 oh. 18:31:40 Prehensile hair? 18:31:40 gammafunk: I've been barking up the wrong tree, it was PleasingFungus who made that SA posting :O 18:31:46 that is possibly the best entry in the learndb 18:32:00 I think you're talking about the korean db doc I gave to PleasingFungus, dpeg 18:32:10 exactly 18:32:17 yeah it has some amusing images 18:32:45 !tell PleasinungFungus The Octopode (no. 83) of the Korean art gallery is a masterpiece! 18:32:46 Sorry dpeg, I don't know who pleasinungfungus is. 18:33:15 it might not be originally related to crawl 18:33:29 gammafunk well I suppose it doesn't really matter gameplay although I have only played one ba yet. Surprisingly he or she is still alive 18:33:29 gammafunk: I am pretty sure it is: the bling, the staff, the crown... 18:33:35 wise* 18:33:55 dpeg: it's just "octopus king" which isn't at all a thing that crawl invented! 18:34:06 !tell PleasingFungus The Octopode (no. 83) of the Korean art gallery is a masterpiece. 18:34:15 dpeg: OK, I'll let pleasingfungus know. 18:34:22 we don't have a staff of octopus or crown of octopus, you'll recall 18:34:32 -!- Bammboo has quit [Remote host closed the connection] 18:34:33 I have seen the Korean art in the trunk updates you posted but I haven't seen any octopus king 18:34:34 * dpeg tends to believe that *everything* originated with Linley. 18:35:15 -!- Dracunos has joined ##crawl-dev 18:35:29 dpeg: it's the same way that crazy yu-gi-oh entry about nemelex got made on the tvtropes website 18:35:41 someone just thought they saw a connection and ran with it 18:35:51 Linley is love, Linley is life. 18:36:16 anyway, beautiful octopode 18:36:37 -!- NotKintak has quit [Ping timeout: 265 seconds] 18:37:08 dpeg: yeah, found it: http://micriise.deviantart.com/art/Octopus-King-318954315 18:37:24 that's the artist's gallery, if you like their work 18:37:58 My work her is done. Now it's up to destiny... 18:38:02 -!- removeelyvilon has quit [Quit: Page closed] 18:38:45 -!- Dracunos7 has quit [Ping timeout: 272 seconds] 18:38:54 -!- AndChat|179025 has quit [Client Quit] 18:39:39 -!- cait_m has quit [Read error: Connection reset by peer] 18:40:26 -!- Pacra_ has joined ##crawl-dev 18:42:37 gammafunk: added a comment and posed a question :) 18:47:17 -!- owl has quit [Read error: Connection reset by peer] 18:47:45 -!- Ququman has quit [Remote host closed the connection] 18:49:49 -!- crate__ is now known as crate 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:03:33 -!- debo has joined ##crawl-dev 19:08:05 -!- hellmonk has joined ##crawl-dev 19:11:35 -!- owl has quit [Quit: owl] 19:16:07 -!- aditya has quit [Ping timeout: 272 seconds] 19:17:11 -!- Bammboo has quit [Read error: Connection reset by peer] 19:18:01 -!- ProzacElf has quit [Ping timeout: 240 seconds] 19:25:27 03MarvinPA02 07* 0.19-a0-1718-g1b80ca8: Simplify branch noise handling (PleasingFungus) 10(2 hours ago, 4 files, 66+ 50-) 13https://github.com/crawl/crawl/commit/1b80ca82f594 19:25:27 03MarvinPA02 07* 0.19-a0-1719-g84977a8: Show when trees have been animated by awaken forest 10(6 minutes ago, 6 files, 28+ 1-) 13https://github.com/crawl/crawl/commit/84977a8b0699 19:30:54 nice 19:31:22 can't wait to use ETC_AWOKEN_FOREST in some vaults as well 19:31:40 e.g. disco forest 19:32:28 I guess what we need is some tiles upport for that 19:32:44 shimmy shimmy 19:33:54 What was that recent commit about polearm indicators on console? Was that on a branch or is it in trunk? 19:34:09 a branch, and that branch has some significant problems 19:35:00 a pity 19:35:04 @??ettin 19:35:04 ettin (07C) | Spd: 10 | HD: 12 | HP: 54-75 | AC/EV: 9/4 | Dam: 45, 45 | 10items, 10doors, two-weapon | Res: 06magic(40), 12drown | XP: 1123 | Sz: Giant | Int: human. 19:35:07 @??hill giant 19:35:07 hill giant (04C) | Spd: 10 | HD: 11 | HP: 50-71 | AC/EV: 3/4 | Dam: 30 | 10items, 10doors | Res: 06magic(40), 12drown | XP: 654 | Sz: Giant | Int: human. 19:35:19 * dpeg roots for unicode diacritis and is confident they'll work by 2050 19:36:13 amalloy_: Brannock: I could see swapping colos for ettins/hill giants 19:36:16 *colors 19:36:23 but maybe other console players could comment as well 19:36:27 @??ogre 19:36:27 ogre (07O) | Spd: 10 | HD: 5 | HP: 23-32 | AC/EV: 1/6 | Dam: 17 | 10items, 10doors | Res: 06magic(20) | XP: 119 | Sz: Large | Int: human. 19:36:33 @??two-headed ogre 19:36:33 two-headed ogre (04O) | Spd: 10 | HD: 6 | HP: 27-39 | AC/EV: 1/4 | Dam: 17, 13 | 10items, 10doors, two-weapon | Res: 06magic(40) | XP: 282 | Sz: Large | Int: human. 19:37:10 MarvinPA: crate pointed out that the O go brown->red for normal->two-headed but the C go red->brown for hill giants->ettins 19:37:13 @??ettin 19:37:13 ettin (07C) | Spd: 10 | HD: 12 | HP: 54-75 | AC/EV: 9/4 | Dam: 45, 45 | 10items, 10doors, two-weapon | Res: 06magic(40), 12drown | XP: 1123 | Sz: Giant | Int: human. 19:37:17 gammafunk: good call 19:37:39 dpeg: it came from crate, who's never been wrong! 19:37:58 it's been ages since I played tiles but for the most part 'brown' is the less threatening creature of that genus 19:38:01 I think there a couple exceptions 19:38:04 @??komodo dragon 19:38:04 komodo dragon (04l) | Spd: 10 (swim: 60%) | HD: 8 | HP: 33-52 | AC/EV: 7/8 | Dam: 34 | amphibious, cold-blooded | Res: 06magic(40), 12drown | XP: 360 | Sz: Large | Int: animal. 19:38:14 gammafunk: possibly, but I officially on not-speaking terms with him :) 19:38:20 ages since you've played tiles? I'm glad Brannock has at least *one* sensible opinion! 19:38:24 haah 19:38:25 whoops 19:38:32 s/tiles/console 19:38:38 back to square one... 19:38:43 tile one, surely 19:39:00 I now always call them tiles as well 19:39:30 a stronger high elf would have more discipline, but I can't help but worry about my future these days... 19:40:17 dpeg: wow, that's what tavern does to relationships... 19:40:41 * dpeg is worried that Brannock is a GUI-loving, Windows-embracing tilist!! 19:40:59 he even began development with a gui-based version of git 19:41:06 man, I look at Github Desktop and I don't know what I was thinking 19:41:09 where will it end?!?! 19:41:18 I still use it since it's so much easier to visually pick out lines and files to separate out commits 19:41:22 but everything else is from the shell 19:41:42 it's ok, given what msys2 is, I'm not sure I can claim github desktop to msys2 is a step forward... 19:42:00 -!- cait_m has quit [Client Quit] 19:42:25 don't know if vim has a git commit viewer 19:42:32 I tend to just use the shell for all git stuff now 19:42:36 which I already did in emacs 19:42:37 -!- AndChat|179025 has quit [Read error: Connection reset by peer] 19:42:56 one nice thing would maybe be vimgrep that used git grep, I guess 19:47:14 -!- MarvinPA has quit [Quit: Leaving] 19:57:02 -!- duvessa has joined ##crawl-dev 19:57:17 someone look at minmay's game on cbro, there's a completely disconnected vault on depths:4 19:59:38 all stairs accounted for, surrounding edges explored... 19:59:44 yup, that sure is an inaccessible vault 19:59:47 without teleport spam anyway 20:00:03 -!- omarax has quit [Remote host closed the connection] 20:02:21 -!- cait has quit [Ping timeout: 272 seconds] 20:04:21 fr: don't allow zapping a wand of digging at yourself and wasting the charge 20:04:42 (improved fr: don't allow zapping a wand of digging in general when it wouldn't dig anything) 20:06:47 !gameinfo minmay 20:06:49 minmay the L27 DEAE^Sif in Depths:5 (cbro console), T:95220, runes: 3 (silver, barnacled, serpentine), defenses: 22/29/7, stats: 5/53/13, >15 skills: Dodging,Spellcasting,Conjurations,Necromancy,Air Magic, Max skills: Spellcasting 20:06:52 -!- duralumin has quit [Read error: Connection reset by peer] 20:07:31 !lm minmay x=cv 20:07:32 29883. [2016-09-28 23:26:24] [cv=0.19-a] minmay the Archmage (L27 DEAE of Sif Muna) reached level 5 of the Depths on turn 95220. (Depths:5) 20:07:37 swapping the default ettin colour with the default hill giant colour would be good. alternatively, replace hill giant with an interesting monster 20:07:39 don't blame him for playing trunk 20:07:49 -!- elliptic has joined ##crawl-dev 20:07:53 how about replacing ettin with an interesting monster instead 20:07:54 -!- travis-ci has joined ##crawl-dev 20:07:55 The build passed. (master - 84977a8 #6815 : Chris Campbell): https://travis-ci.org/crawl/crawl/builds/163565384 20:07:55 -!- travis-ci has left ##crawl-dev 20:08:04 nikheizen: hill giants have a really epic moan in the sound hack 20:08:20 like they ate an elf that didn't agree with them 20:08:20 ah well then we have to keep them 20:09:05 i always thought duvessa and minmay were the same person 20:09:33 that inaccessible vault will be fixed 20:09:47 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1719-g84977a8 (34) 20:09:57 thx 20:13:17 -!- harambe has quit [Ping timeout: 265 seconds] 20:24:20 03regret-index02 07* 0.19-a0-1720-gc855d72: Reconnect kennysheep_demon_jail 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/c855d72c5893 20:25:13 -!- PleasingFungus has joined ##crawl-dev 20:27:11 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:28:06 -!- aditya has quit [Ping timeout: 264 seconds] 20:29:42 -!- Zxkuqyb has quit [Ping timeout: 240 seconds] 20:30:12 -!- doolittle has quit [Ping timeout: 240 seconds] 20:31:47 hm, do awoken trees need a tile now 20:32:41 woke trees 20:32:56 !source tags.cc:5812 20:32:56 https://github.com/crawl/crawl/blob/master/crawl-ref/source/tags.cc#L5812 20:33:32 there's a blog post about that 20:33:39 have you seen it? 20:33:45 I'm digging my fingers into demonspawn code and I'm amazed this even works 20:33:49 no, I haven't seen that post 20:33:50 lol 20:33:55 demonspawn code... 20:34:06 -!- duvessa has quit [Ping timeout: 264 seconds] 20:34:30 -!- filthy has quit [Quit: please don't look for me] 20:34:54 also I notice djinni and lava orcs still have enums 20:35:01 I guess you can't exactly remove them without breaking save compat 20:35:04 and they're already ==34 20:35:19 yes 20:36:23 do crawl devs dream about the day when they can finally strip away everything between major version tags and the tags themselves 20:36:46 lil bit 20:36:49 Brannock: https://crawl.develz.org/wordpress/save-compatibility-in-dcss-2 20:36:59 The Final Version 20:39:00 note the bit talking about the rate of major tag incrementing "slowing down significantly"; we haven't actually broken save compat since this post was made 20:39:18 this is a great and informative post 20:39:24 thank |amethyst for it :) 20:39:29 thank you |amethyst 20:39:50 I'd been commenting about the enum thing and save-compat problems to a non-coder friend of mine and this explains it better than I could 20:39:51 it's a very good primer 20:42:15 -!- cait has quit [Ping timeout: 272 seconds] 20:42:27 PleasingFungus, how do you feel about Hepliaklqana now that the nerf has had about a month to bake in? 20:43:00 don't think it had a huge impact, despite a lot of hysteria at the time 20:43:24 might still need another nerf, probably reducing spell hd to 1/2 (from the current 2/3rds) 20:43:39 nothing release-blocking 20:43:55 there are some known bugs but they're intermittent and minor 20:44:02 why? 20:44:38 just curious 20:44:58 Lasty, how do you feel about Uskayaw? 20:50:33 -!- AndChat|179025 has quit [Client Quit] 20:51:13 i feel it's very easy to play Hep as a purely passive god 20:51:30 -!- cait_m has quit [Ping timeout: 264 seconds] 20:55:14 -!- cait_m has quit [Client Quit] 20:55:42 -!- AndChat|179025 has quit [Ping timeout: 264 seconds] 20:56:05 Usk is so fun. 20:57:10 -!- Shard1697 has quit [Ping timeout: 244 seconds] 20:58:44 -!- ProzacElf has joined ##crawl-dev 20:59:00 -!- Shard1697 has joined ##crawl-dev 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:00:23 -!- aditya has quit [Ping timeout: 244 seconds] 21:09:12 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1720-gc855d72 (34) 21:13:01 -!- Blazinghand has quit [Quit: Leaving] 21:14:58 -!- CanOfWorms has joined ##crawl-dev 21:15:33 -!- Roarke has quit [Quit: Page closed] 21:24:00 -!- nikheizen has quit [Quit: leaving] 21:37:42 -!- doolittle has quit [Ping timeout: 240 seconds] 21:37:46 -!- Shard1697_ has joined ##crawl-dev 21:38:06 -!- Shard1697 has quit [Ping timeout: 276 seconds] 21:47:51 -!- zeia has quit [Ping timeout: 276 seconds] 21:48:30 -!- bitcoinbastard has quit [Ping timeout: 276 seconds] 21:50:56 -!- mizu_no_oto has quit [Client Quit] 21:52:55 -!- Cheibrodos has joined ##crawl-dev 21:53:42 -!- wwwn has quit [Ping timeout: 240 seconds] 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:02:04 -!- dtsund has quit [Ping timeout: 272 seconds] 22:05:14 -!- Shard1697_ has quit [Ping timeout: 272 seconds] 22:08:35 -!- Shard1697_ has joined ##crawl-dev 22:11:34 -!- chan20 has quit [Ping timeout: 272 seconds] 22:13:34 -!- Lasty has quit [Quit: Leaving.] 22:17:54 -!- Cheibrodos_ has quit [Quit: Page closed] 22:17:57 -!- Cheibrodos has quit [Quit: Page closed] 22:20:27 bbbbbb 22:21:41 j 22:22:13 chequers: very belated, and i've said this before, but you are missing out on an immense amount of power if you play hep without using the powers 22:22:23 similar to makh, i guess 22:22:32 but probably moreso 22:23:25 well, if he's playing without the powers, it's the same level of missing out -p 22:23:34 -bbbbb 22:24:01 -!- Lasty has joined ##crawl-dev 22:24:05 oh, now *i* have to hear that? 22:24:46 -!- dtsund has joined ##crawl-dev 22:24:47 j 22:25:46 j!?!? 22:25:50 =p 22:26:13 -!- PsyMar has quit [Ping timeout: 276 seconds] 22:26:58 minmay has randomly sent 'j' around this time of day, on more than one day. i don't know why 22:26:59 We're in too deep 22:27:01 kk 22:27:40 haha 22:28:32 i have plenty of weird idiosyncracies, but i don't think i've ever inflicted them on this chanel 22:28:37 channel 22:30:12 -!- nicolae- has joined ##crawl-dev 22:35:03 -!- dpeg has quit [Quit: Lost terminal] 22:43:05 yeah I can't imagine using hep and declaring "I'm not going to use the actives" 22:43:12 although I don't know how well they scale with invo 22:43:18 -!- Lasty has quit [Quit: Leaving.] 22:43:19 i can 22:43:22 if they're good with 10 or below, you'd use them 22:43:26 nicolae-: paint me a picture 22:44:22 just having a ghost follow me around murking stuff 22:44:27 kind of like real life 22:45:39 -!- amalloy_ is now known as amalloy 22:46:20 -!- elliptic has quit [Quit: Leaving] 22:46:22 gammafunk: i don't feel strongly about it either way. minmay seemed to think that brown was appropriate for ettins because at the depths you encounter them they're as dangerous as a rat 22:46:40 lol 22:46:50 amalloy: you can fight them in orc 22:47:03 that's what i said. he said they're just three ogres 22:47:25 sure, I mean the standard minmay interpretations apply etc 22:47:39 but in terms of game logic they make more sense the other way; but I too don't feel strongly about it 22:47:42 just would make more sense 22:49:35 -!- Smashy has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 22:50:57 there's the fact that everyone has to get used to a new glyph mapping, although that's really not such a big deal 22:51:05 we did that in a much bigger way with glyph reform 22:51:15 and rchandra's rc aside, there weren't many problems 22:53:08 there will always be whealses in the world 22:53:12 mapping death cob back to % 22:53:47 map all monsters to . 22:54:49 amalloy: that is precisely what rchandra did 22:55:06 in fact I bet wheals only did it trying to be cool when he saw rchandra doing it 22:55:26 you can't start progress! 22:57:31 -!- koboldina has quit [Quit: Page closed] 22:58:06 Margery (04@) | Spd: 10 | HD: 22 | HP: 135-190 | AC/EV: 7/9 | Dam: 30 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(140) | XP: 5115 | Sp: b.fire (3d32), fireball (3d33) | Sz: Medium | Int: human. 22:58:06 %?margery 22:58:29 PleasingFungus: i looked through the sheet of korean fanart you posted 22:58:53 I found my first pair of boots in vaults:3 22:58:53 CanOfWorms: You have 1 message. Use !messages to read it. 22:58:59 !messages 22:59:00 (1/1) gammafunk said (7h 2m 24s ago): That cat one was being spammed like every 5 minutes in mooon's game 22:59:05 i thought i had worked through my feelings about changing margery's tile but not the bottle is calling to me again 22:59:10 nice 22:59:19 now* 22:59:31 lol 22:59:37 -!- PleasingFungus has quit [Ping timeout: 244 seconds] 22:59:40 ontoclasm: rework it to make it sexy again then PM it to me please, tia 22:59:56 remove all sexiness from crawl 22:59:56 the koreans have a... certain fascination with margey 22:59:58 *margery 23:00:01 -!- omarax has quit [Remote host closed the connection] 23:00:02 also they made sexy sonja 23:00:06 the formicid meme 23:00:11 is also unexpteced 23:00:17 gammafunk: done 23:00:30 the koreans have a formicid meme? 23:00:30 ...you probably just sent me old sexy margery 23:00:44 the best part is they edited the sonja tile to match sexy sonja: http://i.imgur.com/1B2Esfg.gif 23:00:46 amalloy: the spreadsheet, if you dare 23:01:08 wow 23:01:16 I'm going to have to show that to various tiles chatters now 23:01:28 sonja~~~ 23:04:46 formicid meme? 23:06:03 see the spreadsheet 23:06:10 what spreadsheet 23:06:20 i want to know about all the latest crawl memes 23:06:30 https://docs.google.com/spreadsheets/d/1mUpE573Iatw1bLePdTmZU--pvyVRZlbWtsFs1QIBSzQ/edit 23:06:40 it is a copy of their korean kind of "learndb" 23:06:45 works inline in chat 23:06:50 loads from that doc 23:06:54 warning, NSFW 23:07:09 it can inline the images too 23:07:21 so you can send nauty images directly into tiles chat 23:07:25 like how god intentded 23:08:23 ah, yeah 23:08:28 how am i supposed to find the formicid nonsense in there? 23:08:54 i was not aware sif muna had, er, what's the word. "big ol tiddies." 23:09:06 sif? you should see xom 23:09:25 tfw you will never have a healthy, committed relationship with xom 23:09:42 http://i.imgur.com/dNW94KS.jpg 23:10:13 amalloy: well the meme is a victorious formicid demanding margery make a sexy pose for it, so maybe you don't need to see it 23:10:27 yeah apparently it's, like, korean canon that xom is a busty young woman with long purple hair 23:10:31 gammafunk: https://dl.dropboxusercontent.com/u/1000017/crawl/margery2.png 23:10:39 -!- simmarine has joined ##crawl-dev 23:10:44 excellent! 23:10:46 Stash search prefixes: {inventory} {artefact} {artifact} {buggy} {jewellery} 23:10:51 ??ontoclasm[beauty 23:10:52 ontoclasm[20/22]: ontoclasm is full of magic and beauty 23:11:18 simmarine: interesting, what's the item? 23:11:22 four winds 23:11:28 -!- minmay has joined ##crawl-dev 23:11:33 i dunno what its base is now 23:11:36 RIP big fish 23:11:45 or maybe there are just a lot of bugs crawling on the amulet 23:11:56 ontoclasm: going to submit that as a new channel emote 23:12:05 haha 23:12:10 simmarine: amulet of nothing 23:12:17 maybe I'll have her wearing a sword as well 23:12:26 amalloy: oh nice, didnt know that was a basetype now 23:12:29 https://66.media.tumblr.com/7570fa0d49cd4c3259170fa095cbfdfa/tumblr_odzmtvpri21qzmprbo1_400.gif I like this one 23:12:38 gammafunk: i can give her her old stick thing back 23:12:41 if you prefer 23:12:44 oh 23:12:48 right she had that, didn't she 23:12:53 yeah, added so we didn't have to do weird stuff to unrands whose base type got removed 23:12:57 sure 23:13:34 Brannock: http://i.imgur.com/DMMDMPm.gif 23:13:53 I just stumbled across sexy agnes 23:13:53 they'll like the new tile I suspect 23:13:58 which entry? 23:14:08 729 23:14:32 korean players sure do generate a lot more fanart 23:14:44 haha, wow that's truly terrible 23:15:53 it's a pretty small group of players submitting these 23:16:02 I've seen nearly all of these names on cwz 23:16:26 well maybe not all, there are a lot of entries 23:16:57 709 is A+ 23:17:07 gammafunk: https://dl.dropboxusercontent.com/u/1000017/crawl/margery2.png 23:17:23 thanks 23:17:34 maybe TheRealMargery 23:17:46 or BringSexyBack 23:17:55 can then you can have a norris version as well 23:18:18 and not that god-awful edit that minmay made 23:18:22 just the old norris tile 23:18:33 although maybe that was for rupert 23:19:11 is 689 dream sheep? 23:19:35 http://classroomclipart.com/images/gallery/Animations/Halloween/mummy-ga-cc.gif 23:19:50 Hey CanOfWorms / ontoclasm: https://s13.postimg.org/lz4xe5err/image.jpg dream sheep? 23:20:01 oh, that's great 23:20:10 from some other game or source though 23:20:13 yeah likely 23:20:24 could work 23:20:24 great idea for a splash image 23:20:36 also, best mummy image: http://i.imgur.com/kzaB9E1.jpg 23:20:49 hah 23:20:57 I love that it has a bandage skirt 23:22:41 https://3.bp.blogspot.com/-1JtOqjKnGqA/V9a5yxewoTI/AAAAAAAABFI/mV8zZUEz3go63QpDLlf1y0cgo-sLZ0xFQCLcB/s1600/%25EB%258F%258C%25EC%25A3%25BD%2B%25EC%25B5%259C%25EA%25B3%25A0%2B%25EB%258D%25B0%25EB%25AF%25B8%25EC%25A7%2580.png ideal beogh, also best url 23:23:35 yeah that was a good one 23:24:01 they told me that trog and oka have strong memes of being the most abandoned gods 23:24:09 felid kill screen is also good 23:24:18 hence several NSFW images relating to trog and other gods 23:24:24 http://i.imgur.com/WpnIv1A.png if you haven't seen it 23:24:30 -!- zeia has quit [Ping timeout: 264 seconds] 23:24:53 the abyss felid has the best expression 23:25:07 really good cerebov art that I think was already posted: https://s32.postimg.org/qy1oepz79/3743521074_b56fa6e2_QSWf_N7y.jpg 23:25:08 -!- wheals has quit [Quit: Leaving] 23:25:23 PF mentioned that the name for that one translates to Serenity Bob 23:25:31 hah 23:25:38 it's funny how cavernous cere's armour is though 23:25:56 like behind all that grand armous 23:26:02 it's a little goblin thing standing on stilts 23:26:08 *armour 23:26:46 got that warhammer40k power armor 23:29:03 http://i.imgur.com/6zTjOmQ.png firewood or giant club? 23:29:33 that cerebov one should def become art 23:29:42 -!- squidcat has quit [Ping timeout: 240 seconds] 23:29:42 -!- Beargit has quit [Ping timeout: 240 seconds] 23:29:50 for all looking at that, I just created a new shoot with a google translate of the first column 23:29:53 should be helfpul 23:30:01 the one with -en in the sheet name 23:30:03 nice 23:30:04 oh wonderful 23:30:06 link? 23:30:13 see above 23:30:29 wish there was an easier way to open image links though 23:30:33 than waiting for the little popup 23:30:40 https://docs.google.com/spreadsheets/d/1mUpE573Iatw1bLePdTmZU--pvyVRZlbWtsFs1QIBSzQ/edit?usp=sharing 23:30:50 yeah it seems to inline them slowly 23:31:00 and the popup links are a bit weird 23:31:07 great. now translate the images pls 23:31:23 -!- nicolae- has left ##crawl-dev 23:31:51 haha the websocket meme 23:32:38 -!- chan20 has quit [Ping timeout: 272 seconds] 23:33:03 180 is good name 23:37:36 305 and onwards are undefined instead of showing image thumbnail 23:37:42 should probably set up something for the entire column 23:40:49 Brannock: yeah just did 23:42:01 https://s7.postimg.org/zev61m4tn/3064051910_a8348fcb_Sketch28632941.png 23:42:09 my HEAE is doing pretty well 23:42:11 40 int 23:42:13 chain lightning 23:42:14 If you get a chance, ask them about the log thing 23:42:52 -!- zxc has joined ##crawl-dev 23:44:17 -!- Daekdroom has quit [Quit: Leaving] 23:44:23 the log thing? 23:44:47 haha, deep troll pack on D:13 23:45:18 -!- DrKe has quit [Ping timeout: 272 seconds] 23:46:29 -!- XVar has quit [Ping timeout: 250 seconds] 23:46:34 -!- destroythecore has quit [Ping timeout: 272 seconds] 23:46:47 -!- DrKe has joined ##crawl-dev 23:47:12 -!- chan20 has quit [Ping timeout: 272 seconds] 23:47:50 -!- Telnaior has quit [Ping timeout: 272 seconds] 23:48:01 -!- Telnaior_ is now known as Telnaior 23:48:57 how does spellcast frequency work for monsters? re: mon-spell.h 23:49:23 I thought it's literal out of 100 chance to cast the spell, but then there are a couple monsters with total spell chances above 100% 23:49:32 eg ushabti 23:50:07 or is it out of 200? 23:51:00 -!- ProzacElf has quit [Ping timeout: 272 seconds] 23:51:00 -!- Dracunos has quit [Ping timeout: 272 seconds] 23:51:11 -!- Dracunos has joined ##crawl-dev 23:52:54 -!- cait has quit [Ping timeout: 272 seconds] 23:54:10 -!- NeremWorld has quit [Ping timeout: 272 seconds] 23:57:13 -!- chan20 has quit [Ping timeout: 276 seconds] 23:57:52 -!- Sonderblade has quit [Ping timeout: 276 seconds] 23:58:02 it's out of 200 23:59:11 that explains it 23:59:15 why 200, anyway? 23:59:20 I've seen that pop up in a few other frequency places 23:59:47 https://www.reddit.com/r/dcss/comments/54zzcg/this_is_the_first_thing_i_encountered_on_level_1/ looks wrong to me, like a vault mis-placed or something. we shouldn't ever generate that many horrible monsters on D:1, right?