00:00:02 -!- omarax has quit [Remote host closed the connection] 00:00:27 -!- pikaro has quit [Ping timeout: 265 seconds] 00:00:29 the comment says the intent is to give kobolds a niche as a small caster species, but their best spellcasting apt is 0... 00:03:42 maybe give them a 1 in splcast, 1 in poison to encourage that flavor some more 00:04:08 0 is pretty good for spellcasting apts 00:05:13 <|amethyst> particularly for Spc, considering that even humans have a -1 there 00:05:17 but a zero in *every* spellcasting apt (with a -2 in charms) does not scream "caster niche" to me :P 00:05:37 -!- PleasingFungus has joined ##crawl-dev 00:06:47 <|amethyst> besides, there are already enough species with spell school apts mostly 0, except for poison > 0 00:06:58 are there? 00:07:04 <|amethyst> naga and octopode 00:07:04 in terms of small species conjurers they are killing it apts wise 00:07:12 i mean that was already the case 00:07:23 i think the intent was just to reinforce the dynamic that already existed 00:07:25 I'd still take a sp for the baller splcast :P 00:07:46 also the inherent cheatiness of sp 00:07:48 but yeah 00:09:07 -!- Rast- has quit [Ping timeout: 248 seconds] 00:09:16 |amethyst: weird that op has Ice 0 00:09:54 DrKe: did you see what I wrote above wrt giant/large magical species (loosely inspired by old ogre mage species) 00:10:30 If the legendary DrKe has returned, good to ask him for feedback 00:10:38 Wensley: say NO to water magic 00:10:41 <|amethyst> hm, I do wonder though 00:10:52 i like playing magickal ogres 00:10:53 <|amethyst> if kobolds are so adept with magic 00:11:00 so it would be cool i think 00:11:04 majyk is fun 00:11:09 <|amethyst> why do you find more orc wizards than kobold wizards? 00:11:22 i am not really attached to high elves 00:11:31 especially with how long blades work now 00:11:33 |amethyst: orc wizards are actually really bad at magic, but there are a lot of orcs 00:11:34 -!- WalkerBoh has joined ##crawl-dev 00:11:51 |amethyst: because orcs are the best race in the game, at every task imaginable 00:11:54 kobold demonologists don't have cantrips... 00:12:27 !lg * cv=0.18 howz 00:12:28 31. Elystan the Magician (L1 HOWz), got out of the dungeon alive on 2016-09-01 21:30:08, with 0 points after 35 turns and 0:00:28. 00:12:29 !lg * cv=0.18 kowz 00:12:30 29. rop7523 the Magician (L3 KoWz), slain by Sigmund (a +0 scythe) on D:2 on 2016-09-11 09:42:33, with 25 points after 1528 turns and 0:04:23. 00:12:32 it's true 00:12:33 that's what a master's in demonology gets you 00:12:36 -!- chan20 has quit [Ping timeout: 244 seconds] 00:13:14 can't believe r-i wanted to remove the word 'demonology' 00:13:14 PleasingFungus: give kobolds Summ 1 00:13:25 !apt ko 00:13:25 Ko: Fighting: 1, Short: 3!, Long: -2, Axes: -2, Maces: -1, Polearms: -2, Staves: -1, Slings: 0, Bows: 0, Xbows: 2!, Throw: 1!, Armour: -2, Dodge: 2, Stealth: 4, Shields: -2, UC: 0, Splcast: 0, Conj: 0, Hexes: 0, Charms: -2, Summ: 0, Nec: 0, Tloc: 0, Tmut: 0, Fire: 0, Ice: 0, Air: 0, Earth: 0, Poison: 0, Inv: 1, Evo: 2, Exp: 1!, HP: -2, MP: 0 00:13:53 haha 00:13:56 that might make someone actually play kosu 00:14:04 !lg . kosu 00:14:05 No games for PleasingFungus (kosu). 00:14:07 I would play the **** out of kosu! 00:14:07 sad! 00:14:10 i would too 00:14:14 o 00:14:14 i should! 00:14:24 you know what must be done 00:14:24 damn, meant to do o/ 00:14:27 haha 00:14:29 \o 00:14:55 I'm sure hyperbolic would as well, but would go trog... 00:15:30 -!- dwightdl has quit [Quit: WeeChat 0.4.2] 00:17:40 -!- zxc has joined ##crawl-dev 00:18:31 !lg * current su s=crace 00:18:32 10270 games for * (current su): 1667x Deep Elf, 1607x Mummy, 1370x Tengu, 717x Merfolk, 641x Demonspawn, 499x Felid, 423x Draconian, 394x Ogre, 392x Vampire, 341x Octopode, 267x Human, 246x Demigod, 242x Formicid, 216x Vine Stalker, 206x Kobold, 198x High Elf, 147x Hill Orc, 131x Gargoyle, 123x Naga, 97x Halfling, 85x Minotaur, 71x Deep Dwarf, 53x Spriggan, 49x Centaur, 46x Ghoul, 42x Troll 00:18:52 !lg * su de s=name% 00:18:55 14715 games for * (su de): 322x Atomjack (2.19%), 319x gammafunk (2.17%), 174x Neil (1.18%), 138x Diamant (0.94%), 136x ooparts (0.92%), 133x Morgaine (0.90%), 126x Karagy (0.86%), 110x estick (0.75%), 109x ulrikemeinhof (0.74%), 107x uiopuipo (0.73%), 100x LiLin (0.68%), 99x shachaf (0.67%), 88x Torious (0.60%), 86x Sarzael (0.58%), 80x sargeras (0.54%), 78x s1036 (0.53%), 76x arglypuff (0.52%), ... 00:18:58 good 00:19:04 !lg * recent cesuo won x=avg(turns) 00:19:05 No keyword 'cesuo' 00:19:09 !lg * recent cesu won x=avg(turns) 00:19:10 3 games for * (recent cesu won): avg(turn)=94075.67 00:19:10 I will soon defeat atomjoack 00:19:22 you could beat him in the next 15 minutes if you tried hard enough! 00:19:32 or perhaps if you didn't try enough hard enough 00:19:43 I lost one recently to snorg as it was about to find lair 00:19:53 I must observe the customary period of mourning 00:20:13 `Found game without version tag, skipping. Line: v=0.16-a0:vlong=0.16-a0-4074 00:20:17 -gf2895d3:lv=0.1:...` 00:20:21 i think there's a bug here 00:20:28 what's the full line? 00:20:34 hopefully nobody cares about that game 00:20:39 03PleasingFungus02 07* 0.19-a0-1588-g034a1f9: Poutine and coke (!?) for CanOfWorms 10(2 minutes ago, 2 files, 2+ 1-) 13https://github.com/crawl/crawl/commit/034a1f91c9c5 00:20:46 looks like a newline in the vlong 00:20:52 oh no 00:21:02 nah, just my terminal wrapping 00:21:09 don't give the worms food before midnight 00:21:36 hrm, I'm not familiar with the milestone format, but that major version and vlong aren't sufficient? 00:22:00 technically, it's after midnight on the east coast 00:22:15 chili poutine is excellent 00:22:15 Brannock: You have 1 message. Use !messages to read it. 00:22:15 oh, also congrats to Brannock, looks like that was done as well? 00:22:18 welcome CanOfWorms 00:22:20 I see it was 00:22:41 thank you brannock, great shedder of bikes 00:22:54 the question is, which of you two will break the build first 00:22:54 gammafunk: the only version field the scoreboard reads so far is v=, and we even discard everything but the "major" version 00:22:56 -!- pikaro has quit [Ping timeout: 244 seconds] 00:23:03 eg 0.18/0.19 00:23:12 chequers: hrm, then how is that v field wrong? 00:23:24 the 0 after the a? 00:23:31 according to the code, that error is printed when the field doesn't exist! 00:23:32 -!- Alatreon has quit [Quit: Page closed] 00:23:43 yeah, but it clearly does exist! 00:23:50 -!- destroythecore has quit [Read error: Connection reset by peer] 00:24:08 * geekosaur would want to check the regex it uses to determine that, since "doesn't exist" may well mean "wrong format" in that case 00:24:14 first day I became a dev along with Basil....and someone else, now I forget 00:24:49 -!- zeia has quit [Ping timeout: 244 seconds] 00:24:54 but basil broke saves on his first day, and we had to do a special fix 00:25:23 might have been reaverb, or maybe he joined shortly after 00:25:33 https://crawl.develz.org/wiki/doku.php?id=dcss:admin:devteam 00:26:00 "Rewrote descriptions and other things." 00:26:03 wheals and basil, ya 00:26:06 pretty much summarizes all of PF's work 00:26:11 gammafunk: i haven't updated that since i joined the team 00:26:21 yeah I know, and I don't blame you 00:26:21 ooh, i like brannock's description 00:26:34 jump-attack! 00:26:48 that's a lie which I'll edit out shortly 00:26:55 lmao 00:27:08 Mantis purge is good, mumra 00:27:27 amalloy wrote an entire blog 00:27:40 http://i.imgur.com/qkgNhA8.jpg 00:28:25 -!- ProzacElf has quit [Ping timeout: 276 seconds] 00:29:20 new unique idea: https://en.wikipedia.org/wiki/Kuk_(mythology) 00:29:25 I wrote an entire blog once 00:29:30 it sucked 00:29:55 -!- muravey has quit [Read error: Connection reset by peer] 00:30:00 i had a fiction blog 00:30:02 in high school 00:30:03 it's still online 00:30:15 -!- Dracunos has quit [Ping timeout: 250 seconds] 00:30:24 oh, apparantly Kuk references frogs, so we can have Kuk frogs 00:30:28 -!- muravey has joined ##crawl-dev 00:30:38 i had a freewebs site for my pivot animations in middle school 00:30:49 yeah I imagine kuk would be an F 00:31:00 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-1587-gaef70b6 (34) 00:31:43 -!- Suga_H has quit [Ping timeout: 244 seconds] 00:33:25 -!- CanOfWorms has quit [Remote host closed the connection] 00:33:33 1learn add gammafunk http://i.imgur.com/b4lr5P9.jpg 00:34:15 -!- ProzacElf has joined ##crawl-dev 00:34:30 minmay: you decide: shoulder angel or shoulder devil 00:34:59 that's great, I'll save that one 00:35:53 -!- protopulse has joined ##crawl-dev 00:36:47 -!- Cheibrodos has quit [Quit: Page closed] 00:36:53 -!- scotchmint has quit [Read error: Connection reset by peer] 00:37:02 ??you feel sure on your feet 00:37:02 you feel sure on your feet[1/1]: Your {jump attack} mutation level has gone up. 00:37:11 !learn del you_feel_sure_on_your_feet 00:37:12 Deleted you feel sure on your feet[1/1]: Your {jump attack} mutation level has gone up. 00:37:30 !learn del jumping 00:37:31 Deleted jumping[1/1]: see {jump_attack} 00:37:36 -!- CanOfWorms has joined ##crawl-dev 00:37:40 PleasingFungus: that is some almost "Verdun surfing bird" levels of tasteless 00:38:06 hm 00:38:09 also whats the context of the shoulder thing 00:38:10 i suppose so 00:38:21 i was considering whether to make a misleading commit message or one that was less funny 00:39:05 my shoulder devil is a small fairy constantly screaming "HEY DO YOU WONDER WHAT WOULD HAPPEN IF YOU KICKED THAT GUY IN THE NADS?" 00:39:13 ah, Xom 00:39:14 my shoulder angel is the same thing except a slightly smaller fairy 00:39:26 nice 00:39:54 PleasingFungus: A commit message about what 00:40:10 (pick the funnier one but make certain to explain it in the description) 00:40:24 no, let Lightli try to figure it out himself 00:40:24 !tell MarvinPA Thank you for removing the monster that ended my 6-win streak 00:40:25 Brannock: OK, I'll let marvinpa know. 00:40:54 the only description he never rewrote... was his own 00:41:06 let him pour over the wiki plans for clues as to the meaning of the joke 00:41:07 oh god I was way back in the scrollback 00:41:27 lol 00:41:29 anyway, there are 26 races now, what's the one more 00:41:30 I actually stopped checking the wiki months ago once it became clear it wasn't going to get updated with a .19 version plan 00:41:36 what's the next big race 00:42:06 i'm gonna go with a compromise 00:42:13 also i hear this race is replacing high elves, Wensley 00:42:17 so still 26 00:42:35 the fen elves? as long as they also replace Fe, I'm happy 00:42:48 felid aren't going anywhere anytime soon afaik 00:42:59 but then we'll need three more, following Hu's mysterious disappearance 00:43:08 hu will never leave the game 00:44:30 the main reason HE is going is because it's too similar to Hu 00:44:44 too similar to Te/Mf really 00:44:47 Than to Hu 00:44:55 -!- aditya has joined ##crawl-dev 00:44:57 man, how did I forget/not know that 1kb implemented felids 00:45:56 PleasingFungus, there are 27 owners of crawl/crawl and 1 member. I assume this is an aftereffect of the GitHub migration 00:46:15 oh, who's the member? 00:46:24 Hey, 00:46:51 well dev team memebers are included as owners since they're in the crawl org, github wise 00:47:08 yeah, I doubted it mattered, but it's amusing to see 00:47:11 03PleasingFungus02 07* 0.19-a0-1589-ge51c82a: Remove jump attack (icon) 10(13 minutes ago, 9 files, 2+ 11-) 13https://github.com/crawl/crawl/commit/e51c82a67a26 00:47:21 Brannock: i wasn't sure how to add you as an owner 00:47:27 i clicked'promote' and you turned into a member 00:47:35 let's see... 00:47:37 ah, the eyes wide shut route... 00:47:50 or a maintainer, i guess 00:48:15 looks like he's in People 00:48:18 which lists 28 00:48:24 ahah 00:48:26 a drop down 00:48:32 i love those 00:48:37 fixed 00:48:59 what does these private/public flags denote? 00:49:28 which flags? 00:49:53 https://github.com/orgs/crawl/people 00:49:58 you can choose not to be listed 00:50:01 oh I see 00:50:02 yeah 00:50:14 yeah I just changed mine 00:50:21 when non-owners look (like me; I see 8 people in the org) 00:50:35 and suddenly a few more :) 00:50:48 I own things 00:51:39 Brannock: CanOfWorms did you get any kind of "Welcome to the Dev team" doc? 00:52:08 yes 00:52:24 oh ok, cool 00:52:24 I got the doc on Google Docs yeah 00:52:24 brannocofworms 00:52:33 cannockofworms 00:52:41 oh, wormcan, did i tell you to subscribe to crd? 00:52:45 canofbrannock 00:52:46 nope 00:52:49 https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss 00:52:51 ^ this 00:52:57 CanOfWorms, offical request from a !!dev_team_member!! for frilled lizard tile 00:53:03 !!! 00:53:24 my tiles backlog is huge... you could say it's... giant 00:53:24 i mean, you can't pull rank on him 00:53:31 you had like five hours to pull rank on him 00:53:34 but it's over! 00:53:44 also requested: new sif altar tile otherwise rip my stream revenue! 00:54:05 alright, subscribed 00:54:09 right now people are spamming TakeItEasy because I guess some misguided people are into chei or whatever 00:54:22 can't find the like button though 00:54:54 crd is not super widely used these days, kind of like the doku wiki 00:54:57 I can help with tiles... I have enough art major education and Photoshop experience that I can at least recolor stuff 00:55:10 gammafunk, what are you, stressed? TakeItEasy 00:55:13 art major education!!! 00:55:21 did we just double the number of artists on the team??? 00:55:30 I was an art major for an extremely misguided year 00:55:33 All I can say to Brannock in response is something like GoXom and that won't do! 00:55:39 now I have the struggle of getting google to not shit the bed with my gmail email 00:56:14 in terms of google not forwarding responses? 00:56:29 no, in terms of google letting me log in 00:56:44 oh yeah, logging in is pretty important 00:56:52 I think the fact that this household changed internet providers is making it confused 00:56:55 I couldn't find a way to flag the private list in Gmail 00:57:02 also you need to set up your irc so you are authenticated 00:57:07 I have :d 00:57:09 I'm just trusting that it'll warn me at least once so I can confirm it's fine 00:57:17 thankfully that's the easier thing to do... 00:57:19 -!- jefus- has joined ##crawl-dev 00:57:23 well you're not autheticated according to freenode 00:57:40 I recommend using sasl/ssl if you can 00:57:51 I'm not?! 00:57:57 maybe! 00:59:07 is authentication something other than registering my nick 00:59:07 -!- magistern has quit [Quit: magistern] 00:59:46 on irc? 00:59:59 yes 01:00:01 yeah, on irc; if you use sasl, you'll be authenticated 01:00:02 -!- omarax has quit [Remote host closed the connection] 01:00:12 if you don't, you can authenticate with nickserv 01:00:25 oh, i only know about /msg NickServ IDENTIFY hunter2 01:00:27 has to be done after you connect, in the later case 01:00:29 well I'm using the /msg nickserv identify mypassword method 01:00:37 yeah, that's authenticating with nickserve 01:00:38 i know nothing about sasl 01:00:40 remember that irc requires as serious passwords as other places 01:00:53 after I got accepted tonight I went through and updated my passwords for anything slightly related 01:01:09 -!- jeefus has quit [Ping timeout: 244 seconds] 01:01:26 -!- Wensley has quit [Remote host closed the connection] 01:02:06 yeah nickserve sees that canofworms is logged in 01:02:16 not sure why he doesn't yet have voice 01:02:19 thank you, nickserv 01:02:23 dpeg hasn't given it yet 01:02:40 well that would explain things 01:02:40 I registered about 2 hours ago? 01:02:40 doesn't someone else have @ 01:03:04 yeah, but nickserv is seeing you ok, I don't think there's any kind of delay 01:03:11 you probably need to be added to channel settings, or something 01:03:23 dpeg has to assign voice I think 01:03:25 yeah 01:03:32 dpeg said he'd be around again tomorrow 01:03:36 so i'll ping him then 01:03:38 yeah, MPA has as well 01:03:40 iirc 01:03:40 or someone else can ofc 01:03:47 oh, yeah, i think he can bootstrap himself into @ or something 01:03:49 we possibly could use someone else as GM aside from dpeg; bus factor and such 01:03:57 pf: might need to re-invite me now that I set up a second e-mail while I try to get my gmail working 01:04:09 also github turns off non-email notifications by default, what??? 01:04:30 non-email notifications? 01:04:43 on-site notifications I think 01:06:13 -!- NilsBloodaxe has quit [Quit: Page closed] 01:06:35 CanOfWorms: it says the invitation is still pending 01:06:46 i can retract it and resend it, if you think that'd help? 01:06:55 yeah, try that 01:07:16 maybe github was waiting for me to validate my e-mail 01:08:28 done 01:09:01 CanOfWorms and I still need to be auth'd as devs on tavern and on the sundry crawl servers. I assume we need to contact the admins for these domains for that 01:09:22 for those we need...actually 01:09:35 I think I have admin rights for dungeon masters 01:09:56 also CanOfWorms sorry if this is personal, but you're in Canada I presume; Toronto or Vancouver or one of the "lesser cities"? 01:10:03 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1589-ge51c82a (34) 01:10:27 I am in Jorgrun 01:10:33 aka montreal 01:10:49 I should be in Toronto within a year or two. Really enjoyed it the few times I've been there 01:11:04 nice, I'll likely be near toronto in a year 01:11:23 hopefully before the bubble collapses 01:12:36 alright, got the invite this time 01:14:29 -!- Lasty has joined ##crawl-dev 01:15:23 -!- pikaro has quit [Ping timeout: 265 seconds] 01:16:33 hrm, phpbb says that group leaders can invite people to join but 01:16:36 I see no way to do that 01:16:52 -!- blejac99 has quit [Quit: Leaving.] 01:17:02 join what, the forum? 01:17:41 invite you to dungeon masters on tavern 01:17:46 for server access, that's done by each admin 01:18:04 so we just have to contact them 01:18:09 complicated... 01:18:13 if only there was unified access 01:18:57 well, if you want to protest, I'll just add CanOfWorms and not Brannock 01:19:09 D: 01:19:18 and give him ability to send monsters into your games from tiles chat 01:19:30 also 01:19:34 !send gammafunk Tzitzimitl 01:19:34 Sending Tzitzimitl to gammafunk. 01:19:56 Brannock: CanOfWorms: You need to make sure you're registered under your chosen login on each server that isn't cwz or lld 01:20:06 ??servers 01:20:06 servers[1/3]: USA: {cao}, {cbro}; CAN: {cjr}; EU: {cdo}, {cue}, {cxc}; KR: {cwz}; JP: {lld}; AU: {cpo} 01:20:08 same login across servers is a good idea 01:20:17 I think I'm on every server except cue 01:20:19 ??cue 01:20:19 cue[1/4]: European Crawl server, located in Germany. http://underhound.eu:8080/ or underhound.eu, port 22, username: terminal, key: http://crawl.develz.org/cao_key http://crawl.develz.org/cao_key.ppk See {putty} for Windows users. Runs 0.10-0.18 and trunk (DCSS, Zot, Sprint, Tut). Formely known as CLAN. 01:20:31 Unstable branch on crawl.develz.org updated to: 0.19-a0-1589-ge51c82a (34) 01:20:32 !nick CanofWorms 01:20:33 Mapping canofworms => wormsofcan wormsofcant 01:20:49 CanOfWorms: is wormsofcan the login you'd like to have designated wizmode? 01:20:54 I'm on cue 01:20:58 cool 01:21:11 I'm on all servers except cwz/lld 01:21:14 yeah, that'll do 01:21:18 right 01:21:27 I'd go ahead and register on cwz/lld as well 01:21:28 -!- TuxQmob has quit [Remote host closed the connection] 01:21:34 as long as streak breakers are around... 01:21:51 but on those you won't have wizmode, regardless 01:21:56 time to register nicks repeatedly 01:22:02 always a fun time 01:22:20 !lg brannock 01:22:20 1656. brannock the Destroyer (L9 DsEn of Hepliaklqana), mangled by a wyvern on D:8 on 2016-09-14 17:34:04, with 3851 points after 10061 turns and 0:24:25. 01:22:24 i guess at some point i actually should register on cdo 01:22:46 !tell johnstein Can you give wormsofcan and brannock wizmode access on cbro? They joined the dev team 01:22:47 gammafunk: OK, I'll let johnstein know. 01:22:57 ??cue[2 01:22:57 cue[2/4]: Hosted and maintained by TZer0 01:22:59 Registered on cwz and lld 01:23:12 !tell TZer0 Can you give wormsofcan and brannock wizmode access on cue? They joined the dev team 01:23:12 gammafunk: OK, I'll let tzer0 know. 01:23:19 !tell Medar Can you give wormsofcan and brannock wizmode access on cxc? They joined the dev team 01:23:19 gammafunk: OK, I'll let medar know. 01:23:28 !seen zibudo 01:23:28 I last saw ZiBuDo at Sat Aug 6 02:20:34 2016 UTC (5w 6d 3h 2m 53s ago) quitting, saying 'Ping timeout: 260 seconds'. 01:23:31 hrm 01:23:37 !seen Grimmock 01:23:37 Sorry gammafunk, I haven't seen grimmock. 01:23:43 ??cjr 01:23:43 cjr[1/2]: https://crawl.jorgrun.rocks/ Hosted in Montreal by Zibudo (admin@jorgrun.rocks). SSH login info: https://crawl.jorgrun.rocks/console.html. 01:23:47 who handles tavern stuff? 01:24:05 nap.kin runs tavern, I should be able to add you to dungeon masters, but can't 01:24:32 Napkin: I can't seem to add Brannock and Canofworms as dungeon masters on tavern, despite being group leader for that group. Is that something you have to do? 01:25:53 -!- CanOfWorms has quit [Remote host closed the connection] 01:26:03 emailed zibudo about cjr 01:26:16 for cao, |amethyst might be able to handle that 01:26:29 rip rax...? 01:26:29 rip 01:27:03 no, she's arround (and we prefer not to ping her unless necessary, fyi), but busy 01:27:13 noted 01:27:33 -!- CanOfWorms has joined ##crawl-dev 01:27:35 but yeah she's a good person to ping about this exact thing, however I think |amethyst can help us 01:27:38 -!- Zeor has quit [Quit: Leaving.] 01:27:42 -!- protopulse has quit [Ping timeout: 240 seconds] 01:27:49 !nick devteam 01:27:50 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer napkin samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy 01:27:58 nice pings 01:28:03 so it goes! 01:28:03 ping PONG 01:28:10 !nick devteam Brannock CanOfWorms 01:28:11 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer napkin samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock canofworms 01:28:24 !nick devteamnp Brannock CanOfWorms 01:28:25 Mapping devteamnp => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rob sorear zaba felirx doy itsmu marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock canofworms 01:28:26 hrm 01:28:31 what is np? 01:28:35 "no-ping" 01:28:38 ic 01:28:43 to avoid pinging ra.x and nap.kin etc 01:28:57 maybe it should be devteam and devteamextra 01:29:13 that's more typing, I refuse 01:29:18 -!- Pekkekk has quit [Ping timeout: 264 seconds] 01:29:23 alright, finally registered my nick on all the servers 01:29:27 same, 01:29:31 hrm 01:29:38 !lg devteamnp name~~can 01:29:38 No games for devteamnp (name~~can). 01:29:41 ah 01:30:03 well, we usually only add one account for each dev to devteam/devteamnp, so 01:30:14 !nick -rm devteam CanOfWorms 01:30:15 Deleted canofworms from devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer napkin samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock canofworms 01:30:15 !lg . 01:30:16 131. wormsofcan the Quickloader (L11 KoHu of Uskayaw), mangled by Urug (a +1 battleaxe of flaming) on D:10 on 2016-06-05 04:37:10, with 8257 points after 14869 turns and 0:36:33. 01:30:33 !nick devteam wormsofcan 01:30:34 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer napkin samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock wormsofcan 01:30:36 I just wanna convey how wild this has been after 10+ years of playing Crawl, to actually be in "charge" of changing the game 01:30:42 !nick devteamnp -rm CanOfWorms 01:30:42 Deleted canofworms from devteamnp => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rob sorear zaba felirx doy itsmu marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock canofworms 01:30:57 !nick devteamnp wormsofcan 01:30:58 Mapping devteamnp => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rob sorear zaba felirx doy itsmu marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock wormsofcan 01:31:10 _splatratio devteamnp 01:31:14 .splatratio devteamnp 01:31:19 probably this could've been done in ##crawl-sequell, if you didn't want to ping people 01:31:22 % of xl17 chars killed : 3/80x elliptic [3.75%], 4/51x amalloy [7.84%], 6/42x brannock [14.29%], 6/39x gammafunk [15.38%], 1/6x wormsofcan [16.67%], 13/55x Medar [23.64%], 8/31x MarvinPA [25.81%], 4/12x doy [33.33%], 3/8x pleasingfungus [37.50%], 60/157x Lasty [38.22%], 16/34x dpeg [47.06%], 6/9x wheals [66.67%], 13/18x reaver [72.22%], 10/11x neil [90.91%] 01:31:41 I should really ascend that kohu sometime, maybe this weeked. 01:31:41 !kw splat 01:31:42 Keyword: splat => xl>=17 !won 01:31:43 *weekend 01:31:47 lasty.... 01:32:04 neil.... 01:32:06 worse than PleasingFungus is indeed terribly embarrassing 01:32:08 and then start increasing my splatratio like a proper dev 01:32:23 !lm . orb !won s=char 01:32:25 2 milestones for PleasingFungus (orb !won): FoHu, KoHu 01:32:34 wow, the Hu curse is real 01:32:36 iirc those were back to back 01:32:39 or very close to it 01:32:43 !streak 01:32:45 CanOfWorms has 4 consecutive wins (DDHu, OgBe, TrWn, MiAE). 01:32:48 ! 01:32:53 !streak 01:32:57 Brannock has 6 consecutive wins (MiWz, DsGl, MfFi, GrAs, HOFi, TrFi). 01:33:35 * Brannock mumbles to himself, 'breath development' 01:33:38 !streak 01:33:40 PleasingFungus has 3 consecutive wins (KoBe, CeHu, TrMo; MuAs, DgWn, MiGl). 01:33:42 s/breath/breadth 01:33:46 :( 01:33:52 !twoandwon . 01:33:57 Chars won on second try for gammafunk: DsDK, DsNe, TrCK, HuSk, SpEn, KoAr, KoHu, HaAM, TrHu, HaAr, GrDK, GrWn 01:34:03 lmao @ that command 01:34:06 I don't think anyone can top this 01:34:07 eh, thought it was longer 01:34:09 !won . ogck 01:34:10 Brannock (ogck) has won once in 1 games (100.00%): 1xOgCK 01:34:15 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 48.0.1/20160817112116]] 01:34:39 og is strong 01:34:40 ah yes, I remember this kohu 01:34:47 mp-powered wands under pakellas 01:34:51 still not a problem 01:34:51 a weaker species as CK is more impressive 01:35:10 Brannock: if only if was cock 01:35:15 at first_try?! 01:36:22 sure, mostly just survive early on 01:36:35 now a MuCK would be fairly impressive to oneandwon, but tbh not super hard either 01:36:54 sadly I think I may have mucked, so I can't try 01:36:56 !lg . muck 01:36:57 No games for gammafunk (muck). 01:37:00 oh, cool 01:37:02 !won . mu 01:37:03 Brannock (mu) has won once in 25 games (4.00%): 1xMuFi 01:37:05 rip 01:37:22 -!- DeloreanTremens has quit [Quit: Page closed] 01:37:43 -!- Blazinghand has joined ##crawl-dev 01:38:35 !greatplayer 01:38:35 -!- DeloreanTremens has quit [Client Quit] 01:38:38 Unwon species for CanOfWorms: Deep Elf, Demigod, Draconian, Felid, Gargoyle, High Elf, Kobold, Merfolk, Mummy, Naga, Octopode 01:38:40 Brannock: CanOfWorms: if you enter wizmode on a game, that counts as a loss (ktype=wizmode) the turn you do it, just fyi for game tracking 01:38:46 -!- zxc has quit [Read error: Connection reset by peer] 01:38:48 yeah, counts as a quit 01:39:02 well, it's technically ktype=wizmode, not a quit 01:39:08 !kw boring 01:39:08 Keyword: boring => quitting|leaving|wizmode 01:39:13 oic 01:39:19 but yeah, loss all the same 01:39:21 killed by a wizard, tragic 01:39:28 a wizard did it.... 01:39:56 I think once we get irc voice, tavern membership, and server wizmode/save access handled, that will do it... 01:40:10 ah, mantis? 01:40:25 http://git.develz.org/?p=crawl.git;a=blob;f=crawl-ref/docs/develop/new_dev_checklist.txt 01:40:26 ah, and wordpress 01:40:30 yeah reading it now 01:40:53 I have everything except tavern, servers, and maillist 01:41:23 CoW is the same except +voice 01:41:24 you have wordpress and mantis? 01:41:26 yes 01:41:28 ok 01:41:47 I actually don't know if I have wordpress 01:41:56 oh, you can yourselves make entries at https://crawl.develz.org/wiki/doku.php?id=dcss:admin:devteam if you haven't already 01:42:01 crawl.develz.org/wordpress/ can you edit this stuff? 01:42:07 if you can't, you don't 01:42:21 yes, that's what I mean by wordpress 01:42:36 but you said you have a login for wordpress? 01:43:18 yeah I don't have login info for wordpress yet 01:43:43 unless it's my mantis credentials or something 01:43:47 well, that's not something we actually have to give out to everyone, just people who will write wordpress posts 01:43:51 -!- hellmonk has quit [Quit: Page closed] 01:44:35 or rather it's kind of low priority; mantis is important though 01:45:40 ok I see an awaiting implementation list in my view 01:46:22 and it looks like my account has developer stuff 01:47:30 -!- Ruka has quit [Ping timeout: 240 seconds] 01:48:06 it looks like I have everything except the wiki description, tavern account and illuminati mailing list 01:48:14 -!- scummos| has quit [Ping timeout: 265 seconds] 01:48:51 and wordpress 01:49:48 Welcome, new devs! 01:50:17 CanOfWorms: wiki you can just edit 01:50:28 yeah, I'm just too tired to do that tonight 01:50:28 tavern stuff we'll wait to hear from Napkin 01:50:42 it's ok, I'll make some entries for you, they'll be very accurate 01:50:52 !!! 01:51:06 maybe I should 01:51:09 screenshot those entries 01:51:12 and put the images as my description 01:51:16 -!- bitcoinbastard has quit [Ping timeout: 272 seconds] 01:51:42 yes 01:52:05 anyway I need to get some sleep in the meantime 01:52:07 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 01:52:52 -!- travis-ci has joined ##crawl-dev 01:52:53 The build has errored. (master - 034a1f9 #6697 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/160353113 01:52:53 -!- travis-ci has left ##crawl-dev 01:54:00 -!- Cryp71c has quit [Read error: Connection reset by peer] 01:54:05 looks buggy to me 01:54:28 -!- dwightdl has quit [Quit: WeeChat 0.4.2] 01:55:26 travis being travis again 01:55:57 never even got to setting up the environment 01:56:44 !blame3 travis 01:56:44 traaaaaviiiiis 01:57:18 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-1589-ge51c82a 01:58:35 -!- hpm_ has quit [Read error: Connection reset by peer] 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:04:01 -!- WalkerBoh has quit [Remote host closed the connection] 02:09:31 -!- Kalir has quit [Changing host] 02:10:58 -!- dtsund has joined ##crawl-dev 02:14:16 -!- smltlk has quit [Ping timeout: 255 seconds] 02:17:11 Brannock: ah, congrats 02:17:22 !tell CanOfWorms congrats! 02:17:22 ontoclasm: OK, I'll let canofworms know. 02:37:43 -!- Siegurt has joined ##crawl-dev 02:43:42 -!- Siegurt has quit [Quit: Leaving.] 02:50:16 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 02:52:41 how can i see my piety in wizmode 02:53:49 check ^ 02:53:50 &^ 02:54:07 -!- GauHelldragon has quit [Ping timeout: 250 seconds] 02:54:40 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-1589-ge51c82a 03:00:02 -!- omarax has quit [Remote host closed the connection] 03:16:10 -!- zxc has joined ##crawl-dev 03:20:08 -!- rax has quit [Ping timeout: 244 seconds] 03:20:15 -!- rax has joined ##crawl-dev 03:20:59 gammafunk: i though you could.. i just did 03:21:02 -!- Henzell has quit [Ping timeout: 265 seconds] 03:21:18 Napkin: yeah, I can't seem to find anywhere in the interface under the group listing where I can add users 03:21:36 I can see the group listing, see myself as group leader, but there's no UI to add/invite anyone 03:21:37 can you enter the administrative panel? link at the very bottom 03:21:55 I don't have an admin panel 03:22:03 I'm not in the admin group, not sure if that matters 03:22:27 you don't see the link at the very bottom of the page "Administration Control Panel"? 03:22:38 no, not that I can see 03:22:54 Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group. 03:22:54 Designed by ST Software for PTF. 03:22:55 Administration Control Panel 03:22:58 -!- nikheizen has quit [Quit: leaving] 03:23:02 nay! 03:23:05 nothing like that 03:23:15 and you are logged in huh? 03:23:17 yeah 03:23:26 oh well, i don't remember whether it was possible or not 03:23:36 well, thanks for adding them all the same 03:23:50 Napkin: also, if you can give them wizmode on cdo, that would be great 03:24:13 at least I assume we do that for devs, mostly only important for downloading saves probably 03:24:32 should be done automatically, once dev in mantis 03:24:42 excellent, thanks very much! 03:24:53 downloading is separate, all devs can 03:26:25 -!- Henzell has joined ##crawl-dev 03:26:44 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-1589-ge51c82a (34) 03:29:33 ok, both devs in mantis now, too 03:29:59 should be done automatically, once dev in mantis <-- fancy 03:30:05 the mantis auth is cool 03:30:12 i would like to use it for SSO 03:30:52 be my guest 03:31:08 so far only mantis and the wiki use the same auth&cookie 03:31:42 -!- aditya has quit [Ping timeout: 264 seconds] 03:31:58 tavern auths against mantis db, but identity management is separate 03:32:56 -!- amalloy_ is now known as amalloy 03:33:01 group membership etc is separate 03:43:36 -!- Pekkekk has quit [] 03:44:08 -!- ontoclasm has quit [Quit: Leaving.] 03:44:12 -!- PudPo has quit [Ping timeout: 240 seconds] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:03:00 -!- ScarCow has quit [Quit: Lost terminal] 04:07:22 -!- SurpriseTRex has quit [Read error: Connection reset by peer] 04:07:59 -!- dtsund has quit [Remote host closed the connection] 04:44:34 -!- Patashu_ has joined ##crawl-dev 04:44:41 -!- Blazinghand has quit [Read error: Connection reset by peer] 04:48:13 -!- Patashu_ has quit [Client Quit] 04:48:28 -!- Patashu_ has joined ##crawl-dev 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:04:51 -!- ProzacElf has quit [Ping timeout: 244 seconds] 05:37:35 -!- chan20 has quit [Ping timeout: 244 seconds] 06:00:02 -!- omarax has quit [Remote host closed the connection] 06:04:48 -!- Shard1697 has joined ##crawl-dev 06:06:00 !tell gammafunk done 06:06:00 Medar: You have 1 message. Use !messages to read it. 06:06:00 Medar: OK, I'll let gammafunk know. 06:07:12 and hooray for new devs! 06:09:33 -!- Wolfechu has quit [Ping timeout: 240 seconds] 06:18:33 -!- pikaro has quit [Ping timeout: 240 seconds] 06:21:46 -!- mibert has joined ##crawl-dev 06:35:17 -!- Pacra_ has quit [Ping timeout: 264 seconds] 06:58:06 -!- amalloy is now known as amalloy_ 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:03:42 -!- removeelyvilon has quit [Ping timeout: 240 seconds] 07:11:38 -!- Nomi has quit [Client Quit] 07:16:14 -!- pikaro has quit [Ping timeout: 244 seconds] 07:25:02 -!- muravey has quit [Ping timeout: 244 seconds] 07:32:16 -!- chan20 has quit [Ping timeout: 244 seconds] 07:33:39 -!- Ruka has quit [] 07:33:41 03regret-index02 07* 0.19-a0-1590-g14ea08a: Hide player species dummy monsters a little harder 10(3 minutes ago, 2 files, 4+ 4-) 13https://github.com/crawl/crawl/commit/14ea08af6450 07:38:21 -!- wheals has joined ##crawl-dev 07:51:48 -!- Morg0th has quit [Quit: leaving] 07:55:41 -!- smltlk has quit [Ping timeout: 264 seconds] 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:09:22 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1590-g14ea08a (34) 08:15:52 -!- Lasty has quit [Quit: Leaving.] 08:25:06 -!- Lasty has joined ##crawl-dev 08:25:49 -!- Bammboo has quit [Ping timeout: 272 seconds] 08:31:42 -!- Patashu__ has joined ##crawl-dev 08:32:54 Antless (L2 FoFi) ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed. (D:2) 08:34:13 -!- Patashu_ has quit [Ping timeout: 265 seconds] 08:35:48 -!- Patashu__ has quit [Ping timeout: 244 seconds] 08:36:05 -!- Patashu__ has joined ##crawl-dev 08:40:57 -!- tcsc has quit [Read error: Connection reset by peer] 08:43:42 -!- Shard1697 has quit [Ping timeout: 276 seconds] 08:46:43 -!- gammafunk has quit [Quit: leaving] 08:53:29 -!- Bammboo has quit [Ping timeout: 248 seconds] 08:55:36 -!- Xenobreeder has joined ##crawl-dev 08:57:00 -!- debo has quit [Quit: orb spiders :(] 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:02:34 -!- Shard1697 has joined ##crawl-dev 09:02:41 -!- tcsc has joined ##crawl-dev 09:05:19 these fancy targetting changes are a step in the wrong direction IMO 09:05:33 maybe they would be good if they actually worked consistently, but they don't 09:06:14 e.g. when casting fireball with an adjacent monster, it sometimes but not always targets the fireball "correctly" so that it hits the monster but not me 09:07:25 this leads to me often moving fireball targetting so that it doesn't hit anything at all, because I expect the default targetting to be on the monster (because that is usually how it is) 09:08:14 I also still have to manually target fireball every time there are multiple monsters around anyway to hit multiples 09:09:16 anyway I don't know exactly what the most recent changes were supposed to achieve but after my current game (which is casting fireball on everything) I'm not very happy about them 09:14:42 -!- Pacra_ has joined ##crawl-dev 09:15:12 -!- AnFair has quit [Quit: Page closed] 09:15:14 the sole goal was to avoid autotargetting yourself 09:15:22 as far as fireball was concerned 09:17:06 well it still autotargets adjacent monsters sometimes as I said (in situations where it could hit them without hitting the player 09:17:34 ) 09:18:57 but generally I'm just unhappy about the fact that I usually have no idea where the cursor will start each time I cast fireball... it feels like something was added to make fireball sometimes remember where you manually targetted it and keep that cursor placement? but sometimes it doesn't do that 09:20:14 (to be clear, by "autotargets adjacent monsters" I mean that the fireball is centered on the adjacent monster and will hit the player) 09:21:12 -!- ScarCow has quit [Quit: leaving] 09:30:22 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:33:36 was anything done with lrd targetting 09:35:34 -!- mizu_no_oto has quit [Client Quit] 09:35:44 -!- Patashu__ has quit [Ping timeout: 244 seconds] 09:35:55 i think what's happening is that if it targetted on top of a monster before, it will stick on that monster until it dies or you change it, even if it moves adjacent to you 09:36:17 though i'd have to see it in action to be sure 09:36:28 -!- Furril has quit [Client Quit] 09:36:30 and yes, the same changes mean that lrd will avoid hitting you 09:37:09 does LRD still not remember where you targetted it though 09:37:27 on repeated castings 09:39:26 -!- protopulse has joined ##crawl-dev 09:43:42 -!- neofelis has joined ##crawl-dev 09:43:56 good day, everyone 09:44:08 do you offer random help to people trying to find their way around the codebase? 09:45:00 I am trying to change something fairly minor, but I think it's more than is immediately manageable 09:50:03 -!- rossi has quit [Ping timeout: 272 seconds] 09:58:43 -!- debo has joined ##crawl-dev 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:05:24 good morning, neofelis 10:05:38 I might be able to help 10:05:41 -!- Lasty1 has joined ##crawl-dev 10:05:42 whatcha got in mind? 10:06:08 -!- Lasty has quit [Ping timeout: 265 seconds] 10:07:17 -!- chan20 has quit [Ping timeout: 244 seconds] 10:08:17 oh 10:08:21 ...eh 10:08:37 the idea is 10:08:56 to move the description of sacrifices Ru gives you when you press (e.g.) aK 10:09:09 to the actual description, the thing which pops up when you press a!K 10:09:28 I understand the code, and in fact have it doing what I want, but very inelegantly 10:10:02 because the functions I want to call are internal to godabil.h, and the ability description happens in ability.cc 10:10:16 so I want to make a single function which can be called, ideally, in both places 10:10:33 and the question is just where to put it 10:10:46 godabil? ability? describe? 10:24:53 -!- Dracunos-m has quit [Ping timeout: 272 seconds] 10:27:16 -!- Brannock_ has joined ##crawl-dev 10:27:28 -!- cait has quit [Ping timeout: 255 seconds] 10:28:39 -!- zxc has quit [Read error: Connection reset by peer] 10:29:04 neofelis: sorry for the delay there. I'd probably put the function in godabil.cc 10:29:25 ability.cc presumably already includes godabil.cc, and as you say, this is related to a specific god ability 10:29:27 -!- zxc has joined ##crawl-dev 10:29:44 -!- Brannock has quit [Ping timeout: 265 seconds] 10:31:21 thanks for the advice! 10:35:21 -!- removeelyvilon has quit [Quit: Page closed] 10:37:48 also, while I'm in the channel at the same time as you, might as well ask 10:38:06 is it intentional that everything from ogres through zombies to flying weapons can be blinded 10:38:15 through Ru's passive 10:39:27 -!- Patashu__ has joined ##crawl-dev 10:40:42 -!- elliptic has quit [Ping timeout: 264 seconds] 10:43:13 -!- rossi_ has quit [Ping timeout: 255 seconds] 10:46:00 -!- Bcadren has quit [Read error: Connection reset by peer] 10:53:35 -!- Morg0th has quit [Quit: leaving] 10:58:24 -!- PleasingFungus has joined ##crawl-dev 10:59:02 neofelis: yeah, very few monsters are un-blindable. look for the M_UNBLINDABLE flag in mon-data.h 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:00:28 @??hound 11:00:28 hound (08h) | Spd: 15 | HD: 3 | HP: 12-19 | AC/EV: 2/13 | Dam: 6 | see invisible | Res: 06magic(10), 08blind | XP: 42 | Sz: small | Int: animal. 11:01:51 -!- cait_m has quit [Read error: Connection reset by peer] 11:02:20 and another thing: "the crackle of the magical portal is almost imperceptible now" <-- this seems to be the message for a wizlab expiring? 11:02:59 if it is, I just misunderstood it badly 11:03:21 oh? 11:03:21 neofelis: yeah, what PF said 11:03:48 neofelis: Yeah, I believe that message means that the timer on the portal will soon run out 11:04:05 guessing you thought it referred to distance? 11:04:42 all the portals have a message related to running out soon, but usually along with a message about proximity 11:05:01 well, I ran across the level thinking it was _close_ to expiring 11:05:08 because _almost_ imperceptible 11:05:37 i think that's right. not sure 11:05:59 it seems to mean you have about 10 turns 11:06:07 yeah, it expires quite quickly after that 11:06:12 and there's no message for did expire 11:06:14 ah. then I didn't misunderstand it, I was just too slow 11:08:10 -!- LexAckson_ has joined ##crawl-dev 11:11:54 -!- Brannock_ is now known as Brannock 11:12:45 -!- AndChat|179025 is now known as cait-m 11:14:55 -!- elliptic has joined ##crawl-dev 11:17:37 -!- AnFair has quit [Quit: Page closed] 11:20:36 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:21:34 -!- LexAckson__ has joined ##crawl-dev 11:24:41 -!- LexAckson_ has quit [Ping timeout: 240 seconds] 11:28:51 -!- cait-m has quit [Read error: Connection reset by peer] 11:31:16 -!- LexAckson__ has quit [Read error: Connection reset by peer] 11:33:21 -!- ontoclasm has joined ##crawl-dev 11:35:45 -!- LexAckson has joined ##crawl-dev 11:38:52 -!- cait_m has quit [Ping timeout: 265 seconds] 11:43:12 -!- rossi_ has quit [Ping timeout: 244 seconds] 11:43:20 hm 11:43:35 is there a way to give myself a specific Ru sacrifice as an option, in wizmode? 11:44:17 spam &- 11:45:32 -!- aditya has joined ##crawl-dev 11:47:03 "get god gift"? heh. thanks 11:47:17 yeah, it'd be nice if there was a better way 11:48:43 no, I just found the name of the command neat in this context 11:48:53 "My gift to you is an opportunity to cut off your hand" 11:49:15 ru is generous. 11:53:08 how are things 11:53:26 -!- Telnaior has quit [Ping timeout: 265 seconds] 11:53:36 ? 11:54:02 ontoclasm, would green for recommended and white otherwise be that busy? 11:54:12 -!- hayenne has quit [Ping timeout: 240 seconds] 11:54:14 dunno 11:54:17 I'm leery of making it a rcfile option because new players don't even know that rcfiles exist 11:54:40 i -think- when we were doingthis before my suggestion was something like 11:54:53 cyan for recommended, light grey for not 11:55:01 -!- Kellhus has quit [Quit: Page closed] 11:55:22 imo just try some combinations and see what happens 11:59:01 -!- MarvinPA has joined ##crawl-dev 11:59:02 -!- Blazinghand has joined ##crawl-dev 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:01:27 re: autotargeting stuff, i started working on an option to disable "clever" targeting but wasn't sure how far to go with it. i think being able to disable bolt bounce and explosion targeting at least would be nice, both of those don't really feel helpful to me 12:01:27 MarvinPA: You have 1 message. Use !messages to read it. 12:01:47 what are other 'clever' targeting things we do? 12:03:12 i forget exactly but there were a bunch of other smaller things, handled in various different ways 12:05:04 !source find_default_monster_target 12:05:05 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/directn.cc#L1010 12:05:13 "it's complicated" 12:06:29 mostly it's the explosion stuff that really doesn't work though, i would much prefer predictability there (especially LRD) 12:07:39 opinion: directn.cc is worse than beam.cc 12:08:10 indeed 12:08:32 that's definitely another part of the reason i didn't finish the patch :P 12:09:01 -!- ProzacElf has joined ##crawl-dev 12:11:29 -!- Shard1697 has quit [Ping timeout: 240 seconds] 12:14:12 -!- protopulse has quit [Ping timeout: 240 seconds] 12:18:17 -!- AnFair has quit [Client Quit] 12:23:29 -!- stickyfingers has quit [Quit: Page closed] 12:23:42 -!- PKrockin has quit [Ping timeout: 240 seconds] 12:26:27 crawl suggestions for today: "Do not remove things. Just do not do it." 12:27:09 -!- Kalir has quit [Changing host] 12:27:55 -!- amalloy_ is now known as amalloy 12:28:03 I used to play 0.13 or 0.12 or something 12:28:04 -!- MarvinPA has quit [Ping timeout: 240 seconds] 12:28:13 basically every removal has been for the better 12:28:14 -!- aditya has quit [Ping timeout: 265 seconds] 12:28:33 except I liked old decks but I think this is indicative of a problem with me, not the game as it is now 12:28:42 heh 12:28:57 nemelex has been 'reformed' so many times... 12:29:36 shorter branches especially are a wonderful thing 12:31:57 -!- aditya has joined ##crawl-dev 12:36:25 -!- Bammboo has quit [Ping timeout: 248 seconds] 12:38:43 -!- wheals has quit [Quit: Leaving] 12:39:07 -!- MarvinPA has joined ##crawl-dev 12:39:42 -!- chan20 has quit [Ping timeout: 244 seconds] 12:41:18 -!- aditya has quit [Ping timeout: 264 seconds] 12:43:36 <|amethyst> BTW, do the new devs get announcements in Tavern? 12:43:58 <|amethyst> ISTR that in the past we have sometimes but not always done that 12:45:43 -!- ProzacElf has quit [Ping timeout: 244 seconds] 12:48:10 -!- Numor has quit [Quit: Page closed] 12:49:16 looking at the bulletin board the last new dev to be announced was ontoclasm in 2012 12:49:27 oops, amalloy last year 12:49:30 missed that one 12:49:38 -!- Taraiph has quit [Read error: Connection reset by peer] 12:50:23 gammafunk announced me on the dart board, i think, and also on tavern 12:53:15 er not the drt board. bulletin board, as Brannock found 12:54:05 nvjack has a good proposal for tavern reorganization that I liked a lot 12:54:13 but apparently he doesn't have the energy anymore to do it 12:55:39 tavern needs to be cleaned up I think. game discussion is split across several subforums unnecessarily, and there are a few dead subforums. considering this is purportedly the official place to discuss Crawl it seems undermaintained 12:57:24 -!- jeefus has joined ##crawl-dev 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:00:52 -!- jefus- has quit [Ping timeout: 244 seconds] 13:01:14 Brannock: if you have ideas for fixing it, i'm sure someone can give you the necessary superpowers 13:01:21 -!- Shard1697 has joined ##crawl-dev 13:02:07 https://crawl.develz.org/tavern/viewtopic.php?f=11&t=19566 this is nvjack's reorganization proposal which I largely agree with 13:03:13 how many of the tavern mods are active? and into, archaeo, who else..? 13:03:33 oh archaeo hasn't posted since june 13:03:43 oops, misread that date 13:03:50 he's been active this week, okay 13:05:52 -!- elliptic has quit [Ping timeout: 255 seconds] 13:05:58 nvjack posted yesterday 13:07:16 ah, good 13:07:24 and joellercoaster too 13:07:27 four active mods should be fine 13:11:19 -!- magistern has quit [Quit: magistern] 13:18:32 -!- rj54x has quit [Quit: Page closed] 13:19:50 okay, so now I have a branch where the descriptions of Ru's sacrifices tell you how much piety you get, and I am sort of satisfied with the code 13:20:11 if this is a change you might want, I guess I can make a patch or something? 13:21:35 -!- Bammboo has quit [Ping timeout: 250 seconds] 13:23:54 iirc it's intentionally vague 13:23:56 like all piety info 13:24:02 vague and semi-randomized 13:24:16 so the player isn't encouraged to track it to a higher precision than the game provides 13:24:33 PleasingFungus: you already get specific information from aK; neofelis wants to add the same information to a!K 13:24:49 o 13:24:50 which seems like a good change to me 13:24:56 ya 13:24:59 lemme see the patch 13:25:23 neofelis: a patch would be good, or a github pull request. do you know how to do either of those, or need help? 13:25:35 trivial, moderate, significant, major sacrifice? 13:25:38 iirc 13:25:50 Brannock: you get even more than that 13:25:59 hm 13:26:08 "major sac" and also "after taking this sac, you'll have ****.." 13:26:11 I need to squash the thing, right 13:26:24 and then do git diff patch? 13:26:47 neofelis: git format-patch --stdout origin/master > ru.patch 13:26:54 if you give me 15 minutes I can also find out how to do pull requests ^^ 13:26:54 and then just upload ru.patch somewhere 13:27:19 it'll be faster to do a patch right now, but if you want to continue contributing then, yeah, set up a GitHub account so you can do PRs there 13:28:21 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-1590-g14ea08a (34) 13:28:30 -!- Ququman has joined ##crawl-dev 13:34:40 |amethyst, output: http://sprunge.us/FHdN 13:34:50 sorry for being so horrendously slow 13:37:26 -!- Zymurgist has quit [Ping timeout: 272 seconds] 13:41:35 i think you meant me 13:42:43 -!- rossi_ has quit [Ping timeout: 244 seconds] 13:42:44 whoops 13:42:57 both nicks start with a. I apologize 13:43:43 (it is pretty definitely you I meant) 13:43:56 his actually doesn't; the | is a useful tab-complete distinguisher 13:44:36 -!- dtsund has joined ##crawl-dev 13:44:42 -!- protopulse has quit [Ping timeout: 240 seconds] 13:44:53 yeah I've got no excuse. 13:46:42 -!- elliptic has joined ##crawl-dev 13:46:42 -!- smee has quit [Ping timeout: 240 seconds] 13:47:20 neofelis: + const sacrifice_def &sac_def = _get_sacrifice_def(sac); // this is weird. you never use sac_def, so why define it? 13:47:46 if he never uses it, sounds like leftover code from an earlier version 13:47:58 he does use it 13:48:02 + else if (sac_def.sacrifice_skill != SK_NONE) 13:48:06 several lines lower 13:49:40 ah, there it is 13:50:41 03m-aigner02 {PleasingFungus} 07* 0.19-a0-1591-gf2ca450: Display ru sac piety in ability descriptions 10(54 minutes ago, 3 files, 36+ 17-) 13https://github.com/crawl/crawl/commit/f2ca45090a0d 13:51:52 !seen roctavian 13:51:53 I last saw roctavian at Sat Sep 12 20:17:46 2015 UTC (about 1y 5d 21h 34m 6s ago) quitting, saying 'Quit: Page closed'. 13:52:01 neofelis: why mpr_nojoin? it's not a function i've seen used much at all, and i'm not sure what joining you need to prevent 13:52:16 amalloy, frankly it is the first thing I saw that was unformatted 13:52:26 !tell roctavian I like a lot of your tiles in 9951, you should merge them imo. 13:52:27 Brannock: OK, I'll let roctavian know. 13:52:54 probably a better approach would be to pm him on sa or something 13:52:54 amalloy: I don't know the first thing about message code. Probably it is not the best choice 13:53:04 do you just want mpr(ru_sacrifice_description(sac)); 13:53:05 since he hasn't been on irc for a year 13:53:10 oh that's 2015 13:53:12 I was fooled 13:53:22 heh 13:53:37 the "about 1y 5d..." was right after a linebreak on my client 13:53:41 I guess I can email him too 13:53:48 a nonstop barrage! 13:53:53 amalloy: ...yes, yes I do 13:53:55 alternately, you can commit the tiles that you like yourself 13:54:06 !bug 9951 13:54:07 https://crawl.develz.org/mantis/view.php?id=9951 13:54:22 iirc there were concerns about the executioner's visibility on dark backgrounds 13:54:33 ostensibly he/ontoclasm/CanofWorms are in charge of tiles, and some of these tiles have already taken updates 13:55:04 i mean, anyone can poke at tiles. it's just those guys who can make em 13:55:06 mostly 13:55:15 ?/strap 13:55:15 Matching entries (1): greatsling[2]: it looks like a jockstrap made of brambles 13:55:31 executioner has the pink outline and white blades... I don't think it's a problem. I'm waiting on someone to show up so I can help him move heavy stuff, I'll probably test out that exectile when I get back 13:55:43 neofelis: i would avoid the split initialization of piety_gain, as well. initializing it to 0 and then immediately re-initializing it is weird 13:56:11 amalloy: fyi i pushed a modified version of his patch a second ago 13:56:22 someone should probably fix mpr_nojoin 13:56:25 since i missed that 13:56:36 excellent, now any errors in it will give me a reason to criticize a full dev 13:56:43 lol 13:56:45 instead of nurture a hopeful contributor 13:57:06 oh, I see there are new spriggan tiles now too 13:57:11 wasn't there when I looked last month 13:57:16 they're very lanky... 13:57:23 looks like his approach to initializing piety was based on the old function 13:57:28 amalloy, the initialization of piety_info is from whoever wrote the code originally 13:57:35 probably the old function should be revised further 13:57:51 though I should've realized that there were about sixty lines between declaration and initialization there so it made more sense 13:58:20 -!- chan20 has quit [Ping timeout: 272 seconds] 13:58:23 yeah, the old way was silly too but it's more obvious in yours 13:58:47 the old function was very helpfully commented! I am thankful to whoever wrote it 13:59:19 heh 13:59:34 wait, this came across as sarcastic, didn't it 13:59:41 no, it didn't 13:59:47 ah. good. 14:00:00 fwiw, i don't think there should be sixty lines between declaration and initialization of a variable in pretty much any function... 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:00:12 anyway, amalloy, if you have anything else to note please do 14:00:28 neofelis: well now that it's committed i'll just fix it instead of trying to make you submit a second patch 14:02:23 also i guess probably someone needs to poke at mailmap and credits.txt. again! 14:02:28 PleasingFungus: are you sure your change to _ru_get_sac_piety_gain was right? 14:02:32 if we're not careful, we'll wear it out 14:02:32 no 14:02:37 you turned an else if into an if 14:02:42 early return 14:02:45 baby 14:02:57 one last thing to note: right now the information is duplicated, because it shows up both in aK and before the prompt 14:03:09 duplicated in the ui 14:03:24 yes, you read it twice, if you read the description at all 14:03:26 i don't think it's a problem to have information in both places 14:03:45 esp since people tend to miss descriptions 14:04:20 and someone who's taken a given sac before might not want to bother reading the full description again, instead of just seeing the piety info 14:04:37 this is all correct 14:05:03 well. thanks to you both for the prompt response 14:05:21 ty for the patch! 14:05:59 03amalloy02 07* 0.19-a0-1592-gfbf3ba8: Fix some whitespace and inline a variable 10(9 seconds ago, 2 files, 2+ 3-) 13https://github.com/crawl/crawl/commit/fbf3ba8f2ac4 14:06:42 most important step after pushing: check if it compiles 14:07:13 it's important not to do that before pushing, to keep things fresh 14:07:37 imo: set_piety(min(you.piety + _ru_get_sac_piety_gain(sac), piety_breakpoint(5))); 14:07:40 or something like that 14:08:06 also, you didn't fix mpr_nojoin... 14:08:14 !commitby PleasingFungus Inline another variable 14:08:15 03PleasingFungus â› 0.19-a0-1206-g3109904: Inline another variable 10(in the future, 3 files, 921+ 504-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=3109904 14:08:18 haha 14:08:21 i'm very lazy 14:08:24 fine fine 14:08:29 since i forgot the nojoin, you got me 14:09:11 lol 14:09:20 NEVER forget the nojoin! 14:09:20 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1591-gf2ca450 (34) 14:10:29 -!- CanOfWorms has joined ##crawl-dev 14:10:52 03amalloy02 07* 0.19-a0-1593-g74e9e56: Simplify some math, and use mpr instead of mpr_nojoin 10(10 seconds ago, 1 file, 3+ 5-) 13https://github.com/crawl/crawl/commit/74e9e560239c 14:11:31 i wonder if there should be a MAX_RU_PIETY = piety_breakpoint(5) constant somewhere 14:11:36 i suspect it's used elsewhere 14:11:40 constant or function, w/e 14:14:30 -!- ontoclasm has quit [Quit: Leaving.] 14:15:11 neofelis: how would you like to be listed in https://github.com/crawl/crawl/blob/master/crawl-ref/CREDITS.txt ? 14:15:24 (under what name or nick?) 14:18:40 hmm 14:18:40 CanOfWorms: You have 1 message. Use !messages to read it. 14:18:58 where do I put my info in the wiki page if I don't add my real name 14:19:22 hey CanOfWorms, welcome to the devteam. long overdue imo 14:19:33 thanks :D 14:19:34 CanOfWorms: check gammafunk's entry 14:19:38 list me under the irc nick; my real name is on the github account anyway 14:19:43 okay 14:19:54 can't escape responsibility 14:19:56 -!- ProzacElf has joined ##crawl-dev 14:19:58 :) 14:21:03 03amalloy02 07* 0.19-a0-1594-ga5acd14: Add neofelis to credits/mailmap. Thanks 10(14 seconds ago, 2 files, 2+ 0-) 13https://github.com/crawl/crawl/commit/a5acd1427552 14:21:22 aw man, bash ate the ! i put at the end of that thanks. rip 14:21:34 Thanks . . . 14:21:48 commits shouldn't end in punctuation anyway :P 14:21:52 (i'm told) 14:21:58 that's in the coding conventions, yeah 14:23:01 ah, the orange tavern name 14:23:40 -!- Implojin has joined ##crawl-dev 14:23:49 true, the subject line usually shouldn't. i only do that if i'm making a two-sentence subject line. arguably i shouldn't use two-sentence subject lines 14:24:07 Right, that reminds me. I'm thinking... "pulsating orange brain"? For the last giant 14:24:23 I'll have to edit monspeech so we don't have "The pulsating orange brain pulsates." 14:25:27 i bet you can find an adjective that's not a participle there. describe what it is, not what it does 14:25:28 pulsing, throbbing, 14:25:33 heh 14:25:52 snapping turtle? though that has real-world precedence 14:25:56 what is a giant orange brain? 14:25:57 I'll think on it some more 14:26:16 very low priority :) 14:26:16 hideous orange brain? 14:26:16 rude. 14:26:22 rude orange brain 14:26:51 could be eerie 14:26:57 i guess we have eerie statues 14:27:00 we do? 14:27:04 don't we? 14:27:08 do we/ 14:27:10 @??eerie statue 14:27:10 unknown monster: "eerie statue" 14:27:12 oh no 14:27:16 i was thinking of a different thing 14:27:35 different game, or...? 14:27:36 spoopy orange brain 14:27:40 yeah, different game 14:27:40 does it need to be orange? 14:27:44 yes. 14:27:49 well, no 14:27:50 I guess it themes it with orange statues 14:27:54 and ocpa 14:28:03 I was thinking "nightmare brain" 14:28:06 @??giant orange brain 14:28:06 giant orange brain (04G) | Spd: 10 | HD: 10 | HP: 44-65 | AC/EV: 2/4 | 10doors, see invisible, fly, unbreathing | Res: 06magic(100), 12drown | XP: 713 | Sp: brain feed [06!sil], cause fear [06!sil], shadow creatures [06!sil], mass confusion [06!sil], blink [06!sil] | Sz: Medium | Int: human. 14:28:11 @??orange crystal statue 14:28:11 orange crystal statue (048) | Spd: 10 (07stationary) | HD: 10 | HP: 56-82 | AC/EV: 12/1 | 11non-living, see invisible, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 671 | Sp: shadow creatures [06!sil], brain feed [06!sil], draining gaze [06!sil], mass confusion [06!sil] | Sz: Large | Int: human. 14:28:19 03CanOfWorms02 {GitHub} 07* 0.19-a0-1595-g9c60e2a: Mailmap address update 10(8 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/9c60e2afd1cb 14:28:24 could be a crystal brain, crystalline brain 14:28:30 though that would have weird holiness implications 14:28:35 yeah, it'd imply nonliving 14:28:42 MH_NATURAL | MH_NONLIVING... 14:28:52 have I been added to the illuminati mailing list yet? 14:28:52 amalloy: https://crawl.develz.org/tavern/viewtopic.php?f=17&t=21501 14:29:08 you'd have to ask |amethyst , i think 14:29:10 everyone forgets murray 14:29:43 nightmare orange brain, nightmarish orange brain... eerie orange brain, horrible orange brain, gruesome orange brain 14:30:05 nightmare brain sounds like a bloodborne boss 14:30:14 !tell |amethyst if I've already been added to the other mailing list, what e-mail is it using? 14:30:14 CanOfWorms: OK, I'll let |amethyst know. 14:30:35 gruesome certainly conjures a mental image 14:30:46 -!- dtsund has quit [Quit: Reality is an illusion, the universe is a hologram, buy gold, BYE] 14:30:50 !tell |amethyst (the secret list) 14:30:51 PleasingFungus: OK, I'll let |amethyst know. 14:31:01 a floating brain dripping brainfluid and blood qualifies for 'gruesome', yeah 14:31:04 gruesome and orange are two words that do not traditionally go together 14:31:15 nightmarish orange brain just sounds sort of garish 14:31:22 "WAY too orange" 14:31:24 garish orange brain 14:31:27 :) 14:31:30 you don't think peeling an orange is gruesome? you are flaying the skin of a living thing 14:31:36 no i'm not 14:31:42 do you peel your oranges on the tree!? 14:31:45 well a thing that used to be part of a living thing 14:32:03 you monster 14:32:11 blood orange brain 14:32:33 orange blood-brain 14:32:43 oranges: the brain of the orange tree 14:32:53 I like gruesome 14:32:57 juicy orange brain 14:33:15 Florida orange brain, broken free of Florida man 14:33:38 giant brainy citrus 14:35:21 -!- xnavy has quit [Ping timeout: 265 seconds] 14:40:15 -!- neofelis_ has joined ##crawl-dev 14:41:11 -!- elliptic has quit [Quit: Leaving] 14:43:21 -!- elliptic has joined ##crawl-dev 14:44:10 -!- neofelis has quit [Ping timeout: 260 seconds] 14:44:46 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 14:46:04 git issues: the master repository is 'crawl', my fork is also 'crawl'. should I just delete my fork and re-fork with a new name? 14:46:18 or is there a way to rename the repository? 14:47:16 do you mean the name of your fork on github? or the name of your git remote, or what? 14:47:38 my fork on github, yeah 14:47:46 it's totally correct to have the fork on github be named the same thing. the owner is enough to distinguish it 14:48:16 how do I identify which repository I'm using in git shell? 14:49:03 -!- Snikeer has quit [Quit: Page closed] 14:49:41 the names of your remotes don't have to correspond to the names on github. i have two remotes, one named "origin" for the canonical repo, and "amalloy" for my fork 14:49:56 okay, yeah, that's what I want to do 14:49:57 so i write `git push amalloy branchname` if i want to push to my fork 14:50:15 Brannock: you need help setting that up, i guess? 14:50:18 yes 14:50:22 what does `git remote -v` print, currently? 14:50:27 I already have the original repo set to 'upstream' from last month 14:50:53 lists three repositories, 'crawl' at crawl/crawl, 'origin' at isloat/crawl, and 'upstream' at crawl/crawl 14:51:13 so you can already do what i said, if you like those names; or you can rename them 14:51:24 git remote rename 14:51:51 Okay, thanks 14:52:06 That should help me avoid any disastrous mistakes by pushing experimental stuff to crawl/crawl :) 14:52:46 -!- Kenran has quit [Quit: Leaving] 14:54:26 -!- kdrnic has joined ##crawl-dev 14:55:16 if you never push anything disastrous to crawl/crawl, you will be the first 14:59:15 PleasingFungus, what did you do to merge only part of my PR the other day? 14:59:27 you were able to pick which commits specifically to merge, and I don't see a wayt o do that on the GitHub web interface 14:59:32 Or did you do it via shell? 14:59:51 via the command line, ya 15:00:03 -!- omarax has quit [Remote host closed the connection] 15:00:03 commit via hash identifier, then? 15:01:12 a bunch of cherry-picking commits by hash, yeah 15:04:19 git rebase -i 15:04:23 sounds like a nicer way to do that 15:04:59 i guess? if i'd had more commits, yeah 15:05:32 well you said "a bunch" 15:05:39 -!- kdrnic_ has joined ##crawl-dev 15:06:03 maybe anyway 15:06:15 i hadn't considered it, probably because i wasn't thinking of it in terms of changing the branch 15:06:18 -!- kdrnic has quit [Ping timeout: 240 seconds] 15:06:23 but rather in terms of, well, grabbing the bits i wanted :) 15:07:41 -!- kdrnic__ has joined ##crawl-dev 15:09:14 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1595-g9c60e2a (34) 15:10:15 -!- AnFair has quit [Quit: Page closed] 15:10:21 -!- kdrnic_ has quit [Ping timeout: 250 seconds] 15:11:51 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 15:18:21 -!- gammafunk has joined ##crawl-dev 15:24:54 -!- zxc has quit [Read error: Connection reset by peer] 15:26:21 -!- neofelis_ is now known as neofelis 15:27:12 -!- smee has quit [Ping timeout: 240 seconds] 15:28:28 -!- neofelis has quit [Changing host] 15:28:28 -!- neofelis has joined ##crawl-dev 15:30:03 Brannock: both MarvinPA and I are mods, and we're active as well 15:30:22 wrt nvjacks reorg, I think there were some issues with it that were discussed way back when he made that 15:33:10 -!- neofelis has quit [Quit: Leaving] 15:33:42 -!- ontoclasm has joined ##crawl-dev 15:35:07 leather spelled leathar 13https://crawl.develz.org/mantis/view.php?id=10679 by nekaz 15:36:22 !lm nekax x=src 15:36:23 No milestones for nekax. 15:36:29 !lm nekaz x=src 15:36:30 143. [2016-09-16 19:17:03] [src=cjr] nekaz the Shooter (L1 CeHu) began the quest for the Orb on turn 0. (D:1) 15:36:33 knew it 15:36:47 lang? 15:36:53 y e p 15:37:12 "Thin's tha be 'ere": sure, that's normal 15:37:18 is there something mean we could send zibudo via mail 15:37:19 "leathar armour": ha! 15:37:20 lol 15:37:30 threaten to remove jorgrun, imo 15:38:27 hrm 15:39:09 so CanOfWorms is just CanOfWorms 15:39:31 mistaked to trust people who use online pseudonyms imo 15:39:34 agreed 15:39:41 should probably just remove em from the devteam 15:40:42 I was going to go with "raise your wands for" as an opening, but that's weird 15:40:51 Raise your triple swords? 15:41:16 dwarves out for harambe 15:41:33 dwarves out for howler monkeys 15:41:57 finally, the true reason we removed mountain dwarves 15:46:12 -!- pikaro has quit [Ping timeout: 248 seconds] 15:51:28 -!- ProzacElf has quit [Ping timeout: 255 seconds] 15:51:33 CanOfWorms: oh, did you make an account on cjr? Zibudo is telling me you don't have one 15:51:41 oh 15:51:46 must be just my t account 15:51:54 let me just fix that up 15:52:05 brannock and canofworms both have admin on cxc, medar tells me 15:52:14 also you have orange names on tavern now, but I think you saw that 15:52:26 and dev status on mantis 15:52:31 alright, account made 15:52:44 ok, will tell him, It's still wormsofcan? 15:53:01 CanOfWorms: just confirming ^ 15:53:08 yeah 15:56:52 -!- cait_m has quit [Ping timeout: 255 seconds] 15:56:54 CanOfWorms: congrats 15:57:07 thanks :d 15:57:11 WELCOME TO HELL 15:57:22 finally, I can commit new art... directly 15:59:07 grats 15:59:52 -!- scummos__ has quit [Ping timeout: 265 seconds] 16:00:03 -!- omarax has quit [Remote host closed the connection] 16:05:02 -!- LexAckson_ has joined ##crawl-dev 16:05:02 -!- LexAckson has quit [Read error: Connection reset by peer] 16:11:04 Brannock: CanOfWorms: announcements on CRD and Tavern. Tavern has a thread in the mostly forgotten announcements forum, but you have a proper roasting thread in cyc as well 16:11:12 :O 16:11:28 i sent out the crd announcement and it claimed i wasn't a member 16:11:30 sorry, that's Bulletin Board forum 16:11:32 dang 16:11:36 last night 16:11:37 PleasingFungus: can you ask dpeg about that? 16:11:38 so i guess i'm just owned 16:12:03 hm, dpeg suggests i was using a different address before 16:12:06 yeah dpeg just let yours through 16:12:20 so they get double the celebration!!!! 16:12:36 :) 16:12:38 this means they both have to make 27 high quality commits in the next 27 hours 16:12:42 wow 16:12:52 i don't think i've ever made 27 high-quality commits.. 16:13:23 CanOfWorms: you now have wizmode on cjr, be sure to taunt koboldina with it 16:13:38 -!- CanOfWorms has quit [Read error: Connection reset by peer] 16:14:09 -!- CanOfWorms has joined ##crawl-dev 16:14:51 Also, re the threat of removing Jorgrun, Zibudo said 16:14:51 also if u remove jorgrun ill just branch crawl like the gnollls, but only jorgrun xD 16:15:20 crawlgrun 16:15:35 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 16:16:11 Typo in godabil.cc 13https://crawl.develz.org/mantis/view.php?id=10680 by damerell 16:16:57 the suggested fix is wrong 16:17:21 yeah 16:18:03 i'm testing a fix 16:18:23 PleasingFungus: the second suggested fix, to @virtuous@, is right 16:18:25 what's a god that dpeg made 16:18:26 imo 16:18:42 ashenzari? 16:18:44 %git 812cb7ab 16:18:44 07wheals02 * 0.16-a0-2950-g812cb7a: Arguably move recite text to data. 10(1 year, 9 months ago, 1 file, 265+ 324-) 13https://github.com/crawl/crawl/commit/812cb7abff4e 16:18:44 oh! 16:18:50 I think possibly beogh and lugonu 16:19:13 ^ compare the chapter in question ("thee...") and the following chapter, before and after the change 16:19:25 beogh was jpeg, right? 16:21:09 -!- mibert has quit [Ping timeout: 265 seconds] 16:21:14 03PleasingFungus02 07* 0.19-a0-1596-g2f379c2: Fix a Zin recite grammar error (10680) 10(41 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/2f379c2604f2 16:22:06 I found the perfect choice 16:22:28 -!- scummos| has quit [Ping timeout: 248 seconds] 16:22:54 -!- crowleyman has joined ##crawl-dev 16:23:17 -!- AnFair has quit [Quit: Page closed] 16:23:33 -!- Shard1697 has quit [Ping timeout: 265 seconds] 16:25:04 ? 16:26:26 -!- OrphineM has quit [Quit: Page closed] 16:27:22 I think that person asking about wizmode might have made a full debug build 16:27:30 yeah 16:27:36 hence my question 16:28:01 -!- dpeg has joined ##crawl-dev 16:28:34 !seen CanOfWorms 16:28:34 I last saw CanOfWorms at Fri Sep 16 20:18:50 2016 UTC (9m 43s ago) saying 'I think possibly beogh and lugonu' on ##crawl-dev. 16:28:43 I am here right now!!! 16:28:54 I Can see that :) 16:29:19 He's just very excited to be here right now 16:29:19 CanOfWorms: poutine, the culinary gift of Canada to the world :P 16:29:40 ffr since hes never in here if you want to give zibudo a message quickly you can give it to me and i can either tell him or take care of it myself (probably not) 16:30:02 ??zibudo 16:30:02 zibudo[1/1]: runs {cjr} 16:30:02 Grammus: ok, thanks, was going to do that, but couldn't quite remember your nick 16:30:07 ??cjr 16:30:07 cjr[1/2]: https://crawl.jorgrun.rocks/ Hosted in Montreal by Zibudo (admin@jorgrun.rocks). SSH login info: https://crawl.jorgrun.rocks/console.html. 16:30:10 ??cjr[2 16:30:10 cjr[2/2]: Bot is Jorgrell, prefix = 16:30:37 Grammus: can I add you to the list of cjr admins? 16:30:42 yea go for it 16:30:46 I see that CanOfWorms is missing his super important + prefix! 16:31:05 dpeg: thanks for the follow-up celebratory posts, but I don't know why you insulted your own god 16:31:14 I thought you really liked Gozag 16:31:29 its actually Gramm but i registered than nick on freenode years ago and forgot about it 16:31:35 ill clear the nick today 16:31:48 gammafunk: can one only have one god? I sleep with all of them! 16:31:48 s/than/the 16:32:05 dpeg: good to spread your descendants far and wide 16:32:13 -!- wheals has joined ##crawl-dev 16:32:29 the fifth wheel is here! 16:32:30 Grammus: https://crawl.develz.org/mantis/view.php?id=10679 are you ashamed of yourself 16:32:36 !learn edit cjr s/\)/and Grammus/ 16:32:37 Use: !learn edit cjr[NUM] s/// 16:32:45 !learn edit cjr[1] s/\)/and Grammus/ 16:32:45 cjr[1/2]: https://crawl.jorgrun.rocks/ Hosted in Montreal by Zibudo (admin@jorgrun.rocksand Grammus. SSH login info: https://crawl.jorgrun.rocks/console.html. 16:32:49 what 16:32:57 -!- simmarine has joined ##crawl-dev 16:33:02 !learn edit cjr[1] s/and Grammus/) and Grammus/ 16:33:02 cjr[1/2]: https://crawl.jorgrun.rocks/ Hosted in Montreal by Zibudo (admin@jorgrun.rocks) and Grammus. SSH login info: https://crawl.jorgrun.rocks/console.html. 16:33:05 rocksand 16:33:07 CanOfWorms: I think you can now kick people! 16:33:08 -!- crowleyman has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 16:33:16 powerful tech... 16:33:24 oh, look who has voice 16:33:27 i'm pretty sure he can't 16:33:43 PleasingFungus: there just is no classless society, I see 16:33:46 -!- pikaro has quit [Ping timeout: 248 seconds] 16:34:13 not even among developers 16:34:25 sad! 16:34:51 SmilinJack (L25 DsGl) ASSERT(can_reach()) in 'melee_attack.cc' at line 2355 failed. (Vaults:5) 16:35:11 wow, another one? 16:35:19 !crashlog https://crawl.develz.org/mantis/view.php?id=10679 16:35:19 Broken query near '/crawl.develz.org/mantis/view.php?id=10679 crash -log' 16:35:21 oops 16:35:25 !crashlog SmilinJack 16:35:26 1. SmilinJack, XL25 DsGl, T:82263 (milestone): http://crawl.berotato.org/crawl/morgue/SmilinJack/crash-SmilinJack-20160916-203437.txt 16:35:35 or not b/c i cant use sendpass 16:35:38 well whatever 16:35:47 ...your pep-pep 16:36:02 Grammus: is that about getting auth with nickserv? 16:36:21 If you connect with ssl/sasl you'll auth automatically 16:37:04 freenode has instructions on the setup you can google 16:37:28 im not familiar with the technicalities but i dont think its the same thing 16:37:43 i just registered the other nick (Gramm) years ago and forgot the password/email i used 16:38:09 Grammus: yeah, I'm saying that if you set up your irc to use ssl and authenticate with sasl, you don't need a separate step to identify with nickserv 16:38:29 and its not going to kick me off the nick if i dont identify? 16:38:48 it identifies you automatically without contacting nickserv 16:38:53 again you need your password 16:39:09 sounds like you're saying you don't have the password, which that won't help with 16:39:13 yeah thats what i meant 16:39:23 it didnt sound like it was something i could do without the password 16:39:26 gotcha, yeah freenode has a way to retrieve that, no? 16:40:01 yeah i could just contact an op but its not particularly important so i dont think i need to bother anymore 16:40:08 -!- scummos__ has quit [Remote host closed the connection] 16:40:15 password retrieval directly, 16:40:18 yeah, only two more letters to type 16:40:19 thats sendpass which isnt working for me 16:40:36 theres another method 16:40:37 ? 16:40:38 -!- toastedzergling has quit [Client Quit] 16:41:56 for retreiving a lost passwords? I think you ask someone in #freenode? 16:42:25 yea i could just notice/msg them too 16:42:38 ill do it at some point 16:44:03 -!- ProzacElf has joined ##crawl-dev 16:45:15 not that it would take much time at all im just a bit preoccupied right now 16:46:42 Grammus: no problem at all, obviously. If you do end up moving to the Gramm nick, feel free to edit that learndb entry (or ask for help doing so) 16:47:12 yeah ill take care of it 16:47:12 always good to have someone to contact wrt servers 16:49:30 -!- Kenran has quit [Quit: leaving] 16:49:43 -!- protopulse has joined ##crawl-dev 16:52:40 -!- LexAckson_ has quit [Ping timeout: 255 seconds] 16:57:31 is there any reason crawl doesnt have a playable duel wielding race? 16:58:08 -!- neunon has quit [Quit: ZNC - http://znc.in] 16:59:15 is there any reason crawl should have a playable dual wielding race? 16:59:26 variety? 16:59:42 i mean u have so many other classes, i just found it odd there was no duel wielding one 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:00:25 protopulse: what does dual wielding achieve which you cannot do with larger weapons? 17:00:30 what would be interesting about dual wielding? 17:00:32 as it happens, dual-wielding specifically is on the wont-do list. but in general, "variety" is not a good reason to add a thing 17:00:40 i disagree, actually 17:00:53 i think variety is a good reason to add things. i just don't think that dual wielding would add any meaningful variety 17:01:16 * dpeg sends everyone to the varieté. 17:01:18 -!- neunon has joined ##crawl-dev 17:01:22 pleasingfungus it would depend on how you implement it of course 17:01:33 if you just make it essentially the same thing as two handed weapons then yea 17:01:35 no reason to add it 17:01:37 PleasingFungus: there are lots of things that would be "varied" and "meaningful" but not a good idea. why aren't killer klowns playable? 17:02:03 to play the devil's advocate: a species with more than two rings turned out to work 17:02:04 they would certainly add variety 17:02:09 would they? 17:02:16 you have to take the quote marks off the words before i'll answer 17:02:41 -!- Shard1697 has joined ##crawl-dev 17:03:09 protopulse: okay, perhaps it is possible to create a good dual-wielding design. We don't have one, and we've never seen one. 17:03:19 we've seen one... :P 17:03:23 NETHACK! 17:03:29 now! 17:03:31 *no 17:03:38 Nethack NOW! 17:03:49 you mean Gyre & Gimble 17:03:59 ya 17:03:59 lol 17:04:04 a race with innate blink and AF_CHAOS is different from the things we have now. it would be more varied. i think you are saying "it wouldn't be *true* variety", in a no-true-scotsman kind of way 17:04:06 if you want to join us, I've got connections 17:04:12 -!- tmt has quit [Quit: leaving] 17:04:37 If forced at bullet point between "Nethack now" and "Apocalypse now", I'd take armageddon anyday. 17:04:44 amalloy: i do think it's important to define words before getting into arguments involving them, yes :) 17:04:50 *centering around them? 17:05:11 bhaak: how's Nethack going? Will there be removals? :) 17:05:22 if I were you, I'd choose Armageddon as well. with Armageddon, you at least have a chance to survive 17:06:07 * dpeg still cannot believe they resurrected the decaying corpse that Nethack was. 17:06:19 i feel like you're taking me to mean "anything that adds variety to the game is always good" 17:06:25 there are never removals. nethack didn't get what it is now by removing stuff 17:06:38 bhaak: the three stooges would like to have a word with you. 17:06:39 whereas i'm trying to say that "all else being equal, increasing variety is a good thing" 17:06:42 generally 17:07:50 well increasing variety also increases cognitive load, there is an attendant cost for more variety, to take the other side of the argument 17:08:14 sure, i'm with you on that. i don't think we actually disagree; when i said variety is not a good reason to add things, i suppose i mean it's not a sufficient reason 17:08:21 I think we have repulsed protopulse already. 17:08:36 sorry wat? 17:08:45 was doing some other stuff 17:08:46 what i miss? 17:08:52 nothing. and everything. 17:09:00 semantics. nothing interesting 17:09:05 just a varied discussion 17:09:15 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1596-g2f379c2 (34) 17:09:16 protopulse: wasn't sure whether you're still advocating dual wielding. It really won't happen unless someone comes up with a very nifty idea. 17:09:42 amalloy: i think it can be sufficient, for e.g. vaults; it just doesn't prevail over other concerns 17:09:47 i think there's a more elegant way to express that... 17:09:50 oh, hmm. i'd have to give it more thought. if you add half-cooked ideas, they just get pulled in the next patch. 17:09:52 dpeg: they were just guest stars :-) 17:10:38 my definition: any added vault that kills amalloy has very good variety 17:10:50 !lg . !won s=kmap 17:10:51 346 games for amalloy (!won): 265x, 7x uniq_iyjb, 4x uniq_prince_ribbit1, 3x uniq_terence, 3x uniq_duvessa, 3x uniq_grinder, 3x uniq_sigmund, 2x minmay_snake_entry_six_corridors, 2x uniq_grum, 2x hangedman_cross_stitches, 2x uniq_blork_the_orc, 2x uniq_pikel, ice_cave_caverns_03, kennysheep_goblin_castle, bailey_axe_minmay_hex_keep, nicolae_shoals_aquamancer_cove, volcano_pools, uniq_eustachio, un... 17:11:01 kennysheep... 17:11:25 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 17:11:32 !lg . !won year kmap!~~uniq s=kmap 17:11:32 54 games for amalloy (!won year kmap!~~uniq): 44x, evilmike_geh, spider_rune_water, swamp_old_school, v_misc_9, volcano_pools, kennysheep_goblin_castle, minmay_blocking_statues, hangedman_parallel_progression, lemuel_castle_with_subvaults; lemuel_castle_interior_carwin_3, ice_cave_caverns_01 17:13:30 the actual vaults that have actually killed me this year. i don't see any gammafunk 17:14:06 not my fault you don't make it that far 17:16:02 -!- jeefus has quit [Read error: Connection reset by peer] 17:16:03 -!- FunkyBomb has quit [Read error: Connection reset by peer] 17:16:15 now that he's a dev, maybe Brannock should add a vault unfair enough to ruin my streak 17:16:34 which streak? 17:16:35 i don't want to give gammafunk the satisfaction 17:18:13 distortion weapons has a 5% chance of banishing you to level 27 of a ziggurat 17:18:13 done 17:18:51 -!- Chase_ has quit [Remote host closed the connection] 17:19:14 !streak 17:19:15 amalloy has 6 consecutive wins (HaAr, HEWr, OgGl, FeFE, MiBe, GrWn), and can keep going! 17:19:29 -!- onmyo has quit [Ping timeout: 250 seconds] 17:21:13 -!- gammafunk has quit [Ping timeout: 250 seconds] 17:22:01 -!- gammafunk has joined ##crawl-dev 17:22:14 do we have any objections to "giant orange brain" -> "gruesome orange brain"? 17:22:19 -!- Zxpr1jk has quit [Read error: Connection reset by peer] 17:22:41 i'm not really excited about it 17:22:55 eerie was my second place choice 17:23:18 eerie orange brain is at least kind of funny, i guess 17:23:55 gruesome is pretty bad, eerie doesn't sound like a much better choice, to me 17:24:07 "causing repulsion or horror; grisly." I figured this fit with their cause fear 17:24:18 anyone remembers iaido, a player from years ago... she kept lobbying for GOB playable species =) 17:24:23 i feel like you get sort of undermined by the orange, tho 17:25:23 haha 17:25:29 giant orange brain brain was going for "utterly bizarre and disgusting", I think 17:25:35 "grotesque" 17:25:40 you can even keep the acronym 17:25:48 is an orange brain really disgusting? it just seems weird, to me 17:25:56 right, was going to say more the first part 17:26:02 but a floating brain is kind of gross 17:26:06 i guess.... 17:26:17 yeah, a preserved brain is plenty weird on its own 17:26:18 I mean, you people in SF have that kind of thing 17:26:28 orange just makes me wonder what it came from 17:27:24 lurid orange brain, ghastly orange brain... 17:27:53 doubt you'll have much success with putting other adjectives in front of "orange brain" 17:28:01 gammafunk: only in spring! 17:28:02 probably you'd need to start with a different name 17:28:15 the orange is important, I think 17:28:18 @??orange crystal statue 17:28:19 orange crystal statue (048) | Spd: 10 (07stationary) | HD: 10 | HP: 56-82 | AC/EV: 12/1 | 11non-living, see invisible, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 671 | Sp: shadow creatures [06!sil], brain feed [06!sil], draining gaze [06!sil], mass confusion [06!sil] | Sz: Large | Int: human. 17:28:25 @??giant orange brain 17:28:25 giant orange brain (04G) | Spd: 10 | HD: 10 | HP: 44-65 | AC/EV: 2/4 | 10doors, see invisible, fly, unbreathing | Res: 06magic(100), 12drown | XP: 713 | Sp: brain feed [06!sil], cause fear [06!sil], shadow creatures [06!sil], mass confusion [06!sil], blink [06!sil] | Sz: Medium | Int: human. 17:28:44 I mean, for conveying "utterly bizarre", orange is not required 17:28:57 if you mean you like the orange connection, we're going to hopefully remove that from "orange demon" 17:28:57 crystal-studded brain 17:29:04 crystal-encrusted brain 17:29:10 orange demon don't have much to do with gob/gocs 17:29:14 shrouded, infused 17:29:26 and that's a name that absolutely should be changed, yeah 17:29:30 orange demons will be... barb demons. 17:29:35 or devils. whatever they are 17:29:38 right but orange doesn't have a specific meaning 17:29:51 he's arguing that there is a pretty clear mechanical similarity herer 17:30:06 OCPA also provides clarity, fwiw 17:30:06 and that a flavor connection should be preserved/reinforced 17:30:18 -!- nikheizen has joined ##crawl-dev 17:30:22 well alright, but big a huge gross brain is probably enough; for a crystal statue, that's maybe not exciting, so I kind of like the use of orange more 17:30:33 ocpa is supposed to be the anti-orange-crystal-statue armour, thematically 17:30:34 s/big/being/ 17:30:38 it's also supposed to be a joke 17:30:43 orange is mandatory! 17:30:47 haha 17:31:00 "orange brain", though, isn't quite enough I think 17:31:04 * dpeg digs out some street Agent Orange. 17:31:04 ocpa came from a discussion about adding more crafting mechanics, "what happens if you skin and enchant an orange crystal statue" 17:31:17 -!- Netmonmatt has quit [Quit: Going offline, see ya! (www.adiirc.com)] 17:32:17 so we have one neutral vote and one reject on 'gruesome' 17:32:34 gruesome sounds really bad 17:32:48 -!- tksquared has quit [Read error: Connection reset by peer] 17:32:56 very orange brain 17:33:12 -!- Kranix has quit [Quit: Konversation terminated!] 17:33:32 'lurid' gets close to that 17:33:42 very, vivid, lurid... 17:34:03 for the G: glowing orange brain? 17:34:18 i like glowing... 17:34:26 oh, that's good 17:34:40 gammafunk, what do you think? 17:34:54 i guess we removed the glowing mechanic from the game, so that wouldn't have any mechanical implifcations 17:35:10 glowing is not so bad 17:35:19 imo ask MarvinPA, so he can reject everything 17:35:21 this is high praise by the gamma! 17:35:54 we should just make the giant and capable of wielding GSC 17:37:11 one for each lobe 17:37:26 or maybe just one, gripped in the corpus callosum... 17:37:30 we do already have glowing shapeshifters 17:37:50 i really don't know why they glow 17:37:56 magical radiation, i guess! 17:38:05 GOB description already mentions glowing 17:38:06 -!- elliptic has quit [Quit: Leaving] 17:38:11 ! 17:38:12 so that's an easy enough justification, at least 17:39:51 if we add a GOB species they'll have to have a halo, and it will have to be orange, just pointing that out 17:40:13 can ANSI do orange? 17:40:24 iirc that's 'brown' or 'darkyellow' or w/e 17:40:29 "no" 17:40:30 I asked about this the other day and apparently brown renders as orange for certain terminals 17:40:38 also what geekosaur said 17:40:40 some terminals may show "brown" as orange 17:40:49 i should test mine 17:40:55 yeah, on mine it's really just brown, since orange looks too similar to the reds 17:41:18 @??hill giant 17:41:18 hill giant (04C) | Spd: 10 | HD: 11 | HP: 50-71 | AC/EV: 3/4 | Dam: 30 | 10items, 10doors | Res: 06magic(40), 12drown | XP: 654 | Sz: Giant | Int: human. 17:41:27 @??ogre 17:41:27 ogre (07O) | Spd: 10 | HD: 5 | HP: 23-32 | AC/EV: 1/6 | Dam: 17 | 10items, 10doors | Res: 06magic(20) | XP: 119 | Sz: Large | Int: human. 17:41:31 ??hill giant 17:41:32 hill giant[1/1]: Big orange C with big orange clubs that hit for big orange damage and can be big orange trouble in melee. Sometimes carries a big orange throwing net. 17:41:42 hrm, some people have red as orange, it seems 17:42:09 yes 17:42:16 that may be VTE-specific 17:42:26 I see it with xfce4-terminal and mate-terminal 17:42:34 well I'm in gnome-terminal 17:42:45 also VTE based (VTE is the gtk2/3 terminal widget) 17:42:50 albeit with whatever colors ubuntu uses, which aren't standard 17:43:01 yeah, that's why I'm saying, I don't have it as orange 17:43:08 yes, that'd also apply here since I'm on Mint 17:43:38 -!- elliptic has joined ##crawl-dev 17:43:42 -!- protopulse has quit [Ping timeout: 240 seconds] 17:43:43 hm, brown looks red to me... 17:43:43 although I don't know if Mint changes colors the way Ubuntu/Unity does, since a large part of why Mint exists is "wtf were Ubuntu thinking with that UI?!" 17:43:53 on my console, that is 17:44:07 geekosaur: speaking of mint, can I build the debs versus the latest debian stable now, instead of the previous; mint needed an older libstdc++ iirc 17:44:25 oh, no 17:44:30 PleasingFungus: really? and distince from lightred (hill giants)? 17:44:31 mint 18 is based n xenial instead of trusty 17:44:32 it's just that our 'orange' monsters are on red 17:44:37 so I'd expect yes 17:44:39 i got thrown off by the learndb entry 17:44:40 good to know 17:45:02 * geekosaur should relaly upgrade at some point >.> 17:45:27 I'll have to do a test run, but my cow directory creation wasn't working last time I tried 17:45:33 I'm bad at creating cows 17:46:05 -!- OrphineM has quit [Quit: Page closed] 17:46:24 Brannock: you're pushing that change, and you're waiting to hear about some others afterwards? 17:46:46 I don't understand 17:46:55 when do we get cow monsters? (assuming trj doesn't count for that meaning of cow >.> ) 17:47:06 I'm asking if you're going to push that GOB change, and then if you have any other renames outstanding 17:47:12 oh 17:47:19 yeah I'm about to push it once I resolve this build error 17:47:31 my compile fails via assert in mon-util.cc... COMPILE_CHECK(ARRAYSZ(mspell_list) == NUM_MSTYPES - 1); 17:47:31 is the offender 17:47:49 and I don't think we have any more giant removals left. Giant cockroaches are the one survivor, appropriately 17:48:08 replace with dung beetles >.> 17:48:13 looks like the monster spell enum and your monster spell defs are out of sync 17:48:20 we already have scarabs! 17:48:22 *spell list defs 17:48:31 thanks for the tip on where to look 17:51:04 That's strange, I don't see any discrepancies 17:51:53 look for MST_GIANT_ORANGE_BRAIN 17:52:00 yeah, that would do it! 17:52:09 0 results found, it got renamed into MST_GLOWING_ORANGE_BRAIN 17:52:25 git grep -i giant_orange_brain 17:53:02 No results, I caught everything 17:53:09 hrm 17:53:11 Maybe it just hiccuped? I'll rebuild 17:53:12 throw a diff or a branch up 17:53:30 You throw up a diff!!! Gross! 17:53:42 https://github.com/isloat/crawl/tree/gruesome 17:54:04 eww... 17:54:39 ...why do orange brains have rhizomes 17:55:17 represents brainstem maybe? 17:58:37 %git 63036c9e 17:58:37 07Matthew_Cline02 * 0.5-a0-173-g63036c9: Implemented monster spell miscasts. Spell miscasting is now handled by the MiscastEffect class, which has helper methods to make most of the non-helper code agnostic with respect to whether the miscaster is the player or a monster. Mummy death curses now affect monsters, and Zot traps now directly affect friendly and good-neutral monsters. In wizard mode you can force the player or a monster to miscast by targeting it and pressing 'M'. 10(8 years ago, 43 files, 2572+ 929-) 13https://github.com/crawl/crawl/commit/63036c9e5ed0 17:58:45 ^ looks like a copy-paste error from here 17:58:53 hm, or not here... 17:59:16 %git 04f5058c 17:59:16 07Matthew_Cline02 * 0.5-a0-1110-g04f5058: Add some chaos attacks/weapons. Missiles and launchers of chaos fire a bolt of a random type (including enchantments, which isn't so good since they don't have a visible beam). Might want to add BEAM_CHAOS and make it a beam of that. 10(8 years ago, 19 files, 1080+ 84-) 13https://github.com/crawl/crawl/commit/04f5058cac8e 17:59:49 not a copy-paste error, but i think it was intended for the default case, without considering gobs? 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:07 -!- magistern has quit [Quit: magistern] 18:00:16 Is this what's causing the assert thing? 18:00:28 oh, no. unrelated, sorry 18:00:32 oh np 18:00:32 just noticed it 18:01:02 -!- jefus has joined ##crawl-dev 18:01:31 looks like that only occurs for chaos spawn anyway 18:01:34 the 'rand' case 18:01:50 so, just weird code 18:03:21 all the placements for MST_GLOWING_ORANGE_BRAIN seems fine to me 18:03:36 so not sure why it's tripping up on counting spell types 18:03:41 er, MST types 18:04:47 Brannock: you have no other changes in git diff asside from what's in that branch? 18:06:04 Just double-checked, yes, that's the only difference between master and this branch 18:06:51 compiling... 18:07:20 https://github.com/crawl/crawl/compare/master...isloat:gruesome This should show all the differences as well 18:10:44 -!- dolemite99 has quit [Quit: Page closed] 18:10:50 Brannock: congrats on your new insider status. Look forward to better parking spaces, faster service in restaurants, and platinum napkins. 18:11:00 Thank you :) 18:12:15 platinum napkins!? 18:12:15 Brannock: it compiles cleanly for me 18:12:19 strange 18:12:21 webtiles build 18:12:24 debug-lite 18:12:26 PleasingFungus: you didn't get yours? 18:12:27 not that it should matter 18:12:36 must've been lost in the mail... 18:12:39 fulldebug=1 returned the same error 18:12:44 for local tiles 18:12:46 let me try console 18:12:55 will try a tiles build 18:13:19 it's the sort of thing that wouldn't be build-specific, really 18:13:24 Brannock: what's your exact make command? 18:13:40 nice make -j5 TILES=y is my goto 18:13:46 yeah 18:13:46 I occasionally do FULLDEBUG=1 18:13:54 have you tried doing a make clean before build? 18:13:59 not yet, I'll try that 18:14:27 is there a way to abort a compilation or am I stuck waiting until this one finsihes? 18:15:51 Unstable branch on underhound.eu updated to: 0.19-a0-1596-g2f379c2 (34) 18:16:07 control-c? 18:16:15 That does it, thanks 18:16:17 yeah, ctrl-c to abort commands from a bash shell 18:16:45 ctrl-z suspends them, run the command fg to resume them 18:17:05 not on windows... 18:17:09 heh 18:17:16 I think it works fine in msys2, geekosaur 18:17:42 is there a quicker way to kill suspended processes than messing around with ps/kill? 18:17:50 i've probably asked this before 18:18:06 PleasingFungus: %n refers to the n-th running process 18:18:13 %1 %2 etc 18:18:21 nth counting from...? 18:18:29 when you ran them in the shall 18:18:38 are you talking about procs run outside of your shell? 18:18:40 there's killall 18:18:41 no 18:18:52 jobs will show you which proc has which num 18:19:01 e.g. type "jobs" to see a list 18:19:11 my workflow is: crawl crashes and locks up, i ctrl-z, ps to find the pid, kill 18:19:19 yeah, for that %1 will work 18:19:33 ok, sounded like it'd be like %(something-1) 18:19:33 run jobs to confirm what has what num, if you're concerned 18:19:33 the way you were describing it 18:19:36 but will try %1 next time 18:19:38 gammafunk, after running 'make clean' it now passes mon-util.cc without problem 18:19:39 in shells with that kind of job control %+ is the most recent one 18:19:46 I wonder what the issue was, but it works now 18:19:55 also %make means the most recent job whose name starts with "make" 18:20:03 oh that's cool, geekosaur 18:20:25 but yeah, you can background processes that are suspended with "bg" 18:20:36 bring background/suspended procs to foreground with "fg" 18:20:51 ...if it does output that won't be very effective though as it'll immediately suspend itself with SIGTTOU 18:21:12 yeah 18:21:41 if you need to background crawl doing something, there's that prog we use to eat crawl's output 18:21:44 in util 18:23:04 Okay, what's the best way to push a commit directly to crawl/master? $ git checkout crawl/master, $ git pull (for any updates), $ git merge gruesome, $ git push? 18:24:41 -!- MarvinPA has quit [Quit: Leaving] 18:25:03 Brannock: you don't want to checkout crawl/master 18:25:19 probably what you want is to have your master track crawl/master 18:25:25 your master being the master branch in your crawl repo 18:25:47 then you'll simply checkout master, do git pull, git merge , git push 18:26:11 and pull / push will default to crawl/master 18:26:37 how do I get it to track crawl/master? 18:27:00 -!- Suga_H has quit [Read error: Connection reset by peer] 18:27:00 -!- Dracunos has joined ##crawl-dev 18:27:13 git branch -u crawl/master when you have master as the current branch 18:28:03 03Brannock02 07* 0.19-a0-1597-g2736e37: Rename giant orange brains to glowing orange brains 10(35 minutes ago, 29 files, 50+ 50-) 13https://github.com/crawl/crawl/commit/2736e37736a8 18:28:14 neat :) 18:28:26 -!- Dracunos7 has quit [Ping timeout: 248 seconds] 18:28:57 Brannock: regarding branches, make sure you're aware of when you make a merge commit or not; it's ok to make merge commits if you're merging collaborative branches that have been pushed as branches to the repo 18:29:17 but you're making local commits, you should merge your branch through a rebase if it's not a fast-forward 18:29:27 ah 18:29:47 just now was a fast-forward so I think that was fine 18:29:48 as in, while on branch mybranch, do git rebase crawl/master, then switch to master and do git merge mybranch 18:29:54 yes that was fine 18:30:02 okay, thanks for the tips 18:30:12 so long as you're aware of when you're making merge commits or not 18:30:38 !be aware 18:30:42 hm 18:30:45 !motto be aware 18:30:46 BA! B-Be! A-Aware! Be Aware! BE AWARE! 18:30:57 need a !balways command 18:31:53 !always be aware 18:31:54 ABA! A-Always! B-Be! A-Aware! Always Be Aware! ALWAYS BE AWARE! 18:31:56 i see 18:32:03 !motto BAlways bbe Baware 18:32:04 BBB! B-BAlways! B-Bbe! B-Baware! BAlways Bbe Baware! BALWAYS BBE BAWARE! 18:32:13 well I have officially purged all giant prefixes from Crawl (except cockroaches) 18:32:14 hm 18:32:14 I can rest... 18:32:28 one commit down, 26 to go 18:32:47 You start resting. A giant prefix comes into view. 18:32:55 -!- gressup_ is now known as gressdown 18:32:55 You stop resting. 18:32:59 His first commit is millimarvin/millisnark neutral, not sure what this bodes... 18:33:27 an arbiter of justice 18:34:11 my fork of crawl still has a bunch of dead branches in it. PleasingFungus went through the branches and removed a lot of them a week or so ago. Is there a way to sync my fork to crawl/crawl in that regard? 18:34:16 https://en.wikipedia.org/wiki/Florida_woods_cockroach aka palmetto bug :) 18:34:39 not sure there is, Brannock 18:34:47 aside from scripting 18:35:16 you could download all branches from official repo, remove any in your fork that didn't occur in that list 18:35:22 FR: stinking cockroach 18:35:33 Brannock: however you shouldn't really need to push to your fork as much 18:35:42 yeah, I only did it before to make PRs 18:35:42 you can simply create branches in the official repo 18:36:06 right, if you want to make PRs for discussion, then you'd need the fork; amalloy still does that sometimes 18:36:25 can you make a PR for a branch in the same repo? 18:36:29 yes 18:36:33 I should think you can, in which case a fork isn't needed 18:36:39 ok, well that's good 18:37:01 you'd create the branch, push the branch, then using web interface find the branch and create a PR there 18:37:23 yep. You might not really need a fork unless you're actually making a fork of crawl 18:37:31 in which case, Betrayer! 18:37:37 I have absolutely no interest in forking crawl 18:37:50 It's way too gigantic of a project to solo maintain 18:38:24 speaking of coordination, how do I send an email to the dev list? 18:38:28 And when should I use the dev list vs. crawl-ref-discuss? 18:38:36 I saw this article about the doom 3 codebase, which was open sourced, and they were talking about projects like quake and quake II and lines of code 18:38:46 crawl is well over twice the LoC compared to quake II 18:39:07 q2 probably has more deep magic, tho 18:39:14 yeah 18:39:20 I mean, we do have beam... 18:39:27 it's no 0x5f3759df 18:39:51 i guess that was quake iii... 18:40:04 Brannock: CRD is not widely used save for announcements and maybe asking about really far-reaching changes 18:40:27 you can skim through recent topics to see what people send to it & how often 18:40:32 you don't need a fork at all, no 18:40:47 Kind of like some ceremony where you appeal to the ancient gods in order to gain approval for moving the village away from the river 18:40:52 i keep mine because it's nice to have a place on github to put stuff that i don't think is ready for anyone's attention 18:41:32 also chei will announce duplicate commits if you make a PR from a branch in the main repo 18:41:46 oh, true 18:41:48 which is not a huge deal but i'd rather not 18:42:33 yeah, the only problem with putting your things on your repo is that we can't push changes ourselves 18:42:50 but you can always move it to a crawl repo branch at that point 18:43:24 so I'd $ git push crawl claymore, and it'd add a branch to crawl/crawl? 18:43:36 not crawl/crawl 18:43:38 crawl/claymore 18:43:42 right 18:43:47 oh you mean crawl/crawl on github, repo wise, yes 18:44:03 right, to differentiate from isloat/crawl 18:44:22 -!- gressdown has quit [Quit: Leaving] 18:46:01 also more of a pain for other people to test your stuff 18:46:09 if your stuff is on your own fork 18:46:15 instead of in a branch on the main repo 18:46:18 since it's not just "checkout brancname" 18:46:36 if I move punk-rework to crawl, will that affect the active PR? 18:47:10 if you deleted the branch in your repo it would 18:47:24 -!- Netmonmatt has quit [Ping timeout: 244 seconds] 18:47:27 -!- Yen is now known as Netmonmatt 18:47:31 I'll probably just finish up Punk, then, to prevent complications 18:47:38 yeah the PR tracks isloat/punk (or whatever the branch is) 18:49:57 -!- MarvinPA has joined ##crawl-dev 18:50:54 geekosaur: yeah job contol for bash (in terms of bg processes etc) works fine in msys2, but I guess if you're running a native bash binary what you said about background processes would apply? 18:51:01 or maybe that was an msys1 limitation 18:51:39 maybe cygwin/msys2 figured out a way to simulate unix job control semi-sensibly 18:51:54 yeah, msys2 even has /proc 18:52:43 looking through some of these branches, PleasingFungus, Taunt sounds almost too strong, but interesting. I'd probably not make it full LOS, but melee range instead (makes transpose more relevant) 18:52:50 exactly what kind of bastardization of cygwin that msys2 has become is unclear to me, but it seems they're building on a lot of cygwin things functionality wise 18:53:01 seems like that'd make it even more redundant with cleave 18:53:16 I've never liked that cleave is 8 tiles 18:53:23 haha, really? 18:53:32 I'd make it 5 or even 3 18:53:34 well cleave used to be restricted based on adjacent terrain 18:53:47 also, it was 7 tiles 18:53:48 I remember the 7-tile days. That was weird 18:53:57 -!- Shard1697 has quit [Ping timeout: 265 seconds] 18:54:21 the UI would need to communicating limited cleave well, I think 18:54:25 I think cleaving is extremely good, probably too good, but of course I have weird crawl opinions 18:54:48 well cleaving weapons are strickly worse compared to their counterparts for 1v1 18:54:53 which is the most important kind of combat 18:55:11 they're worse, but I don't think they're worse in a noticeable way, especially with how many other things boosts your damage 18:55:17 ??broad axe 18:55:17 broad axe[1/2]: (axes; -2 acc / 13 dam / 1.6 base delay / 0.7 min delay). A war axe improved with langets, spikes, a lengthed haft and a single-bladed crescent head. The largest one handed axe. 18:55:18 ??scimitar 18:55:18 scimitar[1/2]: (long blades; -2 acc / 12 dam / 1.4 base delay / 0.7 min delay). A long sword with a wide, curved blade. 18:55:22 well of course they're worse in a noticable way 18:55:26 they do less base damage 18:55:45 furthermore when you're cleaving, you're doing reduced damage yet taking the same additional damage 18:55:50 from multiple monsters 18:56:11 and these additional damage sources die more quickly than if you were using non-cleaving (or non-riposte) weapons 18:56:18 you're not always able to retreat and force a 1v1 18:56:45 that's the ideal situation, of course 18:57:02 well it's not to say that you "always" are, but in terms of what is strong, you as the player pretty much have control over that; for critical fights you want to control the situation and do things like force 1v1 18:57:47 now cleave is better if you don't have control over fighting multiple monsters, which is fine, but these sitations are usually player-created; that's where the argument about cleave comes from 18:58:13 I'm thinking of places like Depths, Spider, or Shoals, where it's difficult to control the situation because of the open layouts and the sheer amount of monsters 18:58:36 there aren't any giant geckos in those places, so there's no danger. 18:58:39 haha 18:59:10 I think if you choose to underutilize resources like dig, haste, teleport, blink, you can create more of those situations 18:59:43 I had a game recently where I found two scrolls of teleport before finishing Lair. That was a rough one 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:00:22 I've just never had a game where I can say that cleaving would have saved me in any situation that was unavoidable 19:00:32 -!- Shard1697 has joined ##crawl-dev 19:00:46 I agree, it's never directly saved me from an unavoidable situation either (and I use cleaving a *lot*) 19:01:00 What it does do, though, is greatly reduce the chances that a bad situation will become worse 19:01:02 are you...a minotaur 19:01:05 -!- wheals has quit [Quit: Leaving] 19:01:16 I am a greatminotaur, of course! 19:01:23 oh, that reminds me, dpeg recently posted he'd like to remove Haste (spell) 19:02:00 'recently' 19:02:06 in that I read it today 19:02:07 that comes up a lot, but it is a fun spell and we're slowly removing all charms... 19:02:25 I think that's a good idea. It'd open up Charms for more specific spells, and recastable Haste is beyond optimal to have up for every fight (and to rest to wait out contam after every fight) 19:02:44 very curious what you mean by the first part there 19:02:47 wrt more specific spells 19:02:52 what spells do you think haste prevents existing? 19:03:35 I don't have any in mind, but Haste gives the player more actions, straight up, so anything that buffs the player gets buffed by Haste 19:03:53 -!- eb has quit [] 19:04:03 i don't think we have ever considered a spell idea OP because "it'd be too strong if you were also hasted" 19:04:05 Replace all haste with swiftness? :D 19:04:11 what would that help 19:04:20 It would mkae a lot of people angry with me 19:04:25 that's nice 19:05:08 Also, I think given the long and problematic history Charms have had, I think it's better to get Charms towards "improves the situation" vs. "improves the player" 19:05:43 fwiw, i'm not convinced that it is optimal to haste for every fight; resting off contam takes so very long that the existence of spawns (and hunger, for most players) might actually matter 19:05:49 not sure. i don't think anyone has tried 19:05:52 piety decay as well 19:05:56 true! 19:05:58 probably truest 19:06:00 poor chei :( 19:06:03 haha 19:06:09 ruined... 19:06:13 don't take it TOO easy.. 19:06:15 just another ##crawl meme 19:06:45 This is the rare chei pepe. It only appears once every 1000000 aut. Upvote or you will be perma-slowed. 19:06:54 PleasingFungus: well, you don't haste -every- fight 19:06:55 stay safe chei ghost 19:07:04 just every time you feel even remotely threatened 19:07:24 sure 19:07:44 does /acid not actually corrode? I must be missing something obvious, but ZAP_CORROSIVE_BOLT doesn't seem to have any relevant code re: corroding... 19:07:57 it would be BEAM_ACID 19:08:03 in beam.cc, probably 19:08:05 ah, there we go 19:08:14 spell [-> zap] -> beam 19:09:11 -!- Ququman has quit [Read error: Connection reset by peer] 19:09:14 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1597-g2736e37 (34) 19:09:59 -!- pikaro has quit [Ping timeout: 250 seconds] 19:10:26 Okay, if I'm understanding this right, acid zaps do more damage to the player than to monsters, since players take the beam damage, then splash_with_acid adds damage for players (not monsters) 19:10:45 For monsters, they just take acid-elemental damage and have a 33% chance of being corroded 19:11:05 nice 19:11:18 so this pending refactor of splash_with_acid is going to buff acid wands 19:11:21 for players, anyway 19:11:40 did you know that slime walls' damage depends on the level of slime you're on 19:11:43 sort of weird to have acid damage + more acid damage 19:11:47 minmay: not for a year or so 19:11:50 minmay: afraid it doesn't anymore 19:11:58 PleasingFungus: hi... 19:12:01 ruined! 19:12:15 oh, right 19:12:19 just like when they ruined temple with that jiyva variant 19:12:30 !lg * temple recent 19:12:31 1188. eys16 the Covert (L9 VpEn of Kikubaaqudgha), slain by an orc warrior (a +0 glaive) in the Temple (nicolae_temple_god_jail) on 2016-09-15 23:47:37, with 1964 points after 4315 turns and 0:07:10. 19:12:34 !lg * temple recent s=kmap 19:12:34 if I get that in a speedrun and it doesn't have sif, I'm going to rest next to the acid walls 19:12:35 1188 games for * (temple recent): 1088x, 34x uniq_pikel, 10x uniq_menkaure, 10x uniq_grinder, 6x uniq_duvessa, 6x uniq_edmund, 5x uniq_prince_ribbit1, 4x uniq_eustachio, 3x uniq_blork_the_orc, 3x uniq_natasha, 2x uniq_joseph, 2x grunt_livestock, 2x hangedman_minor_gate_pass, st_stairs_13, sword_in_stone, led_xom_imps, grunt_ministairs_15, guppyfry_early_orc_mine, uniq_robin, kennysheep_big_flooded... 19:12:39 hm 19:12:43 !lg * temple recent s=map killer= 19:12:47 531 games for * (temple recent killer=): 47x circular_temple_12, 26x corrupted_temple, 18x pf_slimified_temple, 18x hc_temple_tempest_star_small, 16x minmay_temple_bridge_a_8, 16x circular_temple_6, 15x triangle_lava_temple_11, 14x pf_slime_end_temple, 14x oiseaux_autumnal_temple_12, 13x hc_temple_tempest_star, 12x eino_temple_water_12, 12x temple_island_7, 12x nicolae_temple_no_exploring_needed, ... 19:12:54 !lg * temple recent s=map killer= !boring 19:12:57 49 games for * (temple recent killer= !boring): 12x pf_slimified_temple, 11x pf_slime_end_temple, 3x minmay_freezing_vapour_temple_12, 2x circular_temple_12, 2x chambers_temple_10, 2x temple_eino_lava_12, nicolae_temple_elliptical, nicolae_temple_x_marks_the_god, eino_temple_water_12, minmay_temple_curvy_14, circular_temple_pool_12, circular_temple_6, minmay_temple_forest_path_12, minmay_freezing_... 19:12:59 there we go 19:13:04 PleasingFungus, well, the request was for Punk and SPWPN_ACID to do bonus acid damage, right? 19:13:06 !vault minmay_freezing_vapour_temple 19:13:07 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/temple.des#L2985 19:13:07 oh, it got renamed? 19:13:13 or are those different vaults 19:13:16 there are two 19:13:19 always were two 19:13:29 wrt slime temple 19:13:36 !vault pf_slime_end_temple 19:13:36 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/temple.des#L3227 19:13:40 -!- dpeg has quit [Quit: Lost terminal] 19:13:53 I love that dpeg has a hostname about angband 19:14:22 also that the hostname is in poland 19:14:43 iirc that one was criticized when i made it for being too derivative... it's true 19:14:49 amateur work! 19:15:01 oh 19:15:08 I'm kind of sad I've never seen this one 19:15:25 it's twice as rare as the other, and the other one is pretty rare 19:16:00 well it *should* have had an ooze that you have to kill to transform the stone walls into clear rock 19:16:05 @??ooze 19:16:05 ooze (15J) | Spd: 10 | HD: 3 | HP: 9-14 | AC/EV: 1/3 | Dam: 5 | see invisible, unbreathing | Res: 06magic(20), 03poison, 08acid+++, 08blind, 12drown | XP: 6 | Sz: little | Int: brainless. 19:16:08 lol 19:16:09 ok, those still exist 19:16:11 no monsters in temple! 19:18:05 -!- cait has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0/20160912134115]] 19:18:25 -!- scummos__ has quit [Remote host closed the connection] 19:18:58 except for tons of plants 19:19:01 -!- Netmonmatt has quit [Ping timeout: 265 seconds] 19:19:04 -!- Yen is now known as Netmonmatt 19:19:36 plants with ac, no less 19:20:25 Brannock: were you reading cyc? vis haste 19:20:26 that reminds me, plants and fungi should not be things that randomly generate 19:20:27 when were faded altars added? 19:20:29 yes I was 19:21:31 hmm i feel like i should remove at least 3 options to compensate for adding one 19:21:45 oh, do you want me to give you some suggestions? 19:21:52 candidates: explore_wall_bias, explore_improved, ??? 19:22:14 those ones are very good options, esp explore_improved 19:22:15 i would be sad to lose explore_wall_bias 19:22:33 you're probably the only person who uses it though 19:22:41 i don't use it but i would be sad to lose it 19:22:49 well then 19:23:19 i guess the species, background options are important for bots 19:23:52 how about pickup_menu_limit 19:24:26 i am not really clear on whether autofight_hunger_stop_undead exists 19:24:34 oh show_waypoints is another that got brought up recently right? 19:24:35 i thought someone removed that 19:24:41 how about remove fedhas sacrifices and then you can remove auto_sacrifice 19:24:43 oh, no. huh. crazy 19:24:51 maybe it's gone but still in options_guide 19:24:59 looks like it 19:25:07 also tc_exclude_circle should clearly be called tc_exclude_square 19:25:21 <|amethyst> species, background options are also needed for remembering your last choice 19:25:21 |amethyst: You have 2 messages. Use !messages to read them. 19:25:43 travel_open_doors 19:25:47 <|amethyst> because the .prf files are parsed as though they were an .rc file :( 19:26:13 i really don't know why you'd autoexplore with travel_open_doors = false 19:26:16 PleasingFungus: that has theoretical use! and imo its functionality should exist somewhere and i've never gotten around to making it exist in a better way 19:26:20 oh? 19:26:36 like, there should be a way to make autoexplore not open doors automatically 19:26:56 that already exists, MarvinPA 19:26:57 ideally it'd stop in front of doors and then autoexploring again would open them or something 19:27:02 travel_open_doors is useful 19:27:06 fine 19:27:08 show_uncursed 19:27:12 does anyone use fail_severity_to_confirm 19:27:18 what does that one do? 19:27:22 <|amethyst> !tell CanOfWorms just added you, using wormsofcan at gmail 19:27:23 |amethyst: OK, I'll let canofworms know. 19:27:53 <|amethyst> %git 5649082 19:27:53 07Sandman2502 {|amethyst} * 0.16-a0-3473-g5649082: New option fail_severity_to_confirm 10(1 year, 8 months ago, 3 files, 15+ 0-) 13https://github.com/crawl/crawl/commit/564908202072 19:27:56 minmay: that was a relatively recent patch from - yes 19:27:58 i think i used show_uncursed = false briefly but it felt weird 19:28:34 <|amethyst> MarvinPA: it used to make things not show up as green 19:28:52 <|amethyst> MarvinPA: because the green colour was from having "uncursed" in the name 19:29:02 <|amethyst> MarvinPA: that has been fixed 19:29:08 nice 19:29:13 does anyone set msg_condense_repeats to false 19:29:15 i think i recolour all that stuff anyway 19:29:16 i cant imagine why you would 19:29:18 show_newturn_mark is another weird one 19:29:56 also why isn't cloud_status just true for everyone 19:30:08 it's just clutter in tiles 19:30:18 -!- Kellhus has quit [Quit: Page closed] 19:30:19 please do not add cloud_status for tiles builds 19:30:22 because kilobyte, iirc 19:30:45 or maybe that was a different one, there's some status option along those lines 19:31:07 show_god_gift is a weird option 19:31:57 -!- Telnaior has quit [Remote host closed the connection] 19:32:04 <|amethyst> autofight_hunger_stop_undead could be replaced with conditional lua 19:32:14 i like that there's an option called dos_use_background_intensity when dos support was dropped like 5 years ago 19:32:19 <|amethyst> but then without the lua the defaults are bad 19:32:26 (yes i am aware it doesn't exclusively affect dos) 19:33:55 dump_book_spells could maybe be cut 19:33:58 nice, show_game_turns still claims ending transformations takes longer than "one turn" 19:33:59 <|amethyst> wonder if anyone uses mouse support in console? 19:34:11 (changing this to refer to "time" rather than "turns") 19:34:28 -!- scummos| has quit [Ping timeout: 248 seconds] 19:35:02 heh. and here I was wondering yesterday if that had ever been implemented >.> 19:37:04 oh mlist_targeting!!! 19:37:20 i think i have mentioned removing that like, once a year for the past few years and never done it for some reason 19:37:32 <|amethyst> just the option, or ctrl-l altogether? 19:37:52 ctrl+l altogether i think, i've never seen anyone use it 19:38:26 i tried a couple of times but i don't think it ends up being useful 19:39:16 <|amethyst> symmetric_scroll 19:39:22 <|amethyst> view_lock_[xy] 19:39:35 <|amethyst> and center_on_scroll 19:39:41 those ones are all very weird 19:39:42 -!- protopulse has quit [Ping timeout: 240 seconds] 19:39:48 <|amethyst> forcing view lock on would allow removing lots of options 19:39:48 i used some while testing my initfile changes and man they are strange 19:40:00 i've seen i think one person use them? but imo doing so is a terrible crime so definitely it should be removed 19:40:11 <|amethyst> there is an advantage on slow connections 19:40:20 <|amethyst> but I don't know if it's even relevant to webtiles 19:40:53 my favourite angband feature is that turning on view lock has extensive warnings that using it is very slow! 19:41:32 lol 19:41:44 56k NO 19:41:45 (and it's off by default and didn't even originally work at all in sil without additional fixes) 19:41:46 <|amethyst> tile_font_* 19:41:58 <|amethyst> except maybe the size options 19:44:04 <|amethyst> tile_key_repeat_delay doesn't even work 19:44:19 haha 19:44:21 <|amethyst> well, setting it to a negative number makes keys never repeat 19:44:29 <|amethyst> err, nonpositive 19:46:26 <|amethyst> skill_focus could be removed, but I think then the default would be more controversial :/ 19:46:59 -!- Lasty1 has quit [Quit: Leaving.] 19:48:00 <|amethyst> I wonder if small_more still causes weird crashes 19:48:25 why does small_more exist 19:48:40 <|amethyst> to fit more into tiny message areas 19:48:42 <|amethyst> console 19:49:05 <|amethyst> (tinyterm console, specifically) 19:49:24 -!- Lasty has joined ##crawl-dev 19:52:14 -!- ProzacElf has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Chicks dig it] 19:53:10 -!- Shard1697 has quit [Ping timeout: 244 seconds] 19:54:43 -!- protopulse has quit [Ping timeout: 240 seconds] 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:01:39 -!- magistern has quit [Quit: magistern] 20:02:06 -!- Brannock_ has joined ##crawl-dev 20:03:13 -!- removeelyvilon has quit [Quit: Page closed] 20:04:22 -!- Brannock has quit [Ping timeout: 255 seconds] 20:05:04 -!- debo has quit [Ping timeout: 240 seconds] 20:05:13 -!- Shinino has quit [Ping timeout: 240 seconds] 20:06:35 -!- somebody has joined ##crawl-dev 20:07:27 Hi. I just wanted to pop in and (in an act of defiance of the natural order) say that I really like what you are doing with the monsters lately, including smiting bees and reworking flavor. 20:07:42 <|amethyst> rip regret-index 20:08:11 ? 20:08:20 <|amethyst> !seen regret-index 20:08:20 I last saw regret-index at Wed Jun 22 05:52:06 2016 UTC (12w 2d 18h 16m 13s ago) parting ##crawl-dev, saying 'chanpart'. 20:08:39 <|amethyst> meliae 20:08:41 <|amethyst> s/ae/ai/ 20:08:44 o, lemme know if you want me to forward a message 20:08:55 <|amethyst> PleasingFungus: see somebody's comment above 20:08:57 or they might still be reading the logs, i forget 20:09:52 gosh explore_improved sure is weird 20:10:14 something about zig-zagging? 20:10:23 i remember the name piquing my curiosity enough to look 20:10:28 9 years later, still "an experimental improvement" 20:10:45 and yeah, anti-zigzag stuff 20:10:45 not a very successful experiment 20:10:47 what's wrong with zigzagging? 20:11:33 i assume just an aesthetic thing 20:12:14 120 deletions, what a good option 20:12:49 haha 20:12:50 assuming i did this right and didn't just delete a bunch of travel code that actually does things 20:13:04 want to toss it up somewhere for me to look? 20:13:29 %git --author=regret-index 20:13:29 07regret-index02 * 14ea08af6450: Hide player species dummy monsters a little harder 10(13 hours ago, 2 files, 4+ 4-) 13https://github.com/crawl/crawl/commit/14ea08af6450 20:13:40 |amethyst: r-i lives... 20:13:42 http://sprunge.us/MNYU 20:13:44 <|amethyst> yay 20:14:14 MarvinPA: do you know about this: http://sprunge.us/MNYU?diff 20:14:22 oh neat 20:14:34 i didn't know sprunge in particular could do that 20:14:45 <|amethyst> MarvinPA: what about wall bias? 20:14:59 <|amethyst> I guess a few people actually set that 20:15:03 minmay, for one 20:15:19 er 20:15:52 MarvinPA: explore_improved defaults to false, which means that the first if() normally executes... 20:15:56 <|amethyst> we could take all the options that "only" minmay uses, and condense them into minmay = true 20:16:07 -!- somebody has left ##crawl-dev 20:16:16 PleasingFungus: right, i think that's preserved (the diff just displays it weirdly) 20:16:20 <|amethyst> and all the options that "only" I use, condensed into neil = true 20:16:26 i don't see that code left anywhere 20:16:30 -!- Brannock_ is now known as Brannock 20:16:50 after the big deleted block, 167 _set_target_square(whereto); 20:17:08 ah, hm 20:17:12 i'll keep reading 20:17:18 i want to eat a pound of chocolate 20:17:37 yeah, this doesn't make sense to me 20:17:46 <|amethyst> !tell CanOfWorms oh, just saw that commit, doh... have updated to the fish-themed address 20:17:46 |amethyst: OK, I'll let canofworms know. 20:18:21 oh, i see, we had an early return, so all that other stuff wasn't called 20:18:40 very nice 20:18:49 <|amethyst> Brannock: re glowing orange brain, I think "orange" might be something to rename 20:18:49 gosh i definitely broke something here 20:18:51 rip delta_to_dir 20:19:05 my compile error is too long to scroll up to the top of 20:19:05 MarvinPA: prev_travel_index? 20:19:09 oh, no 20:19:12 hm 20:19:12 rename orange to taupe? 20:19:37 |amethyst: orange was seen as a thematic connection to orange crystal statues 20:19:39 |amethyst, see ocs, ocpa 20:19:41 given the monster similarity 20:19:46 <|amethyst> right 20:19:48 orange devils must go, however 20:19:52 <|amethyst> I don't mind the connection 20:19:59 something in initfile.cc, although this could be previous commits since i didn't compile those 20:20:03 <|amethyst> but IMO it should be something more descriptive than "orange" 20:20:20 <|amethyst> or at least more obviously important, if not descriptive 20:20:23 oh 20:20:28 what do brain feed, shadow creatures, and mass confuse mean collectively 20:20:37 something about weird mind tricks 20:20:40 -!- Blazinghand has quit [Quit: Leaving] 20:20:44 illusion 20:20:49 <|amethyst> nightmare crystal statue 20:20:51 psychic 20:21:00 brain feed is very real 20:21:02 psychic cleaners 20:21:03 the eyeteeth 20:21:06 ! 20:21:15 MarvinPA: your patch is compiling for me 20:21:22 possibly something with an earlier change? 20:21:34 yeah, looks like it 20:21:51 |amethyst, one of my early names before we settled on 'glowing' was 'nightmare brain' 20:22:04 <|amethyst> see, there you go 20:22:13 nightmare crystal plate armour 20:22:32 i have a nightmare brain 20:22:42 would they still all be orange in tiles? this is important 20:22:46 (armour, statue, brain) 20:22:47 why not? 20:22:49 <|amethyst> OCPA isn't really all that related 20:22:51 <|amethyst> just clarity 20:22:52 !!! 20:23:01 OCPA clarity resists all thes tuff OCS/GOB does 20:23:03 -!- Cerpin has quit [Read error: Connection reset by peer] 20:23:09 except brain feed? 20:23:12 can't believe mpa ruined everything by removing sustatt 20:23:12 <|amethyst> it doesn't resist shadow creatures 20:23:18 it used to resist brain feed! 20:23:58 MarvinPA: lemme know if you want any help w yr monster compile error 20:23:58 anyway I don't feel as strongly about 'orange' as I did about giant prefix 20:23:59 nightmare brain might just be 20:24:04 the silliest phrase I've ever heard 20:24:10 sillier than giant orange brain 20:24:16 way sillier 20:24:21 not sure... 20:24:22 yeah, just trying to track down which commit actually caused it 20:24:41 i'm being good and working in a branch but also doing 3 different things in that branch, oops 20:24:41 MarvinPA: toss me a glance and i can eyeball 20:24:43 maybe with a cooler word than "brain" it could work 20:24:44 er, a diff 20:24:55 nightmare mind 20:24:58 nightmare orb 20:25:04 orb of zot 20:25:15 zot brain 20:25:28 -!- Cerpin has joined ##crawl-dev 20:25:44 'nightmare praxis' sounds like an abyss enemy 20:26:25 !lg * ikiller=giant_orange_brain s=br 20:26:26 589 games for * (ikiller=giant_orange_brain): 360x Abyss, 87x D, 53x Depths, 44x Vaults, 25x Slime, 4x Elf, 3x Pan, 3x Zig, 3x Orc, 2x Lair, 2x WizLab, Snake, Swamp, Spider 20:26:32 ! 20:26:38 kind of what they already are 20:26:50 they aren't MH_NONLIVING, though 20:26:53 or MH_ELDRITCH... 20:26:55 !lg * ikiller=boggart s=br 20:26:56 730 games for * (ikiller=boggart): 420x D, 151x Depths, 133x Vaults, 11x Abyss, 10x Lair, 2x Bailey, 2x Elf, Temple 20:26:58 i guess raiju are MH_NATURAL 20:27:22 !lg * ikiller=boggar br=temple 20:27:23 No games for * (ikiller=boggar br=temple). 20:27:24 a nightmare praxis would be something like 'the process through which nightmares become reality', which is very goofy 20:27:26 !lg * ikiller=boggart br=temple 20:27:27 1. afd the Slinger (L10 HaSk of Okawaru), slain by an orc warrior (a +1,+3 orcish war axe) (summoned by a boggart) in the Temple (cyrus_temple_forest_13) on 2012-01-19 10:23:43, with 5660 points after 9967 turns and 1:10:37. 20:27:29 ah got it, it was boring - i renamed an option but forgot to rename it in options.h 20:27:48 the problem with big data structures is they create big compile errors 20:27:52 -!- aditya has joined ##crawl-dev 20:27:57 std::allocator >()), (operator new(72ul), (, ((BoolGameOption*))))), [.....................]" 20:28:05 resulting in many pages of that, yes 20:28:08 heh 20:28:23 such-and-such a constructor takes 3 options, but 729 were given 20:30:20 -!- Shard1697 has joined ##crawl-dev 20:31:45 when adding a function to a file like attack.cc is there a sorting method of some kind? or do I just stick the new function wherever? 20:32:03 oh I see there's vague sorting in attack.h 20:33:50 sorting function listing isn't terribly important, but if you see a natural spot 20:34:05 yeah Attack Effects was where I wanted to put it 20:34:13 I wonder how old this acid damage code is 20:34:37 mostly since tools like ctags and editor-based grep helps you deal with finding things 20:35:16 wow show_uncursed has weird functionality 20:35:23 every option turns out to be the worst most complicated thing 20:35:31 hahaha 20:35:31 !source _unequip_jewellery_effect 20:35:32 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/player-equip.cc#L128 20:35:46 // Turn off show_uncursed before getting the item name, because this item was just removed, and the player knows it's uncursed. 20:35:48 lmao 20:36:23 i already put off mlist_targeting for another day after glancing at what that one would require 20:36:33 wait but 20:36:39 there's.... there's no code in between those changes 20:36:56 wtf 20:37:16 wow yes 20:37:17 help 20:38:47 hahaha 20:39:03 * MarvinPA weeps 20:40:20 %git b852d8e52cb5a79cfe29ff556cac9b1315ef8b30 20:40:20 07by02 * 0.7.0-a0-1737-gb852d8e: Move unequip jewellery message out of unequip effects. 10(6 years ago, 2 files, 2+ 4-) 13https://github.com/crawl/crawl/commit/b852d8e52cb5 20:40:44 by.... 20:43:44 good code sitting like that for 6 years 20:45:45 agreed 20:45:50 too good to waste 20:48:54 doublebanjo (L23 TrWr) (Depths:1) 20:51:00 !crashlog doublebanjo 20:51:01 1. doublebanjo, XL23 TrWr, T:59462 (milestone): http://crawl.akrasiac.org/rawdata/doublebanjo/crash-doublebanjo-20160917-004852.txt 20:51:08 ugh 20:51:12 that crash 20:53:07 -!- Shard1697 has quit [Ping timeout: 250 seconds] 20:55:58 look at that map 20:56:20 PleasingFungus: a vault tried to place acquirement loot but something went wrong, right? 20:56:33 specifically, the player sacrificed evo 20:57:00 wow.. how did you pick up that 20:57:07 inability to use devices: 1 (innate) 20:57:11 aha. where did you find that? 20:57:38 !vault evilmike_wizard_prison 20:57:38 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/large_themed.des#L934 20:58:12 oh huh, i thought that'd been fixed? 20:58:18 i couldn't find which vault it's trying to place 20:58:27 or maybe it was just discussed what the fix should be 20:58:34 Vault being placed: evilmike_wizard_prison 20:58:37 is that not it? 20:58:50 it is. i just couldn't find that line 20:59:56 chequers: i knew he'd sacrificed evo before i looked at the list. it is not the first time i've seen an acq crash during map gen 21:00:01 -!- debo has joined ##crawl-dev 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:00:11 iirc |amethyst had some thoughts on the right fix; i forget what exactly 21:00:18 ah 21:00:40 -!- Patashu__ has quit [Read error: Connection reset by peer] 21:01:33 something along the lines of falling back to non-acquirement generation i think 21:15:54 <|amethyst> yeah, I think so 21:16:23 <|amethyst> oh, wait 21:16:27 <|amethyst> I thought I fixed that 21:16:33 <|amethyst> %git 6c2f138 21:16:33 07|amethyst02 * 0.19-a0-1186-g6c2f138: Fall back to normal item generation on failed 'acquire foo' (#10502) 10(4 weeks ago, 1 file, 13+ 8-) 13https://github.com/crawl/crawl/commit/6c2f138bcaf5 21:16:43 Version: Dungeon Crawl Stone Soup 0.19-a0-1590-g14ea08a 21:16:46 hm! 21:16:48 <|amethyst> !crashlog 21:16:53 <|amethyst> !crashlog * 21:16:54 15006. doublebanjo, XL23 TrWr, T:59462 (milestone): http://crawl.akrasiac.org/rawdata/doublebanjo/crash-doublebanjo-20160917-004852.txt 21:16:55 15006. doublebanjo, XL23 TrWr, T:59462 (milestone): http://crawl.akrasiac.org/rawdata/doublebanjo/crash-doublebanjo-20160917-004852.txt 21:17:50 -!- Blazinghand has joined ##crawl-dev 21:19:42 <|amethyst> hm, wonder why it didn't crash for me 21:20:35 <|amethyst> oh, actually 21:20:42 <|amethyst> it's not no devices at all 21:20:58 <|amethyst> it's no love plus having seen all the evokers 21:21:45 <|amethyst> meaning all the misc subtypes have a weight of 0 21:21:59 <|amethyst> and the *random_choose_weighted(...) dereferences a null pointer 21:22:45 nice 21:22:53 solution: add more evocables 21:23:14 evocable that casts mass yara's unravelling 21:24:19 <|amethyst> allow acquiring phantom mirror 21:24:46 that's an excellent bug 21:24:54 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 48.0.1/20160817112116]] 21:24:57 <|amethyst> I have an actual fix in the works 21:25:20 <|amethyst> oh right 21:25:27 <|amethyst> phantom mirror + no_love doesn't work 21:26:02 -!- Patashu has joined ##crawl-dev 21:26:49 I think I'm actually responsible for that one 21:27:00 %git 82668d2e3e252 21:27:00 07Lasty02 * 0.16-a0-2714-g82668d2: Make phantom mirros sac love incompatible (Brannock) 10(1 year, 10 months ago, 2 files, 4+ 1-) 13https://github.com/crawl/crawl/commit/82668d2e3e25 21:27:13 <|amethyst> well, that makes sense 21:28:05 <|amethyst> or 21:28:26 <|amethyst> I was going to make it give OBJ_RANDOM in the case where there was nothing useful 21:28:47 <|amethyst> but then I noticed the weird CBOE logic up top 21:29:06 <|amethyst> so I think I'll just make it return CBOE if none of the other lists work 21:29:28 <|amethyst> not that it actually affects the result for doublebanjo, since e has sac artifice too 21:29:58 <|amethyst> but at least it won't crash, so can make it to the logic that replaces it with a non-acquirement item 21:30:23 -!- HellTiger has quit [Read error: Connection reset by peer] 21:33:31 -!- Netmonmatt has quit [Ping timeout: 264 seconds] 21:33:38 -!- Yen is now known as Netmonmatt 21:36:04 -!- shnurlf has quit [Quit: Page closed] 21:36:24 <|amethyst> oh, hm 21:36:35 <|amethyst> but really CBoE should have the same seen check, shouldn't it? 21:42:53 -!- smltlk has quit [Remote host closed the connection] 21:43:58 -!- Snikeer has quit [Quit: Page closed] 21:46:58 03|amethyst02 07* 0.19-a0-1598-g659d361: Avoid an obscure acquire misc crash. 10(12 minutes ago, 1 file, 3+ 2-) 13https://github.com/crawl/crawl/commit/659d3614d8a5 21:47:41 -!- Shard1697 has joined ##crawl-dev 21:48:13 <|amethyst> I feel kind of like I should have written 'const auto choice' or even 'auto choice' 21:52:23 um 21:52:24 excuse me 21:52:29 the OBVIOUS solution is to re-enable quad damage acquirement 21:54:43 -!- Cimanyd has quit [Ping timeout: 240 seconds] 21:55:09 -!- PsyMar has quit [Quit: witty quit message goes here] 21:55:43 -!- Amnesiac has quit [Ping timeout: 240 seconds] 22:00:03 -!- omarax has quit [Remote host closed the connection] 22:04:56 -!- Netmonmatt has quit [Quit: Going offline, see ya! (www.adiirc.com)] 22:07:06 -!- Snikeer has quit [Client Quit] 22:09:14 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1598-g659d361 (34) 22:09:22 Brannock: reminder to do my maths homework for me 22:09:32 Ah yes 22:09:39 Okay let me wrap up this acid brand refactor 22:10:09 chequers: you use one of those t2.medium instances for cpo, right? 22:10:30 uh, t2.small i think 22:10:32 the 2gb one 22:10:40 do you add any storage to it? 22:10:54 yes, about 100g 22:11:01 which service do you use for that? 22:11:04 ebs 22:11:08 I may need more for my compute instance 22:11:09 gp2 type fwiw 22:11:29 chequers: does that change your / partition? 22:11:36 or is it another mount 22:13:41 ok, looks like it's another mount 22:14:34 -!- Cacophony has quit [Ping timeout: 248 seconds] 22:17:08 -!- aditya has quit [Ping timeout: 255 seconds] 22:18:28 yeah 22:18:36 i put all the dcss stuff on the other partition 22:24:10 -!- Cacophony has quit [Ping timeout: 248 seconds] 22:26:55 okay chequers I'm good to go for now 22:27:02 this is from your PR for.. monster HP bars? 22:27:07 ya 22:28:58 chequers can you restate the problem you're having? from last night you mentioned cutting off the top 40% of the scale, or using pip scaling 22:29:10 also fair warning, I stumbled through my math classes in college 22:29:31 so the existing AC/EV pip display uses a constant amount of AC/EV per pip 22:29:39 they go from 0-40 or so 22:29:43 and the step is 5 22:29:56 HP ranges go from 1-600 or so 22:30:07 how many pips do we have available? 22:30:14 as many as we want, theoretically 22:30:21 i went with 15, compared to 10 for AC/EV 22:31:01 I think scaling is the right move here, as the 1-40 range matters quite a bit 22:31:09 but whether a monster has 340 or 380 HP isn't really a big deal 22:33:14 -!- fearitself has quit [Ping timeout: 240 seconds] 22:33:30 wait, is this loop handling both AC/EV and HP bars? 22:34:04 <|amethyst> could make it a logarithmic scale 22:34:18 If anyone is on a debian-based OS with 64-bit cpu, please try this: https://www.dropbox.com/s/g90t98jv9kwjhug/crawl_0.19.0-1.tgz?dl=0 22:34:18 <|amethyst> express hit points in terms of the number of !s needed to one-shot it 22:34:19 certainly the numbers from 200-400 are pretty rare 22:34:28 test build of debs using the current debian stable 22:34:34 but the numbers below 100 are all pretty equally used AFAICT 22:35:06 geekosaur: If you have time to try the link above at some point, since you're on mint, let me know if you see any problems 22:36:28 !source mons_avg_hp 22:36:29 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-util.cc#L2126 22:36:30 have gotten cowbuilder/pbuilder to work on ec2 and with parallel build, so that will be less hassle from now on, at least 22:38:46 <|amethyst> If I ever have the opportunity to write software for high-tech animal husbandry 22:38:53 <|amethyst> I'm going to call it cowbuilder 22:39:55 chequers, this seems fine to me, you might need to fiddle with 'geometric' a little to get the behavior you want. 22:40:09 lower initial value, and increment it by more each loop 22:40:28 |amethyst: they have another related package called cowdancer 22:40:38 i think the pip display is about right 22:40:49 i just wondered if there was a way to know how many + and . to draw without aloop 22:41:17 could use hardcoded breakpoints :P 22:41:23 <|amethyst> where is this? 22:41:30 03MarvinPA02 07* 0.19-a0-1599-gceb7482: Undocument another removed option 10(3 hours ago, 1 file, 1+ 5-) 13https://github.com/crawl/crawl/commit/ceb7482925b2 22:41:30 03MarvinPA02 07* 0.19-a0-1600-gceba105: Remove the explore_improved option 10(3 hours ago, 4 files, 7+ 122-) 13https://github.com/crawl/crawl/commit/ceba10556bfd 22:41:30 03MarvinPA02 07* 0.19-a0-1601-g4bb3164: Remove the show_uncursed option 10(2 hours ago, 6 files, 4+ 22-) 13https://github.com/crawl/crawl/commit/4bb316436e26 22:41:30 03MarvinPA02 07* 0.19-a0-1602-gff3fd4e: Remove the cloud_status option 10(2 hours ago, 4 files, 1+ 8-) 13https://github.com/crawl/crawl/commit/ff3fd4e0bf4d 22:41:30 03MarvinPA02 07* 0.19-a0-1603-g726460b: Rewrap the options guide contents 10(2 hours ago, 1 file, 7+ 11-) 13https://github.com/crawl/crawl/commit/726460b0cf9f 22:41:30 03MarvinPA02 07* 0.19-a0-1604-g8ae0160: Add an option to disable smart autotargeting of spells 10(6 weeks ago, 4 files, 49+ 28-) 13https://github.com/crawl/crawl/commit/8ae016035ed1 22:41:30 03MarvinPA02 07* 0.19-a0-1605-g8d78996: De-rune some doors (elliptic) 10(25 seconds ago, 1 file, 1+ 3-) 13https://github.com/crawl/crawl/commit/8d78996dffce 22:41:35 PR 273 22:42:06 huh, looking at the original code it uses a for loop too 22:42:13 when modulus should work just fine 22:43:02 <|amethyst> err 22:43:18 <|amethyst> "geometric" is not the word you want there 22:43:20 <|amethyst> err 22:43:23 <|amethyst> chequers: ^ 22:43:43 <|amethyst> it is quadratic 22:43:48 -!- Shard1697 has quit [Ping timeout: 248 seconds] 22:43:48 PleasingFungus wrote the original bar display code so you might want to talk to him once he's available 22:44:36 <|amethyst> !beer the bar 22:44:36 * Sequell slides a pitcher of stout down the bar to the bar, courtesy of |amethyst. 22:44:43 ah 22:45:35 I guess even with modulus you still have to loop to draw the bar 22:46:43 @??rat 22:46:43 rat (07r) | Spd: 10 | HD: 1 | HP: 2-3 | AC/EV: 1/10 | Dam: 3 | XP: 1 | Sz: tiny | Int: animal. 22:46:45 @??bat 22:46:45 bat (15b) | Spd: 30 | HD: 1 | HP: 3-4 | AC/EV: 1/14 | Dam: 1 | see invisible, fly | Res: 08blind | XP: 1 | Sz: tiny | Int: animal. 22:46:49 @??leopard gecko 22:46:49 leopard gecko (08l) | Spd: 12 | HD: 1 | HP: 4-7 | AC/EV: 1/14 | Dam: 5 | cold-blooded | XP: 3 | Sz: little | Int: animal. 22:46:56 @??komodo dragon 22:46:56 komodo dragon (04l) | Spd: 10 (swim: 60%) | HD: 8 | HP: 33-52 | AC/EV: 7/8 | Dam: 34 | amphibious, cold-blooded | Res: 06magic(40), 12drown | XP: 360 | Sz: Large | Int: animal. 22:46:57 -!- muravey has joined ##crawl-dev 22:47:18 chequers, the current steps are 5, 10, 20, 35, 55... right? 22:47:24 might want to make that finer 22:47:52 @??elephant 22:47:52 elephant (03Y) | Spd: 10 | HD: 9 | HP: 54-80 | AC/EV: 8/2 | Dam: 2007(trample), 5 | Res: 06magic(60), 12drown | XP: 478 | Sz: Giant | Int: animal. 22:47:59 @??vault guard 22:47:59 vault guard (10p) | Spd: 10 | HD: 13 | HP: 62-81 | AC/EV: 9/10 | Dam: 20 | 10weapons, 10items, 10doors, fighter, see invisible | Res: 06magic(60) | XP: 987 | Sz: Medium | Int: human. 22:48:10 Brannock: i think so 22:48:15 mayhs is hard! 22:48:24 so 5 pips for elephant, 6 for vault guard, 0 for rat/bat, 1 for leopard gecko... that actually seems fine to me 22:48:51 actually, no, elephant and vault guard would both have 5 pips 22:49:40 03MarvinPA02 07* 0.19-a0-1606-ga023847: Improve option documentation 10(31 seconds ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/a023847eea52 22:50:04 -!- Nomi has quit [Ping timeout: 240 seconds] 22:52:58 -!- Cacophony has quit [Ping timeout: 248 seconds] 22:54:59 <|amethyst> actually 6, 16, 31, 51, etc 22:55:12 <|amethyst> because it's display_max > current 22:55:14 <|amethyst> rather than >= 22:56:28 if anyone would like to take the commit and s/geometric/quadratic that'd be appreciated, since i'm not near a crawl dev machine today 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:01:02 time to figure out how to access a PR without merging it... 23:01:26 github has a thingy on the pr page that gives instructions on that 23:01:26 MarvinPA: You have 2 messages. Use !messages to read them. 23:01:48 gotcha 23:03:18 -!- Nomi has quit [Read error: Connection reset by peer] 23:08:04 |amethyst, would 5, 10, 20, 35, 55 be better or worse than 6, 16, 31, 51? I feel like the latter isn't granular enough early on 23:08:46 -!- MarvinPA has left ##crawl-dev 23:09:02 special case :\ 23:09:11 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1606-ga023847 (34) 23:09:35 special case? 23:09:56 <|amethyst> you have two steps of 5 that way :) 23:10:46 ah, right 23:11:13 i mean it's not the end of the world -- it's not like a purely quadratic system is any more understandable by players 23:12:19 testing this, I wonder if 15 is too many pips 23:13:05 you could just make the max like 300, only bosses have more hp 23:14:08 @??orb of fire 23:14:08 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 120-172 | AC/EV: 20/20 | 11non-living, see invisible, fly, unbreathing | Res: 13magic(immune), 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 8550 | Sp: b.fire (3d40) [06!sil], fireball (3d43) [06!sil], malmutate [06!sil] | Sz: little | Int: human. 23:14:10 @??tiamat 23:14:11 Tiamat (02d) | Spd: 10 | HD: 22 | HP: 315-438 | AC/EV: 35/10 | Dam: 60, 45 | 10weapons, 10items, 10doors, cold-blooded, see invisible, fly | Res: 06magic(140), 11elec+++, 03poison | Vul: 11silver | XP: 9378 | Sp: b.lightning (3d25) [11!AM, 06!sil, 08breath] / b.quicksilver (3d20) [11!AM, 06!sil, 08breath] / chilling breath (3d28) [11!AM, 06!sil, 08breath] / poisonous cloud (3d13) [1.. 23:15:40 -!- PleasingFungus has joined ##crawl-dev 23:16:23 -!- Daekdroom has quit [Quit: Leaving] 23:16:37 03chequers02 {Brannock} 07* 0.19-a0-1607-g75903a5: Show average monster hitpoints in x-v. 10(4 months ago, 1 file, 30+ 16-) 13https://github.com/crawl/crawl/commit/75903a5b5f51 23:16:37 03Brannock02 07* 0.19-a0-1608-g4cf22de: Merge branch 'alexjurkiewicz-show-mon-hp' 10(73 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/4cf22de317c7 23:16:52 hm, that should have merged the PR instead 23:16:53 my bad 23:17:14 weren't marvinpa and elliptic against that? 23:17:27 they were against numeric value iirc 23:17:31 o 23:17:34 chequers rewrote it to show bar display 23:17:35 what's it now? bars? 23:17:37 neat 23:17:40 15 pips, though I think that's too high 23:17:44 non-constant bars! 23:17:45 uh 23:17:48 uhhh 23:18:07 arent you meant to be on stage 23:18:20 quadratic scaling bars 23:18:28 could probably use further tweaking 23:18:35 chequers: time zones! 23:18:45 those things 23:18:52 oh, is the conference tomorrow? 23:19:41 it should be displayed using consumate "v"s 23:20:14 -!- dwightdl has quit [Quit: WeeChat 0.4.2] 23:21:26 i took over cdomputer 23:21:29 bring back scorpion teleport 23:21:35 ^ that was nrook. sorry. 23:21:50 he also wants you all to know that dragon form should give an enhancer to dragon's call 23:21:54 doesn't it? 23:21:55 and that jozef should come back 23:21:57 no... :( 23:22:05 ruined! 23:22:33 scorpion... teleport? 23:22:45 tell nrook to travel back in time to when bad ideas lived! 23:22:53 :( 23:24:16 dude PleasingFungus says you can cblink through zot 5 now 23:24:18 don't tell me about bad ideas 23:24:26 ^nrook, again. 23:24:45 doesn't that also involve Passage? 23:24:52 no, just to get the orb 23:26:17 yeah, zot:5 was super hard back when you couldn't cblink 23:26:58 lmao 23:26:58 the hate... 23:27:02 you needed things like scorpion teleport and dragon's call enhancers to survive back then 23:27:16 RIP 23:28:36 I made a booboo and I think I wiped out my local branch by messing with git. How do I get the branch back from my remote? 23:28:59 create a branch with the right name then 'git reset --hard origin/whater ; git branch --track origin/whatever' 23:29:24 well no 23:29:26 don't do it that way 23:29:37 git checkout -b mybranch origin/mybranch 23:29:53 as in no hard reset is needed 23:30:05 when is a hard reset appropriate? 23:30:35 when you absolutely are sure you have local filesystem changes you want to discard 23:30:53 I just mean that, from the sound of your problem, no such changes sound like they've occurred 23:31:15 but if you have some weird changes you don't want, then a hard reset is fine certainly 23:31:53 -!- nikheizen has quit [Quit: leaving] 23:32:11 What git thing did you do to 'wipe out your local branch'? 23:32:11 someone else might have a better answer about when to hard reset (and when not to), but to simply create a branch based on a remote branch, you wouldn't need any kind of reset 23:32:26 http://stackoverflow.com/questions/1628088/reset-local-repository-branch-to-be-just-like-remote-repository-head 23:32:36 yeah I accidentally pulled master into my branch, there was a conflict, I didn't think about what I was doing and git rebased, which brought every single commit from master since my branch began into my branch. I was like "I don't want all this stuff cluttering up the branch" and did git reset --merge master, then oops 23:32:56 at least my extra commits weren't too complicated and I can redo them 23:33:06 oh, you can get them from the reflog, Brannock 23:33:08 -!- Tickenest has quit [Quit: Page closed] 23:33:20 You might be able to save the diffs of those commits? 23:33:34 type git reflog and look through the list 23:33:39 if you see commits you've nooked 23:33:41 Or they would be in there even if you moved head or whatever you call it :p 23:33:41 *nuked 23:33:45 oh, there it is 23:33:50 you can cherry-pick them 23:33:51 yeah, there's my 3 missing commits 23:33:52 neat 23:34:10 I hope git never stops being magical 23:34:20 there's probably a better command to use than cherry-pick, but that's what I use 23:34:28 I'm always saying 'That's so nice..' when I learn some new fancy git thing 23:35:14 if only you didn't have to learn all the git syntax to use git... 23:35:40 -!- kdrnic__ has quit [Read error: Connection reset by peer] 23:35:48 booboo is healed 23:35:50 thank you all 23:36:35 -!- dtsund has joined ##crawl-dev 23:38:20 Huckle (L13 FeTm) (Lair:6) 23:39:13 eh? 23:39:23 Is that like a crash report or something? 23:39:26 <|amethyst> yes 23:39:38 <|amethyst> segfault so no crash noun 23:39:44 <|amethyst> !crashlog huckle 23:39:45 4. Huckle, XL13 FeTm, T:30469 (milestone): http://crawl.akrasiac.org/rawdata/Huckle/crash-Huckle-20160917-033818.txt 23:40:14 same bug, looks like? 23:40:21 <|amethyst> yeah 23:40:58 <|amethyst> doing a rebuild 23:41:08 -!- amalloy is now known as amalloy_ 23:48:44 dang, what are the odds? it's not that common a crash 23:51:09 I suspect either restricted species (felid here) or god restrictions (ru in the earlier one?) make it more likely 23:51:18 !vault due_jungle_book 23:51:19 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/lair.des#L2491 23:52:37 -!- Lasty has quit [Quit: Leaving.] 23:53:29 if you remove the plants in the entrance corridor, you are doing god's work 23:53:41 they're there for a reason but they're also dumb 23:57:29 is anyone available to look at some of my code? 23:57:36 I'm getting frustrated trying to refactor acid brand behavior