00:00:03 -!- omarax has quit [Read error: Connection reset by peer] 00:03:31 -!- ebarrett_ has quit [Ping timeout: 250 seconds] 00:06:54 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 00:07:51 -!- bonghitz has quit [Ping timeout: 265 seconds] 00:08:24 -!- Daekdroom has quit [Quit: Leaving] 00:08:54 -!- robotcentaur_ has quit [Quit: Page closed] 00:09:49 -!- travis-ci has joined ##crawl-dev 00:09:50 The build failed. (master - 80a00a4 #6366 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/152869985 00:09:50 -!- travis-ci has left ##crawl-dev 00:10:33 oopsie 00:10:40 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1179-g80a00a4 (34) 00:12:19 looks like a gcc-only error, I'm compiling right now 00:16:47 hrm, this must be an error with an earlier gcc 00:17:40 -!- cait has quit [Ping timeout: 260 seconds] 00:18:26 kind of odd how our travis build seems to do gcc --version only to then set CC and CCX to gcc/g++ 4.7 00:18:43 so that detailed version info we print at the beginning isn't actually what we compile with 00:18:53 yeah this builds fine on my gicc 00:18:56 *gcc 00:19:25 oh, maybe I can install 4.7 on my system 00:22:39 -!- ProzacElf has joined ##crawl-dev 00:23:31 -!- minqmay has quit [Ping timeout: 252 seconds] 00:23:35 -!- WalkerBoh has joined ##crawl-dev 00:24:13 -!- minmay has quit [Ping timeout: 240 seconds] 00:24:52 -!- Cryp71c has quit [Quit: Leaving] 00:26:04 hopefully FORCE_CC and FORCE_CXX are the right make arguments 00:26:10 <|amethyst> oh 00:26:15 -!- minmay has joined ##crawl-dev 00:26:20 <|amethyst> this is because of some special-casing for gcc 4.7 00:26:31 -!- kdrnic has quit [Quit: Leaving] 00:27:05 <|amethyst> g++ 4.7 has a bug which makes function<> objects initialised from nullptr not work correctly (they aren't detected as "empty", so evaluate to true rather than false) 00:28:39 <|amethyst> so with g++ 4.7 we use a function pointer here rather than a function<> 00:29:03 <|amethyst> but a lambda with capture doesn't convert to a function pointer 00:30:09 * geekosaur had a vague recollection upon seeing the lambda that something like that might be involved 00:31:05 hrm, is the function pointer you're referring to the () operator of like_response? 00:31:30 <|amethyst> no, the special_piety_t member 00:31:44 aha 00:31:59 <|amethyst> !source godconduct.cc:128 00:31:59 https://github.com/crawl/crawl/blob/master/crawl-ref/source/godconduct.cc#L128 00:31:59 right, I miscounted the entries in the like_response struct 00:32:12 -!- robotcentaur has quit [Quit: Page closed] 00:32:31 hah, #if (__GNUC__ * 100 + __GNUC_MINOR__ < 408) 00:32:47 arithmetic to get the version number 00:33:16 I suppose if you want to order them, that's the best way 00:33:54 -!- Poncheis has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 00:33:55 can't wait for gcc 4.100 00:34:19 <|amethyst> yeah, otherwise it's #if __GNUC__ < 4 || __GNUC__ == 4 && __GNUC_MINOR__ < 8 00:34:38 <|amethyst> though since we don't support gcc 3 at all, the first disjunct could be removed 00:35:04 -!- sjl has quit [Ping timeout: 240 seconds] 00:35:06 they're already working on gcc6 00:35:28 so to fix that workaround, we're going to need that thing that's currently a lambda to be a function pointer? 00:35:56 well, not to fix the workaround, but to let the workaround actually work, I guess 00:35:59 -!- WalrusKing has quit [Ping timeout: 250 seconds] 00:36:27 <|amethyst> another option might be to find a different way to test for nullness rather than if (special) 00:36:35 <|amethyst> then remove the workaround 00:36:47 !tell marvinpa jelly zig levels still put the loot in the center 00:36:47 minmay: You have 1 message. Use !messages to read it. 00:36:47 minmay: OK, I'll let marvinpa know. 00:36:50 !messages 00:36:50 (1/1) MarvinPA said (18h 28m 44s ago): all slimes could always eat items under jiyva, there used to be a "The giant eyeball looks hungrier" message on conversion for stuff that couldn't normally eat items but the message is gone now 00:37:45 -!- cait has quit [Ping timeout: 250 seconds] 00:38:38 on the subject of jiyva 00:38:49 is he supposed to be a dick to you about shifters turned into slime pits stuff 00:38:58 and not let you attack them while they wail on you 00:39:04 'cause that is very weird 00:40:50 can't jellies eat items you haven't seen? 00:40:55 which means zigs still need the loot room 00:41:05 <|amethyst> chequers: not any more, unless you worship Jiyva 00:41:17 <|amethyst> %git :/item-eating 00:41:17 07MarvinPA02 * 0.19-a0-1140-g6f6d809: Make jelly item-eating Jiyva only 10(5 weeks ago, 13 files, 25+ 135-) 13https://github.com/crawl/crawl/commit/6f6d80984bf4 00:42:34 missed it 00:42:36 apporting a book under you doesn't identify it 00:43:15 <|amethyst> re the function pointer thing, it's not initializing from nullptr that is the problem, but initializing from a function pointer or a function<> that happens to be null 00:44:11 <|amethyst> which unfortunately is a problem because of _on_kill 00:44:54 <|amethyst> (since it initialises the like_response's "special" from a function<> parameter) 00:46:22 <|amethyst> and because you end up with a null pointer in an allegedly non-empty function<> object, you don't get a bad_function_call exception, just a segfault 00:46:35 -!- xormask has quit [Ping timeout: 265 seconds] 00:46:38 -!- PleasingFungus has joined ##crawl-dev 00:46:39 i have an easy fix 00:46:47 if the problem is from my last commit? 00:47:20 right now the parameter is always the same, so we could just make it a static const like_response instead, like with the various kill responses above 00:47:41 instead of having to capture 'level' in the lambda 00:48:03 <|amethyst> yeah... it would be nice to fix this 00:48:15 <|amethyst> hmm 00:53:45 <|amethyst> yeah, the only real "solution" I'm coming up with is to simply never pass in null, and use a do-nothing function as the default 00:53:56 <|amethyst> which sucks 00:54:47 <|amethyst> well, alternatively, drop support for g++ 4.7, but then CAO has to be updated 00:58:19 03PleasingFungus02 07* 0.19-a0-1180-g2603968: Fix g++ 4.7 compilation, possibly 10(18 seconds ago, 1 file, 12+ 15-) 13https://github.com/crawl/crawl/commit/2603968aee93 00:59:09 <|amethyst> huh, the cause of this libstdc++ bug turns out to be an incorrect const specifier 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:06 <|amethyst> in 4.7: template static bool _M_not_empty_function(const _Tp*& __fp) { return __fp; } 01:00:30 <|amethyst> in 4.8: template static bool _M_not_empty_function(_Tp* const& __fp) { return __fp; } 01:03:18 -!- zxc has joined ##crawl-dev 01:03:22 <|amethyst> and thanks to SFINAE, this doesn't show up as a compilation error, but rather causes it to a different specialization: the catch-all intended for objects with operator(), which happens to always return true 01:03:35 <|amethyst> s/to a/to use a/ 01:09:48 03PleasingFungus02 07* 0.19-a0-1181-g4905290: ID books moved onto the player's square (minmay) 10(21 seconds ago, 1 file, 21+ 9-) 13https://github.com/crawl/crawl/commit/4905290c28bc 01:09:55 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1180-g2603968 (34) 01:10:21 -!- bonghitz has quit [Ping timeout: 276 seconds] 01:13:15 -!- Cheibrodos has joined ##crawl-dev 01:13:31 -!- aditya has joined ##crawl-dev 01:13:56 got a q for anyone awake 01:13:56 -!- twelwe has quit [Quit: Page closed] 01:14:30 you may have missed the better people by 10 minutes, but ask :) 01:14:31 It it reasonable that a vault on D:11 that spawns multiple 8's doesn't have a runed door? 01:17:15 -!- twelwe_ has quit [Ping timeout: 264 seconds] 01:18:38 !lg * kmap=dk_rats_in_the_wall 01:18:39 145. TrullSengar the Destroyer (L7 DECj), slain by a river rat on D:5 (dk_rats_in_the_wall) on 2016-07-31 16:33:16, with 923 points after 4749 turns and 0:14:58. 01:18:57 weird vault 01:19:05 Cheibrodos: what vault is this? 01:19:40 Unstable branch on crawl.develz.org updated to: 0.19-a0-1181-g4905290 (34) 01:19:50 <|amethyst> there are many vaults with multiple 8s and no runed doors 01:21:08 especially if 8 means statue! 01:21:10 :P 01:21:15 I dunno but it looks like this: http://i.imgur.com/zm2EDn8.png 01:21:21 actually i don't think we have that many statue vaults 01:21:24 and it spawns four 8s I believe 01:21:47 big vault 01:23:35 i remember there was some sentiment on the tavern recently about giving bad early vaults runed doors 01:24:26 recent dev trends have been anti-runed-door 01:24:59 <|amethyst> really? 01:25:02 <|amethyst> %git a2274fc 01:25:02 07dpeg02 * 0.19-a0-748-ga2274fc: Runed door for Crazy Yiuf's hut (Arrhythmia) 10(8 weeks ago, 1 file, 5+ 7-) 13https://github.com/crawl/crawl/commit/a2274fc66aa7 01:25:26 <|amethyst> I assume the justification for that one is also on Tavern 01:26:22 it's because if you're not autoexploring, you can recognize it before you see him, and avoid going into LoS of him 01:26:33 but if you are, autoexplore would just waltz you up in there 01:26:51 <|amethyst> ? 01:26:51 so it makes autoexploring(more) bad compared to not, if there's no runed door 01:27:05 i feel like mpa has been removing runedoors 01:27:07 <|amethyst> I had thought that vault was designed so that you didn't autoexplore right up to Yiuf 01:27:11 but of course nothing is monotonic 01:28:17 maybe at some point before runed door change there was a change but I'm pretty sure autoexplore has brought me into yiuf LoS before 01:29:09 <|amethyst> oh, I guess for the cases where he gets a wand? 01:29:23 <|amethyst> that seems like a fairly special case 01:29:44 Crazy Yiuf (06g) | Spd: 10 | HD: 3 | HP: 15-23 | AC/EV: 3/9 | Dam: 9 | 10items, 10doors | Res: 06magic(10) | Vul: 11silver | XP: 40 | Sz: Medium | Int: human. 01:29:44 <|amethyst> %??crazy yiuf 01:30:04 <|amethyst> especially since he has low HD so doesn't get good wands 01:30:16 <|amethyst> s/good/top-tier/ 01:30:25 <|amethyst> s/top-tier/& damaging/ 01:30:40 at any rate yiuf's hut is a "spoilery" vault, in that it's quite recognizable, and a runed door that asks "do you really want to open this" helps lower the difference between a player who can recognize the vault and think "this vault contains something dangerous" and a player who doesn't 01:30:50 -!- Zeor has quit [Quit: Leaving.] 01:31:32 but autoexploring into a door that exposes four 8's is ok? 01:31:48 I want to see what the vault is. 01:32:24 Then, I will decide whether or not it is OK. 01:32:38 <|amethyst> minmay_radiant doesn't even have a door 01:32:56 <|amethyst> but on D:11 would just give you 9s rather than 8s 01:33:02 I wans't saying that's ok, I was just replying to "some sentiment on the tavern recently about giving bad early vaults runed doors" 01:33:09 and the yiuf hut change 01:33:42 yeah, I am wondering if those are actually 8s 01:33:46 not seeing shadow dragons 01:34:58 Is there a way to tell from character dump? Or is that only after winning 01:35:03 only after winning, or dying 01:35:10 if you'd just gotten killed by this vault, things would be much simpler! 01:35:19 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 01:36:11 you know, crawl has an awful lot of vaults. 01:38:12 i looked through a few hundred and didn't spot one that fit 01:38:31 r-i is away, so i'm out of ideas! 01:38:36 <|amethyst> someone needs to implement a rectangle search 01:38:46 <|amethyst> if it's a vault with multiple 8s, could ask minmay if it's his 01:38:55 lol 01:41:17 -!- travis-ci has joined ##crawl-dev 01:41:18 The build was fixed. (master - 2603968 #6367 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/152878201 01:41:18 -!- travis-ci has left ##crawl-dev 01:42:08 -!- jefus has joined ##crawl-dev 01:42:09 -!- Cheibrodos has quit [Quit: Page closed] 01:42:29 wow, Cheibrodos 01:44:43 -!- Dracunos has quit [Ping timeout: 258 seconds] 01:44:53 -!- jeefus has quit [Ping timeout: 240 seconds] 01:47:12 gammafunk: do *you* have any idea what that vault is? 01:47:20 oh, I should look 01:47:31 http://i.imgur.com/zm2EDn8.png 01:48:03 i skimmed through large_abstract, large_themed, mini_monsters, float. no obvious matches 01:48:06 where was this? 01:48:15 he was saying d:12 or s/t? 01:48:18 d:11 01:48:20 ok, let me see 01:48:42 (note to self, go insult chei for that janky screenshot) 01:49:39 -!- squidcat has quit [Ping timeout: 264 seconds] 01:50:51 <|amethyst> is it normally this hard to tell the difference between out-of-LOS floor and unexplored area? 01:51:34 03PleasingFungus02 07* 0.19-a0-1182-g094b998: Vaporize fewer items with lua (Sandman25) 10(64 seconds ago, 19 files, 31+ 31-) 13https://github.com/crawl/crawl/commit/094b998292c5 01:51:50 i feel like being offlevel might not be helping, but idk 01:51:56 definitely very low contrast 01:52:54 PleasingFungus: any luck on that hep bug? 01:53:08 the hex thing? haven't looked into it since last time 01:53:11 been working on other stuff 01:54:10 yeah that one. I am looking into current list of simple bugs as you tag 01:55:11 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-1181-g4905290 01:55:22 hopefully the ones that i tagged simple actually are! 01:56:50 was paralyze ever a player castable spell? 01:57:04 fairly sure 01:57:52 -!- vale_ has quit [Quit: Leaving...] 01:57:55 %git 1bff3c05ddd42eda0d5310b4d1f2671aae52815d 01:57:55 07jpeg02 * 0.4-a0-3311-g1bff3c0: Implement the Petrify spell in a rather basic variant, and replace the player spell "Paralyse" with it, i.e. not the wand/potion/misc. effects. 10(8 years ago, 17 files, 290+ 83-) 13https://github.com/crawl/crawl/commit/1bff3c05ddd4 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:01:15 yeah I was asking because I decided to try and win pakellas again 02:02:12 before the whole "not existing anymore" thing hits trunk 02:02:27 high evo paralyze wands are dumb 02:02:45 PleasingFungus: bug 9368 seems to be closed. 02:02:58 oh wow - it's from back in 2014 lol 02:03:20 !bug 9368 02:03:21 https://crawl.develz.org/mantis/view.php?id=9368 02:03:32 aditya: seems to be fixed, you mean? 02:04:45 yup. I don't see +: anymore. Looks like it's fixed. should be closed I mean 02:05:22 ah, yeah, looks like the alias is gone 02:05:23 rip 02:05:32 ??wand power 02:05:32 wand power[1/1]: 15 + 2.5 * Evocations 02:05:50 OK, closing. 02:05:53 think it was on purpose? I could never get + to work on chrome. : works 02:06:05 yeah, probably an ancient alias was just deprecated and removed 02:06:08 -!- hellmonk has quit [Quit: Page closed] 02:08:52 now looking at 10614. If you have nothing in inventory and try to use items from floor, it says you aren't carrying anything. 02:09:00 even though you can now use items from floor. 02:09:40 yeah, i assume it's an early out somewhere in the code 02:10:14 an early return statement 02:10:41 -!- bonghitz has quit [Ping timeout: 244 seconds] 02:10:45 welp, that vault is hard to track down 02:10:48 -!- zxc has quit [Quit: Leaving] 02:11:13 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1182-g094b998 (34) 02:11:20 huh 02:11:24 maybe chei made it up 02:11:29 as a trick 02:11:48 we'll find a way to punish him 02:12:10 |amethyst: do you know of any good way to do a multiple line text much for a block of text (spanning lines) but where you don't know the col offset where it might occur? 02:12:10 dang! 02:12:20 so I could match something like 02:12:20 ccc 02:12:23 c.c 02:12:28 .c. 02:12:41 :c 02:12:49 i c... 02:12:54 but without know at which column it might match? 02:12:59 *knowing 02:13:28 I don't think a multiline regexp can help there 02:13:32 PleasingFungus: what should be expected behavior though? If weilding or wearing items allowed from floor? Or just potions and scrolls (along with M for spells) 02:13:45 sorry, can you rephrase your question? 02:13:59 using complete sentences, maybe 02:14:12 heh 02:14:33 although maybe you can use some of the fancier pcre things to capture and refer to the number of chars preceeding the match of the first line of your pattern 02:16:00 PleasingFungus: as the bug reports, if you drop all inventory items and try to read a scroll or quaff a potion from floor it gives the error that "you're not carrying anything". What should be the expected behvaior? What actions are allowed on items on the floor? Can you weild an item from the floor without picking it up? 02:16:02 -!- Furril has quit [Ping timeout: 244 seconds] 02:16:18 you currently can't 02:16:37 you can quaff, read, and eat things from the floor 02:16:57 and memorize spells (subset of read I guess) 02:17:17 sure, though spell memorization from the floor came a long time before the others (not that it matters i guess) 02:18:00 <|amethyst> and eating 02:18:13 !source drink 02:18:13 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/item_use.cc#L1884 02:18:19 aditya: ^ this is the problem for drinking 02:18:27 specifically line 1892 02:18:31 <|amethyst> gammafunk: not sure of a way... it would be much easier if the stuff in question was preceded by indentation only 02:18:39 <|amethyst> s/was/were/ 02:19:10 removing that block might be a fix in itself; i'm not sure what the behavior would be then 02:20:41 -!- bug_sniper has quit [Ping timeout: 252 seconds] 02:22:00 aditya: for reference, i found that line by grepping for QUAFF, which found this line in main.cc: 02:22:14 !source main.cc:2141 02:22:15 https://github.com/crawl/crawl/blob/master/crawl-ref/source/main.cc#L2141 02:22:20 which calls that function 02:22:25 -!- VoxSomniator has quit [Quit: Leaving] 02:24:16 hmm - I was going through item_use for scrolls. 02:24:23 -!- travis-ci has joined ##crawl-dev 02:24:24 The build was fixed. (master - 4905290 #6368 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/152879565 02:24:24 -!- travis-ci has left ##crawl-dev 02:24:56 PleasingFungus: will have to remove that block only when item_floor has a potion in it. 02:25:27 !source use_an_item 02:25:27 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/item_use.cc#L228 02:25:36 why? 02:25:42 it looks like line 236 there ^ handles this fine 02:26:26 i mean, if we want to perfectly preserve the current behavior we could replace line 1892 with !any_items_of_type(OBJ_POTIONS, -1, true) 02:27:09 it's a little redundant, but i guess maybe it'd be better ui if you fall into one of the other can't-drink categories? idk 02:27:15 not a common case 02:27:15 if we had access to cbro, we could just download the save, quit, and look at the vault dump 02:27:22 johnstein: are you around? 02:27:29 pf 02:27:37 I think chei's vault is the_grid 02:27:50 I'm around. 35 thousand feet 02:27:50 specifically 02:27:50 !vault the_grid 02:27:50 Can't find the_grid. 02:27:51 minmay_the_grid_plus_closed 02:27:55 !vault minmay_the_grid_plus_closed 02:27:55 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/the_grid.des#L148 02:28:04 ohh, no wonder i couldn't find it 02:28:06 that looks plausible 02:28:21 oh 02:28:28 gammafunk: anything wrong? 02:28:52 doesn't look like there are any 8s there 02:28:54 skimming 02:29:11 johnstein: nothing wrong, but wondering if we can get a backup of cheibrodos' save 02:29:20 xcvbnGTUV09%* 02:29:28 er, was it chei's actual game 02:29:30 <|amethyst> there are lots of the_grid_prize subvaults with many 8s 02:29:32 ah, only in the center 02:29:34 yes, i see 02:29:40 the outer stuff is at most 9s 02:29:47 <|amethyst> also, possibly those were actually 9s? 02:29:58 yeah, i was wondering 02:30:01 idk 02:30:07 yaktaur captains are very deep in d's spawn table 02:30:11 <|amethyst> hm, a 9 would be D:16 02:30:26 isn't there some other fuzzing that can happen, or is that an actual cap? 02:30:40 gammafunk: which chei game? (version) 02:30:43 i think that's a cap, idk 02:30:51 !lm cheibrodos trog mu alive 02:30:52 that was my impression 02:30:52 19. [2016-08-17 05:39:57] Cheibrodos the Severer (L13 MuBe of Trog) left the Lair of Beasts on turn 18852. (Lair:1) 02:30:54 !lm cheibrodos trog mu alive x=cv 02:30:55 19. [2016-08-17 05:39:57] [cv=0.19-a] Cheibrodos the Severer (L13 MuBe of Trog) left the Lair of Beasts on turn 18852. (Lair:1) 02:30:58 johnstein: trunk 02:31:09 so, that's the 8s in the center 02:31:11 which makes sense 02:31:31 but what's the problem we have with the vault? 02:31:40 lack of runed doors? 02:31:49 that was chei's objection 02:32:00 the legendary 'auto x-plore trap' 02:32:06 <|amethyst> the general philosophical question, should vaults with multiple 8s be allowed in D without having runed doors? 02:32:08 yeah, we don't really systematically require those 02:32:10 yes 02:32:14 or actually i think the complaint was that he could open a door and see 8s 02:32:40 |amethyst: not even multiple really, since it's the same problem for just one 8 02:33:31 kind of boils down to do we want use of runed doors for 'hard vaults' to be more of a judgement call 02:33:56 perhaps the answer to that is branch-specific, to some extent 02:34:21 like requiring runed doors in depths/zot doesn't seem necessary, not sure requiring that in elf/crypt/vaults would be necessary either 02:34:27 -!- Harudoku has quit [Ping timeout: 244 seconds] 02:34:56 <|amethyst> PleasingFungus: btw, I would like to point out that I was right 02:35:00 ! 02:35:06 ? 02:35:07 <|amethyst> regarding the vault author 02:35:10 haha 02:35:11 yes 02:35:14 that's cheating! 02:35:26 tbf, minmay made like 50% of all vaults 02:35:26 you could just guess that author and be right a lot 02:35:30 hi 02:35:33 hi 02:35:33 <|amethyst> heh 02:36:10 no cheating rule also applies to guesses of 'nicolae' for weird shop vaults 02:36:36 i feel like that's just sort of a gimme 02:37:09 PleasingFungus: ah. use_an_item is doing the checking. In that case removing the block of code should work. Let me change and confirm. 02:40:49 -!- omnirizon has quit [Ping timeout: 250 seconds] 02:40:51 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 02:43:46 -!- WalkerBoh has quit [Remote host closed the connection] 02:53:40 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-1182-g094b998 02:58:39 gammafunk: try 35k-Chei.cs via the cbro saves link 02:58:49 gammafunk: http://crawl.berotato.org/crawl/saves/35k-Chei.cs 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:06:47 -!- GauHelldragon has quit [Ping timeout: 250 seconds] 03:08:41 -!- jehoesefat has quit [Quit: Leaving] 03:14:16 New branch created: pull/325 (2 commits) 13https://github.com/crawl/crawl/pull/325 03:14:16 03adibis02 07https://github.com/crawl/crawl/pull/325 * 0.19-a0-1106-g6223548: Can read or quaff from floor even if inventory empty. 10(36 minutes ago, 1 file, 0+ 13-) 13https://github.com/crawl/crawl/commit/62235487fa96 03:14:16 03adibis02 07https://github.com/crawl/crawl/pull/325 * 0.19-a0-1184-gc1c36f3: Merge remote-tracking branch 'upstream/master' 10(33 minutes ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/c1c36f3979c5 03:15:34 -!- valrus_ has quit [Ping timeout: 240 seconds] 03:16:10 -!- scummos| has quit [Ping timeout: 260 seconds] 03:18:34 -!- koboldina has quit [Quit: Page closed] 03:19:02 aditya: in at least one of those cases (scroll), we should probably be calling any_items_of_type() rather than removing the check for readable items 03:19:02 -!- Sky_ has quit [Quit: Page closed] 03:20:08 hm, i guess that's an elaboration... never mind 03:20:47 there's an implausible bug where a player with blurry vision starts reading a scroll off the ground, and then the ground turns into lava (can happen in some vaults) and burns the scroll mid-read 03:21:02 but that already exists (not affected by your change) and also probably doesn't matter 03:21:48 PleasingFungus: okay. I didn't know that floor turning to lava is possible as you stand on it. 03:22:01 i wonder if it actually is possible 03:22:06 or if some safety check would prevent it 03:22:13 not sure 03:22:26 PleasingFungus: But, I checked and confirmed that items can be read while inventory is empty and you have at least 1 readable item on floor. 03:22:33 sure 03:22:44 and that it still gives a good warning when you have nothing in inventory or on the floor? 03:22:46 and if there is no readable item on the floor then you get the message that there's nothing to read. 03:22:49 ya 03:22:51 good 03:23:08 i'll merge it tomorrow, when i'm awake 03:23:20 hah - good night. I should sleep too. 03:23:24 good night! 03:23:58 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-1182-g094b998 (34) 03:36:12 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 03:42:25 -!- cait has quit [Ping timeout: 260 seconds] 03:53:36 -!- eb_ has quit [] 03:57:35 -!- PElf has joined ##crawl-dev 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:02:25 -!- Zekka__ has quit [Read error: Connection reset by peer] 04:03:50 -!- ByteStorm has quit [Max SendQ exceeded] 04:04:01 -!- MaBunny has quit [Ping timeout: 250 seconds] 04:05:10 -!- ByteStorm has quit [Max SendQ exceeded] 04:06:27 -!- ByteStorm has quit [Max SendQ exceeded] 04:08:56 -!- home has quit [Quit: Leaving] 04:09:27 -!- MarvinPA has joined ##crawl-dev 04:12:38 -!- aditya has quit [Ping timeout: 244 seconds] 04:30:50 -!- Patashu has joined ##crawl-dev 04:46:49 -!- Shard1697 has quit [Ping timeout: 276 seconds] 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:05:18 -!- amalloy is now known as amalloy_ 05:21:08 -!- insecticide has quit [Ping timeout: 265 seconds] 05:32:52 -!- edsrzf has quit [Ping timeout: 264 seconds] 05:39:44 -!- PElf has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The professional IRC Client :D] 05:46:47 -!- Tefaj has joined ##crawl-dev 05:48:04 -!- Jafet has quit [Ping timeout: 240 seconds] 05:48:24 -!- insecticide has quit [Ping timeout: 250 seconds] 05:51:53 -!- Tefaj has quit [Ping timeout: 240 seconds] 06:00:02 -!- omarax has quit [Remote host closed the connection] 06:00:04 -!- ProzacElf has quit [Ping timeout: 244 seconds] 06:01:33 -!- whig has quit [Ping timeout: 276 seconds] 06:02:17 -!- whig has joined ##crawl-dev 06:41:33 -!- ontoclasm has quit [Quit: Leaving.] 06:43:47 -!- insecticide has quit [Ping timeout: 276 seconds] 06:51:26 -!- panicbit3 has quit [Ping timeout: 250 seconds] 06:54:26 -!- Undo has quit [Ping timeout: 264 seconds] 06:56:47 -!- MakMorn has quit [Ping timeout: 276 seconds] 06:59:11 -!- iFurril has quit [Ping timeout: 240 seconds] 06:59:39 -!- MakMorn has joined ##crawl-dev 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:00:11 -!- cmcbot has quit [Remote host closed the connection] 07:09:14 -!- elliptic has joined ##crawl-dev 07:13:04 -!- Query42 has quit [Quit: Page closed] 07:18:54 -!- Jafet has joined ##crawl-dev 07:40:59 -!- Krakhan has quit [Ping timeout: 276 seconds] 07:48:39 -!- eb has quit [Quit: I quit] 07:51:35 -!- Lasty_ has joined ##crawl-dev 07:55:05 -!- Ultraviolent4 has quit [Quit: help im not very good with computer] 07:59:54 -!- Krymise has joined ##crawl-dev 08:00:01 -!- omarax has quit [Remote host closed the connection] 08:12:11 -!- WalrusKing has quit [Ping timeout: 276 seconds] 08:22:59 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 08:26:26 -!- Krymise has joined ##crawl-dev 08:29:40 -!- Krymise has quit [Client Quit] 08:32:25 -!- debo has quit [Quit: orb spiders :(] 08:38:19 -!- gammafunk has quit [Quit: leaving] 08:42:32 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 08:42:49 -!- DrKe has quit [Read error: Connection reset by peer] 08:43:11 -!- DrKe has joined ##crawl-dev 08:49:14 -!- waat has quit [Ping timeout: 276 seconds] 08:56:23 -!- cait has quit [Ping timeout: 276 seconds] 09:00:01 -!- omarax has quit [Remote host closed the connection] 09:00:42 -!- wheals has joined ##crawl-dev 09:08:01 -!- bonghitz has quit [Remote host closed the connection] 09:08:46 -!- Dracunos7 has quit [Ping timeout: 252 seconds] 09:10:10 -!- Xenobreeder has joined ##crawl-dev 09:12:26 -!- iFurril has quit [Ping timeout: 244 seconds] 09:13:20 -!- Dracunos-m is now known as Dracunos 09:16:45 -!- flappity_ has quit [Read error: No route to host] 09:24:49 -!- Patashu has quit [Ping timeout: 260 seconds] 09:30:56 -!- Krymise has joined ##crawl-dev 09:30:56 -!- Krymise has quit [Client Quit] 09:34:18 -!- insecticide2 has quit [Ping timeout: 265 seconds] 09:48:54 -!- debo has joined ##crawl-dev 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:06:36 -!- sooheon has quit [Ping timeout: 276 seconds] 10:13:07 -!- Kalir has quit [Changing host] 10:22:28 -!- HellTiger has quit [Ping timeout: 252 seconds] 10:30:28 -!- Kranix has quit [Client Quit] 10:37:41 -!- insecticide has quit [Ping timeout: 244 seconds] 10:39:09 -!- Patashu has joined ##crawl-dev 10:44:55 -!- Patashu has quit [Ping timeout: 244 seconds] 10:45:58 -!- Dracunos has quit [Ping timeout: 244 seconds] 11:00:03 -!- omarax has quit [Remote host closed the connection] 11:01:39 -!- wmbt has quit [Ping timeout: 264 seconds] 11:01:57 -!- Kranix has quit [Quit: Konversation terminated!] 11:09:31 -!- Harudoku has quit [Ping timeout: 265 seconds] 11:16:09 -!- insecticide has quit [Ping timeout: 276 seconds] 11:20:12 -!- chan20 has quit [Ping timeout: 240 seconds] 11:28:59 -!- valrus_ has quit [Ping timeout: 250 seconds] 11:31:31 -!- TuxQmob has quit [Read error: Connection reset by peer] 11:31:43 -!- TuxQmob has quit [Changing host] 11:33:39 -!- sooheon has quit [Quit: Lost terminal] 11:52:38 -!- twelwe has quit [Quit: Page closed] 11:57:56 -!- sjl has quit [Ping timeout: 265 seconds] 11:59:07 -!- PleasingFungus has joined ##crawl-dev 12:00:01 -!- omarax has quit [Remote host closed the connection] 12:03:04 WhatIsLove (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 623 (Tomb:1) 12:04:04 -!- aditya has joined ##crawl-dev 12:14:21 03adibis02 {PleasingFungus} 07* 0.19-a0-1183-gcd7e582: Allow reading/quaffing w/empty inventory (10614) 10(10 hours ago, 1 file, 0+ 13-) 13https://github.com/crawl/crawl/commit/cd7e5826b1f9 12:17:22 -!- maha_ has quit [Client Quit] 12:24:12 -!- Dooat has quit [Quit: Page closed] 12:24:35 -!- amalloy_ is now known as amalloy 12:25:50 -!- jefus has quit [Quit: Leaving] 12:34:32 -!- Ququman has joined ##crawl-dev 12:35:09 -!- aditya has quit [Ping timeout: 240 seconds] 12:37:50 -!- sjl__ is now known as sjl 12:41:09 -!- xormask has joined ##crawl-dev 12:48:06 -!- sjl has quit [Quit: WeeChat 1.3] 12:50:59 !seen PleasingFungus 12:50:59 I last saw PleasingFungus at Wed Aug 17 15:59:07 2016 UTC (51m 52s ago) joining the channel. 12:51:51 PleasingFungus, is there any screen that lets you see the description of items you've discovered but are no longer in your inventory (ie a used scroll)( 12:52:10 ?/i 12:52:10 Matching terms (3330): !fight, !help:!abyssratio, !help:!commit, !help:!currentwins, !help:!explain, !help:!fight, !help:!firstgameafter, !help:!heretic, !help:!hilarious, !help:!isonline, !help:!karmicbalance, !help:!killratio, !help:!listmax, !help:!moralvictory, !help:!nowin, !help:!pyrrhic, !help:!recentwins, !help:!skillperac, !help:!speeddis, !help:!timeline, !help:!whichgod, !help:!whichrac... 12:52:14 lol 12:52:21 anyway, hit those keys in sequence 12:53:33 Urgh well that's pretty non user friendly 12:53:43 but that's a potential way to preserve descriptions 12:54:03 Maybe with a note you can do that (if books we're destroyed on pickup) 12:55:53 no one is going to look at that 12:55:56 that- yeah 12:56:54 if books end up going that way then the descriptions just seem like a thing that can't be preserved 12:56:54 -!- travis-ci has joined ##crawl-dev 12:56:55 The build has errored. (master - cd7e582 #6371 : Aditya Shevade): https://travis-ci.org/crawl/crawl/builds/153020618 12:56:55 -!- travis-ci has left ##crawl-dev 12:58:16 :/ 12:59:12 -!- eb has quit [Client Quit] 12:59:24 imo, there are plenty of places for descriptions and flavor to land 12:59:46 i would seriously not worry that much about preserving the book descriptions as they stand... especially after mpa BRUTALLY gutted them..... ;) 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:00:38 -!- tigertrap has quit [Quit: Page closed] 13:01:53 So only Trog is the issue, still haven't thought of a good way to fix him 13:02:02 i mean, we can always just remove book burning 13:02:07 :O 13:02:08 it's sad but it's allowed! 13:02:53 You could have trog auto burn books on site 13:03:09 *sight 13:03:21 piety / flavor but no tactical implications 13:03:45 what does that help? 13:04:21 You retain a bit of Trog's flavor but don't have the whole what happens when Trog picks up a book thing. But nevermind because this would piss off all the convert away from Trog people. 13:04:40 i actually like the sound of that 13:04:51 for exactly that reason 13:04:56 -!- valrus_ has quit [Ping timeout: 244 seconds] 13:05:01 That's not the problem. 13:05:07 But: 13:05:29 (A) As far as I can tell, there's no advantage to "auto-burn-books" over "just don't let troggites add stuff to their library" 13:06:23 (B) Doesn't solve the "person planning to convert to trog" UI problem (since they're encouraged to take books off their autopickup, which I hear is annoying?) 13:06:28 -!- amalloy is now known as amalloy_ 13:07:33 also the tactical bit is sort of the main gameplay interaction of it, so with that gone it becomes a pure flavour thing with fiddly special-cases attached, which is the bad kind of pure flavour thing 13:07:45 sure 13:08:35 not that i would really say that the tactical bit is even very heavily used currently, i guess 13:09:18 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1183-gcd7e582 (34) 13:18:12 -!- TuxQmob has quit [Ping timeout: 240 seconds] 13:21:28 -!- Bcadren has quit [Ping timeout: 264 seconds] 13:24:38 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 13:26:54 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-1183-gcd7e582 (34) 13:33:36 PleasingFungus, so if Troggites don't auto add to library does that also mean they don't pick up the book? 13:34:06 Personally I like the idea of Trog claiming all books you find 13:34:19 presumably, joining trog would disable autopickup for spellbooks, and picking up a book under trog would cause penance. 13:34:25 Slight Trog nerf I guess, but is that a bad thing? 13:34:33 Ok that would work. 13:35:12 i mean, think of it from a different angle. if you're designing trog from scratch, do you add a system that says, "also, every time you see a book, it automatically burns and gives you piety?" 13:35:41 I mean he hates magic, I don't see why I wouldn't necessarily. 13:39:01 -!- bonghitz has quit [Remote host closed the connection] 13:39:29 -!- knu has quit [Quit: Reboot...] 13:41:59 I'm not saying it's out of character for the god. I'm just saying, it seems like a weird system that the player doesn't really get to interact with, and that doesn't add much to the game. 13:42:41 Like, current book burning is cool because it has flavor, it has tactical uses, and it has at least potential strategic choices. Auto-burning has... maybe flavor? 13:42:42 Maybe? 13:44:15 -!- scummos| has quit [Ping timeout: 264 seconds] 13:44:40 It also gives people a reason not to choose Trog, I don't know what the overall design philosophy on sacrifices for gods is. 13:45:01 There are much simpler ways to 'balance' trog than by adding a whole new system. 13:45:06 I agree however it is shallow compared to the current system 13:45:20 even disabling adding to your library under trog would be kinda fiddly for any cases where you abandon 13:45:51 MarvinPA, if you just never pick up books as a Troggite, you abandon and then go pick them all up 13:47:18 right, scouring the dungeon for books qualifies as "kinda fiddly" imo 13:47:25 i mean 13:47:25 ctrl-f book 13:47:36 i feel like that's not very far from the status quo 13:47:36 wrt abandoning trog 13:47:36 or rather the practical result is just the interface improvement hasn't been implemented for this one particular case 13:47:40 ya 13:47:55 i think that might be okay - it is, i think, a relatively niche case 13:47:58 in terms of # of games affected 13:48:24 MarvinPA are you saying you'd rather just have Troggites pick up books and add to their library? 13:48:52 i guess if we don't have book burning, there's no particular reason not to allow that 13:48:55 i wouldn't have a problem with that 13:49:27 they'd still be forbidden from memorising or casting them, and the change as far as i can tell is meant to be primarily a general interface improvement 13:49:34 Yeah it's a little weird from a consistency perspective, but it cleans up the code 13:49:45 what's inconsistent about it? 13:50:08 Trog hates spells but allows his worshippers to copy spells out of books 13:50:23 trog hates spells but allows his worshippers to cart around piles of books 13:50:35 unless you go with the explanation than spells have agency and the player isn't actually "copying" them 13:50:36 ^ status quo 13:50:37 the copying is entirely abstract anyway 13:52:18 You could have something where you can sacrifice a spell from your library as a weak "book burn" 13:53:19 so now you might want to burn spells from your library before picking up a new book, just in case that book has overlap with your library? 13:53:36 or you might just want to burn every spell you pick up as you get it, to get piety? 13:53:40 Remove the piety gain from book burning 13:53:44 *spell burning 13:53:46 so what does it even do? 13:53:51 conjure flame? 13:53:53 this again seems more like it's trying to hold on to the ability just for inertia's sake rather than for the actual merits of the thing 13:56:16 <|amethyst> I think having books be items in the library system is not really great 13:56:18 I think it would be cool, maybe overpowered since you have many spells per book, but if it's not interesting enough that's fine 13:56:33 |amethyst: ? 13:57:00 <|amethyst> PleasingFungus: seems like it would work better as something like an altar 13:57:18 <|amethyst> PleasingFungus: since you wouldn't do most item-related things with it 13:57:36 <|amethyst> you pick it up and it disappears, doesn't take a slot, can't be dropped, etc 13:57:41 <|amethyst> it's rather unlike most items 13:57:42 Should gold be an altar? 13:57:45 (runes gold) 13:57:57 Or runes, or the ORB, yes. 13:57:57 <|amethyst> hm 13:58:09 Do we want books to take up tiles? Do we want to ban apportating books? 13:58:11 *apporting 13:58:57 I mean, I was thinking about the altar thing too, but it seems harder to make the UI good there 13:58:59 <|amethyst> I guess gold is a pretty good counter-argument 13:59:14 Books as altars could also be a change after this 13:59:17 yeah, if it weren't for gold i'd be much leerier of the idea 13:59:30 <|amethyst> the orb could also be a tile 13:59:57 <|amethyst> s/tile/feature/ 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:00:09 <|amethyst> instead of picking up the MacGuffin, you destroy it then have to escape 14:00:30 <|amethyst> and doing so infuses you with a purple glow, I dunno 14:00:33 or, in the tavern version, you destroy it and then the game ends 14:00:53 People don't like the orb run? 14:01:03 there are people who really dislike the orb run, yes 14:01:12 this is one of many Crawl Community Memes 14:01:14 Why, out of curiosity? 14:01:14 <|amethyst> You destroy it and the entire underworld collapses, killing you in the process 14:01:19 dang! 14:01:48 <|amethyst> but that's okay, because life on the surface was so miserable it's worse than death 14:01:54 the glorious return of orb.destroy milestones 14:02:04 haha 14:02:21 just make the orb run more exciting ala nethack 14:03:07 <|amethyst> err 14:03:07 ??objstat 14:03:07 objstat[1/2]: Run with "crawl -objstat" in a build of crawl with EXTERNAL_FLAGS_L=-DDEBUG_STATISTICS in your make command (or full debug with "make debug") to generate item/monsters statistics. See crawl -help for the argument details. 14:03:07 oh huh only 15 orb destructions ever, i thought it was more than that (was it a tourney banner once?) 14:03:22 <|amethyst> I was under the impression that only the elemental planes are exciting 14:03:41 <|amethyst> and the dealing with rodney over and over again, and the mysterious force, is not exciting 14:03:55 |amethyst, that's what I meant, why not have something likethe elemental planes rather than walking all the way out? 14:04:12 <|amethyst> how about have the mysterious force, in reverse 14:04:39 <|amethyst> when you climb a stair with the orb, you have a chance to go, say, 5 levels up (or to your branch entrance) 14:04:42 the mpa-sil ascension has that! 14:05:01 well, not randomly, stairs up just always take you twice as far 14:05:14 but that works better with nonpersistent levels 14:05:33 <|amethyst> yeah, it's a problem if players want to do orb run tomb or such 14:05:47 Or you could have a portal open when you pick up the orb 14:05:47 <|amethyst> or pick up score crystals on the way out 14:05:52 so you can choose to go through it or not 14:06:07 <|amethyst> I guess runes are score crystals, never mind 14:06:36 <|amethyst> IMO after the orb, you escape the Matrix and fight the devs 14:06:46 isn't that what tavern is? 14:07:57 -!- amalloy_ is now known as amalloy 14:09:56 So I'm gonna start work on an autoadd to library patch, sacrifice spell has been vetoed? 14:10:01 *spell burning 14:11:57 It really doesn't seem like there's any good way to keep it, which makes me sad. 14:12:33 Can you summarize the plan as you understand it, to make sure there's no misunderstanding? might help save you some work 14:14:55 -!- amalloy is now known as amalloy_ 14:14:55 Books are autopickup, on picking up the book all spells are added to your library and the book disappears. As a result of this the Trog book burn ability is removed. 14:15:06 OK, sounds right. 14:15:32 -!- amalloy_ is now known as amalloy 14:15:42 I still like the idea of being able to sacrifice spells out of your library for a weak conjure flame without piety :) 14:15:58 i know :) 14:16:48 -!- ontoclasm has joined ##crawl-dev 14:17:14 -!- namelastname112 has quit [Ping timeout: 264 seconds] 14:18:44 <|amethyst> would books be marked useless for Trog worshippers? That takes them off autopickup, but there's no reason other than time *not* to pick them up, and leaving them on autopickup would avoid having to backtrack if you change gods and want spells 14:19:07 in the current plan, troggites would still be able to autopickup books and add them to their libraries 14:19:10 just not to memorize from them 14:19:11 My plan was to have no god exceptions 14:19:12 i'd tend to say they should still be picked up, yeah 14:19:23 <|amethyst> hm 14:19:38 <|amethyst> I guess they could be useless/bad but still picked up 14:19:55 <|amethyst> that is the current situation, but there's an ugly autopickup function that does that 14:20:12 why do you want to mark them useless? 14:20:14 <|amethyst> would be simplest to remove that and also not mark them as useless or bad 14:20:36 <|amethyst> PleasingFungus: usually stuff you can't use with your current god is 14:20:56 -!- amalloy is now known as amalloy_ 14:21:04 -!- ProzacElf has joined ##crawl-dev 14:21:05 -!- Jafet has quit [Ping timeout: 250 seconds] 14:21:11 <|amethyst> PleasingFungus: including magical staves, which are only usually useless with Trog 14:21:19 i mean, you can still consume them to add their spells to your library 14:21:24 so it's still adviseable to pick them up 14:21:32 -!- amalloy_ is now known as amalloy 14:21:37 still Theoretically Optimal, probably 14:21:40 <|amethyst> right, that's what I was saying 14:21:50 are we even arguing 14:21:54 <|amethyst> no :) 14:21:59 excellent 14:22:25 magical staves i think should not be marked useless under trog since they really aren't (even if they're very much not at all good) 14:22:34 <|amethyst> I was saying, "consider taking making them not useless or bad, but that might be a problem flavourwise" 14:22:42 oh hm, are rods under misc acquirement now? if so there's no actual problem with doing that, i think 14:22:48 correct 14:22:50 i'm kind of sad about this whole thing. idk if the ui improvements are really worth losing the legendary Trog Book Burning Flavour 14:22:51 hurrah 14:22:56 <|amethyst> MarvinPA: what if you switch to Trog with 20 fire? 14:23:11 right, that's what i mean 14:23:29 <|amethyst> MarvinPA: oh, I missed your "not" :) 14:23:34 and even in a normal trog game they're probably not technically useless, assuming you get some evo skill 14:23:49 <|amethyst> ? 14:23:58 <|amethyst> I thought you also needed the element to get any effect 14:24:06 <|amethyst> ??enhancer staff 14:24:06 staff damage[1/3]: Enhancer staves (fire, cold, air, earth, death) have (2*evoc + magic skill)/30 chance of getting random2(1.25*(magic skill + evoc/2)) extra damage that ignores AC (except earth), but checks the appropriate resistance. 14:24:13 <|amethyst> oh 14:24:15 no, it's a mix of magic and evo for both triggering and damage 14:24:15 technically, they're never useless, since you can use them as clubs 14:24:21 <|amethyst> I had thought one of those didn't use evo 14:24:25 PleasingFungus, spell burning. No flavor lost 14:24:31 spell burning is a really bad idea 14:24:33 i'm sorry 14:24:43 rip 14:24:57 <|amethyst> spell burning has problems unless you keep track of how many of each spell you have in your library 14:25:10 I did not come into this wanting to remove book burning fwiw 14:25:12 spell burning has no fundamental justification for existence 14:25:28 <|amethyst> spell burning loses the flavour anyway 14:25:29 or make burning a spell just make that individual spell permanently unusable for your game! but yes, still not really good 14:25:37 in many other ways 14:25:46 <|amethyst> IMO if you want to replace it 14:25:50 <|amethyst> turn it into scroll burning 14:26:12 finally, a reason to fill my inventory with random uselessness, amnesia, etc 14:26:15 <|amethyst> with cheap scrolls only giving dust 14:26:36 tangential: there's currently a known bug where vaults that specify 'acquire misc' will crash the game if the player sacrificed evo 14:26:39 <|amethyst> (Qazlal-Trog dual-worship OP) 14:27:09 i guess there's actually only one of those vaults right now 14:27:37 but i'm not sure what the right solution is 14:27:46 <|amethyst> BTW 14:28:02 -!- smee has quit [Ping timeout: 264 seconds] 14:28:07 <|amethyst> what about renaming "Miscellaneous" to "Evokables" ? 14:28:19 can it just do "any misc" or something? if that's a thing 14:28:47 it's currently "misc. evocables" 14:28:59 in acq at lesat 14:29:09 since it's not wands or rings or cloaks or boots 14:29:16 <|amethyst> oh, huh 14:29:25 <|amethyst> someone spelled it right 14:29:32 <|amethyst> need to fix that, it's inconsistent :) 14:29:37 lol 14:30:08 any misc seems to exist, yeah 14:30:09 hm 14:30:39 !vault hangedman_abyss_town 14:30:39 <|amethyst> hm 14:30:39 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/abyss.des#L936 14:30:54 would be nice if acquire misc wasn't a secret crash option 14:31:01 <|amethyst> does misc item types depend on level? 14:31:15 <|amethyst> s/types/subtype distribution/ 14:31:23 like, vaults probably shouldn't allow you to specify that if we're not going to make it stable 14:31:31 <|amethyst> agreed 14:31:41 !source makeitem.cc 14:31:42 https://github.com/crawl/crawl/blob/master/crawl-ref/source/makeitem.cc 14:31:55 looks like: nope 14:31:57 <|amethyst> is it in makeitem? 14:32:00 yes 14:32:03 <|amethyst> oh, that 14:32:14 avoiding using acquirement code for vaults is a good tendency anyway! 14:32:44 sure, but mapdef should probably ban acquire misc specifically 14:32:57 yeah 14:33:05 <|amethyst> I wouldn't ban 14:33:18 <|amethyst> I'd fall back to normal item generation of the same base type 14:33:26 <|amethyst> maybe as good_item 14:33:53 <|amethyst> not for acquirement proper, demon of the infinite void is cool 14:33:58 <|amethyst> ??rare messages[void 14:33:59 rare_messages[11/26]: The demon of the infinite void smiles upon you. 14:34:39 !bug 10502 14:34:39 https://crawl.develz.org/mantis/view.php?id=10502 14:34:51 imo leave a comment to that effect, assuming you're not working on a patch right this second :) 14:36:51 PleasingFungus, doesn't Trog book burning have all the "unfun minigame" problems that book amnesia had? 14:37:29 -!- wheals has quit [Ping timeout: 250 seconds] 14:37:35 ennnh. i feel like not in practice? 14:37:52 but mostly because the strategic side rarely actually matters 14:40:04 huh, death oozes can't swim 14:40:09 If the strategic side is rarely important 14:40:11 -!- SurpriseTRex has quit [Read error: Connection reset by peer] 14:40:17 oops didn't mean to hit enter 14:40:21 no complete thought was there 14:40:52 a lot of stuff in the death ooze swamp end seems to just get stuck behind deep water and die, the ugly things too 14:40:59 -!- Tungsten has quit [Quit: Page closed] 14:41:12 TIL there's a death ooze swamp end 14:41:32 is that the miasma cloud end? 14:41:39 or is that a different one 14:41:49 @??death ooze 14:41:49 death ooze (06J) | Spd: 12 | HD: 11 | HP: 40-58 | AC/EV: 2/4 | Dam: 3204(rot), 32 | 07undead, 04eats doors, evil, see invisible, unbreathing | Res: 06magic(120), 02cold, 09poison+++, 08acid+++, 08blind, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1092 | Sz: little | Int: brainless. 14:41:51 -!- longdagger has quit [Client Quit] 14:41:59 can always make them size huge instead of little, or something 14:41:59 no, it has hell beasts and ugly things and green deaths and aboms and usually a tentacled monstrosity 14:42:01 if we want them to swim 14:42:03 huh 14:42:41 -!- SurpriseTRex_ has quit [Read error: Connection reset by peer] 14:42:43 Js currently are just all a mix of land and amphibious 14:43:13 or well, i guess plain jellies and slime creatures are the only amphibious ones 14:44:30 -!- bonghitz has quit [Ping timeout: 244 seconds] 14:44:46 i know the green deaths, ugly things, and tmons. i never really noticed the death oozes 14:45:31 maybe because they were just getting stuck and dying! i think azure jellies not swimming is also noticeable in the ice end 14:45:41 -!- Blazinghand has joined ##crawl-dev 14:46:03 although it's possibly more intentional there, i don't remember seeing them get stuck 14:48:08 wow i almost found a fragile randart where the fragile works 14:48:52 except it's identical to my current weapon other than the fragile and rC- sadly 14:48:59 lol 14:49:20 there was a good fragile randart in one of our dieselrobin games 14:49:26 The +6 halberd of Esmeinoi {flame, Fragile rC- Str+8 Int+5} crumbles to dust! 14:49:26 The +6 halberd of Esmeinoi {flame, Fragile rC- Str+8 Int+5} stops flaming. 14:49:29 good message order 14:49:30 rip 14:49:41 +9 longsword of whatever in early d 14:49:41 wield-id'd 14:49:42 good times 14:52:57 this makes sense to me though 14:53:06 surely crumbling to dust causes flaming to stop, heh 14:55:35 it's more silly that the second message is printed at all 14:57:15 -!- insecticide has quit [Ping timeout: 265 seconds] 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:00:10 -!- cmcbot has quit [Remote host closed the connection] 15:02:15 -!- Shard1697 has joined ##crawl-dev 15:07:06 <|amethyst> PleasingFungus: irrespective of fragile I assume? 15:07:34 <|amethyst> "here's a reminder of what you're not wielding anymore" 15:07:48 <|amethyst> "we'll mention the brand twice" 15:09:48 -!- MIC132 has joined ##crawl-dev 15:14:12 -!- PleasingFungus has quit [Ping timeout: 240 seconds] 15:17:09 -!- VoxSomniator has quit [Ping timeout: 260 seconds] 15:22:09 -!- koboldina has joined ##crawl-dev 15:23:37 -!- PleasingFungus has joined ##crawl-dev 15:23:50 |amethyst: it's important information! 15:30:20 -!- Yermak has quit [Quit: Page closed] 15:39:28 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 15:41:05 -!- Kranix has quit [Remote host closed the connection] 15:45:30 -!- bonghitz has quit [Ping timeout: 265 seconds] 15:48:03 -!- ProzacElf has quit [Ping timeout: 258 seconds] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:08:34 -!- SurpriseTRex__ has quit [Ping timeout: 240 seconds] 16:09:16 -!- MIC132 has quit [Quit: Leaving] 16:14:46 -!- gammafunk has joined ##crawl-dev 16:29:37 it was a +6 longsword fwiw 16:29:45 longsword of qazlal's regard 16:29:48 i was the one to destroy it 16:31:17 -!- Ququman has quit [Read error: No route to host] 16:31:24 -!- Zekka__ has quit [Ping timeout: 276 seconds] 16:34:22 -!- Ququman has joined ##crawl-dev 16:40:22 -!- MarvinPA has quit [Read error: Connection reset by peer] 16:41:32 -!- scummos__ has quit [Remote host closed the connection] 16:42:28 -!- Bcadren has quit [Ping timeout: 264 seconds] 16:42:53 -!- MarvinPA has joined ##crawl-dev 16:42:58 -!- edsrzf has joined ##crawl-dev 16:43:33 -!- JimmahDean has quit [] 16:47:28 -!- bonghitz has quit [Ping timeout: 252 seconds] 16:47:40 -!- ProzacElf has joined ##crawl-dev 16:54:49 -!- Krakhan has quit [Changing host] 16:58:04 -!- Bcadren has quit [Ping timeout: 260 seconds] 16:58:12 amalloy: well done 16:59:02 -!- Kranix has quit [Quit: Konversation terminated!] 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:00:26 -!- Kenran has quit [Quit: leaving] 17:00:36 -!- koboldina has quit [Quit: Page closed] 17:03:35 -!- cait has quit [Ping timeout: 250 seconds] 17:07:41 -!- Wckdneer has quit [Quit: Page closed] 17:16:31 -!- Patashu has joined ##crawl-dev 17:20:34 -!- HellTiger has quit [Ping timeout: 240 seconds] 17:22:14 -!- miek_ has quit [Ping timeout: 244 seconds] 17:26:07 -!- debo has quit [Ping timeout: 265 seconds] 17:31:28 -!- Zekka__ has quit [Ping timeout: 252 seconds] 17:32:29 -!- amalloy is now known as amalloy_ 17:32:49 -!- amalloy_ is now known as amalloy 17:34:31 -!- miek_ has joined ##crawl-dev 17:41:35 -!- Zekka_ has quit [Ping timeout: 265 seconds] 17:41:58 -!- gressup has quit [Read error: Connection reset by peer] 17:46:23 -!- edsrzf has quit [Read error: Connection reset by peer] 17:48:04 -!- Patashu has quit [Ping timeout: 244 seconds] 17:48:58 -!- amalloy is now known as amalloy_ 17:49:39 -!- bonghitz has quit [Ping timeout: 244 seconds] 17:56:11 this is probably just confirmation bias in action, but is there something causing multiples of the same amulet to show up on the same floor? 17:56:27 i've seen a lot of it in the last 2 weeks for some reason 17:56:51 I haven't seen that 17:56:58 in trunk, at least 17:57:11 like i said, it's probably just an oddity 17:57:19 %git :/amulet 17:57:19 07MarvinPA02 * 0.19-a0-1172-g765ece1: Fix some handling of autoeat with gourmand 10(30 hours ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/765ece15f21f 17:57:30 !gitgrep 2 amulet 17:57:30 %git HEAD^{/amulet}^^{/amulet} 17:57:30 07MarvinPA02 * 0.19-a0-841-g20c470e: Remove a few unrands 10(7 weeks ago, 5 files, 19+ 82-) 13https://github.com/crawl/crawl/commit/20c470eb4851 17:57:35 !gitgrep 3 amulet 17:57:36 %git HEAD^{/amulet}^^{/amulet}^^{/amulet} 17:57:36 07PleasingFungus02 * 0.19-a0-817-g26bd780: Reduce awful "faith/Ru interaction (IronicDongz) 10(7 weeks ago, 3 files, 44+ 11-) 13https://github.com/crawl/crawl/commit/26bd780f50c9 17:57:40 but i wanted to bring it up so i don't sound crazy if it keeps happening and i bring it up again =p 17:57:45 !gitgrep 4 amulet 17:57:45 %git HEAD^{/amulet}^^{/amulet}^^{/amulet}^^{/amulet} 17:57:45 07MarvinPA02 * 0.19-a0-590-ga6eff6b: Reduce the effectiveness of amulets of magic regeneration 10(10 weeks ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/a6eff6b87f0a 17:57:57 -!- amalloy_ is now known as amalloy 17:57:57 wow, that commit I missed entirely 17:58:07 i did too 17:58:16 -!- nezrel has quit [Read error: Connection reset by peer] 17:58:19 i haven't even noticed them being less effective 17:58:21 or maybe I did and just forgot, actually 17:58:32 and i've been wearing them because i only had one of them 17:58:34 !gitgrep 5 amulet 17:58:34 %git HEAD^{/amulet}^^{/amulet}^^{/amulet}^^{/amulet}^^{/amulet} 17:58:35 07Lasty02 * 0.19-a0-520-g1d5ec85: Make amulet of mana regen scale with time spent (|amethyst) 10(2 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/1d5ec85217f8 17:58:38 -!- smee has quit [Ping timeout: 264 seconds] 17:58:43 as in it was the only amulet i had 17:58:58 but yeah we've not heard reports nor have I seen myself 17:59:10 hahaha 17:59:16 -!- scummos| has quit [Ping timeout: 264 seconds] 17:59:39 different floor, so i can't blame it on bad generation i don't think 17:59:40 -!- CanOfWorms has joined ##crawl-dev 17:59:54 but i found 2 gspirits on d:4 and another one on d:5 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:55 i'm sure it's just the vagaries of random generation, but it's funny 18:07:20 hmm 18:07:36 does anyone think that some of the large abomination tiles look like tormentors 18:10:20 -!- amalloy is now known as amalloy_ 18:15:13 Unstable branch on underhound.eu updated to: 0.19-a0-1183-gcd7e582 (34) 18:15:20 tormentors? 18:15:28 which one specifically, can't think of any that really do 18:15:41 there's one with all legs 18:15:48 legs/hands 18:15:55 I think just the actual tormentor enemy 18:16:19 oh, for some reason 18:16:26 I was thinking "executioner" when you said tormentor 18:16:27 -!- Zxpr1jk has quit [Ping timeout: 240 seconds] 18:16:41 !source tormentor.png 18:16:41 https://github.com/crawl/crawl/blob/master/crawl-ref/source/rltiles/mon/demons/tormentor.png 18:16:45 there's a thread in gdd that claims certain large abominations are easily confused with tormentors 18:16:58 not really? guess I'd need to see them side by side 18:17:15 http://i.imgur.com/il7jLCq.png 18:17:18 those are all the aboms 18:17:21 I guess I play console, but I watched a lot of tiles and have never been confused 18:17:41 I think maybe happyfeet couldbe confused because of the color scheme 18:17:43 tbh tormentor is a pretty bright yellow 18:18:04 and for colorblind players handman and miracle of unbirth miiiight be confusable 18:18:23 both of those have vaguely similar poses 18:18:29 I mean even the yellow abom isn't very confusable with tormentor in terms of shape 18:18:37 wait, do you have unofficial names for each of these 18:18:40 yes 18:19:25 well, most of them 18:19:33 not sure what to call the first one and the last one 18:19:37 happyfeet? is that the holy counterpart to curse toes? :p 18:19:40 theother ones are 18:20:45 handyman, resident evil, miracle of unlife, siamese twins, loose lips, chow mein, happy feet and ten heads are better than one 18:22:22 -!- PElf has joined ##crawl-dev 18:22:37 -!- cait has quit [Ping timeout: 252 seconds] 18:23:07 my favorites are probably happy feet, ten heads, miracle of unlife in that order 18:23:34 CanOfWorms: i suppose one of them might resemble a tormentor if you're colorblind 18:23:50 <3 ten heads 18:23:52 -!- socks_ has quit [Ping timeout: 264 seconds] 18:24:17 last one is something about gymnastics maybe 18:24:38 -!- amalloy_ is now known as amalloy 18:24:53 almost has a bit of mnoleg going on 18:25:42 I think that last one will be nicknamed bubblegum, because the reason the tile exists is grunt daring me to make a bright pink abomination 18:26:09 -!- Zxpr2jk has quit [Ping timeout: 260 seconds] 18:26:11 well, that works, but it's cool if you can predict the tile from the name 18:27:04 -!- DrKe has quit [Ping timeout: 240 seconds] 18:27:22 -!- DrKe has joined ##crawl-dev 18:28:23 true 18:28:44 oh, I know what the first one is now 18:29:08 a good head on its shoulder 18:29:47 lol 18:31:48 is that the doofy looking 2 head one? 18:31:51 i like that one too 18:32:13 it's the first doofy looking 2 head one 18:32:19 the second one is resident evil 18:32:33 mostly because it looks like something from resident evil :v 18:32:56 I think I like happy fee the most in part because these images all have great detail, but that detail is hard to shove into 32x32 18:33:04 and the detail/concept it has comes through the clearest 18:33:21 it gets bonus points for looking like its having fun 18:33:44 haha 18:33:58 heh 18:33:59 yeah, happy feet is great too 18:36:25 -!- amalloy is now known as amalloy_ 18:36:42 -!- amalloy_ is now known as amalloy 18:39:53 -!- amalloy is now known as amalloy_ 18:40:12 -!- amalloy_ is now known as amalloy 18:45:20 there's a vault I just ran into on d9 which is like, a metal box with 4 openings, and it has 4 iron golems in it and some loot 18:45:59 and I just spent like 15 minutes doing nothing but walking the golems up to the previous floor and then kiting each of them in a circle and slowly poking them to death with a polearm 18:46:15 -!- PleasingFungus has joined ##crawl-dev 18:46:31 I would have a recording of it but OBS fucked up. anyway, remove this vault please, and then remove iron golems 18:47:18 lol 18:47:22 sounds like a bad vault, ya 18:47:44 yes I remember that vault 18:47:48 !vault cheibrodos_stairvault_heist 18:47:48 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/float.des#L2889 18:47:53 ? 18:48:03 good time to change the dis ending to spawn iron giants instead of iron golems 18:48:12 %git 00b27ffd6 18:48:12 07gammafunk02 * 0.15-a0-653-g00b27ff: Some vaults from Cheibrodos 10(2 years, 3 months ago, 5 files, 198+ 0-) 13https://github.com/crawl/crawl/commit/00b27ffd6d53 18:48:20 !blame3 gammafunk 18:48:20 gaaaaammaaaaafuuuuunk 18:48:48 is anyone really excited about trying to save this vault in some form 18:49:48 -!- socks_ has joined ##crawl-dev 18:50:01 i mostly just hate that vault 18:50:28 03PleasingFungus02 07* 0.19-a0-1184-ged6e5f2: Remove a slow monster vault (IronicDongz) 10(53 seconds ago, 1 file, 0+ 25-) 13https://github.com/crawl/crawl/commit/ed6e5f2b6f40 18:50:35 if i was looking at the right one 18:51:00 remove the loot, change the iron golems to iron giants and make it a dis vault :v 18:51:09 lol 18:51:22 i was going to say that the loot was the only part i liked 18:51:39 if the statues turned into iron giants in dis it would actually be scary 18:51:46 which would probably be good 18:51:46 change it to centaur warriors 18:52:14 then you could apport something 18:52:17 and run like hell 18:52:26 because it'd be better to avoid them, which... was maybe the intent with the transforming statues in dis? 18:52:39 -!- valrus_ has quit [Ping timeout: 244 seconds] 18:52:59 why are iron golems still a thing anywaysa 18:53:13 Shard1697: sounds spoilery 18:53:25 it was a neat idea for a vault 18:53:37 CanOfWorms: no loot in hell floors 18:53:45 I mean, sort of. but iron golems aren't fast or anything 18:53:46 but you could either just steal all the loot and run, or be like "nope" and run 18:53:57 er, iron giants 18:53:58 i get why the vault was made 18:54:08 -!- Dracunos has joined ##crawl-dev 18:54:23 -!- amalloy is now known as amalloy_ 18:54:29 so once you see multiple you can just read tele and fuck off out of the castle 18:54:29 and if you really want an argument for it, i could make one 18:54:37 -!- amalloy_ is now known as amalloy 18:55:07 pf: I said remove the loot though 18:55:15 but you'd probably need to make it have a great item at the center that could put you in reach of all the golems 18:55:30 and apport would still fuck with that 18:55:45 just a small room, four iron giants between you and the down stairs 18:55:51 oh right, the vault should be reworked to have all 3 downstairs in it 18:55:53 iron giants is too painful 18:56:22 unless iron giants don't have iron shot anymore 18:56:27 they do 18:56:37 -!- Dracunos-m has quit [Ping timeout: 250 seconds] 18:56:39 they still do, although they are slow now 18:56:44 CanOfWorms: o 18:56:59 so, different enemies, no loot, more stairs, and a different branch 18:57:08 yeah, but iron giants on d:8 or so with iron shot makes that vault "you're dead" 18:57:10 good way to save a bad vault, imo 18:57:15 instead of "run from the golems" 18:57:28 we're not talking about iron giants in dungeon 18:57:31 unless I missed something 18:57:42 yes iron giants are now dis exclusive 18:57:44 i was talking about the vault with 4 iron golems 18:57:45 pre order now! 18:57:54 that had some decent loot 18:58:03 -!- amalloy is now known as amalloy_ 18:58:13 -!- amalloy_ is now known as amalloy 18:58:17 right, we're talking about putting it in dis. or they were, I was just talking about replacing the statues that turned into golems 18:58:17 heist 18:58:26 I was saying take that vault, remove the loot and just make it a small arena with four iron giants 18:58:48 lol 18:58:58 CanOfWorms: i think the point of that vault is that it's constructed such that you can see the loot before any of the enemies see you 18:59:03 you're supposed to be able to recognize that it's a trap 18:59:10 if you remove the loot, autoexplore walks you right into the trap 18:59:29 if iron golems had a not-overwhelming ranged attack it could be a neat vault 18:59:34 well I guess you can replace the loot with stairs 18:59:39 amalloy: but NOW you could get shot by several iron shots before you could run! 18:59:47 but there's probably a different enemy that fits that role 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:00:13 d:8 frederick 19:00:56 this is an aside but how do people here feel about removing cloak of invisibility and putting lantern of shadows back in as an XP-charged evocable that makes you invis 19:01:31 invis cloak should probably be removed, but i'm not sure about lantern replacing it? 19:02:01 i am, by the way, the biggest proponent of invis as a player 19:02:16 invis is awesome and i want more of it 19:02:27 increase generation of invis potions :v 19:02:30 (rip mummies) 19:02:36 but realistically, there shouldn't be much invis 19:02:41 Shard1697: imo those are two unrelated questions 19:02:47 I suppose so 19:03:13 probably the cloak should get axed first and then see what's it's like 19:03:21 why should the cloak be removed? 19:03:30 i haven't seen any good reasons to do so, yet. 19:03:52 i think that is also the rarest cloak type 19:04:04 -!- ProzacElf has quit [Ping timeout: 240 seconds] 19:04:18 i may be wrong, but i've played 4000 ish games 19:04:21 !lg * recentish !ne mage s=god% 19:04:24 it would be extremely flavourful if you couldn't actually see cloaks of invisibility if you didn't have sInv, but also pretty silly 19:04:25 it can be used without any(or very little) evo training, which feels weird 19:04:28 450481 games for * (recentish !ne mage): 333846x (74.11%), 47763x Vehumet (10.60%), 20810x Sif Muna (4.62%), 8521x Ashenzari (1.89%), 5509x Okawaru (1.22%), 5178x Cheibriados (1.15%), 3781x Makhleb (0.84%), 3654x Gozag (0.81%), 3300x Kikubaaqudgha (0.73%), 2482x Ru (0.55%), 2341x Qazlal (0.52%), 2285x Dithmenos (0.51%), 1634x Nemelex Xobeh (0.36%), 1349x Fedhas (0.30%), 1189x Yredelemnul (0.26%), ... 19:04:36 !lg * !boring !ho god!= recentish !ne mage s=god% 19:04:39 112703 games for * (!boring !ho god!= recentish !ne mage): 46888x Vehumet (41.60%), 20248x Sif Muna (17.97%), 8256x Ashenzari (7.33%), 5239x Okawaru (4.65%), 4989x Cheibriados (4.43%), 3611x Makhleb (3.20%), 3531x Gozag (3.13%), 3174x Kikubaaqudgha (2.82%), 2357x Ru (2.09%), 2226x Qazlal (1.98%), 2201x Dithmenos (1.95%), 1562x Nemelex Xobeh (1.39%), 1292x Fedhas (1.15%), 1130x Yredelemnul (1.00%),... 19:04:52 CanOfWorms: that sounds like something that slash'em extended would do 19:04:53 it might be uncommon but I honestly think it's too strong 19:04:56 a cloak of mr requires very little vo training. 19:04:57 *evo 19:05:02 ditto, a cloak of poison resistance. 19:05:05 should we remove those? 19:05:16 a cloak with a resist is not nearly as powerful as evocable invis 19:05:20 do you find all of your characters using invis cloaks when you encounter them? 19:05:26 yes 19:05:30 do you see a rash of characters wearing invis cloaks? is it 'dominant?' 19:05:32 idk 19:05:33 i don't 19:05:42 it's a nice item but i don't see it "ruling the meta" or w/e 19:05:49 the only time I wouldn't is in a branch very full of sinv monsters 19:06:06 PleasingFungus: i would say about one in a hundred or so 19:06:37 fwiw, SPARM_INVISIBILITY is exactly as common as the other two cloak egos, outside of vaults at least 19:06:54 i wear it on some dudes that don't need it, but i only ever find it on a guy where i'm like "o shit, invis cloak!" about every 100 games 19:07:16 I was playing a mihu that found it very early and basically abused it for every fight 19:07:24 I think like, D:2 or D:3 early 19:07:45 yeah, it's rare you find an invis cloak on someone who can really take advantage of it 19:07:48 I only had that happen once 19:07:49 how do you abuse it that early? it has a huge fail rate until about 10 evo 19:07:58 it's only 71% fail rate 19:08:00 it doesn't really matter that much 19:08:06 you can just repeatedly try to evoke 19:08:08 PElf: There's no cost to repeating the activation attempt out of LOS until it succeeds 19:08:11 i mean, yeah 19:08:13 if the monster is like 3 spaces away just evoke repeatedly 19:08:14 since it doesn't have miscasts 19:08:16 unlike the spell 19:08:26 but it lasts longer with high evo i thought? 19:08:30 correct 19:08:32 you only need about 5 evo to spam it pretty effectively, but yeah I don't think its existance constitutes any particularly large problem 19:08:32 i may be wrong there 19:08:46 it lasts long enough with 0 evocations, anyway 19:08:47 it gets better with more evo yeah 19:08:53 that doesn't mean you shouldn't use it without 19:09:04 I mean if you see a monster, and the monster doesn't wake up, then that's basically a free invis at the start of the fight 19:09:11 if you want to kill said monster 19:09:12 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1184-ged6e5f2 (34) 19:09:21 yeah, the one game I did get an invis cloak on a non-magic stabber, it got kind of nuts 19:09:27 yeah, but invis isn't that great unless you already have a ton of stealth 19:09:31 especially because that game I got an elec brand quick blade 19:09:45 invis is always at least quite good imo 19:09:51 -!- Lasty has joined ##crawl-dev 19:09:51 i mean, it's good anyway 19:09:56 do you know that there is actually very little overlap between SInv and rElec on monsters? 19:10:01 but it's so much better with stealth 19:10:02 dur = 15 + random2(2*evo + 5) turns 19:10:11 Lightli: relec is fairly uncommon generally 19:10:25 yeah, but most of the things with rElec also lack SInv until you hit endgame 19:10:28 base is surprisingly high 19:10:32 would've guessed lower 19:10:44 lol 19:10:55 for reference, a potion of invis is equivalent to an evoke of invis cloak at 18 evo 19:11:01 i had a vpen back in like 0.13 19:11:17 with a +9 pain qblade 19:11:17 I think in a 3-rune game it's really just titans, tentacled monstrosities, golden dragons, ancient liches, electric golems, curse skulls/curse toes, and orbs of fire 19:11:27 and i got straight up murdered by a ravenous mimic 19:11:29 "(make sure to lure orcs out of Orc so you get more piety from their gold!)" 19:11:35 is there no way to track where a monster spawned? 19:11:46 -!- omnirizon has quit [Quit: Page closed] 19:12:04 not really, outside of the map 19:12:04 you get less piety from gold in orc? 19:12:05 that's dumb 19:12:08 bring back imics, imo 19:12:12 yes, you do 19:12:12 if you mean a specific tile, definitely not 19:12:31 PElf: God mimics were the absolute worst to deal with as a stabber 19:12:39 good typo 19:12:45 god mimics 19:12:46 couldn't sneak up on them, MR immune, immunity to every element, and constricting 19:12:59 you thought it was an altar to okawaru but now you worship xom 19:13:16 Okawaru was a mimic! The god mimic hits you!!!!!! You die... 19:13:38 also for any character with ranged option(which is all since stones exist) 19:13:50 if mimics exist, throw stones at all items 19:14:19 I think the only mimics left are feature mimics 19:14:24 unless those got removed too 19:14:27 in which case good riddance 19:14:34 portal mimics are definitely still around 19:14:41 i had a fake ice cave recently 19:14:56 minmay's explanation of uskayaw's piety quirks is pretty amazing 19:15:06 "For example, if you sticky flame an ogre and press 's' until it dies you get no piety, but if you sticky flame an ogre and throw bread rations at the floor until it dies you get lots of piety." 19:16:01 seems like, if you sticky flame an ogre, you should probably either be hitting it or running away from it 19:16:45 if a bug exists in a god's piety system you must remove the god, there is no other way. 19:16:47 what if you're a spriggan hiding behind a conjured flame? 19:17:06 0.19: the version of the removed gods 19:17:12 we're gonna remove gods we didn't even add yet! 19:17:22 I wonder what the reaction of the playerbase will be to pakellas 19:17:22 when i have conjured flame 19:17:24 ...actually i guess that's what my secret branch does 19:17:30 I ususlly throw rocks 19:17:31 Removos, god of undoing 19:17:32 did you write the blog post for that yet? 19:17:33 CanOfWorms: *will* be? 19:17:35 oh 19:17:41 i haven't made a post in about 1.5 months 19:17:51 well, with the removal of pakellas it seems like a great time for a post! 19:17:55 lol 19:18:00 well... 19:18:02 removal is such a strong term 19:18:08 we don't have a specific plan for what's happening with Pak 19:18:12 i feel like people are trying to make this more dramatic than it is 19:18:13 remove is the fallback option 19:18:17 mostly lightli is 19:18:25 wait...is this rip MuSu then? 19:18:26 i think remove will happen unless someone can fix the problem with pak's recharging being really good 19:18:29 sadly, pakellas is not as ingrained to crawl as mountain dwarves were 19:18:38 oh i lied, it's been two full months 19:18:39 and the like, sorta weird problem where you have so many !magic it's unreal 19:18:49 I actually haven't been making it that dramatic this time 19:18:52 those are the same problem, Blazinghand 19:19:06 "pak's recharge ability is badly designed and causes a bunch of problems" 19:19:06 gammafunk: Of course not 19:19:06 I mean that second problem can easily be fixed by not giving !magic 19:19:17 PleasingFungus, oh yeah, that makes sense 19:19:20 CanOfWorms: do you remember why !magic gifting was added? 19:19:39 I will say playing a DD of Pak was hilarious, because now none of the meters recharged when resting 19:19:49 yes, to avoid a sense of "feel bads", except i don't think it was really necessary 19:19:50 I mean I can't hate the idea of Pakellas being remove too badly, for one obvious reason 19:19:56 but the whole recharge/potion management thing would need a rework if pak is not removed 19:20:08 lol 19:20:15 I mean the good thing is, if you remove quick charge 19:20:17 I generally like pak and would hope for him not to be removed because he allowed for a lot of flexibility for deep dwarves though. 19:20:18 i swear i said that yesterday 19:20:29 you can also remove the !magic gifting by scaling down the mp regen considerably 19:20:38 since now you don't need to spam it on recharges :v 19:20:41 about quick charge and magic potions being the issue 19:20:51 scaling *down* the mp regen? 19:20:56 hard to scale down from 0 19:20:59 negative mp... 19:21:03 the mp regen on kills :v 19:21:04 clearly mp b leed should happen 19:21:10 CanOfWorms: the piety system for Uskayaw sounds a bit silly, but it's really hard to abuse. 19:21:13 where once it falls to zero it starts consuming your poison 19:21:18 potion, rather. 19:21:22 CanOfWorms: it pretty much works exactly as desired 19:21:25 -!- Ququman has quit [Remote host closed the connection] 19:21:27 Lasty: it would be nice to fix though 19:21:38 Lasty: i have exciting news for you =p 19:21:38 I should really play a proper usk game at some point 19:21:38 gammafunk: patches welcome! 19:21:38 not that I have a specific plan for it...dangit Lasty 19:21:43 the only game I played with usk was with a kohu and it was pretty bad 19:21:56 but seriously, i think pak could work if you cut out quick charge and the !magic 19:22:03 CanOfWorms: the character was bad, or usk was bad for the character? 19:22:10 usk was not great for the character 19:22:18 use piety to get a recharge scroll maybe 19:22:25 PElf: I'm pretty sure Pak could be a good god if it were designed differently. 19:22:36 differently how? 19:22:44 gammafunk: patches welcome! 19:22:47 lol 19:22:49 maybe spending piety to recharge, or something? 19:22:50 hahaha 19:22:56 Lastvessa wins again! 19:23:07 Lastmay? 19:23:13 uh oh 19:23:19 minly 19:23:28 I don't like this game anymore 19:23:31 lol 19:23:35 wait is Lasty Minqmay 19:23:41 yes. 19:23:55 this is now canon 19:24:00 i did not know this 19:24:07 most people don't! 19:24:23 give pak wand petition, where he offers you 3 sets of wands, and the one you pick gets unloaded on the enemy immediately 19:24:59 . . . I'm feeling a sudden urge to remove things 19:25:04 -!- MakMorn has quit [Ping timeout: 260 seconds] 19:25:19 CanOfWorms: mm, powerful ability. let's give it the sort of name grunt would like; maybe "major destruction"? 19:27:10 yes 19:27:30 then we can give pak "request mutant beast" 19:27:52 maybe give him a more appropriate name 19:27:55 pahkleb 19:28:02 -!- MakMorn has joined ##crawl-dev 19:28:49 i actually like the idea of pak having mutant beasts, even though i have no idea how that would fit in with the rest of the god 19:28:56 i love my mutant babies. 19:29:02 pak is the experimenter 19:29:07 you could bring back... chimeras!!! 19:29:14 that's what mutant beasts are. 19:29:19 they're chimeras, but less bad, maybe. 19:29:21 I mean, 0.15 chimeras 19:29:25 -!- travis-ci has joined ##crawl-dev 19:29:26 The build has errored. (master - ed6e5f2 #6372 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/153122865 19:29:26 -!- travis-ci has left ##crawl-dev 19:29:49 friggin travis 19:29:57 doesn't even say hello 19:31:09 -!- Lasty has quit [Quit: Leaving.] 19:38:43 -!- cait has quit [Ping timeout: 250 seconds] 19:41:50 -!- smee has quit [Ping timeout: 264 seconds] 19:54:40 -!- Rast has quit [Ping timeout: 250 seconds] 19:59:25 -!- ontoclasm has quit [Quit: Leaving.] 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:06:36 gammafunk: how does this sif altar concept look 20:06:37 http://i.imgur.com/fbqeDvX.gif 20:07:35 is the second-middle the final one? 20:07:52 the animated bit is what I'm going to work off of, yeah 20:08:13 looks cool so far 20:08:13 mysterious and magical 20:09:11 hm 20:09:16 why is there a spinning blob of water 20:09:39 it's ~magic~ 20:10:16 i like magic. 20:10:17 I suppose it does kind of suggest water 20:10:30 I blame the blue of sif 20:10:56 yeah that would be kind of inevitable with any kind of cloudlike/bloblike thing 20:11:19 but tbf people might have thought that the old tile was like 20:11:21 a block of ice 20:11:33 ice is light blue! 20:11:58 a weird ice sculpture made by a guy wearing a tie-dyed shirt at a state fair 20:12:00 yes ice tends to have highlights, which I added :v 20:12:29 I think it looks kinda like water but I don't think that's bad 20:13:01 so after having played one last pakellas game 20:13:09 it's going to inspire jokes about a "water fountain" maybe, but it's not exactly like a water fountain 20:13:09 I feel like the issue is really just infinite recharging is kind of overpowered 20:13:24 and just removing that would solve about 90% of the issues with the god 20:13:29 I do want it to look like energy channelling 20:13:38 yeah 20:13:46 I trust in the worm 20:14:22 I trust in every worm, I trust worms too much maybe. Better than trusting fungi... 20:14:42 although I didn't ever really trust spiny worms 20:16:47 Lightli: then you won't have enough wand charges 20:17:16 you would have a rod gift at minimum to rely on 20:17:42 obviously, remove recharging and re-add wand gifting 20:17:58 the only problem with wand gifting is the inventory cost 20:17:58 -!- MarvinPA has quit [Ping timeout: 258 seconds] 20:20:46 replace quick charge with an ability that turns wands into mutant beasts 20:21:02 perfect! 20:21:19 let pakellites merge wands 20:21:25 that second one was @ worms 20:21:49 acceptable 20:26:57 wand abominations... 20:28:34 -!- cait has quit [Ping timeout: 252 seconds] 20:29:31 -!- diazepan has quit [Quit: diazepan] 20:29:50 -!- squidcat has quit [Ping timeout: 264 seconds] 20:34:06 -!- Voker57|2 has quit [Client Quit] 20:34:19 twisted wands 20:39:17 finally, DCSS shall have crafting 20:39:32 next up, scrolls of brand armour 20:40:15 Speaking of that, has there been any discussion about merging ?EA/?EW/?Recharging? 20:40:33 Scroll of Improve Item 20:40:49 Hold on, I'm going to wow you with this one 20:40:53 ?Enchantment 20:44:31 -!- cait has quit [Ping timeout: 252 seconds] 20:44:45 merge worms! 20:44:57 i don't think so 20:45:10 -!- debo has joined ##crawl-dev 20:45:10 i don't remember that specific suggestion having been made 20:45:13 just a million suggestions of branding armour 20:45:20 lol 20:46:08 so my suggestion is worst than the "we're not doing that ever" suggestion? 20:46:30 *worse 20:47:11 i'm sure it's a buff, but it also reduces the number of consumables, and especially the number of strategic consumables, so overall I like it 20:47:49 "summon immense worm" would be great guys! 20:47:56 =p 20:48:01 amalloy: I've moved all my highlights to youtube; would you mind updating my /r/dcss videos link to point to my DCSS playlist: https://www.youtube.com/channel/UCX1x-zaNaKsE7d4-kq5_Ing/playlists?view=50&sort=dd&shelf_id=2 20:48:16 not sure if that link can be shortened any 20:48:25 oh wait, malign gateway is already "summon immense worm 20:48:28 " 20:50:01 !lg . husk won x=cv 20:50:02 1. [cv=0.18-a] gammafunk the Bludgeoner (L27 HuSk of Xom), escaped with the Orb and 3 runes on 2016-01-18 07:05:08, with 1558628 points after 74771 turns and 8:38:24. 20:53:57 -!- insecticide has quit [Ping timeout: 258 seconds] 20:54:48 http://crawl.develz.org/wordpress/trunk-updates-17-august-2016 20:55:03 it's time... 20:55:19 -!- pedritolo1 has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 20:57:58 "Zombies can no longer shapeshift." wtf devs, way to ruin the game 20:58:40 -!- mamgar has quit [Quit: Exit Stage Left] 20:59:27 -!- Shard1697 has quit [Quit: *ollies out*] 20:59:42 -!- koboldina has joined ##crawl-dev 20:59:46 !seen gammafunk 20:59:47 I last saw gammafunk at Thu Aug 18 00:57:58 2016 UTC (1m 48s ago) saying '"Zombies can no longer shapeshift." wtf devs, way to ruin the game' on ##crawl-dev. 20:59:47 gammafunk: blame wheals... 20:59:59 -!- Shard1697 has joined ##crawl-dev 20:59:59 gammafunk it finally happened 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:00:03 arga locked inside unbreakable walls of a bailey 21:00:11 hah 21:00:20 koboldina, whats' the first rule of gammafunk? 21:00:23 *what's 21:00:31 players cannot have nice things 21:00:35 exactly. 21:02:37 koboldina: I have a vpen with arga 21:02:50 :J 21:02:52 how do you stab with arga?! 21:02:56 my favorite time I got arga was on a spriggan of ru 21:02:58 very quickly 21:03:12 !apt sp 21:03:12 Sp: Fighting: -2*, Short: 1, Long: -2, Axes: -2, Maces: -3*, Polearms: -3*, Staves: -3*, Slings: 2, Bows: 2, Xbows: 0, Throw: 0, Armour: -3*, Dodge: 4!, Stealth: 5!, Shields: -3*, UC: -2*, Splcast: 2, Conj: -3*, Hexes: 2, Charms: 4!, Summ: -2, Nec: -1, Tloc: 4!, Tmut: 3!, Fire: -2, Ice: -2, Air: -1, Earth: -1, Poison: 0, Inv: 0, Evo: 3!, Exp: -1, HP: -3, MP: 1 21:03:24 well, my first win was a HE using maces, also -2 apt 21:03:36 if you think about it, cutting someone clean in half is kind of like applying many small stabwounds horizontally across their body 21:03:57 just abstract the stabwounds into one gash 21:04:18 dang 21:04:20 more evidence melee weapons are undifferentiated 21:05:19 add shortaxes with axestabbing 21:05:30 Also please remove the sticky curse 21:05:48 Join more advanced roguelikes, like Vanilla Angband. It's 2016 21:06:53 nice argument 21:07:44 I wonder if people will still say that it's 2016 in 2017 21:08:01 probably in january 21:10:40 Remove food, it's 2016+ ! 21:10:50 -!- bonghitz has quit [Remote host closed the connection] 21:12:43 2016++ 21:19:19 -!- wheals has joined ##crawl-dev 21:21:07 -!- JimmahDean has quit [] 21:26:18 koboldina: ok it's gonna be more like 15mins so keep playing and i'll ping you when the update is ready 21:28:10 -!- aditya has joined ##crawl-dev 21:33:34 -!- elliptic has quit [Ping timeout: 240 seconds] 21:38:02 -!- cait has quit [Ping timeout: 258 seconds] 21:38:50 -!- PleasingFungus has quit [Ping timeout: 265 seconds] 21:42:09 -!- PleasingFungus has joined ##crawl-dev 21:51:02 -!- ProzacElf has joined ##crawl-dev 21:52:25 -!- Lasty has joined ##crawl-dev 21:55:21 so I just killed Zonguldrok and in the notes he's not listed as Zonguldrok but just a regular ancient lich. Expected? 21:56:23 not surprising but would be nice to change 21:56:29 he usually appears as an antique lich, doesn't he 21:59:38 zonguldrok is a lich? 21:59:54 http://crawl.chaosforge.org/Zonguldrok%27s_Shrine#Boss:_Antique_lich 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:14 i was hoping he was a giant tower of corpses or something 22:00:16 he's the monster that appears in the center room from the zonguldrok gravestone 22:00:23 since i never got that wizlab 22:00:33 he's no ordinary lich though 22:00:34 he's 22:00:37 an ANTIQUE lich. 22:00:42 "A lich who has grown expensive over countless years. " 22:01:00 lol 22:02:34 can you poly a gnoll into an orc priest 22:02:55 how does the target HD calculation work 22:03:06 Apparently not very carefully 22:05:07 i think it depends on your xl 22:05:48 @??ancient lich 22:05:48 ancient lich (00L) | Spd: 10 | HD: 27 | HP: 90-127 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible, unbreathing | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 8245 | Sp: b.cold (3d37), force lance (3d27), sum.greater demon, slow, invisibility / b.corrosive (3d28), crystal spear.. 22:05:54 @??boris 22:05:54 Boris (05L) | Spd: 10 | HD: 22 | HP: 127-183 | AC/EV: 15/10 | Dam: 25, 1513(drain) | 07undead, 10weapons, 10items, 10doors, evil, spellcaster, see invisible, unbreathing | Res: 13magic(immune), 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 5751 | Sp: b.cold (3d32), iron shot (3d37), o.destruction (9d18), invisibility | Sz: Medium | Int: human. 22:05:58 Would probably be faster to just check 22:06:00 the code 22:06:14 if you want to interpret this code you're welcome to try 22:07:18 PleasingFungus: currently Zonguldrok is just a regular ancient lich from what I see. Just keep him as is and create a unique monster entry for him? 22:07:33 no 22:07:42 you want to change the way notes are taken 22:07:59 so that custom monster names are recorded in notes 22:09:00 Faltner (L1 MiWn) (D:1) 22:09:14 -!- NeremWorld has quit [Ping timeout: 252 seconds] 22:09:22 !crash 22:09:24 14664. Faltner, XL1 MiWn, T:0 (milestone): http://crawl.berotato.org/crawl/morgue/Faltner/crash-Faltner-20160818-020859.txt 22:10:29 what on earth 22:10:33 should be easy to repro 22:10:40 -!- Dracunos72 has quit [Ping timeout: 264 seconds] 22:11:07 gnollcrawl! 22:12:14 although, i have to say that it seems hard to die on turn 0 22:12:53 have you seen that abyss death 22:12:56 it takes me nearly 10 turns most of the time! 22:13:01 from some years ago 22:13:10 haha, i assume not 22:13:24 !lg * killer="ravenous honeycomb mimic" 22:13:24 since i don't immediately know what you're talking about 22:13:25 1. Falaina the Skirmisher (L1 GrAK of Lugonu), slain by a ravenous honeycomb mimic on Abyss:1 on 2013-08-21 19:43:35, with 20 points after 0 turns and 0:00:02. 22:13:31 hrm, can't seem to recreate it 22:13:36 lol 22:13:38 gammafunk: check the rc, maybe? 22:13:44 &rc faltner 22:13:46 http://crawl.berotato.org/crawl/rcfiles/crawl-0.18/Faltner.rc 22:13:51 ahh 22:13:52 oh 22:13:53 yeah that's gotta be it 22:14:20 ProzacElf: one of my favorite crawl deaths 22:14:41 hrm, I don't see anything in that that could cause a prob, but let me try 22:14:54 !lg * crash x=cv 22:14:55 No keyword 'crash' 22:15:09 !crash * x=cv 22:15:10 14664. Faltner, XL1 MiWn, T:0 (milestone): http://crawl.berotato.org/crawl/morgue/Faltner/crash-Faltner-20160818-020859.txt 22:15:12 er 22:15:14 I'm dumb 22:15:27 ignore the dumb things I typed! 22:15:43 -!- Kalir has quit [Changing host] 22:16:10 ok, i'm interested in knowing what caused that 22:16:22 if it isn't some super complicated thing 22:16:52 -!- MarvinPA has joined ##crawl-dev 22:18:18 oh, the ravenous honeycomb mimic? 22:18:18 yeah can't recreate 22:18:27 that signal 15 makes me thing it was just a randomly killed process 22:18:29 we've been having a lot of weird lua crashes lately, i feel 22:18:31 hrm 22:18:42 !log * killer="ravenous honeycomb mimic" 22:18:43 1. Falaina, XL1 GrAK, T:0: http://dobrazupa.org/morgue/Falaina/morgue-Falaina-20130821-194335.txt 22:19:11 spawned next to a honeycomb mimic, which discovered it and gave it a turn to attack, which instagibbed the player 22:19:14 johnstein: is there anything on cbro that would randomly kill Faltner's MiWn that crashed just now? 22:19:23 johnstein: also thanks for making that save backup 22:19:33 oh 22:19:37 I'm testing in trunk 22:19:40 that could be a problem 22:21:02 johnstein: by randomly kill I mean kill the process not like "an adder" 22:21:02 sig15 is sigterm so yeah, it sounds like something killed it 22:21:09 -!- Dracunos-m has quit [Ping timeout: 250 seconds] 22:21:33 looks to me like infinite loop somewhere and it got terminated for wasting cpu without moving 22:21:42 that was my guess initially yeah 22:21:48 (i think dgl does that, from past discussions) 22:21:54 ah, does it 22:22:07 I'm trying in 0.18.1 right now 22:22:17 but it doesn't happen with that menu macro in trunk although 22:22:20 I'm just hitting esc 22:22:21 -!- ontoclasm has joined ##crawl-dev 22:22:33 I wonder if you have to like, make a menu and then hit esc 22:22:49 was it webtiles or conole 22:22:50 -!- Jafet has joined ##crawl-dev 22:22:50 !crash * x=tiles 22:22:52 14664. Faltner, XL1 MiWn, T:0 (milestone): http://crawl.berotato.org/crawl/morgue/Faltner/crash-Faltner-20160818-020859.txt 22:23:00 what up bros 22:23:04 -!- MarvinPA has quit [Ping timeout: 276 seconds] 22:23:04 my droog 22:23:45 yo brog 22:23:49 even if it was console, it could just as well happen with webtiles 22:23:50 my holm 22:24:07 because webtiles runs console output simultaneously on most servers, you may recall 22:24:39 even on servers without console it probably still is, I think; don't think we have a webtiles build that disabled console output 22:24:42 *disables 22:24:56 you'd lose ttyrecs 22:25:12 yeah, although cwz and lld already don't have those... 22:25:20 since they don't store them properly and apparently don't want them 22:25:24 well, dgamelaunch can't kill a webtiles game 22:25:33 sad because cwz has so many player deaths we could watch! 22:25:54 that server is a player death factory 22:25:57 oh yeah 22:25:59 !bug 10511 22:25:59 https://crawl.develz.org/mantis/view.php?id=10511 22:26:02 i forgot about this 22:26:40 oh! 22:26:45 I think I recreated it 22:26:49 neat! 22:26:51 yeah you open up a menu 22:26:54 then hit esc 22:26:57 ...someone's speaking Pittsburgh... 22:26:57 -!- eady has quit [Ping timeout: 276 seconds] 22:27:01 then crawl freezes 22:27:11 probably also in trunk? let me see 22:27:37 -!- valrus_ has quit [Ping timeout: 276 seconds] 22:27:41 geekosaur: see? i couldn't focus on anything else! 22:27:44 completely threw me off... 22:28:11 interestingly it's not churning cpu 22:28:14 just...frozen 22:29:25 yeah, also happens in trunk 22:30:02 Gah, what's that git command again where you can see where your HEAD has been moving to and all the list of commits and stuff 22:30:07 -!- Siegurt has joined ##crawl-dev 22:30:47 git reflog? 22:30:52 Yes, thanks 22:32:21 -!- amalloy is now known as amalloy_ 22:35:41 -!- Blazinghand has quit [Quit: Leaving] 22:36:49 oh, webtiles server also kills crawl binaries that hang for 60s 22:39:20 -!- jehoesefat has quit [Read error: Connection reset by peer] 22:42:44 oooh 22:43:10 Ah? 22:43:32 all that's happening 22:43:38 is that 'menu' 22:43:43 is a sequence of keys that does nothing 22:43:58 you have no m or e or n or u items 22:44:04 so it just does nothing in menu 22:44:06 the menu isn't hung 22:44:11 but you can't esc out 22:44:59 current testing status: http://i.imgur.com/VoR8ZlH.png 22:45:01 without going through an inventory item and performing an action on that screen, that is 22:45:41 seems good PF 22:45:48 Tr of nem, the canonical test character... 22:46:03 koboldina, http://i.imgur.com/AXr0dPL.png?1 Don't go to V:5 22:46:17 so I'm not sure if that crash is actually related to mucking up the menu or not 22:46:22 what are gnoll gnolls 22:46:24 is this new 22:46:33 does that say 22:46:33 That's gnolllang, chequers added it :p 22:46:34 7 gnoll gnolls 22:46:35 since it wouldn't be different than just idling the menu 22:46:38 were the stacking gnolls implemented 22:46:43 It changes random words like buttlang 22:46:43 aw sad 22:46:46 but also good 22:47:01 it may be a total coincident that he was making an unfortunate menu keymap 22:47:07 *coincidence 22:48:07 gammafunk: i grabbed random people who had recently gotten to elf:3 22:48:13 this char is really bad btw 22:48:22 12 uc at xl 19, as a tr 22:48:24 still good for testing 22:49:07 yeah, I mean I'm joking, but I prefer to just test with a middle of the road char using "got to FOO" as a guideline for the XL/defenses rather than suggesting things like Tr etc 22:49:14 since Tr/Sp/Ce/DD are the most broken races 22:50:22 obviously you can test with whatever so long as you have e.g. "I'm doing with a troll" in mind 22:50:30 *doing this 22:51:18 tabbed through most of the level, then died to shadow creatures 22:51:29 idk the moral 22:51:39 PleasingFungus plays crawl? 22:51:47 Ha 22:51:51 only when i can't help it 22:51:51 Devs playing the game they deved 22:51:52 maybe that's more wheals plays crawl 22:51:53 Yeah right 22:51:55 -!- zxc has joined ##crawl-dev 22:52:03 hrm 22:52:11 I always love the "devs don't play crawl" meme 22:52:13 I don't play gnollcrawl 22:52:15 :p 22:52:53 since the meme never dies and about 98% of those saying it have never checked if devs ever play crawl 22:53:06 I see lasty play a lot more than the rest of you guys 22:53:10 do you 22:53:25 Or maybe that's only when I'm paying attention 22:53:29 You've been playing a lot lately though 22:53:34 ah, lately? 22:53:37 But before like a month ago I don't remember ever seeing you play 22:53:42 But I'm bad at paying attention, so 22:54:00 yeah, I think I'm establishing that this is the problem with statements of "devs don't play crawl" 22:54:00 also i did learn that i really need to re-nerf nem piety 22:54:40 I mean, it's pretty normal, it's not like it's only crawl 22:54:50 All game communities have memes about their devs 22:55:06 yeah I don't claim it's at all unique to crawl 22:55:45 But I think it's one of those cases where most people are kinda saying it light heartedly as mostly a joke.. And some people just don't get it and think it's literally true 22:55:48 note that all devs are bad at their own game 22:56:03 that's why elliptic isn't around lately 22:56:05 all devs actually just play minesweeper and that's it 22:56:08 his existence was a violation of the natural order 22:56:15 All game devs play video games :p 22:56:43 I would be interested to meet the game dev that doesn't play electronic type games in any form 22:57:01 -!- Rast has joined ##crawl-dev 22:57:03 maybe the katamari damacy guy 22:57:08 or jonathan blow 22:57:17 Well, never has is a better condition, I'm sure there are plenty of people who grow out of it as they get older but keep deving? 22:57:26 plausible 22:58:16 So gnollcrawl became a mix of lf and crlf at some point 22:58:21 Luckily chequers is a whiz 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:00:24 the curse of windows 23:00:38 Ha, the silliness goes beyond that :p 23:01:26 -!- Rast has quit [Ping timeout: 250 seconds] 23:03:13 I was having a hard time compiling and figuring everyting out in general, decided to try in a linux VM, and I guess it had some odd settings or something because it converted everything to crlf at some point in the process, and I guess it even changed binary files for some reason? 23:03:41 probably bad git settings 23:03:48 that you may have copied from windows 23:03:55 Yeah, must be 23:05:21 -!- Rast has joined ##crawl-dev 23:09:37 Is there a flag for allowing gnolls to level up to sergeants? 23:09:40 -!- Rast has quit [Ping timeout: 250 seconds] 23:10:04 -!- cait has quit [Ping timeout: 264 seconds] 23:10:51 -!- aditya has quit [Ping timeout: 258 seconds] 23:12:39 03PleasingFungus02 07* 0.19-a0-1185-gacb3972: Reset Nemelex piety gain to prev value 10(28 seconds ago, 1 file, 9+ 1-) 13https://github.com/crawl/crawl/commit/acb3972407eb 23:19:37 -!- Rast has joined ##crawl-dev 23:20:34 Damn, one bad mut and gnollcrawl 23:20:37 in* 23:20:41 can be pretty bad 23:23:35 which server is that on, again? 23:24:05 ??gnollcrawl 23:24:05 gnollcrawl[1/1]: You are always level 1 and every enemy is a gnoll. In other words, it's exactly like regular crawl. Playable on {cpo}. 23:24:46 ??cpo 23:24:46 cpo[1/1]: DCSS server in Sydney. Run by chequers. https://crawl.project357.org 23:32:50 -!- wheals has quit [Ping timeout: 252 seconds] 23:33:29 -!- ProzacElf has quit [Ping timeout: 258 seconds] 23:45:18 -!- PElf has quit [Quit: HydraIRC -> http://www.hydrairc.com <- In tests, 0x09 out of 0x0A l33t h4x0rz prefer it :)] 23:45:28 -!- zxc has quit [Quit: Leaving] 23:51:23 -!- PleasingFungus has quit [Remote host closed the connection] 23:52:58 -!- cait has quit [Ping timeout: 258 seconds] 23:53:39 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 23:54:17 -!- Daekdroom has quit [Quit: Leaving] 23:56:45 -!- travis-ci has joined ##crawl-dev 23:56:46 The build passed. (master - acb3972 #6373 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/153159601 23:56:46 -!- travis-ci has left ##crawl-dev