00:00:02 -!- omarax has quit [Remote host closed the connection] 00:00:20 -!- Homage_ has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 00:01:13 -!- Avigdore has quit [Quit: Page closed] 00:03:47 an hour and a half later, i also think the unseen horror tile is cute 00:04:53 -!- punpun has quit [Client Quit] 00:11:22 -!- Daekdroom has quit [Quit: Leaving] 00:13:44 -!- Jafet has quit [Read error: Connection reset by peer] 00:19:34 -!- destroythecore has quit [Read error: Connection reset by peer] 00:21:55 -!- namad8 has quit [Ping timeout: 276 seconds] 00:30:12 -!- valrus has quit [Ping timeout: 258 seconds] 00:35:21 -!- Dracunos has quit [Ping timeout: 244 seconds] 00:40:51 -!- MarvinPA has quit [Quit: Leaving] 00:43:05 -!- Pacra has joined ##crawl-dev 00:43:46 -!- Pacra_ has quit [Read error: Connection reset by peer] 00:46:07 -!- zxc has joined ##crawl-dev 00:50:58 -!- minmay has joined ##crawl-dev 00:51:52 -!- Evablue has quit [Quit: Evablue] 00:55:46 -!- wye_ has quit [Quit: Leaving] 00:59:09 -!- PleasingFungus has joined ##crawl-dev 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:02:19 http://i.imgur.com/aGWcnxT.png this is some good autoexplore 01:02:19 PleasingFungus: You have 1 message. Use !messages to read it. 01:02:29 someone should figure out what vault this is 01:02:42 !seen marvinpa 01:02:42 I last saw MarvinPA at Tue Jul 26 04:40:50 2016 UTC (21m 51s ago) quitting, saying 'Quit: Leaving'. 01:02:46 ah, pity 01:09:05 I think I had that vault, except with a yak cap instead of a war gar 01:20:11 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 01:20:39 -!- Nomi has quit [Read error: Connection reset by peer] 01:21:58 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 01:25:28 haha 01:25:28 wow 01:25:35 war gargoyle is totally legit for d:8 01:26:37 if we could somehow make vaults announced in a non-invasive way and in a way that integrated with autoexplore, it'd be cool 01:27:43 New branch created: simplestab (1 commit) 13https://github.com/crawl/crawl/tree/simplestab 01:27:43 03PleasingFungus02 07[simplestab] * 0.19-a0-1019-g7870c0a: Simplify stabbing tiers 10(5 minutes ago, 3 files, 16+ 21-) 13https://github.com/crawl/crawl/commit/7870c0ae28e0 01:27:50 but it's a little hard to imagine precisely how to announce them; something that would trigger when the first interior tile of the vault was seen might work 01:28:32 -!- squidcat has quit [Ping timeout: 250 seconds] 01:28:35 Completely related, I was wondering if we could add an option to bold text in webtiles for the light colors 01:28:54 so any use of lightblue, lightred, etc would be in bold 01:29:29 would help readability in terms of differentiating those color usages 01:29:36 let me go see if that's reasonably possible 01:31:40 -!- Undo has quit [Quit: Page closed] 01:32:02 oh I see, we do it using CSS, so it might be doable 01:33:13 hrm, then there's also Tiles 01:33:25 not sure how well the colors contrast there, but I'll look into that after 01:34:01 !lg devteamnp spen won s=name 01:34:02 35 games for devteamnp (spen won): 13x elliptic, 5x MarvinPA, 4x 78291, 3x evilmike, 2x gammafunk, wheals, Medar, doy, itsmu, amalloy, sorear, edlothiol, SGrunt 01:34:12 !lg devteamnp en won s=name 01:34:13 85 games for devteamnp (en won): 31x elliptic, 14x 78291, 7x Lasty, 6x Medar, 6x MarvinPA, 4x gammafunk, 3x itsmu, 3x evilmike, 2x doy, 2x amalloy, SGrunt, pointless, edlothiol, sorear, rob, wheals, PleasingFungus 01:34:47 !lg . en won 01:34:48 1. PleasingFungus the Bewitcher (L25 DgEn), escaped with the Orb and 4 runes on 2014-07-08 04:02:37, with 2168671 points after 78698 turns and 7:47:26. 01:34:51 ahh 01:34:55 i do love dg. 01:35:56 don't lie! 01:36:09 !lg . won s=crace 01:36:09 39 games for PleasingFungus (won): 4x Minotaur, 3x Demigod, 3x Human, 3x Vine Stalker, 2x Merfolk, 2x Kobold, 2x Gargoyle, 2x Naga, Felid, Formicid, Hill Orc, Troll, Spriggan, Demonspawn, Vampire, Deep Elf, Draconian, Tengu, Octopode, Ogre, Ghoul, Halfling, Mummy, Deep Dwarf, Centaur, High Elf 01:36:13 daaang 01:36:30 still sad about losing that dj, tho 01:36:44 -!- jeefus has joined ##crawl-dev 01:37:10 well that's why you get to play dcss-ca 01:37:32 !lg . won gr 01:37:33 2. gammafunk the Slayer (L25 GrWn of Ru), escaped with the Orb and 3 runes on 2016-01-31 17:42:57, with 1754318 points after 62443 turns and 5:39:39. 01:37:38 !lg . won gr 1 01:37:39 1/2. gammafunk the Petrodigitator (L27 GrDK of Vehumet), escaped with the Orb and 5 runes on 2013-06-02 14:19:32, with 2159344 points after 139579 turns and 18:23:15. 01:37:43 !lg . won gr 1 -log 01:37:45 1/2. gammafunk, XL27 GrDK, T:139579: http://dobrazupa.org/morgue/gammafunk/morgue-gammafunk-20130602-141932.txt 01:37:59 damn, wasn't "Grotesk" 01:38:05 I know I did use self petrify though 01:38:09 heh 01:38:18 i wonder if it was grotesk when you started 01:38:48 I wan't to say it was, but I can't actually recall 01:38:50 Abil: Self-Petrificatio | | 1 | 5 | 6 | | | | | || 12 01:38:55 thanks bh 01:40:26 !lm gammafunk gid=gammafunk:cszo:20130430182519S min=time x=race 01:40:27 89. [2013-05-30 22:25:16] [race=Grotesk] gammafunk the Poker (L4 GrDK of Yredelemnul) killed Jessica on turn 1867. (D:3) 01:40:40 -!- jefus has quit [Ping timeout: 264 seconds] 01:40:53 ! 01:42:01 -!- Pacra has quit [Ping timeout: 265 seconds] 01:42:45 -!- ActinalWhomp has quit [Remote host closed the connection] 01:43:29 :) 01:45:54 03PleasingFungus02 07* 0.19-a0-1020-gca1b167: Misc stab refactoring 10(46 seconds ago, 9 files, 63+ 52-) 13https://github.com/crawl/crawl/commit/ca1b16771ec5 01:48:50 -!- Cimanyd has quit [Quit: Page closed] 01:49:52 -!- Harudoku has quit [Ping timeout: 252 seconds] 01:52:12 adding bold to the css files does seem to work 01:56:13 it's a trick! 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:01:51 03PleasingFungus02 07[simplestab] * 0.19-a0-1021-g80cc50c: Further stab refactoring 10(3 minutes ago, 4 files, 37+ 28-) 13https://github.com/crawl/crawl/commit/80cc50c4ab97 02:01:51 03PleasingFungus02 07[simplestab] * 0.19-a0-1022-g7f0b6f6: Simplify stabbing tiers 10(39 minutes ago, 4 files, 10+ 24-) 13https://github.com/crawl/crawl/commit/7f0b6f61c19c 02:01:58 fuck 02:02:11 wait no that's fine 02:02:15 03PleasingFungus02 07* 0.19-a0-1021-g80cc50c: Further stab refactoring 10(4 minutes ago, 4 files, 37+ 28-) 13https://github.com/crawl/crawl/commit/80cc50c4ab97 02:02:38 -!- amalloy is now known as amalloy_ 02:04:04 -!- hellmonk has quit [Ping timeout: 250 seconds] 02:04:34 -!- ActinalWhomp has joined ##crawl-dev 02:06:11 -!- Brannock has quit [Ping timeout: 265 seconds] 02:06:21 -!- Siegurt has joined ##crawl-dev 02:06:24 Hey so I really liked the evaporate spell in 0.12, would anyone be open for a discussion of how to add a similar feature that would be acceptable? 02:08:20 -!- Suga_H has quit [Read error: Connection reset by peer] 02:08:39 I gather it was removed because potion stockpiling was annoying? 02:09:03 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1020-gca1b167 (34) 02:10:17 what do you have in mind? 02:10:33 i'm going to bed in a minute but i can talk briefly (you chose off-peak hours to pop in, i think) 02:10:39 Not merely annoying, but tedious, and requiring no cost (optimal behavior was to always get potions and get them from every source) Also the only unique benefits it provided were higher level effects (at the cost of only of tedium) 02:10:53 What did you like about it other than that it was powerful? 02:11:06 note that, technically, that was the fulsome distillation spell, not evaporate per se 02:11:32 Yes, that's true, however without fulsome distillation, it wasn't useful 02:11:34 It was the spell that made me think crawl's magic system was awesome since it was such a creative idea. I'm sure part of it was that it was powerful 02:11:56 I was initially thinking a version that allowed you to cast off the corpse you were standing on 02:12:02 but that would probably be hilariously bad 02:12:35 but it still could be interesting strategically? 02:12:35 -!- travis-ci has joined ##crawl-dev 02:12:36 The build passed. (simplestab - 7870c0a #6215 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/147374858 02:12:36 -!- travis-ci has left ##crawl-dev 02:12:36 There's already a spell that turns corpses into miasma clouds. 02:12:45 (corpse rot) 02:12:54 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 02:12:59 yeah but it's not based on the type of corpse like distillation was 02:13:15 much less interesting 02:15:02 my other idea was instead of a spell a staff or something that you could held 1 - 3 distilled corpses and then cast evaporate 02:15:07 (probably with different names) 02:15:21 Well, really there were only a couple types of clouds, you could get from potions, steam, poison, mephitic, and mutagenic. Mutagenic clouds aren't very interesting against enemies, steam is only useful in numbers (You need at least 2 to block LOS) and miasma is poison+ so you're really just missing mephetic (confusion) 02:15:35 From potions you could distill from corpses i should say 02:16:35 Also, there's a rod that produces random types of clouds. 02:16:53 Well random types of clouds doesn't really have a strategic aspect? 02:17:09 although I guess the corpse rod it would be optimal to just store miasma? 02:17:33 Yes 02:17:48 (Although I guess you can argue that those sorts of corpses were rare) 02:18:11 Yeah I only remember getting it from necrophages 02:18:44 Yeah, that's all that springs to my mind too. 02:19:06 I'm sure you could pick a couple corpses for mephitic... trying to think which ones 02:19:10 But then you're back to tedious. 02:19:31 Why is that tedious? 02:20:11 Well, optimally, you want to leave a couple easy critters that spawn the correct corpse to distill into the cloud you want, so you can come back later and refill 02:20:38 Then you have to drag your butt back to where you left your refills, kill them and refill every few uses of your cloud item 02:20:48 Ehh with not guaranteed corpses that seems very unlikely to be worth it 02:20:49 Back and forth and back and forth. 02:21:16 the idea is more that it is an early to mid game item that you just fill as you go 02:21:24 at some point it probably won't be worth it 02:21:49 -!- Krakhan|3 has quit [Ping timeout: 250 seconds] 02:22:22 So I think you'd want something that did it's job passively, say an unrand weapon that passively filled with charges sometimes when you killed something with it 02:22:57 Yeah except then it just kinda becomes the random cloud rod in a sense 02:23:10 Yes, hence my point 02:23:23 If you can't control it effectively, it's random, and so why bother 02:23:39 If you can control it effectively, then there's some optimal behavior which is tedious 02:24:38 -!- grisha5 is now known as grisha5|AFK 02:25:02 I still don't totally buy the tedious argument since the effort of leaving a killer bee or whatever alive on floor 6 so you can walk back and maybe get a potion out of it probably won't be worth the time you spend walking back 02:25:14 not a potion but a charge 02:25:50 Well, right, so if it's tedious *enough* that it's not worth it, and you're stuck with whichever corpses you find, then it's effectively random? 02:26:30 (I guess the difference between your idea and the cloud rod is that you know in advance which kind of cloud it will make) 02:27:02 Maybe something that just caused clouds to start spewing out of corpses at the moment of death? 02:27:14 (Some sort of status, or passive weapon effect?) 02:27:18 But that could kill you pretty easily 02:27:24 probably not worth it 02:27:30 Well, at least force you to run away :) 02:27:39 Yeah 02:27:46 (Given that the clouds expand at the same rate you walk) 02:27:47 I mean a vaporize spell could be cool 02:27:57 like you get the enemy to low health 02:27:57 and if you kill them with the spell 02:28:01 they turn into the cloud 02:28:16 the low health thing is a little iffy 02:29:08 Maybe a conj/transmutation spell that tries to boil their blood and it does some damage, and the clouds spew out if you kill them with it? 02:29:13 -!- Zeor has quit [Quit: Leaving.] 02:29:17 *shrug* 02:29:25 yeah 02:29:27 Not sure that'd be interesting enough. 02:29:36 But it at least avoids some of the pitfalls 02:30:52 Honestly we don't really have a super great need for more damage spells, TBH, although maybe it could replace something that's not currently very interesting. 02:31:36 Well you could have it afflict a status that caused them to explode on death like you were saying 02:31:48 Plus the whole blood-boiling thing lends itself towards weird flavor-speicific exceptions. 02:31:55 rather than the damage thing 02:32:07 Yeah, but that's pretty similar to inner flame right there. 02:32:10 Is the issue with flavor exceptions that you need to know about them before hand 02:32:14 yeah I know. 02:33:04 Well, it's partially that you need to know about them before hand, and partially that it's just awkward, if nothing else in the game interacts with whether a critter has "blood" or not, there's not a clear definition for what does and doesn't have it. 02:33:17 Ah I see. 02:33:24 And there's no mechanism that can be learned to get people to readily expect what will and wont haveit 02:33:37 Except via this one mecahnism 02:34:15 But if we don't do something like that, people will be like "what the heck, why can I boil the blood of a fire elemental" 02:34:34 So it's just kind of super awkward and weird. 02:34:40 Even if it's done perfectly. 02:34:44 yeah I mean non blood creatures could just make smoke 02:35:05 but I see the issue that it adds an attribute for each enemy that's not very exciting. 02:35:11 Well, right, I was explaining why "boiling their blood" would be a bad rationale why this thing does damage. 02:35:55 I mean if "vaporize" just tries to convert critters to vapor (with no other explanation) than that's probably fine 02:37:05 -!- grisha5|AFK is now known as grisha5 02:37:21 This spell would have to be quite low level 02:37:29 Why? 02:37:31 or have a much bigger aoe that mephitic cloud 02:37:40 *than 02:37:45 Well, it really depends on how much damage it did 02:37:45 since that's a level 3 spell? 02:37:47 yeah 02:37:57 I mean meph doesn't do any significant damage 02:38:38 I think something that did decent damage and could leave a cloud behind might be a higher level spell 02:38:52 (Even a 1 tile cloud can be useful) 02:39:30 Yeah if it did good damage that would make sense 02:39:49 I was just thinking with low damage no one would spend the points 02:39:58 But part of the problem is that you're looking to have the type of cloud be different, and there's not a mechanism that already exists in the game for "dead monsters" that could really be used to make them different. 02:40:36 And whatever mechanism existed for distillation is long gone? 02:40:38 Like it'd be nifty if like yellow draconians could spawn acid clouds and salamanders could make fire clouds and all that. 02:40:56 yeah that's what I was thinking 02:41:11 I mean it just takes another attribute for each enemy right? with a default to smoke? 02:41:16 But there's no mecahnism for elemental association with creatures 02:42:04 So there would have to be other uses for this mechanism in order to justify adding it to the code? 02:42:07 Right, so you'd have to go through every critter in the game and make a new thing *just for this spell* which optimally would have to either be communicated, or readily understood outside the spells existence. 02:42:22 I would say so, yes 02:42:29 Or rather i would expect so. 02:43:42 And nobody would really want a line added to every monster's description that said "when vaporized, this creature becomes a cloud" 02:43:46 yeah I mean I can see it connected to the resistance system somehow 02:44:25 Yeah, but monsters don't have resistances, and they might have attack flavors, or not, and might or might not cast spells associated with a given element. 02:44:42 (Well, monsters do have resistances, but they aren't the same as player ones) 02:45:04 (Plus resistant to doesn't really imply "should generate a cloud of ") 02:45:28 -!- scummos| has quit [Ping timeout: 258 seconds] 02:45:44 yeah there's a correlation but it's not consistent 02:45:49 Like there's no reason that zombies should generate cold or posion clouds specifically. 02:46:31 And most spiders have rPois- 02:46:58 -!- amalloy_ is now known as amalloy 02:47:21 Yeah I mean I can see it being used for some extension of the corpse system, but probably no one wants that anyway (like you eat a chunk of fire dragon and get rf+ for x turns) 02:47:22 Anyway, I think trying to use creature type as a differentiator is probably just not very practical 02:48:01 But then you're left with "what do you use" 02:48:28 I mean I think a new attribute is the right way to go, I was just thinking of other ways it could be used 02:49:12 Well, that's the problem, you'd want a well-designed attribute, that you could attach this spell to, going the other way around is unlikely to yeild results. 02:49:26 There's already some attribute for each char that says poisonous or not for each monster right? 02:49:32 could that be generalized? 02:49:55 s/for each char// 02:50:00 You mean for corpse generaton? 02:50:07 or ignite poison 02:50:18 ignite poison doesn't do that any more 02:50:30 ignite poison does fire damage to things that have been poisoned 02:50:33 ohhh 02:50:36 misread the description 02:50:47 or misremembered? 02:50:52 Well, it *used to* make poisonous things take damage 02:50:56 I see 02:51:07 pretty OP in the naga branch 02:51:09 (And would make a venom branded weapon be flame-branded for a while) 02:51:19 It was even worse in the spider branch 02:51:43 (Since spiders don't have a lot of HP and rely on evasion for defense, and ignite poison bypasses that) 02:51:44 lol 02:52:12 well then how does corpse gen work? 02:52:22 Anyway, currently there's a 'type of corpse this drops' field 02:52:42 Which might be poisonous, normal, or mutagenic 02:52:51 -!- Smello has quit [Ping timeout: 240 seconds] 02:52:56 Actually not 'poisonous' just 'inedible' 02:53:04 there's not even a poisonous corpse any more 02:53:23 It's been generalized to edible and inedible + mutagenic 02:53:59 I see 02:54:56 it definitely seems like extending that attribute would be the logical place and for corpse purposes it could just generalize down to the edible / inedible / mutagenic classes 02:55:31 seems like it might provide some infrastructure for more interesting corpse stuff in the future, but maybe that is too much like nethack 02:55:54 Yeah, corpses are heading towards less relevance, not more. 02:56:37 -!- jonadab has quit [Ping timeout: 276 seconds] 02:56:37 I really think trying to do anything based on corpse type at all is a serious dead end 02:57:16 Maybe something that produced different clouds for different branches? 02:57:47 I dunno, I really feel like there's not really a space for what you're looking for there. 02:57:47 -!- aditya has quit [Ping timeout: 250 seconds] 02:58:06 fair enough 02:58:25 Anyway, it's bed time, good luck and good night. 02:58:30 night 02:58:32 -!- Siegurt has quit [Quit: Leaving.] 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:06:36 -!- Furril has quit [Ping timeout: 265 seconds] 03:08:48 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1021-g80cc50c (34) 03:10:22 -!- mibe has quit [Ping timeout: 250 seconds] 03:14:20 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-1021-g80cc50c (34) 03:28:19 -!- [1]Prozacelf is now known as PElf 03:33:45 -!- travis-ci has joined ##crawl-dev 03:33:46 The build passed. 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joined ##crawl-dev 04:47:13 -!- aditya has quit [Ping timeout: 250 seconds] 04:56:38 -!- Patashu_ has joined ##crawl-dev 04:59:52 -!- Zekka has quit [Ping timeout: 264 seconds] 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:01:56 -!- waat has quit [Ping timeout: 244 seconds] 05:15:44 -!- PElf has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Po-ta-to, boil em, mash em, stick em in a stew.] 05:17:04 -!- ProzacElf has joined ##crawl-dev 05:21:49 -!- neunon has quit [Quit: ZNC - http://znc.in] 05:23:53 -!- neunon has joined ##crawl-dev 05:23:55 -!- neunon has quit [Changing host] 05:23:55 -!- neunon has joined ##crawl-dev 05:25:06 -!- kramin has joined ##crawl-dev 05:25:35 is the monster pain spell always supposed to be max power regardless of HD? 05:28:58 actually it's not always max, but it always seems to be d14 05:30:19 maybe it's the floor 05:32:38 it's probably intended, just seems odd 05:33:17 -!- gammafunk has quit [Ping timeout: 244 seconds] 05:34:25 -!- 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09:00:03 -!- omarax has quit [Remote host closed the connection] 09:05:10 <|amethyst> chequers: oh, just noticed, on the tournament pages on dobrazupa 09:06:04 <|amethyst> chequers: the links and all use http://dobrazupa.org/ even if you're accessing it with https 09:06:21 <|amethyst> chequers: (was updating my certs and noticed the yellow triangle) 09:13:02 -!- iFurril has quit [Ping timeout: 244 seconds] 09:18:04 -!- Bammboo has quit [Remote host closed the connection] 09:20:59 that isn't the only busted link on that page 09:27:12 -!- Patashu_ has quit [Ping timeout: 258 seconds] 09:39:45 -!- Kranix has quit [Ping timeout: 244 seconds] 09:40:09 -!- tealeaves has quit [Quit: Bye] 09:48:53 -!- tealeaves has quit [Quit: Bye] 09:54:48 -!- Yermak has joined ##crawl-dev 10:00:01 -!- maxonian has quit [Quit: Page closed] 10:00:03 -!- omarax has quit [Remote host closed the connection] 10:01:16 -!- doll has quit [Quit: Lost terminal] 10:01:19 -!- debo has joined ##crawl-dev 10:07:39 -!- 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14:30:36 -!- Shard1697 has quit [Ping timeout: 260 seconds] 14:36:12 -!- Shard1697 has joined ##crawl-dev 14:51:06 -!- CanOfWorms has joined ##crawl-dev 14:52:21 -!- ActinalWhomp has joined ##crawl-dev 14:53:52 -!- tealeaves has quit [Quit: Bye] 15:00:04 -!- omarax has quit [Remote host closed the connection] 15:20:40 -!- simmarine has joined ##crawl-dev 15:23:01 -!- Daekdroom has quit [Quit: Leaving] 15:25:41 should it be considered a bug that monsters wearing a -Tele item will still try to teleport themselves at low hp if they have a wand of teleportation (or get feared and have a scroll) 15:28:49 I would think so 15:29:40 -!- Jafet has quit [Quit: WeeChat 1.5] 15:32:44 -!- jefus- has joined ##crawl-dev 15:35:23 -!- bgiannan has quit [Ping timeout: 244 seconds] 15:36:10 -!- jeefus has quit [Ping timeout: 260 seconds] 15:40:58 -!- Wye has quit [Quit: Page closed] 15:41:09 -!- zxc has quit [Read error: Connection reset by peer] 15:42:58 -!- SurpriseTRex has quit [Ping timeout: 244 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16:50:13 -!- Zxpr1jk has quit [Ping timeout: 250 seconds] 16:53:45 -!- Telnaior has quit [Ping timeout: 260 seconds] 16:53:56 -!- LexAckson has quit [Ping timeout: 250 seconds] 16:54:26 -!- dtsund has quit [Remote host closed the connection] 17:00:03 -!- omarax has quit [Remote host closed the connection] 17:04:03 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 17:06:09 -!- cait has quit [Remote host closed the connection] 17:07:26 -!- Krakhan has quit [Changing host] 17:07:30 Dracbot (L4 MiCK) (D:3) 17:08:11 -!- scummos__ has quit [Remote host closed the connection] 17:21:49 -!- rossi_ has quit [Ping timeout: 244 seconds] 17:25:58 -!- Cerpin_ has quit [Ping timeout: 244 seconds] 17:26:26 -!- introsp3ctive has quit [Ping timeout: 250 seconds] 17:28:05 -!- SurpriseTRex has quit [Ping timeout: 240 seconds] 17:29:39 -!- VoxSomniator has quit [Ping timeout: 250 seconds] 17:29:59 -!- amalloy is now known as amalloy_ 17:30:21 -!- amalloy_ is now known as amalloy 17:32:46 -!- debo has quit [Ping timeout: 240 seconds] 17:33:05 -!- scummos| has quit [Ping timeout: 240 seconds] 17:34:03 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:36:49 -!- JimmahDean has quit [] 17:38:33 -!- stanzill has quit [Quit: au rev] 17:42:03 -!- dtsund has joined ##crawl-dev 17:46:19 -!- amalloy is now known as amalloy_ 17:46:25 -!- amalloy_ is now known as amalloy 17:49:03 -!- wheals has quit [Ping timeout: 258 seconds] 17:53:13 -!- Patashu_ has quit [Ping timeout: 258 seconds] 17:58:07 -!- debo has joined ##crawl-dev 17:58:09 fr: rapier -> gladius 18:00:03 -!- omarax has quit [Remote host closed the connection] 18:02:49 -!- debo has quit [Ping timeout: 260 seconds] 18:04:38 Unstable branch on underhound.eu updated to: 0.19-a0-1021-g80cc50c (34) 18:21:46 -!- dtsund has quit [Remote host closed the connection] 18:24:45 -!- ActinalWhomp has joined ##crawl-dev 18:27:39 -!- PleasingFungus has joined ##crawl-dev 18:27:39 !crashlog Dracbot 18:27:40 6. Dracbot, XL4 MiCK, T:1734 (milestone): http://crawl.akrasiac.org/rawdata/Dracbot/crash-Dracbot-20160726-210728.txt 18:27:49 god 18:27:51 that guy 18:28:35 -!- Harudoku has quit [Ping timeout: 250 seconds] 18:28:41 -!- PleasingFungus has quit [Client Quit] 18:30:47 -!- jefus- is now known as jefus 18:34:43 yeah, that guy 18:34:46 ! 18:35:27 did he run his bot without rate limiting or something? 18:36:41 !lg dracbot x=sum(turns),sum(dur) 18:36:42 232 games for dracbot: sum(turn)=429793; sum(dur)=23:28:08 18:37:10 -!- wheals has joined ##crawl-dev 18:37:58 Is 5 turns/second too fast? 18:38:44 nah 18:39:32 kramin: i'd think short sword -> gladius would make more sense 18:39:40 since a gladius is sort of the definitive short sword 18:39:45 crashscumming, iirc 18:39:54 and doesn't bear many similarities to a rapier 18:40:05 rapier isn't a short sword 18:40:09 hence renaming it 18:43:07 kramin: rapier->gladius loses the "Sbl = piercing, Lbl=slashing" distinction 18:43:25 true 18:43:56 which i think is why rapier came in to replace...whatever was there before? i can't even remember now 18:44:04 sabre 18:44:08 -!- Cerpin_ has joined ##crawl-dev 18:51:29 -!- rossi_ has quit [Ping timeout: 276 seconds] 18:53:29 -!- elliptic has joined ##crawl-dev 18:56:34 -!- unmovable has joined ##crawl-dev 18:56:34 -!- unmovable has quit [Changing host] 18:56:34 -!- unmovable has joined ##crawl-dev 18:56:43 -!- Smello has quit [Ping timeout: 244 seconds] 19:00:04 -!- omarax has quit [Remote host closed the connection] 19:00:09 -!- tealeaves has quit [Quit: Bye] 19:00:18 -!- debo has joined ##crawl-dev 19:01:17 -!- unmovable has left ##crawl-dev 19:02:53 -!- introsp3ctive has quit [Ping timeout: 264 seconds] 19:04:58 no, cutlass 19:05:14 -!- eb has quit [Ping timeout: 260 seconds] 19:05:25 -!- Evablue has quit [Quit: Evablue] 19:10:20 -!- amalloy is now known as amalloy_ 19:17:04 -!- Pacra has joined ##crawl-dev 19:17:51 -!- Ququman has quit [Read error: Connection reset by peer] 19:19:18 -!- amalloy_ is now known as amalloy 19:28:43 -!- Harudoku has quit [Remote host closed the connection] 19:29:36 oh yeah cutlass 19:29:41 -!- Dracunos-m has quit [Ping timeout: 250 seconds] 19:29:50 ??captain's cutlass 19:29:50 captain's cutlass[1/1]: An unrandart +7 cutlass of speed. Disarms the target with a dam/75 chance, dealing bonus damage when succesful. Also has its own base type which is identical to a rapier except slashing (cuts hydra heads). In 0.15 it was +10 without those specials. 19:31:04 -!- Kranix has quit [Quit: Konversation terminated!] 19:32:17 -!- Dracunos7 has quit [Ping timeout: 250 seconds] 19:33:26 -!- amalloy is now known as amalloy_ 19:33:58 -!- tealeaves has quit [Quit: Bye] 19:40:54 -!- Shard1697 has joined ##crawl-dev 19:49:58 -!- GauHelldragon has quit [Ping timeout: 276 seconds] 19:54:34 -!- amalloy_ is now known as amalloy 19:58:12 -!- CanOfWorms has joined ##crawl-dev 20:00:04 -!- omarax has quit [Remote host closed the connection] 20:03:11 -!- Kellhus has quit [Quit: Page closed] 20:04:00 -!- amalloy is now known as amalloy_ 20:04:55 it was sabre before it was cutlass iirc 20:05:03 ??sabre 20:05:03 rapier[1/1]: (short blades; +4 acc / 7 dam / 1.2 base delay / 0.5 min delay). A slender, sharply pointed sword, with an uncommonly elegant design. Doesn't chop hydra heads. 20:05:32 but it still got changed to rapier for the piercing/slashing distinction 20:08:52 |amethyst: is that just a recent tournament thing? 20:09:18 -!- Shard1697 has quit [Ping timeout: 258 seconds] 20:10:53 <|amethyst> chequers: I think it's always been that way 20:12:04 <|amethyst> probably uses absolute URLs everywhere 20:17:17 -!- Zekka has quit [Ping timeout: 276 seconds] 20:17:41 -!- amalloy_ is now known as amalloy 20:25:04 -!- Cerpin_ has quit [Ping timeout: 244 seconds] 20:33:39 -!- Shard1697 has joined ##crawl-dev 20:45:29 -!- cait has joined ##crawl-dev 20:46:08 ♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬â 20:46:09 ™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™ 20:46:11 ¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬ 20:46:13 ♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬â 20:46:14 ™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™ 20:46:16 ¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬â™¬ 20:46:17 ♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬♬â 20:46:19 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