00:00:08 -!- omarax has quit [Remote host closed the connection] 00:01:02 -!- Dracunos has quit [Ping timeout: 250 seconds] 00:02:25 i should make apis non-natural again 00:03:13 -!- Dracunos7 has quit [Ping timeout: 258 seconds] 00:03:18 I forgot apis existed until that one cloud of chaos thing happened to me 00:05:01 -!- Laraso_ has quit [Ping timeout: 276 seconds] 00:07:46 ring of robust vault spotted in the wild 00:08:26 ??bloodlust 00:08:26 necklace of bloodlust[1/1]: Cursed {amulet of rage}. +2 str, -2 int, +3 slay, MR+, makes you angry (equivalent to berserkitis 3; triggers on 9% of attacks), and recurses 1 in 3 times when worn. Extends your berserk duration slightly on 50% of kills. 00:08:29 hrm 00:08:43 ??bloodbane 00:08:44 bloodbane[1/1]: Unrandart +8 vorpal demon blade that lets you berserk, makes you angry, and makes you less stealthy. The berserkitis triggers on 9% of attacks. 00:08:44 -!- ystael has quit [Ping timeout: 244 seconds] 00:08:46 there we go 00:10:23 i do wonder if the BIg Badmuts - zerkitis, teleitis, blurryvis? - should be rethought in some way 00:11:43 zerk does punish melee chars more than spell heavy chars, but idk what exactly you could change 00:12:13 I think blurry vision is fine? 00:12:20 blurryvis is the easiest of those to change, but also ofc the one i'm least sure needs a change 00:12:21 maybe scale down the auts 00:12:24 yeah 00:12:40 ??blurry vision 00:12:41 blurry vision[1/1]: Reading a scroll takes 0.5/1/2 more turns. 00:12:57 yeah rank 2 is where it's actually a problem 00:13:05 rank 1 is just "oops you're slow just for scrolls" 00:13:22 !learn s blurry_vision[1 When reading a scroll, there is a delay of 0.5/1/2 turns before the scroll takes effect. 00:13:22 blurry vision[1/1]: When reading a scroll, there is a delay of 0.5/1/2 turns before the scroll takes effect. 00:13:31 I don't even really think of it as one of the "big bads" tbh 00:13:37 hrm, even that's not really right 00:13:49 what would you rank as big bads? 00:14:01 the other two basically... sometimes placid magic 00:14:05 probably just berserk and tele 00:15:40 the other mutations are all "you gotta live with it" mutations 00:15:45 berserk and tele are like 00:15:59 "well... you could avoid having to deal with us... if you play a specific way!!!" 00:16:49 placid/wild magic got nerfed so i'm not worryin about them 00:17:15 I was thinking a bit ago that a couple of the demonspawn-class things could be repurposed as badmuts. like Sap 00:17:27 but yeah the big itises are maybe - they're the most directly game-ending muts, i think. not that they always end games, but that few muts are as directly responsible for ending games as those. 00:17:50 you could make arguments about frail or w/e 00:18:06 frail is the only one that's close but it doesn't ruin your positioning 00:18:20 berserk doesn't exactly either but it kinda does, indirectly 00:19:00 well the problem with both is that they have this "hypothetical optimal play" hovering above the player's shoulder 00:19:15 i.e. there are ways to avoid dealing with them that are not really fun 00:19:22 what's the hypothetical optimal teleitis play? 00:19:29 HOTP 00:19:33 rest on stairs one floor above 00:19:37 -!- Brannock_ has joined ##crawl-dev 00:19:46 oh. that's not really gonna avoid dealing with it, tho 00:20:01 well that only kinda mitigates part of it 00:20:03 but it's clearly better to do that than not to do that on an unexplored floor 00:20:08 in that you can't get tele'd while resting 00:20:27 but you can still get tele'd into horrible place while exploring or fighting, even if you fight carefully 00:20:37 so vOv 00:22:25 while going to or from the stairs 00:22:28 etc 00:22:40 arguably it's better to rest on earlier floors anyway 00:22:49 from a hypothetically optimal perspective 00:22:57 yeah tbh I often do that already, actually 00:23:00 at least early on 00:23:16 -!- Brannock has quit [Ping timeout: 246 seconds] 00:24:57 could change teleportitis to -teleitis 00:25:04 when you take damage there's a chance you get anchored :v 00:25:28 heh 00:25:30 very ru 00:26:29 is "___ of the three elements" a way randart names can generate or am I misremembering? curious because of an unrand idea I had 00:26:32 that does not seem like an obviously awful idea for a mut, but at a certain point i think it is better to ask separately "should we remove teleportitis?" and "should we add this other mut with tele in the name?" 00:26:56 yeah, probably :v 00:26:57 I've never felt that zerkitis or teleitis has come close to ending any of my games; it's probably true that for more reckless styles of play they can be a factor 00:27:26 i don't think recklessness has anything to do with it necessarily, at least for tele-itis 00:27:37 really unlucky stuff can happen 00:27:46 I do in the sense that I'm personally not going to die to teleportitis, given the way that I play 00:27:48 shard had a game lately where he was in the middle of a fight in the entrance to the lungs when he got teleported into the middle of the orb chamber 00:27:59 that picture... 00:28:11 it was evocative. 00:28:27 it was actually a multiple step process, I read tele twice trying to get away but 00:28:30 well that's not going to directly end my game, I have many things I can do to safely deal with that 00:28:35 out of the frying pan, into the fire 00:28:46 such confidence! 00:29:05 actually which game was that 00:29:09 I want to tv it now 00:29:23 oh also I blinked once. I don't remember in what direction 00:29:26 not sure which game 00:29:29 one sec 00:29:32 what combo? 00:29:42 and god 00:30:28 http://i.imgur.com/9UoCrnm.png ...I think this was Mo? 00:30:33 mimo of F? 00:30:41 something like that 00:30:51 I imagine it's a survivable situation tbqh 00:30:54 got the game 00:31:08 just need to wait for the tv 00:31:37 yeah it's not a big deal if you land in the orb chamber provided that you have a decent set of consumables or appropriate god abilities/spells 00:32:00 people who end up on zot:5 without consumables could get into a situation they can't escape 00:32:03 i still remember the game where i read tele in the entrance and ended up on top of the orb 00:32:05 that was a good game 00:32:15 the legendary accidental ninja 00:32:18 yyes I would say that you played 00:32:20 very 00:32:21 interestingly 00:32:25 haha 00:32:35 like reading a scroll of torment in the middle of 10 orb guardians + oof 00:32:44 huh 00:32:50 go ham or go home 00:32:51 !lg shard1697 place zot:5 -tv 00:32:53 13. Shard1697, XL25 MiMo, T:78409 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 00:32:54 that's the game 00:32:55 ty 00:32:59 i was just going to ask 00:33:10 ....oh 00:33:16 ok i rescind all sympathy for that death 00:33:23 lol 00:33:24 you blinked *into* the orb chamber 00:33:33 oh, it was a monster that used torment 00:33:42 anyway yeah 00:33:45 no buffs 00:34:05 .splatratio Shard697 00:34:06 No games for Shard697 (!gfspeed !boring xl>=17 recentish). 00:34:07 fast play 00:34:07 oh right. I think I decided "fuck it, I got tele'd into worse spots each tele, I'm going all in" 00:34:14 which is not a very good idea 00:34:15 hrm 00:34:19 !gamesby Shard697 00:34:20 well it would be fine if you had actually 00:34:20 No games for Shard697. 00:34:22 buffed 00:34:23 up 00:34:26 ah the 1 00:34:26 1697, gammafunnk 00:34:28 gammafunk: you forgot the - yeah 00:34:30 .splatratio Shard1697 00:34:32 % of xl17 chars killed : 93/139x Shard1697 [66.91%] 00:34:34 lol 00:34:47 :thumsup: 00:34:53 Ah, 1697, when the Spanish conquest of Petén, and of Yucatán, is completed with the fall of Nojpetén, capital of the Itza Maya Kingdom, the last independent indigenous peoples of the Americas. 00:34:57 a fine year 00:35:20 nojpeten is shard, and the spanish are the orb guardians 00:35:22 straightup 1697 is in my username because it was my school lunch number 00:35:24 also the last scottish execution for blasphemy! 00:35:26 lol 00:35:28 don't steal my lunch money PF 00:35:33 i have never had a lunch number. 00:35:39 i don't even know what a lunch number is, really. 00:36:04 it's for an account your parents put money into so you can eat food. seems weird, in retrospect 00:36:20 hrm. food 00:36:22 i'd recommend against 00:36:36 like after you get all your food you go up to a lady at a computer and punch in your lunch number. I guess she would like 00:36:46 take it away, if you didn't have money left? 00:37:12 seems a little fucked up 00:37:52 you go into lunch debt 00:37:59 your parents are charged lunch interest 00:38:34 gotta pay the lunch mafia 00:39:44 anyways im glad I could trick you into thinking that I was a good player unfairly maligned by teleportitis, PF. if only for a little while... 00:39:50 -!- VoxSomniator has quit [Read error: Connection reset by peer] 00:40:25 lol 00:40:32 the deception 00:42:33 don't worry, experienced players understand that mutations never kill you 00:42:42 it would be nice if it was possibly to query games where teleportitis went off shortly before the player died 00:42:45 *possible 00:43:08 it's not really possible because it generates no milestone and isn't a status 00:43:14 yeah, I know 00:47:58 -!- tealeaves has quit [Quit: Bye] 00:48:17 -!- tealeaves has quit [Client Quit] 00:48:34 -!- tealeaves has quit [Client Quit] 00:49:40 -!- Nasst_ has quit [Quit: Page closed] 00:50:30 -!- zxc has joined ##crawl-dev 00:51:20 -!- Laraso__ has quit [Ping timeout: 272 seconds] 00:53:49 -!- bonghitz has quit [Remote host closed the connection] 00:55:36 -!- JimmahDean has quit [] 00:57:56 -!- simmarine has quit [Read error: Connection reset by peer] 00:59:24 I'm pretty sure nobody has ever died to teleportitis, they just blame it for their bad play 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:47 -!- Guest96652 has quit [Ping timeout: 272 seconds] 01:02:16 When we removed rMut every "mutation lead to unavoidable death" theorist came out of the woodwork, and tiles chat was extra good for a couple weeks 01:02:17 -!- eb has quit [Ping timeout: 264 seconds] 01:05:42 does it count as blurry vision killing you if it was before blurry vision prompted you in combat? 01:07:35 as in "I forgot I had blurry vision"? I would say no 01:07:58 like 'i just got mutated by a wretched star in the middle of a fight & didn't notice the message' 01:08:18 i remember there was something like that before i added the prompt 01:08:34 so now that I've splatted, I feel like riposte is bad lategame 01:08:57 yeah I would not count that in this particular category of Family Feud 01:09:17 gammafunk: No it was entirely my fault, I completely underestimated a titan and it kept hitting me through 37 EV 01:09:24 huh? 01:09:27 never be relyin on ev 01:09:31 I was responding to the statement above yours 01:09:34 oh sorry 01:09:40 as you should be 01:09:41 !motto never be relyin' on EV 01:09:41 NBROE! N-Never! B-Be! R-Relyin'! O-On! E-EV! Never Be Relyin' On EV! NEVER BE RELYIN' ON EV! 01:10:19 I've seen so many Lightli statements "I died to foo.....well yes I did nutso bar1, nutso bar2, and nutso bar3, but the last thing that happened was foo" 01:10:41 gammafunk: actually I noticed riposte was triggering less in general 01:11:00 oh yeah i was going to see if it would be practical to have an action count for that 01:11:10 oh riposte actions? sounds nice 01:11:10 higher HD on enemies means you get hit in melee more often, and riposte requires you to dodge for it to work 01:12:44 might be sort of redundant with CACT_DODGE 01:12:49 assuming you aren't switching weapon types constantly 01:13:12 well riposte triggering less in general compared to what? It's not an issue if it's triggering less than when it was triggering rather a lot 01:13:28 It's more "is the triggering of riposte still worth more than 1 base damage" 01:13:31 gammafunk: compared to earlier in the game 01:13:39 or two if you're using 2h 01:14:05 and the answer is probably that it's still better than that base damage loss 01:14:42 honestly that was hard to tell, I was using a triple sword of elec that game so it was doing ridiculous damage anyways 01:15:03 if you want ot know for sure, I guess, maybe you can try an fsim of your char (same ev/stat/skill) with your 3x sword versus a weapon that's very comparable without riposte 01:15:05 -!- dtsundere has joined ##crawl-dev 01:15:06 ??triple_sword 01:15:07 triple sword[1/3]: (long blades; -4 acc / 19 dam / 1.9 base delay / 0.7 min delay; two handed). A magical weapon with three great razor-sharp blades. The largest long blade. Known as a {claymore} in 0.14/0.15. 01:15:20 those are 17 now, so maybe a laj? 01:15:23 ??lajatang 01:15:23 lajatang[1/2]: (staves; -3 acc / 16 dam / 1.4 base delay / 0.7 min delay; two handed). A very rare and extremely effective imported weapon, featuring a pole with half-moon blades at both ends. Lajatangs chop hydra heads. 01:15:27 ??great mace 01:15:27 great mace[1/1]: (maces & flails; -4 acc / 17 dam / 1.7 base delay / 0.7 min delay; two handed). An enormous metal war club, of great cumbrousness. The largest mace most playable races can wield. Ogres and Trolls can wield giant (spiked) clubs too. 01:15:27 I'd go great mace 01:15:29 great mace 01:15:46 same acc even 01:16:00 so it's a very similar comparison 01:16:16 hrm, although I don't know if fsim actually includes ripostes 01:16:23 -!- dtsundere is now known as dtsund 01:16:24 I don't think it would yet 01:16:25 hopefully it does, or if not it can be made to at some point 01:16:55 my vague feeling is that riposte is probably getting nerfed in the near future, but i haven't played with it much yet myself. hopefully later this game 01:16:59 -!- Zekka has quit [Read error: Connection reset by peer] 01:17:01 yeah 01:17:24 yeah, riposte is great early-midgame where high EV means tons of dodges 01:17:26 and at the time when we nerf riposte 01:17:32 We are going to nerf Lightli 01:17:44 -2 Lightli base damage 01:17:48 rip 01:18:11 as far as dumb, gaudy unrands go, how do people think about a triple sword that is 3 different element swords stuck together http://imgur.com/a/lgg38 01:18:14 also there's the edgecase of enemies that primarily use magic and rarely melee 01:18:41 hrm, well we do have the plut sword 01:18:56 (and the more edgecase of enemies that never use melee at all, such as notable lategame enemy orbs of fire) 01:19:13 I think the elemental 2h thing is probably covered well by firestarter+frostbite 01:19:45 -!- ProzacElf has quit [Ping timeout: 260 seconds] 01:19:47 fair enough. this is another one where I really just wanted to make the dumb tile :P 01:19:52 -!- demok has quit [Ping timeout: 240 seconds] 01:20:06 it is a pretty epic tile 01:20:12 bring back the 7-pronged sword, imo 01:20:14 <_< 01:20:15 >_> 01:20:23 it's historical! 01:20:30 Lightli: curse skulls/toes 01:20:35 that too 01:20:48 give it disarm so you can change captain's cutlass again 01:20:51 gammafunk: Don't forget Glaive of the Guard 01:21:10 ??glaive of the guard 01:21:10 glaive of the guard[1/1]: +8 glaive of the Guard {elec +5 AC SInv +Rage}. 01:21:11 I wouldn't exactly call that "elemental themed" 01:21:13 yeah 01:21:23 it's just vaguely guard-y? i guess? 01:21:32 like, it's an electric prod, i guess 01:21:38 not saying "there can be no more elemental unrands" either, but that it's some well-tread ground 01:21:39 guards would probably want useful attributes, I suppose 01:21:51 like, +5 ac is pretty guard-y 01:21:53 sinv even moreso 01:22:02 +rage is... for roleplaying? 01:22:02 FR: Damnation unrand should fire with . when tabbing 01:22:06 it clearly need a blink ally encircle passive 01:22:09 *needs 01:22:10 so you get the burst on target even if you miss 01:22:14 to establish its theme 01:22:17 PleasingFungus: you're angry that it's such a dull unrand 01:22:22 I feel like riposte is probably going to be on the weak side in Zot 01:22:28 ontoclasm: dang! 01:22:34 ??eos 01:22:34 eos[1/1]: +11 unrandart morningstar, {elec, -Tele rElec SInv} 01:22:43 i feel like this is marginally more elemental 01:22:47 has elec AND relec! 01:22:54 weakness in Zot is what makes you switch to axes on zot:5 01:23:08 I just toss my triple-sword aside when I enter the vestible, turn on axes 01:23:14 are there any draining themed unrands? 01:23:26 scythe of curses 01:23:26 hrm 01:23:30 ??scythe of curses 01:23:31 scythe of curses[1/3]: +13 scythe of draining which curses your equipment and inflicts necromancy miscasts on living targets it hits. Better than most bardiches! 01:23:31 draining + necromancy miscasts 01:23:33 is that really draining themed, tho 01:23:41 it's more necromancy generally 01:23:41 -!- demok has quit [Client Quit] 01:23:55 miscast shenanigans like that one whip 01:23:59 hrm, maybe a fair question is "can you be more draining themed than simply having the draining brand?" 01:24:22 higher chance of inflicting drain status / can inflict multiple stacks with one hit / extra damage vs drained enemies 01:24:44 I shouldn't haved posed that question with DracoOmega in the channel 01:24:52 hey, don't out me here! 01:25:01 he shows up in DarkTwinge streams a lot! 01:25:10 if you ever want to chat 01:25:13 i kid, DO is WAY better at necrodancer than i am 01:25:17 oh, that could be fun 01:25:19 well, the arc blade is just a rapier that casts static discharge. scimitar of flaming death is sticky flame scimitar... 01:25:21 i don't think i ever talked to DO 01:25:24 they left right after i showed up 01:25:30 he did a nice stream some many months back 01:25:37 what's a darktwinge, btw 01:25:39 of some cool action/puzzle game 01:25:45 so I guess putting elemental spells on is a way to take it *beyond* just element 01:25:51 twitch streamed who streams a lot of cool games, including RL 01:26:01 https://www.twitch.tv/darktwinge 01:26:15 has done DCSS and has commited some DCSS patches! 01:26:20 03PleasingFungus02 07* 0.19-a0-832-g929d442: Remove an unused parameter 10(24 seconds ago, 3 files, 5+ 11-) 13https://github.com/crawl/crawl/commit/929d442efb57 01:26:24 -!- squidcat has quit [Ping timeout: 250 seconds] 01:26:25 the "Dead are slithering" and all those messages 01:26:35 he helped reform some years ago 01:27:21 lol 01:27:24 Just be prerpared, he voice acts through roleplaying games 01:27:24 love those messages 01:27:36 *prepared 01:28:07 -!- Lightli has quit [Ping timeout: 250 seconds] 01:28:31 -!- Lightli has joined ##crawl-dev 01:29:11 anyways, I feel like riposte should probably get more testing before one nerfs/buffs it 01:29:22 i'm in no rush, since it doesn't seem meleebug tier 01:29:28 since it does feel like it falls off lategame pretty hard 01:29:55 gdd thread suggested making it worse specifically at low skill, possibly by scaling the odds of triggering by weapon skill/distance to mindelay 01:30:02 yeah 01:30:12 I like that, because it feels very strong early 01:30:21 i did see your post :) 01:30:22 that would also remove the gimmick of running around with a triple sword and nowhere near enough skill to actually use it 01:30:26 and using riposte to attack with it 01:30:37 that seems like a dubious gimmick 01:30:48 generally sitting around waiting for monsters to hit you seems like a bad move 01:30:58 I mean on top of regular melee 01:31:22 so you find the plutonium sword on D:4, you could start swinging it around anyways and have riposte make up for your horrid delay 01:32:15 well swinging that +14 3x sword is better than what you were swinging with pretty high likelihood 01:32:56 regardless of delay, so that's not really an issue; a low enchant 3x sword might not be all that great, but I think it's probably better than most weapons you'd have at that point 01:33:17 yeah 01:34:44 03PleasingFungus02 07* 0.19-a0-833-g18697ea: Simplify further 10(12 seconds ago, 1 file, 1+ 8-) 13https://github.com/crawl/crawl/commit/18697eaece5a 01:34:54 -!- Homage_ has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 01:37:26 03PleasingFungus02 07* 0.19-a0-834-g94eabf1: Revert "Simplify further" 10(18 seconds ago, 1 file, 8+ 1-) 13https://github.com/crawl/crawl/commit/94eabf107f70 01:39:43 -!- dtsundere has joined ##crawl-dev 01:39:51 -!- dtsundere has quit [Remote host closed the connection] 01:41:25 good commits 01:41:38 ty 01:43:49 -!- valrus has quit [Ping timeout: 276 seconds] 01:47:46 Missed a caller? That's why we have voicemail 01:48:30 -!- omarax has quit [Ping timeout: 250 seconds] 01:48:44 03PleasingFungus02 07* 0.19-a0-835-gf140595: Be more specific about Yred's gifts (Arrhythmia) 10(44 seconds ago, 1 file, 4+ 15-) 13https://github.com/crawl/crawl/commit/f140595c888a 01:50:29 -!- parabolic has joined ##crawl-dev 01:50:42 -!- grisha5 has quit [Quit: Page closed] 01:52:55 -!- Zekka has quit [Ping timeout: 276 seconds] 01:53:42 -!- elliptic has quit [Ping timeout: 250 seconds] 01:56:03 ...individual bits of starspawn tentacles can be paralyzed? 01:56:08 lol 01:57:21 by chaos clouds, anyways 01:57:40 -!- vale_ has quit [Remote host closed the connection] 01:57:57 http://www.talking-time.net/showthread.php?p=2171058 01:58:01 a new crawl spinoff... 01:59:05 -!- bonghitz has quit [Ping timeout: 252 seconds] 01:59:37 o 01:59:41 someone else was talking about that 01:59:44 i think there's cannibalism? 02:00:04 -!- omarax has quit [Remote host closed the connection] 02:00:22 unless there are multiple dcss mafia games ongoing 02:00:33 so, a cross between crawl and werewolf? 02:01:00 yeah, basically 02:01:08 werewolf with crawl flavour 02:01:13 that seems like a massively complicated mafia variant 02:01:30 i feel like those are popular 02:05:18 someone should tell them food is irrelevant in crawl 02:05:31 but it's so winky face flavorful h aha a ha ha ha 02:07:58 almost as flavorful as a sif worshipper tastes 02:08:32 -!- xnavy has quit [Quit: Leaving] 02:09:10 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-835-gf140595 (34) 02:10:06 -!- ystael has quit [Ping timeout: 258 seconds] 02:12:44 -!- destrovel has quit [Quit: Page closed] 02:13:26 -!- dyhhftuhffujbfy has quit [Client Quit] 02:21:44 not for long 02:21:54 soon sif worshipers will go on a diet 02:21:59 this is interesting: 02:22:05 multiturn = indicates long actions (wearing armour, dissecting etc.) 02:22:09 dissecting? 02:22:18 butchering? 02:22:42 yes 02:22:50 don't you remember what key it used to be? 02:23:11 I don't know that it was ever not on c for me 02:23:15 but maybe I forgot 02:23:32 downsides of Riposte 02:23:45 kill yourself by blowing up a bennu while trying to walk upstairs 02:23:53 -!- Amnesiac has quit [Quit: Page closed] 02:24:08 -!- Siegurt has joined ##crawl-dev 02:24:10 nice 02:24:19 I mean it would have followed you anyhow 02:24:39 yeah. also that was a really rough tomb 3 in general 02:24:39 yeah but your EV is so high it would never hit you 02:25:01 gammafunk: in ancient times, it was on D 02:25:02 never is a long time 02:25:13 ancient times being before 0.10? 02:25:25 http://i.imgur.com/Zvj7T0i.png took downstairs at full HP :'( 02:25:27 i 02:25:29 am grepping 02:25:41 Shard1697: but not your first trip down those stairs! 02:25:44 oh god, someone has given him grep 02:25:49 ooh, riposte into mummy curse 02:25:51 please 02:26:08 nope. I am unsure how to not get that many mummies around though 02:26:26 the real solution, of course, is to train more fighting 02:26:32 instead of trying to get tornado online 02:26:52 this character seems like it is doing tomb 02:26:55 A Bit Early 02:27:24 it may have actually been ^D 02:27:33 geeze 02:27:51 well, I did it after slime and abyss 02:27:54 "hit Ctrl+Alt+F1 to dissect a corpse" 02:28:45 %git 38dd6131c 02:28:45 07jpeg02 * 0.4-a0-1111-g38dd613: [FR 1909388] Command key changes 10(8 years ago, 11 files, 298+ 244-) 13https://github.com/crawl/crawl/commit/38dd6131c56d 02:29:07 hah, so I was supposed to remember 0.4? 02:29:21 Is 0.10 like "Linley Crawl" to you?! 02:29:39 http://i.imgur.com/Izn3J08.png thems elf 02:30:07 looks like it was only D 02:30:07 should have been hasted, shard1697 02:30:28 hey, i played 0.8! 02:30:31 yeah 02:30:38 probably too used to tomb with TSO 02:30:50 i generally do tomb last if i'm not torment-immune 02:30:58 not running kiku or some undead or w/e 02:31:13 !lm comborobin 02:31:14 93252. [2016-06-30 00:10:52] comborobin the Carver (L14 MiGl of Nemelex Xobeh) left the Elven Halls on turn 24868. (Elf:1) 02:31:23 why are people still comborobining 02:31:53 gammafunk: check that Z to Zap Wand command 02:32:14 lmao, ! to shout 02:32:16 i respect that 02:32:31 pf: gotta keep comborobin polytheist 02:32:54 I mean, it doesn't explain that particular game 02:33:05 nostalgia 2 will bring back these great keybindings 02:34:17 -!- PsyMar has quit [Ping timeout: 252 seconds] 02:34:24 i assume someone's just playing comborobin as their personal ccount 02:34:26 -!- dtsund has quit [Ping timeout: 250 seconds] 02:34:27 ??comborobin 02:34:27 comborobin[1/3]: A project to win every char combo. The only rule is that you can't play something that has already been won on this account. To see how its doing, type: !lg comborobin won x=cdist(char) 02:34:30 ??comborobin[2 02:34:30 comborobin[2/3]: irc channel with comborobin announcements: ##crawl-comborobin 02:34:32 ??comborobin[3 02:34:32 comborobin[3/3]: https://docs.google.com/spreadsheets/d/1rwjNlE-YaHpvHcEvamPstnTV2-DAXyCsAM4ySKkFnZw/ 02:35:15 hurricos was the person who went super hardcore on comborobin, right? 02:35:23 won like half of those? 02:37:29 wasn't close to half, but he and xen won like 100 each 02:37:55 sphara also won a ton 02:38:11 and mrplanck and le_nerd and airwolf 02:38:18 I think those were all the hardcore guys 02:38:55 dang 02:40:06 is it possible to query the level of a particular skill in an lg 02:40:06 like if I want to get a spen win with the lowest hexes, or something 02:40:24 not really 02:40:34 ugh 02:40:40 there's 'fifteenskills' 02:41:05 you could find out what the lowest hexes skill was, among games in which hexes was the player's best skill 02:41:13 !lg spen fifteenskills!~hexes 02:41:14 1. SpEn the Sneak (L6 SpEn of Dithmenos), slain by a phantom on D:4 on 2014-11-07 09:08:16, with 453 points after 4176 turns and 0:14:49. 02:41:17 basically you can only get a number for the player's highest skill 02:41:18 !lg * spen fifteenskills!~hexes 02:41:20 111805. zuurr the Unseen (L17 SpEn of Dithmenos), blasted by Azrael (bolt of fire) on Snake:3 on 2016-06-30 04:22:26, with 163043 points after 36906 turns and 3:25:00. 02:41:23 !lg * spen fifteenskills!~hexes won 02:41:24 443. magipi the Unseen (L25 SpEn of Gozag), escaped with the Orb and 3 runes on 2016-06-21 09:40:06, with 1533709 points after 81129 turns and 12:48:16. 02:41:27 !lg * spen fifteenskills!~hexes won -log 02:41:29 443. magipi, XL25 SpEn, T:81129: http://crawl.xtahua.com/crawl/morgue/magipi/morgue-magipi-20160621-094006.txt 02:41:36 !lg * won spen sk=hexes min=sklev x=sklev 02:41:37 heh 02:41:38 17. [sklev=14] elliptic the Jinx (L16 SpEn of Ashenzari), escaped with the Orb on 2011-05-14 03:08:34, with 365912 points after 24418 turns and 1:29:32. 02:41:40 14 hexes 02:41:49 just skirting under the limit 02:41:52 yep 02:42:00 !lg * won fo q sk=invocations minsklev 02:42:01 No keyword 'minsklev' 02:42:03 !lg * won fo q sk=invocations min=sklev 02:42:05 33. perunasaurus the End of an Era (L27 FoAs of Qazlal), escaped with the Orb and 3 runes on 2014-07-14 17:22:37, with 1765044 points after 61526 turns and 3:22:26. 02:42:11 elliptic won that game without getting any skill above 14 02:46:08 -!- Rust3dCor3 has quit [Ping timeout: 250 seconds] 02:47:26 -!- Harudoku has quit [Ping timeout: 250 seconds] 02:54:04 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 02:56:32 -!- demok has quit [Ping timeout: 250 seconds] 02:58:04 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 02:58:45 -!- mong has quit [Quit: Leaving] 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:00:31 -!- bonghitz has quit [Ping timeout: 276 seconds] 03:07:02 -!- techieAgnostic has quit [Quit: WeeChat 1.5] 03:09:54 -!- home has quit [Ping timeout: 258 seconds] 03:12:50 -!- Siegurt has quit [Quit: Leaving.] 03:13:31 -!- sage1234 has quit [Ping timeout: 276 seconds] 03:14:44 -!- _dhm has quit [Ping timeout: 250 seconds] 03:16:10 -!- Shard1697 has quit [Quit: *ollies out*] 03:16:52 -!- bitcoinbastard has quit [Ping timeout: 246 seconds] 03:19:03 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-835-gf140595 (34) 03:26:12 -!- scummos| has quit [Ping timeout: 240 seconds] 03:26:35 -!- deltaRomeo has quit [Ping timeout: 240 seconds] 03:30:20 -!- MarvinPA has joined ##crawl-dev 03:31:04 -!- MaBunny has quit [Ping timeout: 276 seconds] 03:39:04 -!- hellmonk has quit [Quit: Page closed] 03:39:13 -!- parabolic has quit [Quit: Leaving] 03:40:28 -!- elliptic has joined ##crawl-dev 03:40:33 -!- MarvinPA has quit [Quit: Leaving] 03:43:27 -!- debo_ has joined ##crawl-dev 03:43:51 -!- debo_ is now known as Guest94319 03:44:37 -!- Nasst has quit [Ping timeout: 250 seconds] 03:47:55 -!- Lightli_ has joined ##crawl-dev 03:47:55 -!- Guest94319 has quit [Ping timeout: 260 seconds] 03:48:57 -!- ontoclasm1 has joined ##crawl-dev 03:50:12 -!- ontoclasm has quit [Ping timeout: 240 seconds] 03:51:33 -!- Lightli has quit [Ping timeout: 250 seconds] 03:57:05 can you riposte hydra 03:57:10 -!- Lightli_ is now known as Lightli 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:01:19 -!- bonghitz has quit [Ping timeout: 246 seconds] 04:03:44 -!- debo__ has joined ##crawl-dev 04:08:20 -!- debo__ has quit [Ping timeout: 260 seconds] 04:09:31 -!- ByteStorm has quit [Ping timeout: 244 seconds] 04:11:17 -!- ystael has quit [Ping timeout: 264 seconds] 04:18:52 -!- tksquared_ has quit [Ping timeout: 250 seconds] 04:21:54 -!- tksquared has quit [Ping timeout: 250 seconds] 04:34:12 -!- Patashu_ has joined ##crawl-dev 04:36:49 -!- tealeaves has quit [Quit: Bye] 04:37:32 -!- GauHelldragon has quit [Ping timeout: 240 seconds] 04:39:34 -!- grisha5 has quit [Quit: Page closed] 04:41:53 -!- insecticide has quit [Ping timeout: 252 seconds] 04:44:33 -!- amalloy is now known as amalloy_ 04:45:05 -!- Zannick has quit [Ping timeout: 240 seconds] 04:47:45 -!- mopl has quit [Quit: Page closed] 04:53:19 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 04:56:13 Lightli: yes, I heard someone have a bad experience with that 04:56:17 had 04:57:32 -!- Wolfechu has quit [Ping timeout: 240 seconds] 04:57:53 -!- Zannick has joined ##crawl-dev 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:02:27 -!- paxed has quit [Disconnected by services] 05:02:32 -!- dexap is now known as paxed 05:02:59 -!- djinni_ has joined ##crawl-dev 05:08:17 -!- MakMorn has quit [*.net *.split] 05:08:17 -!- superslacker has quit [*.net *.split] 05:08:18 -!- Wah has quit [*.net *.split] 05:08:18 -!- djinni has quit [*.net *.split] 05:08:18 -!- squimmy_ has quit [*.net *.split] 05:08:18 -!- AltReality has quit [*.net *.split] 05:08:18 -!- mngrif has quit [*.net *.split] 05:08:19 -!- kingeddie is now known as superslacker 05:09:08 -!- MakMorn has joined ##crawl-dev 05:16:41 -!- _dhm has quit [Ping timeout: 264 seconds] 05:20:11 -!- ontoclasm1 has quit [Quit: Leaving.] 05:23:06 -!- Zxpr1jk has quit [Quit: Leaving] 05:26:08 -!- ProzacElf has joined ##crawl-dev 05:34:41 -!- Goblin1989 has quit [Ping timeout: 250 seconds] 05:51:12 -!- bonghitz has quit [Remote host closed the connection] 05:51:47 -!- Pekkekke has quit [] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:12:14 -!- ystael has quit [Ping timeout: 276 seconds] 06:13:46 -!- nikheizen has quit [Quit: leaving] 06:20:44 -!- ProzacElf has quit [Ping timeout: 244 seconds] 06:37:18 -!- dpeg has quit [Quit: Lost terminal] 06:41:23 -!- removeelyvilon has quit [Ping timeout: 250 seconds] 06:41:23 -!- Ryosujin has quit [Ping timeout: 250 seconds] 06:44:40 -!- packetloss has quit [Ping timeout: 250 seconds] 06:44:40 -!- koboldina has quit [Ping timeout: 250 seconds] 06:44:40 -!- mibe has quit [Ping timeout: 250 seconds] 06:44:40 -!- _fortis has quit [Ping timeout: 240 seconds] 06:47:01 -!- Yermak has quit [Ping timeout: 250 seconds] 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:37:25 -!- doll has quit [Quit: Lost terminal] 07:56:41 -!- dpeg has joined ##crawl-dev 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:01:33 -!- bjo has joined ##crawl-dev 08:12:10 -!- Yermak has joined ##crawl-dev 08:12:43 -!- ystael has quit [Ping timeout: 260 seconds] 08:14:06 -!- Twiggytwiggytwig has quit [Read error: Connection reset by peer] 08:20:02 -!- MaBunny is now known as ByteStorm 08:23:39 -!- Tux[Qyou] has joined ##crawl-dev 08:37:59 -!- Shard1697 has joined ##crawl-dev 08:39:09 -!- NR4 has quit [Ping timeout: 258 seconds] 08:39:12 -!- ystael has quit [Ping timeout: 244 seconds] 08:39:34 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 08:43:22 -!- StahLGammA has quit [Ping timeout: 258 seconds] 08:46:45 -!- wheals has joined ##crawl-dev 08:47:42 -!- LeStahL has quit [Ping timeout: 252 seconds] 08:52:35 -!- LeStahL has quit [Ping timeout: 272 seconds] 08:56:41 -!- StahL has quit [Ping timeout: 246 seconds] 08:58:17 -!- xyblor has quit [Ping timeout: 244 seconds] 09:00:01 -!- omarax has quit [Remote host closed the connection] 09:00:11 -!- Patashu_ has quit [Ping timeout: 272 seconds] 09:01:53 -!- NR4 has quit [Ping timeout: 276 seconds] 09:05:14 -!- nikheizen has joined ##crawl-dev 09:05:48 -!- StahLGammA has quit [Ping timeout: 260 seconds] 09:10:03 -!- LeStahL has quit [Ping timeout: 240 seconds] 09:14:53 -!- StahL has quit [Ping timeout: 276 seconds] 09:19:01 -!- Svalin has quit [Quit: Page closed] 09:19:03 -!- NR4 has quit [Ping timeout: 264 seconds] 09:23:07 -!- StahLGammA has quit [Ping timeout: 244 seconds] 09:24:06 -!- maxonian has quit [Quit: Page closed] 09:27:58 -!- StahLGammA has quit [Ping timeout: 260 seconds] 09:31:50 -!- LeStahL has quit [Ping timeout: 240 seconds] 09:32:30 -!- MakMorn has quit [Ping timeout: 240 seconds] 09:34:53 sorry dpeg, couldn't help myself 09:34:54 -!- MakMorn has joined ##crawl-dev 09:36:39 -!- LeStahL has quit [Ping timeout: 258 seconds] 09:39:04 Rast: was too cheap :) 09:39:30 I'm not sold on the idea. 09:39:46 heh 09:40:05 -!- tealeaves has quit [Quit: Bye] 09:40:30 Me either. Gozag is fun but kinda imbal 09:41:01 -!- simmarine has joined ##crawl-dev 09:41:04 imbalanced in which direction? 09:41:06 Not better than trog or whatever on d:3, but the strategic gifts really add up 09:41:10 -!- StahL has quit [Ping timeout: 244 seconds] 09:41:22 nobody is better than D:3 Trog :) 09:43:04 With G, you get one petition right away, and monsters lose turns immediately (this helps a lot with fleeing). So on the scale of early usefulness among gods, I'd rank G in the middle. 09:43:30 the way he breaks normal piety and ability rules may be problematic 09:44:49 -!- Jafet has joined ##crawl-dev 09:45:42 -!- NR4 has quit [Ping timeout: 260 seconds] 09:49:58 -!- StahLGammA has quit [Ping timeout: 244 seconds] 09:54:27 -!- LeStahL has quit [Ping timeout: 264 seconds] 09:54:47 but that's why it is a god 09:58:20 fr let player stack Heroism to get +15 to all skills 09:58:38 -!- StahL has quit [Ping timeout: 246 seconds] 09:59:11 FR uncap TSO piety so you can stack it up to 700 and then summon 20 angels at once 10:00:01 -!- omarax has quit [Remote host closed the connection] 10:02:50 -!- StahL has quit [Ping timeout: 240 seconds] 10:05:05 -!- tealeaves has quit [Quit: Bye] 10:05:33 -!- Laraso__ is now known as Laraso 10:07:40 -!- StahL has quit [Ping timeout: 250 seconds] 10:08:33 -!- valrus has quit [Ping timeout: 240 seconds] 10:11:57 -!- NR4 has quit [Ping timeout: 260 seconds] 10:12:08 oh i forgot to even mention gold distraction 10:13:31 dpeg the thing about gozag is he has four abilities, they are all pretty strong (and one is free and passive, which is automatically strong), and they don't overlap 10:16:23 -!- NR4 has quit [Ping timeout: 260 seconds] 10:17:42 -!- xyblor_ has quit [Read error: Connection reset by peer] 10:18:58 -!- ByteStorm has quit [Read error: Connection reset by peer] 10:21:15 -!- StahLGammA has quit [Ping timeout: 272 seconds] 10:25:11 -!- LeStahL has quit [Ping timeout: 244 seconds] 10:29:30 -!- LeStahL has quit [Ping timeout: 240 seconds] 10:34:03 -!- LeStahL has quit [Ping timeout: 240 seconds] 10:35:38 http://i.imgur.com/4jyrHSs.png worm tile again... what's the current stance on shadows in monster tiles? I noticed swamp worm has no shadow, is this because it's amphibious 10:38:33 -!- Dracunos72 has quit [Ping timeout: 244 seconds] 10:38:33 -!- LeStahL has quit [Ping timeout: 240 seconds] 10:39:07 -!- Patashu_ has joined ##crawl-dev 10:43:03 -!- StahL has quit [Ping timeout: 264 seconds] 10:44:29 -!- Guest96652 has quit [Ping timeout: 246 seconds] 10:47:51 -!- NR4 has quit [Ping timeout: 276 seconds] 10:48:30 -!- andre_1 has quit [Ping timeout: 240 seconds] 10:51:59 -!- StahLGammA has quit [Ping timeout: 244 seconds] 10:52:05 -!- ololoev has quit [Quit: Page closed] 10:56:52 -!- LeStahL has quit [Ping timeout: 260 seconds] 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:01:03 -!- StahL has quit [Ping timeout: 264 seconds] 11:01:24 -!- MarvinPA has joined ##crawl-dev 11:01:37 -!- ldf_ has quit [Quit: Page closed] 11:04:50 -!- jeefus has joined ##crawl-dev 11:05:13 -!- NR4 has quit [Ping timeout: 252 seconds] 11:06:10 -!- Daekdroom has quit [Quit: Leaving] 11:06:19 -!- 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12:38:49 -!- Cerpin_ has joined ##crawl-dev 12:45:30 -!- ontoclasm has joined ##crawl-dev 12:51:21 -!- MakMorn has quit [Ping timeout: 272 seconds] 12:52:27 -!- MakMorn has joined ##crawl-dev 12:56:13 -!- MarvinPA_ has joined ##crawl-dev 12:56:30 -!- MarvinPA has quit [Ping timeout: 244 seconds] 12:57:55 -!- shmup has quit [Remote host closed the connection] 13:00:03 -!- omarax has quit [Remote host closed the connection] 13:00:38 -!- Zekka has quit [Ping timeout: 246 seconds] 13:09:03 -!- diazepan has quit [Disconnected by services] 13:10:24 -!- MarvinPA_ is now known as MarvinPA 13:10:31 -!- tealeaves has quit [Quit: Bye] 13:18:33 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-835-gf140595 (34) 13:20:38 -!- debo has joined ##crawl-dev 13:23:58 -!- dtsund has joined ##crawl-dev 13:25:11 -!- GauHelldragon has quit [Ping timeout: 240 seconds] 13:26:39 -!- dtsund has quit [Read error: Connection reset by peer] 13:31:03 -!- introsp3ctive_ has quit [Ping timeout: 264 seconds] 13:35:09 -!- dtsund has joined ##crawl-dev 13:35:21 -!- diazepan has quit [Disconnected by services] 13:36:51 -!- Cerpin_ has quit [Ping timeout: 276 seconds] 13:44:45 -!- Kellhus has quit [Quit: Page closed] 13:49:40 -!- Tux[Qyou] has quit [Ping timeout: 252 seconds] 13:52:20 -!- insecticide has quit [Ping timeout: 258 seconds] 13:54:15 -!- mikee_ has quit [Quit: Page closed] 13:57:01 -!- Shard1697 has quit [Quit: *ollies out*] 14:00:01 -!- omarax has quit [Remote host closed the connection] 14:05:30 -!- home has quit [Ping timeout: 240 seconds] 14:10:20 -!- VoxSomniator has quit [Ping timeout: 250 seconds] 14:10:32 -!- amalloy_ is now known as amalloy 14:12:04 -!- Dracunos has quit [Ping timeout: 250 seconds] 14:12:13 -!- Laraso has quit [Ping timeout: 252 seconds] 14:20:46 "No reachable target in view" lies. 13https://crawl.develz.org/mantis/view.php?id=10535 by nubinia 14:30:53 -!- ystael has quit [Read error: Connection reset by peer] 14:36:56 ooh, msys2 doesn't use %USERPROFILE% for ~ 14:40:39 -!- LexAckson has joined ##crawl-dev 14:42:32 -!- mngrif_ is now known as mngrif 14:42:37 -!- mngrif has quit [Changing host] 14:43:03 it makes a home dir in like c:\msys64\home iirc 14:43:21 or is that a symlink? 14:43:59 I updated the windows INSTALL instructions based on my experience installing directly from msys2 14:44:19 but still waiting for any bug reports from people trying it 14:44:42 I bet the gcc you get is more recent than the one I have on my system, let me see 14:45:00 oh no, I also have gcc 5.3 14:45:10 5.3.1, I think msys2 is 5.3.0 14:48:33 -!- Shard1697 has joined ##crawl-dev 14:50:07 -!- PleasingFungus has joined ##crawl-dev 14:50:46 it's not a symlink, it's a different directory 14:51:01 which means the .files don't clutter up my C:\Users folder 14:51:16 and yea, my installation has 5.3.0 14:51:40 -!- ontoclasm has quit [Quit: Leaving.] 14:51:40 the process was pretty simple; i think the guide is good 14:55:06 -!- zxc has quit [Read error: Connection reset by peer] 14:55:11 if you have any build trouble, let me know. One thing I seemed to have trouble with was use of -j with make 14:55:36 don't know if that was more related to use of VirtualBox VM or what 14:56:21 -!- Tux[Qyou] has joined ##crawl-dev 14:57:49 what kind of trouble? 14:58:29 i try to avoid specifying a naked -j, rather than -j6 or whatever, to keep from fork-bombing myself 14:58:38 The Naked -j 14:59:11 -!- diazepan has quit [Quit: diazepan] 15:00:01 -!- omarax has quit [Remote host closed the connection] 15:00:18 nem Evo->Invo ruined stale saves 15:00:22 i hate everything 15:00:57 lmao 15:01:26 !lg ebering 15:01:27 62. ebering the Fetichist (L12 KoAr of Nemelex Xobeh), quit the game on Lair:1 on 2016-06-30 19:00:49, with 15535 points after 15424 turns and 1:39:18. 15:01:29 -!- squidcat has quit [Quit: Page closed] 15:01:30 insert a 'save compat' fix for old nem characters to give them invo instead 15:01:33 o 15:01:35 too late 15:01:45 I had already transferred 15:02:01 don't think there's a way to tell once there's a new save 15:02:07 and uh, screw everyone else 15:02:23 finally, a use for ash reskilling 15:02:31 but all my nemelex rods! 15:03:05 i guess nem's theme now involves using the decks to request divine intercession 15:03:15 which is arguably more tarot than it was before 15:06:58 -!- vasya_ has joined ##crawl-dev 15:07:58 -!- tealeaves has quit [Quit: Bye] 15:11:28 does anyone have strong feeling about the sword of the doom knight continuing to exist? there are a whole lot of 2-hander long blade unrands and i think it's not a very good one 15:11:46 ??doom knight 15:11:47 sword of the doom knight[1/1]: +13 great sword. Pain, -Cast, MR+. Perfect switch for a necromancer. 15:12:07 agreed it is not very interesting 15:13:24 -!- Telnaior has quit [Ping timeout: 244 seconds] 15:15:06 +1 for removing it 15:15:09 -!- elliptic has quit [Quit: Leaving] 15:16:10 i was also thinking of slimming down leech a bit, either by removing the -ac/ev and increasing the -str/int/dex (to -3?) or vice versa 15:16:31 tending towards removing the -stats and making it -3 ac/ev i guess 15:16:55 -!- elliptic has joined ##crawl-dev 15:18:18 -!- Dracunos7 has quit [Read error: Connection reset by peer] 15:19:00 iirc i never managed to come up with exciting flavor text for doom night 15:19:04 er, knight 15:19:14 so i'm fine with removing it 15:19:52 I liked how it was a weapon that encouraged investment in spellcasting but disabled spellcasting while it was actually wielded 15:24:16 amalloy: I can't recall what happened, but using -j3 (my VM has two cpus), the build failed 15:25:28 and it succeeded when I did a clean and just didn't use -j 15:25:58 I should go try it again 15:26:40 -!- CanOfWorms has joined ##crawl-dev 15:29:20 -!- ontoclasm has joined ##crawl-dev 15:31:19 hmm, cekugob is also in sort of a weird place now 15:31:24 hasn't it always been 15:31:50 true! but even more so, dismiss and -tele seems like a sort of unhelpful combination 15:32:28 howso? 15:32:28 like, moreso than either would be alone 15:32:34 in that at the times when you most want dismiss to do things, you probably also want to just take it off and teleport 15:32:40 heh 15:33:48 ??cekugob 15:33:48 cekugob[1/1]: The amulet of Cekugob {Dsmss -Tele rElec rPois rN++ AC+1 EV+1}. Was an amulet of {warding} in 0.17-. 15:33:58 could play that up and make it recurse but improve some other property too, but it already does so many things 15:34:04 -!- Tux[Qyou] has quit [Ping timeout: 244 seconds] 15:34:10 this is just not a very interesting unrand 15:34:12 dsmss 15:34:21 ac+1 ev+1...... 15:34:40 -!- Tux[Qyou] has joined ##crawl-dev 15:34:53 it's the shop amulet where you go "yeah maybe I'd have bought that if it wasn't -tele, but maybe not even then" 15:35:16 i suppose its place as part of ancient(ish) crawl history has already been messed with by warding removal 15:35:24 maybe it's time for it to go as well :( 15:35:29 it does have a cool tile 15:35:31 -!- VoxSomniator_ has quit [Read error: Connection reset by peer] 15:36:35 reuse the tile for a new unrand, or put it into the randart pool 15:36:37 hrm 15:36:56 i'm contemplating that "-tele when injured" mut someone suggested 15:36:56 remove reuse remove, my personal motto 15:37:10 would be good secret tech for getting past tele traps 15:44:27 for some reason git is amazingly slow now 15:45:01 -!- dtsund has quit [Quit: Reality is an illusion, the universe is a hologram, buy gold, BYE] 15:45:20 all git actions? pull, push? commits? 15:45:42 git show is fine, git diff is not 15:46:00 i suspect it has something to do with the index then? 15:46:07 -!- bjo has joined ##crawl-dev 15:46:09 -!- Tux[Qyou] has quit [Ping timeout: 272 seconds] 15:46:17 i think i'll just nuke my repo and start over 15:46:49 moving it might have messed it up 15:48:09 -!- Cerpin_ has joined ##crawl-dev 15:49:53 -!- foophykins has quit [Quit: Page closed] 15:50:10 oh yeah, make -j3 failed with this strange error 15:50:26 initfile.cc: In function ‘std::string _find_executable_path()’: 15:50:27 initfile.cc:4294:66: error: ‘readlink’ was not declared in this scope 15:50:27 readlink("/proc/self/exe", tempPath, sizeof(tempPath) - 1); 15:53:17 this doesn't happen when I don't use -j 15:56:26 hmm, third weird unrand of the day: eos?? -tele on a weapon isn't great 15:56:57 also the sinv overlaps with the other weird mace unrand 15:57:04 ??brilliance 15:57:05 brilliance[1/2]: Temporarily increases intelligence and spell power, and provides a wizardry bonus. 15:57:08 ??brilliance[2 15:57:09 eveningstar of brilliance[1/1]: The +1 eveningstar of Brilliance {holy, rN+ AC+5 Int+5 SInv}. Free {halo} on equip! 15:57:30 i have never Gotten eos 15:57:39 oh wait no i think i get it, it's like a star? 15:57:46 see, it's electric, like a star 15:57:55 ??eos 15:57:56 eos[1/1]: +11 unrandart morningstar, {elec, -Tele rElec SInv} 15:57:56 !learn edit eveningstar_of_brilliance[1] s/ SInv// 15:57:56 eveningstar of brilliance[1/1]: The +1 eveningstar of Brilliance {holy, rN+ AC+5 Int+5}. Free {halo} on equip! 15:58:16 and the, uh. the gravitational field keeps you from teleporting away 15:58:30 Ignite Poison castable with no valid targets 13https://crawl.develz.org/mantis/view.php?id=10536 by removeelyvilon 15:58:30 once upon a time there were three weird mace unrands and they got mashed together into brilliance and eos and now both are still weird 15:58:30 what was the other one 15:58:30 i forget what the other one that got removed was called 15:58:30 o. 15:58:48 invis! 15:59:11 should probably require Z-casting 15:59:17 oh right 15:59:20 i had a note about that somewhere 15:59:31 that for usability reasons you should have to Z-cast if there aren't any valid visible targets 15:59:37 but then i didn't do anything about it, i guess? 15:59:51 also i might be totally imagining that, maybe eos and brilliance were the only two 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:00:17 -!- cmcbot has quit [Remote host closed the connection] 16:01:20 the only history i can find is eos going from +5 -> +11, and brilliance getting its halo and then becoming an eveningstar 16:02:06 are you checking before the creation of art-data.txt? 16:02:09 but yeah eos seems like it should lose -tele sinv, but then it's not much of a thing 16:02:27 i got the same results just looking at art-data.txt, but didn't bother going into Deep History 16:02:30 hrm 16:02:52 no, too lazy to do a proper job, i was just searching the unrand names 16:02:56 i feel like eos and brilliance have the exact same thematic niche, except that brill got all the interesting bits 16:02:57 haha 16:03:06 -!- Cerpin_ has quit [Ping timeout: 276 seconds] 16:03:11 whereas eos got the good at hitting things bit. 16:06:18 merge them into one 16:07:33 -!- Zekka has quit [Ping timeout: 246 seconds] 16:08:48 imo eos has the cooler name/theme (and could get the halo but as a brightness-themed thing instead of a holy-themed one?) 16:09:09 i wonder if anything currently assumes that halos are holy 16:09:10 but the theme sort of relies on it being a morningstar as opposed to a better base type, maybe that's fine at +11 though 16:09:11 can't think of anything 16:09:24 i guess i would probably hit things with eos if i found it 16:09:41 the rosy fingers of the dusk 16:09:43 i'd hope so! 16:09:49 oh it became +12 at some point too 16:09:59 critical balance changes 16:10:18 oh, that point was literally just now in my local changes 16:11:07 i have no recollection of when or why i did that but let's go with it 16:11:30 pf: fedhas sunlight uses halo tech 16:11:51 ah, that makes sense! 16:12:12 -!- grammus has quit [Ping timeout: 276 seconds] 16:12:18 MarvinPA: so what's your plan exactly? 16:12:25 +12 elec morningstar of halo? 16:12:33 something like that 16:14:40 oh, there goes that error again, this time without -j 16:14:43 FR: add calris 16:15:00 you can use the sword of power tile since that item sucks anyway 16:16:12 wheals: you don't have any problems with readlink when building under the msys2 install, do you? 16:16:12 -!- Kenran has quit [Quit: leaving] 16:16:29 This is something that somehow went away at some point, but I'm not sure how 16:16:31 adding #include fixed it 16:16:36 gah 16:16:42 which is currently wrapped in #elif defined (__linux__) 16:16:42 why didn't you tell me! 16:16:50 because i just got to that point 16:17:06 and also i wanted to make a proper commit that checked for the right things 16:17:17 so we need to condition it properly 16:17:35 I'm just not sure how I didn't run into this as a showstopper before 16:17:42 i'll do the commit in a sec 16:17:46 just want to make sure it all compiles 16:18:51 hrm, msys2 using unistd stuff though, is this magic that's provided by the msys2 dll or something? 16:19:07 apparently 16:19:13 msys2 is basically magic in general 16:19:24 nikheizen: the sword of cerebov would make a good calris imo, just have to bring back separate pluses for acc and dam 16:19:36 the use of readlink is inside defined (TARGET_OS_CYGWIN) 16:20:00 wtf is the different between TARGET_OS_LINUX and __linux__ 16:20:39 #if defined (__linux__) || defined (linux) || defined (__linux) || defined (__gnu_linux__) 16:20:50 #define TARGET_OS_LINUX 16:21:02 so we should probably not directly check __linux__ 16:21:14 MarvinPA: could make it a +10? greatsword {flame, Inacc, Fire}? 16:21:17 outside of platform.h, I guess 16:21:54 idk if weapons can have inacc or if you want it to have negative accuracy though 16:21:54 -!- minmay has quit [Read error: Connection reset by peer] 16:22:08 you don't have to do either of those things 16:22:15 artefacts can be custom weapon types, and the serpentine sword already is 16:22:24 gammafunk: holy shit i thought you were joking 16:22:26 and weapons have... an accuracy modifier.... 16:22:46 well then that is very simple 16:22:49 I absolutely never joke about the preprocessor 16:22:51 calris can live again 16:23:19 arguably inacc is funnier, ofc 16:23:23 -!- DevlanMud has quit [Ping timeout: 258 seconds] 16:23:36 gammafunk: so very nearly @crawlcode material 16:23:49 tempted to tweet it anyway 16:23:50 yeah, but it's not since it's not really our code! 16:23:56 aw 16:24:06 it's still good tweet material 16:24:13 hmm what would a good angel/daeva replacement be for guarded_unrand_brilliance -> eos 16:24:19 I don't even want to know which linux actually use those various defines 16:24:22 joke: wretched star 16:24:27 i'm pretty sure r-i would do that. 16:24:31 probably the answer will include "pre linux 1.0" 16:24:34 wretched stars and sun demons 16:24:46 silver stars! 16:24:46 pretty sure it is our code 16:25:01 well it's by a devteam member i mean 16:25:05 did someone just not feel comfortable that __linux__ covered everything? 16:25:13 I assume various linux have used those other defines 16:25:33 and they just didn't go "well let's cover the cases where someone is missing some unerscores or randonly adds gnu" 16:25:38 *underscores 16:25:44 and *randomly 16:25:50 ___gnu_linux__ is an EXTREMELY linux define 16:25:50 fr: randonly 16:25:58 -!- Shard1697 has quit [Quit: *ollies out*] 16:26:09 __linux_not_gnu__ 16:26:41 -!- minqmay has quit [Ping timeout: 272 seconds] 16:26:54 linbux 16:28:27 __i_d_just_like_to_interject_for_a_moment__ 16:29:56 oh also demonspawn black suns! so that the wretched stars can mutate them (i think i will just remove the vault for now) (also why do wretched stars mutate allies anyway) 16:30:37 flavah flav 16:30:41 i'm not sure i knew they did that 16:31:39 wheals: did your git become a reasonable speed with the new repo? 16:34:58 * geekosaur feels like someone mimiced the way sunos/solaris ifdefs changed as standards did 16:40:12 -!- LexAckson has quit [Read error: Connection reset by peer] 16:40:43 -!- LexAckson has joined ##crawl-dev 16:45:02 -!- VoxSomniator has quit [Read error: Connection reset by peer] 16:47:35 hmm, someone in tavern brings up that it's probably bad for long blades to just make you spiny even if you're not attacking/are running away 16:48:17 my feeling on that is that another answer in that thread, 'make odds of riposte scale with weapon skill', probably solves that 16:48:40 solves the actual problematic part of that, i guess, which is just carrying around a lbl to run away with? though idk how strong a strategy that is anyway 16:49:12 or just always wielding a long blade (over some other weapon type) if you're a ~caster~ 16:50:20 i feel like there are other things casters want to wield 16:50:26 weapons of protection, staves, statsticks 16:50:33 -!- ystael has quit [Ping timeout: 244 seconds] 16:50:34 bread 16:50:36 ofc 16:50:41 stones! 16:50:43 probably not early on 16:50:55 weapons of protection show up pretty early. 16:50:57 often. 16:51:01 but yeah i can see that. 16:51:16 unbranded long blades substantially more often :P 16:51:50 So what would be the solution, you can riposte only if your last action was melee? 16:52:27 i guess you could do that? 16:52:28 PF's suggestion of making the chance scale with lbl skill is maybe clearer than something along those lines 16:52:31 -!- Homage_ has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 16:52:42 -!- ProzacElf has joined ##crawl-dev 16:53:27 what's the current % on riposte? 16:53:43 coniflip 16:53:45 the damage already scales with lbl skill, so that makes riposte damage scale quadratically with skill. do we want that? 16:54:08 there was some argument that the riposte damage is especially notable in the early game 16:54:16 so this would be a counter for that 16:54:37 i don't remember if there was a theory behind that (high ev, low accuracy?) or just empirical observations 16:55:20 Mi retaliation seems the same 16:55:41 mi retaliation is ridiculous early-game 16:58:26 all this riposte nonsense almost makes me want to play a Mi^Sords 16:58:32 but no calris.... 16:59:00 -!- wheals has quit [Ping timeout: 276 seconds] 16:59:32 -!- grammus has joined ##crawl-dev 17:00:01 ??zeor[3 17:00:02 zeor[3/8]: http://i.imgur.com/jvsPVSk.png 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:00:17 !learn del crawlcomics 17:00:17 That's easy, crawlcomics doesn't even exist! 17:00:25 !learn del crawlcomic 17:00:26 Deleted crawlcomic[1/1]: see {haha_sigmund} 17:00:29 !learn del crawl_comic 17:00:30 Deleted crawl comic[1/1]: see {haha_sigmund} 17:05:43 -!- tealeaves has quit [Quit: Bye] 17:09:43 ??haha_sigmund 17:09:43 I don't have a page labeled haha_sigmund in my learndb. 17:18:22 -!- jefus has quit [Quit: Leaving] 17:21:06 -!- jefus has joined ##crawl-dev 17:22:21 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 17:25:34 hence the removals 17:28:50 -!- doy_ has joined ##crawl-dev 17:29:43 -!- doy has quit [Ping timeout: 248 seconds] 17:29:44 -!- doy_ is now known as doy 17:30:15 PleasingFungus: I don't really like making riposte chance scale with lblade skill, it feels like an unnecessary complication to me 17:30:33 switching to a 0 skill long blade to flee sounds really really bad anyway 17:31:01 like you usually shouldn't be fleeing if stuff is hitting you in melee while you are doing it, and 0 skill retaliation attacks aren't great for accuracy/damage 17:31:16 and if monsters are weak enough to be killed by riposte while you flee, you probably don't need to flee 17:31:23 what about the other thing mpa brought up, the hypothetical optimal early-game 'caster'? 17:31:36 who holds a lbl while casting 17:32:01 that sounds a bit better, I'm not sure how much of an issue it is 17:32:43 yeah i'm inclined to hold off for at least a few days more 17:32:45 there aren't that many 'casters' who like casting spells at things while in melee range 17:32:53 ie? 17:33:01 the searing ray/freeze techs are unreal 17:33:03 IE tends to start hitting things pretty early anyway 17:33:15 since ozo's armour 17:33:45 it is true that a long blade is probably a nice find in the very early game for an IE though 17:33:50 -!- scummos| has quit [Ping timeout: 272 seconds] 17:35:00 -!- Napkin_ has joined ##crawl-dev 17:35:03 if we did want to scale it with lblade skill, I'd suggest something more like the pain brand necro skill check rather than making the chance scale linearly 17:35:08 -!- mikee_ has quit [Quit: Page closed] 17:35:15 ??pain brand 17:35:15 pain brand[1/2]: Brand which inflicts 1d(necromancy skill) extra damage on necro out of necro+1 successful hits. Does not affect those with rN (demons, undead, unliving, shadow dragons, death drakes, holies). (For the record, a monster's necromancy skill is HD/2, HD if undead or demonic, 0 if mindless/animal). Begins to edge out {elec brand} at 10 skill. 17:36:19 like, make the chance of success be lblades/(2*(lblades + 2)) or something 17:36:58 since otherwise I'm concerned about riposte feeling a lot different for dblade/triple sword skill levels 17:37:35 oh 17:37:40 the suggestion was to make it scale with distance from mindelay 17:37:53 i guess that makes triple swords a lot worse 17:38:05 -!- koboldina has joined ##crawl-dev 17:38:07 but it's sort of cute in terms of linking delay to riposte chance, sort of? 17:38:17 keeps them more closely aligned, maybe 17:38:48 PleasingFungus: bringing delay into it sounds more complicated than my suggestion above 17:39:08 v0v 17:40:00 -!- ZanniqlcKzxkq has joined ##crawl-dev 17:40:06 that would kinda be wierd 17:40:19 -!- ProzacElf has quit [Ping timeout: 260 seconds] 17:40:27 -!- Warrigal has joined ##crawl-dev 17:40:27 i feel like people would put 1 point in lblades for a 17% chance 17:43:23 huh apparently the actual excuse for making apis natural | holy is just so that spriggan druids can use call whatever on them 17:43:31 that seems like not a great loss 17:44:04 well if you want me to stop working on my series of holy swamp vaults fine I guess 17:44:11 it's crawl's loss 17:44:25 hrm 17:44:29 is there some kind of zig thing going on 17:44:35 yeah probably 17:44:37 @??daeva 17:44:47 at the time the special case existed, apises spawned in forest i think 17:45:01 oh, well that makes more sense 17:45:02 o 17:45:13 %git 7cd8c6fcfb60bbfc5095bdc4fe8cc394b6e3ee63 17:45:13 07DracoOmega02 * 0.13-a0-1869-g7cd8c6f: Heavily adjust Forest population weights 10(3 years ago, 1 file, 31+ 30-) 13https://github.com/crawl/crawl/commit/7cd8c6fcfb60 17:45:31 We've just been DracoOmegad... 17:45:37 -!- Zeor has quit [*.net *.split] 17:45:37 -!- Zannick has quit [*.net *.split] 17:45:37 -!- anticore has quit [*.net *.split] 17:45:37 -!- Lasty_ has quit [*.net *.split] 17:45:37 -!- nithck has quit [*.net *.split] 17:45:37 -!- ZombieChicken has quit [*.net *.split] 17:45:37 -!- tswett has quit [*.net *.split] 17:45:37 -!- Napkin has quit [*.net *.split] 17:45:37 -!- droogie has quit [*.net *.split] 17:45:37 -!- jilles has quit [*.net *.split] 17:45:37 -!- inire has quit [*.net *.split] 17:45:37 -!- Gretell has quit [*.net *.split] 17:46:02 daeva (08A) | Spd: 10 | HD: 14 | HP: 98-135 | AC/EV: 10/11 | Dam: 25, 10 | 08holy, 10weapons, 10items, 10doors, fighter, see invisible, fly | Res: 06magic(140), 03poison, 04rot, 13neg+++, 08holy | XP: 1870 | Sp: smiting (7-17) [06!sil] | Sz: Medium | Int: human. 17:46:02 %??daeva 17:46:14 do'h! 17:46:44 hell hounds are also natural | demonic for some reason??? 17:46:51 holy swamp sounds like it would be fun if all holy monsters werent terrible bar seraphs 17:47:32 and hell hogs/rats... 17:47:49 seraphs used to be terrible. maybe it's time to give the others the same kind of makeover 17:48:10 seraph (13A) | Spd: 15 | HD: 25 | HP: 181-243 | AC/EV: 20/19 | Dam: 50, 20 | 08holy, 10weapons, 10items, 10doors, fighter, see invisible, fly | Res: 06magic(160), 04fire+++, 10elec, 03poison, 04rot, 13neg+++, 08holy | XP: 11196 | Sp: warning cry [11!AM, 08breath], sum.holies [06!sil], injury bond [06!sil], cleansing flame [06!sil], smiting (7-17) [06!sil], minor healing (2d12) [06!sil, 04emergency] | Sz: Medium | Int: human. 17:48:10 %??seraph 17:48:18 -!- Dracunos has quit [Ping timeout: 250 seconds] 17:48:29 -!- Patashu_ has quit [Ping timeout: 260 seconds] 17:48:33 hell rat (04r) | Spd: 12 | HD: 3 | HP: 13-19 | AC/EV: 7/10 | Dam: 2013(drain) | natural, 05demonic, evil, unholy | Res: 06magic(20), 13torm | Vul: 08holy++ | Chunks: 14noxious | XP: 33 | Sz: little | Int: animal. 17:48:33 %??hell rat 17:48:53 -!- tealeaves has quit [Quit: Bye] 17:49:19 are hell rats: rats from hell, or rats afflicted by daemonic corruption? 17:50:03 ??hell rat 17:50:03 hell rat[1/2]: It drains, it bites, it's fast, and it will kill you quick from up close. Unless you find a rat vault, though, they usually only show up when you're plenty buff enough to take them. Roars on awakening and moves faster than normal. 17:50:39 i guess the former! "Its weird, knobbly orange skin glows with the infernal energies that spawned it." 17:50:58 then they probably shouldn't be natural! 17:51:00 <|amethyst> they might not be *from* hell 17:51:10 <|amethyst> but made by demons etc 17:51:10 i don't think it's necessary to pin down the canon of hell rats too closely. 17:51:20 <|amethyst> yeah, description can be changed easily enough 17:51:27 <|amethyst> hell hogs need at least MH_DEMONIC 17:52:00 <|amethyst> taking away MH_NATURAL from things does mean giving them back several immunities 17:52:12 -!- andre__22 has quit [Ping timeout: 250 seconds] 17:53:18 i feel like "demonic, evil, unholy" is a lot worse than "natural, demonic" though, and "natural, demonic" has somewhat interesting gameplay repercussions like |amethyst stated 17:53:32 !lg * recentish ikiller=hell_hog s=br 17:53:33 460 games for * (recentish ikiller=hell_hog): 417x Abyss, 26x D, 7x Hell, 6x Depths, 3x Lair, Volcano 17:53:44 @??hell hog 17:53:47 hell hog (04h) | Spd: 14 | HD: 11 | HP: 49-67 | AC/EV: 2/9 | Dam: 20 | natural, 05demonic, unholy | Res: 06magic(40), 05fire++, 13torm | Vul: 08holy++ | Chunks: 14noxious | XP: 858 | Sp: fireball (3d20) [11!AM, 06!sil, 08breath] | Sz: Medium | Int: animal. 17:53:47 %??hell hog 17:54:04 <|amethyst> hell hog exists for Kirke 17:54:08 hogs with fireball 17:54:15 <|amethyst> if it's actually used in game that's secondary 17:54:20 kirke? 17:54:27 <|amethyst> porkalator 17:54:28 i think they're supposed to be geh enemies now 17:54:30 as of a few weeks ago 17:54:41 since they were changed to have fireball and spawn in packs and be generally vaguely threatenening 17:54:45 threatening. 17:54:54 hell hogs at least sort of exist elsewhere (and a bit more so now), yeah 17:54:54 -!- introsp3ctive_ has quit [Ping timeout: 260 seconds] 17:54:56 <|amethyst> ah, well, then losing natural wouldn't necessarily be too terrible 17:54:58 unlike holy swine..... 17:55:17 wait did holy swine get removed 17:55:24 no 17:55:58 damn 17:56:19 wait, what does kirke have to do with hell hogs? is that what porkalator turns demonic enemies into? 17:56:25 <|amethyst> yes 17:57:05 so it does a different thing based on holiness, huh...what do MH_PLANT enemies turn into? hogplants? 17:57:18 -!- removeelyvilon has quit [Quit: Page closed] 17:57:19 yeah porkolator could be just made to work on natural monsters only I think 17:57:25 <|amethyst> :( 17:57:43 -!- wheals has joined ##crawl-dev 17:57:58 people like turning things into various kinds of bacon, I gues that, but this is ridiculous... 17:58:00 amalloy, pigweed of course 17:58:04 it must be so rare that kirke has a chance to polymorph a demon 17:58:09 s/gues/get/ 17:58:35 #define TARGET_COMPILER_DJGPP 17:58:40 isn't... isn't this DOS 17:58:57 <|amethyst> yes 17:59:26 we need DOS support for crawl to be fully Doomed, wheals 17:59:56 iirc we dropped dos support a few years ago 18:00:00 <|amethyst> unless it is actually a balance problem, I would like to keep the Kirke-holiness interactions, for cuteness 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:44 i think mpa was moving toward de-multi-holiness? 18:00:46 idk 18:01:02 <|amethyst> I see no problem with those two losing multi-holiness 18:01:59 <|amethyst> but there was sentiment towards removing them entirely, and I'd rather remove something that actually occupies player headspace 18:02:09 <|amethyst> rather than something that's there for humor 18:02:16 i had thought holies being polymorphable at all had gone away, that's why i thought holy swine was maybe gone 18:03:06 <|amethyst> the polymorph thing was one thing that I thought was questionable about ebering's multi-holiness implementation 18:03:16 <|amethyst> proposal: 18:03:28 <|amethyst> monsters track their original holiness (across polymorphs) 18:03:35 but i guess holies can still poly (which i really dislike if it's possible to do stuff like angel->daeva, but i don't actually know if it is) 18:03:39 <|amethyst> and that is what is used to see whether they can poly into something 18:03:54 why is msys2 this giant mess of cygwin and mingw 18:03:58 <|amethyst> so that you don't have demons turning natural when repeatedly polymorphed 18:04:01 -!- ProzacElf has joined ##crawl-dev 18:04:23 The angel evaporates and reforms as a daeva! 18:04:25 * MarvinPA weeps 18:04:26 -!- _dhm has quit [Ping timeout: 244 seconds] 18:04:27 -!- Zekka has quit [Ping timeout: 260 seconds] 18:04:56 wheals: don't forget arch linux, somehow 18:05:01 <|amethyst> solution: 18:05:03 -!- Laraso_ has quit [Ping timeout: 240 seconds] 18:05:07 <|amethyst> eliminate holy monsters 18:05:12 if you mean using pacman, normal mingw uses that too 18:05:31 what's normal mingw these days? msys1 ? 18:05:32 but thankfully the package manager and build process are independent 18:05:35 ... i hope 18:05:42 idk, whatever i was using up till now 18:06:24 but for some reason the g++ defines __CYGWIN__ even though uname -s returns MSYS_NT-6.3 18:06:33 could track the original monster type and have all polymorphs be based on that 18:06:35 <|amethyst> mingw-w64 is the modern mingw-like thing 18:06:40 including for shifters 18:07:04 wheals, because that's what it is, an ungodly combination of cygwin and mingw 18:07:34 another project I work with has been having "fun" with that too 18:07:45 it looks like there is a mingw-w64 compiler in pacman 18:07:56 <|amethyst> AIUI, the msys2 C runtime is based on cygwin, so that you have things like actual Unixy fork() 18:07:58 oh right, things polying into anubis guards was my other semi-related pet peeve 18:08:11 -!- halv has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 18:08:14 aren't monsters not supposed to poly into priests or w/e 18:08:23 yeah I think it's specifically based on mingw-w64 18:08:26 to be fair part of the issue is our build system 18:08:29 <|amethyst> but with pacman you can install packages targeting any of the three (mingw32, mingw-w64, or msys2) 18:08:33 isn't original MSYS basically dead development-wise 18:08:54 <|amethyst> s/targeting/linked against/ 18:09:02 PleasingFungus: that's how i'd like it to work but i don't think there's anything that does that explicitly (but most priests are not a base monster type so can't be polyed to) 18:09:07 <|amethyst> and with a compiler, what it's linked against vs what it targets are two different things 18:09:38 huh 18:10:45 Unstable branch on underhound.eu updated to: 0.19-a0-835-gf140595 (34) 18:12:00 question: should msys2 be using libw32.cc or libunix.cc 18:12:17 either way i have to rebuild the whole thing from the top, so I figure i should ask first 18:12:43 (without changing the makefile/#ifdef, it used... neither) 18:12:49 anyway i think i'll just change apis for now since they really stick out as not having any good excuse for it 18:13:41 <|amethyst> wheals: hm, it's *mostly* console stuff 18:13:55 <|amethyst> wheals: which probably means you want libw32 18:14:07 hm... ok 18:14:35 how are we identifying msys2, that same test for CYGWIN and __MSYS__ ? 18:14:41 we aren't 18:14:44 -!- Skilldogster has quit [Ping timeout: 250 seconds] 18:14:45 that's part of the problem 18:14:58 wheals: well we are in some places, like that commit I made in stringutils.h I think it was? 18:15:09 stringutil.h 18:15:19 <|amethyst> I think relying on uname in the makefile there is problematic 18:15:37 <|amethyst> also, the way we use it is problematic 18:15:47 <|amethyst> s/it/"msys"/ 18:15:57 <|amethyst> hm 18:16:15 prrroblematic 18:16:16 it's almost like we have a garbage broken build system 18:16:46 excuse me it's a waste-management fixer-upper build system 18:19:18 almost, but not entirely, unlike a build system 18:20:23 afaict none of the uname options give any hint that msys2 is actually cygwin 18:23:31 <|amethyst> I think you'd have to look at preprocessor output 18:25:34 -!- Dracunos has quit [Ping timeout: 250 seconds] 18:27:39 -!- minmay has joined ##crawl-dev 18:27:53 <|amethyst> the problem is that uname tells you what your host, or actually just the 'uname' binary, is built on 18:28:38 <|amethyst> but you really need to know which C runtime you're going to be linking against 18:28:56 -!- dtsund has joined ##crawl-dev 18:29:58 <|amethyst> but you're right re "garbage broken" 18:30:14 <|amethyst> at this point I'd be willing to accept a port to cmake even 18:30:24 <|amethyst> and I'm not a huge fan of cmake 18:31:56 03MarvinPA02 07* 0.19-a0-836-g200906d: Adjust Ashenzari bondage descriptions (JimmahDean) 10(5 hours ago, 1 file, 4+ 3-) 13https://github.com/crawl/crawl/commit/200906dfe624 18:31:56 03MarvinPA02 07* 0.19-a0-837-ge315a7f: List Yred gifts in notes (rwbarton) 10(5 hours ago, 1 file, 18+ 5-) 13https://github.com/crawl/crawl/commit/e315a7fc9885 18:31:56 03MarvinPA02 07* 0.19-a0-838-g89bb90d: Adjust messaging for some hell effect miscasts 10(4 hours ago, 1 file, 38+ 1-) 13https://github.com/crawl/crawl/commit/89bb90d21136 18:31:56 03MarvinPA02 07* 0.19-a0-839-g7cd628d: Document mummy death curses on xv (tabstorm) 10(3 hours ago, 3 files, 47+ 28-) 13https://github.com/crawl/crawl/commit/7cd628db3b21 18:31:56 03MarvinPA02 07* 0.19-a0-840-g0e55ffc: Don't let wretched stars mutate their friends 10(2 hours ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/0e55ffc5dd9a 18:31:56 03MarvinPA02 07* 0.19-a0-841-g20c470e: Remove a few unrands 10(3 hours ago, 5 files, 19+ 82-) 13https://github.com/crawl/crawl/commit/20c470eb4851 18:31:56 03MarvinPA02 07* 0.19-a0-842-g0ced417: Assorted unrand adjustments 10(88 minutes ago, 2 files, 25+ 29-) 13https://github.com/crawl/crawl/commit/0ced417c8e9e 18:31:56 03MarvinPA02 07* 0.19-a0-843-g0872be4: Don't make apis partially natural 10(52 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/0872be4492e8 18:31:56 03MarvinPA02 07* 0.19-a0-844-g6897040: Adjust pan lord spell selection 10(12 minutes ago, 1 file, 9+ 10-) 13https://github.com/crawl/crawl/commit/68970404e9b7 18:31:56 03MarvinPA02 07* 0.19-a0-845-g43e068a: Remove some spells from pan lord spell lists (chequers) 10(7 minutes ago, 1 file, 0+ 5-) 13https://github.com/crawl/crawl/commit/43e068a4cf49 18:32:01 <|amethyst> ah 18:32:41 <|amethyst> wheals: I bet it's somewhere in $ARCH 18:32:58 well i installed the mingw64 g++ 18:33:00 <|amethyst> wheals: what does cc -dumpmachine give you 18:33:01 and that worked fine 18:33:10 -!- dpeg_ has joined ##crawl-dev 18:33:22 <|amethyst> mingw64 target or host? 18:33:26 What is the current status for the eating interrupt prompts? 18:33:37 i don't know 18:33:42 !lm dpeg x=vlong 18:33:44 May I suggest that Esc quits, with the safe reply (N)? 18:33:45 14010. [2016-06-30 16:23:03] [vlong=0.19-a0-823-gd955774] dpeg the Fighter (L14 GhAs of Hepliaklqana) reached level 2 of the Orcish Mines on turn 19480. (Orc:2) 18:33:59 <|amethyst> hm 18:34:02 Hep testing, with a knight! 18:34:19 %git b3fda0d6291ec57aa92fa6dad3849f043d6ce6b5 18:34:19 07wheals02 * 0.19-a0-813-gb3fda0d: Don't allow autoeating during non-travel/rest delays (PleasingFungus). 10(2 days ago, 2 files, 14+ 9-) 13https://github.com/crawl/crawl/commit/b3fda0d6291e 18:34:31 i think you have all the fixes 18:34:36 what bugs are you running into? 18:34:48 03ChrisOelmueller02 07* 0.19-a0-804-g7ed7a56: Consistent table header style for chardump notes section 10(4 days ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/7ed7a5650574 18:34:48 03PleasingFungus02 {GitHub} 07* 0.19-a0-847-gdcc8bee: Merge pull request #307 from ChrisOelmueller/patch-4 10(8 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/dcc8bee3d8ac 18:34:53 MarvinPA: should https://github.com/crawl/crawl/pull/297 be closed? 18:35:01 <|amethyst> probably for something like the esc thing you'd need to have something more fine-grained that interrupt_FOO 18:35:10 wheals: oh, not a bug. I am asking for a convenience thing :) 18:35:40 I think it's a bit annoying that I have to answer a pesky little question like "Keep eating?" with Y or N. 18:35:54 (the change itself is alright) 18:36:05 possibly, i was going to leave it for the moment in case chequers had any other ideas for a less drastic simplification 18:36:08 i suppose eating is something you do a lot more often than any other delay action 18:36:09 -!- dtsund has quit [Read error: Connection reset by peer] 18:36:28 but could just close that one and have a new one if that is the case 18:36:40 yeah 18:36:40 PleasingFungus: the knight works like a charm. 18:36:45 dpeg_: :) 18:36:47 wheals: yes, exactly 18:37:12 <|amethyst> I would suggest something like interrupt_eat = hp_loss:safe 18:37:20 drop the altar after your name, dpeg, we already know how much you like Gozag! 18:37:24 <|amethyst> or, as a simplifying extension 18:37:32 <|amethyst> interrupt_eat = interrupt_armour_on:safe 18:38:05 <|amethyst> would require implemeting :safe of course :) 18:38:18 <|amethyst> hm 18:38:39 do people have opinions on https://github.com/crawl/crawl/pull/306 18:38:40 <|amethyst> or maybe it would be better to just attach the 'safe' flag to the delay 18:38:49 i'm not sure i 'get' it 18:38:52 <|amethyst> rather than to each particular (delay, interruption) pair 18:39:30 <|amethyst> yeah, the CPA thing doesn't make sense to me 18:39:32 my opinion is to close it! it's meant to be some kind of reference to how cpa used to work i guess 18:40:00 -!- dpeg_ is now known as dpeg___ 18:40:10 * dpeg___ is a very pious person. 18:41:28 PleasingFungus: it's a minor thing, I wouldn't mind it (re: 306). 18:41:36 |amethyst: yes, that would also help a lot. 18:43:58 ok yeah everything compiles just fine, as long as i use the mingw64 compiler 18:44:13 i had to add /mingw64/bin/ to $PATH 18:44:14 <|amethyst> wheals: btw, two things re the delay rewrite 18:44:44 -!- tealeaves has quit [Quit: Bye] 18:46:14 wheals: what's the package name? 18:46:15 <|amethyst> wheals: 1. the interrupt_ option doc still mentions the delay_names array. Not sure whether to tell people to look for name() methods in delay.h; or to actually put a list of delay names in the doc 18:46:49 gammafunk: mingw64/mingw-w64-x86_64-gcc 5.4.0-1 (mingw-w64-x86_64-toolchain) [installed] 18:46:53 <|amethyst> wheals: 2. I'd kind of like to data-ify much of what is currently implemented with virtual functions 18:47:11 so mingw-w64-x86_64-toolchain is probably what we want 18:47:13 I think I mentioned it in the patch notes but multi-holiness polymorph interaction was intentional 18:47:29 in that if you poly a natural into a natural | demonic and poly again it can become a demon 18:47:34 yeah 18:47:39 instead of gcc 18:47:59 -!- JimmahDean has quit [] 18:47:59 <|amethyst> ebering: I know it was intentional 18:48:04 although perhaps I'll need to add instructions for modifying PATH 18:48:06 or maybe mingw-w64-x86_64-gcc works 18:48:21 <|amethyst> ebering: I'm still unsure of it though 18:48:23 you only installed the gcc? 18:48:49 I wonder if base-devel is needed 18:49:02 I'll have to try this with a clean install 18:49:17 right now I have people do: pacman -S base-devel gcc git 18:49:37 <|amethyst> hm 18:49:38 yeah that's what i did, then i did pacman -R gcc and pacman -S mingw-w64-x86_64-gcc 18:49:39 iirc 18:49:57 <|amethyst> there's some way to tell pacman which "architecture" you want for the package, right? 18:50:21 pacman -S cman -S mingw64/mingw-w64-x86_64-gcc, rather 18:50:26 oops 18:50:28 pacman -S mingw64/mingw-w64-x86_64-gcc 18:50:29 <|amethyst> ah 18:50:47 there's no mingw64/gcc package though 18:50:54 <|amethyst> hm 18:51:07 base-devel is like 55 packages or so for msys2. it's probably not all necessary, but it simplifies the instructions 18:51:52 Let's all pause for a moment, and hear it for our poor, deceased friend Cekugob. 18:51:54 how do i get vim to show the row/column at the bottom again 18:51:58 <|amethyst> wheals: is that what's being built with? what does ".cflags" say? 18:52:03 my vimrc got messed up or something 18:52:12 x86_64-w64-mingw32-gcc x86_64-w64-mingw32-g++ -O2 -pipe -DWINMM_PLAY_SOUNDS -D__USE_MINGW_ANSI_STDIO -DUSE_SOUND -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -Irltiles -isystem contrib/install/x86_64-w64-mingw32/include -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS 18:53:14 so maybe we can do base-devel mingw64/mingw-w64-x86_64-gcc git 18:53:23 although is there a 32-bit version of w64? 18:53:26 <|amethyst> wheals: :set ruler 18:53:27 and i686 one 18:53:41 <|amethyst> wheals: or you can configure it in more detail with the 'statusline' option 18:53:45 -!- foophykins has quit [Client Quit] 18:54:05 not sure how many 32-bit processors are still out there in the windows wilderness 18:54:24 apparently 32-bit windows 10 does exist, though i don't know what uses it 18:54:42 -!- LexAckson has quit [Ping timeout: 276 seconds] 18:55:02 <|amethyst> wheals: yeah, that one shouldn't look like cygwin I would think 18:55:31 I see mingw32/mingw-w64-i686-gcc 5.4.0-1 (mingw-w64-i686-toolchain) 18:55:39 so we should be ok there 18:55:58 I guess a bonus is we get an even newer gcc 18:58:40 |amethyst: moving delay stuff to data is understandable, though i'm wary of mixing OOP and our usual switch/array based style of code 18:59:01 <|amethyst> wheals: not switch-array 18:59:43 think form-data.h 18:59:57 <|amethyst> wheals: make a big data array with the stuff that never changes, like is_run berserk_ok etc (as flags) and name 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:00:07 -!- tealeaves has quit [Quit: Bye] 19:00:18 <|amethyst> then have the base class read that array in a non-virtual function 19:00:33 yes, form-data.h is what i was thinking of 19:00:37 <|amethyst> yeah 19:00:51 03MarvinPA02 07* 0.19-a0-848-g377f27f: Fix mummy death curses never triggering 10(9 minutes ago, 1 file, 5+ 13-) 13https://github.com/crawl/crawl/commit/377f27f8ad38 19:00:56 semicolons are hard, woops 19:01:08 easy if you have relec 19:01:39 <|amethyst> I do think riposte vs hydra is fundamentally different from cleave vs hydra and does need attention 19:01:44 i wonder if the robe of night should have an inscrip 19:02:16 i actually fixed that completely by accident while just reorganising how it worked and then noticed it in the diff of my changes, which makes it even better 19:02:25 dpeg: how about instead not interrupting eating by default when a monster comes into view? 19:02:52 i'm mostly worried about the possibility of it being too easy to cancel eating when you're starving and really need it 19:03:34 PleasingFungus: "Dark" seems okay maybe, yeah 19:03:54 i was looking at in art-data.txt and trying to remember what about it wasn't incredibly boring 19:03:59 which admittedly isn't exactly the player's use case 19:04:05 -!- ldf has quit [Read error: Connection reset by peer] 19:04:08 -!- Dracunos has quit [Ping timeout: 250 seconds] 19:04:52 wheals: well, in my game, I get interrupted very often, and it is slightly aggravating. Ideally, we'd have smart defaults: keep eating when HP>[threshold] and monster enters. 19:05:10 interruptible eating seems to be a real... can of worms....... 19:05:17 yum! 19:05:21 <|amethyst> safe_interrupt += eat:starving 19:05:28 <|amethyst> err 19:05:44 |amethyst: as minmay noted, it's pretty easy to unwield/swap weapons vs hydras in most situations. exceptions are mostly stuff like having a cursed/contam lbl, which is gonna be a problem vs hydras in most cases anyway - difference of degree from prev situation. 19:06:04 reasonable question is whether it's overly annoying to switch away from lbl vs hydras, vs prev situation of just not attacking. 19:06:19 also, how about splitting off poison damage from the normal hp_loss interrupt? since you know about poison damage ahead of time, i'm not sure it should interrupt anything 19:06:34 <|amethyst> PleasingFungus: I think "you can avoid it by not attacking them" compared to "you can avoid it by not being adjacent to them" is more than degree in that situation 19:07:01 <|amethyst> PleasingFungus: with other passives we're usually pretty careful to make them not hurt the player 19:07:19 <|amethyst> (see the demonic guardian changes for example) 19:07:28 -!- eb has quit [Ping timeout: 244 seconds] 19:07:42 i mean, being next to a hydra with a cursed/contam non-flaming lbl was gonna be a Problem with or without changes. but let's put that aside for the moment. 19:07:48 do you have a suggestion in mind? 19:07:55 -!- Shard1697 has joined ##crawl-dev 19:08:12 <|amethyst> PleasingFungus: hideous special case 19:08:26 well, which one 19:08:29 there are a few i can think of 19:08:40 <|amethyst> PleasingFungus: "don't riposte against living hydras while wielding a non-flaming edged weapon" 19:08:48 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-847-gdcc8bee (34) 19:09:14 sure. alternate solutions: ripostes never cut heads; ripostes are always damage type 'hit' instead of whatever they would be otherwise 19:09:39 <|amethyst> hm 19:09:49 that's two separate suggestions, to be clear 19:09:50 <|amethyst> do you get a riposte for each hydra byte? 19:09:54 <|amethyst> s/byte/bite/ 19:09:57 potentially, i think! 19:10:00 <|amethyst> hm 19:10:31 <|amethyst> yeah, making flaming long blades into bisectors might be a bit strong :) 19:10:44 <|amethyst> so I think your solutions work better 19:10:55 <|amethyst> s/making/having made/ 19:13:07 PleasingFungus: yes, sounds good about riposte. Very cool idea, btw -- was it truly your own, fungid idea, or snatched from somewhere? 19:13:27 i mean, i stole it from whoever came up with minotaur headbutt, since it's the minotaur headbutt effect 19:13:40 wasn't that dpeg? 19:13:44 or maybe elliptic? 19:13:44 was it? 19:13:53 possibly kilobyte 19:13:57 but other than that it's all mine. i was just thinking about it as i went to sleep the other night, and it still seemed reasonable in the morning 19:14:00 my crawl history is getting rusty... 19:14:05 lmao 19:14:43 %git e1dcbbafa 19:14:43 07Cryp71c02 * 0.10-a0-1975-ge1dcbba: Merge branch 'master' into unified_combat_control 10(4 years, 8 months ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/e1dcbbafa2eb 19:15:05 looks like the git history is basically toast 19:15:28 iirc retaliation implementation at least was elliptic, in the aftermath of md removal 19:15:52 -!- dpeg___ has quit [Quit: Lost terminal] 19:15:54 -!- dpeg_ has joined ##crawl-dev 19:16:05 hey, that was one of the half-dozen names wheals suggested! 19:16:18 what are the odds 19:16:44 half-half-dozen :P 19:17:27 -!- debo has quit [Ping timeout: 276 seconds] 19:19:01 apparently dpeg was the one who suggested mi headbutt 19:19:02 -!- somebody has joined ##crawl-dev 19:19:03 -!- Dracunos7 is now known as Dracunos-m 19:19:10 so that's *easily* a 66% success ratio for wheals! 19:19:16 and potentially higher, if kb was involved somehow 19:19:33 Good night, everyone. I think I may have found a minor bug or two, but I am too lazy to report it at Mantis at the moment. 19:19:40 l - the ring of Shaolin (left hand) {EV+8, !d 19:19:41 ERROR: string above had unterminated tag 19:19:46 This happens if I inscribe something with the "<3" symbol. 19:19:55 that's a feature 19:19:56 but why would you? 19:20:10 you had an unterminated tag 19:20:17 we don't want to encourage that sort of behaviour 19:20:25 dpeg_: To signify my undying love and affection for this artefact? You monster. 19:20:33 the white draconian shifter convulses! 19:20:51 The Wyrmbane thing also produces this sort of messages. 19:21:02 They don't look grey to me. :) 19:22:01 That's it. 19:22:45 Also, a question. Wouldn't it be appropriate for Infesation to also deal damage over time? Say, to enemies without rN. 19:23:05 -!- Dracunos_ is now known as Dracunos 19:25:34 -!- somebody has left ##crawl-dev 19:26:23 -!- Mekire has quit [Quit: Page closed] 19:26:25 in lua, is it true that nil == false? 19:27:05 <|amethyst> no 19:27:13 oh, good 19:27:43 <|amethyst> it is falsy though 19:27:51 <|amethyst> unlike 0 19:27:56 what about nil != false 19:28:16 <|amethyst> nil ~= false is 1 19:28:36 oh right 19:28:46 ok good 19:28:55 so this is a different set of insanities than js has 19:28:56 <|amethyst> err 19:28:59 <|amethyst> true rather, not 1 19:29:10 <|amethyst> yeah 19:29:11 hrm 19:29:41 it occurs that, now that the captain's cutlass stabs instead of cutting, there's no real reason for it to have a separate weapon type enum rather than just being an art-data.txt weapon rename 19:30:53 <|amethyst> ? 19:31:02 oh good, we haven't had any changes to it lately 19:31:07 <|amethyst> I thought the captain's cutlass still sliced? 19:31:09 :b 19:31:44 -!- BadBadger is now known as FunkyBomb 19:32:16 hm 19:32:28 oh, it does 19:32:30 i misremembered 19:33:02 <|amethyst> rascal's rapier 19:33:05 <|amethyst> problem solved 19:33:10 -- run no longer automatically implies rest as of 0.1.3. 19:33:38 yeah, I think minotaur retaliation wasn't my idea originally but it sounded reasonable to me and I was tired of people complaining about Mi being bad because it couldn't wear a helmet 19:34:09 lol 19:34:16 those sound like the days 19:34:20 elliptic: I just claimed that idea (headbutt) to PleasingFungus, but probably I'm not alone. :) 19:34:26 <|amethyst> FR: tiny-sized merfolk with a headbutt attack 19:34:39 <|amethyst> Minnowtaur 19:34:59 |amethyst: can replace halflings with them 19:35:03 booo 19:36:29 it seems like this code predates the modern method of ternary return 19:37:26 since nil -> MB_FALSE, false -> MB_MAYBE, and true -> MB_TRUE 19:37:57 but anyway. 19:38:41 -!- tealeaves has quit [Quit: Bye] 19:40:51 -!- panicbit has quit [Ping timeout: 276 seconds] 19:41:30 <|amethyst> where is this? 19:43:14 <|amethyst> because code that turns false into maybe sounds like it should go on a certain twitter feed 19:48:52 -!- MarvinPA has quit [Quit: Leaving] 19:50:44 -!- vasya_ has left ##crawl-dev 19:54:15 _userdef_interrupt_activity 19:54:39 but it doesn't change false to maybe explicitly, just implicitly 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:03:36 -!- ProzacElf has quit [Ping timeout: 276 seconds] 20:04:54 -!- PleasingFungus has quit [Ping timeout: 276 seconds] 20:06:23 -!- dtsund has joined ##crawl-dev 20:07:06 -!- Zekka has quit [Ping timeout: 272 seconds] 20:08:47 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-848-g377f27f (34) 20:10:18 -!- dpeg_ has quit [Quit: Lost terminal] 20:11:51 -!- Zekka has quit [Ping timeout: 240 seconds] 20:15:00 03wheals02 07* 0.19-a0-849-g91bf1e6: Improve yesno/yesnoquit parameter names. 10(77 minutes ago, 2 files, 23+ 20-) 13https://github.com/crawl/crawl/commit/91bf1e68dfbd 20:15:00 03wheals02 07* 0.19-a0-850-g9ff075e: Clarify the header alignment a bit. 10(71 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/9ff075ed756b 20:15:00 03wheals02 07* 0.19-a0-851-g8d0fa9d: Make cancelling the eating interruption prompt easier (dpeg). 10(65 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/8d0fa9d74da7 20:15:00 03wheals02 07* 0.19-a0-852-g7e20d9f: Update the options guide for delay rewrite (|amthysty). 10(62 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/7e20d9fb36e8 20:15:00 03wheals02 07* 0.19-a0-853-g1231838: Rename runrest_safe_poison to delay_safe_poison and make it apply to all delays. 10(54 seconds ago, 6 files, 269+ 271-) 13https://github.com/crawl/crawl/commit/1231838aa13b 20:15:42 |amethysty 20:16:11 his favorite genre of games is rogueys 20:16:26 Feeling |amethysty after long day in the gem mines 20:16:58 |amethysy af 20:17:50 now to try the msys2 setup from scratch One Last Time 20:18:21 -!- duralumin has quit [Read error: Connection reset by peer] 20:18:57 hrm, so does that mingw64 compile just not set CYGWIN, or something? 20:19:04 I guess I'll find out when I instlal it 20:19:06 *install 20:19:17 and *compiler, I'm throwing out my keyboard 20:20:39 -!- mong has quit [Quit: Leaving] 20:21:15 hrm, and this longer install guide they link to from the home page 20:21:22 it has some different update steps 20:22:45 thanksfully, man is apparently not installed by default in msys2 20:22:53 so I can't read what all these pacman options do 20:24:50 -!- GauHelldragon has quit [Ping timeout: 272 seconds] 20:32:02 -!- valrus has quit [Ping timeout: 260 seconds] 20:41:08 -!- wheals_ has joined ##crawl-dev 20:41:44 -!- wheals has quit [Ping timeout: 260 seconds] 20:44:03 -!- Writ has quit [Ping timeout: 246 seconds] 20:45:18 -!- Writ has quit [Changing host] 20:46:32 -!- somebody has quit [] 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:05:12 oh 21:05:14 IMPORTANT: The MSYS2 installer creates multiple shortcuts, "MSYS2 Shell", "MinGW-w64 Win32 Shell" and "MinGW-w64 Win64 Shell". You do not want the "MSYS2 Shell." The MSYS2 shell is set up for building applications with Cygwin which provides an additional POSIX compatibility layer, while MinGW is set up for building native Windows applications which is what we need for GHC. An easy way to check that 21:05:19 -!- CanOfWorms has joined ##crawl-dev 21:05:20 you are running the right shell is to check the output of echo $MSYSTEM. It should show either MINGW32 or MINGW64. You can also tell by examining the $PATH. 21:05:49 so it seems I am using the wrong shell 21:06:39 We actually want people to use the MinGW-w64 Win64 shell 21:06:53 although I'm not sure if that would affect which gcc we got with pacman -S gcc 21:06:55 -!- introsp3ctive has quit [Remote host closed the connection] 21:09:33 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-853-g1231838 (34) 21:11:07 -!- Kellhus has quit [Quit: Page closed] 21:11:51 -!- OrphineM has quit [Quit: Page closed] 21:12:38 huh 21:13:29 I'm going to try an install using that mingw-w64 shell and see how it goes, but it seems that we probably shouldn't direct people to use the msys2 shell shortcut 21:13:30 i imagine it might 21:14:04 looks like it doesn't for me 21:14:24 not sure what all the difference is really 21:14:24 though i kind of changed my setp 21:14:27 -!- wheals_ is now known as wheals 21:14:41 so that it would work gracefully with the windows taskbar 21:14:52 how so? 21:15:43 it's just a shortcut i created myself with target "C:\msys64\usr\bin\mintty.exe /usr/bin/bash --login" 21:16:44 since otherwise it would create a separate tile on the taskbar 21:17:08 unfortunately i can't figure out how to combine that with setting any env vars 21:17:49 actually i just realized i can do that by setting user environment variables 21:20:27 -!- PleasingFungus has joined ##crawl-dev 21:21:49 -!- Shard1697 has quit [Ping timeout: 244 seconds] 21:24:28 -!- Pacra has joined ##crawl-dev 21:24:51 -!- insecticide has quit [Ping timeout: 240 seconds] 21:26:17 -!- tealeaves has quit [Quit: Bye] 21:26:50 PleasingFungus: What do you think of #300? 21:27:36 i have decided to not have opinions on anything this week. 21:27:41 it's much more peaceful that way. 21:27:59 lame 21:28:17 PleasingFungus: that sounds like an opinion to me 21:28:23 no, it's a fact! 21:28:32 hmmmmmm 21:36:22 -!- Daekdroom has quit [Read error: Connection reset by peer] 21:37:01 -!- eb_ is now known as 6A4AA48B8 21:37:01 -!- ldf has joined ##crawl-dev 21:37:01 -!- Lasty_ has joined ##crawl-dev 21:37:01 -!- Gretell has joined ##crawl-dev 21:37:58 -!- Hoola_ has quit [Ping timeout: 250 seconds] 21:38:05 -!- 6A4AA48B8 is now known as eb 21:38:31 -!- home has quit [Ping timeout: 240 seconds] 21:42:16 -!- Shard1697 has joined ##crawl-dev 21:45:46 -!- bjo has quit [Ping timeout: 250 seconds] 21:47:51 wheals: one thing with the mingw-64 shell is that it adds /bin/mingw64 to the front of PATH 21:47:56 I wonder if that's the only thing it really does 21:48:24 well, it does mean people don't have to add it in order to use the mingw-64 g++ they install 21:50:48 yeah 21:54:52 -!- Amphouse has quit [Ping timeout: 250 seconds] 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:01:51 -!- zxc has joined ##crawl-dev 22:02:29 hrm, I am getting some strange errors when checking out submodules in the mingw64 msys2, but it seems to be working still 22:02:49 Submodule path '': checked out '42f0cfa93c5bffc184ad7961c766c229aff8d16c' 22:02:49 ': not a valid identifierline 89: export: `sha1 22:02:49 ': not a valid identifierline 89: export: `displaypath 22:11:14 carriage returns 22:11:34 -!- valrus has quit [Ping timeout: 240 seconds] 22:16:41 -!- tealeaves has quit [Quit: Bye] 22:23:32 -!- Oz_ has quit [Quit: Page closed] 22:25:12 -!- Amnesiac has quit [Ping timeout: 250 seconds] 22:27:10 -!- Dracunos-m has quit [Ping timeout: 258 seconds] 22:28:04 -!- Shard1697 has quit [Ping timeout: 240 seconds] 22:32:59 -!- tealeaves has quit [Quit: Bye] 22:39:19 -!- Dracunos7 has quit [Ping timeout: 252 seconds] 22:39:56 -!- yesno has quit [Ping timeout: 250 seconds] 22:45:57 fr: iron shrike 22:46:04 here's the tile: https://twitter.com/spacecoyotl/status/748233884228165632 22:49:28 -!- Nasst has quit [Ping timeout: 250 seconds] 22:56:51 fr: gun that shoots birds 22:58:15 wheals: http://www.scskeet.com/Beginner_skeet/skeet_gun_choices.gif 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:00:16 -!- MgDark has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 23:04:52 -!- jeefus has joined ##crawl-dev 23:08:31 -!- jefus has quit [Ping timeout: 240 seconds] 23:09:24 -!- Lightli has quit [Ping timeout: 250 seconds] 23:09:46 -!- introsp3ctive_ has quit [Ping timeout: 258 seconds] 23:11:28 03gammafunk02 07* 0.19-a0-854-gc78d25d: Use mingw-w64 in the Windows INSTALL instructions for MSYS2 10(14 minutes ago, 1 file, 45+ 27-) 13https://github.com/crawl/crawl/commit/c78d25dfcde5 23:12:31 I hope this ends my personal and exciting odyssey into the heart of Windows development for the time being 23:16:02 actually 23:16:07 https://github.com/crawl/crawl/pull/295 23:16:18 this needs testing on windows, apparently? 23:17:10 My Windows VM is shut down, freeing up 3GB of memory and I'm NOT starting back up for CHEQUERS!!! 23:17:40 brutal 23:17:43 get wheals to do it. 23:17:55 wheals should just do, like, everything imo 23:18:00 +1 23:18:00 work.......... 23:18:03 consensus? 23:18:38 main problem was that i suspect getpid doesn't exist on windows 23:18:54 -!- Zeor has quit [Quit: Leaving.] 23:18:56 -!- Dracunos72 has quit [Ping timeout: 250 seconds] 23:19:44 though googling suggests there's an equivalent in the windows api 23:20:03 i think marvinpa or Lasty should do it, as the windows devs of the team. 23:20:09 yeah, it would only work...well would it even work in MSYS2? 23:21:16 probably the smartest thing would be to have a generic -prefix argument used by objstat+mapstat 23:21:25 that it can append to any output files 23:22:57 -!- mamgar has quit [Read error: Connection reset by peer] 23:24:58 -!- wheals_ has joined ##crawl-dev 23:25:06 -!- bitcoinbastard has quit [Ping timeout: 276 seconds] 23:26:54 -!- ReinH has quit [Ping timeout: 244 seconds] 23:27:06 -!- grisha5 is now known as grisha5|AFK 23:27:51 -!- wheals has quit [Ping timeout: 240 seconds] 23:34:20 -!- PleasingFungus has quit [Remote host closed the connection] 23:35:24 -!- dtsund has quit [Ping timeout: 250 seconds] 23:37:14 -!- gammafunk has quit [Quit: leaving] 23:38:06 -!- gammafunk has joined ##crawl-dev 23:40:10 -!- Amphouse has quit [Ping timeout: 250 seconds] 23:41:35 -!- grisha5|AFK is now known as grisha5 23:44:33 -!- DevlanMud has quit [Ping timeout: 260 seconds] 23:45:47 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 23:53:43 -!- anticore has quit [Ping timeout: 244 seconds] 23:58:02 gammafunk: ? 23:58:37 -!- grisha5 has quit [Quit: Page closed] 23:58:51 -!- amalloy is now known as amalloy_ 23:59:16 chequers: we were just joking about the PR you made for mapstat 23:59:25 because it tries to do something that only works in POSIX 23:59:39 although at the time you made that, I didn't think how that could be a problem