00:00:03 -!- omarax has quit [Remote host closed the connection] 00:00:38 in extremely minmay voice: "tbh crawl could lose the ratskin cloak and not change much" 00:01:13 I'll make a minmay cloak at this rate 00:01:26 sewn from hundreds of minmays 00:01:35 i didn't think we had that many. 00:01:37 what would it do? 00:01:42 make you into a mummy 00:01:43 don't wear it 00:01:51 vulnerability to suboptimal play 00:01:57 vulnerability to autoexplore traps 00:02:20 when you press 5 a duvessa tile appears 00:02:24 resistance to deciding which potion stack to quaff id 00:02:47 nah, it just has a broken evokable ability like thieves cloak 00:02:49 vulnerability to ensorcelled hibernation 00:02:53 except it summons your brother dowan 00:03:06 hrm, I could make the dowan/duvessa tiles have some kind of fancy condition where you become one or the other 00:03:10 not sure what 00:03:15 oh, berserk = duvessa 00:03:28 not super exciting though 00:03:37 oh that would be the perfect compromise for monster riposte 00:03:41 give it to duvessa but nobody else 00:03:44 haha 00:03:56 I don't care about looks, I care about technique! 00:04:14 give it to duvessa...and debm 00:04:19 duvessa already has gimmicks! give it to someone who needs it more 00:04:26 and the following list of exceptions (justification: it was given to duvessa) 00:04:27 home for needy uniques 00:04:30 we're not a gimmick charity 00:04:50 amalloy: perm_ench:riposte 00:04:59 with one just one gimmicks, these uniques could stay in crawl for several more versions! 00:05:02 perm_ench:gimmick:riposte 00:05:07 one gimmicks, ugh 00:05:20 give it to... norris 00:05:27 and add !riposte 00:05:56 yeah but duvessa is in more danger than most uniques because I drew the jorgrun picture 00:05:57 or a !battle that gives you one of cleave, riposte, reach 00:06:08 PleasingFungus: the clock in the corner seems to give unpredictable reports on how long my moves take, when I'm riposting 00:06:21 fr: !battaile 00:06:25 what do you mean? 00:06:36 oh, rhm 00:06:37 Time: 20057.2 (1.0) 00:06:39 hrm 00:07:02 let me mess around. 00:07:06 oh man, speaking of gimmicks. i was talking to demise about the recent trunk update post. he was upset about the entropy weaver changes, and suggested we give them Weak 00:07:12 I've seen some 0.5 and 0.6 in there which shouldn't be possible with greatsword, and it's shaky to say the attack time anyway when I'm pressing . 00:07:24 amalloy: are you guest starring in his next video?! 00:08:23 tabstorm told me that he made a video to guide new players to win....and he recommended Ds 00:08:25 yes 00:08:33 which is unforgivable 00:08:47 03PleasingFungus02 07* 0.19-a0-822-g530da24: Don't make riposting take time (rchandra) 10(43 seconds ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/530da243f6a9 00:08:52 lmao 00:08:52 The Power Species listing was Mi/Gr/Ds 00:08:52 *Ds* 00:09:02 was there a recommended background for ds? 00:09:09 god I didn't check 00:09:12 gammafunk: are you going to use lbl mimo of chei for new speedruns 00:09:29 no but I'm going to have to watch tabstorm do something weird like that 00:09:38 rchandra: just never attack monsters at all. nice 00:09:41 the recommended backgrounds were all the melee ones iirc 00:09:43 already got questions from him of "has the server updated" 00:09:48 fi mo be 00:09:48 I wanted chei on this mimo (or gozag), but d2 trog said nay 00:09:51 not sure if gl was on the list 00:09:59 mo is funny since he did warn against chei 00:10:07 usualy people recommending Mo are also recommending chei 00:10:10 heh 00:10:11 but maybe it was for Tr 00:10:19 i'm very undecided on the hydra head / riposte thing 00:10:50 that was a question people asked me a few times 00:10:54 "what happens with hydras" 00:11:03 no one asked me until just now! 00:11:04 hrm, so you'd think maybe "only on the first attack" 00:11:05 I like the idea about making it poking damage, but I'm not opposed to status quo 00:11:07 ? 00:11:09 that's a common question in general to be fair 00:11:11 wrt hydra heads? 00:11:13 "how do hydras work" 00:11:14 yes 00:11:16 haha 00:11:20 one of my first chars to get to lair was TrMo^Chei. it was glorious 00:11:52 -!- valrus has quit [Ping timeout: 264 seconds] 00:11:57 could make ripostes piercing instead of slashing, but (a) that's slightly weird and (b) what about non-lbl ripostes with the fencer's gloves? 00:12:02 should you be stabbing with your axe? 00:12:11 for a long time I was really scared of entering lair without a strong "anti-hydra" weapon 00:12:14 axes can stab 00:12:23 stab with your fists? 00:12:30 have you seen my fingernails? 00:12:33 PleasingFungus: I'd leave hydras as they are for now probably, can wait a bit to see if it is a problem 00:12:47 elliptic: ok, but i reserve the right to make grumbly noises at any time. 00:13:01 !silence PleasingFungus 00:13:02 rchandra gestures wildly while chanting. A profound silence engulfs PleasingFungus. 00:13:03 'hm hrm special cases gnrrbl fnshh' 00:13:08 dang it, i'm too late! 00:13:10 elliptic: what do you think about monster riposte, especially the "more xv" factor and I guess balance? 00:13:12 * PleasingFungus gestures wordlessly. 00:13:18 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-821-gf489216 (34) 00:13:33 PleasingFungus: making grumbly noises is one of the basic dev rights 00:13:33 it's disabled for now and it sounds like people wanted to stay that way, I know 00:13:46 * PleasingFungus waves a proud dcss-dev flag. 00:14:36 get another and use them as semaphore flags 00:15:19 ! 00:15:35 gammafunk: I'm not sure 00:17:09 I'm not too concerned with the "more xv" thing, but I'm not sure exactly how well monster riposte would play anyway 00:17:32 it might be okay if we ever make the riposte attacks do less damage than a regular attack 00:18:49 my main balance concern would be early-game monsters with lblades getting riposte + normal attack and killing players out of nowhere; later on it seems okay unless we give juggernauts long blades :P 00:19:26 new unique 00:19:33 The Longest Swordsman 00:19:52 would make fire giants scarier than frost giants if they didn't have 4 ev 00:19:55 just think of when antaeus picks up that scimitar 00:20:50 jugg ev probably not too hot either 00:20:54 @??juggernaut 00:20:54 juggernaut (09C) | Spd: 15 (atk: 450%) | HD: 20 | HP: 139-201 | AC/EV: 20/10 | Dam: 80, 40 | 10doors, fighter, see invisible | Res: 06magic(120), 12drown | XP: 7200 | Sz: Giant | Int: human. 00:21:04 i always want to add a 'gh' in there 00:21:09 also, dang, 10 ev 00:21:11 pretty good for a giant 00:21:13 PleasingFungus: yeah, and I guess they might still do the weird thing with not moving for a few turns after a riposte hit anyway? 00:21:15 @??fire giant 00:21:15 fire giant (05C) | Spd: 10 | HD: 16 | HP: 78-114 | AC/EV: 8/4 | Dam: 30 | 10weapons, 10items, 10doors, fighter, spellcaster, see invisible | Res: 06magic(80), 05fire++, 12drown | XP: 1797 | Sp: b.fire (3d25), fireball (3d26) | Sz: Giant | Int: human. 00:21:21 elliptic: they shouldn't 00:21:37 whenever I make the RL I've been wanting to make for a while it will include a monster called a "Man at Polearms" who attacks with multiple randomized polearms per turn and constantly lectures you about polearm etymology 00:21:43 it *should* be effective attack # 1 or higher, and monsters only lose energy for effective attack # 0 00:22:00 fr: nerf jugg ev 00:22:23 reducing juggernaut ev sounds reasonable to me (6? 4?) 00:22:37 20 AC still makes them plenty durable 00:22:42 i remember there was a discussion a while back about how we sort of scale up hp and ac and damage as you get later in the game 00:23:01 but monster ev is just all over the place 00:23:46 like, i think d:1 has a much higher average ev than most later floors? 00:24:04 yeah 00:24:14 @??goblin 00:24:14 goblin (15g) | Spd: 10 | HD: 1 | HP: 3-5 | AC/EV: 0/12 | Dam: 4 | 10weapons, 10items, 10doors | XP: 1 | Sz: small | Int: human. 00:24:16 @??rat 00:24:16 rat (07r) | Spd: 10 | HD: 1 | HP: 2-3 | AC/EV: 1/10 | Dam: 3 | XP: 1 | Sz: tiny | Int: animal. 00:24:23 because early floors are all weak tiny evasive things 00:24:36 while later floors are usually scaled more towars big bulky easy-to-hit things 00:24:39 I'm not sure if that is actually true 00:24:39 designed to show off corona for en/am! 00:24:49 certainly giants exist later on but so do spriggans 00:24:55 @??spriggan defender 00:24:55 spriggan defender (08i) | Spd: 16 | HD: 15 | HP: 57-76 | AC/EV: 5/22 | Dam: 30 | 10weapons, 10items, 10doors, fighter, see invisible | Res: 06magic(140) | XP: 1482 | Sz: little | Int: human. 00:24:56 -!- Demise_ has joined ##crawl-dev 00:24:56 like spider certainly has higher EV than D:1 00:25:03 @??deep troll 00:25:03 deep troll (08T) | Spd: 10 | HD: 10 | HP: 47-65 | AC/EV: 6/10 | Dam: 27, 2009(claw), 2009(claw) | 10doors, see invisible, regen | Res: 06magic(40), 08blind | XP: 730 | Sz: Large | Int: human. 00:25:11 @??fire dragon 00:25:11 fire dragon (04D) | Spd: 10 | HD: 12 | HP: 73-106 | AC/EV: 10/8 | Dam: 20, 13, 1307(trample) | fly | Res: 06magic(60), 05fire++, 03poison, 12drown | Vul: 12cold | XP: 1073 | Sp: fire breath (3d24) [11!AM, 06!sil, 08breath] | Sz: Giant | Int: animal. 00:25:19 more objstat fields 00:25:22 <_< 00:25:39 -!- carmichael has quit [Quit: Page closed] 00:25:44 =version 00:25:44 trunk: 0.19-a0-821-gf489216; 0.18: 0.18.1-48-g4cf74bf; 0.17: 0.17.2 00:25:45 0.19 00:25:46 @??orc warrior 00:25:46 orc warrior (08o) | Spd: 10 | HD: 4 | HP: 23-32 | AC/EV: 9/10 | Dam: 20 | 10weapons, 10items, 10doors, fighter | Res: 06magic(20) | XP: 132 | Sz: Medium | Int: human. 00:26:28 i would say, at least, that monster ev doesn't really trend upward as much as ac/hp/damage do 00:26:36 -!- CaptainFruitcake has joined ##crawl-dev 00:27:13 -!- CanOfWorms has quit [Ping timeout: 260 seconds] 00:27:15 -!- CaptainFruitcake is now known as CanOfWorms 00:27:52 monster AC doesn't go up that much really either, at least if you compare with orc warriors and such rather than with D:1 00:28:07 there are some high-AC monsters late but there are still plenty of low-AC ones 00:28:18 @??draconian shifter 00:28:18 red draconian shifter (11q) | Spd: 10 | HD: 16 | HP: 83-111 | AC/EV: 9/16 | Dam: 15 | 10weapons, 10items, 10doors, spellcaster, cold-blooded | Res: 06magic(40), 05fire | XP: 1574 | Sp: dimension anchor, blink other, blink range, blink allies encircling, blink away [04emergency] | Sz: Medium | Int: human. 00:28:24 did you see that drac shifter fanart 00:28:31 i need to sort out the fanart page situation 00:28:32 no 00:28:40 i got permission from the artist to put it onto our fanart page 00:28:52 but i would have to figure out how to upload stuff to cdo to edit the page??? 00:29:00 so i think i might remake the fanart page on wordpress or tumblr instead 00:29:11 rather than having a static html page sitting around 00:31:14 -!- debo__ has joined ##crawl-dev 00:35:19 03PleasingFungus02 07* 0.19-a0-823-gd955774: Halve Juggernaut EV (elliptic) 10(60 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/d9557749b654 00:36:28 -!- debo__ has quit [Ping timeout: 276 seconds] 00:37:13 -!- Kalir has quit [Changing host] 00:38:53 -!- grammu has joined ##crawl-dev 00:40:08 -!- cmcbot has quit [Remote host closed the connection] 00:40:32 -!- flappity has quit [Ping timeout: 250 seconds] 00:40:32 -!- grammus has quit [Ping timeout: 250 seconds] 00:43:59 -!- miek_ has quit [Quit: Lost terminal] 00:44:54 juggernaut (09C) | Spd: 15 (atk: 450%) | HD: 20 | HP: 148-197 | AC/EV: 20/10 | Dam: 80, 40 | 10doors, fighter, see invisible | Res: 06magic(120), 12drown | XP: 7257 | Sz: Giant | Int: human. 00:44:54 %??juggernaut 00:44:57 @??juggernaut 00:44:57 juggernaut (09C) | Spd: 15 (atk: 450%) | HD: 20 | HP: 139-201 | AC/EV: 20/10 | Dam: 80, 40 | 10doors, fighter, see invisible | Res: 06magic(120), 12drown | XP: 7200 | Sz: Giant | Int: human. 00:45:13 I always forget the diff between chei and gretell for monsters 00:45:51 -!- Pacra_ has joined ##crawl-dev 00:46:04 -!- miek_ has joined ##crawl-dev 00:46:07 -!- Pacra has quit [Read error: Connection reset by peer] 00:47:52 Monster stats Crawl version: 0.19-a0-552-g1526261 00:47:52 %??-version 00:47:54 @??-version 00:47:54 Monster stats Crawl version: 0.19-a0-805-g0a78ef0 00:48:03 chei looks less up to date 00:48:14 unknown monster: "bai suzhen" 00:48:14 %??bai suzhen 00:48:52 but sometimes chei is more up to date, right? 00:49:06 I feel like at one point in the past couple years, chei was the New Hotness 00:50:33 there were definitely people on SA at least talking about how chei is underrated 00:50:36 not too long ago 00:52:44 oh chei gets occasional updates 00:53:08 I think possibly |amethyst is rebuilding it every now and again 00:53:16 booo 00:53:17 maybe has to build elswhere and copy over? 00:53:33 since the chei machine (TM) doesn't have recent gcc 00:55:21 ok here's my idea for a ratskin cloak replacement 00:55:28 the +8 mummy wrapping {rF-} 00:56:12 can also be -Inv if you want 00:56:39 will it allow you to walk into shops while invisible? 00:56:49 dammit I was too slow 00:56:52 people still wouldn't wear it because of 'resistance holes' 00:58:34 -!- Rust3dCor3 has quit [Ping timeout: 276 seconds] 00:59:37 what is -inv? 00:59:47 if that goes in the cloak slot it would be tempting 00:59:50 the opposite of +Inv 00:59:54 cloak, yes 00:59:57 lets you invoke non-invisibility? 01:00:04 -!- omarax has quit [Remote host closed the connection] 01:00:15 or you are permanently invisible unless you evoke being seen? 01:00:58 -inv prevents you from accessing your inventory 01:01:18 -inv removes your invincibility 01:01:38 -!- Zeor has quit [Quit: Leaving.] 01:01:46 it also halts the invasion and takes back any birthday party invitations you made 01:02:34 invalidates any fun you might have 01:02:59 -inv sets your invocations to 0 01:03:15 inverts all your skills so you're just like a mummy 01:04:00 so good for trwz 01:05:46 rip that one card stat thing with trolls 01:05:57 can probably basically still do that with jiv 01:06:16 focus? shuffle? 01:06:46 shuffle 01:07:09 -!- destroythecore has quit [Read error: Connection reset by peer] 01:09:40 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-823-gd955774 (34) 01:15:32 -!- demok has quit [Client Quit] 01:17:12 -!- debo_ has joined ##crawl-dev 01:17:35 -!- debo_ is now known as Guest55346 01:19:30 elliptic: http://dcss-fanart.tumblr.com/ 01:19:47 i gave up on wordpress, but the shifter is there, anyway! 01:19:57 Unstable branch on crawl.develz.org updated to: 0.19-a0-823-gd955774 (34) 01:21:47 -!- Guest55346 has quit [Ping timeout: 252 seconds] 01:23:25 >not reblogging the dowan+duvessa sketch 01:24:47 lol 01:25:20 i also found a very well-rendered 'xom as anime woman in thigh-highs' 01:25:27 didn't reblog that either 01:25:50 I know that image 01:25:52 that artist 01:25:53 also has 01:25:55 sexy sif 01:25:57 and 01:25:58 ! 01:26:00 sexy lugonu 01:26:04 i had no idea... 01:26:34 it's kein2002 on deviantart, requires a user account to view the image (because it's tagged as mature) 01:26:37 oh wait 01:26:42 the lugonu one isn't 01:26:45 http://kein2002.deviantart.com/art/Lugonu-399115061 01:26:51 -!- squidcat has quit [Ping timeout: 250 seconds] 01:27:06 oh wait nevermind 01:27:14 oh I see 01:27:19 it's an actual mature content lugonu... 01:27:28 confusing. 01:27:53 doesn't look like there's a regular sif 01:28:01 just SIF - RATED R 01:28:27 CanOfWorms: you found the crawl god porn, congrats 01:28:32 this looks absolutely nothing like the sif in my dream 01:28:36 you're one step away from finding sonja x pikel 01:28:42 you could stop now... 01:29:21 I like how in the middle of all this smut there's http://kein2002.deviantart.com/art/Chara-596393133 01:29:59 http://kein2002.deviantart.com/art/Xom-518606176 http://kein2002.deviantart.com/art/Saiyan-Xom-521132748 these are considerably more tasteful 01:30:14 lmao 01:30:28 oh btw gammafunk 01:30:30 http://images.esellerpro.com/2243/I/300/88/DECOR506-astrology-globe%20(5).JPG 01:30:33 does something like this look good for sif 01:30:35 altar 01:30:48 an xml tree error? 01:30:54 nooooo 01:30:54 ...okay, there are like 50 xom pictures 01:30:56 curse you, internet 01:31:04 http://www.aladean.com/2220-home_default/brass-armillary-sphere-globe.jpg 01:31:05 oh it got broken 01:31:06 does this one work 01:31:14 I think my mental image of sif is stuck at http://i.imgur.com/9rVy9lu.jpg 01:31:16 -!- mong has quit [Quit: Leaving] 01:31:41 that is closer to my image as well 01:31:47 oh, dear god, this artist has a nude sif muna 01:31:49 possibly thinking of something like this: http://img03.deviantart.net/3003/i/2013/296/a/6/johrails_silencer_by_sebastianwagner-d6rffm7.jpg 01:31:57 minmay: that's what I was mentioning earlier? 01:32:02 sif muna - rated r 01:32:15 anyway 01:32:21 that is only one set of crawl god 'adult images' 01:32:29 you people have not even begun to scratch the surface 01:32:33 CanOfWorms: that second one is cooler 01:32:42 I'm thinking like 01:32:55 I like how it kind of abstractly implies a mystery with the inner ring things 01:33:01 a bunch of loops like that rotating around some magical energy 01:33:01 and is kind of magical without seeming mechanical 01:33:06 http://kein2002.deviantart.com/art/Xom-399114720 guys this one is actually sort of well-drawn 01:33:10 yeah that could do, CanOfWorms 01:33:48 alright 01:34:31 "How did you get pictures of Xom and Loguno? I can't find any." 01:35:16 who are you quoting 01:35:43 can't believe this artist made Xom an anime girl and didn't even make the face look like the altars 01:35:51 comment on the picture minmay linked 01:35:55 made me smile 01:36:01 %git 01:36:01 07PleasingFungus02 * 0.19-a0-823-gd955774: Halve Juggernaut EV (elliptic) 10(62 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/d9557749b654 01:36:53 fr: let orcs tear off doors and use them as shields 01:36:58 as per the orc figurinne 01:37:42 oh pf: the vaults:5 art is just commissioned by amnekian 01:37:55 ah, hrm 01:37:57 I don't think amnekian mentioned who actually made the art 01:38:34 also https://crawl.develz.org/tavern/viewtopic.php?f=19&t=18433 has the finished version 01:39:18 edited! 01:39:28 -!- Harudoku has quit [Ping timeout: 250 seconds] 01:39:32 i left amnekian in the tags as a vague clue for future Artchaeologists 01:39:41 Shard1697: I think her clothes in some of the pictures have the tiles altar face 01:39:49 how does chei announce the new commits? is it a github hook or something? (is that even what github hooks do? (are github hooks even a thing?))) 01:40:04 ??cheibriados 01:40:04 [1/11]: The Slow God! Gives piety for killing things faster than you, and slows you down as you gain piety. Chei increases your movement delay by 2+piety/20 (capped at 10) and boosts all your stats by piety/10 - 1 (capped at 15). 01:40:14 CanOfWorms: that minotaur's horns cannot be good for its peripheral vision 01:40:41 http://i.imgur.com/V3RhhDW.png 01:41:17 so lom is just a very well educated cyclops... 01:41:36 http://kein2002.deviantart.com/art/Yandere-Xom-491941698 lol 01:41:44 when you have so much lag that when you press tab with a polearm, the "evoke which item" screen is visible 01:42:04 also lol @ both gammafunk & minmay 01:42:06 possibly at the same time 01:42:18 i had seen that lom lobon image but decided not to reblog it. 01:42:31 are you going to reblog abyssal knight 01:42:37 ??minmay[2 01:42:37 minmay[2/17]: http://i.imgur.com/F9rnGzB.png | http://i.imgur.com/yX1NdZD.png | http://i.imgur.com/645p32Z.png 01:42:57 @??lom lobon name:Lommy 01:42:57 Lommy (12&) | Spd: 10 | HD: 19 | HP: 296-463 | AC/EV: 10/20 | Dam: 4012(antimagic) | 05demonic, 10doors, fighter, unholy, see invisible, fly | Res: 13magic(immune), 05fire, 12cold+++, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 11012 | Sp: glaciate (10-132) [06!sil], conjure ball lightning [06!sil], major healing (50-240) [06!sil], tornado [06!sil], blink range.. 01:43:04 CanOfWorms: i messaged the artist and didn't get a response 01:43:04 PleasingFungus: what about the fannar pic on sexyelfdreams.tumblr.com 01:43:08 ah 01:43:14 i'd be fine with putting it up if i hadn't asked, tbh 01:43:16 well, it's been a year 01:43:19 since it's not like reblogging is that big a deal 01:43:25 but i'd feel silly asking and then just going ahead 01:43:29 they might have disappeared from tumblr 01:43:34 yeah 01:43:34 ??cheibriados[git 01:43:35 I don't have a page labeled cheibriados[git in my learndb. 01:43:35 rip 01:43:40 idk, i can give them at least a few days. 01:43:49 ?/cheibriados 01:43:49 Matching terms (5): cheibriados, cheibriados_reasons, cheibriados_spell_flags, cheibriados_unreasons, cheibriados_wrath; entries (33): !am[1] | !sil[1] | block_of_ice[1] | bmh[2] | bots[1] | chei[1] | chei_reasons[1] | chei_unreasons[2] | chei_wrath[1] | cheibriados[3] | cheibriados[4] | cheibriados_wrath[1] | chronos[1] | clouds[3] | consensus[1] | diesel_teams[3] | djanatyn[1] | dolorous[2] | ec... 01:44:03 but also, how did you contact them 01:44:05 there's like 01:44:07 -!- Mekire has quit [Quit: Page closed] 01:44:16 a bunch of different ways to contact people on tumblr now 01:44:38 i used "message", i think 01:44:40 most people still use Asks 01:44:46 some people don't use message 01:44:49 hrm 01:45:17 http://kein2002.deviantart.com/art/Yandere-Xom-491941698 lmao 01:45:31 is this why they did the Xom thing at all 01:45:32 I didn't even know messaging was a thing until I held my last raffle 01:45:42 i just linked to that!!! 01:45:44 were they playing chaos knight and thought "this is just like my animes" 01:45:50 i love the faces in the bg tho 01:46:00 i guess just the one face 01:46:19 man, i would feel very silly asking "do you mind if we reblog your post" 01:46:21 i'm just gonna do it. 01:46:33 oh yeah reblogging is fine by default 01:46:42 yeah i know 01:46:46 as long as it isn't a read more 01:46:46 oh wait 01:46:49 that's why i'd - you know what? nevermind. 01:46:51 the artist is still active on tumblr 01:47:01 they'll probably answer in a few days 01:47:08 she should be in front of a screencap of someone dying to weapon swap 01:47:16 instead of a pink wall with faces 01:47:20 this person 01:47:23 ?/cheibriados.git 01:47:24 No matches. 01:47:25 has drawn a lot of xoms 01:47:36 it's too late. i did it. i did the reblog 01:47:43 http://kein2002.deviantart.com/art/EVA-Xom-418950019 01:47:50 that is a dcss/nge crossover 01:48:00 they've drawn a whole lot of boring anime girl softcore 01:48:11 I'm not going to link it 01:48:22 ontoclasm: are we sure this person has ever seen a woman in real life 01:48:38 lmao at someone in their comments saying "could you rp with her" 01:48:39 but if you go to the rule34 porn site and enter a search term of dungeon_crawl_stone_soup 01:48:41 can you imagine 01:48:52 well let's just say that you'll wish you hadn't 01:48:57 reading someone's erotic roleplay session as Xom 01:49:13 gammafunk you're saying that as if anyone other than you would consider doing that in the first place 01:49:33 Xom chuckles avuncularly! 01:49:36 what, I wouldn't consider doing it 01:49:42 cheibrodos did it to us! 01:49:53 we had no warning... 01:50:25 http://kashi-kakes.tumblr.com/post/87250724332/ive-never-wanted-to-be-shafted-so-hard 01:50:58 the darkest corners of the internet 01:51:14 4:20:69 01:51:36 -!- dtsund has quit [Ping timeout: 250 seconds] 01:51:41 -!- VoxSomniator has quit [Quit: Leaving] 01:51:54 going a level beyond is finding weird dcss porn when you weren't even looking for it 01:52:09 that header image reminds me of http://dirty-overwatch-confessions.tumblr.com/post/144469229148/dagashi-critical-perspective 01:52:52 tumblr is basically the new myspace 01:53:04 tumblr is the new geocities... 01:53:12 with themes including such great hell features as "autoplaying music" 01:53:22 so if you ever open more than one tab on their blog 01:53:22 &knuckes is a good punchline 01:53:28 &knuckles 01:53:34 it overlaps into a horrible mess of sound 01:53:45 Shard1697: have you seen css-disasters 01:53:49 PleasingFungus: rip project m 01:54:06 no actually 01:54:44 http://c1qfxugcgy0.tumblr.com/tagged/CSS-disasters/chrono someone who went through and meticulously critiqued horrible tumblr themes they encountered 01:54:46 stuff that looks like http://65.media.tumblr.com/tumblr_lyk8g7tehn1r1qhce.png 01:54:57 did you get this one pf: http://notdoll.tumblr.com/post/86496651622/sally-stop-taking-naps-on-the-sly-with-your-giant 01:54:58 or http://67.media.tumblr.com/tumblr_lysxbx2WZB1r1qhce.jpg 01:55:32 lol 01:55:39 intentionally awful themes is an essential part of tumblr culture 01:55:41 CanOfWorms: iirc i saw that one, it looked like vore, and i scrolled down without clicking 'enlarge' 01:56:02 i guess it's probably not. 01:56:05 lol 01:56:14 the best is ones that don't even have a home button or page next/prev 01:56:22 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-823-gd955774 01:56:22 it's just a naga with barding 01:56:24 http://notdoll.tumblr.com/post/86496651622/sally-stop-taking-naps-on-the-sly-with-your-giant 01:56:26 er. 01:56:30 http://fuckshitavenue.tumblr.com/post/133561067668/berserker-experience-level-1-berserker 01:56:32 there we go 01:56:38 the ogbe experience 01:57:25 oh, I found the almost naked dowan and duvessa fanart 01:57:27 ya i did enjoy that 01:57:28 er 01:57:29 -!- Pacra_ has quit [Read error: Connection reset by peer] 01:57:30 wrt the ogbe thing 01:57:54 -!- Pacra_ has joined ##crawl-dev 01:58:07 crazy 01:58:09 yiuf 01:58:10 fanart 01:58:33 http://300percentcanonical.tumblr.com/post/21042280455/continued-theft-from-the-dcss-learndb-shown-here 01:58:34 I saw a theme recently that was like... the background of the whole blog was a really loud, embedded, low quality video 01:58:50 incredible 01:58:52 -!- _dhm has quit [Ping timeout: 240 seconds] 01:59:05 -!- jefus- has joined ##crawl-dev 01:59:06 CanOfWorms: good use of beard hooks 01:59:17 http://wasdmonster.tumblr.com/post/41768972402/dungeon-crawl-stone-soup-kobold-quick-sketch 01:59:23 btw, if people want me to give them posting rights on the fanart blog, i can do that? 01:59:50 oh, I found the almost naked dowan and duvessa fanart 01:59:54 yes, you can 01:59:56 I think duvessa's outfit in that is relatively modest 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:00:04 I forget how 02:00:05 like, it covers more than her swimsuit 02:00:22 lol 02:00:24 well, that was more of a "say if you want me to do that" thing 02:00:24 and dowan's cock bulge is too sexy to complain about 02:00:56 it doesn't really bulge, though 02:01:41 http://quinmael.tumblr.com/post/57103068608/i-have-been-playing-dungeon-crawl-stone-soup-a-lot 02:02:00 -!- jeefus has quit [Ping timeout: 250 seconds] 02:02:08 "the door creaks loudly as you close it." 02:02:28 http://i.imgur.com/f3B8P4M.jpg 02:02:49 what are some good dcss power mechanics. 02:02:54 tab 02:02:56 o 02:02:58 you can kill 20+ orcs with imp though 02:03:01 aa 02:03:15 abacaa 02:03:21 aa with what combo? 02:03:23 possibly abacacaa 02:03:29 trog 02:03:43 aaaaaaaaaaaaaa 02:03:49 (Sif Muna channeling on Mu) 02:04:15 new favourite picture from the dowessa/gastronok/mnoleg guy: http://66.media.tumblr.com/be78384935b343f6391e4e27f9f88407/tumblr_ncox24yArF1tkj6n8o1_r1_1280.png 02:04:27 gammafunk: i'm guessing this was maybe orc entrance, maybe various warriors mixed in? could be bad if you were in a corner 02:04:30 minmay: that's baconkid? 02:04:33 I have absolutely no idea why the hat says "COCK" on it and I find that hilarious for some reason 02:04:37 -!- Rast has joined ##crawl-dev 02:04:49 rgis suggests that it may be 'line art'. good job, google! 02:05:01 where's baconkid's tumblr at 02:05:10 also this is now my headcanon for how Wz enters the dungeon http://frogalope.tumblr.com/image/96581701626 02:05:12 the character with cock is arale, if you want to learn more 02:05:15 I'm guessing you could still kill those orcs 02:05:40 shard: frogalope is the tumblr name 02:05:48 I think 02:05:53 minmay: http://1.bp.blogspot.com/-0rOJ-wIQBGM/TmZRZ1NZtEI/AAAAAAAAAWA/y8oVRp7kVZ4/s1600/WeAreNotTakingTheWizard.jpg 02:06:39 -!- hellmonk has quit [Quit: Page closed] 02:06:46 hah 02:07:01 that guy has a big old sack of spiders 02:07:08 yeah looks like it's frogalope 02:07:09 nfsw pls 02:07:34 chequers: go back to discord then n00b! 02:07:35 -!- ystael has quit [Ping timeout: 240 seconds] 02:08:01 dowan is surprisingly buff for an elf wizard 02:08:09 like, as buff as duvessa 02:08:13 in that baconkid arta 02:09:37 -!- jeefus has joined ##crawl-dev 02:09:44 maybe he was inspired by bloax tiles 02:09:49 those tend to be pretty buff 02:11:14 -!- nithck has quit [Ping timeout: 244 seconds] 02:12:32 -!- jefus- has quit [Ping timeout: 240 seconds] 02:12:51 -!- vale_ has quit [Remote host closed the connection] 02:15:29 -!- Demise_ has quit [Ping timeout: 264 seconds] 02:15:52 http://crawl-lord.tumblr.com/post/135040518665 lol 02:17:03 #yaktaur 02:17:34 fwiw, they didn't make that 02:17:48 i don't know who did, or why 02:18:40 yeah I figured, with no other art on their blog... 02:18:40 but it wasn't them. 02:18:40 no source link blogs are hell 02:18:40 https://www.reddit.com/r/dcss/comments/3w8i8c/completely_off_topic_except_not_cant_find_this/ 02:18:40 should clearly message them and ask where they found it 02:19:09 lmao wtf I just ran into like... hanging fetish dcss fanart on tumblr?? 02:19:16 y e p 02:19:17 ah yes 02:19:19 i remember that one 02:19:20 the margery art... 02:19:23 we all ran into that one 02:19:37 hard to forget 02:19:45 at least she appeared to be hanging herself 02:19:53 seemed technically proficient! 02:19:58 http://fareastyellowone.tumblr.com/post/137693209143/ well this one seems ok 02:20:06 albeit unfinished 02:20:17 i was going to reblog that, and then i looked at the artist's blog 02:20:22 and then i decided to not interact with them 02:20:37 lol 02:20:43 yeah fair enough 02:20:48 back away a few steps 02:20:48 also I noticed a certain... pleasing followed my tumblr!!! 02:21:13 hrm 02:21:21 probably just some weirdo 02:21:36 i guess i have four tumblrs now. 02:21:43 lol 02:22:12 https://www.tumblr.com/blog/googlyeyeseverywhere this was the best one 02:22:19 I just like to silently spider CanOfWorms' tumblr 02:22:25 -!- Laraso has quit [Ping timeout: 276 seconds] 02:22:30 !!! 02:22:38 gammafunk the transmuter... 02:24:10 -!- nithck_ has quit [Ping timeout: 244 seconds] 02:27:06 -!- eb has quit [] 02:27:45 http://queenseltas.tumblr.com/image/112749152854 02:28:12 caption: oklobs 02:29:51 https://66.media.tumblr.com/ebf5c6ec70ebb5cfc53bc6f3eafd3d1d/tumblr_o7k8bdI7zC1rwcf1go4_1280.jpg 02:33:06 -!- xnavy_ is now known as xnavy 02:33:32 +1 02:41:30 FR: poison damage doesn't interrupt multi-turn activities 02:44:35 hrm 02:44:36 +1 02:45:03 -!- jefus has joined ##crawl-dev 02:45:16 but as long as it prints 'you feel sick' every turn, idk how you'd accomplish that 02:46:45 -!- jefus- has joined ##crawl-dev 02:46:52 -!- jeefus has quit [Ping timeout: 240 seconds] 02:47:56 -!- raikaria has quit [Quit: Page closed] 02:49:52 -!- jefus has quit [Ping timeout: 240 seconds] 02:51:10 ok the frequency with which xom confuses you is honestly way too high 02:51:27 very tsundere 02:52:43 looks like 'confuse player' is very roughly 10% of xom effects 02:53:02 there are other xom effects that can or do confuse you 02:53:12 honestly i'd think that 10% is reasonably high? 02:53:19 bad mutations is, uh, 0.05% or so 02:53:24 banishment likewise 02:53:45 but yeah there's e.g. a ton of miscasts lurking around 02:54:04 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-823-gd955774 02:54:47 ah, stats are wrong if you don't follow xom when generating them 02:55:01 also tension 02:55:05 -!- sage1234 has quit [Ping timeout: 240 seconds] 02:55:12 yeah 02:55:20 i'm tinkering with different tension values 02:55:30 I guess rearrange the pieces no longer confuses the player? that's something at least 02:55:51 looks like 'real' uses of the explicit 'confuse player' action are quite a lot lower, especially if xom isn't bored at the time 02:56:42 banishment (even pseudo-banishment) still seems to basically not trigger, but i suspect that's some factor of my testing; i know i've seen people mention xom banishment recently 02:56:48 though i guess that could be from tloc miscasts? 02:57:16 maybe I should add something to my rc to note every time I get confused 02:57:31 new action count 03:00:04 -!- omarax has quit [Remote host closed the connection] 03:00:53 -!- mibe has quit [Ping timeout: 250 seconds] 03:01:25 but mainly 10% of xom actions is a lot 03:02:35 yeah i have no idea what the actual # is 03:02:48 it's so situational 03:04:11 so far it has happened 3 times on vaults:1 03:04:23 -!- jefus has joined ##crawl-dev 03:04:42 A FUNNY JOKE: xom.cc 03:04:54 granted, I am wearing faith for some reason, but xom hasn't done anything else noticeable 03:05:16 -!- techieAgnostic has quit [Quit: WeeChat 1.5] 03:05:46 minor miscast & confuse player are both high on the list of xom bad actions 03:06:07 later actions have higher odds. what does it all mean? 03:06:13 also the 10% figure is misleading because about half of xom actions are literally nothing 03:06:44 (miscasts with no effect, etc) 03:07:12 -!- jefus- has quit [Ping timeout: 240 seconds] 03:07:55 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 03:08:01 i miss vitrification 03:08:50 like most xom actions, vitrification suffers from stairs existing 03:10:26 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 03:10:59 xom has an action for that! 03:11:16 man, I should really figure out how to make a force_more if a chaos cloud ends up under me 03:11:26 tabbed a great orb of eyes and suddenly had deep red contam 03:11:31 wow 03:11:44 tbh i didn't even know chaos clouds contaminated 03:11:49 they haste and invis 03:11:53 ahh 03:11:55 and paralyse 03:11:58 knew that 03:12:01 very much knew that 03:12:02 which is good at building up contam insanely fast 03:12:15 fr: paralyse causes contam 03:12:20 it's just haste backwards! 03:12:24 the paralyse makes you get hasted and invissed more 03:12:30 because you can't move out of the cloud if you are paralysed 03:12:34 so it leads to more contam 03:12:42 "Aizul yawns, and then pretends her didn't." 03:13:18 remember that great invis bug Yermak had 03:13:29 where a chaos cloud perma-invised his spriggan 03:13:35 it eventually died to contam explosions 03:13:57 ya 03:13:59 no, my troll died to bad play 03:14:02 iirc it had a negative duration 03:14:13 or overflowed or something 03:14:22 Yermak: wasn't it a perma-invis spriggan due to a bug? 03:14:26 or was it a Tr 03:14:33 Tr 03:14:49 oh ok, I'm probably equating Yermak with Sp 03:17:00 03PleasingFungus02 07* 0.19-a0-824-gecd09e6: Fix an Aizul pronoun (rchandra) 10(38 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/ecd09e64244f 03:17:06 ??ninja[yerm 03:17:06 ninja[3/3]: !hs * Sp-- I did this! 154525. Yermak the Ninja (L22 SpAs), worshipper of Dithmengos, escaped with the Orb and 15 runes 03:17:36 one of very few uses of @subjective@. 03:17:45 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-823-gd955774 (34) 03:17:51 @The_monster@'s ankle releases a plume of dust as @subjective@ confides, "I'm not really a mummy, you know." 03:19:34 -!- insecticide has quit [Ping timeout: 250 seconds] 03:19:37 The deep elf death mage gestures at you while chanting. 03:19:37 The bolt of negative energy hits the lich. 03:19:37 The lich completely resists. The bolt of negative energy misses you. 03:19:37 _Xom thinks this is hilarious! 03:19:40 huh? 03:20:03 monsters hitting monsters? 03:20:26 yeah, sounds like it to me 03:20:36 if (foe_info.hurt == 0 && friend_info.hurt > 0) xom_is_stimulated(100); 03:20:56 but...it was a lich, it took 0 damage 03:21:01 that's why I'm confused 03:21:09 wow, even more xom confusion effects 03:21:33 _You drop 112 stones {god gift}. 03:21:40 lmao 03:21:42 another xom effect: making me regret adding "god gift" to autopickup 03:21:50 that's ingrateful 03:22:12 I have no idea how long I was carrying those 03:22:22 it's a lot of complicated foe_info and nasty_to() calls 03:22:34 I guess stones don't show up as useless 03:22:48 right but...0 damage was involved in this bolt of draining 03:23:12 yeah this is calculated before damage is calculated 03:24:21 it doing 0 damage still feels reasonably xom amuse-worthly 03:24:59 in the sense that what's amusing to xom is a monster missing you and their attack hitting another monster 03:25:38 "Try this." 03:25:38 _You fall asleep. 03:25:39 "There, this looks better." 03:25:44 okay xom you're officially a creep 03:26:00 tryin to help w yr insomnia 03:26:08 the adventurer never pauses for a nap! 03:26:11 how messed up is that... 03:27:06 allow ensorcelled hibernation to be targeted, see how many people EH a unique then EH themselves next to it 03:27:10 self-targeted* 03:27:29 oh god 03:27:32 good night! 03:27:35 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 03:28:29 gammafunk (L7 MiGl) (D:3) 03:28:41 tell me more jorgrell 03:35:13 -!- bitcoinbastard has quit [Ping timeout: 276 seconds] 03:39:05 -!- scummos| has quit [Ping timeout: 244 seconds] 03:41:14 -!- HellTiger has quit [Ping timeout: 250 seconds] 03:41:48 woah 03:41:54 that crashed only just now 03:42:04 I started playing that like many hours ago 03:42:28 and then it hung and I couldn't get back in with a message about a game being in progress 03:42:46 !crash 03:42:52 14239. gammafunk, XL7 MiGl, T:1230 (milestone): https://crawl.jorgrun.rocks/morgue/gammafunk/crash-gammafunk-20160629-072829.txt 03:43:13 -!- Krakhan has quit [Ping timeout: 260 seconds] 03:45:25 -!- Pacra__ has joined ##crawl-dev 03:45:27 -!- Pacra_ has quit [Read error: Connection reset by peer] 03:49:44 -!- Tux[Qyou] has joined ##crawl-dev 03:49:44 -!- Cheibriados has quit [Ping timeout: 252 seconds] 03:50:56 -!- Cheibriados has joined ##crawl-dev 03:50:56 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 03:50:58 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic 03:58:13 -!- sooheon has quit [Ping timeout: 260 seconds] 03:58:13 -!- Cheibriados has quit [Ping timeout: 272 seconds] 04:12:43 -!- Cheibriados has joined ##crawl-dev 04:12:43 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 04:12:43 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic 04:13:56 -!- MgDark has quit [Remote host closed the connection] 04:15:54 -!- Dracunos72 has quit [Ping timeout: 250 seconds] 04:20:05 -!- ystael has quit [Ping timeout: 272 seconds] 04:21:59 -!- Nasst has quit [Quit: Page closed] 04:22:54 -!- Tuxedo[Qyou] has joined ##crawl-dev 04:23:42 -!- tksquared_ has quit [Ping timeout: 250 seconds] 04:24:08 -!- flappity_ has quit [Ping timeout: 250 seconds] 04:26:35 -!- Tux[Qyou] has quit [Ping timeout: 252 seconds] 04:30:34 -!- Patashu_ has joined ##crawl-dev 04:40:36 -!- tksquared has quit [Ping timeout: 250 seconds] 04:47:03 -!- Lightli has quit [Ping timeout: 250 seconds] 05:00:04 -!- omarax has quit [Remote host closed the connection] 05:09:28 -!- Goblin1989 has quit [Quit: Page closed] 05:16:32 -!- Wolfechu has quit [Ping timeout: 240 seconds] 05:21:01 -!- tscho has quit [Quit: Page closed] 05:21:59 -!- MaBunny has quit [Max SendQ exceeded] 05:23:07 -!- Nattefrost has quit [Ping timeout: 276 seconds] 05:35:28 -!- amalloy is now known as amalloy_ 05:36:04 -!- pantaril has quit [Quit: Lost terminal] 05:36:27 -!- mopl has quit [Ping timeout: 250 seconds] 05:41:19 -!- Shard1697 has quit [Ping timeout: 276 seconds] 05:51:22 -!- twb has quit [Remote host closed the connection] 05:58:22 -!- MaBunny has quit [Ping timeout: 258 seconds] 05:59:32 -!- bonghitz has quit [Remote host closed the connection] 06:00:02 -!- omarax has quit [Remote host closed the connection] 06:12:11 -!- Zxpr1jk has quit [Quit: Leaving] 06:23:01 -!- debo has joined ##crawl-dev 06:27:21 -!- Shard1697 has joined ##crawl-dev 06:27:42 -!- debo has quit [Ping timeout: 260 seconds] 06:38:30 -!- NeremWorld has quit [Ping timeout: 276 seconds] 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:04:53 -!- nikheizen has joined ##crawl-dev 07:08:35 -!- wheals has joined ##crawl-dev 07:20:55 -!- wheals_ has joined ##crawl-dev 07:22:42 -!- Shard1697 has quit [Ping timeout: 258 seconds] 07:23:36 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 07:23:56 -!- wheals has quit [Ping timeout: 250 seconds] 07:25:07 -!- Demise_ has joined ##crawl-dev 07:25:40 -!- wheals_ has quit [Ping timeout: 250 seconds] 07:26:17 -!- Shard1697 has joined ##crawl-dev 07:28:24 -!- rj54x has quit [Quit: Page closed] 07:47:15 -!- Guest71175 is now known as debo 07:47:58 -!- Demise has joined ##crawl-dev 07:49:04 -!- introsp3ctive_ has quit [Ping timeout: 272 seconds] 07:49:22 -!- aiena has quit [Ping timeout: 260 seconds] 07:49:44 -!- doll has quit [Quit: Lost terminal] 07:51:36 -!- Demise_ has quit [Ping timeout: 272 seconds] 07:53:22 !tell pleasingfungus "The orc wizard closely misses you. You riposte. An orc comes into view. It is wielding a club. The orc shouts! you hit the orc wizard." 07:53:23 Lasty: OK, I'll let pleasingfungus know. 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:01:32 -!- _dhm has quit [Ping timeout: 244 seconds] 08:03:28 -!- vale_ has quit [Remote host closed the connection] 08:05:04 Lasty: Hallo! 08:05:05 dpeg: You have 5 messages. Use !messages to read them. 08:05:15 -!- Demise has quit [Ping timeout: 258 seconds] 08:05:36 -!- NR4 has quit [Ping timeout: 276 seconds] 08:05:49 dpeg: hey there! 08:05:52 How're things? 08:07:09 pretty good, working in Berlin for a while :) 08:07:18 so much going on in Crawl <3 08:07:38 I hear this Uks god is really good! 08:07:48 !lg . dpeg Gh 08:07:49 No keyword 'dpeg' 08:07:53 !lg dpeg Gh 08:07:54 57. dpeg the Sneak (L1 GhAs), slain by a jackal on D:1 on 2016-06-28 14:16:02, with 2 points after 61 turns and 0:00:11. 08:07:57 !lg dpeg Gh -2 08:07:58 56/57. dpeg the Slayer (L27 GhAs of Uskayaw), blasted by Viozob the pandemonium lord (crystal spear) on Zig:22 on 2016-06-20 17:06:57, with 713187 points after 77022 turns and 5:42:24. 08:08:09 dpeg: I haven't heard much chatter re: Usk for a while, but I've been so busy that I haven't had much crawl time 08:08:12 :'( 08:08:24 !lg * (hep|usk) / won 08:08:25 266/7191 games for * (hep || usk): N=266/7191 (3.70%) 08:08:31 !lg * (hep|usk) / won s=god 08:08:32 266/7191 games for * (hep || usk): 159/3579x Hepliaklqana [4.44%], 60/2085x Uskayaw [2.88%], 47/1527x Ukayaw [3.08%] 08:08:52 Lasty: I'll win an Uksy, promised. The one thing that'd be useful is somehow explaining in-game that/how Inv helps. 08:08:56 staying about even w/ Hep in games, lower in win count :D 08:09:21 dpeg: I thought each ability explained Invo -- maybe it just says it helps? 08:09:33 It's hard since the passives don't get their own a) help 08:09:38 yes, true 08:09:51 -!- StahLGammA has quit [Ping timeout: 258 seconds] 08:09:52 maybe on the god powers page 08:09:52 perhaps just add a line to ^ or ^^ screens? 08:09:55 yeah 08:10:03 anyway, great god! 08:10:24 currently playing a Heppi, after the zig debacle (entirely my fault, of course) 08:11:31 dpeg: Thanks! :D 08:11:33 Zig debacle? 08:11:47 How does "Uskayaw's passive powers scale in duration with Invocations skill. Uskayaw's active powers also depend heavily on Invocations skill." sound for the power screen? 08:11:56 +1 08:12:12 Lasty: my 5-rune GhAs, died in Zig:22 08:12:33 Lasty: I made an Usk overflow altar because there weren't any 08:13:13 wow, that's a late zig for only 5 runes! :D 08:13:33 !source overflow.des 08:13:34 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/altar/overflow.des 08:13:39 03Lasty02 07* 0.19-a0-825-gf3a32ab: Add Uskayaw skill-invo interactions more clear on the powers screen (dpeg) 10(53 seconds ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/f3a32ab84e04 08:13:49 ah yeah, I saw that! Thanks for adding it. 08:13:52 I added one too. 08:13:55 -!- LeStahL has quit [Ping timeout: 244 seconds] 08:14:27 gotta work, see you later! 08:14:33 See you! 08:14:58 -!- aiena has quit [Ping timeout: 244 seconds] 08:16:01 !tell pleasingfungus Riposte is godawful against spiny enemies. 08:16:02 Lasty: OK, I'll let pleasingfungus know. 08:16:29 !tell pleasingfungus also, I'm assuming amazing against hydras if your blade is flaming, otherwise amazingly bad 08:16:30 Lasty: OK, I'll let pleasingfungus know. 08:17:49 %git :/[rR]iposte 08:17:49 07PleasingFungus02 * 0.19-a0-821-gf489216: Tentatively disable monster riposte 10(10 hours ago, 1 file, 13+ 10-) 13https://github.com/crawl/crawl/commit/f4892169b2e5 08:18:11 -!- LeStahL has quit [Ping timeout: 240 seconds] 08:20:19 good point: riposte should automatically not kick if in bad 08:23:06 yeah, I lost 31 hp in a single attack on a porcupine 08:23:11 when it missed me :p 08:23:12 -!- LeStahL has quit [Ping timeout: 260 seconds] 08:23:17 -!- debo_ has joined ##crawl-dev 08:23:40 Any plans for balancing Uskayaw? The god is fun but paralyzing everything in sight at least once per combat seemed a little overpowered :) 08:24:04 -!- debo_ is now known as Guest99925 08:24:47 kryft: I've heard that said a few times, but have yet to see evidence that it is in fact overpowered 08:25:03 my experience is that it's usually a reasonable payout for risky behavior 08:27:03 -!- NR4 has quit [Ping timeout: 246 seconds] 08:27:33 !lg kryft won Usk 08:27:34 1. kryft the Conqueror (L27 HOMo of Uskayaw), escaped with the Orb and 3 runes on 2016-06-18 12:39:58, with 1469123 points after 101751 turns and 5:14:18. 08:27:47 It's probably not as bad if you're not wielding an axe 08:27:52 -!- Guest99925 has quit [Ping timeout: 260 seconds] 08:28:13 !lg kryft / won 08:28:14 53/776 games for kryft: N=53/776 (6.83%) 08:28:37 kryft: I don't think it is overpowered. 08:28:40 you've got a bunch of wins and HO isn't the hardest, so I'm not inclined to see that as particularly significant datapoint 08:28:49 !lg greatplayers usk / won 08:28:52 34/263 games for greatplayers (usk): N=34/263 (12.93%) 08:29:00 that's not super high either 08:29:03 Lasty: The behavior isn't really risky when you know that everything will definitely be paralyzed 08:29:35 kryft: if you can streak some Usk wins on medium-strong or weaker characters, I would sit up and take notice. 08:29:52 but my personal experience is that it's generally increasing your danger level in exchange for a payout. 08:31:01 Lasty: Fair enough - I agree that HO isn't exactly the hardest and it's probably more reasonable if you're not an axe user 08:31:43 I think AOE in general tends to be a lot better w/ Usk 08:31:44 -!- NR4 has quit [Ping timeout: 260 seconds] 08:31:48 but that's intended 08:31:57 Yeah, I guess firestorm would work well too 08:32:39 !log lasty 08:32:40 688. Lasty, XL17 OpMo, T:43474: http://crawl.berotato.org/crawl/morgue/Lasty/morgue-Lasty-20160629-005422.txt 08:32:50 !lm lasty -log 08:32:52 Lasty, XL11 OpMo, T:13973 (milestone) has no matching game 08:32:58 &dump lasty 08:32:59 http://crawl.berotato.org/crawl/morgue/Lasty/Lasty.txt 08:33:22 !tell pleasingfungus we need an action count report for ripostes :D 08:33:23 Tabbing four oofs at once just felt a little silly :) 08:33:23 Lasty: OK, I'll let pleasingfungus know. 08:33:40 kryft: with Usk, sometimes tabbing four OoFs is safer than tabbing one... 08:33:44 Indeed 08:34:27 IMO that's what's most interesting about the god -- trying to figure out whether a group of enemies is big enough to activate the powers that will allow you to win, or if it's too big and will still kill you 08:34:44 if you under or over estimate you can get into big trouble 08:34:44 Yes, it's definitely fun 08:36:24 -!- StahLGammA has quit [Ping timeout: 260 seconds] 08:37:14 But you could make the paralysis a little non-deterministic (X% chance of activation where X isn't the current 100); if X is high it would be almost as good as it is now (if you feel it's good now), but you couldn't count on everything getting paralyzed all the time 08:38:16 that's more or less how it works after you trigger it first at 3* 08:40:00 -!- MaBunny has quit [Ping timeout: 246 seconds] 08:40:27 -!- wheals has joined ##crawl-dev 08:40:40 -!- LeStahL has quit [Ping timeout: 252 seconds] 08:42:16 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 08:42:39 Lasty: Oh yeah, I noticed paralysis triggering sometimes after 3*, is that what you're referring to? 08:42:48 yeah 08:42:52 I didn't see anything about it in the learndb or the in-game documentation 08:43:07 (Maybe I just don't know how to read, but I do remember trying to find out how it works :) 08:43:13 it gets a timeout, and then each turn it has a one-in-timeout chance to trigger 08:43:59 hrm, not documented, huh 08:44:02 I should address that 08:45:04 -!- NR4 has quit [Ping timeout: 252 seconds] 08:46:03 Anyway, I didn't mean to say that I'm 100% sure that it's overpowered; it just seemed like it might be based on one character. I'm trying to streak !next characters, so maybe I'll try your suggestion on some weaker combos =) 08:46:55 -!- friendfixit has quit [Quit: Leaving] 08:47:07 03Lasty02 07* 0.19-a0-826-g4b84ccb: Improve documentation around Usk passives (kryft) 10(7 seconds ago, 1 file, 6+ 4-) 13https://github.com/crawl/crawl/commit/4b84ccb08fac 08:47:11 I appreciate the feedback! 08:47:21 Please let me know what you find as you continue to use the god 08:47:33 Will do! 08:49:00 -!- olscumpy has quit [Disconnected by services] 08:49:27 -!- olscumpy has joined ##crawl-dev 08:49:28 -!- StahLGammA has quit [Ping timeout: 252 seconds] 08:50:43 -!- olscumpy has quit [Disconnected by services] 08:51:11 -!- olscumpy has joined ##crawl-dev 08:53:51 -!- StahLGammA has quit [Ping timeout: 240 seconds] 08:55:34 -!- introsp3ctive_ has quit [Ping timeout: 272 seconds] 08:55:39 -!- Patashu_ has quit [Ping timeout: 260 seconds] 08:58:16 !tell pleasingfungus The black mamba completely misses you. You riposte. You completely miss the black mamba. You grab the black mamba. The black mamba misses you. You riposte. You slice the black mamba!! The black mamba seems to slow down. You freeze the black mamba! You kill the black mamba! 08:58:16 Lasty: OK, I'll let pleasingfungus know. 08:59:12 -!- olscumpy has quit [Killed (barjavel.freenode.net (Nickname regained by services))] 08:59:12 -!- calmfelid is now known as olscumpy 08:59:29 -!- RBeaton14 has quit [Client Quit] 08:59:42 -!- Lasty has quit [Quit: Leaving.] 08:59:42 -!- Guest53100 has joined ##crawl-dev 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:03:49 -!- travis-ci has joined ##crawl-dev 09:03:50 The build passed. (master - f3a32ab #6063 : Corin Buchanan-Howland): https://travis-ci.org/crawl/crawl/builds/141060716 09:03:50 -!- travis-ci has left ##crawl-dev 09:08:13 !lg greatplayers mibe / won 09:08:16 201/2541 games for greatplayers (mibe): N=201/2541 (7.91%) 09:08:27 That's lower than I expected 09:08:40 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-826-g4b84ccb (34) 09:11:54 -!- sooheon has quit [Ping timeout: 276 seconds] 09:14:39 !tell ontoclasm First pass at a worm retile, tell me what you think vs current http://i.imgur.com/pNVsEaC.png 09:14:40 Shard1697: OK, I'll let ontoclasm know. 09:25:37 -!- Nattefrost has quit [Ping timeout: 260 seconds] 09:28:08 SHAI HULUD 09:32:24 -!- debo_ has joined ##crawl-dev 09:32:47 -!- debo_ is now known as Guest99221 09:37:04 -!- Guest99221 has quit [Ping timeout: 240 seconds] 09:40:04 -!- tealeaves has quit [Quit: Bye] 09:45:27 -!- Lasty_ has joined ##crawl-dev 09:46:16 -!- travis-ci has joined ##crawl-dev 09:46:17 The build passed. (master - 4b84ccb #6064 : Corin Buchanan-Howland): https://travis-ci.org/crawl/crawl/builds/141068250 09:46:17 -!- travis-ci has left ##crawl-dev 09:47:24 !tell amalloy re: "why can't i line pass through an invisible enemy? when i try, an empty line is printed for some reason as well" -- the empty line seems like a bug, but you can't linepass through an invis enemy because it would be an info leak -- if the enemy wasn't there the targeter wouldn't allow you to take that action. 09:47:25 Lasty_: OK, I'll let amalloy know. 09:48:19 !tell amalloy re: slave paralysis, I'm okay with Usk forcing everyone to watch your solo, but maybe the messaging should be improved? Does it affect summons? 09:48:20 Lasty_: OK, I'll let amalloy know. 09:51:09 -!- Nomi has quit [Read error: Connection reset by peer] 09:56:09 -!- olscumpy has quit [Quit: WeeChat 1.2] 10:00:03 -!- omarax has quit [Remote host closed the connection] 10:00:37 -!- debo__ has joined ##crawl-dev 10:02:51 -!- Guest53100 has quit [Read error: Connection reset by peer] 10:04:34 -!- debo__ has quit [Ping timeout: 240 seconds] 10:10:32 -!- valrus has quit [Ping timeout: 260 seconds] 10:19:30 -!- debo has quit [Ping timeout: 276 seconds] 10:24:37 -!- Dracunos has quit [Ping timeout: 252 seconds] 10:33:06 -!- introsp3ctive_ has quit [Ping timeout: 272 seconds] 10:35:48 -!- aiena1 has quit [Quit: KVIrc 4.9.2 Aria http://www.kvirc.net/] 10:35:57 -!- debo has joined ##crawl-dev 10:39:04 -!- Patashu_ has joined ##crawl-dev 10:40:31 -!- debo has quit [Ping timeout: 240 seconds] 10:40:34 -!- wheals has quit [Ping timeout: 252 seconds] 10:46:48 -!- demok has quit [Ping timeout: 276 seconds] 10:50:13 -!- debo has joined ##crawl-dev 10:53:40 -!- Twiggytwiggytwig has quit [Read error: Connection reset by peer] 10:59:17 -!- Shard1697 has quit [Ping timeout: 258 seconds] 11:00:03 -!- omarax has quit [Remote host closed the connection] 11:03:36 -!- mopl has quit [Ping timeout: 250 seconds] 11:04:52 -!- jefus- has joined ##crawl-dev 11:05:47 -!- Shard1697 has joined ##crawl-dev 11:06:01 -!- Kalir has quit [Changing host] 11:08:17 -!- demok has quit [Ping timeout: 260 seconds] 11:08:31 -!- jeefus has quit [Ping timeout: 240 seconds] 11:14:56 -!- Daekdroom has quit [Quit: Leaving] 11:25:54 -!- demok has quit [Ping timeout: 240 seconds] 11:30:16 -!- demok has quit [Client Quit] 11:31:05 -!- tealeaves has quit [Quit: Bye] 11:36:08 -!- sanka has quit [Ping timeout: 250 seconds] 11:39:38 -!- tealeaves has quit [Quit: Bye] 11:41:37 -!- sooheon has quit [Ping timeout: 252 seconds] 11:54:35 -!- Pacra has joined ##crawl-dev 11:54:46 -!- Pacra__ has quit [Read error: Connection reset by peer] 11:58:58 -!- Lasty has joined ##crawl-dev 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:05:34 -!- ontoclasm has joined ##crawl-dev 12:06:27 -!- Nattefrost has quit [Quit: Leaving.] 12:08:51 -!- Rust3dCor3 has quit [Ping timeout: 244 seconds] 12:10:15 -!- PleasingFungus has joined ##crawl-dev 12:16:21 03PleasingFungus02 07* 0.19-a0-827-gf186968: Disable retaliation effects for ripostes (Lasty) 10(2 minutes ago, 1 file, 3+ 2-) 13https://github.com/crawl/crawl/commit/f18696822b22 12:19:53 03PleasingFungus02 07* 0.19-a0-828-ga8d18c6: Don't trigger aux attacks on ripostes (Lasty) 10(38 seconds ago, 1 file, 3+ 4-) 13https://github.com/crawl/crawl/commit/a8d18c623a01 12:20:07 -!- sooheon has quit [Ping timeout: 252 seconds] 12:21:37 !tell wheals " When did the game start targeting your zaps to auto-bounce? It's screwing me up because I'm not used to it and I keep wasting mana . It's a nice feature but I'm too used to setting up my own bounces, how do I turn it off? " lmao 12:21:38 PleasingFungus: OK, I'll let wheals know. 12:23:01 -!- jefus- is now known as jefus 12:27:31 -!- amalloy_ is now known as amalloy 12:27:35 -!- wheals has joined ##crawl-dev 12:31:02 -!- Ququman has joined ##crawl-dev 12:32:10 -!- Zekka has quit [Ping timeout: 272 seconds] 12:33:24 Lasty_: if there were an equivalent of Z for abilities i'd agree about line pass. a doesn't let you pass him, but A does, for example. but when i'm already seeing the { saying "there's a guy in front of you", and i've been meleeing him for a while, it doesn't make sense to me that there's no way to use my ability on him, where i could instead mdart him if i wanted 12:33:25 amalloy: You have 2 messages. Use !messages to read them. 12:35:26 -!- Insomniak` has quit [Quit: I like to rock] 12:38:53 amalloy: well, the question is what should happen if you try to use line pass through a square that really doesn't have a monster in it 12:39:21 nothing? 12:39:21 ontoclasm: You have 2 messages. Use !messages to read them. 12:39:26 but should it waste your turn? 12:39:32 yes 12:39:44 like force-casting a hex at an empty square 12:39:47 !messages 12:39:48 (1/2) CanOfWorms said (13h 50m 35s ago): http://imgur.com/a/8NvIt slimes for the slime god 12:39:53 !messages 12:39:53 (1/1) Shard1697 said (3h 25m 14s ago): First pass at a worm retile, tell me what you think vs current http://i.imgur.com/pNVsEaC.png 12:40:05 ontoclasm: well we don't want players to waste a turn if they just accidentally mistarget line pass 12:40:09 -!- Cerpin_ has joined ##crawl-dev 12:40:28 i guess you could prompt 12:40:39 "There doesn't seem to be anything there. Really use Line Pass?" 12:40:53 ontoclasm: hwermz 12:41:12 hweyerms 12:41:22 ontoclasm: yeah, I think you'd need a prompt (and probably also check SInv and really not let people do it if they have SInv) 12:41:42 Shard1697: you there? 12:42:08 but I'm not sure all this is better than just saying that you have to be able to see the monster 12:42:29 I forget, can you pacify monsters that you can't see currently? 12:45:12 -!- DevlanMud has quit [Ping timeout: 244 seconds] 12:45:51 -!- Mekire has quit [Quit: Page closed] 12:46:31 it looks like you can but it doesn't give any message when it works 12:46:49 (and then if you walk into the pacified invisible monster you get penance) 12:47:40 i have run into this before, yes 12:49:14 !learn add clarity_of_mind see {clarity} 12:49:15 clarity of mind[1/1]: see {clarity} 12:49:22 !learn add exceptional_clarity_of_mind see {clarity} 12:49:23 exceptional clarity of mind[1/1]: see {clarity} 12:49:40 another question: how does dazzling spray targetting handle invisible monsters? 12:50:18 -!- thromnambular has quit [Client Quit] 12:50:34 i believe it treats them as not existing 12:50:44 as in, no beams target them 12:51:01 but i imagine you could hit an invis creature with it by "accident" 12:53:35 apparently if there are four invisible sky beasts surrounding you and no other monsters then you can only hit one of them with spray 12:54:11 heh 12:54:17 but if there are some plants behind the sky beasts then you can hit three of them 12:56:02 nerf plants 12:56:50 anyway I guess my only point is that we already aren't that consistent about how we handle targetting invis monsters with weird things and that not allowing it might be better in some situations (pacify) 12:58:52 -!- Pacra has quit [Read error: Connection reset by peer] 12:59:16 -!- Pacra has joined ##crawl-dev 12:59:22 someone should tell minmay. he loves hearing about monster invisibility 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:01:30 I don't think removing monster invisibility is unreasonable, it certainly causes a lot of headaches for us... 13:03:07 i haven't really thought hard enough about it to have a useful opinion. i can see how SInv is kinda like rMut, where you have swappable jewelry that opts you out of one thing that's supposed to be a threat. except that invis mostly isn't a threat even, but rather an annoyance, so removing the feature rather than the ring could make sense 13:03:20 I don't like removing SInv ring 13:03:25 I think that a) monster invis leads to some neat paranoia, and b) monster invis is spoilery, in the sense that you have to know invisible monsters act the same as visible ones, and c) sInv equipment swap is bad, and d) if you see invis you can self-unspoiler, and e) invis creates a lot of bad interface effects. 13:03:34 So my feelings on the subject are thoroughly mixed. 13:04:00 SInv swap is not amazing but it is no worse than any other swap in crawl IMO 13:04:24 elliptic: it's a lot like clarity swap was, IMO: this monster interacts with you in a different way unless you have the thing that says it doesn't 13:04:31 in which case it's a really boring monster 13:04:50 Lasty_: invis monsters don't actually interact with you in a different way really though, and most invis monsters are doing other things too 13:05:34 also I only ever swapped to clarity against a single monster (golden eye) 13:05:37 is that really any better than "this monster deals extra damage to you unless you have this thing that says it doesn't deal quite as much extra damage to you" 13:05:49 I think it works better for elves, liches, and ghost moths than for unseen horrors, sky beasts, lorocyproca, and shadow wraiths 13:05:51 s/better/worse/ 13:06:02 since, as you say, those monsters are busy doing things other than walking at you 13:06:21 Lasty_: I think it works okay on lorocyproca and shadow wraiths because they can still surprise you with a hit and have that hit do something 13:06:27 I rarely swap sInv now and rarely swapped clarity back when, but a lot of players do 13:06:37 fair 13:06:42 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:07:22 but I will agree that unseen horrors aren't very interesting with SInv, and I think sky beasts are bad design regardless of whether you have SInv because you can just kite them until the invis ends 13:07:29 yeah 13:07:33 on both counts 13:08:18 I'm not necessarily advocating this, but hypothetically, how would you feel about sInv not existing? Invis monsters really can't be seen? 13:08:31 -!- Zekka has quit [Ping timeout: 252 seconds] 13:08:37 the last time this came up, i argued that the point of sky beasts was to teach players that monsters do act the same way whether they're invisible or not 13:08:38 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-828-ga8d18c6 (34) 13:09:14 anyway we just had that discussion, lasty 13:09:15 PleasingFungus: that is reasonable, though I wish they did this in a way that didn't incentivize kiting them for 10 turns, hitting them once or twice, kiting them for 10 more turns, and so on 13:09:17 like less than a week ago 13:09:56 elliptic: yeah idk how i feel about the monster overall 13:10:30 remove sinv, invis monsters are always detected 13:11:55 don't need to remove sinv for that 13:11:57 Lasty_: I think that would exacerbate the existing issues with monster invis (remembering where monsters are in situations where they behave predictably, targetting interface, etc) 13:14:03 -!- MarvinPA has joined ##crawl-dev 13:14:04 -!- amalloy is now known as amalloy_ 13:14:40 -!- dtsund has joined ##crawl-dev 13:15:02 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-828-ga8d18c6 (34) 13:17:06 "Invis monsters really can't be seen?" this is actually a Slash'EM Extended feature, called true invis. 13:18:15 can only be seen with true see invisibility 13:18:43 if only 13:23:59 -!- Telnaior has quit [Ping timeout: 260 seconds] 13:26:20 -!- scummos__ has quit [Remote host closed the connection] 13:37:04 -!- Cerpin_ has quit [Ping timeout: 264 seconds] 13:37:32 -!- fruitloops7 has quit [Quit: Page closed] 13:46:16 -!- zxc has quit [Read error: Connection reset by peer] 13:48:34 -!- Kalir has quit [Ping timeout: 244 seconds] 13:50:16 -!- insecticide has quit [Ping timeout: 264 seconds] 13:54:31 -!- tealeaves has quit [Quit: Bye] 13:55:21 -!- scummos| has quit [Ping timeout: 246 seconds] 13:57:16 -!- amalloy_ is now known as amalloy 13:57:50 -!- amalloy is now known as amalloy_ 13:58:12 -!- amalloy_ is now known as amalloy 14:00:03 -!- omarax has quit [Remote host closed the connection] 14:02:29 -!- ontoclasm has quit [Quit: Leaving.] 14:05:28 -!- ontoclasm has joined ##crawl-dev 14:08:47 -!- Cerpin_ has joined ##crawl-dev 14:38:50 !killratio asterion * recentish !newasterion 14:38:51 !killratio asterion * newasterion 14:38:53 asterion wins 1.152% of battles against * (recentish !newasterion). 14:38:56 asterion wins 2.531% of battles against * (newasterion). 14:41:13 -!- Guest15745 has quit [Ping timeout: 260 seconds] 14:52:38 -!- DrKe has quit [Ping timeout: 244 seconds] 14:58:49 03ontoclasm02 07* 0.19-a0-829-g23a5e41: Slime creature tiles (CanOfWorms) 10(54 minutes ago, 5 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/23a5e412841d 14:59:24 !tell canofworms Thanks for the slime! 14:59:25 ontoclasm: OK, I'll let canofworms know. 15:00:03 -!- omarax has quit [Remote host closed the connection] 15:00:11 -!- cmcbot has quit [Remote host closed the connection] 15:00:12 -!- Kalir has quit [Changing host] 15:01:43 -!- introsp3ctive has quit [Quit: Probably restarting if not leaving] 15:02:38 -!- anticore has quit [Ping timeout: 244 seconds] 15:06:12 -!- elliptic has quit [Quit: Leaving] 15:06:56 There, updated the slime creature entry to progress the slime creature sliminess every UI action, in celebration of our new disgusting tiles 15:07:17 *RandomTiles entry 15:07:30 can't believe I hadn't thought to do that earlier 15:08:05 -!- elliptic has joined ##crawl-dev 15:08:13 oh, have those new bee things gotten tiles 15:08:16 ?/melia 15:08:17 Matching terms (1): meliai; entries (1): bee_priest[1]: see {meliai} 15:08:26 !source meliai.png 15:08:27 https://github.com/crawl/crawl/blob/master/crawl-ref/source/rltiles/mon/meliai.png 15:08:39 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-829-g23a5e41 (34) 15:08:39 ah, they have indeed 15:11:51 oh hey ontoclasm I'm not away now 15:13:18 -!- vermi is now known as vermifax 15:18:09 -!- Kellhus has quit [Quit: Page closed] 15:20:22 -!- JimmahDean has quit [] 15:20:42 -!- MakMorn has quit [Ping timeout: 244 seconds] 15:21:28 -!- CanOfWorms has joined ##crawl-dev 15:22:29 -!- MakMorn has joined ##crawl-dev 15:26:44 can "magical condensation" not look the same as chaos clouds in console, please 15:27:35 how do monsters with shields operate with riposte (non-tentatively) 15:30:41 -!- simmarine has joined ##crawl-dev 15:30:52 -!- sooheon has quit [Ping timeout: 276 seconds] 15:34:54 -!- introsp3ctive_ has quit [Ping timeout: 258 seconds] 15:35:44 -!- ontoclasm has quit [Quit: Leaving.] 15:39:29 -!- removeelyvilon has quit [Quit: Page closed] 15:43:54 Demonspawn are 3 MR per level species, right 15:44:14 nikheizen: monsters don't currently use riposte. 15:44:32 !source species_mr_modifier 15:44:33 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/species.cc#l353 15:44:41 !source species-data.h 15:44:42 https://github.com/crawl/crawl/blob/master/crawl-ref/source/species-data.h 15:45:02 Shard1697: yes. 15:45:23 -!- Pacra has quit [Read error: Connection reset by peer] 15:45:27 cool, thanks 15:45:42 PleasingFungus: That's why i specified non-tentatively! 15:45:44 -!- Pacra has joined ##crawl-dev 15:45:44 -!- Dracunos7 has quit [Ping timeout: 250 seconds] 15:45:56 ha 15:46:03 same as players 15:47:03 So Eudemon Mennas w/riposte+large shield wouldn't be quite the end of all melee characters? 15:47:44 p much 15:48:14 is there a better way to get a force_more on xom actions than adding all his speech lines as force_more_messages 15:48:34 do they have a common substring? 15:48:37 no 15:48:42 just do the god channel if you're worshipping xom 15:48:51 @rc marvinpa 15:48:55 http://crawl.develz.org/configs/trunk/MarvinPA.rc 15:49:05 next time, on... the God Channel. 15:49:24 huh, didn't know you could do that for entire channels 15:49:25 thanks 15:49:26 oh, I should add that 15:49:38 does mean you have to save and load on converting but other than that it works nicely 15:50:05 that's fixable with a bit of lua, but yeah 15:50:27 would have to go in ready() 15:50:35 hrm 15:50:57 MarvinPA: are your force_mores pretty up to date? 15:51:12 -!- Kenran has quit [Quit: leaving] 15:51:16 relatively, i did a pass on them pretty recently 15:51:19 I started with some huge list compiled from various sources and have edited it down over the years 15:51:26 ok, I should incorporate these then 15:51:30 always nice to remove lines from rc 15:52:29 dancing weapons on 7, demonspawn on 9, this is a strange cult indeed 15:52:30 i removed a bunch of obsolete ones, and added some missing "you can't do that while " ones, although i'm sure i'm missing some coverage there 15:53:26 oh actually the cue one is maybe more recent at the moment, too, although possibly that was just some autopickup stuff 15:54:29 &rc MarvinPA cue trunk 15:54:30 ?rc MarvinPA cue 15:54:35 &rc MarvinPA trunk cue 15:54:38 http://underhound.eu:81/crawl/rcfiles/crawl-git/MarvinPA.rc 15:54:49 @??torpor snail 15:54:49 torpor snail (03w) | Spd: 7 | HD: 10 | HP: 52-70 | AC/EV: 8/1 | Dam: 25 | amphibious | Res: 06magic(40), 12drown | XP: 424 | Sz: Large | Int: animal. 15:54:56 okay I guess I can't actually melee this on d:8 15:56:22 -!- DevlanMud has quit [Ping timeout: 258 seconds] 15:56:33 ah yeah the cue one is a bunch more recent, it has all the current defaults that i like plus other stuff 15:57:20 gammafunk: classed ds on 9 for symmetry with d/q draconians! 15:57:27 oh, right 15:57:33 yeah the classed thing is a good point 15:57:43 also I see what you did there...69 15:58:11 :( 15:58:21 the funny number! 15:59:52 !lg * name~~69 x=cdist(name) 15:59:53 7000 games for * (name~~69): cdist(name)=104 16:00:03 -!- omarax has quit [Remote host closed the connection] 16:00:29 !lg * name~~420 x=cdist(name) 16:00:30 3223 games for * (name~~420): cdist(name)=87 16:00:38 !lg * name~~xxx x=cdist(name) 16:00:40 218 games for * (name~~xxx): cdist(name)=37 16:01:13 !lg * name~~420 name~~xxx name~~69 x=cdist(name) 16:01:14 2 games for * (name~~420 name~~xxx name~~69): cdist(name)=1 16:01:20 !lg * name~~420 name~~xxx name~~69 16:01:21 2. WEEDLORD420xXxYOLO69 the Chiller (L1 DjIE), quit the game on D:1 on 2013-05-30 04:05:13, with 20 points after 42 turns and 0:00:42. 16:01:34 Good species 16:02:19 Dj know how to blaze it 16:03:22 -!- Cerpin_ has quit [Ping timeout: 276 seconds] 16:10:00 -!- introsp3ctive_ has quit [Ping timeout: 250 seconds] 16:12:34 http://i.imgur.com/rPXWqnU.png this is quite the ood 16:13:16 Time: 2534.3 16:14:19 -!- Cerpin_ has joined ##crawl-dev 16:14:23 -!- Harudoku has quit [Remote host closed the connection] 16:14:54 yeah oods are gonna start by then but 16:15:02 a d:18 spawn? 16:15:04 idk 16:15:07 d:18 minimum 16:16:26 yeah I've seen deep elf sorcerors on like....d:2? Not sure if it could be d:1 16:16:57 those aren't on the d spawn list. 16:17:07 after 2500 turns the game basically tries to max out depth 16:17:14 annihilators, maybe 16:17:15 they might have been at the point I saw that 16:17:23 maybe! 16:17:47 it was deffo a sorceror, but I can't recall if it was d:1 or d:2 16:18:31 but yeah that doesn't seem like a problem to me, getting a flayed ghost after 2500 turns 16:18:38 esp since you can just go down those stairs 16:18:56 -!- Cerpin_ has quit [Client Quit] 16:19:12 -!- Cerpin_ has joined ##crawl-dev 16:19:40 -!- introsp3ctive_ has quit [Ping timeout: 264 seconds] 16:21:40 geekosaur: by the way, what are your thoughts on making OS X packages for 0.18.2? Are you done dealing with the OS X build thing for the forseeable future? 16:22:07 We have enough to do a point release, although we probably need to do a final cherry-picking pass 16:22:27 but I don't want to actually release it if we can't make packages for all of our major supported platforms 16:23:43 !lg * xl<=6 d:1 turn>2500 recentish s=ikiller 16:23:48 1635 games for * (xl<=6 d:1 turn>2500 recentish): 227x a gnoll, 158x, 128x an adder, 56x a hobgoblin, 54x a kobold, 43x a jackal, 42x Robin, 35x a goblin, 32x Xom, 30x a centaur warrior, 25x a giant gecko, 24x a worm, 23x Natasha, 23x an ogre, 23x Terence, 21x the capriciousness of Xom, 20x an orc wizard, 18x a centaur, 18x a bat, 16x an orc priest, 16x a worker ant, 15x an orc, 15x an iguana, 15x... 16:24:05 !lg * xl<=6 d:1 turn>300 recentish s=ikiller 16:24:07 oops 16:24:09 126936 games for * (xl<=6 d:1 turn>300 recentish): 24726x, 16487x a hobgoblin, 14122x a gnoll, 13977x a kobold, 13863x a jackal, 7687x an adder, 7392x a giant gecko, 7039x a goblin, 2553x an ooze, 2442x a bat, 2318x a worm, 2059x a rat, 1568x Robin, 1370x a giant cockroach, 1144x a giant newt, 913x a dart slug, 654x Terence, 543x Natasha, 507x a ball python, 480x a quokka, 427x the player characte... 16:24:12 !lg * xl<=6 d:1 turn>3000 recentish s=ikiller 16:24:16 1054 games for * (xl<=6 d:1 turn>3000 recentish): 104x, 94x a gnoll, 55x an adder, 30x a centaur warrior, 28x Xom, 27x a hobgoblin, 26x a kobold, 17x a centaur, 17x the capriciousness of Xom, 16x a goblin, 15x an unseen horror, 15x an ogre, 15x an orc wizard, 15x a cyclops, 15x a vampire mosquito, 14x a jackal, 13x a wyvern, 13x a giant gecko, 13x Robin, 13x an iguana, 12x Natasha, 12x an orc warr... 16:24:37 good unseen horrors, centaurs, cyclopes, etc 16:24:48 might want to look at o=-N 16:24:51 see some of the fun stuff 16:25:01 *extra fun stuff 16:25:09 i was trying to figure out at which point the oods started to predominate 16:25:19 heh, just spotted the centaur warriors 16:25:42 yeah those are like way worse than many things at later depth on the spawn table 16:26:10 e.g. flayed ghosts 16:26:20 -!- HellTiger_NB has quit [Ping timeout: 244 seconds] 16:26:46 heh, or Giant Orange Brain 16:26:58 which is pretty late, but on D:1 I don't think shadow c would be too bad 16:27:04 unless that reflects the ood spawn? 16:27:09 in which case it would be fun 16:27:17 s/spawn/timer/ 16:29:14 gammafunk: it doesn't, apparently 16:29:32 "Destroy him, my giant lizards! Make him suffer!" 16:29:57 although giant orange brains probably can't talk since they don't have mouths 16:30:05 unless they have brainteeth! 16:30:14 it pulsates 16:30:15 "Destroy him, my giant lizards! Make him suffer!" Avernum nostalgia.... 16:30:17 very expressively 16:32:20 -!- ontoclasm has joined ##crawl-dev 16:37:04 -!- Tuxedo[Qyou] has quit [Quit: Excess flood] 16:37:13 fr: after forgetting a level map, don't print "Found [x]" when you "find" the items you already knew about 16:37:23 -!- Tux[Qyou] has joined ##crawl-dev 16:45:34 Isn't that considered part of the functionality of forgetting a level map? 16:45:52 I guess the stash would pretty much cover that 16:45:57 searching . 16:46:18 the only time i ever forget a level map is so i can use autoexplore to easily travel through the whole area again looking for a unique monster i've misplaced 16:46:30 o interrupting itself to tell me about items i don't care about is annoying 16:46:42 that's a good idea; I've not really used forget level map in any way I can recall 16:47:06 yeah, I think if stash search provide the functionality of finding items, those messages are probably not needed 16:48:06 you might also forget a level map to clear cloud annotations or something? probably less common now that player clouds dissipate instantly out of LOS 16:48:23 fog generators still exist 16:48:40 yes, but those don't produce annotations that are a problem for autoexplore 16:48:57 ie, clouds that you the player know must be gone by now but autoexplore thinks are permanent 16:51:32 yes they do? 16:51:38 er, cloud generators i guess is a more precise term 16:52:57 sorry, brain fart 16:53:03 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 16:53:09 -!- Kintak has quit [Read error: Connection reset by peer] 16:53:25 %git :/[Ff]irestarter 16:53:25 07MarvinPA02 * 0.19-a0-125-g09e5b7e: Make Firestarter and Frostbite grant immunity to their respective clouds 10(6 weeks ago, 2 files, 7+ 3-) 13https://github.com/crawl/crawl/commit/09e5b7ec2628 16:53:29 -!- Rust3dCor3 has quit [Ping timeout: 258 seconds] 16:54:05 -!- OrphineM has quit [Quit: Page closed] 16:55:26 PleasingFungus: no, cloud generators generate clouds indefinitely, so you never know that the cloud is gone 16:56:07 !bug 8952 16:56:07 https://crawl.develz.org/mantis/view.php?id=8952 16:56:14 this sort of the issue i'm thinking about 16:56:22 fair point tho! 16:56:25 it isn't exactly the sae 16:56:27 *same 16:57:17 yes, that is a problem because it actually places dangerous clouds on an important square. it's not really something you could fix by forgetting the level map 16:57:46 iirc the exclusions show up even if the cloud generator clouds are only adjacent to the square in question 16:57:48 anyway i was just speculating that you could maybe use forget-level-map to deal with temporary clouds, 16:58:47 -!- halv has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:59:42 sure 17:00:03 -!- omarax has quit [Remote host closed the connection] 17:06:14 oh hey ontoclasm 17:07:09 -!- DevlanMud has quit [Ping timeout: 246 seconds] 17:08:13 -!- DevlanMud_ has quit [Ping timeout: 260 seconds] 17:10:34 -!- Kintak has quit [Read error: Connection reset by peer] 17:12:54 -!- sooheon has quit [Ping timeout: 276 seconds] 17:17:52 -!- Krakhan has quit [Changing host] 17:23:14 -!- ldlework has quit [Changing host] 17:24:21 hi 17:27:34 -!- home has quit [Ping timeout: 240 seconds] 17:28:38 hrm, is ?silence a dangerous item? 17:29:09 probably this is most easilly checked in item desc in-game 17:30:05 should ?silence be on autopickup? 17:30:09 i'd lean toward 'yes' 17:30:35 yeah, it already is if it's not a dangerous item 17:30:44 I'm trying to turn that off in my rc without having redundant lines 17:31:29 ok, so it's not dangerous 17:31:35 oh, i see 17:31:38 therefore i think it does already autopickup in default rc 17:31:40 i misunderstood your question 17:31:44 and you misunderstood mine 17:31:46 good communication all around 17:31:51 yeah I probably posed my question poorly 17:31:59 i thought you were suggesting that we should mark it dangerous 17:32:03 oh no 17:32:10 and if I'd thought about it for a sec 17:32:19 I'd come to the conclusion that it wouldn't be...hrm...actually 17:32:31 I guess immolation is something you have to choose to read, but it's still dangerous 17:33:11 -!- squidcat has quit [Ping timeout: 250 seconds] 17:33:45 I guess crawl doesn't have a truly consistent notion of 'dangerous', but regardless of that I suppose autopickup of silence is governed by what most players would prefer more than anything 17:34:01 I suppose they'd prefer it to autopickup? 17:34:25 I just don't use the scroll, although I do occassionally use ?vuln and ?immo 17:35:06 -!- OCTOTROG has quit [Remote host closed the connection] 17:36:37 hrm, this return it.stacks() or nil in the defaults is also a bit confusing to me, maybe I need to see what that is actually checking 17:36:53 for an autopickup function, I mean 17:37:05 -!- wheals_ has joined ##crawl-dev 17:40:44 -!- sooheon has quit [Ping timeout: 244 seconds] 17:40:53 -!- Homage_ has quit [Read error: Connection reset by peer] 17:41:16 -!- wheals has quit [Ping timeout: 264 seconds] 17:42:10 -!- wheals_ has quit [Ping timeout: 276 seconds] 17:45:06 -!- duralumin has quit [Read error: Connection reset by peer] 17:45:08 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:53:16 -!- Patashu_ has quit [Ping timeout: 272 seconds] 17:55:18 -!- Dracunos has quit [Ping timeout: 250 seconds] 17:57:33 -!- MgDark has quit [Ping timeout: 246 seconds] 17:57:40 -!- MgDark_ is now known as MgDark 18:00:04 -!- omarax has quit [Remote host closed the connection] 18:00:34 -!- simmarine has quit [Ping timeout: 240 seconds] 18:02:52 -!- Guest15745 has quit [Ping timeout: 264 seconds] 18:07:24 Unstable branch on underhound.eu updated to: 0.19-a0-829-g23a5e41 (34) 18:13:27 Monsters try to polymorph player when he is immune to polymorph 13https://crawl.develz.org/mantis/view.php?id=10534 by Sandman25 18:14:30 -!- scummos| has quit [Ping timeout: 260 seconds] 18:15:14 -!- Dracunos has quit [Ping timeout: 250 seconds] 18:20:05 -!- Lightli has joined ##crawl-dev 18:25:36 -!- simmarine has joined ##crawl-dev 18:35:46 !tell pleasingfungus isn't it actually more consistent for riposte to trigger aux attacks? it includes your enchantment/slaying/etc. after all 18:35:46 minmay: OK, I'll let pleasingfungus know. 18:36:28 -!- debo has quit [Ping timeout: 250 seconds] 18:36:29 it feels very odd that you could 'riposte' and begin constricting someone 18:36:29 PleasingFungus: You have 1 message. Use !messages to read it. 18:36:47 like, if you could do that, why does the sword need to come into things in the first place? 18:37:15 ...do you know what the word 'riposte' actually means? It refers to the counterattack after you parry an attack 18:37:29 you used the sword to parry, you use whatever to riposte 18:37:36 -!- sooheon has quit [Ping timeout: 272 seconds] 18:37:44 yes i know that. 18:38:42 if you can hit with the sword, it seems equally reasonable that you could hit with your aux attacks 18:38:50 presumably something about the reach and/or heft of the weapon makes it usable for quick counterattacks. but what do your hooves or horns or whatever have to do with that? 18:38:54 or your tail 18:39:26 your hooves or horns or whatever or your tail are usable for regular attacks with the weapon... 18:39:31 aux attacks already don't make sense 18:39:32 sure, which take time! 18:39:39 regular attacks take time, that is. not aux attacks. 18:39:53 why can i kick a monster more often while holding a dagger in my hands than with an axe in my hands? 18:39:58 you can't get attacks that are twice as free. that'd be, like, practically negative time 18:40:18 i don't think there's a huge mechanical prejudice toward either side of this, i don't think either enabling or disabling aux attacks on ripostes would make the effect more/less complicated or more/less 'balanced' 18:41:00 the balance is what I am contesting. If it doesn't include aux attacks then the relative damage increase from riposte is lower for characters with aux attacks than it is for characters without them 18:41:24 is that unbalanced? 18:41:58 in a context where the relative damage increase stays the same when you have slaying, enchantment, etc.? yes 18:42:28 It seems like it makes aux attacks slightly less good for lbl characters than they would be otherwise. 18:42:48 or, i suppose, vice versa. 18:42:50 think of it the other way around, it makes lbl slightly less good for characters with auxes than they would be otherwise 18:43:20 which is meaningful when choosing weapon classes 18:43:53 -!- Cerpin_ has quit [Ping timeout: 258 seconds] 18:44:09 okay. 18:44:16 -!- Dracunos has quit [Ping timeout: 250 seconds] 18:44:17 adding more variables to riposte like this makes it even harder to balance 18:44:50 you don't think that aux attacks triggering on riposte could make it harder to balance, either? 18:44:55 *too 18:45:22 no 18:45:28 -!- Zekka has quit [Ping timeout: 264 seconds] 18:45:45 let's say that riposte is increasing your damage output by 30% 18:45:45 ok. i don't feel particularly strongly about this. 18:45:47 then you get horns 18:46:01 if ripostes include auxes, then riposte is still increasing your damage output by 30% 18:46:10 if they don't, now it's a little less than 30% 18:47:50 I don't feel strongly about this either, but I feel that not giving aux attacks both makes riposte more complex, and really only makes sense if you make riposte damage independent of the player's existing melee damage altogether 18:47:56 -!- Ququman has quit [Read error: Connection reset by peer] 18:48:18 -!- wheals has joined ##crawl-dev 18:48:42 03PleasingFungus02 07* 0.19-a0-830-gd2fbe1e: Revert "Don't trigger aux attacks on ripostes" 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/d2fbe1e5b11d 18:48:46 -!- wheals has quit [Client Quit] 18:48:47 because it means riposte has a weird mix of relative and constant damage increase 18:49:15 like draining! 18:49:42 I mean, I'm sure I could be convinced otherwise, maybe aux attacks need to be changed in general 18:50:16 the constant damage on draining is weird yes 18:50:38 -!- wheals has joined ##crawl-dev 18:50:47 i'm more worried about hydras, really 18:51:34 the hydra thing is tangential to riposte, you can just unwield your long blade to wand/throw the adjacent hydra 18:51:38 http://i.imgur.com/xcLe3rE.jpg 18:51:38 wheals: You have 1 message. Use !messages to read it. 18:51:43 !messages 18:51:44 (1/1) PleasingFungus said (6h 30m 5s ago): " When did the game start targeting your zaps to auto-bounce? It's screwing me up because I'm not used to it and I keep wasting mana . It's a nice feature but I'm too used to setting up my own bounces, how do I turn it off? " lmao 18:52:00 18:52:06 love that one 18:52:16 koboldina: thanks!! 18:52:19 also, nice shirt, wheals... or should i call you, WHITE PERSON!?!? 18:52:25 cleave is also detrimental some of the time and it doesn't really matter 18:52:45 reasonable! 18:52:56 whiteals 18:53:00 -!- wheals is now known as whiteals 18:53:31 hm. PleasingCracker? 18:53:32 also riposte is super overpowered right now just fyi 18:53:33 Probably not. 18:53:41 ooh, super overpowered 18:53:54 someone should read the gdd thread and see what they're saying 18:53:55 koboldina: anything to be wary of regarding washing or drying it? 18:54:09 i finally kicked my gdd habit. 18:54:25 oh, congrats! 18:54:33 there's no point in going maces now on anything except Og because lbl damage is so massively higher now 18:54:47 but of course this is only a Numbers Problem (tm) 18:54:51 i love those 18:55:06 could reduce damage, could reduce proc chance 18:55:19 the former, of course, gets us back into the 'auxes vs main attack' problem 18:55:30 so the latter might be better. 18:55:41 changing the proc chance is far better 18:56:28 damage reduction can't be communicated well without displaying a dreaded Number, and also it's usually weird on melee attacks, see cleave 18:57:06 i loathe numbers.... 18:57:52 whiteals: I hope that's not your usual posture 18:57:55 it does complicate things that some monsters make few or no melee attacks (does literally nothing against OOFs) 18:58:07 i'm actually a slime creature 18:58:20 it took a lot of work to prop myself up enough for the photo! 18:58:47 I'll remember to read ?fear the next time you show up threatening to break something 18:59:33 consult with elliptic first or whatever but I'm pretty confident that the damage increase from 50% riposte is higher than intended 18:59:58 when i was talking w/him about it earlier, we figured 50% would be on the high end 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:00:04 and suspected we'd end up lowering it to 1/3rd or 1/4th 19:00:07 -!- tealeaves has quit [Quit: Bye] 19:00:14 -!- Dracunos_ is now known as Dracunos 19:00:23 er, 33% or 25% i guess would be a clearer way to put that 19:00:25 yeah, I think 50% was probably the default because it had good tabfeel 19:00:38 minmay: it wouldn't surprise me, though I actually did some qw tests and it didn't seem to make a significant difference in survivability 19:01:23 one thing to consider is that riposte doesn't help at all against some stuff (like oofs) 19:01:34 elliptic: doesn't qw mostly die to spells and hydras, neither of which riposte are good against 19:01:36 yeah 19:01:36 player-equip.cc:1059:23: warning: unused variable 'cur_delay' [-Wunused-variable] 19:01:54 it does okay against hydras now that it swaps to non-choppy weapons 19:05:31 -!- JimmahDean has quit [] 19:07:10 I'll also note that the damage increase depends on your EV and not all chars have a ton of EV 19:08:41 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-830-gd2fbe1e (34) 19:08:41 -!- ontoclasm has quit [Read error: Connection reset by peer] 19:08:58 -!- bhaak has quit [Ping timeout: 260 seconds] 19:10:42 -!- ontoclasm has joined ##crawl-dev 19:11:13 -!- insecticide has quit [Ping timeout: 276 seconds] 19:11:18 i mean, you have to assume that more lbl characters will be ev chars now, yes? 19:12:02 not all, ofc, but it wouldn't make sense to balance around what sort of characters *used* to be lbl users, probably. 19:18:04 -!- ystael has quit [Ping timeout: 240 seconds] 19:19:47 tavern already coming through with the great ideas: short blades should get riposte, but on shield blocks instead of dodges 19:22:53 but: why. 19:22:53 -!- debo has joined ##crawl-dev 19:23:13 -!- andre is now known as Guest96652 19:24:59 -!- removeelyvilon has quit [Quit: Page closed] 19:25:22 -!- tealeaves has quit [Quit: Bye] 19:27:12 -!- debo has quit [Ping timeout: 258 seconds] 19:27:33 well it would be judicious nerf to the OP shieldless shortblade users, for one 19:28:55 i fuckin hate those guys 19:29:30 -!- sooheon has quit [Ping timeout: 258 seconds] 19:30:53 -!- amalloy is now known as amalloy_ 19:34:22 -!- bhaak has joined ##crawl-dev 19:34:29 -!- ystael has quit [Ping timeout: 258 seconds] 19:37:54 so when do M&F get something of their own so they aren't just "generic/boring" 19:38:22 does every weapon type need a gimmick? 19:38:31 -!- debo has joined ##crawl-dev 19:38:41 good point 19:38:53 <|amethyst> "fast for the amount of damage they do" 19:39:05 and low skill, too! 19:39:08 relatively 19:39:11 nm 19:39:17 common... 19:39:22 also common yeah 19:39:27 what's not to like? 19:39:34 also the strongest 1H 19:39:44 now that double swords are base damage 14 19:40:14 there's a reasonable argument that demon whips were better anyway 19:40:21 ??demon trident 19:40:22 demon trident[1/1]: (polearms; +1 acc / 12 dam / 1.3 base delay / 0.6 min delay). A terrible three-pronged weapon, moulded by fire and brimstone. Can be {bless}ed into a {trishula}. 19:40:23 ??demon whip 19:40:24 demon whip[1/2]: (maces & flails; +1 acc / 11 dam / 1.1 base delay / 0.5 min delay). A terrible weapon, woven in the depths of the inferno. Can be {bless}ed into a {sacred scourge}. 19:40:52 <|amethyst> I really like dire flail 19:41:01 -!- Amphouse has quit [Ping timeout: 250 seconds] 19:41:31 as you should 19:41:32 <|amethyst> particularly, that switching from a morningstar (top-end common 1H) to a dire flail (low-end 2H) gives you more speed rather than more damage 19:41:39 -!- amalloy_ is now known as amalloy 19:41:46 -!- CanOfWorms has joined ##crawl-dev 19:42:00 <|amethyst> most weapon skills that have both just make the 2H do more damage 19:42:52 -!- debo has quit [Ping timeout: 240 seconds] 19:43:16 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 19:43:26 Lightli: m&f gimmick is being the only weapon type with no gimmick 19:43:34 <|amethyst> staves 19:43:43 enhancer staves 19:43:45 <|amethyst> unless you count magical staves as a gimmick 19:45:49 <|amethyst> also, 2-handers that don't chop hydra heads, though that is only relevant for a brief time 19:45:58 <|amethyst> (and quarterstaff does that too) 19:46:25 also, is devastator a mace? that's all the reason you need to go m&f 19:47:59 devastator is a shillelelallaigh 19:48:06 yes 19:48:13 well isn't it in m&f? 19:48:15 ??devastator 19:48:15 <|amethyst> FR: +5 executioner's axe "Divestiture" 19:48:15 devastator[1/4]: (maces & flails; +3 acc / 8 dam / 1.3 base delay / 0.6 min delay). The shillelagh "Devastator". It's a +6 shillelagh that casts radius 1 shatter when you hit something with it, centered on the thing you hit. Won't hit you or break walls. Spellpower scales with melee damage dealt. Not as noisy as the actual shatter spell (15, same as fireball, instead of 30). 19:48:17 yeah 19:48:39 (people actually say that devastator kind of sucks later on because the spellpower is based on the damage of the actual melee hit) 19:48:57 (so against high AC enemies it isn't great) 19:49:24 it's almost like...that was the joke... 19:50:14 gammafunk, please, crawl doesn't joke around 19:50:18 true 19:51:12 <|amethyst> isn't "shillelagh law" that alien species with the inertialess drive flying saucers? 19:51:50 <|amethyst> plane's boarding, I'm off 19:54:42 talks about inertialess drive flying saucers, then abruptly boards a plane 20:00:03 -!- omarax has quit [Remote host closed the connection] 20:00:14 -!- Zekka has quit [Ping timeout: 244 seconds] 20:03:55 -!- somebody has joined ##crawl-dev 20:04:04 Whomever made Infestation, -- I love you. 20:04:49 It could be a L9 spell and I wouldn't blink an eye. 20:05:08 ??infestation 20:05:08 infestation[1/1]: L8 Necromancy spell in the Necronomicon. Applies the "infested" enchantment to monsters in a smite-targeted radius 2 AoE, for a duration depending on power. Infested creatures explode on death and a (temporary, but long-lived) death scarab bursts out. Affects anything that gives XP. 20:06:52 It's a bit odd how it affects incorporeal and undead creatures, but I suppose "it's magic". 20:07:51 guys I have an idea for crawl 20:07:56 so you know how uniques have titles now right 20:08:02 what if every unique had a catchphrase 20:08:26 sigmund: "I am the angel of Death!" 20:08:33 ijyb: "Level is mine! All mine!" 20:08:40 duvessa: "en garde, fuckboy" 20:08:44 etc. 20:08:56 like a speech line they always say when they notice you? 20:08:57 and they say their catchphrase upon first noticing you 20:09:03 yeah 20:09:24 oh right and would would the Royal Jelly say smart guy 20:09:31 *what would 20:09:47 "Mgluuurghpfffft." 20:10:11 gammafunk: *wet fart noise* 20:12:02 -!- Kellhus has quit [Quit: Page closed] 20:21:33 -!- ProzacElf has joined ##crawl-dev 20:21:49 a gross noise, randomized each time like jivya's name 20:22:11 -!- bencryption has quit [Quit: WeeChat 1.0.1] 20:24:01 -!- sooheon has quit [Ping timeout: 276 seconds] 20:33:15 how do you randomize a gross noise in typographic form? 20:33:42 i'm totally willing to accept that you can make an infinite number of gross noises if they blurt out of your speakers 20:34:16 make an infinite number *randomly* 20:34:47 although i guess if it is already infinite, it follows that the randomly generated ones are also infinite 20:35:23 barring some sort of set theory talk from someone more learned than me 20:40:33 -!- Pacra has quit [Ping timeout: 260 seconds] 20:41:12 -!- home has quit [Ping timeout: 258 seconds] 20:44:31 You riposte. 20:44:35 Really attack your deep elf blademaster? 20:45:16 uh oh 20:45:33 was it friendly? 20:45:40 so this is what happens if you wield a long blade around confused friendly monsters 20:45:42 -!- MarvinPA has quit [Ping timeout: 244 seconds] 20:49:10 coincidentally, I just came in here to say that if any monster could have Riposte, it's blademasters 20:50:00 they're hard enough to melee already 20:51:23 agrered 20:51:30 * ProzacElf blinks 20:51:38 fucking keyboard 20:51:44 agreed 20:51:53 although that was actually my fat fingers 20:52:07 I thought you typed "angered" for a sec 20:52:17 hah 20:52:53 blademasters are kind of overpowered imo 20:53:10 but i'm glad to see that riposte is a thing now 20:54:15 i once had to revisit elf:3 about 13 times 20:54:18 -!- ystael has quit [Ping timeout: 246 seconds] 20:54:39 -!- debo has joined ##crawl-dev 20:54:41 I've never had trouble with them but that's probably due to the characters I play 20:54:45 because some DEBM picked up two great qblades and some qda 20:55:10 btw, I would recommend playing a demigod pumping dex and going lb 20:55:15 I'm having fun with it 20:55:48 riposte: finally a reason to play HE 20:55:51 lol, i'm trying to finish off a lot of things 20:56:32 minmay: it helps HE, but why are you and crate so down on them? 20:56:45 i like HE 20:56:50 there are a lot of shitty races 20:58:21 oh good, options guide makes a reference to weapon sacrifice 20:58:28 like Op, Na, Te, Mu, Ha, Ko 20:58:43 actually, ha is probably ok 20:58:49 gammafunk: that would be a good new ru ability 20:58:52 Sacrifice Weapons 20:59:14 amalloy: that would be dumb actually 20:59:33 i mean, i guess you could invest a lot in a weapon and then start UC 20:59:56 -!- wheals has joined ##crawl-dev 20:59:59 unless you mean just "not be able to attack at all" 21:00:04 -!- omarax has quit [Remote host closed the connection] 21:00:11 other than spells 21:00:16 -!- whiteals has quit [Ping timeout: 246 seconds] 21:00:17 problem with depths: sometimes there are so many monsters that i don't actually notice there are boggarts 21:00:18 your first make is assuming i meant anything in particular 21:00:28 *mistake 21:00:29 jeez 21:01:16 lol 21:06:20 -!- tealeaves has quit [Quit: Bye] 21:13:30 -!- debo_ has joined ##crawl-dev 21:13:53 -!- debo_ is now known as Guest47722 21:15:29 -!- squidcat has quit [Ping timeout: 250 seconds] 21:16:32 -!- jeefus has joined ##crawl-dev 21:16:51 -!- PleasingFungus has joined ##crawl-dev 21:17:33 -!- sooheon has quit [Ping timeout: 244 seconds] 21:18:04 -!- Guest47722 has quit [Ping timeout: 244 seconds] 21:19:32 -!- jefus has quit [Ping timeout: 240 seconds] 21:25:01 -!- Nasst has quit [Ping timeout: 250 seconds] 21:27:28 -!- Shard1697 has quit [Quit: *ollies out*] 21:36:47 _You drop the +0 cloak "Fuifaf" {-Cast rC+ Int+6}. 21:37:01 int isn't even useful for sif channeling anymore is it? 21:37:34 don't believe it is 21:37:42 however 21:37:46 what if you're a troggite afraid of statdeath!? 21:37:47 so coexisting with -Cast on the same item seems bad 21:37:57 was sif channeling based on int? 21:38:03 -!- Daekdroom has quit [Read error: Connection reset by peer] 21:38:06 success rate used to be based on int 21:38:34 -!- wheals_ has joined ##crawl-dev 21:39:00 madness 21:39:12 -!- wheals_ has quit [Client Quit] 21:41:49 03PleasingFungus02 07* 0.19-a0-831-gce7da8b: Don't riposite your friends (minmay) 10(4 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/ce7da8b7fffc 21:42:34 above also means minotaurs don't auto-headbutt in response to a confused ally hitting you, which i guess i didn't mention in the commit 21:42:35 hey, I actually wanted to riposte the enslaved debm :( 21:42:39 lol 21:42:50 it seems like mostly it wouldn't be a good idea? idk tho 21:43:04 like for yred or beogh or whoever 21:43:06 a Trap Prompt 21:43:16 yeah it's never really going to matter 21:43:16 but minmay isn't my friend, I would riposte minmay 21:43:20 if a minotaur headbutts a confused ally does okawaru get mad? 21:43:29 oh man, did I ever tell you about the time I headbutted terence 21:43:34 n 21:43:38 o 21:43:50 amalloy: headbutts don't go through most attack code, so i suspect not 21:43:51 ok so, we were like in middle school right 21:43:55 ... 21:44:09 no one actually has the name terence 21:44:09 and i was hanging out with terence and dowan 21:44:49 going through MPA's rc and comparing to mine and the default settings is quite the journey 21:44:51 we had some tequila that we stole from lom lobon 21:45:04 through rc options that I had no idea existed 21:45:11 like "equip_unequip" 21:45:41 what is equip unequip 21:45:55 I'm not going to spoil it for you! 21:45:57 now of course, we couldn't do this at home with someone's parents around, so we were behind the dumpster at a burger king 21:46:01 just wait until you next read the options guide 21:46:08 -!- tealeaves has quit [Quit: Bye] 21:46:17 you know what, I asked you to use that drawing credit 21:46:23 for a cool, timely drawing, and that never happened 21:46:36 where is the next "ball cancer" comic? 21:46:45 it'll come when the time is right gammafunk 21:46:46 you can't rush art! 21:46:49 back to the super dimension fortress with you minmay 21:46:50 fair enough 21:47:19 dang, equip_unequip frees up so many letters for new commands 21:47:23 and I was the kid who'd always get called a pussy because I didn't drink 21:47:33 and that didn't change here, I didn't drink anything 21:48:26 but terence got, like, falling down drunk 21:48:33 is equip_unequip unified use? or just abolishing taking off commands? 21:48:52 I think it affects W and P? 21:49:16 not w? 21:49:18 oh I see what you're asking 21:49:32 it's not unified use 21:49:39 and he pulled a big butterfly knife out of his jacket (we didn't know he had a knife, i think he probably nicked it from jessica) 21:49:50 and said "check this out" 21:50:19 now, I figured the only possible conclusion was that he was going to try to do some kind of stupid trick and mess up and stab himself 21:50:35 so I thought "i've gotta stop terence from stabbing himself" 21:50:41 unified use could be pretty cool too 21:51:16 but he was way taller than me at the time, so I didn't feel like I could grab his arms or anything in time 21:51:38 so, thinking quickly, I headbutted him in the groin 21:52:15 and he didn't do his knife trick 21:52:53 -!- Wolfechu has quit [Ping timeout: 258 seconds] 21:53:09 PleasingFungus: f186968 is terrible 21:53:15 PleasingFungus: i demand infinite regression 21:53:46 anyway, that's why terence doesn't use any blades shorter than short swords now 21:53:59 %git f186968 21:53:59 07PleasingFungus02 * 0.19-a0-827-gf186968: Disable retaliation effects for ripostes (Lasty) 10(10 hours ago, 1 file, 3+ 2-) 13https://github.com/crawl/crawl/commit/f18696822b22 21:54:04 oh 21:54:12 that isn't even the one that disabled ping-pong 21:56:47 -!- debo__ has joined ##crawl-dev 21:57:31 -!- _dhm has quit [Ping timeout: 244 seconds] 21:57:48 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 21:58:26 is there much point in rods being able to generate under +0? 22:00:04 -!- omarax has quit [Remote host closed the connection] 22:01:25 -!- debo__ has quit [Ping timeout: 260 seconds] 22:04:37 -!- amalloy is now known as amalloy_ 22:08:40 -!- ystael has quit [Ping timeout: 276 seconds] 22:08:40 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-831-gce7da8b (34) 22:11:55 -!- sooheon has quit [Ping timeout: 276 seconds] 22:12:38 riposte FR: don't make an extra line with the "You riposte." message 22:12:42 -!- VoxSomniator has quit [Ping timeout: 250 seconds] 22:15:39 -!- Lasty has quit [Quit: Leaving.] 22:17:09 -!- sooheon has quit [Ping timeout: 244 seconds] 22:19:23 !seen wheals 22:19:23 I last saw wheals at Thu Jun 30 00:59:55 2016 UTC (1h 19m 27s ago) joining the channel. 22:19:35 ! 22:19:38 hi 22:19:41 you asked about washing the shirt 22:19:48 yeah 22:20:01 the instructions from the heat transfer paper stuff I use are as follows 22:20:08 "Turn garment inside out and wash in cold water using a mild detergent. Do not use bleach. Dry on low - heat setting. Do not iron directly on the transferred area. " 22:21:40 I test washed mine in this manner a few times and experienced no fading or problems 22:22:05 I imagine that on a long enough timeline it will probably fade/crack a bit (this is unavoidable, really), but that's over the course of lots and lots and lots of washes 22:23:36 koboldina, go play a game on jorgrun so I can see my sweet slimes 22:23:49 ok 22:23:55 -!- Shard1697 has joined ##crawl-dev 22:23:57 I can test my bastardizing of elliptic's code some more 22:24:01 :O 22:24:50 -!- somebody has left ##crawl-dev 22:25:58 but who 22:26:05 who has left crawl-dev?! 22:27:21 no, who is in first-base-dev 22:27:37 devs can't reach first base 22:27:50 tough but fair 22:36:10 even more ways in which i am a dev! 22:37:35 -!- rossi has quit [Ping timeout: 260 seconds] 22:39:05 can purple drac breath dispel the Cleave status 22:40:26 -!- dtsund has quit [Ping timeout: 250 seconds] 22:43:38 -!- grisha5 has quit [Quit: Page closed] 22:49:20 -!- amalloy_ is now known as amalloy 22:55:14 lol 22:56:53 -!- squidcat has quit [Ping timeout: 250 seconds] 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:04:56 -!- jefus- has joined ##crawl-dev 23:07:49 -!- Bubba has quit [Client Quit] 23:08:36 -!- jeefus has quit [Ping timeout: 250 seconds] 23:10:15 -!- HellTiger_NB has quit [Ping timeout: 260 seconds] 23:12:59 -!- _dhm has quit [Ping timeout: 252 seconds] 23:13:10 -!- DrKe has joined ##crawl-dev 23:16:03 -!- jefus- is now known as jefus 23:16:13 CanOfWorms: you can go watch cpo :P 23:16:26 ?? 23:16:36 oh, you mean for slimes 23:17:45 ya 23:18:52 -!- sooheon has quit [Ping timeout: 276 seconds] 23:26:30 he should use RandomTiles on cjr 23:26:42 then he can set his tile to the cycling slime creature 23:31:19 -!- yesno has quit [Read error: Connection reset by peer] 23:31:24 -!- wheals has quit [Remote host closed the connection] 23:32:15 -!- PleasingFungus has joined ##crawl-dev 23:38:47 -!- destroythecore has quit [Read error: Connection reset by peer] 23:39:14 -!- VoxSomniator_ has quit [Read error: Connection reset by peer] 23:42:53 -!- Laraso has quit [Ping timeout: 272 seconds] 23:44:02 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 23:44:13 minmay: cleave is currently divine, and therefore un-dispellable 23:44:57 thanks 23:46:29 fun q that i really should have tested: what happens if you riposte with a cleaving weapon 23:47:36 update: you cleave 23:50:52 -!- debo_ has joined ##crawl-dev 23:52:59 -!- debo_ is now known as Guest92328 23:53:41 pf: can riposte trigger *rage effects 23:53:50 currently, yes 23:53:54 i have a todo note asking 'should it' 23:53:55 lol 23:53:58 well, no 23:54:02 are you sure 23:54:03 since other auxes don't 23:54:05 and like 23:54:07 is it an aux? 23:54:13 can other auxes trigger other auxes? 23:54:17 it's essentially an aux, as in 23:54:22 it's an attack that isn't made with player input 23:54:26 and like 23:54:47 the reason *rage isn't a complete pain in the ass is that it only triggers from player input 23:54:48 if you hit 8 monsters with an axe does it give you 8 chances to trigger *rage 23:55:12 if you're getting attacked by enemies but not actually attacking you can't *rage yourself iirc 23:55:13 i forget how rage interacts with cleave 23:55:32 CanOfWorms: this sounds more like an argument for removing berserk mutation 23:55:44 what about *rage property 23:55:55 -!- Shard1697 has quit [Ping timeout: 276 seconds] 23:56:13 -!- Shard1697 has joined ##crawl-dev 23:56:23 looks like it's at most one chance to trigger *rage from a riposite-cleave-foil-guisarme 23:56:39 I strongly believe riposte should trigger *rage if rage exists, for two reasons 23:56:49 it does 23:56:52 I think it does 23:57:03 definitely remember having it happen once with berserkitis 23:57:11 1. it keeps riposte similar to a regular melee attack, which is mechanically elegant 23:57:14 2. 23:57:16 ??sword of jihad 23:57:16 sword of jihad[1/2]: +10 eudemon blade of holy wrath, berserkitis, rN+, EV+3, and stealth-. The berserkitis triggers on 3% of attacks. Going berserk (by any means) while wielding this sword will cause all natural-holiness allies in LOS to go berserk as well. 23:57:24 -!- Guest92328 has quit [Ping timeout: 244 seconds] 23:57:47 ah yes, the berserkitis weapon in which you stomach the berserkitis and just swing it around because +10 eudemon blade 23:58:02 wow sword of jihad doesn't berserk holy monsters? what a ripoff 23:58:21 can holy monsters berserk? 23:58:25 no 23:58:31 r i p 23:58:32 not unless they're natural 23:58:40 I mean I feel you can just 23:58:42 an apis can I guess 23:58:52 and pearl dragon 23:58:53 give the sword of jihad riposte*rage if you really want that 23:59:26 I like how the Sword of Jihad was said to have been made by TSO 23:59:38 but it's best use is if you're worshipping Beogh, one of the evil gods 23:59:57 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-831-gce7da8b (34)