00:00:01 -!- ngmatt has quit [Ping timeout: 250 seconds] 00:00:03 -!- omarax has quit [Remote host closed the connection] 00:00:16 and donald isn't supposed to show up in D since he has no complaints for there 00:01:05 really, he doesn't? 00:01:08 <|amethyst> PleasingFungus: btw, on a completely unrelated note 00:01:10 he has complaints for *zot*, of all places 00:01:47 does donald have complaints in spectral form? 00:01:49 please make donald come back in the same way boris can, but don't document it 00:02:06 NAME: uniq_donald DEPTH: Swamp, Snake, Shoals, Spider, Slime, Vaults:1-4, Crypt, Elf, Orc:$, Lab 00:02:09 <|amethyst> PleasingFungus: how difficult would it be to consolidate DID_KILL_DEMON DID_KILL_LIVING etc. into DID_KILL, and put the holiness restrictions into the god likes structure somewhere 00:02:13 <|amethyst> ? 00:02:32 -!- AreBrandon has quit [Read error: Connection reset by peer] 00:02:41 I'd replace the two with urug and nessos or something but I'm going to do this dumb thing first 00:04:22 |amethyst: it's been a while since i touched that code. i'd been planning on removing most of those holiness restrictions 00:05:13 <|amethyst> power creep :) 00:05:39 most of them are already the same 00:05:48 !source godconduct.cc:689 00:05:49 https://github.com/crawl/crawl/blob/master/crawl-ref/source/godconduct.cc#l689 00:05:53 check out that and the section right below it 00:06:03 KILL_DEMON_RESPONSE etc 00:07:00 <|amethyst> hm 00:07:16 -!- bonghitz has quit [Remote host closed the connection] 00:08:24 <|amethyst> PleasingFungus: the reason I bring this up is that I think there are still bugs with multi-holiness creatures 00:08:36 double counting? 00:08:42 <|amethyst> no, 0-counting 00:08:45 nice 00:08:51 <|amethyst> because when it picks which DID_* to use 00:09:01 <|amethyst> it (rightly) doesn't take your god into account 00:10:09 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-559-ga3d69d0 (34) 00:10:46 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 00:11:50 <|amethyst> so e.g. Trog won't give piety for killing an undead demon, because it picks DID_KILL_UNDEAD which trog doesn't do 00:13:45 i'm gonna be very rude and ask you to help me with something else: http://sprunge.us/EeBP 00:13:57 that lookup() call is not right but i'm not sure what is right 00:14:48 <|amethyst> lookup won't do it because it wants to return the vector, not a pointer to it 00:14:55 anyway, it seems like it'd be possible to merge the standard did_kill types; the interesting part would be calculating holiness 00:14:58 <|amethyst> map_find will do what you want 00:15:04 -!- debo has quit [Ping timeout: 240 seconds] 00:15:09 i was using map_find first 00:15:11 that did not work 00:15:17 the function's return type is a pointer 00:15:28 <|amethyst> which is what map_find returns 00:15:30 <|amethyst> return map_find(soh_breaths, spell); 00:15:41 spl-util.cc:1597:12: error: cannot initialize return object of type 'vector *' with an rvalue of type 'decltype(&map.begin()->second)' (aka 'const std::__1::vector > *') 00:15:45 oh god it's a const issue 00:15:46 i'm an idiot 00:15:50 <|amethyst> aha 00:16:09 <|amethyst> hm 00:16:11 ty 00:16:20 also 00:16:23 *calculating piety 00:16:26 wrt my earlier statement 00:16:29 -!- Lightli has quit [Ping timeout: 250 seconds] 00:16:34 <|amethyst> though maybe it would be better to just return a vector rather than a pointer to one? 00:16:37 since that currently varies between different holinesses in a bizarre way 00:16:55 i wanted to be able to return nullptr 00:17:05 <|amethyst> PleasingFungus: I was thinking an empty vector 00:17:28 you could, sure 00:18:25 <|amethyst> but a const vector * with map_find does work, and is more efficient since you don't have to allocate vectors all the time 00:19:18 http://sprunge.us/TWGZ full patch (save compat not written yet) 00:20:19 <|amethyst> PleasingFungus: hm 00:20:34 <|amethyst> PleasingFungus: you current don't call soh_breath_spells without asserting on the result 00:20:37 <|amethyst> currently 00:20:57 i'd been considering it 00:23:03 <|amethyst> PleasingFungus: oh, and you're probably going to need to fix monster 00:23:35 <|amethyst> record_spell_set uses serpent_of_hell_breaths[idx] 00:24:32 -!- JimmahDean has quit [] 00:25:32 ok 00:25:35 ty 00:25:37 i always forget monster 00:25:59 <|amethyst> we should just make plain 'make' build monster 00:26:05 ya 00:26:06 <|amethyst> it's not that much more work once you've built the main executable 00:26:10 <|amethyst> unless you use LTO I guess 00:26:37 <|amethyst> oh, I guess tiles is an issue 00:27:03 -!- Doll has quit [Quit: Lost terminal] 00:27:22 ? 00:27:46 -!- Amphouse has quit [Quit: Page closed] 00:27:55 <|amethyst> not sure if or how well building 'monster' linked against local tiles works 00:28:07 i think it works fine 00:28:10 will let you know 00:28:19 what on earth is the 'compass' struct in monster for? 00:29:17 I wonder if the serpents should have seperate MSTs, considering e.g. draconians don't? 00:29:35 (of course dracdemonspawnians are kind of horrible) 00:29:45 <|amethyst> PleasingFungus: hm, I have a suspicion 00:29:45 i would say that is a problem for draconians 00:29:58 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-559-ga3d69d0 (34) 00:29:58 -!- Ragnor has quit [Quit: leaving] 00:30:03 <|amethyst> PleasingFungus: that data structure is also in main.cc 00:30:25 <|amethyst> PleasingFungus: ah, indeed 00:30:26 regret-index: why change the cast rate frmo 50 to 48 btw 00:31:08 <|amethyst> PleasingFungus: that variable is declared in directn.h and misc.h, and defined in main.cc 00:31:23 <|amethyst> PleasingFungus: various source files that are used with monster link against that variable 00:31:30 <|amethyst> PleasingFungus: but main.o is not linked in 00:31:47 <|amethyst> PleasingFungus: so it has to be defined somewhere in monster to avoid missing symbol errors 00:31:48 that's funny 00:32:14 <|amethyst> IMO easiest fix is to put it in directn.cc instead of those two places 00:32:24 i had a bug in a non-crawl c++ project i was working on, earlier today, which was caused by two structs with the same name being defined in different .cpp files 00:32:31 -!- Dracunos has quit [Ping timeout: 258 seconds] 00:32:43 i feel like that shouldn't cause issues? but if i know anything, it's that i don't understand c++ 00:32:49 chequers: shrug 00:33:05 <|amethyst> PleasingFungus: it isn't an issue if they are static 00:33:14 oh, hm 00:33:20 <|amethyst> PleasingFungus: oh, you said 'struct' 00:33:20 i guess i didn't declare them static 00:33:24 just didn't put them in a header 00:34:10 <|amethyst> what I said goes for variables; a struct definition can't be static 00:35:01 <|amethyst> I'm not sure about the rules wrt two different structure definitions with the same name in the global namespace in different translation units 00:35:11 <|amethyst> I can imagine several things that could go wrong 00:35:27 really i should just learn to use namespaces, i guess 00:36:46 -!- valrus has quit [Quit: My iMac has gone to sleep. ZZZzzz…] 00:38:58 <|amethyst> Ah, C++ says that you can't have multiple types with the same name in different translation units 00:39:16 <|amethyst> or, rather, you can, but if they aren't more or less exactly the same, behaviour is undefined 00:39:22 <|amethyst> this is different from C 00:39:25 it was very excitingly undefined. 00:39:32 took me quite a while to figure out what was wrong. 00:40:02 <|amethyst> I imagine constructors and destructors would be exciting 00:40:14 makes sense given that they're actually classes in C++, yes 00:40:19 yeah, destructors 00:41:25 <|amethyst> if you don't want to deal with full namespace stuff yet 00:41:29 <|amethyst> you can put them in anonymous namespaces 00:41:35 that sounds nice 00:41:44 <|amethyst> namespace { struct foo { ... }; } 00:42:10 -!- Chozo has quit [Quit: Page closed] 00:42:24 i'm looking it up right now on the font of all knowledge 00:42:25 stack overflow 00:42:46 sorry, verboten, you must only read the ANSI specification 00:42:57 <|amethyst> ANSI? 00:43:03 I dunno 00:43:05 uh 00:43:07 <|amethyst> how 1990s of you :) 00:43:13 pleasingfungus: https://twitter.com/webbedspace/status/738950965315829760 00:43:18 <|amethyst> cppreference.com is good 00:43:28 yeah i'm a fan 00:43:30 I like that site 00:43:34 <|amethyst> it tones down the standardese a bit 00:43:46 it usually has some reference code 00:43:46 <|amethyst> but doesn't tone down the vocabulary 00:44:02 regret-index: definitely 00:44:51 casualcppreference.com: "you put the string thing in, like, a handle or alias or whatever (it's like a reference I think) and then call this one method" 00:45:13 <|amethyst> gammafunk: that's cplusplus.com isn't it? 00:45:29 |amethyst, you made a good call on not pushing that. it seems after closer look UseItemMenu may not need error code handling in the way I proposed... 00:45:35 <|amethyst> (they don't have lawyers, do they?) 00:46:08 someday i may have the forethought to not code myself into a corner 00:46:10 hrm, this code should be rewritten, but testing it... 00:46:14 <|amethyst> Naruni: no design survives contact with the enemy :) 00:46:21 -!- eb_ has quit [Ping timeout: 260 seconds] 00:46:21 -!- Rust3dCor3 has quit [Ping timeout: 244 seconds] 00:46:34 (Dire) elephants have humanoid skeletons 13https://crawl.develz.org/mantis/view.php?id=10484 by Yermak 00:46:34 the enemy, of course, is yourself 00:46:37 very bruce lee of you 00:46:42 <|amethyst> I thought the enemy was the compiler 00:46:46 <|amethyst> or else the user 00:46:49 sure it's not (or not also) crawlcode? 00:46:54 hrm, that's shown up before, hasn't it 00:46:57 the skeletons thing 00:46:57 'its like a finger pointing away to the moon... concentrate on the finger and you will miss all the heavenly glory' 00:47:16 reminds of of that Thunder Force 4 music track "Stand Up Against Myself" 00:47:54 yes, recently 00:47:56 probably the same issue 00:47:58 well 00:48:00 same class of issues 00:48:22 is there an easy way to find out which enemies regularly spawn with executioner's axe? 00:48:27 better to conquer yourself than others, when you've trained yourself, living in constant self-control, neither a deva nor gandhabba nor mara nor brahma could turn that triumph back into defeat, blah blah blah. 00:48:41 so, haha kind of an odd question, has anyone per chance looked at my submission to 10466? i really don't know how to solve it or with all the talk about decks being removed i don't know where to go from there 00:48:46 jstrange_: mon-gear 00:49:06 would be cool to see something like that in objstat 00:49:15 but hard to represent..hrm 00:49:27 actually not all that hard, would have to display it like I do brands 00:49:42 regret-index, thanks! 00:49:51 ...says, 2/28 of all ruperts and ignacio, and nobody else 00:50:01 erm, ignacio and 2/28 of all ruperts 00:50:24 haha 00:50:29 damn 00:50:42 it's too rare... :( 00:50:43 and the 28th rupert is the one that kills you.. 00:50:52 this reminds me, what happened to MPA's lair shortening idea? 00:50:54 !bug 10466 00:50:54 https://crawl.develz.org/mantis/view.php?id=10466 00:50:56 Maybe he still has that in a branch 00:51:06 Aren't there also demonspawns who can have rare weapons? 00:51:07 Naruni: you can no longer id decks with scrolls 00:51:09 as of today 00:51:29 Yermak, I was almost sure I saw some enemies in extended drop it semi-regularly, might be those, yeah 00:51:34 Yermak: yes, but not exec axes 00:51:43 Allies shooting at player 13https://crawl.develz.org/mantis/view.php?id=10485 by Yermak 00:51:54 what about executioners? 00:52:22 item.sub_type = random_choose_weighted(10, WPN_LONG_SWORD,10, WPN_SCIMITAR,10, WPN_GREAT_SWORD,10, WPN_DEMON_BLADE,10, WPN_MACE,8, WPN_MORNINGSTAR,2, WPN_EVENINGSTAR,10, WPN_DIRE_FLAIL,10, WPN_DEMON_WHIP,10, WPN_TRIDENT,10, WPN_HALBERD,10, WPN_GLAIVE,10, WPN_DEMON_TRIDENT,0); 00:52:27 PleasingFungus, well that really helps. makes sense why wheals was asking about it 00:52:29 executioners don't use items 00:52:35 for demonspawn, that blurb above 00:52:42 :) 00:52:51 i think warmongers get extra good kit 00:53:19 warmongers do get solid kit, but that seems to be limited away from exec axes 00:53:23 yeah, they top out at baxes 00:53:24 or triple swords 00:53:41 can get bardiches though 00:53:43 so I guess the only change to get an exec axe without trog or okawaru is hope for aquirement or a lucky randart? 00:53:44 %git deck 00:53:44 Could not find commit deck (git returned 128) 00:53:49 chance* 00:53:50 xxxbows? 00:53:51 or floor god 00:53:56 i vaguely remember those being involved 00:53:56 yeah 00:54:00 um how do i search for that commit (no longer id decks) 00:54:02 I do remember seeing ds with a triple sword 00:54:03 1/20 warmongers get triple crossbows, yes 00:54:04 1/20 for 3xbow 00:54:09 %git :/ecks 00:54:09 07MarvinPA02 * 0.19-a0-551-g1edb3d8: Make using decks practice Invocations when autoskilling 10(6 hours ago, 3 files, 8+ 1-) 13https://github.com/crawl/crawl/commit/1edb3d8ce98a 00:54:13 %git :/ecks.*dentif 00:54:14 07MarvinPA02 * 0.19-a0-544-g65534a8: Don't identify the top card of a deck with ?ID 10(9 hours ago, 4 files, 1+ 24-) 13https://github.com/crawl/crawl/commit/65534a889959 00:54:15 they could have picked it up from the floor 00:54:17 Naruni: ^ 00:54:34 yeah they would appear a lot in pan lord vaults 00:54:41 where 3x swords might generate 00:54:52 hm. i note that now that we can use floor items, a command like 05qj might quaff five different kinds of potion 00:55:11 then that patch should work 100%, if the appropriate changes are made 00:55:14 whereas before the potion on j was guaranteed not to change between executions of that command 00:55:24 that's a pretty stupid statement after i read it 00:56:12 amalloy: i wonder if anyone uses q/r these days 00:56:21 03PleasingFungus02 07* 0.19-a0-560-gd271680: Refactoring: split SoH breath into 4 spells 10(26 minutes ago, 10 files, 145+ 93-) 13https://github.com/crawl/crawl/commit/d2716803c1e9 00:56:21 03PleasingFungus02 07* 0.19-a0-561-g6c180b4: Fix elephant non-zombie undead tiles (10484) 10(43 seconds ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/6c180b4f6984 00:56:26 i do 00:56:28 might just be a reason to remove that functionality, leave it in vim where it belongs 00:56:32 one more question, are items generated in abyss different from regular dungeon? 00:56:42 <|amethyst> amalloy: I think marvinpa has a mantis issue that is relevant 00:56:57 imo remove all features chequers doesn't use 00:57:05 sort of? 00:57:12 amalloy: what do you use the function for? 00:57:20 chequers: dumping my ?ew ?ea 00:58:15 not much else that i can think of 00:58:26 guess it'd be nice if those enchant scrolls had some better interface to do that 00:58:36 or maybe on a weapon 00:58:40 I mean, I'm not saying the feature is literally useless for you, when i say "remove it" 00:58:43 rja```` also works 00:58:45 <|amethyst> amalloy: ah, no, it was elliptic 00:58:46 you could choose "enchant me with all dem scrolls" 00:58:52 <|amethyst> amalloy: #10464 00:58:58 !bug 10464 00:58:58 https://crawl.develz.org/mantis/view.php?id=10464 00:59:19 <|amethyst> amalloy: it's not specifically about that, but about the similar issue of accidentally using the wrong thing 00:59:38 pf: argh 00:59:46 <|amethyst> e.g. you can't guarantee to keep scrolls off 'r' for double-tap prevention 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:58 ???? 01:01:02 what'd i do 01:01:16 oh 01:01:21 are you getting legendary destruction conflicts? 01:01:35 gj introducing "COC_BREATH" 01:01:35 no, conflicts with a dumb thing. 01:01:41 gammafunk: i did consider that 01:01:44 and then i continued 01:01:46 8) 01:01:47 good. 01:02:06 maybe should've been SOH_COCYTUS_BREATH instead 01:02:07 ah well 01:02:18 <|amethyst> PleasingFungus: you're responsible for monster spell descriptions showing the monster glyph in the range display, right? 01:02:22 you folks are too damn funny 01:02:24 uhhh 01:02:25 niflheim_breath 01:02:33 that sounds very familiar 01:02:45 why would PleasingFungus implement a non-tiles feature?? 01:02:49 i think i at least looked at that code at some point? 01:02:52 chequers: it shows up in tiles! 01:02:54 <|amethyst> PleasingFungus: because roxanne says 8--> :P 01:02:56 though it doesn't make much sense there :) 01:02:58 ahhh 01:03:01 are you or have you ever been a tiles traitor???! 01:03:16 i occasionally do local debugging in console 01:03:18 <|amethyst> !lm PleasingFungus / tiles 01:03:18 6760/6761 milestones for PleasingFungus: N=6760/6761 (99.99%) 01:03:20 mostly because copy-paste doesn't work in tiles 01:03:26 <|amethyst> !lm PleasingFungus !tiles 01:03:27 1. [2014-07-08 15:30:31] PleasingFungus the Shield-Bearer (L1 HuFi) began the quest for the Orb on turn 0. (D:1) 01:03:36 !lm PleasingFungus !tiles x=gid 01:03:36 1. [2014-07-08 15:30:31] [game_key=PleasingFungus:cszo:20140608153029S] PleasingFungus the Shield-Bearer (L1 HuFi) began the quest for the Orb on turn 0. (D:1) 01:03:43 yeah. I do all my debugging in console (although all my level building in tiles) 01:03:47 oh, actually 01:03:49 !lg PleasingFungus !tiles 01:03:49 No games for PleasingFungus (!tiles). 01:03:52 hm 01:03:54 <|amethyst> !lm PleasingFungus !tiles x=ktyp 01:03:54 No milestones for PleasingFungus (!tiles). 01:03:57 hm 01:04:03 i wonder if it's just sitting there 01:04:09 or if i wizmoded 01:04:16 but that'd be death, right? 01:04:20 <|amethyst> probably wizmode 01:04:26 <|amethyst> not in 2014 probably 01:04:28 ahh 01:04:32 !lm PleasingFungus !tiles 01:04:33 1. [2014-07-08 15:30:31] PleasingFungus the Shield-Bearer (L1 HuFi) began the quest for the Orb on turn 0. (D:1) 01:04:33 hadn't considered that 01:04:46 hufi is default default, very clearly wizmoding 01:04:55 i wonder what i was testing 01:04:56 !lg devteamnp name!=neil|wheals !gfspeed s=tiles / won 01:04:57 check if it's unarmed ;) 01:04:59 -!- LexAckson_ has joined ##crawl-dev 01:05:03 later, of course, i did my tests in huwz 01:05:05 for obvious reasons 01:05:14 !log . !tiles 01:05:15 No games for PleasingFungus (!tiles). 01:05:18 :( 01:05:24 1832/44351 games for devteamnp (name!=neil|wheals !gfspeed): 1636/41470x false [3.95%], 196/2881x true [6.80%] 01:05:24 -!- Athaboros has quit [Read error: Connection reset by peer] 01:05:35 oh I need to filter someone else out 01:05:47 who could be worse than wheals??? 01:05:54 wow, rip 01:06:13 <|amethyst> %git f89825e8 01:06:14 07elliptic02 * 0.17-a0-55-gf89825e: Create a logfile entry when entering wizmode/exploremode. 10(1 year, 3 months ago, 3 files, 24+ 3-) 13https://github.com/crawl/crawl/commit/f89825e83848 01:06:15 !lg devteamnp name!=neil|wheals !gfspeed s=name / won o=-% 01:06:17 1832/44351 games for devteamnp (name!=neil|wheals !gfspeed): 0/3x frogbotherer [0.00%], 0/1440x SamB [0.00%], 0/43x Enne [0.00%], 0/12x jpeg [0.00%], 0/155x Zaba [0.00%], 24/10454x KiloByte [0.23%], 5/1360x bookofjude [0.37%], 2/424x mumra [0.47%], 13/1733x bh [0.75%], 26/3393x sorear [0.77%], 8/981x HangedMan [0.82%], 9/893x erisdiscordia [1.01%], 6/423x reaver [1.42%], 41/2298x dpeg [1.78%], 3/1... 01:06:35 kb.... 01:06:44 ah yeah 01:06:44 !lg devteamnp name!=neil|wheals !gfspeed s=tiles recentish / won 01:06:44 329/1816 games for devteamnp (name!=neil|wheals !gfspeed recentish): 269/1239x false [21.71%], 60/577x true [10.40%] 01:06:52 there we go 01:06:55 hmm my local git is all fucked up 01:06:55 love that keyword 01:07:02 snafu 01:07:05 I guess considering I ran bee priestesses I shouldn't be that concerned about this 01:07:15 %git *niper* 01:07:15 Could not find commit *niper* (git returned 128) 01:07:19 %git :/*niper* 01:07:19 Could not find commit :/*niper* (git returned 128) 01:07:22 blah 01:07:24 <|amethyst> I think gammafunk should get a job as a p hacker 01:07:36 it's regex, not wildcards, Naruni 01:07:36 pretty hacker? 01:07:50 <|amethyst> https://en.wikipedia.org/wiki/Data_dredging 01:08:11 * chequers opens link, sees math. Right, pretty hacker. 01:08:36 %git :/[Ss]niper 01:08:36 07PleasingFungus02 * 0.18-a0-1679-g1593aa5: Fix Sniper inscription 10(9 weeks ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/1593aa571c91 01:08:38 -!- LexAckson has quit [Ping timeout: 260 seconds] 01:08:45 %git :/AUTOMATIC 01:08:45 07|amethyst02 {PleasingFungus} * 0.17.1-4-g423dff4: Don't crash when Fedhasites kill with AUTOMATIC_HIT spells. 10(6 months ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/423dff437207 01:08:51 New branch created: high-grade-earplugs (1 commit) 13https://github.com/crawl/crawl/tree/high-grade-earplugs 01:08:52 03regret-index02 07[high-grade-earplugs] * 0.19-a0-562-g1076154: Remove Norris 10(3 minutes ago, 28 files, 12+ 193-) 13https://github.com/crawl/crawl/commit/1076154c5a37 01:08:58 %git :/ranged 01:08:58 07regret-index02 * 0.19-a0-552-g1526261: Control some more vault placements of hells enemies 10(5 hours ago, 4 files, 57+ 47-) 13https://github.com/crawl/crawl/commit/15262616c8d7 01:08:58 |amethyst: I wouldn't have to p-hack if you didn't play crawl like a screensaver! 01:09:14 extremely powerful branch naming 01:09:29 <|amethyst> gammafunk: screensavers don't make me press o and tab all the time! 01:09:35 -!- olscumpy has quit [Quit: Leaving] 01:10:01 He's a sphinx with a buckler and Invisibility. <-- cruel af 01:10:07 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-561-g6c180b4 (34) 01:11:06 I'm not sure how many people like the theme of norris 01:11:30 I'm a little reticent about removing another one of our joke uniques but I don't feel super strong about it 01:11:41 what's the joke 01:12:00 also, i think you mean 'reluctant' 01:12:03 It's what's in the description 01:12:30 I'll actually go with reticent, because I could say more about norris 01:12:33 but I won't! 01:12:37 no, please 01:12:47 tell me about your norris opinions 01:12:49 i must know 01:13:06 -!- Harudoku has quit [Ping timeout: 250 seconds] 01:13:08 <|amethyst> Norris is supposed to be Keanu Reeves, right? 01:13:27 Well, I just don't want this to be "let's remove all uniques that don't have some 'serious' attempt at theme" 01:13:39 patience, patience. 01:13:43 alright 01:13:48 +1 for norris removal 01:14:07 the branch name is a dumb joke for a reason. 01:14:07 The unique doesn't do anything, that I deffo agree with 01:14:14 <|amethyst> gammafunk: Jessica could get the Norris description 01:14:35 |amethyst: I'd like it more if jessica became norris though 01:14:37 the tile is key 01:14:46 !commitby |amethyst buy Jessica a tan 01:14:46 03|amethyst ⛐ 0.19-a0-172-g5ae6744: buy Jessica a tan 10(in the future, 11 files, 924+ 576-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=5ae6744 01:15:05 gammafunk: wow, replacing one of crawl's few female uniques with another straight white man? 01:15:08 erasure much... 01:15:08 If she because a surfer girl that'd be cool but then people would be upset about sexism 01:15:16 <|amethyst> wait, Norris is straight? 01:15:31 -!- Grivan has quit [Ping timeout: 260 seconds] 01:15:32 he's not out 01:15:50 PleasingFungus: yes, and and he's going to have lines about being cis scum and proud 01:15:54 !!! 01:16:09 it's like bloax was really still here... 01:16:11 kotaku in crawl-dev 01:16:13 -!- olscumpy has joined ##crawl-dev 01:16:13 -!- destrovel has quit [Ping timeout: 258 seconds] 01:16:43 <|amethyst> hm 01:16:45 maybe r-i will add another whimsical unique in norris' place 01:16:56 as long as the joke isn't something about anime 01:16:59 03regret-index02 07[high-grade-earplugs] * 0.19-a0-563-g5500df2: Rupert roars paralysis, Norris is gone- give Xtahua paralysis 10(7 minutes ago, 2 files, 7+ 0-) 13https://github.com/crawl/crawl/commit/5500df25940c 01:17:18 <|amethyst> I see three uniques with some indication of orientation 01:17:55 <|amethyst> may be missing some 01:18:02 who who 01:18:10 gammafunk: it's gonna be bai. 01:18:18 bai is bae...? 01:18:30 that's gonna be a clan name if she goes in 01:18:48 <|amethyst> hm, maybe four 01:19:16 <|amethyst> Harold has a wife 01:19:23 <|amethyst> Jory had a wife before he killed her 01:19:34 imo by virtue of the transformation / tragic history / cobbling together history and identity at the whims of outside sources / othering narrative quartet bai suzhen fits under the non-transition trans iconography 01:19:36 <|amethyst> Donald might have a wife, but he's confused about it 01:19:38 * regret-index coughs. 01:19:44 Unstable branch on crawl.develz.org updated to: 0.19-a0-561-g6c180b4 (34) 01:20:04 ANYWAY does nobody want to even notice xtahua para BECAUSE HE SHOUTS or what 01:20:15 <|amethyst> :) 01:20:17 lore driven decision: I approve 01:20:30 |amethyst: what's the maybe fourth 01:21:10 <|amethyst> chequers: Ilsuiw: @The_monster@ says @to_foe@, "Catch me, touch me, love me, feed me!" 01:21:31 <|amethyst> given that that can be any foe, I'd have to go with 'pan-' 01:21:39 lol 01:21:47 i thought pan... was removed...! 01:22:01 ...ilsuiw loves pandemonium? 01:22:03 linguistic debates roar forward again 01:22:14 regret-index: you gotta have priorities 01:22:16 (and also i already gave you my opinion :) ) 01:22:21 I hate to break it to you |amethyst, but ilsuiw is trying to lure you in so she can kill you 01:22:27 she's not actually sincerely in love with you 01:22:32 that's what you say 01:22:34 oh my god... 01:22:35 what's the gender divide of crawl uniques 01:22:47 <|amethyst> PleasingFungus: Wasn't he buying a wizlab from Golubria? 01:22:50 iirc it's like 3:1:1 male:female:neuter? 01:22:51 majority male 01:22:56 <|amethyst> PleasingFungus: I keep hearing about the Roulette of Pan 01:22:59 i'm making up that last 01:23:09 |amethyst: sounds risky 01:23:20 -!- Guest18049 has quit [] 01:23:45 regret-index: not sure i see the trans thing wrt bai, but ofc i haven't read as much on the subject, so i certainly could be missing something 01:23:50 26 M_FEMALE 01:23:51 55 M_MALE 01:24:00 <|amethyst> chequers: and two of the females aren't unique 01:24:12 go on 01:24:28 <|amethyst> chequers: water nymph and harpy 01:24:55 i have the best idea for a PR now 01:25:17 <|amethyst> queen bee and ant became neuter at some point 01:25:25 I counted them manually at 22 female, 52 male, and 3 neuter, but I probably counted wrong 01:25:32 ...are sphinxes neuter? 01:25:46 <|amethyst> apparently so 01:25:51 regret-index: remove wiglaf :) 01:26:09 pf: something something cis something something reclamation 01:26:16 !killratio wiglaf * recent 01:26:21 chequers: I wasn't going to give xtahua might and haste though! 01:26:21 wiglaf wins 0.809% of battles against * (recent). 01:26:43 wiggie is an ok unique, maybe could use some love 01:26:50 minmay: i neutered them like a year ago, mostly on the basis that 'androsphinx' is a great word 01:27:01 !killratio wiglaf * recentish 01:27:04 wiglaf wins 0.922% of battles against * (recentish). 01:27:08 xtahua was in a far worse spot I think 01:27:09 last time I mentioned buffing wiglaf I got pointed at norris 01:27:14 !killratio xtahua * recent 01:27:23 xtahua wins 0.377% of battles against * (recent). 01:27:23 yeah 01:27:25 crawl dev is probably, like, a merry-go-round 01:27:38 man, snort used to be a lady unique? talk about marginalisation 01:27:41 gammafunk: beware the temptation to berder! 01:27:45 snorg? 01:27:47 huh? 01:27:51 formerly anita 01:27:55 ah, right 01:28:00 also hitler was removed 01:28:12 talk about marginalisation 01:28:13 I like that PleasingFungus can't reason as to wheter XTAHUA is strong or not 01:28:20 has it really been that long since you played 01:28:27 ??? 01:28:37 it is kind of weird that at least some of the pan lords are gendered 01:28:45 i think they all are? 01:28:45 well their tile is gendered 01:28:52 sort of? 01:28:54 <|amethyst> ? 01:28:54 oh 01:28:56 right 01:28:57 i mean that they all are, and for at least some of them it is kind of weird 01:28:58 random lords? 01:28:59 they're wearing a bikini but it's not really 'gendered' 01:29:23 i remember i was thinking about giving them random genders, but i don't remember if i did 01:29:23 <|amethyst> oh 01:29:31 i feel like i decided against for some reason 01:29:33 I am all for decoupling assumed appearance and identity but the pan lord bikini is still kind of stupid. 01:29:41 I mean that gloorx vloq is apparently super mysterious and clouded by darkness but he apparently opens the fight by screaming "IM A DUDE" because you know hes a dude 01:29:42 regret-index: have you seen the name of that tile? 01:29:45 <|amethyst> I was thinking the named lo 01:29:46 <|amethyst> yeah 01:29:52 oh. idk 01:30:20 yeah, the hell lords mostly being specific male is weird 01:30:23 gammafunk: i'm saying: taking a pair of killratio queries and making pronouncements based on them is a little iffy 01:30:40 @??xtahua 01:30:40 Xtahua (05D) | Spd: 10 | HD: 19 | HP: 110-153 | AC/EV: 15/7 | Dam: 35, 1709(claw), 2007(trample) | 04breaks doors, see invisible, fly | Res: 06magic(180), 05fire++, 03poison, 12drown | Vul: 12cold | XP: 3785 | Sp: searing breath (3d38) [11!AM, 06!sil, 08breath] | Sz: Giant | Int: human. 01:30:42 @??wiglaf 01:30:42 Wiglaf (09g) | Spd: 10 | HD: 17 | HP: 109-156 | AC/EV: 11/6 | Dam: 30 | 10weapons, 10items, 10doors, priest | Res: 06magic(120) | XP: 1817 | Sp: might [11!AM], haste [11!AM] | Sz: Medium | Int: human. 01:30:44 Cerebov appears as "a giant human" so it possibly makes sense for him to be explicitly gendered, depending on your interpretation 01:30:45 @??norris 01:30:45 Norris (07@) | Spd: 10 | HD: 20 | HP: 176-248 | AC/EV: 1/9 | Dam: 36 | 10weapons, 10items, 10doors, fighter, priest, evil, see invisible | Res: 06magic(140) | Vul: 08holy | XP: 5028 | Sp: brain feed [11!AM], smiting (7-17) [11!AM], invisibility [11!AM], confuse [11!AM], paralyse [11!AM] | Sz: Medium | Int: human. 01:30:46 I don't know where you're getting that from, PleasingFungus 01:30:56 I don't think gender belongs on any of the other 3 unique pan lords 01:30:57 I pronounced XTAHUA weak before that query 01:31:08 and I'm pretty sure it's not hard to figure out that this unique doesn't do much 01:31:09 -!- WalkerBoh has quit [Remote host closed the connection] 01:31:16 like, just fight it 01:31:21 mnoleg's apparent gender should change every call to pronoun obv. 01:31:26 <|amethyst> minmay: I always thought of Cerebov as being like a Vorlon 01:31:26 it can go through doors!!! 01:31:27 @??gold dragon 01:31:28 unknown monster: "gold dragon" 01:31:29 how are you not terrified 01:31:31 @??golden dragon 01:31:32 golden dragon (08D) | Spd: 10 | HD: 18 | HP: 90-126 | AC/EV: 15/7 | Dam: 40, 2009(claw), 2007(trample) | see invisible, fly | Res: 06magic(180), 05fire, 02cold, 10elec, 03poison, 12drown | Chunks: 14noxious | XP: 4168 | Sp: b.fire (3d27) [11!AM, 06!sil, 08breath], b.cold (3d27) [11!AM, 06!sil, 08breath], poisonous cloud (3d11) [11!AM, 06!sil, 08breath] | Sz: Giant | Int: animal. 01:31:32 the hell lords are expies of gendered mythological figures so it makes sense for them to be gendered 01:31:39 |amethyst: the tile is pretty vorlon 01:31:51 i should rewatch that show sometime 01:32:02 I could see not referring to gender for the named pan lords, yeah 01:32:10 I mean they are just made up of weird demon bits 01:32:14 don't feel strongly about it for them 01:32:32 to me it's ok either way, yeah 01:32:32 i think that it's okay that they're gendered, since gender identity is a big part of personality 01:32:32 I don't really care about the random pan lord bikini 01:32:32 <|amethyst> IMO pan lords are just gods in training 01:32:34 regret-index: why is the bikini stupid? 01:32:35 <|amethyst> and gods don't have gender 01:32:45 I'm male but I'd be surprised if there wasn't at least one picture of me on the internet wearing a bikini 01:32:48 even if there isn't gonna be hot gloorx vloq/ereshkigal action any time soon 01:32:52 gammafunk: we cut margery's 01:33:03 regret-index: well we didn't cut rupert's 01:33:10 not this argument again... 01:33:16 I ship ereshlobon 01:33:21 several different worlds of context and okay yeah I'm not going to bother 01:33:22 haha 01:33:36 -!- flappity has quit [Ping timeout: 260 seconds] 01:33:37 <|amethyst> PleasingFungus: when you were pointing out the tile name 01:33:38 I'm sure gammafunk ships lom muna 01:33:47 mnoleg muna 01:33:49 <|amethyst> PleasingFungus: did you notice the other underwear panlord tile name 01:33:55 i sort of like the contrast of 'otherworldly horror' + 'superficial normality', as long as it isn't overdone 01:33:57 -!- FireSight has quit [] 01:33:59 also I couldn't actually find the pan lord tiles on a casual look 01:34:10 <|amethyst> rltiles/mon/panlord/ 01:34:10 like, you've got this 'normal' underwear model thing, and it's got an elephant's head 01:34:14 or a set of cubes 01:34:15 -!- eb has quit [] 01:34:26 yeah, I don't really find that tile to be like margery's stripper uniform 01:34:30 in principle that can be cool 01:34:40 huh, eyes must have skimmed over it looking through unique and demon 01:34:43 since it's not really anything like a normal human representation 01:35:04 its proportions are also sort of inhuman, which helps 01:35:06 iirc? 01:35:12 it's nice that there's a speedo pan lord tile to complement 01:35:26 I mean maybe you're just interrupting them when they were at the damnation beach? 01:35:34 the pan lord tile is a slightly distasteful joke; margery's old tile was out-of-place objectification 01:35:35 the miasma beach? 01:35:54 |amethyst: lmao, i'd forgotten about the male version 01:35:58 the name, even 01:36:05 demon_body_normal indeed 01:36:06 there's a pretty big difference 01:36:12 the beach is on hellion_island. 01:36:14 with a forked tail 01:36:16 PleasingFungus: is pan lord gender all neuter right now 01:36:20 probably 01:36:26 for the random lords 01:36:33 i see no M_ in ghost.cc so I'm assuming so 01:36:34 i had an old todo to scramble it and then i didn't 01:36:38 <|amethyst> the thing that bothers me most about the _succubus tile I think 01:36:39 it would be a prop, i think 01:36:43 <|amethyst> is the heels 01:36:44 rip 01:37:37 New branch created: pull/294 (1 commit) 13https://github.com/crawl/crawl/pull/294 01:37:37 03chequers02 07https://github.com/crawl/crawl/pull/294 * 0.19-a0-562-g07b6901: Change the gender of a few uniques. 10(4 minutes ago, 2 files, 13+ 13-) 13https://github.com/crawl/crawl/commit/07b6901010ff 01:37:41 !lm * verb=ancestor.special noun~~force 01:37:41 3. [2016-06-08 03:21:17] Yermak the Unseen (L15 KoAs of Hepliaklqana) remembered their ancestor Ahumratum casting Force Lance on turn 10974. (Lair:8) 01:37:42 oh, this is different from the pan lord bikini tile I was thinking of 01:37:46 !lm * verb=ancestor.special noun~~magma 01:37:47 71. [2016-06-08 03:19:50] johnl023 the Warrior (L15 MiFi of Hepliaklqana) remembered their ancestor Pikachu casting Bolt of Magma on turn 22256. (D:14) 01:37:55 !lm * verb=ancestor.special noun~~iceblast 01:37:56 PleasingFungus: nobody likes force lance 01:37:56 30. [2016-06-04 23:15:19] Oroborous the Carver (L15 DsFi of Hepliaklqana) remembered their ancestor Anya casting Iceblast on turn 24308. (D:15) 01:37:58 the old one was a lot fatter 01:38:05 amalloy: it's only been allowed for, like, two days? 01:38:12 man, i don't keep up with your nonsense 01:38:15 yeah I don't like this current one 01:38:17 one think about khufu, is that this was based on an egyptian pharoah 01:38:27 or that name was, rather, for whatever that's worth 01:38:28 but seriously why do i want force lance? he is just going to misuse it and push monsters towards me 01:38:28 (please don't rename them to cleo) 01:38:33 even though I don't like force lance, I think it will take a while for people to start liking it since it's an "unusual" spell 01:38:36 that was minmay's argument 01:38:38 lol 01:38:42 wow, this is quite the chorus 01:38:43 i think it's an okay spell to cast yourself 01:38:52 my alternative thought was spectral weapon 01:38:55 that PR isn't very good 01:39:08 gammafunk: dang. I checked menkaure and then just went "well, I guess I'll just change kufu since menkaure is a dude" 01:39:11 honestly i'm considering just scrapping specialization entirely 01:39:21 i think it might be a failed experiment 01:39:25 even polearms versus axes? 01:39:34 specialization is for insects 01:39:37 that's fine but not supporting without the others 01:39:41 amalloy: thanks, heinlein 01:39:44 specialization? 01:39:46 *not worth supporting without 01:39:47 you mean for hep? 01:39:49 yes 01:39:53 I swear I remember seeing a pan lord with a huge beer gut and a bikini 01:39:54 ID items from floor working: http://dpaste.com/1MSZ680 01:39:57 good, I'm going to tell koboldina first 01:40:17 so I'm changing my stance to "take the heels off demon_body_succubus and give it a huge beer gut" 01:40:18 "PF is nerfing hexers again" 01:40:38 <|amethyst> minmay: there is a huge beer gut (two of them), but naked 01:40:41 koboldina probably won't believe me though, has figured out my game 01:40:46 fwiw, i'm confident that koboldina was wrong earlier 01:40:48 which is nice 01:40:50 ah, that specialisation replaces throw frost. that's nice. i was wondering about having an ancestor casting shitty spells at XL27 01:40:54 about the wrath? 01:41:04 i think it was her who was arguing that there would never be any ancestor better than hexer 01:41:06 does stone arrow ever get replaced? 01:41:14 hit ^! 01:41:16 updated 10466 with the patch file as well 01:41:18 oh, well that was back when it was early metabolic englaciation 01:41:18 i have 01:41:20 no 01:41:22 oh, LCS 01:41:24 that was after it 01:41:50 her argument was that hexers successfully confusing/paralysing an enemy will just end a fight instantly 01:42:00 the others don't do that 01:42:03 therefore hexers are the best 01:42:49 PleasingFungus: why does she play anything but SpEn? 01:42:53 exactly, yeah 01:42:56 to me it's whichever has the most impact in the earlier portions of the game 01:42:57 clearly knight ancestor needs to get AXE OF WOE 01:43:02 but I don't know which is most helpful then 01:43:19 hexer is definitely the meme ancestor 01:43:20 i've tried knight and battlemage, and they are both pretty strong early 01:43:33 knight was a while ago, of course 01:43:53 hexes are a meme, now someone has been talking to tabstorm 01:44:25 PleasingFungus: I enjoy specialization so far. playing with HuWz and trying the different backgrounds I like the optionality presented to pick things that complement whatever I find vis books or weapons 01:44:48 without that opportunity the initial background choice becomes much more significant 01:44:54 true 01:45:04 i just feel like it's very very hard to find two choices that are reasonably balanced 01:45:09 PleasingFungus: at XL15, an idealised elon musk just dumpstered an orc warlord. reasonable or OP? i'm not really sure 01:45:10 and interestingly distinct 01:45:25 PleasingFungus: so randomized killdudes gifting? 01:45:28 amalloy: good phrase 01:45:29 to the ancestors 01:45:35 sentence, i guess 01:45:46 yes, ancestor identity leads to a lot of good sentences 01:45:49 I would probably like that more 01:45:50 proc, bread and butter, toon, sword and board, dumpstered 01:45:56 gammafunk: i don't think removing the choice from players would improve anything at all 01:46:02 -!- dtsund has quit [Ping timeout: 250 seconds] 01:46:04 oh 01:46:12 if you say 'sometimes your ancestor gets force lance and sometimes they get magma bolt' 01:46:25 are people gonna be happy with that? is that gonna be a more interesting play experience? 01:46:27 well, I guess then you'll just give them a sequence of random choices? 01:46:33 i mean 01:46:39 if i was gonna remove specialization 01:46:39 or I'm not sure how you'll remove the specialization 01:46:44 if you give them a choice they'll pick the same option over and over again though 01:47:01 minmay: optimal fun haters maybe 01:47:07 ideally they should be situational 01:47:14 like other choices you can make in crawl 01:47:28 which one is better should vary by your character 01:47:30 to me randomization tends to make it more fun; I get what I get, and there's no weird planning, but I'm sure some people love that choice 01:47:34 i don't think that's an unreasonable goal 01:47:43 PleasingFungus: strategic choices that are situational tend to be based on what floor items you've found 01:47:58 i mean 01:47:58 like, oh hey, a book of frost, that makes it good to go into ice magic 01:48:03 also based on stuff like: are you a melee character, are you a 'blaster', whatever 01:48:14 well, couldn't the randomization look at skills? 01:48:18 player skills 01:48:25 randomization is basically tangential here 01:48:31 I guess that introduces sadness when they don't get what they want 01:48:38 PleasingFungus: i think getting mass confusion or englac randomly would be fun. But force lance vs magma bolt might suffer because force lance is just a bad ally spell 01:48:39 i don't love the idea of randomizing it either 01:48:49 what *do* you love, amalloy??? 01:49:00 it's not tangential, if you randomize it the choices are less likely to be difficult but it's also less likely that people will have the same ancestor every game 01:49:08 PleasingFungus: after being a big proponent of character specialisation earlier on, I am starting to not mind the idea of having less choice 01:49:09 and I think if you don't randomize it the latter is going to be the case most of the time 01:49:16 +! 01:49:17 what i would probably do is just remove the choice entirely, fix one of the choices (battlemage would get magma bolt, for example), and maybe add some more complexity in terms of active abilities 01:49:25 i think it's a lot of fun to have control over shaping your ancestor, as long as we can find some way to make the choices meaningful / non-braindead 01:49:47 if i was going to remove specialization 01:49:58 -!- yesno has quit [Ping timeout: 276 seconds] 01:50:00 I don't really have a cock in the illegal hep cockfight though 01:50:08 dang, a great night for sentences 01:50:14 and coc(k), apparently 01:50:23 minmay: that's because you put a stab crab in the arena instead 01:50:34 !learn add reserved_clan_names Illegal Hep Cockfight [maymay] 01:50:34 reserved clan names[23/23]: Illegal Hep Cockfight [maymay] 01:50:51 if people feel like englac/massconf works well as a choice, then i guess specialization is less likely to go away 01:51:02 <|amethyst> http://www.wsaz.com/home/headlines/Floyd-County-Ky-Couple-to-be-Sentenced-in-Cockfighting-Case-278682911.html 01:51:03 I imagine a stab crab would do pretty well in a cockfight, like is it actually possible for a rooster to hurt a crab 01:51:04 !learn add |amethyst gj introducing "COC_BREATH" 01:51:05 |amethyst[25/25]: gj introducing "COC_BREATH" 01:51:05 well, people like those spells both, probably 01:51:06 <|amethyst> my home town 01:51:10 uh 01:51:12 they're just both really strong for an ally to have 01:51:12 but 01:51:14 that wasn't him 01:51:21 i just couldn't let that one go 01:51:23 <|amethyst> Naruni: that was PF that introduced coc breath 01:51:24 but 01:51:30 ah well 01:51:33 lol 01:51:37 !learn del |amethyst[25 01:51:38 Deleted |amethyst[25/25]: gj introducing "COC_BREATH" 01:51:40 this makes it even funnier 01:51:44 |amethyst: i think mara is gay, @The_monster@ says, "I mislead the hearts of men!" 01:51:49 lol 01:51:51 learn add devteam 01:51:53 the coc wyrm has coc breath now? 01:51:57 yes 01:52:03 refactoring 01:52:09 chequers: if he's misleading them, doesn't that mean he isn't gay 01:52:14 -!- regret-index has quit [Quit: leaving] 01:52:33 battlemage is still a question. it might be neat to have a specialization choice between better melee & better spells, since those are the two sides of the class 01:53:14 i'd been considering spectral weapon vs magma bolt (or other conj), but mpa noted, correctly, that specweap on an ally would mean a lot of fiddly positioning 01:53:16 !learn add PleasingFungus gj introducing "COC_BREATH" 01:53:16 pleasingfungus[28/28]: gj introducing "COC_BREATH" 01:53:40 !learn del PleasingFungus[28] 01:53:40 Deleted pleasingfungus[28/28]: gj introducing "COC_BREATH" 01:53:41 now you need to delete one so it's 27. make sure you pick PleasingFungus's favourite 01:53:52 8( 01:53:59 there, I deleted one that wasn't his favorite 01:54:01 PF: what about irradiate? 01:54:31 hrm 01:54:34 that's interesting, actually 01:54:45 Naruni: adding entries to dev team members entries is bold, but dangerous... 01:54:55 1learn del naruni 01:55:00 imo the problem with force lance is that it's a ranged conjuration, the positioning issue is secondary. for there a choice the two things need to be more different 01:55:08 i mean 01:55:13 force lance is pretty different from magma bolt 01:55:22 the push back is probably pretty strong on it 01:55:24 i don't think that's the problem with the choice there 01:55:32 inflation is going to hit twitch streamers harder than other artists because people donating $4.20 will mean less and less 01:55:37 not sure how its HD makes that play out, but I bet it's pretty good push back 01:55:38 the problem is that ally ai cannot necessarily be trusted with force lance 01:55:44 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-561-g6c180b4 01:55:47 or, at least, that's the assertion 01:56:00 i should really play a game with it myself 01:56:00 <|amethyst> I think Irradiate would also be bad in that respect 01:56:03 yeah I could forsee weird hijinks and annoyances with ally force lance 01:56:03 so many games to play 01:56:27 |amethyst: yeah, the ally is going to be next to the player a lot of the time, so that makes life tricky 01:56:29 I did a casual su with newsif, but I need to try a speedrun and also a conj 01:56:45 isn't casting irradiate around ugly things bad 01:56:58 i thought that was polymorph 01:57:09 I'm trying to think of what weird spells do worth well with allies 01:57:10 <|amethyst> PleasingFungus: could make a t mode command to tell allies to use (a variant of) the maintain distance AI 01:57:14 obviously haste other can be amazing 01:57:22 but that's with lots of allies 01:57:32 hrm 01:57:39 pcloud when they're all undead (and you have rpois) 01:57:47 i guess it'll change their colours 01:57:48 but also damage them 01:57:53 so it's not like a blink frog thing 01:58:05 <|amethyst> do allies avoid haste other on the player? 01:58:16 i don't think they'll ever cast it on the player 01:58:16 they won't haste you, no 01:58:20 that would be pretty bad 01:58:25 <|amethyst> yeah :) 01:58:30 since you'd use it out of los of monsters etc 01:58:41 <|amethyst> since monsters don't know about contam 01:58:45 that too! 01:58:54 likewise any "invis other" (which doesn't exist) 01:59:02 fr??? 01:59:02 Feature requests on ##crawl are usually pithy one-liners that are not meant to be taken seriously. 01:59:07 o 01:59:08 ty 01:59:11 "ozocubu's armour other" "swiftness other" 01:59:16 well, no offense intended 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:00:31 No worries, I have learndb saturation anyhow 02:00:33 -!- Doll has quit [Quit: Lost terminal] 02:00:41 i implemented invis other once! 02:01:03 ontoclasm: I implemented monster dazzling spray that blinded the player! 02:01:09 MPA did not like it one bit 02:01:17 PF how set on bolt of magma are you? 02:01:30 not very 02:01:38 im just spitballing choices but sticky flame and then a different bolt 02:01:47 heh 02:01:53 sticky could be very good 02:02:00 but it's more earlier on 02:02:10 not sure how it'd do as something that they'd have for the rest of the game 02:02:38 yeah, it's never really bad as some free damage for your ally, but if you want to see Big Booms 02:02:49 s/for your ally/from your ally/ 02:03:16 it would be pretty amusing to ahve your ally setting things on fire, for sure 02:03:22 03chequers02 07https://github.com/crawl/crawl/pull/294 * 0.19-a0-562-gc133b91: Change the gender of a few uniques. 10(30 minutes ago, 3 files, 50+ 50-) 13https://github.com/crawl/crawl/commit/c133b91a2206 02:03:32 <|amethyst> inner flame :P 02:04:08 chequers: er, no 02:04:09 <|amethyst> or, rather, a spell that applies sticky + inner at the same time 02:04:14 gammafunk: ? 02:04:18 anyway the real problem is a lack of range 1 mid-level spells since I think the choice between a battlemage with a bolt spell at range and a battlemage that's taking more risks up close to be maximally useful 02:04:22 is a good one 02:04:27 I don't think the "gender carpetbombing" approach is a good idea 02:04:37 gender carpetbombing sounds good to me 02:04:43 i didn't see the list of uniques 02:04:44 band name 02:04:47 if there was a list 02:05:04 the pan lords would probably just be better as neutral 02:05:05 <|amethyst> err 02:05:06 -!- tabstorm has quit [Ping timeout: 250 seconds] 02:05:18 <|amethyst> asterion is male 02:05:21 I did change 13 uniques 02:05:37 another missed historical reference 02:05:44 +@The_monster@ says, "My uncle had bigger webs in @possessive@ attic. I hated that." 02:05:45 <|amethyst> and Mara 02:05:50 can an uncle be female? 02:05:51 well it's not a historical reference 02:05:57 I just made the unique as male 02:06:01 Naruni: oops 02:06:10 <|amethyst> ? 02:06:13 I didn't see a reference for mara on google 02:06:24 <|amethyst> "Asterion" is one name of the Greek minotaur 02:06:28 <|amethyst> https://en.wikipedia.org/wiki/Mara_(demon) 02:07:03 well asterion the unqiue has its own backstory 02:07:11 which isn't just "generic greek minotaur" 02:07:31 I want a sexuality carpetbombing 02:07:45 i like aizul being female 02:08:09 the long history of snake female uniques... 02:08:11 imo make both elf twins homosexual so that people stop talking about incest 02:08:14 which one is the attack helicopter 02:08:15 I think for the pan lords the easiest thing is to just make them neutral unless they're really intended to reference something 02:08:18 except i guess aizul isn't in snake 02:08:21 PleasingFungus, LOL right 02:08:33 like the hell lords I'm fine as leaving as their referencial genders 02:08:33 minmay: make dowan a lady? 02:08:33 minmay: why would that stop anything 02:08:55 I guess I'm just too hopeful 02:08:57 gammafunk: technically, they're references to crawl gods, which aren't gendered... 02:09:08 crawl gods? 02:09:10 but why ijyb? that's a total shithead dude by his behaviour 02:09:22 those aren't crawl gods, the hell lords 02:09:36 <|amethyst> I thought crawl gods came from pan lords 02:09:39 i thought it was funny to make all goblins in the game female (changed a donald line too) 02:09:42 cerebov is dithmenos, lom is trog, gloorx is elyvilon and mnoleg is zin 02:09:56 ??hell lords 02:09:56 hell lords ~ hell lord[1/1]: There are four: Ereshkigal, Antaeus, Asmodeus, and Dispater, inhabiting the lowest levels of Tartarus, Cocytus, Gehenna and Dis respectively 02:11:05 gammafunk: I was responding to "I think for the pan lords the easiest thing is to just make them neutral unless they're really intended to reference something" 02:11:14 oh 02:11:16 wasn't disagreeing 02:11:19 yeah, well there you go 02:11:21 :) 02:11:30 -!- debo has joined ##crawl-dev 02:12:00 mara could be good for being neuter, but I guess that's also a historical reference? 02:12:09 <|amethyst> hm 02:12:13 yeah 02:12:24 <|amethyst> wish there were more crawl history preserved between 1.1 and 2.70 02:12:40 and sojobo is a mythical reference, it seems 02:13:21 i'm fine with shuffling genders around even on references 02:13:22 -!- Laraso has quit [Ping timeout: 276 seconds] 02:13:25 A killer bee comes into view. oh shit my first run in with the beez! 02:13:42 i don't think we mind migrating away from the source 02:13:55 since, you know, crawl is supposed to be its own game 02:14:00 rather than purely a collection of pastiches 02:14:07 just some pastiches. limited. 02:14:22 i'm amending the commit now to revert asterion and everyone else mentioned 02:14:29 I don't intend to stomp over someone's vision of their own unique 02:14:45 I'd probably defer to the implementer, yeah, and Grunt probably doesn't care and isn't around 02:14:47 do you have an old/new list of uniques changed? 02:14:52 i'm very lazy 02:15:04 -!- flappity_ has quit [Ping timeout: 250 seconds] 02:15:05 the diff will show it pretty well after he pushed a new one 02:15:24 huh, grinder. i'm surprised 02:15:27 https://github.com/crawl/crawl/pull/294/files here 02:15:34 snorg i actually used to think was female 02:15:42 for a while 02:15:42 anita! we had that discussion 02:15:45 no i mean 02:15:48 while he was called snorg 02:15:51 oh 02:15:54 i just got a female vibe 02:16:02 ??pan[2 02:16:02 pan[2/4]: Almost all Pan levels contain a vault, containing a demon lord (&), maybe some loot, and maybe a rune. There are four unique demon lords each with a unique rune (Mnoleg, Lom Lobon, Cerebov and Gloorx Vloq); other demon lords are randomly generated and may guard a demonic rune. 02:16:25 pan lord descriptions are really terrible except for lom's, heh 02:16:29 xtahua and mara are very common gender confusions, ofc 02:16:35 there's a learndb entry somewhere for them 02:16:39 wrt gender 02:16:41 PF: one last thought: range one flash freeze 02:16:46 -!- debo has quit [Ping timeout: 260 seconds] 02:16:49 yeah, Mara tricked me for a long time 02:16:53 new spells... 02:17:02 if i'm adding new spells, i can do whatever 02:17:09 <|amethyst> could be https://en.wikipedia.org/wiki/M%C4%81ra 02:17:10 -!- Laraso_ has quit [Ping timeout: 258 seconds] 02:17:19 do you need to specify M_NEUTER btw, or is that a default 02:17:23 <|amethyst> or https://en.wikipedia.org/wiki/Mare_(folklore) 02:17:35 <|amethyst> there is no M_NEUTER 02:17:38 i mean im tweaking existing spells but sure 02:17:43 <|amethyst> err 02:17:43 !source _mons_class_gender 02:17:44 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-util.cc#l3777 02:17:44 <|amethyst> sorry 02:17:54 i don't think i want to change existing users of flash freeze 02:18:07 ah yep 02:18:23 that's not what I meant 02:18:48 03chequers02 07https://github.com/crawl/crawl/pull/294 * 0.19-a0-562-gb711d84: Change the gender of a few uniques. 10(45 minutes ago, 3 files, 42+ 42-) 13https://github.com/crawl/crawl/commit/b711d84aa21b 02:18:51 a new spell that's a tweak of an existing spell? 02:18:53 yes 02:19:02 ok. 02:19:16 with this PR the ratio is now 34 women / 43 men, up from like 22 / 55 or something, which is about close enough for me to think "ok done" 02:19:19 flash freeze would almost tread on hexer a little, ofc 02:19:21 but that's probably fine 02:19:50 yeah that seems fine 02:19:54 wrt chequers 02:19:56 the #s 02:20:34 PF: only vaguely, at that point the hexer has upgraded to para 02:20:37 that number does include the two non-unique women, harpies and siren, so there's prob a little more leeway if someone felt like it 02:20:45 why does erik_rubicon_b have no_pool_fixup? do we really want to generate disconnected dungeon floors? in this game i have to pass through D:15 to finish exploring D:14 02:20:53 ebering: metabolic englac lives...! 02:20:58 most of the remaining uniques have either male names or male historical references, though 02:21:00 but it's pretty different 02:21:03 no low hanging fruit 02:21:17 !vault erik_rubicon_b 02:21:17 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/large_themed.des#l561 02:21:27 uh 02:21:29 I think in my fork you'll either worship no god and get nice skill tree progression stuff 02:21:32 i think that is the point of that vault 02:21:34 likewise rubicon_a 02:21:38 given it's "crossing the rubicon" 02:21:40 or you'll be allowed to worship all dcss gods at once, with all their conducts 02:21:50 the whole point is a big dividing river 02:21:57 also those potions and rings should be ID'd 02:21:57 yeah, i mean obviously that is the point, but why do we allow the vault to have that as its goal 02:22:07 maybe the active conducts will change with each XL 02:22:16 why wouldn't we allow that? 02:22:24 -!- vale_ has quit [Remote host closed the connection] 02:22:46 because D, unlike slime and orc, is always connected unless a silly vault says otherwise 02:22:54 are uncommon disconnected dungeon floors a problem? 02:22:59 nicolae_hidden_temple !!! 02:23:01 the vault would still be perfectly fine if there were a narrow path of shallow water 02:23:01 i'd be tempted to call them a plus 02:23:03 -!- Laraso__ has quit [Ping timeout: 246 seconds] 02:23:12 fwiw 02:23:12 it's still *hard* to cross the river with monsters shooting at you 02:23:22 no_pool_fixup wouldn't fix anything 02:23:24 that's not how it works 02:23:26 -!- Zeor has quit [Quit: Leaving.] 02:23:27 I dislike hidden disconnected vaults, but I'm pro-visible disconnected vaults 02:23:39 level variety is good 02:23:57 03chequers02 07https://github.com/crawl/crawl/pull/294 * 0.19-a0-562-gfbc9462: Change the gender of a few uniques. 10(50 minutes ago, 3 files, 42+ 42-) 13https://github.com/crawl/crawl/commit/fbc9462cd22a 02:24:06 ps, I hope my sex change PR gets merged, and I hope someone starts a forum thread about it 02:24:26 @The_monster@ says, "One of the priests looked like he was going to ask me to join... I guess she changed her mind." 02:24:30 I'll just have to mention "worship the omni-god for the classic DCSS experience", and players will believe that's what DCSS was really like 02:24:33 topic "Why did you change this?" message "Now I'm not complaining and I'm not sexist but this change just doesn't make sense" 02:24:42 jafet: ty 02:25:06 also the dowan and duvessa ones 02:25:07 um 02:25:16 chequers: it's not sexist to claim that crawl doesn't make sense 02:25:16 i'm pretty sure the dowan/duvessa ones are just wrong 02:25:18 i didn't touch dowan or duvessa 02:25:18 ? 02:25:25 you did 02:25:27 +@The_monster@ says @to_foe@, "My weaknesses are @possessive@ strengths!" 02:25:27 gammafunk: you got me 02:25:35 derp. find/replace 02:25:37 lol 02:26:03 imo also revert the goblin/door line 02:26:16 "I hate chivalry" is funnier if he's opening the door for a guy 02:26:28 03regret-index02 07* 0.19-a0-562-g1076154: Remove Norris 10(81 minutes ago, 28 files, 12+ 193-) 13https://github.com/crawl/crawl/commit/1076154c5a37 02:26:31 03chequers02 07https://github.com/crawl/crawl/pull/294 * 0.19-a0-562-g6c32e9b: Change the gender of a few uniques. 10(53 minutes ago, 3 files, 41+ 41-) 13https://github.com/crawl/crawl/commit/6c32e9b377df 02:26:36 I think it's more chivalric to open for a woman though, right 02:26:54 noooooo 02:26:57 rip norris 02:27:00 lol 02:27:00 also, all goblins are women! I explained this 02:27:05 ... 02:27:30 well I changed ijyb and then I saw that line, and I had to make it fit my new headcanon 02:27:38 so uh 02:27:40 khufu 02:27:40 <|amethyst> chequers: the new version makes Donald sound ever so slightly like a MRA 02:27:42 description 02:28:09 -!- Bcadren has quit [Ping timeout: 244 seconds] 02:28:10 who will smite me with the wrath of the terrible GOD_NO_GOD now 02:28:13 imo revert the khufu description & the donald line 02:28:18 ok 02:28:26 <|amethyst> hm 02:28:35 also 02:28:35 <|amethyst> on pan lords I would consider "it" rather than "they" 02:28:38 dat/database/montitle.txt 02:28:46 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 02:28:48 sojobo is still king of tengu 02:28:57 <|amethyst> since we use "it" in-game for neuter monsters 02:29:38 ok 02:30:33 ??pan[2 02:30:33 pan[2/4]: Almost all Pan levels contain a vault, containing a demon lord (&), maybe some loot, and maybe a rune. There are four unique demon lords each with a unique rune (Mnoleg, Lom Lobon, Cerebov and Gloorx Vloq); other demon lords are randomly generated and may guard a demonic rune. 02:31:10 fixed sojobo and panlord descriptions 02:31:39 03chequers02 07https://github.com/crawl/crawl/pull/294 * 0.19-a0-562-g7ccc58b: Change the gender of a few uniques. 10(58 minutes ago, 4 files, 40+ 40-) 13https://github.com/crawl/crawl/commit/7ccc58bddc72 02:31:54 i tweaked the cerebov description too, not sure if humanoid is better than human or not though 02:32:02 not really related to this change 02:32:58 I don't forsee too many people dying to xtahua paralysis, but I'm not sure how else to improve that unique 02:34:35 03chequers02 07* 0.19-a0-562-g7ccc58b: Change the gender of a few uniques. 10(61 minutes ago, 4 files, 40+ 40-) 13https://github.com/crawl/crawl/commit/7ccc58bddc72 02:34:35 03PleasingFungus02 07* 0.19-a0-564-ge0ba36d: Merge pull request #294 from alexjurkiewicz/sex-change 10(7 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/e0ba36dcd8bb 02:36:51 that's it, i'm a SJW 02:37:15 I actually like disconnected floors.. (re: rubicon) 02:37:25 hi, cis white male here 02:37:37 scum 02:38:05 next I'm going to petition for the removal of all male crawl developers 02:38:45 joke's on you, we're all just EMACS Eliza lisp 02:39:50 -!- scummos__ has quit [Ping timeout: 250 seconds] 02:39:50 dowanna next 02:40:51 -!- djanatyn has quit [Quit: WeeChat 1.3] 02:41:28 03regret-index02 07* 0.19-a0-565-g65dcf15: Fill in a vault's teleport closets 10(37 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/65dcf151f826 02:42:54 -!- Lightli has joined ##crawl-dev 02:43:03 duvesso and dowa ? 02:48:19 PleasingFungus: typo in lom lobon: s/it's/its/ 02:49:01 -!- vale_ has quit [Ping timeout: 240 seconds] 02:49:11 03fixit_friend02 {PleasingFungus} 07* 0.19-a0-566-g699eac5: add some speech lines 10(7 days ago, 1 file, 16+ 0-) 13https://github.com/crawl/crawl/commit/699eac53f042 02:49:25 -!- mango_lives has quit [Read error: Connection reset by peer] 02:50:11 &rc sanka cdo 02:50:13 http://crawl.develz.org/configs/cdo/sanka.rc 02:50:29 03PleasingFungus02 07* 0.19-a0-567-g06a26c8: typo in lom lobon: s/it's/its/ 10(24 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/06a26c88d1b5 02:50:35 -!- Krakhan has quit [Ping timeout: 244 seconds] 02:50:35 &rc sanka 02:50:37 http://crawl.develz.org/configs/trunk/sanka.rc 02:51:07 chequers: imo nag people who know about ds about pr 288 02:52:36 PleasingFungus and wheals carrying the PR load alone 02:52:43 a terrible burden 02:53:00 hey, my code qwality has improved! 02:54:50 i wonder what % of prs are yours 02:54:53 plausibly a majority 02:55:25 heh 02:55:33 chequers: in your avg hp patch, did you ever examine skeletons 02:56:02 -!- AreBrandon has joined ##crawl-dev 02:56:58 pr 273 02:57:34 already one complaint on SA about Norris removal 02:57:43 -!- hellmonk has quit [Quit: Page closed] 02:57:45 -!- oxeimon has quit [Quit: Leaving.] 02:57:47 @??draconian monk 02:57:47 mottled draconian monk (02q) | Spd: 10 | HD: 16 | HP: 98-142 | AC/EV: 7/20 | Dam: 35, 20, 15 | 10weapons, 10items, 10doors, fighter, cold-blooded | Res: 06magic(40), 05fire, 04napalm | XP: 1937 | Sp: sticky flame splash (3d6) [11!AM, 06!sil, 08breath] | Sz: Medium | Int: human. 02:57:59 -!- deltaromeo has quit [Ping timeout: 272 seconds] 02:58:12 i suspect that other sad, messed-up monsters will also be wrong, like, uh... mutant beasts 02:58:19 and ghost demons 02:58:49 I know that enslaved soul major pan lords only have ~100 HP 02:59:08 that one's probably not a bug 02:59:34 PleasingFungus: #crawlcode indeed 02:59:41 :) 02:59:55 thanks for the report, i'll get back to it... sometime 02:59:56 Lightli: there are no complaints 03:00:00 there weren't complaints about the bees either 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:00:06 you just think everything is a complaint, i guess??? 03:00:08 <|amethyst> chequers: found sanka's thing 03:00:10 other devs weren't super fond of making this the first stat to show numbers for 03:00:15 |amethyst especially! 03:00:19 sanka? 03:00:24 well, less a complaint and more a solemn RIP 03:00:25 really? i thought that was elliptic 03:00:27 idk 03:00:31 both :) 03:00:32 maybe i'll do it 03:01:32 the other number I was going to add was the monster's base damage/attacks 03:01:42 but that required a for loop, which intimidated me 03:01:53 probably impossible 03:02:11 <|amethyst> doesn't require a for loop 03:02:19 <|amethyst> you could implement it just fine using recursion 03:02:23 lol 03:02:33 ECOMPSCI 03:02:34 technically, isn't that true of all for loops? 03:02:41 03regret-index02 07* 0.19-a0-568-g3c4e0ae: Rupert roars paralysis, Norris is gone- give Xtahua paralysis 10(43 seconds ago, 3 files, 8+ 1-) 13https://github.com/crawl/crawl/commit/3c4e0ae29d79 03:02:48 only if your stack is big enough!! 03:02:50 hrm, i guess recursion depth limits are real and my friend 03:02:51 <|amethyst> :) 03:02:53 unless 03:02:56 you tail recurse.... 03:02:57 tail recursion 03:02:59 ha ha ha 03:03:08 damn it, the one thing I know about comp sci and I was tooooo slow 03:03:11 but who uses a language with tail recursion? 03:03:12 <|amethyst> tail recursion and the right compiler flags 03:03:13 only losers, probably 03:03:25 <|amethyst> probably need your function to be static 03:03:57 <|amethyst> actually, students seem to figure out infinite recursion pretty early 03:04:10 "c++ can do tail recursion, but only with the right flags and in this particular context" is sort of a very unsurprising thing 03:04:12 like 03:04:16 it's extremely c++. 03:04:38 <|amethyst> to be fair, very few languages require tail call optimisation 03:04:43 <|amethyst> s/require/demand/ 03:04:51 <|amethyst> Common Lisp does not, for example 03:05:01 <|amethyst> Scheme does, and that was controversial at the time 03:05:16 i love how two lisps are your go-to example for "very few languages" 03:05:24 <|amethyst> "how can a language standard specify implementation" 03:06:59 -!- travis-ci has joined ##crawl-dev 03:07:00 The build was broken. (master - 6c180b4 #5821 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/136049062 03:07:00 -!- travis-ci has left ##crawl-dev 03:07:20 hm 03:07:23 interesting 03:07:46 fixing 03:08:34 hm, my ancestor is opening doors unbidden. i thought we made allies not do that 03:09:02 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 03:09:12 i also thought that 03:09:15 <|amethyst> PleasingFungus: nice error message there 03:09:18 03PleasingFungus02 07* 0.19-a0-569-g984bae3: Fix monster for SoH changes 10(25 seconds ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/984bae36255d 03:09:33 i feel like someone who didn't 'get' C would have a real hard time with that one 03:09:37 it's a very C error 03:09:38 <|amethyst> heh 03:09:40 <|amethyst> indeed 03:10:06 i'd thought i'd gotten monster working, but apparently my testing of monster was done while i was doing save compat 03:10:08 and hence one commit back 03:10:12 oops... 03:10:31 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-567-g06a26c8 (34) 03:14:53 One of the priests looked like he was going to ask me to join... I guess she changed her mind. 03:17:09 ? 03:17:23 it's she/she/her on my screen 03:17:39 -!- Kenran has quit [Quit: Leaving] 03:17:45 -!- mong has quit [Remote host closed the connection] 03:18:08 i'm looking at the commit 03:18:12 maybe it got fixed later 03:18:31 In her lust for power, the minotaur king 03:18:42 lol 03:18:49 She died quite some time ago, but he sees no reason why that should stop her. 03:18:59 you are 03:19:02 looking at an old commit 03:19:02 <|amethyst> PleasingFungus: speaking of C (though really this is C++), I have found the perfect type for the soh_breath_spells function if we do decide it can do the assert itself 03:19:11 <|amethyst> PleasingFungus: const int (&soh_breath_spells(int spell))[3] 03:19:17 ah, okay 03:19:55 %git 7ccc58bddc7266e95ab34f79fe074aae4bbe0639 03:19:55 07chequers02 * 0.19-a0-562-g7ccc58b: Change the gender of a few uniques. 10(2 hours ago, 4 files, 40+ 40-) 13https://github.com/crawl/crawl/commit/7ccc58bddc72 03:20:00 this is the real one 03:20:00 do any of these require new tiles 03:20:04 hm 03:20:17 probably not, but new tiles can always be fun 03:20:31 hm 03:20:38 sojobo and urug, maybe 03:20:51 ontoclasm: they don't require it, but you could go to town 03:20:59 buy a fancy dress... 03:21:07 ...or a speedo 03:21:10 |amethyst: that makes my head hurt 03:21:37 <|amethyst> PleasingFungus: it's not as bad as signal(3) ! 03:21:42 ontoclasm: i force pushed over the commit several times before it was merged 03:21:46 the hellbinder needed a new tile anyway 03:21:48 <|amethyst> okay, maybe tied for as bad 03:21:53 chequers: ah 03:21:57 <|amethyst> void (*signal(int sig, void (*func)(int)))(int); 03:21:59 haha 03:22:01 wow that 03:22:03 i can't understand sequellese sometimes 03:22:04 ontoclasm: if you were looking at the commit on github, there should have been a 'refresh for recent changes' js popup 03:22:11 if you were viewing the PR 03:22:26 if you were viewing the individual commit, I can't help you :P 03:22:35 ontoclasm: it's more Cheibriadosese 03:22:43 slowtalk 03:22:57 is bad and we should remove it tbh 03:23:07 !remove gammafunk 03:23:07 03ontoclasm ⛐ 0.19-a0-173-ge68d795: Remove gammafunk 10(in the future, 29 files, 927+ 998-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=e68d795 03:23:11 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-569-g984bae3 (34) 03:23:20 glad that my removal is a net - 03:23:22 <|amethyst> IMO Cheibriados is too good and we should remove it 03:23:24 i guess snorg needs a new tile 03:23:42 to add a bra? 03:23:55 or something along those lines 03:23:58 I sort of feel snorg is ok, but I guess urug needs some cloth if we're going to be modest about it 03:24:09 is urug bare pecs? 03:24:14 yeah 03:24:15 I thought he was clothed 03:24:20 oh shows what I can remember 03:24:25 he has bigass pauldrons 03:24:50 all this gender equality just makes artist's work harder 03:25:12 * ontoclasm bleats! 03:25:22 <|amethyst> ontoclasm: I'm going to mentally move that (silent) hyphen to make it more amusing 03:25:48 princess ribbit 03:27:53 what is the gender ratio now? 03:28:17 26 M_FEMALE 03:28:18 55 M_MALE 03:28:27 24 to 55 for uniques 03:28:41 so about 1:2 or 33/66% 03:28:58 er, that's the old ratio 03:29:10 -!- AreBrandon has quit [Ping timeout: 250 seconds] 03:29:13 34 M_FEMALE 03:29:13 42 M_MALE 03:29:16 -!- glaas has quit [Ping timeout: 264 seconds] 03:29:24 about 44/55% now 03:31:43 obv nikola needs to be female 03:32:05 lol 03:32:15 hm. r1 doesn't work for items on the floor inscribed with @r1 03:32:27 only for such items in inventory 03:32:28 that might be in that big floor-items elliptic bug 03:32:33 nah 03:32:42 huh 03:32:46 maybe it should be 03:33:09 crazy 03:34:47 uhm 03:35:08 is mon/vaults/hell_wizard* still used for something 03:35:38 an abyss vault 03:35:47 !vault evilmike_abyss_rune_siren_acolytes 03:35:48 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/abyss.des#l1345 03:36:06 ew 03:36:15 ? 03:36:22 dang, the doublezap targeter is smarter than i am 03:36:28 vault-defined monster 03:36:38 haha 03:37:22 i waz gonna hit this demonologist with /lightning, and the targeter was like "ctually you can hit him twice as well as one of his friends twice if you shoot in a zigzag down this two-wide corridor 03:37:27 "waz" indeed 03:37:27 gonna replace it with the giaggostuono 03:37:55 powerful... 03:38:07 i wonder if doublezap targeter will turn out to be a secret lightning/ae buff 03:38:19 people using zap more effectively 03:38:57 no matter how much gender equality there is in crawl 03:39:11 it'll still be undermined by the fact that nessie wears high heels 03:39:14 nellie* 03:39:19 sad! 03:39:24 i was hoping you meant lerny 03:39:42 tlh is a strong independent lacertilian horror 03:40:18 oh woah, nellie is a real thing 03:40:26 %git 05d4d01 03:40:26 07due02 * 0.7.0-a0-2629-g05d4d01: Mu's Sprint-map uniques. 10(6 years ago, 12 files, 233+ 15-) 13https://github.com/crawl/crawl/commit/05d4d014e491 03:40:29 sprint is a strange place 03:41:41 The Biggest Giant 03:42:04 how does the doublezap targeter work? just try all possible places you could aim it, and choose the one with the most hits? 03:42:16 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 03:45:04 -!- Poncheis has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 03:48:51 -!- Lasty has joined ##crawl-dev 03:51:16 -!- vale_ has quit [Ping timeout: 260 seconds] 03:51:55 -!- travis-ci has joined ##crawl-dev 03:51:56 The build failed. (high-grade-earplugs - 1076154 #5822 : regret-index): https://travis-ci.org/crawl/crawl/builds/136050470 03:51:56 -!- travis-ci has left ##crawl-dev 03:52:52 hrm, monster is brokey 03:54:36 !tell pleasingfungus i've had "faith all game, and so far the piety costs have seemed relevant but not overbearing. it's hard to stay at 6* for the transference-slow, but that's okay because idealise is still so good 03:54:36 amalloy: OK, I'll let pleasingfungus know. 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:00:53 -!- tealeaves has quit [Quit: Bye] 04:02:14 oh I see, that branch was just without the fix 04:10:20 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-569-g984bae3 (34) 04:35:08 -!- travis-ci has joined ##crawl-dev 04:35:09 The build failed. (high-grade-earplugs - 5500df2 #5823 : regret-index): https://travis-ci.org/crawl/crawl/builds/136051167 04:35:09 -!- travis-ci has left ##crawl-dev 04:39:36 -!- Patashu_ has joined ##crawl-dev 04:40:08 03gammafunk02 07* 0.19-a0-570-g8ae9a92: Remove deck accounting in objstat 10(2 minutes ago, 1 file, 5+ 53-) 13https://github.com/crawl/crawl/commit/8ae9a92e7148 04:51:56 -!- vale_ has quit [Ping timeout: 250 seconds] 04:51:58 -!- ByronJohnson has quit [Ping timeout: 244 seconds] 04:53:49 -!- ByronJohnson has joined ##crawl-dev 04:53:59 -!- ByronJohnson has quit [Changing host] 04:53:59 -!- ByronJohnson has joined ##crawl-dev 04:58:41 -!- Sprort has quit [Ping timeout: 264 seconds] 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:02:02 -!- Lasty has quit [Quit: Leaving.] 05:03:19 -!- GauHelldragon has quit [Ping timeout: 244 seconds] 05:06:10 -!- jafet has quit [Quit: WeeChat 1.5] 05:09:22 -!- zero_one has quit [Ping timeout: 240 seconds] 05:10:14 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-570-g8ae9a92 (34) 05:13:36 -!- tksquared has quit [Ping timeout: 250 seconds] 05:14:40 -!- FunkyBomb has quit [Ping timeout: 258 seconds] 05:18:21 -!- raikaria has quit [Quit: Page closed] 05:19:50 -!- Witidek has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 05:25:11 -!- Guest39233 has quit [Ping timeout: 260 seconds] 05:26:48 -!- P_R_Deltoid has quit [Read error: Connection reset by peer] 05:27:57 -!- amalloy is now known as amalloy_ 05:30:22 -!- jafet has joined ##crawl-dev 05:39:48 -!- debo has joined ##crawl-dev 05:41:52 -!- Zxpr1jk has quit [Quit: Leaving] 05:43:32 -!- Lasty has joined ##crawl-dev 05:46:37 -!- travis-ci has joined ##crawl-dev 05:46:38 The build has errored. (master - 1076154 #5829 : regret-index): https://travis-ci.org/crawl/crawl/builds/136058437 05:46:38 -!- travis-ci has left ##crawl-dev 05:47:28 -!- edsrzf has quit [Ping timeout: 246 seconds] 05:50:09 -!- Lightli has quit [Ping timeout: 250 seconds] 05:53:25 -!- vale_ has quit [Ping timeout: 272 seconds] 05:55:40 -!- olscumpy has quit [Ping timeout: 240 seconds] 05:56:02 -!- Rast has quit [Ping timeout: 250 seconds] 05:56:48 -!- Stelpa has quit [Changing host] 05:58:34 -!- ontoclasm has quit [Quit: Leaving.] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:09:00 -!- olscumpy has joined ##crawl-dev 06:10:35 -!- JStrange_ has quit [Ping timeout: 276 seconds] 06:16:36 -!- nikheizen has quit [Quit: leaving] 06:18:56 03MarvinPA02 07* 0.19-a0-571-ge13e26d: Fix a pronoun 10(7 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/e13e26dd8593 06:23:29 -!- Tiltorax has quit [Ping timeout: 250 seconds] 06:27:35 -!- Torax_ is now known as Tiltorax 06:30:27 -!- Stelpa has quit [Quit: poof!] 06:42:05 -!- travis-ci has joined ##crawl-dev 06:42:06 The build was broken. (master - e0ba36d #5832 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/136059637 06:42:06 -!- travis-ci has left ##crawl-dev 06:52:04 -!- Insomniak` has quit [Quit: I like to rock] 06:52:46 -!- Twiggytwiggytwig has quit [Ping timeout: 258 seconds] 06:53:14 -!- vale_ has quit [Ping timeout: 246 seconds] 06:53:35 -!- nikheizen has joined ##crawl-dev 06:56:02 -!- mango_lives has quit [Ping timeout: 246 seconds] 06:56:28 -!- Tiltorax has quit [Quit: Page closed] 06:59:57 -!- JStrange_ has joined ##crawl-dev 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:06:20 -!- NeremWorld has quit [Ping timeout: 240 seconds] 07:10:19 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-571-ge13e26d (34) 07:19:13 -!- ByronJohnson has quit [Ping timeout: 258 seconds] 07:20:36 -!- OursIsButtoDo has quit [Client Quit] 07:24:45 -!- travis-ci has joined ##crawl-dev 07:24:46 The build was broken. (master - 65dcf15 #5833 : regret-index): https://travis-ci.org/crawl/crawl/builds/136060355 07:24:46 -!- travis-ci has left ##crawl-dev 07:31:44 -!- Shard1697 has joined ##crawl-dev 07:31:53 -!- ByronJohnson has joined ##crawl-dev 07:32:09 -!- JStrange_ has quit [Read error: Connection reset by peer] 07:43:16 -!- namelastname112 has joined ##crawl-dev 07:44:48 -!- Sprort has quit [Ping timeout: 250 seconds] 07:57:57 Wow, Abyss has been revamped in 2013 and I still haven't been there. Also, still haven't been to Spider's Nest.. I do play way too little. 08:00:01 -!- omarax has quit [Read error: Connection reset by peer] 08:02:02 -!- Oursisbuttodo has quit [Quit: Page closed] 08:05:47 -!- wheals has joined ##crawl-dev 08:11:49 -!- dalwyn has quit [Ping timeout: 250 seconds] 08:14:17 -!- olscumpy has quit [Ping timeout: 244 seconds] 08:17:15 -!- olscumpy has joined ##crawl-dev 08:19:37 -!- mibe has quit [Ping timeout: 250 seconds] 08:21:05 -!- dtsund has joined ##crawl-dev 08:22:29 -!- Sprort has quit [Ping timeout: 246 seconds] 08:23:27 -!- Arglure has quit [Quit: Page closed] 08:24:00 -!- Lasty has quit [Quit: Leaving.] 08:27:00 -!- zero_one has quit [Ping timeout: 240 seconds] 08:28:04 -!- bonghitz has quit [Remote host closed the connection] 08:30:49 -!- vale_ has quit [Ping timeout: 244 seconds] 08:35:09 -!- mopl has quit [Quit: Page closed] 08:41:51 -!- Zekka has quit [Ping timeout: 264 seconds] 08:44:54 -!- Amphouse has quit [Quit: Page closed] 08:47:15 -!- zero_one has quit [Ping timeout: 264 seconds] 08:48:08 hmm 08:48:22 on CPO, surely tornado should spin clockwise 08:51:38 -!- travis-ci has joined ##crawl-dev 08:51:39 The build was broken. (master - 06a26c8 #5835 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/136061619 08:51:39 -!- travis-ci has left ##crawl-dev 08:58:28 -!- Alazlam has quit [Ping timeout: 250 seconds] 08:59:46 -!- Grivan has quit [Ping timeout: 250 seconds] 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:06:03 -!- Demise_ has quit [Ping timeout: 240 seconds] 09:07:13 i always thought the whole dungeon was in australia 09:10:00 -!- Sonderblade has quit [Ping timeout: 258 seconds] 09:12:31 -!- ProzacElf has joined ##crawl-dev 09:13:26 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:16:49 Tempted to try to create this crawler in VR using Unity -.- 09:16:53 At least play around a little 09:16:58 All from scratch :D 09:17:42 Just imagine implementing spectator mode. You could have huge "heads" floating above you spectating you on a small map. While you are in the dungeon 09:19:16 So, nobody else with a VR HMD yet? I'd low to make a voxel/low poly version of this. Going to try out Unity a little tonight and see what I can come up with. I'm sure this will take me a very long time to do 09:19:29 I'd love to* 09:27:43 -!- Guest39233 is now known as JimmahDean 09:31:33 -!- vale_ has quit [Ping timeout: 240 seconds] 09:31:54 -!- Patashu_ has quit [Ping timeout: 260 seconds] 09:33:08 -!- bonghitz has quit [Ping timeout: 250 seconds] 09:34:29 -!- Crauler has quit [Quit: Page closed] 09:34:51 -!- travis-ci has joined ##crawl-dev 09:34:52 The build was broken. (master - 3c4e0ae #5836 : regret-index): https://travis-ci.org/crawl/crawl/builds/136063177 09:34:52 -!- travis-ci has left ##crawl-dev 09:40:04 -!- tealeaves has quit [Quit: Bye] 09:46:17 -!- removeelyvilon has quit [Ping timeout: 250 seconds] 09:55:38 -!- CKyle has joined ##crawl-dev 09:56:00 -!- tabstorm has joined ##crawl-dev 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:05:54 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 10:07:30 -!- tabstorm has quit [Ping timeout: 258 seconds] 10:14:04 -!- tabstorm has joined ##crawl-dev 10:15:19 -!- Dalwyn has quit [Ping timeout: 250 seconds] 10:19:33 -!- Dracunos7 has quit [Ping timeout: 240 seconds] 10:21:56 -!- travis-ci has joined ##crawl-dev 10:21:57 The build was fixed. (master - 984bae3 #5837 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/136064589 10:21:57 -!- travis-ci has left ##crawl-dev 10:33:11 -!- vale_ has quit [Ping timeout: 276 seconds] 10:36:31 -!- LexAckson_ has quit [Ping timeout: 276 seconds] 10:37:45 -!- bonghitz has quit [Ping timeout: 276 seconds] 10:37:49 -!- tealeaves has quit [Quit: Bye] 10:39:58 -!- jeefus has joined ##crawl-dev 10:42:06 -!- tabstorm has quit [Ping timeout: 252 seconds] 10:42:21 -!- nezrel has quit [Read error: Connection reset by peer] 10:43:20 -!- jefus has quit [Ping timeout: 240 seconds] 10:43:20 -!- jefus- has quit [Ping timeout: 240 seconds] 10:43:32 -!- ProzacElf has quit [Ping timeout: 246 seconds] 10:43:46 -!- jefus has joined ##crawl-dev 10:45:39 -!- Yermak has quit [Ping timeout: 250 seconds] 10:46:48 -!- CKyle has joined ##crawl-dev 10:47:09 -!- Lasty has joined ##crawl-dev 10:49:26 -!- Lasty has quit [Client Quit] 10:53:44 -!- yesno has quit [Ping timeout: 250 seconds] 10:56:47 -!- Dix has quit [Read error: Connection reset by peer] 10:59:13 -!- chewymouse has joined ##crawl-dev 11:00:01 -!- omarax has quit [Remote host closed the connection] 11:02:48 -!- Harudoku has quit [Remote host closed the connection] 11:04:21 -!- scummos| has quit [Ping timeout: 272 seconds] 11:07:50 -!- Daekdroom has quit [Remote host closed the connection] 11:08:08 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 11:12:52 -!- chewymouse has quit [Quit: Leaving] 11:23:32 -!- Cerpin_ has joined ##crawl-dev 11:24:33 -!- CKyle has joined ##crawl-dev 11:28:24 -!- xxxxxx has quit [Quit: Page closed] 11:31:13 -!- Dix has quit [Read error: Connection reset by peer] 11:32:14 -!- grammu has joined ##crawl-dev 11:33:16 -!- grammus has quit [Ping timeout: 252 seconds] 11:38:02 -!- bonghitz has quit [Ping timeout: 244 seconds] 11:40:34 -!- grammu is now known as grammus 11:44:00 -!- vale_ has quit [Ping timeout: 250 seconds] 11:46:03 -!- scummos__ has quit [Ping timeout: 264 seconds] 11:46:28 -!- travis-ci has joined ##crawl-dev 11:46:29 The build has errored. (master - e13e26d #5839 : Chris Campbell): https://travis-ci.org/crawl/crawl/builds/136101860 11:46:29 -!- travis-ci has left ##crawl-dev 11:47:46 -!- elliptic has quit [Quit: Leaving] 11:51:17 -!- Dix has quit [Read error: Connection reset by peer] 11:54:12 -!- amalloy_ is now known as amalloy 11:59:55 -!- Blade- has quit [Quit: Lost terminal] 12:00:01 -!- omarax has quit [Remote host closed the connection] 12:02:34 -!- Ququman has joined ##crawl-dev 12:08:18 -!- tealeaves has quit [Quit: Bye] 12:11:08 -!- LexAckson has joined ##crawl-dev 12:14:34 wheals, changes you suggested to 10466 have been completed 12:16:51 Naruni: it still has "item.slot == you.equip[EQ_WEAPON]" 12:17:01 and it now checks in_inventory(item) twice... 12:17:22 -!- Sprort has quit [Ping timeout: 250 seconds] 12:17:42 hmm can you remove that patch file? i think i didnt format it correctly 12:18:12 i can just delete them all, and you can attach one patch that combines the previous ones 12:18:49 ok that's fine thanks 12:19:02 btw, it should be checking item.slot not item..link 12:19:29 that's why there is check for in_inventory first 12:21:58 no, item.slot is a letter from 'a' to 'z' 12:22:06 to 'Z', sorry 12:22:16 item.link is a number from 0-51, which is what you want 12:23:02 -!- Kellhus has quit [Quit: Page closed] 12:23:11 -!- sanka_ has quit [Quit: Page closed] 12:23:33 -!- Dix has quit [Read error: Connection reset by peer] 12:29:33 fucking git 12:31:07 -!- Zekka has quit [Ping timeout: 260 seconds] 12:33:31 how do i put 2 commits into one file? 'git format-patch master --stdout > ~/ID-on-floor.patch' creates an empty file 12:35:03 i think you should squash the commits together 12:36:49 why were a bunch of unique monsters genderswapped recently 12:39:53 -!- removeelyvilon_ has quit [Client Quit] 12:40:04 -!- wwwn has quit [Quit: Page closed] 12:41:11 wheals, ok new patch file up 12:45:14 -!- vale_ has quit [Ping timeout: 260 seconds] 12:46:10 -!- MarvinPA has joined ##crawl-dev 12:48:13 -!- PleasingFungus has joined ##crawl-dev 12:50:41 -!- Kalir has quit [Changing host] 12:50:50 !tell amalloy er, transfer-slow being at 6* is a bug... 12:50:51 PleasingFungus: OK, I'll let amalloy know. 12:51:38 PleasingFungus: really? the description says "with great piety", and experimentally when using transference i rarely see anything get slowed 12:52:39 that's 12:52:40 a bug 12:52:45 i tested and you're right, that's the behaviour 12:52:48 but check out the messaging in-game 12:52:57 the messaging properly triggers at 5* 12:53:33 -!- bonghitz has quit [Ping timeout: 240 seconds] 12:56:05 transference slow has been trying quite hard to never be usable it seems! 12:57:00 ah. i didn't notice the messaging because i haven't dropped below 5* in forever 12:57:17 so i thought it just wasn't messaging the change, because i already have the transference power 12:57:50 MarvinPA: one thing after another... 12:58:05 in my defense, i think you can guess what might cause an off-by-one error wrt god powers 12:58:11 god piety levels? 12:58:15 indeed! 12:58:15 w/e 12:58:26 i'm moving it into a passive_t 12:58:32 good for you 12:59:26 haha 12:59:37 what a Good Dev i am 12:59:49 i will give myself a Treat. 13:00:01 -!- omarax has quit [Remote host closed the connection] 13:00:05 clearly the piety level system is confusing specifically to coerce folks to use passive_t instead 13:03:16 -!- delta-romeo has quit [Client Quit] 13:03:28 03PleasingFungus02 07* 0.19-a0-572-g4abe119: Make transfer-slow correctly trigger at 5* 10(39 seconds ago, 3 files, 5+ 2-) 13https://github.com/crawl/crawl/commit/4abe119b59f4 13:03:53 -!- Lightli has joined ##crawl-dev 13:04:17 03PleasingFungus02 07* 0.19-a0-573-g76d9b52: Checkwhite, unbrace 10(8 seconds ago, 1 file, 2+ 6-) 13https://github.com/crawl/crawl/commit/76d9b5269edc 13:06:27 -!- scummos__ has quit [Ping timeout: 264 seconds] 13:10:40 -!- halv has quit [Ping timeout: 250 seconds] 13:11:32 -!- dtsund has quit [Remote host closed the connection] 13:19:24 http://puu.sh/pltpt/5613f1e6aa.jpg 13:19:30 what is the name 13:19:33 of this vault 13:20:26 !vault hangedman_abyss_rune_macabre_mess 13:20:27 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/abyss.des#l1144 13:20:29 probably 13:22:47 -!- rossi has quit [Ping timeout: 246 seconds] 13:23:05 -!- zxc has quit [Read error: Connection reset by peer] 13:26:01 -!- Shard1697 has quit [Ping timeout: 244 seconds] 13:26:58 -!- MarvinPA has quit [Read error: Connection reset by peer] 13:28:12 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-571-ge13e26d (34) 13:30:31 -!- MarvinPA has joined ##crawl-dev 13:33:02 -!- Shard1697 has joined ##crawl-dev 13:35:16 !learn edit spell_accuracy[1] s/randarts.*but/slaying, but 13:35:16 spell accuracy[1/1]: Determined by spell power, just like damage. Not affected by slaying, but affected by amulet of inaccuracy. 13:35:37 dang, acc+N 13:35:45 r i p 13:37:10 !learn edit accuracy[4] s/or confused/confused, or vertigo 13:37:10 accuracy[4/6]: If wearing an amulet of inaccuracy, invisible without SInv, confused, or vertigo, subtract 5 (these stack). If attacking an invisible target without see invisible, subtract 6. If the defender is backlit, add 2+random2(8). If the defender is in an umbra and you are not with Yred, subtract 2+random2(4). This is your final accuracy. Probably. 13:37:24 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:38:08 er wait that's in the wrong place ugh 13:38:19 !learn edit accuracy[4] s/confused.*vertigo/or confused 13:38:19 accuracy[4/6]: If wearing an amulet of inaccuracy, invisible without SInv, or confused, subtract 5 (these stack). If attacking an invisible target without see invisible, subtract 6. If the defender is backlit, add 2+random2(8). If the defender is in an umbra and you are not with Yred, subtract 2+random2(4). This is your final accuracy. Probably. 13:38:26 -!- Cerpin_ has quit [Ping timeout: 276 seconds] 13:39:33 !learn edit accuracy[2] s/If you are starv/If you have vertigo, subtract 5. If you have extra eyeballs, add 2*(Eyeballs mutation level)+1. If you are starv 13:39:33 accuracy[2/6]: Then add the weapon's base accuracy, enchantment, and slaying. If you have vertigo, subtract 5. If you have extra eyeballs, add 2*(Eyeballs mutation level)+1. If you are starving subtract 3. Subtract 1d({aevp}) and 1d({asp}). Then roll 1d(result of all the previous stuff). 13:45:33 !learn edit accuracy[4] s/, invisible without SInv// 13:45:33 accuracy[4/6]: If wearing an amulet of inaccuracy, or confused, subtract 5 (these stack). If attacking an invisible target without see invisible, subtract 6. If the defender is backlit, add 2+random2(8). If the defender is in an umbra and you are not with Yred, subtract 2+random2(4). This is your final accuracy. Probably. 13:45:33 -!- vale_ has quit [Ping timeout: 246 seconds] 13:46:00 !learn edit accuracy[4] s/inaccuracy, /inaccuracy / 13:46:00 accuracy[4/6]: If wearing an amulet of inaccuracy or confused, subtract 5 (these stack). If attacking an invisible target without see invisible, subtract 6. If the defender is backlit, add 2+random2(8). If the defender is in an umbra and you are not with Yred, subtract 2+random2(4). This is your final accuracy. Probably. 13:47:14 -!- Dalwyn has quit [Ping timeout: 250 seconds] 13:48:42 -!- Cerpin_ has joined ##crawl-dev 13:51:14 -!- travis-ci has joined ##crawl-dev 13:51:15 The build passed. (master - 4abe119 #5840 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/136209850 13:51:15 -!- travis-ci has left ##crawl-dev 13:52:03 -!- scummos__ has quit [Ping timeout: 264 seconds] 13:53:25 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 13:55:03 -!- Cerpin_ has quit [Ping timeout: 240 seconds] 13:57:03 -!- Woasha has quit [Client Quit] 13:57:53 -!- Amnesiac has quit [Quit: Page closed] 13:59:05 -!- aredel has quit [Quit: Page closed] 14:00:01 -!- omarax has quit [Remote host closed the connection] 14:03:19 -!- Cerpin_ has joined ##crawl-dev 14:06:09 oh, meliai overlap with vampire mosquitos, that seems bad 14:06:17 y has lots of free colours i think? 14:06:43 ??glyphs 14:06:43 glyphs[1/2]: http://s-z.org/neil/tmp/crawl-glyphs-narrow.html — Generated with the script http://s-z.org/neil/tmp/crawl-glyphs 14:06:49 i made vampire mosquitoes lightgrey since i don't think they merit an exciting colour like green 14:06:59 lol 14:07:00 imo time for another marvinpa glyph change to become real 14:07:10 in extremely star trek voice: Make It So. 14:09:38 %git :/[sS]acrifice [Ee]ye 14:09:38 07ontoclasm02 * 0.17.0-4-g4d15fe1: Sacrifice eye tile 10(7 months ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/4d15fe102dfa 14:09:43 meliai should be blue 14:10:25 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-573-g76d9b52 (34) 14:12:17 you and your blue people... 14:12:25 blue women! 14:14:12 the point is to subvert the pink girl/blue boy stereotype 14:14:21 are not melissae green because they are priests? 14:14:22 crawl does a good job of that already but it could always do better 14:14:45 as long as they're not pink i think we're fine? 14:14:47 idk 14:14:54 probably i should recuse myself here 14:14:56 @??psyche 14:14:56 Psyche (13@) | Spd: 13 | HD: 5 | HP: 33-49 | AC/EV: 2/12 | Dam: 7 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(20) | XP: 429 | Sp: throw frost (3d6), cantrip, haste, throw flame (3d6), magic dart (3d4), invisibility [04emergency] | Sz: Medium | Int: human. 14:14:59 this needs to change 14:15:05 too many @s 14:15:11 @??donald 14:15:11 Donald (02@) | Spd: 10 | HD: 14 | HP: 69-98 | AC/EV: 12/6 | Dam: 26 | 10weapons, 10items, 10doors, fighter, amphibious | Res: 06magic(100), 12drown | XP: 1778 | Sz: Medium | Int: human. 14:15:13 switch these two 14:15:14 make her etc_chaos 14:15:16 Rupert definitely could be pink 14:19:43 -!- ontoclasm has joined ##crawl-dev 14:20:07 -!- amalloy is now known as amalloy_ 14:21:49 I mean, tan would probably be better, but I feel like he's probably exposing a lot of skin 14:21:57 ditto Norris 14:22:27 rip.... 14:22:54 rip crawl-nude, norris was vital to its success 14:22:57 -!- Tux[Qyou] has joined ##crawl-dev 14:23:07 Did Norris get removed? 14:24:41 timecops finished the job, yep 14:27:32 -!- Cerpin_ has quit [Read error: No route to host] 14:28:47 people are bad at cleaning up sprints when branch lengths change :( 14:28:59 poor linesprint placing d:$ monsters instead of depths:$ ones 14:29:33 -!- ontoclasm has left ##crawl-dev 14:29:37 -!- Lasty_ has quit [Read error: Connection reset by peer] 14:29:46 -!- ontoclasm has joined ##crawl-dev 14:30:56 -!- Shard1697 has quit [Ping timeout: 244 seconds] 14:31:11 -!- travis-ci has joined ##crawl-dev 14:31:12 The build has errored. (master - 76d9b52 #5841 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/136210088 14:31:12 -!- travis-ci has left ##crawl-dev 14:32:28 -!- Cerpin_ has joined ##crawl-dev 14:34:03 why am I completely unsurprised that 4chan is pissed about the genders of some uniques changing 14:34:41 -!- PleasingFungus has quit [Ping timeout: 258 seconds] 14:36:39 ??xtahua 14:36:40 XTAHUA[1/3]: A POWERFUL UNIQUE DRAGON, USUALLY FOUND IN THE MIDGAME. BREATHES PAINFUL (3D38) FIRE, BUT VULNERABLE TO COLD. HIS MELEE DAMAGE POTENTIAL IS NOTHING TO SNEEZE AT, EITHER. AT SOME POINT DURING HIS YEARS AS AN ANCIENT AND MIGHTY DRAGON, HE LEARNED HOW TO OPEN, AND THEN SMASH, DOORS. 14:36:46 03MarvinPA02 07* 0.19-a0-574-g5267a9c: Clean up some vault depths 10(5 minutes ago, 6 files, 9+ 6-) 13https://github.com/crawl/crawl/commit/5267a9c56a23 14:36:46 03MarvinPA02 07* 0.19-a0-575-g02db055: Recolour vampire mosquitoes to lightgrey 10(3 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/02db05504447 14:37:09 !learn e xtahua[1] s/HIS/HER 14:37:09 XTAHUA[1/3]: A POWERFUL UNIQUE DRAGON, USUALLY FOUND IN THE MIDGAME. BREATHES PAINFUL (3D38) FIRE, BUT VULNERABLE TO COLD. HER MELEE DAMAGE POTENTIAL IS NOTHING TO SNEEZE AT, EITHER. AT SOME POINT DURING HIS YEARS AS AN ANCIENT AND MIGHTY DRAGON, HE LEARNED HOW TO OPEN, AND THEN SMASH, DOORS. 14:37:16 !learn e xtahua[1] s/HE/SHE 14:37:17 XTAHUA[1/3]: A POWERFUL UNIQUE DRAGON, USUALLY FOUND IN TSHE MIDGAME. BREATHES PAINFUL (3D38) FIRE, BUT VULNERABLE TO COLD. HER MELEE DAMAGE POTENTIAL IS NOTHING TO SNEEZE AT, EITHER. AT SOME POINT DURING HIS YEARS AS AN ANCIENT AND MIGHTY DRAGON, HE LEARNED HOW TO OPEN, AND THEN SMASH, DOORS. 14:37:24 TSHE MIDGAME 14:37:35 !learn e xtahua[1] s/SHE/HE 14:37:35 XTAHUA[1/3]: A POWERFUL UNIQUE DRAGON, USUALLY FOUND IN THE MIDGAME. BREATHES PAINFUL (3D38) FIRE, BUT VULNERABLE TO COLD. HER MELEE DAMAGE POTENTIAL IS NOTHING TO SNEEZE AT, EITHER. AT SOME POINT DURING HIS YEARS AS AN ANCIENT AND MIGHTY DRAGON, HE LEARNED HOW TO OPEN, AND THEN SMASH, DOORS. 14:37:48 !learn e xtahua[1] s/\/SHE/g 14:37:48 No change: regex `\` does not match `A POWERFUL UNIQUE DRAGON, USUALLY FOUND IN THE MIDGAME. BREATHES PAINFUL (3D38) FIRE, BUT VULNERABLE TO COLD. HER MELEE DAMAGE POTENTIAL IS NOTHING TO SNEEZE AT, EITHER. AT SOME POINT DURING HIS YEARS AS AN ANCIENT AND MIGHTY DRAGON, HE LEARNED HOW TO OPEN, AND THEN SMASH, DOORS.` 14:37:55 -!- PleasingFungus has joined ##crawl-dev 14:37:59 good one wheals 14:38:02 !learn e xtahua[1] s/\bHE\b/SHE/g 14:38:02 XTAHUA[1/3]: A POWERFUL UNIQUE DRAGON, USUALLY FOUND IN THE MIDGAME. BREATHES PAINFUL (3D38) FIRE, BUT VULNERABLE TO COLD. HER MELEE DAMAGE POTENTIAL IS NOTHING TO SNEEZE AT, EITHER. AT SOME POINT DURING HIS YEARS AS AN ANCIENT AND MIGHTY DRAGON, SHE LEARNED HOW TO OPEN, AND THEN SMASH, DOORS. 14:38:02 -!- Nattefrost has quit [Quit: Leaving.] 14:38:10 !learn e xtahua[1] s/\bHIS\b/HER/g 14:38:10 XTAHUA[1/3]: A POWERFUL UNIQUE DRAGON, USUALLY FOUND IN THE MIDGAME. BREATHES PAINFUL (3D38) FIRE, BUT VULNERABLE TO COLD. HER MELEE DAMAGE POTENTIAL IS NOTHING TO SNEEZE AT, EITHER. AT SOME POINT DURING HER YEARS AS AN ANCIENT AND MIGHTY DRAGON, SHE LEARNED HOW TO OPEN, AND THEN SMASH, DOORS. 14:38:17 oh look who's using posix REs 14:38:21 fancy pants 14:38:29 not sure what \< are 14:38:37 \< and \> i mean 14:38:47 I feel I've seen that somewhere 14:38:50 is it a PCRE thing? 14:39:24 vi/vim, actually 14:39:31 ah 14:39:33 also 14:39:40 -!- raikaria has quit [Quit: Page closed] 14:40:49 also \b is not posix, it's pcre (and in a posix context may be inconsistent because some things may read it as the C-style escape for backspace!) 14:41:15 !learn edit XTAHUA[1] s/FIRE[^.]+\./FIRE AND CASTS PARALYSIS, BUT IS VULNERABLE TO COLD./ 14:41:16 XTAHUA[1/3]: A POWERFUL UNIQUE DRAGON, USUALLY FOUND IN THE MIDGAME. BREATHES PAINFUL (3D38) FIRE AND CASTS PARALYSIS, BUT IS VULNERABLE TO COLD. HER MELEE DAMAGE POTENTIAL IS NOTHING TO SNEEZE AT, EITHER. AT SOME POINT DURING HER YEARS AS AN ANCIENT AND MIGHTY DRAGON, SHE LEARNED HOW TO OPEN, AND THEN SMASH, DOORS. 14:41:36 right 14:42:00 I'm misremembering how amalloy_ ran into that problem 14:42:00 !learn e XTAHUA[1 s/OPEN.*SMASH,/SMASH THROUGH 14:42:00 XTAHUA[1/3]: A POWERFUL UNIQUE DRAGON, USUALLY FOUND IN THE MIDGAME. BREATHES PAINFUL (3D38) FIRE AND CASTS PARALYSIS, BUT IS VULNERABLE TO COLD. HER MELEE DAMAGE POTENTIAL IS NOTHING TO SNEEZE AT, EITHER. AT SOME POINT DURING HER YEARS AS AN ANCIENT AND MIGHTY DRAGON, SHE LEARNED HOW TO SMASH THROUGH DOORS. 14:42:11 ??serpent of hell 14:42:11 serpent of hell[1/1]: A unique three-headed dragon that appears in one of the four Hell ends. It can attack with three breath weapons simultaneously. Geh: fire breath, flame clouds, fireball. Coc: cold breath, freezing clouds, flash freeze. Dis: reaching melee, metal splinters, quicksilver bolt, LCS. Tar: bolt of draining, miasma, corrosive bolt. 14:42:25 !learn e serpent_of_hell[1 s/$/ Smashes doors./ 14:42:26 serpent of hell[1/1]: A unique three-headed dragon that appears in one of the four Hell ends. It can attack with three breath weapons simultaneously. Geh: fire breath, flame clouds, fireball. Coc: cold breath, freezing clouds, flash freeze. Dis: reaching melee, metal splinters, quicksilver bolt, LCS. Tar: bolt of draining, miasma, corrosive bolt. Smashes doors. 14:42:48 ??xtahua[2 14:42:49 XTAHUA[2/3]: SMASHING DOORS WASN'T ENOUGH, SO XTAHUA STARTED HIS OWN SERVER WITH THE HELP OF HUMAN MINIONS MEDAR AND ZKYP: SEE {CXC}. 14:42:59 !learn e xtahua[2] s/\bHIS\b/HER/g 14:42:59 ??xtahua[3 14:43:01 XTAHUA[3/3]: http://xtahua.com/ 14:43:01 XTAHUA[2/3]: SMASHING DOORS WASN'T ENOUGH, SO XTAHUA STARTED HER OWN SERVER WITH THE HELP OF HUMAN MINIONS MEDAR AND ZKYP: SEE {CXC}. 14:43:21 lol 14:43:24 very obsolete page... 14:43:24 and who's going to fix cxc's website text? :p 14:43:29 fr: crawl.xtahua.fire 14:43:33 'if you're a trunk badass' 14:43:41 the gtld came online just today!!! 14:43:49 .🔥 imo 14:43:59 🔥🔥🔥 14:45:12 !tell fixit_friend yo, can you ask the ca guy if we can steal his 'prompt to take off shields to wield 2h weapons' code? 14:45:12 PleasingFungus: OK, I'll let fixit_friend know. 14:45:32 isn't it under the same license as dcss? 14:45:40 xtahua is male in cxc's headcannnnnnon 14:46:08 idk 14:46:10 ??crawl_fork 14:46:11 I don't have a page labeled crawl_fork in my learndb. 14:46:12 ??crawl_forks 14:46:12 I don't have a page labeled crawl_forks in my learndb. 14:46:17 ??circus animals 14:46:17 circus animals ~ circus animal[1/4]: https://github.com/jeremygurr/dcssca 14:46:19 ?/fork 14:46:20 Matching terms (2): dcss_forks, forked_whip; entries (6): bhaak[3] | circus_animal[4] | crawl_alternative[1] | crawl_light[1] | dcssca[1] | eronarn[4] 14:46:23 ah that's it then 14:46:30 !learn add crawl_forks See {dcss forks} 14:46:30 crawl forks[1/1]: See {dcss forks} 14:46:33 ??crawl forks 14:46:33 dcss forks[1/1]: https://github.com/tmhedberg/dcss-ehe https://crawl.develz.org/tavern/viewtopic.php?f=17&t=17775 {crawl light} https://github.com/jeremygurr/dcssca 14:46:35 knew it had an entry in fork 14:46:41 yeah i never remember either 14:47:13 hrm, how can you relicense the dcss source anyhow, as a derived work? 14:47:23 like you could use a different license as long as it met the terms of gpl2? 14:47:31 experience mode = pacifist: experience is lost for each monster killed 14:48:05 Monsters can't use stairs, but if they hurt you while going up or down stairs, you are interrupted. 14:48:57 you can probably even cherry-pick the commit 14:49:15 i was sort of hoping someone else would do the work of finding the commit for me 14:49:17 maybe make apr 14:49:19 you know 14:50:02 yeah and I was trying to tell you how to go about doing the work, so clearly my contributions are as vast as they are deep 14:50:15 Next up, I stand by my mailbox and tell my mailman how to deliver mail 14:51:02 oh nice, meliai can show up in lair apparently? i guess late bee rooms 14:51:15 ~0.1 per lair 14:51:26 are we ready for more humanoids in lair? 14:51:35 also more relevantly, it looks like lair shortening cuts ~10k xp, from 63k to 53k 14:52:00 10k xp ends up being like how many xls about then? 14:52:07 need to go look at that table 14:52:32 -!- Naruni has quit [Quit: Leaving] 14:53:43 !lm * recentish br.end=lair urune=3 xl<=20 x=avg(xl) 14:53:47 er 14:53:48 nope 14:53:52 !lm * recentish br.end=lair urune=0 xl<=20 x=avg(xl) 14:53:54 5 milestones for * (recentish br.end=lair urune=3 xl<=20): avg(xl)=19 14:53:55 96162 milestones for * (recentish br.end=lair urune=0 xl<=20): avg(xl)=13.79 14:54:36 gosh exp_needed really does have a table 14:54:44 yep 14:54:57 DO wrote that when he did the XP reform, iirc 14:55:25 oh that's for Hu xp aptitude 14:55:39 !lm * recentish br.enter=lair urune=0 xl<=20 x=avg(xl) 14:55:42 168082 milestones for * (recentish br.enter=lair urune=0 xl<=20): avg(xl)=10.92 14:55:43 -!- tealeaves has quit [Quit: Bye] 14:56:16 hu, hu 14:56:20 so it looks like you're not even going to be at a different xl in most cases with this change 14:56:27 shout out to |amethyst's sick clan name 14:56:32 how much total xp is there in lair? 14:56:33 still around xl 13-14 14:56:34 !lm * recentish br.enter=lair urune=0 s=xl -graph 14:56:37 168086 milestones for * (recentish br.enter=lair urune=0): https://shalott.org/graphs/154919b17a70a64007836667ec3ec3af17f8ea02.html 14:56:39 see what MPA said above 14:56:41 !lm * recentish br.end=lair urune=0 s=xl -graph 14:56:43 oh 14:56:43 96166 milestones for * (recentish br.end=lair urune=0): https://shalott.org/graphs/512a41a5e119c1e07927e26ec401cc883bde5d54.html 14:56:45 i'm literate. 14:56:46 i can read. 14:56:47 <+MarvinPA> also more relevantly, it looks like lair shortening cuts ~10k xp, from 63k to 53k 14:56:59 surprising that a, what, 15% xp cut wouldn't do more? 14:57:09 fr: overlaying different queries on the same graph 14:57:15 -!- Porost is now known as orost 14:57:17 https://docs.google.com/spreadsheets/d/1eq90AXU1PkfRPcM85S9Dp4jjG7ZTmkSc1LWGc8CIa1M/edit?usp=sharing for more exciting numbers 14:57:38 i <3 #s 14:57:46 what did you end up doing with mon-pick-data? 14:58:22 just shifted it all up by two to cut off old lair:1-2 14:58:29 ah, ok 14:58:46 seems if you enter at xl 10 and have about 4k XP, you'll leave with about 70k xp by end of lair, at xl 14, close to xl 15 14:58:57 with this change you'll still be at xl14, just a little further from xl 15 14:59:08 ??lair[2] 14:59:09 lair[2/2]: you don't need resists in lair, people. it's just 8 levels of xp and items. 14:59:22 truly timeless 14:59:31 except for the 8 bit 14:59:50 -!- amalloy_ is now known as amalloy 15:00:01 -!- omarax has quit [Remote host closed the connection] 15:00:18 -!- Shard1697 has joined ##crawl-dev 15:00:40 i was also going to shorten slime by 1 in the process maybe, not so sure on that 15:00:56 -!- rossi has quit [Quit: WeeChat 1.5] 15:01:09 but i think 5 is still enough for the dive to remain intact (and it still to be plenty worthwhile to clear for xp) 15:01:12 seems pretty reasonable 15:01:19 MarvinPA: you'll regret those words when we finally remove items 15:01:40 do what thou wilt; that is the whole of the law 15:02:06 this discussion is totally invalid anyhow 15:02:12 we haven't discuess the Lair TotalGhoulNutr at all 15:02:19 ...welll? 15:02:20 *discussed 15:03:26 apparently it all comes down to komodo dragons for that? 15:03:27 i also can't believe that objstat lists average chunks/mut chunks perm onster 15:03:33 what a ridiculous tool! 15:03:41 this is all critical information 15:03:42 per monster* 15:03:52 that info is hard to look up 15:03:55 hence I included it 15:05:09 what branch has the highest mut/chunk ratio? 15:05:16 hrm 15:05:37 watch it be wizlabs or something weird 15:05:40 i don't have a strong intuition here 15:05:41 yeah 15:05:48 wizlabs sounds plausible honestly 15:06:24 yeah actually can't see that without some further calculations, so I can't go check, alas 15:07:07 rip 15:07:11 I don't have MonsTotNumChunks and MonsTotNumMutChunks columns (fr!) 15:07:30 lair is being shortened?! to how many floors? 15:07:35 6 15:07:44 maybe also slime to 5 15:07:47 lol, my xcode has two suggestions for which files i could open with it 15:07:59 6 is like a worse 5 15:08:00 my personal, unrelated game project, and beam.cc 15:08:11 six is a good number. it's like nine, but less so. 15:08:25 make lair nine levels 15:08:28 beam.cc is a standalone game imo 15:08:36 -!- yogidabear has quit [Quit: Page closed] 15:08:51 p much 15:09:42 -!- Lasty has joined ##crawl-dev 15:09:43 beam.cc is the slash'em extended of crawl source files 15:10:05 I was telling people what all is in slash'em extended in tiles chat the other day 15:10:15 They thought I was trolling until I linked to the wiki 15:10:18 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-575-g02db055 (34) 15:10:22 6 is a good glyph. it is like 5, but better; conversely, 6 is a bad number of floors, it is like 5, but worse. 15:10:36 well here's a counterpoint to your argument 15:10:54 6 is in fact a good number of floors, better than 5, when the previous number of floors was 8 15:11:07 but...if the previous number of floors was 6...then 5 is better than 6 15:11:18 I have a flowchart somewhere 15:11:50 your argument only lasts as long as the change is from 8 to 6, as soon as the number of floors is 6 you will have to change it to 5 15:11:53 cut out the middle man 15:12:59 that is true but I didn't mention that after you change 8 to 6, there's a 10 year cycle (based on planetary alignment) where 5 is worse than 6 if the previous number was 6 15:13:26 after that 10 years though, yeah definitely go 5 15:15:22 -!- Cerpin_ has quit [Ping timeout: 244 seconds] 15:15:38 gammafunk: did you link them to the transvestite class 15:15:48 I think it was Top Model? 15:16:03 and the part about them not being able to eat 15:16:28 top model? 15:17:06 and dev seems really active, the repo has very recent commits 15:17:21 huh 15:17:28 she had to make some changes so she could cheat in junethack 15:17:28 PleasingFungus: enjoy! https://nethackwiki.com/wiki/Topmodel 15:18:07 oh god 15:18:14 i remember that name 15:18:21 amy bluescreenofdeath... 15:18:42 https://nethackwiki.com/wiki/Transvestite 15:18:56 Some of their features may seem offensive to some players, but Amy Bluescreenofdeath (creator of Slash'EM Extended) explicitly states it's not meant to offend anyone; rather, the Transvestite role is just meant to be unique. 15:19:03 The Transvestite's starting pet is either a little girl or a little boy, and they start with a saddle and basic riding skill which can be used on their starting pet. 15:19:10 what a good excuse 15:19:24 lol, someone edited this page 15:19:26 wow its just like elona 15:19:35 Gods: Chaotic: Lady Gaga 15:19:37 it used to list "origin: The Transvestite is based on the real-life travesty/crossdressing subculture." 15:19:39 does elona have a learndb entry? 15:19:41 ??elona 15:19:41 elona[1/2]: elona is an elaborate troll disguised as a roguelike 15:19:44 good 15:19:49 very bad entry 15:19:56 someone helpfully edited that to read "The Transvestite is based on the real-life travesty/crossdressing subculture, except not really; the opinions on this diverge... " 15:19:57 except 15:20:12 good spelling 15:20:14 yeah 15:20:41 ??elona[2 15:20:41 elona[2/2]: Inspired by ADOM. That's how you know it's quality. 15:20:44 I actually beat Elona+'s first and second continents 15:20:57 and did all the optional superbosses in the second via ridiculous tactics 15:21:03 elona[2] is massively better than elona[1] 15:21:09 well that statement has a decisive use of ellipses 15:21:11 But were you playing on inferno? 15:21:23 no, regular 15:21:25 which always conveys the proper amount of authority 15:21:38 inferno didn't exist when I played 15:21:38 then it doesn't count and you will have to do it again! 15:21:46 -!- edsrzf has joined ##crawl-dev 15:21:50 Like loading up on so much thorns damage that the dog of destruction cut himself to death on me 15:22:19 Or bringing a massive army of bells of termination to drag attention away from the giant mecha 15:22:31 dog of destruction 15:22:39 Siva, to be more precise 15:22:45 oh, this is totally unrelated, but 15:22:54 because otherwise he'd be able to teleport directly next to me and hit me with his pile driver for 4000+ damage 15:22:56 wait, have to find it 15:23:01 when my max HP was barely over a 10th of that 15:23:12 @??bog mummy 15:23:12 bog mummy (15M) | Spd: 6 | HD: 3 | HP: 16-23 | AC/EV: 3/6 | Dam: 20 | 07undead, 10doors, evil, spellcaster, unbreathing, 07vault | Res: 06magic(20), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 37 | Sp: throw frost (3d5), slow | Sz: Medium | Int: human. 15:23:25 I feel like those are a good candidate for a glyph color change maybe 15:23:26 siva, definitely not shiva 15:23:36 since they looked like normal M when I did them last 15:23:38 I think it was poor translation 15:23:52 would anyone object if I did that? 15:23:59 So I actually did all that crap and moved on to the third continent 15:24:00 @??bog body 15:24:01 bog body (03n) | Spd: 10 (swim: 140%) | HD: 6 | HP: 33-45 | AC/EV: 1/9 | Dam: 25, 412(cold:6-17) | 07undead, 10doors, amphibious, evil, spellcaster, unbreathing | Res: 06magic(40), 05fire, 02cold, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | Chunks: 14noxious | XP: 262 | Sp: b.cold (3d14), slow | Sz: Medium | Int: human. 15:24:09 maybe set them to green 15:24:10 vault monsters: they're bad 15:24:11 and the bosses there are just even more ridiculous piles of stats with 0 weaknesses 15:24:22 MarvinPA: you'd like to see them just removed? 15:24:26 but yes recolouring seems reasonable 15:24:52 i'd rather they not exist really yeah, i don't think they're a very good instance of vault monster use 15:24:55 like the final boss of the second continent has an absurdly strong self-heal at low HP that it always used with 0 cost that I was only able to deal with by having one of my pets literally stop time with a special sword 15:24:55 Lightli: you should have had way more than 400 HP by that point. 15:25:00 Pets are nuts 15:25:06 and then quadwield the boss to death 15:25:20 Also here is the best slex article, for anyone curious: https://nethackwiki.com/wiki/Trap_%28Slash'EM_Extended%29 15:25:21 -!- travis-ci has joined ##crawl-dev 15:25:22 The build passed. (master - 02db055 #5842 : Chris Campbell): https://travis-ci.org/crawl/crawl/builds/136232917 15:25:22 -!- travis-ci has left ##crawl-dev 15:25:28 I think I might have had maybe 600-700 by then; I was horribly underleveled for that stuff and won via crazy tactics 15:26:00 the third world bosses all have that move and teleport+melee attacks and special bullshit equipment that doesn't even drop when they die 15:26:17 wonder if I could replace the lunar statue with just an ocs and some spawns 15:26:31 MarvinPA: What vault monsters are good 15:26:33 only thing is I'd like the spawns to not be so easilly led out of los of the statue 15:26:35 death trap 15:26:44 -!- Lasty_ has joined ##crawl-dev 15:26:50 Due to this trap being very dangerous, it only has a 1% chance of actually being created if it is selected; otherwise, a shock trap is created instead. 15:26:51 balance 15:27:01 cig's monsters is pretty ok 15:27:03 item teleporter, which is like a teleport trap but instead of the player it teleports the player's items. 15:27:05 oh my god 15:27:11 it's like a centerpiece of the vault and pretty unique 15:27:22 is that regular Slash'EM or Slash'EM Extended 15:27:29 there are probably a few other good examples 15:27:34 because honestly both are horrible but for different reasons 15:27:36 gammafunk: yeah, bog mummy just still feels too close to a rename of an existing thing with very minor changes to me 15:27:38 Pleasingfungus: There is also a unique in Gehennom which has that trap as a spell! 15:27:44 of course. 15:27:52 do people really play this game 15:27:55 and one shared reason: being based on nethack 15:28:03 PleasingFungus: you know that's not worse than other things in vanilla nethack 15:28:07 you know how nymphs work, right? 15:28:20 PleasingFungus: There are people who've beaten IVAN 15:28:27 i read an ivan lp once 15:28:29 it was very good 15:28:44 gammafunk: nymphs are just a maurice ripoff 15:28:44 PleasingFungus: Only amyBSOD plays slex. I will let you decide whether that counts as "people." 15:28:51 haha 15:29:06 PleasingFungus: they're an improved design then, since they're actually dangerous 15:29:27 -!- ProzacElf has joined ##crawl-dev 15:29:35 cockatrices exist in nethack 15:30:14 like I think there are entire documents discussing how to deal with those things and how to wield their corpses without being petrified yourself 15:30:16 While under the effect, trying to open the inventory screen in any way (including hitting * or ? on prompts like "What do you want to eat?") displays "Not enough memory to create inventory window", and the inventory doesn't open. 15:30:18 yeah those are a lot more dangerous in nethack, as well 15:30:44 rot13 trap... 15:30:45 rot13 trap - there is a 96.7% chance (93.3% if the player is a Spacewars Fighter) for this trap to be replaced with a rust trap. Triggering it while not already under its effect causes the rot13 condition that displays as "A rot13 cypher has been activated for lowercase letters." on the enlightenment screen, and while under the effect all pline messages are mangled so they'll look like this: YBH UNIR N YVGGYR GEBHOYR YVSGVAT N +1 URNIL 15:30:48 lol 15:30:50 good timing 15:31:16 you say only the dev plays it 15:31:27 I bet if I google it on youtube, I'll find let's plays of it 15:31:42 If You Code It, They Will Play... 15:32:04 honestly still less bullshit than amnesia traps 15:32:08 somebody else played enough to get "killed by a mitzvah sephirah, while disrobing" 15:32:13 Well, I mean, I've played it, but only the dev has ever won it and it the only person I know who plays it. 15:32:28 s/know/know of/ 15:32:55 I think Slash'EM Extended is the perfect example of what happens when bad ideas aren't removed 15:33:33 I see let's plays of it and apparently it has vulture support? 15:33:34 like sure Crawl would have much more stuff if Dj and LO and MD and SE weren't removed, to say nothing of Hive and Forest or the several removed enemies and spells 15:33:50 but it would probably not be as good of a game 15:34:18 Lightli: inaccurate, SLEX is a game where there is no filter and ideas are implemented as soon as the dev has them 15:34:29 its like stream of conciousness game development 15:34:34 kind of beautiful really 15:34:47 yeah, the bad ideas are being actively added 15:34:53 oh 15:34:53 'interesting' ideas, maybe? 15:34:55 don't want to be rude... 15:35:15 "You're shitting out of luck (SOL)" 15:35:19 If the player manages to exceed their maximum positive luck while under the effect, their luck will wrap around to the worst negative value; if that happens, there will be a message for the player but it's vague. 15:35:51 honestly the biggest issue is it's being based off of nethack 15:36:05 harsh, but fair 15:36:10 If it was crawl I'd at least try it 15:36:11 Yeah Lightli, that *does* sound like it's biggest issue 15:36:44 it could be worse, it could be based off of ToME4. 15:36:55 Seems pretty much A-OK if not for the fact that it's based on nethack 15:37:12 no see I actually was able to finish a game of ToME4 without quitting out of sheer disgust of the interface 15:37:26 casual! 15:38:00 really? I had to quit for exactly that reason! 15:38:47 it's an order of magnitude more comprehensible than nethack 15:38:58 like I never was able to figure out how to upgrade weapon skills or the like 15:39:08 these are some pretty embarassing opinions 15:39:12 yes 15:39:36 i have a lot of respect for you for admitting them 15:39:47 nikheizen: I never said it was a good game 15:39:55 i play slex periodically 15:39:57 but the interface wasn't completely backwards 15:40:05 mainly because the dev badgers me into it 15:40:26 the # commands in nethack are the worst thing 15:40:30 The interface isn't completely backwards, it's just somewhat old and not very optimized, it's perfeclty usable 15:40:57 maybe I'll give it another shot someday 15:41:06 It's also heavily expanded on by variants which you should certainly try if you have an issue against Vanilla's UI. 15:41:14 -!- tealeaves has quit [Quit: Bye] 15:42:54 what did they even add into the newest vanilla nethack version anyways 15:43:13 -!- ahriman has quit [Quit: leaving] 15:44:16 Isn't there a wiki and a repo you could read for that info? 15:44:32 Nerfed Elbereth and ruined various other things like the Plane of Water. You can probably check the wiki for an extensive changelog. 15:44:33 Lest we turn this channel into ##roguelikegeneral 15:44:53 too late... 15:45:01 -!- nikheizen has quit [Quit: leaving] 15:45:17 -!- nikheizen has joined ##crawl-dev 15:46:33 -!- vale_ has quit [Ping timeout: 240 seconds] 15:46:54 -!- Kenran has quit [Quit: Leaving] 15:50:37 -!- lukano has quit [Ping timeout: 260 seconds] 15:51:13 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 15:55:37 03gammafunk02 07* 0.19-a0-576-gd58e1bd: Color bog mummies in Ossuaries 10(85 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/d58e1bda115a 15:59:15 -!- minqmay has quit [Ping timeout: 260 seconds] 16:00:01 -!- omarax has quit [Remote host closed the connection] 16:01:27 -!- minmay has quit [Ping timeout: 276 seconds] 16:08:44 -!- dtsund has joined ##crawl-dev 16:10:16 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-576-gd58e1bd (34) 16:12:14 -!- Dracunos has quit [Ping timeout: 250 seconds] 16:12:20 -!- Shard1697 has quit [Ping timeout: 240 seconds] 16:13:49 -!- Shard1697 has joined ##crawl-dev 16:20:54 -!- Dracunos7 has quit [Ping timeout: 250 seconds] 16:24:34 03Naruni02 {wheals} 07* 0.19-a0-577-gaf0fc2d: ID items on floor. 10(15 hours ago, 2 files, 28+ 34-) 13https://github.com/crawl/crawl/commit/af0fc2db8d67 16:24:34 03wheals02 07* 0.19-a0-578-g4cfc824: Clean up patch and improve cancelling behaviour. 10(2 minutes ago, 1 file, 53+ 66-) 13https://github.com/crawl/crawl/commit/4cfc824e0a74 16:26:12 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 16:29:04 -!- minmay has joined ##crawl-dev 16:32:20 -!- Morphy has quit [Ping timeout: 250 seconds] 16:33:24 -!- Shard1697 has quit [Ping timeout: 250 seconds] 16:36:07 -!- ProzacElf has quit [Ping timeout: 260 seconds] 16:37:48 -!- Dracunos has quit [Ping timeout: 250 seconds] 16:38:21 -!- Shard1697 has joined ##crawl-dev 16:39:31 -!- halv has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:45:27 -!- eb has quit [Ping timeout: 264 seconds] 16:49:40 -!- Morphy has quit [Ping timeout: 250 seconds] 16:58:17 -!- JimmahDean has quit [Ping timeout: 260 seconds] 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:01:13 -!- Insomniak` has quit [Quit: I like to rock] 17:01:18 -!- Rust3dCor3 has quit [Ping timeout: 244 seconds] 17:01:46 -!- dpeg_ has joined ##crawl-dev 17:04:58 -!- OrphineM has quit [Quit: Page closed] 17:07:37 -!- CanOfWorms has joined ##crawl-dev 17:10:15 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-578-g4cfc824 (34) 17:13:02 -!- maxonian_ has quit [Quit: Page closed] 17:13:07 -!- scummos__ has quit [Remote host closed the connection] 17:13:36 -!- HellTiger has quit [Ping timeout: 276 seconds] 17:15:55 -!- vale_ has quit [Ping timeout: 252 seconds] 17:17:10 -!- rossi has quit [Ping timeout: 250 seconds] 17:20:23 -!- Patashu has joined ##crawl-dev 17:22:38 -!- scummos__ has quit [Quit: Konversation terminated!] 17:22:40 -!- zero_one has quit [Ping timeout: 260 seconds] 17:24:23 .ocs s=god 17:24:23 50 games for * (ikiller=orange_crystal_statue): 12x Trog, 8x Okawaru, 5x Ru, 3x Cheibriados, 3x Ashenzari, 3x Qazlal, 3x The Shining One, 2x Sif Muna, 2x Nemelex Xobeh, 2x Hepliaklqana, 2x Makhleb, Vehumet, Uskayaw, Gozag, , Lugonu 17:24:38 .ocs !@bot s=god 17:24:38 40 games for * (ikiller=orange_crystal_statue !@bot): 8x Okawaru, 7x Trog, 3x The Shining One, 3x Ashenzari, 3x Cheibriados, 3x Qazlal, 2x Makhleb, 2x Hepliaklqana, 2x Sif Muna, , Ru, Vehumet, Uskayaw, Gozag, Nemelex Xobeh, Lugonu 17:24:57 !lg * ikiller=asterion recentish !@bot s=god 17:24:58 229 games for * (ikiller=asterion recentish !@bot): 43x Okawaru, 35x Trog, 22x Makhleb, 17x Vehumet, 15x Ashenzari, 13x Dithmenos, 12x Qazlal, 10x Ru, 10x Cheibriados, 9x The Shining One, 9x Sif Muna, 6x, 5x Kikubaaqudgha, 4x Gozag, 3x Zin, 3x Pakellas, 3x Xom, 3x Lugonu, 2x Fedhas, 2x Yredelemnul, Jiyva, Hepliaklqana, Beogh 17:26:42 -!- bonghitz has quit [Remote host closed the connection] 17:28:34 .slime 17:28:36 5039. jasper, XL24 HaBe, T:58712 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 17:29:54 -!- mizu_no_oto has quit [Client Quit] 17:31:05 that command should probably also exclude lld 17:31:11 since I don't think it has ttyrecs 17:31:22 !tv * lld splat 17:31:24 1096. Stoats, XL18 GrFi, T:47934 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 17:31:43 -!- Krakhan has quit [Changing host] 17:31:49 oh, I guess it does! 17:33:30 -!- olscumpy has quit [Ping timeout: 244 seconds] 17:36:21 .slime 17:36:22 5038. resw, XL18 MiFi, T:39403 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 17:37:26 home come your hands burn when you attack acid blobs with weapons 17:37:50 ...does this person realize that berserk ends faster if you don't attack 17:39:20 -!- wheals has quit [Ping timeout: 250 seconds] 17:39:36 -!- LexAckson has quit [Ping timeout: 276 seconds] 17:39:46 -!- Harudoku has quit [Ping timeout: 250 seconds] 17:39:56 minmay: embarrassment 17:40:56 is it just me or is UC much more inaccurate than regular weaponry 17:44:17 -!- joy1999 has quit [Read error: Connection reset by peer] 17:48:16 <|amethyst> hm, since bog mummies got new console colours, should they get a new tile? 17:49:53 it's just you 17:50:30 melee misses a lot and UC is kind of bad so it's easy to see UC not doing damage and assume it misses more than other melee 17:50:36 but it actually just does less damage/time 17:51:20 also, most forms give you an accuracy bonus for some reason, so if you're used to fighting in forms and switch to plain unarmed it will be (possibly noticeably) less accurate 17:51:36 fun fact: the two most accurate forms (tied) are blade hands, and bat form 17:51:57 -!- Patashu has quit [Ping timeout: 276 seconds] 17:52:40 |amethyst: yes :< 17:52:58 <|amethyst> btw, we should probably rename melee_attack::calc_your_to_hit_unarmed 17:53:05 <|amethyst> it is not actually used for unarmed attacks 17:53:46 well, MPA mentioned how they're maybe just not good vault monsters 17:53:58 norris is gone now? 17:54:07 might be better to think if there's something better we could put in their place that doesn't have a custom tile 17:54:13 /have/need/ 17:54:57 that vault could probably just place some creative zombies 17:54:57 norris has hit the surf 17:55:01 and/or spectrals 17:55:45 I'll take a look at it later and see if I can maybe do that 17:55:52 -!- ProzacElf has joined ##crawl-dev 17:56:03 -!- home_ has quit [Ping timeout: 240 seconds] 17:56:27 another fun vampire fact: if you are in bat form your hunger rate is always 1 17:56:45 -!- nonethousand has joined ##crawl-dev 17:57:05 -!- MarvinPA has quit [Ping timeout: 260 seconds] 17:57:22 -!- nonethousand is now known as n1 17:57:22 i'm readin the xtahua commit 17:57:33 isn't xtahua a guy 17:57:35 -!- scummos__ has quit [Remote host closed the connection] 17:57:36 ??gender 17:57:36 gender[1/3]: Roka, Xtahua, Nikola, and Mara are all guys. 17:57:47 also fun fact: normally a batform player has the same move delay as a spriggan player 17:58:09 -!- Yermak has joined ##crawl-dev 17:58:13 but if the player is frozen then batform is 1 aut faster 17:58:48 frozen or in ozo's armour or -swift etc 17:59:36 !commit 7ccc58bddc72 17:59:36 03ontoclasm ⛐ 0.19-a0-174-gdc86a99: 7ccc58bddc72 10(in the future, 28 files, 748+ 987-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=dc86a99 17:59:39 er 17:59:50 !git 7ccc58bddc72 17:59:51 %git 7ccc58bddc72 17:59:51 07chequers02 * 0.19-a0-562-g7ccc58b: Change the gender of a few uniques. 10(16 hours ago, 4 files, 40+ 40-) 13https://github.com/crawl/crawl/commit/7ccc58bddc72 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:29 hm, actually I think that form accuracy bonus may no longer exist 18:00:33 -!- n1k has quit [Ping timeout: 258 seconds] 18:01:36 but you get an XL-based accuracy bonus if you are in fungus or wisp form 18:02:31 wow sojobo is a chick now 18:02:49 !learn del accuracy[3] 18:02:50 Deleted accuracy[3/6]: If unarmed and in spider/ice/dragon/lich/fungus/tree/wisp form, add random2(10). Bat form or blade hands, add random2(12). Statue form, add random2(9). 18:03:12 namelastname112: are you genuinely concerned about unique gender or Norris? 18:03:34 well 18:03:34 i think that was a pun 18:03:39 neither tbh 18:03:41 sojobo: now a chick instead of a cock 18:04:09 grinder is a girl now too 18:04:11 it makes sense for xtahua to be female since if you pronounce xtahua's name out loud the first syllable is "she" 18:04:12 -!- ProzacElf has quit [Ping timeout: 246 seconds] 18:04:12 damn 18:04:15 more or less 18:04:17 -!- JimmahDean has quit [] 18:05:29 but i pronounce it ex-tah-hwa 18:05:56 -!- Morphy has quit [Ping timeout: 250 seconds] 18:06:06 I only know of "xta" being pronounced "she" or "shta" 18:06:11 making grinder female sadly removes the grindr pun 18:06:20 like in Xtabay 18:06:43 ontoclasm: "sadly" 18:07:00 wasn't there some uproar when some online game forced gender of the player? 18:07:16 (it was for good reasons, and players are stubborn etc.) Crawl should totally do the same. 18:07:26 norris was actually one of the uniques that i'm afraid of 18:07:39 dpeg_: rust 18:07:39 i'm glad i'll never see him again 18:08:05 players in rust are randomly assigned a gender (and a skin color for that matter) 18:08:26 namelastname112: and doubleplusextra: Xtahua inherited Norris' paralysis -- talk about collaboration 18:08:34 ontoclasm: yeah, exactly. 18:08:35 that's ok 18:08:41 xtahua was kinda weak 18:08:49 can open doors! 18:08:49 for a late unique 18:09:02 "Xtahua opens your head like a door!!" 18:09:15 well, smashing the doors is a nice flavour 18:09:26 and that he roars his dialogue 18:09:29 @??xtahua 18:09:30 Xtahua (05D) | Spd: 10 | HD: 19 | HP: 110-153 | AC/EV: 15/7 | Dam: 35, 1709(claw), 2007(trample) | 04breaks doors, see invisible, fly | Res: 06magic(180), 05fire++, 03poison, 12drown | Vul: 12cold | XP: 3785 | Sp: searing breath (3d38) [11!AM, 06!sil, 08breath] | Sz: Giant | Int: human. 18:09:38 but he was still kinda meh 18:09:50 i'd give him more hp or something 18:10:02 namelastname112: it's a girl 18:10:11 it was a guy 18:10:20 dragons are beyond sex 18:10:25 i need to get used to the gender change 18:10:29 ontoclasm: how do they proliferate? 18:11:02 mitosis 18:11:44 rupert's berserk isn't !am? 18:12:01 @??rupert 18:12:01 Rupert (04@) | Spd: 10 | HD: 16 | HP: 100-144 | AC/EV: 7/8 | Dam: 21 | 10weapons, 10items, 10doors, see invisible | Res: 06magic(100) | XP: 2916 | Sp: paralyse, confuse, berserker rage [06!sil] | Sz: Medium | Int: human. 18:12:06 that's weird 18:12:27 "Stoic and inscrutable, Lom Lobon is an ancient demon infamous for it's mastery" 18:13:03 -!- scummos__ has quit [Ping timeout: 264 seconds] 18:13:44 fr: add "(S)he smells great." to a unique description to balance out urug's 18:14:25 I believe that we should get rid of the blatant orcism in our descriptions. I am serious. 18:15:08 Unstable branch on underhound.eu updated to: 0.19-a0-578-g4cfc824 (34) 18:18:12 how come troll descriptions include that lump in the pit of your stomach comment 18:21:43 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:22:33 Lightli: because it was in rogue 18:24:07 -!- nezrel has quit [Read error: Connection reset by peer] 18:27:42 -!- rossi has quit [Ping timeout: 272 seconds] 18:28:16 minmay: Snorg's? 18:29:44 -!- Dracunos has quit [Quit: Bye] 18:35:21 -!- ystael has quit [Ping timeout: 246 seconds] 18:37:53 -!- Dracunos_ is now known as Dracunos 18:39:29 was there a particular discussion behind the genderswapping or was it just on a whim, I am curious 18:42:17 -!- n1 has quit [Quit: Leaving] 18:45:44 I think there was more discussion on which would get the change; I assume the motivation is just because some would like to see gender balance among the gendered things in crawl 18:46:19 -!- olscumpy has joined ##crawl-dev 18:46:31 Fr: make an option for shopping list to be sorted by distance. 18:46:40 -!- namelastname112 has quit [Ping timeout: 250 seconds] 18:47:17 Hrm, I guess that's useful when you have two of the same item at the same price 18:47:24 gammafunk: thanks 18:48:22 gammafunk: or just when you want to buy two items from different shops without wasting a lot of turns visiting them in the wrong order 18:48:33 I'm actually surprised to learn that it doesn't sort by distance already 18:48:50 Not only, it's useful when you speedrun and decided to clear shops before diving further. 18:49:11 the shopping list is a PITA when you're in a bazaar 18:49:31 at least you are allowed to use it in bazaars now 18:50:33 Btw, in pre-0.18 it was possible to go from shopping list to viewing the position of a shop on the map. Now it isn't. 18:51:37 gammafunk: I think the best candidates for smelling great are rupert and dowan 18:51:42 -!- ontoclasm has quit [Quit: Leaving.] 18:51:53 Now you have to ctrl-f for shops, then look through shops on the desired level to find the position of the item you're interested in. 18:52:09 -!- ZiBuDo has joined ##crawl-dev 18:52:13 Rupert can smell great when he loses his gigolo attire 18:53:06 ??dissolution 18:53:06 dissolution[1/3]: A sentient, unique jelly who used to be human (a long time ago). Burrows like a boring beetle. If you hear a "sizzling sound", that's him digging through rock. Summons eyes, so treat with great care. 18:53:19 He should smell great. 18:53:43 -!- mopl has quit [Quit: Page closed] 18:54:06 as long as we're cleaning up unique descriptions it's kind of rude to call dowan "beautiful" but his sister "plain-looking" 18:55:17 Rude is good, it makes the game memorable 18:56:12 -!- wheals has joined ##crawl-dev 18:56:13 -!- wheals has quit [Client Quit] 18:56:34 -!- wheals has joined ##crawl-dev 18:57:31 -!- removeelyvilon has quit [Quit: Page closed] 18:59:15 but duvessa is plain looking 18:59:33 -!- serq has quit [Ping timeout: 240 seconds] 18:59:45 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:00:03 -!- mong has quit [Remote host closed the connection] 19:00:07 -!- tealeaves has quit [Quit: Bye] 19:00:14 sure but the game makes it sound like that's a bad thing 19:00:52 (are these the only two uniques left where the game comments on how attractive they are?) 19:01:09 (oh I guess blork is still called ugly) 19:01:12 (that's ruder) 19:01:28 fr: nem's 5* title changes to cardshark for merfolk 19:01:30 Wiglaf maybe? Or just his hat. 19:01:34 (huh, even the plain "orc" monster is called ugly) 19:01:49 minmay: no, not at all. Several orcs are called ugly or exceptionally ugly. It's not ok. 19:02:25 looks like there are 10 monsters described as ugly still 19:02:30 only 2 of which are ugly things 19:02:35 yuck 19:02:54 exceptionally ugly things 19:02:54 Fr: little box buff - make it function on the turn it unravels, it makes it less swingy. 19:02:57 (very) ugly thing, cacodemon, blork, ogre, ijyb, iron imp, crimson imp, orc, goblin 19:03:22 well, Ijyb isn't called ugly, her robes are 19:04:02 "fat" is also paired with "ugly" in two out of its three uses 19:04:35 do ogres find their own kind ugly 19:04:56 -!- Harudoku has quit [Read error: Connection reset by peer] 19:04:57 -!- Twinge has quit [Read error: Connection reset by peer] 19:05:00 according to crawl, yes 19:05:02 orcs too 19:05:20 By all means kill and eat someone 19:05:27 but for the love of *god* don't call them ugly! 19:05:34 -!- Twinge has joined ##crawl-dev 19:05:38 ogres are really into ugly though 19:05:55 It's weird that the game goes out of its way to describe cacodemons and two imps as ugly, like, is it saying the rest of the demons are good looking 19:06:21 It's fine if you use excrutiangly painful means of disposing of them, as well 19:06:28 Just please don't imply they're not good looking 19:07:00 03wheals02 07* 0.19-a0-579-gff4d854: Randomize wizlab semi-uniques' gender. 10(2 hours ago, 2 files, 8+ 2-) 13https://github.com/crawl/crawl/commit/ff4d854650d8 19:07:07 I barely pay attention to cacodemons even with malmutate 19:07:15 nice, wheals 19:07:56 gammafunk: my problem is that it's an extremely antropocentric (spelling?) thing. Who are we to say who's ugly? By all accounts, Crawl orcs are pretty proud. 19:08:11 and crawl elves 19:08:15 dpeg_: Please. https://art.penny-arcade.com/photos/i-HNp8dgz/0/2100x20000/i-HNp8dgz-2100x20000.jpg 19:08:15 and probably demons 19:08:40 dpeg_: well if that's the case, things that orcs think are beautiful in the dungeon are probably ugly to us etc 19:08:53 So we can't really call various things "ornate" or beautiful or w/e 19:08:58 gammafunk: but what if I play an orc? 19:09:01 gammafunk: so crawl orcs are from bizarro world? 19:09:01 I dunno, just seems a pretty limiting perspective 19:09:21 gammafunk: the description for nagas changes depending on whether you are a naga yourself 19:09:23 dpeg_: it'd be cooler to think like what you say if when playing as an orc, the game modified its descriptions, maybe 19:09:31 from "It is strange and repulsive" to "It is particularly attractive" 19:09:35 righ 19:09:35 t 19:09:48 which implies that the descriptions are from the character's point of view 19:09:54 FR: make orcs come from bizarro world 19:10:05 see also: only non-mummies can smell urug, etc 19:10:07 I mean if people are offended by things, I guess if there's a consensus that it needs to be changed then that's that; that's how development works 19:10:17 nikheizen: serves him right :) 19:10:18 But I never find general arguments of this kind to be very convincing 19:10:47 it's not a matter of offensiveness, just making the game's theme more cohesive and getting rid of useless adjectives 19:10:52 yes 19:11:45 Well it probably functions more to remove memorable flavor than to acheive any kind of real cohesion 19:11:51 like, the descriptions specifically picking on duvessa's appearance when she is the same species as every other elf in the game 19:11:54 But I'm not going to stop anyone making changes like this, so w/e 19:12:48 gammafunk: there was an East German lexicon about maths whose entry on Emmy Noether began with: "As a woman, Emmy Noether was not particularly attractive." 19:13:03 maybe it's meant to associate her more strongly with the poem, but it just seems mean 19:13:06 minmay: http://i.imgur.com/oXe8aBN.png 19:13:17 nobody would start the entry on Weierstrass like this, and he was ugly by most standards 19:13:20 dpeg_: did that lexicon describe how you should butcher people with your executioner's axe of pain? 19:14:11 -!- Ququman has quit [Read error: Connection reset by peer] 19:14:28 gammafunk: my point is that Crawl descriptions employ very similar double standards. 19:15:40 Well crawl is a brutal an merciless game about murder, so I generally don't feel it has a compelling need to studiously pick some particularly high moral ground 19:15:55 But again, in the end people just vote what they want to and the changes get maide 19:15:58 *made 19:16:17 gammafunk: this is not at all about "high moral ground", but we dwelled long enough on it 19:16:40 convince everyone to draw fanart of duvessa where she's really pretty, then gammafunk will be forced to give in and change the description 19:16:46 yeah, like the good v evil distinction is slightly hypocritical 19:16:50 -!- vale_ has quit [Ping timeout: 258 seconds] 19:17:07 because everyone supports waton genocide of everyone in your way 19:17:23 Why would that convince me that moralizing in crawl is good? 19:17:23 save the watons 19:17:27 Lightli: I like this a lot, because it has affinity to human history. 19:17:31 I mean I *might* bookmark it, but that's a separate issue 19:17:45 -!- AreBrandon has joined ##crawl-dev 19:17:53 so the champion of the Shining One goes off and slaughters a seraph in cold blood and isn't even scolded 19:18:02 Deus vult! 19:18:16 dpeg_: people can make the same argument about monster descriptions! 19:18:52 I would like to see orcs as a reference go since they're just not a great reference 19:19:07 Feels like they're already so different and disconnected from Tolkein that we could just reflavour them 19:20:48 what about halflings then 19:21:26 halfling's the generic term, hobbit's the tolkien term :p 19:21:32 -!- minmay has quit [Ping timeout: 272 seconds] 19:21:34 true 19:21:35 unfortunately nobody did the same with orcs 19:22:02 (unless you want to count orks, but somehow I don't think that's comparable) 19:22:15 -!- minqmay has quit [Ping timeout: 260 seconds] 19:22:51 Crawl orcs are still much closer to tolkein orcs than, say, warcraft orcs 19:23:25 wasn't there another type of orc a very long time ago 19:23:55 hill orc / cave orc iirc 19:24:18 lava orc 19:24:27 Maybe at this point the orc trope has been around long enough that people don't have any particular expectation when playing/seeing orcs, so there's less need to worry about assumptions 19:25:25 -!- minmay has joined ##crawl-dev 19:25:52 yeah 19:25:56 -!- oxeimon has quit [Quit: Leaving.] 19:26:58 -!- CKyle has joined ##crawl-dev 19:27:41 @??rat 19:27:41 rat (07r) | Spd: 10 | HD: 1 | HP: 2-3 | AC/EV: 1/10 | Dam: 3 | XP: 1 | Sz: tiny | Int: animal. 19:28:25 -!- jeefus has quit [Quit: Leaving] 19:29:07 -!- serq has quit [Remote host closed the connection] 19:48:07 -!- WorkSight has quit [Remote host closed the connection] 19:50:15 Death scarabs are badly distinguisable on the new miasma clouds. 19:50:48 -!- fooot has quit [Ping timeout: 250 seconds] 19:53:15 -!- bonghitz has quit [Remote host closed the connection] 19:54:31 -!- RBrandon has joined ##crawl-dev 19:55:04 -!- home_ has quit [Ping timeout: 240 seconds] 19:58:34 -!- AreBrandon has quit [Ping timeout: 250 seconds] 19:58:34 -!- joy1999 has quit [Read error: Connection reset by peer] 19:59:32 -!- Naruni has joined ##crawl-dev 19:59:34 -!- elliptic has joined ##crawl-dev 19:59:44 -!- RBrandon has quit [Ping timeout: 250 seconds] 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:02:43 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20:03:56 -!- chewymouse has joined ##crawl-dev 20:04:08 -!- chewymouse has quit [Client Quit] 20:09:02 -!- minqmay has quit [Ping timeout: 244 seconds] 20:09:44 -!- minmay has quit [Ping timeout: 258 seconds] 20:10:19 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-579-gff4d854 (34) 20:11:29 -!- WorkSight has quit [Quit: Leaving...] 20:17:20 -!- wheals_ has joined ##crawl-dev 20:21:16 -!- wheals has quit [Ping timeout: 252 seconds] 20:25:12 !tell pleasingfungus ancestors are kinda funky in wizmode if you skip around levels. like "Belshunu, the ancestor" has memorized haste, and no other spells; and i'm not allowed to choose a class or specialty for him 20:25:13 amalloy: OK, I'll let pleasingfungus know. 20:25:33 -!- Demise_ has joined ##crawl-dev 20:27:55 amalloy: you have to be ** piety to get the class choice 20:29:15 and they all learn haste at XL21. that is weird 20:32:17 alright a complaint about the gender reassignments on tavern 20:32:19 *already 20:33:08 4chan went into outrage mode almost as soon as they were put up 20:33:34 although to their credit most of them were more confused as to why it was done at all and most of the anger was directed at norris removal 20:33:38 amazing 20:34:07 I wasn't sure why we did it either, but that's clear proof it was a Good Idea. 20:34:15 Hardly an outrage. Just mass confusion (rip) 20:34:21 -!- Demise_ has quit [Ping timeout: 246 seconds] 20:34:21 -!- tealeaves has quit [Quit: Bye] 20:35:06 -!- tealeaves has quit [Client Quit] 20:37:33 "I never liked his para+zerk but he was norris" 20:37:39 someone on 4chan is extremely confused 20:38:16 I also often confused Norris and Rupert 20:38:16 SURprise 20:38:22 I didn't 20:38:34 thrn again I may be better at attention to detail :) 20:38:40 thrn 20:39:28 I didn't say I could type :) 20:40:02 * geekosaur is very good at typoes, sadly. which has gotten him killed more than a few times in crawl "why am I spamming tt instead of hightailing it, whoops" 20:40:35 Just as long as you don't call your typos "misclicks", you're good 20:40:45 yy for "yell-yell" 20:41:07 I'd actually consider tiles a bit more if it didn't block the screensaver even in windowed mode, wtf 20:41:12 maybe I'll jhack that out 20:41:47 Tiles bufixes welcome! 20:42:04 I really wanted to track down the reported tiles mouse bugs but I can't seem to recreate them 20:42:05 rescue all the CRT tiles players 20:42:07 -!- n1 has joined ##crawl-dev 20:42:18 would that acxtually be considered a bug? iut's been in there for so long I figured it was considered a feature 20:42:18 -!- Dalwyn has quit [Quit: Page closed] 20:42:40 amalloy, what was your first computer? 20:42:41 also even in tiles I used keyboard nav 20:42:48 Speaking of tiles, apparently there is a bug on local tiles where if you shift-click to drop an item 3 times in a row the game crashes and rolls back your save 20:42:55 gammafunk: 2014 macbook pro 20:42:59 don't! 20:42:59 after all, I did start out with actual rogue --- the keys are too well ingrained by now 20:43:26 Was it DOS? 20:43:34 Windows 3.1? Or 95? 20:44:13 i certainly remember DOS. there might have been something before that but i was not really self-aware at the time 20:44:31 -!- oxeimon has quit [Quit: Leaving.] 20:44:36 amalloy had not yet become the self-aware skynet he is today 20:45:26 dialup to a TRS-80 model 16 :p 20:45:35 Xenix 20:45:37 Windows 10 still ships with the usual cmd.exe, right? Is it some weird powershell thing? 20:45:51 My first unix was..uh damn, which one was that again 20:45:51 ships with cmd.exe and powershell, you can configure which is default 20:46:03 my first unix was cygwin 20:46:22 It wasn't irix 20:46:28 but it wasn't system V or anything 20:46:39 well, i guess there was a professor who tried to get us to use a bit of unix in college, but he mostly did not succeed 20:47:13 I first did lots of UNIX on a BSD, the commercial one 20:47:22 around the same time I learned Perl I think 20:47:37 but I had used a few systems before then 20:48:34 I wonder, can you compile crawl OK on windows powershell? 20:48:51 i remember playing Castles as a kid. that was probably on windows 3.1, but we always launched a dos prompt to start it 20:48:53 mtXinu? or one of the hardware vendors? 20:48:56 I also need to look into our windows compilation guide; I don't think I ever updated that to recommend the official msys2 install 20:49:04 it probably still has you use git for windows SDK 20:49:06 have not tried to build crawl on windows, don't even have a dev system installed 20:50:59 our windows instructions were really weird for a while when all we had was winbuilds 20:52:24 That was at the C++11 transition; then git for windows SDK came out, based on msys2 with an updated gcc, and that's easier 20:52:46 But now the official msys2 distribution has gcc available that's recent enough 20:54:50 I think git for windows sdk has you compile git, since that sdk is meant for git development, so we should probably just have users install msys2 officially and install git for windows normally 20:55:17 just need to try that out again and then write up some new install docs 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:00:55 .gfgk -tv:<4:channel=moon 21:00:56 102. Uzielius, XL18 DEWz, T:40547 requested for moon: telnet://termcast.develz.org or http://termcast.develz.org. 21:01:02 -!- Laptop_ has quit [Ping timeout: 244 seconds] 21:02:30 -!- ontoclasm has joined ##crawl-dev 21:02:35 oh! teleportitus mut! 21:03:01 I feel it coming... 21:04:01 -!- minmay has joined ##crawl-dev 21:04:04 https://crawl.develz.org/tavern/viewtopic.php?f=17&t=20241 well that didn't take long 21:04:31 yep! 21:05:03 got teleportitis from the imprisoned caco, teleported next to moon troll 21:05:35 was the moon troll ugly 21:06:08 it was beautiful and was well-proportioned 21:06:11 if you know what I mean 21:06:56 who looks more like sif muna, fannar or a moon troll 21:07:07 @??fannar 21:07:07 Fannar (12e) | Spd: 10 | HD: 10 | HP: 66-92 | AC/EV: 10/15 | Dam: 8 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(80) | XP: 1004 | Sp: b.cold (3d18), refrigeration, sum.ice beast, blink [04emergency], armour | Sz: Medium | Int: human. 21:07:11 @??moon troll 21:07:11 moon troll (11T) | Spd: 12 | HD: 18 | HP: 80-115 | AC/EV: 20/4 | Dam: 35, 2509(claw), 2509(claw) | 10weapons, 10items, 10doors, spellcaster, see invisible, regen | Res: 06magic(140), 05fire, 02cold, 03poison | XP: 2763 | Sp: b.corrosive (3d21) | Sz: Big | Int: human. 21:07:28 fannar, since blue is a sif color 21:07:35 lightcyan not so much 21:07:42 is that lightblue? 21:07:47 @??black bear 21:07:47 black bear (02h) | Spd: 10 | HD: 6 | HP: 23-32 | AC/EV: 2/8 | Dam: 9, 5, 5 | Res: 06magic(20) | XP: 128 | Sp: berserker rage [11!AM, 06!sil, 04emergency] | Sz: Medium | Int: animal. 21:07:57 yeah lightblue, still close enough 21:08:00 ??colours 21:08:00 colours[1/4]: black (unexplored), blue (duvessa), green (giant newt), cyan (metal wall), red (lava), magenta (orc wizard), brown (rat), lightgrey (stone wall), darkgrey (out of los), lightblue (saint roka), lightgreen (river rat), lightcyan (terence), lightred (rupert), lightmagneta (psyche), yellow (sigmund), white (quokka) 21:08:07 lightcyan 21:10:02 -!- aredel has quit [Quit: Page closed] 21:10:29 Either increase the amount of contamination removed by !cancellation or decrease the amount of contamination one can have from a hell effect. Wasting 3 !cancellation to remove a single hell effect is a bit too much! 21:11:44 -!- Zekka has quit [Ping timeout: 272 seconds] 21:12:05 is it a design goal that the player be able to shrug off the impact of hell effects? 21:12:07 are melial magenta 21:12:54 no wait, the other kind of orc. green! 21:13:10 @??melial 21:13:10 unknown monster: "melial" 21:13:17 man i have no idea what they're called 21:13:35 ?/bee priest stapled 21:13:36 No matches. 21:13:40 ?/bee priest staple 21:13:41 No matches. 21:13:59 @??meliai 21:13:59 meliai (03y) | Spd: 20 | HD: 7 | HP: 20-28 | AC/EV: 6/14 | Dam: 14, 1208(poison:14-28) | 10weapons, 10items, 10doors, priest, evil, fly | Res: 06magic(20) | Vul: 09poison, 08holy | Chunks: 14noxious | XP: 299 | Sp: smiting (7-17) [11!AM], heal other (2d3) [11!AM] | Sz: small | Int: human. 21:14:15 they are! 21:16:09 -!- dpeg_ has quit [Quit: Lost terminal] 21:17:34 -!- vale_ has quit [Ping timeout: 244 seconds] 21:17:34 If it's not a design goal than petrifying effect shouldn't exist. 21:17:46 ?/bee priest glue 21:17:46 No matches. 21:17:48 then* 21:18:22 oh, "fused" 21:18:27 ??meliai[3 21:18:27 meliai[3/3]: it's a new monster and it's an orc prist fused with a bee 21:18:32 also misspelled 21:18:35 dang, the comments in rltiles/dc-mon.txt are old 21:19:32 ## Bees ('k') ## Slugs ('j') ## Bears ('U') 21:21:18 i blame regret-index for not updating the bees comment while stepping in there to add a line for melieeaeliea 21:23:04 everyone's probably afraid some script depends on them 21:26:18 Yermak: It's not quite so easy for us to adjust those effects like you suggest since they're taken from miscast effects, which are a punishment used in a different context 21:26:53 It would be cool if we could maybe have a way to adjust the power of some of those effects when used as hell effects 21:26:58 Well, anyway 3 pots of cancellation is too much to remove yellow contamination. 21:27:14 03amalloy02 07* 0.19-a0-580-g425eeca: Update some comments that were just lies 10(9 seconds ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/425eeca8b9e8 21:27:19 Since 3 pots are usually all that is generated in a single game. 21:27:23 As far as cancel removing contam, I suppose we could look into that 21:28:24 Yellow contam is a pretty big range; sometimes it takes only one cancel pot to remove it 21:33:43 -!- yesno has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 21:33:44 cancellation being able to fully remove all magical effects seems more intuitive 21:38:37 -!- Chozo has quit [Quit: Page closed] 21:38:58 I don't think nerfing high level miscast effects would be a big deal since players normally don't actually get those from miscasting spells 21:43:44 -!- dtsund has quit [Ping timeout: 250 seconds] 21:44:47 -!- Kellhus has quit [Quit: Page closed] 21:45:28 -!- ystael has quit [Ping timeout: 264 seconds] 21:47:55 -!- eb_mobile has quit [Client Quit] 21:48:02 -!- eb has quit [Read error: Connection reset by peer] 21:54:13 -!- Shard1697 has quit [Ping timeout: 252 seconds] 21:54:17 -!- rchandra has joined ##crawl-dev 21:55:25 -!- simmarine has joined ##crawl-dev 22:00:03 -!- omarax has quit [Remote host closed the connection] 22:01:11 03Lasty02 07* 0.19-a0-581-g40557f6: Let pain bond decay and message when it does 10(34 minutes ago, 2 files, 12+ 2-) 13https://github.com/crawl/crawl/commit/40557f60c7f2 22:01:11 03Lasty02 07* 0.19-a0-582-g42badc2: Increase tolerance for parking on the dance floor 10(13 minutes ago, 1 file, 11+ 5-) 13https://github.com/crawl/crawl/commit/42badc2087ea 22:01:11 03Lasty02 07* 0.19-a0-583-g665d810: Decrease line pass piety a bit further 10(13 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/665d8108cad8 22:04:21 Need to start up some more migl when those kick in 22:04:24 !kw gfspeed 22:04:24 Keyword: gfspeed => name=gammafunk char=deie|desu|grgl|heie|hesu|hogl|mibe|musu|vsie|vsfi|miwr|migl !gfslow 22:05:08 -!- destroythecore has quit [Client Quit] 22:05:12 Dang, it's hard to tell who is the real Lasty 22:05:25 When Lasty_ and Lasty are both in the channel 22:05:46 .echo I am Lasty 22:05:46 I am Lasty 22:05:55 threaten to put more scary monsters in depths and see which one gets aroused 22:06:28 Hey now, implying arousal at crawl changes is a bit much 22:06:42 -!- Shard1697 has joined ##crawl-dev 22:06:46 I mean, so what if I spend a lot of time looking at old crawl tiles that got censored 22:06:48 -!- tealeaves has quit [Quit: Bye] 22:07:06 That's because I'm interested in art for art's sake 22:08:16 gammafunk: if I'm at home, it's Lasty. Otherwise it's Lasty_. 22:08:30 So just drive by my house and see if the light is on. 22:09:45 No I'll just tune into your room on my Devteam Camera Collective Spynet 22:09:49 aka DCSS..shit 22:09:52 haha 22:10:24 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-580-g425eeca (34) 22:16:07 -!- amalloy is now known as amalloy_ 22:17:44 -!- Daekdroom has quit [Quit: Leaving] 22:19:30 gammafunk: are you willing to be a vault doctor for a moment? 22:19:30 -!- tealeaves has quit [Quit: Bye] 22:19:30 -!- the_glow has quit [Read error: Connection reset by peer] 22:19:42 -!- RBrandon has joined ##crawl-dev 22:19:42 I'm having trouble getting any changes at all to overflow.des to load 22:19:46 sure 22:20:31 http://pastebin.com/it3PwUVn 22:20:52 I've tried changing pretty much everything about this w/o success, but this is the goal 22:24:35 one cleanup: 22:24:43 ITEM: any potion q:1, any weapon 22:24:44 ITEM: fruit q:3 / fruit q:2 / pizza q:1 / royal jelly q:1 22:24:49 instead of wrapping one statement 22:25:00 it will continue the def appropriately, do nothing else has to change 22:25:10 s/do/so/ 22:25:18 let me test it to see if there's a problem 22:25:32 ah, ok 22:25:52 still not working for me FWIW 22:26:02 yeah that change should have nothing to do with brokenness 22:26:05 yeah 22:26:06 just a cleanup 22:26:42 Lasty: hrm, the vault places fine for me 22:27:09 dang 22:27:12 I can't even launch crawl w/ it 22:27:16 oh? 22:27:18 what's the error? 22:27:18 or maybe I just can't launch crawl 22:27:28 Lasty: try launching crawl from the command line 22:27:34 it should show you the error 22:27:36 no error . . . it just fails to launch 22:27:40 it's from the command line 22:27:44 hrm 22:27:55 that is indeed quite mysterious 22:27:58 I normally have that issue when a vault gets messed up 22:28:15 do you have the file open with unsaved changes? If it were making a temp file in the same dir 22:28:20 but that's not something all editors do 22:28:36 e.g. if the temp file gets parsed as a des file, when it's just a lock file or something 22:28:47 but yeah usually you get some kind of error if the issue is des 22:28:47 no, but I have it open with saved changes.. I can try closing it 22:28:58 Lasty: maybe also try running crawl -builddb 22:29:01 see what happens then 22:29:06 that probably won't give you much though 22:29:38 I'll give that a try after recompile finishes. I thought I'd try that just in case. 22:30:03 yeah, I don't think there's a problem with the vault itself 22:30:25 I did make that change I mentioned, the cleanup, but other than that it was copy and paste into the appropriate section of overflow.des 22:30:30 and with &P it placed just fine 22:30:45 -!- MgDark has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 22:32:00 -!- sanka has quit [Ping timeout: 250 seconds] 22:32:27 -!- gressup has quit [Quit: Leaving] 22:34:04 -!- home__ has quit [Ping timeout: 240 seconds] 22:37:45 ossuary_zaba_flooded has a few interesting things 22:37:54 -!- zxc has joined ##crawl-dev 22:37:57 namelly I just realized it has carefully sculpted rock padding 22:37:59 that's never seen 22:38:17 oh I get it 22:38:22 the flooding can make it seen, ok 22:38:35 it's basically a ruination barrier 22:38:44 ruination buffer? 22:38:48 that's maybe more accurate 22:39:58 -!- jeefus has joined ##crawl-dev 22:43:21 -!- jefus has quit [Ping timeout: 240 seconds] 22:43:51 03Lasty02 07* 0.19-a0-584-gb5e2a15: An overflow vault for Uskayaw 10(10 seconds ago, 1 file, 17+ 0-) 13https://github.com/crawl/crawl/commit/b5e2a15c2cff 22:44:26 gammafunk: worked fine after recompile 22:44:34 no idea why 22:44:37 cool 22:44:42 thanks for your help 22:44:58 anyway, time for me to sleep. 22:45:02 Take it easy. 22:45:08 -!- Lasty has quit [Quit: Leaving.] 22:45:53 -!- WalkerBoh has joined ##crawl-dev 22:47:39 @??shadow 22:47:39 shadow (06W) | Spd: 10 | HD: 6 | HP: 21-28 | AC/EV: 7/10 | Dam: 1406(shadow stab) | 07undead, 10doors, evil, see invisible, fly, unbreathing | Res: 06magic(40), 12cold+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 219 | Sp: invisibility [11!AM, 06!sil] | Sz: small | Int: animal. 22:47:47 @??bog mummy 22:47:47 bog mummy (15M) | Spd: 6 | HD: 3 | HP: 16-23 | AC/EV: 3/6 | Dam: 20 | 07undead, 10doors, evil, spellcaster, unbreathing, 07vault | Res: 06magic(20), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 37 | Sp: throw frost (3d5), slow | Sz: Medium | Int: human. 22:48:13 ??shadow_stab 22:48:13 shadow[1/1]: Goes invisible, gaining a speed boost and stabbing you for more damage. 22:48:29 I think that probably does too much damage 22:50:36 @??bog body 22:50:36 bog body (03n) | Spd: 10 (swim: 140%) | HD: 6 | HP: 33-45 | AC/EV: 1/9 | Dam: 25, 412(cold:6-17) | 07undead, 10doors, amphibious, evil, spellcaster, unbreathing | Res: 06magic(40), 05fire, 02cold, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | Chunks: 14noxious | XP: 262 | Sp: b.cold (3d14), slow | Sz: Medium | Int: human. 22:52:14 @??spectral swamp worm 22:52:14 spectral swamp worm (03Z) | Spd: 12 (move: 120%) | HD: 10 | HP: 50-71 | AC/EV: 5/7 | Dam: 20 | 07undead, evil, see invisible, fly, unbreathing | Res: 13magic(immune), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 397 | Sz: Medium | Int: brainless. 22:52:35 @??spectral alligator 22:52:35 spectral alligator (03Z) | Spd: 10 (act: 80%; swim: 60%) | HD: 12 | HP: 59-81 | AC/EV: 7/4 | Dam: 24, 1213(drain) | 07undead, evil, see invisible, fly, unbreathing | Res: 13magic(immune), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 542 | Sz: Large | Int: brainless. 22:54:22 @??spectral crocodile 22:54:22 spectral crocodile (03Z) | Spd: 10 (swim: 60%) | HD: 5 | HP: 25-34 | AC/EV: 6/5 | Dam: 1613(drain) | 07undead, evil, see invisible, fly, unbreathing | Res: 13magic(immune), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 62 | Sz: Large | Int: brainless. 22:55:01 that's a pretty good one 22:55:30 -!- DrKe has quit [Ping timeout: 276 seconds] 22:56:08 @??spectral rhime drake 22:56:08 unknown monster: "spectral rhime drake" 22:56:11 @??spectral rime drake 22:56:11 spectral rime drake (03Z) | Spd: 12 | HD: 6 | HP: 29-41 | AC/EV: 5/7 | Dam: 6 | 07undead, evil, see invisible, fly, unbreathing | Res: 13magic(immune), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 116 | Sz: Large | Int: brainless. 22:56:28 -!- nicolae- has joined ##crawl-dev 22:56:56 @??spectral mocassin 22:56:56 unknown monster: "spectral mocassin" 22:56:59 @??spectral water mocassin 22:56:59 unknown monster: "spectral water mocassin" 22:57:13 @??spectral water moccasin 22:57:13 spectral water moccasin (03Z) | Spd: 14 (swim: 60%) | HD: 5 | HP: 25-34 | AC/EV: 4/10 | Dam: 813(drain) | 07undead, evil, see invisible, fly, unbreathing | Res: 13magic(immune), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 87 | Sz: small | Int: brainless. 22:57:47 @??water moccasin 22:57:47 water moccasin (07S) | Spd: 14 (swim: 60%) | HD: 5 | HP: 24-32 | AC/EV: 2/15 | Dam: 1008(poison:10-20) | amphibious, cold-blooded | Res: 06magic(20), 03poison, 12drown | Chunks: 14noxious | XP: 149 | Sz: small | Int: animal. 23:00:01 -!- ZiBuDo has quit [Ping timeout: 240 seconds] 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:00:07 -!- amalloy_ is now known as amalloy 23:00:54 -!- Harudoku has quit [Ping timeout: 244 seconds] 23:02:35 rhyme drakes 23:03:28 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 23:09:09 fr: time drakes 23:09:43 slows player, hastes self, steps from time 23:10:21 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-584-gb5e2a15 (34) 23:11:54 no. time drakes move the player to the nostalgia branch 23:11:59 -!- PleasingFungus has joined ##crawl-dev 23:14:11 nicolae-: timecop drakes 23:14:33 those could be a vault define of time drakes 23:15:16 ??amulet of the air 23:15:16 amulet of the air[1/1]: the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} 23:18:58 03PleasingFungus02 07* 0.19-a0-585-ge40200b: Default force_more for petrification (Malevolent) 10(2 minutes ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/e40200b913e4 23:19:58 amalloy: were you using &x? 23:20:25 er, &l 23:20:29 &x works, &l doesn't 23:20:39 but killing your ancestor should fix things regardless 23:22:26 -!- VoxSomniator has quit [Quit: Leaving] 23:27:33 -!- Red__ has quit [Quit: Page closed] 23:27:51 Rude to disrespect your ancestors that way 23:28:13 actually, that ancestor was a dick 23:28:18 do the ancestors say things 23:28:34 "back in my day we had to go through twenty seven levels of dungeon to get to zot. uphill both ways." 23:30:10 ancestor dialogue was something i wanted, but i'm terrible at writing dialogue, and i feel like i'd want a lot of it 23:30:18 so they're completely mute right now 23:30:41 -!- wheals_ has quit [Remote host closed the connection] 23:30:54 i, on the other hand, am terrible at writing dialogue but i've never let that stop me 23:31:16 PleasingFungus: Back in my day, bears were on U! 23:31:30 U know it 23:31:35 also what does that have to do with anything 23:31:35 This damnation is nothing compared to the hellfire we used to get 23:31:39 the solution is obviously user-prompted dialogue 23:31:54 "Make a catch-phrase for your ancestor gammajunk: " 23:31:56 lol 23:32:14 'What was your ancestor's catch-phrase? Try to think back..." 23:32:23 Of course it would just be a link to koboldina's etsy page 23:32:25 anyway i volunteer to help write dialogue for ancestors. what kinda mood you looking for. "kids these days"? "i wish you could remember more"? 23:32:31 Last time I was in the dungeon, you couldn't throw a rock without hitting a mountain dwarf. Where've they all gone? 23:32:45 last time I was in the dungeon, you could throw a rock and kill an orb of fire 23:32:51 just draw inspiration from grandpa simpson 23:33:02 hrm. idk if i want to commit myself to this project... 23:33:15 last time I was in the dungeon, ijyb was a guy 23:33:26 back in '92 I was taking off my belt, or a whippeygaloushe as we called it back then - actually maybe it was '93 23:33:34 well, you know, if your insurance covers transmutations magic... 23:33:36 *whippygalosh 23:33:42 I think it might've been '93 because that's when ol' menkaure got caught with his pants down 23:33:50 eleven pages of more 23:33:55 you could rewrite the named pan lords' descriptions 23:34:01 i hear that they're bad 23:34:09 but...nobody in the dungeon wears pants 23:34:34 i guess a naga barding is kind of like pants 23:35:15 PleasingFungus: i guess i could do that. but i've already thought of a few ancestor dialogues so you might as well go with it. 23:35:30 the only times I've seen uniques wear pants are in my dreams 23:35:40 lol 23:35:42 and then not for very long 23:36:12 i've gotta go right now, but if you come up with good dialogue, i'll give it a shot 23:36:18 -!- jafet has quit [Quit: WeeChat 1.5] 23:36:22 hmmmmm. a challenge. 23:36:30 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 23:36:42 do you plan to differentiate the dialogue by tech tree opti-- goddammit 23:37:02 !tell pleasingfungus do you plan to differentiate the dialogue by tech tree options, i will assume you will 23:37:03 nicolae-: OK, I'll let pleasingfungus know. 23:37:09 thanks Sequell, you're a pal 23:37:47 nicolae-: I've never had a crawl unique remove their pants in my dreams 23:38:10 nicolae-: I did have a dream once where there was a video game where you had to convince 8 or 9 ghosts (forget which) to go to a party, then at the party you had to convince all the ghosts to take of their pants 23:38:18 take off* 23:39:25 and the ghosts all had different personalities, and some ghosts would only take off their pants after other ghosts had already removed their own pants 23:39:28 it was quite challenging 23:39:39 hm. you can't threaten the ghosts, either, because they're already dead 23:39:46 Threaten them with dispel undead 23:40:10 yeah but then their pants die too. 23:41:47 anyway. has there been any more discussion on temple layout weights. i'm making some new temple layouts, maybe some overflows. 23:42:29 you should make a temple in the shape of pants 23:43:11 or a temple with a ghost in it, as a joke about crawl no longer having player ghosts in temple 23:44:00 -!- Kalir has quit [Changing host] 23:44:01 -!- deltaromeo has quit [Quit: deltaromeo] 23:44:02 i've already got a pants-like layout i could tweak... 23:45:10 seriously, all the crawl uniques appearing in my dreams have been fully clothed without exception 23:46:18 -!- Demise_ has joined ##crawl-dev 23:46:50 "non-uniques, on the other hand, all totally nude" 23:47:02 dont think any non-uniques have appeared in my dreams yet 23:47:09 except like, when i dream about playing crawl itself 23:49:11 I guess that one deep elf could have been non-unique, if she was crawl-influenced, but she was also fully clothed for the duration 23:49:26 like I get y'all want me to have sex dreams but asexual people don't have very many of those 23:49:57 I have some old temple vaults too, maybe I should clean them up 23:50:20 http://designtoimprovelife.dk/waterurinepee/ 23:50:57 i'm currently working on some vaults that are 18+ to cut down on huge amounts of overflows 23:50:57 It should have ended with "save you money, water, and your life!" but otherwise an excellent article 23:51:07 18+ gods, i mean. not 18+ in the scene of, like, ascii dongs. 23:51:23 sense* 23:51:39 nicolae-: we could add a "Entery your age to play" dialogue every time your start DCSS 23:51:42 *Enter 23:51:50 and *you 23:52:06 -!- tealeaves has quit [Quit: Bye] 23:52:13 finally, minmay's nude tile set makes it to trunk 23:52:19 -!- MadCoyote is now known as FunkyBomb 23:52:21 I just cleaned this keyboard, it really should be working better 23:53:13 gammafunk: I think that article is missing an important point: if you pee in the shower your shower takes longer because you're diverting attention away from cleaning yourself 23:53:38 Well you pee while cleaning, I'm sure 23:53:41 if I'm squatting over the drain I can't really clean most of my body effectively 23:53:49 That does take coordination and practice 23:55:27 I think a simpler way to accomplish the same goal would be to skip one toilet flush per day 23:55:43 which I'm not convinced is any less gross 23:56:25 -!- jafet has joined ##crawl-dev 23:56:37 what channel is this 23:56:46 -!- RBrandon has quit [Ping timeout: 250 seconds] 23:57:35 -!- ystael has quit [Ping timeout: 260 seconds] 23:58:46 !learn add hexer see {ancestor[5]} 23:58:46 hexer[1/1]: see {ancestor[5]} 23:58:53 -!- nicolae- has left ##crawl-dev 23:59:00 !learn add knight see {ancestor[3]} 23:59:00 knight[1/1]: see {ancestor[3]}