00:00:03 -!- omarax has quit [Remote host closed the connection] 00:01:44 -!- simmarine has quit [Read error: Connection reset by peer] 00:01:52 -!- dalwyn has quit [Quit: Page closed] 00:04:00 -!- MarvinPA has quit [Quit: Leaving] 00:10:11 -!- sneakyness has quit [Quit: Textual IRC Client: www.textualapp.com] 00:17:04 -!- Ryblade has quit [Quit: ERC (IRC client for Emacs 24.5.1)] 00:18:50 PleasingFungus: you may get attacked by koboldina if/when you nerf hexer, fair warning 00:19:12 I mentioned it in passing and I'm starting to fear for my life 00:19:40 It's like, don't go up against the etsy mafia 00:20:42 I read that as "may get attracted to koboldina" 00:21:20 come on, kobolds are no where near elfs in terms of dating material 00:21:30 -!- tealeaves has quit [Quit: Bye] 00:22:54 -!- regret-index has quit [Quit: leaving] 00:23:15 -!- nocturnal has quit [Quit: Page closed] 00:23:46 -!- bonghitz has quit [Ping timeout: 246 seconds] 00:23:57 -!- mibe has quit [Quit: Page closed] 00:28:38 -!- Amnesiac has quit [Quit: Page closed] 00:30:18 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-475-gfca3800 (34) 00:33:08 -!- lnt has quit [Ping timeout: 244 seconds] 00:34:03 -!- WalrusKing__ has quit [Ping timeout: 272 seconds] 00:34:26 -!- Amphouse has quit [Quit: Page closed] 00:38:10 -!- ontoclasm has joined ##crawl-dev 00:43:04 -!- Bcadren_ has quit [Ping timeout: 240 seconds] 00:43:41 An ironbrand convoker (thunder, chanting recall, engulfed in water, unable to breathe) 00:43:52 probably shouldn't be able to chant without breathing 00:47:57 Uskayaw stomp angers Demonspawn demonic guardian 13https://crawl.develz.org/mantis/view.php?id=10477 by Moose 00:48:10 oh yeah, I meant to tell Lasty about that 00:48:14 stomp angering allies in general 00:48:32 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-475-gfca3800 (34) 00:48:50 amalloy: we did remove the thing about curare blocking recall 00:49:06 well, you removed curare's -Breath effect 00:49:11 I'm not sure if that change was made to curare itself or if it was making recall basically not breath based 00:49:42 yeah I guess it'd make sense to have engulf affect that 00:49:52 hrm, why does it list both engulfed in water and unable to breath 00:50:16 !lm amalloy 00:50:17 7315. [2016-06-04 04:41:46] amalloy the Spry (L19 HaAr of Pakellas) left the Vaults on turn 36701. (Vaults:1) 00:50:33 gammafunk: those two always go together 00:50:35 HaAr HaAr god joke 00:50:40 *good 00:50:52 yeah, that's what I'm saying, can you get unable to breath otherwise? 00:50:55 on a monster, I mean 00:51:18 i can't think of any, but that's not really conclusive 00:51:31 hmm 00:51:32 if not, then there should probably just be the one indicator 00:51:41 is there a way to check if anyone's done a haar deee haar haar streak 00:51:56 yeah a query could do it, but it wouldn't be simple 00:52:21 honestly not sure you could do it very well as a query 00:52:57 only way to know for sure is to ask in ##crawl. anyone who's done it is probably the type to be *very* happy to share 00:53:06 haha 00:53:14 !cmd !wizrank 00:53:14 Command: !wizrank => !lm * br.enter=wizlab s=regexp_replace(milestone, "entered ((the_hall_of_|the_chambers_of_)([_a-z]+(?=the_)))?(.*)\.", "\2\4") milestone!~~ering?ya|cekugob|mortuary|a_wizard|upun's_lair|cloud_mage's_chambers title:"WizLab ranking ($*)" $* / lg:br=wizlab o=% 00:53:22 Just stare at that command and appreicate it, instead 00:53:26 *appreciate 00:53:47 !wizrank moonland 00:53:51 WizLab ranking (moonland): 80/1012x Doroklohe's Tomb [7.91%], 71/1055x Lehudib's Moon Base [6.73%], 52/1089x Wucad Mu's Monastery [4.78%], 44/1038x Iskenderun's Mystic Tower [4.24%], 33/1056x The Hall of the Hellbinder [3.12%], 30/1009x The Roulette of Golubria [2.97%], 25/1038x Zonguldrok's Shrine [2.41%], 20/1059x Cigotuvi's Fleshworks [1.89%], 16/1059x The Chambers of the Cloud Mage [1.51%], 0/... 00:54:08 dorkhole's tomb just too strong 00:55:51 what does that 80 represent 00:55:53 kills? 00:55:56 wins? 00:56:06 kills 00:56:11 out of entries 00:56:14 ah 00:57:10 hmm, does the game still let you wear shields if you've sac'd an arm, assuming you're not wielding anything? 00:57:34 oh, nevermind 00:57:38 thanks sequell 00:59:31 -!- karekanol13 has quit [Quit: Bye] 00:59:36 CanOfWorms: no 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:02:05 CanOfWorms: let's not give crawlwiki any more character guide ideas 01:02:35 crawl wiki doesn't have the all sac ru guide yet though 01:08:32 gammafunk: the change was made to convokers' recall, not to curare 01:09:33 pf: have you seen the sick panlord transference strats by koboldina 01:09:54 n 01:09:56 sounds awesome 01:10:10 basically, (t)ell your ancestor to move away from your destination 01:10:17 transference with pan lord to get the pan lord out of the way 01:10:25 secret blink other away tech 01:10:38 sounds good 01:10:59 hm, i wonder if transference should reset your ancestor's current orders 01:11:40 -!- Grivan has quit [Ping timeout: 258 seconds] 01:14:38 is there a way to query whether the player is climbing up stairs when they died? 01:17:54 https://dl.dropboxusercontent.com/u/1000017/crawl/harpy.png 01:17:54 ontoclasm: You have 2 messages. Use !messages to read them. 01:17:59 !messages 01:17:59 (1/2) gammafunk said (1h 44m 1s ago): One thing I noticed about new ally halos is that orbs of destruction look pretty bad in them 01:18:04 !messages 01:18:04 (1/1) gammafunk said (1h 43m 41s ago): I think it's that they're the same shape and basically the same size as each other 01:19:03 gammafunk: hm 01:19:20 i'll think about it 01:19:30 ontoclasm: yeah, just a small thing I noticed 01:19:39 certainly a pain to change the ood tile since it's like 9 tiles 01:19:43 oh I should mention my CeHu was the first time I finally got to experience the moonbase 01:19:46 although I guess you could just rotate them huh 01:19:49 Unstable branch on crawl.develz.org updated to: 0.19-a0-475-gfca3800 (34) 01:19:51 I almost died 01:19:55 I don't care unless you did die 01:19:59 ontoclasm: that harpy looks very... mushy? 01:20:14 gammafunk: I was a CeHu with Piercer, almost dying was saying a lot 01:20:16 like it's hard to tell the different parts apart 01:20:34 a little bit, yeah 01:20:42 maybe the tail is too much 01:20:49 maybe 01:21:46 can't you just shrink the ood tile by a small amount? 01:22:37 like what, mode 7 scaling? Do we have that tech? 01:22:44 is this better? https://dl.dropboxusercontent.com/u/1000017/crawl/harpy2.png 01:22:48 no just open photoshop and scale it down by like 01:22:50 80% 01:23:14 can you use a stronger contrast for the uh, whatever the terminology for bird feet is again 01:23:21 talons 01:23:28 yeah those 01:23:41 "you have bird feet for feet." 01:24:03 and possible make the bird tail more closed peacock instead of open peacock 01:24:07 *possibly 01:24:11 birds are just fluffy dinosaurs anyways 01:24:17 -!- bonghitz has quit [Ping timeout: 244 seconds] 01:24:34 are you suggesting tengu are the evolutionary descendants of draconians? 01:25:22 -!- mong has quit [Quit: Leaving] 01:25:52 so on my first successful pak char, i can confirm supercharging }spiders is more powerful than it has any right to be 01:25:58 er, device surging 01:25:59 -!- ZiBuDo has quit [Ping timeout: 272 seconds] 01:26:10 how many ghost moths did you get? 01:26:23 https://dl.dropboxusercontent.com/u/1000017/crawl/harpy2.png 01:26:28 CanOfWorms: i used device surge on my {spiders when nikola came into LOS, and got: two ghost moths, 3 wolf spiders, 3 tarantellas, one redback 01:26:55 then nikola quaffs a potion of invis 01:27:03 at XL19, and since then while using an un-surged sack i seem to be getting like one redback per use 01:27:33 -!- valrus has quit [Quit: My iMac has gone to sleep. ZZZzzz…] 01:27:38 yeah because it explicitely boosts the number of summons 01:27:52 and the summon duration on those guys! they followed me around for most of swamp:2 01:28:03 that's from the evo power boost 01:28:52 -!- rossi_ has quit [Ping timeout: 276 seconds] 01:29:38 -!- Naruni has quit [Remote host closed the connection] 01:31:28 -!- JimmahDean has quit [Ping timeout: 276 seconds] 01:40:47 -!- Grivan has quit [Ping timeout: 252 seconds] 01:42:15 https://dl.dropboxusercontent.com/u/1000017/crawl/harpies.png 01:42:27 aii, harpies 01:42:48 you basically see a bird at first glance, and the humanoid only after 01:42:51 which is sort of interesting 01:48:09 -!- Zeor has quit [Quit: Leaving.] 01:48:47 the new tile looks great 01:49:16 I'm going to miss the old :O face 01:49:22 03PleasingFungus02 07* 0.19-a0-476-g9ee8c54: Use enums for skill training status 10(50 seconds ago, 13 files, 77+ 42-) 13https://github.com/crawl/crawl/commit/9ee8c548d585 01:49:30 :O ? 01:49:35 -!- WalkerBoh has quit [Remote host closed the connection] 01:49:40 look at the current harpy tile 01:49:42 zoom in on it 01:49:43 the old harpy face was basically three dots 01:49:48 that look like an :O face 01:49:58 8O might be more appropriate? 01:50:00 oh 01:53:02 -!- RedFeather has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 01:53:14 also I am so glad for the wyvern tile change 01:53:18 just for the Y-BURN joke 01:53:29 hah 01:53:35 not confident that they need brassieres 01:54:13 wow, lewd 01:54:50 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-475-gfca3800 01:54:52 -!- lordfrikk has quit [Ping timeout: 276 seconds] 01:54:53 minmay: hot coffee 01:54:53 new body armour incoming...??? 01:55:20 new vault: depths_brassiere - places 5-10 juggernauts 01:55:57 i drew them topless at first, but i figured one topless tile is enough for shoals 01:57:05 I meant not giving them mammaries at all 01:57:33 * ontoclasm shrugs 01:58:00 but not a big deal, too late, etc. 01:58:41 not like it's been committed to eternity 01:58:42 just seems kinda weird that what are basically wild animals are wearing bras 01:58:56 wait they have human intelligence, what 01:58:59 yes 01:59:06 they're birdmaids, essentially 01:59:20 at least that's my understanding based on the old tiles? 01:59:23 ??harpy 01:59:23 harpy[1/3]: A quick, powerful melee threat that comes in packs. Does the bat AI thing, but slightly slower. Eats food from the floor. 01:59:46 !learn edit harpy[1 s/ Eats food from the floor.// 01:59:46 harpy[1/3]: A quick, powerful melee threat that comes in packs. Does the bat AI thing, but slightly slower. 01:59:58 dang that is old 02:00:00 mythologically sure I guess 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:00:08 remember when they ate food from your pack 02:00:10 I guess I just assume anything with batty movement is an animal 02:00:15 @??harpy 02:00:15 harpy (03H) | Spd: 25 | HD: 7 | HP: 33-45 | AC/EV: 2/10 | Dam: 19, 14 | fly | Res: 06magic(20), 03poison | XP: 623 | Sz: Medium | Int: human. 02:00:16 yes I remember that 02:00:18 oh, yeah they should probably not have breasts 02:00:22 “Bird-bodied, girl-faced things they are 02:00:31 from the actual quote used in-game 02:00:55 i mean 02:00:57 basically ontoclasm 02:01:01 it's like 2 pixels 02:01:03 but hey it's just more material for the crawl-nude fork 02:01:06 edit your shrike tiles with duvessa's face, or something 02:01:13 :Y 02:01:32 gotta set the fear of shrikes in players early 02:02:07 I recently had a dream in which dowan and duvessa had freckles, can we add that 02:02:49 done 02:03:19 03PleasingFungus02 07* 0.19-a0-477-gc675593: De-obfuscate autotraining behaviour (kalstrams) 10(2 minutes ago, 5 files, 65+ 4-) 13https://github.com/crawl/crawl/commit/c675593d9f95 02:03:42 i wish this was the first crawl tile boob debate i'd been in 02:03:44 or even the third 02:04:26 -!- ystael has quit [Ping timeout: 252 seconds] 02:04:28 was margery one of them 02:05:28 ssort of? i think her tile had been changed by the time i joined, but iirc i was the reason she was no longer described as 'lithe' 02:05:33 at least you haven't edited nipples into a splash screen yet 02:05:40 which is more than can be said for at least one other roguelike 02:05:42 er 02:05:45 i'm afraid to ask 02:06:27 slash'em??? 02:06:34 there was a thing where someone went through and rewrote some unique descriptions 02:06:54 so that not literally every female unique was described as either "beautiful" or "ugly" 02:06:58 <- 02:07:01 ah 02:07:14 is norris described as beautiful 02:07:16 what about fred 02:07:52 03ontoclasm02 07* 0.19-a0-478-g3a39471: Harpy tile 10(21 seconds ago, 1 file, 0+ 0-) 13https://github.com/crawl/crawl/commit/3a394715a7ac 02:08:43 ruined forever 02:08:50 i love 2 ruin 02:09:13 i wrote the new margery description though! 02:09:24 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-476-g9ee8c54 (34) 02:09:30 :) 02:10:07 at this point almost everything in shoals is one of my tiles 02:10:10 i wonder if a dev has ever added their crush to crawl as a unique 02:10:13 and nobody has been the wiser 02:10:51 03PleasingFungus02 07* 0.19-a0-479-g12b1058: Fix trog disabling spell training on join 10(61 seconds ago, 1 file, 1+ 2-) 13https://github.com/crawl/crawl/commit/12b105827cb3 02:10:57 manticores aren't 02:11:01 gotta do a manticore tile 02:11:04 i friggin love birds 02:11:13 -!- Blazinghand has joined ##crawl-dev 02:11:21 ontoclasm, gotta do tiles for most of the items in the game too 02:11:27 sure 02:11:37 one thing at a time 02:12:11 ugh, i need to draw a shpinx too 02:12:15 sphinx* 02:12:25 ontoclasm: I WILL DESTROY YOU and make a tile for sea snakes or something 02:12:27 why am i suddenly stuck drawing a ton of thing with wings, wings suck 02:12:44 03PleasingFungus02 07* 0.19-a0-480-g39fb624: Update a comment 10(12 seconds ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/39fb624b187c 02:12:50 -!- Lightli has quit [Ping timeout: 250 seconds] 02:12:51 i feel like i should buff jewel acq 02:12:57 just draw it without wings and take away their flight 02:13:12 wings aren't a requirement for a sphinx and flight isn't important where they generate 02:13:13 i guess the theme is 02:13:29 i'm drawing all the stuff you can get out of menagerie 02:13:36 i was about to point that out 02:13:42 haha 02:13:45 is the lindwurm tile yours 02:13:47 yes 02:13:53 very new! 02:14:04 ontoclasm: http://ecx.images-amazon.com/images/I/91aHsNvJ7zL.jpg reference for you 02:14:18 i think ive only seen the old lindwurm tile 02:14:21 mm 02:14:24 yes 02:14:24 that was just a friendly smiling snake dude 02:14:30 lindwurm tile is like a week old 02:14:33 also did i tell you that i really like the elf statues 02:14:38 thanks 02:14:44 elf statues? 02:14:49 i know you did them forever ago but 02:14:55 there's like, an elf princess statue and an elf twins statue 02:15:17 i did my best to squeeze dowan and duvessa into one tile 02:15:26 gross 02:15:57 did you have to use, like, a plunger 02:16:17 peer pressure 02:16:28 i should do two more statue tiles so there are 27 02:16:47 what would make a good statue 02:16:54 make a deep troll earth mage statue 02:17:00 ironic 02:17:42 and a roxanne statue 02:17:44 wait 02:18:23 how about a statue of the orb of zot 02:18:33 there already is one 02:18:41 it's... a sphere 02:18:54 coming up with statues is hard 02:19:11 -!- Dracunos-m has quit [Ping timeout: 272 seconds] 02:19:13 do we have a dragon statue 02:19:18 yep 02:19:29 hmm 02:19:31 what about 02:19:33 a rune statue... 02:19:38 shaped like various runes 02:19:40 actually 02:19:46 do we have a menkaure/khufu statue? 02:19:52 nope! 02:19:58 and obelisks too 02:20:05 get a whole egyptian theme going on 02:20:07 what if people get confused with the diamond obelisk 02:20:16 which is definitely a real thing that exists 02:20:20 well, they won't be dead 02:20:26 does it really still exist 02:20:26 because iirc the diamond obelisk generates a tornado 02:20:31 qaz vault 02:20:45 puts an obelisk behind glass walls 02:20:54 we kept getting bugs with people shafting into there 02:21:01 my favorite statue is the snail one 02:21:35 is there an ice/orange crystal statue statue 02:21:46 no 02:22:00 might as well make one of those too 02:23:28 -!- Harudoku has quit [Ping timeout: 246 seconds] 02:23:48 -!- Dracunos has quit [Ping timeout: 250 seconds] 02:24:35 -!- Lightli has joined ##crawl-dev 02:25:02 -!- bonghitz has quit [Ping timeout: 240 seconds] 02:33:25 diamond obelisk still exists, i destroyed one the other day 02:33:39 in memory of sky______ 02:34:50 ! 02:35:39 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 02:36:45 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 02:40:19 pour out a -3 mace {crush, rF rC Str+3} for your homie 02:40:59 -!- nikheizen has joined ##crawl-dev 02:43:26 rip sky 02:43:27 rip 02:44:04 -!- JimmahDean has quit [] 02:45:03 ??sky[8 02:45:03 sky[8/16]: wowwwwwwww cleared elf and STILL no iron shot elf/orc/lair/ all cleared, no iron shot found. while worshiping sif this is going to be a hard game :\ Sky_, believe it or not the game is winnable without casting Iron Shot :) i know there's crystal spear :p 02:53:27 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-480-g39fb624 02:54:10 it took like 500 iron shots to kill the obelisk 02:55:55 but it was all worth it in the end 02:59:43 03PleasingFungus02 07[nemdecks] * 0.19-a0-483-gaf5fb13: Merge branch 'master' into nemdecks 10(44 minutes ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/af5fb1323e88 02:59:43 03PleasingFungus02 07[nemdecks] * 0.19-a0-484-gb9cce77: Simplify 10(16 minutes ago, 1 file, 5+ 3-) 13https://github.com/crawl/crawl/commit/b9cce7716829 02:59:43 03PleasingFungus02 07[nemdecks] * 0.19-a0-485-g462ca7c: Move rod acq into misc acq 10(16 minutes ago, 2 files, 61+ 39-) 13https://github.com/crawl/crawl/commit/462ca7c4eb36 02:59:48 @??diamond obelisk 02:59:48 diamond obelisk (008) | Spd: 10 (07stationary) | HD: 8 | HP: 7830-10000 | AC/EV: 12/1 | 11non-living, 10items, 10doors, unbreathing | Res: 13magic(immune), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 12wind | XP: 0 | Sz: Large | Int: human. 02:59:59 -!- Taraiph has quit [Ping timeout: 252 seconds] 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:00:18 trog nerf 03:01:08 is it really, though 03:02:56 -!- lordfrikk has joined ##crawl-dev 03:04:45 PleasingFungus: Well it makes staff acquirement useless for them 03:05:04 sure 03:09:26 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-480-g39fb624 (34) 03:19:29 -!- Crauler_ has quit [Ping timeout: 250 seconds] 03:20:13 03PleasingFungus02 07[nemdecks] * 0.19-a0-486-g6d3c6df: Experiment: buff jewellery acq power 10(9 minutes ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/6d3c6dfcec17 03:20:18 now a million people are going to acquire staff with trog expecting a rod 03:20:29 minmay: well, no one will 03:20:35 since the option is removed for trog worshippers 03:20:43 oh, i was going to suggest that 03:20:46 (the demon of the void would just smile on them otherwise) 03:23:58 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-480-g39fb624 (34) 03:24:15 -!- bluntforce has quit [Ping timeout: 250 seconds] 03:26:19 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 03:28:06 -!- rossi_ has quit [Ping timeout: 260 seconds] 03:33:29 -!- HellTiger has quit [Ping timeout: 264 seconds] 03:38:49 trogites should acquire wand anyway 03:40:25 oh, we're making only one acquire scroll generate in the game? 03:41:10 if so put it in temple imo 03:41:35 -!- yogidabear has quit [Quit: Page closed] 03:42:33 -!- rchandra has joined ##crawl-dev 03:45:03 -!- Marvin is now known as Guest39215 03:48:41 -!- amalloy is now known as amalloy_ 03:50:35 -!- yesno has quit [Ping timeout: 240 seconds] 03:52:25 !kw okawaru 03:52:25 Built-in: okawaru => god=Okawaru 03:52:36 !kw uskayaw 03:52:37 Keyword: uskayaw => god=uskayaw|ukayaw 03:53:08 !kw hepliaklqana god=hepliaklqana 03:53:10 Defined keyword: hepliaklqana => god=hepliaklqana 03:54:49 -!- bonghitz has quit [Ping timeout: 244 seconds] 03:57:40 -!- JStrange has joined ##crawl-dev 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:00:04 -!- lordfrikk has quit [Ping timeout: 246 seconds] 04:02:36 -!- crate has quit [Ping timeout: 250 seconds] 04:07:35 -!- Crauler has quit [Ping timeout: 250 seconds] 04:07:37 -!- rchandra has left ##crawl-dev 04:15:42 -!- ystael has quit [Ping timeout: 240 seconds] 04:21:36 -!- Patashu has quit [Read error: Connection reset by peer] 04:26:48 -!- FireSight has quit [] 04:27:36 -!- namad7 has quit [Ping timeout: 260 seconds] 04:30:38 !kw gfspeed name=gammafunk char=deie|desu|grgl|heie|hesu|hogl|mibe|musu|vsie|vsfi|miwr|migl 04:30:39 Defined keyword: gfspeed => name=gammafunk char=deie|desu|grgl|heie|hesu|hogl|mibe|musu|vsie|vsfi|miwr|migl 04:30:46 !kw gfspeed name=gammafunk char=deie|desu|grgl|heie|hesu|hogl|mibe|musu|vsie|vsfi|miwr|migl !gfslow 04:30:47 No keyword 'gfslow' 04:30:55 you're smart, sequell 04:31:18 !kw gfslow game_key!=gammafunk:cszo:20151012034937S 04:31:19 Defined keyword: gfslow => game_key!=gammafunk:cszo:20151012034937S 04:31:23 !kw gfspeed name=gammafunk char=deie|desu|grgl|heie|hesu|hogl|mibe|musu|vsie|vsfi|miwr|migl !gfslow 04:31:24 Defined keyword: gfspeed => name=gammafunk char=deie|desu|grgl|heie|hesu|hogl|mibe|musu|vsie|vsfi|miwr|migl !gfslow 04:31:50 -!- GauHelldragon has quit [Ping timeout: 244 seconds] 04:31:51 er 04:31:55 !kw gfslow game_key=gammafunk:cszo:20151012034937S 04:31:56 Defined keyword: gfslow => game_key=gammafunk:cszo:20151012034937S 04:52:43 -!- koboldina has quit [Quit: Page closed] 04:56:31 -!- Patashu has joined ##crawl-dev 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:06:13 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 05:25:09 -!- Nothus has quit [Ping timeout: 250 seconds] 05:25:37 -!- nothus_ is now known as Nothus 05:28:43 -!- rossi_ has quit [Ping timeout: 276 seconds] 05:33:56 SaintRoka (L27 NaVM) (Zig:10) 05:38:11 -!- lnt has quit [Ping timeout: 260 seconds] 05:44:05 -!- breadbocks has quit [Ping timeout: 240 seconds] 05:46:14 !lg gammafunk gid=gammafunk:cszo:20151012034937S 05:46:15 1. gammafunk the Demonologist (L24 MuSu of Sif Muna), blasted by an orb of fire (bolt of fire) on Zot:5 (hall_of_Zot) on 2015-11-19 04:15:31, with 585045 points after 97826 turns and 12:26:25. 05:54:19 -!- debo has joined ##crawl-dev 05:56:39 -!- edsrzf has quit [Ping timeout: 276 seconds] 05:58:40 -!- debo has quit [Ping timeout: 240 seconds] 06:00:02 -!- omarax has quit [Remote host closed the connection] 06:00:15 -!- ontoclasm has quit [Quit: Leaving.] 06:10:31 -!- nikheizen has quit [Quit: leaving] 06:12:02 -!- Zekka has quit [Ping timeout: 244 seconds] 06:18:43 -!- oxeimon has quit [Read error: Connection reset by peer] 06:20:45 -!- glaas has quit [Ping timeout: 260 seconds] 06:28:27 -!- ystael has quit [Ping timeout: 260 seconds] 06:30:08 -!- bonghitz has quit [Remote host closed the connection] 06:30:46 -!- Blazinghand has quit [Read error: Connection reset by peer] 06:31:24 -!- Wahaha has quit [Quit: Leaving] 06:46:01 -!- Twiggytwiggytwig has quit [Read error: Connection reset by peer] 06:48:20 -!- derpydemon has quit [Ping timeout: 250 seconds] 06:53:57 -!- Calamarain1 is now known as Calamarain 06:56:55 -!- HellTiger_NB has quit [Ping timeout: 260 seconds] 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:11:55 -!- axujen has quit [Quit: Gotta Go Fast!] 07:17:04 -!- Guest39215 has quit [Read error: Connection reset by peer] 07:19:38 -!- Marvin is now known as Guest19541 07:35:31 -!- bonghitz has quit [Ping timeout: 252 seconds] 07:39:00 -!- halv has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 07:40:31 -!- Guest19541 has quit [Remote host closed the connection] 07:40:57 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:04:03 -!- Arianwen has quit [Ping timeout: 276 seconds] 08:04:59 -!- debo has joined ##crawl-dev 08:07:30 -!- debo_ has quit [Ping timeout: 260 seconds] 08:09:35 03Lasty02 07* 0.19-a0-481-g0b67fe2: Don't allow line pass while in treeform 10(23 seconds ago, 1 file, 6+ 0-) 13https://github.com/crawl/crawl/commit/0b67fe22fa53 08:10:03 -!- ChongLi has quit [Ping timeout: 240 seconds] 08:10:44 <|amethyst> Lasty: does power leap already have a check? 08:10:44 |amethyst: You have 2 messages. Use !messages to read them. 08:12:01 -!- Ququman has joined ##crawl-dev 08:13:05 <|amethyst> !tell eoc if it were something actually usable, e.g. having a way to scroll backwards, I'd argue for keeping .' ... but it's not 08:13:05 |amethyst: OK, I'll let eoc know. 08:13:11 -!- dtsund has quit [Ping timeout: 272 seconds] 08:13:37 |amethyst: oh, I should check 08:13:38 <|amethyst> !tell eoc - on the other hand I think is kind of important in multidrop menus 08:13:39 |amethyst: OK, I'll let eoc know. 08:14:06 it does not. Thanks! 08:14:44 03Lasty02 07* 0.19-a0-482-g13d60b2: Don't allow power leap while in treeform (|amethyst) 10(6 seconds ago, 1 file, 5+ 0-) 13https://github.com/crawl/crawl/commit/13d60b2fa6ac 08:14:49 <|amethyst> !tell eoc but maybe - could be replaced by making * saturate rather than toggle? 08:14:49 |amethyst: OK, I'll let eoc know. 08:15:10 03Lasty02 07* 0.19-a0-483-g7597ca6: fix braces 10(11 seconds ago, 1 file, 4+ 2-) 13https://github.com/crawl/crawl/commit/7597ca6d68c4 08:16:13 -!- scummos| has quit [Quit: Konversation terminated!] 08:16:24 <|amethyst> !tell eoc though actually, does this matter? do you envision any multi-select menus that would support floor/inv? * already has two different meanings, once for multi-select and one for item-use 08:16:24 |amethyst: OK, I'll let eoc know. 08:17:22 -!- PsyMar has quit [Ping timeout: 250 seconds] 08:19:08 <|amethyst> !tell elliptic Does fca3800c "Fix AUTOFIGHT_THROW and messaging (amalloy)." fix #10473 ? 08:19:09 |amethyst: OK, I'll let elliptic know. 08:19:56 !bug 10473 08:19:57 https://crawl.develz.org/mantis/view.php?id=10473 08:20:25 yes 08:20:38 <|amethyst> cool, I'll let you close it then :) 08:21:25 yeah, doing so :) 08:24:10 <|amethyst> Lasty: thoughts on #10477 (stomp hurts and angers demonic guardian)? 08:24:51 <|amethyst> Lasty: since they're shoot-through for ranged attacks, I think it would make sense for stomp to not affect them 08:25:10 |amethyst: oh, was demonic guardian changed then? 08:25:34 <|amethyst> %git 42870f95 08:25:34 07MarvinPA02 * 0.17-a0-1785-g42870f9: Give Demonic Guardians Fedhas-style protection from player ranged attacks 10(10 months ago, 6 files, 52+ 43-) 13https://github.com/crawl/crawl/commit/42870f950378 08:25:50 -!- olscumpy has joined ##crawl-dev 08:26:25 does that protect from stuff like slouch? 08:26:26 -!- AreBrandon has joined ##crawl-dev 08:27:11 <|amethyst> hmm 08:27:13 <|amethyst> probably not 08:27:19 <|amethyst> looks like no for slouch 08:27:39 |amethyst: yeah, it probably should not affect them 08:27:43 <|amethyst> how does Refrig work for Fedhas worshippers? 08:28:39 hrm, shoot_through_monster() appears to only handle beams and exploding beams 08:28:49 |amethyst: I think it hits stuff, same as shatter 08:29:03 Perhaps I should be setting up Stomp as a beam 08:29:08 <|amethyst> hm 08:29:18 <|amethyst> I'd say probably not 08:29:21 <|amethyst> re making stomp a beam 08:29:40 because we decided that it was fine for fedhas allies to make a few spells hard to use 08:30:03 <|amethyst> hmm 08:30:13 <|amethyst> how does discharge interact with Fedhas 08:30:34 yeah, discharge is the most similar spell to stomp 08:30:43 it looks like beam is just used there for the originator 08:30:51 -!- Kellhus has quit [Quit: Page closed] 08:30:53 (also irradiate) 08:31:02 ??irradiate 08:31:02 irradiate[1/2]: L5 Tm/Cj. Does nontrivial damage to all adjacent enemies and {malmutate}s them, at the cost of significant contam (zero to yellow in 2-4 casts). Contamination from one cast is 1499+1d1500. 08:31:10 <|amethyst> Lasty: also is_enchantment 08:31:10 ah, that is even more similar :) 08:31:17 heh, re: static discharge: "&& beam.name != "lightning arc"" 08:31:36 IIRC irradiate also sends out arcs like discharge does 08:31:44 but they don't jump 08:32:00 <|amethyst> FR: let players rename spells and beams so that we can't do beam.name 08:32:31 hahaha 08:32:33 good FR 08:37:23 <|amethyst> Iskenderun's Mystic Poop 08:37:40 <|amethyst> Summon Bros 08:37:43 Bolt of Fish 08:38:22 Alistair's Supercool Party Blast 08:40:27 -!- ystael has quit [Ping timeout: 276 seconds] 08:41:01 -!- JStrange has quit [Ping timeout: 244 seconds] 08:43:48 <|amethyst> You smoke 420 erryday. The vault warden is confused! 08:44:41 do you recall who originally reported demonic guardians & stomp? 08:44:44 I wanna give them credit 08:44:54 <|amethyst> #10477 08:44:57 <|amethyst> Moose 08:45:00 thanks 08:45:13 03Lasty02 07* 0.19-a0-484-gbab621c: Exempt friendly demonic guardians from Stomp (Moose) 10(6 seconds ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/bab621cd28df 08:45:20 !mantis 10477 08:45:20 https://crawl.develz.org/mantis/view.php?id=10477 08:47:47 Lasty: is that the same as the behavior for static discharge, irradiate, and bend time? 08:51:52 since IMO those should all be handled the same for fedhas/DG 08:51:54 looks like bend time doesn't ignore guardians 08:52:13 it just doesn't anger them 08:52:26 maybe it should ignore them 08:52:29 probably 08:54:30 it doesn't look like irradiate handles this case either 08:55:13 Not sure about static discharge 08:55:18 checking it 08:56:56 The beam that static discharge is using appears to exempt demons, but irradiate isn't using a beam and will hurt your demons 08:57:05 -!- kryft_ is now known as kryft 08:57:18 <|amethyst> Lasty: hm 08:57:24 and Chei does bend time your demon 08:57:29 <|amethyst> Lasty: static discharge doesn't actually fire the beam, does it? 08:58:32 doesn't look like it 08:58:39 <|amethyst> it does strike plants under fedhas, just tested 08:58:45 <|amethyst> (it does warn) 08:58:46 hrm 08:59:08 oh, I picked an elec-resistant demon. Maybe that's why? 08:59:34 <|amethyst> hm 09:00:01 -!- omarax has quit [Remote host closed the connection] 09:00:28 Do any 1s not resist elec? 09:00:34 @?? ice fiend 09:00:34 Ice Fiend (001) | Spd: 10 | HD: 18 | HP: 84-117 | AC/EV: 15/6 | Dam: 2509(claw)12(cold:18-53), 2509(claw)12(cold:18-53) | 05demonic, 10doors, unholy, see invisible, fly | Res: 13magic(immune), 12cold+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 2894 | Sp: b.cold (3d27) [06!sil], s.torment [06!sil] | Sz: Large | Int: human. 09:00:36 <|amethyst> yeah, I just discharged into a DG reaper 09:00:48 <|amethyst> which was damaged 09:00:51 ah, okay 09:00:56 good, that makes sense 09:01:06 so yeah, in those 3 cases we're not handling it 09:02:31 For static, it makes sense to me to some degree -- you can't prevent it from hitting yourself, so how would you prevent it from hitting your friend? 09:02:42 but same is true of fireball.. 09:09:23 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-484-gbab621c (34) 09:14:20 -!- bonghitz has quit [Ping timeout: 246 seconds] 09:17:49 -!- Patashu has quit [Quit: Leaving] 09:18:13 -!- Patashu has joined ##crawl-dev 09:21:59 <|amethyst> !!learn set millimarvin[1] 15.137 net lines of code removed (as of 2016-06-04) 09:23:18 <|amethyst> !learn set millimarvin[1] 15.137 net lines of code removed (as of 2016-06-04) 09:23:18 millimarvin[1/1]: 15.137 net lines of code removed (as of 2016-06-04) 09:26:32 <|amethyst> %git 2eb4bbe4 09:26:32 07mark02 {atomjack} * 0.8.0-a0-3124-g2eb4bbe: Merge branch 'zotdef-0.6' into zotdef-master 10(6 years ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/2eb4bbe48fd1 09:26:49 <|amethyst> aha 09:27:19 <|amethyst> I had been wondering how atomjack had so negative a net line count 09:27:47 <|amethyst> %git 94457913 09:27:47 07atomjack02 * 0.8.0-a0-3125-g9445791: Removed files checked-in by mistake 10(6 years ago, 4 files, 0+ 25163-) 13https://github.com/crawl/crawl/commit/94457913f298 09:29:13 <|amethyst> it's because 2eb4bbe, which added three extra copies of beam.cc, had a different email address and wasn't credited to him, but 9445791, which removed those files, was 09:30:40 -!- ProzacElf has joined ##crawl-dev 09:32:41 -!- DevlanMud|Lappy has quit [Ping timeout: 244 seconds] 09:34:16 -!- olscumpy has quit [Ping timeout: 272 seconds] 09:34:31 -!- rj54x has quit [Quit: Page closed] 09:46:45 -!- Bcadren_ has quit [Ping timeout: 276 seconds] 09:49:07 -!- olscumpy has joined ##crawl-dev 09:49:36 -!- PsiRedEye22 has quit [Read error: Connection reset by peer] 09:52:28 -!- Demise_ has quit [Ping timeout: 252 seconds] 09:53:51 -!- Patashu has quit [Ping timeout: 264 seconds] 09:54:31 -!- Doll has quit [Quit: Lost terminal] 09:56:00 -!- PsiRedEye22 has quit [Ping timeout: 260 seconds] 09:57:05 -!- derpydemon has quit [Client Quit] 09:57:31 03Lasty02 07* 0.19-a0-485-g3f4b0af: Make Grand Finale more bloody 10(7 seconds ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/3f4b0af8f312 09:57:50 -!- MarvinPA has joined ##crawl-dev 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:09:21 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-485-g3f4b0af (34) 10:21:38 a suggestion on ##crawl someone made: Ash lets you know which spellbook a monster is using when you view them 10:23:09 this would be an interesting and useful bonus for Ash which compensates for the fact that now you always know what weapon brand an enemy has 10:27:50 that sounds sort of annoying because it would mean using xv a lot more 10:28:45 I'd rather not have to use xv on every ogre mage I see to check whether it has banish 10:29:21 it could be announced 10:29:34 (that said, figuring out whether an ogre mage might have banish based on the spells I've seen it use isn't great either) 10:30:54 announcing it could work, but players might be a bit confused because some monsters would announce their spellbooks but most would not - I'm not sure how long it takes people to learn that some monsters have multiple different spellbooks 10:31:06 An ogre mage comes into view. Ash warns you it knows the Banishment spellbook! 10:31:20 <|amethyst> zxc: that doesn't work for panlords 10:31:41 Ash warns you it knows Glaciate, Torment, Hellfire and Sting! 10:32:01 yeah, you'd have to list all the spells 10:32:02 <|amethyst> That works, but elliptic has a good point about fixed-spellbook monsters 10:32:04 -!- Ladykiller69 has quit [Ping timeout: 260 seconds] 10:32:17 <|amethyst> Announcing those wouldn't be terrible, except then 10:32:37 <|amethyst> for people who know the spells already, or know how to look them up, it's annoying 10:32:39 I hadn't thought of pan lords earlier - that actually makes me like it a bit more, since knowing pan lord books would be quite cool (and useful) 10:32:49 |amethyst: also spammy 10:33:01 <|amethyst> elliptic: that's what I meant by "annoying" mostly 10:33:07 right 10:33:10 <|amethyst> spammy + patronising :) 10:33:23 it would be annoying for say, Orc Wizards later in the game 10:33:25 well, mainly I just think it would lead to giant walls of text 10:33:26 <|amethyst> "You see a crimson imp. Ashenzari warns you: it knows Blink." 10:33:38 <|amethyst> yeah 10:33:51 but it would be very useful to know what an ogre mage / pan lord has 10:33:54 <|amethyst> when three orc wizards come into view on the same turn 10:33:58 ancient lich too, etc 10:34:11 -!- mopl has quit [Client Quit] 10:34:31 what if we had ash only tell you spellbooks for the few monsters like pan lords that don't just take a spellbook from a list 10:34:41 I don't remember whether liches still are like pan lords 10:34:45 liches have books now 10:34:48 as of 0.18 10:34:54 <|amethyst> elliptic: could silently reveal the spellbook for the random-spellbook ones 10:34:58 ah, I vaguely remembered that 10:35:15 <|amethyst> elliptic: Could even mention xv in the god powers description 10:35:30 |amethyst: as I said earlier I don't really like the idea of having to xv every single ogre mage 10:36:25 <|amethyst> hm 10:36:37 <|amethyst> is the randomized spellbook of ogre magi important? 10:36:50 <|amethyst> rather, it being unknown 10:37:03 |amethyst: well, whether or not it has banish or paralyze is pretty important 10:37:07 <|amethyst> elliptic: I mean 10:37:38 <|amethyst> elliptic: if we made Ogre Banishers and Ogre Blasters and 10:37:59 <|amethyst> put the spellbook in the monster name 10:38:06 that would change how I fight them for sure, so it would be important in that sense 10:38:12 whether or not it would be better, I'm not sure 10:38:27 that would be less annoying because you wouldn't have to treat them all like they have paralyse/banishment 10:38:53 so you don't have to swap MR rings on for every single one, just the hexing ones 10:39:12 <|amethyst> would also give us better stats on how often the different orc wizard books kill :) 10:39:40 <|amethyst> hm 10:39:45 03Lasty02 07* 0.19-a0-486-gabd579a: Add Uskayaw passives to ^ 10(7 seconds ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/abd579ab50a2 10:39:53 I don't think that splitting orc wizard into three distinctly named monsters is a good idea 10:39:58 -!- jefus- has joined ##crawl-dev 10:40:07 maybe two, but three is a lot - we already have a bunch of different types of orc for players to learn 10:40:10 <|amethyst> elliptic: would consolidating orc wizard spellbook be so bad? 10:40:12 no 10:40:24 @??orc wizard 10:40:24 orc wizard (06o) | Spd: 10 | HD: 3 | HP: 13-18 | AC/EV: 2/12 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(20) | XP: 39 | Sp: magic dart (3d4), slow, haste, blink / throw flame (3d5), invisibility, magic dart (3d4), confuse / throw frost (3d5), cantrip, haste, throw flame (3d5), magic dart (3d4), invisibility [04emergency] | Sz: Medium | Int: human. 10:40:42 -!- regret-index has joined ##crawl-dev 10:41:01 probably just having the first and second books there would be fine 10:41:24 slowhasteblink vs confuseinvisflame 10:41:50 orc wizard and orc mummyslayer 10:41:52 definitely don't look forward to dividing deep elf magi into six monsters 10:43:38 -!- namelastname112 has quit [Ping timeout: 250 seconds] 10:43:41 -!- jeefus has quit [Ping timeout: 240 seconds] 10:44:09 @??ancient lich 10:44:09 ancient lich (00L) | Spd: 10 | HD: 27 | HP: 90-127 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible, unbreathing | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 8255 | Sp: b.cold (3d37), force lance (3d27), sum.greater demon, slow, invisibility / b.corrosive (3d28), crystal spear.. 10:44:20 can divide into ancient lich and antique lich 10:44:36 my five carefully divided sets ;_; 10:44:59 anyway I don't actually think dividing monsters by spell sets in general is a good idea 10:45:23 but maybe for ogre magi it would be an improvement to split them up more 10:45:59 and wizards have the same books 10:46:17 maybe the five wizard/ogre magi sets could be paired down? they are very old pulled-together things 10:46:44 could make them not have the same books 10:46:56 http://git.develz.org/?p=crawl.git;a=blob;f=crawl-ref/source/mon-spell.h;#l1532 10:47:07 like give 2-3 of the books to one of them and 2-3 to the other, and tweak the books a bit 10:48:55 it is pretty strange how ogre magi get spells like fireball and IMB that can hurt their band 10:49:22 maybe wizards should get the bigger conjurations out of that split 10:50:10 !lm * recent abyss.enter=ogre_mage|wizard s=noun 10:50:11 50 milestones for * (recent abyss.enter=ogre_mage|wizard): 39x ogre mage, 11x wizard 10:50:22 -!- minqmay has quit [Ping timeout: 260 seconds] 10:50:27 -!- minmay has quit [Ping timeout: 276 seconds] 10:50:34 -!- lordfrikk has joined ##crawl-dev 10:50:41 I sort of would prefer to take banish out of ogre mage if we do this 10:50:55 since otherwise we'd be increasing banishment in the game by a fair amount 10:51:54 actually that query might just get melee banishments? hm 10:52:27 aha, yes 10:53:16 !lm * recent noun!~~abyss s=abyss.enter% 10:53:18 25634 milestones for * (recent noun!~~abyss): 3762x a deep elf sorcerer (14.68%), 2383x a deep elf demonologist (9.30%), 1721x Sonja (6.71%), 1684x an ogre mage (6.57%), 1417x Louise (5.53%), 1149x a distortion unwield (4.48%), 828x a wizard (3.23%), 820x Psyche (3.20%), 787x Erolcha (3.07%), 512x hell knight (2.00%), 499x a Zot trap (1.95%), 469x reaper (1.83%), 456x the power of Zot (1.78%), 449... 10:54:31 6.57% is less than I expected, but still a lot to increase if we reduce ogre mages to 2-3 books and leave them banish 10:57:01 erolcha would get the wizard books out of this, right? 10:58:23 that would probably make sense if we are splitting them based on "works better with allies" 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:01:39 lore-wise, 'wizard' seems to me to be a generalist spell caster who has a wide range of spells at their disposal like banishment 11:01:53 03|amethyst02 07* 0.19-a0-487-g86cc139: Don't allow treeform shadow step either. 10(4 minutes ago, 1 file, 12+ 10-) 13https://github.com/crawl/crawl/commit/86cc13934461 11:01:59 <|amethyst> btw, can we call it "human wizard"? 11:02:31 I'd prefer to move away from naming them "wizard" at all >_> 11:02:45 paralyse goes well with ogre packs as they make ordinarily weak ogres lethal 11:03:00 it makes * 11:03:38 yeah, of the current OM books I think I and II are pretty reasonable aside from IMB in II maybe killing other ogres sometimes (not a big deal) 11:03:57 and III is okay too despite being more conjury 11:04:01 @?ogre mage 11:04:01 ogre mage (06O) | Spd: 10 | HD: 10 | HP: 45-66 | AC/EV: 2/7 | Dam: 12 | natural, 10weapons, 10items, 10doors, unholy, spellcaster, see invisible | Res: 06magic(80) | XP: 929 | Sp: haste other, crystal spear (3d28), blink, b.fire (3d18), b.cold (3d18), minor healing (2d5) [04emergency] / haste other, mystic blast (3d15), invisibility, confuse, slow / haste other, paralyse, haste, b.lightning (3d17), confus.. 11:04:15 that isn't the same ordering 11:04:25 hmm.. 11:04:26 http://git.develz.org/?p=crawl.git;a=blob;f=crawl-ref/source/mon-spell.h;#l1532 11:04:36 monster should respect the book order, imo >_> 11:04:45 yeah... 11:05:12 <|amethyst> I think monster gets the spell lists by creating several monsters and counting how many sets it sees 11:05:28 <|amethyst> so it lists them in a random order 11:07:28 Mordru (L8 HaGl) (D:6) 11:07:43 <|amethyst> it would probably simplify things to use the same list as xv, but I think there may be some special cases that would miss? 11:07:58 Mordru (L8 HaGl) (D:6) 11:08:03 <|amethyst> !crashlog 11:08:04 13648. Mordru, XL8 HaGl, T:5814 (milestone): http://crawl.berotato.org/crawl/morgue/Mordru/crash-Mordru-20160604-150747.txt 11:08:39 -!- DevlanMud|Lappy has quit [Ping timeout: 276 seconds] 11:08:47 <|amethyst> hm, something with clua_new_userdata 11:09:08 <|amethyst> looks like the lua gc 11:09:18 <|amethyst> #5 GCTM (L=0x1d3dd30) at lgc.c:465 11:09:21 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-486-gabd579a (34) 11:09:50 <|amethyst> though the fact that it happened twice is good for its debuggability I suppose 11:09:57 -!- rossi_ has quit [Ping timeout: 276 seconds] 11:12:01 -!- Mordru has joined ##crawl-dev 11:12:37 Hi, my crashed on berotato trunk and it wont let me start a new one 11:12:56 yup, we got the crashlog 11:14:52 &rc Mordru 11:14:54 http://crawl.berotato.org/crawl/rcfiles/crawl-git/Mordru.rc 11:15:21 Mordru: maybe try removing hda.rc from your config 11:15:46 it seems to be crashing when trying to set up some annotations 11:15:59 Mordru (L8 HaGl) (D:6) 11:16:18 !crashlog 11:16:18 13649. Mordru, XL8 HaGl, T:5814 (milestone): http://crawl.berotato.org/crawl/morgue/Mordru/crash-Mordru-20160604-151549.txt 11:16:32 guess that wasn't it 11:16:34 Mordru (L8 HaGl) (D:6) 11:16:39 removed hda, no change 11:17:25 <|amethyst> !lm mordru x=tiles 11:17:25 1786. [2016-06-04 15:16:24] [tiles=true] Mordru the Slicer (L8 HaGl) (D:6) 11:17:29 You climb downwards. 11:17:29 Lua error: /crawl-master/crawl-git-6e972410aa/data/dat/des/altar/overflow.des:3438: Bad item name: 'sling' x1250 11:17:29 Lua error: /crawl-master/crawl-git-39fb624b18/data/dat/des/altar/overflow.des:3438: Bad item name: 'sling' x1250 11:17:50 is it time to remove slings? 11:18:34 <|amethyst> aha 11:20:01 I guess something is wrong with e.kmons("1 = hobgoblin ; mundane sling") 11:20:02 <|amethyst> though that shouldn't cause that crash 11:20:05 <|amethyst> and doesn't here 11:20:07 I don't know the syntax though 11:20:09 <|amethyst> elliptic: yeah, fix on the way 11:20:13 mundane hunting sling 11:20:15 probably 11:20:17 <|amethyst> elliptic: "sling" is no longer an item type 11:20:17 oh 11:20:18 <|amethyst> yeah 11:20:33 I see, we already removed slings :P 11:21:17 Mordru (L8 HaGl) (D:6) 11:21:58 03|amethyst02 07* 0.19-a0-488-gf8766cc: Fix halfling mockery. 10(3 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/f8766ccd24c4 11:22:18 <|amethyst> started a cbro rebuild 11:22:41 -!- AreBrandon has quit [Ping timeout: 258 seconds] 11:22:48 <|amethyst> not sure if this will fix the crash 11:23:07 -!- Xenobreeder has quit [Quit: Page closed] 11:23:12 ...whoops 11:23:15 sorry >_> 11:23:33 <|amethyst> no problem, figured it was a merge of an old vault or something like that 11:23:41 I guess what was happening was that it had already scheduled placing that vault on that level, but when it went to actually make the level it kept failing and retrying? and then lua was unhappy about stuff being called so many times? 11:24:03 this happens a lot with lua errors in vaults, yes 11:24:35 wizmode trying to do it can sometimes kill saves 11:25:18 I heart dcss devs 11:25:20 <|amethyst> yeah, in wizmode &P it eventually fails the level, and then the save is broken because the level has been visited but doesn't exist 11:25:33 Mordru: would you like to buy a bumper sticker that says that? 11:25:35 :) 11:25:43 ill buy a case 11:25:45 <|amethyst> I think the save-breaking part only happens in wizmode 11:26:08 <|amethyst> because if this were real level-gen, you haven't visited the level yet 11:26:14 <|amethyst> that used to be be broken too 11:26:39 <|amethyst> but I haven't seen it in a long time so I assume it was fixed, maybe in the portal_branches rewrite 11:26:51 <|amethyst> s/seen it/seen it outside wizmode/ 11:28:57 <|amethyst> Mordru: rebuild's about halfway finished 11:29:49 thanks folks, and thanks for the wonderful work you do on this game. 11:32:39 hahaha 11:32:45 i've never seen that vault 11:33:52 it's pretty new 11:35:48 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-488-gf8766cc (34) 11:36:12 <|amethyst> Mordru: try it now (and press t when it asks if you want to transfer) 11:38:42 -!- dpeg_ has joined ##crawl-dev 11:44:01 -!- dtsund has joined ##crawl-dev 11:45:57 -!- PleasingFungus has joined ##crawl-dev 11:46:47 !crashlog SaintRoka 11:46:47 PleasingFungus: You have 1 message. Use !messages to read it. 11:46:48 3. SaintRoka, XL27 NaVM, T:75214 (milestone): http://underhound.eu:81/crawl/morgue/SaintRoka/crash-SaintRoka-20160604-093353.txt 11:52:06 -!- tealeaves has quit [Quit: Bye] 11:54:08 <|amethyst> &rc SaintRoka 11:54:10 http://underhound.eu:81/crawl/rcfiles/crawl-0.17/SaintRoka.rc 11:56:26 <|amethyst> userbase.lua, function (null), line 94 11:56:35 <|amethyst> is res = chk_force_autopickup[i](it, name) 11:57:06 -!- ProzacElf has quit [Ping timeout: 246 seconds] 11:57:18 <|amethyst> and the rc does have an autopickup function (pickup_equipment) 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:01:02 -!- Leszczynek has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 12:02:30 -!- Mordru has quit [Ping timeout: 250 seconds] 12:03:41 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 12:05:52 -!- HellTiger has quit [Ping timeout: 264 seconds] 12:06:29 -!- bonghitz has quit [Ping timeout: 244 seconds] 12:07:42 -!- mibe has quit [Ping timeout: 250 seconds] 12:09:23 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-488-gf8766cc (34) 12:09:27 -!- Doll has quit [Quit: Lost terminal] 12:17:32 -!- elliptic has quit [Quit: Leaving] 12:22:04 03PleasingFungus02 07* 0.19-a0-489-g43665f3: Remove decks from random generation 10(23 hours ago, 2 files, 3+ 19-) 13https://github.com/crawl/crawl/commit/43665f35dd8e 12:22:04 03PleasingFungus02 07* 0.19-a0-490-gdc5f7ae: Simplify 10(10 hours ago, 1 file, 5+ 3-) 13https://github.com/crawl/crawl/commit/dc5f7ae548c3 12:22:04 03PleasingFungus02 07* 0.19-a0-491-ge2097fa: Move rod acq into misc acq 10(10 hours ago, 2 files, 61+ 39-) 13https://github.com/crawl/crawl/commit/e2097fa391c8 12:22:04 03PleasingFungus02 07* 0.19-a0-492-gf0dbcf1: Checkwhite. 10(8 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/f0dbcf116328 12:22:47 <|amethyst> PleasingFungus: does trog get demon of the void now for staves? 12:23:01 staff acq is disabled for troggers 12:23:09 <|amethyst> ah, nice 12:23:11 (otherwise troggers would get smiled on, ya) 12:23:23 (as i discovered in testing) 12:23:59 -!- Kalir has quit [Changing host] 12:31:26 -!- ontoclasm has joined ##crawl-dev 12:38:34 -!- tabstorm has quit [Ping timeout: 240 seconds] 12:40:55 rip using decks as a non-Nemelex guy 12:41:27 hm 12:43:19 <|amethyst> PleasingFungus: abandoning nemelex should maybe destroy decks instead of shuffling them? 12:43:38 could. not necessary 12:44:14 <|amethyst> I guess it's not really different from keeping your god-gifted weapons 12:44:29 honestly it's even less of a 'thing', since decks are consumables 12:44:44 <|amethyst> nemelexites get so many of them, though 12:44:57 <|amethyst> but yeah 12:45:49 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 12:46:34 -!- minmay has joined ##crawl-dev 12:46:50 <|amethyst> any fedora users here? 12:47:15 ??fedora 12:47:15 I don't have a page labeled fedora in my learndb. 12:47:20 it's a linux. 12:47:23 <|amethyst> sagitter has a new RPM of Crawl for fedora 23 / 24-beta 12:47:57 <|amethyst> that will go into the official fedora repo apparently 12:48:35 <|amethyst> might be useful to review the differences between that and blasterblade's 12:48:48 <|amethyst> but RPMs I know from nothing 12:49:06 yeah, well, i know even less than you!!! 12:49:08 <|amethyst> last time I used them was Red Hat 4.1, and I don't mean RHEL 12:49:37 why are linux repos named after hats 12:49:39 ??helm card 12:49:39 helm card[1/1]: Power 0: 50% chance of phase shift, 50% stoneskin; power 1: 75% phase shift, 75% stoneskin, 50% shield; power 2: 87.5% phase shift, 87.5% stoneskin, 75% shield, 100% potion of resistance. You'll always get either phase shift or stoneskin, and at power 0 only one of the two. Helm card stoneskin works on undead. 12:50:02 phase shift still exists? 12:50:09 as a card effect? 12:50:22 entry is out of date 12:50:58 !lm * hep verb=ancestor.special alive 12:50:59 26. [2016-06-04 16:20:57] George the Unforgettable (L15 DsGl of Hepliaklqana) remembered their ancestor Zolin casting Metabolic Englaciation on turn 24626. (Lair:8) 12:50:59 -!- xxx_ has quit [Quit: Page closed] 12:51:03 !lm * hep verb=ancestor.special s=noun alive 12:51:05 26 milestones for * (hep verb=ancestor.special alive): remembered their ancestor lfthryth casting Metabolic Englaciation., remembered their ancestor Ahumratum casting Metabolic Englaciation., remembered their ancestor Alrena wielding a broad axe., remembered their ancestor Amyrtae casting Paralyse., remembered their ancestor Apeshit wielding a broad axe., remembered their ancestor Appius casting ... 12:51:11 !lm * hep verb=ancestor.special noun~~para alive 12:51:12 8. [2016-06-03 23:22:26] Cuddlewings the Basher (L15 DsGl of Hepliaklqana) remembered their ancestor Kendra casting Paralyse on turn 30222. (D:15) 12:51:52 03PleasingFungus02 07* 0.19-a0-493-g0a5440e: Split ancestor unlock tables by type 10(30 minutes ago, 1 file, 40+ 13-) 13https://github.com/crawl/crawl/commit/0a5440e19b61 12:51:52 03PleasingFungus02 07* 0.19-a0-494-g27e6f02: Hexer specialization changes 10(13 minutes ago, 12 files, 35+ 25-) 13https://github.com/crawl/crawl/commit/27e6f0273382 12:51:55 New branch created: pull/291 (1 commit) 13https://github.com/crawl/crawl/pull/291 12:51:55 03Sandman25DCSS02 07https://github.com/crawl/crawl/pull/291 * 0.19-a0-493-gecfcf86: Describe possible number of charges for sack of spiders. 10(4 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/ecfcf861c054 12:51:58 -!- Jessika has quit [Ping timeout: 250 seconds] 12:52:02 wondering, wondering, wondering how to achieve that scaled down deck goal 12:52:21 ...why not box of beasts? 12:56:13 <|amethyst> !learn set helm_card[1] Power 0: 50% chance of agility, otherwise magical armour; power 1: Independent 50% chances of agility, magical armour, magical shield; power 2: same as power 1 plus a (guaranteed) {potion of resistance} 12:56:14 helm card[1/1]: Power 0: 50% chance of agility, otherwise magical armour; power 1: Independent 50% chances of agility, magical armour, magical shield; power 2: same as power 1 plus a (guaranteed) {potion of resistance} 12:56:28 <|amethyst> it looks like power 1 helm card can do nothing 12:57:59 maybe cut helm card since it has two buffs that are given by nothing else in the game? 12:58:03 |amethyst: you'd still get armour at the very least 12:58:13 <|amethyst> MarvinPA: ? 12:58:17 <|amethyst> ohh 12:58:18 it's cumulative, you roll the lower power level effects too 12:58:26 <|amethyst> those aren't elses 12:58:55 yeah, confused me for a second too but i spotted the comment at the top :P 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:00:12 ??idealize 13:00:12 idealize ~ Idealise[1/1]: Hepliaklqana 4* ability. Heal your ancestor, remove debilitating status effects, and provide a short-duration AC, damage & spellpower buff. Healing & buff duration scale with Invocations. 13:00:28 magic armour's used here, anyway 13:00:41 <|amethyst> !learn set helm_card[1] Power 0: 50% chance of agility, 50% armour; power 1: 75% agility, 75% armour, 50% shield; power 2: 87.5% agility, 87.5% armour, 75% shield, 100% potion of resistance. You'll always get either agility or armour, and at power 0 only one of the two. 13:00:41 helm card[1/1]: Power 0: 50% chance of agility, 50% armour; power 1: 75% agility, 75% armour, 50% shield; power 2: 87.5% agility, 87.5% armour, 75% shield, 100% potion of resistance. You'll always get either agility or armour, and at power 0 only one of the two. 13:01:23 -!- tealeaves has quit [Quit: Bye] 13:06:54 -!- siepu has quit [Read error: Connection reset by peer] 13:07:24 -!- zxc has quit [Read error: Connection reset by peer] 13:09:38 -!- rossi_ has quit [Ping timeout: 258 seconds] 13:10:15 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-494-g27e6f02 (34) 13:12:09 -!- PleasingFungus has quit [Ping timeout: 276 seconds] 13:12:18 -!- Kellhus has quit [Quit: Page closed] 13:12:41 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 13:14:56 regret-index: http://sprunge.us/ddRd would be my proposed list i think? tending towards alchemist over elixir maybe 13:15:15 -!- tealeaves has quit [Quit: Bye] 13:15:38 would oddities be cut 13:17:19 ??oddities 13:17:19 I don't have a page labeled oddities in my learndb. 13:17:24 ??deck of oddities 13:17:24 deck of oddities[1/1]: When decks are generated, 1% of cards are replaced by one of these: Wrath, Xom, Feast, Famine, Curse, Helix, Focus. 13:17:26 this doesn't quite gel with how I want to redistribute war's buffs :P 13:17:46 I am glad that orb card would be kept 13:17:57 ??illusion card 13:17:57 illusion card[1/1]: Found in the deck of summonings. Prompts you to wield a weapon, and summons an illusion of you (like Mara's) that wields your weapon and has a limited spell list based on yours. 13:18:44 -!- PleasingFungus has joined ##crawl-dev 13:19:48 was also wondering about combining vitriol and venom (yes, yes, pf, beware the conflation of poison and acid cost) 13:19:58 !learn s ancestor[5 Hexer: support companion. Starts with a dagger, Slow, and Confuse. XL 15: Slow -> Paralyse. XL 21: Choose to replace Confuse with Mass Confusion or Metabolic Englaciation (and get Haste.) XL 27: dagger replaced by antimagic quickblade. 13:19:59 ancestor[5/6]: Hexer: support companion. Starts with a dagger, Slow, and Confuse. XL 15: Slow -> Paralyse. XL 21: Choose to replace Confuse with Mass Confusion or Metabolic Englaciation (and get Haste.) XL 27: dagger replaced by antimagic quickblade. 13:20:03 regret-index: i beware all costs 13:20:14 !learn e ancestor[5 s/Haste/Haste regardless 13:20:14 ancestor[5/6]: Hexer: support companion. Starts with a dagger, Slow, and Confuse. XL 15: Slow -> Paralyse. XL 21: Choose to replace Confuse with Mass Confusion or Metabolic Englaciation (and get Haste regardless.) XL 27: dagger replaced by antimagic quickblade. 13:20:20 -!- travis-ci has joined ##crawl-dev 13:20:21 The build has errored. (master - 86cc139 #5760 : Neil Moore): https://travis-ci.org/crawl/crawl/builds/135259018 13:20:21 -!- travis-ci has left ##crawl-dev 13:20:27 !learn e ancestor[5 s/regardless.)/regardless)./ 13:20:27 ERROR: missing ): (?i-ms:regardless.)) 13:20:29 hrm 13:20:34 !learn e ancestor[5 s/regardless.\)/regardless\)./ 13:20:34 ancestor[5/6]: Hexer: support companion. Starts with a dagger, Slow, and Confuse. XL 15: Slow -> Paralyse. XL 21: Choose to replace Confuse with Mass Confusion or Metabolic Englaciation (and get Haste regardless). XL 27: dagger replaced by antimagic quickblade. 13:20:53 acid spit + venom bolt to poison arrow + corrosive bolt, with the earlier level short poison vuln and maybe a corrosion stack? 13:21:36 it stays a bolt + single projectile either way but it's fancier as cards are wont to do? 13:21:37 rip everything being slowed + confused into oblivion 13:22:35 i don't think the poison vuln works all that well 13:23:06 too circumstantial? 13:23:43 yeah, corrosion maybe would be better since it's a more general debuff but it's still a little awkward to have to rest off the effects of a destruction card 13:24:17 storm involves waiting for clouds to go away :P 13:25:38 03PleasingFungus02 07* 0.19-a0-495-g753906c: Increase battlemage melee damage 10(2 minutes ago, 3 files, 6+ 3-) 13https://github.com/crawl/crawl/commit/753906c86857 13:26:35 (arguably a problem with nearly all clouds, of course) 13:26:36 -!- simmarine has joined ##crawl-dev 13:26:36 there is no way to align those ^ columns that looks good. 13:26:43 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-494-g27e6f02 (34) 13:27:26 -!- MgDark has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 13:29:14 I also kind of don't like how pain is stuck with a flayed ghost 13:29:19 -!- lordfrikk has quit [Quit: Leaving] 13:32:18 -!- yogidabear has quit [Quit: Page closed] 13:32:35 ??potion petition 13:32:35 potion petition[1/1]: Lets you buy one of three random lists of potion effects, with price depending on the potions offered. The lists can include most good tactical potions. The price of potions does not increase with each use. 13:32:55 %git nemdecks 13:32:55 07PleasingFungus02 * 0.19-a0-486-g6d3c6df: Experiment: buff jewellery acq power 10(10 hours ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/6d3c6dfcec17 13:33:09 MarvinPA: any opinion on ^ ? i hadn't merged it because i was deeply uncertain about it 13:33:11 and still am, i guess 13:34:22 I wonder if potion petition could get potion card's "affect allies too"- it's a cute synergy with bribe branch, and then potion card could get cut 13:34:33 PleasingFungus: I like it 13:34:54 PleasingFungus: I think it's good if it's hard to choose what to acquire because there are several good options 13:34:55 Lasty: speaking as the King of Randarts? :p 13:35:02 haha 13:35:04 (I have no idea what is with gozag, really.) 13:35:16 gozag is good 13:35:31 I don't think we need to buff it by making more randarts necessarily -- we could bias towards good rings of +slaying/AC/EV 13:35:36 Lasty: i think the goal of buffing jewel acq is good, but i'm very unsure about my approach there 13:35:40 lots of ways to buff it 13:36:03 yeah, something like the way we do wand acq, maybe 13:36:08 also bias towards guardian spirit and faith 13:36:18 would be interesting to try to weight toward unseen resistances 13:36:24 true 13:36:28 for ring of fire/rf and ice/rc 13:36:30 though idk how you'd estimate that 13:36:35 do we have a ring of rcorr these days? 13:36:45 yes but it's lame imo 13:36:49 probably not an exciting acq pick, yeah. 13:37:23 rpois ring maybe more potentially interesting 13:37:31 another approach would be to pick the base type and increase the randart odds if the base is boring 13:37:32 again, assuming we could make some estimate of the player's available resists 13:37:36 we already do that 13:37:41 crudely 13:37:44 ah 13:37:44 could expand on it 13:37:47 gotta go, will talk later 13:37:49 k 13:37:49 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 13:40:12 !tell pleasingfungus you mention in the commit message that you might want to explore "less bad" randarts. The way the code works now it'd be easy to pass in a "quality" level instead of always generating it the same way; it'd also be possible to pass in a "max bad properties" if you wanted to lower that to 1 or 0. 13:40:12 Lasty: OK, I'll let pleasingfungus know. 13:44:34 clearly should just give cleaving status to oka 13:45:45 -!- ontoclasm has quit [Quit: Leaving.] 13:53:56 -!- dtsund has quit [Ping timeout: 272 seconds] 13:54:26 how does cleaving + reach work 13:54:47 -!- Lasty has left ##crawl-dev 13:54:50 -!- Lasty has joined ##crawl-dev 13:57:15 -!- AreBrandon has joined ##crawl-dev 13:57:36 it doesn't, you just cleave when you don't reach 13:57:45 -!- ontoclasm has joined ##crawl-dev 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:00:17 03Lasty02 07* 0.19-a0-496-g61814d3: Document and open up _get_randart_properties() 10(2 minutes ago, 1 file, 29+ 4-) 13https://github.com/crawl/crawl/commit/61814d303a18 14:00:23 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 14:00:56 !tell pleasingfungus see 0.19-a0-496-g61814d3 14:00:56 Lasty: OK, I'll let pleasingfungus know. 14:06:38 -!- travis-ci has joined ##crawl-dev 14:06:39 The build has errored. (master - f8766cc #5761 : Neil Moore): https://travis-ci.org/crawl/crawl/builds/135261569 14:06:39 -!- travis-ci has left ##crawl-dev 14:09:27 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-496-g61814d3 (34) 14:22:07 -!- Kintak has quit [Ping timeout: 260 seconds] 14:22:22 oops, died to typo 14:24:43 -!- destroythecore has quit [Quit: Leaving] 14:27:43 -!- ZiBuDo has joined ##crawl-dev 14:40:23 rip typo 14:44:27 -!- WalrusKing__ has quit [Ping timeout: 276 seconds] 14:44:47 <|amethyst> !learn add elyvilon Explore levels! Your violent inquisition leaves out nothing! 14:44:47 |amethyst: You have 4 messages. Use !messages to read them. 14:44:48 elyvilon[4/4]: Explore levels! Your violent inquisition leaves out nothing! 14:58:34 -!- lnt has quit [Ping timeout: 240 seconds] 15:00:03 -!- omarax has quit [Remote host closed the connection] 15:07:27 <|amethyst> !learn set elyvilon[4] do {!motto explore levels!! your violent inquisition leaves out nothing!!} 15:07:28 elyvilon[4/4]: do {!motto explore levels!! your violent inquisition leaves out nothing!!} 15:07:31 <|amethyst> ??elyvilon[$] 15:07:32 ELYVILON! E-Explore! L-Levels!!! Y-Your! V-Violent! I-Inquisition! L-Leaves! O-Out! N-Nothing!!! Explore Levels!! Your Violent Inquisition Leaves Out Nothing!!! EXPLORE LEVELS!! YOUR VIOLENT INQUISITION LEAVES OUT NOTHING!!! 15:07:53 -!- edsrzf has joined ##crawl-dev 15:09:29 -!- PleasingFungus has joined ##crawl-dev 15:11:22 -!- crate has quit [Read error: Connection reset by peer] 15:12:08 -!- derpydemon has quit [Quit: Page closed] 15:14:03 th-thanks ely 15:14:12 i'm pumped 15:14:15 pumped to explore levels 15:18:16 rip oldely 15:18:24 even if pacification for piety was ridiculously op 15:18:26 -!- halv has quit [Ping timeout: 258 seconds] 15:18:59 <|amethyst> remember sacrificing weapons for piety? 15:19:00 -!- Leszczynek has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 15:19:28 <|amethyst> particularly when you could sacrifice all the way to 200* 15:19:39 <|amethyst> err 15:19:40 you mean 6* 15:19:41 <|amethyst> to 200 15:19:44 <|amethyst> yeah 15:19:44 200* would be nuts 15:19:55 "You can now pacify the entire dungeon!" 15:19:59 <|amethyst> 200* would be an array bounds error 15:20:02 <|amethyst> :P 15:20:16 Midn8 (L1 MuNe) ASSERT(col < MAX_TERM_COLOUR) in 'options.h' at line 607 failed. (D:1) 15:20:16 -!- Taraiph has quit [Ping timeout: 252 seconds] 15:20:40 <|amethyst> !crashlog 15:20:41 13652. Midn8, XL1 MuNe, T:0 (milestone): http://crawl.akrasiac.org/rawdata/Midn8/crash-Midn8-20160604-192015.txt 15:21:06 <|amethyst> +0 robe 15:21:12 <|amethyst> 0.17 15:21:16 -!- Xenobreeder has joined ##crawl-dev 15:36:05 rip 15:36:28 hrm 15:36:28 PleasingFungus: You have 2 messages. Use !messages to read them. 15:36:31 that one's pretty abuseable 15:36:33 oh, hey, messages 15:36:46 %git 61814d3 15:36:46 07Lasty02 * 0.19-a0-496-g61814d3: Document and open up _get_randart_properties() 10(2 hours ago, 1 file, 29+ 4-) 13https://github.com/crawl/crawl/commit/61814d303a18 15:37:04 -!- amalloy_ is now known as amalloy 15:38:27 -!- halv|2 has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 15:40:58 hmm i am not sure about this vault that places 4 (or more?) snapping turtles on d:9 15:41:57 what vault? 15:41:58 i guess it's some lair entry? 15:42:05 hm 15:42:09 that seems like a lot of snappers 15:42:22 not sure yet, i will clear it and get a better look (or die and get a better look) 15:42:23 of course, as speed 10 monsters, they're trivial for any skilled player. 15:42:24 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 15:42:38 also i'm a centaur so that helps here 15:43:18 one of the aquariums probly 15:43:58 !vault serial_aquarium 15:43:59 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/serial/aquarium.des#l257 15:44:22 it doesn't appear to be intended to put snapping turtles on D:9, but i've heard of it doing weird stuff before 15:44:48 hrm 15:44:51 i think he comments are wrong 15:45:19 i'm nearly sure that absdepth 10 is not d:13 15:48:08 !tell lasty "I like kiku's hilarious unpronounceable name, but while we're bikeshedding god names I would just like to say that adding an s to Ukayaw was a crime against humanity." 15:48:08 PleasingFungus: OK, I'll let lasty know. 15:48:11 the ????s for the lost late D settings make that sort of obvious :P 15:48:45 !vault wad_bat_island 15:48:46 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/float.des#l2184 15:48:53 ?/sagoz 15:48:53 Matching terms (1): gozag_ym_sagoz 15:49:14 PleasingFungus: IMO felids should be able to worship hep, because the only way to pronounce that name is hacking up a hairball 15:49:30 it's not actually a very harsh name to pronounce. soft. 15:49:38 a vault named bat island with four snapping turtles on a winding shallow water path as a threat, kind of funny 15:49:43 just one hard sound, the 'k' midway through. 15:49:52 -!- PsyMar has quit [Ping timeout: 258 seconds] 15:50:03 ohhh, i know that vault 15:50:14 tsee-tsee-mee-(hack up phelgm for a k and l sound) 15:50:53 -!- dtsund has joined ##crawl-dev 15:51:24 yeah no comment on that one 15:51:45 neqoxec, sixfirhy, those goofy invisible antimagic-brand ones 15:51:48 lorocyprocas 15:52:00 low row cip row cah 15:52:22 -!- VoxSomniator has quit [Ping timeout: 272 seconds] 15:52:24 i'm just thinking about demon names 15:53:10 have to love a set of names that includes sixfirhy and orange demon 15:53:35 basically the same 16:00:03 -!- omarax has quit [Remote host closed the connection] 16:01:42 i'm sad there aren't more gods with names that are unusual in the other sense 16:01:48 like "the shining one" 16:03:01 <|amethyst> Ru is unusual by being so short 16:03:12 <|amethyst> Take that, Zin and Xom! 16:05:02 What if we had a god with an ordinary person name. Like Tom, or John, or Zhang. 16:05:14 how exciting would that be. 16:06:00 about as exciting as a fixed green haze... 16:06:29 oh, what's this exciting, fantastic GOD OF THE DUNGEON I've found? huh. it's a green haze 16:06:54 just a light green mist? that's it? ok. 16:07:17 solution is to break free of 16 colours, obviously 16:07:30 PleasingFungus, we had those at one point. iirc Elyvilon was Evelyn 16:07:50 lucy 16:08:16 gammafunk: your weird green haze thing is on too many irony levels for me 16:08:30 this said from someone who browses sa, ouch 16:08:39 I'm deep like that 16:08:45 I have layers, like an onion 16:10:08 like, what are you even complaining about? are you even complaining? who knows? 16:11:28 oh I'm not complaining, I'm just joking 16:13:44 we can't break free of 16 colours anyhow, I doubt we have enough restraint to use them 16:14:52 considering current elemental colour usage we don't have restraint with or without colour limits 16:15:06 heh 16:15:14 we do have quite a few ETC colours don't we 16:15:41 I was recently impressed by ETC_INCARNADINE 16:15:45 wonder where that one originated 16:16:32 me needing to differentiate draining clouds from miasma and spectral flames when they all started stacking up in tomb 16:17:49 (...death scarabs probably still need to lose that trail, arguably) 16:17:51 -!- WalkerBoh has joined ##crawl-dev 16:18:05 ah 16:18:21 added to my list of vocabulary words learned from crawl 16:19:26 -!- ontoclasm has quit [Quit: Leaving.] 16:19:48 good learndb entry: incarnadine, lacertilian, 16:20:04 testudine 16:20:10 acarine 16:20:13 carnassials 16:20:16 and, of course 16:20:20 ??reserved_clan_names[$ 16:20:20 reserved clan names[20/20]: Obvious Poikilotherms 16:20:33 that's just in the ##-dev logs, not the source! 16:20:39 enh 16:21:04 lacertilian is probably my favorite 16:21:24 hrm 16:40:06 -!- tabstorm has quit [Remote host closed the connection] 16:40:41 -!- Kenran has quit [Quit: Leaving] 16:42:42 hm. i just used device surge once, then sack of spiders, then evoked invis, and i got a huge surge of power for each of those evocations. i thought device surge was supposed to be single-use? 16:48:26 I feel like that one's known (or at least been seen before)? 16:54:08 -!- Amnesiac has quit [Ping timeout: 250 seconds] 16:54:45 hm 16:54:46 this is very odd 16:54:55 -!- Amnesiac_ is now known as Amnesiac 16:55:45 this is some sketchy code... 16:56:15 sketchy crawlcode. stop the presses! 16:56:34 yeah 16:56:38 easy to find the problem here 16:57:22 -!- Nattefrost has quit [Ping timeout: 244 seconds] 16:57:57 i'm trying to figure out how it *should* work 16:58:53 hmm, i thought evokable invis wasn't surgeable at all 16:59:11 !source ability.cc:2045 16:59:11 https://github.com/crawl/crawl/blob/master/crawl-ref/source/ability.cc#l2045 16:59:12 oh but maybe still prints the message because that stuff is all over the place 16:59:13 -!- CanOfWorms has joined ##crawl-dev 16:59:43 yeah 16:59:52 i really do not like this surge code 17:00:03 -!- omarax has quit [Remote host closed the connection] 17:00:04 iirc surge_power isn't what actually does a device surge though (obviously!) 17:00:10 no it just prints a message 17:00:13 and yeah me neither! 17:00:32 nor the fact that there is randomly scattered invo enhancer stuff in a similar way :( 17:00:49 every case in which it's called on you.spec_evoke() & it's not immediately after a call to pakellas_device_surge() is: a bug 17:01:17 i'm gonna fix the current problem 17:01:17 oh, some of those are probably my fault then 17:01:24 -!- Tux[Qyou] has joined ##crawl-dev 17:01:44 but this code is extremely fragile and involves a lot of spooky action at a distance 17:02:26 oh 17:02:36 secret tech: activate device surge and then start channeling with a staff of energy 17:02:50 heh 17:03:01 it works on cboe too! 17:03:14 highly useful i'm sure 17:03:51 hrm 17:04:07 no this is just... this is just all a mess 17:05:08 yeah cboe is a different class of bug 17:05:25 i'm not dealing with it 17:05:42 abysmal, intolerable 17:05:54 blame yourself or grunt 17:05:59 this isn't my fault! 17:06:11 I know, I'm just quoting fft :v 17:06:23 dehumanize yourself and face to crawlcode? 17:06:52 i was just watching that video the other day 17:07:00 re-watching, i guess 17:09:42 half the problem here is that we have a ton of infrastructure to support something that does not and probably will not exist 17:09:46 -!- ProzacElf has joined ##crawl-dev 17:09:48 (hypothetical evo/invo enhancers) 17:10:52 PleasingFungus: can you write an SA pm to Floodkiller? 17:11:09 I can. 17:11:27 yeah, the invo enhancer stuff had an associated unrand in a branch but i don't think that should be a thing 17:11:52 i guess if pakellas does end up having an accident all of that stuff can go away again! 17:12:21 need to keep a pakellas removal running tally entry 17:14:01 regret-index: no precedents for deicide so far. 17:14:06 We just can't decide on it! 17:14:13 * regret-index groans. 17:14:43 other devs were discussing disliking the god recently, anyway 17:16:34 @??ghoul skeleton 17:16:34 ghoul skeleton (15Z) | Spd: 8 | HD: 14 | HP: 80-116 | AC/EV: 0/3 | Dam: 24, 24 | 07undead, evil, unbreathing | Res: 06magic(18), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 327 | Sz: Medium | Int: brainless. 17:18:48 -!- AreBrandon has quit [Ping timeout: 258 seconds] 17:23:24 -!- PsiRedEye23 has quit [Ping timeout: 258 seconds] 17:25:25 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:30:28 -!- Tux[Qyou] has joined ##crawl-dev 17:30:39 -!- bonghitz has quit [Remote host closed the connection] 17:40:04 ??tzi 17:40:04 tzi ~ ti ~ throw icicle[1/1]: A 4th level Ice/Conjuration spell. Throw Icicle casts a single-target projectile of high-velocity ice, doing mixed cold and physical damage. 40% of the damage can be mitigated by cold resistance. 3d20 at max power. In the Book of Frost. To-hit: 9+power/12. 17:40:13 ??tziztimitl 17:40:14 tziztimitl ~ tzitzimitl[1/3]: Replacement for shadow fiends in 0.18. Slightly buffer, casts Dispel Undead and Symbol of Torment more often, melee creates a ring of miasma clouds around the target (half of all hits, triggers regardless of damage, places under friendlies with rRot and hostiles but not the target, clouds last 6-10 turns) 17:41:11 hey 17:41:13 MarvinPA 17:41:22 you implemented device surge for disc of storms, right? 17:41:29 yeah 17:42:42 so, with other evocations, if device surge fails to consume enough MP to generate enhancers, it uses the device surge but doesn't use any time, so the player can re-evaluate their actions (i assume). 17:42:56 with disc of storms, if device surge produces 0 enhancers, it'll cause the disc of storm use to auto-fail. 17:43:01 is that intentional? 17:43:58 ah, no, i don't think i realised it took 0 time when it fails otherwise 17:44:48 i'm rewriting it now 17:45:20 surge, not just disc of storms 17:45:36 aha, nice 17:52:54 hm 17:53:15 increased evo power (from a surge) decreases the chance for sack of spiders to produce webs 17:53:33 code is hard 17:56:45 is it going to lose the thing where it makes a million more spiders? 17:56:51 That part seemed maybe too strong to me 17:57:11 I know MPA had mentioned making surge not try to increase so many things 17:57:38 i'm basically just trying to refactor here 17:57:43 oh ok 17:57:52 Making surge make more spiders is kind of like just giving it more chargers 17:57:55 *charges 17:57:57 very few functional changes (and that's more than i should!) 17:58:24 be making 17:58:32 -!- amalloy is now known as amalloy_ 17:59:13 hrm, is there a thing to randomly look up a learndb entry? 18:00:03 -!- omarax has quit [Remote host closed the connection] 18:00:42 r??gammafunk 18:00:42 gammafunk[6/6]: god genders based on how they appear to me: sif: female (we're in a relationship), trog: male (best bro), mak: male, veh: male, oka: female, lucy: female, ely: female, kiku: afraid to ask, gozag: male, pak: male, qaz: female, chei: male, zin: no, xom: male, yred: male, tso: male fedhas: potted plant, nem: removed, ru: Lasty won't let me ask, dith: female, beogh: male 18:00:47 -!- Bcadren_ is now known as Bcadren 18:00:49 not quite the same 18:00:49 wuuuuuuut 18:00:57 r??pleasingfungus 18:00:57 pleasingfungus[13/27]: Your line of fire to the torpor snail is blocked by a fungus. Continue anyway? 18:01:00 mm 18:01:08 r??reserved_clan_names 18:01:09 reserved_clan_names[7/20]: Odious Ogres [gammafunk] 18:01:11 r?? 18:01:12 amazing. 18:01:13 ${names}_cards[76/80]: 2c 7h 18:01:16 lol 18:01:23 r?? 18:01:25 deep_dwarf_unborn[1/1]: see {unborn deep dwarf} 18:01:28 very nice 18:01:42 man, some very good bugs here 18:01:46 r?? 18:01:49 procodile[1/1]: i just wanted to play a dsmo with a dumb name 18:01:53 huh 18:02:00 classic mikee 18:02:18 -!- nezrel has quit [Read error: Connection reset by peer] 18:02:43 -!- PsyMar has quit [Ping timeout: 276 seconds] 18:03:04 hmm, can the pronoun in "sharing its pain" be fixed for uniques or is that fiddly 18:03:18 i forget where that stuff lives 18:03:35 mon-info 18:03:45 !source mon-info.cc 18:03:45 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-info.cc 18:03:53 !source mon-info.h:290 18:03:53 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-info.h#l290 18:03:58 and so on 18:04:02 oh 18:04:09 oh ok yeah, plenty of others do that 18:04:11 except you meant the actual mon-ench descript... 18:04:20 oh, how's that work? 18:04:33 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-info.cc#L1423 18:04:41 ah, nice 18:04:50 that table should be destroyed 18:05:06 'table', ha. 'string of ifs' 18:05:54 linley table? :p 18:06:16 mm 18:06:25 unfair to linley! 18:06:35 ...his wouldn't have enums. 18:07:36 03MarvinPA02 07* 0.19-a0-497-g86794c1: Fix pronouns in pain bond description 10(9 seconds ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/86794c1b147f 18:09:04 hrm 18:10:43 ok, device surge is stupid 18:10:48 ??device surge 18:10:48 device surge[1/1]: {Pakellas}' 3* ability. Spend up to 9 MP to get up to 3 evocations {enhancer}s on your next use of an evokable. Enhancers are determined by MP spent; maximum MP used is determined by piety. 18:11:34 i... hrm 18:11:44 i strongly suspect it does nothing at all for rods 18:11:46 right now 18:13:59 test with the shadows rod 18:15:15 Unstable branch on underhound.eu updated to: 0.19-a0-496-g61814d3 (34) 18:15:26 recompiling 18:15:54 lol, yep 18:16:00 well, it'll use up mp and a surge charge 18:16:02 but that's it 18:20:30 very impressive 18:21:12 -!- simples has quit [Quit: Page closed] 18:23:18 -!- Kellhus has quit [Quit: Page closed] 18:26:00 the mp usage spooks monsters real good 18:26:18 -!- Patashu has joined ##crawl-dev 18:27:06 "must be badass if they can waste god abilities like that" 18:30:36 hrm 18:30:50 i think i was wrong about device surge; it *is* supposed to use up turns 18:31:01 maybe 18:31:17 the use to get the status doesn't spend a turn 18:31:24 that's how i interpreted it but i didn't look into it in any detail 18:31:32 at least, it's not supposed to to my recollection 18:31:34 yeah i was 18:31:43 ok, time to go back through this commit 18:32:00 the original implementation was that you used the ability, then the game brought up a list of all evocables that the surge could be applied to and you picked one 18:32:04 CanOfWorms: activating it is free, but if you then try and zap something and have no mana and waste the surge that takes a turn 18:32:17 yeah 18:33:09 yeah the intent is (iirc) the ability takes no turns, the turn is spent when you use the evocable 18:33:26 I suppose you could go for a surged usage taking more aut if you wanted 18:33:37 are people really excited about the idea of it making the evocation fail, rather than just continuing with 0 enhancers (and wasted piety?) 18:34:00 and also some wasted mp maybe 18:34:09 so, if you don't have enough mp, you'd just get normal evocation? 18:34:13 yeah 18:34:23 and the 1 piety you spent to start the evoc is wasted 18:34:25 seems ok to me, yeah 18:34:29 ok. that's much simpler 18:34:51 -!- bonghitz has quit [Remote host closed the connection] 18:37:53 should it cost piety upon evocation instead of upon use, so that you can have no piety loss from 0 enhancer evokes? 18:38:41 -!- lnt has quit [Ping timeout: 240 seconds] 18:39:54 -!- CanOfWorms has quit [Remote host closed the connection] 18:40:09 my feeling is that i do want there to be piety loss in that case, to discourage using surge at low mp to fish for cheap surges 18:40:15 if that makes any sense? 18:40:26 if anything i'm worried that may already be a viable tactic 18:40:47 !learn add reserved_clan_names Fish for Cheap Surges [gammafunk] 18:40:47 reserved clan names[21/21]: Fish for Cheap Surges [gammafunk] 18:40:58 lol 18:41:51 -!- CanOfWorms has joined ##crawl-dev 18:44:25 should probably just have a minimum MP cost then 18:44:34 because it's not clear that using it can do nothing at all 18:44:59 -!- Bcadren has quit [Read error: Connection reset by peer] 18:45:03 in fairness, it seems kind of hard to get the '0 enhancer' effect to fire 18:45:27 idk 18:45:31 right now i'm just trying to get it working at all 18:47:53 -!- HellTiger has quit [Ping timeout: 250 seconds] 18:50:30 ?/ 18:51:30 03PleasingFungus02 07* 0.19-a0-498-g9eaea52: Rewrite pak's device surge 10(16 minutes ago, 7 files, 109+ 101-) 13https://github.com/crawl/crawl/commit/9eaea5248fa0 18:52:19 gammafunk: if you want to change how surge affects sack of spiders, check out that commit for the relevant code, starting around 1052. 18:52:42 basically you'd just delete ", surge" from whatever things you didn't want effected 18:52:48 yeah, I've seen that code, I think the harder part is decided "what can surge affect" 18:52:54 maybe it's not really that hard 18:53:02 well, i mean, the code is new. 18:53:09 oh, after refactoring, ok 18:53:18 I meant the old code 18:53:27 but i guess you'd be deleting player_adjust_evoc_power() before, and really you might want to do that anyway 18:53:31 so w/e 18:53:35 I'm going to look at this and expect to find new functions 18:53:49 i added comments! 18:54:08 ??device surge 18:54:09 device surge[1/1]: {Pakellas}' 3* ability. Spend up to 9 MP to get up to 3 evocations {enhancer}s on your next use of an evokable. Enhancers are determined by MP spent; maximum MP used is determined by piety. 18:55:12 -!- igxen has quit [Quit: Page closed] 18:58:30 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 18:59:23 anyway, the rod thing will be a good bug listing for the next trunk changes post. 18:59:39 next week, i guess. 19:00:01 -!- omarax has quit [Remote host closed the connection] 19:00:21 -!- Demise_ has joined ##crawl-dev 19:06:03 -!- elliptic has joined ##crawl-dev 19:09:22 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-498-g9eaea52 (34) 19:11:05 -!- Jessika has quit [Ping timeout: 250 seconds] 19:11:19 -!- Amnesiac has quit [Quit: Page closed] 19:11:53 -!- Bcadren has quit [Ping timeout: 258 seconds] 19:13:23 -!- halv has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 19:14:02 !tell Lasty uska messaging seems very buggy now, the 3* and 4* messages are very spammy in combination with the messages for the effects actually triggering 19:14:03 MarvinPA: OK, I'll let lasty know. 19:14:16 !tell Lasty and they show up at the wrong times, including when your piety is dropping back to 0 19:14:17 MarvinPA: OK, I'll let lasty know. 19:19:58 -!- removeelyvilon has quit [Quit: Page closed] 19:23:00 -!- ystael has quit [Ping timeout: 258 seconds] 19:23:24 still not sure what to do with battlemage upgrades 19:23:52 iceblast really isn't a great option, and force lance would be fun, but the damage is sort of low compared to magma bolt 19:24:12 @??rat hd:12 spells:bolt_of_magma.200.wizard 19:24:13 rat (07r) | Spd: 10 | HD: 12 | HP: 25-35 | AC/EV: 1/10 | Dam: 3 | spellcaster | XP: 65 | Sp: b.magma (3d21) | Sz: tiny | Int: animal. 19:24:18 @??rat hd:12 spells:force_lance.200.wizard 19:24:18 rat (07r) | Spd: 10 | HD: 12 | HP: 25-35 | AC/EV: 1/10 | Dam: 3 | spellcaster | XP: 65 | Sp: force lance (3d15) | Sz: tiny | Int: animal. 19:24:27 what's the slamming-into-wall damage? 19:24:31 fair question 19:24:44 also it's slightly more accurate and not even partially resistable by rf 19:25:17 2d(1 + pow/10)? 19:25:27 hrm 19:29:12 2d15 for our hd:12 rat 19:29:42 !calc 5 * 15 19:29:43 75 19:29:47 !calc 3 * 21 19:29:48 63 19:30:35 -!- Amphouse has quit [Ping timeout: 250 seconds] 19:33:12 isn't iceblast better than fireball in general 19:33:28 i.e. partially unresistable and higher damage 19:34:08 so? 19:34:33 the problem here is with the way monsters cast 19:34:45 a monster ally is gonna blast themself with iceblast more often than not 19:35:15 oh yeah 19:36:33 give it airstrike...??? 19:37:30 ??airstrike 19:37:31 airstrike[1/3]: A single target attack spell; uses smite targeting, so it can hit any monster you can see. It checks AC and does 1/2 more damage on flying or levitating monsters. Spell level 4. 7 + 1d(1d4 - 1 + (1d(Power) - 1)/6) + (1d(Power) - 1)/7 damage. 19:38:01 Airstrike's damage formula is ridiculous 19:39:43 g*d bless 19:39:47 iirc monsters have a different formula 19:39:59 airstrike is an interesting option 19:40:01 hrm 19:40:18 @??rat hd:12 spells:airstrike.200.wizard 19:40:18 rat (07r) | Spd: 10 | HD: 12 | HP: 25-35 | AC/EV: 1/10 | Dam: 3 | spellcaster | XP: 65 | Sp: airstrike (0-34) | Sz: tiny | Int: animal. 19:40:29 very low damage against non-fliers, probably 19:40:38 hrm 19:40:51 -!- Blade- has quit [Ping timeout: 246 seconds] 19:41:06 can't miss & smitey, but certainly significantly less damage than force lance, much less magmabolt 19:45:44 if we're talking about monster airstrike, monster force lance and monster magma bolt are a lot less scary even with the greater damage because you can just stay out of their range 19:46:09 PleasingFungus: Are XL27 ancestors at HD12 19:46:22 minmay: talking about utility for an ally (you can tune out now) 19:46:25 ice dragon breath is 3d24 but it's not really scary because you can just sit outside of ice dragon breath range 19:46:31 Lightli: no, but most players aren't xl 27 19:46:33 hrm 19:46:42 actually the answer is 'it's complicated' 19:46:43 just curious 19:46:45 huh, i had no idea that dragon breath wasn't los-range 19:47:02 welcome... to poorly communicated monster spell ranges!!! 19:47:45 okay I guess that would explain why people die to dragons so much 19:48:28 range 5? 19:48:32 so 2 short of los? 19:49:58 probably changed with squarelos 19:49:58 oh, right, I should check that with the blood saint change 19:49:58 ...dragon breath isn't LOS? 19:49:58 that's new to me 19:49:58 it is the same as bolt of cold spell iirc 19:49:58 so range 5 19:50:24 hrm, orb of elec is range seven while the other three fireballs are range five 19:50:44 super-fireball 19:50:45 -!- Jessika has quit [Quit: Page closed] 19:51:23 double fireball! 19:52:05 -!- Dracunos7 has quit [Ping timeout: 260 seconds] 19:52:12 @??monstrous blood saint spells:orb_of_electricity.12.wizard;fireball.12.wizard;iceblast.12.wizard;ghostly_fireball.12.wizard 19:52:12 monstrous blood saint (126) | Spd: 10 | HD: 15 | HP: 110-150 | AC/EV: 5/10 | Dam: 15, 15, 15 | natural, 05demonic, 10weapons, 10items, 10doors, unholy, spellcaster | Res: 06magic(60), 13torm | Vul: 08holy++, 11silver | XP: 1664 | Sp: o.electricity (3d27), fireball (3d25), iceblast (3d21), ghostly fireball (3d20) (3d25) | Sz: Medium | Int: human. 19:52:34 ghostly fireball (3d20) (3d25) 19:53:05 right, this will also annoy monster >_> 19:54:25 03PleasingFungus02 07* 0.19-a0-499-g3a64ca2: Battlemage: swap Iceblast choice for Force Lance 10(3 minutes ago, 9 files, 17+ 18-) 13https://github.com/crawl/crawl/commit/3a64ca26543c 19:55:36 will people be educated enough for the choice, one wonders 19:57:57 mm? 19:58:43 are they educated stupid..? 19:58:48 not me 19:59:01 I got a PhD in Demonology 19:59:14 ! 19:59:52 I imagine people will think that pushing monsters back is maybe good 19:59:59 I wonder how it will play with you trying to melee monsters 20:00:03 -!- omarax has quit [Remote host closed the connection] 20:00:25 i mean, that's why it's a choice, right? 20:00:37 depends on if I'm in your chat and you can ignore me 20:00:39 probably melee-focused chars are less wont to choose it 20:00:56 since knocking centaurs out of melee range is probably undesireable 20:01:27 ??ancestor 20:01:27 ancestor[1/6]: A permanent companion granted by {Hepliaklqana}. Scales with the player's XL. Can be specialized into one of three types: Knight ([3]), Battlemage ([4]), or Hexer ([5]). 20:01:33 ??ancestor[5 20:01:33 ancestor[5/6]: Hexer: support companion. Starts with a dagger, Slow, and Confuse. XL 15: Slow -> Paralyse. XL 21: Choose to replace Confuse with Mass Confusion or Metabolic Englaciation (and get Haste regardless). XL 27: dagger replaced by antimagic quickblade. 20:07:56 ??hep 20:07:56 hepliaklqana[1/4]: God of ancestral memory, playable on cbro. Grants a powerful, customizable permanent ancestor at ** piety, which will be automatically revived if slain (after a few dozen turns). Likes exploration. 0*: ally & recall, 2*: Remember Life, 3*: {Transference}, 4*: {Idealise}, 5*: Transference-slow 20:08:17 !learn e hepliaklqana[1 s/memory.*Grants/memory. Grants/ 20:08:17 hepliaklqana[1/4]: God of ancestral memory. Grants a powerful, customizable permanent ancestor at ** piety, which will be automatically revived if slain (after a few dozen turns). Likes exploration. 0*: ally & recall, 2*: Remember Life, 3*: {Transference}, 4*: {Idealise}, 5*: Transference-slow 20:08:19 probably nobody will want it since monsters blinking around is generally not to the player's benefit 20:08:46 maybe it would be good with enough micromanagement 20:09:13 Who can say. 20:09:24 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-499-g3a64ca2 (34) 20:09:57 I want to see someone killed by their knight ancestor's shield of reflection 20:10:45 also I wonder if long sword -> broad axe is actually an upgrade for a monster with high base damage 20:11:00 the delay difference is very small, iirc 20:11:15 i guess the base damage difference isn't huge either 20:11:18 yes but so is the damage difference 20:11:30 :P 20:11:34 and the broad axe is less accurate! 20:11:36 uhhh 20:11:53 so since hep and uka are in trunk and La hasn't been updated in a while, seems like it's ok that there are no current experimentals? 20:11:55 i just had a deep elf elementalist try to hit me with a fireball through like 8 of his earth elemental pals 20:11:56 Beware The Accuracy Count 20:11:58 and kill himself 20:12:02 hrm 20:12:09 anything being worked on that might need one in the near future? 20:12:17 yeah, monsters think that fireball is a penetrating beam 20:12:20 maybe nemelex decks, but i think that's all air right now 20:12:22 haha 20:12:31 because it's technically implemented as one iirc 20:12:31 air on my end, at least 20:12:40 that's just never actually relevant in gameplay except for when monsters misuse it 20:12:56 i don't think so? 20:13:03 it's not marked "can_beam" in zap-data, at least 20:13:07 really hoping for a deck renaiassance 20:13:12 i'm probably out of date 20:13:12 -!- auto has quit [Client Quit] 20:13:24 i wouldn't be surprised if it was one at some point 20:13:33 from the sound of it, decks are likely to be decked 20:13:45 I actually liked picking up the decks as non-nem. I kinda see what people gripe about, but I really like decks 20:13:49 and there's definitely something weird with monster targeting - e.g. the ogre mage banishing ally / hexers hexing the player thing 20:13:53 if you love decks just play an elf of xom 20:14:33 there's a small chance that I just like the *idea* of decks more than actual decks though 20:14:46 since I'm almost always disappointed at the results 20:15:05 another experience offered by xom 20:15:05 but that pre-card-playing excitement! 20:15:07 -!- Ququman has quit [Read error: Connection reset by peer] 20:15:12 * geekosaur suspects that's the real problem with decks, and Nem 20:15:31 replace all decks with scrolls of acquirement 20:16:11 -!- graymark has quit [Quit: Page closed] 20:16:13 lol 20:16:35 (does genie card still exist) 20:17:30 !learn add regretindex cut down decks: escape as elixir / velocity / shaft+tomb / solitude+exile / cloud, destruction as vitriol+venom / storm / pain / orb / degen / wild magic, no war, summoning as pentagram / elements + uglies / rangers / illusion / dance / foxfire. need some god/etc home for blade/fortitude. 20:17:31 regretindex[2/2]: cut down decks: escape as elixir / velocity / shaft+tomb / solitude+exile / cloud, destruction as vitriol+venom / storm / pain / orb / degen / wild magic, no war, summoning as pentagram / elements + uglies / rangers / illusion / dance / foxfire. need some god/etc home for blade/fortitude. 20:17:44 genie card went away years ago 20:17:55 %git bb107bb37675f7058088ab92ea94e3e1fd83c13f 20:17:55 07reaverb02 * 0.15-a0-1137-gbb107bb: Remove the Genie card 10(2 years ago, 3 files, 4+ 24-) 13https://github.com/crawl/crawl/commit/bb107bb37675 20:18:09 !seen reaverb 20:18:10 I last saw reaverb at Fri May 13 07:32:44 2016 UTC (3w 1d 16h 45m 25s ago) quitting, saying 'Client Quit'. 20:18:34 You disturbed me, fool! 20:18:58 !learn edit genie_card[1] s/$/ Removed from the game. 20:18:58 genie card[1/1]: 50% of the time, acts like a scroll of acquirement. The other 50% of the time acts like either a potion of decay or degeneration. Removed from the game. 20:19:24 !learn e genie_card[1] s/game./game, but not from our hearts.../ 20:19:24 genie card[1/1]: 50% of the time, acts like a scroll of acquirement. The other 50% of the time acts like either a potion of decay or degeneration. Removed from the game, but not from our hearts... 20:19:25 -!- aredel has quit [Quit: Page closed] 20:19:42 learndb is like a changelog that never gets updated but also has sex jokes 20:19:50 1learn add 20:19:56 !learn edit genie_card[1] s|game,|game in 0.15,| 20:19:57 genie card[1/1]: 50% of the time, acts like a scroll of acquirement. The other 50% of the time acts like either a potion of decay or degeneration. Removed from the game in 0.15, but not from our hearts... 20:20:03 beat me to it 20:20:26 at this point the only card left with a possibly permanent effect is Xom 20:20:34 i went through and fixed up the list of spells by school a week ago 20:20:38 and the odds of that happening are ridiuclously low 20:20:44 technically, most cards can still kill the player 20:20:48 which is a permanent effect 20:20:53 hrm 20:20:58 how good it'd be to just have a week of several people updating the chaosforge wiki. 20:20:59 but not spells by spell level 20:21:09 regret-index: wouldn't that require the wiki admins to let people edit their site 20:21:25 for those who already have accounts, cough cough 20:21:31 thought they'd lightened up on that 20:21:46 whenever someone tries to remove the awful advice from crawlwiki their edits just get reverted 20:21:56 lol 20:22:00 not that thick of a barrier anyway 20:22:15 this comes up every few months 20:22:29 advice pages can be sequestered from information pages! 20:22:30 wow. DEBM with 2 qblades is bad enough, but give him lear's hauberk and it's uh......really really bad 20:23:07 besides there's probably shitty advice in the learndb too. 20:23:16 yes the learndb is shit too 20:23:24 ??bad advice 20:23:24 I don't have a page labeled bad_advice in my learndb. 20:23:32 ProzacElf, but isn't it fun and dynamic to fight a monster with 35/23 defenses 20:23:44 yes, it's hilarious 20:23:52 don't worry though, he's still fast as shit 20:24:02 i mean, it's not like you have to fight it 20:24:17 interesting thing about monster 20:24:20 @??deep elf blademaster 20:24:20 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 90-126 | AC/EV: 3/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2597 | Sz: Medium | Int: human. 20:24:23 @??deep elf blademaster;lear's hauberk 20:24:23 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 84-121 | AC/EV: 35/23 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2572 | Sz: Medium | Int: human. 20:24:30 ! 20:24:31 it seems to think lear's hauberk has an hp malus 20:24:31 -!- PsyMar has quit [Ping timeout: 250 seconds] 20:24:34 -!- ystael has quit [Ping timeout: 240 seconds] 20:24:39 huh 20:24:44 i suspect it's a difference in the seed 20:24:51 @??deep elf blademaster; plate armour 20:24:51 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 90-121 | AC/EV: 10/22 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2594 | Sz: Medium | Int: human. 20:24:57 yes I didn't mean it actually thinks lear's has an hp malus 20:24:58 @??deep elf blademaster;robe 20:24:58 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 90-121 | AC/EV: 2/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2594 | Sz: Medium | Int: human. 20:25:04 -!- lnt has quit [Ping timeout: 240 seconds] 20:25:23 @??dep elf blademaster;armour_of_the_dragon_king 20:25:23 unknown monster: "dep elf blademaster" 20:25:23 @??deep elf blademaster;armour_of_the_dragon_king 20:25:23 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 84-121 | AC/EV: 21/22 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2572 | Sz: Medium | Int: human. 20:25:23 the hp display there is sort of obsolete and could be calculated more simply 20:25:26 man that's odd 20:25:26 @??deep elf blademaster;choko 20:25:26 Bad item name: 'choko' 20:25:27 robes give ac-1? 20:25:29 @??deep elf blademaster;fruit 20:25:29 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 87-120 | AC/EV: 0/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2586 | Sz: Medium | Int: human. 20:25:39 doy: i think by default blademasters get leather, maybe? 20:25:41 -!- Ladykiller70 has quit [Read error: Connection reset by peer] 20:25:43 ah, yeah 20:25:49 yep 20:26:10 @??deep elf blademaster ; crystal plate armour . rapier ego:flaming . rapier ego:freezing 20:26:10 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 85-117 | AC/EV: 14/22 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2553 | Sz: Medium | Int: human. 20:26:11 oh, so gretell has been lying to me about the ac of every equipment using monster 20:26:22 -!- Blade- has quit [Ping timeout: 276 seconds] 20:26:35 @??deep elf blademaster ; fruit . fruit . fruit . fruit 20:26:35 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 85-122 | AC/EV: 0/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2562 | Sz: Medium | Int: human. 20:26:36 as of relatively recently ish 20:26:47 @?? deep elf blademaster ; . 20:26:48 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 90-126 | AC/EV: 3/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2597 | Sz: Medium | Int: human. 20:26:50 @?? deep elf blademaster ; 20:26:50 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 90-126 | AC/EV: 3/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2597 | Sz: Medium | Int: human. 20:27:02 there's a syntax... 20:27:26 @??deep elf blademaster ; rapier 20:27:26 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 85-121 | AC/EV: 0/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2575 | Sz: Medium | Int: human. 20:27:39 can you give enchant to the armour you give to monsters? 20:27:47 sure 20:27:49 plus 20:27:49 don't see why not 20:27:51 @??deep elf blademaster ; lear's hauberk plus1:500 20:27:51 Bad item name: 'lear's hauberk plus1:500' 20:27:54 @?? deep elf blademaster ; robe plus:100 20:28:03 @??deep elf blademaster ; robe plus:100 20:28:11 minmay: rip plus1 20:28:17 also rip gretell apparently 20:28:22 @??rat 20:28:22 rat (07r) | Spd: 10 | HD: 1 | HP: 2-3 | AC/EV: 1/10 | Dam: 3 | XP: 1 | Sz: tiny | Int: animal. 20:28:27 gretell's alive she just hates your guts 20:28:29 ouch 20:28:33 @??deep elf blademaster 20:28:33 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 90-126 | AC/EV: 3/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2597 | Sz: Medium | Int: human. 20:28:33 @??deep elf blademaster ; nothing 20:28:33 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 90-126 | AC/EV: 0/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2597 | Sz: Medium | Int: human. 20:28:40 @??deep elf blademaster ; robe 20:28:40 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 90-121 | AC/EV: 2/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2594 | Sz: Medium | Int: human. 20:28:43 @??deep elf blademaster ; robe plus:100 20:28:46 @??deep elf blademaster ; robe plus:9 20:28:46 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 85-121 | AC/EV: 11/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2586 | Sz: Medium | Int: human. 20:28:48 ahh 20:28:50 ok 20:28:58 sanity checked 20:28:58 invalid enchantments? 20:29:01 @??deep elf blademaster ; robe plus:10 20:29:01 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 85-121 | AC/EV: 12/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2586 | Sz: Medium | Int: human. 20:29:04 yeah, there's a cap somewhere 20:29:05 @??deep elf blademaster ; robe plus:13 20:29:05 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 85-121 | AC/EV: 15/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2586 | Sz: Medium | Int: human. 20:29:07 @??deep elf blademaster ; robe plus:16 20:29:07 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 85-121 | AC/EV: 18/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2586 | Sz: Medium | Int: human. 20:29:11 @??deep elf blademaster ; robe plus:50 20:29:12 @??deep elf blademaster ; robe plus:25 20:29:12 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 85-121 | AC/EV: 27/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2586 | Sz: Medium | Int: human. 20:29:14 do you want me to look it up 20:29:14 @??deep elf blademaster ; robe plus:37 20:29:17 haha 20:29:19 @??deep elf blademaster ; robe plus:30 20:29:22 @??deep elf blademaster ; robe plus:27 20:29:22 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 85-121 | AC/EV: 29/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2586 | Sz: Medium | Int: human. 20:29:23 @??deep elf blademaster ; robe plus:28 20:29:24 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 85-121 | AC/EV: 30/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2586 | Sz: Medium | Int: human. 20:29:25 @??deep elf blademaster ; robe plus:29 20:29:25 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 85-121 | AC/EV: 31/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(120) | XP: 2586 | Sz: Medium | Int: human. 20:29:28 wow, not 27 20:29:29 it's 29 20:29:30 bug, imo 20:29:35 yeah, i was totally expecting 27 20:29:40 @??seraph ; lear's_hauberk 20:29:41 seraph (13A) | Spd: 15 | HD: 25 | HP: 174-252 | AC/EV: 45/18 | Dam: 50, 20 | 08holy, 10weapons, 10items, 10doors, fighter, see invisible, fly | Res: 06magic(160), 04fire+++, 10elec, 03poison, 04rot, 13neg+++, 08holy | XP: 11226 | Sp: warning cry [11!AM, 08breath], sum.holies [06!sil], injury bond [06!sil], cleansing flame [06!sil], smiting (7-17) [06!sil], minor healing (2d12) [06.. 20:29:45 haha 20:30:01 i discovered the secret weakness of the lear's hauberk DEBM 20:30:06 green drac breath 20:30:10 @??dispater ; lear's_hauberk 20:30:10 Dispater (06&) | Spd: 10 | HD: 16 | HP: 360-531 | AC/EV: 75/1 | Dam: 50 | 05demonic, 10weapons, 10items, 10doors, fighter, unholy, see invisible | Res: 13magic(immune), 04fire+++, 05damnation, 02cold, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 9458 | Sp: sum.greater demon [06!sil], crystal spear (3d35) [06!sil], iron shot (3d29) [06!sil], hurl damnation (3d2.. 20:30:15 obviously it's because plus is stored as a signed 6-bit integer with values reserved for NaN and negative 0 20:30:19 75 ac, beautiful 20:30:44 definitely 20:30:57 regret-index: but think of all those slots he's losing! 20:31:19 add a pair of rings of robustness 20:31:21 yes, how will he possibly cover up that single pip of rC 20:31:29 if a monster wears macabre finger necklace can it wear 3 rings 20:31:57 quicksilver bolt isn't supposed to be reflectable, is it? 20:32:10 is the warlock involved 20:32:27 remember when monsters could block LRD with shields 20:32:31 i found and rejected it this game for being incredibly underwhelming compared to large shield + reflection amulet 20:32:35 maybe this is why 20:32:36 fair 20:32:38 hrm 20:32:41 -!- Merphle has quit [Ping timeout: 240 seconds] 20:32:44 is qs bolt piercing 20:32:50 it should be! 20:32:54 I would be concerned if it wasn't 20:32:57 it should? 20:32:58 (or it should be renamed) 20:32:58 probably 20:33:03 yeah zap-data supports that 20:33:08 so it probably shouldn't be reflectable 20:33:23 okay yeah it is penetrating 20:33:35 wonder what would have happened if a monster reflected LRD 20:34:20 hm, hm, hm 20:34:23 reproduced reflection 20:34:33 while we're at it, it's pretty odd that you can bump an orb of destruction with a shield and it dissipates, whereas hitting a wall or monster or whatever destroys the wall or monster or whatever 20:34:43 ah 20:34:46 because it's mon-cast 20:35:46 huh, monster qs bolt is a different colour from player qs bolt 20:36:07 fixing 20:36:40 when i was using warlock's mirror earlier it seemed sort of unimpressive generally, the only times i saw it reflect hexes, the monster just resisted them anyway 20:37:07 it is unimpressive generally 20:38:10 -!- lordfrikk has joined ##crawl-dev 20:38:33 it's sort of an exaggeration of reflection generally, i think 20:38:58 i've had very positive feedback on the shieldfeel generally 20:38:59 generally 20:39:20 people seem to be having fun with it. 20:39:34 fun, here? 20:40:04 ah well, it had bad shieldfeel to me i guess, large shield is much more shieldy 20:40:22 heh 20:40:25 it should be! 20:40:28 warlock's was really impressive before it was nerfed 20:40:58 when it was still +6 and i think it automatically reflected all hexes 20:41:06 i mean, i know the latter part was unintended behavior 20:41:09 but it was great fun 20:41:34 haha 20:42:08 especially in vaults 20:42:13 people will be happy just for the reversed banishment. 20:42:26 although i'm not sure what happens to a sentinel that marks himself 20:42:28 (and paralysis I guess) 20:42:40 nothing? wasn't implemented for monsters, anyway 20:42:56 -!- vale_ has quit [Remote host closed the connection] 20:42:56 yeah 20:42:56 yeah, it didn't seem like it did anything 20:44:26 you know, it's minor, but i wish autoexplore was smart enough to realize that fclouds/cflames/etc that you placed in a hallway are going to dissipate 20:44:38 there's an open bug for that 20:45:18 -!- yesno has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 20:45:36 -!- dtsund has quit [Ping timeout: 272 seconds] 20:45:44 ah 20:45:45 ProzacElf: it already is, at least sometimes 20:45:58 oh hey, a frost giant on D:10 20:45:58 nice. 20:45:58 sweet! 20:46:23 I don't know what the bug is exactly, I remember noticing the feature not working perfectly but not how 20:46:34 ??8 20:46:34 8[1/2]: This is either a {statue} or a {golem}. It's either totally harmless or an electric golem. 20:46:36 ??8[2] 20:46:37 8[2/2]: Is also a marker for extremely out of depth (depth*2+4 depth!) monsters in vaults; both traditional and valued by most devs. Good results: d:4 wolf spiders, d:5 centaur warriors, d:6 fire crabs, d:9 sphinxes, d:10 fire giants, d:11 liches. 20:47:13 those first two examples aren't very fair considering there _probably_ shouldn't be any more pre-d:6 8s 20:47:21 oh great, there's an ice dragon in this vault too 20:47:31 oh i think i've seen that one 20:47:34 or something similar 20:47:39 I wonder what dragons and giants think of each other 20:47:46 it's the giant lake vault 20:47:48 with like 20:47:49 "tasty!" 20:47:50 they're besties 20:47:51 20 ice beasts or something 20:48:17 !vault minmay_twisted_water 20:48:17 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/large_themed.des#l790 20:48:21 03PleasingFungus02 07* 0.19-a0-500-g1488bae: Fix quicksilver bolt not piercing (MarvinPA) 10(52 seconds ago, 3 files, 7+ 12-) 13https://github.com/crawl/crawl/commit/1488baeee6fb 20:48:45 obviously needs some rime drakes 20:49:26 elliptic: iirc, it's a lack of a feature (nothing in the travel/map-memory code that checks cloud dissipation) 20:49:32 PleasingFungus: purple drac breath is non-piercing though, right? 20:49:41 PleasingFungus: no, someone implemented some version of this 20:49:51 do you mean monster or player purple dracs 20:49:55 both 20:50:06 player purple drac breath was piercing 20:50:15 monster purple drac breath wasn't and now is 20:50:20 um 20:50:21 er 20:50:27 actually let me double-check that last 20:50:32 why are you going and changing purple drac breath? 20:50:39 yeah, it's that vault 20:50:40 nice. 20:50:46 it has been non-piercing forever and that was intentional afaik 20:51:26 [17:32] PleasingFungus is qs bolt piercing 20:51:28 [17:32] MarvinPA it should be! 20:51:29 [17:32] regret-index I would be concerned if it wasn't 20:51:31 [17:32] minmay it should? 20:51:55 i'm not sure about player purple drac breath after all, though 20:52:00 PleasingFungus: qs bolt != purple drac breath 20:52:08 quicksilver... spit. 20:52:33 !source mon-util.cc:2557 20:52:34 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-util.cc#l2557 20:52:40 qs bolt = monster purple drac breath 20:53:11 and it looks like player purple drac breath is piercing, per zaps 20:53:12 hm, were they different in the past? I remember them using different messages at least 20:53:14 though it's breathe_power 20:53:49 yeah tested, player purpdrac breath is piercing 20:53:51 i had definitely thought it was always piercing (or intended to be) on both the player and monster end, for dragons and draconians 20:54:09 i might be wrong there though, i do recall them being described differently at some point 20:54:33 %git 1c7e145a0 20:54:33 07haranp02 * 0.5-a0-608-g1c7e145: Rewrite of beam.cc: put all beam data in one place. Might be buggy. 10(8 years ago, 19 files, 1084+ 1282-) 13https://github.com/crawl/crawl/commit/1c7e145a0a08 20:54:39 it was piercing as of 8 years ago 20:54:46 player purple drac breaht 20:55:13 I don't believe that is true... 20:55:25 it was awful and single-target for a long time 20:55:28 yeha 20:55:29 with no special dispel 20:55:33 purple dracs used to have imb breath 20:55:37 at one point 20:55:51 that one point may have been quite a while ago 20:55:59 oh, before n78291's drac patch i think, yeah? 20:56:11 did is_beam mean something different then? 20:56:38 nope 20:57:03 PleasingFungus: where in that diff are we supposed to be looking? 20:57:30 https://github.com/crawl/crawl/commit/1c7e145a0a08#diff-10185b18d72e71a2d23e4bf3afcea5d4L339 20:57:35 pbolt.is_beam = true; 20:58:03 very odd that all the other zap_breathes are also is_beam = true 20:58:15 so i'd need to grep around to see if those were being used in the same way back then 20:58:17 PleasingFungus: it must not have meant piercing then, yes 20:58:24 but 20:58:26 it idd 20:58:28 *did 20:58:31 i looked through the beam.cc code 20:58:35 and it had the same functionality 20:58:44 but like 20:58:44 bolt of magma has is_beam = true 20:58:54 and iron_bolt does not 20:58:58 good ol iron_bolt 20:59:45 %git b45f3dca40ce116897c3781306c3a11c90981174 20:59:45 07N7829102 {due} * 0.8.0-a0-1967-gb45f3dc: Properly apply N78291's Draconian patch. 10(6 years ago, 22 files, 226+ 89-) 13https://github.com/crawl/crawl/commit/b45f3dca40ce 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:00:26 -!- breadbocks has quit [Ping timeout: 260 seconds] 21:00:57 ah, neat, all the other breaths are actually beams 21:01:01 or almost all 21:01:12 yeah, `case MONS_PURPLE_DRACONIAN: return SPELL_ISKENDERUNS_MYSTIC_BLAST;` 21:01:13 sticky flame isn't 21:01:20 doy: oh, monster dracs? 21:02:14 -!- Leszczynek has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 21:02:16 yeah, i see it now 21:02:30 anyway, that's closer to symmetry with players anyway, since player drac breath already pierced 21:02:48 I don't think it did though 21:02:56 it did and does 21:03:01 i wonder if old crawl still compiles 21:03:06 all player drac breaths, except for mottled, pierce. 21:03:15 -!- WalkerBoh has quit [Remote host closed the connection] 21:03:22 this is trivially testable and has been true for at least eight years. 21:04:14 doy: i'd check, but they sure as heck won't compile on os x :( 21:04:16 PleasingFungus: how is it "trivially testable" exactly? do you just mean compile oldcrawl and check 21:04:19 !lg . dr 21:04:20 159. doy the Evocator (L27 DrMo of Nemelex Xobeh), escaped with the Orb and 4 runes on 2012-05-23 20:22:16, with 1685364 points after 128172 turns and 15:26:43. 21:04:25 -!- dpeg_ has quit [Quit: Lost terminal] 21:04:43 (I'm currently waiting for oldcrawl to compile here) 21:05:06 elliptic: "trivially testable" referred to the statement preceding, not the statement succeeding 21:05:07 I tried to compile an older version on my system and it failed 21:05:26 I forget if it was 0.10 or maybe 0.8? 21:05:48 i think i might be able to go back as far as the truly ancient days of 0.15 21:05:50 only tried in gcc though 21:05:51 but, maybe not 21:06:03 ??nostalgia[dpe 21:06:03 nostalgia[2/4]: You guys are sick :) 21:06:07 feh 21:06:09 0.8.1 almost compiles for me 21:06:12 hm, it finished compiling 0.7 but I forget how wizmode worked there 21:06:14 haha, what's almost mean? 21:06:22 like, do I need to compile it in to use it? 21:06:29 looks like just a couple missing headers 21:06:52 (and a ton of warnings) 21:07:25 i forgot felids were that old 21:07:36 and to think they'll go away so soon... 21:08:10 y> i forgot felids were that old 21:08:12 21:07 <+PleasingFungus> and to think they'll go ay> i forgot felids were that old 21:08:25 ur irc is sick :( 21:08:27 argh, wrong window to have open while changing mouse batteries 21:08:50 * geekosaur usually does that with the mouse off :p 21:09:01 it turned itself on! 21:09:22 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-500-g1488bae (34) 21:09:26 -!- xxxxx has quit [Client Quit] 21:09:52 -!- amalloy_ is now known as amalloy 21:10:37 -!- MarvinPA has quit [Quit: Leaving] 21:10:44 player purple drac breath was in fact piercing in 0.8.1 21:10:54 it's quite possible i was thinking of monster purple drac breath 21:11:25 bring back elf zot 21:11:29 zot elves? 21:12:43 was elf zot an ancientcrawl thing 21:12:51 deep elf annihilators / draconian annihilators / frederick zot vault 21:13:00 my understanding is that zot was full of elves before monster dracs existed 21:13:04 way before my time 21:13:15 pretty sure that was before even stone soup 21:13:20 plausible! 21:13:25 !log . won 1 21:13:26 1/44. doy, XL27 DEFE, T:132546: http://crawl.akrasiac.org/rawdata/doy/morgue-doy-20070326-0030.txt 21:13:29 dracs were briefly D oods 21:13:47 there are a bunch of zot dracs there 21:13:56 and that was 0.1.7 21:14:19 heh 21:14:21 also they still have a depths-check for bands despite zot always being deeper than that 21:14:49 Adolf (Swamp:3) 21:14:52 one of my favorite things about the crawl repo is that immediately after the "initial commit" commit is a "fix the build" commit 21:14:56 i think it really set the tone 21:15:14 ...or not, after pf's clean-up of mon-place 21:15:20 (makefile.obj was missing, "which hosed the build completely") 21:15:32 regret-index: hrm, which monsters? 21:15:35 PleasingFungus: yeah, looks like my memory was just bad (I figured out how to compile 0.7 with wizmode and checked) - I will use the same excuse that doy did, that I was thinking of the monster breath :P 21:15:41 well these days people make their first commit this complete thing that hides all the times they broke things leading up to the first commit 21:16:04 elliptic: hey, you were the one who put in the effort of actually compiling an ancient version and checking, instead of just being very smug in irc like a certain fungus 21:16:11 we have all contributed to Crawl Knowledge today. 21:16:11 -!- oxeimon has quit [Quit: Leaving.] 21:16:36 too many embarrassing commits...you have the rebase out the embarrassments... 21:16:49 yes, at least I know that I can compile ancientcrawl fine if anyone wants me to check anything about it in the future :P 21:16:51 that's my secret 21:17:08 * geekosaur may not even have to compile it in some cases 21:17:24 think I found an 0.7 in one of my archived systems 21:17:32 geekosaur still working on his 0.3 offline win 21:17:43 haha 21:17:44 hrm, while i'm on the subject of vague controversy 21:17:46 %git nemdecks 21:17:46 07PleasingFungus02 * 0.19-a0-486-g6d3c6df: Experiment: buff jewellery acq power 10(18 hours ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/6d3c6dfcec17 21:18:17 oh, it's worse than that, I did get started before dcss :) but I don't think I have anything from that far back archived 21:18:24 anyway making monster purple drac breath pierce seems fine in that case, it is a (minor) player shield nerf but they can take it 21:18:32 heh 21:18:34 the 0.7 would have been the end of that line 21:19:00 if we really wanted to, we could always split purple drac and qs dragon breath 21:19:07 but it'd be weird to break monster-player symmetry for that 21:19:19 not that i'm a huge monster-player symmetry person generally 21:19:21 -!- Dingbatt has quit [Ping timeout: 250 seconds] 21:19:27 clearly need more monster-player drac symmetry 21:19:30 monster-player-item-feature symmetry is the new hotness these days 21:19:41 where are the poison cloud lines 21:19:49 PleasingFungus: buffing jewellery acq sounds good to me 21:20:06 was there thinking on changing staff acquire? 21:20:18 I'd be very sad if I can no longer acquire a stave in any way 21:20:30 lasty suggested i try to making the artefacts higher quality than average randarts 21:20:37 the ring acq randarts 21:20:42 which apparently is a thing we can do? 21:21:06 I don't think that is necessary 21:21:21 if jewellery acq was 100% to give a randart it would be very strong I think 21:21:47 this change bumps it from 30% to 50% 21:21:52 so it should be possible to make it appealing without weird stuff like that 21:21:57 would it be interesting to try bumping it up even higher, maybe to 66%? 21:22:24 easier to tell if something's working by making it too strong (and then oscillating down to some stable 'balanced' setting) 21:23:13 66% sounds reasonable to me, yeah 21:23:41 !seen grunt 21:23:42 I last saw Grunt at Fri Mar 25 18:44:03 2016 UTC (10w 1d 6h 39m 38s ago) parting ##crawl-sequell, saying 'chanpart'. 21:24:10 so who wants to be my vault-mentor since Grunt is gone? 21:24:11 ordinary jewel acquire would include amulets, which are better on average now 21:24:13 it is sort of amusing, jewellery acq was generally considered the best acq back in ancientcrawl before we buffed weapon/armour/wand 21:24:28 -!- AreBrandon has joined ##crawl-dev 21:24:30 and I don't think it has changed at all since then 21:24:33 correct 21:24:46 * regret-index waves at johnstein 21:24:55 o/ 21:24:58 -!- Naruni has joined ##crawl-dev 21:25:00 don't forget buffing misc 21:25:05 hi 21:25:29 back then 30% randart chance actually sounded pretty good compared with the other acq options, but now it isn't really competitive (though I have used it on felids) 21:25:37 per minmay's flowchart! 21:25:55 hoping I can get back to it soon. was working on a crypt ending (and/or new layout). then was going to try elf. grunt waved me off elf due to some of the proposed changes at the time. I don't know if all of them have gone in (yet?) 21:25:58 i feel like it might be less clunky to buff the chance of acq-quality items turning into randarts in makeitem.cc, but the relevant code scares me 21:26:15 also it'd mess with troves etc...? 21:26:17 actually, I have a few elf tweaks left myself... >_> 21:26:35 Elf Tweaks is another one of those phrases that would *almost* be a good clan name. 21:27:04 ?/elf tweaks 21:27:04 No matches. 21:27:05 would it be crazy to try to make acq choices self-balancing? use milestones or something to track which kind of acq is most/least popular, and automatically adjust some "quality" parameter to make the most-popular ones weaker, and the least-popular ones stronger, and see if some equilibrium arises? 21:27:12 -!- wheals has joined ##crawl-dev 21:27:14 ?/light a fire 21:27:15 No matches. 21:27:41 amalloy: i don't think people would react strongly enough to minor changes in strength for that to work out 21:27:53 !send johnstein stupid csh tricks 21:27:53 Sending stupid csh tricks to johnstein. 21:27:59 also, how would you automatically adjust quality? 21:28:00 it would be cool if we could track acquire through sequell, but it's not easy to do 21:28:07 amalloy: the problem is that you might just detect which races/classes/gods/builds are more popular 21:28:11 since the time you acquire is not the time you identify 21:28:12 rather than really balancing it 21:28:24 like, the acquirement code is complicated enough that choices are likely half superstition anyway, unless you're actually reading the source regularly 21:28:41 amalloy: since we really can't hope to make all the options equally appealing for every build in crawl 21:28:46 fr: scroll of draconian acquirement 21:29:04 gives better results on average for draconians 21:29:16 gammafunk: we track the source of items though - emitting a milestone when an acquired randart is identified wouldn't be too hard 21:29:28 elliptic: also, i don't think we *should* want all the choices to be equally appealing to every build - part of the point is that the choices are strategically situationa 21:29:36 l 21:29:36 doy: yeah, it's probably doable...I want to say there are other technical issues 21:29:36 johnstein: I was wondering about... hehe, "short crypt ends" arranged in a manner like lair's to deal with how we've currently got two very small crypt ends compared to larger ends and encompass vaults 21:29:57 amalloy: for example, if melee-based characters are getting more popular, then it will look like book acq is getting less popular and that maybe we should buff it 21:30:06 obviously the fields need to go into the milestone file..hrm 21:30:19 oh, that's probably part of the issue, it'd just be a big info blob in the milestone 21:30:38 not like player fields which you can individually check etc 21:30:46 amalloy: that said, tracking which option people choose would be cool even if I don't think it would be that easy to balance using the data 21:31:24 regret-index, after grunt fixed the layouts from favoring the encompass ones, at least the small ones got used more 21:31:24 instead just a string "+9 hand axe of gammafunk's demise {rF- rC- MR-}" etc 21:31:29 sure 21:31:39 03PleasingFungus02 07* 0.19-a0-501-gdfa65a2: Experiment: buff jewellery acq power 10(18 hours ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/dfa65a2167c5 21:31:52 but yea, would be nice to have a few more small ones. I think a new crypt layout sounds more interesting though 21:31:52 but my concern is more of how meagre they are in comparison, is all 21:31:52 still can query it using regexp mojo but it's a pretty bad interface 21:32:05 yeah, i think just tracking acquirement choices rather than results would still be interesting 21:32:10 and a new layout could spice up the smaller vault 21:32:12 vaults 21:32:20 I really think the city layouts are boooooring 21:32:21 ...you can do layout work? 21:32:29 oh, yeah choices are maybe less hard, since that's somethign you can easilly fit in the noun field 21:32:33 hey, i could use a layout smith... 21:32:34 not yet. but I was trying to get up to speed on it 21:32:42 was playing around with the elf ones 21:32:48 still want to do salt branch? 21:32:50 and the unused forest crypt layout one 21:32:57 regret-index: it's a dream.... 21:33:07 hmph 21:33:13 we haven't had a dedicated layoutsman in a year or so, since the death of infiniplex (eaten by caustic bees) 21:33:21 that supposedly will never be used. but I think it would be awesome to find a way to get it in the game for reals 21:33:24 yea 21:33:33 it was really interesting reading his comments in the code and on the wiki 21:33:41 I still want to make a layout some time, just don't have any great ideas 21:33:46 my first layout priority would be some help on labs 21:33:47 layoutsman, -woman, or non-gender-specific alternative noun 21:34:01 you could have stuck with smith 21:34:02 -!- oxeimon has quit [Quit: Leaving.] 21:34:04 PleasingFungus, just call them layabouts 21:34:05 yeah i know 21:34:07 but i didn't want to repeat myself! 21:34:10 gammafunk: I mean, in principle we could have the noun field be the choice and the full field be the name of the identified object... but there are a lot of technical issues there I think with getting the identified object name without leaking info 21:34:28 crawl contains much repetition. 21:34:37 since in theory you can do things like enchant or use or destroy the acquired object without IDing it 21:34:46 must the artisan come to resemble his work? 21:34:46 elliptic: hrm, I mean if the milestone is upon object identification and not acquirement time, is there a problem? 21:34:59 oh I guess there's that, you can miss events 21:35:04 I suppose you could have two milestones 21:35:15 one when the acquire happens and have noun be the type of acquire 21:35:16 we are all poisoned by the materials- 21:35:16 also I don't think that seeing the acq results are that interesting 21:35:23 and one when we id the item 21:35:35 we can just simulate reading a bunch of acq scrolls in wizmode with some characters if we want 21:35:37 could bring back item dumps 21:35:38 i feel like acq choices are more interesting, yeah; &^Ia seems ok for results 21:35:51 *seems like a better tool 21:35:54 well, that's certainly a reasonable position; I'd love to see those results myself, but not at the expense of making milestones a nightmare somehow 21:36:24 there's just a limit to what we can shove into milestone/logfile fields 21:36:30 -!- jerkstore has quit [Ping timeout: 260 seconds] 21:36:31 gammafunk: it is fairly common that I acquire something and never ID it 21:36:35 back in the day, crawl generated a listing of all items that existed in the dungeon, and dropped it in a file next to the morgue file 21:36:43 after the game was over 21:36:45 I don't think shoving it into the fields is the issue, it is just a string 21:36:54 i'm wondering if i should change the ancestor fields to not include the ancestor name 21:36:56 since they're sort of a pain to work with right now 21:37:02 -!- lnt has quit [Ping timeout: 252 seconds] 21:37:06 PleasingFungus: hm? 21:37:09 elliptic: well it's a string, but if you'd like to do queries against it, a string is not the best thing 21:37:13 !lm * verb=ancestor.class 21:37:14 1445. [2016-06-05 00:37:38] TwoGrow the Carver (L9 MiFi of Hepliaklqana) remembered their ancestor Oikawa as a hexer on turn 4649. (D:7) 21:37:18 !lm * verb=ancestor.class x=noun 21:37:19 1445. [2016-06-05 00:37:38] [noun=remembered their ancestor Oikawa as a hexer.] TwoGrow the Carver (L9 MiFi of Hepliaklqana) remembered their ancestor Oikawa as a hexer on turn 4649. (D:7) 21:37:22 but yeah I think you're right, if anything it's just a milestone for the acquire choice, not the result 21:37:43 PleasingFungus: no, you should actually submit a Sequell patch telling Sequell how to parse the milestone to get the noun 21:37:48 seems like it should just be noun=hexer there? 21:37:57 yeah 21:37:59 ohh 21:38:03 i didn't realize that was an option 21:38:13 PleasingFungus: that's how most milestones work in sequell 21:38:15 -!- jerkstoresup has quit [Ping timeout: 260 seconds] 21:38:53 ??layouts 21:38:53 layouts[1/3]: There's a lot of different patterns for crawl levels, from standard rooms and corridors to a level being a giant cross. Comments and potential depths are in dat/des/builder/layout[_foo].des, and &P[layout] to put names to layouts. 21:38:58 ??layouts[2 21:38:58 layouts[2/3]: https://docs.google.com/spreadsheet/ccc?key=0AjXhStQL2U2fdEdXSkxMSGFPZVI5Z296MFNUSUM0V1E#gid=3 contains a list of D's layouts by depth and weight, and a full map-to-name chart. 21:38:58 ??layouts[3 21:38:59 layouts[3/3]: wiki: https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:dungeon:layout_types 21:40:24 ??sequell 21:40:25 sequell[1/4]: The ##crawl bot, handling game statistics, the {learndb}, and more. Operated by greensnark. See http://github.com/crawl/sequell/blob/master/docs/listgame.md If you want the source, go here: http://github.com/crawl/sequell 21:40:47 -!- Dracunos72 has quit [Ping timeout: 250 seconds] 21:40:57 TODO. last edited: 2 years ago 21:41:15 another main story of crawl 21:41:20 hm, amalloy has commit access? 21:41:37 to what, Sequell? so do you 21:41:42 ! 21:41:46 -!- staplegun has quit [Ping timeout: 276 seconds] 21:42:10 do you have any suggestions for where to start wrt this noun parsing business? 21:42:38 I forget where it is located; there is a list somewhere of regexes to use for each verb 21:42:45 -!- Mekire has quit [Ping timeout: 250 seconds] 21:43:00 i guess i'd look for like "sacrifice", since the sacrifice verb has special nouns 21:43:07 basically we provide a verb field and the full milestone string, and then depending on the verb sequell extracts the noun using some regex 21:43:46 oh 21:43:52 it is actually in the go-sequell repo 21:44:07 https://github.com/crawl/go-sequell/blob/2d873e651f63f83facce52ad741bdadeed8aeef4/crawl/xlogtools/crawlxlog.go#L216 21:44:14 ...there's a list of orc names 21:44:27 not a complete list of orc names, i think? but a list. 21:44:40 -!- jerkstore has quit [Ping timeout: 260 seconds] 21:44:41 probably so that sequell doesn't think they are pan lords? 21:44:48 possibly! 21:45:11 !lm * sacrifice 21:45:12 51899. [2016-06-05 01:45:14] ehqoekt the Grappler (L12 GhFi of Ru) sacrificed stealth on turn 10206. (Lair:2) 21:45:20 i love how sequell is written in like at least four different languages 21:45:27 but what if...they were pan lords! 21:45:27 should my ancestor milestones be in sequell:config/crawl-data.yml ? there's a list of 'milestone types' there 21:45:27 !lm * verb=ancestor.class 21:45:28 1445. [2016-06-05 00:37:38] TwoGrow the Carver (L9 MiFi of Hepliaklqana) remembered their ancestor Oikawa as a hexer on turn 4649. (D:7) 21:45:43 !lm * ancestor.class 21:45:43 No keyword 'ancestor.class' 21:45:46 -!- nikheizen has joined ##crawl-dev 21:46:04 -!- jerkstoresup has quit [Ping timeout: 264 seconds] 21:46:06 ancestor.class and ancestor.special are, i think, the two milestone types i added 21:46:26 there's also a list of verbs in the sequell repo, the new verbs should be added there so that sequell will automatically make some kws like that 21:47:02 !lm * verb=ancestor.class x=milestone 21:47:12 1445. [2016-06-05 00:37:38] [milestone=remembered their ancestor Oikawa as a hexer.] TwoGrow the Carver (L9 MiFi of Hepliaklqana) remembered their ancestor Oikawa as a hexer on turn 4649. (D:7) 21:48:59 hm, I guess ancestor names can have spaces and be pretty arbitrary 21:49:20 and probably the "hexer" part can have spaces too for some options? or might at some point in the future 21:49:33 -!- vale_ has quit [Ping timeout: 260 seconds] 21:49:44 chosing mass confusion or meabolic englacian, yes 21:49:46 i don't expect there to be any spaces there any time soon 21:49:50 ...eurgh, batteris 21:49:51 er 21:49:58 in ancestor class names 21:50:07 in ancestor specializations there would be, as r-i correctly notes 21:50:37 so that makes the regex a little more complicated 21:51:00 riiiiiiiiiiiii. 21:51:13 normies out 21:51:26 i feel like the safe approach is probably matching something ending in $? 21:52:23 actually you could just say "as a .*.$", right? 21:52:29 er, (.*) 21:52:40 maybe .*? to be safe? 21:52:43 .$ isn't right 21:52:49 PleasingFungus: I forget how that will handle an ancestor named "as a" 21:53:07 hence .*? 21:53:09 maybe? 21:53:12 gammafunk: ? 21:53:45 sorry, not clear on what's being matched, I just saw .*.$ and knew that was wrong 21:53:55 .*\.$ 21:53:58 ah oh 21:54:01 *ok 21:54:03 or [.] i guess 21:54:05 doesn't matter honestly 21:54:13 yeah 21:54:15 [.......] 21:54:29 PleasingFungus: as in, I forget how these regexes choose which match to use 21:54:44 i can test in python real fast 21:54:46 since the milestone could look like "as a as a hexer." 21:54:49 sure 21:55:13 famous last words: this is basic enough behaviour that i'd expect to line up between regex implementations? 21:55:19 like, it's not using weird ?: stuff 21:55:31 ?: isn't weird. things that are weird include [][] 21:56:09 sorry, i was thinking of (? ... ) 21:56:19 yeah, doesn't look like .*? does the right thing 21:56:26 i think it always matches leftmost 21:56:27 yeah they should match up, sometimes things like \b versus the special character classes can be different 21:56:41 and .*? vs .* is just how far right the match extends 21:56:43 -!- jerkstore has quit [Ping timeout: 276 seconds] 21:56:55 depending on the language, there is probably a construct that does the right thing though 21:57:14 (what language would this be?) 21:57:18 you can match on (hexer|battlemage|knight)\.$ at the end, to make any shenanigans with ancestor name irrelevant 21:57:29 doy: this is in go, seehttps://github.com/crawl/go-sequell/blob/2d873e651f63f83facce52ad741bdadeed8aeef4/crawl/xlogtools/crawlxlog.go#L216 21:57:30 amalloy: would be annoying to keep in sync though 21:57:42 mainly if gammafunk gets his way wrt ancestor type renaming 21:57:48 i don't expect to add any new ones any time soon 21:57:48 well, so 21:57:55 could change the milestone format 21:58:09 I was focusing my trolling on altar haze but I see I need to open a new front 21:58:16 remembered their ancestor "Foo as a" as a hexer. 21:58:25 would be easier to parse 21:58:25 amalloy: that would require someone remembering to change this in sequell whenever we add a new type or special 21:58:42 !lm * verb=ancestor.special s=noun 21:58:43 343 milestones for * (verb=ancestor.special): 4x remembered their ancestor Dahlia casting Metabolic Englaciation., 3x remembered their ancestor goo.gl/GiDG78 casting Metabolic Englaciation., 2x remembered their ancestor Cyneburga casting Paralyse., 2x remembered their ancestor 이성원 casting Metabolic Englaciation., 2x remembered their ancestor Arsinoe wielding a broad axe., 2x remembered their ances... 21:58:53 god bless koboldina 21:59:15 -!- jerkstoresup has quit [Ping timeout: 260 seconds] 21:59:26 re.match(r"a (.*)[.]$", "remembered your ancestor as a as a hexer.") doesn't match for me (it works if i don't include the leading "a " in the pattern) 21:59:33 the obscurities I'd use, if I played online 21:59:42 이성원...eesungwun? 22:00:03 -!- omarax has quit [Remote host closed the connection] 22:00:04 gammafunk: how many times have you complained about 'hexer', already? 22:00:17 you know that's a very good point 22:00:20 I need a troll tracker 22:00:26 I can't answer important questions like that 22:00:29 hexer is an improper abbreviation anyway. it should technically be hexadecimaler 22:01:06 fr: chicken sexer ancestor 22:01:14 tile plz 22:01:43 enchanter 22:01:56 maybe that's better than Jinx 22:02:03 god damn it, i forgot match wasn't search 22:02:11 heh 22:02:15 hen trance 22:02:16 every time! 22:02:26 !title hexes 22:02:38 hexes: Vexing (1-7), Jinx (8-14), Bewitcher (15-20), Maledictor (21-26), Spellbinder (27) 22:02:46 >>> re.match(r".* as a (.+)[.]$", "remembered their ancestor as a as a hexer.").group(1) 22:02:46 Wow, Maledictor 22:02:47 'hexer' 22:02:54 /(?:.*as a.*)?as a (.*?)\.$/ 22:02:59 maledictorian 22:03:02 that might work, although its a bit janky 22:03:08 doy: opinion on mine? 22:03:13 seems to work 22:03:16 hmmm, probably * instead of ?, but 22:03:18 um 22:03:23 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:03:25 no 22:03:35 -!- zxc has joined ##crawl-dev 22:03:44 in .*?the ? is a modifier meaning non-greedy match 22:03:49 also, amalloy and/or elliptic, how would i actually test my changes to go-sequell after making them? 22:03:54 oh, yeah, that's probably fine 22:03:59 however note that you need pcre for that 22:04:14 geekosaur: no, i meant /(?:.*as a.*)*as a (.*?)\.$/ 22:04:15 PleasingFungus: i have tested my changes by uh...submitting them and hoping for the best 22:04:31 but PleasingFungus is right, /.* as a (.*?)\.$/ is a lot simpler 22:05:17 why does it need to be non-greedy, that (.*?) ? 22:05:23 !seen Grunt 22:05:23 I last saw Grunt at Fri Mar 25 18:44:03 2016 UTC (10w 1d 7h 21m 19s ago) parting ##crawl-sequell, saying 'chanpart'. 22:05:24 it doesn't 22:05:40 hmm ok 22:05:43 r".* as a (.+)[.]$" is fine 22:06:01 oh, I was thinking crawl not sequell re pcre 22:06:05 still around, just no longer in grunthack nor here, I guess he either lost interest or doesn't want to be able to be reached 22:06:06 i might not even need the leading .*, not sure 22:06:11 (crawl can be built with posix/system regex) 22:06:17 okay, checked that ".* as a (.+)[.]$" works in go 22:06:27 ah, cool! 22:06:57 PleasingFungus: you can't really test sequell yourself unless you want to fully set up a local clone of sequell 22:07:01 hrm 22:07:04 which I haven't done myself since it switched over to go 22:07:06 http://sprunge.us/ehMS here's my thought for the ancestor.class thing 22:07:24 elliptic: is sequell-go a rewrite of sequell in go, or something? 22:07:24 !lm * ancestor.special x=noun 22:07:25 No keyword 'ancestor.special' 22:07:31 !lm * verb=ancestor.special x=noun 22:07:32 343. [2016-06-04 23:15:19] [noun=remembered their ancestor Anya casting Iceblast.] Oroborous the Carver (L15 DsFi of Hepliaklqana) remembered their ancestor Anya casting Iceblast on turn 24308. (D:15) 22:07:38 or just using go for some parsing? 22:07:47 !lm * verb=ancestor.special x=noun noun~~triden 22:07:47 -!- Dracunos7 has quit [Ping timeout: 264 seconds] 22:07:47 48. [2016-06-04 16:14:39] [noun=remembered their ancestor Octavia wielding a demon trident.] gimp the Severer (L15 FoFi of Hepliaklqana) remembered their ancestor Octavia wielding a demon trident on turn 19145. (Lair:8) 22:07:47 yug. hope the snark is updating it as the language changes... 22:07:55 PleasingFungus: I think changes to the go-sequell or sequell repos aren't immediately applied to Sequell itself anyway - probably have to ask the snark to pull and restart sequell each time unless he's set something up 22:08:08 I see it says that it's xlogfile parsing in go for the "sequell schema" 22:08:13 so I guess it's just xlogfile related stuff 22:08:41 .*(casting|wielding)(.+)[.]$ is... not great... 22:08:44 gammafunk: go-sequell parses the logfiles, then sequell does Sequell things 22:08:50 gotcha 22:09:28 i guess it's not like it's actually damaging if someone names their ancestor "casting " or "wielding " 22:09:32 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-501-gdfa65a2 (34) 22:10:01 PleasingFungus: so again you need to stop koboldina because her latest ancestor is 'gammajunk' 22:10:17 this I gotta see! 22:10:26 owned 22:10:35 and that's just jealousy of my 300 twitch followers, which is sad 22:10:56 oh, awesome, names like that don't even break this regex 22:10:58 sweet 22:11:49 PleasingFungus: .*(casting|wielding)(.+)[.]$ seems to work fine other than missing a space 22:12:23 yeah i fixed it 22:12:34 PleasingFungus: though you might also want to remove the article (a/an) in the wielding case 22:12:47 so that noun is "demon trident" instead of "a demon trident" 22:12:58 !lm * noun~~"a demon" 22:12:59 117. [2016-06-04 16:14:39] gimp the Severer (L15 FoFi of Hepliaklqana) remembered their ancestor Octavia wielding a demon trident on turn 19145. (Lair:8) 22:13:02 heh 22:13:11 !lm * noun~~"a demon" verb!=ancestor.special 22:13:13 69. [2016-05-20 05:44:15] oblina the Spry (L15 FeMo of Pakellas) mangled by a demonic crawler (Spider:1) 22:13:16 -!- JStrange has joined ##crawl-dev 22:13:27 we include the articles for monsters, i guess 22:13:30 !lm * noun~~"a demon" verb!=ancestor.special x=noun 22:13:32 69. [2016-05-20 05:44:15] [noun=mangled by a demonic crawler] oblina the Spry (L15 FeMo of Pakellas) mangled by a demonic crawler (Spider:1) 22:13:38 oh, that's more complex 22:13:47 PleasingFungus: we don't try to shorten felid death messages 22:13:52 since that would be hard 22:14:05 heh 22:14:26 !lg * killer=hobgoblin x=kaux 22:14:29 279973. [kaux=a cursed -2 club] gogael the Charmwright (L2 HESk), slain by a hobgoblin (a cursed -2 club) on D:1 on 2016-06-05 02:14:30, with 15 points after 277 turns and 0:00:21. 22:14:40 idk 22:14:43 i'll trim the articles. 22:14:53 wielding an? 22:15:16 http://sprunge.us/faFS 22:15:21 -!- lordfrikk has quit [Ping timeout: 240 seconds] 22:15:52 i guess i'll push that and then ask the snark to see if it breaks anything? 22:15:59 looks fine, yes 22:16:20 and should add those milestones to the list you found in the sequell repo 22:16:36 yeah, already pushed that 22:16:48 if i break everything, i blame... gammafunk 22:16:49 congrats on your first Go commit 22:16:51 lol 22:16:53 one for the resume 22:17:24 !tell greensnark I've pushed a pair of commits to sequell/go-sequell respectively; would you mind rebuilding/restarting sequell? (and hopefully it won't break) 22:17:24 PleasingFungus: OK, I'll let greensnark know. 22:17:32 -!- Daekdroom has quit [Quit: Leaving] 22:20:17 -!- lnt has quit [Ping timeout: 244 seconds] 22:21:12 -!- Lasty has quit [Quit: Leaving.] 22:21:35 -!- Taraiph has quit [Ping timeout: 252 seconds] 22:21:49 -!- Lasty has joined ##crawl-dev 22:25:27 -!- ystael has quit [Ping timeout: 244 seconds] 22:25:39 -!- Amphouse has quit [Ping timeout: 250 seconds] 22:26:13 "programmed a database in Go" 22:28:32 -!- Dracunos72 has quit [Ping timeout: 258 seconds] 22:34:55 -!- debo_ has joined ##crawl-dev 22:35:00 ??god list 22:35:01 gods[2/3]: Ashenzari, Beogh, Cheibriados, Dithmenos, Elyvilon, Fedhas, Gozag, Hepliaklqana, Jiyva, Kikubaaqudgha, Lugonu, Makhleb, Nemelex Xobeh, Okawaru, Pakellas, Qazlal, Ru, Sif Muna, Trog, Uskayaw, Vehumet, Xom, Yredelemnul, Zin, the Shining One. 22:36:07 makhleb, nemelex, oka, uskayaw, xom, maybe gozag, maybe trog 22:37:00 ? 22:37:11 gauntlet altars 22:37:21 gotcha 22:38:39 wtf is a hellhound doing on D8 22:38:55 add my new vaults so we can hear this but with "hellhound" replaced with "frost giant" 22:39:12 are these your new old vaults 22:39:22 well a hellhound on D:8 is just the lair entrance 22:39:29 minmay: it already happened 22:39:34 -!- debo_ has quit [Ping timeout: 240 seconds] 22:39:57 -!- jeefus has joined ##crawl-dev 22:40:00 got a frost giant and ice dragon on D:10 through 22:40:03 !vault minmay_twisted_water 22:40:04 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/large_themed.des#l790 22:40:23 ??8 22:40:23 8[1/2]: This is either a {statue} or a {golem}. It's either totally harmless or an electric golem. 22:40:25 ??8[2 22:40:25 8[2/2]: Is also a marker for extremely out of depth (depth*2+4 depth!) monsters in vaults; both traditional and valued by most devs. Good results: d:4 wolf spiders, d:5 centaur warriors, d:6 fire crabs, d:9 sphinxes, d:10 fire giants, d:11 liches. 22:41:38 considering how you're you I kind of picked up several long projects before I would bother talking out oods in those submissions 22:43:22 -!- jefus- has quit [Ping timeout: 240 seconds] 22:44:28 idc if the 8s get nerfed, i'm only interested in fighting for nonrock walls and pre-IDs 22:44:36 and a few names 22:45:01 !lg * hep s=name 22:45:01 1977 games for * (hep): 44x useraccount, 32x hyde0630, 25x nightshiftgray, 23x Lightli, 20x neil, 20x password, 18x butimsolazy, 17x loozi, 15x rinsrain, 15x Ekaitz, 14x Hellonello, 14x tomatochips, 13x coldwave, 13x Mekire, 12x LAYA, 12x dialectric, 12x eALc, 12x Thraspic, 12x Arkorax, 12x Senshi, 11x pigduck1, 11x jestert79, 11x mlskboy, 11x chequers, 11x TwoGrow, 11x shoop, 11x Fandango, 10x zn... 22:45:07 !lg * hep won s=name 22:45:08 91 games for * (hep won): 6x Sandman25, 6x tomatochips, 5x koboldina, 2x LostInTranslocation, 2x cosmonaut, 2x Lightli, 2x removeelyvilon, 2x coldwave, 2x Etesian, 2x Shard1697, elmdor, Tossi, Yermak, Dodecahedronist, Hellmonk, manman, sabotagetoday, murphy, Darios, Lasty, mopl, asdf123, vible, namelastname112, mibe, brainstorm, amalloy, Hellonello, moose, puppums, Hermitkrabz, kontamago, Rubinko,... 22:45:14 wow 22:45:31 !lg tomatochips x=src 22:45:32 637. [src=cao] tomatochips the Bludgeoner (L11 OgBe of Trog), slain by Snorg on D:10 on 2016-06-05 02:34:43, with 7730 points after 11149 turns and 0:23:45. 22:45:36 !gamesby tomatochips 22:45:37 tomatochips has played 637 games, between 2014-12-20 06:47:13 and 2016-06-05 02:34:43, won 86 (13.5%), high score 29411246, total score 367517576, total turns 14120849, play-time/day 2:04:49, total time 46d+6:54:25. 22:45:40 dang 22:46:19 nice, a HEFE ghost in an ice cave 22:46:33 Lasty: I did some quick attempts with MiWr (then later MiGl since I need to just have a stronger char then optimize strats) and Usk is of course no replacement for Trog in the early speedrun, but it will be interesting to see in a run where I get a decent weapon and get invo up there 22:47:03 Lasty: I can definitely do orc first with usk and some decent luck, but it was much more dangerous than with trug 22:47:08 er trog 22:47:20 Trug is the ill-fated god of rugs that never went anywhere 22:48:05 oh nice, two ghosts in the same ice cave 22:48:40 does "non-rock-walls" include the tons of potential fountains and statues in e.g. the octagons, I kind of dislike using so many in vaults 22:48:44 also sorry about the Mi ghosts on cjr trunk if anyone is running into those 22:49:06 kennysheep put a bad precedent with those I will clean out some day 22:49:21 ah yes, those vaults 22:53:45 the infinite dry fountain vault... 22:55:26 -!- nikheizen has quit [Quit: leaving] 22:55:38 regret-index: there are some vaults that specifically avoid rock walls so that monsters cannot dig out of them; that is what I am talking about 22:55:49 kill all the fountains/statues you want 22:56:08 sometimes the statues are used as grates though 22:58:31 -!- Mekire has quit [Quit: Page closed] 22:59:15 -!- AreBrandon has quit [Ping timeout: 272 seconds] 23:00:03 -!- omarax has quit [Read error: Connection reset by peer] 23:01:08 one last thing: _probably_ going to change some docs regarding _guarded_unrand_skullcrusher 23:01:36 03PleasingFungus02 07* 0.19-a0-502-ga01d2fe: Attempt to reduce player whinging 10(2 minutes ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/a01d2fe62f79 23:01:45 -!- Kintak has quit [Read error: Connection reset by peer] 23:04:51 -!- VoxSomniator_ has quit [Ping timeout: 250 seconds] 23:07:34 -!- JStrange has quit [Ping timeout: 240 seconds] 23:08:11 -!- VoxSomniator has quit [Ping timeout: 260 seconds] 23:08:59 (stupid grunt_crypt_end_deaths_head) 23:10:32 what's bad about it? 23:10:46 hrm, need to see where sif channel will fit in piety wise 23:10:50 ??sif_muna 23:10:50 sif muna[1/3]: God of magic and knowledge. 1*: {channeling} invocation, 2*: miscast effect protection, 4*: {amnesia} invocation, 5*: Gifts {book acquirement}. Piety is gained by training magic skills. Miscast effect protection is piety/160, so guaranteed at 6*. 23:11:17 ??okawaru 23:11:17 okawaru[1/7]: Heroism (*) temporarily gives +5 to all non-magic skills except Invocations and Evocations, although Fighting skill from it gives no extra HP. Finesse (*****) halves attack delay but does not stack with haste or berserk. Okawaru also gifts weapons, armour, and ammo. 23:11:19 ??trog 23:11:20 trog[1/9]: God of anger and violence. Expects followers to kill constantly in his name; hates magic and all who practice it. 23:11:23 ??trog[2 23:11:23 trog[2/9]: Is very easy to please, if you don't plan on spellcasting. Grants weapons constantly, with a strong +ench bias, some of which will even be ones you can use. See {weapon acquirement}. Loves {antimagic}. 23:11:59 I suppose 5* is a pretty nice spot 23:12:09 gammafunk: check said skullcrusher vault comment on 10423 23:12:26 !bug 10423 23:12:26 https://crawl.develz.org/mantis/view.php?id=10423 23:12:56 oh, is that a line number? 23:13:02 no 23:13:19 guarded_unrand 23:13:26 sweet, majin-bo! 23:13:34 haha 23:13:38 oh, lmao @ the skullcrusher comment 23:13:49 fuck da police 23:14:35 at least it has a . border so that when it actually places, it will look nice 23:16:22 surely the skullcrusher vault should have rotation disabled? 23:16:55 I think it's ok to have it rotate 23:17:08 wow, the potential max number of curse skulls that vault can create tho 23:17:30 * chequers yawns 23:18:32 130 ' 23:19:13 oh those are just the 1 though 23:19:33 just a lot of flying skulls 23:19:43 PleasingFungus: interesting hexer change, i think it's good overall 23:19:54 probably going to rein in said flying skulls with an nsubst anyway 23:19:57 i'm a little worried englac vs mass confusion will be a no brainer choice though, in the end 23:20:22 yeah 23:20:24 as much as I horribly corrupt header purity / simplicity or whatever the fuck as I hunt all those sorts of things down 23:20:29 like, I'm not sure immediately which is better, but I think they're similar enough that there's a choice always more optimal than the other 23:20:48 meta shifts 23:20:51 also feel like the downgrade of curse skull to flying skull in D is maybe not necessary, like you could use skeletal warriors 23:20:54 or something 23:21:27 obviously not curse skulls in D, but something better than more flying skulls 23:21:50 chequers: very slowly doing decorative junk for gauntlet 23:24:20 kewl 23:24:32 are you still worried about balance / it being too easy currently? 23:24:47 * regret-index shrugs. 23:25:09 btw, something I'm not totally clear on -- the player has a choice of teleporters at a few places right? Is there a way to figure out what the difference is between each teleporter 23:25:34 the teleporters are adjascent to the chambers they link to 23:26:48 could do some floor tile correspondence if I had more tiles to work with 23:26:49 chequers: yeah, i had the same concerns wrt englac/massconf. while i was thinking about it, i kept becoming certain that one was better than the other - but i kept changing my mind about which was which 23:26:59 which seemed like a good sign 23:27:13 i think it's still a lot better than englac vs para, though 23:27:38 so the idea is you can vaguely see the monsters/loot 23:27:51 not much of the loot 23:28:15 PleasingFungus: seems like a good question to see what players decide anyway. is there sequell tracking for this? 23:28:31 seeing the monsters depends on player stealth and sitting around in front of the visible monsters >_> 23:29:21 (I could make them all generate_awake for those damn stabbers versus sound shielded rooms, maybe) 23:29:57 you could probably keep them asleep via lua until players ported into the room, at which poine they can be awakened normally. mayen? 23:30:00 maybe*? 23:30:08 anyway, I just wanna playtest it :) 23:30:33 -!- wheals has quit [Remote host closed the connection] 23:31:03 the basic conceit hasn't changed much from those drafts, I've just been cleaning up a fair bit 23:31:26 I do have another idea involving pressure plates to bring down walls but that will be even slower >_> 23:32:59 rain = faulty internet. see you tomorrow 23:33:33 chequers: there is! 23:33:48 gammafunk wrote a nice command for checking what ancestor classes people chose, even 23:34:07 -!- dalwyn has quit [Ping timeout: 250 seconds] 23:34:58 I just tweaked amalloy's command I think 23:35:03 !ancestorpopularity 23:35:03 1450 milestones for * (verb=ancestor.class): 565x hexer (38.97%), 512x knight (35.31%), 373x battlemage (25.72%) 23:35:30 PleasingFungus: i meant the englac / mass. conf choice 23:35:45 does that show up in a milestone? 23:36:10 !lm * hep milestone~~remember s=milestone 23:36:13 1768 milestones for * (hep milestone~~remember): 8x remembered their ancestor Nono's as a knight., 8x remembered their ancestor Yon as a hexer., 6x remembered their ancestor Eadburga as a hexer., 6x remembered their ancestor Gaius as a knight., 6x remembered their ancestor Publia as a battlemage., 6x remembered their ancestor Gnaeus as a knight., 5x remembered their ancestor Mettia as a knight., 5... 23:36:35 !lm * hep milestone~~remember s=milestone milestone!~~knight|hexer|battlemage 23:36:38 381 milestones for * (hep milestone~~remember milestone!~~knight|hexer|battlemage): 4x remembered their ancestor Dahlia casting Metabolic Englaciation., 3x remembered their ancestor goo.gl/GiDG78 casting Metabolic Englaciation., 2x remembered their ancestor Ur-Dumizida wielding a demon trident., 2x remembered their ancestor Psammuthes casting Metabolic Englaciation., 2x remembered their ancestor X... 23:36:41 oh 23:37:01 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 23:37:05 so yeah you could make a command pretty easy 23:37:11 !cmd !ancestorpopularity 23:37:11 Command: !ancestorpopularity => !lm * verb=ancestor.class $* s=regexp_replace(noun, ".*\m(\w+)\.$", "\1")% 23:37:20 hrm 23:37:32 ancestor.special 23:37:42 there you go 23:37:42 !lm * hep verb=ancestor.special 23:37:42 344. [2016-06-05 02:35:10] koboldina the Grappler (L15 TrAE of Hepliaklqana) remembered their ancestor gammajunk casting Metabolic Englaciation on turn 25385. (Lair:8) 23:37:46 -!- macha has quit [Quit: Page closed] 23:37:48 -!- debo_ has joined ##crawl-dev 23:37:48 !lm * hep verb=ancestor.special noun~~englac 23:37:49 just take the same command format 23:37:49 92. [2016-06-05 02:35:10] koboldina the Grappler (L15 TrAE of Hepliaklqana) remembered their ancestor gammajunk casting Metabolic Englaciation on turn 25385. (Lair:8) 23:37:51 nice 23:37:56 !lm * hep verb=ancestor.special noun~~paraly 23:37:57 48. [2016-06-03 23:22:26] Cuddlewings the Basher (L15 DsGl of Hepliaklqana) remembered their ancestor Kendra casting Paralyse on turn 30222. (D:15) 23:38:00 needs a slight modification 23:38:08 you want to match after casting 23:38:49 !lm * verb=ancestor.class $* s=regexp_replace(noun, ".* casting (.+)\.$", "\1")% 23:38:50 1450 milestones for * (verb=ancestor.class): 24x battlemage (1.66%), 21x knight (1.45%), 18x hexer (1.24%), 8x remembered their ancestor Yon as a hexer. (0.55%), 8x remembered their ancestor Nono's as a knight. (0.55%), 6x remembered their ancestor Gaius as a knight. (0.41%), 6x remembered their ancestor Eadburga as a hexer. (0.41%), 6x remembered their ancestor Publia as a battlemage. (0.41%), 6x... 23:38:56 !lm * verb=ancestor.special $* s=regexp_replace(noun, ".* casting (.+)\.$", "\1")% 23:38:57 344 milestones for * (verb=ancestor.special): 92x Metabolic Englaciation (26.74%), 62x Bolt of Magma (18.02%), 48x Paralyse (13.95%), 30x Iceblast (8.72%), 2x remembered their ancestor Wigmund wielding a broad axe. (0.58%), 2x remembered their ancestor Arsinoe wielding a broad axe. (0.58%), 2x remembered their ancestor Sextus wielding a demon trident. (0.58%), 2x remembered their ancestor Nebetia ... 23:39:01 ah 23:39:18 !lm * verb=ancestor.special $* milestone~~casting s=regexp_replace(noun, ".* casting (.+)\.$", "\1")% 23:39:19 nebetia 23:39:20 232 milestones for * (verb=ancestor.special milestone~~casting): 92x Metabolic Englaciation (39.66%), 62x Bolt of Magma (26.72%), 48x Paralyse (20.69%), 30x Iceblast (12.93%) 23:39:26 hrm 23:39:31 that needs a better hack though 23:39:34 -!- FatShack has quit [Ping timeout: 240 seconds] 23:39:47 !lg * hep race=troll 23:39:49 118. strongmeat the Grappler (L11 TrWn of Hepliaklqana), mangled by an unseen horror on D:10 on 2016-06-04 21:49:07, with 7828 points after 4724 turns and 0:21:55. 23:39:59 pf you monster 23:41:41 yeah due to the milestone not mentioning the ancestor type 23:41:51 you'd have to make a more complicated command 23:42:03 -!- bonghitz has quit [Remote host closed the connection] 23:42:08 since it'd need an additional query to find only the right ancestor type 23:42:36 PleasingFungus: could mabye include the ancestor type in those choice milestones 23:42:40 -!- debo_ has quit [Ping timeout: 276 seconds] 23:42:56 but it's nbd I guess 23:43:14 someone can just make a sequell command to do this querying later 23:44:46 ah, the command's actually fairly easy since you can just filter out the unwanted spell choices, but that's kind of a hack 23:45:22 -!- Bcadren_ has quit [Ping timeout: 240 seconds] 23:48:28 -!- DevlanMud|Lappy has quit [Ping timeout: 264 seconds] 23:50:44 ZiBuDo: I see those meme queries you're making 23:50:53 there are to be no memes in my bot 23:51:01 gammafunk: stop staring >.> 23:51:01 ZiBuDo: You have 5 messages. Use !messages to read them. 23:51:07 !messages 23:51:07 (1/5) chequers said (3w 2d 15h 21m 50s ago): a few people want to use your server because it has https and gets around buggy proxies they have to use -- but you don't use port 443 for the webtiles server. Have you considered adding a reverse proxy on port 443? 23:51:17 hmm 23:51:20 !messages 23:51:20 (1/4) n1 said (2w 6d 20h 53m ago): Would you mind trying to get footv to work with cjr ttyrecs if you could? 23:51:28 !messages 23:51:29 (1/3) n1 said (2w 6d 20h 36m 33s ago): also is there a way to enable messaging in console games? 23:51:35 !messages 23:51:35 (1/2) chequers said (2w 4d 2h 34m 37s ago): ttyrec files seem inaccessible, see the files in these dirs https://crawl.jorgrun.rocks/ttyrec/ 23:51:44 !messages 23:51:44 (1/1) chequers said (2w 4d 2h 34m 15s ago): actually, bz2 compressed ones work, but uncompressed ones do not 23:52:34 welp the reverse proxy is all i know how to do, but the bz2 is an apache setting i dont feel like changing....idk how to do what n1 wants either 23:52:53 03|amethyst02 07* 0.19-a0-503-g45a6586: Allow melding rods (VeryAngryFelid) 10(8 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/45a65861310d 23:53:25 ZiBuDo: I think that's just on green.snark's end 23:53:29 so I can check into tht 23:53:30 *that 23:53:33 !lg . cjr -tv 23:53:34 105. gammafunk, XL10 MiGl, T:5753 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 23:53:45 oh, it's working 23:53:56 idk why messages wouldnt work in console, but i know console is buggy atm for some reason 23:54:10 ah messaging 23:54:13 I'm sorry, I misread 23:54:22 sorry? 23:54:33 I was reading what n1 said about footv 23:54:35 the footv works tho 23:54:40 you're talking about messaging in console 23:54:45 yeah 23:54:48 well i was adressing both 23:54:56 minmay: big fan of the comment on guarded_unrand_wrath_of_trog 23:55:43 is unrand_secular_launcher a bullseye? 23:55:51 so am i correct in assuming the proxies people use automatically go to port 443 for https requests, but cant redirect the port in the url with a :8080 23:55:59 You fall into the water! You sink like a rock. (Couldn't open gammafunk's spool file. Aborting.) 23:56:10 looks like it's a permission error somewhere 23:56:23 |amethyst: do you happen to know what would cause said permission error above for dgl console messages? 23:56:37 is this for my server? 23:56:39 yes 23:56:47 -!- valrus has quit [Quit: Textual IRC Client: www.textualapp.com] 23:56:55 i feel like fclouds maybe shouldn't work over lava 23:56:56 -!- Jafet has joined ##crawl-dev 23:57:01 or at least should dissipate quickly 23:57:11 i mean, i'm not gonna complain 23:57:30 they do dissipate quickly 23:57:31 iirc 23:58:08 if (grd(cloud.pos) == DNGN_LAVA) return dissipate * 4; 23:58:38 <|amethyst> ZiBuDo: console messages as in "Press _" ? 23:59:03 hmm? 23:59:25 |amethyst: yes 23:59:42 If I try to send one to myself on cjr, I get that error message