00:00:02 -!- omarax has quit [Read error: Connection reset by peer] 00:00:12 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-157-gbc558dc (34) 00:00:28 -!- ontoclasm has quit [Quit: Leaving.] 00:04:40 so what exactly is wrong with Wiglaf? I remember him being really brutal if he buffs himself up 00:04:53 does he spawn too late? is it the fact that he's a MDFi of old!Oka? 00:05:05 -!- PleasingFungus has joined ##crawl-dev 00:08:06 -!- tealeaves has quit [Quit: Bye] 00:09:08 -!- Cerpin_ has joined ##crawl-dev 00:09:14 -!- Cerpin_ has quit [Client Quit] 00:10:15 -!- meatpath has quit [Ping timeout: 276 seconds] 00:14:17 -!- destroythecore has quit [Read error: Connection reset by peer] 00:18:02 -!- Ladykiller70 has quit [Read error: Connection reset by peer] 00:18:55 -!- regret-index has joined ##crawl-dev 00:19:29 -!- Kalir has quit [Changing host] 00:19:38 @??wiglaf perm_ench:haste perm_ench:might 00:19:39 Wiglaf (09g) | Spd: 15 | HD: 17 | HP: 116-158 | AC/EV: 11/6 | Dam: 45 | 10weapons, 10items, 10doors, priest | Res: 06magic(120) | XP: 1826 | Sp: might [11!AM], haste [11!AM] | Sz: Medium | Int: human. 00:19:41 @??mennas 00:19:41 Mennas (11A) | Spd: 15 | HD: 19 | HP: 125-180 | AC/EV: 15/26 | Dam: 30, 20 | 08holy, 10weapons, 10items, 10doors, fighter, spellcaster, see invisible, fly | Res: 06magic(160), 10elec, 03poison, 04rot, 13neg+++, 08holy | XP: 7882 | Sp: mass confusion, silence, minor healing (2d9) | Sz: Medium | Int: human. 00:20:54 (sure, mennas doesn't spawn in poison lair roulette branches, but) 00:23:23 -!- atrodo has quit [Ping timeout: 250 seconds] 00:23:42 true 00:23:50 could always move him a bit earlier 00:24:16 currently DEPTH: Depths:1-3, Elf:2-, Snake:2-, Spider:2-, Vaults, Crypt 00:24:45 (and mennas is DEPTH: Depths:3-, Vaults:2-, Crypt, Tomb) 00:24:51 -!- debo has joined ##crawl-dev 00:25:15 @??agnes 00:25:15 Agnes (11i) | Spd: 18 | HD: 11 | HP: 83-117 | AC/EV: 2/20 | Dam: 30 | 10weapons, 10items, 10doors, fighter, see invisible | Res: 06magic(100) | XP: 2143 | Sz: little | Int: human. 00:25:17 guessing he would be a bit too nasty for Lair 00:26:10 and if adjusted for lair he'd be no-para rupert 00:26:20 (with a shield) 00:28:36 drop him in lower D? 00:30:14 very narrow range of excitement here 00:30:40 could also make his weapon/armor more likely to be higher quality 00:30:46 @??orc warlord 00:30:46 orc warlord (11o) | Spd: 10 | HD: 15 | HP: 96-131 | AC/EV: 12/7 | Dam: 32 | 10weapons, 10items, 10doors, fighter | Res: 06magic(60) | XP: 1666 | Sp: battlecry [11!AM] | Sz: Medium | Int: human. 00:31:06 if he's walking around with a large shield and in CPA he tends to survive a good while 00:31:15 what about orc :v 00:31:40 rupert's on orc:$! 00:31:45 wiglaf and rupert bros! 00:31:52 pff. 00:34:04 okawaru, okawaru... oka wrath has a bunch of warriors- maybe he could travel around with a _single_ fire / frost giant? 00:34:26 -!- themonosyllabic has quit [Ping timeout: 250 seconds] 00:34:38 why does wiglaf need to be buffed? he is still plenty dangerous 00:34:41 bands always tend towards the large rather than just being a chance to put together differing monsters 00:34:42 Excitement Range 00:35:02 how do shields work for monsters anyway? a similar value added to their EV? 00:35:31 aren't shields in monster hands much stronger than in player hands 00:35:43 wiglaf just seems. straightforward. probably a good quality with all of the added complexity in crawl. 00:36:11 just also seems silly he's... "outclassed"? 00:36:27 what does "outclassed" mean here 00:38:00 Vaults / Depths appearances have Mennas, and even without the latter's gimmicks he's pretty close to a pre-buffed wiglaf 00:38:39 well yes mennas is stronger than wiglaf 00:38:42 and crypt 00:39:02 d:2 has ijyb but people are still scared of sigmund for some reason. (disclaimer i 500% support removing wiglaf) 00:40:59 -!- zxc has joined ##crawl-dev 00:41:31 and there is the referring to a removed race and an ancient version of a god and 00:41:48 * regret-index shrugs fiercely. 00:42:06 I thought that was the whole point of Wiglaf; being a MDFi of Oka that didn't get the memo that things had changed 00:42:13 which is... bad? 00:43:25 well removing him would be removing the very last vestiges of MD 00:44:30 sorry, that was directed at regret-index. I'm not sure if he's implying that's a bad thing or what. 00:45:24 it's not an inherent problem, it's just a constant dragging footnote 00:45:29 -!- debo has quit [Ping timeout: 250 seconds] 00:46:04 -!- Kalir has quit [Ping timeout: 240 seconds] 00:46:09 -!- argent0 has quit [Quit: leaving] 00:46:20 That's a bit grim! 00:46:27 to be clear I'm neutral on whether wiglaf should exist or not, I just think he is a somewhat strange choice of unique to talk about buffing 00:46:39 when you could be buffing someone like Norris instead :P 00:47:35 or donald 00:47:49 I forget if any conclusions were ever made on the death cultist gaining torment 00:51:58 ??norris 00:51:58 norris[1/3]: A tan, fit and thoroughly evil ex-surfer. Feeds on your intelligence, smites, paralyzes, confuses, turns invisible, heals himself, and smokes Cuban cigars. 00:52:48 imo give him the ability to ride the wave a la aquamancer water blast, as a sort of blink close 00:53:05 blinkwave 00:53:07 i liked it but i don't think anyone else did 00:53:08 wrt torment 00:53:15 !time 00:53:16 Time: May 20, 2016, 04:53:15 AM, UTC. The 2016 0.18 tournament ends in 2 days, 15 hours, 6 minutes and 44 seconds. 00:53:25 make norris a water nymph...??? 00:53:45 20:16:16 give Norris torment 20:16:20 * Grunt cackles. 20:16:22 (don't actually do that......) 00:55:12 wow, you're endorsing a grunt idea?????!??!?! 00:55:20 Grunt Idea* 00:55:37 GruntIdea(tm) 00:55:37 I sliced open v:$ from a crate suggestions 00:55:42 broken clocks 00:58:49 -!- simmarine has quit [Read error: Connection reset by peer] 00:59:15 -!- MgDark has quit [Read error: Connection reset by peer] 00:59:18 -!- MgDark_ is now known as MgDark 00:59:44 !learn edit norris[1] s|, heals himself|| 00:59:44 norris[1/3]: A tan, fit and thoroughly evil ex-surfer. Feeds on your intelligence, smites, paralyzes, confuses, turns invisible, and smokes Cuban cigars. 01:00:02 -!- omarax has quit [Remote host closed the connection] 01:00:36 -!- destrovel has quit [Ping timeout: 246 seconds] 01:02:40 -!- Lasty has quit [Ping timeout: 252 seconds] 01:03:47 I sliced open v:$ from a crate suggestions 01:03:48 broken clocks 01:03:54 can't either one of you be considered the broken clock in this metaphor? 01:04:11 * regret-index shrugs. 01:10:31 -!- FireSight has quit [] 01:18:04 -!- rossi has quit [Ping timeout: 252 seconds] 01:18:45 Unstable branch on crawl.develz.org updated to: 0.19-a0-157-gbc558dc (34) 01:20:55 -!- cang has quit [Quit: Page closed] 01:21:15 -!- bonghitz has quit [Remote host closed the connection] 01:22:32 -!- mibe has quit [Ping timeout: 250 seconds] 01:25:29 -!- JimmahDean has quit [] 01:27:48 -!- mibe_ is now known as mive 01:27:48 -!- mive is now known as mibe 01:28:24 -!- wheals_ has joined ##crawl-dev 01:32:22 -!- wheals has quit [Ping timeout: 252 seconds] 01:33:30 -!- Harudoku has quit [Ping timeout: 246 seconds] 01:36:19 -!- ystael has quit [Ping timeout: 260 seconds] 01:36:20 The kraken flops around on dry land! 01:36:42 this is an unusual message for a vault that placed it in shallow water 01:37:18 they aren't supposed to go in shallow water, to be fair 01:37:35 yes 01:37:51 oh, while you're looking at vaults 01:37:55 can you do me a small favour? 01:38:01 actually small! 01:38:08 probably had a lot of deep water in the vault before the pool_fixup change 01:38:11 !vault volcano_village 01:38:11 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/portals/volcano.des#l1296 01:38:28 ^ the flame generators in this can cover the entrance portal in flame 01:38:35 including on the turn you enter the portal 01:38:39 I wonder how much review is needed for this sort of matter 01:38:48 hmmm 01:39:15 a poor guy died to it. didn't really have much he could do, since two hits of the flame cloud killed him 01:40:38 walk_dist 15 01:41:16 oh, but also spread_rate 30 01:42:45 large numbers! 01:44:47 without that sheer distance the water side of the volcano is untouched, not that this is much of a problem 01:48:20 a crude solution would be to just add a door at the entrance to the cave 01:51:28 possible 01:51:49 i think i'm gonna do that, and someone else can make a superior fix 01:51:56 -!- Lasty has joined ##crawl-dev 01:53:05 -!- Shard1697 has quit [Ping timeout: 250 seconds] 01:53:22 the ring "Iviplafa" (right hand) {rElec rPois rN+ Dex+3} 01:54:08 03PleasingFungus02 07* 0.19-a0-158-gdcc5c43: Add doors to volcano_village 10(67 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/dcc5c43c5ba6 01:54:13 bug? feature? 01:54:14 I was going to say don't forget to move the known alarm trap to right before the door, but 01:54:25 -!- Shard1697 has joined ##crawl-dev 01:54:28 i feel like right after is better, though i can't justify why 01:55:01 2nd door is obviously for symmetry 01:55:07 said alarm trap could _probably_ just be cut anyway 01:55:25 (and instead in the bailey we just auto-mark the player-) 01:56:00 -!- Zeor has quit [Quit: Leaving.] 01:56:14 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-157-gbc558dc 01:57:19 -!- docnvk has quit [Ping timeout: 276 seconds] 02:00:02 -!- omarax has quit [Remote host closed the connection] 02:00:21 johnstein: Few things I need to know: does the doc contain all cronjobs or are some missing? For example, should update-stable run as well? In case there's a new version like 0.18.1? And then if there is anything missing in the vhost (I've added dgl-status to it, it was missing in the docs) Maybe anything else you can think of :) I'd say right now the playbook is pretty usable for a trunk webtiles server. 02:00:22 But probably only for new servers. Seems most crawl servers are too custom right now. 02:01:45 -!- Grivan has quit [Ping timeout: 250 seconds] 02:02:33 johnstein: And let me know if you want to test my setup ;) I got a server running but no domain pointed to it (do it locally in your hosts file to 92.43.32.77 crawl.crawl-webtiles.com) works pretty well :) 02:05:00 -!- OrphineM has quit [Ping timeout: 250 seconds] 02:09:01 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-158-gdcc5c43 (34) 02:09:58 -!- ontoclasm has joined ##crawl-dev 02:10:58 That looks like the announcement log. is it supposed to be available as well? 02:11:08 -!- WalkerBoh has quit [Remote host closed the connection] 02:11:12 Or does Sizzell do that automatically perhaps? 02:11:29 I believe I saw a setting for the announcement log, I guess it's the irc bot :P 02:13:09 -!- tollymain has joined ##crawl-dev 02:13:36 Mattias: ? 02:13:55 Just making sure I haven't missed anything in the automatic webtiles server setup 02:15:49 -!- minqmay has quit [Ping timeout: 252 seconds] 02:16:22 -!- minmay has quit [Ping timeout: 252 seconds] 02:20:13 -!- Krakhan has quit [Ping timeout: 252 seconds] 02:20:15 -!- tealeaves has quit [Read error: Connection reset by peer] 02:25:43 -!- CaptainFruitcake has joined ##crawl-dev 02:26:11 -!- G-Flex| has joined ##crawl-dev 02:26:34 -!- inire has quit [Ping timeout: 276 seconds] 02:26:34 -!- Lohengramm has quit [Ping timeout: 276 seconds] 02:26:43 -!- G-Flex has quit [Ping timeout: 260 seconds] 02:26:44 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 02:26:58 -!- PsyMar has quit [Disconnected by services] 02:27:13 -!- PsyMar2 is now known as PsyMar 02:27:18 -!- lukano has quit [Ping timeout: 260 seconds] 02:27:20 -!- Ipsum has quit [Ping timeout: 260 seconds] 02:27:52 -!- CanOfWorms has quit [Ping timeout: 276 seconds] 02:27:52 -!- Zekka_ has quit [Ping timeout: 276 seconds] 02:27:52 -!- jbenedetto has quit [Ping timeout: 276 seconds] 02:27:53 -!- CaptainFruitcake is now known as CanOfWorms 02:28:31 -!- bd- has quit [Ping timeout: 276 seconds] 02:28:50 -!- Lohengramm has joined ##crawl-dev 02:31:21 -!- regret-index has quit [Quit: leaving] 02:36:30 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 02:42:10 -!- travis-ci has joined ##crawl-dev 02:42:11 The build was broken. (master - dcc5c43 #5511 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/131611304 02:42:11 -!- travis-ci has left ##crawl-dev 02:42:29 -!- rossi has quit [Ping timeout: 250 seconds] 02:44:18 -!- Shard1697 has quit [Ping timeout: 276 seconds] 02:45:13 -!- Shard1697 has joined ##crawl-dev 02:48:07 -!- ontoclasm has quit [Quit: Leaving.] 02:48:20 -!- mibe has quit [Ping timeout: 250 seconds] 02:50:36 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-158-gdcc5c43 02:50:45 -!- Melum has quit [Quit: Page closed] 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:03:10 should xom think it's funny when the player falls down a shaft? 03:06:22 -!- namelastname112_ has joined ##crawl-dev 03:08:04 -!- scummos^ has quit [Ping timeout: 240 seconds] 03:11:52 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-158-gdcc5c43 (34) 03:13:05 -!- hellmonk has quit [Quit: Page closed] 03:24:02 -!- UnhappyMeal has quit [Ping timeout: 244 seconds] 03:28:02 -!- Lasty_ has joined ##crawl-dev 03:31:34 -!- filthy has quit [Ping timeout: 240 seconds] 03:35:47 -!- Rust3dCor3 has quit [Ping timeout: 250 seconds] 03:36:00 -!- Shard1697 has quit [Ping timeout: 246 seconds] 03:36:26 -!- mibe has quit [Ping timeout: 250 seconds] 03:37:27 -!- mibe_ is now known as mibe 03:37:28 -!- Shard1697 has joined ##crawl-dev 03:45:55 -!- GauHelldragon has quit [Ping timeout: 260 seconds] 03:48:05 -!- grisha5 has quit [Quit: Page closed] 03:48:18 -!- oxeimon has quit [Quit: Leaving.] 03:48:28 -!- ystael has quit [Ping timeout: 276 seconds] 03:50:09 -!- bonghitz has quit [Remote host closed the connection] 03:52:33 -!- dtsund has quit [Ping timeout: 276 seconds] 03:58:58 -!- mibe has quit [Ping timeout: 250 seconds] 04:00:02 -!- omarax has quit [Remote host closed the connection] 04:00:55 -!- eb has quit [Read error: Connection reset by peer] 04:06:18 -!- Mekire has quit [Quit: Page closed] 04:08:27 -!- Naruni has quit [Remote host closed the connection] 04:13:53 -!- minmay has joined ##crawl-dev 04:21:04 -!- mibe_ has quit [Ping timeout: 250 seconds] 04:22:42 -!- bgiannan_ has quit [Quit: WeeChat 1.4] 04:28:26 -!- bgiannan has joined ##crawl-dev 04:28:46 -!- insecticide has quit [Ping timeout: 276 seconds] 04:31:52 -!- Patashu has joined ##crawl-dev 04:31:55 -!- waat has quit [Ping timeout: 260 seconds] 04:40:58 -!- Shard1697_ has joined ##crawl-dev 04:41:32 -!- Shard1697 has quit [Ping timeout: 244 seconds] 04:56:38 -!- insecticide has quit [Ping timeout: 260 seconds] 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:06:04 -!- Wolfechu has quit [Ping timeout: 240 seconds] 05:07:28 -!- hpm has quit [] 05:14:18 -!- qoala has quit [Quit: Abscond!] 05:19:44 -!- kuniqs has quit [Quit: Page closed] 05:34:07 -!- Shard1697_ is now known as Shard1697 05:35:08 -!- Shard1697 has quit [Quit: *ollies out*] 05:40:02 -!- Shard1697 has joined ##crawl-dev 05:43:42 -!- insecticide has quit [Ping timeout: 276 seconds] 05:52:49 -!- bgiannan has quit [Quit: WeeChat 1.5] 05:55:25 -!- nikheizen has quit [Quit: leaving] 05:58:07 -!- mopl has quit [Quit: Page closed] 05:59:29 -!- ystael has quit [Ping timeout: 246 seconds] 05:59:58 -!- mbj has quit [Quit: Page closed] 06:00:02 -!- omarax has quit [Remote host closed the connection] 06:03:43 -!- bgiannan has joined ##crawl-dev 06:04:57 -!- bgiannan has quit [Client Quit] 06:05:19 -!- bgiannan has joined ##crawl-dev 06:07:52 -!- bgiannan has quit [Client Quit] 06:08:09 -!- bgiannan has joined ##crawl-dev 06:11:33 -!- removeelyvilon has quit [Ping timeout: 250 seconds] 06:12:00 -!- tollymain has quit [Quit: Connection closed for inactivity] 06:19:25 -!- tupper has quit [Ping timeout: 276 seconds] 06:20:42 -!- lordfrikk has quit [Ping timeout: 244 seconds] 06:27:31 -!- debo_ is now known as debo 06:34:59 -!- amalloy is now known as amalloy_ 06:39:02 -!- tupper has quit [Ping timeout: 246 seconds] 06:43:52 -!- vale_ has quit [Remote host closed the connection] 06:49:14 -!- bencryption has quit [Quit: WeeChat 1.0.1] 06:49:14 -!- Doll has quit [Read error: Connection reset by peer] 06:49:48 -!- gressup has quit [Quit: Page closed] 06:59:02 -!- Laptop_ has quit [Ping timeout: 240 seconds] 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:04:21 -!- Doll has quit [Ping timeout: 260 seconds] 07:04:31 -!- Doll_ is now known as Doll 07:05:37 -!- debo has quit [Quit: orb spiders :(] 07:08:02 -!- filthy has quit [Ping timeout: 240 seconds] 07:14:44 -!- PsyMar has quit [Quit: witty quit message goes here] 07:15:13 -!- Ladykiller69 has quit [Ping timeout: 260 seconds] 07:48:18 -!- mopl has quit [Client Quit] 07:54:37 -!- Kalir has quit [Changing host] 07:55:13 -!- mopl has quit [Client Quit] 07:58:25 -!- mopl has quit [Client Quit] 08:00:01 -!- omarax has quit [Remote host closed the connection] 08:10:20 -!- mopl has quit [Quit: Page closed] 08:20:30 -!- mopl has quit [Client Quit] 08:26:58 -!- Ladykiller70 has quit [Ping timeout: 250 seconds] 08:40:17 -!- wheals_ has quit [Quit: Leaving] 08:44:10 -!- mamgar has quit [Client Quit] 08:45:56 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 08:50:59 -!- docnvk has quit [Ping timeout: 246 seconds] 08:54:10 -!- Shard1697 has quit [Ping timeout: 244 seconds] 08:57:33 -!- Grivan has quit [Ping timeout: 240 seconds] 09:00:01 -!- omarax has quit [Remote host closed the connection] 09:03:33 -!- lordfrikk has quit [Ping timeout: 240 seconds] 09:06:16 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 09:08:58 -!- iFurril has quit [Ping timeout: 260 seconds] 09:16:02 -!- Rust3dCor3 has quit [Ping timeout: 276 seconds] 09:20:47 -!- ProzacElf has joined ##crawl-dev 09:31:45 -!- mibe has quit [Ping timeout: 250 seconds] 09:40:05 -!- tealeaves has quit [Quit: Bye] 09:42:10 -!- elliptic has quit [Quit: Leaving] 09:49:27 -!- docnvk has quit [Ping timeout: 244 seconds] 09:50:43 -!- tealeaves has quit [Quit: Bye] 09:53:24 -!- orionstein has quit [Ping timeout: 260 seconds] 09:55:09 -!- Patashu has quit [Ping timeout: 260 seconds] 09:56:25 Mattias: announcements are done by the announcement bots. aka sizzles 09:56:46 -!- wheals has joined ##crawl-dev 09:57:01 also I can try to test sometime. but I have no clue when I'll be free to do it. I still need to get my tourney win 09:57:21 and no I don't have to do anything for 0.18.1 09:57:32 it's on the same branch 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:06:55 -!- debo has joined ##crawl-dev 10:07:01 -!- LexAckson_ has joined ##crawl-dev 10:10:13 -!- LexAckson__ has joined ##crawl-dev 10:11:11 amalloy_: yes 10:12:36 most players don't realize that crawl attempts to play a wilhelm scream whenever you fall down a shaft 10:13:43 -!- LexAckson_ has quit [Ping timeout: 260 seconds] 10:15:03 -!- rossi has quit [Ping timeout: 240 seconds] 10:19:15 -!- ProzacElf has quit [Ping timeout: 252 seconds] 10:21:03 -!- Dracunos has quit [Ping timeout: 240 seconds] 10:21:29 ??dgl[4 10:21:30 dgl[4/4]: ansible version in development by Mattias at https://github.com/mattias/ansible_playbook_webtiles 10:27:00 -!- Ladykiller69 has quit [Ping timeout: 250 seconds] 10:32:37 -!- aredel has joined ##crawl-dev 10:33:33 hi, can i ask some about crashs in game? and whom can i ask about it?) 10:33:49 ??ask 10:33:50 ask[1/1]: The Ask To Ask protocol has higher latency than any known version of the Ask protocol, so feel free to just ask your question. 10:34:03 aredel: online? or local? 10:34:08 online 10:36:10 i thought that it can be from mass-trash-items on the floor (after long farm), but few people laughed and sent me to chat) 10:37:10 there is a floor item limit but the game removes items when it hits that limit 10:37:48 so quantity of items on the floor cant influence on that crashs? 10:37:51 when did this crash happen? (normally online crashes get reported inhere by the bots) 10:37:56 !crashlog 10:37:56 13494. FitzyFitz, XL15 DgHu, T:35928 (milestone): http://crawl.berotato.org/crawl/morgue/FitzyFitz/crash-FitzyFitz-20160519-001223.txt 10:37:59 !crashlog -1 10:38:00 No milestones for -1 (crash). 10:38:03 whoops 10:38:06 !crashlog * -1 10:38:07 13494. FitzyFitz, XL15 DgHu, T:35928 (milestone): http://crawl.berotato.org/crawl/morgue/FitzyFitz/crash-FitzyFitz-20160519-001223.txt 10:38:10 !crashlog * -2 10:38:10 13493/13494. agathos, XL5 KoBe, T:1399 (milestone): http://crawl.akrasiac.org/rawdata/agathos/crash-agathos-20160518-205805.txt 10:38:17 !crashlog 10:38:18 13494. FitzyFitz, XL15 DgHu, T:35928 (milestone): http://crawl.berotato.org/crawl/morgue/FitzyFitz/crash-FitzyFitz-20160519-001223.txt 10:38:54 maybe wrong question - by "crash" i mean drop from game to lobby) 10:39:58 "your game was unexpectively closed" or something like this 10:41:21 -!- LexAckson__ has quit [Ping timeout: 260 seconds] 10:42:14 -!- LexAckson has joined ##crawl-dev 10:43:43 -!- LexAckson_ has joined ##crawl-dev 10:43:51 that's a crash, yes. usually from a signal, and that should be noted here unless it crashed again during the attempt to log and notify 10:44:27 which server were you on? 10:44:58 (...I'm not sure why I'm taking point on this even though I'm not a dev, just a packager) 10:46:05 http://crawl.lantea.net:8080/#play-dcss-0.18 i plays here 10:47:10 and sry for my english, not my native language( 10:47:14 -!- LexAckson has quit [Ping timeout: 276 seconds] 10:50:12 -!- Dracunos7 is now known as Dracunos 10:51:14 !seen TZer0 10:51:14 I last saw TZer0 at Thu May 19 10:57:17 2016 UTC (1d 3h 53m 57s ago) saying 'yaaaay' on ##crawl. 10:51:22 hm 10:53:00 !lm aredel x=gid 10:53:01 3544. [2016-05-19 22:59:55] [game_key=aredel:cue:20160413120038S] aredel the Farming Conqueror (L27 MuFi of Gozag) found a magical rune of Zot on turn 834299. (Pan) 10:53:37 scary information. what is it?) 10:53:45 does that look like the right game? 10:53:50 yes 10:54:07 !tell TZer0 aredel is reporting crashes on cue, that aren't getting reported by lantell so presumably a double signal while reporting. game_key=aredel:cue:20160413120038S 10:54:07 geekosaur: OK, I'll let tzer0 know. 10:54:38 TZer0 is only intermittently around in my experience, and I don't think anyone else has access to cue to look at the game 10:54:49 wow, so it will tell about problem automaticaly? 10:55:23 nice service, that bot) just need to know all commands... 10:55:29 well, it's supposed to report in here when it crashes, but if it crashes again while collecting the crash log then we don't find out about it (and suggests something is *really* wrong) 10:56:36 i may try to farm more here in Coc, so it can be crash soon... 10:56:48 ok if it will report - ill do that crash)) 10:57:39 -!- mzmz has quit [Ping timeout: 244 seconds] 10:59:50 yeay! "Unfortunately your game ended unexpectedly. Close" 11:00:00 !crashlog 11:00:01 13494. FitzyFitz, XL15 DgHu, T:35928 (milestone): http://crawl.berotato.org/crawl/morgue/FitzyFitz/crash-FitzyFitz-20160519-001223.txt 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:00:30 if you can connect to cue via console, go to A)dvanced options > B)ackup 11:00:39 ??cue 11:00:39 cue[1/4]: European Crawl server, located in Germany. http://underhound.eu:8080/ or underhound.eu, port 22, username: terminal, key: http://crawl.develz.org/cao_key http://crawl.develz.org/cao_key.ppk See {putty} for Windows users. Runs 0.10-0.17 and trunk (DCSS, Zot, Sprint, Tut). Formely known as CLAN. 11:04:22 -!- tealeaves has quit [Quit: Bye] 11:10:31 -!- NotKat has quit [Quit: Page closed] 11:11:17 -!- Dracunos has quit [Ping timeout: 276 seconds] 11:11:23 -!- Dracunos7 is now known as Dracunos 11:17:31 -!- removeelyvilon has quit [Quit: Page closed] 11:19:56 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 11:20:57 -!- eliotn has quit [Ping timeout: 250 seconds] 11:24:36 -!- lukano has quit [Quit: brb] 11:25:21 -!- tealeaves has quit [Quit: Bye] 11:26:28 -!- nezrel has quit [Read error: Connection reset by peer] 11:28:16 lair:2 and i've already killed 9 spiny frogs 11:28:16 somehow 11:31:24 -!- oxeimon has quit [Ping timeout: 260 seconds] 11:32:39 !lg n1 lair:2 gr x=ac 11:32:40 1. [ac=22] n1000 the Cleaver (L11 GrGl of The Shining One), slain by a swamp worm (kmap: worms_lemuel) on Lair:2 on 2016-05-20 02:45:17, with 12325 points after 9268 turns and 0:24:06. 11:33:30 -!- HellTiger has quit [Ping timeout: 252 seconds] 11:35:59 why does your ghost torment me so ;-; 11:42:06 -!- ldf_ has quit [Quit: Page closed] 11:43:00 -!- jefus- has joined ##crawl-dev 11:43:55 -!- breadbocks has quit [Ping timeout: 250 seconds] 11:44:04 !messages 11:44:05 (1/1) geekosaur said (49m 57s ago): aredel is reporting crashes on cue, that aren't getting reported by lantell so presumably a double signal while reporting. game_key=aredel:cue:20160413120038S 11:44:11 -!- Kellhus has quit [Quit: Page closed] 11:44:35 -!- oxeimon1 has quit [Quit: Leaving.] 11:45:13 geekosaur: I can try to move the game-file away 11:45:17 and provide it for inspection 11:45:48 I did ask them to make a save backup via console but I don't think they did 11:46:37 http://underhound.eu:81/aredel.cs 11:46:43 does this help? 11:47:09 -!- jeefus has quit [Ping timeout: 260 seconds] 11:47:37 I hve something of a poor record with debugging these things, alas. I was just the only one around making any sense at the time >.> 11:49:00 !tell aredel I've moved your game away from the 0.18-save folder for now, it is currently available here: http://underhound.eu:81/aredel.cs and we'll try to get someone to look at it 11:49:01 TZer0: OK, I'll let aredel know. 11:50:37 -!- Lasty_ has quit [Read error: Connection reset by peer] 11:50:48 who would be able to take a look at this? 11:50:52 -!- insecticide has quit [Ping timeout: 244 seconds] 11:51:53 -!- PleasingFungus has joined ##crawl-dev 11:52:04 PleasingFungus: hey, do you want to debug a crash? :D 11:52:53 -!- siepu has quit [Quit: Leaving] 11:54:22 do i have to 11:54:48 YEEEES 11:54:51 :D 11:54:52 Just kidding 11:56:40 !crashlog tzer0 11:56:41 7. TZer0, XL9 MfIE, T:8341 (milestone): http://underhound.eu:81/crawl/morgue/TZer0/crash-TZer0-20141013-233103.txt 11:56:48 probably not that 11:58:21 http://underhound.eu:81/aredel.cs 11:58:36 0.18. 11:59:20 tell me about the cras 11:59:30 we have nothing 11:59:35 aredel: launches the game 11:59:40 the game closes, bot reports nothing 12:00:01 -!- omarax has quit [Remote host closed the connection] 12:00:02 ok 12:00:06 let me look. 12:00:09 mhm 12:00:12 Thanks 12:04:03 -!- insecticide has quit [Ping timeout: 240 seconds] 12:05:15 ERR: ASSERT(num_visits == 0 && levels_seen == 0 || num_visits > 0 && levels_seen > 0) in 'place-info.cc' at line 30 failed. 12:05:41 hm, hm, hm 12:06:27 wait disregard 12:11:27 yeah, i don't know. i can't get this save to crash. 12:11:44 it loads up fine for me. 12:11:53 ?/underhound 12:11:53 Matching entries (3): cue[1] | cue[4] | rebuild[1] 12:12:01 ??cue 12:12:02 cue[1/4]: European Crawl server, located in Germany. http://underhound.eu:8080/ or underhound.eu, port 22, username: terminal, key: http://crawl.develz.org/cao_key http://crawl.develz.org/cao_key.ppk See {putty} for Windows users. Runs 0.10-0.17 and trunk (DCSS, Zot, Sprint, Tut). Formely known as CLAN. 12:12:36 !learn e cue[1 s/17/18 12:12:36 cue[1/4]: European Crawl server, located in Germany. http://underhound.eu:8080/ or underhound.eu, port 22, username: terminal, key: http://crawl.develz.org/cao_key http://crawl.develz.org/cao_key.ppk See {putty} for Windows users. Runs 0.10-0.18 and trunk (DCSS, Zot, Sprint, Tut). Formely known as CLAN. 12:13:35 could try to find the server admin and ask them if there's anything in the actual output 12:13:43 the server output 12:18:36 -!- rossi has quit [Ping timeout: 252 seconds] 12:20:54 "find the server admin" 12:22:44 * geekosaur trying to poke anyway... probably need a local webtiles build or sth 12:22:48 <|amethyst> !rc aredel 12:22:49 http://crawl.akrasiac.org/rcfiles/crawl-git/aredel.rc 12:22:52 <|amethyst> err 12:22:54 <|amethyst> &rc aredel 12:22:55 http://underhound.eu:81/crawl/rcfiles/crawl-0.18/aredel.rc 12:23:08 good rc 12:23:20 oh 12:23:35 someone should update the default rc, since i think i deleted one of the ancient glyph options it references 12:23:50 0.34 glyphs specifically 12:23:52 %git 029dad26e3b7d736940ce7ab9ba91e0d30642074 12:23:52 07PleasingFungus02 * 0.18-b1-14-g029dad2: Glyph compatibility updates 10(3 weeks ago, 4 files, 1+ 310-) 13https://github.com/crawl/crawl/commit/029dad26e3b7 12:24:04 hm 12:24:56 03PleasingFungus02 07* 0.19-a0-159-gcf3c367: Remove a reference to a removed glyph file 10(24 seconds ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/cf3c36757dea 12:25:14 03PleasingFungus02 07[stone_soup-0.18] * 0.18.1-7-g4eb7f8c: Remove a reference to a removed glyph file 10(41 seconds ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/4eb7f8c40563 12:26:47 -!- Ququman has joined ##crawl-dev 12:27:24 -!- Blazinghand has joined ##crawl-dev 12:28:17 oh good. 12:28:27 * geekosaur is trying to juggle a bit too much atm... 12:30:54 -!- jehoesefat has quit [Ping timeout: 260 seconds] 12:34:37 * PleasingFungus throws more balls at geekosaur. 12:37:09 -!- Doll has quit [Quit: Lost terminal] 12:37:26 -!- Naruni has joined ##crawl-dev 12:39:25 -!- Nyvrem has quit [Quit: Page closed] 12:42:37 03|amethyst02 07[stone_soup-0.18] * 0.18.1-8-gdd0e5ea: Avoid an uninitialized variable warning. 10(3 weeks ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/dd0e5eaaca86 12:44:39 wow sry for being afk but... 12:44:39 aredel: You have 1 message. Use !messages to read it. 12:44:47 !messages 12:44:47 (1/1) TZer0 said (55m 47s ago): I've moved your game away from the 0.18-save folder for now, it is currently available here: http://underhound.eu:81/aredel.cs and we'll try to get someone to look at it 12:45:17 ah thx, cause i was too scared while got rmpty entry) 12:45:57 -!- OrphineM has quit [Quit: Page closed] 12:46:05 -!- dtsund has joined ##crawl-dev 12:49:39 yeah, i took a look but couldn't get it to crash 12:49:50 you were saying it crashed on load, right? 12:50:17 no, while farming in any place for long time 12:50:42 for example, in Coc1, around 20-30 mins 12:50:48 after around* 12:51:22 [17:36] "your game was unexpectively closed" or something like this 12:51:45 here is that message 12:51:50 ohh 12:51:58 i was misinformed 12:52:06 is it not a crash?( 12:52:15 no that's a crash, just not the crash i was told 12:52:16 so what is it? 12:52:19 fuck if i know 12:52:22 ah i see 12:52:28 no, TZer0 misreported that it was closing immediately on load 12:52:55 <|amethyst> that message comes from the client 12:53:00 we're still trying to figure out what is happening, it's not something obvious just from the save (and it will be harder if it requires ongoing play) 12:53:17 not that hard) 12:53:31 i can bring that "crash" after 10-15 mins) 12:53:37 <|amethyst> it's theoretically possible it's something on aredel's network 12:53:55 let me put it this way: if *I* try to reproduce it, all I'll do is splat >.> 12:53:58 <|amethyst> I guess you could see if a new game plays without crashing 12:54:14 not sure that it is on network, cause i played from 2 places: ofice and home 12:54:19 <|amethyst> hm 12:54:22 and both place can crash 12:56:52 i thought about some "overusage" on server, while i killed too much monsters (too much waiting in one place), but...was told that system can remove "useless" items so... 12:57:27 <|amethyst> well, the weird thing is that there is no crash log 12:57:43 <|amethyst> which means it's probably not the game that's crashing 12:57:45 but i was always droped from game with that message 12:57:54 <|amethyst> but something else like the webtiles server 12:57:55 -!- molotove has quit [Quit: Leaving.] 12:58:10 -!- maha_ has quit [Client Quit] 12:58:11 so, what can we do with such thing? 12:58:18 <|amethyst> which is what made me think the network 12:58:33 till this report i deleted all useless items from floor by self) 12:58:51 seems it worked 12:58:56 <|amethyst> hmm 12:59:40 wait till another pack of monsters, kill, repeat, when gethered too much items - aportaion in one place and G\D in deep water 12:59:59 do we even delete items that are dropped in deep water? 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:00:05 i'm not sure we do 13:00:12 -!- scummos^ has quit [Ping timeout: 260 seconds] 13:00:17 i can do that but it seems too funny from the point of all people) 13:00:41 so there is unnessesery thing - delete by self? 13:01:16 i'd be startled if that was actually helpful 13:01:22 ok, i didnt know that, just it was my thought and notice 13:02:19 -!- rossi has quit [Quit: WeeChat 1.4] 13:02:27 Stable (0.18) branch on crawl.akrasiac.org updated to: 0.18.1-8-gdd0e5ea 13:03:12 btw, what can i do with that .cs file?)))) i treat myself as novice player so...dont know such things^_^ 13:04:09 -!- dtsund has quit [Ping timeout: 260 seconds] 13:05:45 i mean, we have a copy of it now, so... do whatever? i mean, we don't know what's causing the crash, so it's hard to say beyond that 13:06:49 ah ok, so ...can you place that game back?)) 13:07:04 ask tzer0! 13:08:07 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-159-gcf3c367 (34) 13:08:58 Stable (0.18) branch on crawl.jorgrun.rocks updated to: 0.18.1-8-gdd0e5ea 13:09:31 hi, can you bring back to online tiles my game, which was moved temporary away from the 0.18-save folder?) i hope that problem will be solved but now when i try to play, there are only empty entry and 1 lvl))) 13:10:14 TZer0 here is that message [19:41] (1/1) TZer0 said (55m 47s ago): I've moved your game away from the 0.18-save folder for now, it is currently available here: http://underhound.eu:81/aredel.cs and we'll try to get someone to look at it 13:11:39 -!- DIonized has quit [Quit: ] 13:12:22 -!- travis-ci has joined ##crawl-dev 13:12:23 The build was fixed. (master - cf3c367 #5512 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/131743296 13:12:23 -!- travis-ci has left ##crawl-dev 13:12:32 !source invent.h:60 13:12:33 https://github.com/crawl/crawl/blob/master/crawl-ref/source/invent.h#l60 13:12:58 is that considered member initialization? the stuff after the : 13:13:37 -!- Kellhus has quit [Ping timeout: 250 seconds] 13:13:41 yes 13:14:42 yes, just C++ style instead of C style. (in C++ a struct is just a class with all members public by default) 13:16:21 so on the line before, if something calls SelItem bla = SelItem(); then bla will exist but with 0,0,nullptr. whereas SelItem bla = SelItem(a,1,item_def* thing); then bla will exist with slot, quantity, and item having values 13:16:44 yes 13:16:47 cool thanks 13:17:01 -!- wheals has quit [Quit: Leaving] 13:17:04 -!- ontoclasm has joined ##crawl-dev 13:17:37 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-159-gcf3c367 (34) 13:18:36 so SelItem can actually be an object pointing to an item, it does not have to have a 'slot' or a 'quantity', as long as whatever code i'm using handles null values in those members properly? 13:18:58 or an object with a member that points to an item more apporpriately 13:21:49 <|amethyst> SelItem gets filled out by the menu 13:21:50 -!- Tux[Qyou] has joined ##crawl-dev 13:21:59 <|amethyst> 'slot' won't necessarily be an item slot 13:23:48 <|amethyst> InvMenu::get_selitems sets it to be the item's hotkey letter 13:24:29 !seen tzer0 13:24:29 I last saw TZer0 at Fri May 20 16:00:13 2016 UTC (1h 24m 17s ago) saying 'Thanks' on ##crawl-dev. 13:24:34 <|amethyst> and quantity will be whatever quantity the user selected (which will always be 1 for commands like quaff) 13:24:40 |amethyst, for the purpose of creating a menu that contains both floor and inv items, im thinking ill have to write a new menu function, but i remembered what you said about most of the code already existing so im trying to pick apart which functions i can use that are already available 13:25:08 <|amethyst> Naruni: SelItem is a "selected item": it's menu output rather than input 13:25:31 <|amethyst> Naruni: InvEntry is what you'd use as input 13:25:42 ok when tzer0 will arrive, he can read that message, hope it will be soon 13:26:01 <|amethyst> Naruni: and you can create one of those with just an item, regardless of where it is 13:26:12 a'la pickup menu? 13:26:13 -!- scummos^ has quit [Ping timeout: 260 seconds] 13:26:19 does that use InvEntry? 13:27:24 <|amethyst> yeah 13:27:43 <|amethyst> KnownMenu uses its own class KnownEntry which inherits from InvEntry 13:28:19 <|amethyst> but pickup menu is probably closer to what you want anyway 13:28:37 I think ill have to copy and hack knownentry because of the problem of inventry doing it's own thing with hotkeys? 13:29:16 <|amethyst> ? 13:29:43 <|amethyst> InvEntry sets the hotkey to ' ' if the item wasn't in inventory 13:29:56 <|amethyst> then you can go in and replace that after making the entry 13:30:08 -!- tealeaves has quit [Quit: Bye] 13:30:13 -!- Blazinghand has quit [Read error: Connection reset by peer] 13:30:14 <|amethyst> you could do a subclass, but the entry itself isn't really what should be calculating the letter for floor items 13:30:29 <|amethyst> because the entry doesn't know how many other entries came before it in the menu 13:31:21 03ontoclasm02 07* 0.19-a0-160-gd53b84c: Shrike tiles 10(54 seconds ago, 2 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/d53b84c634e0 13:31:38 ok so im thinking an iterator which keeps track of avail/unavail hotkeys. then in the iterator going through the floor list, i create the inventry. in the same for statement, i reassign it from ' ' to whatever the tracker says what is next available? 13:31:53 <|amethyst> yeah 13:32:07 <|amethyst> there's a loop in InvMenu::load_items that does just that 13:32:37 <|amethyst> if you are dealing with *only* floor items, you could probably use InvMenu::load_items as-is 13:32:42 <|amethyst> that's what the pickup_menu does 13:33:14 <|amethyst> but if you have both floor items and non-floor items in one menu, you'll need to keep track of which hotkeys are unused, as you said 13:33:42 |amethyst: i've got a programming question/request 13:33:49 <|amethyst> ontoclasm: ? 13:34:13 can one write a thing that will shift a batch of png files by a given offset 13:34:32 as in, i want to shift all of these images 2 pixels to the left 13:34:32 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:34:43 <|amethyst> chopping off the left 2 columns? 13:34:46 yes 13:34:47 sounds like imagemagick 13:34:55 <|amethyst> ontoclasm: doing what on the right hand side? 13:35:01 and filling the right 2 columns with full transparency 13:35:05 <|amethyst> ah 13:35:13 <|amethyst> probably can do with imagemagick, yeah 13:35:14 <|amethyst> let me see 13:36:35 -!- CanOfWorms has joined ##crawl-dev 13:36:52 -!- bonghitz has quit [Remote host closed the connection] 13:36:55 -!- jehoesefat has quit [Quit: Leaving] 13:39:01 _Bottle a giant newt corpse? 13:39:03 WELL 13:39:06 <|amethyst> ontoclasm: convert in.png -page -2,+0 -background none -flatten out.png 13:39:08 VAMPIRES CAN BOTTLE CORPSES?? 13:39:11 or can they bottle blood 13:39:12 nice adorable shrike tiles, ontoclasm 13:39:24 bottle blood 13:39:42 -!- G-Flex| is now known as G-Flex 13:40:26 we could always add "'s blood" to that message 13:40:29 |amethyst: in imagemagick? 13:40:34 <|amethyst> ontoclasm: yeah 13:40:37 okay, thanks 13:40:45 <|amethyst> ontoclasm: 'convert' is one of the imagemagick command line tools 13:40:54 hi wormcan! 13:45:45 TZer0 is online or i am misstaking? 13:46:03 -!- MarvinPA has joined ##crawl-dev 13:48:07 aredel: I'm always online. 13:48:18 just not always present 13:48:46 anyway, use !message 13:48:54 I'll move the save back now 13:49:36 -!- rarewave has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 13:49:42 aredel: try now 13:49:47 !message sry, this chat seems new for me, need to get used to it) 13:49:47 You probably meant !tell, or possibly !messages. 13:50:27 ! cant ( 13:50:28 oops, meant !tell 13:50:33 -!- simmarine has joined ##crawl-dev 13:50:35 use that if I'm not responding 13:50:46 -!- removeelyvilon_ has joined ##crawl-dev 13:51:01 !tell cant enter the game - some error that i cant copie 13:51:01 aredel: OK, I'll let tzer0 know. 13:51:10 !messages 13:51:10 (1/1) aredel said (8s ago): cant enter the game - some error that i cant copie 13:51:23 if I'm not responding.. :P 13:52:00 !messages i was just trying) realy, this chat is too new for me) 13:52:00 No messages for aredel. 13:52:18 use !tell to send someone a message, !messages is for reading. 13:52:27 -!- devesine has joined ##crawl-dev 13:53:54 ah ok, and how to write with red marker? like this aredel: try now 13:54:20 that's just your chat client telling you I'm using your name 13:54:52 there are actual color codes in IRC, but using them without an extremely good reason is considered obnoxious 13:55:03 G-Flex: yeah 13:55:12 G-Flex: I don't even know how to use them in my client :D 13:55:23 the answer is usually "don't" 13:55:25 heh 13:56:45 Yeah 13:57:08 ok, now i know what it is, so can chat better) 13:57:31 so, what about my save? now it cant be read 13:57:44 -!- Nattefrost has quit [Ping timeout: 260 seconds] 13:57:54 Try to play now 13:57:57 I've moved it back 13:58:01 oh 13:58:05 wait, still a problem? 13:58:16 sec 13:58:41 yeah, can you watch it again) 13:59:18 oh, I don't think we've rebuilt it 13:59:50 hope that save is still safely can be used) 14:00:01 pleeease 14:00:01 -!- omarax has quit [Remote host closed the connection] 14:00:11 |amethyst, in the conext of saving compute cycles, would it be better to have 2 vectors (1 defined for inv items and 1 for floor items) then populate the menu Inv items: then Floor items: (on the same page) OR one vector and run an inv check on each item to see if the entry should be created in the inv section or the floor section? 14:00:11 ok, do what you can 14:00:24 PleasingFungus: wait, we have no fix for the issue? 14:00:43 well, we have no idea what it is 14:00:45 we don't even have a diagnosis 14:00:54 i will also have to assign a hotkey to the floor items so im leaning towards the former 14:00:54 Haa.. 14:00:58 does it crash locally though? 14:01:13 nobody can reproduce (I still think we'll need a local webtiles build... and quite possibly their rc, but we can pull that) 14:01:18 supposedly, the crash appears after farming for half an hour 14:01:19 or something 14:01:24 and that 14:01:27 The new shrike tiles... respect 14:01:28 and i have other things i would rather be doing than that, like: anything 14:01:28 https://www.youtube.com/watch?v=JW68goC4_es 14:01:33 huuuum 14:01:43 and thanks for fixing bribe 14:01:47 aredel: what happens if you play now? 14:01:56 you might poke server logs and see if anything unusual shows up 14:02:28 cant open save file 14:02:30 "" 14:02:44 permission denied 14:02:48 oh... 14:02:54 sorry, that's me being dumb 14:03:11 did you ask mother? 14:03:13 fixed. 14:03:17 G-Flex: lol 14:03:22 -!- amalloy_ is now known as amalloy 14:03:51 yeay thx, can play again, seems nothing did lost 14:04:22 but still could you think about that "too many items" on map? 14:04:36 that seems like a wild guess 14:04:51 cause if i cant swim, i cant see items in deep water...but they are all there 14:05:20 one player show me that, with Op)) 14:05:51 [20 14:37] there is a floor item limit but the game removes items when it hits that limit 14:06:26 geekosaur: hmm 14:07:09 sup pleasingfungus 14:07:55 :) 14:08:26 btw may it can help you, but "before" this crashs there are some lags while waiting with shift+5 and tab (for fighting) 14:08:51 ofc with that tons of items on the floor* 14:09:04 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-160-gd53b84c (34) 14:10:27 ok anyway thx for all help, need to go , cu all) 14:11:03 -!- aredel has quit [Quit: Page closed] 14:11:19 -!- Harudoku has quit [Remote host closed the connection] 14:14:24 Stable (0.18) branch on underhound.eu updated to: 0.18.1-8-gdd0e5ea 14:21:50 -!- zxc has quit [Read error: Connection reset by peer] 14:22:03 -!- PleasingFungus has quit [Ping timeout: 240 seconds] 14:22:15 -!- removeelyvilon_ has quit [Quit: Page closed] 14:28:15 -!- neunon has quit [Quit: ZNC - http://znc.in] 14:29:14 dang, wheals's terrible nemchoice games finally paying off with the www high score 14:29:26 CanOfWorms: what's up 14:29:40 your shrikes are pretty adorable 14:29:42 http://pastie.org/10845731 line 82 I'm always getting "Got" no matter what selection is made or if esc is pressed. 14:29:46 hah 14:30:01 i'm currently making doll base tiles 14:30:05 :o 14:30:12 did i show you those 14:30:14 is it finally time to replace the dracs 14:30:17 nope 14:30:25 https://dl.dropboxusercontent.com/u/1000017/crawl/humans.png 14:30:27 -!- PleasingFungus has joined ##crawl-dev 14:30:29 https://dl.dropboxusercontent.com/u/1000017/crawl/dolltest.png 14:30:51 nice 14:31:07 do i need to finish the load_items function on 55 and it will work? 14:31:07 the main difficulty will be in redoing all the body armors 14:31:28 weapons should work fine 14:31:30 I'll probably do a few once I have time 14:31:40 yeah, there's no hurry 14:31:50 maaaaybe we can get it done in time for 0.19 xD 14:32:01 -!- neunon has joined ##crawl-dev 14:32:41 well if 0.19 is not earlier than september I think that's reasonable 14:34:52 0.19 comes out... tomorrow!!! 14:34:56 !!!! 14:35:01 dang 14:35:05 two tournaments at the same time 14:35:17 this is unheard of 14:35:39 so... are high and deep elves supposed to look different 14:35:46 currently their tiles are identical 14:36:05 IMO high elves are taller 14:36:21 mm 14:36:36 well, player dolls are all the same height, at least currently 14:36:50 I think deep elves have white hair and darker skin? 14:36:58 not sure about the darker skin part 14:37:07 but the deep -- species all have white hair 14:37:15 -!- Vizer has quit [Quit: bye] 14:37:24 high elves have non-white hair iirc 14:37:47 deep elves are "fled the overworld to live in darkness underground [...] becoming shorter and weaker than High Elves and losing all colouration" apparently 14:37:51 s/are // 14:38:15 so they're a cave-adapted-albino kinda deal? 14:39:00 Naruni, yes, that function's not going to let it do anything useful 14:39:10 since every keypress produces nullptr 14:39:10 guess so, same as deep dwarves! give it a few generations and maybe DE will lose the ability to regen too 14:39:23 deep dwarves are just really old elves, huh... 14:39:31 ...and HE are removed >.> 14:39:34 or really short elves 14:39:55 huh? are they? 14:40:47 geekosaur is trying to make it true by saying it often enough 14:40:49 some day... 14:41:11 actually that was snarky reference to MD 14:41:33 somene else here repeatedly wants to chop elf back down to one species 14:41:51 who? 14:42:26 I'm sure minmay wouldn't mind 14:43:45 don't recall but I keep having to bite back comments about ancient crawl which had Elf as a species 14:44:11 it's sad that the one elf that did get removed was the one with the best flavour by far 14:44:13 (that is, without any adjectives. but iirc it also had a bunch of adjective-Elf species at the same time...) 14:44:27 " 14:44:28 Sludge Elves 14:44:28 This is a somewhat degenerate species of Elves." 14:44:29 GE 14:44:35 rename some elf to sludge elf 14:44:35 yeh, grey elves 14:44:39 MarvinPA: removed for being redundant 14:44:43 and plain elves 14:44:52 hell, rename halflings to sludge elves. 14:44:54 oh yeah! ge were stone soup too i guess 14:44:55 probably others nobody can remember 14:45:01 they're so degenerate they shrank 14:45:07 still nowhere near as many as d&d 14:45:08 halflings becoming sludge elves is pretty ironic 14:45:20 +3 transmutations to -3 transmutations... rip 14:45:21 geekosaur, oh i see it, thanks 14:45:23 rename halflings to sludge elf and then immediately remove them 14:45:31 :Y 14:45:33 elliptic would complain... 14:45:38 just remove everything 14:51:35 oh, an unrelated but real removal proposal: stone of tremors 14:51:46 imo it's time to break free of the shackles of elemental symmetry 14:52:12 removing yet another option for people to break into the slime:6 vaults... 14:52:17 -!- HellTiger has quit [Ping timeout: 276 seconds] 14:52:21 brutal ru nerfs 14:52:22 i saw someone who didn't have /dig or /disint use tremorstone for it, the other day 14:52:31 also wouldn't this be a ru buff 14:52:32 in a sense 14:52:43 i actually thought it didn't destroy walls any more, huh 14:53:55 it totally does! 14:54:04 and yeah for some reason i was thinking it was a thing you could use if you'd sacrificed artifice there 14:54:21 -!- Surgo has quit [Quit: Leaving] 14:54:37 it'd be nice if anyone had ever come up with a reasonable idea for making tremorstone good/interesting, but afaik that has not happened 14:55:25 but yeah, the other elemental evokers have "damage" and "getting enemies away from you" covered, and stone of tremors just seems to do both of those but badly 14:55:42 the targeting restrictions are sort of neat 14:55:43 -!- wheals has joined ##crawl-dev 14:56:09 like, "hits enemies iff they're next to walls" is a cool effect, in principle 14:56:39 corridor encouragement, though!! 14:57:39 haha 14:57:47 incorridoregement!@??! 15:00:01 -!- omarax has quit [Remote host closed the connection] 15:00:47 incorridorigible 15:01:30 03PleasingFungus02 07[combo_god] * 0.19-a0-329-g327fd59: Move Hep ally customization to an on-join prompt 10(41 seconds ago, 4 files, 7+ 13-) 13https://github.com/crawl/crawl/commit/327fd59a7c1f 15:01:38 -!- Lasty_ has joined ##crawl-dev 15:01:43 03PleasingFungus02 07[combo_god] * 0.19-a0-338-g256f668: Merge branch 'master' into combo_god 10(14 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/256f66853376 15:03:33 shaft random enemies? 15:03:57 is there an iterator to go through each entry in a menu? 15:04:22 or even is a menu comprised of a vector of entries? 15:05:39 geekosaur: the stone already shafts enemies, though? 15:05:43 oh i saw discussion of that in backlog and imo having two extra prompts on worship is not great 15:06:04 -!- tealeaves has quit [Quit: Bye] 15:06:16 -!- tealeaves has quit [Client Quit] 15:06:18 oh, does it? I recall it not even doing that much and being fairly useless without nearby walls 15:06:21 ayy 15:06:25 shows how often I even bother with it 15:06:28 it's very rare :v 15:06:33 MarvinPA: what's your suggestion? 15:06:38 how about making the stone a miniature non-elemental upheavel 15:06:42 *disaster area 15:06:50 just random damage in random places? 15:06:58 how is that more interesting? 15:06:58 i think someone suggested keeping it as an ability but making it one-time only? so it goes away once you've picked whatever 15:07:00 lame 15:07:24 03PleasingFungus02 07[combo_god] * 0.19-a0-339-g65026a4: Revert "Move Hep ally customization to an on-join prompt" 10(9 seconds ago, 4 files, 13+ 7-) 13https://github.com/crawl/crawl/commit/65026a498102 15:07:37 hmm 15:07:43 it... could create known shafts next to the player? 15:07:58 ??shaft card 15:07:58 shaft card[1/1]: Creates a shaft beneath you. Found in decks of escape, wonders, changes and defence. 15:08:08 CanOfWorms: what if it shafted the item 'stone of tremors', removing it from the game 15:08:12 -!- MgDark has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 15:08:18 codebase shafts 15:08:41 it shafts it down a few commits... 15:12:22 on another unrelated tangent! i disovered that pakellas wrath is really weird and sort of bad the other day 15:12:39 i feel like we've had this conversation 15:12:52 huh, it's new to me but i may well have missed it 15:13:16 Naruni: yes, a menu contains a vector of its items (the field is named items) 15:13:24 i guess i should probably let you say your piece 15:13:29 but yeah i was excited to find your rods can be drained to the point of no longer recharging at all 15:13:45 nice 15:13:54 (or taking thousands of turns to do so!) 15:13:57 sounds like a different conversation about pak wrath 15:14:26 anyway, is that bad? 15:14:42 Pakellas does not appreciate desertion! You have sacrificed artifice! 15:14:49 -!- Lasty_1 has joined ##crawl-dev 15:14:53 heh 15:14:58 probably! it means you drop all your rods until wrath runs out 15:15:02 -!- Lasty_ has quit [Ping timeout: 276 seconds] 15:15:03 the argument is that: 15:15:10 if you're dropping all your good evocables to dodge wrath 15:15:19 you don't have access to your good evocables for the entirety of wrath duration 15:15:30 which seems like a tradeoff 15:15:38 well the tradeoff is 15:15:38 in that case a better wrath effect would be: "you don't have access to your good evocables (they don't function at all)" imo 15:15:49 i'd be fine with that 15:16:04 you do have access to your rods and now you wait tediously until they're usable again :v 15:16:37 unless pak actually does prevent rods from naturally recharging 15:16:49 i feel like you're misunderstanding the discussion 15:17:18 For what it's worth, I still think Pak shouldn't allow potion of magic stockpiling. Or maybe just shouldn't give them at all. 15:17:33 I thought the problem is that pak will drop the enchantment of rods to such a low point that recharging takes an eternity? 15:17:59 MarvinPA: agreed 15:18:12 -!- wheals_ has joined ##crawl-dev 15:18:28 an iron rod (-27) 15:18:36 right, the wrath can reduce rod enchantment, and at -4 rods don't recharge (and at -3 it takes forever). realistically this probably won't happen but it's still a very weird effect to exist 15:18:58 MarvinPA: I had no idea there was a "no recharge" point for rods 15:19:09 Base recharge rate is about 0.04 MP/turn, meaning that a +0 rod used by a player with 0 Evocations takes about 25 turns to regain 1 MP. Every +1 to a rod's recharge rate adds 0.01 more MP/turn, and every Evocations level adds 0.057. 15:19:11 according to the wiki 15:19:33 ??famous last words 15:19:33 famous last words[1/27]: according to the wiki 15:19:38 so presumably -1 reduces the MP rate by 1 15:19:50 Lasty_1: imo the potion of magic thing is a completely different discussion from pak wrath (though i agree that !magic gifting is bad!) 15:20:14 !source _recharge_rod 15:20:14 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/timed_effects.cc#l1476 15:20:47 // The worst case, a -3 rod, takes 17000 aut to fully charge. -4 rods don't recharge at all. 15:20:53 -!- wheals has quit [Ping timeout: 246 seconds] 15:20:57 as mpa said 15:21:25 does rate += skill_bump(SK_EVOCATIONS, aut); do anything? 15:21:52 yes 15:21:52 -!- Lasty_ has joined ##crawl-dev 15:22:13 This hotel internet is killing me 15:22:56 PleasingFungus: it is and it isn't; !magic is a thing you can keep past worship w/ Pak, so arguably it would make sense to remove them on wrath 15:23:06 but yeah, it's not relevant to Pak rod-draining wrath 15:23:09 ??qazlal wrath 15:23:09 qazlal wrath[1/2]: Abandonment: 25 penance. Penance: 33% chance of hostile elementals; 33% chance of making lots of noise; 33% chance of getting temporary mutated rF--, rC--, rElec-, or deformed body. 15:23:20 ??qazlal wrath[2 15:23:20 qazlal wrath[2/2]: The HD of summoned elementals scales with your XL. Expect HD:27 elementals to have huge amounts of HP, and HD:27 fire elementals in particular to do huge amounts of damage without rF. See !tv ElMuncho ikiller=~qazlal 1 for a good example. 15:23:24 -!- Lasty_1 has quit [Ping timeout: 250 seconds] 15:23:24 this changed right 15:23:28 yes 15:23:34 %git :/[Qq]azlal 15:23:34 07advil02 * 0.18-a0-1733-g471c7c5: Shut off old adaptation when new one wouldn't trigger 10(5 weeks ago, 1 file, 15+ 8-) 13https://github.com/crawl/crawl/commit/471c7c556641 15:23:34 i like the idea of pak wrath just locking out (pak-affected?) evocables for the duration, instead of draining charges 15:23:41 %git :/[Qq]azlal wrath 15:23:41 07PleasingFungus02 * 0.16-a0-373-gb9408da: Refactor Qazlal wrath 10(1 year, 10 months ago, 1 file, 115+ 86-) 13https://github.com/crawl/crawl/commit/b9408da4c39d 15:23:41 -!- FatShack has quit [Quit: Quit] 15:23:46 %git :/[Qq]az wrath 15:23:46 07wheals02 * 0.17-a0-2044-g6ad4269: Merge pull request #139 from alexjurkiewicz/qaz-wrath-upgrade 10(7 months ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/6ad4269b6fda 15:23:51 %git be811a 15:23:51 07MarvinPA02 * 0.18-a0-1508-gbe811a7: Rework Qazlal's elemental-summoning wrath 10(3 months ago, 1 file, 36+ 14-) 13https://github.com/crawl/crawl/commit/be811a7581c7 15:23:53 it was an - 15:23:55 yes 15:24:04 -!- eliotn_ has quit [Ping timeout: 250 seconds] 15:24:04 thanks 15:24:14 !learn del qazlal_wrath[2 15:24:15 Deleted qazlal wrath[2/2]: The HD of summoned elementals scales with your XL. Expect HD:27 elementals to have huge amounts of HP, and HD:27 fire elementals in particular to do huge amounts of damage without rF. See !tv ElMuncho ikiller=~qazlal 1 for a good example. 15:24:30 -!- FatShack has joined ##crawl-dev 15:24:39 -!- grammu has quit [Ping timeout: 260 seconds] 15:25:01 -!- tealeaves has quit [Quit: Bye] 15:25:10 rip elmuncho 15:25:26 yeah, would passive no mp recovery plus no use of evocables be sufficient wrath? with no active effects? 15:25:49 So melee/launchers only, more or less 15:26:21 would be nice and simple at least, the current skill drain fallback is a bit off thematically 15:26:35 the no evocables is a big handicap for a pak worshipper, the no mana not so much. Still, Pak worshippers usually have pretty good melee/launcher, since the god saves so much XP 15:27:16 The weapon-gifting gods have wrath that can actively kill you; I feel like maybe Pak should too. 15:27:25 i'm a big fan of passive wraths 15:27:28 they're very... elegant 15:28:29 -!- oxeimon has quit [Quit: Leaving.] 15:28:33 wrashenzari 15:28:36 yeah, as long as it's sufficiently scary 15:28:41 !learn set qazlal_wrath[1] 50% chance of making a loud noise (same as lightning bolt), then an independent 50% choice of either giving a random mutation of (rF-, rC- rElec-) or summoning a number of XL-appropriate elemental-themed monsters. 15:28:42 qazlal wrath[1/1]: 50% chance of making a loud noise (same as lightning bolt), then an independent 50% choice of either giving a random mutation of (rF-, rC- rElec-) or summoning a number of XL-appropriate elemental-themed monsters. 15:29:16 PleasingFungus: I'm also a fan of a well-executed passive wrath 15:29:48 !learn e qazlal_wrath s/.rF-, rC- rElec-./{rF-, rC-, rElec-}/ 15:29:48 qazlal wrath[1/1]: 50% chance of making a loud noise (same as lightning bolt), then an independent 50% choice of either giving a random mutation of {rF-, rC-, rElec-} or summoning a number of XL-appropriate elemental-themed monsters. 15:29:57 PleasingFungus: the thing about passive wrath is that if it's not sufficiently scary, it can incentivize gaining XP in relative safety -- lair scumming 15:30:24 wheals_, sorry about the ghost :\ 15:30:36 i finally killed it with qaz's help 15:30:38 isn't that, like, Theoretically Optimal for active wrath too? 15:30:40 good 15:30:44 STILL not sure whether qaz is a net negative or positive this game 15:30:54 no risk of having an oka wrath pack on one side and an ancient lich on the other, or w/e 15:31:01 and whether abandoning qaz would be a net negative or positive 15:31:02 -!- wheals_ is now known as wheals 15:31:09 could also have him permanently mess with whatever you supercharged! like, keep the current miscasts once you burn off the standard wrath 15:31:16 maybe that is mean 15:31:32 s/him/pakellas 15:31:34 PleasingFungus: yes, but with active wrath even lair scumming could be dangerous 15:31:48 i've managed to deal with the swarms of monsters qaz summons so far, but maybe i can't forever 15:31:50 a bunch of berserk iron trolls is scary even in a cleared Lair level 15:32:13 wheals: my experience is that on a tanky char, Qaz can feel like a net positive in a 3-rune game 15:32:26 this muee is not a tanky char 15:32:27 but that Qaz in abyss, pan, hells, or tomb is a nightmare 15:32:43 what he feels like and what he actually is may be different 15:32:47 Lasty_: do you feel that ash wrath should be changed? 15:32:55 minmay: yeah, I picked my words there 15:33:13 minmay: I'm not at all sure that Qaz actually is powerful on those chars 15:33:17 and those chars are already very powerful 15:33:33 PleasingFungus: Quite possibly. It's basically harmless. 15:33:46 At least in the early game 15:33:50 maybe it's worse later 15:33:54 I don't know from experience 15:34:04 going from "big skill boosts everywhere" to "big skill penalties everywhere" is definitely a thing 15:34:12 !rng abandon stickwithit 15:34:12 The RNG chooses: both abandon and stickwithit. 15:34:20 you're not helping 15:34:22 well, if it's early game you don't get the big skill boost :v 15:35:37 sure, but it's not such a problem if wrath is not as scary early on (although the penalty is a fixed -4? so still noticeable early) 15:36:06 and permamark or however it works 15:37:37 wheals: i admire your gumption, going for MuEE^ecumenical on a streak game and then planning to abandon 15:37:49 -!- tealeaves has quit [Quit: Bye] 15:38:00 gotta catch em all (the banners) 15:38:03 the other difference with ash, of course, is that a gifting god has entirely different switching incentives than a 'just make your character better' god like ash 15:39:34 yeah 15:39:37 !lm wheals alive 15:39:38 15. [2016-05-20 15:40:36] wheals the Destroyer (L12 MuEE of Qazlal) killed the ghost of n1000 the Cleaver, a journeyman GrGl of the Shining One on turn 21672. (Lair:2) 15:39:59 I'll say...let's got with 'dies in Vaults' 15:40:07 s/got/go/ 15:40:09 !rip wheals 15:40:11 wheals the Destroyer (L12 MuEE), worshipper of Qazlal, slain by a blink frog on Lair:2, with 18108 points after 13666 turns and 0:32:22. 15:40:20 that seems realistic 15:40:27 impressive that he went back in time 8000 turns 15:40:57 !rip 15:40:59 -!- Ladykiller70 has quit [Ping timeout: 260 seconds] 15:40:59 gammafunk the Elven Blade (L25 HECK), worshipper of Fedhas, shot by a yaktaur captain (bolt of flame) on Vaults:5, with 538549 points after 77580 turns and 7:06:41. 15:41:17 as if my dear oklobs would let that happen 15:41:34 -!- CanOfWorms has quit [Ping timeout: 260 seconds] 15:41:46 also not enough fruit generates in the game, because I only have one left 15:42:07 -!- PleasingFungus has quit [Remote host closed the connection] 15:42:29 pfft, you've probably been eating it!! 15:42:37 -!- grammus has joined ##crawl-dev 15:44:05 I haven't! 15:45:25 who let the other dev team recruit Kellhus 15:45:27 that was cheating 15:45:43 !gamesby kehllus t 15:45:44 No games for kehllus (t). 15:45:51 !gamesby kellhus t 15:45:52 kellhus (t) has played 203 games, between 2016-05-06 20:14:27 and 2016-05-20 15:35:33, won 16 (7.9%), high score 16983177, total score 53516735, total turns 2850524, play-time/day 8:13:52, total time 5d+3:28:02. 15:46:20 everyone keeps calling us a dev team but we have more not-devs than devs! 15:47:02 where by "everyone" i mean maybe 2 people who've mentioned it in here i guess 15:47:37 wow, do dryads have corpses 15:47:37 -!- CanOfWorms has joined ##crawl-dev 15:48:03 I don't think they place as hostiles any longer, at least 15:48:13 i just killed a dryad zombie! 15:48:16 ug 15:48:38 derived undead reform when! 15:50:21 gammafunk: sounds like you found a new project! 15:51:26 MarvinPA: also more arguing than teaming 15:51:45 Is it just me or does the current air elemental tile remind anyone else of a shock serpent? 15:55:59 it reminds me of a tapeworm ;v 15:56:08 :U 15:58:54 but a tapeworm that you'd get in the plane of air, definitely 15:59:32 airwig 15:59:44 Lasty_: and take time away from making my next pakellas overflow vault, is that what you want?!?! 16:00:03 -!- omarax has quit [Remote host closed the connection] 16:01:35 -!- ProzacElf has joined ##crawl-dev 16:03:04 -!- shinino_ has quit [Ping timeout: 250 seconds] 16:03:07 -!- tealeaves has quit [Quit: Bye] 16:27:56 -!- Kenran has quit [Quit: Leaving] 16:32:21 -!- dtsund has joined ##crawl-dev 16:54:49 fr a background that starts with no items 16:55:12 even less items than mo??? 16:55:26 yes 16:55:26 ??mo 16:55:26 monk[1/1]: A badass melee fighter who couldn't afford weapons or armour. Starts with a robe, unarmed combat skill, stealth and dodging. Also gets ** piety upon first following a god. For a martial artist type with powers, try a Transmuter. 16:55:49 also probably skill only in like 16:55:51 fighting and dodging 16:55:54 maybe spc 16:55:57 -!- Krakhan has quit [Changing host] 16:56:50 gammafunk: would you wear robe of vines over QDA? 16:57:03 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 16:57:21 -!- CaptainFruitcake has joined ##crawl-dev 16:57:26 basically Deprived 16:57:45 DEDe... 16:58:12 -!- lobf has joined ##crawl-dev 16:59:33 -!- CanOfWorms has quit [Ping timeout: 240 seconds] 16:59:46 -!- CaptainFruitcake is now known as CanOfWorms 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:00:41 -!- Shinino_ has quit [Quit: Page closed] 17:04:59 -!- scummos^ has quit [Ping timeout: 260 seconds] 17:06:18 -!- seren has quit [Quit: Page closed] 17:07:01 -!- removeelyvilon_ has joined ##crawl-dev 17:07:50 -!- Franz__ has quit [Ping timeout: 250 seconds] 17:08:45 I can't seem to find an aswer anywhere; is monster respawn any different in Zot:5 than elsewhere? 17:08:50 n* 17:09:04 not until you pick up the orb 17:09:38 -!- tealeaves has quit [Quit: Bye] 17:11:39 ??orb of zot 17:11:39 orb of zot[1/4]: Goal of the game; get it and return to the surface. Found on level 5 of the Realm of Zot. Slows down teleports and makes controlled blinks random, and causes all monster generation to become extremely rapid and to consist solely of abyss- and pan-type nasties, including pandemonium lords and angels and daevas (wtf). 17:12:04 it's not zot:5, it's having the orb that changes respawn ^^ 17:12:15 (or trying to apport it) 17:13:15 -!- wheals has quit [Ping timeout: 260 seconds] 17:13:55 Lasty_: I do like having AC, I tend to avoid very-low-ac melee at all costs 17:14:34 On a stabber with fast-move and/or invis I'd definitely be ok with vines 17:15:42 I think I don't mind the low-ac melee thing on stabbers since I have I always have some kind of supplement, so I guess as long as I had that in general (hexes/zombies/summoning) 17:19:34 -!- fixit_friend has quit [Ping timeout: 260 seconds] 17:22:19 -!- fixit_friend has joined ##crawl-dev 17:24:07 -!- mamgar has quit [Client Quit] 17:25:03 <|amethyst> oh, nice tavern bug report 17:25:11 <|amethyst> treeform still allows passwall 17:25:31 -!- Nattefrost has quit [Ping timeout: 252 seconds] 17:28:06 * geekosaur has certainly seen trees grow outward from rocks... admittedly it takes more than a handful of turns :p 17:28:38 "sorry, that'd require a century or two" 17:28:38 <|amethyst> gammafunk: yeah, but then you'd have to have your roots and your branches on different tiles 17:28:41 <|amethyst> err 17:28:43 <|amethyst> geekosaur: ^ 17:28:50 <|amethyst> gammafunk: oops, mistabbed 17:28:59 <|amethyst> FR: vine form 17:29:05 <|amethyst> or tentacle form, whatever 17:29:23 ty for explenation 17:30:12 amethyst you can use power leap in tree form 17:31:02 arguably that's just awaken forest >.> 17:31:08 <|amethyst> that also sounds like a problem 17:31:16 -!- Shard1697 has joined ##crawl-dev 17:31:52 shadow step worth checking too, maybe? 17:32:07 <|amethyst> yeah 17:32:45 * geekosaur tries to remember if there's a branch with player blinkbolt (then you blinkbolt in treeform and set yourself afire) 17:35:19 grunt made a player spell branch, yes 17:36:07 grunt would probably consider that a feature >.> 17:36:34 <|amethyst> you wouldn't actually set yourself on fire, for at least two reasons 17:36:34 -!- travis-ci has joined ##crawl-dev 17:36:34 The build has errored. (combo_god - 65026a4 #5518 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/131781432 17:36:34 -!- travis-ci has left ##crawl-dev 17:37:52 first version of blinkbolt did do lighting damage to raiju iirc, which is why I thought of it 17:38:09 they had a distressing tendency to off themselves 17:41:16 found it 17:41:18 %git fe7aa9 17:41:18 07Grunt02 * 0.16-a0-2733-gfe7aa9d: Player-castable Blinkbolt. 10(1 year, 6 months ago, 12 files, 64+ 10-) 13https://github.com/crawl/crawl/commit/fe7aa9db8661 17:41:52 Raiju form? 17:42:29 btw I thing bend space works in tree too but haven't tried 17:42:32 k* 17:42:52 <|amethyst> hm 17:43:29 is there a way to compare a branch to master without making a PR? 17:43:33 bend space working in tree form would make sense to me 17:43:36 <|amethyst> bend space doesn't bother me as much, because it already breaks rules 17:44:10 bend space doesnt move you, it moves space around you 17:44:17 <|amethyst> yes, though 17:44:40 <|amethyst> perhaps if you bend space while in shallow water, the water should be moved to the destination tile? 17:44:47 <|amethyst> ??local global 17:44:48 local global[1/1]: A level 8 Tloc spell in {crawl alternative}, swaps a LOS-sized circle around you with that around a chosen location: features, monsters, clouds, anything but you. 17:44:56 <|amethyst> radius-1 that 17:45:13 <|amethyst> well, that + blink 17:45:18 it's like the planet express space ship's black matter drive in Futurama 17:45:19 -!- lobf has quit [Ping timeout: 252 seconds] 17:45:39 it moves the universe around the ship 17:45:48 instead of actually moving the ship 17:46:10 <|amethyst> https://en.wikipedia.org/wiki/Alcubierre_drive 17:46:36 <|amethyst> (Star Trek's warp drive, but with actual physics behind it) 17:47:01 -!- lobf has joined ##crawl-dev 17:48:35 -!- JimmahDean has quit [] 17:49:37 but it can also blink enemies right? dunno how that fits into all that 17:52:46 -!- removeelyvilon has quit [Quit: Page closed] 17:52:57 good night, everyone 17:52:59 -!- removeelyvilon_ has left ##crawl-dev 17:53:32 <|amethyst> I figured lugonu just stuck a whisk in the fabric of space time and stirred 17:53:52 today, on cooking with lugonu 17:55:28 <|amethyst> If you want to make an apple pie from scratch, you must first desecrate the universe. -Carl Lugonu 17:58:54 -!- mopl has quit [Client Quit] 17:59:13 * geekosaur would imagine it's less a whisk than an eldritch tentacle 17:59:18 <|amethyst> So, I want to make an implementable for hand of Nemelex 17:59:39 <|amethyst> but I think some UI stuff needs to be decided and/or revised 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:51 <|amethyst> for example, what should v do? what it usually does, or draw a card to your hand? what if your hand is full: should it prompt you for a card to discard, should it play the card, ...? 18:00:53 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 18:01:18 is there a summary of the proposal somewhere? 18:01:21 ??plan 18:01:21 plan[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:planning:release_plans 18:01:44 <|amethyst> https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:god:nemelex#give_nemelexites_a_hand 18:01:58 aha 18:03:46 does "one per piety rank" mean the number of cards you can have in your hand? 18:05:05 hm, and is playing stuff via your hand the only way to use cards? 18:05:16 (or via the other abilities) 18:05:18 -!- lobf has quit [Quit: lobf] 18:06:00 oh i see that's partly what your ui stuff was about, too 18:07:56 all draconians have wings right 18:08:08 or do they develop them at 7 or something 18:08:21 yeah, but they are vestigial except on black dracs or something like that 18:09:15 i think wings+tail are the flavour-handwaving for why they can't wear body armour, so i guess colourless dracs have them too 18:09:41 -!- halv has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 18:11:20 (the fact that the race with wings that block them from wearing armour mostly can't fly, and the flying bird-hybrid race doesn't have wings is imo v. excellent crawl flavour) 18:12:31 and then there's a race that can fly using wings, but the wings don't block armor 18:14:34 Unstable branch on underhound.eu updated to: 0.19-a0-160-gd53b84c (34) 18:17:03 -!- ystael has quit [Ping timeout: 240 seconds] 18:32:10 |amethyst: i think my suggestion would be for evoking a deck to act as normal, and for adding a card to your hand to be an active ability? i'm not certain i have the right idea of how it's intended to work though, and that does introduce its own ui problems that way (always wanting to fill your hand manually after every fight to get the cards id'd) 18:33:56 -!- ystael has quit [Ping timeout: 276 seconds] 18:34:12 -!- rj54x has quit [Quit: Page closed] 18:34:21 -!- amalloy is now known as amalloy_ 18:34:50 -!- tollymain has joined ##crawl-dev 18:35:01 -!- Jiharo has quit [Quit: Leaving] 18:35:31 -!- Ququman has quit [Read error: Connection reset by peer] 18:43:10 -!- MarvinPA has quit [Quit: Leaving] 18:43:22 -!- lobf has joined ##crawl-dev 18:43:33 -!- MarvinPA has joined ##crawl-dev 18:45:08 -!- breadbocks has quit [Ping timeout: 250 seconds] 18:47:38 bend space works in tree form 18:47:56 I used that earlier in t in a spicy situation in the early game 18:51:31 -!- KamiKatze has quit [Quit: Page closed] 18:52:17 -!- ontoclasm has quit [Quit: Leaving.] 18:54:24 -!- meatpath has joined ##crawl-dev 18:58:47 -!- Dracunos has quit [Quit: Bye] 18:58:54 -!- Dracunos_ is now known as Dracunos 18:59:25 -!- MarvinPA has quit [Ping timeout: 260 seconds] 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:00:05 -!- tealeaves has quit [Quit: Bye] 19:00:15 -!- WorkSight has quit [Quit: Leaving...] 19:01:02 -!- MarvinPA has joined ##crawl-dev 19:01:42 -!- ProzacElf has quit [Ping timeout: 276 seconds] 19:01:57 -!- Kellhus has quit [Quit: Page closed] 19:02:29 -!- Patashu has joined ##crawl-dev 19:05:09 -!- debo has quit [Ping timeout: 260 seconds] 19:05:29 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 19:07:13 -!- serq is now known as fredx 19:07:16 -!- fredx is now known as fred 19:07:45 -!- fred is now known as Guest43085 19:07:52 -!- Ladykiller70 has quit [Ping timeout: 250 seconds] 19:09:15 -!- Guest43085 is now known as fr3d 19:15:27 <|amethyst> MarvinPA: my concern there is that evoking a deck normally would be suboptimal if you have slots in your hand 19:17:13 <|amethyst> MarvinPA: I wanted drawing (or maybe playing from the hand) to be free, so that you don't have to withdraw from combat to rearrange your hand 19:17:25 ah, hmm 19:18:05 <|amethyst> but that does mean it's more keypresses :( 19:18:32 yeah, it sort of would make the regular "draw any card" action into a two-step process 19:18:43 since you'd always want to put it into your hand for free first 19:22:13 <|amethyst> oh, also, I just realised... go fish isn't that great if drawing is free. It's a slight advantage in that you get to see all the cards before deciding which to discard, but in practice repeatedly drawing is likely to be just as good 19:23:25 <|amethyst> I guess Trump could move to 3*, and 2* could be something with pairs? 19:24:29 <|amethyst> s/just as good/almost as good/ 19:26:33 -!- rossi has quit [Quit: WeeChat 1.4] 19:27:29 -!- fr3d has quit [Quit: leaving] 19:29:09 -!- insecticide has quit [Ping timeout: 244 seconds] 19:29:44 -!- lobf has quit [Quit: lobf] 19:32:31 -!- lobf has joined ##crawl-dev 19:33:22 -!- sgun_ has quit [Ping timeout: 260 seconds] 19:44:29 -!- elliptic has joined ##crawl-dev 19:49:19 -!- nezrel has quit [Read error: Connection reset by peer] 19:52:59 -!- MarvinPA has left ##crawl-dev 19:53:05 -!- Dracunos has quit [Ping timeout: 260 seconds] 19:53:51 -!- oxeimon has quit [Quit: Leaving.] 19:54:32 -!- Zeor has quit [Ping timeout: 276 seconds] 19:55:12 -!- ontoclasm has joined ##crawl-dev 19:56:32 <|amethyst> hm, could put a cancel prompt onto even the non-targetting cards 19:56:58 <|amethyst> then v could just play a card normally, and if you cancel it goes into your hand instead 19:57:17 <|amethyst> (but would need to also prompt for a card to discard if your hand is full) 19:57:45 <|amethyst> it's not really a savings in keypresses, though, and is kind of unintuitive 19:57:53 -!- lobf has quit [Quit: lobf] 20:00:01 -!- omarax has quit [Remote host closed the connection] 20:03:14 -!- lobf has joined ##crawl-dev 20:14:13 -!- lobf has quit [Quit: lobf] 20:14:44 -!- PleasingFungus has joined ##crawl-dev 20:15:14 -!- namad7 has quit [] 20:18:31 ??draconian 20:18:32 draconian[1/3]: As a player draconian, you are given a random colour you didn't want upon reaching level 7, usually granting a breath attack and a resistance, and changing your aptitudes. See "?? draconian" for details -- red, white, green, yellow, grey, black, purple, mottled, pale. Enemy draconians are bad news and found mostly in Zot. 20:20:30 -!- Harudoku has quit [Remote host closed the connection] 20:32:17 -!- Shard1697 has quit [Ping timeout: 260 seconds] 20:32:19 -!- st_ has joined ##crawl-dev 20:32:27 -!- st_ has left ##crawl-dev 20:47:59 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:58:52 -!- namelastname112_ is now known as namelastname112 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:00:22 -!- debo has joined ##crawl-dev 21:08:16 -!- sneakyness has quit [Remote host closed the connection] 21:09:00 -!- sneakyness has joined ##crawl-dev 21:09:23 -!- Shard1697 has joined ##crawl-dev 21:17:53 -!- DDFi has quit [Quit: Page closed] 21:19:07 -!- regret-index has joined ##crawl-dev 21:19:44 I wonder if crypt should get (another) custom zombie list instead of "possibly anything" to avoid things like dryad zombies 21:21:18 what's wrong with dryad zombies 21:21:34 -!- lobf has joined ##crawl-dev 21:23:02 -!- devlan1 is now known as DevlanMud 21:24:11 there's... no chance in a regular game to know what a summon-only monster's stats are like versus the player? 21:25:23 @??dryad 21:25:23 dryad (09R) | Spd: 10 | HD: 8 | HP: 45-59 | AC/EV: 6/12 | Dam: 10 | spellcaster | Res: 06magic(80) | Vul: 04fire | XP: 350 | Sp: awaken vines, awaken forest, minor healing (2d4) [04emergency] | Sz: Medium | Int: human. 21:25:28 <|amethyst> what would happen if we placed enemy dryads in swamp or in vaults? 21:25:29 good damage 21:25:42 didn't phyte club originally have a dryad 21:25:46 also, dryad hd is increased with spellpower 21:26:33 -!- ystael has quit [Ping timeout: 250 seconds] 21:27:51 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:28:10 well, it'd be a second source of tentacles in lair branches and a second source of awaken forest in swamp, not that that's great amounts of overlap 21:35:07 1fight kraken vs dryad 21:35:17 -!- lordfrikk has quit [Ping timeout: 260 seconds] 21:35:48 -!- lobf has quit [Quit: lobf] 21:37:32 -!- amalloy_ is now known as amalloy 21:41:17 -!- mizu_no_oto has quit [Client Quit] 21:48:12 -!- jeefus has joined ##crawl-dev 21:51:30 -!- jefus- has quit [Ping timeout: 260 seconds] 21:52:30 -!- Franz__ has quit [Read error: Connection reset by peer] 21:52:51 minotaurs don't have hooves right 21:53:10 human body, bull head 21:53:24 yeah 21:53:33 (I botched that the other day and had to remind myself) 21:53:33 they have regular feet 21:53:43 otherwise they wouldn't be able to wear boots 21:54:09 so 21:55:15 !time 21:55:16 Time: May 21, 2016, 01:55:16 AM, UTC. The 2016 0.18 tournament ends in 1 day, 18 hours, 4 minutes and 43 seconds. 21:55:31 are there a massive pile of commits to hit trunk once the tournament ends? 21:55:50 there's just one 21:55:52 guess what it says 21:56:11 the wall fell down a couple days ago and commits flowed 21:56:45 https://dl.dropboxusercontent.com/u/1000017/crawl/minotaurs.png 21:57:08 c o w s 21:57:12 PleasingFungus: 21:57:14 !remove Lightli 21:57:15 03Lightli * 0.18-a0-2583-gc99fca8: Remove Lightli 10(in the future, 26 files, 530+ 971-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=c99fca8 21:57:27 (also that needs updating to .19 21:57:36 how much cow is the right amoutn of cow 21:57:44 wow, you're good...! 21:58:04 ontoclasm: depends how much cowbell is involved? 21:58:10 !?! 21:58:12 dated jokes itt... 21:59:06 personally i lean towards the 2/3 cow version 22:00:03 -!- omarax has quit [Remote host closed the connection] 22:00:06 cowabunga? 22:00:19 #3 is probably more accurate to Crawl Canon 22:00:23 why are they gendered? 22:00:25 but w/e 22:00:34 ebering: local tiles 22:00:38 which has a doll editor etc 22:00:42 o 22:00:56 I'll stick to console 22:01:01 lol 22:01:23 -!- Mekire has quit [Quit: Page closed] 22:01:33 that's udderly ridiculous 22:01:41 boo 22:01:43 http://imgur.com/a/a3fzB better a or b? 22:01:50 for an ability that gives your knight a broad axe 22:01:57 is this a vision test? :p 22:02:01 no comment 22:02:20 i would put it horizontally over the top 22:02:34 it's part of a matching pair 22:02:50 http://imgur.com/txXifvB 22:02:59 you prefer the axe of damocles? 22:03:01 not that you're wrong necessarily, that's just why it's currently how it is 22:03:30 my vague thought is that putting it on the other side makes it more visually distinctive? since they'll only ever appear together 22:03:51 i guess they could face opposite directions while being on top 22:06:47 ebering: generally you can't even see the gender 22:06:58 since everyone wears clothes and the clothes are unisex 22:07:13 but i am nothing if not pedantically thorough 22:07:42 now, the million-dollar question 22:07:47 how do you draw halflings 22:07:56 -!- LastStarFighter has quit [Ping timeout: 250 seconds] 22:07:57 given that they must be the same height as humans 22:09:07 how are they drawn now? 22:09:25 identical afaict 22:09:58 ditto high elves and dwarves 22:10:53 also: do tengu have feathers 22:11:27 yeees? 22:11:33 though they fly via magic 22:11:42 hey, ontoclasm 22:11:47 did you ever draw any sort of paralysis icon 22:11:54 ontoclasm: http://vignette2.wikia.nocookie.net/mightandmagic/images/0/00/Heroes_II_Halfling.png/revision/latest?cb=20130218201411&path-prefix=en is what halflings look like ofc 22:11:57 there is one, yeah 22:11:58 wingfingers 22:12:19 it's like... a dude wrapped in yellow stuff 22:12:26 vis the wand of paralysis 22:13:04 ah, i see it 22:13:05 hrm 22:13:22 but ofc feel free to innovate 22:16:10 hrm 22:17:30 -!- CanOfWorms has joined ##crawl-dev 22:23:10 basically done 22:26:33 03PleasingFungus02 07[combo_god] * 0.19-a0-340-g75b4879: Hep ability tiles 10(47 minutes ago, 12 files, 27+ 0-) 13https://github.com/crawl/crawl/commit/75b487919d29 22:26:40 -!- Harvester_ has quit [Ping timeout: 250 seconds] 22:27:03 CanOfWorms: ^ the prophecy is fulfilled 22:27:08 :O 22:27:42 my powerful technique: taking existing icons and redrawing them a bit smaller 22:27:44 I thought hep already had god abilities 22:27:47 tiles 22:28:03 for the active abilities (transference, recall, idealise), but not the 'choice' 'abilities' 22:28:07 ah 22:28:21 there's still one missing icon, but it's for an ability that may or may not continue to exist 22:28:24 so i'm holding off on it 22:28:43 hmm 22:28:50 is there a way to find DD games with no god 22:29:00 !lg * recent dd god= 22:29:02 6117. mustachioooo the Grasshopper (L7 DDWr), blasted by Sigmund (wand of flame) on D:5 on 2016-05-21 00:19:10, with 791 points after 4938 turns and 0:24:09. 22:29:10 !lg * recent dd god= won 22:29:11 No games for * (recent dd god= won). 22:29:16 !lg * dd god= won 22:29:17 I meant won 22:29:18 3. Dorvarich the Axe Maniac (L26 DDBe), escaped with the Orb and 3 runes on 2014-08-02 18:35:30, with 1763994 points after 61950 turns and 5:29:21. 22:29:22 yes 22:29:26 and that's not no god, sadly 22:29:36 ah, no god ever? 22:29:37 since --Be :v 22:29:39 yes 22:29:40 heh 22:29:49 !log * dd god= won -2 22:29:50 I'm curious if anyone has actually ascended a DD with no god 22:29:51 2/3. WalkerBoh, XL27 DDAK, T:75130: http://crawl.akrasiac.org/rawdata/WalkerBoh/morgue-WalkerBoh-20140308-084216.txt 22:29:55 !log * dd god= won -3 22:29:57 1/3. heteroy, XL26 DDDK, T:122474: http://crawl.akrasiac.org/rawdata/heteroy/morgue-heteroy-20090815-114835.txt 22:29:57 lol ak 22:30:00 dk 22:30:03 signs point to: no 22:30:06 heh 22:30:10 not online, anyway 22:30:29 weapon: snozzcumber 22:31:05 classic 22:31:33 that ak abandoned lucy on turn 5k 22:31:51 i'd say it comes pretty close to a no-god win 22:31:58 wait nvm makh 22:32:22 how would i iterate through a menu's entries after it has been built? 22:32:34 are you subclassing the menu? 22:32:43 it's an invmenu 22:32:47 and uh yes 22:33:01 class UseItemMenu : public InvMenu 22:33:06 for (auto entry : items) 22:33:17 or, uh, MenuEntry* entry 22:33:47 for (auto MenuEntry* : items) like that? 22:34:00 thanks 22:34:44 no 22:35:01 auto replaces a type declaration; you want either MenuEntry* entry : items or auto entry : items 22:35:39 oh, for (MenuEntry* entry : items) { do_stuff_to(entry) } 22:36:01 !lm * recent hells race=dd god= 22:36:09 auto is probably better than MenuEntry* 22:36:19 No milestones for * (recent hells race=dd god=). 22:36:35 geekosaur: you think? 22:36:37 Naruni: ya 22:37:01 <|amethyst> PleasingFungus: auto is more robust against the API changing to return a related but not the same type 22:37:09 hrm 22:37:10 ^ 22:37:11 <|amethyst> PleasingFungus: or a type with the same set of methods but not actually related 22:37:16 depends what do_stuff_to does, i suppose 22:37:27 how much it cares about what exactly an entry is 22:37:28 <|amethyst> yeah 22:38:11 but even there it arguably guides you to where the real fix generally needs to be made 22:38:42 -!- themonosyllabic has quit [Ping timeout: 250 seconds] 22:38:56 <|amethyst> since this is a pointer, though, probably auto isn't quite as important 22:39:47 <|amethyst> if it were a non-pointer, slicing would be a worry 22:40:35 <|amethyst> or non-explicit single-argument constructors 22:42:05 -!- HellTiger has quit [Ping timeout: 276 seconds] 22:42:54 oh, ontoclasm 22:42:58 http://i.imgur.com/DYvrUMW.png 22:43:02 possible edit for the player doll? 22:43:02 surely c++ has map, right? like if you're really just calling a single function on each item, you can just use (apparently) std::for_each 22:43:19 -!- rossi_ has quit [Ping timeout: 260 seconds] 22:43:26 -!- LexAckson__ has joined ##crawl-dev 22:43:35 well... i already made all of them xD 22:43:46 amalloy: i believe that was pseudocode 22:43:52 D: 22:43:53 so maybe, but it'd be redoing a lot of work, haha 22:44:00 post the sheeeet 22:44:06 gimme a sec 22:46:57 https://dl.dropboxusercontent.com/u/1000017/crawl/playerdolls.png 22:47:14 lava orcs are sadly unfinished 22:47:18 haha 22:47:19 but everything else is 22:47:21 isn't it time to add the proper heads to the dracs? 22:47:32 also it'd be pretty easy to edit these in the new pose 22:47:34 -!- LexAckson_ has quit [Ping timeout: 244 seconds] 22:47:37 yes, they're jsut not the same without giant goofy heads 22:47:41 wow, that pink octopode... 22:47:53 the giaggostuono's sibling 22:48:04 -!- Tickenest has quit [Quit: Page closed] 22:48:06 also, i feel like the mummies could maybe use a little angling to their bandages? 22:48:08 if that makes any sense? 22:48:14 mm, good centaurs 22:48:20 yes I get you pf 22:48:20 since they're standing slightly at an angle, but the bandages are straight-on? 22:48:24 yeah, i know 22:48:41 where are the fo? 22:48:43 but that's hard and i was out of patience by then xD 22:48:44 heh, those ogres look like they're smiling goofily 22:48:46 middle-right? 22:48:50 i know that feeling, haha 22:48:56 what's next to the minotaurs 22:48:59 vs? 22:49:03 gh? 22:49:06 Fo are second row right after octopodes and djinn 22:49:13 ahh, that makes more sense 22:49:18 nice 22:49:20 the things between centaurs and minotaurs 22:49:20 is this 22:49:22 CanOfWorms: spriggans are the greenish ones 22:49:23 new dr tiles 22:49:26 ah 22:49:29 new lots of tiles! 22:49:30 it is 22:49:34 red ones are ds 22:49:36 that's pretty cool 22:49:45 (why aren't these in alphabetical order or something) 22:49:48 no pilot lights for the dracs? :( 22:50:29 -!- aredel has quit [Quit: Page closed] 22:51:29 -!- Sicily has quit [Quit: Page closed] 22:51:38 pilot lights? 22:51:50 do the extant ones have those? 22:52:45 no 22:52:53 also ahhhh why are there so many colours for the mummy tile 22:53:10 uhm >.> 22:53:19 lmao 22:53:20 as i said, i was kinda lazy there 22:53:26 http://i.imgur.com/ywtczUS.png 22:53:35 the things on the bottom set 22:53:46 hm 22:54:24 -!- zxc has joined ##crawl-dev 22:54:33 this drs are either very upset 22:54:34 or smug 22:54:44 -!- OrphineM has quit [Ping timeout: 250 seconds] 22:55:07 http://i.imgur.com/5Ke1BTx.png 22:55:11 mummy edit 22:55:24 fierce! 22:56:22 sure 22:57:02 do you want one for the other base or are you just going to edit it on your end? 22:57:05 -!- JimmahDean has quit [] 22:57:05 -!- simmarine has quit [Read error: Connection reset by peer] 22:57:09 i'll do it 22:57:13 alright 22:58:01 thanks 22:58:21 i'm gonna put these on a branch 22:58:32 to make it easier to mess with 22:59:11 so someone can do the vital task of making LOrc tiles! 22:59:24 vinestalkers look scary as hell 22:59:24 heh 22:59:29 giant maw 22:59:39 -!- JStrange has quit [Ping timeout: 260 seconds] 22:59:40 not giant enough! 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:00:39 http://puu.sh/oZsx3/21e63308ee.png 23:00:48 i can't believe i made 7 different levels of LO heat 23:01:01 daaang 23:01:08 damn 23:01:15 we need coloured variations for the merfolk and naga tiles to match the monster colours 23:01:36 well, that's not too difficult 23:01:47 canofworms did you made those dr tiles http://i.imgur.com/ywtczUS.png 23:01:54 yes 23:02:16 i like that dripping acid and little fires 23:02:25 that's what I'm suggesting ontoclasm add :v 23:02:41 also mottled dr looks nice 23:02:53 like, not so purplish 23:03:29 and the faces 23:03:30 hmm 23:03:36 should there be a tiger in the felid dolls 23:03:39 the faces are nice 23:04:47 canofworms is there a possibility of adding these tiles somewhere so i can use them with tile_player_tile 23:05:07 can the game use external files or do they need to go in the source 23:05:19 i dunno 23:05:47 afaik tile_player_tile requires them to be in player.png 23:05:48 i think if game used external files there would be a ton of people playing as poop 23:06:08 -!- grisha5 has quit [Quit: Page closed] 23:06:12 well I mean I think the offline version can use external files? 23:06:19 maybe 23:06:29 i think you can just edit the source in offline 23:07:47 well, if one of the devs wants to push a bunch of files purely for options I can make a zip package with those 23:07:50 although it's going to look weird because of the new dolls 23:08:01 since they're going to shuffle all the add on graphic positions 23:08:10 well 23:08:28 i can set the positions of bucklers and stuff 23:08:32 in the options 23:08:41 well I mean like 23:08:51 for boots, the new dolls are going to use new tiles anyway 23:08:59 and gloves, and body armour :v 23:09:01 ah 23:09:03 i see 23:09:04 since the position is completely different 23:09:10 New branch created: newdolls (1 commit) 13https://github.com/crawl/crawl/tree/newdolls 23:09:10 03ontoclasm02 07[newdolls] * 0.19-a0-161-g7966eba: New player doll bases 10(4 minutes ago, 118 files, 10+ 39-) 13https://github.com/crawl/crawl/commit/7966eba4123e 23:09:20 i would absolutely play as poop. 23:09:43 i'll save that pic anyway 23:09:47 cos it looks cool 23:09:59 new race: sewer men 23:10:05 and women 23:10:51 man I just realized those winged dolls at the bottom are Gr, not Dr 23:11:19 CanOfWorms: Sludge Elves Are Back 23:11:23 I was wondering why there were two sets of dr 23:11:42 https://github.com/crawl/crawl/blob/7966eba4123e2978509ab10d5b589ab7c33d5b4a/crawl-ref/source/rltiles/player/base/vine_stalker_f.png 23:11:57 can vs wear helmets? 23:12:02 yes 23:12:05 hm 23:12:09 they have full body slots 23:12:28 we'll see how well this works with helmet tiles then, it might be too big 23:12:31 heh 23:13:05 -!- travis-ci has joined ##crawl-dev 23:13:06 The build passed. (combo_god - 75b4879 #5519 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/131855459 23:13:06 -!- travis-ci has left ##crawl-dev 23:13:19 anyway, i'm off to sleep 23:13:21 cheers 23:13:42 later 23:14:27 -!- cojitoo is now known as cojito 23:31:00 -!- fixit_friend has quit [Ping timeout: 276 seconds] 23:33:23 -!- fixit_friend has joined ##crawl-dev 23:38:34 -!- ystael has quit [Ping timeout: 240 seconds] 23:42:20 -!- scummos^ has quit [Ping timeout: 244 seconds] 23:43:21 -!- vonhedlund has quit [Ping timeout: 276 seconds] 23:44:22 -!- fixit_friend has quit [Read error: Connection reset by peer] 23:45:59 -!- DDFi has quit [Quit: Page closed] 23:51:57 -!- ontoclasm has quit [Quit: Leaving.] 23:56:54 -!- travis-ci has joined ##crawl-dev 23:56:55 The build passed. (newdolls - 7966eba #5520 : ontoclasm): https://travis-ci.org/crawl/crawl/builds/131859493 23:56:55 -!- travis-ci has left ##crawl-dev 23:59:42 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-160-gd53b84c (34)