00:00:02 -!- omarax has quit [Remote host closed the connection] 00:02:19 -!- West1C has quit [] 00:08:41 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.18-a0-1312-gf98331d (34) 00:11:28 -!- ontoclasm has joined ##crawl-dev 00:12:07 -!- Kalir has quit [Changing host] 00:13:55 -!- ebarrett_ has quit [] 00:15:22 -!- zeia has quit [Ping timeout: 240 seconds] 00:17:42 -!- oxeimon has quit [Quit: Leaving.] 00:18:02 -!- Lasty has quit [Quit: Leaving.] 00:21:46 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 44.0.2/20160210153822]] 00:23:52 -!- Alcopop has quit [Ping timeout: 252 seconds] 00:27:50 -!- PsyMar has quit [Ping timeout: 240 seconds] 00:36:12 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 01:00:02 -!- omarax has quit [Remote host closed the connection] 01:00:40 -!- destroythecore has quit [Read error: Connection reset by peer] 01:02:52 -!- oxeimon has quit [Quit: Leaving.] 01:06:03 Unstable branch on crawl.s-z.org updated to: 0.18-a0-1312-gf98331d (34) 01:15:12 -!- Grivan has quit [Ping timeout: 264 seconds] 01:18:45 Unstable branch on crawl.develz.org updated to: 0.18-a0-1312-gf98331d (34) 01:27:58 -!- simmarine has quit [Read error: Connection reset by peer] 01:32:32 -!- roadmap has joined ##crawl-dev 01:44:43 -!- Xenobreeder has quit [Ping timeout: 252 seconds] 01:50:13 -!- mong is now known as gnomong 01:54:23 Windows builds of master branch on crawl.develz.org updated to: 0.18-a0-1312-gf98331d 01:54:34 -!- hellmonk has quit [Quit: Page closed] 02:00:02 -!- omarax has quit [Remote host closed the connection] 02:00:11 -!- ursan has quit [Ping timeout: 276 seconds] 02:15:56 -!- KurzedMetal has quit [Ping timeout: 240 seconds] 02:22:54 -!- Patashu has quit [Ping timeout: 272 seconds] 02:30:24 -!- Lasty has joined ##crawl-dev 02:31:32 -!- Lasty has quit [Client Quit] 02:50:41 orc:$ water vault 13https://crawl.develz.org/mantis/view.php?id=10280 by pubby 02:51:43 Monster database of master branch on crawl.develz.org updated to: 0.18-a0-1312-gf98331d 02:52:11 -!- oxeimon has quit [Read error: No route to host] 02:52:35 -!- Crawl_Bacchus has quit [Quit: Look what I got, Bart, a Tickle-Me Krusty doll!] 03:00:02 -!- omarax has quit [Remote host closed the connection] 03:01:09 -!- Idolo has quit [] 03:07:45 -!- oxeimon has quit [Read error: No route to host] 03:14:46 -!- Lasty has joined ##crawl-dev 03:15:36 Unstable branch on crawl.beRotato.org updated to: 0.18-a0-1312-gf98331d (34) 03:16:16 -!- squimmy has quit [Ping timeout: 240 seconds] 03:19:41 -!- gnomong has quit [Quit: Leaving] 03:26:10 -!- mineral has joined ##crawl-dev 03:26:46 -!- read has quit [Ping timeout: 240 seconds] 03:29:00 -!- Shard1697 has quit [Ping timeout: 264 seconds] 03:29:54 -!- Lasty has quit [Quit: Leaving.] 03:33:38 -!- ontoclasm has quit [Quit: Leaving.] 03:41:01 -!- oxeimon has quit [Quit: Leaving.] 03:44:28 -!- muravey has joined ##crawl-dev 03:47:26 -!- ussdefiant_Lappy has quit [Ping timeout: 276 seconds] 03:49:40 -!- Wolfechu has quit [Ping timeout: 252 seconds] 03:52:27 -!- Kalir has quit [Quit: I'M OUT SON. 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ZZZzzz…] 11:07:26 -!- ursan has quit [Ping timeout: 240 seconds] 11:16:23 -!- halv has quit [Ping timeout: 264 seconds] 11:17:30 -!- ussdefiant_Lappy has joined ##crawl-dev 11:39:46 -!- CKyle has joined ##crawl-dev 11:47:23 -!- Jessika has quit [Quit: Page closed] 11:50:35 -!- Starbucks has quit [Quit: Page closed] 11:52:02 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:01:00 -!- ussdefiant_Lappy has quit [Ping timeout: 252 seconds] 12:01:00 -!- PleasingFungus has joined ##crawl-dev 12:09:26 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 12:11:27 Unstable branch on crawl.akrasiac.org updated to: 0.18-a0-1312-gf98331d (34) 12:14:26 -!- Harudoku has quit [Ping timeout: 276 seconds] 12:14:33 -!- Harudoku_ is now known as Harudoku 12:15:16 -!- rossi has quit [Ping timeout: 248 seconds] 12:33:51 -!- Shard1697 has joined ##crawl-dev 12:35:55 -!- Kalir has quit [Changing host] 12:36:12 -!- zxc has quit [Read error: Connection reset by peer] 12:40:37 -!- Lathuz has quit [Quit: Page closed] 12:43:05 -!- MarvinPA has joined ##crawl-dev 12:44:59 PleasingFungus: How much AC do ancestor spirits get 12:45:01 and EV 12:46:11 10 EV; 1 AC per HD (2/3 HD per player XL) 12:46:26 so 0 ac at level 1, 18 ac at level 27 12:47:45 hm. probably I should write up ancestor stats in learndb 12:48:06 but I'll probably end up tweaking them after I finish my current test run 12:48:09 -!- MarvinPA has quit [Read error: Connection reset by peer] 12:50:08 I would think knights could get more AC than that (being designed to tank) 12:50:50 they do 12:51:09 -!- MarvinPA has joined ##crawl-dev 12:51:28 they get 5 ac at level 1, 32 at level 27 12:51:32 which might be excessive 12:52:08 curse skull (13z) | Spd: 15 | HD: 13 | HP: 55 | AC/EV: 35/3 | 07undead, evil, see invisible, fly, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1631 | Sp: sum.undead [06!sil], s.torment [06!sil] | Sz: tiny | Int: human. 12:52:08 %??curse skull 12:52:26 well that much AC would keep them relevant in extended 12:52:36 -!- oxeimon has quit [Quit: Leaving.] 12:52:57 they also get a shield. possibly I went overboard 12:53:41 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 12:55:48 that's what testing is for 12:56:35 -!- caricature has quit [Ping timeout: 240 seconds] 12:57:39 what spells do the conjurer spirits get 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:02:42 https://github.com/crawl/crawl/commit/6e496412b627544d764dc96c6f7516abc2f19ecd#diff-03550cb0156946cbb036036243f92eb3R5608 2 spells at a time, choosing the highest ones available for their HD 13:02:55 so at level 9, they'll have stone arrow & throw frost 13:07:17 the hexer seems like it'll have trouble lategame 13:07:27 maybe it should get strip resistance at some point? 13:07:44 it gets an antimagic quickblade 13:08:27 well 13:08:30 what do you mean by 'lategame' 13:08:31 late or extended 13:09:22 I'd say more extended 13:09:48 yeah 13:09:52 that's what the am qbl is for 13:11:26 <|amethyst> PleasingFungus: re level 9, I assume you mean throw icicle and stone arrow? 13:11:37 <|amethyst> PleasingFungus: or is there some check for the sum of the levels I am missing? 13:11:45 hm, is this hlep...? 13:11:49 those numbers are ancestor HD, not player XL 13:11:56 ancestor HD = player XL * 2/3 13:12:00 <|amethyst> PleasingFungus: ah, you meant player level 9 13:12:05 yeah 13:12:07 sorry 13:12:38 AM qbl... I wonder if you could "steal" that by involving maurice 13:12:38 really worried i've made this god too complicated for its own good. 13:12:42 <|amethyst> PleasingFungus: and kights are supposed to get haste? 13:12:47 yes 13:12:50 <|amethyst> kn 13:13:21 the inherent self-haste is specifically so that getting access to the player spell haste doesn't dramatically throw off the god's balance 13:13:25 ??englaciation 13:13:25 metabolic englaciation[1/1]: Level 5 Ice/Hex. Attempts to slow all non-rC+ monsters in sight. The duration of the slowing is based on power and reduced by monster HD (and unaffected by MR). Slows each target for 3d(pow)/6 - random2(HD) turns. Cold-blooded monsters are slowed for twice as long. 13:13:38 it doesn't seem that complicated 13:13:55 the basic gist is you get an ally who helps you that gets stronger as you do, and then the powers are to support it 13:14:31 should the ally really be limited to 18HD 13:14:44 wouldn't that give it issues in extended due to low mhp? 13:14:45 @??deep elf annihilator 13:14:45 deep elf annihilator (12e) | Spd: 10 | HD: 15 | HP: 56-81 | AC/EV: 1/12 | Dam: 12 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(120) | XP: 1261 | Sp: b.lightning (3d20), crystal spear (3d34), blink, iron shot (3d28), poison arrow (3d22) | Sz: Medium | Int: human. 13:15:02 the battlemage gets LCS at HD 18 13:15:13 (i.e. the conjurer spirit) 13:15:21 LCS/bolt of magma at HD18 13:15:24 hmm 13:15:33 how strong is bolt of magma 13:15:36 isn't the annihilator actually stronger? 13:15:39 spellset-wise 13:15:49 is it? 13:15:54 compared to having LCS and bolt of magma (and only those 2) 13:16:04 PleasingFungus: not sure, only having 2 spells means it uses lcs more 13:16:15 FIQ: Don't forget the permanent haste after a certain point 13:16:25 <|amethyst> doesn't have to do with how many spells as much as the frequency 13:16:27 Lightli: oh, I thought that was only to the melee dude? 13:16:28 @??pandemonium lord 13:16:28 pandemonium lord (08&) | Spd: 10-19 | HD: 23 | HP: 124-230 | AC/EV: 14/15 | Dam: 35 | 05demonic, 10doors, fighter, unholy, see invisible | Res: 06magic(153), 05fire++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 5228 | Sp: (random) | Sz: Large | Int: human. 13:16:34 FIQ: current cap is 120 MHP, which is not incredibly tough for extended 13:16:44 <|amethyst> Annihilator has lbolt.11 lcs.11 blink.22 iron_shot.11 parrow.11 13:16:47 but their defenses are decent, and it's not incredibly expensive to revive them 13:16:54 yeah, 120 HP, 18 AC, and 10 EV 13:17:00 How intelligently does monsters use blinking? 13:17:03 <|amethyst> L18 battlemage has lcs.30 magma.30 haste.40 13:17:07 for the knight at HD 18 it's 120 HP, 32 AC, 10 EV, and a large shield 13:17:15 not very 13:17:21 Because if they don't make stupid use of it, maybe the spellcasters should have it to avoid melee range easier 13:17:32 hm, ok 13:17:53 |amethyst: ahh, I see 13:18:02 what monsters use bolt of magma as a spell 13:18:31 !source mon-spell.h 13:18:32 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-spell.h 13:18:34 molten gargoyles 13:18:38 @??molten gargoyle 13:18:38 molten gargoyle (059) | Spd: 10 | HD: 7 | HP: 27-36 | AC/EV: 14/7 | Dam: 2004(fire:7-13) | 11non-living, 10items, 10doors, fly, unbreathing | Res: 06magic(60), 04fire+++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 430 | Sp: b.magma (3d15) [11!AM, 06!sil] | Sz: Medium | Int: human. 13:18:41 -!- CKyle has joined ##crawl-dev 13:18:45 quite a few monsters, apparently 13:18:47 <|amethyst> drac scorcher, roxanne, one tecj set, one terv set, one dema set, samystic, mogarg 13:18:53 MOGARG 13:18:55 MOGARG HUNGERS... 13:19:10 <|amethyst> and that's ignoring whatever other monsters might share those spellbooks 13:19:11 @??molten gargoyle hd:18 13:19:11 molten gargoyle (059) | Spd: 10 | HD: 18 | HP: 69-95 | AC/EV: 14/7 | Dam: 2004(fire:18-35) | 11non-living, 10items, 10doors, fly, unbreathing | Res: 06magic(60), 04fire+++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 2348 | Sp: b.magma (3d27) [11!AM, 06!sil] | Sz: Medium | Int: human. 13:19:28 6hmm 13:19:30 -6 13:19:37 so b.magma is strictly inferior to LCS? 13:19:46 or does b.magma partially bypass AC in favour of fire? 13:20:02 <|amethyst> FIQ: b.magma is piercing 13:20:03 b.magma is a b. 13:20:09 Oh right 13:20:10 bolt 13:20:11 * PleasingFungus buzzes. 13:20:13 so piercing 13:20:32 also longer range 13:20:33 it is, however, strictly superior to bolt of fire [on monsters] 13:20:37 I think 13:20:45 could be shorter range? 13:20:51 Why no fireball on high HD? 13:20:58 Isn't fireball on monsters like.. super powerful? 13:21:05 a bunch shorter range than b.fire yes 13:21:10 ah, hm 13:21:17 FIQ: sort of 13:21:19 @??orb of fire hf:18 13:21:19 unknown monster: "orb of fire hf:18" 13:21:21 it's better at very high HD 13:21:23 @??orb of fire hd:18 13:21:23 orb of fire (05*) | Spd: 15 | HD: 18 | HP: 72-109 | AC/EV: 20/20 | 11non-living, see invisible, fly, unbreathing | Res: 13magic(immune), 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 2352 | Sp: b.fire (3d27) [06!sil], fireball (3d28) [06!sil], malmutate [06!sil] | Sz: little | Int: human. 13:21:29 <|amethyst> monster b. magma is shorter-range but partially irresistable 13:21:38 3d28 ok 13:21:51 basically the same damage at hd 18 (though it can't miss!) 13:22:41 for the hex dude, wouldn't englaciation also hurt the player? 13:22:58 what about paralyse 13:23:07 <|amethyst> yeah, I was wondering about englac there 13:23:24 i'm really not sure about englaciation 13:23:43 I wanted a mass hex 13:23:52 contemplating adding a monster 'mass slow' 13:23:57 just for this guy 13:24:08 <|amethyst> mass confusion at least misses allies 13:24:14 doesn't eyes have mass paralyze 13:24:16 I am not sure if the ancestor will cast englac if it'd slow the player? idk what the logic is like 13:24:17 <|amethyst> could englaciate be changed to work similarly? 13:24:20 well, one eye 13:24:22 FIQ: no? 13:24:24 what 13:24:26 or is it merely smite-targeted paralyze 13:25:01 @??giant eyeball 13:25:01 giant eyeball (00G) | Spd: 3 | HD: 3 | HP: 13-19 | AC/EV: 0/1 | see invisible, fly, unbreathing | Res: 06magic(10), 12drown | XP: 8 | Sp: paralysis gaze [06!sil] | Sz: Medium | Int: brainless. 13:25:08 yeah was thinking of that 13:25:09 <|amethyst> PleasingFungus: I think the englaciate tracer just checks whether the foe is susceptible 13:25:12 huh 13:25:17 nice 13:25:19 <|amethyst> !source mon-cast.cc:8213 13:25:19 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-cast.cc#l8213 13:25:30 -!- Ratboiler has quit [Quit: Page closed] 13:25:31 but umm 13:25:40 englaciate would get useless in extended, wouldn't it? 13:25:45 because I think a single pip of rC stops is 13:25:47 *it 13:25:54 <|amethyst> ? 13:25:58 <|amethyst> how is that useless? 13:26:06 |amethyst: doesn't most extended monsters have rC 13:26:14 demons, undead, etc 13:26:24 <|amethyst> @??brimstone fiend 13:26:24 Brimstone Fiend (041) | Spd: 10 | HD: 18 | HP: 80-115 | AC/EV: 15/6 | Dam: 25, 15, 15 | 05demonic, 10doors, unholy, see invisible, fly | Res: 13magic(immune), 05hellfire, 04fire+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 3331 | Sp: hellfire (3d20) [06!sil], s.torment [06!sil] | Sz: Large | Int: human. 13:26:37 <|amethyst> @??hellion 13:26:37 hellion (042) | Spd: 12 | HD: 7 | HP: 33-44 | AC/EV: 5/10 | Dam: 10 | 05demonic, 10doors, unholy | Res: 06magic(60), 05hellfire, 04fire+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 383 | Sp: hellfire burst (3d15) [06!sil] | Sz: Medium | Int: human. 13:26:41 @??shadow fiend 13:26:41 Shadow Fiend (061) | Spd: 10 | HD: 18 | HP: 80-115 | AC/EV: 15/6 | Dam: 2505(pain), 1513(drain), 1513(drain) | 05demonic, 10doors, evil, unholy, see invisible, fly | Res: 13magic(immune), 02cold++, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2504 | Sp: b.cold (3d27) [06!sil], b.draining (3d25) [06!sil], s.torment [06!sil], dispel undead (3d27) [06!sil] | Sz: Lar.. 13:26:45 @??nequoexec 13:26:45 unknown monster: "nequoexec" 13:26:48 most demonspawn 13:26:51 <|amethyst> the other two fiends are immune 13:27:04 @??balrug 13:27:04 balrug (052) | Spd: 12 | HD: 14 | HP: 65-93 | AC/EV: 5/12 | Dam: 2504(fire:14-27) | 05demonic, 10weapons, 10items, 10doors, fighter, unholy, see invisible, fly | Res: 06magic(160), 04fire+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 1660 | Sp: b.fire (3d23) [06!sil], fireball (3d23) [06!sil], sticky flame range (3d6) [06!sil], smiting (7-17) [06!sil.. 13:27:22 Right, so fire-themed demons wouldn't have rC 13:27:33 but what about the others 13:27:39 <|amethyst> @??cacodemon 13:27:39 cacodemon (082) | Spd: 10 | HD: 13 | HP: 81-112 | AC/EV: 11/10 | Dam: 22, 22 | 05demonic, 10doors, unholy, see invisible, fly, regen | Res: 06magic(160), 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 1638 | Sp: b.energy (3d20) [06!sil], slow [06!sil], confuse [06!sil], malmutate [06!sil], dig [06!sil] | Sz: Large | Int: human. 13:27:48 <|amethyst> @??green death 13:27:48 green death (032) | Spd: 10 | HD: 13 | HP: 58-84 | AC/EV: 5/7 | Dam: 32 | 05demonic, 10doors, unholy, see invisible | Res: 06magic(160), 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 1112 | Sp: poison arrow (3d20) [06!sil], poisonous cloud (3d9) [06!sil], b.venom (3d18) [06!sil] | Sz: Large | Int: human. 13:27:49 hmm, fair I guess 13:27:52 <|amethyst> a number do have rCold 13:27:56 <|amethyst> anything cold-themed of course 13:28:02 Yeah, obviously 13:28:03 <|amethyst> and the undead-themed ones 13:29:16 <|amethyst> hm, I was going to say maybe a spell of that level shouldn't be shut down by one pip of resistance 13:29:56 <|amethyst> but its level was decreased at some point I guess 13:30:32 ??englaciation 13:30:32 metabolic englaciation[1/1]: Level 5 Ice/Hex. Attempts to slow all non-rC+ monsters in sight. The duration of the slowing is based on power and reduced by monster HD (and unaffected by MR). Slows each target for 3d(pow)/6 - random2(HD) turns. Cold-blooded monsters are slowed for twice as long. 13:30:46 Dual-skill, allthough it's only L5 13:30:47 <|amethyst> would there be any problems with making englaciate ignore allies the way mass confusion does? 13:30:55 so perhaps it's fair enough considering that it's basically "mass slow" 13:31:31 to make it resistable by just rC+ 13:31:59 notable that it's not resistible by MR 13:32:16 |amethyst: my vague feeling is that it would be fine 13:32:22 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 13:32:29 but I haven't put a ton of thought into it 13:32:42 <|amethyst> could give it to more monsters then, too 13:33:04 -!- zeia has quit [Ping timeout: 256 seconds] 13:33:21 <|amethyst> though I guess the rC thing probably makes it too much of an equipment check 13:33:23 giving it to more monsters would make rC+ potentially more relevant 13:33:32 and promotes swapping 13:34:31 |amethyst: one possible solution would be to make rC only give partially resistance, but if that change was made, you'd probably want to up the spell level quite a bit 13:36:04 what 13:36:05 -!- CKyle has joined ##crawl-dev 13:36:10 oh 13:36:12 whatever 13:37:15 -!- serq has quit [Ping timeout: 240 seconds] 13:39:10 -!- halv has quit [Ping timeout: 260 seconds] 13:44:19 PleasingFungus: oh btw 13:44:22 why a quickblade? 13:44:38 why not, say, a polearm of some kind? 13:44:51 why would a hexer have a polearm? 13:46:19 why would a hexer have a quickblade? 13:46:30 botono (rip) 13:47:06 PleasingFungus: I was saying for purely mechanical reasons, not flavour, allthough I'm curious what the flavour behind qblade would be 13:47:12 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 13:47:24 The mechanical reason is simple, polearms means they avoid melee more 13:48:20 I don't particularly want them to avoid melee. 13:48:27 Ok th en 13:48:28 FIQ: Quick blades swing faster than other weapons would, which means a lot more antimagic buildup 13:48:29 -space 13:48:37 Lightli: "a lot" 13:49:05 <|amethyst> if monster stabs worked like player stabs that would be an excuse 13:49:11 <|amethyst> but they don't 13:49:18 it's 0.85 speed vs 1.1 (for a regular spear), 1.15 (trident/dtrident) 13:49:49 Where are you getting those numbers? 13:49:58 <|amethyst> ??quick blade 13:49:58 quick blade[1/2]: (short blades; +6 acc / 5 dam / 0.7 base delay / 0.3 min delay). Ultra-fast short blade. Doesn't chop hydra heads. 0.2 min delay with haste/finesse. Quick blades cannot have the speed brand. 13:50:10 <|amethyst> 0.7 base delay and monsters get 0.5 + half that 13:50:44 <|amethyst> ??spear 13:50:44 spear[1/1]: (polearms; +4 acc / 6 dam / 1.1 base delay / 0.5 min delay). A hunting weapon consisting of a wooden shaft with a pointed metal head fastened on one end. 13:50:48 A hexer would use a lot of spells, and a polearm would allow them to strike more without needing to wander up to melee 13:50:50 <|amethyst> spear would be 1.05 though 13:50:53 Especially once they get mass confuse 13:50:58 Ah, I thought spear was 1.2, sorry 13:51:06 But yeah, 1.1 means 1.05 delay 13:51:14 for monsters 13:51:38 ??trident 13:51:38 trident[1/1]: (polearms; +1 acc / 9 dam / 1.3 base delay / 0.6 min delay). A fishing spear improved with a longer shaft and a three-pronged metal head. 13:51:43 ??demon trident 13:51:43 demon trident[1/1]: (polearms; +1 acc / 12 dam / 1.3 base delay / 0.6 min delay). A terrible three-pronged weapon, moulded by fire and brimstone. Can be {bless}ed into a {trishula}. 13:51:47 Right, I got those right at least 13:52:00 But yeah, an ordinary spear would work better 13:52:03 for the purpose 13:52:09 <|amethyst> but, as PleasingFungus said, keeping them out of melee isn't the goal 13:52:20 |amethyst: Ok then 13:52:39 Was just suggesting since I think they would ultimately be more effective, if that was the goal 13:52:48 But yeah, if that isn't the goal, then fair enough :P 13:52:50 they would also be more effective if they had 27 HD 13:52:59 PleasingFungus: obviously 13:53:03 foreswear playerthink! 13:53:11 <|amethyst> Yeah, there is of course a limit to how effective you want them to be :) 13:53:16 but I mean, effective in the task they are supposed to serve, without being OP 13:53:32 But yeah, qbl is all good :P 13:53:50 <|amethyst> It is "Hepliaklqanal", not "Winforyuoiaklqanal" 13:53:53 I was just thinking, since you did give them a qbl 13:54:03 in case the intention was to make their melee as effective as possible considering their spellset 13:54:09 <|amethyst> oh right 13:54:11 <|amethyst> PF removed the l 13:54:14 This is why I suggested another approach 13:54:21 Sorry 13:54:34 <|amethyst> remember, they do have player to help clean up for them :) 13:54:44 yeah, of course 13:54:45 %git :/anal 13:54:45 07PleasingFungus02 * 0.18-a0-1360-g9f23d04: Remove anal (Grunt) 10(2 days ago, 29 files, 295+ 295-) 13https://github.com/crawl/crawl/commit/9f23d048d92c 13:54:53 lol 13:55:09 heokuajkqana 13:55:11 er 13:55:16 hepliaklqana 13:55:22 the hardest name to remember so far 13:55:33 -!- serq has quit [Client Quit] 13:55:44 ??kiku 13:55:44 kikubaaqudgha[1/5]: God of necromantic awesomeness. Grants necromancy {kiku randbook}s at 1 and 3 stars, and at 6 stars, will either pain-brand a weapon or grant you the Necronomicon (only one of the two) at an altar. Provides corpses, invocable torment, torment protection, and blocks necromancy miscast effects. 13:55:50 followed by that one 13:56:44 <|amethyst> !send FIQ Jivya 13:56:44 Sending Jivya to FIQ. 13:56:53 <|amethyst> or vice versa 13:58:10 03PleasingFungus02 07[allygod] * 0.18-a0-1366-g572c67e: Remove debug code 10(51 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/572c67e5052f 13:58:10 03PleasingFungus02 07[allygod] * 0.18-a0-1367-gc447248: Correctly give ancestors spells on type choice 10(89 seconds ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/c44724827387 13:58:10 03PleasingFungus02 07[allygod] * 0.18-a0-1368-g56dcd0b: Significantly buff H piety gain (match E) 10(58 seconds ago, 2 files, 2+ 2-) 13https://github.com/crawl/crawl/commit/56dcd0b0067c 13:58:10 03PleasingFungus02 07[allygod] * 0.18-a0-1369-g4f1f0cd: Simplify & buff early/mid ancestor damage 10(26 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/4f1f0cd0985d 13:58:10 03PleasingFungus02 07[allygod] * 0.18-a0-1370-g61b327d: Fix unintended ancestor spell learning messages 10(6 seconds ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/61b327d50347 13:58:15 it's a homage. 13:59:03 god results from testing so far: 'kind of shit' 13:59:34 what needs buffing 13:59:51 what happens if you poly an ancestor 13:59:55 can't poly undead 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:00:03 oh it's undead 14:00:04 -!- morik has quit [Ping timeout: 252 seconds] 14:00:04 ok 14:00:17 lmao, this is the fourth magic regen amulet I've found so far this game 14:00:18 by lair:2 14:00:21 lasty...... 14:00:24 I guess that implies evil 14:00:53 magic regen's good though 14:00:54 the god isn't currently evil 14:00:59 fr: small species can wear a second amulet. as a belt. 14:01:00 :D 14:01:02 Lightli: would be better if I had four necks 14:01:03 jk of course, jk. 14:01:05 well it messes with undead 14:01:11 magic regen is nice. 14:01:13 feels like something tso wouldn't appreciate 14:01:32 fr: two-headed ogre race with 2 head slots and 2 amulet slots 14:01:40 ettin 14:01:43 hehe 14:01:44 hydra race 14:01:58 Ettins wouldn't work because the whole gimmick behind them as a monster is using 2 weapons at once 14:02:06 which you can't do outside of Gyre & Gimble 14:02:10 piety buffs might have solved most of the problem - getting the class upgrade is a huge huge buff 14:02:12 <|amethyst> could make them MH_UNDEAD | MH_HOLY 14:02:20 <|amethyst> then hepl could be both good and evil 14:02:27 so i just walked in; am i sensing that i'll have to test TWO new gods now? 14:02:32 <|amethyst> which averages out to neutral, right? 14:02:38 ??hep 14:02:39 I don't have a page labeled hep in my learndb. Did you mean: he, help, hp, hexes. 14:02:50 ??hepliaklqana 14:02:50 hepliaklqana[1/7]: God of ancestral memory. Grants a powerful permanent ally which can be customized, recalled, and revived if slain. Likes exploration, hates felids. 0*: ally & recall, 1*: {Draw from Memory}, 2*: {Remember Life}, 3*: {Romanticize}, 5*: {Transference}, 6*: {Remember Death} 14:02:55 that's a mouthful 14:02:59 a handful? fingerful...? 14:03:21 hates felids! 14:03:26 ??romanticize 14:03:26 hepliaklqana[4/7]: Romanticize: Heal your ancestor, remove debilitating status effects, and provide a short-duration elemental resistance buff. Healing & buff duration scale with Invocations. 14:03:34 ??draw from memory 14:03:34 hepliaklqana[2/7]: Draw from Memory: Revive your ancestor at a moderate piety cost (close to Finesse's). 14:03:37 <|amethyst> PleasingFungus: I do see one flavour problem with MH_UNDEAD 14:03:37 jefus: He doesn't want to deal with housecat ancestors 14:03:41 why no felids? 14:03:43 reasonable 14:03:43 lol 14:03:46 <|amethyst> PleasingFungus: "When your ancestor dies or swaps with you," 14:03:51 cuz felids are a pain in the ass 14:03:55 <|amethyst> PleasingFungus: we otherwise avoid "die" of undead 14:03:58 i think i caught that much earlier 14:04:01 ??remember ilfe 14:04:02 remember ilfe ~ remember life ~ hepliaklqana[3/7]: Remember Life: Choose one of three classes for your ancestor: Knight (tough melee, eventually gets cleaving), Battlemage (conjurations), Hexer (various hexes, eventually gets an antimagic qblade). Choice is permanent, even after abandoning and rejoining. 14:04:07 'is destroyed' is so much longer 14:04:15 well this sounds interesting for sure 14:04:32 wouldn't it be possible for it to just be living? a memory given life? 14:04:36 i still haven't played ukulele though 14:04:39 did i spell that right? 14:04:44 heh 14:05:02 "eventually gets cleaning" 14:05:03 there were reasons I made them undead 14:05:05 trying to remember 14:05:06 *cleaving 14:05:10 you mean it gets an axe? 14:05:13 yes 14:05:24 in dungeon crawl, ancestor swaps with you? 14:05:26 resists and extended were part of it 14:05:58 <|amethyst> PleasingFungus: hm, is Dispel vulnerability important? 14:06:10 undead? 14:06:13 dispel undead* 14:06:14 <|amethyst> yeah 14:06:41 hmm permanent ally class 14:06:46 interesting choice 14:06:50 -!- serq has quit [Ping timeout: 250 seconds] 14:07:10 no 14:07:22 ? 14:07:27 @ |amethyst 14:07:30 oh 14:07:32 not important 14:08:09 hm, permanent ally class means that certain classes (hex) becomes almost useless in certain places 14:08:10 Torment/rot/poison immunity? 14:08:11 coc comes to mind 14:08:14 Flaying? 14:08:28 (along with tomb, but tomb is... special) 14:08:40 torment and poison were the relevant ones 14:08:41 it has an antimagic branded weapon 14:09:16 Right, that prevents it fro becoming *completely* useless 14:09:29 <|amethyst> PleasingFungus: living | nonliving would be kind of cute 14:10:32 ack 14:10:37 what would that actually imply, mechanically? 14:10:38 <|amethyst> PleasingFungus: (though I'm not sure what that does to rPois) 14:10:47 <|amethyst> res_torment uses: 14:10:51 <|amethyst> return holy & (MH_UNDEAD | MH_DEMONIC | MH_PLANT | MH_NONLIVING) 14:10:51 <|amethyst> || get_mons_resist(this, MR_RES_TORMENT) > 0; 14:11:16 <|amethyst> would also imply nonbreathing 14:11:33 <|amethyst> and inability to mutate 14:11:40 <|amethyst> undead | living would do the same 14:11:52 <|amethyst> but I guess undead is fine 14:11:53 so it would be like being undead, except...? 14:12:58 <|amethyst> hm, berserkable 14:13:19 -!- CKyle has joined ##crawl-dev 14:13:23 <|amethyst> Mostly so you could use the word "die" legitimately, but I agree that's a minor point :) 14:13:34 <|amethyst> oh, I think I see a bug 14:13:37 <|amethyst> in trunk that is 14:14:01 is | MH_LIVING even player-visible 14:14:30 <|amethyst> I don't know what ebering did about display of multiple holinesses 14:15:15 -!- Foamed has quit [Quit: Leaving] 14:17:01 is this up for testing somewhere or is it still too much of a wi 14:17:03 p 14:17:08 latter 14:17:18 <|amethyst> you can compile it yourself :) 14:17:49 |amethyst: yeah of course, but that's offline play :P 14:18:40 my favorite cbro admin hasn't been around 14:21:16 03PleasingFungus02 07[allygod] * 0.18-a0-1371-g4736b93: Correctly mark Hep skills as using invo 10(23 seconds ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/4736b93695c7 14:22:34 definitely still pretty rough 14:22:36 no crashes yet! 14:26:27 !crash PleasingFungus 14:26:28 5. PleasingFungus, XL1 HuWz, T:0 (milestone): http://crawl.akrasiac.org/rawdata/PleasingFungus/crash-PleasingFungus-20141105-175403.txt 14:26:30 haha 14:26:35 <.< 14:26:39 I wonder if it'd be better if the ancestor revived automatically after a couple dozen turns, rather than asking you to spend piety for it 14:27:05 revive after N turns if there are no enemies nearby? 14:27:16 spend piety to bring it back if in combat 14:27:41 my worry is that at present it's a Noob Trap to spend piety on reviving your ancestor early on 14:27:53 esp before you get enough piety to choose their class (which is a huge power boost) 14:28:04 it'd also be nice to simplify/streamline by removing an ability 14:28:16 !remove PleasingFungus. 14:28:17 03Grunt * 0.18-a0-1558-g0fff21b: Remove PleasingFungus. 10(in the future, 33 files, 952+ 811-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=0fff21b 14:28:20 not again...! 14:28:28 !remove "Remove PleasingFungus." 14:28:29 03Grunt * 0.18-a0-1559-gd2f7660: Remove "Remove PleasingFungus." 10(in the future, 40 files, 679+ 984-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=d2f7660 14:28:44 * PleasingFungus sighs in relief. 14:28:53 !remove relief. 14:28:54 03Grunt * 0.18-a0-1560-g2b0834e: Remove relief. 10(in the future, 33 files, 528+ 622-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=2b0834e 14:33:41 whatever happened to the charm removal stuff anyways 14:33:54 03PleasingFungus02 07[allygod] * 0.18-a0-1372-gc8a6ac6: Fix ancestor spells on revive/rejoin 10(18 seconds ago, 1 file, 7+ 5-) 13https://github.com/crawl/crawl/commit/c8a6ac679a1a 14:34:03 <|amethyst> Lightli: ? 14:34:10 <|amethyst> Lightli: Spells got removed 14:34:16 <|amethyst> Lightli: not all of them, but a fair number 14:34:27 good point 14:34:37 <|amethyst> I'm sure more will happen 14:34:39 <|amethyst> with time 14:36:06 03MarvinPA02 07* 0.18-a0-1313-g0c599e1: Fix acquirement in Pan/Abyss being unable to create unrands (minmay) 10(2 minutes ago, 1 file, 29+ 21-) 13https://github.com/crawl/crawl/commit/0c599e1c039f 14:37:05 that's a lotta function signatures 14:37:07 nice 14:37:24 i think that does make it possible for "acquire foo" syntax to create unrands in pan/abyss which they probably shouldn't, for some reason doing that has agent 0 instead of -1 14:37:33 -!- Nattefrost has quit [Quit: Leaving.] 14:37:35 so i guess that's fixable at the cost of making the whole thing even uglier? 14:37:41 03PleasingFungus02 07[allygod] * 0.18-a0-1373-gf8a3936: Temporarily disable ancestor speech 10(28 seconds ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/f8a393670902 14:38:04 hm 14:38:06 @??bennu 14:38:06 bennu (08b) | Spd: 16 | HD: 14 | HP: 62-89 | AC/EV: 6/16 | Dam: 2708(holy), 1813(drain), 18 | evil, see invisible, fly, regen | Res: 06magic(140), 04fire+++, 03poison, 04rot, 13neg+++ | Vul: 12drown, 08holy | XP: 1288 | Sz: Medium | Int: human. 14:38:14 !source natural_regen_rate 14:38:15 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/monster.cc#l3101 14:39:17 PleasingFungus: are you looking for monster hp regen rate? 14:39:32 it caps at 100, and rr for monsters is random, they regenerate 1hp rr/100 of the time 14:39:47 <|amethyst> hm 14:40:01 I knew that, in fact. 14:40:10 Well. 14:40:13 Actually that's wrong. 14:40:31 As the comment above that function notes, the relevant unit is rr/25. 14:40:32 really? 14:40:44 I investigated that code a while back, maybe I misread it 14:41:30 offlevel regen works differently. 14:41:51 for some reason. 14:42:13 I was trying to figure out if the bennu fast regen flag does anything. to which the answer is, 'yes, ish'. 14:42:25 killer klowns also have fast regen, which does even less on them. 14:42:39 and test spawner has fast regen, which does exactly nothing, but is kind of conceptually funny. 14:44:04 -!- Gorice has quit [Ping timeout: 252 seconds] 14:45:18 03PleasingFungus02 07[allygod] * 0.18-a0-1374-g6a95bb8: Give ancestors fast regen 10(70 seconds ago, 1 file, 4+ 4-) 13https://github.com/crawl/crawl/commit/6a95bb8e30e3 14:52:50 -!- ProzacElf has joined ##crawl-dev 14:57:40 -!- Gorgo has quit [Quit: This computer has gone to sleep] 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:02:20 oh, right, orc is two levels now 15:02:26 -!- serq has quit [Ping timeout: 240 seconds] 15:02:52 -!- Lathuz has quit [Quit: Page closed] 15:03:49 -!- physeK has quit [Quit: Page closed] 15:03:57 -!- koolguydude has quit [Quit: Page closed] 15:04:11 -!- Torax_ has quit [Quit: Page closed] 15:05:47 -!- Patashu has joined ##crawl-dev 15:11:04 hm, my ancestor just fireballed me down to 7 hp 15:11:07 not ideal 15:11:30 I should figure out how exactly foe_ratio works 15:15:52 and probably also toss fireball as a battlemage spell 15:15:59 not sure what to replace it with, though 15:16:38 bolt of fire as a lower level spell, corrosive bolt as a higher-level one..? 15:22:46 03PleasingFungus02 07[allygod] * 0.18-a0-1375-ga0df76d: Shuffle battlemage AoE spellset 10(54 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/a0df76df6743 15:25:40 -!- zeia has quit [Ping timeout: 248 seconds] 15:32:28 -!- setecastronomy has quit [Ping timeout: 252 seconds] 15:39:37 -!- KarvaRausku has quit [Ping timeout: 252 seconds] 15:41:21 -!- ontoclasm has joined ##crawl-dev 15:43:46 -!- Patashu has quit [Ping timeout: 240 seconds] 15:44:10 yeah, definitely gonna rework the revive system 15:50:16 -!- theodb has quit [] 15:51:56 -!- mineral has joined ##crawl-dev 15:57:04 PleasingFungus: Corrosive Bolt isn't player castable though, unlike everything else the ancestors have 15:57:17 !shrug 15:57:18 ¯\_(ツ)_/¯ 15:57:38 Lightli: back in their day it was 15:57:44 a spell lost in ancient times- 15:57:46 feh! 15:57:50 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 44.0.2/20160210153822]] 15:57:55 they should occasionally have water magic 15:58:05 r i p 15:58:16 water magic died out in prehistory 15:58:21 name a notable water mage 15:58:46 ilsuiw 15:58:51 -!- wheals_ is now known as wheals 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:03:34 true 16:08:28 -!- Dakoteus has quit [Client Quit] 16:10:44 -!- Dakoteus has quit [Remote host closed the connection] 16:11:02 -!- simples has quit [Quit: Page closed] 16:18:26 -!- FiftyNine has quit [Ping timeout: 240 seconds] 16:20:26 -!- Ququman_ has joined ##crawl-dev 16:21:25 -!- Dakoteus has quit [Remote host closed the connection] 16:21:49 -!- amalloy_ is now known as amalloy 16:25:49 -!- Earlo has quit [Read error: Connection reset by peer] 16:26:16 -!- Ququman has quit [Ping timeout: 240 seconds] 16:26:16 -!- siepu has quit [Ping timeout: 240 seconds] 16:26:16 -!- ToastyP has quit [Ping timeout: 240 seconds] 16:26:29 -!- ToastyP_ is now known as ToastyP 16:26:39 -!- zeia has quit [Quit: WeeChat 1.1.1] 16:27:13 -!- serq has quit [Quit: suddenly gone...] 16:30:22 is ranged reform still happening 16:30:48 -!- simmarine has quit [Read error: Connection reset by peer] 16:31:27 -!- simmarine has joined ##crawl-dev 16:35:41 Lightli: yes, some day 16:36:27 -!- Krawles has quit [Client Quit] 16:36:45 I still vote that slings remain, or at the very least an artifact sling 16:38:47 Why's that? 16:41:15 It's like how there's still a katana left 16:41:56 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 16:42:27 ??ranged reform 16:42:27 ranged reform[1/1]: 1) give launchers their own equipment slot; 2) ammo always mulches; 3) keep skills the same (at least for now); 4) goldify ammo. Optional: overhaul throwing & blowguns & ammo brands; condense skills; maybe remove slings for ammo consistency in condensed skills. 16:43:08 how would the launchers interact with using shields 16:59:49 -!- PleasingFungus has joined ##crawl-dev 17:00:01 how goes testing 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:00:19 i ate lunch 17:00:28 oh 17:00:42 god seems okay but not that interactive - I need to rework how reviving works 17:01:03 so that you get more of a chance to play around with stuff that requires high piety 17:01:17 did you ever consider scaling the ally (partly?) on invo/piety rather than xl? 17:02:00 i guess one downside would be the emergence of breakpoints at XL thresholds 17:02:03 didn't consider partial scaling, no 17:02:09 there's already breakpoints at xl thresholds 17:02:19 i mean, HD 17:02:24 yes, those exist 17:02:40 breakpoints at invo levels corresponding to HD thresholds 17:02:49 oh, i see 17:03:06 well 17:03:14 but it would let training invo be an indirect way of interacting and improving your dude 17:03:16 I'd think you'd want to make whatever piety/invo affects be somewhat orthogonal to the xp scaling 17:03:32 rather than having your guys stats be based on (xl + piety) 17:03:35 yeah 17:03:43 you'd have some stats be based on xl and some on piety or w/e 17:03:58 idk what exactly you'd scale, though 17:06:55 https://docs.google.com/document/d/1Fm_DvNrrUBPZZyyMQ6oeIKkwoNEyAH2zI7jN2YBxBSY/edit?usp=sharing 17:07:00 here's the current situation 17:11:11 so at max HD, the knight is using a +9 broad axe of speed 17:11:15 some of these yes 17:11:17 ??Arga 17:11:17 arga[1/1]: +8 mithril broad axe of speed, +2 str, MR+. (The "mithril" is just flavor.) 17:11:18 oops 17:11:19 *yes 17:11:40 How does speed brand work on monsters? 17:11:44 good question 17:12:08 <|amethyst> multiplies the weapon's base delay by 2/3 17:12:10 Also, what happens if Maurice steals the axe? 17:12:12 or similar 17:12:20 ??broad axe 17:12:20 broad axe[1/2]: (axes; -2 acc / 13 dam / 1.6 base delay / 0.7 min delay). A war axe improved with langets, spikes, a lengthed haft and a single-bladed crescent head. The largest one handed axe. 17:12:23 hmm 17:12:32 the weapon is marked as summoned 17:12:35 as I told you the last time you asked this 17:12:41 so 0.86 delay? 17:12:42 <|amethyst> so instead of 5 + base/2, delay is essentially 5 + base/3 (with some random rounding error) 17:12:50 PleasingFungus: sorry I missed that answer 17:12:55 but ok 17:13:03 what's the base damage of the ancestor before the weapon anyways 17:13:30 <|amethyst> 27 17:13:34 dam = HD*3/2 + 3; // 3 at 1 HD, 30 at 18 HD (max) 17:13:39 <|amethyst> oh 17:14:01 the main damage output is going to be from the base damage anyway 17:14:06 for the knight 17:14:16 so basically at xl27 it might not be out of the question for the knight to outdamage the player in melee 17:14:20 and the others I guess 17:14:32 Lightli: they *will* outdamage any player that doesn't use UC I think? 17:14:38 but they will attack slower 17:16:23 Should the mages really end up with 30 damage at hd18? 17:16:37 I mean, it makes sense for the knight, but the spellcasters? 17:16:54 BATTLEMAGE 17:16:59 @??deep elf battlemage 17:16:59 unknown monster: "deep elf battlemage" 17:17:01 hmm 17:17:07 I could swear that there was such a monster 17:17:09 there is no monster with 'battlemage' in the name. 17:17:10 <|amethyst> @??tengu reaver 17:17:10 tengu reaver (13Q) | Spd: 10 (move: 90%) | HD: 17 | HP: 70-101 | AC/EV: 8/16 | Dam: 27, 11, 11 | 10weapons, 10items, 10doors, fighter, spellcaster, see invisible, fly | Res: 06magic(60) | XP: 2028 | Sp: b.lightning (3d22), battlesphere, freezing cloud (2d27) / b.magma (3d26), battlesphere, fireball (3d27) / b.venom (3d21), b.corrosive (3d21), battlesphere, poisonous cloud (3d11) | Sz: Medium | Int: human. 17:17:13 you're thinking of deep elf mage. 17:17:15 or those. 17:17:26 ah 17:17:27 ??battlemage 17:17:27 battlemage[1/8]: BATTLEMAGE 17:17:31 ??battlemage[TRAU 17:17:31 lol 17:17:31 battlemage[6/8]: TRAUMATURGE 17:17:35 ??battlemage[HEX 17:17:35 battlemage[7/8]: HEXECUTIONER 17:17:41 ^ probably my favorite 17:17:44 <|amethyst> !readall battlemage 17:17:45 BATTLEMAGE / SOOTHSLAYER / KILLUSIONIST / TRANSMUTILATOR / CHARMS DEALER / TRAUMATURGE / HEXECUTIONER / RAGE MAGE 17:17:47 anyway, the tengu reaver deals even more damage, so eh, fair enough 17:17:58 rage mage... 17:17:59 hm 17:18:04 not sure about that one 17:18:27 bring back the berserker rage spell :v 17:18:28 <|amethyst> FORCERER? 17:18:28 is muscle wizard a varient of battlemages? 17:18:40 VENOMURDERER 17:19:02 <|amethyst> MELEEMENTALIST 17:19:07 hellementalist 17:19:15 Floodkiller: clearly 17:19:23 -!- ToastyP has quit [] 17:19:28 sadly, since SPELL_MELEE was removed, they can no longer cast FIst... 17:19:38 shame 17:19:42 CHARMASSACRE 17:19:49 ??spiny 17:19:49 spiny[1/1]: 0.16: At mutation level x, gives a 2/(39 - 6x) chance of doing (2 + (x-1)/2)d5 - enemy AC) damage to enemies in melee combat when their attack is not blocked by the player. Subject to monster AC. Level 3 prevents constriction. 0.17+: Chance is 50% and damage is (1+x)d5. 17:19:50 wait that's not right 17:20:04 ??porcupine 17:20:05 porcupine[1/1]: Polearms 27 title. Also a monster. 17:20:13 @??porcupine 17:20:13 porcupine (02r) | Spd: 12 | HD: 4 | HP: 14-19 | AC/EV: 2/12 08(spiny 5d4) | Dam: 16 | Res: 06magic(20) | XP: 142 | Sz: tiny | Int: animal. 17:21:05 -!- KamiKatze has quit [Quit: Page closed] 17:22:46 -!- Dakoteus has quit [Remote host closed the connection] 17:22:50 03|amethyst02 07* 0.18-a0-1314-g2549be2: Make a few exact holiness checks into flag checks. 10(3 hours ago, 3 files, 4+ 4-) 13https://github.com/crawl/crawl/commit/2549be2c6702 17:23:12 wait, did we do something weird to jessica 17:23:31 ;) 17:23:43 @??jessica 17:23:43 Jessica (15@) | Spd: 10 | HD: 1 | HP: 8-11 | AC/EV: 2/10 | Dam: 5 | natural, 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(10) | Vul: 08holy | XP: 37 | Sp: pain (d14), slow, haste, blink | Sz: Medium | Int: human. 17:23:49 ?? 17:24:15 hmm? 17:24:20 Jessica (15@) | Spd: 10 | HD: 1 | HP: 10 | AC/EV: 2/10 | Dam: 5 | 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(10) | Vul: 08holy | XP: 37 | Sp: pain (d7), slow, haste, blink | Sz: Medium | Int: human. 17:24:20 %??jessica 17:24:29 <|amethyst> PleasingFungus: MH_NATURAL | MH_EVIL 17:24:36 -!- Tux[Qyou] has quit [Ping timeout: 248 seconds] 17:24:38 evil is a holiness? 17:24:41 <|amethyst> it is now 17:24:51 huh 17:24:52 <|amethyst> not a stand-alone holiness 17:24:55 and erolcha isn't 17:24:57 wont that interfere with polymorph 17:25:09 combining holinesses I mean 17:25:10 <|amethyst> FIQ: in a sense 17:25:20 <|amethyst> you can polymorph into things with a shared holiness 17:25:30 and then "switch" holiness that way? 17:25:32 <|amethyst> I don't recall if there's anything to prevent polymorphing into plain undead 17:25:44 <|amethyst> but IIRC undead still can't be polymorphed from 17:25:49 <|amethyst> not certain though 17:25:50 say, polymorphing a natural monster into a natural|holy one, then into a pure holy one 17:25:55 <|amethyst> yes, that's possible 17:26:29 or, presumably, the reverse 17:26:48 <|amethyst> or shapeshifter -> hell hound -> some untiered demon 17:26:49 holy swine (08h) | Spd: 14 | HD: 11 | HP: 49-74 | AC/EV: 2/9 | Dam: 2008(holy) | 08holy, fly | Res: 06magic(40), 04rot, 13neg+++, 08holy | XP: 830 | Sz: small | Int: animal. 17:26:49 %??holy swine 17:26:56 holy god those still exist? 17:27:00 well 17:27:03 as much as they ever have 17:27:08 @??apis 17:27:08 apis (00Y) | Spd: 10 | HD: 16 | HP: 91-142 | AC/EV: 9/5 | Dam: 4008(holy) | natural, 08holy | Res: 06magic(100), 08holy | XP: 1349 | Sz: Big | Int: animal. 17:27:14 these are somewhat more 'real 17:27:20 now I remember apis being a thing still 17:27:23 why aren't holy swines also natural 17:27:30 <|amethyst> @??hell hog 17:27:30 hell hog (04h) | Spd: 14 | HD: 11 | HP: 52-70 | AC/EV: 2/9 | Dam: 20 | natural, 05demonic, unholy | Res: 06magic(40), 13torm | Vul: 08holy++ | Chunks: 14noxious | XP: 832 | Sp: sticky flame (3d5) [11!AM, 06!sil] | Sz: Medium | Int: animal. 17:27:35 <|amethyst> hm 17:27:38 FIQ: They are though 17:27:42 nature, holy 17:27:44 *natural 17:27:48 hm 17:27:53 @??holy swine 17:27:53 holy swine (08h) | Spd: 14 | HD: 11 | HP: 52-70 | AC/EV: 2/9 | Dam: 2008(holy) | 08holy, fly | Res: 06magic(40), 04rot, 13neg+++, 08holy | XP: 832 | Sz: small | Int: animal. 17:28:00 not according to this, interestingly 17:28:15 oh wait I was looking at Apis 17:28:21 so yeah they aren't natural for some reason 17:28:25 <|amethyst> not sure why hell hog got | MH_NATURAL but not holy swine 17:28:33 <|amethyst> I guess because hell hogs exist slightly more? 17:28:50 maybe holy swines was overlooked 17:29:24 <|amethyst> I could see the argument for making both pure-holiness 17:29:52 <|amethyst> since porkalation doesn't necessarily make you more "natural" 17:30:36 <|amethyst> (then again, what should happen to a porkalated apis or hell hound?) 17:36:04 pigs 17:36:23 -!- oxeimon has quit [Read error: No route to host] 17:36:46 I wonder if anyone has actually seen an apis or hell hound be porkolated. 17:36:47 <|amethyst> FR: porkalated monsters with MF_FIGHTER become war pigs 17:36:51 It seems like it'd take a lot of setup. 17:36:58 For, uh, basically no result. 17:37:25 there was someone who apparently liked to enslave kirke 17:37:32 those has probably seen it 17:37:37 s/has/have/ 17:38:01 at least for hell hounds 17:38:05 apis are... rare 17:39:53 <|amethyst> hm 17:40:17 <|amethyst> you could theoretically get an apis on Lair:6 from special_room_mythical_zoo 17:40:51 -!- mamgar has quit [Read error: Connection reset by peer] 17:41:10 <|amethyst> or would that be Lair:7, I forget if br.absdepth is for Branch:0 or Branch:1 17:42:03 !source mon-cast.cc 17:42:04 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-cast.cc 17:42:14 -!- WalkerBoh has joined ##crawl-dev 17:43:27 |amethyst, PleasingFungus: there was discussion about a lot of hexes in mon-cast.cc having beam.pierce = true in trunk. Anyone know what purpose that serves? 17:43:39 it seems to be very very old 17:43:45 I suspect it may be vestigial 17:44:00 <|amethyst> hm 17:44:00 huh 17:44:16 <|amethyst> I think that also was responsible for making them unblockable 17:44:26 <|amethyst> but I made that work independently recently 17:44:42 <|amethyst> %git :/AUTOMATIC 17:44:42 07|amethyst02 * 0.18-a0-1187-g9b90ff5: Mark monster-cast enchantments as AUTOMATIC_HIT (duvessa, PowerOfKaishin) 10(3 weeks ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/9b90ff56ec8f 17:44:59 ah, good 17:45:13 <|amethyst> hmm 17:45:15 there's some relevant weirdness wrt bolt:affect_cell() that I don't quite understand 17:45:23 <|amethyst> yeah, I was just looking at that 17:45:41 can monsters even be on the same tile as the player? 17:45:57 <|amethyst> plants and fedhas 17:46:40 ah, true 17:46:45 <|amethyst> (which could be an oklob, so not unhexable) 17:46:54 but tbh it seems like a bug for pierce to be true in that case 17:46:56 as it is now 17:47:02 <|amethyst> yeah 17:47:15 <|amethyst> I'd think the beam should finish 17:47:21 <|amethyst> but probably that is handled elsewhere 17:47:23 <|amethyst> or it is not 17:47:36 -!- caricature has quit [Ping timeout: 240 seconds] 17:48:10 imo: delete all the pierce = true; statements in mon-cast and see what happens 17:48:29 <|amethyst> hm, affect_player_enchantment does extra_range_used += range_used_on_hit() 17:49:08 <|amethyst> do enchantments go through plants? 17:49:11 PleasingFungus: that's where I'm headed :p 17:49:15 |amethyst: no 17:49:29 |amethyst: except w/ Fedhas 17:49:37 but that's player-only 17:49:56 Oklobs are hexable? 17:50:07 <|amethyst> @??oklob 17:50:07 unknown monster: "oklob" 17:50:09 <|amethyst> @??oklob plant 17:50:09 oklob plant (09P) | Spd: 10 (07stationary) | HD: 10 | HP: 45-65 | AC/EV: 10/0 | 03plant, unbreathing | Res: 06magic(40), 03poison, 08acid+++, 12drown, 13neg+++, 13torm | XP: 559 | Sp: spit acid (3d7) [11!AM, 06!sil] | Sz: small | Int: brainless. 17:50:15 <|amethyst> hm 17:50:29 <|amethyst> it looks like enchantments and piercing things also don't go through bushes 17:50:47 <|amethyst> or, rather, piercing things do go through them, the hard way 17:51:03 I wonder if this is why ogre mages are so happy to banish their friends 17:51:15 but then orc priests would be paining their friends 17:51:29 -!- CcS has quit [Ping timeout: 256 seconds] 17:51:31 I think I've seen reports of that 17:51:39 though maybe only when the player was invisible 17:51:54 I'e had it happen but rarely (and almost always invis so I assume it's fuzzy targetig) 17:52:21 ...bleh keyboard dropping presses again 17:52:24 -!- serq has quit [Ping timeout: 264 seconds] 17:52:32 is this why allies don't mind hitting you 17:52:34 owned 17:52:38 in some of its' spells 17:52:40 FIQ: no, that's foe_ratio 17:52:51 ok 17:52:58 and also something questionable involving monsters being extremely trigger-happy when it comes to fireballing themselves to death 17:53:15 @??deep elf high priest 17:53:15 deep elf high priest (09e) | Spd: 10 | HD: 11 | HP: 38-59 | AC/EV: 4/12 | Dam: 14 | natural, 10weapons, 10items, 10doors, priest, evil, unholy, see invisible | Res: 06magic(80) | Vul: 08holy, 11silver | XP: 1041 | Sp: a.brilliance [11!AM], sum.demon [11!AM], hellfire burst (3d15) [11!AM], malign offering (2d17) [11!AM], smiting (7-17) [11!AM], twisted resurrection [11!AM] | Sz: Medium | Int:.. 17:53:22 !seen gammafunk 17:53:22 I last saw gammafunk at Sun Feb 14 01:31:40 2016 UTC (21h 21m 41s ago) parting ##crawl, saying 'chanpart'. 17:53:23 I've heard those love to suicide with their hellfire 17:53:28 03chequers02 07https://github.com/crawl/crawl/pull/193 * 0.18-a0-1315-gd8e02e8: Add some vaults. 10(11 hours ago, 2 files, 81+ 0-) 13https://github.com/crawl/crawl/commit/d8e02e8c4d26 17:53:36 oh, wow, I've finally found it 17:53:43 !source beam.cc:2198 17:53:44 https://github.com/crawl/crawl/blob/master/crawl-ref/source/beam.cc#l2198 17:53:46 this PR is ready to merge, if anyone feels like it https://github.com/crawl/crawl/pull/193 17:53:54 er, 2193 on master, I guess 17:54:17 chequers: temple_of_worship 17:54:31 |amethyst: this is probably unrelated but i saw sigmund magic dart blork to death earlier today because he was in the way 17:54:33 er, statue_of_worship, i'm illiterate 17:55:08 PleasingFungus: ? 17:55:12 ignore me 17:55:16 did you mean to include the river? 17:55:17 <|amethyst> ProzacElf: weird 17:55:19 yes 17:55:21 ok 17:55:27 i'll change the PR title :) 17:55:50 :) 17:55:54 looks fine to me but I'm not a vaultsmith 17:56:02 you'll need to grab the 'funk or grunt 17:56:15 !tell gammafunk i cleaned up https://github.com/crawl/crawl/pull/193 17:56:15 chequers: OK, I'll let gammafunk know. 17:56:45 i'd love to see this one merged too (not mine) https://github.com/crawl/crawl/pull/165 17:56:50 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 17:58:30 -!- CKyle has joined ##crawl-dev 17:59:34 I don't remember what the situation was there, if anything 17:59:42 -!- siepu_ has quit [Read error: Connection reset by peer] 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:01:25 Unstable branch on underhound.eu updated to: 0.18-a0-1314-g2549be2 (34) 18:02:37 FR: 18:02:57 make wizard prison (that harry-potter tehemed minivault in depths) 18:03:02 about 1/4 the size 18:05:10 any particular reason? 18:05:58 idea: change magic mapping to scroll of scrying - which basically duplicates ash by giving you vision of all gates and scry status for several turns 18:06:10 do we want to duplicate ash? 18:06:19 reason: magic mapping is considered a little no-brainer now, and this change makes it more tactical / less no brainy 18:06:24 uh 18:06:26 does it 18:06:29 PleasingFungus: well clearly the next step is to remove !berserk rage 18:06:34 alos 18:06:40 what does it even mean for it to be a 'no-brainer' 18:06:50 is !brill a 'no-brainer' 18:06:51 what 18:07:04 "use it on levels with a timed portal vault or hell branch ends" 18:07:10 PleasingFungus, it's optimal to dig every cell open 18:07:15 and murder the wizard inside 18:07:20 free xp 18:07:23 optimal...... 18:07:32 which is fine for a small amount of cells, but not the current 20 or so 18:07:38 has anyone ever lost a game because they did not get the xp from exhaustively emptying wizard prison 18:07:43 no 18:07:46 is wizard prison the one where demise got disto-blinked into a silenced cell with no way of getting out lol 18:07:55 hahaha oh wow 18:08:05 also it has secret rooms 18:08:07 yes 18:08:18 yeah the other thing that would be fun is some way for the guys to get free on their own 18:08:19 -!- oxeimon has quit [Read error: No route to host] 18:08:20 i have an open vaults PR, I'll get rid of the secret rooms 18:08:21 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 18:08:22 it'd probably be fine to shrink it 18:08:36 chequers: PRs are a very limited resource. you've gotta conserve them! 18:08:48 Re-Use, Re-Think, 18:09:05 one game I used stone of temors there to open a bunch at once.... 18:09:14 the falling rocks killed the silent specter 18:09:24 which was fun, but of course I never did that again 18:10:26 clearly there should be a lua trap 18:10:50 -!- CKyle has joined ##crawl-dev 18:11:08 -!- CKyle has quit [Client Quit] 18:12:43 -!- CKyle has joined ##crawl-dev 18:13:11 -!- minmay has joined ##crawl-dev 18:14:43 -!- Xenobreeder has quit [Ping timeout: 252 seconds] 18:15:09 this next commit may cause crashes 18:15:12 I apologize in advance if so 18:15:22 03PleasingFungus02 07* 0.18-a0-1315-gb7c503c: Use a better function for monster xl for foe_ratio 10(12 minutes ago, 1 file, 5+ 4-) 13https://github.com/crawl/crawl/commit/b7c503ce9648 18:15:22 03PleasingFungus02 07* 0.18-a0-1316-g8cf59e8: Remove some near-dead foe_ratio code 10(11 minutes ago, 1 file, 0+ 8-) 13https://github.com/crawl/crawl/commit/8cf59e808446 18:16:58 -!- HellTiger_NB has quit [Ping timeout: 240 seconds] 18:17:34 -!- oxeimon has quit [Ping timeout: 252 seconds] 18:17:52 <|amethyst> btw, I like how monster::get_hit_dice() { mildly complicated logic } monster::get_experience_level() { return hit_dice; } 18:18:58 -!- oxeimon1 has quit [Ping timeout: 240 seconds] 18:19:39 <|amethyst> PleasingFungus: I assume you noted the random foe ratio for fire storm and pretended you didn't see it :) 18:20:42 <|amethyst> and OoE 18:25:57 I just realized what was a good charm spell that was strong but you didn't want to cast every fight 18:26:07 berserker rage 18:27:01 (the catch with it being that there are enough other sources of berserk that having it also be on a spell would still be bad) 18:27:22 |amethyst: i was thinking maybe we should merge the passives branch before it starts to bitrot, and put up an implementable to finish the work 18:27:51 <|amethyst> wheals: probably not a bad idea 18:27:54 especially since, even if the new gods don't have any passives, they need some kind of entry in an array i imagine 18:28:22 <|amethyst> not sure if passives has ever been tested though 18:28:37 ??trunk 18:28:37 trunk[1/4]: The latest development code of Stone Soup is often referred to as trunk. Trunk tile+command-line windows binaries are available from http://crawl.develz.org/trunk/ 18:28:45 i was hoping for some pithy joke 18:28:59 ??trunk[3 18:28:59 trunk[3/4]: Grunt * 0.14-a0-907-g1cc53ff: Don't spawn a centaur warrior on D:1 (78291). 18:29:02 that works 18:31:30 -!- serq has quit [Ping timeout: 252 seconds] 18:33:55 03Lasty02 07[combo_god] * 0.18-a0-1280-g0c68947: Make stomp irritate friends and make grand finale target foes (amalloy) 10(89 minutes ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/0c68947b4cd4 18:33:55 03Lasty02 07[combo_god] * 0.18-a0-1281-g77c2506: Take piercing away from monster hexes (amalloy) 10(30 seconds ago, 1 file, 0+ 26-) 13https://github.com/crawl/crawl/commit/77c250637743 18:35:21 -!- archaeo has joined ##crawl-dev 18:37:49 <|amethyst> Lasty: that second branch is still dead code 18:38:16 <|amethyst> Lasty: since a non-piercing enchantment would have been handled in the first branch already 18:38:30 <|amethyst> Lasty: I think overall you may have still changed the behaviour of digging 18:38:35 which branch? 18:38:37 Uh oh 18:38:40 <|amethyst> Lasty: since now it will get used = 1 instead of used = 0 18:38:43 <|amethyst> range_used_on_hit 18:38:55 !source range_used_on_hit 18:38:56 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/beam.cc#l5808 18:39:21 ah crap, digging is an enchantment? 18:39:41 <|amethyst> yeah 18:41:38 hrmm 18:42:48 actually that clause is always bad right now 18:42:57 since the if should rule out ever matching it 18:43:00 in des, can i place both a monster and item on the same tile? 18:43:07 <|amethyst> Lasty: that's what I meant by dead code 18:43:11 ah yeah 18:43:25 <|amethyst> chequers: yes, but you need both KMONS and KITEM 18:43:32 <|amethyst> chequers: (not just MONS and KITEM or vice versa) 18:43:46 -!- MarvinPA has left ##crawl-dev 18:43:50 |amethyst: ah 18:43:57 good psychic debugging 18:46:13 huh, so what does use mons_power now 18:47:26 <|amethyst> wheals: polymorph target_power for random polymorphs, and chance for returning brand to activate 18:47:28 answer: chance of returning, polymorph targets (but not sources) 18:48:09 <|amethyst> returning should use get_hit_dice so draining makes them more likely to lose the missile 18:48:16 -!- pikaro has quit [Ping timeout: 240 seconds] 18:48:46 important strat 18:48:48 <|amethyst> polymorph could switch to using hit dice explicitly for now 18:49:05 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 18:49:10 <|amethyst> if we did want a better measure of difficulty level than HD, we could have mons_power use that 18:49:25 <|amethyst> except that only makes sense if you apply it to both source and target 18:50:13 <|amethyst> I wonder how much would change, other than CPU usage of random polymorph, if we used XP rather than hit dice as the basis for random_polymorph 18:50:15 -!- CKyle has joined ##crawl-dev 18:50:24 <|amethyst> s/m_p/m p/ 18:51:50 -!- koboldina has quit [Quit: Page closed] 18:53:03 Rast: you might be interested in this commit which is part of a PR https://github.com/alexjurkiewicz/crawl-ref/commit/e6d32d0becd67e2312aed6d05043ea19b488d305 18:54:22 03chequers02 07https://github.com/crawl/crawl/pull/193 * 0.18-a0-1315-gef6c6a7: Add some vaults. 10(12 hours ago, 2 files, 81+ 0-) 13https://github.com/crawl/crawl/commit/ef6c6a7892f9 18:54:22 03chequers02 07https://github.com/crawl/crawl/pull/193 * 0.18-a0-1316-ge6d32d0: Tweak evilmike_wizard_prison. 10(12 hours ago, 1 file, 30+ 39-) 13https://github.com/crawl/crawl/commit/e6d32d0becd6 18:55:53 also, any comments on my panlord tweaks / buffs? https://github.com/crawl/crawl/pull/235 18:56:37 03wheals02 07* 0.18-a0-1317-gb4ea67e: Only show found runes in sprint } menu (PleasingFungus). 10(4 minutes ago, 1 file, 33+ 13-) 13https://github.com/crawl/crawl/commit/b4ea67e9f182 18:57:50 !lg * sp sklev=27 sk=necromancy 18:57:52 16. MistraI the Petite Mort (L27 SpEn of Dithmenos), escaped with the Orb and 15 runes on 2016-02-13 03:00:19, with 16021747 points after 97494 turns and 7:22:31. 18:57:56 !lg * sp sklev=27 sk=necromancy -logfile 18:57:57 Unknown option: logfile 18:59:35 just -log 19:00:00 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:00:25 !lg * sp sklev=27 sk=necromancy -log 19:00:26 16. MistraI, XL27 SpEn, T:97494: http://webzook.net/soup/morgue/trunk/MistraI/morgue-MistraI-20160213-030019.txt 19:00:37 no, i was looking for the actual logfile that Sequell parses 19:01:25 the milestone file? 19:01:51 that's listed in sequell's sources.yml file, have to check the source 19:03:31 <|amethyst> !lg * sp sklev=27 sk=necromancy x=filename 19:03:33 Unknown field: filename 19:03:39 <|amethyst> !lg * sp sklev=27 sk=necromancy x=file 19:03:40 16. [file=cwz/soup/trunk/logfile] MistraI the Petite Mort (L27 SpEn of Dithmenos), escaped with the Orb and 15 runes on 2016-02-13 03:00:19, with 16021747 points after 97494 turns and 7:22:31. 19:04:16 <|amethyst> it doesn't store the actual URL I think, so you have to cross-reference with sources.yml as chequers says 19:04:29 <|amethyst> it is entirely possible this is from a logfile that is no longer online 19:04:55 <|amethyst> sequell, scoring, and maybe tournament have copies 19:06:05 so i put my untested changes on PR#54 on crawl/Sequell 19:10:00 -!- CanOfWorms has joined ##crawl-dev 19:10:22 chequers, nice 19:12:49 03Lasty02 07[combo_god] * 0.18-a0-1282-g5e54b36: More better fix piercing enchantments (|amethyst) 10(7 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/5e54b3646d59 19:16:31 amalloy: when i saw your report (about x<) i just knew it would be a pain to track down, and it would be a really stupid error 19:16:37 right on both counts 19:16:47 always happy to brighten your day 19:17:31 03wheals02 07* 0.18-a0-1318-g3550e0f: Fix x< and the like (amalloy). 10(8 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/3550e0fa725d 19:17:35 fr: typing 19:18:00 alternatively a decent unused variable warning should have caught that 19:26:08 -!- Sequell has quit [Remote host closed the connection] 19:28:12 -!- Sequell has joined ##crawl-dev 19:29:04 wheals: Nice pythonism in the pull request, it totally fooled me :) 19:29:51 wait, does perl not have the if...else ternary? 19:29:59 haha 19:30:07 oops! 19:30:21 ?: like C 19:30:24 I've been doing a fair bit of Python at work so it seemed totally correct 19:30:26 too much time with lua 19:30:46 i thought "maybe it's ?:... nah, i'm thinking of JS" 19:31:58 <|amethyst> in Perl 6 it's ?? !! 19:33:12 <|amethyst> because everyone wants the colon 19:36:25 if you'd ever met anyone without a colon, you'd know why 19:39:26 <|amethyst> wheals: I wonder if captures are handled by -Wunused-parameter, or if they're exempted because they're actually a data members of a class and you don't get warnings about unused data members 19:40:05 <|amethyst> we don't use Wunused-parameter at the moment but maybe we should, give that we're usually pretty careful about that 19:40:14 <|amethyst> more generally, I wonder about -Wextra 19:40:16 oh lol i captured it and forgot to use it 19:40:37 i didn't even notice, i was thinking about the feature variable in the outer function 19:40:52 <|amethyst> but you're still right that really there ought to be a warning about the unused capture :) 19:44:27 03wheals02 07* 0.18-a0-1319-gfb740a6: Ash no longer likes any items. 10(8 seconds ago, 1 file, 1+ 7-) 13https://github.com/crawl/crawl/commit/fb740a6cd376 19:49:24 good catch 19:51:31 -!- namelastname112 has quit [Ping timeout: 252 seconds] 19:53:38 hm, how can I see the success chance for a pan lord's confuse spell? 19:53:49 for monsters with known success chances, it's shown in x-v 19:55:12 <|amethyst> first we need to make them track and reveal spells you have seen them cast 19:55:32 just in wizmode, I mean 19:55:51 but personally I would like if the game told you about pan/lich/etc spells immediately, rather than hiding them at all 19:56:14 <|amethyst> change that code to display the spells anyway in wizmode maybe? 19:58:54 moninfo doesn't have the spell info currently, I think is the problem with that 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:00:26 wheals: I interpreted that for a moment as "Ash hates all items" 20:00:27 rip 20:00:48 just the uncursed ones 20:02:59 anyway, what I wanted to investigate was panlord hexes, which are pretty easily resistable even by people without any MR 20:03:22 i was wondering if there was an easy way to improve their success chance without otherwise significantly affecting panlords (eg i didn't want to bump up hd) 20:07:06 -!- halv has quit [Ping timeout: 240 seconds] 20:09:54 chequers: monster::spell_hd 20:10:17 if (panlord) return 27; 20:10:20 or something <.< 20:20:45 -!- CKyle has joined ##crawl-dev 20:25:59 -!- Ququman_ has quit [Read error: Connection reset by peer] 20:28:56 -!- serq has quit [Ping timeout: 240 seconds] 20:33:52 -!- GoblinBomb has quit [Remote host closed the connection] 20:39:11 Grunt: that would affect all other spells too right 20:39:16 like make firestorm super good etc 20:39:36 ah, new function you added 20:39:45 chequers: it can check for specific spells 20:39:47 so I can check if it's a pan lord and a hex type 20:39:50 so check if the spell ty-- yes 20:41:03 !source spell_type 20:41:04 1/3. https://github.com/crawl/crawl/blob/master/crawl-ref/source/enum.h#l4185 20:41:37 do i need to build a list of spells or is there some way to ask 'is this spell_type a hex?'? 20:42:13 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20:43:02 if (get_spell_disciplines(spell) & SPTYP_HEXES) 20:43:05 well 20:43:16 that will also catch things like Dazzling Spray which aren't enchantments 20:43:17 hm 20:43:37 not unworkable, I suppose 20:46:31 -!- drcatpants has quit [Ping timeout: 252 seconds] 20:51:37 !source get_spell_disciplines 20:51:37 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/spl-util.cc#l473 20:52:34 PleasingFungus: can the newwand branch be deleted 20:52:35 -!- namelastname112 has quit [Client Quit] 20:52:58 %git HEAD^{/monster corrosion} 20:52:58 07PleasingFungus02 * 0.18-a0-1211-g828307d: Change monster corrosion to a flat penalty 10(13 days ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/828307da2ca6 20:53:06 looks like it? 20:53:17 yes 20:53:57 |amethyst: re random foe ratios: correct 20:53:59 also wow, this compiled on the first try 20:54:17 (I am doing the minimum possible here) 20:54:58 -!- neizenel has joined ##crawl-dev 20:56:30 -!- serq has quit [Quit: suddenly gone...] 20:57:35 -!- nikheizen has quit [Ping timeout: 272 seconds] 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:01:13 -!- neizenel is now known as nikheizen 21:08:52 -!- GauHelldragon2 has quit [Quit: Leaving] 21:10:10 Grunt: fwiw i think i'm meant to use testbits rather than an explicit & 21:10:31 !shrug 21:10:32 ¯\_(ツ)_/¯ 21:10:57 also i realised I can test the spell to see if it resists MR 21:11:07 aha 21:11:16 although some damage spells check MR too, right? 21:11:16 -!- drcatpants has quit [Ping timeout: 252 seconds] 21:11:25 I... don't think so...? 21:11:28 Pain 21:11:31 oh 21:11:32 well 21:11:46 if that's it, I won't bother checking the spell school is hexes too 21:11:53 just checking now 21:12:01 Agony 21:12:09 which panlords explicitly don't get 21:12:15 banishment also checks mr and isn't hexes 21:12:17 (it gets turned into Torment) 21:12:23 Grunt: orly 21:12:40 disintegrate checks mr 21:12:50 guess i should check the spell school as well 21:15:19 -!- namad7 has quit [Ping timeout: 272 seconds] 21:19:25 03chequers02 07https://github.com/crawl/crawl/pull/235 * 0.18-a0-1306-g3ec344c: Increase the spell power of panlord hexes. 10(14 hours ago, 1 file, 14+ 1-) 13https://github.com/crawl/crawl/commit/3ec344ce295e 21:22:38 -!- oxeimon has quit [Quit: Leaving.] 21:26:53 -!- ontoclasm has quit [Quit: Leaving.] 21:32:24 -!- edsrzf has joined ##crawl-dev 21:42:47 New branch created: resurrection (3 commits) 13https://github.com/crawl/crawl/tree/resurrection 21:42:47 03wheals02 07[resurrection] * 0.18-a0-1319-g5af6438: Add a 6* Beogh ability, Resurrection. 10(4 weeks ago, 11 files, 119+ 31-) 13https://github.com/crawl/crawl/commit/5af6438f69c4 21:42:47 03wheals02 07[resurrection] * 0.18-a0-1320-g903f2a2: Remove Beogh corpse sacrifice; increase piety gain from priests. 10(2 hours ago, 4 files, 3+ 77-) 13https://github.com/crawl/crawl/commit/903f2a2701c7 21:42:47 03wheals02 07[resurrection] * 0.18-a0-1321-g11b650e: Refactor for item sacrifice removal. 10(54 minutes ago, 20 files, 107+ 678-) 13https://github.com/crawl/crawl/commit/11b650e2db87 21:42:48 -!- GauHelldragon has quit [Read error: Connection reset by peer] 21:44:40 03chequers02 07* 0.18-a0-1300-gaf8b539: Give some orc warlords a shield. 10(5 days ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/af8b539c5820 21:44:40 03chequers02 07* 0.18-a0-1301-gdf97375: Remove a redundant check. 10(5 days ago, 1 file, 2+ 6-) 13https://github.com/crawl/crawl/commit/df973753adf7 21:44:40 03wheals02 07* 0.18-a0-1322-g0857377: Merge pull request #236 from alexjurkiewicz/orc-shields 10(7 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/0857377a2805 21:47:19 chequers: i think it would be better to make the ench_power of monster hexes in general scale more steeply (or non-linearly?) with HD 21:47:24 rather than special-casing panlords 21:48:49 is it different from just scaling down player MR? 21:50:36 wheals: that makes sense, but I am worried about significantly affecting game balance 21:51:26 I guess few late-game monsters have slow/sleep/etc, with the notable exception of banishment and eyeballs 21:51:50 wheals: any thoughts on the rest of the PR? I would submit a more general thing as part of a different PR 21:52:04 another alternative is just removing the low-level hexes from panlords 21:52:26 i agree that rElec doesn't really exist now and shouldn't just appear on panlords 21:53:12 and maybe the non-spellcaster upgrades should get randomized, i'm not really sure 21:53:24 but anyway DrKe probably knows what's good better than i do :) 21:54:57 what do you think of my branch :P 21:56:12 -!- scummos__ has quit [Ping timeout: 276 seconds] 21:57:01 I enjoy playing beogh, and I enjoy letting my orcs level up and not dying, and it seems like a good way to remove pain from accidents (especially since many are caused by irritating AI-related stupidity rather than actual misplays) 21:58:01 perhaps every friendly orc that dies should leave a corpse? and I'm not sure if it needs to be limited to once per orc, that feels like a flavour restriction rather than a balance thing 21:58:20 i don't think it is 21:58:55 at least, i didn't *try* to make it so 21:59:07 oh sorry, I misread the commit message 21:59:22 guaranteeing a corpse could help, though then your top orc might be effectively immortal... 22:00:03 -!- omarax has quit [Remote host closed the connection] 22:00:59 I feel like right now you only have a small group of top tier orcs even if you play really well (since it's hard to level up lower tier orcs once you get out of the midgame) 22:01:49 yeah, i haven't played beogh recently but that was my experience 22:01:50 so, giving each orc +0.5 extra lives helps, but it just delays the point where all your top tier orcs are dead and you're trying to level up orc warriors in depths 22:02:51 I definitely like this change though :) 22:03:32 oh, mechanical issue: two corpses on one tile 22:05:32 no ideas on how to handle it 22:05:37 :\ 22:05:42 pull up a list like ctrl+X? 22:06:12 lot of code for a corner case 22:06:24 or just revive the "best" corpse 22:06:33 i can't really think of a similar interface issue admittedly 22:06:41 heh, how about when an orc dies do a modal "revive this orc immediately?" prompt 22:06:42 wheals: g? 22:07:15 or perhaps e 22:07:28 maybe could do something like that 22:07:56 the issue is the player can't actually tell apart, say, an orc warrior and an orc warlord corpse :/ 22:08:23 the game knows what the corpse used to be right 22:08:30 yeah 22:08:41 i guess it could say in the prompt 22:09:05 ugh this tweak I'm making compiled on the first try 22:09:10 this must mean the logic is wrong <.< 22:09:19 sounds about right 22:09:28 Grunt: C++: the opposite of haskell 22:11:03 heh 22:14:29 -!- oxeimon has quit [Quit: Leaving.] 22:17:13 03Grunt02 07* 0.18-a0-1323-g706dcef: Let Pakellas distill over-maximum MP gains into potions of magic. 10(4 minutes ago, 6 files, 53+ 7-) 13https://github.com/crawl/crawl/commit/706dcefeb717 22:18:23 -!- vev has quit [Remote host closed the connection] 22:18:45 -!- debo has quit [Quit: orb spiders :(] 22:19:03 -!- debo has joined ##crawl-dev 22:23:25 -!- LexAckson_ has joined ##crawl-dev 22:29:50 -!- Lasty has quit [Quit: Leaving.] 22:30:12 ooo 22:30:23 is this branch going to be on cbro wheals? 22:31:42 -!- drcatpants has quit [Quit: Page closed] 22:32:04 i was thinking about just merging it into trunk 22:32:08 oh 22:32:10 also cool 22:32:34 assuming the feedback from others was positive 22:32:46 -!- HarryHood has quit [Quit: Leaving] 22:32:55 wait 22:33:01 ? 22:33:14 i mean, assuming that the feedback from others got it into a mergable state 22:33:22 feel free to point out issues 22:37:32 -!- eb_ has quit [] 22:43:23 -!- GauHelldragon has quit [Ping timeout: 250 seconds] 22:44:00 fr, remove teleport other from greater naga 22:44:05 doesn't make snake harder, just more annoying 22:44:14 Experimental (combo_god) branch on crawl.beRotato.org updated to: 0.18-a0-1282-g5e54b36 22:45:12 chequers: ever been teleported into the end vault? 22:45:18 rarely 22:45:29 somewhere I have a death on Snake:$ to excessive teleport other 22:45:33 it's pretty hilarious to watch 22:45:36 but also extremely rare 22:45:54 !lg . tr-- snake xom 22:45:55 1. SGrunt the Brawler (L17 TrAM of Xom), blasted by a greater naga (orb of energy) (kmap: grunt_snake_rune_pools) on Snake:5 on 2014-01-02 17:09:35, with 193347 points after 45338 turns and 2:13:52. 22:45:58 like you got teleported in there and then your emergency teleport out was cancelled by another teleport other? 22:45:59 !lg . tr-- snake xom -tv:<5.0 22:46:00 1. SGrunt, XL17 TrAM, T:45338 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 22:46:17 oh this started too late 22:46:19 !lg . tr-- snake xom -tv:<5.0:cancel 22:46:20 1. SGrunt, XL17 TrAM, T:45338 cancel requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 22:46:23 !lg . tr-- snake xom -tv:<7.0:x2 22:46:25 1. SGrunt, XL17 TrAM, T:45338 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 22:46:26 -!- LexAckson_ has quit [Read error: Connection reset by peer] 22:46:33 !lg . tr-- snake xom -tv:<7.0:cancel 22:46:34 1. SGrunt, XL17 TrAM, T:45338 cancel requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 22:46:35 !lg . tr-- snake xom -tv:<10.0:x2 22:46:36 1. SGrunt, XL17 TrAM, T:45338 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 22:46:43 -!- GauHelldragon2 has quit [Ping timeout: 256 seconds] 22:46:45 this should be good enough 22:46:49 hi Lamia 22:47:15 !lm . uniq=lamia 22:47:17 3. [2014-01-02 17:03:42] SGrunt the Brawler (L17 TrAM of Xom) killed Lamia on turn 44127. (Snake:4) 22:47:35 ??lamie 22:47:36 lamie ~ lamia[1/2]: [Crawl development] will clip an Angel's Wings, / Conquer all mysteries by rule and line, / Empty the haunted air, and gnomed mine-- / Unweave a rainbow as it erewhile made / The tender-person'd Lamia melt into a shade. 22:47:43 wat 22:47:47 @0.12?Lamia 22:47:52 Lamia (06N) | Spd: 8 (act: 80%) | HD: 18 | HP: 200 | AC/EV: 6/10 | Dam: 40, 1203(constrict) | 10weapons, 10items, 10doors, 04eats corpses, fighter, spellcaster, see invisible | Res: 13magic(immune), 03poison | Chunks: 09poison | XP: 3976 | Sp: destruction orb (9d16), mesmerise, haste, poison arrow (3d25), 04esc:teleport self | Sz: Large | Int: high. 22:47:52 %0.12?Lamia 22:48:26 there used to be an 'eat corpses' flags for monsters? what did it do? 22:48:35 exactly what it sounds like 22:48:40 why? 22:48:45 it was mostly for undead 22:48:47 ghouls etc. 22:50:04 -!- zxc has joined ##crawl-dev 22:55:14 -!- CKyle has joined ##crawl-dev 22:56:00 -!- CKyle has quit [Client Quit] 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:01:26 PleasingFungus: good upgrade on ugly things 23:02:51 ? 23:04:53 -!- ProzacElf is now known as PElf 23:04:59 -!- PElf is now known as ProzacElf 23:05:42 bug: when I pick up an amulet of reflect with ash, it shows this: 23:05:48 oh wait, not a bug 23:06:09 -!- mineral has quit [Ping timeout: 252 seconds] 23:06:17 chequers: the one from a year ago? 23:06:58 oh.. i saw the commit yesterday in irc 23:07:43 ugly things status: still buffed 23:08:59 I was bringing it up to reference it in tileschat 23:09:01 sorry for confusion! 23:09:08 wheals: god_likes_items is a very silly function right now. 23:09:18 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 23:09:25 specifically, the switch/case is very very silly. 23:09:27 see the third commit 23:09:45 ah, I was just looking at the ash one in trunk. 23:09:46 i was too lazy to clean it up when i remove it in the branch :P 23:09:51 fair! 23:09:57 in the second commit, it's just "return false;" 23:10:27 -!- CKyle has joined ##crawl-dev 23:11:17 mm 23:14:27 i'd be glad to get feedback in the morning, or just !tell me and i'll read them 23:14:28 night 23:18:28 night! 23:19:07 actually 23:19:10 if you're still here 23:19:28 -!- yernab has quit [Ping timeout: 272 seconds] 23:20:28 !source !tell wheals beogh_resurrect() calls get_free_monster() without checking for nullptr 23:20:29 Can't find !tell wheals beogh_resurrect() calls get_free_monster() without checking for nullptr. 23:20:29 fuck 23:20:33 !source get_free_monster 23:20:34 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-place.cc#l1173 23:20:41 !tell wheals beogh_resurrect() calls get_free_monster() without checking for nullptr 23:20:41 PleasingFungus: OK, I'll let wheals know. 23:22:10 -!- cut_lass has quit [Ping timeout: 252 seconds] 23:23:50 -!- nikheizen has quit [Quit: leaving] 23:25:24 -!- mineral has joined ##crawl-dev 23:26:26 -!- st_ has quit [] 23:27:49 -!- zeia has quit [Ping timeout: 248 seconds] 23:28:00 -!- ussdefiant_Lappy has joined ##crawl-dev 23:30:12 -!- dtsund has joined ##crawl-dev 23:31:09 -!- DrStalker has quit [Remote host closed the connection] 23:31:31 -!- wheals has quit [Remote host closed the connection] 23:34:07 -!- Daekdroom has quit [Quit: Leaving] 23:36:30 should ashenzari identify deck types 23:37:04 does nem id deck types 23:43:24 -!- TAS-2012v has joined ##crawl-dev 23:44:47 -!- TAS_2012v has quit [Ping timeout: 272 seconds] 23:44:47 -!- TAS-2012v is now known as TAS_2012v 23:46:23 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 23:46:41 no 23:46:54 !lg shenaniganizer pan 23:46:55 1. Shenaniganizer the Swordmaster (L27 DsAK of Lugonu), slain by Mnoleg in Pandemonium (mnoleg_st) on 2016-02-13 13:07:34, with 923619 points after 114529 turns and 8:28:55. 23:46:57 !lg shenaniganizer pan x=ac,ev 23:46:58 1. [ac=29;ev=35] Shenaniganizer the Swordmaster (L27 DsAK of Lugonu), slain by Mnoleg in Pandemonium (mnoleg_st) on 2016-02-13 13:07:34, with 923619 points after 114529 turns and 8:28:55. 23:49:19 ! 23:49:28 !lg shenaniganizer pan -tv 23:49:29 1. Shenaniganizer, XL27 DsAK, T:114529 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 23:54:57 -!- travis-ci has joined ##crawl-dev 23:54:58 The build passed. (resurrection - 11b650e #4732 : Shmuale Mark): https://travis-ci.org/crawl/crawl/builds/109262429 23:54:58 -!- travis-ci has left ##crawl-dev