00:00:01 Lasty_, I can put one up tomorrow 00:00:04 -!- omarax has quit [Remote host closed the connection] 00:00:37 wait, Lasty's making me get another experimental branch win? 00:00:52 seems like it 00:01:01 no one thinks about what *I* want! 00:01:42 you mean you don't want to get experimental branch wins??? 00:01:55 I'll have to fit in my list 00:01:58 ??gammafunk[6 00:01:58 gammafunk[6/7]: https://www.youtube.com/watch?v=4ZsehNvpYOY 00:02:01 er 00:02:02 ??gammafunk[5 00:02:03 gammafunk[5/7]: MfWn^Ru|Zin|Yred|Chei GrWn^Ru|Zin|Yred|Chei OgAK DEFE^Veh FeCj^Sif|Veh VpSu^Sif DgEE HOAs^Beogh MuVM^Ash|Gozag|Veh|Sif TeWz^Zin|Ru|Jiyva|Sif|Veh NaAE^Jiyva|Oka|Zin|Ru FoAM^Fedhas|Yred|Oka CeCK^Xom DDGl^Mak|Yred 00:05:42 why is store.cc looking at ukayaw_audience_timer in relation to an evokable? (the travis failure) 00:07:57 -!- Daekdroom has quit [Quit: Leaving] 00:11:40 -!- simmarine has quit [Read error: Connection reset by peer] 00:12:14 -!- tealeaves has quit [Ping timeout: 265 seconds] 00:21:32 -!- Jamp has quit [Ping timeout: 252 seconds] 00:22:24 -!- shuangxi has quit [Max SendQ exceeded] 00:22:49 -!- Cerpin has quit [Remote host closed the connection] 00:23:45 -!- maldini has quit [Remote host closed the connection] 00:24:01 -!- West1C has quit [Ping timeout: 272 seconds] 00:24:56 -!- Cerpin has joined ##crawl-dev 00:27:03 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.18-a0-1197-g8004e50 (34) 00:28:54 -!- vev has quit [Remote host closed the connection] 00:31:07 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 00:34:39 -!- noppa354 has quit [Quit: Page closed] 00:36:46 !lm . unique=lom_lobon 00:36:47 12. [2015-01-31 03:02:21] gammafunk the Demonologist (L21 HESu of Sif Muna) killed Lom Lobon on turn 29185. (Pan) 00:36:58 !lm . unique=lom_lobon|cerebov s=noun 00:36:59 18 milestones for gammafunk (unique=lom_lobon|cerebov): 12x Lom Lobon, 6x Cerebov 00:37:15 !lm alatreon unique=lom_lobon|cerebov s=noun 00:37:15 4 milestones for alatreon (unique=lom_lobon|cerebov): 2x Cerebov, 2x Lom Lobon 00:42:38 -!- zxc has quit [Read error: Connection reset by peer] 00:45:47 -!- aditya has quit [Ping timeout: 250 seconds] 00:54:49 -!- Hellmonk has quit [Quit: Page closed] 00:55:50 I like how SA is decrying the wand change as worse than singularity removal or the mutation changes 00:56:21 !remove SA 00:56:22 03geekosaur * 0.18-a0-1540-g23d3a9f: Remove SA 10(in the future, 9 files, 880+ 392-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=23d3a9f 00:57:00 -!- ProzacElf has quit [Ping timeout: 276 seconds] 00:58:04 -!- FireSight has quit [] 00:58:25 the wand changes really aren't that bad considering all the other evocables you get to carry around now 00:58:41 you mostly only get those evocables later on, because they're rare 00:59:28 also, lightning is pretty good against hydras, and it's usually my go to wand for killing them 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:04 unless I have already explored almost all of a level I am not gonna use lightning because it's loud as hell 01:00:21 like even if it wasn't inaccurate I probably wouldn't use it much 01:02:27 lightning bolt is bad 01:02:43 -!- nicolae- has joined ##crawl-dev 01:02:56 if fireball had more damage and lightning didn't have two bad things about it I would probably not really be complaining 01:04:24 Fireball at least ignores EV and has a different form of AOE 01:04:58 I also just do things like park hydras elsewhere through staircases/teleport if I really need them gone and haven't found a way to deal with them 01:05:01 like probably the biggest reason why AE is such a horrible start is because of how bad lightning bolt is without a ridiculous amount of spellpower 01:06:33 like, I feel like the only monster that wand of fireball is worth using on is like... killer bees? anything else I'm scared enough to use a damage wand on it doesn't do enough damage to, imo 01:06:50 and there are a lot of wands that work well on bees, or other high ev/low ac+hp threats 01:06:53 lower end spriggans as well 01:07:35 like sonja gets ruined by hex wands, for example. so you don't need to bother with fireball 01:07:50 lower end spriggans are pushovers anyway though 01:09:35 I feel like the hex wands could have better scaling with Evocations than they do 01:10:28 this is true too! but I think they're alright enough at dealing with scary earlygame threats, some uniques, etc 01:10:49 rip castable enslavement 01:10:49 rip 01:11:48 Unstable branch on crawl.s-z.org updated to: 0.18-a0-1197-g8004e50 (34) 01:13:46 -!- amalloy_ is now known as amalloy 01:13:59 -!- destroythecore has quit [Read error: Connection reset by peer] 01:16:11 -!- ProzacElf_ has joined ##crawl-dev 01:16:41 -!- amalloy is now known as amalloy_ 01:19:30 Unstable branch on crawl.develz.org updated to: 0.18-a0-1197-g8004e50 (34) 01:20:50 -!- asdu has quit [Quit: Page closed] 01:24:14 -!- Blade- has quit [Ping timeout: 252 seconds] 01:28:44 -!- Kalir has quit [Quit: I'M OUT SON. 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07:23:16 -!- Bcadren has quit [Ping timeout: 272 seconds] 07:38:20 !tell Lasty has_emotions seems like a very weird check to add. seems probably better to just check one out of intelligence/holiness there (or to just affect anything?) 07:38:20 MarvinPA: You have 1 message. Use !messages to read it. 07:38:20 MarvinPA: OK, I'll let lasty know. 07:40:23 !tell gammafunk the sif channel thing sounds sort of interesting but hard to come up with a good interface for? since even if it works through z/Z you'd still need to prompt there, presumably 07:40:24 MarvinPA: OK, I'll let gammafunk know. 07:42:31 !tell gammafunk hm, although it could work like pakellas power surge maybe 07:42:31 MarvinPA: OK, I'll let gammafunk know. 07:44:48 -!- KurzedMetal1 has quit [Ping timeout: 272 seconds] 07:48:32 -!- Usuari_ has quit [Client Quit] 07:51:20 -!- MarvinPA has quit [Quit: Leaving] 07:53:28 -!- Xandaros has quit [Quit: WeeChat 1.3] 07:56:18 -!- maldini has quit [Remote host closed the connection] 07:56:44 -!- maxaitor has quit [Quit: Leaving] 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:07:56 -!- radinms has quit [Ping timeout: 240 seconds] 08:10:32 -!- vale_ has quit [Ping timeout: 276 seconds] 08:11:45 -!- cang has quit [Ping timeout: 252 seconds] 08:18:00 -!- Patashu has quit [Ping timeout: 245 seconds] 08:19:13 how does iron giants' throw work 08:19:26 does it ignore your EV or something 08:19:49 afaik yes 08:20:15 so basically it does a ton of unavoidable damage in melee 08:20:17 fun 08:20:48 -!- Harudoku_ is now known as Harudoku` 08:22:02 the description says "hurls a constricted foe" but iron giants don't constrict you 08:22:43 -!- Daekdroom has quit [Quit: Leaving] 08:22:47 guess the description wasn't updated when it changed 08:24:21 there was some talk about this the other day 08:24:26 02:47:06 it's certainly something that could be revisited, yeah 08:24:30 02:47:06 it's certainly something that could be revisited, yeah 08:24:38 02:47:23 the thing is it doesn't trigger through a melee attack 08:24:38 02:47:42 so it's a little awkward to do this, but probably a simple bolt thing would work 08:24:41 02:48:00 it could become an af_type 08:24:43 02:48:21 and be an actual melee attack, which would allow this in a nicer way 08:25:21 but I don't know, blame gammafunk or Grunt! 08:26:56 currently it's an ev-ignoring melee spell that easily hits for 70+ 08:27:18 meleeing these things is somewhere between impossible and extremely awkward 08:35:28 -!- scummos__ has quit [Ping timeout: 272 seconds] 08:36:28 !streak dpeg 08:36:32 dpeg has 3 consecutive wins (MuNe, CeHu, HESk) and has won their last 2 games (KoAs, MfGl). 08:38:00 it's still speed 10 and iron shot's range is rather short so it's not like it's particularly difficult to avoid 08:40:22 !lm dpeg 08:40:23 12636. [2016-01-30 13:00:35] dpeg the Merfolkian Porcupine (L27 MfGl of Gozag) found the Orb of Zot! (Zot:5) 08:40:38 is there any particular reason it lacks relec 08:40:40 what's the next combo? 08:41:26 !greatplayer 08:41:34 Unwon species for dpeg: Demigod, Felid, Ghoul, Human 08:41:44 Medar: one of those 08:42:21 !greaterplayer dpeg 08:42:29 Unwon backgrounds for dpeg: Arcane Marksman, Artificer, Berserker, Enchanter, Summoner, Transmuter, Wanderer, Warper, Wizard 08:42:42 -!- nikheizen has joined ##crawl-dev 08:42:57 ??gham 08:42:58 badwiki gham guide[1/1]: THE ULTYMATE RESISTANCES OF THE GHOUL COMBINED WITH POWYRFUL CLAW ATTACKS + RANGED SUPERIORITY FROM OF THE ARKANE MARKSPERSON MAKES THE GHAM THE POWER CLASS OF 0.8, 0.10, AND 0.11. GO FOR SPLINT MAIL FOR MAXIMUM PROTECTION + FLEXIBILITY // - THIS GUIDE BY SLAUGHTRO POWER CRAWLMASTER X 08:43:37 !lg dpeg Fe 08:43:38 Fe is ambiguous: may be species or class. Use Fe-- (Felid) or --Fe (Fire Elementalist) to disambiguate 08:43:41 !lg dpeg Fe-- 08:43:42 4. dpeg the Spry (L12 FeVM of Dithmenos), blasted by a water nymph (the raging water) on Shoals:1 on 2015-01-22 20:09:57, with 21708 points after 39834 turns and 1:43:13. 08:43:48 it's rusting so I guess it's literally made of iron but it's also living and natural holiness 08:45:15 !seen ontoclasm 08:45:16 I last saw ontoclasm at Sat Jan 30 08:55:50 2016 UTC (4h 49m 25s ago) quitting, saying 'Read error: Connection reset by peer'. 08:48:35 -!- Lasty has joined ##crawl-dev 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:07:03 -!- elliptic has quit [Quit: Leaving] 09:10:30 -!- vale_ has quit [Ping timeout: 245 seconds] 09:13:28 -!- radinms has quit [Ping timeout: 272 seconds] 09:28:03 -!- waat has quit [Ping timeout: 265 seconds] 09:29:14 -!- meatpath has quit [Ping timeout: 250 seconds] 09:29:31 Iron giant quirkiness 13https://crawl.develz.org/mantis/view.php?id=10264 by Kvaak 09:29:48 -!- jefus has quit [Read error: Connection reset by peer] 09:30:34 -!- buki_ is now known as buki 09:42:10 -!- MarvinPA has joined ##crawl-dev 09:43:45 -!- mopl has quit [Quit: Page closed] 09:50:51 -!- syllogism has joined ##crawl-dev 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:05:07 -!- zxc has joined ##crawl-dev 10:13:20 03MarvinPA02 07* 0.18-a0-1198-gb6cb38c: Update Throw spell description 10(24 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/b6cb38c29c17 10:13:20 03MarvinPA02 07* 0.18-a0-1199-g413ecc3: Don't let iron giants throw statues or tentacles 10(16 minutes ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/413ecc3d8b7f 10:13:20 03MarvinPA02 07* 0.18-a0-1200-g7fdabf7: Adjust MP regen inscriptions 10(8 minutes ago, 2 files, 2+ 2-) 13https://github.com/crawl/crawl/commit/7fdabf725e14 10:13:20 03MarvinPA02 07* 0.18-a0-1201-gbfc5472: Don't place some removed items in vaults (|amethyst) 10(2 minutes ago, 2 files, 2+ 3-) 13https://github.com/crawl/crawl/commit/bfc547218824 10:17:11 MarvinPA: re: has_emotions, my thought process was that it's good for the theme to have these emotion-associated 10:17:19 effects only apply to creatures w/ emotions 10:17:34 and that it seems like anything intelligent and also animals should have emotions 10:17:56 -!- serq has quit [Changing host] 10:18:19 why do cockroaches have emotions 10:18:22 <|amethyst> Lasty: from a flavour point of view, I would argue that mindless natural... 10:18:33 MarvinPA, |amethyst: fair point! 10:18:41 <|amethyst> wwell, cockroaches have the same intelligence as dogs 10:18:45 But it'd be weird for yaks not to 10:18:47 <|amethyst> and dogs pretty clearly have emotions 10:18:56 @?? giant cockroach 10:18:56 giant cockroach (07s) | Spd: 12 | HD: 1 | HP: 4-6 | AC/EV: 3/10 | Dam: 2 | Vul: 09poison | XP: 2 | Sz: little | Int: animal. 10:19:00 @?? hound 10:19:00 hound (08h) | Spd: 15 | HD: 3 | HP: 13-19 | AC/EV: 2/13 | Dam: 6 | see invisible | Res: 06magic(10), 08blind | XP: 42 | Sz: small | Int: animal. 10:19:07 @??killer_bee 10:19:07 killer bee (07y) | Spd: 20 | HD: 3 | HP: 13-19 | AC/EV: 2/18 | Dam: 1008(poison:6-12) | fly | Res: 06magic(10) | Vul: 09poison | Chunks: 14noxious | XP: 62 | Sz: tiny | Int: animal. 10:19:32 <|amethyst> I am still not convinced that the intelligence collapse was a great idea on the low end 10:19:34 Actually, wasn't it MarvinPA who removed INT_INSECT? :D 10:19:41 nope 10:19:48 Who did the int collapse? 10:19:53 <|amethyst> PF 10:19:56 ah 10:20:08 <|amethyst> MarvinPA moved insects from mindless to animal after the collapse 10:20:14 ah, that's right 10:20:36 -!- MakMorn has quit [Ping timeout: 272 seconds] 10:20:58 <|amethyst> are there any brainless natural creatures? 10:21:01 MarvinPA: I think it's good for the god's theme to have it work less well against golems, mindless undead, plants... 10:21:06 |amethyst: Gs and Js 10:21:09 <|amethyst> aha 10:21:16 but I suppose it could be seen as spoilery 10:21:19 -!- MakMorn has joined ##crawl-dev 10:21:35 <|amethyst> do we reveal holiness in game? 10:21:37 it just seems like introducing a new poorly-defined subset of monsters to me 10:21:44 MarvinPA: yeah, a fair point 10:21:51 just basing it on intelligence seems like it would work for those purposes maybe 10:22:02 fair enough -- animal or higher 10:22:10 that'll cut all the mindless stuff anyway 10:22:29 can anything w/ animal+ int eat items? 10:22:40 <|amethyst> dissolution 10:22:42 sweet 10:22:52 So there's still one case for my silly special casing 10:23:02 great orbs of eyes under jiyva 10:23:19 while playing an ettin worshipping jiyva + U 10:24:46 hahaha 10:25:01 great orbs of eyes get smarter under J? 10:25:14 no, they're human int and they gain the ability to eat items 10:25:19 Oh, ah 10:25:24 likewise giant orange brains 10:25:26 @?? the royal jelly 10:25:26 Royal Jelly (08J) | Spd: 14 | HD: 21 | HP: 200-273 | AC/EV: 8/4 | Dam: 5008(acid:7d3), 3008(acid:7d3) | 04eats items, see invisible, unbreathing | Res: 06magic(180), 03poison, 08acid+++, 08blind, 12drown | Vul: 11silver | XP: 14312 | Sz: Large | Int: brainless. 10:25:28 aw 10:25:30 brainless 10:25:47 Clearly caustic shrikes should eat items. that'll make people love me. 10:26:01 !banish Lasty 10:26:02 Grunt casts a spell. Lasty is cast into the Abyss! 10:26:25 surely Lasty has sacrificed love by now anyway <.< 10:26:30 dang, my Ru redirection roll failed. 10:26:39 -!- debo_ has joined ##crawl-dev 10:26:56 !cmd banish 10:26:57 Command: !banish => .echo $nick casts a spell. ${*:-Everyone} is cast into $(=badplace)! 10:27:03 -!- debo_ is now known as Guest88977 10:27:16 !cmd =badplace 10:27:16 Command: =badplace => .echo $(replace "_" " " $(weighted-rand 100:the_Abyss Hell beam.cc 1:ray.cc 1:stuff.cc 5:##crawl 5:4chan 5:4.1)) 10:27:19 -!- Guest88977 is now known as debo__ 10:27:20 I should adjust that to redirect at anyone who banishes me 10:29:36 -!- debo has quit [Ping timeout: 264 seconds] 10:29:39 -!- debo__ is now known as debo 10:30:03 |amethyst: as long as you're here, got any interest in hosting a Ukayaw experimental branch? 10:31:31 <|amethyst> I got out of the experimental branch business, because johnstein handles it so much better than I do 10:31:36 haha, that's fair 10:31:40 -!- mekhami has quit [Ping timeout: 260 seconds] 10:32:14 !tell johnstein Yo, wanna do a ukayaw experimental branch? The branch is named "combogod". 10:32:14 <|amethyst> if it weren't almost February I would suggest having it tested in trunk :) 10:32:14 Lasty: OK, I'll let johnstein know. 10:32:26 |amethyst: what happens in February? 10:32:51 <|amethyst> we get closer to March/April and a likely release date 10:32:56 ah :p 10:33:16 |amethyst: I'd be scared to throw it directly into trunk; the god works so differently from others that the balance is likely going to need serious adjustment 10:33:53 With Ru I was pretty confident where the god sat in power curve throughout the process, but with this god I have way less idea. 10:33:54 this is one of those "experimental until after tournament" cases, I think 10:33:58 (well, confident within an order of magnitude) 10:34:16 Grunt: yeah, I think that's probably safest 10:35:44 03Lasty02 07[combo_god] * 0.18-a0-1058-g53615ab: Don't let Ukayaw worshippers lose piety on turns they gain piety. 10(72 minutes ago, 3 files, 15+ 4-) 13https://github.com/crawl/crawl/commit/53615abfb411 10:35:44 03Lasty02 07[combo_god] * 0.18-a0-1059-gf74beed: Increase the cost of Grand Finale 10(71 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/f74beed73886 10:35:44 03Lasty02 07[combo_god] * 0.18-a0-1060-g472a7c5: Ukayaw balance tweaks from early testing 10(22 minutes ago, 3 files, 10+ 7-) 13https://github.com/crawl/crawl/commit/472a7c57f239 10:36:16 03Lasty02 07[combo_god] * 0.18-a0-1061-g1f7509b: Change the has_emotion check to be simpler. (MarvinPA, |amethyst) 10(5 seconds ago, 4 files, 4+ 12-) 13https://github.com/crawl/crawl/commit/1f7509b07592 10:37:24 03MarvinPA02 07* 0.18-a0-1202-g796ae12: Simplify monster-targeted Sap Magic 10(3 minutes ago, 2 files, 3+ 9-) 13https://github.com/crawl/crawl/commit/796ae12412fe 10:49:21 -!- JJ__ has quit [Ping timeout: 250 seconds] 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:01:48 -!- sysice has quit [Quit: Page closed] 11:01:55 -!- jbalthetto has quit [Ping timeout: 240 seconds] 11:03:21 <|amethyst> hm 11:03:36 <|amethyst> there should be a card, maybe in Defense or maybe in Destruction, 11:03:55 <|amethyst> that instakills all jellies and caustic shrikes in LOS 11:04:03 <|amethyst> and it should be called "Ace of Base" 11:05:34 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 11:10:36 <|amethyst> btw, we have about 8 months to come up with 10-year-anniversary events 11:10:59 <|amethyst> I mean, 0.19 tournament could be one of those, but we would be doing that anyway 11:11:16 <|amethyst> Stone Soup public announcement was 19 September 2006 11:11:46 -!- vale_ has quit [Ping timeout: 245 seconds] 11:17:39 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 11:23:10 -!- cang has quit [Ping timeout: 252 seconds] 11:27:34 phAce of Base imo 11:35:25 |amethyst: nostalgia branch modernisation 11:35:38 bring it up to speed with trunk, add more things that have been removed since then 11:36:33 imo replace it with 4.1 11:36:49 <|amethyst> merge 4.1 mechanics with DCSS user interface 11:36:52 ^ 11:36:56 <|amethyst> surely we could do that in a few weeks 11:37:05 not just mechanics 11:37:07 the monster set too 11:37:10 <|amethyst> right 11:37:10 branch layout, etc. 11:37:18 basically apply DCSS interface to 4.1 11:37:23 <|amethyst> yeah 11:37:48 <|amethyst> or include both 4.00b26 and 4.1 as difficulty levels 11:37:54 ! 11:38:05 -!- mamgar has quit [Client Quit] 11:43:59 give away literal cans of stone soup to people who rank highest in tourney achievements 11:44:44 I've got lots of stones . . . who wants to cover postage? 11:55:42 -!- destroythecore has quit [Read error: Connection reset by peer] 11:56:27 -!- elliptic has joined ##crawl-dev 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:10:28 -!- Starbucks has quit [Quit: Page closed] 12:12:55 -!- vale_ has quit [Ping timeout: 240 seconds] 12:17:57 Clearly, we set out a prize for greatest Crawl contribution, be it story, drawing etc. 12:18:40 * dpeg realises that it'd be pretty cool to have the YABOD ready by then. 12:20:54 -!- kuniqs has quit [Quit: Page closed] 12:23:07 -!- Starbucks has quit [Quit: Page closed] 12:24:36 Unstable branch on crawl.akrasiac.org updated to: 0.18-a0-1202-g796ae12 (34) 12:25:41 <|amethyst> FR: "necropolis" level or portal vault that is full of high-level player ghosts 12:26:06 <|amethyst> (that aren't deleted when placed like ordinary pghosts) 12:26:42 <|amethyst> @?? player ghost hd:27 12:26:42 unknown monster: "player ghost hd:27" 12:27:38 |amethyst: interesting 12:27:40 <|amethyst> 3706 XP 12:27:56 <|amethyst> but the spell XP modifiers would also come into play 12:28:36 <|amethyst> maybe put orb run ghosts there rather than in the dungeon 12:30:26 <|amethyst> I guess we'd need some procedural ghosts to pre-populate it if there haven't been enough orb run deaths 12:30:31 <|amethyst> !lg * 0.17 orb 12:30:32 No keyword 'orb' 12:30:41 <|amethyst> !lm * orb 0.17 12:30:45 2135. [2016-01-30 17:15:48] Starbucks the Axe Maniac (L27 MiFi of Trog) found the Orb of Zot! (Zot:5) 12:30:53 <|amethyst> !lm * orb 0.17 / ktyp!=winning 12:30:59 60/2135 milestones for * (orb 0.17): N=60/2135 (2.81%) 12:31:06 <|amethyst> !lm * orb current / ktyp!=winning 12:31:13 100/3800 milestones for * (orb current): N=100/3800 (2.63%) 12:31:17 <|amethyst> !lm * orb current / ktyp!=winning ktyp!=quitting 12:31:21 100/3800 milestones for * (orb current): N=100/3800 (2.63%) 12:31:35 <|amethyst> !lm * orb ktyp=quitting 12:32:15 9. [2015-07-12 17:30:24] Eleanoora the Ogreish Ballista (L27 OgWr of Ashenzari) found the Orb of Zot! (Zot:5) 12:32:45 <|amethyst> !lg eleanoora ogwr ash xl=27 ktyp=quitting -log 12:32:45 1. Eleanoora, XL27 OgWr, T:96712: http://crawl.xtahua.com/crawl/morgue/Eleanoora/morgue-Eleanoora-20150712-173400.txt 12:32:52 -!- Starbucks has quit [Client Quit] 12:33:26 -!- Shard1697 has quit [Ping timeout: 240 seconds] 12:33:59 <|amethyst> they were standing on the D1 stairs and had just drunk a potion of curemut 12:34:16 <|amethyst> weird 12:35:12 <|amethyst> IMO if you're going to quit on the orbrun you should do it on D:3 12:35:24 why 12:35:35 <|amethyst> player ghosts don't appear on D:2 or D:1 12:35:47 Tourney prize: design a god. :p 12:35:49 quitting leaves ghosts? 12:35:57 <|amethyst> ah, actually it might not 12:36:05 doesn't so far as I'm aware 12:36:25 <|amethyst> ah 12:36:32 <|amethyst> I guess then you shouldn't quit 12:36:33 also I tried looking for low level d:3 deaths to xl27 ghosts; somehow we don't seem to have any 12:36:36 <|amethyst> you should hold down . 12:36:42 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 12:37:44 -!- molotove1 has quit [Client Quit] 12:38:48 <|amethyst> a suicide banner would be interesting but maybe too annoying 12:39:07 <|amethyst> Quit the game at XL 9 or higher / quit the game with a rune / quit the game with the orb 12:40:16 while on DL1 12:40:19 standing on the upstairs 12:40:24 s/DL1/D:1/ 12:40:42 call it the gammafunk banner 12:40:45 <.< 12:41:10 <|amethyst> D:1 would work, upstairs I probably wouldn't want to add a milestone field for 12:41:17 -!- Dixlet has joined ##crawl-dev 12:42:53 suicide banner not good 12:43:51 -!- Dixie has quit [Ping timeout: 245 seconds] 12:45:07 -!- noppa354 has quit [Ping timeout: 252 seconds] 12:46:19 -!- Starbucks has quit [Quit: Page closed] 12:52:36 -!- molotove1 has quit [Ping timeout: 245 seconds] 12:54:31 For U wrath, I'm thinking "give player pain bond, frenzy nearby monsters" 12:55:26 make player plain blond! 12:55:43 -!- Menche has quit [Quit: Leaving] 12:55:59 Remove player's hair dye? Seems too mean. 12:56:16 <|amethyst> Lasty: would need to expire based on XP though 12:56:51 <|amethyst> rather than number of times wrath triggers or something like that 12:57:29 <|amethyst> but I guess most wraths work that way now? 12:57:41 <|amethyst> I don't deal with wrath much if ever 12:57:58 all are based on xp gained, yeah 12:58:08 <|amethyst> ah, good 12:58:21 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:00:03 -!- omarax has quit [Remote host closed the connection] 13:01:24 -!- molotove2 has quit [Ping timeout: 264 seconds] 13:03:30 -!- tealeaves has quit [Quit: Bye] 13:04:28 <|amethyst> FR: "magic mirror" dungeon features that come in pairs and project LOS rays through to the other side 13:05:56 <|amethyst> in the main dungeon view, the cells/tiles blocked by the mirror (that would be darkgrey for a normal opaque feature) would instead show the other side of the mirror 13:06:10 <|amethyst> perhaps they would be walkable-through, perhaps not 13:07:06 <|amethyst> I think it would be entirely too much of a pain to implement in crawl, but maybe a 7drl 13:07:33 that's a lot of dimensions 13:07:53 -!- gareppa has quit [Quit: Leaving] 13:13:56 -!- SurpriseTRex has quit [Ping timeout: 240 seconds] 13:28:00 -!- Lasty has quit [Quit: Leaving.] 13:28:37 -!- simmarine has joined ##crawl-dev 13:28:49 -!- Xenobreeder has joined ##crawl-dev 13:36:58 -!- KurzedMetal has quit [Ping timeout: 265 seconds] 13:48:16 -!- meatpath has quit [Ping timeout: 240 seconds] 13:56:47 -!- gammafunk has joined ##crawl-dev 13:58:10 -!- kazimuth has quit [Ping timeout: 244 seconds] 14:00:00 -!- Kalir has quit [Changing host] 14:00:03 -!- omarax has quit [Remote host closed the connection] 14:00:56 is there a milestone field which says the number of times the player (felid) has died that game? 14:02:07 -!- Xenobreeder has quit [Ping timeout: 252 seconds] 14:03:00 -!- molotove1 has quit [Quit: Leaving.] 14:04:30 -!- Foamed has quit [Quit: Leaving] 14:05:34 <|amethyst> I don't think so, so you'd have to get the gid and query for all death milestones of that gid 14:10:05 OK ty 14:10:14 -!- molotove1 has quit [Client Quit] 14:13:12 -!- cang_ is now known as cang 14:14:00 -!- Torax_ is now known as Thorax 14:14:18 -!- Thorax is now known as Tompura 14:14:19 -!- vale_ has quit [Ping timeout: 250 seconds] 14:14:56 -!- Guest94354 has quit [Quit: Page closed] 14:15:26 -!- zeia has quit [Quit: WeeChat 1.1.1] 14:15:45 -!- stypr has joined ##crawl-dev 14:19:35 |amethyst, make it a fixedart called Mace of Base 14:20:29 hitting a monster that has corrosion attack flavor would torment the monster and permanently remove that attack flavor 14:20:35 (or maybe just torment it, whatever) 14:23:12 I Saw the Sign (of Torment) 14:23:55 All that xe wants is another rune 14:24:03 (xe because crawl toons are non-gendered) 14:25:01 not my sword-and-board melee toons that get meph online and gank orcs 24x7 like a real BATTLEMAGE 14:31:42 -!- stypr has quit [Remote host closed the connection] 14:37:22 -!- nicolae- has joined ##crawl-dev 14:37:56 -!- ProzacElf has joined ##crawl-dev 14:39:35 -!- Naruni has joined ##crawl-dev 14:43:03 -!- geekosaur has quit [Ping timeout: 250 seconds] 14:43:27 -!- scummos__ has quit [Ping timeout: 272 seconds] 14:47:04 -!- geekosaur has joined ##crawl-dev 14:47:13 -!- Crawl_Bacchus has quit [Quit: Look what I got, Bart, a Tickle-Me Krusty doll!] 14:49:25 -!- BigBluFrog has quit [Ping timeout: 252 seconds] 14:55:53 -!- mizu_no_oto has quit [Client Quit] 14:56:55 -!- zxc has quit [Read error: Connection reset by peer] 14:58:05 -!- read has joined ##crawl-dev 14:58:13 -!- Xenobreeder has quit [Ping timeout: 252 seconds] 15:00:03 -!- omarax has quit [Remote host closed the connection] 15:02:27 MarvinPA: Re: the interface for sif-cast, you're right, I hadn't considered that you'd probably want this to require some confirmation, even if it's implied by using an ability. Using yes/no before casting would pretty annoying, so maybe the Pak approach would work, like you say 15:03:01 agreed 15:03:14 are you just agreeing with me for no reason?! 15:03:31 i wouldn't say "no" reason 15:03:48 oh, couldn't tell if you knew the context or were making a joke 15:04:35 Making it always implicit as-needed from casting any spell would remove perhaps too much interface. It'd be great when you wanted to use it since there's no additional interface at all, but if you forgot that you had too little mp it would be kind of bad 15:08:00 A simpler fix is to remove the associated food cost of channel and make resting or . always trigger channel when your mp is not full 15:08:25 <|amethyst> or not remove the food cost and do that 15:08:28 what if it was simplified even more to "sif increases mana regen rate" 15:08:40 no, that's not very good, nicolae- 15:08:59 oh :( 15:09:22 |amethyst: I don't think that will work well 15:09:33 |amethyst: Now I'm going to start starving when I rest 15:10:10 There are definitely many times in the game (for non-undead species) where you don't want to be spamming channel due to food considerations 15:10:32 not just in the early game, but it can be an issue in lair and in branches with few corpses 15:11:19 nicolae-: but the reason why simple mp regen is bad is that the tactical aspect of the ability is lost; you have no way of choosing to spend a turn in combat to gain your mp, which is the essential aspect of channel that's fun 15:11:51 ahh. i see. 15:12:16 ??combogod 15:12:16 johnstein: You have 1 message. Use !messages to read it. 15:12:16 ukayaw[1/1]: Experimental branch god of ecstatic dance. Piety raises very quickly as you deal damage and drops very quickly over time. *: Stomp for AOE damage. **: Teleport through a line of creatures, confusing them. ***: on reaching this piety level, briefly paralyze all enemies in LOS. ****: On reaching this piety level, monsters share damage. *****: Telefrag any monster in LOS. 15:12:25 I think the sif food cost is one of the more interesting food costs in the game at present such as food costs are, but it's not as interesting channel itself 15:14:49 -!- scummos__ has quit [Client Quit] 15:14:57 -!- vale_ has quit [Ping timeout: 240 seconds] 15:15:31 <|amethyst> gammafunk: didn't realise it was that high; what about reducing it to the something like TLA + "regen hungering when you are not at maxmp? 15:15:59 oh, that's possible I guess 15:16:08 <|amethyst> I would say troll-level, but that's not good when you don't have gourmand 15:16:17 <|amethyst> sif could give gourmand :P 15:16:24 <|amethyst> then remove the amulet of course 15:16:58 |amethyst: That's kind of cute, but also kind of silly in a way 15:17:11 hrm, I guess the fact that Tr does exactly this means that this bridge has been crossed 15:17:39 what's wrong with sif channeling, too many button presses? 15:17:57 generally it's the resting presses that people have a problem with 15:18:05 <|amethyst> the default a menu doesn't help with that either 15:18:23 heh, yeah I very quickly set ability_menu = false when that was available 15:18:57 Lightli: but the problem is that it's ideal to rest with more mp and not less mp in case you get interrupted 15:19:14 so if you're out of mp you have a routine of 'spam aa a bunch to get passable mp, then hit 5' 15:19:33 or whatever key you bound aa to, but I see the issue 15:19:37 now do this for every other time you have to rest and it gets tiresome 15:19:44 yeah I use a 1->aa macro as well 15:19:59 -!- scummos__ has quit [Ping timeout: 256 seconds] 15:20:14 but there's also the issue of keypresses during combat; it's nice to reduce that if we can, but that's pretty secondary 15:21:11 oh oops. it's "combo_god" not "combogod" 15:21:12 not everyone is blessed with the hardcore summoner of Sif lifestyle. 15:21:38 s/og/o_g/ALLFILESEDITEDTHEPASTTENMINUTES 15:22:25 |amethyst: but that change does sound reasonable, passive hunger that's substantial during any mp recovery...although how would this work exactly? 15:22:44 you'd still have aa, and . and 5 would trigger this if you didn't have max mp? 15:22:46 fr git branch --alias 15:23:28 <|amethyst> yes, any turn you pass, not counting things like failed abilities 15:23:49 and only on these turns you have this hunger increase? 15:23:51 <|amethyst> so I think just . and 5, and I guess o when it does auto-rest 15:23:58 <|amethyst> hmm 15:24:15 <|amethyst> maybe hunger proportional to the MP gained 15:24:22 <|amethyst> for all MP gains 15:24:25 <|amethyst> err 15:24:30 <|amethyst> all over-time MP gains 15:24:38 <|amethyst> err 15:24:45 <|amethyst> you know what I mean, not ambrosia 15:24:57 actually I'm a little unclear 15:25:18 as to how hunger could be/would be proportional 15:26:30 ??rebuild 15:26:30 rebuild[1/2]: https://dobrazupa.org/rebuild/ http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ Bug Grunt, |amethyst, or Nap Kin for CDO. Use your powers wisely. 15:26:38 <|amethyst> say, you gain X hunger every time you gain MP inside _regenerate_hp_and_mp 15:27:16 oh, so that hunger would simply be based on how much mp was gained over those aut? 15:27:38 <|amethyst> and that function has a special case to say "if you passed this turn, increase magic_points_regeneration in some way" 15:27:42 <|amethyst> yeah 15:27:47 yeah, ok 15:28:44 <|amethyst> s/passed/rested/ 15:29:05 <|amethyst> just in case there's some special case of passing a turn I'm not thinking of 15:29:10 <|amethyst> (that doesn't involve chei) 15:29:14 paralysis? 15:29:32 <|amethyst> hmm 15:29:34 and/or player sleep, I guess 15:29:42 <|amethyst> and petri 15:30:03 I guess there could be some 'player could act' indicator 15:30:06 that it could look at 15:30:39 otoh it's probably not a big deal if getting parad/petrified gives you increased mp regen 15:30:59 it's probably bad in that it's counter-intuitive 15:31:14 depending on your intuition 15:31:24 <|amethyst> I'd just check for DELAY_REST or the last command being CMD_REST 15:31:36 <|amethyst> and whatever implications that has, it has 15:31:40 I see 15:31:44 |amethyst: one thing about this (aside from the passing turn issue) is interface 15:32:00 Can we reasonably explain to new players that hitting '.' in combat will restore their mp? 15:32:06 Using the ability menu is more direct 15:32:35 It certainly can be listed in the ^ screen, maybe that's enough? 15:32:37 <|amethyst> I don't know how serious this suggestion is, but 15:32:43 <|amethyst> put it in the a menu to 15:32:45 <|amethyst> o 15:32:55 <|amethyst> and when you do it, say "you can use . you know" 15:33:05 heh, yeah that could work! 15:33:44 <|amethyst> that would also avoid breaking peoples' existing sif scripts 15:33:46 Not sure about adding an ability just to remind players of their ignorant, but it would probably get people's attention 15:33:53 <|amethyst> !lg @bot sif 15:33:54 22. gw the Grasshopper (L8 DDWz of Sif Muna), blasted by gw's ghost (stone arrow) on D:7 on 2015-11-18 17:50:41, with 1772 points after 9673 turns and 0:08:24. 15:33:55 ah, yeah 15:33:57 good point actually 15:34:13 not just new players, but people coming back to the god not having known about the change 15:34:37 <|amethyst> s/people/& and scripts/ 15:34:38 <|amethyst> :) 15:34:38 !hs @bot sif 15:34:40 22. parabolic the Reanimator (L12 SpNe of Sif Muna), slain by a giant brown frog on Lair:2 on 2009-10-01 06:42:24, with 15242 points after 18373 turns and 1:13:46. 15:34:46 pathetic 15:34:50 I don't care how scripts feel! They don't have emotions! 15:34:53 I need to get gw to summon better 15:34:54 <.< 15:34:56 -!- cang has quit [Quit: Page closed] 15:35:06 <|amethyst> gammafunk: that just means the AI isn't good enough yet 15:35:17 -!- iFurril has quit [Ping timeout: 256 seconds] 15:36:06 <|amethyst> hm, I guess one issue with dealing with hunger there 15:36:29 <|amethyst> would have to investigate exactly when it happens in the player's turn 15:37:05 <|amethyst> so as not to violate the "you will get at least one turn between Fainting light and fainting" guarantee 15:37:27 |amethyst: yeah I was going to follow-up with 'shouldn't this not trigger if you're starving' 15:37:33 <|amethyst> or that 15:37:49 <|amethyst> disable the extra regen at starving sounds good 15:38:05 <|amethyst> but what about the hunger from normal MP regen? 15:38:18 <|amethyst> would Sif forgive that at Starving, or turn off MP regen entirely? 15:39:19 |amethyst: oh, because in this proposal, sif is adding an across-the-board hunger increase for all mp regenerated? 15:39:19 Experimental (combo_god) branch on crawl.beRotato.org updated to: 0.18-a0-1061-g1f7509b 15:39:28 <|amethyst> gammafunk: yeah 15:39:30 I was kind of thinking it would only apply to the mp regened from the ability 15:39:40 <|amethyst> gammafunk: I guess if you want to be boring 15:39:41 well regened from the passive ability 15:39:47 <|amethyst> gammafunk: remember you're getting gourmand too 15:40:10 |amethyst: well I wasn't sure about the gourmand thing, actually 15:40:14 <|amethyst> :) 15:40:32 you may have a good idea with that, though 15:40:39 <|amethyst> that would only be necessary I think if you made resting with low mp troll-level hunger 15:41:03 yeah, it's certainly an option, and would give more justification to removing the amulet 15:41:31 -!- edsrzf has joined ##crawl-dev 15:41:36 one thing about it is that we may be increasing the amount of eating turns across all sif characters 15:41:45 like my chars eat a ton because they channel a ton 15:42:02 now everyone is 'channeling' a fair amount 15:42:24 but maybe it would be fine with the right numbers 15:42:31 <|amethyst> autoeat is on by default, if you're worried about keypresses 15:42:40 yeah, we do have pretty good eating interface 15:42:46 <|amethyst> if you're worried about turns, that's because you're a shameless speedrunner 15:43:02 no I'm not worried about speedruns; I have to eat a ton in those games as it is 15:43:12 or I have to be a mummy 15:43:40 Well thanks for the ideas, this would probably go over better with the playerbase than my proposal 15:43:54 <|amethyst> there's also the question of how it scales with piety/invo 15:44:15 <|amethyst> but that's development more than design 15:44:30 hrm, it doesn't need to scale with piety, but certainly retaining the invo requirement is good, I think 15:44:39 er 15:44:49 <|amethyst> hm, do any passives currently scale with inv? 15:44:50 actually, does using invo make sense? 15:45:05 right, that's what I realized as possibly not making sense 15:45:12 <|amethyst> could scale it by fighting :P 15:45:23 spellcasting is sometimes brought up 15:45:25 <|amethyst> spellcasting would make sense but is kind of free 15:45:47 <|amethyst> since you're probably going to have a decent amount as a sif user 15:45:53 <|amethyst> maybe more so with hunger increases 15:46:00 it could scale differently than it does with invo 15:46:10 Right raising SC does also reduce other food costs 15:46:39 would this count as a mu buff or a mu nerf (not having to invest exp into invo vs having to invest more exp into spellcasting) 15:46:40 <|amethyst> it does reduce the sif pressure to dilute your piety gain 15:47:08 <|amethyst> though you're going to have to do that anyway for weapon/fighting/dodging/armour/whatever 15:47:26 yeah, sif's piety system is problematic to a bunch of people, but it is at least distinctive and strategic 15:47:46 -!- PleasingFungus has joined ##crawl-dev 15:47:52 uh oh, there's a fungus 15:48:01 eradicate it. 15:48:03 who lets spores into this channel 15:48:21 <|amethyst> I wonder how sif's current piety system interacts with auto training mode 15:48:25 it's you 15:48:28 <|amethyst> which I should point out is the default 15:49:01 |amethyst: I'm not sure how that weights use of magic 15:49:07 <|amethyst> me either 15:49:10 but it should be somewhat reasonable 15:49:22 <|amethyst> I last used auto mode in 0.8 or maybe 0.9.0 15:49:43 given that you can focus skills, autotraining ends up being fairly similar to manual mode if you know how to focus skills 15:50:04 * PleasingFungus sporulates. 15:50:58 PleasingFungus sporulates for attention? 15:51:06 Enh. 15:51:13 Let's not go crazy, now. 15:51:48 PleasingFungus: |amethyst developed an idea for sif channel 2.0: Under sif (1* and above) you gain extra MP on any pass/rest turn (. or 5), with an increased hunger cost added based on the MP recovered that turn. 15:52:06 * Grunt shouts, "Quit, thou jarring miscreant tiler!" 15:52:24 <|amethyst> specifically, . or DELAY_REST 15:52:34 <|amethyst> so that the option that makes o rest first doesn't cheat you of mp 15:52:36 Retains the ability to get MP on demand in exchange for a hunger cost, without requiring different keypresses (aa and 5) for out-of-los recovery 15:53:25 does this mean powerful synergy with searing ray...!? 15:53:51 So you don't have to aa a bunch to get safe mp and then hit 5; the mp recovery and hunger cost will happen, with the hunger cost either being reduced or sif giving gourmand (and we remove "gourmand in that case, probably) 15:54:13 PleasingFungus: that's an interesting case, but the issue we have is how do you scale this recovery now that Invocations doesn't make a ton of sense 15:54:28 Since it's not an ability you use on a 15:54:45 |amethyst: oh, I guess with your 'hey dummy use this' ability, it kind of still is an ability menu thing 15:54:48 doesn't qaz's storm shield scale with invo 15:54:54 no, just piety 15:55:04 at least I think just piety 15:55:10 !source qazlal_sh_boost 15:55:11 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/godpassive.cc#l693 15:55:15 it's with piety, yes 15:55:17 yep 15:55:31 oh, another thing is that sif has amnesia 15:55:34 which is an invocable 15:55:55 and an important one 15:55:55 everyone seems to forget about that though 15:55:56 * Grunt hides 15:56:01 I use it a lot! 15:56:13 of course there's the 'passive increase to spell levels' thing 15:56:36 if that were to be removed, but that's another change 15:56:40 I feel like it doesn't really matter with invocations anyways because how often are you going to forget a spell and memorize another in the middle of battle 15:56:51 yeah 15:57:13 It doesn't need to depend on invo, it's true 15:57:15 wasn't the fail chance for sif amnesia removed ~1-2 years ago? 15:57:21 oh 15:57:32 Look don't use the past against me, please 15:57:38 Today is a clean slate 15:57:56 hm 15:57:59 no, maybe I'm full of shit 15:57:59 it does have a fail rate based on invo 15:58:03 yeah 15:58:09 -!- BigBluFrog has quit [Quit: Page closed] 15:58:09 I wonder what I was thinking of 15:58:15 that does seem like a change that could have happened though! 15:58:24 there was some set of abilities that had fail chance removed around then... 15:58:27 Yeah, not terribly important that this use invo 15:58:44 jiyva remove bad mut is one like that 15:58:47 maybe Sif Muna channeling could be based off of XL 15:59:08 (and scale worse to compensate for that) 15:59:12 MarvinPA: Not sure if you've read the thing that |amethyst was sketching out or not, but what do you think about the recovery and dependance on invo vs spellcasting vs something else 15:59:37 I mean, the need to have to train invo is cool, it's just a bit weird for a thing you're supposed to use with . 15:59:58 I guess it's not a big deal, there would still be an ability menu entry 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:00:15 maybe yeah, it does seem like the invocations requirement is a pretty noticeable aspect of channeling 16:00:24 which wouldn't work with it using spellcasting really 16:00:53 why would there still be an a-menu entry? 16:01:07 <|amethyst> PleasingFungus: mostly for bots, new players, and old players 16:01:16 <|amethyst> could be disabled after a version or so maybe 16:01:20 the first and last of those seem unimportant 16:01:40 and presumably when you gain the ability it'd say something like "you can now regain mana faster when waiting"? 16:01:47 True 16:02:09 <|amethyst> yeah, that is probably enough 16:02:20 <|amethyst> the question was how to make sure people know how it works 16:02:27 -!- molotove1 has quit [Quit: Leaving.] 16:03:07 I guess people know to train invo for better channel from the ^ screen? 16:03:10 presently, I mean 16:03:29 <|amethyst> oh that reminds me, unrelated to sif 16:03:35 ". to do something" is already confusing with manticores and searing ray, though possibly using it more would make it more familiar/less confusing to people? 16:03:37 idk 16:03:59 btw, there is roughly one effect I can find that uses invocations and doesn't come from the a menu 16:04:14 <|amethyst> there's an open bug that Ely's ^ screen doesn't mention that protection uses up piety when you're at high enough piety for it to be guaranteed 16:04:59 PleasingFungus: what is it 16:05:02 <|amethyst> the ability description mentions that, but I don't think it tells you whether you're currently at high enough piety 16:05:05 he's not going to tell us 16:05:11 * Grunt ponders 16:05:18 let me see if I can figure this out before PF tells us 16:05:56 <|amethyst> are you counting extra MP as an effect? 16:06:09 hm 16:06:13 should I ruin grunt's fun 16:06:17 always 16:06:24 :( 16:06:33 'saving throw' for yred/beogh followers to stay with you through penance 16:06:43 tha heck 16:06:52 pretty much 16:07:13 wow that's good trivia 16:07:14 that's really weird because non of the invocable abilities give you followers 16:07:29 s/non/none/ 16:07:38 time to remove that immediately, you shouldn't have revealed your secrets :P 16:07:44 -!- WalrusKing has joined ##crawl-dev 16:07:47 <|amethyst> gammafunk: one does indirectly 16:07:58 hahaha 16:08:02 rip 16:08:09 |amethyst: through an invocable ability? 16:08:17 <|amethyst> gammafunk: enslave soul 16:08:32 I guess that's true, but this applies to not-those as well? 16:08:38 or maybe it's only applying to enslave 16:08:38 (well not really, but maybe when i get time, would have to think about how that should actually work!) 16:08:41 <|amethyst> I was just being a pedant 16:09:22 well all this proves that I would be a terrible team member in the crawl pub trivia competition 16:10:31 git grep is my boon companion 16:10:55 <|amethyst> I use that, and a command line wrapper I wrote for :vimgrep 16:15:18 -!- amalloy_ is now known as amalloy 16:29:49 -!- Tux[Qyou] has joined ##crawl-dev 16:30:38 -!- st_ has quit [Read error: Connection reset by peer] 16:31:13 -!- st_ has joined ##crawl-dev 16:36:50 johnstein: are you putting up combo_god at some point soon? 16:41:56 -!- Foamed has quit [Quit: Leaving] 16:45:15 -!- ProzacElf_ has joined ##crawl-dev 16:46:57 -!- ProzacElf has quit [Ping timeout: 272 seconds] 16:48:57 gammafunk, should have been up now but I think something broke 16:49:05 rip! 16:49:32 johnstein: I see it listed in console 16:49:45 oh, but choosing it ends the ssh session 16:49:48 oh lol, i just saw the recent commit that removed potions of slowing from alphashops. i, uh. i don't know how that got there. 16:49:58 hah 16:50:31 -!- ProzacElf_ is now known as ProzacElf 16:50:32 yeah yeah, after all those questions about putting impossible items in shops, like we'd believe that was unintentional 16:51:10 -!- Insomniak` has quit [Quit: I like to rock] 16:51:28 You see here the shop Nicolae's Nonexistant Nick-nacks. 16:51:50 i think i just went down the list of items in descript/items.txt, maybe it hadn't been removed yet? 16:51:58 oh, possibly 16:52:24 It's not in there now, at least 16:54:15 yeah, potion of slowing was still in descript/items.txt when alphashops went in 17:00:03 -!- omarax has quit [Remote host closed the connection] 17:05:12 -!- Lasty has joined ##crawl-dev 17:06:18 MR on purple draconian annihilator is displayed wrong 13https://crawl.develz.org/mantis/view.php?id=10265 by dynast 17:06:57 -!- vale_ has quit [Ping timeout: 240 seconds] 17:10:32 gammafunk: yea. I thought I Did It Right. so I pushed it. and now it's broked. and I've got stuff to do while the kids nap, so I can't really fix it atm. I got a report that watching via console is broke too 17:10:35 rip 17:11:13 johnstein: no worries, we appreciate you taking the time to set these up, as always 17:11:25 :) 17:13:01 -!- roadmap has joined ##crawl-dev 17:18:54 -!- nicolae- has left ##crawl-dev 17:19:23 -!- Menche has quit [Client Quit] 17:27:24 -!- Nyvrem has quit [Quit: Page closed] 17:30:35 joooooohnstein! 17:30:46 :D 17:31:09 !blame3 Lasty 17:31:09 Laaaaastyyyyy 17:31:16 !blame3n 2 Lasty 17:31:17 Laaaaaaaaaaaaaaaaaaaaaaaaastyyyyyyyyyyyyyyyyyyyyyyyyy 17:31:58 Hey! 17:32:13 !blame3n 3 hey 17:32:14 heeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy 17:33:46 !blame∞ Grunt 17:34:09 !cmd -rm !blame∞ 17:34:09 Deleted command: !blame∞ => !blamen 100 $* 17:34:30 !flip ∞ 17:34:31 (╯°□°)╯︵∞ 17:34:47 !blameℵ₁ gammafunk 17:34:51 that seems like a lot of blame. 17:35:05 I think it is a bit lame. 17:35:30 -!- Patashu has joined ##crawl-dev 17:35:35 Crawl needs fewer LAME BITS 17:36:31 !blame sit 17:36:32 I pronounce sit... Guilty! 17:36:44 anyone remembers weak bits, used a copy protection in 16bit processor era? 17:37:57 !send dpeg fuzzy logic 17:37:58 Sending fuzzy logic to dpeg. 17:39:27 -!- Tompura has quit [] 17:41:52 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:54:16 -!- ProzacElf has quit [Ping timeout: 245 seconds] 17:54:47 -!- culcube is now known as phyphor 17:56:48 -!- Crawl_Bacchus has quit [Quit: Look what I got, Bart, a Tickle-Me Krusty doll!] 17:57:30 Tentacled starspawns have sInv, but starspawn tentacles don't. 13https://crawl.develz.org/mantis/view.php?id=10266 by petete 17:59:06 seems fine to me 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:03 -!- foophykins has quit [Client Quit] 18:01:23 -!- aditya has quit [Ping timeout: 276 seconds] 18:07:26 -!- phyphor has quit [Disconnected by services] 18:07:28 -!- culcube is now known as phyphor 18:08:15 -!- KurzedMetal1 has quit [Read error: Connection reset by peer] 18:10:15 Unstable branch on underhound.eu updated to: 0.18-a0-1202-g796ae12 (34) 18:10:42 -!- NeremWorld has quit [Ping timeout: 240 seconds] 18:10:42 -!- kaiza has quit [Ping timeout: 240 seconds] 18:10:43 -!- twzt_ has quit [Ping timeout: 240 seconds] 18:10:43 -!- serq has quit [Ping timeout: 240 seconds] 18:10:44 -!- roadmap has quit [Ping timeout: 240 seconds] 18:10:44 -!- mong has quit [Ping timeout: 240 seconds] 18:10:46 -!- molotove has quit [Ping timeout: 240 seconds] 18:10:46 -!- Zekka has quit [Ping timeout: 240 seconds] 18:10:46 -!- Ladykiller70 has quit [Ping timeout: 240 seconds] 18:14:16 -!- aditya has quit [Ping timeout: 245 seconds] 18:14:41 -!- neizenel has joined ##crawl-dev 18:14:49 -!- CcS has quit [Ping timeout: 240 seconds] 18:16:24 -!- nikheizen has quit [Ping timeout: 264 seconds] 18:17:27 -!- mekhami has quit [Ping timeout: 240 seconds] 18:19:01 -!- Crawl_Bacchus has quit [Client Quit] 18:19:09 -!- mong is now known as Guest14133 18:22:11 -!- molotove1 has quit [Ping timeout: 276 seconds] 18:29:23 -!- Guest14133 is now known as mong 18:29:28 -!- mong has quit [Changing host] 18:32:26 -!- foophykins has quit [Quit: Page closed] 18:33:00 ??phase shift 18:33:01 phase shift[1/1]: A L5 Translocations spell that gives you +8 EV while active. 18:36:16 -!- HellTiger has quit [Ping timeout: 240 seconds] 18:39:33 -!- CcS has quit [] 18:41:31 -!- Jamo has quit [Ping timeout: 252 seconds] 18:45:58 I can't figure out why trying to run combo_god kills the ssh session. same with watching via console 18:50:36 |amethyst: it says lasty has been playing dgas and has been idle for 1294 hours It also means you're impossible to spectate 18:51:19 johnstein: ah, dang. :( 18:51:25 johnstein: I wonder why 18:54:29 Fedhas Sunlight dries up water. Should it hurt water elementals? 18:55:53 -!- Annabella has quit [Ping timeout: 256 seconds] 18:57:03 -!- passerby has joined ##crawl-dev 18:59:19 in nethack it would 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:01:08 -!- wheals has joined ##crawl-dev 19:01:49 -!- molotove has quit [Quit: Leaving.] 19:05:44 -!- Annabella has quit [Excess Flood] 19:06:03 -!- Crawl_Bacchus has quit [Quit: Look what I got, Bart, a Tickle-Me Krusty doll!] 19:08:55 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 19:09:55 -!- MarvinPA has quit [Quit: Leaving] 19:10:58 -!- Annabella has quit [Ping timeout: 265 seconds] 19:12:58 amalloy: in crawl rain clouds hurt fire elementals, so... 19:13:05 -!- Blazinghand has joined ##crawl-dev 19:13:25 -!- WalkerBoh has joined ##crawl-dev 19:14:15 lasty that would be really flavorful, and eprsonally i would prefer it if crawl were more like that, but... 19:14:55 from a function point of view, we have an ability that can turn water terrain into shallow water, or shallow water into land 19:15:18 also, reveal invisible enemies and increase accuracy within an area 19:15:19 tacking "also it damages one specific monster, out of the hundreds in crawl" on 19:15:29 hmm, I'd forgotten that part 19:15:47 it's a pretty flavor-heavy ability already 19:15:50 clearly it's already too complex :p 19:15:50 remember when spriggan druids had a spell that did double damage to vampires 19:15:52 lol 19:16:04 also, don't forget fedhas's 'p' special case power attack 19:16:06 i like it but it seems to go against the philosophy of crawl as stated 19:16:24 (that doesn't give xp for kills, iirc) 19:16:34 special cases on top of special cases 19:16:43 :) 19:16:47 the dpeg strikes with a huge email.. 19:17:16 Lasty, perhaps if it dealt damage to many/all enemies 19:17:16 IIRC praying to kill necrophages does give xp 19:17:52 PleasingFungus: gonna do any more wand work, or are you passing the torch? 19:17:53 PleasingFungus: you are welcome =) 19:18:11 carry the black torch! remove the idle wands! 19:18:13 Lasty: I was going to shift back to my very slow progress on ally god 19:18:20 didn't have anything else I particularly wanted to do with wands 19:18:25 gawtcha 19:19:49 -!- Rotatell has quit [Remote host closed the connection] 19:22:24 -!- Rotatell has joined ##crawl-dev 19:22:46 -!- morik has quit [Ping timeout: 252 seconds] 19:23:05 Lasty: if you want ideas for new/replacement wand types, here's a few I was talking about earlier this morning: wand of Weak. wand of agi+fly. wand of entropy [mr-checked corr] 19:23:48 adding new wands seems counterproductive to recently stated goals, and I'm not sure any of the wands really *need* replacement 19:24:02 but those are some exciting thoughts to chew on. 19:24:48 I was thinking more in terms of more removals and damage-type shifting 19:24:58 I'm eyeing slow and confuse for removal 19:25:08 and disint/dig for merging, as we discussed before 19:25:19 and maybe changing the damage type of the current high-tier wands to acid 19:25:38 do you have thoughts on how to resolve the disint/dig conundrum? 19:25:50 overheard: "There's The Witness.. There's Darkest Dungeon.. And I've heard great things about Ori and the Blind Forest." 19:26:04 viz, "what does the combined wand do, precisely?" 19:26:05 i hope evilmike will still remember us little people now that he's hit it big\ 19:26:15 he still posts on sa here and there 19:26:17 What's the conundrum? The version I heard suggested was "if enemy it hit first, disint and dig; otherwise dig" 19:26:31 wheals: evilmike did all three of those? 19:26:47 just the last, but it's good company 19:27:07 at least, the other two are all i've heard about recently 19:27:10 ori was my goty 2015 19:27:20 -!- Annabella has quit [Excess Flood] 19:27:37 yeah, absolutely 19:27:37 doh 19:27:42 very solid game 19:27:45 forgot to rename the inprogress dir in dgldir 19:27:46 Lasty: grunt argues strongly that a beam's effect shouldn't change depending on what was earlier in its path; that means that 'disint only if you haven't hit a wall yet' would be a no-go. 19:27:50 I still need to finish it 19:27:52 from combogod to combo_god 19:27:58 IT LIVES! 19:28:02 comb bog 19:28:21 johnstein: WHOOOO! 19:28:28 johnstein: thanks so much for setting that up 19:28:33 sorry for giving you the wrong name 19:28:56 slow and confuse are boring and, esp in the former case, not extremely strong; removing them would probably be a wand buff but those are allowed now and again, in moderation. 19:29:15 not sure what you mean wrt acid changes. 19:29:53 slow also strongly encourages kiting, which is :( 19:30:45 at least it makes me guilty when i don't use it to kite 19:31:06 PleasingFungus: I just think it's silly to have 6 different MR wands, almost all of which trivialize the target if they hit 19:32:02 ............. 19:32:22 PleasingFungus: right now the top tier damage types are fire, draining, lightning. Fire is also on the bottom-tier wand, while cold is on no wands. Draining is a lesser damage type that most cold-resisting things also resist, so if something were shifted to cold, it'd be nice to also change draining to something else. 19:32:51 And currently acid is hard to get, so it might make for a neat rare high-tier attack wand 19:33:04 right now all the wands you really want are non-attack 19:33:17 plausible 19:33:34 so fireball and draining would be swapped out for some kind of acid and some kind of cold? 19:33:41 the point where I want attack wands the most is a point where I have 20+ unidentified scrolls and potions 19:33:42 yeah 19:34:47 -!- st_ has quit [Ping timeout: 240 seconds] 19:35:16 People will use flame/fireball/lightning more often, it'll be fine 19:35:40 -!- Shard1697 has joined ##crawl-dev 19:35:57 dpeg: I think this is more of a discussion of elemental diversity than about power 19:36:08 and i don't think anyone's discussing tossing lightning right now 19:36:11 how would you deal with sirens!? 19:36:23 by skipping shoals 19:36:40 big, if true. 19:36:56 -!- serq_ has quit [Quit: leaving] 19:38:03 PleasingFungus: by then, you don't have to rely on wands... hydras I'd understand better, but even for those no fire/cold needed 19:38:21 -!- maldini has quit [Remote host closed the connection] 19:38:35 yeah, lightning should stay 19:38:40 it has the most unique targeter 19:38:55 and the loudest noise 19:39:11 and yeah, this isn't about power, it's about creating the most diverse set of wands that cover all the interesting cases 19:39:20 without redundancy 19:41:27 Lasty, no problem! also, that was my daughter typing the ........... heh 19:41:45 haha 19:41:47 fair enough 19:42:03 We'll have her coding in no time! :D 19:42:25 -!- Xenobreeder has quit [Quit: Page closed] 19:43:13 heh. she's only 4 but loves "signing" her name on my computer 19:43:31 VIVIANB? is her favorite since she likes using the "question" 19:45:07 johnstein: my kids were the same... I got them an ubuntu notebook recently and hopefully they'll learn coding through Minecraft and Canary :) 19:45:45 I'm excited to have kids and then get them to the age where they can do all this stuf 19:45:45 f 19:45:47 we are going to work on a board game over the next few months I hope. 19:45:53 johnstein: outstanding! 19:46:06 s/work on/work on making/ 19:46:07 johnstein: I just submitted two of my board game designs for publication w/ Z-Man games 19:46:13 dpeg Canary? I've got my kid on the programming path with Minecraft, but haven't head of Canary 19:46:31 Code name is: Castle Kids. mom/dad (king/queen) leave for vacation so the kids have to run the castle (with their advisors help). 19:46:44 fun premise 19:47:06 you wannabe a princess? well, you better have a solution when the faeries come complaining that the baby dragons are running amok in their forest village. 19:47:20 and you better have some money to pay the knight to take care of the issue. etc. 19:47:29 -!- OldGuy has quit [Quit: Page closed] 19:48:14 -!- WalkerBoh has quit [Remote host closed the connection] 19:48:33 plathrop: ask me in a month, I hope we've got something by then 19:48:44 dpeg I shall! :-) 19:48:48 ??combogod 19:48:49 ukayaw[1/1]: Experimental branch god of ecstatic dance. Piety raises very quickly as you deal damage and drops very quickly over time. *: Stomp for AOE damage. **: Teleport through a line of creatures, confusing them. ***: on reaching this piety level, briefly paralyze all enemies in LOS. ****: On reaching this piety level, monsters share damage. *****: Telefrag any monster in LOS. 19:49:20 why do crawl devs insist on unpronounceableness 19:49:32 because we haven't had our fill of cats walking on keyboards yet 19:50:10 kvaak: it is our heritage 19:50:57 kvaak: how is that unpronouncable? 19:52:12 !learn add Stomp Ukayaw * power. Damages all monsters around the player. Damage is 1 + Invocations percent of target current HP. 19:52:12 Stomp[1/1]: Ukayaw * power. Damages all monsters around the player. Damage is 1 + Invocations percent of target current HP. 19:52:16 ??blend in 19:52:16 blend in[1/1]: Wulndraste ** power. Allows you to instantly move through any series of adjacent monsters, attempting to confuse them in the process. The strength of the confusion scales well with Invocations skill. 19:52:38 !learn add Line Pass Ukayaw ** power. Allows you to instantly move through any series of adjacent monsters, attempting to confuse them in the process. The strength of the confusion scales well with Invocations skill. 19:52:38 Line[1/1]: Pass Ukayaw ** power. Allows you to instantly move through any series of adjacent monsters, attempting to confuse them in the process. The strength of the confusion scales well with Invocations skill. 19:52:43 !learn mv Stomp stomp 19:52:44 Stomp -> stomp[1/1]: Ukayaw * power. Damages all monsters around the player. Damage is 1 + Invocations percent of target current HP. 19:52:47 !learn mv Line line_pass 19:52:48 Line -> line pass[1/1]: Pass Ukayaw ** power. Allows you to instantly move through any series of adjacent monsters, attempting to confuse them in the process. The strength of the confusion scales well with Invocations skill. 19:52:50 !learn del Line 19:52:51 That's easy, Line doesn't even exist! 19:52:53 thanks 19:52:55 !learn edit line_pass s/Pass // 19:52:56 line pass[1/1]: Ukayaw ** power. Allows you to instantly move through any series of adjacent monsters, attempting to confuse them in the process. The strength of the confusion scales well with Invocations skill. 19:53:03 fine, do it faster than I do :p 19:53:13 * Grunt casts a spell. Grunt seems to speed up. 19:53:26 * Grunt patches Lasty!!!!!!!!!!!!!!! x2187 19:53:49 !learn add grand_finale Ukayaw ***** power. Blink to a non-mindless monster and explode it. Nearby monsters can be hit by flying bits for light damage. 19:53:49 grand finale[1/1]: Ukayaw ***** power. Blink to a non-mindless monster and explode it. Nearby monsters can be hit by flying bits for light damage. 19:54:07 . . . I should be mad, but I feel better! 19:54:19 !tell greensnark new meta info for combo_god: https://github.com/crawl/sequell/pull/53 19:54:20 johnstein: OK, I'll let greensnark know. 19:55:01 so at 9 invo I'll do... 10% of monster's current hp in damage? 19:55:13 kvaak: it'll do 9% +1 damage 19:55:24 @?? orc 19:55:24 orc (04o) | Spd: 10 | HD: 1 | HP: 6-8 | AC/EV: 1/9 | Dam: 5 | 10weapons, 10items, 10doors | XP: 3 | Sz: Medium | Int: human. 19:55:32 anyway define pronounceable. "Kikubaaqudgha" is eminently pronounceable to anyone knowing a Semitic language >.> 19:55:44 so I only need 4-5 uses to kill one orc 19:55:58 wait, does that name actually come from something? 19:56:01 kvaak: yeah, it's not effective to spam it unless you're surrounded 19:56:20 not afaik 19:56:32 my vote is still for: Wryhcdzheimz for Wsomething's name 19:56:32 unless you have a massive excess of invo I'm not entirely sure it's very effective against anything that isn't a hellpanlord 19:57:19 !learn add ukayaw_powers *: Stomp. **: Line Pass. *****: Grand Finale. Upon reaching ***, briefly and irresistably paralyze all monsters in LOS. Upon reaching ****, pain bond all monsters in LOS. The *** and **** powers can be triggered once per 30 turns. All powers scale heavily w/ Invo. 19:57:20 ukayaw powers[1/1]: *: Stomp. **: Line Pass. *****: Grand Finale. Upon reaching ***, briefly and irresistably paralyze all monsters in LOS. Upon reaching ****, pain bond all monsters in LOS. The *** and **** powers can be triggered once per 30 turns. All powers scale heavily w/ Invo. 19:57:32 it does 3-4 damage to a full hp ogre and you can't even use it to finish it off 19:57:44 !learn add ukayaw see {ukayaw_powers} 19:57:45 ukayaw[2/2]: see {ukayaw_powers} 19:57:53 ??ukayaw 19:57:53 ukayaw[1/2]: Experimental branch god of ecstatic dance. Piety raises very quickly as you deal damage and drops very quickly over time. *: Stomp for AOE damage. **: Teleport through a line of creatures, confusing them. ***: on reaching this piety level, briefly paralyze all enemies in LOS. ****: On reaching this piety level, monsters share damage. *****: Telefrag any monster in LOS. 19:58:02 at really high invo it's not terrible against high HP enemies 19:59:19 -!- KamiKatze has quit [Quit: Page closed] 19:59:26 at that invo you could probably just 1-shot those enemies with ely 20:00:00 !learn pain_bond Monsters affected with pain bond broadcast their damage to nearby pain-bonded monsters. Amount of damage shared is damage*(4-distance)/5. Maximum range is 3 tiles. Damage from pain bond is also shared, allowing for massive feedback loops against large groups. 20:00:00 I don't know about !learn pain_bond. 20:00:03 -!- omarax has quit [Remote host closed the connection] 20:00:10 !learn add pain_bond Monsters affected with pain bond broadcast their damage to nearby pain-bonded monsters. Amount of damage shared is damage*(4-distance)/5. Maximum range is 3 tiles. Damage from pain bond is also shared, allowing for massive feedback loops against large groups. 20:00:10 pain bond[1/1]: Monsters affected with pain bond broadcast their damage to nearby pain-bonded monsters. Amount of damage shared is damage*(4-distance)/5. Maximum range is 3 tiles. Damage from pain bond is also shared, allowing for massive feedback loops against large groups. 20:00:30 !learn edit pain_bond s/$/ Mindless creatures are immune./ 20:00:30 pain bond[1/1]: Monsters affected with pain bond broadcast their damage to nearby pain-bonded monsters. Amount of damage shared is damage*(4-distance)/5. Maximum range is 3 tiles. Damage from pain bond is also shared, allowing for massive feedback loops against large groups. Mindless creatures are immune. 20:01:02 kvaak: the ability isn't meant to be a finisher, but rather a starter. It's a good way to escalate piety when in a crowd 20:01:15 an apertif, if you would 20:01:31 ukayaw would appreciate a good appertif 20:02:03 somehow I'd expect ukayaw to be more into magic mushrooms >.> 20:02:31 yeah, probably 20:02:40 anything that fuels a party, really 20:02:41 -!- Sage1234 has quit [Ping timeout: 265 seconds] 20:02:47 I dunno, somehow the option of smite 1-shotting ancient liches sounds more appealing 20:02:55 although I guess the feedback loop thing could change that 20:03:00 -!- Ladykiller69 has quit [Quit: Verlassend] 20:03:12 kvaak: this god offers a power that smite-one-shots all pan lords 20:04:21 ...also: song of slaying, the god 20:04:37 apparently ely can't pacify hellpanlords 20:04:38 yeah, more or less 20:04:38 booooo 20:04:41 -!- CanOfWorms has joined ##crawl-dev 20:04:58 kvaak: Grand Finale seems good against something you absolutely want to kill ASAP (hell/pan lords, greater mummies, ancient liches, oofs) 20:05:07 OOFs are mindless 20:05:17 ??grand_finale 20:05:17 grand finale[1/1]: Ukayaw ***** power. Blink to a non-mindless monster and explode it. Nearby monsters can be hit by flying bits for light damage. 20:05:31 !learn edit grand_finale s/$/ Can't be used against mindless targets/ 20:05:31 grand finale[1/1]: Ukayaw ***** power. Blink to a non-mindless monster and explode it. Nearby monsters can be hit by flying bits for light damage. Can't be used against mindless targets 20:05:40 !learn edit grand_finale s/$/./ 20:05:41 grand finale[1/1]: Ukayaw ***** power. Blink to a non-mindless monster and explode it. Nearby monsters can be hit by flying bits for light damage. Can't be used against mindless targets. 20:05:45 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, fly, unbreathing | Res: 13magic(immune), 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 8519 | Sp: b.fire (3d40) [06!sil], fireball (3d43) [06!sil], malmutate [06!sil] | Sz: little | Int: human. 20:05:45 %??orb of fire 20:05:51 human intelligence 20:05:55 you can bribe them with gozag 20:05:55 non-living 20:06:21 ??mindless 20:06:22 mindless[1/1]: A tag on slimes, some undead, and some bugs that causes them to step into various clouds when they cannot step around them, without regard for their HP. They also cannot be pacified with Elyvilon, and they cannot use stairs. 20:06:42 oh, fair nuff 20:06:50 so yeah, you can do it to orbs of fire 20:06:59 OOFs most certainly can use stairs 20:07:21 and so can slime... creatures? :Z 20:07:36 Jellies can't follow up stairs?? 20:07:38 @??jelly 20:07:38 jelly (04J) | Spd: 10 | HD: 3 | HP: 13-19 | AC/EV: 0/2 | Dam: 308(acid:7d3) | 04eats items, amphibious, see invisible, unbreathing | Res: 06magic(10), 03poison, 08acid+++, 08blind, 12drown | XP: 42 | Sz: small | Int: brainless. 20:07:45 yes they can 20:08:40 oofs, jellies, non-derived undead, you name it 20:08:46 _There is A hide-covered altar to Ukayaw here. 20:08:54 it's capitalizing the pronoun for some reason 20:09:10 what, it's already live? 20:09:26 kvaak: experimental branch 20:09:30 oh 20:09:30 DrKe: oops, thanks 20:09:32 hide-covered 20:09:34 Ukayaw doesn't like anything? This is a bug; please report it. 20:09:36 clearly actually a drum 20:09:53 better idea: an amplifier >.> 20:09:54 is ukayaw secretly minmay 20:09:59 (don't actually do that) 20:10:13 best idea: guitar stand <.< 20:10:21 DrKe: where's the "doesn't like anything" message? 20:10:27 probably on ^ screen 20:10:29 ^ screen yeah 20:10:34 ^! 20:11:40 now I have to remember what populates that 20:11:56 ah, there it is 20:12:21 johnstein: will the branch rebuild nightly, or does it have to be manually rebuilt 20:13:35 Grunt: God of Ecstatic Raving? 20:13:59 PleasingFungus: rockstar god <.< 20:14:00 -!- scummos__ has quit [Ping timeout: 264 seconds] 20:14:38 I have auto-update turned off for experimentals by default 20:14:43 * geekosaur still trying to decide whether the decor is statues of Lars Ulrich or of Armin Van Buuren 20:14:51 I can turn it on, but generally seemed to be OK to manually rebuild 20:14:55 geekosaur: both, of course 20:14:59 (it's available in ??rebuild) 20:15:00 depends on piety level!!! 20:15:03 why do my dsgls always start with antennae or horns 20:15:04 * Grunt hides/. 20:15:22 xl2. time to remove that helmet! 20:16:03 lasty^ 20:16:35 -!- Lasty has quit [Ping timeout: 250 seconds] 20:18:04 -!- Lasty has joined ##crawl-dev 20:18:29 Lasty_: while you're at it could you for the love of god add a rcfile option that allows you to exclude your inventory from ctrl-f 20:18:48 the closest thing is macroing ^f to ^f!!carried && but that has its own issues 20:19:09 kvaak: I can try to work on that, but I'm not sure what it'll take offhand 20:19:31 Cancelling line pass due to HUP. 20:19:31 The Grum explodes violently! 20:19:41 when using GF 20:19:50 johnstein: thanks! 20:20:07 grunt: clearly the ukayaw altar has a hand axe of electrocution 20:21:54 DrKe: hmm. I thought "the" casing worked for uniques... 20:22:17 |amethyst: what's the deal with "canceling due to HUP" anyway? I stole that from blink code. 20:23:02 i thought it did too 20:23:08 you mean defender(DESC_THE)? 20:23:42 DrKe: oh, I actually wrote "The %s" 20:23:44 :p 20:23:55 that would do it i guess 20:24:01 CanOfWorms: close, but no 20:24:04 CanOfWorms: it is obviously 20:24:09 a broad axe of distortion 20:24:18 deng 20:24:21 03Lasty02 07[combo_god] * 0.18-a0-1062-ge2e0bec: Add Ukayaw likes on ^ (DrKe) 10(10 minutes ago, 1 file, 5+ 0-) 13https://github.com/crawl/crawl/commit/e2e0bec07561 20:24:21 03Lasty02 07[combo_god] * 0.18-a0-1063-g15754d8: Fix a casing issue (DrKe) 10(3 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/15754d86fb97 20:24:26 so far i am not really seeing the usefulness of stomp 20:24:29 the other abilities seem pretty great though 20:24:33 * Grunt shreds the broad axe of distortion!!!!! 20:24:45 * Grunt hears a roar! x27 20:24:51 DrKe: yeah, it might be too weak. It's really great if you do end up near a bunch of enemies tho 20:25:10 it seems counterproductive since it uses piety, and i want to work towards better abilities 20:25:25 but each hit also generates piety. 20:25:51 With current piety scaling, at Invo 0 it takes about 5 hits to break even . . . 20:25:56 I may need to reevaluate. 20:26:24 DrKe: what are you playing as? 20:26:25 so it would be a net piety gain if i hit enough things with it 20:26:29 yeah 20:26:29 HOGl 20:26:36 do axes help you get more piety 20:26:40 that should be fairly strong for this god 20:26:40 yes 20:26:45 and arguably quickblades too 20:26:55 and cloud spells 20:27:26 will ukayaw have desperation mechanics 20:27:35 i.e. more powerful effects at low health 20:27:43 desperate. your turn 20:28:00 http://i.imgur.com/7boMiJW.png 20:28:07 I think ru might file a copyright claim 20:28:27 haha 20:29:09 hmm 20:29:19 -!- syllogism has quit [Quit: Leaving] 20:29:19 {for fuck's sake crawl 20:29:33 I wonder how intense spen^U would be 20:30:00 -!- dpeg has quit [Quit: sleep] 20:30:32 ok, another thing: every time you cancel line pass it says cancelling line pass due to HUP 20:30:42 for fuck's sake crawl this is not a staff!a 20:31:58 good use of ! 20:34:16 DrKe: I can just remove that message 20:35:03 I wonder how hard it'd be to hit 6* with orbrun spawns 20:35:40 kvaak: probably not too hard 20:35:52 pain bond + spines is fun 20:35:57 dudes killing dudes 20:36:07 haha 20:39:53 Found Lar Ass's Assorted Antiques 20:41:30 namegen bug: missing "d" 20:41:32 >.> 20:42:07 unless it's saving hat one for a deserving panlord 20:45:36 hmm 20:45:41 all of my fail rates are at 0% now 20:45:45 for invocs 20:45:58 does that happen at 6* 20:46:15 Tha Maud 'splodes violently! 20:46:19 rip 20:46:35 5* fail rate is 100% - (piety over 5*) - (5*invo) 20:47:05 yeah i thought the fail rate seemed too high 20:47:09 but if you get more piety it becomes low 20:47:41 you probably shouldn't gain piety by whacking plants 20:47:51 kvaak: true! Oops! 20:48:04 Tha tha komodo dragon 'splodes violently! 20:48:07 blame the plants 20:48:27 plants: not even once. 20:51:05 tha tha tha tha 20:51:13 ok i'll test more later 20:51:22 ooh, I found a perfect target 20:51:26 thanks for all the reports already! 20:51:58 Aim: Gastronok, wearin' a run'd hat 20:51:58 Tha Gastronok 'splodes violently! 20:52:14 it's like playing a stabber 20:52:23 without all the failing hexes crap 20:52:28 now imagine you're a spen doing this 20:53:51 -!- mizu_no_oto has quit [Ping timeout: 250 seconds] 20:58:36 03Lasty02 07[combo_god] * 0.18-a0-1064-g88974da: Remove the extra the (DrKe) 10(5 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/88974da823b3 20:58:36 03Lasty02 07[combo_god] * 0.18-a0-1065-g329cd2b: Don't give piety for dancing with plants (kvaak) 10(4 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/329cd2b12f87 20:58:41 Log contains false duplicate 'identified' messages 13https://crawl.develz.org/mantis/view.php?id=10267 by NoIDontNeedOneMoreDamnAccount 20:58:41 ??rebuild 20:58:41 rebuild[1/2]: https://dobrazupa.org/rebuild/ http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ Bug Grunt, |amethyst, or Nap Kin for CDO. Use your powers wisely. 20:59:03 good account name 20:59:49 Experimental (combo_god) branch on crawl.beRotato.org updated to: 0.18-a0-1065-g329cd2b 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:00:05 -!- rossi_ has quit [Ping timeout: 248 seconds] 21:10:58 ??cbro 21:10:58 cbro[1/4]: Server in Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org. Use glyph/sigil ^ for bots 21:17:26 -!- roadmap has joined ##crawl-dev 21:19:11 kvaak: what's your invo at? 21:19:36 &dump kvaak 21:19:37 http://crawl.berotato.org/crawl/morgue/perunasaurus/perunasaurus.txt 21:19:37 ^dump 21:19:38 No where information for kvaak. 21:19:57 i don't think you have enough ac for lair 21:20:20 seems like you're getting ~6 turns of stun off that level of invo. I'm surprised -- I thought it maxed out around 5-ish. I suppose it could be HD/XL disparity... 21:20:40 I could do orc and buy the randart stormDA 21:20:47 how does invo interact w/ line pass 21:20:55 aa still seems kind of worthless 21:21:06 It seems like you're ending up stuck w/ too much piety here, preventing you from triggering *** and ****. . . 21:21:15 DrKe: increases the confuse power 21:21:20 -!- kreedzfreak has quit [] 21:21:23 even with a bunch of clustered, pain-bonded enemies it just didn't do a whole lot 21:21:26 what about chance of confusing? 21:21:27 also it drained all my mp 21:21:31 i remember failing to confuse a dyak 21:21:39 kvaak: yeah, maybe it needs more spice 21:21:49 setting it to maxhp instead of currenthp might be good 21:21:54 that was the original design 21:22:06 so the passives just trigger once when you hit that level of piety 21:22:09 ? 21:22:19 DrKe: yeah 21:22:22 that's how it's set right now 21:22:27 that is pretty cool i think 21:22:31 need to do some telefragging to reset the piety 21:22:35 yeah 21:22:41 telefragging mp is really high 21:22:43 I might drop it to 8 21:22:50 i think i would have a tough time tier listing this god 21:22:55 DrKe: yeah, ditto 21:23:02 I'm having a very hard time figuring out the balance 21:23:19 It gives you more power as you play worse 21:23:22 -!- WalkerBoh has joined ##crawl-dev 21:23:33 hey WalkerBoh 21:23:39 try out the new god on CBRO 21:23:41 hey what's up 21:23:46 ??new god 21:23:46 I don't have a page labeled new_god in my learndb. 21:23:49 ??uayaw 21:23:50 uayaw ~ ukayaw[1/2]: Experimental branch god of ecstatic dance. Piety raises very quickly as you deal damage and drops very quickly over time. *: Stomp for AOE damage. **: Teleport through a line of creatures, confusing them. ***: on reaching this piety level, briefly paralyze all enemies in LOS. ****: On reaching this piety level, monsters share damage. *****: Telefrag any monster in LOS. 21:23:55 run into a bunch of dudes, kill them as they get paralysed 21:24:00 sort of like ru except it works 100% 21:24:01 cool, i definitely will 21:24:17 The paralysis/pain bond seems to work really well 21:24:44 that paralysis lasts much longer than I anticipated 21:24:46 I think that's a bug 21:24:58 I was expecting very brief paralysis 21:25:14 like 1-3 turns 21:25:41 nah, it's like a minimum of 5 21:25:45 yeah, seems like 21:25:52 apparently I need to go back to math school :p 21:26:01 @?? hydra 21:26:01 hydra (09D) | Spd: 10 (swim: 60%) | HD: 13 | HP: 60-83 | AC/EV: 0/5 | Dam: 18 per head | amphibious, cold-blooded, regen | Res: 06magic(60), 03poison, 12drown | Chunks: 14noxious | XP: 976 | Sz: Big | Int: animal. 21:26:03 it was several turns even before I started training invo 21:26:07 math school... 21:26:14 PleasingFungus: for math learning 21:26:18 it checks out. 21:26:48 -!- chewymouse has joined ##crawl-dev 21:26:54 int power = you.skill(SK_INVOCATIONS, 10) + you.experience_level 21:26:55 - mons->get_hit_dice(); 21:26:55 int duration = 10 + rand_round(cbrt(power) * 10); 21:27:20 ah, yeah 21:27:24 there's some issues there 21:28:28 03Lasty02 07[combo_god] * 0.18-a0-1066-g1ceed15: Fix math typo to prevent extremely long solos 10(8 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/1ceed158cd59 21:28:49 ??rebuild 21:28:49 rebuild[1/2]: https://dobrazupa.org/rebuild/ http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ Bug Grunt, |amethyst, or Nap Kin for CDO. Use your powers wisely. 21:29:12 Experimental (combo_god) branch on crawl.beRotato.org updated to: 0.18-a0-1066-g1ceed15 21:29:28 Lasty: you don't need the ", 1" 21:29:32 um 21:29:33 Lasty tell me when you remember how to do math and i'll test your god 21:29:35 should blowguns give piety 21:30:04 PleasingFungus: ah, is that optional? I didn't remember. 21:30:09 just checked 21:30:17 WalkerBoh: rebuilding the math engine as we speak 21:30:24 wait, it already updated 21:30:47 kvaak: well, poison is damage . . . does seem like that might be a bit cheap tho 21:30:57 no more extreme guitar solos? 21:31:12 kvaak: when you get a chance, would you mind updating? Paralysis should be more accurate to the intention now. 21:31:36 kvaak: nice collateral kills w/ pieces of Saint Roka 21:31:41 -!- BigBluFrog has quit [Client Quit] 21:31:59 hm, it didn't say anything about transferring 21:32:06 kvaak: yeah, I noticed that too 21:32:09 but it does transfer 21:32:12 kay 21:32:54 experimentals are like stable and transfer automatically 21:32:59 ah 21:33:02 you can check the notes for confirmation 21:34:18 kvaak: that was quite the dance you had just there 21:35:01 !learn add ukayaw Tha orc be hit by a flyin' piece o' Saint Roka! Ye kill tha orc! 21:35:01 ukayaw[3/3]: Tha orc be hit by a flyin' piece o' Saint Roka! Ye kill tha orc! 21:35:07 -!- muravey has quit [Ping timeout: 256 seconds] 21:35:41 !learn mv ukayaw[3] ukayaw_reasons 21:35:42 ukayaw[3] -> ukayaw reasons[1/1]: Tha orc be hit by a flyin' piece o' Saint Roka! Ye kill tha orc! 21:37:29 kvaak: that looked like about 2.5 turns of para 21:37:31 kvaak: right? 21:37:37 yeah 21:37:41 much better 21:37:43 this whip is at mindelay and I got four swings 21:37:44 or so 21:38:27 I'm not sure what's the point of the pain bond triggering if there's only one enemy in sight 21:38:48 kvaak: yeah, good point. I should probably have it not bother if there isn't at least 2. 21:39:54 -!- Cerpin has quit [Remote host closed the connection] 21:44:42 -!- serq has quit [Changing host] 21:45:23 pesky mindless dudes 21:46:07 -!- Sage1234 has quit [Ping timeout: 265 seconds] 21:46:50 -!- Cerpin has joined ##crawl-dev 21:49:02 yeah 21:49:22 can't line-pass confuse spectral weapons either 21:52:23 03Lasty02 07[combo_god] * 0.18-a0-1067-g0e5f73f: Add randomness to Ukayaw timeouts to make counting worse 10(13 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/0e5f73fdf951 21:52:23 03Lasty02 07[combo_god] * 0.18-a0-1068-g3b09093: Don't trigger Ukayaw's *** or **** without targets (kvaak) 10(2 minutes ago, 1 file, 35+ 10-) 13https://github.com/crawl/crawl/commit/3b090931980c 21:52:41 Experimental (combo_god) branch on crawl.beRotato.org updated to: 0.18-a0-1068-g3b09093 21:52:54 counting does seem almost appropriate for the dance god 21:53:00 PleasingFungus: haha, true 21:53:06 gotta add a rhythm element 21:54:00 that reminds me some people are apparently speedrunning coda in crypt of the necrodancer 21:54:03 what the hell is wrong with people 21:54:40 03Lasty02 07[combo_god] * 0.18-a0-1069-g3ad3ce2: Revert Ukayaw Stomp back to max hp damage and slightly buff min damage 10(8 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/3ad3ce2ef5f1 21:54:54 kvaak: haha 21:56:24 kvaak: why didn't you explode the efreet? 21:56:29 -!- vev has quit [Remote host closed the connection] 21:56:36 nice rune vault 21:56:45 @?? maelstrom vortex 21:56:45 unknown monster: "maelstrom vortex" 21:56:56 @??spatial maelstrom 21:56:56 spatial maelstrom (08v) | Spd: 16 | HD: 10 | HP: 61-88 | AC/EV: 0/5 | Dam: 2012(distort), 2012(distort) | 11non-living, fly, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 759 | Sz: Big | Int: brainless. 21:57:09 kvaak: did you watch the agdq coda run? 21:57:20 no, but I did watch a 4-minute one 21:57:32 (which is faster than my fastest speedrun on CADENCE) 21:58:03 rip :( 21:58:03 rip 21:58:07 that abyss:3 was actually abyss:5 21:58:10 yeah 21:58:12 explains a lot 21:58:15 you got banished baaad 21:58:26 what banished you? Looked like you had a ton of MR 21:58:28 well I took two stairs down because I thought I started on 1 21:58:36 oh 21:58:36 haha 21:59:30 kvaak: well, you did get the highest score 21:59:43 lotta people going down to hydrae 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:05:40 03Lasty02 07[combo_god] * 0.18-a0-1070-g911b966: Allow solos for smaller audiences 10(7 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/911b9660bacf 22:05:46 !learn e ukayaw_reasons[1 s/ Ye.*// 22:05:46 ukayaw reasons[1/1]: Tha orc be hit by a flyin' piece o' Saint Roka! 22:06:25 does it just pick random targets or ones along chunk trajectories 22:06:37 Experimental (combo_god) branch on crawl.beRotato.org updated to: 0.18-a0-1070-g911b966 22:06:45 kvaak: everything in LOS has a distance-dependant chance to get hit by a chunk 22:06:49 but the chance is small 22:07:00 IIRC 1/5 for one tile away 22:07:29 -!- Kellhus has quit [Quit: Page closed] 22:07:51 yeah, one_chance_in(distance + 4)) 22:10:03 Lasty: i tried to worship uka, but I got grindered first 22:10:21 PleasingFungus: "ground", I think 22:10:22 -!- Ququman has quit [Read error: Connection reset by peer] 22:10:22 :) 22:10:26 :P 22:11:28 -!- bonghitz has quit [Read error: Connection reset by peer] 22:11:58 kvaak: yeah, I think the poison deal might be a problem. I've got a blowgun and dagger of venom, and it lets me build piety while moving around however I want 22:14:21 Amulet of faith is really good w/ this god. 22:16:51 I didn't see much of a difference 22:17:03 either I got piety fast or slowly 22:19:07 -!- molotove has quit [Quit: Leaving.] 22:20:41 it seemed noticeably faster to me, but there are potentially confounding variables 22:23:07 -!- Lasty has quit [Quit: Leaving.] 22:23:36 -!- Lasty has joined ##crawl-dev 22:29:41 -!- aditya has quit [Ping timeout: 245 seconds] 22:34:11 -!- ProzacElf has joined ##crawl-dev 22:36:51 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 22:40:42 -!- wheals has quit [Quit: Leaving] 22:43:11 -!- GauHelldragon has quit [Ping timeout: 260 seconds] 22:43:29 -!- Nerem has quit [Ping timeout: 250 seconds] 22:44:43 -!- maldini has quit [Remote host closed the connection] 22:53:27 -!- Wolfechu has quit [Ping timeout: 240 seconds] 22:54:45 -!- rossi_ has quit [Ping timeout: 248 seconds] 22:59:16 -!- OldGuy has quit [Quit: Page closed] 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:02:06 -!- serq has quit [Quit: leaving] 23:25:45 -!- roadmap has quit [Ping timeout: 276 seconds] 23:27:01 -!- zeia has quit [Quit: WeeChat 1.1.1] 23:33:36 -!- GauHelldragon2 has quit [Ping timeout: 240 seconds] 23:45:47 -!- neizenel has quit [Quit: leaving] 23:46:42 -!- onwiheg has quit [Quit: Page closed] 23:49:48 -!- maldini has quit [Ping timeout: 250 seconds] 23:58:57 -!- meatpath has quit [Ping timeout: 250 seconds] 23:59:38 -!- bonghitz has quit [Remote host closed the connection] 23:59:43 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.18-a0-1202-g796ae12 (34)