00:00:03 -!- omarax has quit [Remote host closed the connection] 00:00:29 -!- ystael has quit [Ping timeout: 250 seconds] 00:03:06 -!- gammafunk has quit [Ping timeout: 260 seconds] 00:03:26 -!- ontoclasm has joined ##crawl-dev 00:04:31 -!- gammafunk has joined ##crawl-dev 00:05:58 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 00:07:30 -!- West1C_ has quit [] 00:09:51 -!- Kalir has quit [Changing host] 00:16:48 -!- Zannick has quit [Quit: leaving] 00:26:55 -!- muravey has quit [Ping timeout: 250 seconds] 00:31:48 -!- Shard1697 has joined ##crawl-dev 00:33:45 -!- Shard1697_ has quit [Ping timeout: 256 seconds] 00:35:20 -!- Floodkiller has quit [Quit: Page closed] 00:49:57 -!- ussdefiant_Lappy has joined ##crawl-dev 00:57:58 -!- mamgar has quit [Read error: Connection reset by peer] 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:02:36 -!- meatpath has quit [Ping timeout: 260 seconds] 01:02:46 Unstable branch on crawl.s-z.org updated to: 0.18-a0-1160-geb89fc2 (34) 01:03:51 -!- WalkerBoh has joined ##crawl-dev 01:07:33 -!- rossi_ has quit [Ping timeout: 248 seconds] 01:09:02 -!- cck has quit [Quit: WeeChat 0.4.2] 01:18:00 Unstable branch on crawl.develz.org updated to: 0.18-a0-1160-geb89fc2 (34) 01:19:07 -!- nikheizen has joined ##crawl-dev 01:25:56 -!- Shard1697 has quit [Ping timeout: 260 seconds] 01:27:05 -!- WalkerBoh has quit [Ping timeout: 250 seconds] 01:31:38 so umm 01:31:51 my understanding is that hats are supposed to disable horns 01:32:07 well I'm wearing one atm 01:32:07 You headbutt the emperor scorpion. 01:32:16 why would they disable horns? 01:32:23 that's not my understanding, but I'd never thought of that 01:33:01 horns 1+ block the use of helms, and horns 3 blocks the use of any headgear 01:33:12 <|amethyst> one might assume that because gloves block the use of claws 01:33:25 well but.. 01:33:25 yeah, maybe so 01:33:26 <|amethyst> and boots of talons/hooves 01:33:27 ??horns 01:33:28 horns[1/1]: Could you headbutt before? No. But now you can. Lv 1 allows hats only, Lv 3 blocks all headgear. Also makes your headbutts hurt more. Bigger horns, bigger pain. 01:33:33 hmm 01:33:39 ??auxilliary attack 01:33:39 auxilliary attack ~ auxiliary attacks[1/4]: Auxiliary attacks are /extra/ melee attacks using body parts. You can get auxiliary attacks by having hooves, horns, talons, fangs, a beak, or a large muscular tail. Unarmed Combat skill does not affect these. However, if you have Unarmed Combat skill and are not using a shield or two-handed weapon, you do get an offhand punch. 01:33:45 ??auxilliary attack[2 01:33:46 auxilliary attack ~ auxiliary attacks[2/4]: Base damage: Kick: 5 + (hooves mutation level * 5 / 3) + (1 + talons mutation level) + (tentacle spike mutation level) | Headbutt: 5 + (horns mutation level * 3) | Peck: 6 | Tail-slap: 6 + (stinger mutation level * 2 - 1 [venom branded]) | 01:33:49 ??auxilliary attack[3 01:33:50 auxilliary attack ~ auxiliary attacks[3/4]: | Punch: 5 + UC skill / 3 + (6 with blade hands) + (claws mutation level)d3 with claws (does not stack with blade hands) | Bite: (fangs mutation level * 2) + (str - 10) / 5; + 2d4 with acidic bite mutation (and possible corrosion) | Pseudopods: 4 * (pseudopod mutation level) | Squeeze: 12 01:33:56 ??auxilliary attack[4 01:33:57 auxilliary attack ~ auxiliary attacks ~ unarmed effects[1/2]: Unarmed attacks have additional effects, if conditions are met: Headbutt - Ministun ; Claw - Bleed effect ; Hooves - Ignore AC on kicks - In 0.17, hooves and horns don't apply these effects anymore. 01:34:05 hmm 01:34:12 why did I think they disabled horns.. 01:34:25 maybe for the reasons |amethyst said 01:35:03 <|amethyst> (also, FR: boots of talons/hooves) 01:37:09 hat of eternal itching 01:37:22 a light-weight version of the crown of eternal torment 01:37:25 -!- simmarine has quit [Read error: Connection reset by peer] 01:38:00 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 01:44:30 -!- Zeor has quit [Quit: Leaving.] 01:47:33 rip crown of eternal torment 01:48:36 -!- ystael has quit [Ping timeout: 240 seconds] 01:52:04 -!- bonghitz has quit [Remote host closed the connection] 01:54:52 Windows builds of master branch on crawl.develz.org updated to: 0.18-a0-1160-geb89fc2 01:55:00 03|amethyst02 07* 0.18-a0-1161-g35e6b65: Use base_skill in one more trove. 10(27 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/35e6b65c5316 02:00:04 -!- omarax has quit [Remote host closed the connection] 02:00:31 ??crown of eternal torment 02:00:31 crown of eternal torment[1/1]: +3 hat (sInv, rN+++, Curse, torment immunity). Gives -20% mhp while worn. Suggestion: don't. Removed in 0.17 02:02:24 -!- meatpath has quit [Remote host closed the connection] 02:03:26 -!- FireSight has quit [] 02:07:27 -!- omnirizon has quit [Ping timeout: 240 seconds] 02:14:23 -!- pop_ has quit [Quit: Page closed] 02:18:23 -!- tealeaves has quit [Quit: Bye] 02:22:39 -!- tealeaves has quit [Client Quit] 02:27:12 -!- Grivan has quit [Ping timeout: 264 seconds] 02:31:15 -!- travis-ci has joined ##crawl-dev 02:31:16 -!- GauHelldragon has quit [Ping timeout: 260 seconds] 02:31:16 The build has errored. (master - 35e6b65 #4557 : Neil Moore): https://travis-ci.org/crawl/crawl/builds/104400083 02:31:16 -!- travis-ci has left ##crawl-dev 02:34:07 -!- radinms has quit [Ping timeout: 240 seconds] 02:36:19 -!- DeDiver has quit [Ping timeout: 252 seconds] 02:41:46 -!- somebody has quit [Ping timeout: 245 seconds] 02:50:18 Monster database of master branch on crawl.develz.org updated to: 0.18-a0-1161-g35e6b65 02:50:51 -!- Kramell has quit [Remote host closed the connection] 02:54:00 -!- zxc has joined ##crawl-dev 02:57:31 -!- bonghitz has quit [Ping timeout: 260 seconds] 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:02:36 -!- nikheizen has quit [Quit: leaving] 03:03:01 -!- ProzacElf has joined ##crawl-dev 03:05:14 -!- mrmyers has left ##crawl-dev 03:05:57 -!- rossi_ has quit [Ping timeout: 248 seconds] 03:09:07 -!- destroythecore has quit [Read error: Connection reset by peer] 03:11:21 Unstable branch on crawl.beRotato.org updated to: 0.18-a0-1161-g35e6b65 (34) 03:28:02 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 03:28:38 -!- ontoclasm has quit [Quit: Leaving.] 03:33:05 @??mnoleg 03:33:05 Mnoleg (09&) | Spd: 13 | HD: 17 | HP: 301-415 | AC/EV: 10/25 | Dam: 4009(claw), 3509(mutation), 30, 2306(blink self) | 05demonic, 10doors, fighter, unholy, see invisible | Res: 13magic(immune), 05fire, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 10843 | Sp: dig [06!sil], b.random (3d21 / 3d24 / 3d22 / 3d26 / 3d20) [06!sil], sum.eyeballs [06!sil], malig.. 03:35:16 -!- somebody has quit [Ping timeout: 240 seconds] 03:37:45 -!- ystael has quit [Ping timeout: 276 seconds] 03:48:54 -!- Marvin is now known as Guest66726 03:50:06 -!- ussdefiant_Lappy has quit [Ping timeout: 276 seconds] 03:53:36 -!- WalrusKing has quit [Ping timeout: 264 seconds] 03:56:07 -!- edsrzf has quit [Ping timeout: 240 seconds] 03:57:01 -!- Blazinghand has joined ##crawl-dev 04:00:02 -!- omarax has quit [Remote host closed the connection] 04:20:08 "Harm drops an uncursed dire flail. Harm wields a +0 vampiric quick blade. Harm unwields a +0 arbalest. Harm wields a +0 vampiric quick blade. Harm unwields a +0 vampiric quick blade. Harm drops a +0 vampiric quick blade. Harm picks up an uncursed dire flail. _Harm wields an uncursed dire flail." interesting chain of events 04:20:25 especially the wield-unwield-wield part 04:26:19 -!- mibe has quit [Ping timeout: 252 seconds] 04:28:18 -!- Guest66726 has quit [Read error: Connection reset by peer] 04:34:56 -!- panicbit has quit [Ping timeout: 260 seconds] 04:40:51 -!- radinms has quit [Ping timeout: 250 seconds] 04:41:48 -!- sgun_ has quit [Read error: Connection reset by peer] 04:43:39 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 04:46:22 -!- ProzacElf has quit [Ping timeout: 245 seconds] 04:48:33 -!- Snack_ has quit [Quit: Leaving] 04:49:42 -!- sorlin has quit [Ping timeout: 245 seconds] 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:00:44 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 05:02:37 -!- Naruni has joined ##crawl-dev 05:08:05 -!- rossi_ has quit [Ping timeout: 248 seconds] 05:17:03 -!- Xiberia has quit [Remote host closed the connection] 05:24:56 -!- ystael has quit [Ping timeout: 240 seconds] 05:29:55 Could we get a warning when trying to move next to clouds while confused? 13https://crawl.develz.org/mantis/view.php?id=10251 by patman 05:29:55 -!- tealeaves has quit [Quit: Bye] 05:30:47 ok, can someone here tell me why I was brainless despite having 2 int? 05:30:55 because that kinda killed my game... w/e 05:37:36 -!- Kramell has quit [Remote host closed the connection] 05:41:00 you don't recover instantly when you get the stat above 0 05:46:25 -!- patman has quit [Quit: Page closed] 05:48:21 -!- Tux[Qyou] has joined ##crawl-dev 05:51:54 how long does it take? 05:53:18 -!- gareppa has quit [Remote host closed the connection] 05:57:17 <|amethyst> (20 + random2(20)) * BASELINE_DELAY 05:58:06 <|amethyst> so 20-39 turns at normal speed 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:15:26 -!- Naruni has quit [Remote host closed the connection] 06:15:50 -!- Tux[Qyou] has quit [Read error: Connection 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has joined ##crawl-dev 10:45:57 -!- simmarine has joined ##crawl-dev 10:49:04 -!- maldini has quit [Client Quit] 10:49:40 -!- ystael has quit [Ping timeout: 245 seconds] 10:54:59 -!- MakMorn has quit [Ping timeout: 265 seconds] 10:55:07 -!- serq has quit [Quit: suddenly gone...] 10:59:36 -!- MakMorn has joined ##crawl-dev 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:06:23 -!- Crawl_Bacchus has quit [Quit: Look what I got, Bart, a Tickle-Me Krusty doll!] 11:06:28 -!- rossi_ has quit [Ping timeout: 248 seconds] 11:08:08 -!- maldini has quit [Client Quit] 11:10:04 -!- Shard1697 has joined ##crawl-dev 11:17:24 -!- radinms has quit [] 11:17:45 Kraken tentacles do not register as susceptible for static discharge 13https://crawl.develz.org/mantis/view.php?id=10252 by advil 11:20:42 -!- Rast has quit [Quit: Leaving] 11:20:48 -!- Ladykiller69 has quit [Ping timeout: 250 seconds] 11:21:00 -!- Rast has joined ##crawl-dev 11:22:15 -!- serq has quit [Changing host] 11:22:45 -!- Kellhus has quit [Quit: Page closed] 11:23:09 -!- serq has quit [Client Quit] 11:28:07 -!- nikheizen has joined ##crawl-dev 11:29:23 -!- WalkerBoh has joined ##crawl-dev 11:30:52 -!- Lightli has joined ##crawl-dev 11:32:34 -!- Lasty has quit [Quit: Leaving.] 11:33:11 -!- Lasty has joined ##crawl-dev 11:35:26 -!- ontoclasm has joined ##crawl-dev 11:35:36 -!- maldini has quit [Remote host closed the connection] 11:53:03 -!- parabolic has joined ##crawl-dev 11:56:15 -!- elliptic has quit [Ping timeout: 240 seconds] 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:00:08 -!- ldf_ has quit [Read error: No route to host] 12:04:41 Unstable branch on crawl.akrasiac.org updated to: 0.18-a0-1161-g35e6b65 (34) 12:11:14 -!- parabolic has quit [Quit: Leaving] 12:12:36 -!- elliptic has joined ##crawl-dev 12:15:38 03ChrisOelmueller02 {wheals} 07* 0.18-a0-1162-g335d1b3: Fix a few typos 10(3 days ago, 40 files, 67+ 65-) 13https://github.com/crawl/crawl/commit/335d1b357138 12:15:38 03wheals02 07* 0.18-a0-1163-g98183fe: Remove an English quote from the German quote list. 10(12 seconds ago, 1 file, 0+ 16-) 13https://github.com/crawl/crawl/commit/98183fe94e4b 12:16:38 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 12:20:39 -!- sanka_ has quit [Quit: Page closed] 12:28:56 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 12:29:08 koboldina (L27 DrCj) ERROR in 'dbg-scan.cc' at line 551: mid cache bogosity: mid 8472 points to ancient zyme mindex=12 mid=8479 (Abyss:3) 12:37:33 -!- MarvinPA has joined ##crawl-dev 12:38:06 -!- ystael has quit [Ping timeout: 272 seconds] 12:41:05 -!- koolguydude has quit [Quit: Page closed] 12:54:25 -!- travis-ci has joined ##crawl-dev 12:54:26 The build passed. (master - 98183fe #4558 : Shmuale Mark): https://travis-ci.org/crawl/crawl/builds/104462761 12:54:26 -!- travis-ci has left ##crawl-dev 12:59:24 -!- WalkerBoh has quit [Remote host closed the connection] 13:00:01 -!- omarax has quit [Remote host closed the connection] 13:05:56 -!- rossi_ has quit [Ping timeout: 248 seconds] 13:08:19 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 13:15:59 -!- Avrozavr has joined ##crawl-dev 13:18:36 Hello, how can coding newb help? 13:30:16 -!- amalloy_ is now known as amalloy 13:32:26 -!- tealeaves has quit [Quit: Bye] 13:33:13 -!- tealeaves has quit [Client Quit] 13:40:07 <|amethyst> Avrozavr: document our Lua interfaces :) 13:41:47 |amethyst, can you give an example? 13:43:27 <|amethyst> There's a little bit of stuff in docs/develop/levels/advanced.txt, but it would be great if every Lua-callable function were documented 13:43:59 <|amethyst> at least the clua ones that we expect bot and script writers to use 13:44:16 something even easier is to be on the lookout for mistakes in, eg, monster descriptions, such as typos, misspellings, or bad grammar, and fix any you run into 13:44:44 <|amethyst> yeah, the usual way to get into crawl development is either by fixing bugs, or implementing other people's feature suggestions 13:44:54 <|amethyst> for the latter you can search mantis for category "Implementables" 13:47:03 <|amethyst> ??mantis 13:47:04 mantis[1/2]: To report bugs or submit new content like vaults, patches or tiles, go to: http://crawl.develz.org/mantis/main_page.php 13:47:48 -!- siepu has quit [Read error: Connection reset by peer] 13:49:15 wow, mantis doesn't let you permalink to a category 13:50:06 oh there's a create permalink button 13:50:12 bizarre that it doesn't just do that by default 13:51:19 -!- MarvinPA has quit [Read error: Connection reset by peer] 13:51:19 !learn add implementables https://crawl.develz.org/mantis/search.php?project_id=1&category=Implementables&sticky_issues=on&sortby=last_updated&dir=DESC&highlight_changed=12&hide_status_id=80 13:51:20 implementables[1/1]: https://crawl.develz.org/mantis/search.php?project_id=1&category=Implementables&sticky_issues=on&sortby=last_updated&dir=DESC&highlight_changed=12&hide_status_id=80 13:53:16 -!- MarvinPA has joined ##crawl-dev 13:53:59 <|amethyst> hm 13:54:37 <|amethyst> wonder which of these people under #5607 still need a reset 13:54:42 I would like to contribute in some way 13:55:09 -!- ldf_ has joined ##crawl-dev 13:55:45 <|amethyst> if you want to contribute without writing code, besides typo etc fixes that amalloy mentions, you could also start with some vault design 13:56:05 <|amethyst> though probably your first several vaults wouldn't make it in as-is, we can provide feedback 13:56:49 <|amethyst> see docs/develop/levels/, in the order introduction.txt syntax.txt advanced.txt triggerables.txt 13:57:29 <|amethyst> though you don't need any of the last two files until you start doing fancy things like triggered effects 13:57:39 -!- Shard1697_ has joined ##crawl-dev 13:58:50 -!- Shard1697 has quit [Ping timeout: 245 seconds] 13:58:52 hmm 13:59:12 I think I can write docs 13:59:27 but english isn't native 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:01:49 so I may and will make mistakes 14:03:07 Is that cruicial |amethyst ? 14:03:31 -!- PsyMar_ has quit [Quit: "What happens if you die in reality?" "You die, stupid. That's why it's called reality."] 14:07:42 -!- tealeaves has quit [Quit: Bye] 14:11:37 we don't have any devs who don't make mistakes 14:11:57 r??epic bugs 14:11:58 epic_bugs[14/27]: The orc calls on the powers of darkness! The orc convulses! The orc wizard convulses! The orc convulses! x2 Your body is wracked with pain! 14:15:15 -!- Nattefrost has quit [Ping timeout: 240 seconds] 14:16:39 <|amethyst> oh, hey, I'm in the reddit ten-year club as of today 14:16:40 -!- vale_ has quit [Ping timeout: 250 seconds] 14:18:29 -!- Kalir has quit [Changing host] 14:20:19 dang 14:20:30 -!- Pacra has joined ##crawl-dev 14:20:41 how much karmas do you have? 14:20:44 too bad i can't go back in time and see your first post, mr conspicuous deleter 14:21:07 r??epic bugs 14:21:08 epic_bugs[17/27]: !log PleasingFungus kobe won 1 14:21:41 ah, that was from when treeform could wield GSC 14:25:55 -!- ystael has quit [Ping timeout: 245 seconds] 14:35:11 |amethyst, I'll study the files tomorrow 14:35:26 does crawl do anything for april fools? 14:35:57 yes, you need to program pizza tornado 14:36:47 -!- mizu_no_oto has quit [Ping timeout: 264 seconds] 14:42:09 -!- Harudoku` has quit [Ping timeout: 265 seconds] 14:46:55 -!- GauHelldragon2 is now known as GauHelldragon 14:46:56 -!- tealeaves has quit [Quit: Bye] 14:48:35 -!- zxc1 has quit [Ping timeout: 260 seconds] 14:51:38 -!- syllogism has quit [Quit: Leaving] 14:58:33 -!- stanzill has quit [Changing host] 14:59:08 -!- chewymouse has joined ##crawl-dev 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:03:00 amalloy, sometimes (see: --Jr) 15:03:21 -!- Avrozavr has quit [Quit: Leaving] 15:03:42 <|amethyst> implement the hydrataur for April 1 15:05:07 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 15:05:36 -!- Patashu has joined ##crawl-dev 15:05:38 %git HEAD^{/guardian the} 15:05:39 07bh02 * 0.14-a0-743-g260666b: Add the Hydrataur, guardian the abyssal stair 10(2 years, 3 months ago, 1 file, 22+ 0-) 13https://github.com/crawl/crawl/commit/260666bd9616 15:06:06 I need to get the Farmer background ready for 1 April <.< 15:06:28 -!- rossi_ has quit [Ping timeout: 248 seconds] 15:06:35 -!- mizu_no_oto has quit [Client Quit] 15:06:40 sadly it wasn't so much Abyssal as abysmal >.> 15:06:48 yar 15:13:15 -!- Pacra has quit [Read error: Connection reset by peer] 15:13:19 -!- Pacra_ has joined ##crawl-dev 15:14:25 is that a haiku or something 15:15:56 -!- vale_ has quit [Ping timeout: 245 seconds] 15:26:19 -!- dpeg has joined ##crawl-dev 15:29:16 -!- SpongeJr has quit [Quit: Leaving] 15:38:25 -!- sorlin has quit [Ping timeout: 245 seconds] 15:41:36 -!- Patashu has quit [Ping timeout: 250 seconds] 15:42:16 -!- read has joined ##crawl-dev 15:43:22 ??cszo 15:43:23 cszo[1/4]: Server in Georgia, US: crawl.s-z.org -- ssh port 22, username crawl, key at http://dobrazupa.org/cszo_key (openssh) http://dobrazupa.org/cszo_key.ppk (putty), or use the {CAO key} or the password "crawlingtotheusa". In case of DNS problems, use crawl.dobrazupa.org. Also has webtiles at http://crawl.s-z.org/. 15:51:14 -!- Zekka has quit [Quit: leaving] 15:52:40 -!- Zekka has quit [Client Quit] 15:53:26 -!- Zekka has quit [Client Quit] 15:55:10 http://i.imgur.com/jWKpG2l.png is there any particular reason the text wraps like 15:55:13 that 15:56:20 -!- ProzacElf has joined ##crawl-dev 15:57:04 -!- Pacra_ has quit [Ping timeout: 265 seconds] 15:58:05 -!- MarvinPA has quit [Ping timeout: 276 seconds] 15:58:38 -!- Shard1697 has joined ##crawl-dev 16:00:01 -!- omarax has quit [Remote host closed the connection] 16:00:19 -!- Shard1697_ has quit [Ping timeout: 250 seconds] 16:02:28 -!- MarvinPA has joined ##crawl-dev 16:03:35 -!- KamiKatze has quit [Quit: Page closed] 16:09:53 -!- Nattefrost has quit [Quit: Leaving.] 16:10:24 -!- Bcadren is now known as bcadren 16:10:31 -!- bcadren is now known as Bcadren 16:11:32 |amethyst: will bots like Cheibriados and Gretell always return their results in order that the query was received, or are they asynchronous like Sequell? 16:12:26 -!- kreedzfreak has quit [Ping timeout: 250 seconds] 16:13:12 -!- halv has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:13:35 -!- Xandaros has quit [Ping timeout: 240 seconds] 16:14:06 -!- ystael has quit [Ping timeout: 240 seconds] 16:25:12 -!- chewymouse has quit [Quit: Leaving] 16:30:21 -!- stanzill has quit [Quit: au rev] 16:33:30 -!- WereVolvo has quit [Read error: Connection reset by peer] 16:34:46 -!- omnirizon has quit [Ping timeout: 265 seconds] 16:35:30 -!- vale__ has quit [Remote host closed the connection] 16:36:05 -!- chewymouse has joined ##crawl-dev 16:36:23 -!- koboldina has quit [Quit: Page closed] 16:41:13 -!- vale_ has quit [Read error: Connection reset by peer] 16:45:41 -!- Menche has quit [Quit: Leaving] 16:46:09 kvaak: the game is angry at you for such a ridiculous hugeterm 16:46:24 but... but... 16:47:13 oh, it's tiles, then the game is angry at you for tiles 16:47:20 heh 16:51:19 -!- WalkerBoh has joined ##crawl-dev 16:53:33 03wheals02 07* 0.18-a0-1164-g7046a04: Add a credit. 10(5 seconds ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/7046a04d0d03 16:55:06 mysterious... 16:55:28 #6581 16:55:33 !bug 6581 16:55:34 https://crawl.develz.org/mantis/view.php?id=6581 16:55:41 -!- Kalir has quit [Changing host] 16:55:44 sometimes i forget other people don't get emails for everything that happens on mantis 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:02:23 -!- st_ has joined ##crawl-dev 17:07:32 -!- rossi_ has quit [Ping timeout: 248 seconds] 17:11:05 -!- sorlin has quit [Quit: Leaving.] 17:12:05 -!- tealeaves has quit [Quit: Bye] 17:26:22 -!- sorlin has quit [Ping timeout: 256 seconds] 17:26:32 -!- WalkerBoh has quit [Remote host closed the connection] 17:28:33 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:28:41 <|amethyst> gammafunk: they are synchronous 17:28:57 |amethyst: thanks 17:29:17 <|amethyst> order received is not necessarily order sent of course 17:29:20 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 17:29:42 yeah, but from the same requester, it should be 17:31:02 I just mean that my bot can expect that it won't receive a response to query 1 before it receives the response to query 2 17:31:02 <|amethyst> hopefully 17:31:08 yeah, hopefully 17:31:28 -!- Naruni has joined ##crawl-dev 17:31:35 obviously something like Sequell's !RELAY would solve that, but then I'd have to implement it for Gretell/Chei 17:32:18 -!- Naruni has quit [Client Quit] 17:32:29 for monster queries I could probably parse the response in a hackish way to know what query was being answered a bit more accurately but there's nothing I can really do at all for %git queries 17:32:31 -!- Naruni has joined ##crawl-dev 17:33:15 -!- id0ra has quit [Client Quit] 17:33:52 !messages 17:33:53 (1/1) PleasingFungus said (1d 6h 14m 42s ago): I fixed your message problem. 17:33:56 I do need to ask the snark about what he thinks of having a small number of beem listeners available on each server 17:33:59 PleasingFungus thanks! 17:34:07 in terms of the load on Sequell 17:34:59 the idea being that people could subscribe and beem would watch their game, but with only a limited number of instances available 17:35:20 -!- id0ra has quit [Client Quit] 17:40:36 -!- jefus_ has quit [Ping timeout: 240 seconds] 17:44:05 gammafunk: you could look at how kramell handles gretell 17:44:18 ??kramell[github 17:44:19 kramell[6/6]: Source: https://github.com/Kramin42/Kramell/blob/master/server.js 17:44:29 well it's not how to do it, it's writing the code 17:45:00 If you mean how it handles synchronous responses, that's just pretty obvious 17:45:12 it looks like he just assumes they come back in order 17:45:16 right 17:45:31 the only way you can do anything about it is if the response encodes a query id 17:45:43 or your hackishly parse the response and figure out what the query is 17:46:26 what beem already does is just assuming they come back in order 17:47:34 along with some hackish pattern search to make sure that the response is either the first part of a monster query result or a %git result, since I don't want to print the part of any response past the first 17:48:15 -!- obserd has quit [Quit: WeeChat 1.4] 17:50:22 -!- Kramell has quit [Remote host closed the connection] 17:54:31 -!- jefus has quit [Ping timeout: 265 seconds] 17:56:02 -!- Delreyn has quit [Ping timeout: 272 seconds] 17:57:01 -!- Nyvrem has quit [Ping timeout: 252 seconds] 18:00:08 -!- omarax has quit [Remote host closed the connection] 18:00:42 got my good drowning death finally 18:00:43 !lg 18:00:44 3555. gammafunk the Convoker (L13 MuSu of Sif Muna), soaked and fell apart on Shoals:4 (shoals_rune_alternative) on 2016-01-24 22:58:14, with 40744 points after 15153 turns and 2:21:38. 18:01:33 Unstable branch on underhound.eu updated to: 0.18-a0-1164-g7046a04 (34) 18:01:41 poor mummy had an awful time with saving turns anyhow 18:02:36 -!- ystael has quit [Ping timeout: 264 seconds] 18:02:46 -!- Naruni has quit [Remote host closed the connection] 18:08:55 -!- Shard1697 has quit [Ping timeout: 240 seconds] 18:11:07 -!- Shard1697 has joined ##crawl-dev 18:16:17 -!- G-Flex| has joined ##crawl-dev 18:18:12 -!- G-Flex has quit [Ping timeout: 264 seconds] 18:28:46 -!- emeraldemon has quit [Ping timeout: 240 seconds] 18:45:31 -!- Daekdroom has quit [Ping timeout: 245 seconds] 18:45:47 -!- West1C has quit [Ping timeout: 276 seconds] 18:46:32 -!- West1C_ has quit [Client Quit] 18:59:22 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:00:03 -!- Blazinghand has joined ##crawl-dev 19:08:04 -!- rossi_ has quit [Ping timeout: 248 seconds] 19:10:29 -!- MarvinPA has quit [Ping timeout: 250 seconds] 19:16:35 -!- maldini has quit [Remote host closed the connection] 19:18:02 -!- CKyle has joined ##crawl-dev 19:18:03 https://crawl.develz.org/tavern/viewtopic.php?f=8&t=18988 19:18:13 minmay on power creep in Crawl 19:19:55 It is a very interesting read, have a look at it even if you usually shun the forum. 19:29:39 yeah good post 19:29:51 -!- siepu has quit [Read error: Connection reset by peer] 19:34:59 is minmay duvessa? i thought they were different people 19:38:23 yes 19:41:35 also minqmay, in case you hadn't figured that one out 19:44:17 -!- sorlin1 has quit [Ping timeout: 276 seconds] 19:46:15 He certainly has a point, but I think that for DCSS, we at least have something of a nerf culture. In other words, while we might still stumble into the power spiral, we're not doing it blindly :) (I am afraid for many games, commercial or not, it happens accidentally.) 19:46:26 ?/nerfing happer 19:46:27 No matches. 19:46:27 ?/nerfing hammer 19:46:28 Matching entries (1): dpeg[10]: [16:19] bhaak: I hope someone takes up the nerfing hammer, it is the single most important tool. 19:47:33 there is a certain tendency to add stuff that is too powerful and then nerf heavily to bring it to a reasonable point, rather than adding something uselessly weak and try to scale it up 19:48:51 geekosaur: well, in fact we've made bad experiences with that second approach (I remember first round of new Zin -- it didn't get play because of "too weak", and it's much harder to get players to test "hey, Zin is stronger now" than the other way around). 19:48:54 "What's the worst that can happen? Players use it?" 19:49:19 monsters are typically introduced too strong 19:49:25 gods are introduced too weak? 19:49:28 i remember that when adding the new de-buffing spell 19:49:29 yeh, I was gonna say we have had a number of "inherited" weak things (like Zin) and fixing that after the fact is from experience much harder 19:49:32 I believe that the new evokables added a lot player power. 19:49:43 most of our most recent gods have been too powerful initially 19:49:48 true 19:50:16 Grunt: yes, that is good:strong early, then nerf. This is not really what the power spiral is about. In fact, gods are sort of extra anyway. 19:50:26 "extra"? 19:50:31 -!- ystael has quit [Ping timeout: 245 seconds] 19:50:37 Gods have effectively become an integral part of the playing experience. 19:50:43 You can only have one god, and Trog is probably super strong, no matter what the other gods do. 19:50:44 !lg dpeg won s=god 19:50:46 36 games for dpeg (won): 13x Gozag, 4x Vehumet, 3x Sif Muna, 2x Kikubaaqudgha, 2x Lugonu, 2x Ashenzari, Beogh, Dithmenos, Yredelemnul, Fedhas, Xom, Okawaru, Zin, The Shining One, Cheibriados, Elyvilon 19:50:57 ...why am I not surprised :) 19:51:10 but sometimes the introduction of new stuff as overstrong can look like a power spiral 19:51:19 Grunt: "extra" = "do not really take part in the power spiral" 19:51:23 if you don't pay attention to the nerf early, nerf often that follows 19:51:43 geekosaur: yes, but spells, monsters and intrinsics are much more important 19:51:49 (basically the reverse of the Zin situation dpeg mentioned) 19:51:51 geekosaur: i think the post is saying that's not really true 19:52:06 in that a 0.5 char would be weaker than a 0.10 char which is weaker than a 0.16 char 19:52:22 so things might start strong and be nerfed, but overall they are slowly getting stronger 19:52:29 the post also misses the level cuts... do we know the experience and item differences between versions? 19:52:54 I think one mechanic the post didn't mention is that players understand the game better now. Player skill is effectively higher 19:53:05 chequers: yes, good point 19:53:44 perhaps players were weaker in earlier versions because they kept losing their consumables to avoidable item destruction because they didn't want to play Optimally. Is that power creep? Yes, but not due to intrinsic game factors 19:54:15 it might be that the correct response is to nerf the game as players get better, but it's a different situation imo 19:54:25 at some point everyone got +2 starting HP 19:54:30 * dpeg is still furious 19:54:49 you still have to consider new players, not just existing veterans, and nobody enjoys a game that gets harder 19:55:00 chequers: not true! 19:55:03 one problem might be people expecting dcss to remain infinitely replayable 19:55:13 I liked to play 4.2, with the knowledge it's unwinnable :) 19:55:25 dpeg: ...certain masochistic developers aside :) 19:55:26 dpeg: presumably you mean 4.1 19:55:29 ??4.1 19:55:30 4.1[1/7]: Crawl (NOT stone soup) 4.1 Alpha, Brent Ross' ill-fated rewrite of Crawl. DCSS was spawned by two people who got tired of waiting for this to come out of alpha. Nearly unwinnable. NEVER CONFUSE THIS WITH SS 0.4.1 19:55:32 yes 19:55:49 ??4.1[http 19:55:50 4.1[2/7]: http://crawl.develz.org/morgues/ancient/meneril/morgue-meneril-20080714-105929.txt http://crawl.develz.org/morgues/ancient/78291/morgue-78291-20140325-212951.txt 19:56:06 chequers: yes, and Crawl doesn't have the depth of Go. OTOH, there's some kind of bonus replayability from longterm development. 19:57:18 chequers: and when jpeg and I did the two surveys, we were really surprised how many people stick to Crawl despite never getting anywhere (we're talking about ten year veterans who never saw Zot :) 19:57:47 This was one motivation for me to come up with portal vaults... these players deserve new content as well. 19:58:21 (we're talking about ten year veterans who never saw Zot :) <---- ohai :p 19:58:35 !hs geekosaur 19:58:37 673. Duph the Axe Maniac (L20 HOBe of Trog), blasted by a hell knight (bolt of fire) (led by Margery) on Vaults:4 (v_misc_18) on 2013-05-31 00:41:20, with 227672 points after 57690 turns and 7:59:23. 19:58:44 !lg geekosaur 1 19:58:46 1/673. Duph the Ruinous (L6 HEWz), slain by an ogre (a +0,+0 giant club) on D:4 on 2012-09-19 02:36:04, with 792 points after 5915 turns and 0:45:47. 19:58:48 <.< 19:58:56 won;t show there, been playing mostly offline the past seeral years because crap network 19:59:07 and I started playing before there were servers 19:59:17 (I was introduced to crawl by Nat Lanza) 19:59:21 ! 19:59:36 geekosaur: you're a living fossil! 19:59:55 Cambrian Crawler 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:00:05 dpeg: i don't mean just players playing for ten years. I mean maybe the lifecycle for an enjoyable game is: start impossible -> slowly get possible -> spend a lot of time in a 'sweet spot' of difficulty/player power -> game gets too easy and veterans leave -> game dies 20:00:51 chequers: I don't worry about that. Nethack didn't die despite being an ill-designed mess and having no bug fixes, let alone new content, for ten years. 20:01:51 but I understand you to mean that we should have both new players and veterans in mind (e.g. when it comes to flavour and interface), and I agree with that 20:01:51 ...introduced even before nat/peterb's fork that merged with the snark's to form DCSS 20:02:02 I don't think planning around some perceived lifecycle of a game is a useful concept 20:02:20 Rather you take the factors that influence this supposed life cycle and adapt to them 20:02:46 !death the life cycle 20:02:46 chequers: that's why I find those "remove Beogh" remarks so stupid... Beogh is somewhat wacky from a design POV, but so strong flavour-wise, and does no harm (gods = extra content!) 20:02:46 Death has come for the life cycle... 20:02:47 It's not about expecting your game to follow some life cycle, but you just continuously adapting the game to the factors 20:03:08 which might be power creep, outdated interface, etc 20:03:29 * dpeg wants diacritics on unicode console characters :( 20:03:51 -!- scummos__ has quit [Ping timeout: 245 seconds] 20:04:00 dcss and other community games don't have the same constraints that games developed for commercial purposes do, and even commercial games like Doom found a second-life as community projects, at which point they became something else 20:04:01 ö 20:05:16 dpeg: I keep wondering what we would be able to do with 256 colour console. 20:06:20 Grunt: a lot, but Brogue is a warning example... I think Pender's use of colours takes away from the power of the console 20:06:24 yes 20:06:40 there are good uses for it, but Brogue is not a good example of them 20:06:48 is it hard to differentiate colors in Brogue? I imagine it is 20:06:53 (I find Brogue impossible to play because of the colour setup) 20:07:05 (which is funny because to this day Brogue is advertised as one of the best-looking ASCII games :) 20:07:17 -!- Ququman has quit [Read error: Connection reset by peer] 20:07:26 Grunt: there is a mode with less colours, press \ (I kept begging for it :) 20:08:10 gammafunk: it uses smooth colour gradients for water, floor, lava... and it has elaborate lighting. It looks great, as a picture, but clarity suffers. 20:08:49 not enough contrast 20:09:04 <|amethyst> we really need N-colour stippled backgrounds 20:09:11 Brogue has searching for traps and apparently requires extensive use of allies to win (at least for some of challenges) 20:09:15 <|amethyst> forro foregrounds 20:09:20 <|amethyst> s/forro/or/ 20:09:28 which doesn't seem good to me, but this is all hearsay from other good crawl players 20:09:49 anyway, the sort of usage I envision would be subtle 20:09:54 e.g. vary wall colours a bit 20:09:59 (or floor) 20:10:06 possibly use some of the new colours to re-glyph things 20:10:07 Grunt: yes, that'd be good 20:10:21 <|amethyst> hm 20:10:23 I use special glyphs for each wall type 20:10:27 <|amethyst> what if someone re-colours walls? 20:10:33 that's something I really wish was available by default 20:10:33 Grunt: and perhaps more clever branding (sleep/confused/etc) 20:10:41 |amethyst: then let them 20:10:43 :) 20:10:55 <|amethyst> I mean, do you keep the same variations on the specified base colour? 20:10:56 gammafunk: you can provide a file that players can include 20:11:04 <|amethyst> or do they just lose variations? 20:11:09 dpeg: I think there are issues with what terminal you use, though 20:11:15 dpeg: one thing that bothers me is we don't use backgrounds well enough 20:11:25 <|amethyst> I guess you could allow specifying a set of colours for variations 20:11:25 Grunt: we only have eight :( 20:11:29 |amethyst: I assumed the latter, but I think the former could also be configurable 20:11:30 <|amethyst> Grunt: I was about to mention that 20:11:39 hrm, backgrounds for wall/features? 20:11:50 could help to show wall types 20:11:51 <|amethyst> backgrounds for auras 20:11:55 ^ 20:11:56 a few more colours, and diacritics on monster letters.... the interface would be so strong 20:11:57 that is a good idea 20:12:03 |amethyst: well the thing there is allies 20:12:08 they ahve a background color 20:12:11 and it's an important one 20:12:14 <|amethyst> gammafunk: so they'd override the aura 20:12:20 gammafunk: this is hwat I meant by "brandings" above 20:12:32 sure, I suppose that's pretty good if you can see some of the aura on the floor 20:12:42 you'd know where the aura is 20:13:08 <|amethyst> water is another possibility 20:13:14 <|amethyst> even clouds 20:13:15 yeah, man, or clouds? 20:13:28 that would rule, but that's a tricky one wrt allies 20:13:42 well you can't have it all, I guess; maybe you could combine colors in some good way 20:14:15 <|amethyst> too bad bright background also means blink 20:14:22 <|amethyst> as dpeg said, only 8 colours :( 20:14:52 I have trouble with the green background and allies as it is; lightblue monsters are hard to see with it 20:14:56 their glyph, I mean 20:15:05 hm 20:15:09 <|amethyst> ??colours 20:15:10 colours[1/3]: black, blue, green, cyan, red, magenta, brown, lightgrey, darkgrey, lightblue, lightgreen, lightcyan, lightred, lightmagenta, yellow, white 20:15:12 <|amethyst> ??colours[2] 20:15:12 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/colour.cc#l401 20:15:13 how many backgrounds does 256 colour allow for 20:15:13 <|amethyst> ??colours[3] 20:15:14 colours[3/3]: for y in {0..7}; do for b in 0 1; do for x in {0..7}; do printf '\e[%1d;4%1d;3%1dm%1d/%1d ' ${b} ${y} ${x} $((x+8*b)) ${y}; done; done; printf '\e[0m\n'; done 20:15:26 <|amethyst> I think all 256 20:16:10 hmmmmm 20:16:24 <|amethyst> gammafunk: you can tweak your terminal's colour settings for that... for me, it's cyan on green that is hard to see 20:16:51 <|amethyst> It's kind of hard to get all the combos visible and still have it look decent, though 20:16:53 I have one combination where the monster letter under confusion disappears, and the glyph blinks instead. 20:17:01 <|amethyst> red and magenta is another ones 20:17:05 <|amethyst> s/ones/one/ 20:17:25 |amethyst: yeah, I think I just need to tweak the colors a bit 20:17:47 "compatible with green" is the only thing I really need to worry about 20:18:23 <|amethyst> until Grunt is finished 20:18:34 <.< 20:18:56 is Grunt ever finished? 20:19:05 * Grunt patches gammafunk!!!!!!!! x729 20:19:14 <|amethyst> hm, actually, I have managed to make my lightblue on brown rather difficult to read 20:19:27 <|amethyst> that is kind of impressive since they are theoretically opposites 20:19:29 I have two questions to think about wrt 256 colour 20:19:39 1) how widespread is use of 256 colour terminals right now? 20:19:50 2) in the event that someone is playing without one, what do we do? 20:20:03 <|amethyst> fairly widespread but not universal; a big problem is that you can't really tell 20:20:34 <|amethyst> because I don't think most of them use the -256color $TERM variants by default 20:21:23 yes 20:21:36 <|amethyst> for 2), there's also the issue of ttyrecs 20:21:40 also yes 20:21:40 <|amethyst> you could make a filter 20:22:14 -!- Kalir has quit [Changing host] 20:22:18 <|amethyst> on the programming side I'd rather not have to specify both everywhere 20:22:54 <|amethyst> instead maybe an array mapping 256-colour colours into 16-colour equivalents 20:24:05 <|amethyst> or only support 256-colour in crawl proper and use the filter for everything 20:24:13 <|amethyst> but that's kind of bad for offline console 20:26:37 -!- Jessika has quit [Ping timeout: 252 seconds] 20:27:39 -!- Ladykiller70 has quit [Read error: Connection reset by peer] 20:31:18 robin's posse doesn't seem to stick very well to her 20:31:41 is there some way to improve that 20:31:58 also I totally support 256 colour as the canonical crawl, and a crappy fallback for those who don't support it 20:32:10 anything less than ten years old should be 256-colour compatible 20:40:45 -!- muravey has quit [Ping timeout: 256 seconds] 20:41:06 -!- muravey has joined ##crawl-dev 20:45:12 -!- renopt has quit [Ping timeout: 264 seconds] 20:45:46 -!- bonghitz has quit [Remote host closed the connection] 20:53:30 -!- dtsund has joined ##crawl-dev 20:58:08 -!- Cryp71c has joined ##crawl-dev 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:03:13 -!- Blazinghand has quit [Read error: Connection reset by peer] 21:03:40 -!- Blazinghand has joined ##crawl-dev 21:06:29 -!- rossi_ has quit [Ping timeout: 248 seconds] 21:08:01 -!- mibe has quit [Quit: Page closed] 21:09:43 -!- muravey has quit [Ping timeout: 250 seconds] 21:09:48 -!- bonghitz has quit [Ping timeout: 265 seconds] 21:16:08 -!- Menche has quit [Quit: Colonel Upgrade] 21:24:59 -!- dpeg has quit [Quit: leaving] 21:30:19 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 21:30:37 -!- Reawakening_ has quit [Quit: Leaving] 21:30:53 -!- Reawakening_ has joined ##crawl-dev 21:31:22 -!- tealeaves has quit [Quit: Bye] 21:32:41 -!- jefren2 has quit [Client Quit] 21:37:27 -!- maldini has quit [Remote host closed the connection] 21:39:37 -!- ystael has quit [Ping timeout: 272 seconds] 21:40:50 -!- Insomniak` has quit [Quit: I like to rock] 21:44:22 -!- CanOfWorms has joined ##crawl-dev 21:45:38 -!- dtsund has quit [Quit: Reality is an illusion, the universe is a hologram, buy gold, BYE] 21:46:29 -!- elliptic has quit [Quit: Leaving] 21:48:20 -!- elliptic has joined ##crawl-dev 21:50:53 http://puu.sh/mIALC/d9f2832f75.png 21:51:11 this abomination's ready to give you... a hand 21:54:23 gotta hand it to you for that one 21:56:35 having more abomination tiles would be... 21:56:36 handy 21:59:01 yes; we're glad you have a handle on things 21:59:27 is there a function for !lg that will fold alpha cvs into the main cv? 21:59:38 !lg * s=cv o=-. / won 21:59:44 make this graph a bit better 21:59:45 38237/5180057 games for *: 62/17864x 0.1 [0.35%], 149/42390x 0.2 [0.35%], 435/84396x 0.3 [0.52%], 727/153796x 0.4 [0.47%], 859/241184x 0.5 [0.36%], 157/36937x 0.6-a [0.43%], 317/106202x 0.6 [0.30%], 106/36719x 0.7-a [0.29%], 680/179656x 0.7 [0.38%], 582/101626x 0.8-a [0.57%], 647/144721x 0.8 [0.45%], 348/49347x 0.9-a [0.71%], 896/190444x 0.9 [0.47%], 551/78899x 0.10-a [0.70%], 1416/243697x 0.10 [0... 21:59:46 !lg * s=cv o=-. / won -graph 21:59:53 38237/5180057 games for *: https://shalott.org/graphs/6e1875b4445734a264154326971ddd19a7721636.html 22:00:03 -!- omarax has quit [Remote host closed the connection] 22:00:16 0.11/-a is a bit of an oddity 22:00:33 (re icon) so that's malbolge's palm? 22:04:46 well, maybe mara's palm >.> 22:05:39 -!- vev has quit [Remote host closed the connection] 22:06:39 -!- WalkerBoh has joined ##crawl-dev 22:11:45 -!- Crawl_Bacchus has quit [Quit: Look what I got, Bart, a Tickle-Me Krusty doll!] 22:27:04 -!- Lasty has quit [Quit: Leaving.] 22:28:03 -!- Lasty has joined ##crawl-dev 22:41:36 -!- mizu_no_oto has quit [Ping timeout: 264 seconds] 22:49:39 -!- tealeaves has quit [Quit: Bye] 22:50:06 -!- nikheizen has quit [Quit: leaving] 22:51:05 bug: pakellas doesn't make MPRegen amulets count as useless for inventory categorize purpose 22:51:40 mm, that's because they didn't exist when P was created 22:51:44 MPR = Mummy Public Radio 22:51:50 Lasty: good exercise for you to figure that out :) 22:52:13 !lg . mu 22:52:14 46. gammafunk the Convoker (L13 MuSu of Sif Muna), soaked and fell apart on Shoals:4 (shoals_rune_alternative) on 2016-01-24 22:58:14, with 40744 points after 15153 turns and 2:21:38. 22:52:20 Has PSAs about deep water 22:52:26 !hs gammafunk musu 22:52:27 31. gammafunk the Demonologist (L24 MuSu of Sif Muna), blasted by an orb of fire (bolt of fire) on Zot:5 (hall_of_Zot) on 2015-11-19 04:15:31, with 585045 points after 97826 turns and 12:26:25. 22:52:33 that was CASUAL 22:52:39 and I was messing with orb ninja 22:52:55 turns out some orbs don't like it when other orbs get ninjad! 22:53:18 !hs . mu -2 22:53:19 45/46. gammafunk the Demonologist (L24 MuSu of Sif Muna), blasted by an orb of fire (bolt of fire) on Zot:5 (hall_of_Zot) on 2015-11-19 04:15:31, with 585045 points after 97826 turns and 12:26:25. 22:53:23 !hs . mu -3 22:53:24 44/46. gammafunk the Convoker (L19 MuSu of Sif Muna), slain by a bennu on Tomb:3 (tomb_3) on 2016-01-02 03:05:55, with 297664 points after 28695 turns and 7:33:08. 22:53:33 Grunt: sorry, what was that? 22:53:33 Lasty: You have 3 messages. Use !messages to read them. 22:53:46 MPRegen ammys are't marked as useless under Pak 22:53:49 Lasty: bug: pakellas doesn't make MPRegen amulets count as useless for inventory categorize purpose 22:53:55 -!- Kellhus has quit [Quit: Page closed] 22:53:59 oh, ah. I can fix that. 22:54:04 :) 22:54:11 !learn add lasty_to_do[1 bug: pakellas doesn't make MPRegen amulets count as useless for inventory categorize purpose 22:54:11 lasty to do[1/5]: bug: pakellas doesn't make MPRegen amulets count as useless for inventory categorize purpose 22:54:13 something to think about when adding new types of items in the future 22:54:17 it's not ??impossible? 22:54:32 Grunt: yeah, I marked tons of stuff useless under certain Ru sacrifices 22:54:34 needs to put the one try in first <.< 22:54:41 !lg . ru 22:54:42 7. gammafunk the Basher (L10 GrWn of Ru), blasted by a gargoyle (stone arrow) on D:10 on 2016-01-23 04:18:02, with 5740 points after 12326 turns and 1:00:12. 22:54:47 !hs gammafunk ru 22:54:49 7. gammafunk the Sensei (L26 VSWz of Ru), escaped with the Orb and 3 runes on 2015-01-22 07:59:18, with 1583163 points after 74128 turns and 8:18:10. 22:54:51 good 22:54:53 proof that Ru isn't fun enough! 22:55:14 I sacced artifice, then my imps, then my (half) life 22:55:24 since aren't player Gr still partially living? 22:56:28 -!- rossi_ has quit [Read error: Connection reset by peer] 22:56:30 -!- Daekdroom has quit [Quit: Leaving] 22:57:20 http://puu.sh/mIEuV/c447fd22f5.png 22:57:25 another abomination :o 22:57:26 yeah, player gargoyles were still fairly living, so then monster gargoyles became more living-er to match... 22:57:32 I'm not sure how living they each are atm 22:57:38 CanOfWorms: abominable 22:57:51 CanOfWorms: I hope you're collecting these in one location; they're p good :) 22:57:55 Iam 22:57:57 *I am 22:58:11 http://puu.sh/mIExR/e0802a3857.png 22:58:13 Lasty: what is the *funnest* sequence of sacs I can make. I mean FUN 22:58:34 For a weird GrWn or a 22:58:35 fr sac fun 22:58:37 ??gammafunk[5 22:58:37 gammafunk[5/7]: MfWn^Ru|Zin|Yred|Chei GrWn^Ru|Zin|Yred|Chei OgAK DEFE^Veh FeCj^Sif|Veh VpSu^Sif DgEE HOAs^Beogh MuVM^Ash|Gozag|Veh|Sif TeWz^Zin|Ru|Jiyva|Sif|Veh NaAE^Jiyva|Oka|Zin|Ru FoAM^Fedhas|Yred|Oka CeCK^Xom DDGl^Mak|Yred 22:58:43 MfWn 22:58:44 gammafunk: all of them 22:58:44 Let's see. To entertain a gammafunk, I have to think like a gammafunk. 22:58:54 dang 22:59:08 !lm Grunt sacrifice 22:59:09 8. [2014-10-31 00:35:20] SGrunt the Tortoise (L16 FoFi of Ru) sacrificed essence: reduced magical capacity (-10% MP) (D:13) 22:59:13 !lm Grunt sacrifice s=noun 22:59:13 8 milestones for Grunt (sacrifice): 2x purity, essence, stealth, words, dodging, love, arcana 22:59:26 I haven't played Ru enough to comment on sacrifices <.< 22:59:28 "I love channeling and free books and moving fast" -- Artifice, no reading . . . 22:59:44 maybe sac dodging so you can be tanky 22:59:47 * Grunt sacrificed love! 22:59:51 * Grunt was already hated by all... 22:59:54 yeah dynast actually told me 22:59:54 Gammafunk would never do that 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:00:05 Lasty: well I think you're onto something wrt dodging 23:00:20 Dynast told me to do this 23:00:27 I just like having some ev on tanky melee types 23:00:43 but maybe that's the way to do it 23:00:49 just let gdr/ac carry you 23:00:55 sac dodging AND armour 23:01:02 i see one issue with pak right away 23:01:06 Sacrifice invertebrates 23:01:11 optimal play is to never let Magic overflow 23:01:18 but this seems tedius 23:01:20 CanOfWorms: that skull pile is great 23:01:22 gammafunk: I like having high EV with my AC too 23:01:23 maybe I'm missing something 23:01:25 *tedious 23:01:39 Lasty: yeah, like a 40+/20 build or so 23:01:45 hm 23:01:54 I just had a weird idea 23:01:54 is what I mean, but Gr can just get more ac I guess 23:01:58 P ability: Extract Magic 23:02:02 store MP as potions of magic 23:02:20 Extract magic from what? 23:02:21 (adjust MP-on-kill rate as necessary to balance) 23:02:28 gammafunk: your MP pool 23:02:34 hrm 23:02:42 -!- rossi_ has quit [Read error: Connection reset by peer] 23:02:47 Well one thing about Pak is you have these abilities that are more efficient with more mp 23:02:53 gammafunk: yeah 23:02:55 so you got to remember to use those as you gain mp 23:03:25 Heading out for the night. 23:03:33 -!- Lasty has quit [Quit: Leaving.] 23:03:49 A lone, brave Lasty heads out into the dark night... 23:04:01 -!- Lasty has joined ##crawl-dev 23:04:44 Grunt: I found that to be one kind of annoyance with Pak, got to remember to recharge my items when my MP is high, and I frequently forgot 23:05:16 yar 23:05:33 CanOfWorms: that skull pile one is great, kind of a tribute to the old "chop suey" abom that looked like a pile of weird food? 23:05:50 yeah 23:05:55 <|amethyst> distribute over-maxmp mp "gain" equally across all wands 23:06:00 it's a modern update!! 23:06:04 nice job 23:06:05 the only thing I can come up with as replacement is passive charge rather than active 23:06:25 <|amethyst> I guess you'd need a way to track sub-charge increments as with rods 23:06:30 I don't like the idea of passive recharging 23:06:31 yeah, what |amethyst said 23:06:38 it makes the god play too hands-off 23:06:51 yeah, it creates weird behaviour with dropping inventory as well, maybe 23:07:02 maybe not, but I could imagine it being a thing 23:07:12 ??disintegration 23:07:12 disintegration[1/2]: Wand only. Does resistible damage vs monsters, very effective against low-level enemies. Destroys rock walls one square at a time. Destroys doors and stone statues. 23:07:22 ??disintegration[2 23:07:22 disintegration[2/2]: If you use it on something made of meat and the aforementioned meat-thing dies, chunks of said meat-thing will be scattered about the area. 23:07:46 -!- cang has quit [Ping timeout: 252 seconds] 23:08:11 (I can no longer think of that effect without thinking of its interaction with Gozag) 23:08:19 (I had great fun coding that) 23:08:26 nice. 23:09:02 fr: gold golems that sometimes appear when you scatter too much gold 23:09:15 !send gammafunk gold golems 23:09:16 Sending gold golems to gammafunk. 23:09:30 and gems, so we can polypile them 23:09:53 gammafunk: ever polypile your stash 23:10:05 hm, I don't think so 23:10:09 since it was always in a chest 23:10:11 does evokable invis contaminate more than !invis or /invis ? 23:10:18 or can you zap the chest? 23:10:26 I think invis contamination just depends on duration 23:10:30 I used to make a little polypiling cave 23:10:33 and do it all there 23:10:45 ok 23:11:02 evocable invis does have a really high hunger cost and I think just a much lower max duration 23:11:13 fun fact: I never intentionally polypiled across all my wins 23:11:20 BORING 23:11:28 does !magic count as "external" for magic regen purposes? 23:11:38 ?? 23:11:41 I don't follow the question 23:11:57 P does not hate !magic if that's what you're asking 23:12:08 Pakellas the Inventive 23:12:08 Followers of Pakellas do not regenerate their magic power naturally, and are 23:12:08 forbidden from using external means to do so; 23:12:20 hrm 23:12:23 sorry for being unclear 23:12:24 that could use clarification 23:13:09 also, polypiling... but that's not a thing in dcss, or did it use to be? 23:13:22 oh, mentioning chests.. guess you're referring to nh then 23:13:32 might be better to just ban potions of magic under pak too? 23:13:46 no 23:13:47 no! 23:13:54 my precious! 23:14:18 the idea is "no guaranteed renewable sources of MP besides what P gives you" 23:14:23 !magic isn't renewable 23:14:32 yeah, I get it 23:14:47 so elixer is also ok, I assume 23:14:56 ya 23:14:58 dats a good card for Pak 23:15:08 hmm 23:20:56 huh, didn't know confused monsters could hit *themselves* 23:21:13 you've never confused a hydra into attacking itself?? 23:21:27 Grunt: s/extract/distill/ btw 23:21:36 FIQ: The elephant tramples itself! 23:21:38 that's an ancient behavior 23:21:56 Pakellas says: "Let's see what happens when I do this!" You hear an unpleasant explosion. 23:22:14 amalloy: mmm 23:22:21 amalloy: much better 23:22:58 -!- tealeaves has quit [Quit: Bye] 23:23:14 you've never confused a hydra into attacking itself?? 23:23:23 my usual dcss strat consists of 23:23:30 "hit stuff with melee weapon" 23:23:44 "potentially use consumables against dangerous ones" 23:24:00 confusion is generally never considered because I usually end up throwing away my wands 23:24:01 !gamesby FEQ 23:24:01 No games for FEQ. 23:24:03 er 23:24:05 !gamesby FIQ 23:24:06 FIQ has played 2854 games, between 2015-01-22 21:32:48 and 2016-01-25 03:11:07, won 2 (0.1%), high score 3553450, total score 13755449, total turns 3789293, play-time/day 0:50:43, total time 12d+23:59:01. 23:24:17 wow that's a lot of games for 2 wins 23:24:26 a lot of throwaway ones... 23:24:35 .splatratio FIQ 23:24:36 18/20 games for FIQ (!gfspeed !boring xl>=17): 18/20x FIQ [90.00%] 23:24:37 !gamesby FIQ !boring 23:24:38 FIQ (!boring) has played 1776 games, between 2015-01-22 21:32:48 and 2016-01-25 03:11:07, won 2 (0.1%), high score 3553450, total score 13754919, total turns 3773627, play-time/day 0:49:56, total time 12d+19:09:58. 23:24:38 real games is maybe 1/4 that 23:24:55 90% splat ratio for xl17 chars 23:24:57 587 DsWn games 23:25:00 deng 23:25:05 only 587? 23:25:08 that sounds wrong 23:25:16 I thought I had over 1k 23:25:24 you have 1k Ds games 23:25:25 and 1776 is not 1/4 of 2854 23:25:27 not even close 23:25:27 over half of those are Wn games 23:25:36 -!- omnirizon has quit [Ping timeout: 240 seconds] 23:25:40 gammafunk, also AK 23:25:53 what about AK? 23:26:02 over 1k Wn games too 23:26:04 me fooling around in abyss 23:26:28 I never cared for my winrates/etc 23:26:43 Sure, it's just you learn a lot more about crawl 23:26:51 did anyone see the suggestion to reduce wrath from ecu altar? 23:26:52 if you win characters 23:27:08 gammafunk, right, I stopped doing that kind of stuff eventually 23:27:16 doesn't reducing wrath from ecu altar weaken its purpose 23:27:31 FIQ: eventually?! You need to get greaterplayer! 23:27:36 CanOfWorms: yes, I think so 23:27:40 except MiBe, that is unwinnable 23:27:44 -!- rossi_ has quit [Read error: Connection reset by peer] 23:27:44 lol 23:27:46 :p 23:27:48 -!- ystael has quit [Ping timeout: 264 seconds] 23:27:58 the mibe parado 23:27:59 x 23:28:01 hmm IDA randart in this minotaur maze 23:28:11 wrong channel for this talk but w/e 23:28:23 -!- pop_ has quit [Quit: Page closed] 23:29:03 gammafunk, I have a couple of rune games 23:29:28 maybe around 10 or so 23:30:29 -!- wheals has quit [Quit: Leaving] 23:31:51 heh, someone edited this 23:31:53 ??terribleplayer 23:31:54 terribleplayer[1/1]: over 10000 wins with a winrate < 1% 23:32:22 -!- rossi_ has quit [Read error: Connection reset by peer] 23:32:35 -!- ussdefiant_Lappy has joined ##crawl-dev 23:35:40 -!- Bcadren is now known as lucy 23:35:44 -!- lucy is now known as Bcadren 23:35:50 -!- Bcadren is now known as bcadren 23:35:56 -!- bcadren is now known as Bcadren 23:36:00 does device surge work the same as mp-powered wands? 23:36:04 (except voluntarily) 23:36:07 -!- Kalir has quit [Ping timeout: 250 seconds] 23:36:43 loosely, yes 23:37:02 the primary difference is that device surge impacts more than wands 23:37:24 do they stack? 23:37:48 e.g. could you use up to 18MP for 6 enhancers? or does mp-powered wands add less than an enhancer? 23:38:01 -!- cang has quit [Ping timeout: 252 seconds] 23:38:20 -!- vale_ has quit [Read error: Connection reset by peer] 23:39:12 -!- ussdefiant_Lappy has quit [Read error: Connection reset by peer] 23:39:32 -!- GiantOwl is now known as Kalir 23:39:33 -!- Kalir has quit [Changing host] 23:40:15 no 23:40:41 -!- rossi_ has quit [Read error: Connection reset by peer] 23:41:06 -!- MgDark has quit [Ping timeout: 240 seconds] 23:42:26 -!- maldini has quit [Ping timeout: 240 seconds] 23:42:27 -!- rossi_ has quit [Read error: Connection reset by peer] 23:44:00 FIQ: I'm just giving you a hard time, but I very much believe that easoning about the game is vastly improved by having won a large number of chars over a range of gods, backgrounds, and species 23:44:13 *reasoning 23:46:28 !lg devteamnp won s=name 23:46:29 1772 games for devteamnp (won): 464x 78291, 304x elliptic, 133x Lasty, 121x MarvinPA, 108x Medar, 70x itsmu, 62x evilmike, 58x rob, 50x pointless, 42x doy, 42x SGrunt, 38x gammafunk, 38x amalloy, 38x PleasingFungus, 35x dpeg, 26x sorear, 25x wheals, 24x KiloByte, 13x bh, 13x Sage, 13x ontoclasm, 9x erisdiscordia, 8x Keskitalo, 8x HangedMan, 5x haranp, 5x bookofjude, 5x reaver, 3x edlothiol, 3x Nei... 23:46:46 Note a lot of us doing dev have won the game a bunch! 23:47:22 Oh good, I'm going to pass over Grunt soon 23:47:41 oh and I need to keep ahead of dpeg 23:50:09 -!- rossi_ has quit [Read error: Connection reset by peer] 23:51:44 http://puu.sh/mIHlG/c926f35e77.png 23:51:51 more. body. horror 23:52:15 -!- rossi_ has quit [Read error: Connection reset by peer] 23:52:30 the horror. the horror. 23:53:43 hm I think I promised some patches 23:54:00 rip those promises I made progress on my thesis instead sorry fam 23:56:14 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:57:30 ebering: Finite Pan can wait, graduate NOW 23:57:41 or perhaps at least SOON 23:58:10 CanOfWorms: nice. The hands one is a cool idea, not sure how easy it will be to see at 32x32 23:58:38 I really love the face on the ettin one 23:58:49 like he punched the face of the other one a lot for disagreeing with him 23:59:45 haha 23:59:45 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.18-a0-1164-g7046a04 (34)