00:00:02 -!- omarax has quit [Remote host closed the connection] 00:00:43 <|amethyst> during tournaments, pick one ghost per eligible level per day, give the same ghosts to everyone 00:01:03 <|amethyst> could even share those ghosts among servers 00:01:28 daily challenge mode!! 00:01:35 i wonder how that guy who was implemented it is going 00:02:27 * |amethyst struggles to parse Australian English 00:02:29 -!- Wah has quit [Remote host closed the connection] 00:02:35 !parse |amethyst 00:03:18 some guy said they would implement daily challenge mode, and had github code which was nearly complete 00:03:27 i wonder how the remainnig 5% is going 00:03:31 <|amethyst> !cmd !parse !send ${*:-${nick}} death yaccs 00:03:31 Defined command: !parse => !send ${*:-${nick}} death yaccs 00:03:34 <|amethyst> !parse 00:03:34 Sending death yaccs to |amethyst. 00:03:40 <3 00:04:28 <|amethyst> chequers: this was based on a separate level-gen RNG? 00:04:48 yes 00:05:04 Yeah what Grunt said re: special rooms 00:05:11 also kind of applies to ant hives 00:05:19 you mean 00:05:21 ANT VAULTS 00:05:34 antville 00:05:38 vault ants. vants. 00:05:47 i kind of like when a floor gets filled with a million ants 00:05:53 it's always a rush when you see bees on d:4 and wonder if it's a band or the vault 00:05:56 !send $channel Sanity 00:05:57 Sending Sanity to ##crawl-dev. 00:05:58 <|amethyst> chequers: probably the last 1% of determinism is the pain, but I am hoping it can be made to work 00:06:07 vaultmicids 00:06:07 <|amethyst> s/the pain/a huge pain/ 00:06:14 -!- Pacra has quit [Ping timeout: 276 seconds] 00:06:27 |amethyst: yep 00:06:47 |amethyst: i think one of the pain points is solved since people seemed ok with making gozag shops non-future-level-affecting 00:08:06 <|amethyst> I'm wondering about troves and other portals that check player attributes (like Felids and armour troves) 00:08:42 they could just be considered an exception 00:08:43 <|amethyst> not sure how you could handle that without either disabling them, or using a different RNG somehow for deciding the trove destination 00:08:50 if the list of exceptions is quite small, it's fine IMO 00:08:53 <|amethyst> chequers: well, it would mess up everything in the future 00:09:03 what do you mean? 00:09:11 oh, the guy implemented per-branch separate RNGs 00:09:16 <|amethyst> ahhh 00:09:20 <|amethyst> per-branch, nice 00:09:24 yep, clever 00:09:34 fixed issues like needing to generate levels in the same order and such 00:09:40 (shafts are handled, yes) 00:10:16 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.18-a0-125-g4c9da24 (34) 00:11:13 !lg dof won min=dur 00:11:13 10. gammafunk the Bludgeoner (L24 VSFi of Elyvilon), escaped with the Orb and 3 runes on 2015-11-21 02:46:26, with 1876453 points after 50317 turns and 3:47:35. 00:11:39 <|amethyst> chequers: hm, I can foresee a problem with doing this on CPO, at least in trunk 00:11:48 <|amethyst> chequers: which is that you rebuild more often than daily 00:11:56 elliptic: You're right, new ely is a lot more fun, and also still really strong 00:12:03 what do you mean? 00:12:11 <|amethyst> chequers: if someone commits a new vault 00:12:17 <|amethyst> chequers: all the RNG rolls are thrown off 00:12:27 this is true 00:12:41 |amethyst: have it always be in stable 00:12:49 nah that's a crap solution 00:12:51 <|amethyst> who wants to play stable? 00:12:56 <|amethyst> outside of a tournament 00:12:57 -!- Dxctxrx has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 00:13:15 stable: officially for squares 00:13:15 * gammafunk slowly raises his hand... 00:13:18 you could probably just accept the risk mostly, I wonder how often vaults are touched 00:13:26 * gammafunk sheepishly lowers his hand... 00:13:40 <|amethyst> it's probably not extremely often, but 00:14:02 <|amethyst> would be enough for people to notice I think 00:14:03 !lg . stable 00:14:03 No games for Grunt (stable). 00:14:13 !lg gammafunk stable / tall 00:14:14 735/2155 games for gammafunk (stable): N=735/2155 (34.11%) 00:14:15 pfff, can't even use lg 00:14:18 . . . . . . . . . . . 00:14:24 <|amethyst> chequers: I guess all you'd have to do really to solve the problem is keep around the first build of the day 00:14:31 yeah, it's too many times per month i think 00:14:34 ontoclasm: do you have any problem with me backporting your new tiles? 00:14:46 <|amethyst> chequers: and make 'daily challenge mode' a separate webtiles/dgl menu item that runs that executable, not the latest 00:14:47 to 0.17 that is 00:14:59 imo wait until after tourney if you are going to do that 00:15:01 |amethyst: that's probably the best approach. Since it's already a different menu item already 00:15:02 sure 00:15:22 gammafunk: go right ahead 00:15:24 but we'd ideally do a 0.17.1 release soon after then 00:15:38 !kw stable 00:15:38 Keyword: stable => !alpha 00:15:38 yes 00:15:44 Grunt: yes 00:15:45 !lg gammafunk stable s=cv 00:15:45 There is the problem when somebody accidentally commits a game-breaking bug (Like Slay+150 rings) and the daily challenge mode triggers before it's noticed and fixed. 00:15:46 2155 games for gammafunk (stable): 725x 0.15, 567x 0.16, 470x 0.12, 159x 0.13, 130x 0.14, 63x 0.11, 25x 0.17, 16x 0.10 00:15:54 !kw tall 00:15:54 Keyword: tall => t* 00:15:59 You'll find I'm very... 00:16:01 Granted I'm sure a solution can be found if we get daily challenge mode to work. 00:16:01 !glasses 00:16:02 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 00:16:03 <|amethyst> reaverb: that's not a problem, it's an opportunity 00:16:04 ...stable 00:16:09 |amethyst: this last 5% seems not so hard after all! 00:16:18 |amethyst: there, I've jinxed the last 0.1% 00:16:36 !send chequers wall-kicking 00:16:36 Sending wall-kicking to chequers. 00:16:40 <|amethyst> reaverb: "Today is players-do-double-damage day. See how well you can take advantage of it." 00:16:46 !lg . s=alpha% 00:16:47 3440 games for gammafunk: 2155x false (62.65%), 1285x true (37.35%) 00:16:47 <|amethyst> s/day/week/ 00:17:01 !kw recent 00:17:01 Keyword: recent => cv>=0.15 00:17:12 !lg . cv>=0.15-a s=alpha% 00:17:13 2003 games for gammafunk (cv>=0.15-a): 1317x false (65.75%), 686x true (34.25%) 00:17:17 <|amethyst> !lg * meleebug x=min(rstart),max(rstart) 00:17:18 68456 games for * (meleebug): min(rstart)=20121129233233S; max(rstart)=20150929224111S 00:17:23 I've become more stable over time 00:17:26 <|amethyst> err 00:17:30 <|amethyst> !cmd meleebug 00:17:30 No command !meleebug 00:17:34 !kw meleebug 00:17:34 Keyword: meleebug => meleebug016|meleebugtrunk 00:17:35 <|amethyst> !kwd meleebug 00:17:41 !kw meleebug016 00:17:41 Keyword: meleebug016 => vlong>=0.16-b1-18-g9590bb8 vlong<0.16.0-18-g484a79e 00:17:42 !kw meleebugtrunk 00:17:42 Keyword: meleebugtrunk => vlong>=0.17-a0-22-ge0bdd66 vlong<0.17-a0-124-gc3c9679 00:17:47 |amethyst: that's level feeling 00:17:49 ??epic bugs[octopode] 00:17:49 <|amethyst> how 2012?? 00:17:52 octopode[2/5]: For four days in 2012, octopodes had eight times the normal squeeze damage (96 instead of 12), allowing them to one-shot greater mummies (among others) with ease. Introduced, and then ruined, by |amethyst; rest in peace. 00:17:59 |amethyst: i think i proposed that on gdd too, but it's something else i'd like 00:18:03 |amethyst: carried over game 00:18:08 <|amethyst> oh 00:18:09 <|amethyst> right 00:18:10 !lg * meleebug min=rstart 00:18:12 !lg * meleebug min=rstart x=vlong 00:18:13 68456. rb10c the Cutter (L1 KoBe of Trog), slain by a gnoll (a +2 flail) on D:1 (dpeg_entry_oval) on 2015-03-20 01:06:01, with 1 point after 38 turns and 0:00:17. 00:18:15 speaking of carried over games 00:18:17 68456. [vlong=0.17-a0-118-gadd5c04] rb10c the Cutter (L1 KoBe of Trog), slain by a gnoll (a +2 flail) on D:1 (dpeg_entry_oval) on 2015-03-20 01:06:01, with 1 point after 38 turns and 0:00:17. 00:18:18 reaverb: game breaking bugs as rare as level feeling are not an issue imho 00:18:19 wow good 00:18:22 !lm marvinpa naee alive 00:18:22 158. [2015-09-17 17:02:13] MarvinPA the Farming Plane Slider (L27 NaEE of Makhleb) entered Pandemonium on turn 955531. (D:22) 00:18:25 good 00:18:28 good 00:18:33 reaverb: like, if one daily challenge a month becomes unfair, it's not a problem. More than that could be hard 00:18:36 .echo good 00:18:36 good 00:18:40 good?? 00:18:44 learn add good good 00:18:53 almost 1million turns 00:18:54 maybe we should bump TAG_MAJOR_VERSION soon <.< 00:19:00 maybe rather than daily challenge we should give people weekly challenge, but after you win once you get 'weekly challenge tier two' 00:19:03 but then rip NaEE the dream! 00:19:12 so people who play daily still have content, but there's more time for the rest 00:19:17 anyway, minor implementation 00:19:18 <|amethyst> also CHAR_VERSION 00:19:26 ! 00:19:29 <|amethyst> so we can expand the tag sizes without terrible hacks 00:19:39 need to look that one up 00:20:00 hrm 00:20:05 why can't ctags find that 00:20:06 chequers: nuclear throne recently added this mode where you get a seeded run and a set character, and you can try it as many times as you want (over a weekend) 00:20:08 TAG_CHR_FORMAT 00:20:13 possibly 00:20:14 <.< 00:20:15 -!- dtsund has quit [Quit: Leaving] 00:20:15 <|amethyst> oh 00:20:16 <|amethyst> right 00:20:25 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 00:20:26 ah 00:20:44 ontoclasm: i like the 'one try' approach myself, I think 00:20:51 they have that too 00:20:55 // It's only there in case there's no way out. 00:20:57 ontoclasm: but not wedded to it. I just want repeatable player comparison 00:20:58 great comment imo 00:21:23 chequers: I think encouraging people to play on a broken version is bad. Like imagine if the current best score was on a version with a bug like Slay+150. 00:21:23 "dailies" you get one shot at, "weeklies" you can try repeatedly 00:21:27 <|amethyst> I'd still rather stick with the current major tag as long as possible 00:21:43 <|amethyst> but I don't think it's worth the hacks necessary to go past 255 minor versions 00:21:52 -!- archaeo has quit [Ping timeout: 246 seconds] 00:22:07 what minor version are we at 00:22:15 155 00:22:19 it looks like 00:22:27 <|amethyst> I see 158 here 00:22:32 oh 00:22:37 I may be looking at an old something 00:22:41 -!- ProzacElf has joined ##crawl-dev 00:22:42 <|amethyst> I was using gdb 00:22:45 oh, so we could bunch that TAG_CHR_FORMAT and increase the size of the minor version tag? 00:23:01 so that we'd never reasonably run out of save compat tags again? 00:23:07 <|amethyst> gammafunk: probably, I'd have to look at the details 00:23:33 I think we could conceivably do it with just a TAG_MAJOR_VERSION bump 00:23:45 <|amethyst> hmm 00:23:55 <|amethyst> actually, yeah 00:24:02 Stable (0.17) branch on CRAWL.XTAHUA.COM updated to: 0.17.0-27-g4a3f43e 00:24:05 <|amethyst> I had been thinking of expanding *both* major and minor 00:24:06 there's already another version dependent hack in _read_char_chunk 00:24:10 ah 00:24:15 *that* would need more changes 00:24:15 <|amethyst> but I guess expanding major isn't necessary 00:24:20 -!- nicolae- has left ##crawl-dev 00:24:31 how often do we bump TAG_MAJOR_VERSION these days anyway :) 00:24:39 I bet gammafunk doesn't remember the last time we did that 00:24:45 <|amethyst> only when Grunt adds monster spells 00:24:47 It doesn't seem like expanding the minor tags would require much of a hack. 00:24:47 we didn't do that when I was alive 00:24:48 <.< 00:24:53 >.> 00:24:53 at least I don't think 00:25:16 <|amethyst> the issue is in the chr chunk 00:25:34 <|amethyst> old versions, even old major tags, still have to be able to parse that 00:26:09 ugh 00:26:17 reaverb: i'm not suggesting we keep broken versions 00:26:29 <|amethyst> hm 00:26:30 reaverb: i'm saying, if a slay+150 bug comes along and ruins a daily challenge, who cares 00:26:52 <|amethyst> does reading the chr chunk use the minor tag at all? 00:26:58 reaverb: daily challenges that only work 29/30 times are Good Enough 00:27:02 ontoclasm: oh, i like that 00:27:04 !source files.cc:2106 00:27:05 https://github.com/crawl/crawl/blob/master/crawl-ref/source/files.cc#l2106 00:27:06 <|amethyst> if not, we just just hardcode 34 255 in the chr chunk from now on 00:27:16 <|amethyst> aww 00:27:25 <|amethyst> well 00:27:48 !source tags.cc:2041 00:27:48 https://github.com/crawl/crawl/blob/master/crawl-ref/source/tags.cc#l2041 00:27:54 <|amethyst> oh, but tag_read_char uses the version all over the place 00:27:58 yes 00:28:09 -!- Sorbius has quit [Ping timeout: 255 seconds] 00:28:37 <|amethyst> so is a modern chr chunk actually backwards-compatible? 00:29:01 I think a modern save would fail pre-0.8 00:29:10 <|amethyst> I was thinking 0.9 00:29:18 <|amethyst> after the thing in files.cc 00:29:36 you wouldn't be able to load it, but the main screen should be able to parse it 00:30:21 <|amethyst> I think the chr chunk is one thing it makes sense to use protobufs for 00:30:22 most of this code looks like it was not written with the intent of old versions being able to parse it though 00:30:58 <|amethyst> Grunt: yeah, so the while TAG_CHR_VERSION seems a little silly 00:31:03 <|amethyst> s/while/whole/ 00:31:58 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 00:32:03 -!- Lawman0 has quit [Ping timeout: 244 seconds] 00:32:49 <|amethyst> hm 00:33:35 <|amethyst> on a related note, it would be awesome if we used the type system to distinguish between marshalled and unmarshalled enums, and prevented attempts to marshall the latter 00:34:21 hm 00:34:57 <|amethyst> could have a template marshallInt(writer &, EphemeralEnum data) that static asserted or something 00:35:11 <|amethyst> some kind of non-SFINAE error 00:35:35 <|amethyst> so it wouldn't fall back on the int32_t version 00:36:48 -!- Bcadren has quit [Ping timeout: 264 seconds] 00:37:07 <|amethyst> hm, I guess marshallShort takes a short rather than an int16_t because who would ever make short bigger than 16 bits? 00:37:16 -!- reaverb has quit [Ping timeout: 240 seconds] 00:37:33 <|amethyst> seems inconsistent with marshallInt 00:37:47 <|amethyst> also, note how Unsigned is wider than Int 00:37:51 <|amethyst> likewise Signed 00:39:16 -!- reaverb has joined ##crawl-dev 00:39:46 <|amethyst> I guess that's something for crawlcode 00:47:25 -!- ythm has quit [Ping timeout: 246 seconds] 00:50:30 -!- rockit__ has quit [Quit: Leaving] 00:51:37 -!- Buzzell has joined ##crawl-dev 00:53:04 -!- rando has quit [Client Quit] 00:57:34 -!- fruitloops7 has quit [Ping timeout: 246 seconds] 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:28 -!- NeremWorld has quit [Ping timeout: 244 seconds] 01:04:17 -!- LordSloth has quit [Quit: Leaving] 01:05:53 -!- ontoclasm has quit [Quit: Leaving.] 01:05:59 Stable (0.17) branch on crawl.s-z.org updated to: 0.17.0-27-g4a3f43e 01:11:07 -!- Hurricos has quit [Quit: Page closed] 01:12:03 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 01:13:07 Unstable branch on crawl.s-z.org updated to: 0.18-a0-125-g4c9da24 (34) 01:14:27 Stable branch on crawl.develz.org updated to: 0.17.0-27-g4a3f43e (34) 01:15:12 -!- BoosterGold has quit [Ping timeout: 264 seconds] 01:16:35 -!- MgDark has quit [Quit: ChatZilla 0.9.92 [Firefox 42.0/20151029151421]] 01:18:52 -!- doubtofbuddha has quit [Ping timeout: 272 seconds] 01:19:30 Unstable branch on crawl.develz.org updated to: 0.18-a0-125-g4c9da24 (34) 01:20:21 -!- rchandra has quit [Ping timeout: 255 seconds] 01:20:59 -!- ussdefiant_ has joined ##crawl-dev 01:22:04 -!- CanOfWorms has joined ##crawl-dev 01:26:12 -!- Gorgo has quit [Quit: This computer has gone to sleep] 01:26:32 -!- Blazinghand has joined ##crawl-dev 01:28:22 -!- Sage1234 has quit [Ping timeout: 244 seconds] 01:28:34 -!- giantbat has quit [Client Quit] 01:30:05 -!- reaverb has quit [Quit: Leaving] 01:32:18 -!- mong has quit [Quit: Leaving] 01:34:21 -!- uJellie has quit [Read error: Connection reset by peer] 01:40:26 -!- amalloy is now known as amalloy_ 01:51:44 hmm 01:51:58 how do siren drowned souls work 01:52:10 shouldn't they try to summon some againt invisible players? 01:53:36 -!- Evablue has quit [Quit: Evablue] 01:54:09 Windows builds of master branch on crawl.develz.org updated to: 0.18-a0-125-g4c9da24 01:56:03 <|amethyst> hm 01:56:40 <|amethyst> does the siren know you're there? 01:56:47 <|amethyst> they don't have sinv 01:56:49 yes, I'm attacking her 01:56:51 <|amethyst> hm 01:57:01 when I'm in water she does summon drowned souls 01:57:05 oddly 01:57:20 does the spell require a target perhaps 01:57:22 <|amethyst> I guess because she can see your position 01:57:29 <|amethyst> yes, but 01:57:47 <|amethyst> I've definitely had orcs shoot throw flame at me when I'm not in water 01:57:52 <|amethyst> so I'm wondering what's different 01:58:10 can you cast haunt without a visible target? 01:58:36 <|amethyst> hm 01:58:43 <|amethyst> siren song is SPFLAG_AREA 01:58:52 <|amethyst> so doesn't have a target 01:59:44 <|amethyst> @??fannar 01:59:45 Fannar (12e) | Spd: 10 | HD: 10 | HP: 80 | AC/EV: 10/13 | Dam: 8 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(80) | XP: 1007 | Sp: b.cold (3d18), refrigeration, sum.ice beast, blink [04emergency], armour, condensation shield | Sz: Medium | Int: human. 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:02:34 it has a lot of code specific to itself 02:02:36 siren song 02:03:01 <|amethyst> hm, 02:03:14 <|amethyst> I got one to sing against me while I'm invisible 02:03:30 <|amethyst> an MfAv 02:03:39 <|amethyst> s/n// 02:04:45 I guess the ones I were fighting got bad rolls 02:04:59 <|amethyst> hm 02:05:27 <|amethyst> is it possible there were more monsters around (in your LOS) when you were out of the water? 02:06:07 possibly 02:06:18 it was the garden ending so lots of open space 02:06:31 -!- keszocze has quit [Ping timeout: 250 seconds] 02:06:46 <|amethyst> oh 02:06:55 <|amethyst> was there no water in your LOS? 02:07:01 <|amethyst> no deep water 02:07:05 probably not 02:07:08 <|amethyst> that's it 02:07:11 ah 02:07:14 <|amethyst> they only come from deep water 02:07:18 oh, I see 02:08:33 -!- qoala has quit [Quit: Abscond!] 02:23:55 looks like the description of avatar song should include the deep water tidbit 02:38:26 huh 02:38:32 I didn't expect to take 100 damage from a cloud of lightning. 02:38:40 -!- iFurril has quit [Ping timeout: 255 seconds] 02:42:16 -!- UncertainKitten has quit [Read error: Connection reset by peer] 02:43:58 -!- st_ has joined ##crawl-dev 02:44:33 -!- Zeor has quit [Quit: Leaving.] 02:45:48 -!- PleasingFungus has quit [Ping timeout: 265 seconds] 02:50:58 Monster database of master branch on crawl.develz.org updated to: 0.18-a0-125-g4c9da24 02:53:48 does rN+++ prevent flaying? 02:54:32 ??flaying 02:54:32 flayed ghost[1/2]: Flayed ghosts can deal smite-targeted, irresistible, torment-like damage that heals when the ghost is killed or you stay away from it for a while. Flaying won't reduce HP below 25. 02:54:45 ??flaying[2 02:54:45 flayed ghost[2/2]: !lg ldf killer=flayed_ghost 1 02:54:51 @??flayed ghost 02:54:52 flayed ghost (05W) | Spd: 10 | HD: 11 | HP: 45-77 | AC/EV: 0/14 | Dam: 30 | 07undead, 10doors, evil, fly, unbreathing | Res: 06magic(60), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 711 | Sp: flay [06!sil] | Sz: Medium | Int: human. 02:55:23 oh 02:55:25 i'm a Gr 02:55:44 anyway, something is making flayed ghosts useless, and i'm wondering if it's RNG or something else 02:55:58 yeah the in game description says unnaturally created creatures are immune 02:56:02 <|amethyst> return !foe || foe->holiness() != MH_NATURAL; 02:56:04 so presumable derived undead and constructs 02:56:30 <|amethyst> but 02:56:50 <|amethyst> AFAICT flay would damage you if something did manage to target you with it 02:57:05 <|amethyst> but nothing will because they consider it a waste of time 02:57:16 <|amethyst> probably that's an implementation detail... probably 02:57:48 TIL 02:59:39 <|amethyst> note that is not innate holiness 02:59:58 <|amethyst> so statue form, wisp form, full petrification, and lich form protect you 03:00:02 -!- omarax has quit [Remote host closed the connection] 03:00:20 <|amethyst> but rN+++ from items does not 03:00:40 <|amethyst> s/protect you/&, as far as monsters know/ 03:01:30 <|amethyst> hmm 03:02:13 -!- zwisch_ has quit [Read error: Connection reset by peer] 03:03:35 <|amethyst> hm 03:04:03 -!- WereVolvo has quit [Read error: Network is unreachable] 03:07:07 -!- KurzedMetal has quit [Read error: Connection reset by peer] 03:15:38 -!- vale_ has quit [Remote host closed the connection] 03:21:03 -!- Chousuke has quit [Ping timeout: 260 seconds] 03:21:16 Stable (0.17) branch on crawl.beRotato.org updated to: 0.17.0-27-g4a3f43e 03:22:34 -!- Chousuke has joined ##crawl-dev 03:24:42 -!- Evablue has quit [Read error: Connection reset by peer] 03:24:43 -!- Evablue_ is now known as Evablue 03:28:49 -!- qoala has quit [Quit: Abscond!] 03:30:58 -!- tksquared_ has quit [Read error: Connection reset by peer] 03:31:11 -!- fazisi has quit [Read error: Connection reset by peer] 03:32:37 Unstable branch on crawl.beRotato.org updated to: 0.18-a0-125-g4c9da24 (34) 03:35:04 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 03:44:48 -!- Dxctxrx has quit [Client Quit] 03:49:33 -!- Tux[Qyou] has joined ##crawl-dev 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:05:54 -!- Insomniak` has quit [Quit: I like to rock] 04:09:34 -!- ussdefiant_ has quit [Ping timeout: 244 seconds] 04:18:56 -!- doubtofbuddha has quit [Ping timeout: 240 seconds] 04:19:23 -!- read has quit [Read error: Connection reset by peer] 04:20:49 -!- Kolbur has quit [Ping timeout: 272 seconds] 04:24:59 -!- Voker57 has quit [Ping timeout: 260 seconds] 04:35:57 -!- read has joined ##crawl-dev 04:40:22 -!- amalloy_ is now known as amalloy 04:46:58 bh: Nice! :) 04:55:05 Bah, of course the audio is muted in the video just then. 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:05:57 -!- MarvinPA has joined ##crawl-dev 05:23:24 -!- axujen has quit [Client Quit] 05:28:21 -!- Evablue has quit [Quit: Evablue] 05:28:31 -!- kaiza has quit [Ping timeout: 240 seconds] 05:33:33 -!- Critica has quit [Read error: Connection reset by peer] 05:35:42 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 05:36:00 -!- Critica has quit [Read error: Connection reset by peer] 05:37:59 -!- Patashu has quit [Ping timeout: 250 seconds] 05:38:23 -!- Critica has quit [Read error: Connection reset by peer] 05:40:19 -!- Patashu has joined ##crawl-dev 05:42:12 -!- CcS has quit [Ping timeout: 264 seconds] 05:42:56 -!- GauHelldragon has quit [Ping timeout: 276 seconds] 05:44:29 -!- Sovek has quit [Quit: Page closed] 05:54:14 -!- Dingle has quit [Quit: Leaving] 05:55:05 -!- Kolbur1 is now known as Kolbur 05:57:26 -!- Blazinghand has quit [Read error: Connection reset by peer] 06:00:02 -!- omarax has quit [Remote host closed the connection] 06:06:36 -!- ProzacElf has quit [Ping timeout: 240 seconds] 06:13:34 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 06:28:30 -!- Critica has quit [Read error: Connection reset by peer] 06:49:13 -!- Ququman has joined ##crawl-dev 06:52:25 -!- Kolbur has joined ##crawl-dev 06:52:43 hi, can someone explain why i have a halo here: http://crawl.xtahua.com/crawl/morgue/Kolbur/Kolbur.txt ? 06:53:11 i killed a daeva just before that 06:55:15 ok, it appears that the halo is centered on the daeva corpse, not me 07:00:03 -!- omarax has quit [Remote host closed the connection] 07:00:12 -!- cmcbot has quit [Remote host closed the connection] 07:11:52 -!- Mojo is now known as Guest29126 07:12:45 -!- Voker57 has quit [Remote host closed the connection] 07:26:16 -!- Nerem has quit [Ping timeout: 240 seconds] 07:28:03 -!- Patashu has quit [Ping timeout: 252 seconds] 07:39:46 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 07:42:34 -!- Bcadren has quit [Ping timeout: 265 seconds] 07:42:52 -!- Guest29126 has quit [Ping timeout: 246 seconds] 07:44:09 -!- Voker57 has quit [] 07:46:16 -!- tensorpudding has quit [Ping timeout: 240 seconds] 08:00:04 -!- omarax has quit [Remote host closed the connection] 08:01:01 -!- Lasty has joined ##crawl-dev 08:09:46 -!- AndChat|92225 has quit [Read error: Connection reset by peer] 08:11:13 -!- MarvinPA has quit [Ping timeout: 255 seconds] 08:11:14 -!- Critica has quit [Read error: Connection reset by peer] 08:11:48 -!- HellTiger has quit [Ping timeout: 276 seconds] 08:12:14 -!- Critica has quit [Read error: Connection reset by peer] 08:20:34 -!- Sorbius has quit [Ping timeout: 246 seconds] 08:31:49 -!- elliptic has quit [Quit: Leaving] 08:32:07 -!- flappity_ has quit [Ping timeout: 246 seconds] 08:33:59 -!- amalloy is now known as amalloy_ 08:36:32 -!- dpeg has joined ##crawl-dev 08:36:34 !time 08:36:34 dpeg: You have 12 messages. Use !messages to read them. 08:36:34 Time: Nov 21, 2015, 01:36:33 PM, UTC. The 2015 0.17 tournament ends in 1 day, 6 hours, 23 minutes and 26 seconds. 08:36:46 perhaps one last attempt 08:36:51 * dpeg is the clan loser! 08:37:14 I'm possibly going to try a speed demon run today, but it will be something boring like GrGl^Trog 08:37:28 gammafunk: did you quit that one 14 rune game on purpose? 08:37:36 14 rune game? 08:37:47 there was some game you quit, anyway :) 08:37:55 ??gammafunk[4 08:37:55 gammafunk[4/4]: 813. [urune=15] gammafunk the Demonologist (L27 HEIE of Sif Muna), quit the game on D:1 on 2014-02-22 20:26:26, with 941018 points after 49424 turns and 12:08:34. 08:38:05 maybe you meant that one from way back, and yeah 08:38:07 oh, 15 even 08:38:12 didn't beat PurpleRed's HE score 08:38:16 !hs * he-- 08:38:17 I see 08:38:18 233397. PurpleRed the Elven Blade (L27 HESk of Cheibriados), escaped with the Orb and 15 runes on 2014-06-23 09:48:31, with 37104810 points after 39325 turns and 15:43:48. 08:38:25 one turn behind is when I quit :) 08:38:33 oh er 08:38:39 well not that one one, but his at the time 08:38:42 !hs * he-- -2 08:38:43 233396/233397. PurpleRed the Archmage (L27 HEFE of Vehumet), escaped with the Orb and 15 runes on 2013-12-06 11:45:57, with 29901737 points after 49425 turns and 22:07:26. 08:38:45 yeah that one 08:38:49 you guys are crazy :) 08:38:54 dpeg: but consider! 08:38:57 !hs * place=d:1 08:39:01 1309998. gammafunk the Demonologist (L27 HEIE of Sif Muna), quit the game on D:1 on 2014-02-22 20:26:26, with 941018 points after 49424 turns and 12:08:34. 08:39:04 !!! 08:39:05 I have the D:1 high score 08:39:20 Define Your Own Game. 08:39:28 now to pick the last attempt combo wisely 08:39:32 dpeg: but no worries about not having wins, you got one and we're all happy for that 08:39:44 even two! Cause Gozag rocks the world 08:39:45 !nchoice 08:39:49 CeSk: 0 wins || elliptic: CSZO, L17 Severer of Trog || Mandevil: CUE, L14 Fencer of Okawaru || edsrzf: CPO, L12 Carver of The Shining One || Numknucks: CBRO, L11 Fighter of Sif Muna || flinch: CUE, L1 Charmwright of No God || PonyPony: CWZ, L1 Charmwright of No God || anon: CWZ, L1 Charmwright of No God 08:39:55 oh 08:39:59 !lg dpeg t won 08:40:00 2. dpeg the Intangible (L26 SpVM of Gozag), escaped with the Orb and 4 runes on 2015-11-17 23:28:44, with 1463457 points after 171392 turns and 8:23:40. 08:40:00 There were two other characters that would've been wins in the hands of somewhat better players. 08:40:08 ah, so you're ahead of me I think 08:40:19 no no :) 08:40:22 I am reaaaaaly slow 08:40:28 should play one game for Chei 08:40:51 FoAE sounds exactly like my game 08:41:15 too bad I killed that musu messing around with orb ninja 08:41:21 would have been a lot of points I bet 08:41:27 was a quick game? 08:41:33 no, but Mu and Su 08:41:49 should be worth fair amount of points 08:41:50 our clan got almost all uniques, only Ignacio is missing 08:41:54 oh 08:42:29 I am very happy I found enough time to play a bit. 08:43:12 Combat the myth that "the devs" don't play the game they help create! 08:43:50 I thought it's our job to get their hopes up with stuff like Singularity and Djinni, and then to destroy their little hearts by removal before release! 08:44:07 -!- Tinyboss has quit [Ping timeout: 246 seconds] 08:45:04 fr: God of Removals 08:45:25 +1, would design 08:52:21 -!- jeanjacques has quit [Quit: quit] 08:52:54 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 08:56:37 -!- Bcadren has quit [Ping timeout: 264 seconds] 09:00:03 -!- omarax has quit [Remote host closed the connection] 09:04:25 -!- syllogism has joined ##crawl-dev 09:13:12 dpeg: ! 09:14:33 -!- Ladykiller69 has quit [Quit: Verlassend] 09:14:49 -!- doubtofbuddha has quit [Ping timeout: 246 seconds] 09:20:52 -!- orbekk has quit [Quit: WeeChat 1.0.1] 09:23:43 -!- Dxctxrx has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 09:28:04 -!- siepu has quit [Read error: Connection reset by peer] 09:33:31 Hallo! 09:33:44 Oh, tourney time almost over already.. 09:34:01 Keskitalo: you can still get in a game or two. And hello, to you too! 09:34:41 Hello :) 09:34:55 Yeah, I've played a bit. 09:35:03 !lg t Keskitalo 09:35:03 No keyword 'Keskitalo' 09:35:47 Got a HoFi (of Xom!) on L:8 09:36:07 I hear Xom is playable these days. True? 09:36:19 Prompt for stat increase disappears after Alt-Tab in Windows 13https://crawl.develz.org/mantis/view.php?id=10085 by Sandman25 09:38:31 -!- hyperbolic has joined ##crawl-dev 09:40:37 -!- agentgt has quit [Client Quit] 09:43:44 dpeg: Fun so far 09:59:31 -!- ontoclasm has joined ##crawl-dev 10:00:03 -!- omarax has quit [Remote host closed the connection] 10:01:57 -!- Lawman0 has quit [Ping timeout: 244 seconds] 10:05:20 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 10:23:16 -!- waat has quit [Ping timeout: 260 seconds] 10:24:35 -!- Lasty1 has joined ##crawl-dev 10:26:43 -!- Lasty has quit [Ping timeout: 272 seconds] 10:29:47 -!- rax_ is now known as rax 10:38:20 -!- CKyle has joined ##crawl-dev 10:40:16 -!- ontoclasm has quit [Quit: Leaving.] 10:42:18 -!- NeremWorld has quit [Ping timeout: 250 seconds] 10:46:29 -!- PleasingFungus has joined ##crawl-dev 10:49:47 -!- ythm has quit [Ping timeout: 246 seconds] 10:54:08 -!- graymark has quit [Quit: Page closed] 11:00:03 -!- omarax has quit [Remote host closed the connection] 11:01:09 -!- Evablue has quit [Quit: Evablue] 11:06:09 -!- Nerem has quit [Ping timeout: 272 seconds] 11:06:35 -!- mopl has quit [Ping timeout: 246 seconds] 11:17:32 -!- inire has quit [Read error: Connection reset by peer] 11:19:46 -!- crate has quit [Ping timeout: 255 seconds] 11:21:34 03PleasingFungus02 07* 0.18-a0-126-gc2eec9b: Clarify Avatar Song's description (CanOfWorms) 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/c2eec9b19cdd 11:21:44 -!- rmd has quit [Ping timeout: 250 seconds] 11:22:31 <|amethyst> FR: Salamander Avatar 11:22:54 <|amethyst> and incinerated souls 11:25:05 so I was thinking about the line that said more acid in general in the release plan 11:25:20 and I'm just gonna put it out there: there are yellow dracs but no CAUSTIC DRAGONS 11:25:25 give them acid cloud breath 11:26:07 <|amethyst> sounds like we'd also need vitriol crabs 11:26:14 either/or 11:26:20 <|amethyst> for the two different styles of clouds 11:26:27 <|amethyst> s/clouds/bigclouds/ 11:27:28 <|amethyst> hm 11:27:31 <|amethyst> vampiric clouds 11:27:37 <|amethyst> they get bigger as they drain hp 11:27:52 have vampires change into vampiric clouds occasionally 11:28:01 give them bat form which they engage when they are near death 11:28:32 one way or another I may bring in vitriol vandals at some point <.< 11:28:41 (no clouds but lots of acid) 11:29:27 <|amethyst> or a dog with acid and polymorphing attacks 11:29:32 <|amethyst> the Chemistry Lab 11:29:34 ! 11:30:56 <|amethyst> one of these days grunt and I will make a game where every single monster and item is a terrible pun 11:31:06 <|amethyst> I guess they already did that, several times 11:31:32 <|amethyst> KoL, Dredmore 11:31:41 <|amethyst> better (worse) puns than those! 11:33:00 kingdom of loathing was an Experience. 11:33:34 was it a good experience? 11:33:36 -!- stanzill has quit [Changing host] 11:34:13 it was memorable! 11:34:26 I never played that much of it but it still stands out in my mind, years later. 11:34:39 very idiosyncratic. 11:34:58 -!- Gorgo has quit [Read error: Connection reset by peer] 11:36:13 <|amethyst> my wife played for a year or two (when it was fairly young, maybe 2004 or 2005) 11:36:47 <|amethyst> it = KoL, not my wife 11:36:53 your wife is a robot? 11:37:14 <|amethyst> we are all robots, really 11:37:30 i like to think of myself as more of a 'golem' 11:37:38 aren't you 11:37:39 I thought you were a fungus 11:37:40 a fungus??? 11:37:45 fungal golem 11:38:05 <|amethyst> kvaak: have you never been to pleasingfungus.com? 11:38:12 no 11:38:12 fungol 11:38:20 and I don't plan on changing that particular detail 11:38:21 <|amethyst> kvaak: right at the top it says "not a fungus" 11:38:30 PleasingFungus is not the real monster. 11:38:41 <|amethyst> and has a picture of PF 11:38:46 <|amethyst> in a fancy hat 11:38:51 that picture's nearly a decade old now. 11:39:02 much like me. 11:39:06 when will you update it then! 11:39:07 <.< 11:39:20 I am not actually sure if I have ftp access to that site. 11:39:25 <|amethyst> PFs molt once a year, doubling in size each time 11:39:31 I haven't touched it in about a year and a half. 11:39:36 It hasn't seemed necessary. 11:40:12 <|amethyst> PF is now 15 meters long 11:40:34 pah, metric! 11:40:45 who are you, lincoln chafee??????? 11:42:03 <|amethyst> he's like the former king of liechtenstein or something, right 11:42:47 only in my fanfiction :( 11:43:13 -!- swartzcr has quit [Ping timeout: 246 seconds] 11:43:50 -!- Nattefrost has quit [Ping timeout: 250 seconds] 11:43:55 * |amethyst invades Austria with headcannons 11:45:58 where did you get all the heads 11:46:53 i'm looking at my old notes on monster ideas. had a bunch of stuff about monsters tossing around 'rust clouds', but it's sort of hard to justify yet another cloud type that's only different from acid in (a) flavor and (b) a dubious mechanical way (would do asphyx damage) 11:46:55 <|amethyst> by uncracking a few omeletes 11:47:04 which presumably is one of the major reasons I never implemented them 11:47:04 <|amethyst> s/et/ett/ 11:47:33 <|amethyst> asphyx damage is problematic I think 11:47:44 yeah 11:47:51 <|amethyst> because immunity is determined at game start 11:47:57 <|amethyst> I guess there are a few forms 11:48:09 it's a pity, the theme is really cool. 11:48:33 <|amethyst> how about instead, reimplement Crawl in Rust 11:48:36 ! 11:48:39 . 11:48:46 on the other hand, I also have a note containing the phrase 'flumph knockoff?' 11:48:52 -!- ussdefiant_ has joined ##crawl-dev 11:48:54 which I should still totally do. 11:48:54 -!- ystael has quit [Ping timeout: 276 seconds] 11:49:10 what does that even mean 11:49:35 <|amethyst> flumph is like the flying spaghetti monster of D&D 11:49:39 <|amethyst> retheme one of the existing abyss monsters as an Urz knockoff 11:49:44 <|amethyst> err, Orz 11:50:18 * kvaak *squeezes* the *juice* 11:50:46 ɪᴛ ɪs *ᴅᴀɴᴄɪɴɢ*!!! 11:50:49 <|amethyst> thorn hunters are already Supox, right? 11:50:53 pls no 11:51:02 kvaak: the full note read 'goofy holy acid monster - flumph knockoff?' 11:51:12 -!- NeremWorld has quit [Ping timeout: 250 seconds] 11:51:13 !send PleasingFungus vitriol vandals 11:51:13 Sending vitriol vandals to PleasingFungus. 11:51:19 thus attempting to address the issues of 'too few/boring holy monsters' and 'too little acid' with one stone 11:51:23 <|amethyst> I thought Ram Dass was the goofy holy acid monster 11:51:40 !banish |amethyst 11:51:40 PleasingFungus casts a spell. |amethyst is cast into Hell! 11:51:44 wow, harsh 11:51:53 !banish PleasingFungus 11:51:53 Grunt casts a spell. PleasingFungus is cast into the Abyss! 11:52:09 ...where the flumphs live! 11:52:10 ! 11:52:17 <|amethyst> !lm . br.enter=hell x=turns,lg:turns 11:52:18 1. [2012-10-05 02:23:33] [turn=37612;turn=37612] neil the Phalangite (L17 NaBe of Trog) entered the Vestibule of Hell on turn 37612. (Lair:8) 11:52:32 <|amethyst> hm 11:52:34 <|amethyst> is that right? 11:52:43 <|amethyst> !lg . nabe hell 11:52:44 1. neil the Phalangite (L17 NaBe of Trog), slain by a hell beast (summoned by Geryon) in Hell (vestibule_of_hell) on 2012-10-05 02:24:46, with 169189 points after 37917 turns and 2:26:19. 11:52:53 <|amethyst> ah, no, I survived 305 turns 11:53:06 <|amethyst> wonder why lg: doesn't work there 11:53:57 -!- lemonpepper24 has quit [Ping timeout: 240 seconds] 11:54:59 !lm |amethyst br.enter=hell x=lg:turn 11:55:00 1. [2012-10-05 02:23:33] [turn=37612] neil the Phalangite (L17 NaBe of Trog) entered the Vestibule of Hell on turn 37612. (Lair:8) 11:55:15 !lm |amethyst br.enter=hell x=dur,lg:dur 11:55:16 1. [2012-10-05 02:23:33] [dur=2:25:06;dur=2:25:06] neil the Phalangite (L17 NaBe of Trog) entered the Vestibule of Hell on turn 37612. (Lair:8) 11:55:20 weird 11:55:32 !lm |amethyst br.enter=hell x=hp,lg:hp 11:55:33 1. [2012-10-05 02:23:33] [hp=135;hp=135] neil the Phalangite (L17 NaBe of Trog) entered the Vestibule of Hell on turn 37612. (Lair:8) 11:55:44 !lg . hell 11:55:46 1. PleasingFungus the Pyromancer (L23 LOFE of Makhleb), killed by miscasting Fire Storm in Hell (vestibule_of_hell) on 2014-02-08 02:00:50, with 458289 points after 96792 turns and 8:51:40. 11:55:50 good death 11:55:52 !lg . hell 11:55:52 No games for Grunt (hell). 11:55:53 !lg . hells 11:55:54 !lm . br.enter=temple x=turn,lg:turn 11:55:54 No games for Grunt (hells). 11:55:57 333. [2013-04-01 01:15:24] [turn=1770;turn=1770] hyperbolic the Prestidigitator (L7 DDJr of Nemelex Xobeh) entered the Ecumenical Temple on turn 1770. (D:6) 11:55:57 !lg . pan 11:55:58 2. SGrunt the Invulnerable (L27 MiGl of The Shining One), blasted by a hellion (burst of hellfire) in Pandemonium (lemuel_hellion_island) on 2014-02-08 04:34:11, with 815432 points after 116450 turns and 4:58:45. 11:56:03 it was memorable 11:56:15 was it 11:56:16 pleasing 11:56:19 !lm . br.enter=temple x=lg:xl 11:56:22 333. [2013-04-01 01:15:24] [xl=7] hyperbolic the Prestidigitator (L7 DDJr of Nemelex Xobeh) entered the Ecumenical Temple on turn 1770. (D:6) 11:56:31 maybe lg: is broken? 11:56:34 ¯\_(ツ)_/¯ 11:56:39 !lm elliptic br.enter=temple x=lg:xl 11:56:47 No milestones for elliptic (br.enter=temple). 11:56:58 what 11:56:59 !lm elliptic br.enter=temple !alive x=lg:xl 11:57:06 694. [2015-11-16 20:14:29] [xl=8] elliptic the Basher (L8 MiSu of Ru) entered the Ecumenical Temple on turn 4690. (D:6) 11:57:16 !lm elliptic br.enter=temple !alive -game 11:57:23 elliptic:cszo:20151016194502S. elliptic the Conqueror (L27 MiSu of Ru), escaped with the Orb and 3 runes on 2015-11-18 14:50:06, with 1623965 points after 81975 turns and 4:28:25. 11:57:42 hm 11:57:47 !kw meleebug 11:57:48 Keyword: meleebug => meleebug016|meleebugtrunk 11:57:55 -!- MarvinPA has joined ##crawl-dev 11:57:56 !nick elliptic 11:57:57 Mapping elliptic => (!meleebug) elliptic hyperbolic hyperelliptic circular 11:58:08 !lm elliptic br.enter=temple 11:58:15 695. [2015-11-21 03:42:40] elliptic the Cleaver (L8 CeSk) entered the Ecumenical Temple on turn 7167. (D:6) 11:59:32 !lm * t br.enter=temple won s=lg:xl 11:59:33 807 milestones for * (t br.enter=temple won): 672x 27, 53x 26, 42x 25, 19x 24, 10x 23, 5x 22, 4x 21, 19, 20 11:59:38 that works 11:59:59 hm 12:00:03 -!- omarax has quit [Remote host closed the connection] 12:00:22 !tell greensnark is stuff like !lm [...] x=lg:xl supposed to work? it just seems to be the same as x=xl 12:00:22 hyperbolic: OK, I'll let greensnark know. 12:00:45 !tell greensnark but s=lg:xl does work 12:00:45 hyperbolic: OK, I'll let greensnark know. 12:02:20 -!- Critica has quit [Read error: Connection reset by peer] 12:02:40 -!- Bcadren has quit [Ping timeout: 260 seconds] 12:02:56 it's extremely good that the Singing Sword has literally dozens of lines it can sing from Wagner's _Rheingold_, all noted with the correct singing voice ('lilting soprano', 'stentorian basso', etc.) 12:03:09 it's that kind of attention to detail that makes crawl what it is. 12:03:32 todo: give some uniques those kind of voices. 12:04:02 ilsuiw, surely 12:04:58 <|amethyst> merfolk probably have really deep bass voices in air 12:05:03 <|amethyst> which sound normal underwater 12:05:35 what is 'normal', when you get down to it? 12:06:25 -!- Critica has quit [Read error: Connection reset by peer] 12:07:13 perpendicular to the surface 12:07:57 please try to stay on topic - no tangents. 12:10:46 <|amethyst> we should try to pushforward with other topics 12:12:42 Stable (0.17) branch on crawl.akrasiac.org updated to: 0.17.0-27-g4a3f43e 12:13:02 not until we consider the dual picture 12:13:48 -!- MarvinPA has quit [Quit: Leaving] 12:14:52 -!- buki_ is now known as buki 12:16:31 -!- MarvinPA has joined ##crawl-dev 12:18:47 -!- Critica has quit [Read error: Connection reset by peer] 12:22:20 -!- Floodkiller has quit [Quit: Page closed] 12:25:01 -!- Critica has quit [Read error: Connection reset by peer] 12:26:56 Unstable branch on crawl.akrasiac.org updated to: 0.18-a0-126-gc2eec9b (34) 12:32:13 -!- PleasingFungus has quit [Ping timeout: 246 seconds] 12:36:15 -!- dtsund has joined ##crawl-dev 12:40:35 -!- Lawman0 has quit [Quit: Page closed] 12:43:05 -!- elliptic has joined ##crawl-dev 12:44:48 -!- oberstein has quit [Ping timeout: 240 seconds] 12:45:27 -!- geekosaur has quit [Ping timeout: 240 seconds] 12:46:16 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 12:50:54 -!- Dxctxrx has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 12:51:00 -!- geekosaur has joined ##crawl-dev 12:51:35 -!- oberstein has joined ##crawl-dev 12:54:34 -!- Lasty1 is now known as lasty 12:54:38 &dump 12:54:39 http://dobrazupa.org/morgue/Lasty/Lasty.txt 12:58:57 -!- AndChat|92225 has quit [Read error: Connection reset by peer] 13:00:04 -!- omarax has quit [Remote host closed the connection] 13:00:32 -!- ussdefiant_ has quit [Ping timeout: 250 seconds] 13:04:43 -!- Gorgo has quit [Quit: This computer has gone to sleep] 13:05:26 -!- amalloy_ is now known as amalloy 13:06:30 -!- SurpriseTRex has quit [Ping timeout: 272 seconds] 13:10:13 -!- Tux[Qyou] has joined ##crawl-dev 13:11:42 -!- UncertainKitten has joined ##crawl-dev 13:20:25 -!- Critica has quit [Read error: Connection reset by peer] 13:22:16 -!- CcS has quit [Read error: Connection reset by peer] 13:29:26 -!- zxc232 has quit [Read error: Connection reset by peer] 13:36:36 does anyone have a good idea on how to make orange demon attacks not be really silly and use an AT_ to do AF_ things 13:37:15 i was going to merge it all into the AF since neither are used anywhere else, but AF_REACH_WEAK_POISON sounds like the kind of thing that i'd then remove for doing too much at once 13:37:58 <|amethyst> AF_ORANGEDEMON 13:38:24 <|amethyst> make AFs into a bitfield? 13:38:42 <|amethyst> I'm sure no one would abuse that 13:38:45 i'm sure that's come up before and it seems like it would encourage people to do terrible, terrible things :P 13:39:03 <|amethyst> :) 13:39:30 <|amethyst> more or less terrible than AF_SUBTRACTOR 13:40:18 i think picking the best 2 out of the 3 effects and making that their attack flavour might be okay? but i really couldn't say which of the effects actually qualify as being the most noticeable 13:40:44 <|amethyst> weakness is less common than poison 13:41:17 yeah 13:41:18 <|amethyst> how about put weakness on their reach attack and poison on their second non-reaching attack? 13:41:28 <|amethyst> or vice versa 13:42:03 <|amethyst> hm 13:42:05 that could work, i imagine the weak might be noticeable when they show up eg in hell lair (and probably you have plenty of standard poison sources nearby in that case) 13:42:15 <|amethyst> I guess the weakness_poison mechanic kind of depends on doing both 13:42:27 <|amethyst> since it weakens only if poisoning was successful 13:43:01 -!- Lines has quit [Quit: Page closed] 13:50:01 -!- ystael has quit [Ping timeout: 264 seconds] 13:54:46 <|amethyst> hm 13:55:23 <|amethyst> I don't think we mention the animated undead timeout in the changelog 14:00:05 -!- omarax has quit [Remote host closed the connection] 14:02:39 -!- ontoclasm has joined ##crawl-dev 14:04:30 around the time when I made red/blue devil attacks AT instead of AF, I investigated what to do about orange demons 14:04:35 -!- ProzacElf has joined ##crawl-dev 14:04:36 and concluded that a bitfield was probably safest 14:04:46 I think I even started working on that once! 14:04:54 don't remember if it went anywhere 14:05:36 it would help, though, with strange things like AF_PARALYSE which also does poison damage 14:05:45 <|amethyst> though thinking about it more 14:05:46 -!- crate__ is now known as crate 14:05:54 <|amethyst> it seems like reach in general should be an AT not an AF 14:06:34 that sounds plausible 14:06:44 <|amethyst> since AF is usually about what happens when it hits 14:07:15 here's an idea that works in 99% of cases, but seems hacky to me: 14:07:18 make REACH an M_ flag 14:07:24 <|amethyst> well 14:07:26 i think having AT be exclusively the flavour messaging is good for simplicity 14:07:31 yes 14:07:36 <|amethyst> Grunt: that would buff them 14:07:41 <|amethyst> @??orange demon 14:07:41 orange demon (044) | Spd: 10 | HD: 8 | HP: 44-65 | AC/EV: 3/7 | Dam: 1005(reach)04(poison, weakness), 8 | 05demonic, 10doors | Res: 06magic(60), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 418 | Sz: Medium | Int: human. 14:07:51 for orange demons i'm going with an af for reach+poison, and weakness on their second attack 14:07:52 <|amethyst> not that that's a problem necessarily 14:08:10 actually I know how to make it work in 100% of cases 14:08:13 <|amethyst> give reach+poison to emperor scorpions 14:08:17 the M_ flag only applies to the first attack 14:08:28 that is, of course, even more hackish 14:08:51 <|amethyst> Grunt: hm, what if you wanted to give a weapon-wielding monster a reach sting for their first attack? 14:09:08 <|amethyst> Grunt: or can the weapon attack be second or third? 14:09:19 |amethyst: I believe the weapon attack is implicity first? 14:09:21 * Grunt investigates 14:09:48 actually, anything with AT_HIT or AT_WEAP will use the weapon 14:10:05 so you would do M_REACH, AT_STING, AT_HIT 14:10:05 <|amethyst> does someone have suggested changelog text for the animated undead changes? 14:10:10 <|amethyst> s/ges/ge/ 14:10:13 <|amethyst> ah 14:10:16 emperor scorpiontaurs with polearms and reach sting 14:10:24 ship it 14:11:21 <|amethyst> !source rltiles/UNUSED/monsters/hydrataur.png 14:11:21 https://github.com/crawl/crawl/blob/master/crawl-ref/source/rltiles/UNUSED/monsters/hydrataur.png 14:11:56 !send the abyssal stair |amethyst 14:11:56 Sending abyssal stair |amethyst to the. 14:12:02 rip 14:12:17 !send the abyssal stair Grunt 14:12:18 Sending Grunt to the abyssal stair. 14:12:21 !send the abyssal stair |amethyst 14:12:22 Sending |amethyst to the abyssal stair. 14:13:09 <|amethyst> !send 1Grunt0 1fnords0 14:13:09 Sending 1fnords0 to 1Grunt0. 14:13:31 -!- PleasingFungus has joined ##crawl-dev 14:13:32 ! 14:13:38 !send space PleasingFungus 14:13:38 Sending PleasingFungus to space. 14:14:31 -!- Cacophony has quit [Read error: Connection reset by peer] 14:14:42 -!- Cacophony has quit [Changing host] 14:15:31 -!- Kalir has quit [Changing host] 14:15:48 -!- elliptic has quit [Quit: Leaving] 14:16:37 -!- tksquared has quit [Ping timeout: 272 seconds] 14:18:45 sun demon (083) | Spd: 12 | HD: 10 | HP: 41-69 | AC/EV: 10/12 | Dam: 3004(fire:10-19) | 05demonic, 10doors, see invisible, fly | Res: 06magic(80), 04fire+++, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 804 | Sz: Medium | Int: human. 14:18:45 %??sun demon 14:18:47 ice devil (163) | Spd: 10 | HD: 11 | HP: 49-74 | AC/EV: 12/10 | Dam: 1612(cold:11-32) | 05demonic, 10doors | Res: 06magic(80), 12cold+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 756 | Sz: Medium | Int: human. 14:18:47 %??ice devil 14:19:05 ice devils seem a bit sad for a 3 14:19:49 one thing that I have on the backburner is shuffling around a couple of 4 abilities; blue devils are involved in that 14:20:07 mainly: hellwings steal AT_SWOOP so that they're not completely boring 14:20:16 and I think: blue devils do something like Summon Ice Beast(???) 14:20:25 the original plan was AF_COLD for them, but ice devils 14:20:33 <|amethyst> merge them 14:20:34 blue devil (024) | Spd: 10 | HD: 7 | HP: 29-50 | AC/EV: 14/10 | Dam: 21(swoop) | 05demonic, 10doors, fly | Res: 06magic(40), 12cold+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 303 | Sz: Medium | Int: human. 14:20:34 %??blue devil 14:20:42 ice beast (12Y) | Spd: 10 | HD: 5 | HP: 19-38 | AC/EV: 5/10 | Dam: 512(cold:5-14) | amphibious | Res: 06magic(20), 12cold+++, 03poison, 12drown | Vul: 04fire | XP: 130 | Sz: Large | Int: animal. 14:20:42 %??ice beast 14:20:52 AF_ICE_BEAST 14:21:03 i was going to remove hellwings, i suppose AF_SWOOP at least fits the name 14:21:07 yes 14:22:05 much better than animate dead/teleport other did, certainly 14:22:08 hm now I'm wondering if there's anywhere that uses blue devils or ice devils that isn't interchangable 14:22:55 probably the difference is noticeable in ice caves 14:23:14 ice caves are the only place where I can really think of where this makes a difference 14:23:22 by which I mean: I think there's exactly one ice cave where it matters 14:23:38 03|amethyst02 07* 0.18-a0-127-gbc185b5: Mention animated undead expiry in the changelog (Nekoatl) 10(2 minutes ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/bc185b5eb42f 14:24:19 if I work at it a bit, I think that I can come up with a plan to remove one or the other, adjust the other to match, and adjust placements accordingly 14:24:25 03|amethyst02 07[stone_soup-0.17] * 0.17.0-28-g6e173f8: Mention animated undead expiry in the changelog (Nekoatl) 10(3 minutes ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/6e173f8b169d 14:24:55 (ice devil as a 4 possibly? nudge HD down slightly if necessary?) 14:26:26 @??ice devil hd:8 14:26:26 ice devil (003) | Spd: 10 | HD: 8 | HP: 31-58 | AC/EV: 12/10 | Dam: 1612(cold:8-23) | 05demonic, 10doors | Res: 06magic(80), 12cold+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 342 | Sz: Medium | Int: human. 14:26:30 that sounds like it'd probably work yeah 14:26:45 I'll poke at this 14:27:17 then add an acid 3 to fit the theme of 3s being really annoying and fix the terrible lack of acid in hellpan 14:27:47 oh boy oh boy oh boy 14:27:53 I can rework vitriol vandals into a 3........... 14:27:56 * Grunt hides. 14:28:12 <|amethyst> arch-bile 14:28:20 only if they get Chant Acid Blast 14:28:24 (that's sort of a real suggestion i guess??? but imo no acid clouds :P) 14:28:33 vitriol vandals don't have clouds 14:28:49 <|amethyst> sulfuric dragons will 14:28:51 the design in the patch I have here somewhere is: AF_ACID, corrosive bolt, and digging through walls a la Dissolution 14:28:58 ("You hear a sizzling sound.") 14:29:05 if a 3, would be most likely to lose the b olt 14:30:09 oh that reminds me, are you working on/planning to work on the entropy weaver stuff that got discussed a while back? (no chanting, just smite-targeted single stacks of corrosion, or something like that) 14:30:18 I have a patch for that ready already :) 14:30:42 ah nice, i was going to work on it otherwise but thought you'd mentioned doing it 14:31:29 this also of course involves adjustments to stormcallers 14:31:55 are they adjusted to oblivion 14:32:28 the idea we came up with here was to make their spell similar to orb spider IOOD, where the need to cast it N times for it to actually do anything 14:32:37 I think it is worth trying at least 14:32:39 ah yeah, that sounds ok maybe 14:32:47 also it gives us an excuse to remove firebrands 14:33:13 i have a commit removing AF_FIREBRAND and giving firebrands alligator-y swiftness 14:33:18 but removing them is also fine imo 14:34:05 i also wanted to remove localised ignite poison from salamander mystics because it's weird and i think i've seen it be cast once ever 14:34:15 imo do that 14:34:37 I've definitely had localized ignite poison cast on me 14:34:40 for whatever that's worth 14:34:45 fun fact: 14:34:55 !lg * ckiller=salamander_mystic max=dam x=dam 14:34:56 127. [dam=163] qw the Executioner (L16 DDBe of Trog), annihilated by a salamander mystic (a +0 dagger) on Snake:5 on 2014-09-08 17:20:59, with 148181 points after 28504 turns and 0:24:52. 14:35:04 that is actually localised ignite poison 14:35:06 hm. wait. no I'm thinking of virulence. local ignite poison maybe happened to me like once, like you were saying 14:35:15 because there was a bug involved in its ktyp then 14:35:37 what was the problem with chanting? 14:35:44 03ontoclasm02 07* 0.18-a0-128-g78ce890: Fix felid statue form horn tiles 10(22 seconds ago, 2 files, 18+ 7-) 13https://github.com/crawl/crawl/commit/78ce890b5297 14:35:47 s/was/is/ 14:35:47 what is? 14:35:49 it's trivially avoidable 14:35:55 step out of LOS and nothing happens 14:37:11 ontoclasm: haha, I was about to report that! 14:37:25 PleasingFungus: yeah i saw it 14:37:29 fast like a whip... 14:38:15 Grunt: is the argument that they're just an attention tax, then? miss the chant announcement and you get hit hard, but see it and they're harmless? 14:38:26 I've certainly seen plenty of people complaining about how dangerous the entropy weavers are 14:38:41 how experienced are those players 14:38:44 -!- Gorgo has quit [Quit: This computer has gone to sleep] 14:38:52 the issue is: if you know what they do and how to avoid it they are completely harmless 14:39:44 the complaints were when weavers were newer; I obviously haven't been around much lately :) 14:40:12 also applying a million corrosion all at once means if you didn't run away already then you definitely have to now 14:40:28 whereas doing it a stack at a time gives a bit more of a decision on whether it's worth trying to keep fighting through it before more is applied 14:42:22 -!- Dxctxrx has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 14:46:44 what's wrong with firebrands 14:47:02 also please do not add dragons that breathe acid 14:48:40 I think the odds of us adding more dragons at this stage is very low. 14:50:15 -!- ystael has quit [Ping timeout: 252 seconds] 14:50:35 MarvinPA: did I ever end up talking to you about that formicid stasis field unique? I was thinking about it again recently - it seemed like the difference between it & the enchantress's dimensional anchor (pure distance rather than line of sight+mr, cancels haste) was interesting, though I'm a little worried about the added code 14:50:49 since I already spotted one bug in it, so there's probably more 14:50:54 firebrands: 14:50:57 @??salamander firebrand 14:50:57 salamander firebrand (00N) | Spd: 10 (swim: 70%) | HD: 15 | HP: 80-118 | AC/EV: 5/15 | Dam: 2805(firebrand:15-29) | 10weapons, 10items, 10doors, fighter | Res: 06magic(80), 04fire+++ | Vul: 12cold | XP: 1338 | Sz: Medium | Int: human. 14:51:08 remove AF_FIREBRAND, then compare to: 14:51:11 @??salamander stormcaller 14:51:11 salamander stormcaller (05N) | Spd: 10 (swim: 70%) | HD: 15 | HP: 67-84 | AC/EV: 5/10 | Dam: 1004(fire:15-29) | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(60), 04fire+++ | Vul: 12cold | XP: 1260 | Sp: conjure flame (42d1), sticky flame range (3d6), chant fire storm | Sz: Medium | Int: human. 14:52:00 good point 14:52:09 mostly i just think new auras should have a really good reason justifying their existence, and i don't feel like stasis really qualifies there 14:52:40 heh, as I'm working on this ice devil thing I note that ice devils were once 2s 14:52:43 how far they are falling 14:52:46 fwiw I've still never seen dimensional anchor do anything 14:53:06 dimensional anchor could be slightly more relevant with (-)cTele gone 14:53:14 Grunt: back when "slow meleeonly enemy" was considered like 14:53:16 partly because of the code complexity, also the interface for auras is bad (although obviously that should be fixed regardless), but the more of them there are the more potentially messy stuff happens in terms of them overlapping 14:53:17 a threat 14:53:27 people are more likely to try blinking in areas where dimensional anchor is a thing 14:53:30 vis: pit fiends 14:53:33 I'll believe that when I see it though 14:53:40 !send ontoclasm Blue Deaths 14:53:40 Sending Blue Deaths to ontoclasm. 14:53:42 <.< 14:56:56 for a stasis aura it'd be really important to fix the fact that autoexplore doesn't stop when you spot an affected square (although this is of course also important to fix for currently-existing auras and it's been a while there :P) 15:00:04 -!- omarax has quit [Remote host closed the connection] 15:02:14 is the rationale behind guys getting distracted by gozag still that it's due to piles of gold? 15:02:28 because if so, i find it really funny watching these yaks be like "ooo! shiny!" 15:02:53 due to the concept of gold in general, be it real or imaginary 15:03:50 ah 15:03:59 well, yaks are big spenders 15:04:01 (you get different messages based on being distracted either by gold nearby, or by the gold the player is carrying, or by imagining gold if somehow you're not carrying any) 15:04:13 heh 15:04:15 ok 15:04:16 but yeah it totally makes no sense a lot of the time 15:04:39 hey, the yak lifestyle is all about the bling 15:04:42 i guess gozag just makes monsters really really want gold, regardless of whether they have any use for it 15:04:52 fair enough 15:05:06 [gruntstuff ae60f86] Remove blue devils; replace mostly with ice devils as a 4. 15:05:09 28 files changed, 87 insertions(+), 124 deletions(-) 15:05:17 it seems like a modest enough benefit that there shouldn't really need to be a change to it 15:05:22 it's just comical sometimes 15:08:32 -!- rchandra has joined ##crawl-dev 15:08:47 Unlinked item held by dead monster: robe 15:09:16 random guess is this was caused by an orc follower who was duplicated by a chaos cloud 15:09:44 that's a common bug with beogh 15:09:53 probably related to recalling 15:10:17 * Grunt shuffles around some commits so that most of the "add" commits on gruntstuff are on another branch... 15:10:28 https://crawl.develz.org/mantis/view.php?id=8187 15:12:01 isn't gozag's distraction a little similar to ru's aura thing 15:13:12 heh I'll refrain from adding yet another duplicate then Medar 15:14:19 doesn't ru's require things to attack/deal damage to you in order to trigger the strong effects? 15:16:15 i guess they're similar in a bunch of ways but they feel pretty distinct in practice i think, gozag you have to build up the effect by killing things for example 15:18:44 similar effects, different process of arriving at them 15:20:17 I agree that they feel pretty different 15:27:26 "A lethally acidic 3 that can dissolve walls. Melee only but speed 12 (a la sun demons)." 15:27:54 these turn out to be remarkably annoying, so they fit right in with 3s <.< 15:28:01 ru doesn't do anything unless a monster attempts to take action against you 15:28:08 well apocalypse also paralyzes and mutes and stuff 15:28:19 * Grunt reveals the great annihilating truth to kvaak! 15:29:04 Are you a *silly cow*? Is it *dancing*? 15:30:05 Other place is *frumple*. 15:35:02 -!- Fishman_ has quit [Ping timeout: 246 seconds] 15:48:38 -!- Gorgo has quit [Quit: This computer has gone to sleep] 16:00:03 -!- omarax has quit [Remote host closed the connection] 16:07:06 -!- debo has quit [Quit: orb spiders :(] 16:07:49 -!- debo has joined ##crawl-dev 16:07:51 i see that elephants are endangered irl because they're all in lair:4 16:08:52 Stable (0.17) branch on crawl.lantea.net updated to: 0.17.0-28-g6e173f8 16:09:53 oh n/m 16:09:58 elephant graveyard vault 16:10:06 although i think my statement still holds true 16:12:05 -!- BoosterGold has quit [Ping timeout: 250 seconds] 16:12:30 Pacing travel speed to slowest ally does not take into account ally's haste effects 13https://crawl.develz.org/mantis/view.php?id=10086 by Timbermaw 16:14:18 -!- serq has quit [Quit: suddenly gone...] 16:14:40 -!- omnirizon has quit [Ping timeout: 260 seconds] 16:17:02 -!- Tilogour has quit [Ping timeout: 246 seconds] 16:25:07 ontoclasm: psst, the dowsing card does actually give you duration-based telepathy in a large radius 16:26:09 (but that's probably a bad effect to exist and doesn't change the fact that that proposed spell is indeed a ridiculous mess) 16:41:24 -!- MarvinPA has quit [Quit: Leaving] 16:45:20 I think the tournament scripts have fallen over 16:46:06 current games show e.g. iafm's last milestone as Coc:7 3 minutes ago, but iafm's last milestone was finding the orb more than 20 minutes ago 16:46:09 -!- MarvinPA has joined ##crawl-dev 16:50:09 -!- read has quit [Read error: Connection reset by peer] 16:50:34 -!- read has joined ##crawl-dev 16:51:40 -!- ystael has quit [Ping timeout: 260 seconds] 16:54:05 oh there they go 17:00:04 -!- omarax has quit [Remote host closed the connection] 17:00:58 -!- Lawman0 has quit [Ping timeout: 244 seconds] 17:01:15 -!- Kellhus has quit [Quit: Page closed] 17:05:55 -!- Dxctxrx has quit [Ping timeout: 252 seconds] 17:06:25 .gfgk 17:06:26 55. qw the Severer (L20 DDGl of Makhleb), blasted by an octopode crusher (iron shot) on Depths:4 (gammafunk_depths_water_palace) on 2015-11-21 20:33:27, with 324987 points after 39132 turns and 0:37:29. 17:06:58 cute lair vault 17:07:05 .gfgk -tv:channel=wp:<4 17:07:05 55. qw, XL20 DDGl, T:39132 requested for wp: telnet://termcast.develz.org or http://termcast.develz.org. 17:07:16 with all the humans watching over tons of sheep/yaks/dyaks and then the freezers full of meat 17:07:25 .gfgk -tv:channel=wp:<4:cancel 17:07:26 55. qw, XL20 DDGl, T:39132 cancel requested for wp: telnet://termcast.develz.org or http://termcast.develz.org. 17:07:29 .gfgk -tv:channel=wp:<6 17:07:30 55. qw, XL20 DDGl, T:39132 requested for wp: telnet://termcast.develz.org or http://termcast.develz.org. 17:08:29 -!- beogh has quit [Quit: Page closed] 17:09:33 hm. does that infringo on Dissolution, Grunt? 17:09:37 *infringe 17:11:11 -!- Patashu has joined ##crawl-dev 17:15:54 -!- nicolae- has joined ##crawl-dev 17:18:25 -!- lasty has quit [Quit: Leaving.] 17:18:51 Dissolution is rare and has a fairly unique set of abilities as it is :) 17:19:14 (besides Dissolution's burrowing previously wasn't unique) 17:21:54 oh is Grunt making boring beetles 2.0? 17:22:07 we've already got one boring beetle *gestures to PleasingFungus* 17:22:29 burnt 17:22:37 -!- Gorgo has quit [Quit: This computer has gone to sleep] 17:22:47 gammafunk: vitriol vandals 17:22:54 can dissolve walls a la Dissolution 17:22:54 what do vitriol vandals 17:22:56 ah 17:23:07 they are a 3 now since we are downgrading a 3 to a 4 17:23:09 -!- siepu has quit [Ping timeout: 252 seconds] 17:23:28 it occurs to me that a less destructive way to mimic the effects of digging might be to have a monster that can teleport itself to your location and also has an effect similar to word of recall 17:26:50 tuogh room 17:27:55 https://dl.dropboxusercontent.com/u/5494313/vitriol_vandal.png 17:28:01 some draw this better please <.< 17:28:04 *someone 17:28:15 so what's the flavor, just like a living glob of acid 17:28:21 (also less obviously based on another tile) 17:28:35 vitriol vandal 17:28:35 A large, oozing humanoid shape that dissolves almost anything it touches. 17:29:23 will it corrode on a hit 17:29:38 { {AT_CLAW, AF_ACID, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, 17:29:43 i mean when you hit it 17:29:48 hm 17:29:58 current definition says: yes 17:29:58 didn't that get removed for jellies 17:30:02 Grunt: do they move through walls like boring beetles? 17:30:09 gammafunk: yes but they are also speed 12 17:30:22 nicolae-: looks like jellies still have it 17:30:32 good, I need details like this 17:30:38 to feed into webtiles chat 17:30:42 oh 17:30:42 where 17:30:42 it's fun to watch reactions 17:30:46 I'll drop in and explain <.< 17:31:08 no I prefer if I can spread rumours *without* the original author present 17:31:16 !xxx gammafunk 17:31:17 Grunt mumbles some strange words. 9 tentacled monstrosities appear! The tentacled monstrosity tentacle-slaps gammafunk! x9 17:31:18 ha 17:31:46 -!- ontoclasm has quit [Quit: Leaving.] 17:31:48 <|amethyst> FR: when you get together a vine stalker, vitriol vandal, and an oil golem, they merge to form a salad sentinel 17:31:50 Grunt: or it'll go in my stream this evening 17:31:50 here's the mon-data: http://sprunge.us/ILSY 17:32:02 salad sentinel.... 17:32:11 grunt: why doesn't it just eat doors 17:32:12 oil golem 17:32:16 fr: food branch 17:32:33 <|amethyst> Hell's Kitchen 17:32:36 balsalchemist 17:32:45 imo vandal is not a very good demon name 17:32:52 <|amethyst> Hell's Kitchen 17:33:19 I think they were "vitriol villains" at some point but that is even sillier 17:33:32 vitriol varmints 17:33:33 -!- CcS has quit [Read error: Connection reset by peer] 17:33:38 it doesn't have to rhyme, Grunt! 17:33:43 yes it does!!!!!! 17:33:44 <.< 17:33:48 s/rhyme/alliterate/ 17:33:48 that's alliteration, not rhyming! 17:33:56 -!- FatShack_ has quit [Ping timeout: 240 seconds] 17:33:56 what they said 17:33:59 <|amethyst> what are you, some kind of alliterate 17:34:01 it doesn't have to alliterate, Grunt! 17:34:06 !firestorm gammafunk 17:34:06 Grunt casts a spell at gammafunk. A raging storm of fire appears! The great blast of fire engulfs gammafunk! 17:34:21 lately i've had to consciously reign in my tendency to give shops alliterating names 17:34:52 says the author of alphabet shops... 17:35:05 -!- MarvinPA_ has joined ##crawl-dev 17:35:42 nicolae-: you can't complain about bad diction and then use the wrong rein 17:35:45 <|amethyst> that's why 17:35:59 <|amethyst> you see an alliterating shop name now, you assume the items will alliterate too 17:36:06 -!- FatShack has joined ##crawl-dev 17:36:49 <|amethyst> Rein In Blood (it's too OP) 17:37:07 anyway when will we rename blizzard demons to tempest tyrants 17:37:08 <.< 17:37:57 -!- MarvinPA has quit [Ping timeout: 276 seconds] 17:37:57 -!- Xelif_ has quit [Ping timeout: 276 seconds] 17:38:04 !lcs Grunt 17:38:04 gammafunk casts a spell at Grunt. The crystal spear hits Grunt!!!!! 17:38:09 Haven't used that in a while 17:38:13 -!- MarvinPA_ is now known as MarvinPA 17:38:23 nicolae-: you can't complain about bad diction and then use the wrong rein | oh god you're right 17:38:24 i'm a fraud 17:38:32 a frawd 17:38:39 !ironshot gammafunk 17:38:43 !cmd !lcs 17:38:43 Command: !lcs => .echo $nick $(=rndspelltarget ${*:-something}). The crystal spear hits ${*:-something}$(nth $(rand 3) $(split '|' '!|!!|!!!'))!! 17:38:47 Franks Fraud's (a shop stocked with mimics) 17:38:54 gammafunk: alphashops was the shop that made me realize i should probably lay off the alliteration for a bit 17:39:04 i don't think you can sell item mimics 17:39:08 !cmd ironshot .echo $nick $(=rndspelltarget ${*:-something}). The iron shot hits ${*:-something}$(nth $(rand 3) $(split '|' '!|!!|!!!'))! 17:39:08 Defined command: !ironshot => .echo $nick $(=rndspelltarget ${*:-something}). The iron shot hits ${*:-something}$(nth $(rand 3) $(split '|' '!|!!|!!!'))! 17:39:11 !ironshot gammafunk 17:39:11 Grunt casts a spell at gammafunk. The iron shot hits gammafunk!!!! 17:39:23 nicolae-: I don't think they sell the ability to get a joke either 17:39:27 rekt 17:39:39 no, i tried that too once 17:39:40 <|amethyst> @?? deep elf death mage name:earth_elf_evil_elementalist col:darkgrey 17:39:40 earth elf evil elementalist (14e) | Spd: 10 | HD: 15 | HP: 57-78 | AC/EV: 2/12 | Dam: 12 | 10weapons, 10items, 10doors, evil, spellcaster, see invisible | Res: 06magic(120) | Vul: 08holy | XP: 1116 | Sp: b.draining (3d22), vampiric draining, call lost soul, twisted resurrection | Sz: Medium | Int: human. 17:39:45 too many things you can't do with shops 17:39:48 makes me sad 17:40:13 nicolae-: shop out some ideas then 17:40:14 >.> 17:41:02 well, "things you can't do with shops" and "things you shouldn't do with shops" have a looot of overlap 17:41:54 a loot, you say? 17:42:44 -!- kazimuth has quit [Quit: Textual IRC Client: www.textualapp.com] 17:42:45 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 17:43:53 indeed 17:44:07 custom randarts might be fun... 17:44:27 they're fundamentally not randarts if they are predefined :b 17:45:01 no he means the player can customize them... 17:45:17 no i meant what Grunt thought, define them in vault syntax, like defining a custom spellbook 17:45:24 -!- Kalir has quit [Changing host] 17:45:32 I know, I'm joking 17:45:37 (though it turns out it's harder to think of interesting custom spellbooks than i thought) 17:45:51 i'm having an off day on getting jokes today 17:45:56 -!- clouded_ has joined ##crawl-dev 17:46:02 in your defense, it wasn't a very good joke 17:46:17 joke's on us obv 17:46:41 Grunt: could Grunt ever generate as a name in our name generator? 17:46:48 good question! 17:47:18 !lg * cikiller~~grunt s=cikiller 17:47:20 No games for * (cikiller~~grunt). 17:47:20 -!- wheals has joined ##crawl-dev 17:47:40 i don't see why not 17:47:41 -!- st_ has quit [Ping timeout: 255 seconds] 17:48:21 wait was that another joke 17:48:26 -!- clouded_ is now known as st_ 17:49:01 no, I'm legit curious if I could ever get "Grunt comes into view." 17:49:36 probably but i imagine the odds are low 17:49:46 * wheals Grunts. 17:51:27 of course, perhaps it could be coded in to have a slightly higher chance 17:51:36 also remember people tweak the rng periodically and the generator changes what names it comes up with 17:52:45 Jiyva Jrunt 17:54:29 A Grunt Gimp comes into view. 17:54:42 !always be alliterating 17:54:43 ABA! A-Always! B-Be! A-Alliterating! Always Be Alliterating! ALWAYS BE ALLITERATING! 17:54:49 replace plog with grunt occasionally 17:54:50 <.< 17:55:08 !always actively alliterate 17:55:09 AAA! A-Always! A-Actively! A-Alliterate! Always Actively Alliterate! ALWAYS ACTIVELY ALLITERATE! 17:55:54 You see here a scroll labelled PLOG GRUNT. 17:56:06 Grunt plogs loudly! 17:56:18 !always actively alliterate 17:56:18 AA! A-Always! -actively! A-Alliterate! Always actively Alliterate! ALWAYS ACTIVELY ALLITERATE! 17:56:30 ! 17:56:37 !always actively alliterate 17:56:37 A! A-Always! -actively! -alliterate! Always actively alliterate! ALWAYS ACTIVELY ALLITERATE! 17:56:51 aw, that wasn't nearly as cool as i hoped it'd be 17:57:00 !motto  04  17:57:00 ! -! -04! -!  04 !  04 ! 17:58:06 !motto 02 03 05 17:58:07 ! -02! -03! -05! 02 03 05! 02 03 05! 17:59:06 !always add death 🌽 17:59:06 AAD🌽! A-Always! A-Add! D-Death! 🌽-🌽! Always Add Death 🌽! ALWAYS ADD DEATH 🌽! 17:59:48 is that a cob? 18:00:04 -!- omarax has quit [Remote host closed the connection] 18:01:59 what does it look like? 18:02:56 kind of like...a leaf? 18:03:02 maybe a nut 18:04:19 * Kolbur slowly backs out of dev-chat 18:04:40 -!- Kolbur has left ##crawl-dev 18:04:47 rip 18:05:14 rip 18:05:54 gammafunk: takes one to know one 18:06:22 -!- unmovable has joined ##crawl-dev 18:07:05 learn add devteam 18:07:59 -!- alcopop_ has quit [Ping timeout: 246 seconds] 18:08:38 Unstable branch on crawl.lantea.net updated to: 0.18-a0-128-g78ce890 (34) 18:08:44 please. if you weren't all nuts before you started, crawlcode would certainly have done it 18:09:09 ??devteam[chain gang 18:09:09 devteam[25/27]: Grunt, are you in a chain gang or something? yes, he's on the devteam 18:10:23 crawlcode's not so bad 18:10:36 it's just a bunch of symbols and letters 18:11:08 -!- Pacra has joined ##crawl-dev 18:11:45 -!- Blazinghand has joined ##crawl-dev 18:12:05 not true. there are a lot of digits too 18:13:29 as long as you stay at that level, the 01,01fnords can't hurt you 18:13:37 -!- elliptic has joined ##crawl-dev 18:14:40 Unfinished string in idol of Beogh description 13https://crawl.develz.org/mantis/view.php?id=10087 by johnnyzero 18:16:45 Beogh hates lua 18:19:16 !tell kolbur do you remember how you killed the daeva? that might help track down the bug that doing so didn't remove its halo 18:19:17 wheals: OK, I'll let kolbur know. 18:19:49 %git :/pickup_mode 18:19:50 07ChrisOelmueller02 {|amethyst} * 0.14-a0-1698-g5c0f9e6: Remove `pickup_mode` option, introduce `pickup_menu` 10(1 year, 11 months ago, 5 files, 12+ 31-) 13https://github.com/crawl/crawl/commit/5c0f9e6d2fb2 18:21:02 hrm, is easy_eat_mode a relevant option any longer? 18:21:30 never heard of it 18:22:12 -!- ProzacElf has quit [Ping timeout: 240 seconds] 18:22:21 -!- Kolbur has joined ##crawl-dev 18:22:27 it's still in the options doc 18:22:44 &rc simm 0.17 cszo 18:22:46 http://dobrazupa.org/rcfiles/crawl-0.17/simm.rc 18:23:00 -!- ontoclasm has joined ##crawl-dev 18:23:32 wheals: i one-shotted it with a stab from a broadaxe (thx to boots of the assasin) while it was sleeping or paralysed from a needle (dunno which one) 18:23:41 hm 18:24:10 anyhoo, you mean easy_eat_chunks, which still controls whether 'e' automatically eats a chunk from inventory (with no further prompting) 18:24:41 and which probably shouldn't be the default since it makes the command inconsistent in how much it prompts, but at the same time makes the food game a lot nicer 18:24:46 -!- nicolae- has left ##crawl-dev 18:25:50 er yeah, easy_eat_chunks, sorry 18:28:31 -!- Lines has quit [Quit: Page closed] 18:29:29 -!- molotove1 has quit [Quit: Leaving.] 18:32:47 MarvinPA: fair point wrt overlapping auras and similar issues, though I don't think autoexplore is relevant here (it's not like we're adding statis spectres) 18:32:52 *stasis 18:33:09 but I'll let it go back to the backburner. 18:33:27 The backburner burns something. 18:33:42 !lg . musu 18:33:43 4. gammafunk the Caller (L1 MuSu), quit the game on D:1 on 2015-11-19 04:19:15, with 2 points after 116 turns and 0:02:44. 18:33:46 !lg . musu -2 18:33:47 3/4. gammafunk the Demonologist (L24 MuSu of Sif Muna), blasted by an orb of fire (bolt of fire) on Zot:5 (hall_of_Zot) on 2015-11-19 04:15:31, with 585045 points after 97826 turns and 12:26:25. 18:34:28 bandages: extremely flammable 18:34:40 !hs . musu 18:34:40 No games for PleasingFungus (musu). 18:34:42 huh 18:35:06 that character was UNKiLLABLE (tm), I just wanted to have fun with orb ninja 18:35:08 which I did! 18:36:39 Grunt: is the plan with entropy weavers to give them a multiturn spell that applies one stack of acid per turn? 18:37:02 I think it was just one turn, one stack 18:37:06 maybe with a cooldown? 18:37:43 -!- Gorgo has quit [Quit: This computer has gone to sleep] 18:38:58 sounds relatively boring to me 18:38:59 multiturn wouldn't be terribly different from what they do now in terms of the result; the complaint was that stacking that much corrosion creates a pretty binary decision of "if the weaver lands entropy, retreat" 18:39:12 why boring? 18:39:26 why not just give them corrosive bolt? 18:39:31 I also don't think multiturn spells work well if they have no effect if you leave los of the caster (and if the caster is immobile while casting it) 18:39:53 wheals: smite targeted + no damage vs beam-targeted + damage 18:40:14 one you can block, but it does damage, the other you can't block, but it's only the corrosion 18:40:45 although I reversed the order in that second statement for some reason 18:40:55 also I forget how reliable the corrosion from the bolt is 18:40:58 I don't think it's 100% 18:41:03 -!- Kolbur has left ##crawl-dev 18:41:08 yeah, probably not 18:41:19 hrm, although I can't recall getting hit by it and not getting corroded 18:41:35 -!- morfei has quit [Ping timeout: 246 seconds] 18:43:15 elliptic: yeah, that's why i thought it was changing into 'effect over time', so you'd still have something from the beginning even if you got away 18:43:59 wheals: I think that doesn't really help that much; if we want it to be multiturn, we should let the monster move and act while it is happening 18:44:01 like OTR, say 18:44:08 as it stands now they're a "get it out of your sight ASAP" / "try to escape while weakened if it does get you" thing which feels... i guess a bit like flayed ghosts still 18:44:17 -!- koolatron has quit [Ping timeout: 240 seconds] 18:44:33 I found them to be pretty annoying in depths, and probably too frequent 18:44:49 i just worry that making it just a one-shot thing makes them not unique as they are now 18:45:02 i admit i didn't even think about them being immobile during the spell 18:45:02 @??entropy_weaver 18:45:02 entropy weaver (07p) | Spd: 10 | HD: 13 | HP: 52-89 | AC/EV: 7/13 | Dam: 17, 17, 17, 17 | fighter, spellcaster | Res: 06magic(60) | XP: 1002 | Sp: c.entropy | Sz: Medium | Int: human. 18:46:29 -!- syllogism has quit [Read error: Connection reset by peer] 18:46:43 wheals: my typical fight with an entropy weaver is the following if I am at all concerned about the Corr (sometimes my char is strong and I just tab it and don't worry about Corr(-16)): 18:47:10 I explore into sight of it, step a square or two towards it, it starts the spell, I back up a square or two to leave sight 18:47:23 then I have to wait for it to enter sight again to make sure it finished the spell 18:47:43 repeat this a couple times, then it is slow to start the spell and I kill it 18:48:09 i guess i'm thinking more of the case where they wander into sight because of noise i'm making in the middle of a fight; probably this happens less when playing well... 18:48:14 -!- StarButterfly has quit [Ping timeout: 246 seconds] 18:48:15 corners help, but even then I end up doing really stupid pillar dance stuff 18:49:11 if there's a pillar, it is only one step to break LoS always so I might as well step to the other side of the pillar whenever it starts the spell, and then I just sit there for 3-4 turns on the opposite side of the pillar from it waiting 18:49:24 wheals: yeah, it's a similar thing with giant eyeballs in combat 18:49:45 they can wander in and be relevant if you kind of ignore them or have a really had time landing the wand to zap them, for some reason 18:49:57 wheals: yeah, it is occasionally interesting in that case, but usually it isn't a big deal to move a step or two to break sight with it once it starts casting even if you are fighting other stuff 18:50:18 wheals: because it is immobile when casting, you don't even have to break sight of it very frequently 18:50:22 elliptic: is this more depths or spider? in depths, there are more open areas where pillars/corners are far away... again my being there is probably indicative of poor playing 18:50:51 wheals: mainly depths, since they don't seem as common in spider 18:50:51 -!- lobf has joined ##crawl-dev 18:51:00 wheals: the thing is that you don't need a corner 18:51:06 wheals: you just need to back out of sight 18:51:14 hm, yeah 18:51:20 oh, on a tangential note, was there any discussion about the recent eye sinv change? 18:51:24 it doesn't keep moving towards you while it is casting 18:51:29 how much do you think your opinion would change if they could move during the cast? 18:51:59 wheals: that would address a lot of my criticisms, though I'm still not sure I like going directly from Corr 0 to Corr -16 18:51:59 also maybe stormcallers (convokers are helped by not moving, since they don't want to melee you and it affects you even if you're out of LOS) 18:52:09 I can't see how plopping down 16 corr is better than just letting them do it a bit at a time 18:52:32 i can't say much about stormcallers since i ran into ~1 since they were added 18:52:38 wheals: mainly because of the -16 slaying, if corr was just -AC it would be fine 18:52:45 it seems like a shame to make the change - it was nice for them to have a sort of achilles heel that you could exploit, and it was nice for invis to have a use in areas where it didn't have much use otherwise (e.g. slime) 18:52:49 the more you let them stay in los, the more corroded you're going to get anyhow 18:52:54 consistency doesn't seem like a very strong justification 18:53:08 oh, did golden eyes get that? 18:53:27 that's the only one I'd be super concerned about I guess 18:53:28 -!- siepu_ has quit [Read error: Connection reset by peer] 18:53:31 yeah, attacking with a -7 weapon at best is pretty hopeless 18:53:41 here's the individual commit of my current implementation of this: http://sprunge.us/AAXR 18:53:43 just too binary 18:54:17 gammafunk: golden eyes & giant eyeballs (not that the latter show up outside mnoleg now anyway) 18:54:27 * Grunt stares at PleasingFungus. 18:54:31 %git 65b0dc5b52e44a7b556922ed97673438b79bdba3 18:54:31 07MarvinPA02 * 0.18-a0-90-g65b0dc5: Give giant eyeballs and golden eyes SInv 10(8 days ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/65b0dc5b52e4 18:54:33 Grunt: wait, orb spiders actually charge up like that? I never knew 18:54:36 PleasingFungus: yeah I think the latter it's nbd at all; I swear they already had it! 18:54:45 yeah, it's not the most transparent mechanic 18:54:51 but for golden eyes it's a fairly strong buff, but given where those show up... 18:55:00 one thing that I have been thinking about doing to make it visible is a "charged" status 18:55:04 PleasingFungus: I mean by the time you fight them, you're in slime or in Pan 18:55:23 you can get into slime pretty early... :) 18:55:27 well you *can*, yes 18:55:30 but I'm not sure what your point is 18:55:37 I don't think it's about a 'buff' or w/e 18:55:37 you can get into hell from hell lair end 18:55:41 overall strength isn't the point 18:55:46 !send Hell gammafunk 18:55:46 Sending gammafunk to Hell. 18:55:46 then...what is? 18:55:52 todo: put Pan entrances into Elf endings 18:55:53 <.< 18:55:58 "it was nice for them to have a sort of achilles heel that you could exploit, and it was nice for invis to have a use in areas where it didn't have much use otherwise (e.g. slime)" 18:55:58 -!- lobf has quit [Quit: lobf] 18:56:11 Oh I don't think that's a good justification at all, personally 18:56:19 "Find more uses for invis", that is 18:56:32 PleasingFungus: do you know whether giant eyeballs and golden eyes were able to affect invis players previously? I was always confused over whether invis was actual immunity to them 18:56:33 invis is already incredibly good and useful 18:56:46 i also don't think golden eyes have any lack of remaining achilles heelses really 18:56:53 The orb spider hisses, "I'M A' FIRIN' MAH LAZER!!" 18:57:18 MarvinPA: clarity 18:57:19 elliptic: I'd have to look at the code, sorry. wouldn't be surprised if the answer changed during the big mon-abil -> mon-spell rewrite 18:57:41 i was thinking "no hp", but that too yeah :P 18:57:57 and just "wear a lot of MR", of course 18:58:10 PleasingFungus: I actually never bothered using invis against them because I didn't know how much safety it gave (compared with just killing them or using MR+/clarity stuff against golden eyes) 18:58:20 -!- EriktheRed_ has quit [Ping timeout: 255 seconds] 18:58:46 I vaguely remember having invis mentioned in a post-mortem 'how could you not have died here' kind of discussion, but that's different from it actually being used, ofc 18:58:49 !source mon-cast.cc:7950 18:58:49 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-cast.cc#l7950 18:59:03 gaze attacks do not trigger if the monster cannot see you 18:59:20 Yeah I've died in a speedrun due to golden eyes when I had invis available, and felt bad about that 18:59:26 ah, so actual immunity? IMO that is inconsistent with how invis works in general 18:59:26 but I got glad again 18:59:41 it doesn't give immunity to being shot by a yaktaur, it just makes you a lot safer 19:00:04 -!- omarax has quit [Remote host closed the connection] 19:00:04 it doesn't prevent monsters from waking up and shouting, etc 19:00:12 * Grunt shouts! 19:00:18 it seems reasonable that the literal act of Gazing would be a special case here 19:00:33 so I think that this should be changed if gazing monsters lose SInv again 19:00:59 there *is* one monster with a gaze attack that does not have SInv 19:01:01 there is still a gazing monster with no sinv either way 19:01:02 Well you can think of invis as "you're hard to see, not impossible to see" 19:01:03 hi 19:01:05 hi MarvinPA... 19:01:16 Grunt: which one? 19:01:19 -!- kunwon1 is now known as kunlobster1 19:01:23 @??ghost moth 19:01:23 ghost moth (06y) | Spd: 12 | HD: 13 | HP: 54-86 | AC/EV: 8/10 | Dam: 1802(drain stat), 1802(drain stat), 1204(strong poison:47-84) | fly | Res: 06magic(100), 02cold, 03poison | Chunks: 06mutagenic | XP: 1691 | Sp: draining gaze [06!sil] | Sz: Large | Int: brainless. 19:01:35 wait why is that a gazing attack 19:01:36 (the reason i bring /invis into zigs!) 19:01:38 I had no idea 19:01:46 surely you remember: "The ghost moth stares at you." 19:01:54 it's always been a gaze attack 19:02:00 You feel something staring at you. 19:02:10 You feel like something is watching you. 19:02:11 Yeah I recall when they were changed to be not SInv 19:02:17 ??? 19:02:22 ghost moths have never had SInv iirc 19:02:31 I guess I knew that invis stopped their attack but I didn't know exactly why 19:02:32 no, I swear invis used to not stop the mp drain! 19:02:55 %git 8034886 19:02:55 07Keskitalo02 * 0.8.0-a0-482-g8034886: Add ghost moths, plus a Spider's Nest map with one. Seems fairly deadly. 10(5 years ago, 9 files, 59+ 2-) 13https://github.com/crawl/crawl/commit/803488611d55 19:03:11 IMO this conversation demonstrates that the interaction between gazing and invis is weird 19:03:15 -!- kunlobster1 is now known as kunwon1 19:03:19 hm this was before they got the gaze attack I think 19:03:23 Grunt: yeah, but maybe the gaze thing was changed 19:03:29 why can't these monsters just guess where you are and gaze at the empty air where you are :P 19:03:59 yeah seems reasonable; they could simply drain you less successfully 19:04:13 or I guess that's what elliptic means 19:04:33 at least, I was thinking how it could be like monster smiting while you're invis 19:04:35 Grunt: i think the new entropy spell desc shouldn't refer to equipment incidentally, just "corrodes the target", since crawl corrosion is just a thing that happens to you regardless of equipment 19:04:56 gammafunk: right, like smiting 19:04:59 -!- keszocze has quit [Ping timeout: 244 seconds] 19:05:05 MarvinPA: probably the descriptions need rewriting anyway, since the behaviour is changing; I'm just being lazy :b 19:05:09 or at least I'm pretty sure I've been smited while invis? 19:05:12 yes 19:05:22 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:05:23 they just have a harder time hitting you, although I don't know how much harder it is 19:05:37 It's noticable though, esp when fighting something like roka with a lot of hp 19:06:07 right 19:06:28 oh this commit actually does have the ghost moth draining gaze 19:06:35 it's just: exactly the same as eyes of draining 19:07:07 oh yeah, I see it 19:07:27 so this behaviour is in the function mon_nearby_ability 19:07:30 Grunt: but I recall there was a time when invis didn't stop their mp drain! 19:07:32 one of the first checks is: 19:07:37 if (!foe 19:07:38 || !monster->can_see(foe) 19:07:46 wherein it aborts immediately 19:07:57 well was that check *always* that way? 19:08:45 the commit in which these were initially turned into spells is: 19:08:48 %git e143a0ad 19:08:48 07Grunt02 * 0.16-a0-1586-ge143a0a: Convert gaze ability attacks to spells. 10(1 year, 1 month ago, 8 files, 58+ 114-) 13https://github.com/crawl/crawl/commit/e143a0ad5d2d 19:08:57 if I look at the commit immediately before that, 19:08:58 %git e143a0ad^ 19:08:58 07PleasingFungus02 * 0.16-a0-1585-g25a4a56: Convert fake "cutlasses" to rapiers 10(1 year, 1 month ago, 2 files, 7+ 0-) 13https://github.com/crawl/crawl/commit/25a4a561e3e9 19:09:02 ...the check in that function is still present 19:09:51 i remember there were a couple of commits after that relating to invis 19:11:07 those were related to targeting for the gaze attacks; nothing related to invis 19:11:18 -!- uJellie has quit [Read error: Connection reset by peer] 19:11:48 Well it seems the hasted patch executioner has won this round...but you haven't seen the last of me! gammafunk dies. 19:12:05 gammafunk says to your battlesphere, "We will meet again!" 19:12:38 -!- uJellie has quit [Read error: Connection reset by peer] 19:13:01 It's probably that I just went from not knowing about invis vs ghost moths to knowing about that 19:13:22 oh 19:13:24 ! 19:13:30 %git 2abbbed8cc 19:13:30 07Grunt02 * 0.16-a0-1775-g2abbbed: Disallow gaze attacks against invisible foes (#9114). 10(1 year, 1 month ago, 1 file, 5+ 0-) 13https://github.com/crawl/crawl/commit/2abbbed8cc4c 19:13:54 !bug 9114 19:13:55 https://crawl.develz.org/mantis/view.php?id=9114 19:13:55 * gammafunk is reborn! 19:14:04 -!- Sequell has quit [Remote host closed the connection] 19:14:20 -!- Sequell has joined ##crawl-dev 19:14:25 -!- Sequell has quit [Remote host closed the connection] 19:14:25 oh, but this is you fixing the spell slot rework 19:14:48 well, what it means is: there was a short stretch of time where gaze attacks worked against invisible foes 19:15:06 at the time I considered this a bug, because it was an unintended change in behaviour 19:15:11 yeah 19:15:21 it also tells us how we can make it an intended change in behaviour if so desired 19:15:23 I was more thinking back in the 0.10-0.12 period, but ghost moth drain working against invis players was never a thing outside of bugs 19:15:49 Well, I think it would be improved by making it have a chance to work vs. invis players, yeah 19:15:49 -!- Sequell has joined ##crawl-dev 19:16:16 I need to do another En with the invis nerf(s), to see how those play now 19:16:22 -!- uJellie has quit [Read error: Connection reset by peer] 19:16:27 !nerf gammafunk 19:16:28 * Sequell nerfs gammafunk!!! 19:16:41 I have found the zombie degrading thing to be somewhat annoying for Ne 19:16:58 in terms of (better remember to rest and then cast animate skel/dead) 19:17:05 (and not the reverse) 19:17:27 -!- Vidiiot has quit [Quit: Don't call anyone~] 19:17:59 Although I imagine with Kiku it's a bit less something you'd care about 19:18:09 gammafunk: sounds like the lifespan of the zombie should be related to the rot timer on the corpse 19:18:25 -!- lobf has joined ##crawl-dev 19:18:37 yeah...I assume that's not the case presently otherwise I've been very silly 19:19:09 gammafunk: agreed, but if you get used to it, I think it plays now better than before -- no more temptation to lure 19:19:11 (like ideally it would be (# of turns until the corpse rots away + something)) 19:20:00 dpeg: to lure? 19:20:10 I'm talking about permanent zombies vs degrading ones 19:20:17 yes, me too :) 19:20:25 oh you mean like, up stairs 19:20:28 yeah, that's true 19:20:36 if I had a large group of strong zombies on a level, I sometimes brought monsters up a level 19:21:00 You can still do that to an extent, but yeah it's less possible (and when you do it, you'll have fewer zombies waiting) 19:21:18 the timer could be longer perhaps (and using rot is clever, because it makes the order of spell/rest irrelevant), but finite time is good 19:21:21 -!- Sequell has quit [Remote host closed the connection] 19:21:28 -!- Sequell has joined ##crawl-dev 19:21:58 elliptic: Yes, x=lg:foo is broken, I have a branch where I'm fixing it and some other stuff, but it will be a while before it's stable 19:22:40 -!- uJellie has quit [Read error: Connection reset by peer] 19:23:42 aha 19:25:12 holla, a green snark! 19:25:41 An alphabetized peg!! 19:25:57 What's a nice peg like you doing next to Grunt :D 19:26:03 -!- dpeg is now known as nutpeg 19:26:10 -!- uJellie has quit [Read error: Connection reset by peer] 19:26:19 -!- ystael has quit [Ping timeout: 272 seconds] 19:26:20 greensnark: no time for tourny games? 19:26:38 nutpeg: Yes, a little busy with work :) 19:26:56 always like this... I know it very well 19:27:09 !send dpeg work 19:27:09 Sending work to dpeg. 19:27:54 hey, my plate is pretty full already! 19:28:06 !send dpeg more work 19:28:06 Sending more work to dpeg. 19:28:25 * nutpeg collapses 19:28:29 -!- lobf has quit [Quit: lobf] 19:29:51 -!- uJellie has quit [Read error: Connection reset by peer] 19:29:52 -!- lobf has joined ##crawl-dev 19:32:12 -!- Azzkikr has quit [Ping timeout: 260 seconds] 19:33:26 -!- EriktheRed_ has quit [Ping timeout: 255 seconds] 19:35:22 -!- Evablue has quit [Quit: Evablue] 19:42:45 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 42.0/20151029151421]] 19:42:56 -!- Fishman_ has quit [Quit: Page closed] 19:43:37 -!- KiT_ has quit [Quit: Page closed] 19:49:04 gammafunk: did you do anything specific to trigger minmay's bizzare poop post? 19:52:49 nutpeg: oh, he asked me about this, I figured it was some kind of millenial joke I wouldn't get 19:53:17 -!- lobf has quit [Quit: lobf] 19:53:28 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 19:53:51 minmay is entertainingly bizarre every now and then :) 19:54:07 * greensnark elects not to read this particular post. 19:54:14 why are there stars around my name in that post 19:54:18 greensnark: but it's about poop on a pole!!! 19:54:32 nutpeg: You're not advertising it effectively :P 19:54:41 look I drew the line when chequers called Sif's tile "blue poop" 19:54:54 Sif has a tile? 19:55:19 greensnark: altar tile 19:55:25 !source sif_altar.png 19:55:26 Can't find sif_altar.png. 19:55:27 Oh ok 19:55:28 hrm 19:55:40 I thought we had deity tiles somewhere :P 19:55:46 !source rltiles/dngn/altar/sif_muna.png 19:55:47 Can't find rltiles/dngn/altar/sif_muna.png. 19:55:49 !source sif_muna.png 19:55:50 https://github.com/crawl/crawl/blob/master/crawl-ref/source/rltiles/dngn/altars/sif_muna.png 19:55:51 nope 19:55:53 that 19:56:03 ah, so close 19:56:08 wheals: greensnark make source lookup work in just a file name! 19:56:12 pretty cool fix 19:56:45 oh I guess a side-effect was that the explicit path no longer works 19:56:52 but hopefully that'll never be necessary 19:56:58 It should still work, I think wheals missed the s in altars 19:57:05 ah, so he did 19:57:06 !source rltiles/dngn/altars/sif_muna.png 19:57:07 https://github.com/crawl/crawl/blob/master/crawl-ref/source/rltiles/dngn/altars/sif_muna.png 19:57:12 yep 19:57:17 -!- Pacra has quit [Read error: Connection reset by peer] 19:57:32 -!- Pacra has joined ##crawl-dev 19:57:33 I suppose wildcards would be nice too 19:59:00 -!- MarvinPA has quit [Quit: Leaving] 20:00:04 -!- omarax has quit [Remote host closed the connection] 20:14:33 -!- flappity has quit [Quit: Leaving] 20:16:01 -!- stanzill has quit [Quit: au rev] 20:27:44 -!- wheals_ has joined ##crawl-dev 20:27:48 -!- wheals has quit [Disconnected by services] 20:27:51 -!- wheals_ is now known as wheals 20:28:41 -!- magistern has quit [Ping timeout: 246 seconds] 20:40:16 wheals: oh, I think I mentioned to you before how the dark run of zot stays darkgrey (I think) in the rune menu after getting it 20:40:23 yeah 20:40:53 guess there's not exactly a good alternate color for it 20:41:09 -!- tensorpudding has quit [Ping timeout: 260 seconds] 20:41:21 -!- lobf has joined ##crawl-dev 20:43:27 -!- LordSloth_ has quit [Client Quit] 20:43:55 -!- Ququman has quit [Read error: Connection reset by peer] 20:44:42 -!- LordSloth has quit [Ping timeout: 244 seconds] 20:44:42 I guess it would just be lightrey, since that's 40% of etc_dark 20:46:27 -!- beogh has quit [Quit: Page closed] 20:48:07 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:48:46 yeah, that works as a special case 20:49:00 -!- nutpeg has quit [Quit: Lost terminal] 20:49:06 alternative is real-time animation of the ETC_ colours of runes ;) 20:49:34 -!- Gorgo has quit [Quit: This computer has gone to sleep] 20:52:46 -!- ontoclasm has quit [Quit: Leaving.] 20:53:03 -!- jeanjacques has joined ##crawl-dev 20:54:57 hrm, I'm guessing that should be something that's checked further into the menu display code 20:55:01 -!- debo_ has joined ##crawl-dev 20:55:18 I'll have to look into this again later on 20:55:25 -!- debo_ is now known as Guest16426 20:56:46 -!- Cacophony has quit [Quit: oh no am scare] 20:57:26 -!- st_ has quit [] 20:58:09 -!- debo has quit [Ping timeout: 265 seconds] 20:59:28 -!- Patashu has quit [Ping timeout: 240 seconds] 21:00:04 -!- omarax has quit [Remote host closed the connection] 21:00:15 -!- Patashu has joined ##crawl-dev 21:00:32 -!- Zooty has quit [Ping timeout: 246 seconds] 21:02:21 hm I have discovered that the reason gw bogs down sometimes in open areas is: 21:02:24 it's getting lua-throttled 21:02:38 this may be the first time I have seen anything get lua throttled :) 21:02:49 qw does too! and you've watched qw 21:02:59 ah 21:03:39 our current throttling settings seem to date from 2007 21:03:43 %git c2a18ff 21:03:43 07greensnark02 * 0.3-a0-404-gc2a18ff: Set debug hooks in the Lua VM and interrupt scripts that are running too long. (Necessary to make Lua usable on public servers.) 10(8 years ago, 3 files, 194+ 17-) 13https://github.com/crawl/crawl/commit/c2a18ff79032 21:03:50 %git 6e7c6ae 21:03:50 07greensnark02 * 0.3-a0-411-g6e7c6ae: Added support for limiting memory used by the Lua interpreter. 10(8 years ago, 6 files, 78+ 25-) 13https://github.com/crawl/crawl/commit/6e7c6ae56792 21:04:23 Grunt: perhaps you need to improve your code's performance :P 21:04:29 !firestorm wheals 21:04:30 Grunt casts a spell at wheals. A raging storm of fire appears! The great blast of fire engulfs wheals! 21:04:59 !profilestorm Grunt 21:05:20 how do I profile lua :( 21:06:06 !learn edit sacrifice_skill[1] s/.1/1/ 21:06:07 sacrifice skill[1/1]: Lowers all aptitudes by 1, current skills are also affected retroactively. Worth ~35 piety. 21:09:49 Grunt: make gw win, so it will have to play less 21:09:52 >.> 21:10:12 !lg gw t max=score 21:10:13 5155. gw the Bludgeoner (L15 DDGl of Makhleb), slain by Whaleporn's ghost on Swamp:3 on 2015-11-19 23:38:49, with 95124 points after 27427 turns and 0:34:55. 21:10:20 death by Whaleporn 21:10:27 it can happen to the best of us 21:10:56 my VSFi had to kill two rw MiBes 21:10:59 v. annoying! 21:11:32 maybe they weren't both mibes 21:11:42 !lm . vsfi ghost s=milestone 21:11:42 5 milestones for gammafunk (vsfi ghost): killed the ghost of shinino the Blinker, a veteran GrFi of Qazlal., killed the ghost of GlueC the Devastator, a journeyman DECj of Vehumet., killed the ghost of rw the Severer, a journeyman MiBe of Trog., killed the ghost of rw the Cleaver, a novice MiBe of Trog., killed the ghost of Neoxx the Changer, a novice OpTm of Sif Muna. 21:11:55 yeah they were 21:12:49 -!- Cidec has quit [Quit: Page closed] 21:13:04 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 21:13:08 i didn't realize rw was playing 21:14:02 !lg bot t s=name,sum(dur) 21:14:03 ERROR: aggregate functions are not allowed in GROUP BY 21:14:14 !lg bot t x=sum(dur), s=name 21:14:15 Broken query near '=name' 21:14:21 !lg bot t s=name x=sum(dur) 21:14:23 !lg bot t x=sum(dur) s=name 21:14:24 7954 games for bot (t): 5155x gw [12d+5:35:59], 1552x rw [3d+5:15:34], 999x jw [5d+13:17:05], 211x qw [2d+10:49:43], 36x tstbtto [10:04:34], beem [0:01:10] 21:14:26 7954 games for bot (t): 5155x gw [12d+5:35:59], 1552x rw [3d+5:15:34], 999x jw [5d+13:17:05], 211x qw [2d+10:49:43], 36x tstbtto [10:04:34], beem [0:01:10] 21:14:44 good one, beem 21:14:49 !hs rw 21:14:50 4306. rw the Severer (L17 GrFi of Trog), slain by a mana viper on Snake:4 on 2015-11-17 04:30:27, with 143955 points after 30706 turns and 0:38:32. 21:14:53 not bad 21:15:42 !gkills rw t 21:15:43 145 kills by rw's ghost (t): 70x rw, 4x Snack, 4x PISS, 3x squiggly, 2x yrara, 2x Zaque, 2x kirbf, 2x Chemotherapy, 2x qw, 2x ImoutoKnight, 2x Hurricos, SibleyIrresistible, VelesemPY, oopa, talkingcatjazzcat, Vorrek, Akett, Hellewite, Acidk0re, easttuth, Rule42, Hereti, Giavanni, Stossel, cerealjynx, Crowdyco, JJoyce, Nattefrost, frankzf, kaostheory, Locke37, silentsnack, Final, nomadicburrito, Ki... 21:15:59 !gkills bot t 21:16:00 470 kills by bot's ghost (t): 153x gw, 73x rw, 29x jw, 6x EternalSandwich, 5x qw, 4x comborobin, 4x Snack, 4x GoodGuyCap, 4x laceratedsky, 4x PISS, 4x kylecrane, 3x Xandrah, 3x ProzacElf, 3x Dimlob, 3x Mavenl, 3x squiggly, 3x Phlounder, 3x ecbois, 3x kobo, 2x merphle, 2x apoch, 2x Zaque, 2x raskol, 2x swanee, 2x frobop, 2x kirbf, 2x Sharkman1231, 2x Hurricos, 2x Chemotherapy, 2x casanoah, 2x Fondu... 21:16:13 wow gw 21:16:54 !gkills * t 21:16:54 ERROR: invalid regular expression: quantifier operand invalid 21:17:59 rip... 21:18:16 !lg * t cikiller=a_player_ghost s=name 21:18:17 3523 games for * (t cikiller=a_player_ghost): 291x gw, 154x rw, 58x jw, 25x PISS, 24x sleeves, 21x SushiGirl, 16x Arkorax, 16x Petriefied, 15x HobsGoblin, 15x icemanSX, 15x qw, 15x squiggly, 14x Snack, 14x Rayvis, 14x Badtown, 14x ProzacElf, 14x EternalSandwich, 13x mattinva, 13x ythm, 13x yrara, 12x Shadowablaze, 12x swanee, 11x P0WERM0DE, 11x Akett, 11x estick, 11x DickyLongcocking, 11x ktulu8bu... 21:18:24 rfk representin' 21:20:11 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 21:20:26 .cobbed t 21:20:27 29. Mavenl the Severer (L25 GrFi of Okawaru), starved to death on Zot:2 on 2015-11-21 22:27:56, with 528471 points after 61502 turns and 4:14:28. 21:26:05 -!- Tux[Qyou] has quit [Quit: Excess flood] 21:30:57 -!- EriktheRed_ has quit [Ping timeout: 240 seconds] 21:37:57 .jugged t 21:37:58 44. [dam=78;tdam=78] Charmandara the Axe Maniac (L24 DDBe of Trog), slain by a juggernaut on Depths:5 on 2015-11-21 21:42:01, with 562316 points after 53160 turns and 3:48:51. 21:38:04 rip charmandar 21:38:08 a 21:38:17 .gfgk t 21:38:18 7. qw the Severer (L20 DDGl of Makhleb), blasted by an octopode crusher (iron shot) on Depths:4 (gammafunk_depths_water_palace) on 2015-11-21 20:33:27, with 324987 points after 39132 turns and 0:37:29. 21:38:27 .gfgk t s=map 21:38:28 7 games for * (kmap~~gammafunk|wizlab_lehudib br!=D|lair kmap!~~entry|enter|runelock t): 5x wizlab_lehudib, 2x gammafunk_depths_water_palace 21:38:36 .wizrank t 21:38:37 20/603 milestones for * (br.enter=wizlab milestone!~~hellbinder|cloud|erinya|upun|cekugob|borgnjor|a_wizard t): 6/89x entered Lehudib's Moon Base. [6.74%], 5/92x entered Wucad Mu's Monastery. [5.43%], 3/98x entered The Roulette of Golubria. [3.06%], 2/72x entered Iskenderun's Mystic Tower. [2.78%], 2/74x entered Doroklohe's Tomb. [2.70%], 1/83x entered Cigotuvi's Fleshworks. [1.20%], 1/95x entered... 21:39:07 -!- ystael has quit [Ping timeout: 276 seconds] 21:39:09 some people doing wucad for the first time, it seems 21:57:28 -!- Pacra has quit [Read error: Connection reset by peer] 21:57:44 -!- Pacra has joined ##crawl-dev 22:00:04 -!- omarax has quit [Remote host closed the connection] 22:04:49 -!- Evablue has quit [Ping timeout: 250 seconds] 22:08:03 -!- nicolae- has joined ##crawl-dev 22:10:13 -!- Pacra has quit [Read error: Connection reset by peer] 22:10:38 -!- Pacra has joined ##crawl-dev 22:14:01 -!- serq has quit [Quit: suddenly gone...] 22:17:49 -!- LordSloth_ has quit [Quit: Leaving] 22:18:18 -!- LordSloth_ is now known as LordSloth 22:22:27 -!- Gorgo has quit [Client Quit] 22:25:41 -!- Evablue has quit [Quit: Evablue] 22:29:13 -!- vev_ has quit [Remote host closed the connection] 22:31:46 -!- EriktheRed_ has quit [Ping timeout: 276 seconds] 22:32:54 guys 22:32:56 I think I found a bug 22:34:15 impossible 22:34:29 1kw meleebug2 22:34:36 wheals: It's kind of serious 22:34:54 Something broke in hall_of_zot in my game 22:34:57 in the orb chamber 22:35:04 &watchlink lightli 22:35:04 layout_gridlike strikes again I bet 22:45:22 -!- johnny0_ has joined ##crawl-dev 22:46:02 -!- Gorgo has quit [*.net *.split] 22:46:02 -!- LordSloth has quit [*.net *.split] 22:46:02 -!- Pacra has quit [*.net *.split] 22:46:02 -!- kazimuth has quit [*.net *.split] 22:46:02 -!- Xelif__ has quit [*.net *.split] 22:46:02 -!- lemonpepper24 has quit [*.net *.split] 22:46:02 -!- GauHelldragon has quit [*.net *.split] 22:46:02 -!- pretzel__ has quit [*.net *.split] 22:46:02 -!- Sage1234 has quit [*.net *.split] 22:46:02 -!- MgDark has quit [*.net *.split] 22:46:02 -!- medice has quit [*.net *.split] 22:46:02 -!- Krakhan has quit [*.net *.split] 22:46:03 -!- Lantell has quit [*.net *.split] 22:46:03 -!- bencryption has quit [*.net *.split] 22:46:03 -!- Eksell has quit [*.net *.split] 22:46:03 -!- finrod has quit [*.net *.split] 22:46:03 -!- pantaril has quit 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