00:00:03 -!- omarax has quit [Remote host closed the connection] 00:00:24 Stable (0.17) branch on CRAWL.XTAHUA.COM updated to: 0.17.0-9-g801d43b 00:06:03 -!- Laraso_ is now known as Laraso 00:10:28 -!- osklington has quit [Ping timeout: 246 seconds] 00:26:26 -!- dob is now known as doubtofbuddha 00:26:51 -!- vev has quit [Read error: Connection reset by peer] 00:28:11 range check error caused crash to desktop 13https://crawl.develz.org/mantis/view.php?id=10063 by fizbin 00:39:53 -!- simmarine has quit [Read error: Connection reset by peer] 00:42:59 nice 00:43:16 oh right it's just an assert 00:44:00 -!- FireSight has quit [] 00:46:45 -!- twoswords has quit [Quit: Leaving] 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:01:38 -!- tealeaves has quit [Quit: Bye] 01:01:56 -!- lobf has quit [Quit: lobf] 01:02:17 Stable (0.17) branch on crawl.s-z.org updated to: 0.17.0-9-g801d43b 01:02:42 -!- lobf has joined ##crawl-dev 01:03:30 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 01:04:09 -!- tealeaves has quit [Client Quit] 01:05:19 Unstable branch on crawl.s-z.org updated to: 0.18-a0-62-gc15d2f0 (34) 01:05:33 -!- Maxono has quit [Quit: leaving] 01:06:31 -!- ystael has quit [Ping timeout: 272 seconds] 01:06:47 -!- MarvinPA has quit [Ping timeout: 240 seconds] 01:07:11 -!- lobf has quit [Ping timeout: 240 seconds] 01:08:48 !tell wheal how could you call it UNRAND_GYRE and not UNRAND_GYRE_AND_GIMBLE?! 01:08:53 gammafunk: OK, I'll let wheal know. 01:08:56 er 01:08:59 !tell wheals how could you call it UNRAND_GYRE and not UNRAND_GYRE_AND_GIMBLE?! 01:08:59 gammafunk: OK, I'll let wheals know. 01:09:03 !seen wheal 01:09:03 I last saw wheal at Tue Sep 9 23:51:47 2014 UTC (about 1y 8w 5d 6h 17m 15s ago) joining the channel. 01:09:47 <|amethyst> I guess he fell into a singularity 01:13:30 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 01:14:04 Stable branch on crawl.develz.org updated to: 0.17.0-9-g801d43b (34) 01:14:04 hmmm, so, perhaps the reason that i keep splatting is because playing dgee as a pure caster really isn't a thing 01:15:34 -!- setecastronomy has quit [Ping timeout: 246 seconds] 01:17:30 -!- Gorgo has quit [Quit: This computer has gone to sleep] 01:18:52 Unstable branch on crawl.develz.org updated to: 0.18-a0-62-gc15d2f0 (34) 01:19:35 -!- osklington has quit [Client Quit] 01:20:27 -!- osklington has joined ##crawl-dev 01:23:15 one of my Dg ended up as an EE 01:23:19 -!- CacoS has quit [Read error: Connection reset by peer] 01:23:22 I think it may have been the DgWn?? 01:23:25 !lg . dgwn won -log 01:23:26 1. SGrunt, XL25 DgWn, T:143251: http://dobrazupa.org/morgue/SGrunt/morgue-SGrunt-20131224-235635.txt 01:23:32 yup 01:25:02 -!- Zeor has quit [Quit: Leaving.] 01:26:08 Grunt: it happened 01:26:10 .ocs 01:26:10 1. cosmonaut the Grappler (L9 GhGl of Cheibriados), slain by an orc warrior (a +0 halberd) (summoned by an orange crystal statue) on D:9 (minmay_statue_crystal_thing) on 2015-11-09 05:45:31, with 2310 points after 2583 turns and 0:16:23. 01:26:21 happened to a nice player, but I'm still happy about it 01:26:30 .ocs -tv:<2 01:26:31 1. cosmonaut, XL9 GhGl, T:2583 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 01:26:40 aw 01:26:41 lld 01:26:42 rip 01:27:16 dang. 01:27:20 !death gammafunk 01:27:20 Death has come for gammafunk... 01:27:23 !vault grunt_metal_band 01:27:23 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/hell.des#l278 01:27:34 !lg comborobin trne br=depths 01:27:34 1. comborobin the Brawler (L21 TrNe of Okawaru), slain by a hell knight (a +0 halberd) (led by Margery) (kmap: grunt_metal_band) on Depths:3 on 2015-11-07 22:59:45, with 381879 points after 65042 turns and 5:25:53. 01:27:37 nice 01:27:40 oh 01:27:46 from the vestibul? 01:27:55 grunt_metal_band is a Hell entry 01:27:56 oh an entry 01:27:58 nice 01:28:13 a hell entry that actually does something?! 01:28:17 !tell doy as the dgee expert, I say that pure caster is actually the optimal way to play it until at least post-lair 01:28:17 minmay: OK, I'll let doy know. 01:28:34 well, someone removed the occasional hellephant from grunt_hell_horde 01:28:34 so 01:28:38 he didn't say muee 01:28:48 Grunt: don't see why! 01:29:09 I guess we don't place shard shrikes in entry vaults 01:29:14 I mean, XTAHUA turns up in Depths and he's just a hellephant that can't blink <.< 01:29:21 but can't hellephants appear in abyss 01:29:21 @??xtahua 01:29:21 Xtahua (05D) | Spd: 10 | HD: 19 | HP: 133 | AC/EV: 15/7 | Dam: 35, 1709(claw), 2007(trample) | 04breaks doors, see invisible, fly | Res: 06magic(180), 05fire++, 03poison, 12drown | Vul: 12cold | XP: 3799 | Sp: searing breath (3d38) [11!AM, 06!sil, 08breath] | Sz: Giant | Int: human. 01:29:23 @??hellephant 01:29:23 hellephant (04Y) | Spd: 10 | HD: 20 | HP: 138-198 | AC/EV: 13/10 | Dam: 4507(trample), 20, 15 | 05demonic | Res: 06magic(140), 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 3110 | Sp: fire breath (3d40) [11!AM, 06!sil, 08breath], blink [06!sil] | Sz: Giant | Int: animal. 01:29:25 gammafunk: yes 01:30:33 -!- Insomniak` has quit [Quit: I like to rock] 01:30:36 if it were a "branch-specific monster" think I'd understand more, but the rare hellephant is just an ood (an really only technically) 01:30:56 minmay: yeah, i'm usually fine through lair 01:31:37 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:34:09 -!- SriBri has quit [Ping timeout: 244 seconds] 01:34:11 why does crawl still think that centaur skeletons are so dangerous 01:34:23 doy: those are centaur warrior skeletons 01:34:37 which are different from normal centaur skeletons because ??? 01:34:38 oh, is that what it is 01:34:41 it's still dumb 01:34:44 and should be fixed 01:34:54 someone was working on fixing that (I think it was wheals?) 01:35:03 (or possibly gammafunk) 01:35:13 i looked into it a while ago, but couldn't figure it out 01:35:17 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:35:55 -!- ldierk has quit [Quit: Leaving] 01:36:09 I can probably track down a solution if nobody else figures out how to do it, but a) I think someone has already figured it out b) we're still in the middle of a tournament <.< 01:36:23 and I'm going to sleep now 01:36:30 I don't know, are we? I haven't seen sgrunt playing at all... 01:36:49 not sgrunt, nor hypergrunt, nor deathgrunt... 01:37:26 like, why does the monster list have a different understanding of difficulty than just "xp"? 01:38:01 yeah, our xp values don't always correspond very well 01:38:16 since they're determined by like spells and different monsters will have whatever modifiers 01:38:28 i mean, sure, but it seems like the answer should be to fix the xp values rather than invent an entirely separate system 01:38:36 yeah probably so 01:39:06 we don't have any monsters that are purposefully design as "a trivial bag of xp", only unintentionally designed that way 01:39:13 right 01:40:44 is it really just centaur warrior skeletons that are marked as high-xp? it seems like every centaur skeleton i've ever seen is rated as too big a threat 01:41:23 it's quite possible that you only notice the anomolous ones 01:41:29 (although i don't know either way) 01:42:28 that's certainly possible 01:42:46 -!- doubtofbuddha has quit [Ping timeout: 246 seconds] 01:44:57 someone just informed me that you can have 6 team members in a clan 01:45:01 all this time I thought it was 5 01:48:58 -!- ussdefiant_ has joined ##crawl-dev 01:54:10 Windows builds of master branch on crawl.develz.org updated to: 0.18-a0-62-gc15d2f0 01:58:53 -!- Crawl_Bacchus has quit [Quit: Look what I got, Bart, a Tickle-Me Krusty doll!] 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:01:42 !calc 1+1+1+1+1+1+1+1+1 02:02:04 something about the lack of space in that causes it to take to long 02:02:12 !calc 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 02:02:19 or not 02:03:12 90s limit exceeded: killed !calc 1+1+1+1+1+1+1+1+1 02:04:42 90s limit exceeded: killed !calc 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 02:04:52 !calc 1+1 02:04:52 2 02:04:57 !calc 1+1+1 02:04:57 3 02:05:03 !calc 1+1+1+1 02:05:04 4 02:05:06 !calc 1+1+1+1+1 02:05:08 5 02:05:10 !calc 1+1+1+1+1+1 02:05:17 6 02:05:22 ...interesting 02:06:03 -!- Krakhan has quit [Ping timeout: 272 seconds] 02:06:20 weird 02:07:05 !calc 1+1+1+1+1+1+1 02:07:14 -!- kaiza has quit [Quit: Leaving] 02:08:08 7 02:08:14 !calc ((1+1)+(1+1))+((1+1)+(1+1)) 02:08:15 8 02:08:26 !calc 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 02:08:35 heh 02:08:38 so something something backtracking 02:08:48 recursion is the recursion is the recursion is the 02:08:54 it's going exponential when trying to figure out how to do the grouping maybe? 02:09:06 doy: yeah, that sounds probably 02:09:57 90s limit exceeded: killed !calc 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 02:10:37 !cmd !calc 02:10:37 Command: !calc => !lg xyz x=$$*$ fmt:"${x[0]}" 02:10:42 -!- hellmonk has quit [Quit: Page closed] 02:11:08 really? 02:11:12 heh 02:11:52 doesn't seem... too unreasonable? 02:12:06 i sorta expected to find a builtin 02:13:25 -!- WalrusKing has quit [Ping timeout: 244 seconds] 02:20:48 -!- CacoS has quit [Read error: Connection reset by peer] 02:20:55 -!- Bcadren has quit [Ping timeout: 246 seconds] 02:21:22 -!- osklington has quit [Ping timeout: 246 seconds] 02:22:14 yeah ideally it would be I think 02:22:51 !lg xyz 02:22:51 2. xyz the Martial Artist (L14 DsAK of Lugonu), quit the game on Lair:8 (hangedman_lair_in_review) on 2015-07-24 08:00:02, with 50663 points after 22207 turns and 2:29:22. 02:26:17 yeah, i guess it's probably not smart enough to not do the db query if the values are never used 02:26:19 -!- kaiza has quit [Ping timeout: 272 seconds] 02:29:26 -!- MgDark has quit [Ping timeout: 244 seconds] 02:30:34 this naga ritualist just picked up a potion of heal wounds right in front of me, with no other items in the stack. i thought that wasn't supposed to happen? 02:31:03 yeah, if that's how it happened, but are you sure there was no stack? 02:31:41 gammafunk: i was pretty sure, and then when i killed him and walked onto his tile the only other items in sight are his robe and dagger of venom 02:32:29 was this online? 02:32:35 yeah, my cao game just now 02:32:38 maybe the ttyrec will be informativ 02:32:39 e 02:32:45 !lm amalloy 02:32:46 5745. [2015-11-08 21:44:47] amalloy the Basher (L15 DrIE of Elyvilon) pacified Agnes on turn 41137. (Snake:1) 02:32:48 -!- BlackGyver has quit [Ping timeout: 260 seconds] 02:32:53 sure. i just logged out and back in, so the ttyrec should end there 02:32:53 !lm amalloy -ttyrec 02:32:57 5745. amalloy, XL15 DrIE, T:41137 (milestone): http://crawl.akrasiac.org/rawdata/amalloy/2015-11-08.20:58:39.ttyrec 02:33:05 !lm amalloy -ttyrec 02:33:05 5745. amalloy, XL15 DrIE, T:41137 (milestone): http://crawl.akrasiac.org/rawdata/amalloy/2015-11-08.20:58:39.ttyrec 02:33:35 i think that ttyrec is an earlier session 02:34:04 -!- lobf has joined ##crawl-dev 02:34:05 &dump 02:34:07 http://crawl.akrasiac.org/rawdata/amalloy/amalloy.txt 02:34:58 !lm amalloy -ttyrec 02:34:59 5745. amalloy, XL15 DrIE, T:41137 (milestone): http://crawl.akrasiac.org/rawdata/amalloy/2015-11-08.20:58:39.ttyrec 02:37:11 gammafunk: it's possible, i suppose, that that wasn't his robe but some other naga's, and the robe was on top of the stack 02:37:30 yeah I'm going to look at the rec in jetty play 02:37:36 but that's possible, yeah 02:37:45 not sure if they can ever not get armour though 02:37:55 otoh mon-gear.cc seems to say ritualists always get a robe 02:38:32 -!- Patashu has joined ##crawl-dev 02:38:58 yes, I see it 02:40:24 A naga ritualist comes into view. It is wielding a dagger of venom. 02:40:29 The naga ritualist shouts! 02:40:29 The naga ritualist picks up a potion of heal wounds. 02:40:32 it did so on the square it was generated on 02:41:03 I think what it is, is that if a monster is on a tile 02:41:07 you can't see what's under it 02:41:17 pretty sure that's not actually true though 02:41:21 if that's the first time you've seen that tile 02:41:42 doy: I don't recall getting messages for items generated under monsters though 02:41:53 what do you mean? 02:42:06 Just that when a tile comes into view and a monster is on it 02:42:20 I've never gotten a "A foo comes into view. You see a bar." 02:42:26 where bar is an item under the monster 02:42:45 you could test it with a vault or something 02:43:03 gammafunk: you can see it, but you don't get a notice about it. i reember once, eg, TLH was sleeping on top of the rune, and there was no message but you could xv it 02:43:38 amalloy: it might be a bug then, where said items are not properly updated in the mapinfo 02:43:42 or something like that 02:43:45 yeah, i'm faiiirly sure that you can always xv items under monsters 02:43:47 and they don't generate a message 02:43:53 but yeah, there might be other issues around that 02:44:20 that "you see a bar" message for items might be in the same codepath as for updating the mapinfo wrt items 02:44:39 hrm let me try a vault 02:44:50 -!- lobf has quit [Quit: lobf] 02:45:09 -!- raskol has quit [Quit: quit] 02:45:27 -!- lessens has quit [Ping timeout: 240 seconds] 02:46:40 -!- ProzacElf has quit [Ping timeout: 260 seconds] 02:49:44 _The orc warrior shouts! 02:49:44 _Found a dark potion. 02:50:28 oh I wonder if my mons detection 02:50:29 in wizmod 02:50:32 e 02:52:32 yeah I seem to get the item message 02:52:37 yet amalloy clearly didn't get one 02:52:42 and also the monster picked it up 02:52:50 ??_ 02:53:02 gammafunk: i think i had already explored the tile, but i'm not sure 02:53:11 had to teleport away from that general area earlier 02:53:18 hrm, but it was a sleeping monster 02:53:21 you'd have seen the ritualist 02:53:28 it was? 02:53:30 yes 02:53:32 i missed that 02:53:32 okay 02:53:39 -!- gareppa has quit [Remote host closed the connection] 02:53:42 A naga ritualist comes into view. It is wielding a dagger of venom. 02:53:42 The naga ritualist shouts! 02:53:42 The naga ritualist picks up a potion of heal wounds. 02:53:51 they can shout if they're not asleep 02:54:02 yeah but I think... 02:54:03 but you looked at the ttyrec 02:54:06 let me check the ttyrec 02:54:14 -!- ystael has quit [Ping timeout: 244 seconds] 02:54:15 yeah it was sleeping 02:54:22 says in the monster list 02:54:23 okay 02:54:46 one thing though 02:54:53 doesn't _ on a line mean a new turn? 02:55:25 I wonder 02:55:26 i have that off 02:55:32 well for my test 02:55:40 _An orc warrior comes into view. It is wielding a scimitar. 02:55:40 _Found a dark potion. 02:55:45 you know I think what's happening is 02:56:00 the move is somehow getting the orc warrior comes into view or something 02:56:08 and the potion is found on the next turn 02:56:15 in your case it woke up 02:56:18 and then picked up the potion 02:56:28 right 02:56:36 but I don't know why finding the potion would be on the next turn 02:56:38 that sounds like a plausible explanation 02:56:57 perhaps noticing monsters and noticing items 02:57:02 are different stages of teh turn cycle 02:57:14 but it doesn't make a lot of sense 02:57:35 that's an interesting bug though 02:57:45 I might file a report on that one 02:58:30 wonder if it might have even been intentional 02:59:37 -!- ProzacElf has joined ##crawl-dev 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:04:31 -!- Laraso has quit [Ping timeout: 265 seconds] 03:10:11 -!- tensorpudding has quit [Ping timeout: 250 seconds] 03:21:11 Stable (0.17) branch on crawl.beRotato.org updated to: 0.17.0-9-g801d43b 03:24:00 -!- Patashu has quit [Ping timeout: 240 seconds] 03:26:31 -!- Patashu has joined ##crawl-dev 03:26:36 uh oh 03:26:38 !lg amalloy spsk 03:26:38 1. amalloy the Unseen (L14 SpSk of Kikubaaqudgha), mangled by a deep elf blademaster (a +0 rapier) (created by the fury of Okawaru) on D:11 on 2015-11-03 04:29:03, with 63687 points after 27329 turns and 4:19:41. 03:26:50 such claims that were made!!! 03:27:05 haha, what brought this to mind? 03:27:16 I think I was reading dart board 03:27:21 and I looked at that table 03:27:25 and saw amallow 3 points 03:27:36 gammafunk: it was such a greedy way to die 03:27:59 did you have to god switch to get max points? 03:28:00 i had the game in the bag, and tried to switch to kiku in anticipation of some future time when i might be unable to kill stuff with a qblade 03:28:12 oh, heh 03:28:22 yeah oka wrath is no joke 03:28:29 now if you went the opposite direction 03:28:37 yeah 03:28:38 but then that'd make no sense 03:28:52 i abandoned okawaru once and it was very hard but i lived 03:29:10 this game i thought i could survive it, but underestimated how much stuff you get even at XL14 03:29:23 oh yeah 03:29:31 I kind of didn't realize or process 03:29:40 but xl14 god abandonment in general is pretty nutso 03:29:56 Way back in 0.11 I was abandoning oka after vault 03:30:05 would keep getting oka wrath in my lair:2 stash 03:30:15 titans using my stash items etc 03:30:20 i just don't really have enough experience abandoning gods to know when it will be a problem 03:30:24 when I was sorting my armour into piles or w/e 03:30:40 yeah those kind of high risk things you kind of have to do a few times 03:30:51 c.f. orb ninja 03:31:34 i actually never died orb ninjaing, and it immediately felt less high-risk than killduding 03:31:59 well it's certainly very possible to screw up, let me tell you! 03:32:08 !lg . br=zot 03:32:09 3. gammafunk the Imperceptible (L25 SpEn of Ashenzari), blasted by an orb of fire (fireball) on Zot:5 (hall_of_Zot) on 2015-03-05 02:56:43, with 575859 points after 85638 turns and 10:08:20. 03:32:11 but yes. i just probably shouldn't have tried it in a tournament game where i didn't need it 03:32:17 Unstable branch on crawl.beRotato.org updated to: 0.18-a0-62-gc15d2f0 (34) 03:32:18 yeah two of those are screwing up orb ninja stupidly 03:32:21 right 03:32:26 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 03:32:51 !lg . br=zot -2 03:32:52 2/3. gammafunk the Executioner (L26 HOFE of Beogh), blasted by an ancient lich (crystal spear) on Zot:5 (hall_of_Zot) on 2015-02-06 01:03:39, with 548824 points after 111285 turns and 11:15:35. 03:32:54 i asked advice about it in ##csdc before i did it, but i didn't wait for answers from players who i actually knew were good 03:33:14 yeah, I mean there's not super a lot in terms of strat but 03:33:24 hopefully someone would have said "XL14? no." 03:33:45 it's mostly be at high xl with consumables, good defenses 03:33:49 blink, etc 03:34:13 trog wrath really wants blink to get away from surrounding berserk things 03:35:45 i actually had all of that stuff 03:35:54 tons of consumables, all the big wands 03:36:09 my last two actions were miscasting blink at 5% fail wihle waiting for tele 03:36:12 it's just low xl, low mhp, maybe not full defenses 03:36:15 heh 03:36:27 yeah 5% blink is not the best blink to have 03:36:51 !lg amalloy spsk x=mhp,ac,ev,dam,sdam 03:36:51 1. [mhp=72;ac=9;ev=35;dam=19;sdam=19] amalloy the Unseen (L14 SpSk of Kikubaaqudgha), mangled by a deep elf blademaster (a +0 rapier) (created by the fury of Okawaru) on D:11 on 2015-11-03 04:29:03, with 63687 points after 27329 turns and 4:19:41. 03:37:08 try tdam :P 03:37:09 !lg amalloy spsk x=mhp,ac,ev,sh,dam,sdam 03:37:09 1. [mhp=72;ac=9;ev=35;sh=0;dam=19;sdam=19] amalloy the Unseen (L14 SpSk of Kikubaaqudgha), mangled by a deep elf blademaster (a +0 rapier) (created by the fury of Okawaru) on D:11 on 2015-11-03 04:29:03, with 63687 points after 27329 turns and 4:19:41. 03:37:21 we didn't even have our buckler! 03:37:25 !lg amalloy spsk x=mhp,ac,ev,sh,dam,tdam 03:37:26 1. [mhp=72;ac=9;ev=35;sh=0;dam=19;tdam=59] amalloy the Unseen (L14 SpSk of Kikubaaqudgha), mangled by a deep elf blademaster (a +0 rapier) (created by the fury of Okawaru) on D:11 on 2015-11-03 04:29:03, with 63687 points after 27329 turns and 4:19:41. 03:37:40 yep, mhp 72 and 60 dam a turn deffo don't mix 03:37:55 !lg amalloy spsk x=mhp,ac,ev,sh,dam,tdam -log 03:37:56 1. amalloy, XL14 SpSk, T:27329: http://crawl.akrasiac.org/rawdata/amalloy/morgue-amalloy-20151103-042903.txt 03:38:18 +9 qb at xl14 is nice 03:38:19 rip 03:38:19 rip 03:42:27 -!- Wolfechu_ has quit [Remote host closed the connection] 03:43:41 -!- vale__ is now known as vale_ 03:43:52 -!- uJellie has quit [Ping timeout: 240 seconds] 03:49:20 -!- lessens has quit [Ping timeout: 260 seconds] 03:49:53 !cmd !everyone .echo $(map (fn (c) (.echo ${c}: $*)) (split | $chat)) 03:49:54 Defined command: !everyone => .echo $(map (fn (c) (.echo ${c}: $*)) (split | $chat)) 03:51:24 .echo $(let (chat foo|bar|zot|linley|sigmund) (!everyone I like crawl!)) 03:51:24 ${chat}: I like crawl! 03:51:44 I guess that doesn't propogate 03:52:28 ah, I see 03:52:50 !cmd -rm !everyone 03:52:50 Deleted command: !everyone => .echo $(map (fn (c) (.echo ${c}: $*)) (split | $chat)) 03:59:36 !messages 03:59:37 No messages for TZer0. 04:00:04 -!- omarax has quit [Remote host closed the connection] 04:04:44 -!- mineral has quit [Read error: Connection reset by peer] 04:05:07 -!- mineral has joined ##crawl-dev 04:13:50 -!- zxc232 has quit [Quit: Leaving.] 04:18:18 -!- Gastrox has quit [Quit: Page closed] 04:18:29 -!- st_ has joined ##crawl-dev 04:35:18 -!- Rogan has quit [Quit: Page closed] 04:38:01 -!- ussdefiant_ has quit [Ping timeout: 264 seconds] 04:38:07 -!- keszocze has quit [Ping timeout: 246 seconds] 04:43:08 -!- ystael has quit [Ping timeout: 272 seconds] 04:46:59 -!- growf has quit [Ping timeout: 246 seconds] 04:55:08 -!- radinms has quit [Ping timeout: 260 seconds] 04:56:20 .ocs 04:56:21 1. cosmonaut the Grappler (L9 GhGl of Cheibriados), slain by an orc warrior (a +0 halberd) (summoned by an orange crystal statue) on D:9 (minmay_statue_crystal_thing) on 2015-11-09 05:45:31, with 2310 points after 2583 turns and 0:16:23. 05:00:04 -!- omarax has quit [Remote host closed the connection] 05:00:20 -!- iFurril has quit [Ping timeout: 240 seconds] 05:04:58 -!- Blazinghand has quit [Read error: Connection reset by peer] 05:05:21 !lg * recent s=urune o=urune / won -graph:area 05:05:24 14640/1353940 games for * (recent): https://shalott.org/graphs/51fc65f599f8a2b0b1e81f4274de5c438bd2f2a1.html 05:05:35 what's up with the spike at urune=10 there 05:07:48 give up before hell and tomb maybe? 05:08:09 my guess would be pan, but yeah it could be both 05:08:21 pan pursuit is a thing, and hell+tomb are hell+tomb 05:08:56 !lg * recent urune>10 !won s=br 05:08:57 694 games for * (recent urune>10 !won): 194x Zig, 96x Coc, 90x Pan, 75x Dis, 69x Geh, 52x Tomb, 51x Zot, 30x Tar, 9x Hell, 8x Slime, 7x Abyss, 6x D, 3x Depths, 2x Crypt, Vaults, Lair 05:11:55 !lm * rune recent won lg:urune=10 noun!=decaying|barnacled|serpentine|gossamer|slimy|silver|abyssal s=noun 05:11:56 763 milestones for * (rune recent won lg:urune=10 noun!=decaying|barnacled|serpentine|gossamer|slimy|silver|abyssal): 126x demonic, 117x magical, 117x glowing, 113x dark, 113x fiery, 39x bone, 38x iron, 35x icy, 33x obsidian, 32x golden 05:12:12 so looks like it's mostly people skipping hell 05:12:14 and tomb 05:14:18 !lm * rune recent won lg:urune=10 noun!=decaying|barnacled|serpentine|gossamer|slimy|silver s=noun 05:14:19 906 milestones for * (rune recent won lg:urune=10 noun!=decaying|barnacled|serpentine|gossamer|slimy|silver): 143x abyssal, 126x demonic, 117x glowing, 117x magical, 113x dark, 113x fiery, 39x bone, 38x iron, 35x icy, 33x obsidian, 32x golden 05:14:28 yeah they're not skipping the abyss so much 05:14:38 !lm * rune recent won lg:urune=10 noun!=decaying|barnacled|serpentine|gossamer|slimy|silver s=noun% 05:14:39 906 milestones for * (rune recent won lg:urune=10 noun!=decaying|barnacled|serpentine|gossamer|slimy|silver): 143x abyssal (15.78%), 126x demonic (13.91%), 117x glowing (12.91%), 117x magical (12.91%), 113x dark (12.47%), 113x fiery (12.47%), 39x bone (4.30%), 38x iron (4.19%), 35x icy (3.86%), 33x obsidian (3.64%), 32x golden (3.53%) 05:17:45 -!- bonghitz has quit [Remote host closed the connection] 05:18:38 !lm * rune current trunk won lg:urune=10 noun!=decaying|barnacled|serpentine|gossamer|slimy|silver s=noun% 05:18:38 336 milestones for * (rune current trunk won lg:urune=10 noun!=decaying|barnacled|serpentine|gossamer|slimy|silver): 52x abyssal (15.48%), 47x demonic (13.99%), 44x magical (13.10%), 43x dark (12.80%), 43x glowing (12.80%), 41x fiery (12.20%), 14x iron (4.17%), 14x bone (4.17%), 13x golden (3.87%), 13x icy (3.87%), 12x obsidian (3.57%) 05:21:11 -!- GauHelldragon has quit [Ping timeout: 246 seconds] 05:22:08 -!- nikheizen has quit [Quit: ChatZilla 0.9.92 [Firefox 42.0/20151029151421]] 05:33:38 -!- Wolfechu has quit [Ping timeout: 250 seconds] 05:38:36 -!- CcS has quit [Ping timeout: 260 seconds] 05:41:48 -!- amalloy is now known as amalloy_ 05:44:07 -!- ProzacElf has quit [Ping timeout: 240 seconds] 05:49:56 -!- qoala has quit [Quit: Abscond!] 05:54:07 -!- vale_ has quit [Remote host closed the connection] 05:59:18 -!- Earlo has quit [Ping timeout: 240 seconds] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:04:20 -!- SriBri has quit [Ping timeout: 244 seconds] 06:04:27 -!- Tux[Qyou] has joined ##crawl-dev 06:24:24 -!- pblur has joined ##crawl-dev 06:27:46 -!- tengen has quit [Quit: Page closed] 06:30:54 -!- ystael has quit [Ping timeout: 250 seconds] 06:35:06 -!- StarButterfly has quit [Ping timeout: 246 seconds] 06:35:06 -!- BlackGyver has quit [Read error: Connection reset by peer] 06:43:40 -!- debo has joined ##crawl-dev 06:48:19 -!- CacoS_sad has quit [Quit: Page closed] 06:51:54 -!- mopl has quit [Ping timeout: 246 seconds] 06:53:25 -!- KurzedMetal has quit [Read error: Connection reset by peer] 06:57:15 -!- jp2gmd has quit [Quit: Page closed] 06:59:34 -!- vale_ has quit [Ping timeout: 260 seconds] 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:01:00 -!- Gilihad has quit [Quit: Page closed] 07:04:17 -!- bonghitz has quit [Remote host closed the connection] 07:11:21 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 07:19:28 -!- rj54x has quit [Quit: Page closed] 07:21:09 -!- surr has quit [Quit: Page closed] 07:31:38 -!- doubtofbuddha has quit [Ping timeout: 240 seconds] 07:35:30 -!- Patashu has quit [Ping timeout: 240 seconds] 07:42:55 -!- Wheatmill has quit [Read error: Connection reset by peer] 07:45:25 -!- Chris7 has quit [Quit: Page closed] 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:02:57 -!- mopl has quit [Ping timeout: 246 seconds] 08:03:43 -!- Lasty has quit [Quit: Leaving.] 08:07:07 -!- Lasty has joined ##crawl-dev 08:07:36 -!- Lasty has quit [Client Quit] 08:07:41 -!- CKyle has joined ##crawl-dev 08:09:33 -!- bonghitz has quit [Ping timeout: 252 seconds] 08:25:21 -!- Quazifuji has quit [Ping timeout: 246 seconds] 08:30:06 -!- vale_ has quit [Ping timeout: 255 seconds] 08:40:05 -!- tealeaves has quit [Quit: Bye] 08:44:12 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:48:41 -!- FiftyNine has quit [] 08:50:04 .jugged t 08:50:05 8. [dam=55;tdam=105] MDvedh the Slayer (L22 HOIE of Beogh), annihilated by a juggernaut zombie on Depths:3 (hangedman_screamer) on 2015-11-08 13:42:41, with 398533 points after 45968 turns and 1:59:01. 08:50:06 .cobbed t 08:50:07 5. zero the Axe Maniac (L26 HOBe of Trog), starved to death on Zot:2 on 2015-11-07 20:32:40, with 546903 points after 59427 turns and 2:33:10. 08:53:00 -!- oberstein has quit [Ping timeout: 264 seconds] 08:54:31 -!- oberstein has joined ##crawl-dev 08:57:05 -!- sab has quit [Quit: Page closed] 08:57:54 -!- Lightli has quit [Ping timeout: 246 seconds] 08:58:09 -!- Daekdroom has quit [Quit: Leaving] 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:03:27 -!- tealeaves has quit [Quit: Bye] 09:05:11 -!- spinkules has quit [Read error: Connection reset by peer] 09:05:35 -!- Ragnor has quit [Ping timeout: 264 seconds] 09:06:40 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:10:10 -!- bonghitz has quit [Ping timeout: 240 seconds] 09:13:01 -!- simmarine has joined ##crawl-dev 09:14:10 -!- waat has quit [Ping timeout: 272 seconds] 09:14:49 -!- yottam has quit [Quit: leaving] 09:15:03 -!- mibe has quit [Quit: Page closed] 09:16:35 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 09:18:56 -!- tealeaves has quit [Ping timeout: 250 seconds] 09:19:29 -!- ontoclasm has quit [Quit: Leaving.] 09:34:22 -!- CacoS_mad is now known as CacoS^mad 09:37:36 -!- debo has quit [Ping timeout: 272 seconds] 09:51:21 -!- DLuke has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 09:52:32 03Keskitalo02 07* 0.18-a0-63-g789eb7d: Correct and doxygenize a comment. 10(3 hours ago, 1 file, 5+ 2-) 13https://github.com/crawl/crawl/commit/789eb7d37c46 09:53:34 -!- LexAckson has joined ##crawl-dev 09:59:51 -!- AreBrandon has quit [Ping timeout: 246 seconds] 10:00:01 -!- omarax has quit [Remote host closed the connection] 10:03:28 -!- CKyle has joined ##crawl-dev 10:05:28 -!- vale__ has quit [Ping timeout: 272 seconds] 10:10:54 -!- bonghitz has quit [Ping timeout: 255 seconds] 10:25:18 -!- Xelif has quit [Ping timeout: 246 seconds] 10:26:29 -!- CacoS^mad has quit [Quit: Page closed] 10:26:33 -!- debo has joined ##crawl-dev 10:30:25 -!- Lawman0 has quit [Ping timeout: 244 seconds] 10:31:57 -!- Zekka has quit [Ping timeout: 246 seconds] 10:36:14 -!- bakadesusenpai has quit [Client Quit] 10:39:05 -!- cosmonaut has joined ##crawl-dev 10:44:30 -!- MarvinPA has joined ##crawl-dev 10:44:34 -!- siepu has quit [Quit: Leaving] 10:50:43 -!- syllogism has joined ##crawl-dev 10:51:20 -!- CacoS^mad has quit [Quit: Page closed] 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:00:19 -!- heliob has quit [Quit: Page closed] 11:05:58 -!- vale__ has quit [Ping timeout: 250 seconds] 11:10:43 -!- critica has quit [Quit: Page closed] 11:11:29 -!- Gorgo has quit [Quit: This computer has gone to sleep] 11:17:24 -!- Kolbur1 is now known as Kolbur 11:20:28 -!- radinms has quit [] 11:22:06 -!- setecastronomy has quit [Ping timeout: 246 seconds] 11:22:59 -!- bonghitz has quit [Ping timeout: 264 seconds] 11:25:29 -!- UncertainKitten has joined ##crawl-dev 11:26:40 -!- MarvinPA has quit [Read error: Connection reset by peer] 11:30:38 -!- ussdefiant_ has joined ##crawl-dev 11:30:47 -!- MarvinPA has joined ##crawl-dev 11:36:56 -!- Kolbur has joined ##crawl-dev 11:37:12 hi 11:37:19 ??deck of changes 11:37:20 deck of changes[1/1]: Randomly per-card {deck of battle}, {deck of dungeons}, {deck of wonders}. 11:37:26 ??deck of dungeons 11:37:27 I don't have a page labeled deck_of_dungeons in my learndb. 11:37:41 deck of changes is weird 11:38:06 ??deck of battle 11:38:06 deck of battle[1/1]: Does not exist as an item. Cards: {potion card},{elixir card}, {metamorphosis card}, {helm card}, {blade card}, {shadow card}, {dowsing card}. 11:38:30 <|amethyst> !learn edit deck_of_changes[1] s/, {deck of dungeons}// 11:38:30 deck of changes[1/1]: Randomly per-card {deck of battle}, {deck of wonders}. 11:38:37 <|amethyst> ??deck of war 11:38:37 deck of war[1/1]: Fortitude, Elixir, Helm, Blade, Shadow, Crusade, Pentagram, Dance, Foxfire, Repulsiveness, Potion, Water, Illusion, Elements, Rangers. 11:38:41 <|amethyst> ??deck of defence 11:38:41 deck of defence[1/1]: Randomly per-card {deck of emergency} or {deck of battle}. 11:38:43 it's a random card of 3 kinds of deck of which one doesn't exist as an item, one doesn't exist in learn db 11:39:00 <|amethyst> only two, dungeons was removed some time ago 11:39:02 -!- siepu has quit [Quit: Leaving] 11:39:26 <|amethyst> "battle" is the cards that appear in all three of war, changes, defence 11:40:05 ah you removed it already 11:41:35 not all deck of battle cards appear in deck of war going by the entry 11:42:12 -!- siepu has quit [Client Quit] 11:44:59 -!- Shados has quit [Remote host closed the connection] 11:45:06 -!- mopl_ has quit [Quit: Page closed] 11:46:09 -!- Shados has quit [Remote host closed the connection] 11:47:51 -!- siepu has quit [Client Quit] 11:52:16 woah, tripple hit from trapdoor spider? does been poisoned slow me nowadays? 11:54:12 *being 11:55:58 -!- jefus is now known as jefus_afk 11:56:03 -!- AreBrandon has quit [Ping timeout: 246 seconds] 11:59:04 -!- SurpriseTRex has quit [Quit: Leaving] 11:59:14 -!- paulr has quit [Remote host closed the connection] 12:00:01 -!- omarax has quit [Remote host closed the connection] 12:02:08 Stable (0.17) branch on crawl.akrasiac.org updated to: 0.17.0-9-g801d43b 12:02:54 -!- FireSight has quit [Ping timeout: 244 seconds] 12:07:21 -!- paulr has quit [Remote host closed the connection] 12:07:36 trapdoor spider (11s) | Spd: 15 | HD: 8 | HP: 31-48 | AC/EV: 3/10 | Dam: 2008(poison:16-32) | web sense | Res: 06magic(20) | Vul: 09poison | Chunks: 14noxious | XP: 225 | Sz: little | Int: brainless. 12:07:36 %??trapdoor spider 12:07:36 Unstable branch on crawl.akrasiac.org updated to: 0.18-a0-63-g789eb7d (34) 12:07:56 Napkin: no, poisoned doesn't affect speed 12:08:02 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 12:08:26 Napkin: trapdoor spider is fast but it shouldn't hit you three times in a turn unless you took an unusually slow action (e.g. hitting with large weapon with not enough skill) 12:09:51 had a dagger, cross-trained only by 6.x long blade 12:10:37 '@' not mentioned in the dump? http://crawl.develz.org/morgues/0.17/Napkin/morgue-Napkin-20151109-164950.txt 12:11:19 did i mess up my config again for @ output not being included? 12:13:01 Napkin: oh, I think the trapdoor spider actually only hit you twice 12:13:38 the messages are just confusing, the "poisons you!" message is part of the first bite 12:13:39 ah, right, second is just the poisoning message 12:14:00 mea culpa :) 12:14:16 !lg napkin x=tdam 12:14:17 1255. [tdam=38] Napkin the Skirmisher (L10 TrBe of Trog), slain by a trapdoor spider (kmap: nicolae_lab_quarters) in a Labyrinth on 2015-11-09 16:49:50, with 4818 points after 9686 turns and 1:09:23. 12:14:28 still quite a bit of damage to take from one of those in a turn 12:14:51 yeah, twice critical (that's what the !! means, right?) 12:16:25 crawl doesn't have critical hits, the !! just indicates a damage range 12:16:26 ??!! 12:16:27 ![1/3]: ! adds an annotation to your current floor. ! (glyph) represents a potion. See ![2] for !'s on hit. 12:16:31 ??![2] 12:16:31 ![2/3]: If you hit something and the message ends with !, that means you did 7-17 damage. !!: 18-35. !!!: 36-71. !!!!: 72-143. !!!!!: 144-287. !!!!!!: 288+; and so on. Yikes! 12:19:42 -!- Poroso has quit [Ping timeout: 260 seconds] 12:21:10 -!- vale__ has quit [Ping timeout: 240 seconds] 12:23:58 -!- tealeaves has quit [Quit: Bye] 12:30:42 -!- jeanjacques has joined ##crawl-dev 12:37:05 -!- iFurril has quit [Ping timeout: 240 seconds] 12:39:23 -!- jefus_afk is now known as jefus 12:42:22 can monsters pick up item from stacks they are standing on (which haven't been seen) while in los? 12:43:36 yes 12:43:47 -!- tealeaves has quit [Read error: Connection reset by peer] 12:50:57 -!- siepu has quit [Read error: Connection reset by peer] 12:56:27 -!- agentgt has joined ##crawl-dev 12:56:35 -!- ussdefiant_ has quit [Ping timeout: 265 seconds] 12:57:16 when jiyva modifies strength can she not take transmutation spells into account 12:57:28 -!- lobf has joined ##crawl-dev 12:57:42 I go dragon form and she has lowered my strengh to like 4 and 5 so I collapse every damn time the spell wears off 12:57:58 its pretty annoying 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:00:26 -!- gareppa has quit [Quit: Leaving] 13:01:28 -!- lobf has quit [Client Quit] 13:02:31 -!- CacoS has quit [Ping timeout: 252 seconds] 13:02:44 -!- Kalir has quit [Changing host] 13:07:17 -!- lemonpepper24 has joined ##crawl-dev 13:08:21 -!- mopl has quit [Client Quit] 13:17:08 -!- spinkules has quit [Read error: Connection reset by peer] 13:18:06 agentgt: you must be in dragon form most of the time for that sort of thing to happen 13:18:45 yes but that happens quite often as dragon form is pretty darn good since its also a regen 13:18:46 also how much strength does dragon form give? 13:18:49 ??dragon form 13:18:49 dragon form[1/4]: You're a dragon now! RAAAAWR! Breathe fire! Be tough (+50% hp) and strong! Gives +10 str, flight, rPois+ rFire++ rCold-, 34% GDR, 16 AC exactly, giant size (will nuke your EV). Base unarmed damage = (18 + str*(2/3) + unarmed_skill). Gives Claws 3 (works for offhand punch) and 2 additional auxiliary attacks, bite and tail-slap. 13:18:52 ah, +10 13:19:08 so when the spell wears off I collapse 13:19:32 so its exacerbated because then I just have to stay in dform all the time 13:20:47 agentgt: jiyva is probably aiming for 9 strength, it shouldn't be going down to 4 or 5 (maybe 7 at lowest)... but that's still too low for dragon form of course 13:21:42 -!- CcS has quit [Ping timeout: 255 seconds] 13:21:50 so is it a bug? 13:21:59 I don't have any -str gear 13:22:40 now its not happening because I got a non-jiyva +2 str mutation and stayed out of dform long enough for it to stop 13:22:45 4 or 5 while dragonformed sounds weird unless you are swapping +- str gear in and out 13:22:47 Jiyva takes str gear into account 13:23:10 agentgt: gear and mutations are taken into account, so it doesn't have anything to do with that directly 13:23:15 no I don't have 4 or 5 I have like 9 in dform but when the spell wears off 13:23:18 jiyva just looks at your actual stats 13:23:21 I have like 5 13:23:27 or did I should say 13:23:29 9 - 10 is not 5 13:23:45 yes but for some reason when it drops like that I collapse and go slow 13:23:54 and 5 strength after dform wears off sounds fine 13:24:05 oh 13:24:09 why would 5 str cause collapse 13:24:11 do you have +str armour that is melded? 13:24:18 while in dragonform? 13:24:22 oh I do 13:24:29 I forgot about that 13:24:35 so there is a bug, but it isn't jiyva's fault 13:24:39 Gotcha 13:25:00 well its never any of the gods faults :) 13:25:20 as they are programmed anyway but yes how its not jiyva 13:25:29 the bug is that when dragonform ends, first it reduces your strength by 10, then it sees your strength is negative and marks you as statzero, then it unmelds your armour and gives you +str from it 13:25:58 well it couldn't have been zero but was probably 2 13:26:17 oh 13:26:21 2 strength is not going to cause statzero effects (collapse) 13:26:22 does 1 str cause collapse? 13:26:24 no 13:26:30 0 :P 13:26:49 hmm my math must be wrong or I had some more str gear 13:27:00 oh boots 13:27:16 &dump agentgt 13:27:17 http://crawl.berotato.org/crawl/morgue/agentgt/agentgt.txt 13:27:20 -!- WalrusKing has joined ##crawl-dev 13:27:24 oh embarrasing "%" was cutting it off 13:27:54 yes I have +6 str 13:28:01 from gear... now it all makes since 13:28:47 -!- tealeaves has quit [Quit: Bye] 13:28:59 I should have pressed "[" to check my armour 13:33:04 -!- tealeaves has quit [Client Quit] 13:34:19 "enchanted" is a new prefix like glowing & runed? 13:34:56 Napkin: enchanted means it has no ego, but has +/- enchantment 13:35:18 IIRC it only appears on weapons 13:35:21 oh, so that means glowing & runed always has ego? 13:35:47 no, they're still the same; you get enchanted after seeing a monster wield a glowing/runed weapon. 13:35:48 no 13:35:55 if that weapon has no ego 13:36:03 would be cool, if stuff prefixed with enchanted would be marked in blue 13:36:18 sounds rc-able :D 13:36:29 well, blue is used for things that can have egos at the moment 13:36:43 but yes you can configure that in your rc presumably 13:37:28 yeah, well.. did that with glowing/runed in 0.3 to 0.9 or something, until it was included.. thought i'd ask directly this time ;) 13:38:18 i assume most of my message colouring is superfluous anyways 13:39:38 -!- tealeaves has quit [Quit: Bye] 13:43:19 -!- Ququman has joined ##crawl-dev 13:43:57 -!- Nattefrost has quit [Ping timeout: 265 seconds] 13:46:27 oh my god I'm so dumb... I killed geryon over lava and had a trove wanting the horn 13:46:55 why was he over lava? 13:47:11 oh right, he can fly with his lil wings 13:47:42 -!- AreBrandon has quit [Ping timeout: 246 seconds] 13:48:32 yes I wasn't expecting him to be over lava 13:49:17 -!- amalloy_ is now known as amalloy 13:50:59 fr when an unrand falls into lava it ends up in Asmodeus's stash (at least until you get the obsidian rune) 13:51:17 -!- tealeaves has quit [Quit: Bye] 13:51:58 oh another interesting bug which I think I have run across is the whole flying boots thing.. if you unwield them you are still flying 13:52:06 I mean take off 13:53:37 oh nm 13:58:09 -!- LexAckson has quit [Ping timeout: 255 seconds] 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:04:04 -!- ANTHONY is now known as Guest17054 14:05:22 -!- Guest17054 is now known as Taco_Princess 14:13:35 -!- SurpriseTRex has quit [Ping timeout: 276 seconds] 14:16:32 -!- stanzill has quit [Changing host] 14:18:09 -!- tengen has quit [Ping timeout: 246 seconds] 14:20:13 -!- mopl has quit [Client Quit] 14:22:37 -!- vale__ has quit [Ping timeout: 265 seconds] 14:30:41 -!- ldierk has joined ##crawl-dev 14:32:31 -!- ProzacElf has joined ##crawl-dev 14:40:02 -!- bonghitz has quit [Ping timeout: 250 seconds] 14:48:15 -!- Lawman0 has quit [Ping timeout: 244 seconds] 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:02:43 -!- Lawman0 has quit [Ping timeout: 244 seconds] 15:03:04 -!- UncertainKitten has joined ##crawl-dev 15:05:50 -!- amalloy is now known as amalloy_ 15:07:09 -!- Patashu has joined ##crawl-dev 15:17:10 -!- gareppa has quit [Quit: Leaving] 15:29:06 -!- tealeaves has quit [Quit: Bye] 15:30:27 -!- Kolbur has left ##crawl-dev 15:31:59 -!- GauHelldragon has quit [Ping timeout: 240 seconds] 15:32:16 -!- Datul has quit [Quit: Page closed] 15:32:39 -!- Ironfoot has quit [Quit: Page closed] 15:36:12 -!- osklington has quit [Ping timeout: 246 seconds] 15:37:56 -!- Foamed has quit [Quit: Leaving] 15:39:21 -!- AreBrandon has quit [Ping timeout: 246 seconds] 15:45:42 -!- amalloy_ is now known as amalloy 15:45:54 -!- Patashu has quit [Ping timeout: 250 seconds] 15:47:08 -!- CanOfWorms has joined ##crawl-dev 15:51:53 -!- Pacra has joined ##crawl-dev 15:56:56 -!- Nattefrost has quit [Ping timeout: 276 seconds] 15:57:21 -!- SurpriseTRex has quit [Ping timeout: 265 seconds] 15:58:57 -!- bakadesusenpai has quit [Quit: Page closed] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:07:33 Stable (0.17) branch on crawl.lantea.net updated to: 0.17.0-9-g801d43b 16:12:28 -!- tealeaves has quit [Quit: Bye] 16:12:32 -!- siepu has quit [Ping timeout: 276 seconds] 16:13:17 -!- beaky has quit [Quit: Lost terminal] 16:19:22 !tell gammafunk i just noticed b71c551ab (apparently i always pick background first, or just don't play enough demigods or something), imo it looks really weird listing the "zealot" heading but with no entries for Dg 16:19:22 MarvinPA: OK, I'll let gammafunk know. 16:20:37 !tell gammafunk (hope you remember in detail the full rationale behind this year-and-a-half old commit) 16:20:37 MarvinPA: OK, I'll let gammafunk know. 16:21:31 not sure how easy it'd be to not list the zealot heading there, might still look weird 16:22:56 -!- KurzedMetal has quit [Ping timeout: 276 seconds] 16:23:27 -!- vale_ has quit [Ping timeout: 265 seconds] 16:26:11 -!- KurzedMetal1 has quit [Ping timeout: 276 seconds] 16:26:55 -!- KurzedMetal2 has quit [Ping timeout: 240 seconds] 16:28:55 -!- KurzedMetal has quit [Ping timeout: 240 seconds] 16:32:57 -!- LexAckson has joined ##crawl-dev 16:38:22 solution is clearly to add a zealot background that Dg can pick?? 16:38:49 Mo is sort of a zealot 16:40:23 isn't dgmo a valid combo 16:43:01 yes, the idea was to put Mo under zealot 16:43:43 Mo is currently under warrior 16:46:33 i think the idea of zealot is that it starts with a god already; being able to choose doesn't feel very zealous 16:47:38 09/11 23:47:09 < _miek> the hydra sings in surround sound 16:47:42 can we have this right now 16:48:57 -!- Foamed has quit [Quit: Leaving] 16:53:18 <_miek> lol there was a tavern post about that 16:53:28 <_miek> someone cast song of slaying while in hydra form 16:54:21 I guess you'd have to exclude 1 and 2-headed hydras 16:54:29 but randomly they spawn with a minimum of 4 anyway 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:01:23 -!- Final has quit [Quit: Page closed] 17:11:46 -!- MarvinPA has quit [Quit: Leaving] 17:13:44 -!- Piginabag_ has quit [Quit: Page closed] 17:14:02 -!- Pacra has quit [Read error: Connection reset by peer] 17:14:16 -!- Pacra has joined ##crawl-dev 17:15:08 -!- Krakhan has quit [Changing host] 17:15:09 -!- Voker57 has quit [Read error: Connection reset by peer] 17:19:36 -!- agentgt has quit [Remote host closed the connection] 17:20:06 -!- spinkules has quit [Read error: Connection reset by peer] 17:20:09 -!- MarvinPA has joined ##crawl-dev 17:21:33 -!- dtsund has quit [Remote host closed the connection] 17:26:50 -!- CacoS has quit [Ping timeout: 240 seconds] 17:26:58 -!- tealeaves has quit [Quit: Bye] 17:27:51 -!- the_glow has quit [Ping timeout: 255 seconds] 17:32:25 -!- serq has quit [Quit: suddenly gone...] 17:35:50 the list of things with M_UNBLINDABLE is really weird (i guess partially due to being a leftover from M_SENSE_INVIS?) 17:36:15 why do jumping spiders have it (and sinv?) 17:38:02 likewise mana vipers, and a weird subset of Js 17:38:39 -!- Laraso has quit [Ping timeout: 240 seconds] 17:41:40 -!- wHATEver is now known as Guest60411 17:42:40 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 17:42:54 -!- myp has quit [Ping timeout: 250 seconds] 17:43:37 -!- agentgt has quit [Remote host closed the connection] 17:44:18 -!- pblur has quit [Ping timeout: 246 seconds] 17:46:06 -!- SurpriseTRex has quit [Ping timeout: 265 seconds] 17:47:25 they all have sense invis 17:47:46 oh I missed that bracketed part 17:47:53 jellies make sense since 17:47:55 they don't have eyes 17:48:27 but regular jellies should probably have unblindable 17:48:37 slight cj nerf 17:48:39 -!- agentgt has quit [Ping timeout: 240 seconds] 17:48:51 -!- StarButterfly has quit [Ping timeout: 246 seconds] 17:49:54 -!- Taco_Princess has quit [Ping timeout: 246 seconds] 17:50:58 -!- CacoStt has quit [Ping timeout: 272 seconds] 17:54:27 -!- lemonpepper24 has quit [Ping timeout: 260 seconds] 17:55:46 -!- Zekka has quit [Ping timeout: 240 seconds] 17:56:27 -!- syllogism has quit [Quit: Leaving] 17:59:12 can anyone figure out why imganon is not in zkyp's clan? 17:59:32 -!- Lasty has joined ##crawl-dev 17:59:34 maybe I'm missing something obvious. or is it updated really infrequently? 18:00:01 -!- omarax has quit [Remote host closed the connection] 18:00:54 <|amethyst> Medar: zkyp has an rc on CBRO that has a different list of team members 18:01:03 ah, thanks 18:01:06 <|amethyst> Medar: and CBRO takes priority over CXC 18:02:30 !lg * t s=name / src 18:02:31 20511/20511 games for * (t): 1279/1279x gw [100.00%], 195/195x SushiGirl [100.00%], 178/178x sleeves [100.00%], 173/173x Volrath [100.00%], 171/171x beanscad [100.00%], 151/151x Rayvis [100.00%], 140/140x akrobin [100.00%], 138/138x OffsetSiren [100.00%], 116/116x CcS [100.00%], 116/116x swanee [100.00%], 109/109x smocul [100.00%], 108/108x Coal [100.00%], 107/107x GlueC [100.00%], 106/106x Petrie... 18:02:52 !lg * t s=src x=cdist(name) 18:02:53 20512 games for * (t): 6607x cszo [510], 5397x cao [506], 3579x cbro [213], 1394x cxc [128], 1312x cue [139], 947x cwz [57], 606x cpo [45], 461x lld [43], 209x cdo [30] 18:03:15 !t 18:03:18 !tstats 18:03:25 Stats after 16 days (t): 1571 players, 429 runers, 204 winners, 326 wins, 17920 games, winrate 1.82%, total player time 1y+2d+7:15:16. 18:03:34 -!- stanzill has quit [Quit: au rev] 18:03:51 !lg * t0.16 / win 18:03:56 1804/97853 games for * (t0.16): N=1804/97853 (1.84%) 18:04:00 !lg * t0.15 / win 18:04:01 992/64040 games for * (t0.15): N=992/64040 (1.55%) 18:04:19 that's funny, a temporary bg has lead to a permanent increase in winrate 18:04:23 chequers: winrate isn't constant over the tourney duration 18:04:29 even for a normal tourney 18:04:39 (unbugged) 18:05:07 you should compare with the first few days of previous tourneys 18:05:24 !tstats 3 t0.17 18:05:29 !tstats 3 t0.15 18:05:32 Stats after 3 days (t0.17): 1536 players, 416 runers, 200 winners, 313 wins, 17167 games, winrate 1.82%, total player time 350d+9:26:45. 18:05:55 Stats after 3 days (t0.15): 1122 players, 260 runers, 121 winners, 178 wins, 11678 games, winrate 1.52%, total player time 256d+5:42:03. 18:06:03 I guess pretty close though 18:06:13 after 3 days 18:06:38 lots of changes that could have contributed to winrate increase of course 18:06:55 -!- Earlo has quit [Ping timeout: 240 seconds] 18:07:27 Unstable branch on crawl.lantea.net updated to: 0.18-a0-63-g789eb7d (34) 18:09:32 -!- raskol has quit [Ping timeout: 276 seconds] 18:10:08 !lg * t0.15 !boring / win 18:10:09 992/58008 games for * (t0.15 !boring): N=992/58008 (1.71%) 18:10:17 elliptic: man you don't get lighthearted comments do you 18:10:47 chequers: I was just trying to provide more queries... 18:11:30 -!- bonghitz has quit [Ping timeout: 276 seconds] 18:12:23 -!- lemonpepper24 has joined ##crawl-dev 18:12:33 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:17:02 -!- Isvaffel has quit [Read error: Connection reset by peer] 18:17:33 -!- beogh has quit [Ping timeout: 246 seconds] 18:17:53 !lg * tall !boring s=regexp_replace(cv,'-a','') / won o=. 18:18:06 7189/533703 games for * (tall !boring): 326/19165x 0.17 [1.70%], 1804/92918x 0.16 [1.94%], 992/58008x 0.15 [1.71%], 743/56533x 0.14 [1.31%], 603/44041x 0.13 [1.37%], 637/45454x 0.12 [1.40%], 473/40176x 0.11 [1.18%], 370/33683x 0.10 [1.10%], 232/27049x 0.9 [0.86%], 233/29551x 0.8 [0.79%], 321/44884x 0.7 [0.72%], 286/28399x 0.5 [1.01%], 169/13842x 0.4 [1.22%] 18:20:07 -!- kaiza has quit [Read error: Connection reset by peer] 18:20:10 -!- siepu_ has quit [Read error: Connection reset by peer] 18:23:35 -!- vale_ has quit [Ping timeout: 240 seconds] 18:24:39 -!- tealeaves has quit [Quit: Bye] 18:27:41 casual game 18:27:59 !lg @greatplayers tall !boring s=regexp_replace(cv,'-a','') / won o=. 18:28:02 2728/31647 games for @greatplayers (tall !boring): 119/781x 0.17 [15.24%], 585/4078x 0.16 [14.35%], 437/4266x 0.15 [10.24%], 333/3827x 0.14 [8.70%], 235/2906x 0.13 [8.09%], 232/2878x 0.12 [8.06%], 189/2774x 0.11 [6.81%], 146/2273x 0.10 [6.42%], 98/1483x 0.9 [6.61%], 109/1989x 0.8 [5.48%], 128/3179x 0.7 [4.03%], 83/718x 0.5 [11.56%], 34/495x 0.4 [6.87%] 18:28:09 -!- Kellhus has quit [Quit: Page closed] 18:32:08 -!- keszocze has quit [Ping timeout: 272 seconds] 18:32:39 -!- debo has quit [Ping timeout: 240 seconds] 18:33:35 -!- spinkules has quit [Ping timeout: 276 seconds] 18:35:07 -!- CcS has quit [Read error: Connection reset by peer] 18:35:13 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:36:06 -!- ystael has quit [Ping timeout: 240 seconds] 18:36:31 %git b71c551ab 18:36:31 07gammafunk02 * 0.14-a0-3369-gb71c551: Improve the colours of the species and background selection menus (dpeg) 10(1 year, 8 months ago, 1 file, 25+ 35-) 13https://github.com/crawl/crawl/commit/b71c551ab807 18:36:31 gammafunk: You have 2 messages. Use !messages to read them. 18:37:40 -!- Zekka has quit [Read error: Connection reset by peer] 18:42:45 -!- Zooty has quit [Ping timeout: 246 seconds] 18:43:16 -!- tealeaves has quit [Quit: Bye] 18:50:54 -!- tealeaves has quit [Quit: Bye] 18:53:43 -!- DrStalker_ is now known as DrStalker 18:55:42 -!- reaverb has joined ##crawl-dev 18:55:43 -!- reaverbot has joined ##crawl-dev 18:55:50 -!- reaverbot has quit [Client Quit] 18:56:00 -!- tealeaves has quit [Ping timeout: 264 seconds] 18:56:18 Somehow hunters having their shortblade bound to 'b' on gamestart was broen. 18:56:18 reaverb: You have 1 message. Use !messages to read it. 18:56:22 s/boren/borken/ 18:57:26 MarvinPA: I suppose simply not listing the Zealot heading would be the smart thing 18:57:55 speaking of stuff being bound to 'b', ely's lifesaving invocation is bound to 'b' by default now instead of the capital letter it used to have (I forget which one) 18:57:57 MarvinPA: I think the menu does look better with the current color choices compared to the one that listed unplayable chars 18:58:15 ababab 18:58:28 which isn't great because it isn't something you use regularly and it is sort of annoying when you accidentally use it 18:59:02 gammafunk: yeah, probably just not displaying Zealot heading would be fine 18:59:33 maybe just a generic check to not display a section if there are no entries 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:00:23 -!- Zekka has quit [Ping timeout: 244 seconds] 19:00:33 you mean divine protection was on a different key before 19:00:47 yes 19:00:50 i didn't think that was the case 19:01:16 i guess it could be annoying if you are fighting something 19:01:28 but at least it doesn't cost piety 19:01:51 abcd used to be lesser heal, pacify, purify, greater heal 19:02:06 in find_ability_slot, do we simply need to list that ability? 19:02:25 I think that would be the idea 19:03:34 <|amethyst> also change the order in religion.cc so it doesn't skip that letter 19:04:56 in set_god_ability_slots()? 19:05:43 -!- debo has joined ##crawl-dev 19:06:01 <|amethyst> well, change the order in god_powers 19:06:17 <|amethyst> oh, found a bug 19:06:22 <|amethyst> with my changes 19:07:57 |amethyst: are you making a patch for the ability letter thing? you probably understand that code better, so if so I'll hold off 19:08:21 <|amethyst> so what do we want the letters for Ely abilities to be? 19:09:20 what's the difference between crawl exiting with 'See you soon, Ultraviolent4!' and 'Game saved, see you later!'? 19:10:06 <|amethyst> chequers: the latter means you got a HUP, the former that you did the save command 19:10:23 actually I guess it wasn't on a capital letter in 0.16, it was on p 19:10:23 aha 19:10:27 i would say divine prot is not really worthy of the capital letter treatment 19:10:28 yeah both instances 19:10:29 if (crawl_state.seen_hups) 19:10:29 save_game(true, "Game saved, see you later!"); 19:11:12 |amethyst: the letters in 0.16 were abcde = lesser healing, heal other, purification, greater healing, divine vigour and p = divine protection 19:11:25 -!- bonghitz has quit [Ping timeout: 250 seconds] 19:11:50 -!- Bcadren has quit [Read error: Connection reset by peer] 19:12:39 giving it that designation again would make sense since f is taken up by evocables 19:12:48 i suppose 19:12:50 <|amethyst> yeah 19:13:13 |amethyst: are you also working on the "don't display an empy zealot listing" thing? 19:13:21 <|amethyst> gammafunk: I am not 19:13:22 s/empy/empty/ 19:13:23 ok, thanks 19:14:13 -!- Pacra has quit [Read error: Connection reset by peer] 19:14:31 !lg devteamnp god=ely current s=name% 19:14:31 13 games for devteamnp (god=ely current): 5x elliptic (38.46%), 3x reaver (23.08%), 2x Lasty (15.38%), wheals (7.69%), neil (7.69%), Medar (7.69%) 19:14:34 -!- Pacra has joined ##crawl-dev 19:14:44 !lg devteamnp god=ely current won s=name% 19:14:44 7 games for devteamnp (god=ely current won): 5x elliptic (71.43%), 2x Lasty (28.57%) 19:14:56 I should try new ely this t, I guess 19:15:01 not sure what I'd want to play though 19:15:11 new ely is very strong and not particularly annoying 19:15:22 possibly too strong 19:15:25 I guess I don't know what would be an ideal type of char 19:15:39 that's not "DD melee" 19:15:40 VS of ely is pretty nice 19:15:51 yeah I could see that 19:15:54 -!- agentgt has quit [Ping timeout: 246 seconds] 19:15:58 since Ely solves VS's main drawback 19:16:10 alas, no Mu of Ely 19:16:21 03|amethyst02 07* 0.18-a0-64-g4f0857d: Don't shift up draconian god ability slots. 10(8 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/4f0857d51f67 19:16:21 03|amethyst02 07* 0.18-a0-65-g5787f9c: Move Ely lifesaving ability back to p by default. 10(63 seconds ago, 2 files, 4+ 1-) 13https://github.com/crawl/crawl/commit/5787f9c3e29d 19:16:29 <|amethyst> Feel free to cherry-pick those 19:16:29 yes, need to go Ru or Gozag for your Mu healing invocations 19:17:21 03|amethyst02 07* 0.18-a0-66-ga2cd93b: Fix whitespace in a translation. 10(11 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/a2cd93b95ef4 19:17:51 -!- HellTiger has quit [Ping timeout: 260 seconds] 19:18:06 -!- raskol has quit [Ping timeout: 240 seconds] 19:18:53 03|amethyst02 {gammafunk} 07[stone_soup-0.17] * 0.17.0-10-g9e7e7cc: Don't shift up draconian god ability slots. 10(11 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/9e7e7cc2999b 19:18:53 03|amethyst02 {gammafunk} 07[stone_soup-0.17] * 0.17.0-11-gdbfb68d: Move Ely lifesaving ability back to p by default. 10(4 minutes ago, 2 files, 4+ 1-) 13https://github.com/crawl/crawl/commit/dbfb68dd23af 19:18:53 03|amethyst02 {gammafunk} 07[stone_soup-0.17] * 0.17.0-12-g567a19e: Fix whitespace in a translation. 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/567a19e61f75 19:21:18 -!- elliptic has quit [Quit: Leaving] 19:21:23 -!- Fusha has quit [] 19:21:36 -!- elliptic has joined ##crawl-dev 19:23:27 hrm 19:23:30 .jugged 19:23:30 117. [dam=58;tdam=58] lakren the Severer (L11 MiCK of Xom), annihilated by Gastronok the juggernaut on D:10 (glass_columns_a) on 2015-11-09 21:24:30, with 8581 points after 8631 turns and 0:09:34. 19:23:33 .jugged -ttyrec 19:23:35 117. lakren, XL11 MiCK, T:8631: http://crawl.berotato.org/crawl/ttyrec/lakren/2015-11-09.21:14:45.ttyrec 19:23:42 -!- habitualliar has joined ##crawl-dev 19:25:22 You hit Gastronok. You freeze Gastronok. 19:25:25 You hear Xom's avuncular chuckle. 19:25:28 Gastronok evaporates and reforms as a juggernaut! 19:25:31 Gastronok hits you!!! 19:25:34 Ouch! That really hurt! 19:25:37 You die... 19:25:37 Save macros? 19:25:40 didn't even get a turn to act 19:25:42 thx Sequell 19:25:44 I guess other xom actions are like that 19:28:18 that's beautiful tho 19:30:50 const bool powerup = !(mon->wont_attack() ^ helpful); <-- is ^ the same as || ? 19:31:02 oh, or is it xor 19:35:39 <|amethyst> yeah, but that's weird 19:35:41 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 19:35:53 <|amethyst> const bool powerup = (mon->wont_attack() == helpful); 19:39:25 gammafunk: fun fact, juggernauts can also one-shot the 12% of players who enter depths with 120 HP or less 19:40:28 it's almost as though having a fast monster with Dam: 120 was a bad idea 19:40:30 -!- HellTiger has quit [Ping timeout: 240 seconds] 19:41:01 -!- Kalir has quit [Changing host] 19:41:12 -!- Syndicus has quit [Ping timeout: 244 seconds] 19:46:20 .jugged t 19:46:20 13. [dam=79;tdam=79] IjonTichy1 the Sorcerer (L22 SpEn of Dithmenos), slain by a juggernaut on Depths:3 (kennysheep_gozag_temple) on 2015-11-10 00:29:17, with 435189 points after 68927 turns and 4:18:29. 19:46:36 !lg * t xl>13 s=ikiller 19:46:36 1450 games for * (t xl>13): 366x, 18x the royal jelly, 18x a frost giant, 17x a shock serpent, 17x a spriggan druid, 16x an ancient lich, 14x a stone giant, 12x Kirke, 12x an orb of fire, 12x a wolf spider, 11x a deep elf master archer, 11x a death yak, 11x Saint Roka, 11x a yaktaur captain, 11x a naga sharpshooter, 11x a starcursed mass, 10x a thorn hunter, 10x an orb spider, 10x a merfolk aquama... 19:47:01 huh is something bad about my queries 19:47:15 -!- tealeaves has quit [Client Quit] 19:47:18 !lg * t ckiller=juggernaut s=ikiller 19:47:19 6 games for * (t ckiller=juggernaut): 6x a juggernaut 19:47:23 -!- Syndicus has joined ##crawl-dev 19:47:25 !cmd .jugged 19:47:25 Command: .jugged => !lg * killer~~juggernaut killer!~~ghost x=dam,tdam $* 19:47:27 -!- tealeaves has quit [Write error: Broken pipe] 19:47:46 !lg * t killer~~juggernaut killer!~~ghost s=killer 19:47:47 13 games for * (t killer~~juggernaut killer!~~ghost): 6x a juggernaut, 3x a juggernaut zombie, 2x Gastronok the juggernaut, a spectral juggernaut, a juggernaut skeleton 19:47:55 2x Gastronok the juggernaut, 19:48:17 !lg * t killer~~Gastronok_the s=killer 19:48:18 3 games for * (t killer~~Gastronok_the): 2x Gastronok the juggernaut, Gastronok the shard shrike 19:48:24 boring 19:48:24 * gammafunk evaporates and reforms as a juggernaut. gammafunk crushes Grunt like a grape!!!!!!! 19:48:30 where's Gastronok the titan? <.< 19:48:33 * Grunt is lightly wounded. 19:49:38 elliptic: yeah I don't claim that they're a very coherent monster design, more like "fun in depths" 19:49:47 I'm not sure if the concept is reworkable with less insane damage 19:49:56 perhaps if the damage was just reduced and they had a ranged attack 19:50:18 -!- CKyle has joined ##crawl-dev 19:50:53 the idea of something moving in for a big attack and then being vulnerable is fun when other monsters are around 19:50:53 gammafunk: well, my objection is that the damage is too spiky... they could be Dam: 65, 65 and their chance of doing 100 damage in a turn would be much lower 19:51:10 oh, that's a good idea 19:52:06 ettin (07C) | Spd: 10 | HD: 12 | HP: 52-79 | AC/EV: 9/4 | Dam: 45, 45 | 10items, 10doors, two-weapon | Res: 06magic(40), 12drown | XP: 1129 | Sz: Giant | Int: human. 19:52:06 %??ettin 19:52:38 those can do 120 damage in a turn with their weapons, but it is far less likely to happen 19:52:52 lich (15L) | Spd: 10 | HD: 20 | HP: 64-94 | AC/EV: 10/10 | Dam: 1513(drain) | 07undead, 10doors, evil, spellcaster, see invisible, unbreathing | Res: 13magic(immune), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 3042 | Sp: (random) | Sz: Medium | Int: human. 19:52:52 %??lich 19:53:08 Invalid spell slot format: 'iron shot' in 'iron_shot' 19:53:08 %??lich spells:iron_shot 19:53:09 I think Lasty wanted to maximize the chance of that insane damage in a single turn, but yeah it creates awkwards problems where you really have no control over taking this damage 19:53:20 need the full freq/type 19:53:30 @??lich spells:iron_shot.200.magical 19:53:31 lich (15L) | Spd: 10 | HD: 20 | HP: 66-98 | AC/EV: 10/10 | Dam: 1513(drain) | 07undead, 10doors, evil, see invisible, unbreathing | Res: 13magic(immune), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 2420 | Sp: (random) | Sz: Medium | Int: human. 19:53:39 oh 19:53:42 yeah, the idea was that it would be huge damage even if you have high AC 19:53:48 @??juggernaut spells:iron_shot.200.magical 19:53:48 juggernaut (09C) | Spd: 15 (atk: 450%) | HD: 20 | HP: 155-185 | AC/EV: 20/10 | Dam: 120 | 10doors, fighter, see invisible | Res: 06magic(120), 12drown | XP: 7210 | Sp: iron shot (3d34) [06!sil] | Sz: Giant | Int: human. 19:54:24 well you could do 90, 30 19:54:24 Lasty: my objection is that some chars just don't have that much HP, and they actually have a significant chance of being one-shot if you ever let one enter melee with you 19:54:31 or 80, 40 19:54:51 and because they are fast, you can just walk around a corner and have one hit you if you get unlucky 19:55:09 it's like the "walk around a corner into an ogre" thing in early game, but it's after investing hours in the character 19:55:38 elliptic: Do you think that's significantly more likely to happen with these than against a lich, ancient lich, frederick, ettin, or pan lord? 19:56:03 being one-shot in crawl after ogres is generally very rare, and I think that's an important feature 19:56:05 Lasty: yes 19:56:16 Lasty: 3d40 is much less likely to roll 120 than 1d120 19:56:32 sure, I know how probability work 19:56:32 s 19:56:44 but is the specific odds of it happening the issue? 19:56:45 plus they have the majestic fighter tag 19:57:19 -!- Syndicus has quit [Ping timeout: 240 seconds] 19:57:43 -!- advil has quit [Quit: Leaving...] 19:57:47 elliptic: have you seen any unfair-looking juggernaut deaths? That's not a rhetorical question, I'm genuinely curious. 19:57:50 Lasty: it is if it is "significantly more likely" 19:58:07 i showed roarke a bunch of them 19:58:10 FWIW, I'm not certain juggernauts are a great addition, but I figure I should give them the best defense I've got 19:58:13 the idea of something moving in for a big attack and then being vulnerable is fun when other monsters are around perhaps juggernauts accompanied by a caustic shrike pack. 19:58:41 juggernaut zombie on d:15 is pretty unfair i suppose 19:58:51 bring back shedu but with 90 damage each 19:58:53 CanOfWorms: grunt will give us iron giants for that 19:58:55 (was it shedu?) 19:59:02 yeah I think so 19:59:03 ??shedu 19:59:03 shedu[1/1]: http://en.wikipedia.org/wiki/Lamassu 19:59:15 Lasty: I haven't looked through their 117 kills to find the perfect example of a deep elf with 100 HP stepping around a corner into one, no 19:59:17 -!- FireSight has quit [Quit: Leaving...] 19:59:20 juggernaut zombie on d:15 is definitely unfair; so's caustic shrike zombie. Really any fast zombie would be. 19:59:37 caustic shrike zombie (07Z) | Spd: 18 | HD: 18 | HP: 133-171 | AC/EV: 6/13 | Dam: 28 | 07undead, evil, unbreathing | Res: 06magic(24), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 1616 | Sz: tiny | Int: brainless. 19:59:37 %??caustic shrike zombie 19:59:41 We've talked about changing how specifying a "depths:1 zombie" would work 19:59:42 yeah the zombie thing is just a zombie bug with those vaults 19:59:44 juggernaut zombie (07Z) | Spd: 13 (atk: 450%) | HD: 20 | HP: 154-188 | AC/EV: 18/5 | Dam: 96 | 07undead, evil, unbreathing | Res: 06magic(26), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 1600 | Sz: Giant | Int: brainless. 19:59:44 %??juggernaut zombie 19:59:49 there's a big difference there 19:59:54 if you care to look for it 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:00:17 have you guys changed juggernaut skeletons to not use human sized skeleton tiles yet 20:00:22 It sounds like I'm irritating you, and if that true, I apologize. 20:00:29 -!- njorth has quit [Ping timeout: 265 seconds] 20:01:13 -!- nikheizen has quit [Quit: ChatZilla 0.9.92 [Firefox 42.0/20151029151421]] 20:01:31 <+Lasty> elliptic: have you seen any unfair-looking juggernaut deaths? That's not a rhetorical question, I'm genuinely curious. <-- what about the xom one just linked? 20:01:42 juggernaut skeleton (15Z) | Spd: 13 (atk: 450%) | HD: 20 | HP: 128-156 | AC/EV: 14/3 | Dam: 96 | 07undead, evil, unbreathing | Res: 06magic(26), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1426 | Sz: Giant | Int: brainless. 20:01:42 %??juggernaut skeleton 20:01:44 You can say "well xom" if you like I guess 20:01:48 xom is inherently unfair 20:01:51 chequers: well, Xom unfair deaths are different 20:01:57 !lg lasty killer~~shrike 20:01:59 1. Lasty the Basher (L12 HuCK of Xom), demolished by Gastronok the shard shrike on Lair:1 on 2015-01-19 14:55:05, with 17621 points after 19491 turns and 1:00:50. 20:02:12 !lg lasty killer~~shrike -log 20:02:14 1. Lasty, XL12 HuCK, T:19491: http://dobrazupa.org/morgue/Lasty/morgue-Lasty-20150119-145505.txt 20:02:18 .jugged -log 20:02:19 118. IjonTichy1, XL22 SpEn, T:68927: http://dobrazupa.org/morgue/IjonTichy1/morgue-IjonTichy1-20151110-002917.txt 20:02:22 most of the ones i watched were well earned 20:02:23 !lg * t killer~~Grinder_the s=killer 20:02:23 One game for * (t killer~~Grinder_the): Grinder the hellwing 20:02:33 its a pretty nasty monster though 20:02:33 <|amethyst> re polymorph, maybe juggernauts should be higher than 20 HD 20:02:36 !lg * killer~~gastronok_the_jugg 20:02:36 6. lakren the Severer (L11 MiCK of Xom), annihilated by Gastronok the juggernaut on D:10 (glass_columns_a) on 2015-11-09 21:24:30, with 8581 points after 8631 turns and 0:09:34. 20:02:39 !lg * killer~~gastronok_the_jugg -log 20:02:40 6. lakren, XL11 MiCK, T:8631: http://crawl.berotato.org/crawl/morgue/lakren/morgue-lakren-20151109-212430.txt 20:02:42 what, seriously 20:02:47 where are the grinder the hellion kills 20:02:47 |amethyst: could raise the HD and remove the fighter tag 20:02:52 I haven't seen one that stood out as unfair, but yeah I don't think we need to wait for a specific example to appear in order to reason about the monster 20:03:08 well it's probably still desirable that xom doesn't frequently do stuff like that that just outright kills you 20:03:18 the jugg one was a 0 turn ko 20:03:19 -!- serq has quit [Changing host] 20:03:21 even if it's less of a problem there 20:03:33 yeah, alas that ship has sailed, but we could always fix it 20:03:44 question on http://crawl.develz.org/. got a report that it's harder to find the page that describes the console instructions (ssh addresses and keys/passwords). where is that page now? should it be linked from the main page? 20:03:53 After dealing with juggernauts several times and testing them in isolation, I'm inclined to say that my biggest worry with them is that they're too easy to defeat, especially w/ summons. Overall, if a few of you think we're better off w/o them, I'm happy to see them go. 20:03:54 i guess xom could remove creature energy when it polymorphs 20:03:55 anyway i'm also in favour of reducing their damage or splitting it into 2 attacks or something 20:03:57 but xom polymorphing things into insane monsters is the problem I think 20:04:11 <|amethyst> or maybe gastronok should have fewer HD 20:04:22 <|amethyst> if HD is supposed to be a measure of monster difficulty 20:04:28 Lasty: well I already made one suggestion that would address my concerns about them - split their damage over two attacks 20:04:33 |amethyst: that sounds like a good idea 20:04:42 xom-polymorphed monsters would need to be outright stunned or something that's communicated to teh player 20:04:46 not secretly lose their energy 20:04:49 <|amethyst> johnstein: http://crawl.develz.org/wordpress/howto 20:04:51 |amethyst: yeah, just turning Gastronok into a storm giant is often fatal 20:05:11 !lg * Lair killer~~storm 20:05:12 95. reaver the Brawler (L12 TrMo of Dithmenos), blasted by a storm dragon (bolt of lightning) on Lair:2 on 2015-10-31 15:36:11, with 15938 points after 11266 turns and 0:35:45. 20:05:17 Lasty: a storm giant?!?! 20:05:22 er storm dragon 20:05:22 anyother lasty monster!!!!! 20:05:30 aren't titans storm giants 20:05:30 I bet everyone's really excited 20:05:51 they are moreso electric giants 20:06:01 spells: quadruple-airstrike 20:06:03 elliptic: I'm a little worried that splitting the attack in two will make AC too good against the attack. What do you think would be reasonable attack values for two attacks? 20:06:09 I'd note that juggernauts are extraordinarily scary in depths as a formicid. Dunno if that's a major concern 20:06:13 or i guess air giants 20:06:27 Lasty: I actually like the idea of a monster that chases you down and then needs to recharge for a few turns after a turn of hitting you, btw 20:06:49 I suppose another way of doing this would be giving them a melee-range punch spell that deals 3d40 damage 20:06:57 that part plays fine, and on chars with 200 HP I don't mind how juggernauts play 20:07:01 Could give it AOE anyway 20:07:14 |amethyst: ty! is there a way to get there from the homepage? I'm trying to find the link and I can't find it yet (I'm probably just missing it and it's probably staring at me) 20:07:14 that'll make summons slightly less easy 20:07:22 I got to the blog 20:07:35 trying to find the howto link on the side 20:07:39 Lasty: yeah, like they're punching the ground or something 20:07:39 Lasty: I suggested 65, 65 earlier, or DrKe mentioned 90, 30 or 80, 40 20:07:52 nm I see it now 20:08:09 -!- WalrusKing has quit [Quit: Leaving] 20:08:11 the problem with aoe is that it's going to hit other monsters 20:08:15 elliptic: what do you think about one attack at 3d40? 20:08:20 wonder if it's worth linking to that from the main page? 20:08:22 -!- Syndicus has joined ##crawl-dev 20:08:23 gammafunk: unless we make it like axe cleaving 20:08:35 hrm 20:08:40 af_cleave? 20:08:45 yeah 20:08:53 except gotta make it a spell to get 3d40 20:08:58 well 20:09:06 yeah ok if it's a spell it's less awkward but 20:09:08 that also solves juggernaut zombies: they can't cast 20:09:10 Lasty: that would also be fine, yeah, though requires more work codewise (and makes the monster weirder) 20:09:20 the player has to have some reasonable expectation as to how this spell works 20:09:23 making it an actual attack seems a bit weird if it'd calculate damage differently 20:09:26 greensnark: sequell fr: bucketing numeric values. I want to do something like this: !lm * br.enter=depths s=bucket(mhp, 10) -- to get an idea of mhp distribution 20:09:29 but I guess this can go in the spell desc 20:09:30 -!- Vidiiot has quit [Quit: Don't call anyone~] 20:09:33 tornado giants 20:09:48 yeah, I mean would it have a normal melee attack and this spell? 20:09:51 I think you mean +Twstr giants 20:09:53 would they have technically no attack 20:09:56 and only the spell? 20:10:07 AF_JUGGERNAUT 20:10:10 <|amethyst> chequers: 20:10:18 !lm * br.enter=depths s=trunc10(mhp) 20:10:18 No non-aggregate function `trunc10` 20:10:20 perhaps the spell could be used when it's surrounded 20:10:20 <|amethyst> !lm * recent br.enter=depths s=$((mhp/10 * 10)) 20:10:21 32307 milestones for * (recent br.enter=depths): 2752x 140, 2667x 150, 2584x 160, 2491x 170, 2489x 180, 2467x 130, 2354x 190, 2319x 120, 2066x 200, 1825x 110, 1671x 210, 1332x 100, 1178x 220, 867x 90, 738x 230, 680x 80, 481x 240, 367x 70, 271x 250, 184x 260, 171x 60, 119x 270, 91x 280, 49x 290, 33x 50, 24x 300, 13x 310, 10x 320, 5x 330, 3x 340, 2x 40, 400, 350, 360, 10 20:10:26 or it just has multiple targets 20:10:28 gammafunk: that would work 20:10:36 |amethyst: hah 20:10:54 elliptic: do you think I should adjust them for 0.17? 20:10:56 hm, trunc function is documented 20:10:56 !lm * recent br.enter=depths s=$((mhp/10 * 10)) -graph:area 20:10:57 Cannot apply to [#["D", "ETD"], "result"=>"D"}, {"argtype"=>["ETD", "F"], "result"=>"ETD"}, {"argtype"=>"I", "result"=>"I"}], precedence=80>, @argtypes=# ??listgame 20:11:13 listgame[1/5]: !lg command displays info about past games. The manual is available here: https://github.com/crawl/sequell/blob/master/docs/listgame.md 20:11:30 Lasty: nah, or at least wait until after tourney to decide if they are that bad as is 20:11:48 yeah definitely not in need of a change in 0.17 20:11:52 I mean we have death cobs :p 20:12:22 haha, true 20:12:26 speaking of maybe terrible ideas 20:12:37 elliptic: how do you feel about death cobs? 20:13:30 uh, they haven't killed me yet? but they kill qw a lot :( 20:13:37 haha 20:13:50 poor qw 20:14:04 !commitby qw Remove death cobs 20:14:05 3qw 0.18-a0-1999-gf15b94a: Remove death cobs 10(in the future, 42 files, 777+ 666-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=f15b94a 20:14:08 <.< 20:14:15 .crushed name=qw 20:14:16 1. qw the Executioner (L21 DDBe of Trog), thrown by an octopode crusher on Depths:4 (serial_bayou_shore_b) on 2014-09-08 20:53:41, with 335723 points after 40914 turns and 0:34:32. 20:14:19 dang 20:14:20 I haven't figured out how dangerous they actually are yet, but they do seem a little... extreme 20:14:21 oh, only one? dang 20:14:53 -!- n1k has quit [Ping timeout: 252 seconds] 20:15:07 The satiation reduction is certainly extreme 20:15:10 but it definitely does something 20:15:11 I'm also not sure I understand how being hit by hungering attacks while eating food works mechanicwise 20:15:17 .cobbed qw 20:15:17 No keyword 'qw' 20:15:22 .cobbed @qw 20:15:22 No games for * (hungrycobs place=zot|crypt ((ktype=starvation || ikiller=death_cob)) @qw). 20:15:29 qw has been playing offline 20:15:32 What I've found is that if you eat a meat ration when starving adjacent to one 20:15:38 elliptic: I'm not certian either. In practice, it seems like you can't starve while eating 20:15:41 that's just shy of cowardice 20:15:49 your sation will end up above starving at the end, and you have a turn or two before starving again 20:16:00 but maybe you only have one turn 20:16:06 oh. so eating fruit won't help? 20:16:08 or jerky? 20:16:16 and if you eat less nutrition than that, it's obviously not going to go well 20:16:22 bread might be ok 20:16:32 yes but how does it actually work :P does the satiation all get added to you immediately and then it goes down during the delay while stuff hits you? 20:16:48 getting cobbed, shriked, and weavered are things that worry me 20:16:55 elliptic: it gets added at the end 20:17:10 but while you're eating you're in a special state where you can't get bad effects from more hunger i think 20:17:11 !send johnstein a shrike strike 20:17:11 yeah, so if you mean, can you starve while eating, I guess you could 20:17:11 Sending a shrike strike to johnstein. 20:17:12 eating fruit and jerky generally is a fair net gain 20:17:19 (when is Shrike Strike going to be a spell) 20:17:20 gammafunk: no 20:17:34 amalloy: hm, so you are always at at least 5500 nutrition or whatever after eating a ration? 20:17:36 elliptic: That's a good question. I'm not sure, but my impression is that the food gets added immediately. 20:17:37 i pointed out to amethyst a few months ago that starving while eating is a dumb possibility, so he made it not happen 20:17:46 @??entropy weaver 20:17:46 entropy weaver (07p) | Spd: 10 | HD: 13 | HP: 52-89 | AC/EV: 7/13 | Dam: 17, 17, 17, 17 | fighter, spellcaster | Res: 06magic(60) | XP: 1002 | Sp: c.entropy | Sz: Medium | Int: human. 20:17:51 oh ok 20:17:54 @??wolf spider 20:17:54 wolf spider (16s) | Spd: 15 | HD: 11 | HP: 41-68 | AC/EV: 3/10 | Dam: 25, 1508(poison:22-44) | web sense | Res: 06magic(20) | Vul: 09poison | Chunks: 14noxious | XP: 566 | Sz: Medium | Int: brainless. 20:18:07 I've ended up very hungry and also starving 20:18:11 after eating a meat ration 20:18:17 ^ 20:18:21 that's what I thought 20:18:40 .cobbed name=rchandra 20:18:41 in practice I usually end up > starving, but I rarely play chars w/ <20 EV and no SH 20:18:41 1. rchandra the Bludgeoner (L27 OgWz of Ashenzari), slain by a death cob on Zot:4 on 2015-09-22 01:11:07, with 618137 points after 90090 turns and 9:48:39. 20:18:53 that's a good tv of the extreme antics 20:19:34 I think he was eating maybe only royal jelly though 20:19:36 wonder if there needs to be more enemies that can .cob you earlier in the game (I guess there's hungry ghosts) so players get more practice dealing with hunger tactically. it was a big surprise to me when one of our regulars got cobbed early in the t 20:19:49 .cobbed t s=name 20:19:50 5 games for * (hungrycobs place=zot|crypt ((ktype=starvation || ikiller=death_cob)) t): odiv, jenzors, NotMyLeg, zero, inmateoo 20:20:01 guess there hasn't been that man 20:20:03 many 20:20:13 wait for qw to take the field 20:20:13 so maybe it's not a general issue yet 20:20:22 I'm pretty worried 20:20:25 oh is that a DD nchoice 20:20:28 my current dude is always hungry 20:20:29 gw will be happy 20:20:50 !function handle_starvation 20:20:51 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/food.cc#l1474 20:21:07 * Grunt reaches out, and your body shrivels. 20:21:11 -!- BlackGyver has quit [Ping timeout: 250 seconds] 20:22:26 looks like you're right, though: nutrition is added at the beginning, so cobs can take it away from you; but you can't die or faint while you're eating 20:23:10 it definitely goes significantly worse for chars w/ low EV/SH 20:24:13 gammafunk: Going for the HEAs nchoice? 20:24:20 I guess it's not a Su. 20:24:24 no way 20:24:35 MuSu then maybe something of ely 20:24:38 -!- vale_ has quit [Ping timeout: 265 seconds] 20:24:41 -!- Ququman has quit [Read error: Connection reset by peer] 20:25:06 HEAs of oka might be ok I guess 20:25:12 or of trog 20:25:14 !apt he 20:25:14 HE: Fighting: 0, Short: 2, Long: 2!, Axes: -2, Maces: -2, Polearms: -2, Staves: 0, Slings: -2, Bows: 3!, Xbows: 0, Throw: 0, Armour: -1, Dodge: 1, Stealth: 2, Shields: -1, UC: -2*, Splcast: 1, Conj: 1, Hexes: 0, Charms: 2, Summ: -1, Nec: -2, Tloc: 1, Tmut: 1, Fire: 0, Ice: 0, Air: 2, Earth: -2, Poison: -2, Inv: 1, Evo: 0, Exp: -1, HP: -1, MP: 1 20:25:55 Quick vote: 1) juggernauts get 65/65 melee. 2) juggernauts get 3d40 spell melee, possibly with AOE. 3) juggernauts get 85/45 melee. 4) something else I forgot we discussed. 20:27:06 what's the diff between 1 and 3 20:27:22 20 and -20? 20:27:23 I'm voting for 2), along with removing juggernaut derived undead perhaps. 20:27:36 chequers: the specific values 20:27:39 Lasty: what prompted the change? 20:27:46 amalloy: the discussion above 20:27:48 the spell thing seems weird to me 20:27:50 i guess it's in the backlog 20:27:55 imo 1 because 2 would be sort of weird and complicated, but maybe it could work somehow 20:28:06 SPELL_MELEE is a bad idea and it should stay dead 20:28:13 I mean, what's the difference in effective damage 20:28:30 I do wish we could do 3dX damage w/ melee... 20:28:33 AF_AVERAGE? :P 20:28:57 AF_THREE_DICE :P 20:28:57 the average is basically the same 33 + 33 vs 43 + 23 20:29:19 modulo what happens at a minimal roll 20:29:19 gammafunk: but that way we apply AC twice 20:29:34 yeah I'm giving damage without any accuracy/ac/gdr considrations 20:29:39 since then we'd have to state those 20:29:59 but yeah the point is with a higher sided die you'll get better ac-penetrating damage 20:30:09 AF_ONE_THIRD_AC 20:30:13 then do 40,40,40 :p 20:30:18 gammafunk: yeah 20:30:50 changelog.txt: +Frost Giants and Juggernauts have been reworked into Frost Juggernaut 20:31:10 chequers: you can get Sequell bucketing with integer division and multiplication, albeit a bit clunkily 20:31:14 Storm juggernaut 20:31:47 amalloy: yeah |amethyst did an example. doesn't work with graphs sadly 20:33:10 To make juggernauts do more even damage, you could reduce the damage per melee strike but make them attack more often :D 20:33:14 -!- jeanjacques_ has joined ##crawl-dev 20:33:42 <_miek> doesn't that kinda defeat their point? 20:33:53 That's the joke 20:34:01 Or could make them do attack 40 with a new AF flavor that adds up to twice the base attack damage before AC is checked... AF_SHOCKWAVE? 20:35:14 AF_SHATTER 20:35:25 that would also give an excuse to add some form of AOE 20:35:32 oh you're not joking 20:35:33 i don't think complicated AFs/ac-piercing are great really 20:35:43 speaking of complicated AFs 20:35:50 can we do something about AF_FIREBRAND 20:35:59 Lasty: we could implement af_shockwave with 40 base damage but just given them 120 base damage 20:36:02 Lasty: Why do you think juggernauts need AOE? 20:36:23 -!- jeanjacques has quit [Ping timeout: 260 seconds] 20:36:23 -!- jeanjacques_ is now known as jeanjacques 20:36:23 s/but/by/ 20:36:34 reaverb: I'm concerned that summons are too good against them 20:37:05 gammafunk: but then it's 1d120, right? Or do I misunderstood. 20:37:11 er misunderstand 20:37:13 Lasty: yes, that's my point 20:37:25 what you're proposing is not really different from simple 1d120 damage 20:37:39 it is; it'd be 3d40 damage. At least, that's what I meant to suggest. 20:37:45 -!- debo has quit [Quit: Lost terminal] 20:37:59 -!- MarvinPA has quit [Quit: Leaving] 20:38:08 well yeah then you're making an af_type that doesn't have a melee style formula 20:38:14 this would need to be a spell 20:38:15 Lasty: I wouldn't value "fixing" that over elegence in implimentation. 20:38:19 -!- debo has joined ##crawl-dev 20:38:41 gammafunk: AF_COLD already adds a second roll to damage 20:38:45 why would this be worse? 20:38:47 Would ther be much problem with removing AF_FIREBRAND? "now you're trapped in flame clouds" isn't paritcularly interesting. 20:38:59 plus ophans already did it 20:38:59 Lasty: the af_types add at most one die roll 20:39:13 at least that I'm aware 20:39:21 Also steps on guardian serpants. 20:39:23 gammafunk: so, add one die roll then: 2d60 20:39:45 about the way I could think of saving AF_FIREBRAND would be to make it place a cloud only on the player, but it is still boring that way 20:39:47 Lasty: I mean you can, but this is just what, af_vorpal or something? 20:39:55 *only way 20:40:13 Grunt: What do you like about AF_FIREBRAND that makes you want to save it? Maybe there's a more elegent implimentation of that concept. 20:40:13 it just seems silly to have an af_type like that which does damage yet checks no resistance 20:40:20 if clouds did something more at that point in the game it might be interesting that way 20:40:21 it seems something that should just be like a spell 20:40:24 gammafunk: yeah, basically. The question is, is there a good design space for being able to roll another die w/o adding another damage type? 20:40:34 reaverb: I'm not particularly attached to it; just making observations. 20:40:35 cloud of hellfire FR 20:40:40 AF_HELLFIRE 20:40:42 Grunt: OK. 20:40:45 give it to hellions 20:40:47 <.< 20:40:57 give it juggernauts. 20:41:10 that would be more the domain of hell juggernauts >.> 20:41:27 I would maybe phrase it as, an af_type that has an unresistable secondary component, but I think the whole point of those secondary damage components 20:41:42 is that the player can get resistance to them 20:41:43 solution: 20:41:49 give juggernauts the boulder beetle mechanic 20:41:55 !banish Grunt 20:41:55 gammafunk casts a spell. Grunt is cast into the Abyss! 20:41:56 call it a juggernaut charge 20:41:58 <.< 20:42:05 gammafunk: true, tho they also tend to greatly increase the damage unless the resistance is provided. 20:42:14 !send gammafunk Chaos Nexuses 20:42:14 Sending Chaos Nexuses to gammafunk. 20:42:30 Lasty: yeah, they're all style that way: a lot of additional damage through that die roll, but you can resist them 20:42:39 for the ones that do damage, I guess 20:42:56 and af_swoop and af_kite are just like "move the monster" after the melee? 20:42:59 I think, at least 20:43:02 -!- Pacra_ has joined ##crawl-dev 20:43:06 then there are the hexy ones 20:43:08 well it's more of a "doing" 20:43:10 er 20:43:12 "during" 20:43:16 ok 20:43:17 i.e. the move is part of the attack 20:43:17 Here's my concern: apparently melee spells have been a thing and have sucked. But doing 60,60 or whatever is considerably different than 120 -- it means AC makes a huge difference in the damage, and making the damage high enough to be scary to high-AC chars means making it much too painful for low-AC 20:43:21 but they don't apply damage, right? 20:43:30 -!- ontoclasm has joined ##crawl-dev 20:43:37 extra damage? no 20:43:49 I was going to say that something like 84, 45 seems to make the most sense in the spirit of the monster 20:44:00 er 85 20:44:13 or whatever it was, numbers are hard 20:44:19 haha 20:45:07 I mean, to elliptic's original point, I guess you can have 120hp chars in depths, but you shouldn't ever really have an 80 hp char in depths 20:45:17 so I guess it'd be 80/40 20:45:25 @ gives misleading feedback about attack speed 13https://crawl.develz.org/mantis/view.php?id=10064 by dpeg 20:45:32 !lm * fe-- br.enter=depths x=avg(mhp) 20:45:33 881 milestones for * (fe-- br.enter=depths): avg(mhp)=89.84 20:45:33 Now who's this guy... 20:46:10 !lm . hesu br.enter=depths x=avg(mhp) 20:46:11 6 milestones for gammafunk (hesu br.enter=depths): avg(mhp)=102.67 20:46:36 we should not kill anything ever if it has at least 100hp 20:46:48 haha 20:47:13 Lasty: what is your preferred solution, by the way, this kind of spell-like damage application? 20:47:26 I guess one thing about this is, would it be avoidable? 20:47:47 I guess it would have to be like a melee-range projectile? 20:48:04 freeze? 20:48:04 SPELL_LCS_FIST 20:48:09 -!- tealeaves has quit [Quit: Bye] 20:48:12 In an absolutely ideal world, I'd just give them 3d40 melee damage and that wouldn't be exceptional or problematic. In practice, my favored solution would be to give them effectively a EV-able Freeze spell 20:48:13 <|amethyst> make them like boring beetles 20:48:15 <|amethyst> err 20:48:19 <|amethyst> *boulder 20:48:23 |amethyst: Grunt made that joke already! 20:48:29 <|amethyst> oh, I wasn't joking :) 20:48:33 lehudib' crystal slap 20:48:33 haha 20:48:46 fr: someone fix boulder beetle ai 20:49:12 |amethyst: but it's really hard to get hit by a boulder beetle most of the time 20:49:38 Lasty: yeah, maybe it could work if it were a 1-radius projectile 20:49:58 that could shoot dazzling-spray style to multiple adjacent targets (re: the aoe thing) 20:50:02 yeah 20:50:06 Lasty: I don't think you should worry about juggernauts not being scary enough to high-AC chars... titan melee hurts plenty and it is only a single 55 20:50:08 Lasty: give them IOOD homing 20:50:13 <.< 20:50:30 yeah 80/40 would certainly be a very scary melee 20:50:30 and a lot simpler 20:50:33 Antaeus (11C) | Spd: 10 | HD: 22 | HP: 700 | AC/EV: 28/4 | Dam: 7512(cold:22-65), 3012(cold:22-65) | 05demonic, 10weapons, 10items, 10doors, fighter, amphibious, see invisible | Res: 13magic(immune), 02cold++, 11elec+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 17142 | Sp: b.lightning (3d25) [06!sil], flash freeze (3d29) [06!sil] | Sz: Giant | Int: human. 20:50:33 %??antaeus 20:50:49 gammafunk: it's pretty similar to ettin melee, as you pointed out 20:50:59 Antaeus is secretly a normal speed juggernaut 20:50:59 80/40 comparable to antaeus if you have rC+++ 20:51:05 @?? titan 20:51:05 titan (06C) | Spd: 10 | HD: 20 | HP: 87-133 | AC/EV: 10/3 | Dam: 55 | 10doors, fighter, spellcaster, see invisible | Res: 06magic(180), 11elec+++, 12drown | XP: 2582 | Sp: b.lightning (3d24), minor healing (2d10), airstrike (0-50) | Sz: Giant | Int: human. 20:51:06 I think elliptic pointed that out maybe, but yeah it doesn't feel super different 20:51:08 @?? antaeus 20:51:08 Antaeus (11C) | Spd: 10 | HD: 22 | HP: 700 | AC/EV: 28/4 | Dam: 7512(cold:22-65), 3012(cold:22-65) | 05demonic, 10weapons, 10items, 10doors, fighter, amphibious, see invisible | Res: 13magic(immune), 02cold++, 11elec+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 17142 | Sp: b.lightning (3d25) [06!sil], flash freeze (3d29) [06!sil] | Sz: Giant | Int: human. 20:51:26 I guess esp since ettins have weapons that make the end damage about the same; it's just they barely can hit you 20:51:44 true 20:51:48 @??ettin 20:51:48 ettin (07C) | Spd: 10 | HD: 12 | HP: 49-82 | AC/EV: 9/4 | Dam: 45, 45 | 10items, 10doors, two-weapon | Res: 06magic(40), 12drown | XP: 1122 | Sz: Giant | Int: human. 20:51:50 Lasty: I think they'll still feel sufficiently different from ettins, with speed and better accuracy and better defenses 20:51:50 so I guess I favor 80/40 20:52:02 well, let's give 80/40 a try and see how it goes 20:52:15 yeah I mean, they are very fast in movement and they have way way better accuracy 20:52:58 but their delay is quite notable too -- you get a fair amount of time to handle them between swings 20:53:40 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 20:54:25 -!- uJellie has quit [Ping timeout: 255 seconds] 20:57:39 imo just let people die 20:57:53 players die dpeg laughs 20:58:06 !learn add dpeg players die dpeg laughs 20:58:07 dpeg[16/16]: players die dpeg laughs 20:58:12 and dpeg laughs are how I pay my bills 20:59:30 the real question is, if/when I bring in the crystal colossus what will its attack damage be <.< 20:59:49 100 AF_CRYSTAL 20:59:56 it has two attacks 21:00:02 -!- omarax has quit [Read error: Connection reset by peer] 21:00:06 that times two 21:00:14 what is AF_CRYSTAL :b 21:00:19 (it is wielding weapons) 21:00:29 what crystal colosusses do 21:01:02 so, uh, what are these monsters then? 21:01:17 *the* crystal colossus 21:01:48 so it corrects your articles? 21:01:57 it is part crystal guardian, part fire + frost giant, part ettin, and all lethal. 21:02:01 >.> 21:02:13 (it is also a unique) 21:02:40 where's it live? 21:02:45 Depths 21:02:45 AF_CRYSTAL turns every wall in the los into green crystal. 21:03:18 AF_CRYSTAL turns the victim into green crystal. 21:03:20 !lm * recent br.enter=depths s=$((mhp/10 * 10)) -graph:area 21:03:21 Cannot apply to [#["D", "ETD"], "result"=>"D"}, {"argtype"=>["ETD", "F"], "result"=>"ETD"}, {"argtype"=>"I", "result"=>"I"}], precedence=80>, @argtypes=# Combine with LRD for instant death. 21:03:29 !lm * recent br.enter=depths s=${(mhp/10 * 10)} -graph:area 21:03:30 32312 milestones for * (recent br.enter=depths): https://shalott.org/graphs/2e8d7304d8215645a30b6ebc1e7cc8db44e925ed.html 21:03:33 chequers: ^^ 21:03:42 we do need to bring medusa over from nethack... 21:03:55 we already have petrification gaze 21:03:58 @??basilisk 21:03:58 basilisk (06l) | Spd: 10 | HD: 6 | HP: 29-44 | AC/EV: 3/12 | Dam: 20 | cold-blooded | Res: 06magic(20) | Chunks: 14noxious | XP: 193 | Sp: petrify [06!sil] | Sz: little | Int: animal. 21:04:16 but it makes you harder to kill instead of just killing you 21:04:30 then change petrify to kill you <.< 21:04:38 !banish Lasty 21:04:38 Grunt casts a spell. Lasty is cast into the Abyss! 21:04:44 the players are gonna love it 21:06:34 Lasty: have you actually killed medusa in nethack? 21:06:38 yes 21:06:42 damn 21:06:42 many times 21:06:51 was hoping to rage about people not actually having done something 21:06:55 so thanks for ruining my evening 21:06:59 -!- reaverb has quit [Quit: Leaving] 21:07:07 :( 21:07:40 Lasty: have you ascended though 21:07:42 <.< 21:08:04 -!- Daekdroom has quit [Quit: Leaving] 21:08:10 03Lasty02 07[stone_soup-0.17] * 0.17.0-13-g65d0440: Dice up juggernaut melee (elliptic, devteam) 10(12 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/65d04408d7ae 21:08:11 Grunt: yep, several times 21:08:38 Grunt: before I found DCSS it seemed like something worth doing. 21:09:11 the furthest i got on nethack was dying to a leocrotta 21:09:26 everyone dies to a leocrotta a few times 21:09:41 Lasty: no 21:09:41 leocrotta were a top killer of mine 21:09:45 Lasty: don't commit that to 0.17 21:09:52 Grunt: aw crap 21:09:59 I forgot I was in the branch 21:10:04 I'll revert it 21:10:28 hahah elliptic....and the devteam 21:10:41 well, it was mostly elliptic motivating it 21:10:46 what is this second-class status?! 21:11:20 03Lasty02 07[stone_soup-0.17] * 0.17.0-14-gf2de7e1: Revert "Dice up juggernaut melee (elliptic, devteam)" 10(51 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/f2de7e112300 21:11:21 My best streak included a species high score, did his?! 21:11:42 gammafunk: have you written a bot that can win the game??? 21:11:57 Grunt: yes 21:12:01 !lg beemell won 21:12:02 1. Beemell the Executioner (L27 GrBe of Trog), escaped with the Orb and 3 runes on 2015-09-15 06:48:05, with 1903509 points after 52836 turns and 0:51:04. 21:12:27 gammafunk: that's not your bot :b 21:12:31 i.e. 21:12:33 you didn't code the bot :b 21:12:42 -!- raskol has quit [Client Quit] 21:12:48 03Lasty02 07* 0.18-a0-67-g4672744: Dice up juggernaut melee (elliptic, devteam) 10(33 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/4672744be0e7 21:12:52 well I wrote beem, and beemell is beem's irc nick, so... 21:13:04 include += qw.rc 21:13:07 that doesn't count!!!!!!! 21:13:15 gammafunk: you like that commit better? 21:13:17 Grunt: that was pubby 21:13:33 * Grunt flattens gammafunk like a pancake!!!!!!!!!!!!!!!!!!!!!!!! 21:13:43 ...wow 21:14:14 Lasty: I'm a tavern moderator, so watch your back 21:14:20 -!- Pacra has quit [Read error: Connection reset by peer] 21:14:25 uh oh, I've heard about you power-mad tavern mods 21:14:35 -!- Pacra has joined ##crawl-dev 21:14:36 you'll ban me just to protect your elite clique 21:15:01 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 21:15:01 /kick Lasty they're not the only elite clique 21:15:23 fr: elite juggernaut cliques 21:15:34 group spell: exclude 21:16:49 You are ostracized!!! Ouch! That really hurt! --- more --- 21:17:07 Would you like to have your possessions mocked/ 21:22:02 re: death cobs, I think it is possible that they might feel fairer if they interacted with eating in the way amalloy thought they did (nutrition added at the end of the duration, can't starve during the duration) 21:22:23 but I'd have to test it out to really know 21:22:49 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 21:22:49 I certainly wouldn't oppose that 21:23:02 death cob (08z) | Spd: 25 | HD: 14 | HP: 74-107 | AC/EV: 10/15 | Dam: 3502(hunger) | 07undead, 10doors, evil, unbreathing | Res: 06magic(40), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 2277 | Sz: tiny | Int: human. 21:23:02 %??death cob 21:23:14 death cob (08z) | Spd: 25 | HD: 14 | HP: 74-107 | AC/EV: 10/15 | Dam: 3502(hunger) | 07undead, 10doors, evil, unbreathing | Res: 06magic(40), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 2277 | Sz: tiny | Int: human. 21:23:14 %0.16?death cob 21:23:22 death cob (08%) | Spd: 25 | HD: 10 | HP: 49-80 | AC/EV: 10/15 | Dam: 20 | 07undead, 10doors, evil | Res: 06magic(40), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1016 | Sz: tiny | Int: normal. 21:23:22 %0.15?death cob 21:23:53 am I here? 21:23:57 nope 21:23:58 <.< 21:25:23 -!- ystael has quit [Ping timeout: 260 seconds] 21:25:50 (Hunger) melee is tactically the same as (Antimagic) melee...the difference is primarily strategic. Especially if you have a Staff of Energy or similar. Guess less so if you have no channeling or !magic. 21:26:46 [Just my analysis; unsure if correct.] 21:27:58 <_miek> dunno about that 21:28:08 -!- jerkstore has quit [] 21:28:32 habitualliar: that might be the case if satiation was only useful for things that use MP (spells and abilities), but it also has other effects... including killing you if you run out of it :P 21:29:34 Yea I suppose. 21:29:52 (and before killing you, starving status makes melee worse and fainting status effectively paralyzes you randomly) 21:30:26 (also the interaction with berserk is nasty, since if your satiation drops too low while berserking then the berserk will end prematurely) 21:30:47 True. 21:30:49 oh I didn't know that could happen 21:31:04 -!- Piginabag has quit [Quit: Page closed] 21:33:13 -!- ldierk has quit [Ping timeout: 264 seconds] 21:33:15 I think that interaction is part of why qw has trouble with them, since it does like to berserk 21:33:58 Berserk interaction is relevant on hungry ghosts (early game); I don't think many players berserk much in Zot (due to risk level). 21:34:54 iafm (L27 TeAr) (Depths:5) 21:35:47 !crash iafm 21:35:48 Gretell: oooh 21:35:48 18. iafm, XL27 TeAr, T:76785 (milestone): http://crawl.develz.org/morgues/0.17/iafm/crash-iafm-20151110-023453.txt 21:36:02 greensnark: oooh, nice 21:36:10 o_O 21:37:02 !lm * recent br.enter=depths / mhp<120 21:37:03 5281/32318 milestones for * (recent br.enter=depths): N=5281/32318 (16.34%) 21:37:27 that doesn't look very good 21:38:00 ug, yeah 21:39:34 -!- GiantOwl has quit [Read error: Connection reset by peer] 21:40:28 hrm, that kind of crash...almost looks like disk problem or some kind of system problem 21:40:34 -!- sollaires has joined ##crawl-dev 21:40:56 !lm iafm 21:40:57 9115. [2015-11-10 02:35:00] iafm the Intangible (L27 TeAr of Gozag) left the Realm of Zot on turn 76770. (Zot:1) 21:41:12 !lg iafm 21:41:13 556. iafm the Intangible (L27 TeAr of Gozag), escaped with the Orb and 5 runes on 2015-11-10 02:38:33, with 2936712 points after 77684 turns and 4:43:47. 21:41:29 well, I guess iafm had no further problems 21:41:37 oh, that's good 21:42:07 -!- Kalir has quit [Ping timeout: 255 seconds] 21:42:09 -!- GiantOwl is now known as Kalir 21:42:09 -!- Kalir has quit [Changing host] 21:42:51 may have showed up just before i came in here, but lobbies (and the underlying websocket) aren't sending milestone events for several servers (CAO, CSZO, Seoul, and Tokyo) 21:43:23 Lobby Milestones not showing on some servers (CAO, CSZO 13https://crawl.develz.org/mantis/view.php?id=10065 by sollaires 21:43:24 just for 0.17, trunk appears to be working 21:45:51 -!- wheals has joined ##crawl-dev 21:45:59 sollaires: yes, there's a fix for this, but |amethyst doesn't want to restart those servers 21:46:03 and stop people's games 21:46:13 ahh, gotcha 21:46:17 elliptic: possibly those things will happen when eating gets made interruptible 21:46:17 wheals: You have 1 message. Use !messages to read it. 21:46:18 cool 21:46:29 which means, "when i stop being so lazy" 21:46:32 !messages 21:46:32 (1/1) gammafunk said (20h 37m 34s ago): how could you call it UNRAND_GYRE and not UNRAND_GYRE_AND_GIMBLE?! 21:46:58 gammafunk: 2 mny lttrs 21:47:40 why does gimble get no love? 21:47:56 !blame2 wheals 21:47:56 wwwhhheeeaaalllsss 21:47:59 GYRE_N_GIMBLE 21:47:59 !blame2 gammafunk 21:47:59 gggaaammmmmmaaafffuuunnnkkk 21:48:10 GNG ftfy 21:48:29 You found GNG, GG 21:49:19 wheals: read the source and saw that it actually does two attacks and I thought "no way!"...then moments later I thought "wheals...." 21:49:44 !blamen 2 wheals 21:49:45 wwwwwwwwwhhhhhhhhheeeeeeeeeaaaaaaaaalllllllllsssssssss 21:50:22 -!- sollaires has quit [Quit: Page closed] 21:50:49 * wheals hits gammafunk with the +5 quick blade "Gyre"! wheals hits gammafunk with the +5 quick blade "Gimble"! 21:51:12 -!- DrStalker has quit [] 21:51:29 * Grunt hits wheals with the +4 arc blade {discharge, rElec}! wheals is struck by lightning! x27 21:51:51 where is my X armour!!!! 21:53:45 -!- lobf has joined ##crawl-dev 21:54:34 %git 3cebfc1 21:54:34 07gammafunk02 * 0.16-a0-1193-g3cebfc1: Remove jump-attack 10(1 year, 1 month ago, 37 files, 109+ 619-) 13https://github.com/crawl/crawl/commit/3cebfc1d9e22 21:54:36 !send gammafunk cigotuvi's hug 21:54:36 Sending cigotuvi's hug to gammafunk. 21:55:22 -!- Gastrox has quit [Quit: Page closed] 21:55:43 Xenobreeder: you're welcome 21:56:03 Whoops, wrong window, sorry. 21:56:13 Reverting that for my cats ^_^ 21:56:17 never! 21:57:01 -!- AreBrandon has quit [Ping timeout: 246 seconds] 21:58:08 -!- DLuke has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 21:58:39 Item linking bug when entering a level as HO of Beogh 13https://crawl.develz.org/mantis/view.php?id=10066 by Bamboomancer 21:59:49 I bet that was due to orc transit issues somehow 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:58 there is duplicate for that (well, many), I had it earlier too 22:01:03 seems to have been around for a while 22:04:25 -!- tealeaves has quit [Quit: Bye] 22:06:01 -!- serq has quit [Quit: leaving] 22:07:37 -!- dacendoran has quit [Quit: Page closed] 22:09:03 %git :/[Eearth] 22:09:04 07Lasty02 * 0.18-a0-67-g4672744: Dice up juggernaut melee (elliptic, devteam) 10(57 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/4672744be0e7 22:09:17 !gitgrep 2 [Eearth] 22:09:17 %git HEAD^{/[Eearth]}^^{/[Eearth]} 22:09:17 07|amethyst02 * 0.18-a0-66-ga2cd93b: Fix whitespace in a translation. 10(3 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/a2cd93b95ef4 22:09:22 !gitgrep 3 [Eearth] 22:09:22 %git HEAD^{/[Eearth]}^^{/[Eearth]}^^{/[Eearth]} 22:09:22 07|amethyst02 * 0.18-a0-65-g5787f9c: Move Ely lifesaving ability back to p by default. 10(3 hours ago, 2 files, 4+ 1-) 13https://github.com/crawl/crawl/commit/5787f9c3e29d 22:09:26 dammit 22:09:35 !gitgrep [Ee]arth 22:09:36 %git HEAD^{/} 22:09:36 07Lasty02 * 0.18-a0-67-g4672744: Dice up juggernaut melee (elliptic, devteam) 10(57 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/4672744be0e7 22:10:00 huh. Why's that match? 22:10:00 -!- vale_ has quit [Ping timeout: 244 seconds] 22:10:22 one sec 22:10:45 %git :/[Ee]arth 22:10:45 07gammafunk02 * 0.17-a0-2003-gd348506: Add juggernauts and stormcallers to ziggurats and adjust monster sets 10(5 weeks ago, 1 file, 8+ 5-) 13https://github.com/crawl/crawl/commit/d34850609a66 22:11:01 !gitgrep 2 [Ee]arth 22:11:01 %git HEAD^{/[Ee]arth}^^{/[Ee]arth} 22:11:01 07|amethyst02 * 0.17-a0-1696-g418ad98: Don't forget Roxanne's book half the time (#9893) 10(3 months ago, 1 file, 7+ 7-) 13https://github.com/crawl/crawl/commit/418ad983aaf9 22:11:02 !lg * vlong>=0.17-a0-2003-gd348506 br=zig ikiller=caustic_shrike|juggernaut|octopode_crusher|entropy_weaver 22:11:02 6. EnterQ the Executioner (L27 DDBe of Makhleb), slain by a juggernaut on Zig:11 on 2015-11-05 05:05:59, with 762017 points after 65070 turns and 4:02:34. 22:11:09 etc 22:11:32 oh, duh 22:11:36 yeah my regexp was broken 22:11:58 !cmd .earthzig !lg * vlong>=0.17-a0-2003-gd348506 br=zig ikiller=caustic_shrike|juggernaut|octopode_crusher|entropy_weaver 22:11:58 Defined command: .earthzig => !lg * vlong>=0.17-a0-2003-gd348506 br=zig ikiller=caustic_shrike|juggernaut|octopode_crusher|entropy_weaver 22:12:04 .earthzig max=lvl 22:12:05 6. derrpe the Cloud Mage (L27 DgCj), annihilated by a juggernaut on Zig:23 on 2015-10-10 22:33:11, with 779131 points after 102647 turns and 8:25:39. 22:12:15 .earthzig max=lvl -2 22:12:15 5/6. klsh78012 the Stickfighter (L25 DsGl of Gozag), annihilated by a juggernaut on Zig:11 on 2015-10-30 05:27:02, with 550132 points after 45691 turns and 2:46:03. 22:12:45 not necessarilly an earth zig, could be giant, lair, or shoals, but 22:15:43 I got earth zig 26 earlier, just used blink scrolls to skip it right away :p 22:16:06 Medar: cheater! 22:16:23 !lm medar br=zig lvl=26 22:16:24 4. [2015-11-09 22:41:06] Medar the Meteorologist (L27 HETm of Cheibriados) reached level 26 of a Ziggurat on turn 99441. (Zig:26) 22:16:41 !lm medar br=zig lvl=26 -tv:>3 22:16:41 4. Medar, XL27 HETm, T:99441 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 22:17:04 good dieself 22:17:16 hope it was actually z:26 22:17:24 anyway, that'll be boring 22:19:00 then zig:27 snake, what a free pass 22:19:06 yeah it was earth 22:19:25 0.18, now with snake shrikes 22:19:56 shrike serpents 22:20:02 shrike krakens 22:20:09 shrikraken 22:20:19 shrikenm 22:20:29 <_miek> release the shrikenado 22:20:32 shrikedoku 22:20:39 the boulders are shrikes 22:20:57 <_miek> shrike mangroves 22:20:58 you are confusing sokoban with sudoku 22:20:59 <.< 22:21:05 true 22:21:09 shrikobon 22:21:15 *shrikoban 22:21:20 -!- blazinghand has quit [Quit: blazinghand] 22:21:58 clearly turn spark wasps into spark shrikes 22:22:00 right 22:23:26 in grunt crawl: stone soup 22:23:29 aka GCSS 22:23:53 !shatter gammafunk 22:23:54 Grunt mumbles some strange words. ##crawl-dev rumbles around Grunt! gammafunk shudders from the earth-shattering force. 22:28:52 -!- tealeaves has quit [Quit: Bye] 22:33:21 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:41:49 -!- Pacra_ has quit [Read error: Connection reset by peer] 22:42:10 -!- Pacra_ has joined ##crawl-dev 22:45:54 what was that command people were using yesterday somehting like !gamejourney 22:46:01 which showed runes and turn deltas 22:46:28 !gamepath . 22:46:29 No milestones found. 22:46:56 also !timeline and !order 22:47:05 !timeline . 22:47:06 Subcommand $(!lm * game_key=johnstein:cbro:20151007044410S ${lm_args} pfmt:"${.},${child}" join:";" o=-turn) failed: Bad filter condition: 'turn' (extra: ) in $(split ; $(!lm * $(!lg ${lg... in $(map $(fn (x) $(split , ${x... in $(game_milestones_array ${lg... in $(length ${xs}) in $(= $(length ${xs}) 0) in $(null? ${ta}) in $(if $(null? ${ta}) $(simple... in $(format_timeline_array 0 $(... in $(l... 22:47:06 !gamepath * won 22:47:08 T11284: Lair, T26356: Orc, T30198: Spider, T37672: gossamer, T38113: Vaults, T50891: Elf, T57305: Depths, T65911: Crypt, T70335: Shoals, T73631: barnacled, T85390: silver, T90624: Slime, T92023: slimy, T95265: Zot, T99582: orb 22:47:13 !help !timeline 22:47:14 !timeline: Groups and orders milestones for a specific game. Usage: !timeline lg_arguments ; lm_arguments Examples: !timeline madreisz won ; rune|orb s=turn,noun. !timeline madreisz won ; unique s=turn,noun,ev 22:47:14 gamepath is last completed game though 22:47:16 !help !order 22:47:17 !order: Shows the order of milestones from a certain game. Syntax: !order !lm Example: !order rune !lm * won 22:47:22 !gamepath . drcj 22:47:25 !currentgamepath . drne 22:47:26 6K00:T, 11K5:L, 24K7:O, 39K1:P, 49K4:serp, 49K9:V, 62K4:A, 69K2:barn, 70K2:E, 76K9:U, 89K9:C, 94K3:M, 95K9:slim, 96K7:Z, 108K:silv, 109K:H, 111K:abys, 112K:W, 120K:gold, 121K:R, 127K:demo, 129K:R, 130K:dark, 130K:R, 131K:R, 133K:fier, 133K:R, 133K:R, 134K:glow, 134K:R, 135K:magi, 136K:G, 139K:obsi, 139K:X, 143K:icy, 143K:Y, 149K:bone, 149K:I, 152K:iron, 159K:orb 22:47:27 No milestones found. 22:47:30 gamepath has much nicer syntax 22:47:31 hrm 22:47:39 !lm gammafunk drne 22:47:39 31. [2015-10-31 03:56:55] gammafunk the Reanimator (L15 DrNe of Sif Muna) killed Sonja on turn 35907. (D:15) 22:47:46 why does that not work, again? 22:47:46 -!- cosmonaut has quit [Ping timeout: 246 seconds] 22:47:50 !cmd !currentgamepath 22:47:50 Command: !currentgamepath => .echo $(let (path (gamepath_query_current $*)) (if (= (length $path) 0) "No milestones found." (format_autocompress $path (list gamepath_format_normal gamepath_format_compressed1 gamepath_format_compressed2 gamepath_format_compressed3 gamepath_format_compressed4)))) 22:47:59 !fn gamepath_query_current 22:47:59 !fn gamepath_query_current (args) (sort (fn (a b) $(<=> (int (car $a)) (int (car $b)))) (map (fn (stone) (cdr (split ':' $stone))) (split '/' (!gamepath.query.current $args)))) 22:48:07 !cmd !gamepath.query.current 22:48:07 Command: !gamepath.query.current => .echo $(let (gid (!lm ${1:-.} alive fmt:'$game_key' stub:'no_current_game')) (!lm * gid=$gid type=br.enter|rune|orb !portal s=id,turn,type,noun pfmt:'${.}:${child}' join:'/' stub:'')) 22:48:30 !lm . drne alive 22:48:31 31. [2015-10-31 03:56:55] gammafunk the Reanimator (L15 DrNe of Sif Muna) killed Sonja on turn 35907. (D:15) 22:48:37 i like the abys abbreviation 22:48:40 remind me of Erth 22:48:57 reminds me, i mea 22:48:58 n 22:49:25 !motto reminds me, i mea n 22:49:25 ! R-Reminds! M-Me! -! I-I! M-Mea! N-N! Reminds Me I Mea N! REMINDS ME I MEA N! 22:49:43 !gamepath johnstein 22:49:44 No milestones found. 22:49:49 ? 22:49:53 !gamepath johnstein won 22:49:54 why won't it work 22:49:54 !always !motto reminds me, i mea n 22:49:54 A! !-!motto! <-! R-Reminds! M-Me! I-I! M-Mea! N-N! Always !motto Reminds Me I Mea N! ALWAYS !MOTTO REMINDS ME I MEA N! 22:49:55 T4517: Temple, T11652: Lair, T24022: Orc, T28781: Spider, T30344: Shoals, T38910: gossamer, T43643: barnacled, T44101: Vaults, T50221: Elf, T59749: Depths, T68263: Crypt, T70090: silver, T70981: Zot, T82335: abyssal, T83215: Slime, T83855: slimy, T84425: Hell, T84565: Dis, T84856: Tar, T85031: Geh, T85274: Coc, T88371: Tomb, T90642: orb 22:50:00 oh 22:50:11 you can't do a partial game? thought that was working the other night 22:50:17 that's currentgamepath 22:50:25 !currentgamepath johnstein 22:50:26 T8297: Lair, T14700: Shoals, T14776: Snake, T19100: Temple, T21308: Orc, T24988: Elf, T36013: barnacled, T40283: serpentine 22:50:46 I'm not sure why the commands are separated, maybe I'll take a look at how they work 22:50:48 but yeah it's weird that it's just not returning results if you have an ongoing game? 22:50:48 oh. was that how it always was? 22:51:09 elliptic: yeah I was discussing this with doy; it seems you'd want the current game most of the time anyhow 22:51:15 the new rune display is really nice btw. 22:51:21 !always $(!always $(!always $(!always use recursion))) 22:51:21 but they seem to be a little bit broken 22:51:22 AAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAUR! A-Always! A-AAAAAURAURAURAAAURAURAURAAAURAURAUR!! A-A-Always!! A-A-AAAURAURAUR!!! A-A-A-Always!!! A-A-A-AUR!!!! A-A-A-A-Always!!!! U-U-U-U-Use!!!! R-R-R-R-Recursion!!!! A-A-A-Always!!! U-U-U-Use!!! R-R-R-Recursion!!!! A-A-A-ALWAYS!!! U-U-U-USE!!! R-R-R-RECURSION!!!! A-A-Always!! A-A-AUR!!! ... 22:51:36 -!- DDFi has quit [Quit: Page closed] 22:51:40 wheals: nice 22:51:50 1learn add programming R-R-R-R-Recursion!!!! 22:51:54 Medar: thanks! 22:52:02 -!- Lasty has quit [Quit: Leaving.] 22:52:07 there are still some tweaks i should make 22:52:15 wheals: I gave special mention to it in the trunk update post as well 22:52:19 !always $(!always blame wheals) 22:52:19 AAABWABWABW! A-Always! A-ABW!! A-A-Always!! B-B-Blame!! W-W-Wheals!! A-Always! B-Blame! W-Wheals!! A-ALWAYS! B-BLAME! W-WHEALS!! Always ABW! A-Always! B-Blame! W-Wheals! Always Blame Wheals! ALWAYS BLAME WHEALS!! ALWAYS ABW! A-ALWAYS! B-BLAME! W-WHEALS! ALWAYS BLAME WHEALS! ALWAYS BLAME WHEALS!! 22:52:25 <3 22:52:36 you plan on ruining it?! 22:52:37 so that's what AWBW stands for 22:52:47 always will blame wheals 22:52:48 <3 22:53:15 It's like alec baldwin is yelling that scene in an echo chamber 22:53:26 which is in wheals' fun house 22:53:31 also, i imagine "AAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAUR!" is Sequell's primal scream of rage at being given that query 22:54:11 learn add goodsequell AAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAUR! 22:54:27 hm 22:54:31 hm?? 22:54:31 <|amethyst> hm 22:54:37 !cmd !recurr 22:54:37 No command !recurr 22:54:37 !cmd !recurr 22:54:37 No command !recurr 22:54:40 !cmd !recur 22:54:40 Command: !recur => .echo $(let* (y (fn (c n x) (if (<= $n 0) $x (y $c (- $n 1) (exec "$c $x"))))) (y $1 $2 "${*}")) 22:54:40 !fn recur 22:54:41 No user function 'recur' () 22:54:45 oop 22:54:51 ??goodsequell[-2 22:54:51 goodsequell[14/15]: 58189562219166398642620668370577029802773338458132977587902662644388018136832353519797107709786112629859124933026591855329728886368792513811887256487492545238263321716298851930334587638135615609896960 22:55:01 !recur 3 !always blame wheals 22:55:01 blame wheals 22:55:05 heh 22:55:25 maybe it's the other order 22:55:32 !recur !always blame wheals 3 22:55:32 wheals 3 22:55:38 no, i mean 22:55:43 !recur !always 3 blame gammafunk 22:55:44 AAAAABGABGABGAAABGABGABGAAABGABGABG! A-Always! A-AAABGABGABG!! A-A-Always!! A-A-ABG!!! A-A-A-Always!!! B-B-B-Blame!!! G-G-G-Gammafunk!!! A-A-Always!! B-B-Blame!! G-G-Gammafunk!!! A-A-ALWAYS!! B-B-BLAME!! G-G-GAMMAFUNK!!! A-Always! A-ABG!! A-A-Always!! B-B-Blame!! G-G-Gammafunk!! A-Always! B-Blame! G-Gammafunk!! A-ALWAYS! B-BLAME! G-GAMMAFUNK!!! A-ALWAYS! A-ABG!! A-A-ALWAYS!! B-B-BLAME!! G-G-GAMMAF... 22:55:52 there we go 22:56:02 !recur !always 8 use recursion 22:56:20 <_miek> now that's some fancy sequelleeze 22:56:32 or sequell wheeze 22:57:11 <_miek> sequell-wheals 22:57:52 90 seconds coming up 22:58:06 wait, it's been over 90 seconds 22:58:21 ...did you kill Sequell Grunt 22:58:33 ??goodsequell 22:58:33 goodsequell[1/15]: magic resistance[5/6]: "WINNERS DON'T USE DRUGS" 22:58:37 hi Sequell... 22:58:42 !recur !always 6 use recursion 22:58:48 -!- mamgar has quit [Ping timeout: 276 seconds] 22:58:48 AAAAAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURA... 22:58:53 <3 22:58:55 <_miek> whoooo 22:59:20 gesundheit 22:59:55 !learn add goodsequell < AAAAAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURA... 22:59:56 Entry text exceeds the maximum length of 375 22:59:58 Grunt: are you watching ceann 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:00:02 !learn add goodsequell AAAAAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURA... 23:00:02 Entry text exceeds the maximum length of 375 23:00:10 !learn add goodsequell AAAAAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAAAURAURAURAAAURAURAURAAAURAURA... 23:00:10 goodsequell[16/16]: AAAAAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAURAURAURAAAURAURAURAAAURAURAURAAAAAAAAAURAURAURAAAURAURAURAAAURAURA... 23:00:30 <3 23:00:40 !motto < 3 23:00:41 <3! <- !motto chequers 23:00:53 C! C-Chequers! Chequers! CHEQUERS! 23:00:53 fail 23:00:54 !recurse !motto 3 < 3 23:01:03 !recur !motto 3 < 3 23:01:03 <<<3<3<3<<3<3<3<<3<3<3! <-<<3<3<3!! <-<-<3!!! <-<-<- recur 23:01:10 oh my lord 23:01:18 Grunt: I think that mmap thing that we saw that first time was that the tides in shoals were all high 23:01:19 -!- agentgt has quit [Ping timeout: 272 seconds] 23:01:21 -!- wheals has quit [Remote host closed the connection] 23:01:22 <|amethyst> !recur !recur 2 !motto 2 foo 23:01:22 F-F-Foo!! F-Foo!! F-FOO!! F! F-Foo! Foo! FOO!! F! F-FOO! FOO! FOO!! 23:01:24 gammafunk: ya 23:01:30 <|amethyst> !recur !motto 2 foo 23:01:30 FFFF! F-F!! F-F-Foo!! F-Foo!! F-FOO!! F! F-Foo! Foo! FOO!! F! F-FOO! FOO! FOO!! 23:01:32 so that was in fact water 23:01:33 !recur !motto 2 foo bar baz 23:01:34 FFBBFBBFBB! F-FBB!! F-F-Foo!! B-B-Bar!! B-B-Baz!! F-Foo! B-Bar! B-Baz!! F-FOO! B-BAR! B-BAZ!! FBB! F-Foo! B-Bar! B-Baz! Foo Bar Baz! FOO BAR BAZ!! FBB! F-FOO! B-BAR! B-BAZ! FOO BAR BAZ! FOO BAR BAZ!! 23:02:03 <_miek> it looks like someone is writing in some esoteric programming language 23:02:10 -!- Gorgo is now known as _Gorgo 23:02:35 I had no idea I was implementing klown_lang 23:02:52 !recur !motto 3 gammafunk klown lang 23:02:52 GGGKLGKLGKLGGKLGKLGKLGGKLGKLGKL! G-GGKLGKLGKL!! G-G-GKL!!! G-G-G-Gammafunk!!! K-K-K-Klown!!! L-L-L-Lang!!! G-G-Gammafunk!! K-K-Klown!! L-L-Lang!!! G-G-GAMMAFUNK!! K-K-KLOWN!! L-L-LANG!!! G-GKL!! G-G-Gammafunk!! K-K-Klown!! L-L-Lang!! G-Gammafunk! K-Klown! L-Lang!! G-GAMMAFUNK! K-KLOWN! L-LANG!!! G-GKL!! G-G-GAMMAFUNK!! K-K-KLOWN!! L-L-LANG!! G-GAMMAFUNK! K-KLOWN! L-LANG!! G-GAMMAFUNK! K-KLOWN! L-L... 23:03:10 sequell is having a fit 23:03:13 !recur !motto 5 gammafunk 23:03:14 GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG! G-GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG!! G-G-GGGGGGGGGGGGG!!! G-G-G-GGGG!!!! G-G-G-G-G!!!!! G-G-G-G-G-Gammafunk!!!!! G-G-G-G-Gammafunk!!!!! G-G-G-G-GAMMAFUNK!!!!! G-G-G-G!!!! G-G-G-G-Gammafunk!!!! G-G-G-Gammafunk!!!! G-G-G-GAMMAFUNK!!!!! G-G-G-G!!!! G-G-G-G-GAMMAFUNK!!!! G... 23:03:29 learn add gammafunk G-G-G-G-GAMMAFUNK!!!! 23:03:42 d-d-d-d-d-dck 23:03:49 !recur !motto 5 d c k 23:03:51 DDDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCKDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCKDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCKDDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCKDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCKDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCKDDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCKDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCKDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCK! D-DDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCKDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCKDDDCKDCKDCKDDCKDCKDCKDDCKDCKDCK!! D-D-DDDCKDCKDCKD... 23:03:58 !recur !motto 3 d c k 23:03:58 DDDCKDCKDCKDDCKDCKDCKDDCKDCKDCK! D-DDCKDCKDCK!! D-D-DCK!!! D-D-D-D!!! C-C-C-C!!! K-K-K-K!!! D-D-D!! C-C-C!! K-K-K!!! D-D-D!! C-C-C!! K-K-K!!! D-DCK!! D-D-D!! C-C-C!! K-K-K!! D-D! C-C! K-K!! D-D! C-C! K-K!!! D-DCK!! D-D-D!! C-C-C!! K-K-K!! D-D! C-C! K-K!! D-D! C-C! K-K!!! DDCKDCKDCK! D-DCK!! D-D-D!! C-C-C!! K-K-K!! D-D! C-C! K-K!! D-D! C-C! K-K!! DCK! D-D! C-C! K-K! D C K! D C K!! DCK! D-D! C-C! K-... 23:04:18 (and we gradually creep toward SKI calculus... no doubt followed by bf) 23:04:26 Grunt: I survived my vault 23:04:31 johnstein: impossible. 23:04:42 as a player, I don't like it 23:04:48 <_miek> insider knowledge! 23:04:52 it was scary 23:04:57 s c a r y 23:05:05 johnstein: you play tested it through a few times when you were making it, no? 23:05:10 I did 23:05:14 but not under pressure 23:05:15 good 23:05:23 under pressure~ 23:05:29 yeah as the vault maker, you should not feel pressure 23:05:36 is there a good way to roll a character up for testing? 23:05:37 that kind of pain and suffering is reserved for the players 23:05:48 johnstein: try to imagine one-three typical builds 23:05:49 it eventually got annoying starting a new game in wizmode 23:05:50 for that depths 23:06:06 johnstein: if you want to try a char a few times, just make it, copy the .cs to a backup 23:06:10 then you can restore it easilly 23:06:24 aka save scumming 23:06:26 and that will work in a new game with new maps? 23:06:39 I don't follow 23:06:50 it's the exact same state of the game at when you saved 23:07:00 so you make the char, save, then copy 23:07:10 you probably want the subsequent playthroughs to not have the same generation though 23:07:15 oh. sorry. for use for other testing. i.e. create a bunch of typical test chars 23:07:18 you could generate the map before the save 23:07:23 but that's dumb now that I think about it 23:07:30 maybe a wizmode macro 23:07:32 hmmmmmm 23:07:35 johnstein: yeah we don't have a library of those really 23:07:40 since there are so many cases 23:07:50 -!- Cacophony has quit [Quit: oh no am scare] 23:08:11 but for something with a pretty narrow scope like a snake end vault 23:08:20 <_miek> what is this vault? 23:08:22 I think if you're designing the map to have numbers similar to existing ones 23:08:30 you can probably just play test with one fairly generic char 23:08:51 on build, I mean 23:08:53 yea 23:09:20 if the vault places a really wide range of monster types or maybe a specific set of monster types where you're not sure of the interactions 23:09:23 you might try a few builds 23:09:59 for all I know grunt just has gw test his maps 23:10:11 if gw dies every time, he's happy 23:11:19 -!- daiy has quit [Ping timeout: 240 seconds] 23:11:26 johnstein: you can change your species in wizmode remember 23:11:32 so you theoretically only need one game 23:11:53 !lg gw map~~grunt t 23:11:54 4. gw the Chopper (L4 DDBe of Trog), slain by a gnoll (a +0 spear) on D:2 (grunt_ministairs_15) on 2015-11-09 15:20:35, with 116 points after 1947 turns and 0:03:08. 23:11:57 !lg gw map~~grunt t s=map 23:11:57 4 games for gw (map~~grunt t): 2x grunt_temple_overflow_open, grunt_ministairs_15, grunt_ministairs_3 23:12:01 rip... 23:12:59 chequers: yea, but then you need to change equipment and spells etc 23:13:04 but yea 23:14:27 -!- iafm has quit [Quit: leaving] 23:14:34 -!- Pacra has quit [Read error: Connection reset by peer] 23:14:53 -!- Pacra has joined ##crawl-dev 23:15:31 -!- ystael has quit [Ping timeout: 260 seconds] 23:16:19 -!- zero_one has quit [Ping timeout: 240 seconds] 23:16:48 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:20:41 03gammafunk02 07* 0.18-a0-68-g716538c: Don't show empty background groups on the background selection menu 10(7 minutes ago, 1 file, 16+ 1-) 13https://github.com/crawl/crawl/commit/716538cfdead 23:20:59 not cherry-picking that just yet in case someone wants to tweak it 23:23:08 -!- cr0ne has quit [Read error: Connection reset by peer] 23:23:52 !tell MarvinPA Fixed the menu in 716538c by not displaying empty ones; it might be nice to regroup the remaining ones into unused space, but that's more work since the locations are hard-coded 23:23:52 gammafunk: OK, I'll let marvinpa know. 23:25:30 -!- simmarine has quit [Read error: Connection reset by peer] 23:26:50 how can that happen 23:26:57 oh, dg i guess 23:27:18 DEMIGODZEALOT 23:27:40 !lg * dgbe 23:27:43 1. test the Chopper (L1 DgBe of Trog), mangled by an orc (a +0,+0 orcish club) on D:1 on 2008-05-27 08:58:58, with 63 points after 386 turns and 0:07:26. 23:27:59 fr a zealot class that only demigods can worship 23:28:03 the solipsist 23:28:05 hero orc 23:28:23 !lg * dg god!= s=god 23:28:23 28 games for * (dg god!=): 27x Nemelex Xobeh, Trog 23:28:29 good 27 23:28:43 demigods can worship demogod ghosts found in the dungeon 23:28:51 trog, what 23:28:57 !lg * dg trog 23:29:00 1. test the Chopper (L1 DgBe of Trog), mangled by an orc (a +0,+0 orcish club) on D:1 on 2008-05-27 08:58:58, with 63 points after 386 turns and 0:07:26. 23:29:02 oh 23:29:06 rip 23:29:07 ??dgbe 23:29:07 dgbe[1/1]: 2. rob the Ducker (L2 DGBe), killed by the fiery rage of Trog on D:1 on 2008-10-05, with 96 points after 840 turns and 0:03:31. 23:29:23 <_miek> !lg * gr dk 23:29:25 13. gammafunk the Petrodigitator (L27 GrDK of Vehumet), escaped with the Orb and 5 runes on 2013-06-02 14:19:32, with 2159344 points after 139579 turns and 18:23:15. 23:29:25 !lg * dgbe 23:29:28 1. test the Chopper (L1 DgBe of Trog), mangled by an orc (a +0,+0 orcish club) on D:1 on 2008-05-27 08:58:58, with 63 points after 386 turns and 0:07:26. 23:29:31 :( 23:29:33 <_miek> !lg * ds goodgod 23:29:37 1. m1nced the Sensei (L27 DsTm of The Shining One), escaped with the Orb and 4 runes on 2011-09-29 15:47:45, with 1845100 points after 107289 turns and 7:44:10. 23:29:41 !lg * vp goodgod 23:29:43 1. hjklyubn the Carver (L10 VpCK of The Shining One), starved to death on D:3 on 2013-10-27 01:36:57, with 6533 points after 14856 turns and 0:53:23. 23:29:54 <_miek> !lg * buggygods 23:29:58 30. buttmutaskillrobin the Fortune-Teller (L5 DgJr of Nemelex Xobeh), hit from afar by Uhonalaq the merfolk (tomahawk) (created by the player character) on D:2 on 2015-03-26 23:13:50, with 202 points after 2373 turns and 0:08:39. 23:30:04 !kw buggygods 23:30:04 Keyword: buggygods => goodgodevilrace|undemigod 23:30:43 -!- Ultraviolent4 has quit [Quit: Page closed] 23:30:54 !hs * grdk 23:30:54 13. gammafunk the Petrodigitator (L27 GrDK of Vehumet), escaped with the Orb and 5 runes on 2013-06-02 14:19:32, with 2159344 points after 139579 turns and 18:23:15. 23:30:59 For now, for all time 23:33:49 -!- destrovel has quit [Quit: Leaving] 23:34:32 -!- jeanjacques has quit [Quit: quit] 23:37:31 -!- Evablue has quit [Quit: Evablue] 23:42:58 -!- dtsund has joined ##crawl-dev 23:43:09 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 23:46:56 -!- st_ has quit [Read error: Connection reset by peer] 23:47:15 -!- st_ has joined ##crawl-dev 23:47:59 03gammafunk02 07[stone_soup-0.17] * 0.17.0-15-g6d90897: Don't show empty background groups on the background selection menu 10(34 minutes ago, 1 file, 16+ 1-) 13https://github.com/crawl/crawl/commit/6d90897788a3 23:50:24 -!- Guest60411 is now known as myp 23:53:55 -!- tengen has quit [Ping timeout: 246 seconds] 23:56:23 -!- tealeaves has quit [Quit: Bye]