00:00:02 -!- omarax has quit [Remote host closed the connection] 00:00:06 so... i'm stuck on a thing 00:01:01 .echo $(let (game_key (!lg . fmt:'$game_key' -2)) (.echo $(!lm * game_key=$game_key s=turn,type))) 00:01:02 9490, 23727, 17921, 34963, 16083, 27178, 36518, 19446, 1677, 14210, 31783, 0, 9594, 9530, 18159, 18713, 2463, 27404, 19211, 28539, 21497, 15334, 34620, 3511, 16611, 15383, 32385, 36523, 10663 00:01:30 is there any way to get more information than just a single field 00:01:33 Stable (0.17) branch on CRAWL.XTAHUA.COM updated to: 0.17.0-7-gfadd4cc 00:01:42 -!- SriBri has quit [Ping timeout: 244 seconds] 00:01:46 -!- Twinge has quit [Ping timeout: 240 seconds] 00:01:47 -!- debo has quit [Ping timeout: 260 seconds] 00:01:48 when it's turned into an array like that 00:02:26 i'd expect something like this to work: 00:02:34 .echo $(let (game_key (!lg . fmt:'$game_key' -2)) (.echo $(!lm * game_key=$game_key s=turn,type fmt:'$turn $type'))) 00:02:35 9490, 23727, 17921, 34963, 16083, 27178, 36518, 19446, 1677, 14210, 31783, 0, 9594, 9530, 18159, 18713, 2463, 27404, 19211, 28539, 21497, 15334, 34620, 3511, 16611, 15383, 32385, 36523, 10663 00:02:35 -!- hellmonk has quit [Quit: Page closed] 00:02:37 but it doesn't 00:04:22 local build! finally I need to rmeember that core thing for next time so I don't get that shit again. 00:06:11 Experimental race would be; creating a new race (core) with it's list of mutations, apts. etc. then defining any new mutations, then if those new mutaitons have unique effects; place those...just ripples hah 00:07:49 -!- twoswords has quit [Quit: Leaving] 00:10:02 .echo $(let (game_key (!lg doy fmt:'$game_key' -2)) (.echo $(!lm * gid=$game_key fmt:'$turn $verb'))) 00:10:03 36523 uniq 00:10:30 sure, but i want all of them 00:10:44 .echo $(let (game_key (!lg doy fmt:'$game_key' -2)) (.echo $(!lm * gid=$game_key s=turn,type fmt:'$turn $verb'))) 00:10:46 9490, 23727, 17921, 34963, 16083, 27178, 36518, 19446, 1677, 14210, 31783, 0, 9594, 9530, 18159, 18713, 2463, 27404, 19211, 28539, 21497, 15334, 34620, 3511, 16611, 15383, 32385, 36523, 10663 00:11:08 well I think you want a different approach 00:11:33 maybe i'll take the approach of "file a bug" 00:11:39 doing s does something to the vars available 00:11:45 yeah 00:11:53 I'm not sure that's even a bug though 00:12:17 but you can definitely do this without doing that s squery 00:12:21 *query 00:12:39 oh isn't there a join thing in lg 00:14:18 .echo $(let (game_key (!lg doy fmt:'$game_key' -2)) (.echo $(!lm * gid=$game_key s=turn,type fmt:'${.} $verb'))) 00:14:19 9490, 23727, 17921, 34963, 16083, 27178, 36518, 19446, 1677, 14210, 31783, 0, 9594, 9530, 18159, 18713, 2463, 27404, 19211, 28539, 21497, 15334, 34620, 3511, 16611, 15383, 32385, 36523, 10663 00:14:28 .echo $(let (game_key (!lg doy fmt:'$game_key' -2)) (.echo $(!lm * gid=$game_key s=turn,type fmt:'$verb'))) 00:14:29 9490, 23727, 17921, 34963, 16083, 27178, 36518, 19446, 1677, 14210, 31783, 0, 9594, 9530, 18159, 18713, 2463, 27404, 19211, 28539, 21497, 15334, 34620, 3511, 16611, 15383, 32385, 36523, 10663 00:14:37 -!- vev has quit [Remote host closed the connection] 00:14:38 ah 00:14:44 pfmt 00:14:59 pfmt: For nested (s=foo,bar) queries, the display format of non-inner groups. Defaults to ${n_x}${.} ${%} (${child}), with ${child} being replaced by a comma-separated list of inner-group strings. 00:15:22 .echo $(let (game_key (!lg doy fmt:'$game_key' -2)) (.echo $(!lm * gid=$game_key s=turn,type pfmt:'$verb'))) 00:15:24 ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb}, ${verb} 00:15:30 not verb I think 00:15:32 but child 00:15:37 .echo $(let (game_key (!lg doy fmt:'$game_key' -2)) (.echo $(!lm * gid=$game_key s=turn,type pfmt:'$.'))) 00:15:39 $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $. 00:15:45 .echo $(let (game_key (!lg doy fmt:'$game_key' -2)) (.echo $(!lm * gid=$game_key s=turn,type pfmt:'$child'))) 00:15:45 it's ${.} 00:15:46 br.end, shaft, br.end, ghost, br.enter, god.maxpiety, rune, br.end, br.enter, ghost, br.exit, uniq, begin, br.enter, uniq, br.end, uniq, uniq, br.exit, br.exit, br.enter, uniq, uniq, br.exit, br.enter, br.enter, br.enter, uniq, uniq, uniq 00:15:56 ${.} for outer and $child, yeah 00:16:09 -!- lobf has quit [Quit: lobf] 00:16:12 .echo $(let (game_key (!lg doy fmt:'$game_key' -2)) (.echo $(!lm * gid=$game_key s=turn,type fmt:$. pfmt:'$child'))) 00:16:13 Subcommand $(!lm * gid=doy:cao:20151007074444S s=turn,type fmt:$. pfmt:'$child') failed: No keyword 'fmt:$.' 00:16:20 .echo $(let (game_key (!lg doy fmt:'$game_key' -2)) (.echo $(!lm * gid=$game_key s=turn,type fmt:'$.' pfmt:'$child'))) 00:16:20 no don't mix them 00:16:21 $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $., $. 00:16:28 i'm confused 00:16:46 .echo $(let (game_key (!lg doy fmt:'$game_key' -2)) (.echo $(!lm * gid=$game_key s=turn,type pfmt:'${.} $child'))) 00:16:47 9490 br.end, shaft, 23727 br.end, 17921 ghost, 34963 br.enter, 16083 god.maxpiety, 27178 rune, 36518 br.end, 19446 br.enter, 1677 ghost, 14210 br.exit, 31783 uniq, 0 begin, 9594 br.enter, 9530 uniq, 18159 br.end, 18713 uniq, 2463 uniq, 27404 br.exit, 19211 br.exit, 28539 br.enter, 21497 uniq, 15334 uniq, 34620 br.exit, 3511 br.enter, 16611 br.enter, 15383 br.enter, 32385 uniq, 36523 uniq, 10663 un... 00:16:52 like that? 00:17:06 oh, does ${.} require the braces 00:17:10 yes 00:17:12 got it 00:17:46 -!- Patashu has quit [Ping timeout: 252 seconds] 00:18:36 -!- Patashu has joined ##crawl-dev 00:18:45 hrm 00:18:54 weird how that one shaft milestone has no turn 00:19:01 wonder what that's about 00:19:07 !lm * shaft 00:19:08 191911. [2015-11-08 05:16:11] Disco the Sneak (L3 DsAs) fell down a shaft to D:4 on turn 1591. (D:2) 00:19:15 !lm * shaft x=turn 00:19:16 191911. [2015-11-08 05:16:11] [turn=1591] Disco the Sneak (L3 DsAs) fell down a shaft to D:4 on turn 1591. (D:2) 00:19:31 no, it does 00:19:38 it's just because it's summarizing 00:19:53 it's "9490 br.end, shaft" 00:19:55 as the single entry 00:20:10 oh you mean it's two 00:20:15 it's just confusing because of the formatting (which is why the default formatting uses parens) 00:20:16 so it's really "br.end, shaft" 00:20:21 for the verb 00:20:27 since it's both on same turn 00:21:29 !lm . gid=doy:cao:20151007074444S s=turn,type 00:21:30 30 milestones for doy (gid=doy:cao:20151007074444S): 2x 9490 (br.end, shaft), 23727 (br.end), 17921 (ghost), 34963 (br.enter), 16083 (god.maxpiety), 27178 (rune), 36518 (br.end), 19446 (br.enter), 1677 (ghost), 14210 (br.exit), 31783 (uniq), 0 (begin), 9594 (br.enter), 9530 (uniq), 18159 (br.end), 18713 (uniq), 2463 (uniq), 27404 (br.exit), 19211 (br.exit), 28539 (br.enter), 21497 (uniq), 15334 (u... 00:21:39 -!- lobf has joined ##crawl-dev 00:21:39 yep 00:21:51 it's two separate verbs on the same turn 00:21:59 yeah that's what I said 00:22:21 ah, i was just confused then(: 00:22:25 -!- lobf has quit [Client Quit] 00:22:59 it was confusing to me since I didn't realize that you could get two verbs in one milestone 00:23:11 no, it's two different milestones 00:23:13 that's what i meant 00:23:30 they are just being summarized, hence the "2x" for 9490 00:23:50 since we are summarizing on turn first 00:23:50 -!- lobf has joined ##crawl-dev 00:24:36 ok yeah I guess that is the grouping really 00:24:46 they must be two actual entries in the milestones file 00:25:28 -!- Lawman0 has quit [Ping timeout: 244 seconds] 00:26:14 -!- Kalir has quit [Changing host] 00:32:46 -!- zencephalon has quit [Quit: leaving] 00:33:11 -!- st_ has quit [Ping timeout: 240 seconds] 00:34:23 um, this is interesting 00:34:29 -!- Jessika has quit [Quit: Page closed] 00:34:54 -!- doubtofbuddha has quit [Ping timeout: 255 seconds] 00:35:37 look at gw's game on cbro right now 00:35:41 (I have disabled the scripts) 00:36:15 what about it? 00:36:34 the entry vault is disconnected from the rest of the level 00:36:35 it requires killing a plant to leave the starting vault, which isn't great 00:36:41 right 00:37:32 I mean, I know it's a vault that's been around for a long time, but that seems silly to me 00:38:08 it has? I thought we tried to avoid/remove such entry vaults 00:38:28 it was modified recently 00:38:33 let me see if I can find both it and the modification 00:38:33 I'm pretty sure qw would suicide if it got that vault 00:38:52 (so would gw, but it takes a long time for it to reach that conclusion) 00:39:18 !vault ldierk_water_garden 00:39:19 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/arrival/simple.des#l1424 00:39:22 %git HEAD^{ater_garden} 00:39:22 Could not find commit HEAD^{ater_garden} (git returned 128) 00:39:38 Grunt: DrKe authored the commit 00:39:41 tsk, not putting the vault name in the commit name <.< 00:39:44 %git 6fe47828 00:39:44 07DrKe02 * 0.17-a0-2015-g6fe4782: Tweak an arrival vault 10(4 weeks ago, 1 file, 7+ 8-) 13https://github.com/crawl/crawl/commit/6fe47828b43b 00:40:25 -!- ProzacElf has joined ##crawl-dev 00:40:40 doy: just installed tig (on ubuntu 12.04). any general tips? 00:41:37 Grunt: it looks like the old version also had the same problem? 00:41:44 it was worse in the old version 00:42:44 ubuntu 12.04, wow 00:42:54 I need to upgrade 00:43:03 but I'm afraid something will break 00:43:17 and I really don't have the time (don't want to make the time) to try to fix things 00:43:30 Grunt: I'd say that the correct fix to the old version was to remove a square of water so that there is always an exit without hitting anything 00:43:35 yes 00:43:42 maybe over christmas break 00:43:51 how old is the vault itself? 00:44:01 (could get slightly fancier - remove more squares sometimes) 00:44:03 let's see 00:44:42 %git 451e6e84 00:44:42 07dpeg02 * 0.10-a0-863-g451e6e8: Garden entry vaults (ldierk), #4561. 10(4 years, 2 months ago, 1 file, 65+ 0-) 13https://github.com/crawl/crawl/commit/451e6e8409b7 00:44:43 that old 00:44:57 hm 00:45:51 I wonder why qw has never died to that vault then 00:46:00 hm 00:46:13 it's won offline in that entry vault 9 times 00:47:05 reading the vault, it is sometimes shallow water 00:47:17 -!- ussdefiant_ has joined ##crawl-dev 00:47:20 is disjunction going to be made level 7, or will cblink still stay better than it 00:47:34 unlikely that that would be all 9 times though 00:47:51 I'll test qw in it I guess and find out how it copes 00:49:18 oh 00:49:24 ? 00:49:27 CanOfWorms: hey, did you see my merfolk tiles 00:49:39 i'd appreciate feedback on them 00:49:39 the toadstools all died on turn 222 00:49:41 -!- simmarine has quit [Read error: Connection reset by peer] 00:49:43 oh 00:50:03 -!- KurzedMetal has quit [Read error: Connection reset by peer] 00:51:03 -!- lobf has quit [Quit: lobf] 00:51:19 oh, not yet 00:51:31 link? 00:51:58 I guess not actually all on turn 222, one died and then the others died as it autoexplored out 00:52:07 but still IMO this is very weird 00:52:44 maybe we just shouldn't use toadstools in random non-fedhas vaults?? 00:52:51 -!- Patashu has quit [Ping timeout: 244 seconds] 00:54:17 that seems like a plan 00:55:06 -!- lobf has joined ##crawl-dev 00:55:18 CanOfWorms: http://imgur.com/a/Swflr 00:55:30 few more to do, and of course they're not final 00:56:11 -!- Maxono has quit [Quit: Leaving] 01:00:02 -!- omarax has quit [Remote host closed the connection] 01:00:41 !tell doy tig is NICE. ty for the recommendation! 01:00:42 johnstein: OK, I'll let doy know. 01:01:10 -!- serq has quit [Quit: leaving] 01:02:37 I'll have to work on my next speciall silly command project later 01:02:37 Stable (0.17) branch on crawl.s-z.org updated to: 0.17.0-7-gfadd4cc 01:03:03 tig? TIGSource Foums? 01:04:10 not quite! 01:04:17 it's a git "gui" for command-line 01:04:43 I've been using gitk daily at work since about april of this year. 01:05:08 getting back into crawl server maintenance stuff has been annoying without it 01:05:15 tig will do nicely 01:05:40 Unstable branch on crawl.s-z.org updated to: 0.18-a0-60-g15541d7 (34) 01:10:48 yeah tig seems neat 01:10:56 onto: looks very nice 01:10:58 just tried that and gitk for the first time 01:13:18 I don't think I'll need it; but I guess I can ask any coding issue here? 01:14:08 Stable branch on crawl.develz.org updated to: 0.17.0-7-gfadd4cc (34) 01:18:03 -!- cosmonaut has joined ##crawl-dev 01:18:12 habitualliar: you can ask; you might not get an answer, though :D 01:18:45 ugh, why are merfolk and sirens the wrong colors, whyy 01:18:50 Unstable branch on crawl.develz.org updated to: 0.18-a0-60-g15541d7 (34) 01:24:15 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 01:25:51 messed up some gw code porting to persist and made it want to use crossbows all the time 01:25:54 <.<... 01:25:59 now that it can throw again maybe it will do better 01:29:36 error msg: unlinked item held by monster 13https://crawl.develz.org/mantis/view.php?id=10059 by RoGGa 01:29:49 -!- LexAckson has quit [Ping timeout: 255 seconds] 01:34:56 -!- LexAckson has joined ##crawl-dev 01:38:51 -!- WalkerBoh has quit [Remote host closed the connection] 01:42:52 -!- Kramell has quit [Remote host closed the connection] 01:44:12 -!- Laraso has quit [Quit: Laraso falls through a shaft! The shaft crumbles and collapses.] 01:46:30 ely's divine protection doesn't say it costs hunger, but i tried to activate it while starving and it told me i was too hungry. intended? 01:54:14 Windows builds of master branch on crawl.develz.org updated to: 0.18-a0-60-g15541d7 01:57:43 -!- ontoclasm has quit [Quit: Leaving.] 01:59:30 -!- lobf has quit [Quit: lobf] 02:00:02 -!- omarax has quit [Remote host closed the connection] 02:03:16 -!- Quazifuji has quit [Ping timeout: 246 seconds] 02:03:24 -!- lobf has joined ##crawl-dev 02:10:27 ....maybe gw will do better....maybe.......m a y b e.... 02:10:37 -!- setecastronomy has quit [Ping timeout: 246 seconds] 02:11:26 amalloy: definitely sounds like a bug 02:11:59 ...hrm 02:12:11 man, blowguns are really op 02:12:13 apparently we stopped recording ltyp back around 0.11? 02:12:20 needles of paralysis should probably be removed 02:12:23 since sleeping still exists 02:16:27 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:16:46 -!- FireSight has quit [] 02:20:02 -!- tealeaves has quit [Quit: Bye] 02:25:54 -!- Rotatell has quit [Remote host closed the connection] 02:26:07 -!- bonghitz has quit [Ping timeout: 272 seconds] 02:26:24 -!- Kramell has quit [Excess Flood] 02:26:24 -!- Rotatell has joined ##crawl-dev 02:29:28 -!- MgDark has quit [Ping timeout: 244 seconds] 02:32:24 -!- raskol has quit [Quit: quit] 02:38:59 -!- LexAckson has quit [Ping timeout: 240 seconds] 02:40:16 -!- LexAckson has joined ##crawl-dev 02:41:11 -!- Gastrox has quit [Quit: Page closed] 02:50:34 THere are 1146 unassigned bug reports? O_O; 02:59:44 -!- NeremWorld has quit [] 03:00:02 -!- omarax has quit [Remote host closed the connection] 03:02:51 -!- radinms has quit [Ping timeout: 260 seconds] 03:04:52 -!- Gorgo has quit [Ping timeout: 246 seconds] 03:05:31 -!- tensorpudding has quit [Ping timeout: 240 seconds] 03:11:23 -!- DDFi has quit [Quit: Page closed] 03:14:15 -!- Zeor has quit [Quit: Leaving.] 03:20:48 -!- lobf has quit [Quit: lobf] 03:21:58 Stable (0.17) branch on crawl.beRotato.org updated to: 0.17.0-7-gfadd4cc 03:27:51 -!- Xelif has quit [Ping timeout: 244 seconds] 03:28:04 -!- WalrusKing has quit [Ping timeout: 252 seconds] 03:29:55 -!- LexAckson has quit [Ping timeout: 244 seconds] 03:30:32 -!- LexAckson has joined ##crawl-dev 03:31:55 -!- rossi_ has quit [Ping timeout: 260 seconds] 03:33:26 Unstable branch on crawl.beRotato.org updated to: 0.18-a0-60-g15541d7 (34) 03:34:59 -!- doubtofbuddha has quit [Ping timeout: 240 seconds] 03:37:36 is there any actual functional difference between sleep and paralysis? 03:37:42 yes 03:37:45 sleep can wake up 03:37:47 paralysis can't. 03:38:05 sleep is strictly inferior to paralysis, basically 03:38:34 -!- underthemilkyway has quit [Quit: Page closed] 03:40:29 that's what i thought 03:40:54 as evidenced by dudes waking up from EH if you cast it at them from far away 03:42:39 -!- Bcadren has quit [Ping timeout: 260 seconds] 03:43:01 -!- habitualliar has quit [Ping timeout: 246 seconds] 03:52:54 -!- bambucha has quit [Quit: Page closed] 03:54:39 -!- ussdefiant_ has quit [Ping timeout: 240 seconds] 03:56:00 -!- st_ has joined ##crawl-dev 03:56:55 -!- LexAckson has quit [Ping timeout: 246 seconds] 04:00:02 -!- omarax has quit [Remote host closed the connection] 04:00:35 -!- LexAckson has joined ##crawl-dev 04:10:28 -!- myp has quit [Ping timeout: 255 seconds] 04:18:10 -!- elliptic has quit [Read error: Connection reset by peer] 04:18:14 -!- buppy has quit [Quit: Leaving] 04:19:45 -!- elliptic has joined ##crawl-dev 04:21:22 !tell Medar got milestones working for cbro. TY for the reminder 04:21:22 johnstein: OK, I'll let medar know. 04:22:00 !apt HO 04:22:00 HO: Fighting: 2, Short: 0, Long: 1, Axes: 3!, Maces: 1, Polearms: 1, Staves: -1, Slings: -1, Bows: -1, Xbows: -1, Throw: -1, Armour: 1, Dodge: -2, Stealth: -1, Shields: 1, UC: 1!, Splcast: -3, Conj: 0, Hexes: 0, Charms: -1, Summ: 0, Nec: 0, Tloc: -2, Tmut: -3, Fire: 1, Ice: -1, Air: -2, Earth: 0, Poison: -1, Inv: 3!, Evo: 0, Exp: 0, HP: 1, MP: 0 04:22:08 !nchoice 04:22:14 HOIE: 0 wins || anon: CWZ, L18 End of an Era of Qazlal || ProzacElf: CBRO, L16 End of an Era of Qazlal || Haifisch: CBRO, L15 Severer of Ashenzari || edsrzf: CPO, L12 Cleaver of Okawaru || Sekko: LLD, L12 Cleaver of Beogh || MDvedh: CXC, L6 Cudgeler of Beogh || 4thArraOfDagon: CXC, L1 Chiller of No God || Cacophonie: CBRO, L1 Chiller of No God || Bcadren: CAO, L1 Chiller of No God || DrKe: CSZO, L... 04:22:26 I guess people assume you have to be HOFE if you're a mage 04:22:38 *a HO mage 04:22:48 hey, i've got bolt of cold castable =P 04:23:03 well, kind of 04:23:42 ok, it's not really castable, but i've learned it and am training to get it castable 04:24:41 -!- MarvinPA has joined ##crawl-dev 04:24:45 although this +6 leather i found helped my decision 04:25:22 !tell amalloy not a bug, abilities that don't cost hunger still mostly require you not to be starving (as with hungerless spells) 04:25:22 MarvinPA: OK, I'll let amalloy know. 04:25:39 !messages 04:25:40 (1/1) MarvinPA said (18s ago): not a bug, abilities that don't cost hunger still mostly require you not to be starving (as with hungerless spells) 04:25:49 -!- LexAckson has quit [Ping timeout: 272 seconds] 04:26:30 it's only things like cancelling flight that are exceptions 04:26:46 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 04:27:43 also i don't know if people are aware or not but "habitualliar" is bcadren, who is banned from this channel and has been repeatedly evading that ban and pretending to be someone else 04:28:41 so I guess it's not just a clever name 04:28:56 if they're interested in contributing productively that seems fine but they don't have a good record on that and starting this way is not promising imo 04:29:14 I was noticing some similarities in questions, esp re: cbro/dbro 04:29:23 MarvinPA: someone (bh?) mentioned that a bit ago 04:29:34 -!- Ultraviolent4 has quit [Ping timeout: 246 seconds] 04:29:39 aha, must've missed it in backlog 04:29:44 ty for mentioning it again. I missed it 04:30:32 oh, it was wheals 04:30:37 -!- LexAckson has joined ##crawl-dev 04:30:38 "You are still officially banned. if you don't want us to kick you out again, I would appreciate it if you kept chit-chat (as the topic says) to a minimum" 04:38:29 -!- Patashu has joined ##crawl-dev 04:40:10 !cmd tstats 04:40:11 Command: !tstats => .echo $(let (arg1 ${1:-16} arg2 ${*:-t}) (let (t (concat $arg2 " !@bot " rend<$(add_days $(!lg * $arg2 1 fmt:"$rend") $arg1))) "Stats after $arg1 days $(concat '(' $arg2 ')'): $(=tstats.players $t), $(=tstats.runers $t), $(=tstats.winners $t), $(=tstats.wins $t), $(=tstats.games $t), $(=tstats.winrate $t), $(=tstats.playertime $t).")) 04:44:49 -!- bonghitz has quit [Remote host closed the connection] 04:47:31 -!- rossi_ has quit [Ping timeout: 260 seconds] 04:56:56 -!- LexAckson has quit [Ping timeout: 250 seconds] 05:00:02 -!- omarax has quit [Remote host closed the connection] 05:00:40 -!- LexAckson has joined ##crawl-dev 05:06:57 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 05:24:05 -!- Tux[Qyou] has joined ##crawl-dev 05:24:18 -!- graymark has quit [Quit: Page closed] 05:29:40 -!- GauHelldragon has quit [Ping timeout: 246 seconds] 05:32:35 -!- gammafunk has quit [Quit: Lost terminal] 05:33:16 -!- DiesTooMuch has quit [Ping timeout: 246 seconds] 05:33:43 -!- rossi_ has quit [Ping timeout: 260 seconds] 05:37:49 -!- StarButterfly has quit [Ping timeout: 246 seconds] 05:39:55 -!- gammafunk has joined ##crawl-dev 05:42:10 -!- Watball has quit [Quit: Leaving] 05:49:57 -!- fotsohgehT has joined ##crawl-dev 05:50:08 sup 05:50:32 do you guys really want to delete my ghosts? 05:50:59 -!- radinms has quit [Ping timeout: 250 seconds] 05:54:25 Well I think players appreciate not finding ghosts with glaciate etc that were specifically designed to troll them 05:54:38 oh is this like 05:54:41 but we don't have any plans to delete them, no 05:54:45 d:4 glaciate ghosts 05:54:50 I think Lair 05:54:55 mmm 05:54:56 oh nice to hear 05:54:58 it was l2 05:55:02 l1 05:55:09 you get a char to lair, boom haha someone was incredibly humorous 05:55:20 I hope my ghosts can kill someone :( 05:55:24 but what is wrong? 05:55:41 this idea of ood uniqs is for ages in crawl 05:55:55 it's against the spirit of the thing 05:55:56 there's ood, and there's grinder the hellion 05:56:11 yeah glaciate in lair 2 is not a unique we'd make 05:56:18 ??hellion 05:56:19 hellion[1/3]: A very dangerous greater demon. Hellfire, hellfire, and more hellfire, and speed 12 so it often hellfirehellfires. Vulnerable to cold, holy and elec works too. Low hp, dies to a stiff breeze. 05:56:22 @??hellion 05:56:23 hellion (042) | Spd: 12 | HD: 7 | HP: 24-51 | AC/EV: 5/10 | Dam: 10 | 05demonic, 10doors | Res: 06magic(60), 05hellfire, 04fire+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 386 | Sp: hellfire burst (3d15) [06!sil] | Sz: Medium | Int: human. 05:56:40 i mean it's our fault for not having better ghost generation but it's not great when people decide to make other people have less fun 05:57:06 -!- LexAckson has quit [Ping timeout: 255 seconds] 05:57:24 well, why Rupert is fun, while he is far more dangerous then? 05:58:01 -!- Ququman has joined ##crawl-dev 05:58:16 and there is Erolcha, who will banish you at xl7 05:58:43 -!- LexAckson has joined ##crawl-dev 05:58:46 rupert isn't really dangerous and nor is your ghost truthfully; you can simply skip the level. The glaciate ghost is just particularly dumb because someone is making more ruperts than there should be 05:59:19 good thing AKs can't banish when dead 05:59:20 yeah 05:59:40 that's wahy I don't get why people are nmad at me 05:59:58 -!- yottam has quit [Ping timeout: 240 seconds] 06:00:01 "some random dude got bored and decided people should have to skip more levels of the game" 06:00:02 -!- omarax has quit [Remote host closed the connection] 06:00:53 I wanted glac, so I literally have no defence 06:01:12 and got dispelled by a random dude just passing by 06:01:45 just clear the lair, return and kill me 06:02:17 I don't know what that's supposed to mean, but 06:02:30 people were mad you were purposefully making ghosts to kill lair players 06:02:32 that's all 06:02:46 are they at least tournament ghosts so you can reap sweet, sweet tournament points 06:03:06 I mean if enough people complain about it, a server admin can just ban you 06:03:09 CanOfWorms, that's the plan 06:03:20 at their discretion 06:03:50 if you want tournament points you should just win nemcombos 06:03:52 -!- SriBri has quit [Ping timeout: 244 seconds] 06:03:54 they're worth way more 06:03:59 then why do you have this "killed by ghost give tourney points" in the first place? 06:04:18 as gamma said, I bored 06:04:38 I think ghost points are at best, consolation points for dead player 06:04:40 s 06:04:50 -!- ProzacElf has quit [Ping timeout: 250 seconds] 06:05:15 I mean the most you can get is 22 points 06:05:26 and that's if you die at lvl 27 06:05:31 right, they could easily be removed if that was the real reason for this 06:05:34 and if you can reach lvl 27 you can usually get more points by winning 06:05:43 but I somehow doubt you thought this was optimal tournament strategy for points 06:05:46 yeah I mean if people are making online play a lot less fun in order order to get those points (or using those points as an excuse, more likely the case) 06:05:54 we can remove said points 06:10:27 -!- Ironfoot has quit [Quit: Page closed] 06:11:00 >or using those points as an excuse, more likely the case 06:11:22 maybe there is a reason you have't seen glac ghost in lair before tournament 06:11:44 but well, thanks for answer 06:11:53 well we have seen those before the tournament 06:12:18 I'm not the first :'( 06:13:03 nope. firestorm ghosts, tornado ghosts, shatter ghosts, ... 06:13:22 any dragoncall ghosts? 06:13:35 or is it just hip and cool to be conjurers 06:13:55 I want to say they get summon dragon 06:14:03 since dcall is not a monster spell 06:14:15 !lg * br=lair killer~~ghost 06:14:16 3576. kylecrane the Transmogrifier (L11 DgTm), blasted by lakren's ghost (bolt of negative energy) on Lair:1 on 2015-11-08 08:02:05, with 14593 points after 15602 turns and 1:15:35. 06:14:24 !lg * br=lair killer~~ghost s=ckaux 06:14:25 3576 games for * (br=lair killer~~ghost): 2279x, 205x blast of negative energy, 177x fireball, 139x bolt of lightning, 109x orb of energy, 94x stone arrow, 90x shard of ice, 66x bolt of negative energy, 40x bolt of magma, 32x bolt of fire, 30x bolt of poison, 27x orb of destruction, 26x sticky flame, 25x by the air, 24x bolt of cold, 20x spray of energy, 14x wavering orb of destruction, 14x iron s... 06:14:26 well, any summon dragon ghosts then? 06:14:37 !lg * br=lair killer~~ghost s=ckaux o=-N 06:14:38 3576 games for * (br=lair killer~~ghost): by static electricity, exploding inner flame, blast of bone shards, foul vapour, great icy blast, by Ozocubu's Refrigeration, by Freeze, icy blast, 2x crystal spear, 2x poison arrow, 3x toxic radiance, 3x great blast of fire, 3x rocky blast, 3x iron bolt, 4x flame, 4x zap, 5x by vampiric draining, 5x freezing blast, 5x by Lee's Rapid Deconstruction, 5x nox... 06:14:44 one glaciate 06:14:49 3 firestorm 06:14:52 2 crystal spears 06:15:11 !lg * ikiller=jorgrun s=ckaux 06:15:12 1002 games for * (ikiller=jorgrun): 880x by Shatter, 32x blast of rock fragments, 29x quarterstaff of crushing, 26x staff of earth, 20x by Lee's Rapid Deconstruction, 4x icy blast, 4x blast of metal fragments, 3x blast of bone shards, 2x blast of crystal shards, 2x 06:15:25 !lg * br=lair killer~~ghost ckaux~~shatter 06:15:26 No games for * (br=lair killer~~ghost ckaux~~shatter). 06:15:34 I remember in my haas game I killed jorgrun without realizing it 06:15:38 !lg * ikiller=lom_lobon s=ckaux 06:15:39 77 games for * (ikiller=lom_lobon): 43x great icy blast, 16x great blast of cold, 15x, 2x tornado, set off by themself 06:15:42 just tabbed into something and then it died 06:15:46 then I read: jorgrun's corpse 06:16:05 !lg * br=lair killer~~ghost ckaux~~tornado 06:16:06 No games for * (br=lair killer~~ghost ckaux~~tornado). 06:16:19 seems it's been glaciate and firestorm only for actual L9 06:16:23 in lair, that is 06:16:27 !lg * br=lair killer~~ghost ckaux~~summon 06:16:28 No games for * (br=lair killer~~ghost ckaux~~summon). 06:16:35 hmm 06:16:39 well that wouldn't be in ckaux 06:16:42 because it's easier to get 06:16:44 ckaux would have the dragon's stuff 06:16:53 like melee, fire breath etc 06:16:58 hrm 06:16:58 ah 06:17:06 !lg * ikiller~~ghost killer~~dragon 06:17:08 236. PISS the Champion of Chaos (L15 HOFi of Makhleb), slain by a spectral golden dragon (called from beyond by a ghost crab) on Swamp:3 on 2015-11-03 05:54:48, with 83797 points after 22597 turns and 0:45:57. 06:17:24 !lg * cikiller=player_ghost 06:17:25 150128. SorcV the Shooter (L3 MuHu), mangled by ablauf's ghost on D:3 on 2015-11-08 11:14:39, with 56 points after 1251 turns and 0:04:27. 06:17:32 with vehumet's wizardry, is it actually faster to get glaciate online than dragon's call? 06:17:35 !lg * cikiller=player_ghost killer~~dragon 06:17:37 227. Dragonjude the Skirmisher (L3 DrWn), slain by Dragonjude's ghost on D:4 on 2015-11-02 16:58:41, with 56 points after 976 turns and 0:07:04. 06:18:00 !lg * cikiller=player_ghost killer!~~ghost killer~~dragon 06:18:02 you probably would not even find dragocall in lair 06:18:02 1. lungtoast the Eclecticist (L18 MuWz of Sif Muna), blasted by a dragon (blast of flame) (summoned by Kipster's ghost) on Elf:5 on 2011-12-24 02:05:15, with 192971 points after 83408 turns and 13:13:08. 06:18:11 there we go 06:18:13 but from 2011 06:18:17 wow 06:18:19 before dcall existed 06:18:54 !lg * cikiller=player_ghost br=lair max=dam x=dam,sdam,ckaux 06:18:56 3496. [dam=763;sdam=0;ckaux=] heteroy the Basher (L11 MDCK of Xom), annihilated by hayenne's ghost on Lair:5 on 2009-04-22 05:01:56, with 14215 points after 12573 turns and 1:10:49. 06:19:05 sounds like a bug 06:19:08 !lg * cikiller=player_ghost br=lair max=dam x=dam,sdam,ckaux current trunk 06:19:10 472. [dam=59;sdam=59;ckaux=iron shot] digdugdiggy the Thaumaturge (L13 DrCj of Vehumet), blasted by gressup's ghost (iron shot) on Lair:3 on 2015-05-03 05:06:41, with 44489 points after 33496 turns and 1:48:57. 06:19:25 also is there any reason disjunction's still at level 8? 06:19:56 as opposed to a lower level? 06:20:00 yeah 06:20:02 like 7 06:20:07 It's a really strong effect 06:20:42 as strong as cblink? 06:20:51 well I guess it's good for the orb run 06:21:02 well in a single turn perhaps not 06:21:05 but it lasts for a duration 06:21:06 and a few other moments 06:21:15 I don't recall it lasting very long 06:21:19 like 06:21:24 sure, it lasts a number of turns 06:21:26 10ish turns? 06:21:40 yeah but compare that to casting cblink like 2-3 times 06:21:44 for 16-24 mp 06:21:51 true 06:22:06 I mean ~*~*~*~Translocations~*~*~*~ what can you say, I guess 06:22:46 you can still use it very stupidly and die 06:22:48 like I did 06:22:56 well the commit for moving cblink to level 8 says it should be used more now that cblink is level 8 but if you can get disjunction castable, you still get cblink 06:22:58 no idea why I didn't just walk out with it active 06:23:31 yeah assuming you got the spell levels, that's true 06:23:40 I think they're both in the ...record book 06:23:43 yeah 06:23:45 ??akrashic 06:23:46 I don't have a page labeled akrashic in my learndb. Did you mean: akrasia, akrasiac. 06:23:47 they're only in those 06:23:49 akashic 06:23:50 ??akrasiac 06:23:51 akrasiac[1/2]: Person who suffers from akrasia. 06:23:54 haha 06:23:58 ??akrasiac[2 06:23:58 akrasiac[2/2]: Including practically all the folks on this channel. 06:24:06 ??akashic_record 06:24:06 akashic record[1/1]: Dispersal, Controlled Blink, Malign Gateway, Disjunction, Singularity. Requires 6 spellcasting and 10 translocations to memorize spells out of this book. 06:24:28 that condition is gone, right? 06:24:33 not to mention singularity 06:24:36 ??highlevel 06:24:36 highlevel book[1/1]: "This book is beyond your current level of understanding." Annihilations, Grand Grimoire, Necronomicon, Akashic Record. All require Spellcasting 6, 10 to read (or, in the case of the Necronomicon, worshipping Kiku). Being skill drained/ash wrath drained below the requirements will prevent you from read-IDing the book. 06:24:45 yeah 06:24:47 all the high level conditions no longer exist 06:25:48 I was also surprised that aura of abjuration has noise 06:26:17 I was planning on cblink stabbing asmodeus and put it up as backup if he summoned fiends but they woke up :( 06:26:23 I had to use my backup plan of needling everyone 06:26:48 -!- Blazinghand_ has joined ##crawl-dev 06:28:27 -!- Blazinghand has quit [Ping timeout: 246 seconds] 06:29:21 -!- fotsohgehT has left ##crawl-dev 06:39:42 -!- Blazinghand_ has quit [Read error: Connection reset by peer] 06:47:54 -!- rossi_ has quit [Ping timeout: 260 seconds] 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:00:50 -!- Patashu has quit [Ping timeout: 240 seconds] 07:07:48 -!- BlackGyver_ has quit [Read error: Connection reset by peer] 07:17:47 -!- amalloy is now known as amalloy_ 07:21:01 -!- mineral has quit [Read error: Connection reset by peer] 07:21:26 -!- mineral has joined ##crawl-dev 07:24:39 -!- spinkules has quit [Ping timeout: 240 seconds] 07:26:34 -!- vale_ has quit [Remote host closed the connection] 07:28:26 -!- MarvinPA has quit [Ping timeout: 240 seconds] 07:29:27 -!- MarvinPA has joined ##crawl-dev 07:32:14 -!- rossi_ has quit [Ping timeout: 260 seconds] 07:34:26 -!- NeremWorld has quit [Ping timeout: 240 seconds] 07:49:33 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 07:50:04 -!- Evablue has quit [Quit: Evablue] 07:52:31 -!- emikaela has quit [Quit: Page closed] 07:54:03 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:27:41 -!- Earlo has quit [Remote host closed the connection] 08:29:16 -!- bonghitz has quit [Remote host closed the connection] 08:31:59 -!- vale_ has quit [Ping timeout: 264 seconds] 08:36:49 -!- LexAckson has quit [Ping timeout: 244 seconds] 08:39:46 -!- Evablue has quit [Quit: Evablue] 08:49:59 -!- debo has joined ##crawl-dev 08:54:02 Vaults (0/5) D:12 D:13 08:54:32 any idea what could cause this? it apparently wasn't a mimic and D:12 isn't a valid vaults entrance depth anyway 08:54:49 (not my own game and it was corrected when the player entered V) 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:06:59 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:28:09 -!- Torax__ has quit [Quit: Page closed] 09:28:23 -!- spinkules has quit [Ping timeout: 264 seconds] 09:35:38 is PF's new box of beasts in 0.17? 09:40:38 -!- mamgar has quit [Ping timeout: 250 seconds] 09:46:54 -!- CKyle has joined ##crawl-dev 09:47:45 -!- MarvinPA has quit [Ping timeout: 265 seconds] 09:50:22 -!- MarvinPA has joined ##crawl-dev 09:56:38 -!- yottam has quit [Quit: leaving] 09:57:04 -!- CcS has quit [Read error: Connection reset by peer] 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:00:08 -!- tealeaves has quit [Quit: Bye] 10:04:39 -!- ystael has quit [Ping timeout: 244 seconds] 10:05:03 -!- vale__ has quit [Ping timeout: 255 seconds] 10:06:59 -!- siepu has quit [Read error: Connection reset by peer] 10:08:55 -!- reaverb has joined ##crawl-dev 10:09:04 kvaak: If you mean "produces mutant beasts instead of chimeras" yes. 10:09:19 -!- reaverb is now known as Guest96194 10:09:20 yeah I just nuked the old learndb entries 10:09:43 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 10:09:58 -!- Guest96194 is now known as reaverb 10:19:40 it looks like Ozo's still hurts friendlies under Fedhas 10:19:53 I assume that's unintentional... 10:21:23 -!- DDFi has quit [Quit: Page closed] 10:21:41 are you sure? 10:22:03 I thought fedhas only protected from targeted stuff 10:22:39 -!- bonghitz has quit [Remote host closed the connection] 10:26:52 -!- mamgar has quit [Ping timeout: 244 seconds] 10:30:06 -!- Wolfechu_ has quit [Ping timeout: 252 seconds] 10:31:00 -!- MarvinPA has quit [Ping timeout: 246 seconds] 10:31:28 he protects from aoe 10:32:30 if he protects from firestorm I'd expect him to protect from ozo's too 10:35:16 -!- anotak has left ##crawl-dev 10:38:33 elliptic: it gives you a warning if you try to cast Ozo's with any plant in sight 10:38:44 Fedhas protects from clouds 10:38:46 and I thought fireball 10:38:52 those are targetted spells 10:39:02 elliptic: oh, I see what you're saying 10:39:21 So Fedhas doesn't protect from Ozo's, Shatter, and Toxic Radiance, not that the latter does anything to plants. 10:39:43 elliptic: are you saying that was a deliberate choice? 10:41:02 possibly? it doesn't seem unreasonable to me at least 10:41:50 seems odd that Fedhas would protect from firestorm and not Ozo's, IMO... I'm not sure what the flavor reason would be 10:41:50 -!- tealeaves has quit [Quit: Bye] 10:42:51 -!- Twiggytwiggytwig has quit [Read error: Connection reset by peer] 10:42:57 -!- Evablue has quit [Quit: Evablue] 10:43:52 well this isn't a flavor reason but not being able to use ozo's, shatter etc with allies has always been a relevant drawback of those spells compared with stuff like fireball and firestorm 10:44:07 which can be used with allies even without fedhas 10:44:39 or rather, you can only use those spells with specific allies who are immune to their effects 10:45:37 so I sort of see that as part of the design of those spells, and I don't think fedhas has to protect plants from absolutely everything 10:46:05 I don't care that much and I don't know what was actually intended, but I don't think it is so clear that the current behavior is unintended 10:47:23 -!- MarvinPA has joined ##crawl-dev 10:53:07 -!- simmarine has joined ##crawl-dev 11:00:01 -!- omarax has quit [Remote host closed the connection] 11:03:16 dang, gw ran successfully overnight 11:03:31 that has never happened before 11:04:55 rip lots of gws 11:05:30 -!- vale__ has quit [Ping timeout: 240 seconds] 11:07:40 -!- Kalir has quit [Changing host] 11:09:45 -!- Fusha has quit [] 11:12:25 rip 11:16:31 !gamesby gw t 11:16:32 gw (t) has played 769 games, between 2015-11-06 23:47:33 and 2015-11-08 16:15:47, won 0, high score 11066, total score 154708, total turns 1415381, play-time/day 10:23:32, total time 1d+7:10:38. 11:16:54 !gamesby bot t 11:16:55 bot (t) has played 770 games, between 2015-11-06 23:47:33 and 2015-11-08 16:15:47, won 0, high score 11066, total score 154712, total turns 1415577, play-time/day 10:23:56, total time 1d+7:11:48. 11:19:13 -!- radinms has quit [] 11:19:23 I'll turn qw at some point but not yet :) 11:20:39 -!- reaverbot has joined ##crawl-dev 11:20:49 -!- reaverb is now known as Guest48541 11:21:38 -!- reaverbot is now known as reaverb 11:22:02 -!- Guest48541 has quit [Ping timeout: 250 seconds] 11:24:46 -!- ussdefiant_ has joined ##crawl-dev 11:34:10 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 11:35:11 -!- CKyle has joined ##crawl-dev 11:35:15 -!- reaverbot has joined ##crawl-dev 11:36:35 -!- UncertainKitten has joined ##crawl-dev 11:36:46 -!- Nattefrost has quit [Ping timeout: 250 seconds] 11:38:40 -!- reaverbot has quit [Client Quit] 11:38:46 -!- reaverb has quit [Ping timeout: 240 seconds] 11:38:55 -!- syllogism has joined ##crawl-dev 11:41:01 !lg bot t name!=nw 11:41:02 779. gw the Poker (L3 MfBe of Trog), slain by Grinder on D:3 on 2015-11-08 16:40:25, with 46 points after 1937 turns and 0:02:09. 11:41:02 er 11:41:03 !lg bot t name!=gw 11:41:04 1. beem the Chopper (L1 MiBe of Trog), slain by a goblin on D:1 on 2015-11-07 08:33:36, with 4 points after 196 turns and 0:01:10. 11:41:10 beeeeeeeeeeeeeeem 11:43:23 !lg * t place=snake:4 s=kmap -graph 11:43:24 19 games for * (t place=snake:4): https://shalott.org/graphs/66031ac69834f89f7b27933ddf29c6afb756cfe4.html 11:50:27 -!- syllogism has quit [Ping timeout: 246 seconds] 11:52:35 -!- syllogism has joined ##crawl-dev 11:53:03 -!- Gilihad has quit [Quit: Page closed] 11:56:51 -!- syllogism has quit [Read error: Connection reset by peer] 11:56:54 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 11:57:10 -!- syllogism has joined ##crawl-dev 11:58:19 -!- Lawman0 has quit [Ping timeout: 244 seconds] 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:01:13 -!- Twinge has joined ##crawl-dev 12:02:21 Stable (0.17) branch on crawl.akrasiac.org updated to: 0.17.0-7-gfadd4cc 12:05:33 -!- kvaak has quit [Ping timeout: 244 seconds] 12:05:55 -!- ontoclasm has joined ##crawl-dev 12:06:35 -!- kvaak has joined ##crawl-dev 12:07:44 Unstable branch on crawl.akrasiac.org updated to: 0.18-a0-60-g15541d7 (34) 12:12:00 -!- Almacia has quit [Read error: Connection reset by peer] 12:16:21 -!- ystael has quit [Ping timeout: 246 seconds] 12:20:06 -!- ussdefiant_ has quit [Ping timeout: 240 seconds] 12:21:24 -!- vale__ has quit [Ping timeout: 255 seconds] 12:22:53 -!- Alarkh has quit [Read error: Connection reset by peer] 12:27:59 -!- MDvedh has joined ##crawl-dev 12:28:14 Hey. 12:28:48 Looks like some bug with clans in tourney scoreboard at dobrazupa 12:28:53 We have this for clans 12:28:55 http://dobrazupa.org/tournament/0.17/clans/hungryspirit.html 12:29:19 And if you open any of the players, like http://dobrazupa.org/tournament/0.17/players/mdvedh.html 12:29:30 It will say that i have no clan 12:29:38 Clan: None 12:29:39 -!- doubtofbuddha has quit [Ping timeout: 240 seconds] 12:30:01 And in global scoreboard it says our clan is "HungrySpirit" 12:30:05 which isn't true 12:32:23 <|amethyst> MDvedh: you have no TEAMMEMBERS listed 12:32:36 I'm not captain 12:32:38 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 12:32:39 HungrySpirit is 12:32:42 <|amethyst> oh 12:32:50 Playing at xtahua 12:32:52 <|amethyst> misunderstood and misread, second 12:33:06 and he is currently editing his rc at cszo 12:34:59 -!- xnavy has quit [Ping timeout: 265 seconds] 12:35:50 interesting 12:36:15 To give some input 12:36:19 ah, I see 12:36:32 -!- Torax__ has quit [Quit: Page closed] 12:36:36 <|amethyst> hm, looking over all the configs, the only inconsistency I can see is that WildSam has a CSZO rc that mentions TEAMCAPTAIN MDvedh near but not at the top; and HungrySpirit's rc on CAO lists TEAMCAPTAIN MDvedh (but CSZO should be considered first I think?) 12:36:38 it is fine now 12:36:49 <|amethyst> elliptic: what happened? 12:36:54 Oh, thanks 12:37:09 I'll tell Wildsam that it is his fault :3 12:37:10 what happened is the following: 12:37:23 MDvedh: it isn't 12:37:40 first everything was set up properly and everything was working 12:38:28 then the team captain changed their rcfile by adding a new line at the top or something like that, which invalidated the team 12:38:58 Ah, ok 12:39:09 but the clan page was still there from before, since the scripts don't delete clan pages if the clan disappears 12:39:19 and then the team captain fixed their rcfile and the scripts saw 12:39:52 Alright 12:40:39 Also, there are like 8 clans named Team Liquid and 8 clans named baddestreddit 12:40:52 But idk if it's by-design 12:41:09 that's because people blindly copied other player's rcfiles 12:41:20 and the copied rcfiles had clan lines at top 12:41:32 or at least that's what it looked like when I checked a few days ago 12:41:52 -!- WalrusKing has quit [Quit: Leaving] 12:41:53 <|amethyst> hm 12:42:11 <|amethyst> we could check for that in the scripts, right? 12:42:20 <|amethyst> because their TEAMMEMBERS: won't list themselves 12:42:25 ugh anyone could help to fix my scoring board bug? 12:42:37 |amethyst: people don't have to list themselves in TEAMMEMBERS 12:42:40 <|amethyst> cosmonaut: this is on CAO 12:42:42 <|amethyst> elliptic: oh 12:42:47 <|amethyst> cosmonaut: ? 12:43:29 |amethyst: most of the copied rcfiles were autocopied from 0.16 to 0.17 by the server, btw 12:43:37 <|amethyst> hm 12:43:39 amethyst: 2 days ago I cleard ghmo, but it has been disappered suddenly 12:44:01 <|amethyst> cosmonaut: I haven't worked out how to properly fix it, but the scoring board seems to lose entries when it's shut down (because it thinks they were added to the database, but actually that commit got rolled back 12:44:02 so I assume what happened is that the player copied crate's rcfile (or whoever for baddestreddit) a while ago, with no tourney currently running 12:44:07 so the lines didn't matter 12:44:25 <|amethyst> cosmonaut: so at some point I'll need to re-import everything, but until then then game will be missing :( 12:44:35 <|amethyst> elliptic: ah, probably copied it into trunk too 12:44:43 <|amethyst> elliptic: so it would have never mattered 12:44:56 <|amethyst> Yeah, next time there's a release I'm not going to do that again 12:44:59 oh, do 0.17 rcfiles come from trunk rather than 0.16 on the servers that do that? 12:45:05 <|amethyst> well 12:45:13 <|amethyst> that was a manual thing that I did on CSZO and CAO 12:45:15 amehtys:uhm.. anything I can help? that one is my best score.. 12:45:44 <|amethyst> cosmonaut: use sequell instead of the CAO scoring pages 12:45:51 <|amethyst> I am seriously considering taking scoring down 12:45:55 <|amethyst> permanently 12:46:39 <|amethyst> since I don't have time to actually fix it to work correctly 12:47:06 <|amethyst> and it's probably better to not show anything than to show "most" games 12:47:30 <|amethyst> I *think* the problem is this: 12:48:18 -!- coyo7e has quit [Ping timeout: 246 seconds] 12:48:57 -!- MDvedh has quit [Quit: Page closed] 12:49:22 <|amethyst> It used to autocommit after every database update... this is bad, because A. it's slow B. the "I have seen this many lines of the milestones from this server" entry gets committed either before or after the entries representing those lines 12:49:50 <|amethyst> I changed it to commit only every 1000 entries or so, which helps A. 12:49:56 <|amethyst> but that only helps B. for the first 1000 entries 12:50:15 <|amethyst> hm, I think I may have an idea 12:50:32 <|amethyst> it still won't solve B 12:51:02 -!- WhodaMan has quit [Quit: Page closed] 12:51:49 <|amethyst> but I think one of the problems now is that, after a round of fetching and processing all new milestones, the last N % 1000 entries haven't been committed 12:52:43 <|amethyst> so if you try to kill the daemon in a "quiescent" state (so you can restart it after adding new servers/files), it's not actually quiescent, and you're rolling back those entries 12:53:06 -!- Wolfechu_ has quit [Ping timeout: 252 seconds] 12:54:19 <|amethyst> that also applies if it freezes during fetching and the database connection is lost 12:54:29 <|amethyst> the other problem is B: if it crashes while importing, the offsets will have been updated and some games will be skilled 12:54:32 <|amethyst> s/lled/pped/ 12:54:47 <|amethyst> I don't know if B has ever actually been a problem though 12:54:54 I knew black magic was involved, the daemon-summoning part is new though 12:55:21 <|amethyst> the solution to the new problem would be just to make sure it's all committed at the end of a round, not only every 1000 lines 12:55:45 -!- spinkules has quit [Ping timeout: 250 seconds] 12:56:01 -!- Dacendoran_ has quit [Quit: Page closed] 12:56:07 <|amethyst> oh, s/1000/3000/g 12:56:27 <|amethyst> I can't believe I missed that 12:57:41 <|amethyst> Okay, so probably the loss of new games will happen only once more (the next time scoring is restarted) 12:58:00 <|amethyst> it will still need a db wipe and rebuild to get all the games that have been lost already 12:59:03 <|amethyst> that takes days (it used to be several weeks, before I disabled autocommit!), so I'm not in a rush to do it right now during the tournament 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:00:12 -!- raskol has quit [Ping timeout: 264 seconds] 13:00:19 -!- Lawman0 has quit [Ping timeout: 244 seconds] 13:00:21 -!- Gorgo has quit [Client Quit] 13:05:00 -!- uJellie has quit [Ping timeout: 246 seconds] 13:05:19 -!- ystael has quit [Ping timeout: 260 seconds] 13:05:27 -!- twoswords has quit [Quit: Leaving] 13:06:27 <|amethyst> (or it will happen if scoring dies during import, after committing the first 3000 rows (said commit also including the file offets that say the remaining uncommitted rows have been considered) 13:07:26 <|amethyst> that can be fixed, by updating the rows for each batch, but that would require the kind of restructuring of the program that I'm loathe to do 13:07:29 <|amethyst> ) 13:07:32 <|amethyst> ??) 13:07:32 weapons[1/2]: Pointy side outwards. 13:07:35 <|amethyst> ??)[2] 13:07:36 identifying weapons[1/1]: Wielding a weapon will reveal whether it's cursed or not, what pluses/brand it has and (for artifact weapons) its other properties. 13:11:08 <|amethyst> that reminds me 13:11:25 <|amethyst> probably 75% of our calc_unid parameters are no longer needed 13:11:57 <|amethyst> maybe all of them? 13:14:01 <|amethyst> hm 13:14:36 <|amethyst> Re: "will happen only once more", I suppose I could attach a Perl debugger while it is quiescent, and issue a commit from there 13:15:04 <|amethyst> s/qui/supposedly &/ 13:15:11 <|amethyst> ??quiescent 13:15:12 I don't have a page labeled quiescent in my learndb. 13:16:02 <|amethyst> !learn add reserved_clan_names Quiescent Sporulation [who do you think?] 13:16:03 reserved clan names[6/6]: Quiescent Sporulation [who do you think?] 13:16:45 <|amethyst> though perhaps I should stick to my rock music theme 13:18:55 -!- lunkentuss has quit [Ping timeout: 244 seconds] 13:21:15 <|amethyst> !learn edit neil_clans s/$/; Who Killed Mr Moon Troll/ 13:21:15 neil clans[1/1]: Ynoxinulstellensatz; In the Court of the Crimson Imp; Miranda That Player Ghost Just Isnt Holy Anymore; One Flew Over the Khufus Nest; Godspeed You Emperor Scorpion; Young TrCKs; HuAr You HuHu HuHu; Who Killed Mr Moon Troll 13:27:08 -!- vale__ has quit [Ping timeout: 255 seconds] 13:31:42 -!- Vidiiot has quit [Quit: Don't call anyone~] 13:32:07 -!- CKyle has joined ##crawl-dev 13:32:13 Arena: Duplicate messages written to arena.result with arena_dump_msgs = true 13https://crawl.develz.org/mantis/view.php?id=10060 by DraconicPenguin 13:32:23 also that "who do I think?" is PF... 13:32:27 :p 13:33:04 -!- bonghitz has quit [Remote host closed the connection] 13:36:21 |amethyst is the only one who can sporulate, in our hearts... 13:41:58 !locategf 13:42:00 gammafunk: CSZO 0.18-a, L15 DrNe of Sif Muna | CSZO 0.16, L1 MiBe of Trog 13:42:06 !cmd !locategf 13:42:07 Command: !locategf => !locateall gammafunk vlong>=0.16.0 file!~~squarelos 13:49:01 -!- And2201 has quit [Client Quit] 13:55:06 ah, I see another report on the mouse lag issue 13:55:14 on reddit, that is 13:55:26 03elliptic02 07* 0.18-a0-61-g51eb058: Fix disturbances blocking autoexplore at long range. 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/51eb05832a58 13:55:34 -!- bonghitz has quit [Remote host closed the connection] 13:55:53 03elliptic02 07[stone_soup-0.17] * 0.17.0-8-gb983d21: Fix disturbances blocking autoexplore at long range. 10(3 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/b983d2166b80 13:56:49 !tell reaverb Thanks for tending to that reddit thread and for fixing that broken link in the wordpress post 13:56:50 gammafunk: OK, I'll let reaverb know. 13:56:58 !lg dof s=name 13:56:59 10 games for dof: 4x wheals, 3x dpeg, 3x reaver 13:57:12 !nick dof 13:57:12 Mapping dof => (t0.17) gammafunk reaver wheals dpeg 13:57:16 !nick dof doy 13:57:17 Mapping dof => (t0.17) gammafunk reaver wheals dpeg doy 13:57:23 !lg dof s=name 13:57:25 18 games for dof: 8x doy, 4x wheals, 3x dpeg, 3x reaver 13:57:42 Come on guys, how are we going to become the top clan at this rate 14:00:03 -!- omarax has quit [Remote host closed the connection] 14:02:59 -!- rastdroid has quit [Ping timeout: 240 seconds] 14:03:07 elliptic: where's the (qw) 14:03:10 also thanks 14:03:47 I actually found it myself first! but then it was really obvious when watching qw in swamp 14:03:47 <|amethyst> elliptic: oh, ha! I noticed that in Swamp and assumed it had been an intentional change at some point 14:03:48 -!- LexAckson has joined ##crawl-dev 14:04:07 I was wondering why gw was having so much trouble in swamp locally 14:04:14 <|amethyst> elliptic: along the idea of "you stop if you see a known monster, so should stop if you see what must be a monster" 14:04:50 honestly I think that it would be reasonable to have disturbances stop you at all ranges if submerging was not a thing 14:05:05 and I'm not sure why submerging is a thing 14:05:41 but swamp is pretty awful with every swamp worm in shallow water stopping you 14:06:13 !tell wheals what happened to that commit of yours that removed submerging 14:06:13 Grunt: OK, I'll let wheals know. 14:06:40 btw I checked all the other instances of squarelos doing something to a C_CIRCLE and this was the only place where I got confused about it 14:08:13 there was that one glyph filling lua function that's using C_POINTY or C_CIRCLE and I never quite figured out just why the former would be desired, but that's not so much a squarelos thing 14:08:32 since the usage radius one 14:08:40 *is radius one 14:09:16 glyph filling lua function? 14:09:22 let me find it 14:09:48 remove_isolated_glyphs 14:09:50 ya 14:10:07 <|amethyst> elliptic: I would argue that unsubmerged swamp worms shouldn't stop you either 14:10:41 <|amethyst> I guess depending on geometry 14:10:41 -!- FiftyNine has quit [Ping timeout: 265 seconds] 14:10:53 <|amethyst> I suppose that is the tough part 14:10:55 |amethyst: that would mean that you would be passing up on experience by autoexploring around in some cases though 14:10:56 aka dgn_remove_isolated_glyphs 14:11:12 <|amethyst> elliptic: the same is true if you walk on by submerged ones 14:11:16 -!- setecastronomy has quit [Ping timeout: 246 seconds] 14:11:26 <|amethyst> elliptic: since they're worth just as much XP as revealed ones that can't possibly reach you 14:12:04 |amethyst: true, but at least you can reach the revealed ones by tab ;) 14:12:17 since swamp worms are melee-only monsters, we could consider making them amphibious 14:12:23 @??swamp_worm 14:12:23 swamp worm (07w) | Spd: 12 | HD: 10 | HP: 24-44 | AC/EV: 3/12 | Dam: 26 | Res: 06magic(10), 12drown | XP: 162 | Sz: Medium | Int: brainless. 14:12:48 do it 14:12:56 i m o 14:13:02 just do it? 14:13:07 just 14:13:09 do it!!!!! 14:14:05 they're fast, and worms can't be fast, so rename them to swamp jackals? 14:14:07 @??jackal 14:14:08 jackal (07h) | Spd: 14 | HD: 1 | HP: 3-8 | AC/EV: 2/12 | Dam: 3 | XP: 1 | Sz: small | Int: animal. 14:14:10 <|amethyst> !motto Actual Cannibal Shia LeBeouf 14:14:11 ACSL! A-Actual! C-Cannibal! S-Shia! L-LeBeouf! Actual Cannibal Shia LeBeouf! ACTUAL CANNIBAL SHIA LEBEOUF! 14:14:59 <|amethyst> !recur !motto 2 motto 14:14:59 MMMM! M-M!! M-M-Motto!! M-Motto!! M-MOTTO!! M! M-Motto! Motto! MOTTO!! M! M-MOTTO! MOTTO! MOTTO!! 14:15:36 oh for people who understand sequell 14:15:40 !cmd !always 14:15:40 Command: !always => .echo $(!motto $(cons always $*)) 14:15:49 I don't get why that $(cons works but (cons doesn't 14:16:06 and also if there's another way to do that 14:16:08 <|amethyst> gammafunk: I guess because !motto is a command and not a function 14:16:16 |amethyst: I guess making swamp worms only block autoexplore at distance 2 would probably work fine 14:17:11 <|amethyst> elliptic: hm, if you're swimming in or flying over the same body of water they are in, I could see that being a problem 14:17:13 -!- bonghitz has quit [Ping timeout: 250 seconds] 14:17:52 <|amethyst> since in places like swamp that's similar to using the same rule for land-based creatures 14:17:55 I guess, it can already happen with submerged ones though as you pointed out 14:18:36 <|amethyst> I kind of like gammafunk's suggestion 14:19:11 -!- MarvinPA has quit [Read error: Connection reset by peer] 14:19:12 are swamp worms and kraken the only aquatic monsters currently? 14:19:18 eels 14:19:22 right, those 14:19:30 are swamp worms the only one without a ranged attack? 14:19:43 yeah depending on how you count krakens 14:19:50 <|amethyst> swamp worm, wellspring, eel, kraken 14:19:54 ah, right 14:19:56 wellsprings 14:20:00 wellsprings exist? 14:20:08 hangedman revived them for cocytus 14:20:24 they seem to work fine there 14:20:29 but yeah making swamp worms amphibious and nonsubmerging sounds good 14:20:36 <|amethyst> krakens count as having a ranged attack IMO, it's just a slow one like IOOD 14:20:38 crocodile (07t) | Spd: 10 (swim: 60%) | HD: 5 | HP: 19-38 | AC/EV: 4/10 | Dam: 20 | amphibious, cold-blooded | Res: 06magic(20), 12drown | XP: 105 | Sz: Large | Int: animal. 14:20:38 %??crocodile 14:20:44 swamp worm (07w) | Spd: 12 | HD: 10 | HP: 25-43 | AC/EV: 3/12 | Dam: 26 | Res: 06magic(10), 12drown | XP: 161 | Sz: Medium | Int: brainless. 14:20:44 %??swamp worm 14:20:53 <|amethyst> how about amphibious and invisible while in water 14:21:07 could make them lick crocodiles so it's not much of a difficulty increase 14:21:12 or as much, I guess 14:21:30 er, that's *like crocodiles 14:21:42 1learn add gammafunk 14:21:49 do not recommend ever licking crocodiles 14:22:06 |amethyst: then we might just be back to the disturbance problem? 14:22:27 <|amethyst> elliptic: the difference is they would still be chasing you 14:22:34 -!- MarvinPA has joined ##crawl-dev 14:22:44 well, if a sleeping one creates a disturbance 14:22:55 then that is just the same as submerged sleeping ones are currently 14:23:28 <|amethyst> hm, I guess sleeping invis creatures in water create a disturbance? 14:23:33 I think most submerged swamp worms currently are asleep 14:23:38 <|amethyst> I don't know the current disturbance rules 14:23:58 -!- wheals has joined ##crawl-dev 14:23:59 I don't know, and not all invis creatures create disturbances (e.g. unseen horror) 14:24:11 @??unseen_horror 14:24:11 unseen horror (06x) | Spd: 30 | HD: 7 | HP: 30-51 | AC/EV: 5/10 | Dam: 12 | see invisible | Res: 06magic(20) | XP: 726 | Sz: Medium | Int: animal. 14:24:21 <|amethyst> I know there are some special rules about water though 14:24:23 they don't if they're in shallow water? 14:24:34 gammafunk: I meant on land 14:24:42 I have no idea about unseen horrors in water 14:25:13 iirc there is some sort of weird stealth check for whether invis monsters on land cause disturbances 14:26:07 |amethyst: in general I think that disturbances don't work very well unless you see the monster go invisible 14:27:45 so basically they work well if it's more or less equivalent to them simply going invis? 14:27:55 gammafunk: huh? 14:28:20 well I guess I thought you were talking about disturbances created by submerging 14:28:25 no I mean in general 14:28:29 oh ok 14:28:44 submerged monsters and invisible land monsters make the same type of disturbance as far as the code is concerned 14:30:02 are things improved at all if swamp worms essentially get an invis spell such that they're only invis if they're actually in water? 14:30:16 so they have to cast this in order to get "invis" 14:30:24 which would mean they have to be awake 14:31:13 I guess that's turn swamp into a slugfest versus invisible things, that you have to lure onto land 14:31:31 oh, another thing - meleeing invisible monsters that are above deep water is weird 14:31:45 since you have to ctrl-attack (or be able to move on top of the water) 14:32:28 in general I just don't think that trying to make invisibility a thing in swamp is going to be worth it 14:32:50 yeah invis is good in small doses I suppose 14:33:45 but swamp worms don't really need to exist if they're just something like alligator > swamp worm > crocodile, maybe 14:33:55 @??crocodile 14:33:55 crocodile (07t) | Spd: 10 (swim: 60%) | HD: 5 | HP: 17-36 | AC/EV: 4/10 | Dam: 20 | amphibious, cold-blooded | Res: 06magic(20), 12drown | XP: 106 | Sz: Large | Int: animal. 14:34:02 @??swamp_worm 14:34:02 swamp worm (07w) | Spd: 12 | HD: 10 | HP: 24-44 | AC/EV: 3/12 | Dam: 26 | Res: 06magic(10), 12drown | XP: 162 | Sz: Medium | Int: brainless. 14:34:19 @??alligator 14:34:19 alligator (12t) | Spd: 10 (act: 80%; swim: 60%) | HD: 12 | HP: 54-89 | AC/EV: 5/9 | Dam: 30, 15 | amphibious, cold-blooded | Res: 06magic(40), 12drown | XP: 893 | Sp: swiftness [11!AM, 06!sil] | Sz: Large | Int: animal. 14:34:42 there's a pretty large gap between crocodile and alligator though 14:34:56 yeah, and alligators seem a lot harder than swamp worms 14:34:59 -!- ProzacElf has joined ##crawl-dev 14:35:04 or at least significantly harder 14:35:19 well among other things alligators attempt to chase down and murder you 14:35:21 yeah act: 80% and the hp 14:35:31 swamp worms don't do a whole lot other than interrupt resting and autotravel 14:35:34 kvaak: sure, I mean when you're actually fighting them 14:35:46 this was considering an amphibious version of swamp worms 14:35:53 that would also chase you down 14:35:53 gammafunk: they have over twice as much HP and do significantly more damage 14:35:55 oh 14:36:15 @0.16?baby alligator 14:36:15 wheals: You have 2 messages. Use !messages to read them. 14:36:28 unknown monster: "baby alligator" 14:36:28 %0.16?baby alligator 14:36:36 baby alligator (02t) | Spd: 12 (swim: 60%) | HD: 7 | HP: 25-53 | AC/EV: 1/11 | Dam: 20 | amphibious, cold-blooded | Res: 06magic(28), 12drown | XP: 265 | Sz: small | Int: reptile. 14:36:36 %0.15?baby alligator 14:36:36 baby alligator (02t) | Spd: 12 (swim: 60%) | HD: 7 | HP: 25-53 | AC/EV: 1/11 | Dam: 20 | amphibious, cold-blooded | Res: 06magic(28), 12drown | XP: 265 | Sz: small | Int: reptile. 14:36:36 %0.15?baby alligator 14:36:52 basically a swamp worm 14:37:02 and removed 14:37:30 could bring them back, I sort of liked alligator bands 14:38:26 swamp worms are cool thematically (not just a "zoo monster"), but we have leeches 14:38:42 I'd trade swamp worms for buffed baby alligators 14:38:58 Way more interesting 14:39:09 Swamp worms are just avoidable 14:39:26 well we're considering a version that isn't avoidable 14:39:35 Sure 14:39:59 I mean 'I'm glad you're considering this, I guess' 14:40:42 OTOH, if you actually want a monster that isn 14:40:55 't quite in the niche between crocs and alligators 14:41:15 Maybe make swamp worms have AF_SLOW 14:41:27 Spd:10 (swim: 60%) 14:41:30 Or something like that 14:41:42 torpor snails 14:41:48 True 14:41:50 oh, that's area effect 14:41:50 we do have bog bodies, which are fairly numerous already 14:41:52 but 14:42:07 maybe fold torpor snails into them? 14:42:08 @??bog body 14:42:08 bog body (03n) | Spd: 10 (swim: 140%) | HD: 6 | HP: 33-45 | AC/EV: 1/9 | Dam: 25, 412(cold:6-17) | 07undead, 10doors, amphibious, evil, spellcaster, unbreathing | Res: 06magic(40), 05fire, 02cold, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | Chunks: 14noxious | XP: 262 | Sp: b.cold (3d14), slow | Sz: Medium | Int: human. 14:42:24 So bog bodies are effectively slower than the player in swamp 14:42:38 @??swamp worm 14:42:38 swamp worm (07w) | Spd: 12 | HD: 10 | HP: 24-44 | AC/EV: 3/12 | Dam: 26 | Res: 06magic(10), 12drown | XP: 162 | Sz: Medium | Int: brainless. 14:42:39 well they have bolt of cold 14:42:42 Yeah 14:42:43 and all their spells are ranged 14:42:47 well 14:42:49 It's true 14:42:50 they have ranged spells 14:43:43 But swamp worms are physically tougher, and if they have a melee-slow + either speed 12 or fast swimming, I think they'd be tactically quite distinct 14:44:12 They'll remain popcorn solo 14:44:22 But would make a lot of other fights tricky 14:44:34 there's not a lot you can do versus af_slow though; and we have slow from bogs already 14:44:42 and slowness involves a lot of resting it off 14:45:14 given all the poison already it's probably better to go with something that's lest off that 14:45:27 but anyhow making swamp worms into packs of baby t could be nice 14:45:40 then they function as band members 14:46:26 they're not terribly exciting monsters by themselves, but if they're like always in a pack 14:46:37 s/like // 14:49:24 -!- vev has quit [Read error: Connection reset by peer] 14:49:55 that seems like an improvement 14:50:00 -!- Ladykiller69 has quit [Ping timeout: 246 seconds] 14:50:45 lest off that....my keyboard is hacked again 14:50:58 you just noticed that I hacked your keyboard? 14:51:03 dangit! 14:51:03 -!- rastdroid has quit [Ping timeout: 246 seconds] 14:56:04 -!- Gorgo has quit [Ping timeout: 246 seconds] 14:57:19 -!- UncertainKitten has joined ##crawl-dev 14:59:00 -!- poder0 has quit [Ping timeout: 264 seconds] 14:59:24 -!- UncertainKitten has quit [Client Quit] 15:00:03 -!- omarax has quit [Remote host closed the connection] 15:01:07 -!- ldierk has joined ##crawl-dev 15:08:26 -!- Ironfoot has quit [Quit: Page closed] 15:08:28 -!- Patashu has joined ##crawl-dev 15:09:04 -!- kaiza has quit [Remote host closed the connection] 15:09:26 -!- lunkentuss has quit [Read error: Connection reset by peer] 15:11:07 -!- Gorice has quit [Ping timeout: 246 seconds] 15:12:48 -!- MakMorn has quit [Remote host closed the connection] 15:13:03 -!- Lasty has quit [Quit: Leaving.] 15:14:13 .cobbed t 15:14:14 5. zero the Axe Maniac (L26 HOBe of Trog), starved to death on Zot:2 on 2015-11-07 20:32:40, with 546903 points after 59427 turns and 2:33:10. 15:14:21 .cobbed t s=ktype 15:14:22 5 games for * (hungrycobs place=zot|crypt ((ktype=starvation || ikiller=death_cob)) t): 5x starvation 15:14:39 Lasty_: I hope you're happy with yourself! five tournament starvations 15:14:50 .jugged t 15:14:51 8. [dam=55;tdam=105] MDvedh the Slayer (L22 HOIE of Beogh), annihilated by a juggernaut zombie on Depths:3 (hangedman_screamer) on 2015-11-08 13:42:41, with 398533 points after 45968 turns and 1:59:01. 15:14:58 .jugged t name=juggernaut 15:14:58 No games for * (killer~~juggernaut killer!~~ghost t name=juggernaut). 15:15:03 .jugged t killer=juggernaut 15:15:04 3. [dam=99;tdam=99] DrDiscord the Slayer (L22 MiFi of Okawaru), demolished by a juggernaut on Depths:2 (hangedman_slaughterboxes) on 2015-11-08 05:59:33, with 419224 points after 55077 turns and 4:35:16. 15:15:23 .crushed t 15:15:24 2. skilld14 the Severer (L16 HOFi of The Shining One), blasted by an octopode crusher (iron shot) on Depths:1 on 2015-11-08 17:50:26, with 95484 points after 27014 turns and 2:28:35. 15:16:33 -!- MakMorn has joined ##crawl-dev 15:17:01 -!- ystael has quit [Ping timeout: 250 seconds] 15:19:18 -!- bonghitz has quit [Ping timeout: 244 seconds] 15:19:35 -!- dtsund has joined ##crawl-dev 15:22:31 -!- amalloy_ is now known as amalloy 15:28:58 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 15:29:07 -!- SriBri has quit [Ping timeout: 244 seconds] 15:30:22 -!- cosmonaut has quit [Ping timeout: 246 seconds] 15:35:50 -!- lukano has quit [Ping timeout: 244 seconds] 15:39:03 -!- LexAckson has quit [Ping timeout: 272 seconds] 15:40:37 -!- dtsund has quit [Remote host closed the connection] 15:40:44 -!- raskol has quit [Ping timeout: 250 seconds] 15:41:21 -!- dtsund has joined ##crawl-dev 15:41:49 -!- polom_ has quit [Ping timeout: 246 seconds] 15:45:23 -!- Patashu has quit [Ping timeout: 272 seconds] 15:46:05 <|amethyst> doy: re ltyp, that's because it stopped being a thing in Crawl itself when portals/etc were turned into ordinary branches 15:46:15 ah, okay 15:47:40 turns out !kw portal was sufficient for my needs anyway 15:47:50 <|amethyst> !kw portal 15:47:51 Keyword: portal => br=icecv|volcano|lab|bailey|sewer|bazaar|ossuary|wizlab|trove 15:48:21 <|amethyst> I wonder if that should include some logic for "or ltyp = whatever" 15:48:32 <|amethyst> to handle ancient games 15:48:44 <|amethyst> !lm * s=ltyp 15:49:01 18108770 milestones for *: 14319888x, 3397090x D, 276836x Port, 49902x Abyss, 40347x Pan, 24707x Lab 15:49:23 !lm * ltyp=port s=place 15:49:25 276836 milestones for * (ltyp=port): 66350x Sewer, 35630x Zig:1, 32664x Ossuary, 28341x Bailey, 18079x IceCv, 17135x Bazaar, 10736x Spider, 7139x Volcano, 5974x WizLab, 5607x Trove, 2747x Zig:2, 2714x Zig:3, 2680x Zig:4, 2664x Zig:5, 2639x Zig:6, 2615x Zig:7, 2569x Zig:8, 2490x Zig:9, 2408x Zig:10, 2243x Zig:11, 2141x Zig:12, 1941x Zig:13, 1820x Zig:14, 1665x Zig:15, 1567x Zig:27, 1557x Zig:16, 15... 15:49:33 <|amethyst> oh, zig 15:49:39 <|amethyst> I also like how labyrinth was something entirely different from portal vaults 15:49:51 heh, yeah 15:49:52 <|amethyst> I guess because it has a stair instead of a portal 15:50:06 i think mostly because it existed before portal vaults did 15:50:12 <|amethyst> yeah, that too 15:50:15 -!- vale___ has quit [Remote host closed the connection] 15:50:34 <|amethyst> I guess for the first portal vault it was like "we'll just add some more special cases" 15:50:45 <|amethyst> the for the second it was "we'll just re-use those same special cases" 15:51:04 <|amethyst> without realising that they already appeared (essentially) in two places, not just one 15:51:16 <|amethyst> s/the for/then for/ 15:53:10 <|amethyst> I guess "without realising" is a little harsh, more like "and didn't want to do that refactoring at the same time" 15:53:29 <|amethyst> and so on until 2012 15:56:34 -!- tealeaves has quit [Quit: Bye] 15:58:01 -!- zarath9 has quit [Client Quit] 15:59:19 -!- tensorpudding has quit [Ping timeout: 272 seconds] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:00:54 < setecastronomy> so I didn't get credit for a TRJ kill because Xom polymorphed TRJ into a juggernaut 16:00:59 !lm setecastronomy slime:6 16:00:59 19. [2015-11-08 18:50:31] SetecAstronomy the Wrestler (L23 TrCK of Xom) found a slimy rune of Zot on turn 56167. (Slime:6) 16:01:00 !lm setecastronomy slime:6 -2 16:01:00 18/19. [2015-11-08 18:33:48] SetecAstronomy the Wrestler (L23 TrCK of Xom) reached level 6 of the Pits of Slime on turn 54641. (Slime:6) 16:01:04 this sounds like a bug 16:02:04 <|amethyst> Grunt: credit in what sense? 16:02:19 |amethyst: there wasn't a milestone logged for it, so it didn't count as a tournament kill 16:02:29 <|amethyst> ah 16:03:26 <|amethyst> because those also don't show up under kill_counts 16:03:35 <|amethyst> or don't show up as the original unique 16:03:41 <|amethyst> we have the information to do that now, though 16:03:48 <|amethyst> since we revert the corpse back 16:03:55 <|amethyst> s/ back// 16:05:07 !lm setecastronomy slime:6 -tv:<5.0 16:05:08 19. SetecAstronomy, XL23 TrCK, T:56167 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 16:07:16 what are we watching 16:07:29 gammafunk: that TRJ kill did not log a milestone 16:07:35 oh 16:07:54 Stable (0.17) branch on crawl.lantea.net updated to: 0.17.0-8-gb983d21 16:08:00 I assume a xom poly was involved 16:08:11 yes 16:08:54 oh it's already dead 16:08:58 is this the right tv? 16:09:02 you missed it 16:09:06 k 16:09:09 !lm setecastronomy slime:6 -tv:cancel 16:09:10 19. SetecAstronomy, XL23 TrCK, T:56167 (milestone) cancel requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 16:09:14 !lm setecastronomy slime:6 -tv:<3.0 16:09:15 19. SetecAstronomy, XL23 TrCK, T:56167 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 16:09:31 hrm, this is .. 16:09:36 the same location 16:09:47 !lm setecastronomy slime:6 -tv:cancel 16:09:48 19. SetecAstronomy, XL23 TrCK, T:56167 (milestone) cancel requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 16:09:49 !lm setecastronomy slime:6 -tv:<4.0 16:09:49 19. SetecAstronomy, XL23 TrCK, T:56167 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 16:09:51 maybe he saved and footv got confused 16:09:57 oh there we go 16:10:04 juggernaut shaped trj 16:10:09 shaped shifter 16:10:15 wow really 16:10:39 !blamen 3 xom 16:10:39 xxxxxxxxxxxxxxxxxxxxxxxxxxxooooooooooooooooooooooooooommmmmmmmmmmmmmmmmmmmmmmmmmm 16:11:15 55585 | Slime:6 | Killed a juggernaut shaped Royal Jelly 16:11:16 a 16:11:20 that should be the 16:11:23 it doesn't think it was a unique 16:12:11 well of course it wasn't 16:12:18 it was just a juggernaut shaped royal jelly 16:12:20 not THE royal jelly 16:12:59 <|amethyst> hm 16:13:00 "Oh my god. Oh my god! Is that THE juggernaut shaped royal jelly?! I can't believe it! Come one, let's see if it'll give us an autograph!" 16:13:09 <|amethyst> does this happen with other uniques? 16:13:21 here's the thing 16:13:30 !lm * uniq~~shaped x=vlong 16:13:31 433. [2015-11-02 23:21:49] [vlong=0.18-a0-5-gf1fb587] odiv the Vine Blade (L27 VSAs of The Shining One) killed the shard shrike shaped Royal Jelly on turn 78883. (Slime:6) 16:13:36 <|amethyst> because now that kvaak mentions "the" I wonder if there is some string matching going on 16:13:38 why did it fail in *this specific case* 16:13:48 <|amethyst> hmm 16:14:22 uh 16:14:24 %git 16e30ff6 16:14:24 07wheals02 * 0.18-a0-13-g16e30ff: Remove MF_INTERESTING. 10(8 days ago, 10 files, 51+ 67-) 13https://github.com/crawl/crawl/commit/16e30ff6f2a1 16:14:29 that's after that last kill 16:14:30 hm 16:15:36 <|amethyst> I don't think MF_INTERESTING was used for milestones though 16:15:42 -!- MrDespair is now known as MrDespairSA 16:15:54 yes, this bug has existed for longer than that 16:16:08 I looked into it once but was confused 16:16:34 as Grunt observed, usually you get a milestone for polymorphed uniques fine (even TRJ) 16:16:51 I think the fact that it became a shifter may have something to do with it 16:17:01 sounds plausible 16:17:31 -!- doubtofbuddha has quit [Ping timeout: 246 seconds] 16:17:50 doy: just another thanks for tig. man, this is nice 16:17:57 and I barely know how to use it 16:17:58 can polymorph usually change things into shifters, or is this a special xom thing? 16:18:07 it can 16:18:09 at least non-uniques 16:18:28 <|amethyst> there is this in add_ench 16:18:32 <|amethyst> if (ench.ench == ENCH_SHAPESHIFTER) 16:18:32 <|amethyst> { 16:18:32 <|amethyst> if (!props.exists(ORIGINAL_TYPE_KEY)) 16:18:32 <|amethyst> props[ORIGINAL_TYPE_KEY].get_int() = MONS_SHAPESHIFTER; 16:18:32 <|amethyst> } 16:18:42 that is it 16:18:43 that is the problem 16:18:44 <|amethyst> if add_ench is being called too soon 16:19:14 !source xom.cc:1218 16:19:14 https://github.com/crawl/crawl/blob/master/crawl-ref/source/xom.cc#l1218 16:19:32 <|amethyst> aha 16:19:41 <|amethyst> so xom needs to set the OTK 16:20:09 alternatively, polymorph first, then shapeshifterise afterwards 16:20:15 <|amethyst> yeah 16:20:29 <|amethyst> that looks simpler 16:20:33 <|amethyst> hm 16:20:55 <|amethyst> though I guess for glowing SSs it affects the result 16:21:09 <|amethyst> since now they get upgraded but if you polymorph first they don't 16:21:23 do you think Xom cares? 16:21:24 :) 16:21:34 <|amethyst> probably not 16:22:52 -!- ythm has quit [Ping timeout: 246 seconds] 16:24:15 -!- mamgar has quit [Ping timeout: 260 seconds] 16:24:47 -!- SurpriseTRex has quit [Quit: Leaving] 16:31:37 -!- AreBrandon has quit [Ping timeout: 246 seconds] 16:31:58 good darkred drain gw 16:33:30 is that a vampiric gw 16:35:58 that is a starved gw 16:36:23 fr travel doesn't go up and down stairs if you can't actually get to the destination 16:36:36 fr functionality to tell gw if a stair has been explored or not 16:37:05 is gw colorblind or something 16:37:18 !lg gw s=ktype 16:37:19 6583 games for gw: 4979x mon, 775x beam, 520x pois, 90x quitting, 85x starvation, 40x targeting, 36x acid, 25x cloud, 8x barbs, 7x wild magic, 3x disintegration, 3x water, 2x stupidity, 2x rolling, 2x bounce, something, curare, spore, spines, burning, rotting 16:37:26 gw is blind in general, you monster 16:37:29 !lg gw t s=ktyp 16:37:29 something 16:37:30 886 games for gw (t): 661x mon, 77x beam, 71x pois, 56x quitting, 17x starvation, 2x acid, 2x cloud 16:37:37 !lg gw t ktyp=something 16:37:37 No games for gw (t ktyp=something). 16:37:40 !lg gw ktyp=something 16:37:41 1. gw the Skirmisher (L2 DgWn), killed by a distortion unwield on D:2 on 2015-03-19 00:31:51, with 30 points after 1431 turns and 0:00:49. 16:37:42 good 16:37:49 DEMIGODWANDERER 16:38:02 of course! even gw likes playing power combos now and again 16:38:22 ??dgwn[2 16:38:22 dgwn[2/2]: 神々の末裔 放浪者 16:38:31 -!- serq has quit [Quit: leaving] 16:38:31 What does that translate to, again? 16:38:43 Beogh players no longer attract any followers. 13https://crawl.develz.org/mantis/view.php?id=10061 by Gunthar 16:39:07 hrm, that sounds bad 16:40:08 it's also false 16:40:11 -!- syllogism has quit [Quit: Leaving] 16:40:28 that's good 16:40:32 The orc warrior falls on its knees before you! 16:40:32 The orc falls on its knees before you! 16:40:32 It asks, "Are you our saviour?" 16:40:32 The orc warrior falls on its knees before you! 16:40:32 The orc relaxes its fighting stance and smiles at you! 16:40:42 <|amethyst> !lm gunthar 16:40:43 73. [2015-11-01 17:58:50] Gunthar the Magician (L1 DEWz) began the quest for the Orb on turn 0. (D:1) 16:40:47 <|amethyst> !lm gunthar ho 16:40:47 6. [2015-03-22 16:06:46] Gunthar the Skirmisher (L5 HOFi) killed Terence on turn 2409. (D:3) 16:40:49 <|amethyst> !lm gunthar beogh 16:40:50 No milestones for gunthar (beogh). 16:40:53 I wonder how he got no follower messages then 16:40:53 <|amethyst> !lg gunthar beogh 16:40:54 No games for gunthar (beogh). 16:41:00 different person probably 16:41:02 ??zin[$ 16:41:02 zin[2/2]: Gives half piety for gold collected in the Orcish Mines. 16:41:17 gammafunk: probably just not enough data points 16:41:27 <|amethyst> maybe he died before he got enough piety to actually successfully convert anything 16:41:30 I guess, yeah 16:44:33 <|amethyst> FR: if you convert before an orc high priest, you start with extra piety 16:47:27 -!- ystael has quit [Ping timeout: 272 seconds] 16:48:48 -!- tensorpudding has quit [Ping timeout: 264 seconds] 16:49:09 -!- debo_ has joined ##crawl-dev 16:52:35 -!- debo has quit [Ping timeout: 260 seconds] 16:54:53 -!- Lawman0 has quit [Ping timeout: 244 seconds] 17:00:03 -!- omarax has quit [Remote host closed the connection] 17:01:11 -!- DrStalker has quit [Ping timeout: 272 seconds] 17:04:57 -!- Zekka has quit [Read error: Connection reset by peer] 17:08:24 -!- Lasty has joined ##crawl-dev 17:09:05 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 17:11:13 -!- LexAckson has joined ##crawl-dev 17:19:27 -!- tealeaves has quit [Quit: Bye] 17:19:28 GlueC (L10 MfGl) ASSERT(range >= 0) in 'beam.cc' at line 613 failed. (beam 'puff of flame', source 'tengu conjurer', item 'none'; has range -1) (D:9) 17:19:46 -!- tealeaves has quit [Client Quit] 17:20:33 -!- MarvinPA has quit [Quit: Leaving] 17:20:59 -!- MarvinPA has joined ##crawl-dev 17:22:33 -!- siepu has quit [Read error: Connection reset by peer] 17:29:22 -!- StarButterfly has quit [Ping timeout: 246 seconds] 17:30:49 !messages 17:30:50 (1/2) wheals said (21h 5m 51s ago): blah 17:30:51 !messages 17:30:51 (1/1) Grunt said (3h 24m 37s ago): what happened to that commit of yours that removed submerging 17:31:02 !tell wheals blah 17:31:02 wheals: OK, I'll let wheals know. 17:31:05 huh 17:31:05 wheals: You have 1 message. Use !messages to read it. 17:31:07 !messages 17:31:07 (1/1) wheals said (5s ago): blah 17:31:44 !tell wheals bbblllaaahhh 17:31:45 Grunt: OK, I'll let wheals know. 17:32:04 -!- Foamed has quit [Ping timeout: 246 seconds] 17:32:23 !recur 5 !tell Grunt blah 17:32:23 -!- Cacophony has quit [Quit: oh no am scare] 17:32:24 Grunt blah 17:32:27 rip 17:33:26 -!- mamgar has quit [Quit: Exit Stage Left] 17:33:35 rip... 17:34:31 gruntblah sounds like a good name for a juggernaut unique 17:34:43 -!- ProzacElf has quit [Ping timeout: 260 seconds] 17:34:48 !send kvaak the crystal colossus 17:34:48 Sending the crystal colossus to kvaak. 17:35:51 -!- WalrusKing has quit [Quit: Leaving] 17:38:17 -!- CcS has quit [Ping timeout: 244 seconds] 17:48:58 -!- growf has quit [Ping timeout: 246 seconds] 17:52:28 -!- osklington has quit [Ping timeout: 246 seconds] 17:53:01 .gfgk 17:53:02 49. edsrzf the Axe Maniac (L22 HOIE of Okawaru), blasted by a spriggan air mage (the air) on Depths:2 (gammafunk_depths_water_palace) on 2015-11-08 22:09:30, with 385064 points after 53987 turns and 4:03:44. 17:53:04 .gfgk t 17:53:05 1. edsrzf the Axe Maniac (L22 HOIE of Okawaru), blasted by a spriggan air mage (the air) on Depths:2 (gammafunk_depths_water_palace) on 2015-11-08 22:09:30, with 385064 points after 53987 turns and 4:03:44. 17:53:08 niiiice 17:56:36 wheals: I think you meant to do this: 17:56:39 that dang water palace is not easy 17:56:49 .echo $(map (fn (x) (!tell Grunt $x)) (map (fn (n) (!blamen $n blah)) (reverse (range 0 4)))) 17:56:50 elliptic: OK, I'll let grunt know. elliptic: OK, I'll let grunt know. elliptic: OK, I'll let grunt know. elliptic: OK, I'll let grunt know. elliptic: OK, I'll let grunt know. 17:57:14 that is symbols followed by symbols and it probably does things 17:57:32 -!- UncertainKitten has joined ##crawl-dev 17:58:24 i think it tells him blamen 4 blah, then blamen 3 blah, then blamen 2 blah, then blamen 1 blah, then blamen 0 blah 17:58:24 wheals: You have 5 messages. Use !messages to read them. 17:58:31 !messages 17:58:31 !messages 17:58:31 (1/5) Grunt said (25m 2s ago): blah 17:58:32 (1/4) Grunt said (25m 2s ago): blah 17:58:32 !messages 17:58:32 !messages 17:58:32 (1/3) Grunt said (25m 2s ago): blah 17:58:32 (1/2) Grunt said (25m 1s ago): blah 17:58:32 !messages 17:58:33 (1/1) Grunt said (25m 1s ago): blah 17:59:36 but we'll have to wait for him to check his messages 17:59:40 yes 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:19 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:02:54 -!- Voker57 has quit [Remote host closed the connection] 18:03:59 -!- LexAckson has quit [Ping timeout: 260 seconds] 18:05:51 -!- CcS has quit [Quit: Leaving] 18:06:11 ??eronarn 18:06:12 eronarn[1/15]: Eronarn you are probably the least mature of all the devs, just fyi 18:06:23 I swear that had elliptic instead of Eronarn at one point 18:07:27 Unstable branch on crawl.lantea.net updated to: 0.18-a0-61-g51eb058 (34) 18:08:13 not unless someone vandalized it... the point was that there was an ongoing thing where people thought that Eronarn was a dev 18:08:57 -!- bonghitz has quit [Client Quit] 18:09:29 I see. I could understand the confusion, since he gave us one of crawl's most popular species 18:09:38 !lg * current trunk s=crace% 18:09:42 512269 games for * (current trunk): 63749x Demonspawn (12.44%), 39257x Octopode (7.66%), 31697x Minotaur (6.19%), 29341x Deep Elf (5.73%), 27349x Draconian (5.34%), 25618x Gargoyle (5.00%), 24754x Formicid (4.83%), 22685x Vine Stalker (4.43%), 21248x Troll (4.15%), 21083x Hill Orc (4.12%), 20752x High Elf (4.05%), 20360x Mummy (3.97%), 17419x Spriggan (3.40%), 16958x Merfolk (3.31%), 16841x Human ... 18:10:39 yeah he certainly contributed a lot of things 18:10:41 0.17 final on CPO :D 18:10:55 !lg * current trunk !boring s=crace% 18:10:59 453358 games for * (current trunk !boring): 50814x Demonspawn (11.21%), 36112x Octopode (7.97%), 29178x Minotaur (6.44%), 27372x Deep Elf (6.04%), 23740x Gargoyle (5.24%), 23077x Draconian (5.09%), 20870x Formicid (4.60%), 20203x Vine Stalker (4.46%), 19908x Troll (4.39%), 19273x High Elf (4.25%), 18582x Hill Orc (4.10%), 18225x Mummy (4.02%), 15603x Spriggan (3.44%), 15541x Merfolk (3.43%), 14478... 18:11:21 !lg sebi quit x=cv 18:11:21 12. [cv=0.13-a] Sebi the Sneak (L5 DEAM), quit the game on D:1 (roderic_lattice_a) on 2013-06-15 08:44:09, with 404 points after 3145 turns and 0:35:59. 18:11:30 er 18:11:34 !lg sebi leaving x=cv 18:11:35 102293. [cv=0.17-a] Sebi the Vexing (L1 DEAM), got out of the dungeon alive on 2015-04-26 19:14:59, with 0 points after 1 turn and 0:00:40. 18:13:42 !lg * t x=log(avg(goldfound)) 18:13:42 ERROR: column "logrecord.id" must appear in the GROUP BY clause or be used in an aggregate function 18:13:49 doh 18:14:10 -!- setecastronomy has quit [Ping timeout: 246 seconds] 18:15:13 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 18:15:24 -!- ProzacElf has joined ##crawl-dev 18:16:15 -!- Blazinghand has joined ##crawl-dev 18:19:03 !lg sebi leaving x=src 18:19:04 102293. [src=cdo] Sebi the Vexing (L1 DEAM), got out of the dungeon alive on 2015-04-26 19:14:59, with 0 points after 1 turn and 0:00:40. 18:19:09 the real deal, i guess 18:19:51 !lg * god=sif s=name% 18:19:54 92474 games for * (god=sif): 903x Kave (0.98%), 828x gammafunk (0.90%), 581x 4thArraOfDagon (0.63%), 500x silentsnack (0.54%), 472x Darmok (0.51%), 456x aTarkinC (0.49%), 405x buffalo66 (0.44%), 356x Avigdore (0.38%), 347x GavinH (0.38%), 330x Sorbius (0.36%), 329x Bruce (0.36%), 295x Sky (0.32%), 290x Sbamiri (0.31%), 278x Johan (0.30%), 270x minmay (0.29%), 267x Celsitudo (0.29%), 262x clouded (... 18:19:57 -!- Blazinghand has quit [Read error: Connection reset by peer] 18:20:09 I wish Kave would just win the TrTm 18:20:13 !lg kave 18:20:13 4018. kave the Ruffian (L7 TrTm), blasted by Menkaure (nerve-wracking pain) on D:5 on 2015-11-01 03:53:29, with 879 points after 3070 turns and 0:07:49. 18:20:21 !lg kave won 18:20:22 No games for kave (won). 18:21:51 -!- Blazinghand has joined ##crawl-dev 18:22:33 -!- pblur has quit [Quit: Page closed] 18:23:20 can you search for the person with most games and no wins? 18:23:57 !lg * s=name / won o=-% 18:24:14 35000/4855536 games for *: 0/1x Fibbonachi [0.00%], 0/1x croft [0.00%], 0/1x Solenki [0.00%], 0/1x wemdkre [0.00%], 0/1x brevity [0.00%], 0/1x Artheon [0.00%], 0/1x theredball [0.00%], 0/1x haand [0.00%], 0/1x Astragon [0.00%], 0/1x AdderallZombie [0.00%], 0/1x java [0.00%], 0/1x eightmoons [0.00%], 0/1x LogiMAX [0.00%], 0/1x Wisper123 [0.00%], 0/1x danix3000 [0.00%], 0/1x rynekk [0.00%], 0/1x 00R... 18:24:22 !lg * s=name / won o=-%,N 18:24:40 35000/4855540 games for *: 0/1x Fibbonachi [0.00%], 0/1x croft [0.00%], 0/1x Solenki [0.00%], 0/1x wemdkre [0.00%], 0/1x brevity [0.00%], 0/1x Artheon [0.00%], 0/1x theredball [0.00%], 0/1x haand [0.00%], 0/1x Astragon [0.00%], 0/1x AdderallZombie [0.00%], 0/1x java [0.00%], 0/1x eightmoons [0.00%], 0/1x LogiMAX [0.00%], 0/1x Wisper123 [0.00%], 0/1x danix3000 [0.00%], 0/1x rynekk [0.00%], 0/1x 00R... 18:24:51 !lg * s=name / won o=-% o=N 18:25:09 isn't N the numerator and you want to sort by denom? 18:25:09 35000/4855543 games for *: 464/6247x 78291 [7.43%], 400/4125x comborobin [9.70%], 364/1518x bmfx [23.98%], 294/566x elliptic [51.94%], 249/3065x johnnyzero [8.12%], 232/4004x jeanjacques [5.79%], 231/5286x Sharkman1231 [4.37%], 220/4736x nago [4.65%], 220/1702x MrPlanck [12.93%], 205/1213x hyperbolic [16.90%], 203/2594x HilariousDeathArtist [7.83%], 201/466x Basil [43.13%], 184/2302x Yermak [7.99%... 18:25:16 hm, yeah 18:25:18 apparently not 18:25:23 !lg * s=name / won o=-% o=D 18:25:23 Bad filter condition: 'd' (extra: ) 18:25:46 no, that one did sort by numerator (games won) 18:25:55 this calls for the manual 18:25:57 ??manual[bot 18:25:57 manual[3/3]: To see the manual for this bot: https://github.com/crawl/sequell/blob/master/docs/listgame.md 18:26:34 !lg * s=name / won o=-% o=. 18:26:49 !lg * s=name / won ?: N=0 18:26:57 35000/4855554 games for *: 0/15x zzzzzzzzzzzzzz [0.00%], 0/4x zzzzzzzz [0.00%], 0/57x zzzzzzz [0.00%], 0/9x zzzzzzasd [0.00%], 0/6x zzzzz [0.00%], 1/57x zzzz [1.75%], 0/56x Zzzev [0.00%], 0/1x zzzdragon [0.00%], 0/1x ZZZaax [0.00%], 0/1x Zzzaaaccc13 [0.00%], 0/25x zzzaa [0.00%], 0/4x zzz [0.00%], 0/357x zzyzx [0.00%], 63/97x zzxc [64.95%], 0/1x ZZTRaider [0.00%], 0/103x zzpo [0.00%], 0/365x Zzong ... 18:27:10 ok, i don't know why mine didn't work 18:27:13 2193128 games for *: 0/1x Fibbonachi [0.00%], 0/1x croft [0.00%], 0/1x Solenki [0.00%], 0/1x wemdkre [0.00%], 0/1x brevity [0.00%], 0/1x Artheon [0.00%], 0/1x theredball [0.00%], 0/1x haand [0.00%], 0/1x Astragon [0.00%], 0/1x AdderallZombie [0.00%], 0/1x java [0.00%], 0/1x eightmoons [0.00%], 0/1x LogiMAX [0.00%], 0/1x Wisper123 [0.00%], 0/1x danix3000 [0.00%], 0/1x rynekk [0.00%], 0/1x 00Runeles... 18:27:29 !lg * s=name o=. / won o=-% 18:27:49 35000/4855554 games for *: 0/1x Fibbonachi [0.00%], 0/1x croft [0.00%], 0/1x Solenki [0.00%], 0/1x wemdkre [0.00%], 0/1x brevity [0.00%], 0/1x Artheon [0.00%], 0/1x theredball [0.00%], 0/1x haand [0.00%], 0/1x Astragon [0.00%], 0/1x AdderallZombie [0.00%], 0/1x java [0.00%], 0/1x eightmoons [0.00%], 0/1x LogiMAX [0.00%], 0/1x Wisper123 [0.00%], 0/1x danix3000 [0.00%], 0/1x rynekk [0.00%], 0/1x 00R... 18:27:58 !lg * s=name / won o=den.N ?: N=0 18:27:58 Bad filter condition: 'den.n' (extra: ) 18:28:18 !lg * s=name / won ?: N=0 o=den.N 18:28:18 Broken query near '=den.N' 18:28:21 hrm 18:28:52 !lg * s=name / won o=-%,. 18:29:17 35000/4855564 games for *: 0/15x zzzzzzzzzzzzzz [0.00%], 0/4x zzzzzzzz [0.00%], 0/57x zzzzzzz [0.00%], 0/9x zzzzzzasd [0.00%], 0/6x zzzzz [0.00%], 0/56x Zzzev [0.00%], 0/1x zzzdragon [0.00%], 0/1x ZZZaax [0.00%], 0/1x Zzzaaaccc13 [0.00%], 0/25x zzzaa [0.00%], 0/4x zzz [0.00%], 0/357x zzyzx [0.00%], 0/1x ZZTRaider [0.00%], 0/103x zzpo [0.00%], 0/365x Zzong [0.00%], 0/1x zzmmzmz [0.00%], 0/1x zzmike... 18:29:26 oh, it's sorting by name 18:29:34 !lg * s=name / won o=-%,count(gid) 18:29:34 Bad filter condition: 'count(game_key)' (extra: ) 18:30:08 !lg * s=name / won o=. ?: N=0 18:30:31 2193137 games for *: 0/15x zzzzzzzzzzzzzz [0.00%], 0/4x zzzzzzzz [0.00%], 0/57x zzzzzzz [0.00%], 0/9x zzzzzzasd [0.00%], 0/6x zzzzz [0.00%], 0/56x Zzzev [0.00%], 0/1x zzzdragon [0.00%], 0/1x ZZZaax [0.00%], 0/1x Zzzaaaccc13 [0.00%], 0/25x zzzaa [0.00%], 0/4x zzz [0.00%], 0/357x zzyzx [0.00%], 0/1x ZZTRaider [0.00%], 0/103x zzpo [0.00%], 0/365x Zzong [0.00%], 0/1x zzmmzmz [0.00%], 0/1x zzmike [0.00... 18:30:40 rip 18:30:43 !lg * s=name / won o=count(gid) ?: N=0 18:30:43 Bad filter condition: 'count(game_key)' (extra: ) 18:30:45 it's sorting by the name itself 18:30:48 yeah 18:30:50 yeah that might work 18:31:13 er nope 18:31:16 oh 18:31:16 !lg * s=name / won o=cdist(gid) ?: N=0 18:31:17 Bad filter condition: 'cdist(game_key)' (extra: ) 18:31:17 !lg * s=name / !won o=N ?:%=1 18:31:25 oh yeah, inverting :P 18:31:30 -!- LexAckson has joined ##crawl-dev 18:31:44 2193142/2193142 games for *: 106016/106016x Sebi [100.00%], 40591/40591x ew [100.00%], 12454/12454x dscm [100.00%], 9960/9960x adamzap [100.00%], 8230/8230x Sbamiri [100.00%], 7805/7805x Fieros [100.00%], 6629/6629x gw [100.00%], 6466/6466x Zermako [100.00%], 5830/5830x crawlie [100.00%], 5688/5688x aTarkinC [100.00%], 5595/5595x nogglebeak [100.00%], 5416/5416x xw [100.00%], 5055/5055x undersol [... 18:31:47 there you go 18:31:55 gw... 18:32:06 ew set to overtake sebi in a few years 18:32:14 !lg zermako 18:32:15 6465. Zermako the Grappler (L8 TrMo of Okawaru), blasted by an orc priest (divine providence) on D:6 on 2015-04-11 19:42:45, with 1097 points after 4629 turns and 0:08:36. 18:32:25 chequers: ^^^^^^ is the query you wanted 18:32:34 :D 18:32:49 chequers wanted to see if he had made that list 18:32:50 ?/dscm 18:32:50 No matches. 18:33:08 !lg * cpo s=name / !won o=N ?:%=1 18:33:09 6413/6413 games for * (cpo): 544/544x Meow [100.00%], 391/391x binmo [100.00%], 383/383x Minkie [100.00%], 277/277x aori [100.00%], 230/230x mustard24 [100.00%], 214/214x megapuddi [100.00%], 211/211x dsb250 [100.00%], 160/160x TuckyLangle [100.00%], 143/143x AvaKnavely [100.00%], 140/140x KINGKRU [100.00%], 128/128x Bregath [100.00%], 105/105x AnnoyedKobold [100.00%], 99/99x jorbis [100.00%], 99/... 18:33:17 wow. disappointing 18:34:10 Medar: thanks for that note about webtiles milestones_files -- I finally RTFC, learnt what it did and fixed non-trunk milestones 18:40:42 -!- ystael has quit [Ping timeout: 250 seconds] 18:40:53 -!- stanzill has quit [Quit: au rev] 18:42:32 -!- Rast-- has quit [Read error: Connection reset by peer] 18:42:42 Grunt: looks like the original tomb:2 vault is placing indestructable walls? 18:42:47 or one of them, anyhow 18:42:55 -!- Rast-- has joined ##crawl-dev 18:43:17 tomb_2_ambush_old 18:43:24 yes, it is 18:43:24 Grunt: You have 5 messages. Use !messages to read them. 18:43:31 probably just a typo and no one ever noticed 18:43:39 since the tiles/glyphs were the same 18:43:51 I shall....I shall make a commit!!!! 18:44:00 ¯\_(ツ)_/¯ 18:44:27 how dare you trivialize my commit 18:44:57 !commitby gammafunk Trivial commit. 18:44:57 3gammafunk 0.17-a0-1999-g5679a1a: Trivial commit. 10(in the future, 42 files, 777+ 666-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=5679a1a 18:46:58 03gammafunk02 07* 0.18-a0-62-gc15d2f0: Don't place permarock in a Tomb vault 10(84 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/c15d2f016316 18:47:15 03gammafunk02 07[stone_soup-0.17] * 0.17.0-9-g801d43b: Don't place permarock in a Tomb vault 10(2 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/801d43bd0a67 18:47:40 -!- cr0ne has quit [Read error: Connection reset by peer] 18:48:09 =replacecmd !commitby 0.17 0.18 18:48:10 Redefined command: !commitby => .echo $(let (hash (randhex 7)) "3${1} 0.18-a0-1999-g$hash: ${*:-do stuff} 10(in the future, 42 files, 777+ 666-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=${hash}") 18:48:15 important updates 18:48:51 I was watching a zig, and I realized that, if we ever did make permarock border-only, zigs would be a problem 18:48:55 -!- Gorgo has quit [Read error: Connection reset by peer] 18:50:03 I wonder if we could allow levels to have a border specified at a place other than the (0,0), (GXM, GYM) rectangle 18:50:06 or whatever that's called 18:51:09 perhaps it'd also be a problem for sprints 18:51:30 I guess we could not change anything about the implementation, and just make it a policy that permarock is level "border" only 18:51:58 -!- DrStalker_ is now known as drstalker 18:51:58 -!- Zooty has quit [Ping timeout: 246 seconds] 18:54:47 Incredible...worpress comment spam protection actually caught a spam comment... 18:59:37 -!- Foamed_ has quit [Quit: Leaving] 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:05:11 Grunt: piginabag got your new dis end 19:05:30 nice 19:10:54 !lg * current trunk place=dis:7 s=kmap% 19:10:55 92 games for * (current trunk place=dis:7): 22x (23.91%), 18x dis_st (19.57%), 18x dis_hangedman (19.57%), 11x iron_city_of_dis; dis_mu (11.96%), 10x iron_city_of_dis; dis_grunt (10.87%), 6x iron_city_of_dis; dis_old (6.52%), 2x iron_city_of_dis; dis_wall_1 (2.17%), iron_city_of_dis; dis_wall_8 (1.09%), iron_city_of_dis; dis_wall_4 (1.09%), dis_grunt_layers (1.09%), iron_city_of_dis; dis_wall_5 (1... 19:12:37 !lg * current trunk place=dis:7 s=vault(kmap)% 19:12:37 92 games for * (current trunk place=dis:7): 33x iron_city_of_dis (35.87%), 22x (23.91%), 18x dis_hangedman (19.57%), 18x dis_st (19.57%), dis_grunt_layers (1.09%) 19:12:55 !lg * current trunk place=dis:7 kmap!= s=vault(kmap)% 19:12:55 70 games for * (current trunk place=dis:7 kmap!=): 33x iron_city_of_dis (47.14%), 18x dis_hangedman (25.71%), 18x dis_st (25.71%), dis_grunt_layers (1.43%) 19:13:16 wonder why this one has so many kills 19:13:22 !vault iron_city_of_dis 19:13:22 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/dis.des#l633 19:13:53 because it covers three vaults worth of kills 19:14:39 `WEIGHT: 30` 19:15:41 right, that's why 19:15:56 they're weighted to have same chance as other vaults 19:16:05 that aren't iron_city_of_dis, that is 19:17:18 gammafunk: what would the problem with zigs be 19:17:48 if zigs had e.g. metal walls for room borders 19:17:58 the problem would be that shatter/lrd every time in every zig 19:18:02 not every time but 19:18:11 it would make zigs a lot more broken 19:18:26 which is a problem given how much loot they have 19:20:47 oh, i misread you 19:20:57 i thought you meant "if we made borders permarock" 19:21:03 I probably phrased what I said poorly anyhow 19:21:09 again, Lasty has hacked my keyboard 19:21:20 is that like when pf's keyboard broke 19:21:36 no! that was just EXTREMELY WEIRD 19:26:41 -!- amalloy is now known as amalloy_ 19:26:52 also, i'm pretty sure those permarocks have been there forever 19:26:55 for no known reason 19:28:10 got gammafunk again! this day just keeps getting better. 19:28:10 Lasty: You have 1 message. Use !messages to read it. 19:29:17 wheals: yeah, no one complained because they didn't have a different tile until recently 19:29:29 but in piginabag's game they were this bright garish color 19:30:13 hm, they were stone in crawl-anc 19:30:30 probably permarock didn't exist back then 19:31:18 Lasty: it's ok, the latest water palace kill in .gfgk was really good, so the day was positive on the whole 19:32:20 A guy was close to the entrance, I think stepped on a tele trap, landed inside but still near the entrance. teleported because things were a bit much, landed in a hall on the side...things got worse..teleported...landed inside the main chamber...things got much much worse... 19:32:40 %git 3122d842dda1d819c 19:32:40 07MarvinPA02 * 0.11-a0-47-g3122d84: Prevent getting outside Tomb:2 and 3 with Shatter 10(3 years, 9 months ago, 1 file, 140+ 140-) 13https://github.com/crawl/crawl/commit/3122d842dda1 19:32:54 this is when, probably was just s/c/X/g 19:33:10 another MarvinPA glyph bug?! 19:33:19 %git :/tutorial_5 19:33:19 Could not find commit :/tutorial_5 (git returned 128) 19:33:25 actually, a lot of c's were preserved 19:33:28 %git :/lesson_5 19:33:28 Could not find commit :/lesson_5 (git returned 128) 19:33:31 %git :/lesson5 19:33:31 Could not find commit :/lesson5 (git returned 128) 19:33:43 anyhow, he put an impassable statue in lesson 5 19:33:45 <|amethyst> it was s/x/X/ 19:33:46 of the tutorial 19:34:31 ah, indeed 19:34:53 %git f7e130daad0e0 19:34:53 07evilmike02 * 0.10-a0-1719-gf7e130d: A new (tiles) look for Tartarus (Denzi). 10(4 years ago, 19 files, 40+ 13-) 13https://github.com/crawl/crawl/commit/f7e130daad0e 19:35:02 that was when the c's of those pillars became x's 19:35:16 o_O... 19:35:32 gammafunk: nice magnetic vault 19:36:04 Gammafunk Vaults: They never place...but when they do, they're a teleport sink! 19:36:06 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 19:36:10 learn add 19:36:20 %git c17a051 19:36:20 07MarvinPA02 * 0.17-b1-34-gc17a051: Fix some tutorial 3 issues 10(3 days ago, 2 files, 30+ 8-) 13https://github.com/crawl/crawl/commit/c17a0518ab2f 19:37:34 oh, wrong commit... sgh 19:38:46 thhere it is 19:38:49 %git c95b5c3 19:38:49 07gammafunk02 * 0.18-a0-34-gc95b5c3: Don't place an impassable statue in the god tutorial 10(4 days ago, 1 file, 7+ 7-) 13https://github.com/crawl/crawl/commit/c95b5c376ae1 19:39:09 yeah original commit was 19:39:11 %git 8a6d69a16ec54d3d854aac630285988b3e7cf066 19:39:11 07MarvinPA02 * 0.17-b1-3-g8a6d69a: Update the tutorials 10(9 days ago, 2 files, 20+ 25-) 13https://github.com/crawl/crawl/commit/8a6d69a16ec5 19:39:22 at least someone is remembering to update the tutorials and manual 19:39:28 I forgot when making the release 19:41:01 -!- Ququman has quit [Read error: Connection reset by peer] 19:41:16 -!- serq has quit [Quit: suddenly gone...] 19:41:47 -!- ystael has quit [Ping timeout: 265 seconds] 19:42:18 -!- SriBri has quit [Ping timeout: 244 seconds] 19:42:33 .gfgk 19:42:33 50. mdk the Warrior (L18 MiBe of Trog), splashed by a moon troll's acid in WizLab (wizlab_lehudib) on 2015-11-09 00:16:58, with 224186 points after 42915 turns and 1:28:13. 19:42:42 wow..truly this tournament is a blessing for us all 19:42:45 .gfgk t 19:42:46 2. mdk the Warrior (L18 MiBe of Trog), splashed by a moon troll's acid in WizLab (wizlab_lehudib) on 2015-11-09 00:16:58, with 224186 points after 42915 turns and 1:28:13. 19:43:38 .moon name=mdk -tv:channel=moon:>$ 19:43:39 1. mdk, XL18 MiBe, T:40507 (milestone) requested for moon: telnet://termcast.develz.org or http://termcast.develz.org. 19:45:55 -!- Smello has quit [Ping timeout: 244 seconds] 19:46:13 -!- osklington has quit [Ping timeout: 246 seconds] 19:50:34 good, involves a mibe becoming brainless 19:50:50 oh, he cured it 19:51:17 wow 19:51:20 .gfgk -log 19:51:20 50. mdk, XL18 MiBe, T:42915: http://dobrazupa.org/morgue/mdk/morgue-mdk-20151109-001658.txt 19:51:29 -!- beaky has quit [Quit: Lost terminal] 19:51:44 amazing, temporary teleportitis from a wretched star 19:51:54 and he's finished the map, so it takes him adjacent to the moon troll.. 19:54:38 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20:00:03 -!- omarax has quit [Remote host closed the connection] 20:01:18 -!- yottam has quit [Quit: leaving] 20:02:38 -!- iafm has quit [Quit: leaving] 20:03:26 haha 20:03:44 brainless is really difficult now. I wish there were str-sapping monsters too 20:03:48 ruin DeWz lives 20:05:03 -!- bonghitz has quit [Remote host closed the connection] 20:05:31 !send chequers quasits 20:05:32 Sending quasits to chequers. 20:06:44 -!- CanOfWorms has joined ##crawl-dev 20:07:37 -!- Lawman0 has quit [Ping timeout: 244 seconds] 20:07:41 -!- Sequell has quit [Remote host closed the connection] 20:07:53 -!- Sequell has joined ##crawl-dev 20:10:15 they leech like, nothing 20:10:19 compared to all the int drain 20:11:20 -!- Earlo has quit [Ping timeout: 240 seconds] 20:12:50 -!- UncertainKitten has joined ##crawl-dev 20:23:10 <|amethyst> also, no job starts with less than 3 dex, and no species less than 4, so you won't start out with low enough dex 20:23:18 <|amethyst> for it to be as big a deal 20:25:40 ugh, art is hard 20:26:41 !learn add ontoclasm ugh, art is hard 20:26:41 ontoclasm[21/21]: ugh, art is hard 20:27:15 i have zero ideas for sirens/avatars 20:28:20 ontoclasm: hrm, did you already have sirens done? 20:28:37 I recall a salmon colored tile 20:28:53 was it 20:28:57 the salmon of doubt...? 20:29:18 !always /kick grunt 20:29:19 A/G! A-Always! /-/kick! G-Grunt! Always /kick Grunt! ALWAYS /KICK GRUNT! 20:30:05 !firestorm gammafunk 20:30:05 Grunt casts a spell at gammafunk. A raging storm of fire appears! The great blast of fire engulfs gammafunk! 20:30:36 gammafunk: that's sort of the problem 20:31:09 i have a "good" tile but it needs to go in two different places (siren & standard merfolk) 20:31:35 hrm, how are you using the siren tile for standard merfolk? 20:31:50 that's not the case currently 20:32:05 no, i mean, the tile i have could fit either of those monsters 20:32:13 and i need to make another one for the other monster 20:32:16 but have no ideas 20:32:39 well, it's probably best if you keep the female tile for sirens 20:33:05 i'm basically making them all female /shrug 20:33:10 oh 20:33:18 well that's kind of cool, actually 20:33:35 yeah then I can see your problem 20:34:10 I think the tiles are gender neutral enough 20:34:16 -!- tealeaves has quit [Quit: Bye] 20:34:22 perhaps de-emphasize breast size 20:34:25 well not really; not the siren one 20:34:36 which one's the siren one 20:34:44 the new siren one, that is 20:34:54 http://imgur.com/a/Swflr second one here 20:35:07 guys can have longhair 20:35:08 I don't think it's such a problem if the shoals tiles are gendered; the naga tiles are, for instance 20:35:14 whether that's a good fashion choice isdifferent 20:35:28 next up: metalhead merfolk 20:35:41 also ontoclasm 20:35:48 can you make ilsuiw's tail rainbow colored 20:35:54 to emphasize her unique status 20:35:55 hah 20:36:41 I think she looks well-differentiated as-is, fwiw 20:36:58 she is green in console since she was introduced 20:37:03 s/is/was/ 20:37:59 give her bigger hair then? 20:38:34 hmm 20:38:49 maybe 20:38:52 torment doesn't trigger fog for dith worshippers right? 20:38:58 because holy word does when they're undead 20:39:13 big 80s hair? 20:39:27 Medar: good commit about the tourney reminder btw 20:39:33 http://adamhughes.deviantart.com/art/Starfire-Detail-136525853 20:39:41 wait no 20:39:42 chequers: we do that every tourney 20:39:44 the preview image lied 20:39:48 but it is good that he remembered! 20:39:53 http://jjkirby.deviantart.com/art/Starfire-115286188 20:39:56 this is the one I'm thinking of 20:40:24 with the same outfit? 20:40:38 nah, just the hair 20:45:47 -!- debo has joined ##crawl-dev 20:46:24 -!- debo has quit [Read error: Connection reset by peer] 20:48:23 -!- debo_ has quit [Ping timeout: 260 seconds] 20:49:27 -!- LexAckson has quit [Ping timeout: 240 seconds] 20:49:32 -!- debo has joined ##crawl-dev 20:57:16 hrm, anyone know what the oldest version we packages for os x is? 20:57:35 oh here we are 20:59:33 http://crawl.develz.org/release/ has them all 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:02:03 -!- uJellie has quit [Ping timeout: 272 seconds] 21:06:38 -!- Ladykiller70 has quit [Quit: Verlassend] 21:16:22 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:21:25 -!- Tinyboss has quit [Ping timeout: 246 seconds] 21:22:29 -!- tealeaves has quit [Quit: Bye] 21:23:09 -!- zarath9 has quit [Quit: Page closed] 21:25:10 -!- Locke_ has quit [Quit: Page closed] 21:25:11 -!- xtwv has quit [Read error: Connection reset by peer] 21:26:37 it's kind of unfortunate that top streaks lists an end time for ones that are still ongoing 21:26:52 (on the tournament pages) 21:27:11 if it didn't, it would also differentiate between the ones that are still ongoing and ones that finished for real 21:29:40 -!- ystael has quit [Ping timeout: 240 seconds] 21:29:48 you mean the table on the leaderboard page? 21:29:54 "Longest Streak"? 21:30:05 yeah 21:30:06 the active streak table is right below 21:30:19 you think i have time to cross-reference this!?! 21:30:27 i need to spend all my time not playing crawl 21:30:39 !lg dof s=name 21:30:40 21 games for dof: 10x doy, 5x wheals, 3x dpeg, 3x reaver 21:30:50 you need to get doy's work ethic 21:31:04 and you 21:31:07 !lg dof s=name x=sum(dur) 21:31:08 21 games for dof: 10x doy [10:02:57], 5x wheals [1:45:41], 3x dpeg [4:42:53], 3x reaver [7:38:00] 21:31:16 I'm at headquarters planning strategy!!! 21:31:22 you think this operation runs itself?! 21:31:35 sadly i was too busy having friends this weekend so far 21:32:07 nerd cred ruined 21:32:50 I plan to stream a musu tomorrow for sure 21:33:10 !greatplayer 21:33:11 !nchoice muwr 21:33:14 eh, I prefer this stream of paint drying 21:33:15 MuWr: 7 wins || takos: LLD, L26 Slayer of Gozag || mooon: CWZ, L14 Fighter of Okawaru || nefandi: CAO, L11 Placeless Mummy of Okawaru || spelunker: CWZ, L1 Grasshopper of No God 21:33:17 Unwon species for wheals: Deep Elf, Mummy, Octopode 21:33:46 i guess takos will take #8 before anyone else can 21:33:46 !lg kvaak won s=cls% 21:33:47 88 games for kvaak (won): 26x Transmuter (29.55%), 5x Abyssal Knight (5.68%), 5x Monk (5.68%), 4x Assassin (4.55%), 4x Summoner (4.55%), 3x Wanderer (3.41%), 3x Berserker (3.41%), 3x Venom Mage (3.41%), 3x Chaos Knight (3.41%), 3x Fire Elementalist (3.41%), 3x Enchanter (3.41%), 2x Ice Elementalist (2.27%), 2x Wizard (2.27%), 2x Fighter (2.27%), 2x Hunter (2.27%), 2x Air Elementalist (2.27%), 2x G... 21:34:04 !lg . x=dam,hp 21:34:05 3493. [dam=32;hp=-3] wheals the Summoner (L12 DESu of The Shining One), slain by a komodo dragon on Lair:5 on 2015-11-08 20:53:02, with 19945 points after 17659 turns and 0:45:54. 21:34:14 thought i could stand next to a komodo at 30 hp... 21:34:21 NOPE 21:34:31 that's why the good lord made Ice Beasts 21:34:35 which slow komodo dragons 21:34:46 yep 21:34:54 i was going much too BATTLEMAGE 21:34:57 !lg * thisyear s=day(end),cv -graph:area 21:34:59 986164 games for * (thisyear): https://shalott.org/graphs/7ef8859f51d6cad3da640398edfcb343682a73e3.html 21:35:04 did i mention i hate elves 21:35:17 seriously, screw elves 21:35:52 elves are easy 21:36:05 !lg * thisyear s=cv 21:36:07 986168 games for * (thisyear): 495881x 0.17-a, 278426x 0.16, 130666x 0.16-a, 43432x 0.15, 17637x 0.18-a, 14738x 0.17, 2075x 0.14, 1231x 0.13, 888x 0.15-a, 711x 0.10, 233x 0.11, 187x 0.12, 35x 0.14-a, 19x 0.13-a, 7x 0.12-a, , 0.11-a 21:36:24 !lg * thisyear s=day(end),cv ?:N>1000 -graph:area 21:36:24 Broken query near '-graph:area' 21:36:31 !lg * thisyear s=day(end),cv -graph:area ?:N>1000 21:36:33 815623 games for * (thisyear): https://shalott.org/graphs/7ef8859f51d6cad3da640398edfcb343682a73e3.html 21:36:40 hmm, there's a lot of overlap between vp and he 21:36:54 is that an actual dip at the end...oh maybe it's because a new day began? 21:36:58 !time 21:36:59 Time: Nov 09, 2015, 02:36:57 AM, UTC. The 2015 0.17 tournament ends in 13 days, 17 hours, 23 minutes and 2 seconds. 21:37:02 yeah 21:37:36 i wonder if the 0.16 peak is meleebug 21:37:51 or just the tourney ending, or what 21:38:09 !kw t15a 21:38:09 Built-in: t15a => start>='2015-03-13 20:00:00' time<'2015-03-29 20:00:00' ((cv=0.16|0.16-a)) explbr= 21:38:17 mar 21st 21:38:26 Yes, was there something special about that day :P 21:38:44 that was about when the bug was found, wasn't it? 21:38:46 a week in or so 21:38:51 so maybe word got out 21:39:59 !lg * thisyear !boring s=day(end),cv -graph:area 21:40:02 885472 games for * (thisyear !boring): https://shalott.org/graphs/f9e0ea235f01a17ae8f7595b9d93a08ff98256fc.html 21:40:18 Mystery peak was real... 21:40:37 !tstats 21:40:41 !t 21:40:44 Stats after 16 days (t): 1364 players, 342 runers, 164 winners, 242 wins, 13607 games, winrate 1.78%, total player time 270d+5:32:00. 21:41:31 !lg * start>20151101 start<20151108 x=cdist(name) 21:41:32 33058 games for * (start>20151101 start<20151108): cdist(name)=2262 21:41:42 !cmd !t 21:41:42 No command !t 21:41:55 !lg * t x=cdist(name) 21:41:56 15616 games for * (t): cdist(name)=1384 21:42:18 16 days!! hang on 21:42:19 !kw t 21:42:19 Built-in: t => start>='2015-11-06 20:00:00' time<'2015-11-22 20:00:00' ((cv=0.17|0.17-a)) explbr= 21:42:30 that just means over the period 21:42:47 ok 21:43:05 !lg * x=week(start) thisyear -graph:area 21:43:06 986209. [week(start)=2015-11-09 00:00:00 [20151009000000S]] penismuncher the Skirmisher (L5 NaAM), slain by a wight (a +3 scimitar) on D:3 on 2015-11-09 02:42:42, with 203 points after 1862 turns and 0:02:19. 21:43:12 !tstats 3 21:43:14 !lg * s=week(start) thisyear -graph:area 21:43:15 986211 games for * (thisyear): https://shalott.org/graphs/7b1f4a454d4b50a5af0833cbe79fb891212b86f6.html 21:43:18 Stats after 3 days (t): 1365 players, 344 runers, 165 winners, 243 wins, 13621 games, winrate 1.78%, total player time 271d+2:55:51. 21:43:38 !lg * s=week(start) start>20150101 thisyear -graph:area 21:43:40 984335 games for * (start>20150101 thisyear): https://shalott.org/graphs/49c2fb10d2229ea32090528144ae90f183caba3c.html 21:43:55 big spike so far 21:43:56 -!- Dacendoran has quit [Quit: Page closed] 21:44:24 how to count unique players per week? I guess graphing milestones 21:44:43 <_miek> probably cdist(name) 21:44:44 !lm * thisyear start>20150101 s=week(start),name -graph:area 21:45:06 x=cdist(name) will work better than creating a series per player :) 21:45:13 <_miek> poor sequell 21:45:14 !lm * thisyear start>20150101 s=week(start),cdist(name) -graph:area 21:45:29 5378822 milestones for * (thisyear start>20150101): https://shalott.org/graphs/538617dc89f01f00b3c9c55be31add528c282746.html 21:45:34 !lm * thisyear start>20150101 s=week(start) x=cdist(name) -graph 21:45:41 ERROR: aggregate functions are not allowed in GROUP BY 21:46:01 Gotta say I don’t like almost every change made over the last couple years: always taking complexity away and making it more trivial. I now consider this a rogue-lite not a true roguelike. Only reason at all I even consider playing is the online webtiles is very user friendly. 21:46:06 is it just me, or is this ironic 21:46:20 "you're making it too easy. I only play because webtiles is so easy" 21:46:35 5378836 milestones for * (thisyear start>20150101): https://shalott.org/graphs/204ff2f73d20f23437742154e97b58d8f76d42ca.html 21:47:11 they keep trying to go to different websites, but webtiles is so user friendly they end up playing it 21:47:13 <_miek> gameplay easy vs. UI easy I guess 21:47:34 greensnark: nice 21:48:00 someone considers crawl a roguelite 21:48:02 oh noooooo 21:48:11 Mystery solved 21:48:12 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:48:12 !lg * thisyear !boring s=day(end) / @bot -graph:area 21:48:15 47552/885528 games for * (thisyear !boring): https://shalott.org/graphs/bd324c78c1739b1f7fb1571583482342b560b635.html 21:48:26 oh ew 21:48:46 lool 21:48:51 !blame3n 2 ew 21:48:51 eeeeeeeeeeeeeeeeeeeeeeeeew 21:49:00 so tourneys aren't actually more popular, it's just bots 21:49:04 chequers: huh? 21:49:13 chequers: no 21:49:24 !lm * !bot !boring thisyear start>20150101 s=week(start) x=cdist(name) -graph 21:49:24 No keyword 'bot' 21:49:32 it's interesting in chequers's graph how it goes up for the tourney, and it never goes all the way back down 21:49:46 chequers: cdist(name) just counts distinct players, and there are not very many bots 21:49:49 wheals: I assume thats the "new version interest spike" 21:49:54 oh yeah, duh 21:50:26 we should move to the chrome versioning model, we'll have millions of players in no time 21:50:33 !lg !@bot thisyear !boring s=day(end),cv -graph:area 21:50:38 837987 games for @bot (thisyear !boring): https://shalott.org/graphs/47c538027023af4f8c76fa737abb16d840ab5e8c.html 21:50:38 !lg * s=month(start) -graph 21:50:42 4856662 games for *: https://shalott.org/graphs/255104aa16c2f9fb716144e0f97e03438db1e8fe.html 21:50:51 omg, that's the exact graph I wanted to create 21:51:01 well, nearly 21:51:11 Hm, not sure !@bot parsed correctly 21:51:17 !lg * !@bot thisyear !boring s=day(end),cv -graph:area 21:51:22 837991 games for * (!@bot thisyear !boring): https://shalott.org/graphs/0890c61998e7a978c48fe6e8bce8a94bd5bbbd3a.html 21:51:36 Interesting display bug 21:51:45 !lg * !@bot thisyear !boring s=day(end),cv -graph:area explbr= 21:51:51 greensnark: yeah, the graph is clearly not doing @bot though 21:51:55 833422 games for * (!@bot thisyear !boring explbr=): https://shalott.org/graphs/49f4ec057b2fe641a156ca43741fe00e5794a1f8.html 21:52:08 oh, how do you show final versions only 21:52:14 !kw tall 21:52:14 !alpha 21:52:14 Keyword: tall => t* 21:52:29 !lg * !@bot thisyear !boring s=day(end),cv -graph:area !alpha 21:52:32 !lg * !@bot thisyear !boring s=day(end),cv -graph:area tall 21:52:32 -!- Watball has quit [Quit: Leaving] 21:52:33 278951 games for * (!@bot thisyear !boring !alpha): https://shalott.org/graphs/f9f5cfa622f3d611b63e558b7a61a51d411002be.html 21:52:37 72509 games for * (!@bot thisyear !boring tall): https://shalott.org/graphs/511e977fde7696e3d284e67bcdccbf99d93d9813.html 21:52:40 what's the display bug? 21:52:54 wheals: Graph title is wrong for !lg !@bot 21:53:06 !lg * !@bot !boring s=day(end),cv -graph:area !alpha 21:53:08 Not a crawl bug :) 21:53:16 2055463 games for * (!@bot !boring !alpha): https://shalott.org/graphs/fb16296adf657622dcba6d9a76fb9801c7335900.html 21:53:20 it says "!lg * !@bot thisyear !boring s=day(end),cv -graph:area" for me 21:53:26 wheals: no, the earlier one 21:53:28 without the * 21:53:31 ok, that's the graph i wanted 21:53:37 oh 21:53:38 it's an equivalent query 21:53:39 yeah 21:53:47 says "!lg @bot" 21:53:59 i wonder why 0.14 dropped off so fast 21:54:17 0.16 by contrast has had plenty of attention 21:54:31 it's not really that much faster, no? 21:55:01 really that just means more people switched to trunk though 21:55:12 i.e. 0.15 trunk was more popular 21:55:42 yeah 21:55:54 !lm * !@bot !boring s=week(end),cv -graph:area / alpha 21:56:27 why lm 21:56:28 that query is not going to do what you want 21:56:45 gammafunk: i'm an expert in big data 21:56:47 for multiple reasons I think, but definitely the lm should be lg 21:57:00 one of the key facts about big data is that the more of it you search, the better quality decisions you make 21:57:13 !lg * !@bot !boring s=week(end) -graph:area / alpha 21:57:24 90s limit exceeded: killed !lm * !@bot !boring s=week(end),cv -graph:area / alpha 21:57:27 1987031/4042519 games for * (!@bot !boring): https://shalott.org/graphs/98e939c4fc14a92ab25487fc94b3129203bb08f4.html 21:57:39 I hope those statements were tongue in cheek 21:58:08 check my linkedin 21:58:20 you know what they say about men with big data 21:58:27 I'm a big data pioneer. connect with me now! 21:59:02 As we discussed with Berder many times, it's easy to make a bad query that gives you meaningless results 21:59:26 greensnark: fr: function which converts 0.16 and 0.16-a (et al) to 0.16 21:59:32 so I can normalise crawl versions 22:00:03 -!- omarax has quit [Remote host closed the connection] 22:00:08 ccv 22:00:19 eg, I'd like to see games per week, but coloured by their version, so you can see the rise and fall of versions like a marketshare graph 22:00:31 -!- lobf has joined ##crawl-dev 22:01:26 !lg * s=regexp_replace(cv,'-a','') 22:01:32 4856736 games for *: 602043x 0.16, 510780x 0.17, 506905x 0.14, 485646x 0.15, 401860x 0.13, 322454x 0.10, 318452x 0.12, 305667x 0.11, 246347x 0.8, 241184x 0.5, 239791x 0.9, 216375x 0.7, 153796x 0.4, 143139x 0.6, 84396x 0.3, 42390x 0.2, 17864x 0.1, 17646x 0.18, 22:01:55 -!- doubtofbuddha has quit [Ping timeout: 255 seconds] 22:02:10 ah, I didn't realise you had already implemented turing completeness 22:02:26 Nope :P 22:02:37 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:02:46 the final exam is writing a lisp interpreter 22:02:48 good luck! 22:02:53 lg * !@bot !boring s=month(end),regexp_replace(cv,'-a','') -graph:rea 22:02:55 Not sure why there is the one game with cv='' 22:02:57 lg * !@bot !boring s=month(end),regexp_replace(cv,'-a','') -graph:area 22:02:58 !lg * cv='' 22:02:59 1. rifin the Skirmisher (L2 DsFi), quit the game on D:1 on 2015-03-06 21:25:25, with 11 points after 229 turns and 0:00:25. 22:03:04 !lg * cv='' x=src 22:03:04 wheals: in regex? 22:03:05 1. [src=cwz] rifin the Skirmisher (L2 DsFi), quit the game on D:1 on 2015-03-06 21:25:25, with 11 points after 229 turns and 0:00:25. 22:03:08 !lg * !@bot !boring s=month(end),regexp_replace(cv,'-a','') -graph:area 22:03:11 just in Sequell 22:03:14 greensnark: was Sequell something you made from scratch for the initial version? It'd be neat to know more about its history 22:03:20 4042550 games for * (!@bot !boring): https://shalott.org/graphs/51eba84a4e3c8d1d5b4d1e0e9fa8c3552cd264c2.html 22:03:37 gammafunk: No, Eidolos/Sartak started it with a bunch of different people contributing 22:03:46 greensnark: thanks, it's beautiful 22:04:10 gammafunk: But I've had fun cranking up the insanity to 11 :P 22:04:16 indeed 22:04:40 It's a very cool bot; I wonder how many other bots implement a lisp commandline connected to a database... 22:05:11 It's not really lisp :) 22:05:23 -!- lobf has quit [Ping timeout: 272 seconds] 22:05:36 There's lots of silliness in the interpreter that is hard to change now that so much stuff uses it 22:05:48 That's what you get for BDD :P 22:05:48 I should have said pseudo-lisp...mini-lisp? 22:05:53 (beer driven development) 22:05:58 haha 22:05:59 but it has parentheses! and eval! 22:07:24 wheals: and cons and car and cdr! 22:07:47 -!- kazimuth has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 22:07:50 i can feel my beard growing just looking at it 22:08:14 -!- debo has quit [Ping timeout: 265 seconds] 22:08:19 -!- setecastronomy has quit [Ping timeout: 246 seconds] 22:09:58 greensnark: was Sequell originally based on Rodney, then? 22:10:09 (I think I remember discovering this was the case sometime in the past) 22:10:16 Grunt: No, Eidolos wrote it from scratch 22:10:19 mm 22:10:24 interesting 22:10:32 inspired by rodney, obviously 22:10:36 I wonder what all features it had initially 22:10:38 It's certainly inspired by Rodney, yes 22:10:53 And Rodney has borrowed a few features in turn :) 22:11:02 (So thou thought thou couldst elude me, fool.) 22:11:14 those filthy nethack players! 22:11:21 * wheals goes back to devunll 22:11:22 * gammafunk zaps a wand of death at Grunt. Grunt dies! 22:11:30 devnull 22:11:35 But wait... 22:11:35 Istr paxed adding https://github.com/paxed/Rodney/blob/master/lg.txt after Sequell 22:11:42 ;) 22:11:44 :) 22:12:57 greensnark: since you're here, random sequell question 22:13:00 !cmd !always 22:13:00 Command: !always => .echo $(!motto $(cons always $*)) 22:13:13 why is that $( on the cons necessary; (cons doesn't work 22:13:26 !fn cons 22:13:27 Built-in: cons => https://github.com/crawl/sequell/blob/master/src/tpl/function_defs.rb#L123 22:13:52 !fn concat 22:13:52 Built-in: concat => https://github.com/crawl/sequell/blob/master/src/tpl/function_defs.rb#L173 22:14:12 gammafunk: Because ... is just a plain string in (!motto ...) or any (!command ...) 22:14:31 ah 22:14:31 if motto was a function then you wouldn't need the $ 22:14:37 right 22:15:00 !cmd !always2 !motto $(cons always $*)) 22:15:00 Defined command: !always2 => !motto $(cons always $*)) 22:15:10 !always2 test sequell 22:15:10 ATS! A-Always! T-Test! S-Sequell)! Always Test Sequell)! ALWAYS TEST SEQUELL)! 22:15:13 nice 22:15:19 !cmd !always2 !motto (cons always $*) 22:15:20 Redefined command: !always2 => !motto (cons always $*) 22:15:25 !always2 test Sequell 22:15:25 (ATS! (-(cons! A-Always! T-Test! S-Sequell)! (cons Always Test Sequell)! (CONS ALWAYS TEST SEQUELL)! 22:15:33 ok 22:15:53 Ash doesn't let you start untraining skills that are below 1.0 13https://crawl.develz.org/mantis/view.php?id=10062 by Rast 22:15:56 wheals is CONStantly testing Sequell 22:16:06 =rm always2 22:16:07 Deleted command: !always2 => !motto (cons always $*) 22:16:18 !cmd !always !motto $(cons always $*) 22:16:19 Redefined command: !always => !motto $(cons always $*) 22:16:23 !always annoy gammafunk 22:16:23 AAG! A-Always! A-Annoy! G-Gammafunk! Always Annoy Gammafunk! ALWAYS ANNOY GAMMAFUNK! 22:17:01 good to know I don't need echo 22:17:10 !never use echo 22:17:15 rip 22:17:20 <_miek> !cmd motto 22:17:20 Command: !motto => .echo $(apply concat (map (fn (w) (upper (sub 0 1 $w))) $*))! $(map (fn (w) (concat (capitalise (sub 0 1 $w)) - (capitalise $w) !)) $*) $(map capitalise $*)! $(map upper $*)! 22:17:21 I knew that I think but was just getting my brain fried by sequell 22:17:25 !motto never use echo 22:17:25 NUE! N-Never! U-Use! E-Echo! Never Use Echo! NEVER USE ECHO! 22:17:56 also doy gave us this recently 22:17:56 can we get new door tiles for the fleshworks? 22:18:03 !gamepath . drne 22:18:04 Subcommand $(!lm * gid=No games for gammafunk (drne). type=br.enter|rune|orb !portal s=id,turn,type,noun pfmt:'${.}:${child}' join:'/' stub:'') failed: No keyword 'games' in $(split / $(!gamepath.query ... in $(map $(fn (stone) $(cdr $(s... in $(sort $(fn (a b) $(<=> $(in... in $(gamepath_query ${*}) in $(length ${path}) in $(= $(length ${path}) 0) in $(if $(= $(length ${path}) 0... 22:18:07 uh 22:18:09 !motto gammafunk runs under no trees 22:18:09 GRUNT! G-Gammafunk! R-Runs! U-Under! N-No! T-Trees! Gammafunk Runs Under No Trees! GAMMAFUNK RUNS UNDER NO TREES! 22:18:14 I guess it's broke right now 22:18:25 !lg gammafunk drne 22:18:25 No games for gammafunk (drne). 22:18:30 ah 22:18:32 o_O 22:18:34 you just don't have a drne 22:18:39 !currentgamepath . drne 22:18:39 !lg gw drne 22:18:40 No games for gw (drne). 22:18:40 No milestones found. 22:18:45 really, gw hasn't done a drne? 22:18:48 I should add that to the list 22:18:51 I think that's right 22:18:55 !cmd !currentgamepath 22:18:55 Command: !currentgamepath => .echo $(let (path (gamepath_query_current $*)) (if (= (length $path) 0) "No milestones found." (format_autocompress $path (list gamepath_format_normal gamepath_format_compressed1 gamepath_format_compressed2 gamepath_format_compressed3 gamepath_format_compressed4)))) 22:18:56 !gamepath . muvm 22:18:58 No milestones found. 22:19:00 hrm 22:19:03 !lm gammafunk drne 22:19:04 31. [2015-10-31 03:56:55] gammafunk the Reanimator (L15 DrNe of Sif Muna) killed Sonja on turn 35907. (D:15) 22:19:05 !gamepath . muvm max=sc 22:19:06 T3672: Temple, T17462: Lair, T45852: Orc, T51228: Spider, T60150: gossamer, T60871: Swamp, T68925: decaying, T69591: Vaults, T81222: Depths, T95877: Elf, T101823: Crypt, T107636: silver, T111614: Zot, T114044: Slime, T115405: slimy, T116154: abyssal, T116257: Hell, T117671: Pan, T120387: demonic 22:20:07 !gamepath purplered mibe lg:urune=15 lg:turns<3000 won 22:20:08 Subcommand $(!lm * gid=No games for purplered (mibe lg:urune=15 lg:turns<3000 won). type=br.enter|rune|orb !portal s=id,turn,type,noun pfmt:'${.}:${child}' join:'/' stub:'') failed: Broken query near '. type=br.enter|rune|orb !portal s=id,turn,type,noun pfmt:'${.}:${child}' join:'/' stub:''' in $(split / $(!gamepath.query ... in $(map $(fn (stone) $(cdr $(s... in $(sort $(fn (a b) $(<=> $(in... in... 22:20:21 !gamepath purplered mibe lg:urune=15 lg:turns<30000 won 22:20:23 512:T, 3045:O, 5287:L, 6953:S, 8147:deca, 8382:P, 10035:serp, 10564:M, 11680:V, 14362:silv, 15285:slim, 15988:U, 16907:R, 17056:demo, 17298:R, 18055:fier, 19001:R, 19169:glow, 19217:R, 19445:dark, 20684:R, 20756:magi, 21300:abys, 21525:H, 21585:Y, 22560:bone, 22670:X, 23157:icy, 23240:I, 24064:iron, 24158:G, 24705:obsi, 24911:C, 24966:W, 25780:gold, 26233:Z, 26887:orb 22:20:25 -!- kazimuth has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 22:20:35 abbreviates the output as necessary 22:20:58 the slim rune 22:20:58 <_miek> that's a good command 22:20:58 that's similar to this command I made a while ago 22:21:04 !gamepath * urune=15 won turns>150000 22:21:07 !order rune purplered mibe lg:urune=15 lg:turns<30000 won 22:21:07 8K43:T, 12K3:L, 15K7:O, 46K4:S, 55K1:deca, 55K9:P, 63K3:serp, 63K9:E, 75K6:V, 83K0:C, 88K2:U, 98K8:abys, 99K2:Z, 106K:silv, 109K:M, 111K:slim, 118K:R, 121K:demo, 123K:R, 134K:R, 138K:R, 139K:fier, 140K:R, 141K:dark, 141K:R, 141K:magi, 142K:R, 142K:glow, 143K:H, 144K:G, 145K:obsi, 146K:I, 147K:iron, 147K:Y, 149K:bone, 149K:X, 151K:icy, 152K:W, 161K:gold, 162K:orb 22:21:07 Not a valid command: purplered mibe lg:urune=15 lg:turns<30000 won fmt:"$game_key" stub:"XXX" in purplered mibe lg:urune=15 lg:turns<30000 won fmt:"$game_key" stub:"XXX" in $(exec $(concat ${query} fm... in $(= ${gid} XXX) in $(if $(= ${gid} XXX) No game... 22:21:11 what 22:21:15 er 22:21:16 rip 22:21:16 rip 22:21:20 thanks Sequell 22:21:20 !order rune !lg purplered mibe lg:urune=15 lg:turns<30000 won 22:21:21 rune order (!lg purplered mibe lg:urune=15 lg:turns<30000 won): decaying, serpentine, silver, slimy, demonic, fiery, glowing, dark, magical, abyssal, bone, icy, iron, obsidian, golden 22:21:24 that 22:21:34 !order rune|br.enter !lg purplered mibe lg:urune=15 lg:turns<30000 won 22:21:35 rune|br.enter order (!lg purplered mibe lg:urune=15 lg:turns<30000 won): Temple, Orc, Lair, Swamp, decaying, Snake, serpentine, Slime, Vaults, silver, slimy, Depths, Pan, demonic, Pan, fiery, Pan, glowing, Pan, dark, Pan, magical, abyssal, Hell, Tar, bone, Coc, icy, Dis, iron, Geh, obsidian, Crypt, Tomb, golden, Zot 22:21:41 !order rune !lg sgrunt drcj won 22:21:43 rune order (!lg sgrunt drcj won): serpentine, barnacled, slimy, silver, abyssal, golden, demonic, dark, fiery, glowing, magical, obsidian, icy, bone, iron 22:21:45 nice 22:21:58 no turncounts but handles all milestone verbs (and multiple ones with |) 22:22:06 !cmd !timeline 22:22:06 Command: !timeline => .echo Timeline: $(let (args $(split ; $*)) $(let (lg_args (car $args) lm_args (car (cdr $args))) $(foldr $(fn (x y) $(concat (str (cdr $x)) " (+" (car $x) ")" (if (not (null? $y)) "; " "") $y)) "" $(format_timeline_array 0 $(game_milestones_array $lg_args $lm_args) $(cons))))) 22:22:12 there's also that 22:23:15 !timeline . muvm max=sc 22:23:16 Subcommand $(!lm * game_key=wheals:cbro:20140803120358S ${lm_args} pfmt:"${.},${child}" join:";" o=-turn) failed: Bad filter condition: 'turn' (extra: ) in $(split ; $(!lm * $(!lg ${lg... in $(map $(fn (x) $(split , ${x... in $(game_milestones_array ${lg... in $(length ${xs}) in $(= $(length ${xs}) 0) in $(null? ${ta}) in $(if $(null? ${ta}) $(simple... in $(format_timeline_array 0 $(... in $(leng... 22:23:26 exciting 22:23:39 well there's the gid at least 22:23:47 yeah 22:24:01 !timeline * gid=wheals:cbro:20140803120358S 22:24:02 Subcommand $(!lm * game_key=wheals:cbro:20140803120358S ${lm_args} pfmt:"${.},${child}" join:";" o=-turn) failed: Bad filter condition: 'turn' (extra: ) in $(split ; $(!lm * $(!lg ${lg... in $(map $(fn (x) $(split , ${x... in $(game_milestones_array ${lg... in $(length ${xs}) in $(= $(length ${xs}) 0) in $(null? ${ta}) in $(if $(null? ${ta}) $(simple... in $(format_timeline_array 0 $(... in $(leng... 22:24:10 !help !timeline 22:24:11 No help for !timeline (you could add help with !learn add !help:!timeline ) 22:24:12 I guess it's just not having conditions 22:24:27 !timeline . muvm max=sc ; rune|orb 22:24:29 Subcommand $(!lm * game_key=wheals:cbro:20140803120358S rune|orb pfmt:"${.},${child}" join:";" o=-turn) failed: Bad filter condition: 'turn' (extra: ) in $(split ; $(!lm * $(!lg ${lg... in $(map $(fn (x) $(split , ${x... in $(game_milestones_array ${lg... in $(length ${xs}) in $(= $(length ${xs}) 0) in $(null? ${ta}) in $(if $(null? ${ta}) $(simple... in $(format_timeline_array 0 $(... in $(length... 22:24:48 ??user commands[3 22:24:48 user commands[3/11]: !timeline groups and orders milestones for a specific game. Usage: !timeline lg_arguments ; lm_arguments Examples: !timeline madreisz won ; rune|orb s=turn,noun. !timeline madreisz won ; unique s=turn,noun,ev 22:25:10 !timeline . muvm max=sc ; rune|orb s=turn,noun 22:25:11 Timeline: gossamer (+60150); decaying (+8775); silver (+38711); slimy (+7769); abyssal (+749); demonic (+4233) 22:25:35 i guess these three are in some way mutually redundant 22:25:37 !timeline * max=sc recent 22:25:41 Subcommand $(!lm * game_key=Sapher:cszo:20150313063709S ${lm_args} pfmt:"${.},${child}" join:";" o=-turn) failed: Bad filter condition: 'turn' (extra: ) in $(split ; $(!lm * $(!lg ${lg... in $(map $(fn (x) $(split , ${x... in $(game_milestones_array ${lg... in $(length ${xs}) in $(= $(length ${xs}) 0) in $(null? ${ta}) in $(if $(null? ${ta}) $(simple... in $(format_timeline_array 0 $(... in $(leng... 22:25:50 -!- Lasty has quit [Quit: Leaving.] 22:25:57 @??roxanne 22:25:58 ??user commands[2 22:25:58 user commands[2/11]: .s plays an unwatched splat. You can add keywords and fields to filter which splat is played. Examples: .s, .s xl>=20, .s cv=0.13-a fe-- 22:25:58 Roxanne (028) | Spd: 10 (07stationary) | HD: 14 | HP: 180 | AC/EV: 20/0 | 11non-living, 10items, 10doors, spellcaster, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 1948 | Sp: crystal spear (3d32), iron shot (3d26), blink other close, b.magma (3d23), mystic blast (3d19) | Sz: Large | Int: human. 22:26:03 !help .s 22:26:03 No help for .s (you could add help with !learn add !help:.s ) 22:26:04 !cmd .s 22:26:04 Command: .s => !lg * !won !boring ((tiles || !@hugeterm)) ((cln end>=20130626 || !cln)) !csn recent max=sc ntv=0 -tv ${*:-xl>15} 22:26:09 hmm 22:26:16 can statues see invis or something 22:26:24 -!- Lasty has joined ##crawl-dev 22:26:25 some can, some can't 22:26:26 I just went invis against roxanne and she isn't reacting? 22:26:36 and the game doesn't say she sees invis 22:26:42 that's because she has no sinv 22:26:51 probably because she's stationary 22:26:55 oh 22:27:13 kind of a ui bug 22:27:16 I'm not getting any stabs though 22:27:42 invisstabs are unreliable 22:28:03 yeah it looks like she can see me? 22:28:10 she just tried to iron shot me and blinked me 22:28:15 dunno how those work 22:28:18 actually 22:28:23 oklobs are stationary and they react to invis 22:28:27 so I dunno what's going on 22:28:34 invis isn't all that, really. intelligent monsters can guess where you are 22:28:41 and if you didn't move, they know... 22:29:15 -!- drstalker has quit [Ping timeout: 272 seconds] 22:29:23 you should probably just give her sinv since it's really confusing that she doesn't have sinv and behaves as she does 22:30:02 all monsters behave like that 22:30:05 even if they lack sinv 22:30:28 monsters that don't sinv have the confusion question mark pop up 22:30:30 she doesn't 22:30:39 idk about question marks, don't play tiles 22:32:26 -!- amalloy_ is now known as amalloy 22:32:41 just wizmoded it 22:32:47 didn't get a single invisstab against roxanne 22:33:19 try an iron golem 22:33:31 I don't think she is stabbable but I forget why, statues have always been strange this way 22:33:52 maybe it's because statues are bad monsters 22:33:55 iron golems can be stabbed 22:33:55 (especially roxanne) 22:34:15 it has the "hasn't noticed you" marker 22:34:20 -!- Piginabag_ has quit [Quit: Page closed] 22:34:41 just give statues sinv 22:34:54 since invis doesn't work on them for some reason (???) 22:34:58 at least other statues are usually placed in vaults where they guard loot or something 22:35:15 -!- Laraso has quit [Read error: Connection reset by peer] 22:35:20 i doesn't work at all, or it only works in that they can't detect you reliably 22:35:31 I don't think it works at all 22:35:49 CanOfWorms: it works on them defensively 22:36:02 for the minor benefits that gives 22:36:20 hmm 22:36:24 yeah that seems to be true 22:36:42 being invis and walking in to roxanne's range makes her not do anything until the invis is gone 22:38:50 -!- kazimuth has quit [Quit: Textual IRC Client: www.textualapp.com] 22:39:22 sometimes she's missing me as well; i think you want to have good stealth for invis to work well against smart monsters 22:39:37 ie, aiming at the wrong square 22:40:01 I'm a thirsty vp of dith... 22:40:11 eww 22:40:11 9+s 22:40:22 just put some rings on an op 22:40:22 there probably is something funky about stealth with monsters that can't move 22:40:32 you can get 30-something +s that way 22:41:13 well I noticed this in my actual tournament game :v 22:41:19 you can't a monster if defender->cannot_fight(), which is true for statues 22:41:20 s/can't a/can't stab/ 22:41:47 that is the only thing different about statues vs invis afaik 22:42:04 whether this should be the case is another question 22:42:16 yeah, I had thought stabs didn't work against stationary enemies, but wasn't sure 22:42:19 good to know 22:42:25 they work against oklobs 22:42:32 yes 22:42:33 well stationary enemies without an attack I guess 22:42:38 -!- CKyle has joined ##crawl-dev 22:42:42 hrm, oklobs 22:42:44 classic oklob strat: stab them 22:42:45 @??oklob 22:42:45 unknown monster: "oklob" 22:42:48 @??oklob_plant 22:42:48 oklob plant (09P) | Spd: 10 (07stationary) | HD: 10 | HP: 42-70 | AC/EV: 10/0 | 03plant, unbreathing | Res: 06magic(40), 03poison, 08acid+++, 12drown, 13neg+++, 13torm | XP: 559 | Sp: spit acid (3d7) [11!AM, 06!sil] | Sz: small | Int: brainless. 22:42:49 oklobs don't have attacks? :u 22:43:01 gammafunk: monster::cannot_fight() doesn't actually check for attacks 22:43:03 I guess cannot_fight() includes ranged attacks 22:43:11 return !mons_class_gives_xp(type) || mons_is_statue(type); 22:43:13 that's a spell, roxanne has spells 22:43:14 well,it clearly doesn't 22:43:14 is all it checks 22:43:17 haha 22:43:18 since roxanne and ice and stuff 22:44:12 -!- Jessika has quit [Quit: Page closed] 22:44:14 that is a funny check, since functionally oklobs are the same as other statues 22:44:20 solution: remove statues 22:44:23 also oklobs 22:44:23 s/other // 22:44:26 dang 22:44:34 but not roxanne she's cool 22:44:45 .ocs 22:44:45 No games for * (ikiller=orange_crystal_statue). 22:44:47 yes,without roxanne how will tasonir get his coveted statue form 22:44:48 if you have to have roxanne at least put her in a vault 22:44:51 gammafunk: it used to be the case that stabbers couldn't stab oklobs either 22:44:51 that is coming soon, I feel it 22:44:59 instead of a completely pointless "don't walk here" area 22:44:59 gammafunk: but that changed a few years back 22:45:21 elliptic: I'm guessing some kind of reasoning like "statues don't have soft parts to stab, but oklobs do"? 22:45:30 no idea 22:45:32 they're plants 22:45:41 do they have anything but soft parts 22:45:42 gargoyles and iron golems can be stabbed though...? 22:45:54 CanOfWorms: that's stone *flesh* 22:46:00 iron golems?? 22:46:00 Omni-immune but slow melee monster. 22:46:07 obv. we need immunity to sneak attacks 22:46:09 CanOfWorms: you stab the joints 22:46:24 and we'll put it on absolutely fricking everything 22:46:24 what do you stab in a shambling mangrove 22:46:30 simulacrum? 22:46:35 kvaak: that's the root of the problem 22:46:37 skeleton? 22:46:42 !gong 22:46:42 GONNNNG! 22:46:43 the knots in their trunk! 22:46:55 how about don't nerf stabbers any more right now :P 22:47:21 yeah we've killed enough spens already 22:47:29 not enough kiku 22:47:34 devs don't kill spens 22:47:37 bad players kill spens. 22:47:37 they are already suffering from a bug that makes casting invis make wandering monsters in sight shout 22:47:38 !lg * spen t won s=god 22:47:39 2 games for * (spen t won): 2x Dithmenos 22:47:41 ... 22:47:44 bad players like elliptic 22:47:46 I have ruined spen 22:47:47 :( 22:48:00 !lg * spen t0.13 won s=god 22:48:01 6 games for * (spen t0.13 won): 3x Ashenzari, Zin, Okawaru, Kikubaaqudgha 22:48:07 !lg * spen t0.16 won s=god 22:48:07 16 games for * (spen t0.16 won): 13x Dithmenos, 2x Ashenzari, Makhleb 22:48:16 -!- keszocze has quit [Ping timeout: 255 seconds] 22:48:18 why do people go dith with spen 22:48:25 double down 22:48:27 :v 22:48:28 as well as various nerfs over the last several versions (noisy stuff, more dangerous stuff with see invis, worse invisibility even against stuff without see invis) 22:48:43 kvaak: double stealth and blinkstabs 22:49:04 yet you're as useless as ever against unstabbable things 22:49:13 secret tech: airstrike 22:49:28 yeah I don't think it's the strongest choice for an En 22:49:30 you smite target the enemy, the shadow beams the enemy 22:49:38 I'm not saying it is the best god for spen and that 80% of people should be doing it but I think it is a fine choice 22:49:56 ??hyperbolic[2 22:49:56 hyperbolic[2/4]: SPELLS: Use Ensorcelled Hibernation when possible. Use Confuse against rC+ monsters or if you want a higher success chance. Other starting spells are decent but unnecessary. Invisibility is the best spell in the game if you find it. Other good spells include Haste, Repel Missiles, Dispel Undead, Apportation, Blink, Passage of Golubria, Controlled Blink. 22:49:59 ??hyperbolic[3 22:49:59 hyperbolic[3/4]: GODS: Ideally you want a god who helps with hard-to-stab monsters. Some good choices: Kiku (pain melee, zombies), Dith (shadow step, shadow form), Jiyva (slimify), Lugonu (corruption, disto melee), Makhleb (greater demons), Ashenzari/Vehumet (conjurations). 22:49:59 I almost won a spen^Q once 22:50:05 note, Kiku listed first 22:50:08 you get substantially more stealthstabs and you can still run away from stuff 22:50:11 gammafunk: yes 22:50:39 !lg * spen q won 22:50:40 No games for * (spen q won). 22:50:45 !kw q 22:50:45 huh dith literally doubles your stealth 22:50:45 Keyword: q => qazlal 22:50:52 I said almost 22:50:54 kvaak: at max piety, yeah 22:50:55 also this was offline. 22:51:00 thanks to increased stats op now goes up to 2620 22:51:01 ??offline 22:51:01 offline[1/1]: Doesn't count. 22:51:07 52+ for those of you who like + 22:51:08 ??almost 22:51:08 I don't have a page labeled almost in my learndb. 22:51:15 imo they should all show up in % 22:51:17 I'll probably try one online someday 22:51:22 -!- osklington has quit [Ping timeout: 246 seconds] 22:51:54 My first SpEn was dith. I wonder how many of my greaterplayer chars have been gods that Grunt has implemented 22:51:59 maybe 4 22:52:13 which gods has he implemented 22:52:20 dith, qaz 22:52:21 D G Q 22:52:24 Dith, Gozag (sort of - a lot has changed since then), Q 22:52:27 eh 22:52:41 !lg . won spen s=god 22:52:41 One game for doy (won spen): Sif Muna 22:52:44 wait what isn't G dpeg's abomination 22:52:44 of those, only Q is actually my design 22:52:47 heh 22:52:47 I miss the days when oka was the best spen god 22:52:48 well done, doy 22:52:48 I know he implemented qaz because he came up with him 22:52:55 Dith was a mikee design; Gozag is dpeg's 22:53:02 !lg . won spen 22:53:02 1. doy the Politician (L25 SpEn of Sif Muna), escaped with the Orb and 3 runes on 2008-07-25 15:35:41, with 789861 points after 98652 turns and 18:39:35. 22:53:07 phew, I got worried there for a second 22:53:10 !lg * t0.5 spen won s=god 22:53:10 5 games for * (t0.5 spen won): 5x Okawaru 22:53:17 why was oka so good for en? 22:53:22 mighthaste 22:53:24 what's not to like 22:53:25 ah, yes 22:53:28 then there's (the hopefully in???) pakellas 22:53:37 gammafunk: oka gave might then, which was great with short blades (and everything else) 22:53:43 I am going to experimentalise P after the tournament ends 22:53:49 yay 22:53:50 man, crawl comments are so silly sometimes 22:53:52 // Sends a monster into a frenzy. 22:53:52 bool monster::go_frenzy(actor *source) 22:53:54 have some patches I want to get into trunk before that happens though 22:53:55 and Sp likes armour gifts a bit better than average too 22:54:01 it also cost about as much as current hero 22:54:18 (the other two experimentals I might do are orcs_and_elves - combination of one_level_orc and elves - and abyssrun) 22:54:18 which meant you could smash quite literally everything in the face with sbls 22:54:19 wow, might+haste for hero piety? 22:54:23 0.18: time to merge in La??? 22:54:23 no, just might 22:54:26 oh ok 22:54:28 well still 22:54:31 yeah 22:54:36 return of La(va Orcs) 22:54:36 haste was probably finesse piety 22:54:38 you just got haste spell then anyway 22:54:53 !glaciate wheals 22:54:53 Grunt points at wheals and mumbles some strange words. Grunt conjures a mighty blast of ice! The great icy blast engulfs wheals! 22:55:02 since it was really common and you trained enchantments for invis anyway 22:55:27 !hs * spen 22:55:28 99066. Yermak the Ninja (L22 SpEn of Dithmenos), escaped with the Orb and 15 runes on 2014-04-10 18:12:53, with 54334266 points after 26400 turns and 8:45:17. 22:55:32 Nope he improves that some day 22:55:35 er Hope 22:56:11 does anyone think that keeping statues unstabbable is a good idea? i could have sworn i fixed this back in 0.15 dev but i can't find a commit 22:56:35 if you keep them unstabble you should give them all sinv 22:57:07 I thought about giving ocs sinv but they do have mp drain 22:57:15 &mstatue created... something 22:57:19 it has no tile and it doesn't do anything 22:57:22 yeah 22:57:23 @??statue 22:57:24 statue (158) | Spd: 10 (07stationary) | HD: 8 | HP: 70 | AC/EV: 12/1 | Dam: 20 | 11non-living, 10items, 10doors, master archer, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 561 | Sz: Large | Int: human. 22:57:31 it's a monster used for vault defines 22:57:31 maybe statues should always be stabbable 22:57:34 it doesn't even melee 22:57:44 what's it going to do, dodge out of the way? 22:57:52 kvaak: it's just used to make vault define monsters; the base monster is harmless 22:58:00 you could say the same for oklobs... 22:58:00 e.g. conjurer statues 22:58:05 in wizlabs etc 22:58:11 but those are given spells 22:58:26 oh and master archer 22:58:31 wheals: I think best would be to make statues just as stabbable as other monsters and give Roxanne SInv 22:58:34 it does shoot arrows though now that I gave it a bow and ammo 22:58:39 right 22:58:50 elliptic: the roxanne behavior seems to be consistent across all statues 22:58:59 yes 22:59:05 for some reason it also whacks me with a lajatang but it won't punch me 22:59:26 lajatang statues you say...hmmmm 22:59:32 it has AT_WEAP_ONLY 22:59:36 hydra statue... 22:59:41 so conj statues don't punch people 22:59:54 can't you just give them a spell frequency of 200 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:00:09 well that makes them 23:00:12 cast a lot 23:00:25 it's kind of weird, but for statues any freq not given to spells 23:00:29 is given to no-op 23:00:36 so it's like a way to slow down their action rate 23:00:44 i don't think it's really the "statue" behaviour, just monsters tracking you around despite being invisible 23:01:04 -!- vwvwvwv has quit [Ping timeout: 246 seconds] 23:01:11 -!- wheals has quit [Quit: Leaving] 23:01:22 I made ice statues speed 10 (from 16) and adjusted their frequencies, so at least there aren't two knobs 23:01:29 -!- lobf has joined ##crawl-dev 23:01:53 since if they're speed 16 xv says they're "very fast" yet given their freq. they actually act equiv to like speed 8 23:02:07 sounds like statues are the worst 23:02:15 a horrible code nightmare 23:02:33 they're not too bad; I think gameplay is the biggest issue. It's easy to make a very ineffective statue 23:02:41 I mean they kill themselves when you enter their LOS 23:02:49 but if you do choose to fight them, you want the fight to be interesting 23:02:50 -!- wheals has joined ##crawl-dev 23:03:03 it's more that monster action code is a nightmare 23:03:19 less of a nightmare than it once was 23:03:22 which is why I wouldn't rule out something being broken specifically for statues/stationaries 23:03:29 shoutouts to handle_monster_turn() 23:03:40 and _handle_rod 23:04:07 I like the way minotaurs handle rods 23:04:09 of striking 23:05:22 http://i.imgur.com/2FGjzsi.jpg new summoning spell??? 23:05:29 possibly op with fedhas 23:05:31 what's a rod of striking 23:06:30 it was something lab minotaurs liked and nobody else ever used 23:08:25 !lg . ikiller=minotaur br=lab s=ckaux 23:08:25 6 games for gammafunk (ikiller=minotaur br=lab): 3x, bardiche, the morningstar of Unpleasantness, staff of death 23:08:36 apropos_randart 23:09:40 !lg * lab killer=minotaur s=ckaux 23:09:40 4784 games for * (lab killer=minotaur): 2054x, 101x stone, 96x rod of the swarm, 75x lightning rod, 75x rod of shadows, 74x rod of destruction, 70x rod of striking, 66x rod of ignition, 61x rod of clouds, 46x rod of inaccuracy, 41x eveningstar, 31x staff of air, 29x battleaxe, 27x iron rod, 27x wand of lightning, 26x broad axe, 24x arrow of frost, 24x staff of earth, 24x glaive, 23x rod of lightni... 23:09:59 good old stone throwing monsters 23:10:26 hrm, does the elec damage proc when monsters use |air ? 23:10:38 and the other staves, for that matter 23:10:51 yes 23:10:54 nice 23:11:00 -!- Laraso has quit [Ping timeout: 240 seconds] 23:11:01 no idea what the damage is but I do get electrocuted by this cow 23:11:38 -!- Daekdroom has quit [Quit: Leaving] 23:11:40 rod of clouds sounds like an epic nightmare 23:11:42 hm, a goblin with one won't electrocute me though 23:12:01 -!- AreBrandon has quit [Ping timeout: 246 seconds] 23:12:27 !lg * lab ikiller=minotaur ckaux=rod_of_clouds x=kaux 23:12:28 61. [kaux=a +2 rod of clouds (0/12)] crawdingle the Covert (L10 SpAr of Nemelex Xobeh), mangled by a minotaur (a +2 rod of clouds (0/12)) in a Labyrinth (labyrinth_mini_lab) on 2015-11-04 00:32:58, with 7037 points after 10557 turns and 0:32:59. 23:12:47 I guess it must be using the rod and softening them up 23:12:49 last time I saw a rod of clouds it created rain clouds 23:12:51 but that's counting just the melee 23:12:57 and then refused to enter them 23:13:03 nice 23:13:07 er, saw one on the minotaur 23:13:10 !lg * lab ikiller=minotaur ckaux=rod_of_clouds s=kaux 23:13:10 61 games for * (lab ikiller=minotaur ckaux=rod_of_clouds): 3x a +4 rod of clouds (1/13), 2x a cursed +2 rod of clouds (4/10), 2x a +1 rod of clouds (2/14), 2x a +4 rod of clouds (3/9), 2x a +2 rod of clouds (2/14), 2x a +2 rod of clouds (3/9), a -1 rod of clouds (5/11), a +4 rod of clouds (0/12), a +2 rod of clouds (13/13), a +2 rod of clouds (7/13), a +3 rod of clouds (1/13), a +3 rod of clouds (... 23:13:26 !lg * lab ikiller=minotaur ckaux~~acid 23:13:27 No games for * (lab ikiller=minotaur ckaux~~acid). 23:13:33 !lg * lab ikiller=minotaur ckaux~~thunder 23:13:34 No games for * (lab ikiller=minotaur ckaux~~thunder). 23:13:41 wonder if that would even track the kill to the mino 23:14:08 !lg * ckaux~~acid ckaux~~cloud 23:14:09 No games for * (ckaux~~acid ckaux~~cloud). 23:14:13 hrm 23:17:55 -!- ystael has quit [Ping timeout: 250 seconds] 23:32:46 -!- st_ has quit [Ping timeout: 250 seconds] 23:34:02 !lg * lab ckaux~~thunder 23:34:03 2. utis the Cardsharp (L13 KoAr of Nemelex Xobeh), engulfed by a cloud of thunder in a Labyrinth on 2015-06-26 20:23:48, with 27535 points after 28013 turns and 1:29:16. 23:34:09 minotaur'd 23:34:13 nice 23:34:22 well was that nem 23:34:25 I see nem 23:34:30 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 23:34:34 hm, maybe 23:34:37 !lg * lab ckaux~~thunder x=cikiller 23:34:38 2. [cikiller=] utis the Cardsharp (L13 KoAr of Nemelex Xobeh), engulfed by a cloud of thunder in a Labyrinth on 2015-06-26 20:23:48, with 27535 points after 28013 turns and 1:29:16. 23:34:45 seems a self kill 23:34:47 -!- WalrusKing has joined ##crawl-dev 23:34:50 !lg * lab ckaux~~thunder x=cikiller -2 23:34:51 1/2. [cikiller=] LetItHappen the Thrower (L12 KoAr of Nemelex Xobeh), engulfed by a cloud of thunder in a Labyrinth (labyrinth_mini_lab) on 2015-06-03 12:04:20, with 15619 points after 19543 turns and 1:42:57. 23:34:58 in both cases 23:35:07 !lg * lab ckaux~~thunder -log 23:35:08 2. utis, XL13 KoAr, T:28013: http://crawl.xtahua.com/crawl/morgue/utis/morgue-utis-20150626-202348.txt 23:35:17 yeah, storm card 23:35:23 !lg * lab ckaux~~cloud -log 23:35:24 62. crawdingle, XL10 SpAr, T:10557: http://crawl.berotato.org/crawl/morgue/crawdingle/morgue-crawdingle-20151104-003258.txt 23:35:28 !lg * ckaux~~acid s=ckaux 23:35:31 2638 games for * (ckaux~~acid): 2399x splash of acid, 238x bolt of acid, acid 23:35:42 I wonder if players have died in acid clouds 23:35:43 !lg * lab ckaux~~cloud ckaux!~~rod_of_clouds 23:35:45 1. vogonpoet the Infuser (L12 MfIE of Vehumet), killed by miscasting Freezing Cloud in a Labyrinth (labyrinth_spiral) on 2013-01-02 12:23:38, with 24751 points after 23191 turns and 2:34:34. 23:36:49 !log * lab ktyp=cloud 23:36:50 29. Avigdore, XL13 MuWz, T:19097: http://crawl.akrasiac.org/rawdata/Avigdore/morgue-Avigdore-20151107-033722.txt 23:37:09 blinked into his cflame 23:37:25 !log * lab ktyp=cloud -2 23:37:25 28/29. Drukna, XL11 OpFi, T:14167: http://crawl.akrasiac.org/rawdata/Drukna/morgue-Drukna-20151105-042456.txt 23:37:30 !lg * lab ktyp=cloud -2 23:37:31 28/29. Drukna the Basher (L11 OpFi of Okawaru), engulfed by a minotaur's freezing vapour in a Labyrinth (labyrinth_spiral) on 2015-11-05 04:24:56, with 12105 points after 14167 turns and 0:43:49. 23:37:33 that's more like it 23:37:48 I hate to be annoying, but I've got a quick question about a block of code, just wanted to see if I'm reading accurately 23:37:55 The minotaur zaps a rod. 23:37:55 The minotaur creates a blast of freezing vapour! 23:37:55 You feel better. You are engulfed in freezing vapours. 23:37:55 You die... 23:37:55 Save macros? 23:38:02 WalrusKing: yeah? 23:38:28 actually hang on, just rubberducked it and it clicked 23:38:31 never mind, thanks guys 23:38:41 you got to feel bad for that guy in the log, made it to lab on an op with no rings 23:39:15 jewellery from labs is so hit or miss anyhow 23:40:10 probably the mino was wearing it all by that point 23:44:48 wow 23:44:51 two mifi ghosts in spider:1 23:44:52 heh, that's a !blame3 Grunt for sure 23:44:54 that's uh. 23:45:00 re: minos wearing jewellery 23:45:30 more of a !blame2 grunt i feel like 23:45:36 !blame2 wheals 23:45:36 wwwhhheeeaaalllsss 23:45:37 ??logicninja[3 23:45:37 logicninja[3/6]: why are there two fire storm ghosts in slime 6 23:46:15 funny thing is because I was the only one player 0.12 at one point, I had two ghosts in slime 6 with XXX 23:46:41 not the only player, there was this annoying guy who kept splatting deng trolls 23:46:41 -!- axle has quit [Quit: Page closed] 23:47:00 !lg * cv=0.12 src=cszo tr 23:47:01 1585. blackmatter the Fey Troll (L3 TrDK of Yredelemnul), succumbed to an adder's poison on D:2 on 2015-10-23 13:45:19, with 142 points after 1536 turns and 0:09:59. 23:47:06 deep elf ninja gaiden 23:47:15 !lg * cv=0.12 src=cszo tr -2 23:47:17 1584/1585. britnboots the Ruffian (L4 TrMo), splashed by acid on D:2 on 2015-09-03 04:28:02, with 202 points after 1279 turns and 0:11:18. 23:47:28 not either of those 23:47:47 wheals: more like high elf mega man 23:48:23 maybe high elf pokeman considering they were summoners 23:49:47 -!- Lawman0 has quit [Ping timeout: 244 seconds] 23:50:00 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 23:53:33 -!- kaiza has quit [Remote host closed the connection] 23:57:46 -!- doubtofbuddha has quit [Ping timeout: 246 seconds] 23:59:17 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.18-a0-62-gc15d2f0 (34)