00:00:03 -!- omarax has quit [Remote host closed the connection] 00:01:13 -!- shrinkshooter has quit [Read error: No route to host] 00:07:03 -!- tealeaves has quit [Quit: Bye] 00:12:30 -!- namad7 has quit [] 00:13:14 -!- Pisano has quit [Ping timeout: 250 seconds] 00:17:03 hey nice 00:17:13 !vault lemuel_statue_altar 00:17:13 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/altar/altar.des#l176 00:17:27 lemuel is *still* doing his machinations in forest 00:17:35 ahahaha 00:22:49 Grunt: how do you feel about new ocs and the hall of zot statues? 00:22:56 shadow c. is pretty brutal at that location 00:23:18 and we did remove shadow c. from ancient liches; this statue will have a lot of surrounding monsters as it is 00:23:32 tbh it seems that maybe only obsidian statues there would be best 00:24:13 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 00:24:23 in hall_of_Zot? 00:24:25 yes 00:24:28 hm 00:24:47 I mean I don't think it's way out of line, since the chance of it is pretty rare and you can choose another lung 00:25:01 and they're only 70hp with low defenses overall 00:25:09 @??orange crystal statue 00:25:09 orange crystal statue (048) | Spd: 6 (07stationary) | HD: 10 | HP: 70 | AC/EV: 12/1 | 11non-living, evil, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 412 | Sp: brain feed [06!sil], draining gaze [06!sil], mass confusion [06!sil] | Sz: Large | Int: human. 00:25:18 these new ocs will act faster 00:25:56 not quite as fast as lunar statue but faster than 6 @ 30% chance of acting 00:26:04 @??lunar statue 00:26:05 lunar statue (138) | Spd: 6 (07stationary) | HD: 10 | HP: 70 | AC/EV: 12/1 | 11non-living, evil, unbreathing, 07vault | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 450 | Sp: brain feed [11!AM, 06!sil], draining gaze [11!AM, 06!sil], crystal spear (3d28) [11!AM, 06!sil], shadow creatures [11!AM, 06!sil.. 00:26:17 speed 10 with 50% chance 00:26:23 -!- bonghitz has quit [Ping timeout: 260 seconds] 00:26:25 not quite lunar statue levels 00:26:34 i dunno, i guess it could draw a boatload of draconians 00:26:36 so that you cant get to it 00:26:41 but then you just leave 00:26:44 right 00:26:51 -!- swartzcr has quit [Ping timeout: 240 seconds] 00:27:07 it was a big problem with a. liches, but those move and we also didn't like how it was literally the most dangerous summon they could have 00:27:31 (fr: bring back blue deaths) 00:27:34 ??blue death[2 00:27:34 I don't have a page labeled blue_death[2] in my learndb. 00:27:36 ??blue death 00:27:36 blue death[1/1]: Churchmouse the Blademaster (L27 HaWn), worshipper of Okawaru, blasted by a smoke demon (divine providence) (summoned by a deep elf sorcerer (summoned by a Blue Death (summoned by a deep elf demonologist (summoned by a Blue Death (summoned by a deep elf demonologist))))) in Zig:21 on 2011-08-02, with 649571 points after 98719 turns and 13:08:27. 00:27:43 haha 00:27:59 woah, what did blue deaths have? 00:28:02 I believe that's still the longest kpath on record 00:28:12 blue deaths had Shadow Creatures and... something else 00:28:16 wow, weird 00:28:25 they eventually became blizzard demons, so I think the other spell was either lightning bolt or freezing cloud 00:28:31 that was back when summons persisted after their summoners' deaths, ofc 00:28:32 I feel shadow creatures is more an "orange" spell 00:28:34 hard to beat now 00:28:39 %git caa05f8 00:28:39 07doy02 * 0.9-a1-95-gcaa05f8: blue death -> blizzard demon 10(4 years, 6 months ago, 15 files, 29+ 29-) 13https://github.com/crawl/crawl/commit/caa05f85f231 00:28:48 good doy commit 00:28:57 oh, it was lightning bolt + bolt of cold 00:29:04 remember when we were going to rename all the goofy color name monsters 00:29:08 like orange demon 00:29:13 !send PleasingFungus tempest tyrants 00:29:14 Sending tempest tyrants to PleasingFungus. 00:29:17 ah yes, lightning bolt, destroyer of worlds 00:29:18 I'm 90% sure orange demon is some kind of energy drink. 00:29:29 !lg . place=vaults:5 gfspeed s=ckaux 00:29:30 43 games for gammafunk (place=vaults:5 gfspeed): 14x, 7x large rock, 4x bolt of lightning, 2x dire flail, 2x iron shot, great blast of fire, glaive, freezing blast, bolt of frost, bolt of negative energy, great sword, great mace, orb of destruction, battleaxe of freezing, bolt of cold, by the air, poisoned bolt, stone, bolt 00:29:39 !lg * max=kpath x=kpath 00:29:45 4800513. [kpath=woven by Mara] IamThem the Brawler (L17 TrMo of Yredelemnul), mangled by IamThem's illusion (woven by Mara) on Vaults:6 on 2010-04-03 22:37:56, with 171887 points after 42134 turns and 4:07:31. 00:29:48 1learn add orange_demon I'm 90% sure orange demon is some kind of energy drink. 00:29:50 does max=kpath even do what I want? 00:29:56 !lg * max=length(kpath) 00:29:57 no probably string sort 00:30:02 4800513. Churchmouse the Blademaster (L27 HaWn of Okawaru), blasted by a smoke demon (divine providence) (summoned by a deep elf sorcerer (summoned by a Blue Death (summoned by a deep elf demonologist (summoned by a Blue Death (summoned by a deep elf demonologist))))) on Zig:21 on 2011-08-02 13:41:31, with 649571 points after 98719 turns and 13:08:27. 00:30:02 notice 'w' 00:30:05 !lg * max=length(kpath) -2 00:30:08 -!- ProzacElf has joined ##crawl-dev 00:30:09 4800513/4800514. sorear the Marksminotaur (L13 MiGl of Yredelemnul), killed by an exploding giant spore (created by an active ballistomycete (created by a giant spore (created by an active ballistomycete (created by a giant spore)))) on D:11 on 2009-11-23 04:28:29, with 37349 points after 19708 turns and 2:06:31. 00:30:13 1g . vaults:5 s=ckaux 00:30:14 oh yeah, length() 00:30:17 ugh 00:30:21 1g indeed... 00:30:21 ??ugh 00:30:21 I don't have a page labeled ugh in my learndb. Did you mean: gh, ugt. 00:30:26 ??ugt 00:30:26 ugt[1/1]: http://www.total-knowledge.com/~ilya/mips/ugt.html 00:30:30 !lg * max=length(kpath) -3 00:30:31 tha heck 00:30:34 4800512/4800514. polystyrus the Transmogrifier (L12 SETm of Sif Muna), killed by an exploding giant spore (created by an active ballistomycete (created by a giant spore (created by an active ballistomycete (created by a giant spore)))) on D:11 on 2010-01-05 23:53:04, with 19181 points after 18777 turns and 2:15:14. 00:30:37 !lg * max=length(kpath) -4 00:30:40 4800511/4800514. dpeque the Destroyer (L13 DrVM of Cheibriados), killed by an exploding giant spore (created by an active ballistomycete (created by a giant spore (created by an active ballistomycete (created by a giant spore)))) on D:12 on 2010-02-06 15:09:27, with 46994 points after 48132 turns and 3:54:32. 00:30:48 wow, that's extremely IRC. 00:30:50 !lg * max=length(kpath) vmsg!~~spore -2 00:30:58 4795724/4795725. hagidong the Peltast (L22 GrFi of Okawaru), blown up by a cacodemon (summoned by a spectral elf (summoned by a spectral elf (summoned by a deep elf death mage (led by an ironheart preserver)))) on Vaults:5 (vaults_vault) on 2014-02-21 12:12:52, with 361505 points after 68169 turns and 4:14:58. 00:31:03 <3 00:31:16 I like it, but it will never work 00:31:22 like spivak pronouns, it will never work 00:31:29 good ugt, gammafunk 00:31:30 <.< 00:31:32 summoned by a spectral elf (summoned by a spectral elf 00:31:46 PleasingFungus: read: "ghostly deep elf death mage" 00:32:21 yep 00:32:28 !lg * max=length(kpath) vmsg!~~spore -3 00:32:36 4795727/4795729. Rassilon the Blocker (L14 MiFi of Trog), blasted by a smoke demon (divine providence) (summoned by a deep elf demonologist (summoned by a shadow demon (summoned by a deep elf demonologist))) on Elf:5 on 2012-04-07 08:33:27, with 48744 points after 29859 turns and 2:58:50. 00:32:40 @??orc warlord 00:32:40 orc warlord (11o) | Spd: 10 | HD: 15 | HP: 86-134 | AC/EV: 12/7 | Dam: 32 | 10weapons, 10items, 10doors, fighter | Res: 06magic(60) | XP: 1669 | Sp: battlecry [11!AM] | Sz: Medium | Int: human. 00:32:42 @??orc 00:32:43 orc (04o) | Spd: 10 | HD: 1 | HP: 4-10 | AC/EV: 1/9 | Dam: 5 | 10weapons, 10items, 10doors | XP: 3 | Sz: Medium | Int: human. 00:32:45 fr summons of summons should be spectral without spells 00:32:54 of course, we still have "zombie orc" (hd 1) and "zombie orc" (hd 15) 00:33:01 orc zombie, sorry 00:33:01 I'm going to leave them in hall of zot then, and we can discuss when the first player rage post occurs 00:33:10 that's the spirit! 00:33:17 chequers: your boat has passed. 00:33:54 chequers, quit while already on Charon's boat 00:33:58 summons of summons should be all eldritch tentacles 00:34:06 !send gammafunk eldritch abominations 00:34:07 Sending eldritch abominations to gammafunk. 00:34:12 (I wish I still had that patch) 00:34:26 I like that they don't exist as git branches, only patches 00:34:34 chequers: (to be clear, lost souls no longer make spectral monsters, they make 'ghostly' monsters that don't have this specific problem) 00:35:34 actually, i was just thinking about kpath explosion 00:35:41 and 'find the real boggart' minigame 00:36:08 well, the real one doesn't have a purple dot on its tile. 00:36:15 gammafunk: that would be a really nice final commit before freeze 00:36:34 -!- shrink has quit [Read error: Connection reset by peer] 00:36:38 dont mention it in changelog, and be all "what? that's always happened, you not seeing it is just sampling bias" 00:37:01 remember the double damage bug 00:37:22 chequers: don't spend all of your good april 1st ideas at once! 00:37:26 %git cyc 00:37:26 07|amethyst02 * 0.17-a0-1773-ged48617: Increase weight of scroll of blinking. 10(7 weeks ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/ed486176fdd0 00:37:36 we should grow that for next april 1st imo 00:37:38 i stand corrected 00:37:49 remind me to get Farmers properly ready for 1 April <.< 00:38:02 if you have them, you could commit to cyc 00:38:10 chequers: neat 00:38:13 oh probably not, you said properly ready 00:38:14 I don't have them :b 00:38:15 where's that from? 00:38:33 (i assume ontoclasm means the tiles compliment) 00:38:45 yes 00:38:46 -!- beogh has quit [Ping timeout: 246 seconds] 00:38:49 sorry 00:38:56 every time I see that ?blink commit, I think it's talking about inventory weight 00:39:17 heh, like a loadstone from nethack, but it has +Blink 00:39:18 oh, i thought that it was 00:39:35 hence the cyc 00:40:22 hey 00:40:24 hey 00:40:26 gammafunk: get this 00:40:31 it's like ?tele, but instead it explodes 00:40:45 it's my new scroll idea 00:40:49 ontoclasm: gammafunk had a reddit link 00:41:05 PleasingFungus: so you read the scroll, get the Tele status, and a few turns later... you explode? 00:41:12 Bomb status 00:41:14 imho 00:41:28 have the status light alternate 00:41:29 like a bomb in a shmup 00:41:31 between "Tick" and "Tock" 00:41:36 !!! 00:41:48 ok now i'm convinced 00:42:26 So it's like a delayed cleansing flame? 00:42:36 it should put a bomb in your inventory that you 'F' somewhere 00:43:14 heh 00:43:29 reaverb: something like that. the motivation is that the ?tele delayed-activation mechanic is cool and we should re-use it; the obvious problem is that damage is something that you're going to use in more boring ways than escape, e.g. pop right before going to fight asmodeus or whoever 00:43:36 counter strike: stone soup 00:43:43 fire in the hole! 00:43:53 potion of detonations 00:43:59 mm 00:44:00 drink for bonus fun 00:44:16 here's another take on this whole idea: 00:44:19 spore form. 00:44:25 "sporm" 00:44:35 You explode! 00:44:38 "if i'm going down, you're comin' with me?" 00:44:39 does spore form transition into ballistomycete form? 00:44:46 @??deep_elf_conjurer 00:44:47 deep elf conjurer (02e) | Spd: 10 | HD: 9 | HP: 34-48 | AC/EV: 1/12 | Dam: 5 | 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(80) | Vul: 08holy | XP: 603 | Sp: b.fire (3d17), b.cold (3d17), b.lightning (3d16), b.draining (3d17) | Sz: Medium | Int: human. 00:44:55 gammafunk: what about those? 00:44:57 fr: hypoactive ballistomycetes 00:45:45 also, if you have no inventory space, it drops at your feet 00:46:09 then you have to drop something, pick it up, and throw it before it detonates 00:46:12 reminds me of diablo 3 witch doctor chicken bomb 00:46:23 eg in spore form you explode and reappear at full health 00:46:25 Grunt: I'm trying to remove instances of ice statues in branches where they're trivial 00:46:36 you're encouragd to dive into the middle of packs 00:46:37 at the very least if it's a solo-statue in the vault 00:46:45 if there are supporting monsters it's maybe not so bad 00:46:49 heh 00:46:54 just wanted to see what spells all the squishy elves had 00:47:00 aren't there always supporting monsters? 00:47:06 de mages do place in elf (which is no surprise) 00:47:08 i.e. ice beasts? 00:47:18 those are very trivial 00:47:23 in the branches I'm concerned about 00:47:28 i always have trouble with statues in any situation unless i have fulminant prism 00:47:46 have you tried running away? 00:47:50 that is most likely PBKAC 00:47:51 gammafunk: I have Plans(tm) in the works for Elf 00:47:51 boring 00:47:52 well, besides that, obviously 00:48:04 Grunt: yeah, I'm just going to adjust a solo-statue vault 00:48:07 k 00:48:07 i meant killing them 00:48:09 not the ones with any other monsters 00:48:12 mostly i just avoid until i'm stronger 00:48:48 Grunt: Not sure I agree with merging a bunch of Elf monsters together, as chequers mentioned it would mean the player can't treat them differently. Why is havng "too many" elves stopping somebody from adding more melee-ish monsters to the branch? 00:48:52 I love the Orc patch though. 00:49:34 this pie is delicious 00:49:39 a) we have enough *melee* elves already imo; b) we're out of e glyph room; c) do players on Elf:3 really treat all of the squishy elves differently anyway? 00:49:57 the undead and lcs ones I do 00:50:12 the rest of the mages are pretty boring, including the hellfire priest 00:50:16 -!- shrinkshooter has quit [Read error: Connection reset by peer] 00:50:17 maybe instead of fusing a bunch of elves together, just remove some 00:50:42 notable elves that i wouldn't miss: summoners, death mages, conjurers 00:50:50 hellfire priest is at least amusing as the most heavy metal elf 00:50:55 but I would not miss him either 00:51:01 he's so thematic...! 00:51:05 Grunt: What kind of monsters do you want to add to elf? 00:51:09 [elves c20029b] Default to stone walls on Elf:$. 00:51:16 well at least we don't need both priests and high priests 00:51:20 "I'm coming for you and and don't care if I blow myself up!" 00:51:31 ontoclasm: is that also true for orcs? 00:51:31 yeah stone walls 00:51:42 or just give elves digging? 00:51:43 agreed that merging elves seems like it's a reduction in ui quality without any current purpose 00:51:46 like, all of them, all the time 00:51:48 PleasingFungus: orcs are spread across a much bigger area of the dungeon 00:51:56 Can't they just be Not Elves if we're out of e glyph room? Also seconding that elf conjureres/summoners seem removable, I like death mages though. 00:52:00 !send ontoclasm Vaults 00:52:00 Sending Vaults to ontoclasm. 00:52:03 elf priests and high priests are like, 1 floor apart 00:52:04 or the other way 00:52:23 !send Vaults PleasingFungus 00:52:24 Sending PleasingFungus to Vaults. 00:52:28 yes, exactly. 00:52:42 reaverb: I had a vague idea for 'elemental hounds' as an elf enemy 00:52:47 Grunt: i treat demonologists and annihilators with more respect 00:52:51 fr monster invis lasts less time 00:52:56 i guess to put it another way, just remove elvish priests and have high priests spawn a little bit on E:1-2 00:52:58 reaverb: I don't have any strongly-defined ideas at this point in time other than the semi-nebulous concept of an enemy analogous to master archers as knights are to blademasters. 00:53:05 on the notion that (1) elves like to do weird magic experimentation shit (2) elf has a sort of mechanical theme of asking for a lot of resists 00:53:24 the mountain dwarves finally have tunneled straight through to the elven halls! 00:53:32 !send PleasingFungus hell hounds 00:53:32 Sending hell hounds to PleasingFungus. 00:53:34 so you could have an enemy that randomly hits for fire/ice/elec/? 00:53:34 !send PleasingFungus raiju 00:53:34 Sending raiju to PleasingFungus. 00:53:41 yeah, as elliptic has pointed out, for actually completing elf, MR is something that people overrate a lot 00:53:43 !send PleasingFungus chaos spawn 00:53:43 Sending chaos spawn to PleasingFungus. 00:53:45 single enemy type with a vaguely - yes 00:53:50 but elf does check a lot of resists 00:53:52 except chaos spawn don't do anything 00:53:59 !send PleasingFungus Chaos Nexuses 00:53:59 Sending Chaos Nexuses to PleasingFungus. 00:54:02 ! 00:54:02 borrow elemental hounds from angband 00:54:03 @??chaos spawn 00:54:03 chaos spawn (163) | Spd: 10 | HD: 6 | HP: 24-43 | AC/EV: 7/12 | Dam: 2109(chaos) | 05demonic, 10doors, see invisible | Res: 06magic(60), 04rot, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 183 | Sz: Big | Int: animal. 00:54:07 ontoclasm: that was the thematic inspiration 00:54:10 did I show you that patch or no, PleasingFungus? 00:54:14 they're... terrifying 00:54:14 mm 00:54:15 I don't recall it. 00:54:18 (in multiple ways) 00:54:19 sec 00:54:25 -!- asdu has quit [Quit: Page closed] 00:54:25 mbeasts 00:54:28 duh 00:54:30 it's part of a local branch of mine that mostly isn't going to go anywhere 00:54:30 though of course angband "hounds" are in no way hound-like 00:54:31 you already made them 00:54:45 they're weird pack things with breath attacks 00:55:07 PleasingFungus: http://sprunge.us/AQSb 00:55:11 -!- ussdefiant_ has joined ##crawl-dev 00:55:13 Grunt: A weaker elven archer? How is that different from the current elven conjurer? 00:55:21 (the design needs refinement and/or being taken out and shot) 00:55:22 (Since they're both ranged focused enemies). 00:55:54 reaverb: conjurations can mostly be resisted in various forms; plain ranged attacks less so. 00:56:07 Grunt: VERY anti-melee :P 00:56:13 and also, we basically concluded that conjurers are going away <.< 00:56:40 So? you still try to break LOS and try to let them approach you. resists just mildly change the difficutly. 00:56:58 {AF_FIRE, AF_COLD, AF_ELEC, AF_POISON, AF_VAMPIRIC, AF_DISTORT, AF_CONFUSE, AF_CHAOS} <- this is nastier than what I was thinking of, mainly because the worst-case (a subset of AF_DISTORT, AF_CHAOS effects) is very bad 00:57:13 reaverb: do you treat annihilators and master archers differently? 00:57:22 they're both just ranged attackers, right? 00:57:54 one is perhaps mildly more difficult than the other, right? 00:58:26 {AF_FIRE, AF_COLD, AF_ELEC} or {AF_FIRE, AF_COLD, AF_ELEC, AF_ACID} would be a simpler, less 'spiky' damage type 00:58:30 if that makes any sense? 00:58:33 Not really, can't say I have too much experince in elf >_>. Generally I treat deep elf archers as more difficult, but that could also be acomplished by buffing annihilator HD. 00:58:35 !send PleasingFungus AF_KLOWN 00:58:35 Sending AF_KLOWN to PleasingFungus. 00:58:37 i feel like the Problem with Elves is that there's no reason to ever let them shoot you, and outside of blademasters they're trash in melee range 00:58:50 I lost a char to a melee-range master archer 00:59:02 !lg . elf:3 s=ikiller 00:59:02 One game for PleasingFungus (elf:3): a deep elf master archer 00:59:05 hint: annihilators and master archers have rather different attack behaviour 00:59:06 haha 00:59:10 Oh yes master archers will shoot you in melee. 00:59:12 okay, i guess marchers are sort-of okay up close 00:59:26 in particular master archers are a lot more trigger-happy 00:59:39 @??deep_elf_master_archer 00:59:39 deep elf master archer (15e) | Spd: 10 (msl: 50%) | HD: 15 | HP: 67-84 | AC/EV: 2/15 | Dam: 25 | 10weapons, 10items, 10doors, master archer | Res: 06magic(100) | XP: 2488 | Sz: Medium | Int: human. 00:59:42 msl: 50% 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:45 Ok yeah I guess that is enough a difference <_<. Just wasn't what I was expecting on new monster designs for elf. 01:00:57 {AF_POISON_STRONG, AF_PAIN, AF_DRAIN_SPEED, AF_FIRE, AF_COLD, AF_ELEC, AF_ANTIMAGIC, AF_ACID}. A little more variable but I'd be fine with reusing this for a weaker, elf-tier enemy 01:00:58 also DEMA and DEBM can't see invis 01:01:01 maybe a pack enemy 01:01:10 -!- beogh has quit [Ping timeout: 246 seconds] 01:01:13 Klown Houn' 01:01:20 PleasingFungus: imo call them 01:01:23 subtractor snakes. 01:01:24 * Grunt hides. 01:01:27 well, I'm not sure it's great to have so many af_types 01:01:30 * PleasingFungus hisses angrily! 01:01:37 I guess af_chaos is just too random 01:01:50 gammafunk: that's why we're talking about reusing AF_KLOWN here 01:01:55 yeah 01:02:02 maybe it could stand a rename 01:02:05 if it gets wider use 01:02:06 pfft 01:02:11 (probably) 01:02:18 I don't think AF_KLOWN should be used anywhere other than its current use. 01:02:25 I've not super fond of the threat level of killer klowns, but that's unrelated 01:02:37 need an elvish assassin 01:02:50 deep elf enchanter 01:02:54 What would elven assassins do? 01:02:57 Klown Chihuahua 01:03:08 Grunt: Why? 01:03:10 * Grunt recalls the old spriggan enchanter... 01:03:16 PleasingFungus: because. <.< 01:03:19 elvish john connery, "I'm an elvish ashashin..." 01:03:24 We wouldn't have the random klown verbs 01:03:26 obviously 01:03:32 those have to be reserved. 01:03:44 that's the whole point of AF_KLOWN. :b 01:03:47 it's 01:03:49 curare + pproj 01:03:52 :Y 01:04:00 not a part of af_klown 01:04:03 it's completely unrelated 01:04:05 in the code :) 01:04:07 ontoclasm: actually I was thinking of more of a support enchanter 01:04:09 ok I see what's happening, grunt is just making elf into a big version of that one player character monster vault he made for crypt 01:04:16 sort of like naga enchanters before they were distorted into naga ritualists 01:04:25 gammafunk: shh 01:04:28 !send Grunt spriggan enchanters 01:04:29 Sending spriggan enchanters to Grunt. 01:04:35 !send PleasingFungus spriggan assassins 01:04:35 Sending spriggan assassins to PleasingFungus. 01:04:38 * PleasingFungus dies! 01:05:02 How stupid is this idea: Elf that casts brillance on other elves (makes them cast spells more and have higher spellpower). 01:05:28 haste other 01:05:29 have it lock them in place while the effect is in effect 01:05:39 give it to priests 01:05:41 elvish lieutenant 01:05:42 make it not an elf but some sort of pet that elves would keep 01:05:43 Brilliance Aura imho 01:05:48 Aura of Brilliance 01:05:51 Grunt: ! 01:05:56 o/ 01:06:01 \o 01:06:19 or have it be a statue 01:06:21 can monsters cast buffs whiel you can't see them 01:06:22 That's it, Grunt did it. Crawl development is now done 01:06:24 while* 01:06:38 i feel like they sometimes can 01:06:40 ontoclasm: only in very specific circumstances 01:06:53 ontoclasm: they will use healing spells out of LOS as soon as they can 01:06:58 hypractvChipmunk: that seems like it'd encourage boring player behavior 01:07:00 ontoclasm: and can also Dig out of LOS 01:07:10 statues are a Sometimes Enemy. 01:07:15 at most! 01:07:21 i prefer the pet anyway 01:07:32 mana kitten 01:07:36 I actually like the idea of giving that ability to priests; it's kind of like the hypothetical Zin recite to buff allies before Recite took its current form. 01:07:48 (high priests in particular) 01:08:19 some sort of magic-themed wispy critter or something 01:08:30 anyway I'm going to sleep 01:08:31 ontoclasm: Fortifying Felids 01:08:31 or a mana kitten 01:08:35 I'll think more about this tomorrow 01:08:40 hypractvChipmunk: call it the vapour 01:08:42 imho 01:08:43 <_< 01:08:49 >_> 01:08:55 spell ferret 01:09:03 elves seem like the kind of dudes to have a ferret 01:09:07 yes 01:09:09 they do 01:09:14 this seems like the perfect excuse to introduce 01:09:18 enemy felids. 01:09:20 * Grunt flees in terror. 01:09:31 also, obligatory dire badgers 01:09:32 all the non-elves avoid going into the elvish halls because it smells but they're too polite to say anything 01:09:51 Grunt: felid mummies....... their time has come! 01:09:56 felich 01:10:34 -!- Kalir has quit [Changing host] 01:10:51 Unstable branch on crawl.s-z.org updated to: 0.17-a0-2220-g6fea741 (34) 01:11:01 If you kill natash all three times, you always encounter an incredibly powerul natasha ancient felich in Tomb 01:11:09 actually, thinking more it'd be kinda neat for some caster monsters to have familiars 01:11:33 would put more variety in some places 01:12:38 and we know wizards are supposed to have them 01:12:41 it was cool, back when tengu would come with raven pals 01:12:44 isn't that in Natasha's lore? 01:12:45 the good old days... 01:12:53 -!- ChongLi_ has quit [Read error: Connection reset by peer] 01:12:55 oh, that is neat 01:13:05 more like that 01:13:15 hypractvChipmunk: her lore is that she got lost & separated from boris, pre-lichification 01:13:17 iirc 01:13:21 there's some room for interpretation 01:13:23 but yeah she's a familiar 01:13:25 heh 01:14:23 i figured she was the one from the Felid description 01:14:30 -!- WalkerBoh has quit [Remote host closed the connection] 01:15:00 "abandoned, outlived, or in one case, eviscerated their former masters" or something like that 01:15:22 i've never seen a boris 01:15:41 but applaud the reference, ofc 01:16:14 A magical cat. Once a powerful wizard's familiar, Natasha was abandoned after her master was consumed by the very necromantic forces he sought to control. Now she patrols the dungeon, taking a bloody vengeance with spell and claw upon any adventurer who crosses her path. 01:16:30 ah, nevermind then 01:17:05 well, we need that eviscerator in the game somewhere then 01:17:11 you may also be amused by 01:17:15 A feline creature that has been granted sentience by magical means. It uses the gift of speech to demand milk, treats and catnip. 01:17:16 -!- shnurlf_ has quit [Ping timeout: 246 seconds] 01:17:18 -!- Zeor has quit [Quit: Leaving.] 01:17:21 ('felid' monster) 01:17:23 >8D hehehe 01:18:02 but the bit of lore from the manual apparently really stuck out in my mind and was itching to be hung on the one felid i'd seen in the dungeon 01:18:19 if it is so for me, i imagine it is for others, too 01:18:28 we should get that guy in there somewhere 01:19:05 he can team up with gastronok 01:19:17 I don't think we actually need more felids. 01:19:24 Mechanically. 01:19:39 i've only ever seen the one 01:19:43 Yes. 01:19:47 but there's like fifty human uniques 01:19:58 Yes but humans are the "default" race. 01:20:21 The felid gimmick is "an enemy that keeps showing up after you kill it, but it's weaker every time". That's not a very good gimmick. 01:20:41 are they? they're apparently representative of former adventurers, but i imagine humans are one of the least-played species 01:20:48 do felids have to keep showing up? 01:20:55 i didn't think that was a requirement 01:21:07 Basing monsters on players "forces" you to keep consistent with the player version. 01:21:10 Well, that's the whole point of them being felids. You could have a down-on-its-luck felid that's on its last life, but then why is it a felid at all? 01:21:37 Also, uniques are not really supposed to be representative of players. That's what ghosts are for. 01:21:48 Most of them aren't even adventurers. There's, like... Donald? 01:23:14 maud 01:23:22 how could you forget maud 01:23:34 lol 01:23:50 what happened to the Fo unique 01:24:02 I liked putting dimensional anchor on someone other than the enchantress 01:24:14 you mean 01:24:20 @??draconian shifter 01:24:20 yellow draconian shifter (11q) | Spd: 10 | HD: 16 | HP: 79-113 | AC/EV: 9/16 | Dam: 15 | 10weapons, 10items, 10doors, spellcaster, cold-blooded | Res: 06magic(40), 08acid | XP: 1582 | Sp: dimension anchor, blink other, blink range, blink allies encircling, blink away [04emergency] | Sz: Medium | Int: human. 01:24:33 ontoclasm: :applause: 01:24:54 ??louise 01:24:55 louise[1/1]: She banishes regularly, stings, blinks, stone arrows, lightning bolts and heals herself. She comes equipped with heavy armour and usually a shield. 01:25:07 -!- setecastronomy has quit [Quit: Page closed] 01:25:29 hypractvChipmunk: technically, her description states that she was *once* an adventurer. 01:25:39 right, that's what i mean 01:26:36 There's also Agnes, and... arguably various early-game uniques, maybe Frederick, maybe Frances. 01:26:45 (Those are not early-game uniques.) 01:27:04 isn't there that troll who decided he didn't care about the orb and just decided to eat adventurers instead? 01:27:46 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.17-a0-2220-g6fea741 (34) 01:27:50 -!- waat has quit [Ping timeout: 244 seconds] 01:27:51 Close! 01:28:00 Uninterested in the Orb, Snorg delights in the endless parade of adventurers – that is, easy meals — it attracts. 01:28:12 He was never looking for it, he's just a troll. 01:28:26 ah, doesn't say he specifically came here for the orb to start with 01:28:38 was just the backstory my mind constructed 01:28:47 snorg 01:28:49 snorg is great, he's just a hungry guy who happens to live here 01:28:54 "uninterested in the orb" 01:28:55 -!- rossi has quit [Ping timeout: 260 seconds] 01:29:06 the great thing about minimalist backstories is that the player can interpret whatever they prefer. 01:29:15 (rip fannar's autobio) 01:29:34 %git myrmec 01:29:34 07Grudge02 {PleasingFungus} * 0.17-a0-715-ge455d5a: Give Myrmecia Stasis instead of Swiftness 10(6 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/e455d5aeabb8 01:30:07 chequers: well, the way i imagined it, he started out like any other troll that comes to the dungeon. then he got here, decided it was too much effort, and settled down to enjoy the free meal deliveries 01:30:08 -!- tealeaves has quit [Quit: Bye] 01:30:10 also somebody -still- needs to make a cantaur paladin unique 01:30:10 chequers: i i r c marvinpa thought stasis was a lot of code for something that could be accomplished more simply, possibly with dimensional anchor (I forget) 01:30:19 -!- Blazinghand has quit [Read error: Connection reset by peer] 01:30:30 and some sort of ghosty undead thing to use UNUSED/spirit.png 01:31:07 and no one on the dev team got behind it enough for it to go anywhere 01:32:01 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:32:03 I thought it was cool, so I put a lot of work into rebasing & cleaing it up, but... so it goes. 01:32:27 ??dimensional anchor 01:32:27 dimensional anchor[1/1]: Temporarily makes the target -Tele. {the enchantress} likes to use this one. 01:32:50 I feel like it also had other effects, but maybe that was removed 01:32:55 ??myrmecia 01:32:55 I don't have a page labeled myrmecia in my learndb. 01:33:29 %git 91e975a87d3743a1498eec2644c77787a9ced933 01:33:29 07Grudge02 {PleasingFungus} * 0.17-a0-713-g91e975a: Add a unique formicid named Myrmecia 10(8 months ago, 14 files, 97+ 0-) 13https://github.com/crawl/crawl/commit/91e975a87d37 01:33:40 o i c 01:33:46 ^ except then he replaced Swiftness with a Silence-like Stasis spell 01:33:48 -!- simmarine has quit [Read error: Connection reset by peer] 01:33:53 that knocks out haste, tele, etc within the radius 01:34:26 you're a formicid! you're a formicid! YOU'RE ALL FORMICID! 01:36:25 -!- MetallicDragon has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 01:36:31 lmao, I just noticed that he accidentally left in the "disables Song of Slaying" aspect of Silence 01:36:52 AND NO SINGING WHILE I'M AROUND! 01:37:14 <|amethyst> FR: Australian monster that can swim, is perma-stasised, can wield a 2H weapon and a shield, but can't wear armour 01:37:47 @??molten_gargoyle 01:37:47 molten gargoyle (059) | Spd: 10 | HD: 7 | HP: 25-39 | AC/EV: 14/7 | Dam: 2004(fire:7-13) | 11non-living, 10items, 10doors, fly, unbreathing | Res: 06magic(60), 04fire+++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 434 | Sp: b.magma (3d15) [11!AM, 06!sil] | Sz: Medium | Int: human. 01:38:21 18:53:11 not sure that qualifies as a thing that is coming 01:38:22 18:54:56 or at least i'm not a fan of the stasis field idea, i think just re-using dimension anchor would be better there 01:38:28 that's from when the branch was under discussion 01:38:55 That reminds me: Why does stasis block finesse? 01:38:59 @??deep_elf_conjurer 01:38:59 deep elf conjurer (02e) | Spd: 10 | HD: 9 | HP: 34-48 | AC/EV: 1/12 | Dam: 5 | 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(80) | Vul: 08holy | XP: 603 | Sp: b.fire (3d17), b.cold (3d17), b.lightning (3d16), b.draining (3d17) | Sz: Medium | Int: human. 01:39:00 well, since when do we listen to what he says anyway? 01:39:01 -!- KurzedMetal has quit [Read error: Connection reset by peer] 01:39:11 |amethyst: Why is it Australian? 01:39:18 <|amethyst> reaverb: it's an antipode 01:39:36 hrm 01:40:02 hmm. 01:40:46 -!- lobf has joined ##crawl-dev 01:42:32 -!- reaverb has quit [Quit: Leaving] 01:42:43 should it be possible to swap faith amulets without penalty? 01:42:47 !tell reaverb finesse is a specialized variant of haste, canonically. this was clearer back when it added contam, just like haste 01:42:47 PleasingFungus: OK, I'll let reaverb know. 01:42:49 eg finding a randart faith 01:43:16 <+|amethyst> FR: Australian monster that can swim, is perma-stasised, can wield a 2H weapon and a shield, but can't wear armour <-- we have those on CPO 01:43:25 they're called journeyman TrMo ghost of chequers 01:43:26 idgi :( 01:44:02 i'm just joking about how i'm a badplayer that plays a lot of Fo/Tr 01:44:24 Where is the wheals' quote about LogicNinja ghosts 01:44:28 ?/logicninja 01:44:28 Matching terms (1): logicninja; entries (5): dispater_strategy[1]: !lm logicninja uniq=dispater 1 -tv:<2 | logicninja[1]: !lg logicninja slime 1 -tv !lg logicninja slime 2 -tv | logicninja[2]: Want more? !lg logicninja opfe xl=27 1 -tv | logicninja[5]: !lg logicninja xl=27 decj place=zig 4 -tv | logicninja[6]: !lg logicninja heck xl=27 zot 1 -tv 01:44:38 ??logicninja 01:44:39 logicninja[1/6]: !lg logicninja slime 1 -tv !lg logicninja slime 2 -tv 01:44:41 ??logicninja[2 01:44:41 logicninja[2/6]: Want more? !lg logicninja opfe xl=27 1 -tv 01:44:43 ??logicninja[3 01:44:43 logicninja[3/6]: why are there two fire storm ghosts in slime 6 01:44:47 that's similar 01:44:50 that one's good enough, ya. 01:44:54 :) 01:46:03 !seen marvinpa 01:46:03 I last saw MarvinPA at Wed Oct 28 00:17:08 2015 UTC (5h 28m 53s ago) quitting, saying 'Quit: Leaving'. 01:46:41 quick, do it now! 01:46:46 stasis field is pretty different from dimension anchor, insofar as it has a limited area, doesn't check mr, knocks out haste, doesn't knock out phase shift 01:46:55 the last one isn't actually significant 01:46:59 !lm . heie place=slime:6 ghost s=gid,milestone 01:47:00 2 milestones for gammafunk (heie place=slime:6 ghost): 2x gammafunk:cszo:20140004022120S (killed the ghost of gammafunk the Eclecticist, a mighty HEIE of Sif Muna., killed the ghost of gammafunk the Convoker, a mighty HEIE of Sif Muna.) 01:47:09 mighty 01:47:29 !lg . gid=gammafunk:cszo:20140004022120S 01:47:29 1. gammafunk the Demonologist (L22 HEIE of Sif Muna), quit the game in Pandemonium (evilmike_holy_pan) on 2014-01-09 19:40:19, with 600744 points after 43810 turns and 10:23:55. 01:47:36 200-some lines is still a lot for a single unique's spell, though 01:47:38 rip, brave warrior 01:47:40 ??millisnark 01:47:41 millisnark[1/1]: <|amethyst> a millisnark is 191 lines of code added 01:47:45 a full millisnark! 01:47:48 if you commit it now, then commit something else that overlaps, he won't be able to undo it without doing an annoying rebase! 01:47:59 wow 191 01:48:10 I'll sleep on it. 01:49:21 sometimes 01:49:27 i think these measures aren't completely serious 01:49:54 i am always serious, and i think everyone here is, too 01:50:00 all the time 01:50:06 without deviation 01:50:28 i'm talking slowly so you can tell how serious i'm being. 01:50:42 serious. 01:51:54 you're silly! 01:52:19 * hypractvChipmunk looks extremely serious. 01:52:32 * hypractvChipmunk 's eye twitches. 01:53:07 -!- Xenobreeder has joined ##crawl-dev 01:53:09 must be time to sleep 01:53:12 seriously 01:53:40 -!- Gorgo has quit [Ping timeout: 246 seconds] 01:55:15 -!- tensorpudding has quit [Ping timeout: 272 seconds] 01:55:57 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 41.0.2/20151014143721]] 01:59:32 -!- Syndicus has quit [Ping timeout: 246 seconds] 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:01:06 -!- Syndicus has joined ##crawl-dev 02:01:37 -!- Twiggytwiggytwig has quit [Ping timeout: 265 seconds] 02:09:02 hypractvChipmunk: noooo 02:11:51 -!- bonghitz has quit [Ping timeout: 250 seconds] 02:13:27 -!- BlackGyver has quit [Ping timeout: 240 seconds] 02:13:42 -!- Twiggytwiggytwig has quit [Client Quit] 02:19:48 Unstable branch on crawl.develz.org updated to: 0.17-a0-2220-g6fea741 (34) 02:20:24 -!- ystael has quit [Ping timeout: 268 seconds] 02:25:31 -!- mibe has quit [Ping timeout: 246 seconds] 02:33:02 -!- Twiggytwiggytwig has quit [Ping timeout: 265 seconds] 02:40:07 -!- Krakhan has quit [Ping timeout: 240 seconds] 02:41:14 Unstable branch on crawl.buzz updated to: 0.17-a0-2220-g6fea741 (34) 02:44:36 -!- lobf has quit [Read error: Connection reset by peer] 02:47:01 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:51:35 <|amethyst> oh, 10035 reminds me 02:51:50 <|amethyst> sewer_kobold_necro_badplayer is kind of silly with animate dead not working 02:51:59 <|amethyst> and will break when save compat is broken 02:54:06 <|amethyst> !tell MarvinPA remove sewer_kobold_necro_badplayer or can you think of something to do with it now that Animate Dead is no longer? 02:54:07 |amethyst: OK, I'll let marvinpa know. 02:54:36 <|amethyst> !tell MarvinPA s/badplayer or/badplayer? Or/ 02:54:36 |amethyst: OK, I'll let marvinpa know. 02:55:08 Windows builds of master branch on crawl.develz.org updated to: 0.17-a0-2220-g6fea741 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:00:30 -!- shnurlf has quit [Quit: Page closed] 03:07:49 -!- Blazinghand has joined ##crawl-dev 03:10:52 -!- gazzien has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 03:11:30 -!- Idolo has quit [] 03:14:11 -!- PsyMar_ has quit [Remote host closed the connection] 03:15:53 -!- dtsund has quit [Read error: Connection reset by peer] 03:18:38 -!- xtwv has quit [Quit: Leaving] 03:22:21 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-2220-g6fea741 (34) 03:29:47 -!- Xenobreeder_ has quit [Client Quit] 03:33:33 -!- Patashu has joined ##crawl-dev 03:36:17 -!- shrinkshooter has quit [Read error: Connection reset by peer] 03:36:35 -!- raskol has quit [Ping timeout: 272 seconds] 03:39:29 -!- AltReality has quit [Read error: Connection reset by peer] 03:44:05 -!- Laraso has quit [Ping timeout: 265 seconds] 03:44:37 -!- st_ has joined ##crawl-dev 03:55:06 -!- kaiza has quit [Ping timeout: 250 seconds] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:04:37 -!- Xenobreeder_ has quit [Quit: Page closed] 04:06:34 -!- ussdefiant_ has quit [Ping timeout: 255 seconds] 04:13:12 -!- Blazinghand has quit [Read error: Connection reset by peer] 04:17:47 -!- GauHelldragon has quit [Ping timeout: 246 seconds] 04:26:16 -!- ontoclasm has quit [Quit: Leaving.] 04:27:37 -!- shrink has quit [Quit: Leaving] 04:44:20 -!- zarath9 has quit [Quit: Page closed] 04:47:31 -!- ystael has quit [Ping timeout: 255 seconds] 04:56:45 -!- vale_ has quit [Remote host closed the connection] 04:59:42 -!- Don_Laser has quit [Client Quit] 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:02:49 -!- ystael has quit [Ping timeout: 255 seconds] 05:17:59 -!- read has quit [Read error: Connection reset by peer] 05:18:24 -!- read has joined ##crawl-dev 05:19:11 -!- beogh has quit [Quit: Page closed] 05:20:02 -!- amalloy is now known as amalloy_ 05:23:49 -!- HellTiger_NB has quit [Ping timeout: 252 seconds] 05:39:59 -!- read has quit [Read error: Connection reset by peer] 05:40:25 -!- read has joined ##crawl-dev 05:45:52 -!- siepu has quit [Ping timeout: 240 seconds] 05:46:54 -!- Bcadren has quit [Client Quit] 05:53:13 -!- ProzacElf has quit [Ping timeout: 255 seconds] 05:57:42 -!- bonghitz has quit [Ping timeout: 250 seconds] 06:00:00 -!- omarax has quit [Remote host closed the connection] 06:02:13 -!- vale_ has quit [Ping timeout: 272 seconds] 06:03:46 -!- Wah has quit [Ping timeout: 256 seconds] 06:04:53 -!- Sorbius has quit [Ping timeout: 255 seconds] 06:13:57 -!- infrasho1tfoo has quit [Ping timeout: 240 seconds] 06:19:21 -!- Bcadren has quit [Quit: For Sale: Intergalactic Proton Powered Electrical Tentacled Advertising Droids] 06:25:18 03gammafunk02 07* 0.17-a0-2221-g4fd0577: Make ice statues speed 10 with adjusted spell frequencies 10(82 minutes ago, 2 files, 5+ 5-) 13https://github.com/crawl/crawl/commit/4fd0577c32d9 06:25:18 03gammafunk02 07* 0.17-a0-2222-gd251c37: Increase the casting frequency of obsidian statues 10(68 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/d251c37fe98b 06:25:18 03gammafunk02 07* 0.17-a0-2223-gffb5b29: Make orange crystal statues speed 10 and give them shadow creatures 10(61 minutes ago, 3 files, 9+ 8-) 13https://github.com/crawl/crawl/commit/ffb5b294c293 06:25:18 03gammafunk02 07* 0.17-a0-2224-ge11bff7: Remove relatively trivial unaccompanied statues from later-branch vaults 10(48 minutes ago, 9 files, 54+ 29-) 13https://github.com/crawl/crawl/commit/e11bff740e65 06:25:18 03gammafunk02 07* 0.17-a0-2225-g9662c60: Rework a spider-themed Depths vault for the Spider branch 10(39 minutes ago, 2 files, 52+ 57-) 13https://github.com/crawl/crawl/commit/9662c6056c11 06:25:58 -!- gammafunk has quit [Quit: leaving] 06:31:44 -!- ololoev has quit [Quit: Page closed] 06:34:55 -!- Charly_ has quit [Quit: Page closed] 06:35:31 -!- iFurril has quit [Ping timeout: 255 seconds] 06:37:54 -!- Silas is now known as Guest47383 06:39:32 -!- infrasho1tfoo has quit [Ping timeout: 255 seconds] 06:40:12 -!- fazisi has quit [Ping timeout: 246 seconds] 06:43:01 -!- ldf_ has quit [Read error: Connection reset by peer] 06:43:35 is there a command to calculate spellcasting success rate 06:43:38 -!- vev has quit [Remote host closed the connection] 06:54:40 -!- PsyMar has quit [Quit: "What happens if you die in reality?" "You die, stupid. That's why it's called reality."] 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:00:33 -!- vev has quit [Remote host closed the connection] 07:02:22 -!- yottam has quit [Quit: leaving] 07:04:28 -!- debo has joined ##crawl-dev 07:10:29 -!- waat has quit [Ping timeout: 260 seconds] 07:12:24 -!- Finwe has quit [Quit: Maintenance break over.] 07:12:58 -!- siepu has quit [Ping timeout: 240 seconds] 07:13:06 -!- Finwe^ is now known as Finwe 07:14:25 -!- infrasho1tfoo has quit [Ping timeout: 272 seconds] 07:14:34 -!- ystael has quit [Ping timeout: 264 seconds] 07:17:23 -!- Zorgdub has quit [Ping timeout: 246 seconds] 07:19:15 -!- Lasty has joined ##crawl-dev 07:25:15 -!- ololoev has quit [Client Quit] 07:35:42 -!- Twiggytwiggytwi_ has quit [Quit: See ya guys later ;)] 07:42:10 -!- Lasty has quit [Quit: Leaving.] 07:44:36 -!- infrasho1tfoo has quit [Ping timeout: 246 seconds] 07:49:12 -!- Lasty has joined ##crawl-dev 07:50:25 -!- Lasty has quit [Client Quit] 07:50:46 -!- wheals has joined ##crawl-dev 07:50:54 -!- Lasty has joined ##crawl-dev 08:00:00 -!- omarax has quit [Remote host closed the connection] 08:02:29 -!- vale__ has quit [Ping timeout: 240 seconds] 08:08:51 -!- wheals_ has joined ##crawl-dev 08:09:00 -!- wheals has quit [Ping timeout: 256 seconds] 08:12:24 -!- Patashu has quit [Ping timeout: 256 seconds] 08:12:25 -!- wheals has joined ##crawl-dev 08:15:00 -!- wheals_ has quit [Ping timeout: 252 seconds] 08:15:51 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:20:29 -!- MakMorn has quit [Ping timeout: 240 seconds] 08:23:01 -!- Xenobreeder_ has joined ##crawl-dev 08:23:49 -!- MakMorn has joined ##crawl-dev 08:23:53 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 08:24:28 !nick allofthem shiisan 08:24:29 Mapping allofthem => wvc waterpls ngotmuk noir margery fiftynine emanloe uristpineapples ldf ololoev sar defe haldagan runewalsh ziggystardust malog whatislove crauler miyamura stonewall xeno23 casual uristmcmason hannibal hungryspirit oplop jacquesderrida baka namelastname112 magnus pekapeka rester5115 imraulkays totalnoob futacatgirl swagnemite ohyou hyperldf letchik blinkfrog illaniel yoba tehn... 08:24:30 -!- ystael has quit [Ping timeout: 246 seconds] 08:25:37 -!- Lasty_ has joined ##crawl-dev 08:33:42 -!- glosham has quit [Quit: Page closed] 08:38:11 -!- ololoev has quit [Client Quit] 08:39:51 -!- wheals has quit [Quit: Leaving] 08:40:04 -!- tealeaves has quit [Quit: Bye] 08:42:17 -!- mizu_no_oto has quit [Client Quit] 08:43:11 -!- raganim86 has quit [Client Quit] 08:49:05 -!- Xenobreeder_ has quit [Ping timeout: 246 seconds] 08:55:34 -!- tealeaves has quit [Quit: Bye] 08:56:13 -!- johlstei has quit [Read error: Connection reset by peer] 08:58:09 -!- ololoev has quit [Client Quit] 09:00:01 -!- omarax has quit [Remote host closed the connection] 09:03:30 -!- vale_ has quit [Ping timeout: 244 seconds] 09:08:30 -!- Daekdroom has quit [Quit: Leaving] 09:12:38 -!- siepu has quit [Ping timeout: 260 seconds] 09:19:49 -!- tealeaves has quit [Ping timeout: 272 seconds] 09:22:57 -!- Twiggytwiggytwig has quit [Ping timeout: 246 seconds] 09:24:53 -!- UncertainKitten has joined ##crawl-dev 09:31:47 -!- Torax__ has quit [Ping timeout: 246 seconds] 09:32:41 -!- pblur has joined ##crawl-dev 09:33:40 -!- ontoclasm has joined ##crawl-dev 09:36:52 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 09:39:21 -!- debo has quit [Ping timeout: 260 seconds] 09:39:46 -!- CKyle has joined ##crawl-dev 09:41:14 -!- mibe has quit [Ping timeout: 246 seconds] 09:42:07 -!- ystael has quit [Quit: Lost terminal] 09:49:18 -!- tealeaves has quit [Client Quit] 09:50:00 -!- ontoclasm has quit [Quit: Leaving.] 09:53:05 Any thoughts on combining stasis and clarity into a single anti-status-effects amulet? 09:53:42 (In regards to the big amulet rebalancing-and-unswappability discussion.) 09:55:28 I was thinking basically all the positive effects of both stasis and clarity, with a long-term (XP-gated) self-hex chance when near monsters. 09:55:34 Like maybe confusion 09:55:53 It could also be instance gated... 09:56:00 But that could be scummable. 09:58:33 -!- wheals has joined ##crawl-dev 10:00:01 -!- omarax has quit [Remote host closed the connection] 10:00:48 Maybe clarity + stasis + MR+, so that it also provides protection against banishment. 10:02:49 -!- tealeaves has quit [Quit: Bye] 10:04:20 -!- blinkfrog has quit [Ping timeout: 246 seconds] 10:06:51 -!- radinms has quit [Ping timeout: 265 seconds] 10:14:54 -!- morfei has quit [Quit: Page closed] 10:17:26 -!- iafm has quit [Quit: leaving] 10:20:04 -!- Insomniak` has quit [Quit: I like to rock] 10:23:08 -!- debo has joined ##crawl-dev 10:38:00 wouldn't the clarity prevent the confusion? 10:38:29 presumably not if the amulet does it 10:38:48 "protects against external status effects. may cause its own instead" 10:39:39 why would you ever wear something that confused you until you killed lots of things? wouldn't that be extremely annoying? 10:39:47 -!- tealeaves has quit [Quit: Bye] 10:39:54 -!- Cerpin has quit [Ping timeout: 260 seconds] 10:40:30 stumbling around the dungeon looking for monsters, unable to cast or anything, doesn't sound like much fun at all 10:41:23 -!- tealeaves has quit [Client Quit] 10:41:51 No, no 10:42:00 That's the penalty for removing it 10:42:12 With it on (or if you put it back on) you'd be fine 10:42:39 I wasn't clear 10:42:41 -!- spinkules1 has quit [Quit: Leaving.] 10:42:52 ah... that might have been something worth mentioning >8) 10:43:14 Yup 10:46:52 -!- tealeaves has quit [Quit: Bye] 10:47:11 -!- spinkules has quit [Ping timeout: 252 seconds] 10:49:45 -!- vale_ has quit [Ping timeout: 268 seconds] 11:00:05 -!- omarax has quit [Remote host closed the connection] 11:03:33 -!- Zekka has quit [Read error: Connection reset by peer] 11:03:45 -!- roxton has quit [Ping timeout: 246 seconds] 11:08:43 -!- siepu has quit [Ping timeout: 265 seconds] 11:10:42 -!- Guest47383 is now known as fazisi 11:11:19 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 11:14:39 -!- ystael has quit [Quit: Lost terminal] 11:16:17 -!- Zekka has quit [Ping timeout: 244 seconds] 11:22:41 -!- ventricule has quit [Quit: Page closed] 11:23:10 -!- ussdefiant_ has joined ##crawl-dev 11:24:21 -!- tealeaves has quit [Quit: Bye] 11:24:26 -!- siepu has quit [Ping timeout: 250 seconds] 11:27:30 -!- Xenobreeder has joined ##crawl-dev 11:28:29 Is this a legit vault or just a level generation screw-up? 11:28:30 https://2ch.hk/vg/src/12571340/14460311319510.jpg 11:29:17 -!- LexAckson has joined ##crawl-dev 11:35:20 -!- pblur has quit [Ping timeout: 246 seconds] 11:37:46 -!- Evablue has quit [Quit: Evablue] 11:38:09 -!- pblur has joined ##crawl-dev 11:39:38 -!- simmarine has joined ##crawl-dev 11:41:19 -!- mibe has quit [Client Quit] 11:41:52 lol wut 11:42:30 bonus points for the ogre 11:43:01 that looks like level gen gone badly awry 11:44:00 -!- spinkules2 has quit [Client Quit] 11:46:25 -!- spinkules1 has quit [Ping timeout: 240 seconds] 11:47:10 -!- spinkules has quit [Ping timeout: 256 seconds] 11:48:10 -!- lunkentuss has quit [Ping timeout: 260 seconds] 11:48:40 -!- Voker57 has quit [Read error: Connection reset by peer] 11:50:17 -!- vale_ has quit [Ping timeout: 265 seconds] 11:50:33 -!- siepu has quit [Quit: Leaving] 11:54:25 -!- antigone- is now known as bd- 11:55:54 -!- Rjs has quit [Ping timeout: 246 seconds] 11:56:34 -!- Finwe has quit [Ping timeout: 265 seconds] 11:58:51 -!- radinms has quit [] 12:00:01 -!- omarax has quit [Remote host closed the connection] 12:00:32 <|amethyst> yeah, given that it has all six of the stairs I'm pretty sure it's bad level gen 12:01:11 <|amethyst> would be good to find out what layout was being used 12:02:00 <|amethyst> (either a save backup, or the end-of-game morgue dump, would be sufficient for that) 12:02:25 <|amethyst> hm 12:02:40 <|amethyst> maybe I'm mistaken about the latter 12:02:43 <|amethyst> !lg * trunk 12:02:45 2277374. zoolka the Vandal (L3 MiHu), blasted by an orc wizard (magic dart) on D:3 on 2015-10-28 16:01:52, with 66 points after 1833 turns and 0:07:23. 12:02:48 <|amethyst> !lg * trunk -log 12:02:50 2277374. zoolka, XL3 MiHu, T:1833: http://underhound.eu:81/crawl/morgue/zoolka/morgue-zoolka-20151028-160152.txt 12:03:12 <|amethyst> oh, morgues don't list layouts, only vaults 12:03:33 -!- Cerpin has joined ##crawl-dev 12:08:18 I've asked him to backup it, will post here when he gets my message. 12:13:51 -!- spinkules has quit [Client Quit] 12:14:44 <|amethyst> what server? 12:15:07 <|amethyst> !lm shiisan x=src,tiles 12:15:07 78. [2015-10-28 14:01:15] [src=cxc;tiles=true] Shiisan the Destroyer (L14 HuCj of Vehumet) killed Snorg on turn 29313. (D:11) 12:15:22 <|amethyst> ah, if it were CAO or CSZO I'd just grab it myself 12:16:01 -!- spinkules has quit [Client Quit] 12:16:54 -!- morfei has quit [Quit: Page closed] 12:17:57 -!- lunkentuss has quit [Ping timeout: 246 seconds] 12:19:43 maybe Medar can 12:20:19 -!- barooba has quit [Ping timeout: 272 seconds] 12:32:21 -!- njorth has quit [Ping timeout: 272 seconds] 12:35:32 -!- Marbit has quit [Ping timeout: 246 seconds] 12:38:09 not atm. 12:39:43 -!- wheals has quit [Ping timeout: 250 seconds] 12:41:29 -!- Bamboomancer has quit [Ping timeout: 246 seconds] 12:44:42 -!- wheals has joined ##crawl-dev 12:45:01 -!- Ladykiller69 has quit [Ping timeout: 272 seconds] 12:45:48 -!- User__ has joined ##crawl-dev 12:45:48 -!- reaverb has joined ##crawl-dev 12:46:10 -!- reaverb is now known as Guest81833 12:46:15 -!- Guest81833 has quit [Client Quit] 12:46:25 -!- User__ is now known as reaverb 12:47:33 Not sure Xenobreeder's degenerate level is a problem unless it becomes common...I suppose having the layout used would be good. 12:49:09 -!- Lawman0 has quit [Ping timeout: 240 seconds] 12:51:11 -!- vale_ has quit [Ping timeout: 265 seconds] 12:57:25 -!- LexAckson has quit [Ping timeout: 240 seconds] 12:58:38 -!- heliob has quit [Ping timeout: 246 seconds] 13:00:01 -!- omarax has quit [Remote host closed the connection] 13:02:46 <|amethyst> !degenerate the RNG 13:05:21 -!- Kalir has quit [Changing host] 13:10:58 -!- njorth has quit [Ping timeout: 268 seconds] 13:11:57 -!- infrasho1tfoo has quit [Remote host closed the connection] 13:12:21 -!- wheals has quit [Quit: Leaving] 13:15:54 -!- iFurril has quit [Ping timeout: 268 seconds] 13:18:12 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:18:43 -!- elliptic has quit [Quit: Leaving] 13:24:49 Unstable branch on crawl.akrasiac.org updated to: 0.17-a0-2225-g9662c60 (34) 13:31:28 -!- ussdefiant_ has quit [Ping timeout: 246 seconds] 13:32:42 -!- Tux[Qyou] has joined ##crawl-dev 13:34:25 -!- gammafunk has joined ##crawl-dev 13:34:45 -!- ystael has quit [Ping timeout: 244 seconds] 13:35:24 03|amethyst02 07* 0.17-a0-2226-gc28355e: Unbrace. 10(42 seconds ago, 1 file, 0+ 4-) 13https://github.com/crawl/crawl/commit/c28355e2435d 13:35:24 03|amethyst02 07* 0.17-a0-2227-g3b849ff: Remove another side-effect from an assert. 10(15 hours ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/3b849ffdc7d9 13:37:40 -!- LexAckson has joined ##crawl-dev 13:38:26 -!- Evablue has quit [Quit: Evablue] 13:42:23 -!- reaverb has quit [Quit: Leaving] 13:44:53 -!- rmd has quit [Ping timeout: 268 seconds] 13:48:11 -!- tensorpudding has quit [Ping timeout: 264 seconds] 13:50:53 -!- ystael has quit [Ping timeout: 252 seconds] 13:55:32 -!- Ququman has joined ##crawl-dev 13:56:07 -!- heliob_ has quit [Quit: Page closed] 13:58:37 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 14:00:02 -!- spinkules has quit [Quit: Leaving.] 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:00:28 -!- MarvinPA has joined ##crawl-dev 14:04:18 -!- barooba has quit [Ping timeout: 256 seconds] 14:06:05 -!- ystael has quit [Ping timeout: 240 seconds] 14:14:38 -!- amalloy_ is now known as amalloy 14:21:30 -!- ystael has quit [Ping timeout: 240 seconds] 14:21:30 -!- Bcadren has quit [Read error: Connection reset by peer] 14:21:57 -!- edgefigaro has quit [Ping timeout: 246 seconds] 14:24:10 -!- travis-ci has joined ##crawl-dev 14:24:11 The build was broken. (master - 3b849ff #3533 : Neil Moore): https://travis-ci.org/crawl/crawl/builds/87944121 14:24:11 -!- travis-ci has left ##crawl-dev 14:24:55 -!- stanzill has quit [Changing host] 14:30:49 the build! 14:31:19 another make test timeout 14:33:18 -!- Akitten_Homura has joined ##crawl-dev 14:35:21 -!- MarvinPA has quit [Read error: Connection reset by peer] 14:35:42 -!- UncertainKitten has quit [Ping timeout: 260 seconds] 14:37:16 -!- ystael has quit [Ping timeout: 246 seconds] 14:37:23 -!- MarvinPA has joined ##crawl-dev 14:39:24 -!- ProzacElf has joined ##crawl-dev 14:47:53 -!- MakMorn has quit [Remote host closed the connection] 14:49:04 -!- MakMorn has joined ##crawl-dev 14:51:24 -!- MarvinPA_ has joined ##crawl-dev 14:51:34 -!- vale_ has quit [Ping timeout: 260 seconds] 14:52:18 -!- MarvinPA has quit [Read error: Connection reset by peer] 14:52:38 -!- ystael has quit [Ping timeout: 240 seconds] 14:53:05 -!- MarvinPA_ is now known as MarvinPA 14:53:15 -!- Torax__ has quit [Quit: Page closed] 14:57:04 -!- heliob has quit [Quit: Page closed] 15:00:01 -!- omarax has quit [Remote host closed the connection] 15:00:34 -!- MakMorn has quit [Ping timeout: 272 seconds] 15:01:19 -!- Cerpin has quit [Quit: leaving] 15:01:36 -!- Cerpin has joined ##crawl-dev 15:03:03 -!- MakMorn has joined ##crawl-dev 15:21:06 -!- wheals has joined ##crawl-dev 15:38:51 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 15:42:38 -!- fresko has quit [Client Quit] 15:44:17 -!- tealeaves has quit [Quit: Bye] 15:50:45 -!- bonghitz has quit [Remote host closed the connection] 15:50:45 -!- tensorpudding has quit [Ping timeout: 240 seconds] 15:54:26 -!- athros has quit [Quit: Leaving.] 15:54:30 -!- heliob has quit [Quit: Page closed] 15:55:46 -!- dtsund has joined ##crawl-dev 15:56:48 -!- Kasofa has quit [Ping timeout: 246 seconds] 16:00:01 -!- omarax has quit [Remote host closed the connection] 16:06:59 -!- BlackGyver has quit [Read error: Connection reset by peer] 16:08:58 -!- Smello has quit [Ping timeout: 256 seconds] 16:10:11 |amethyst: what's a good way to backup someone's savegame? 16:10:58 -!- Patashu has joined ##crawl-dev 16:16:29 -!- Final has quit [Quit: Page closed] 16:23:12 |amethyst: http://crawl.xtahua.com/saves/Shiisan.cs 16:27:40 -!- pblur has quit [Quit: Page closed] 16:29:56 is it true you can check the amount of penance left by praying on an altar 16:38:17 Yes. You can also see it in ctrl+o. 16:39:12 -!- spinkules has quit [Quit: Leaving.] 16:39:51 -!- Kasofa has quit [Ping timeout: 246 seconds] 16:43:07 -!- neunon has quit [Ping timeout: 268 seconds] 16:43:27 -!- barooba has quit [Ping timeout: 255 seconds] 16:43:32 perhaps p should give it, too 16:43:32 dpeg: You have 10 messages. Use !messages to read them. 16:43:48 -!- Patashu has quit [Ping timeout: 272 seconds] 16:44:31 that'd be useful. since p doesn't do much anymore 16:45:03 challenge: have enough gods angry at you that p causes a --more-- 16:45:09 10 messages, who are they all from?! 16:47:48 03gammafunk02 07* 0.17-a0-2228-gd257955: Changelog through 0.17-a0-2227-g3b849ff 10(24 minutes ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/d25795592017 16:48:15 oh oops 16:48:20 -!- njorth_ has quit [Quit: leaving] 16:48:20 need to fix taht 16:49:08 03gammafunk02 07* 0.17-a0-2229-g65ffd13: Update the changelog version 10(26 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/65ffd13e130a 16:49:15 -!- neunon has joined ##crawl-dev 16:49:40 gammafunk: we will never know! 16:49:54 dpeg: go for record numbers of unread messages imo 16:50:01 I think snark used to have that 16:50:06 ah, no chance without cheating 16:50:27 gammafunk: it's still out of date, we're up to -2229-! 16:50:35 !banish wheals 16:50:35 gammafunk miscasts Banishment. gammafunk is cast into the Abyss! 16:50:38 dammit 16:50:41 hehe 16:50:50 that one is rigged, isn't it 16:50:51 Eronarn reached >100 messages 16:50:54 yes, it is 16:50:54 !cmd !banish 16:50:54 Command: !banish => .echo $(if (and (not (str-find? elliptic $nick)) (or (str-find? wheals $*) (str-find? Wensley $*))) "$nick miscasts Banishment. $nick is cast into $(=badplace)!" "$nick casts a spell. ${*:-everyone} is cast into $(=badplace)!") 16:51:30 -!- reaverb has joined ##crawl-dev 16:52:23 -!- vale_ has quit [Ping timeout: 264 seconds] 16:52:30 -!- Bcadren has quit [Ping timeout: 240 seconds] 16:53:44 <|amethyst> Medar: thanks 16:53:52 <|amethyst> the tiny level was layout_gridville 16:54:16 <|amethyst> also, theoretically, first_bread too 16:54:31 -!- heliob has quit [Quit: Page closed] 16:54:58 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 16:55:25 isn't there already a block issue based on that? :P 16:55:57 ah, that would be gridlike 16:56:11 !banish wheals 16:56:11 gammafunk casts a spell. wheals is cast into the Abyss! 16:56:12 gridville is 16:56:16 !bug 8942 16:56:16 https://crawl.develz.org/mantis/view.php?id=8942 16:56:28 !send #8492 gammafunk 16:56:28 Sending gammafunk to #8492. 16:56:28 <|amethyst> wheals: any thought on badplayer's kone sewer btw? 16:56:55 <|amethyst> wheals: since monsters no longer cast animate dead, that "necromancer" is really just a recoloured big kobold 16:57:09 big kobold (08K) | Spd: 10 | HD: 5 | HP: 19-36 | AC/EV: 3/12 | Dam: 7 | 10weapons, 10items, 10doors | Res: 06magic(20) | Chunks: 14noxious | XP: 96 | Sz: Medium | Int: human. 16:57:09 %??big kobold 16:57:12 necrophage (15n) | Spd: 10 | HD: 5 | HP: 19-38 | AC/EV: 2/10 | Dam: 804(rot) | 07undead, 10doors, evil, unbreathing | Res: 06magic(40), 02cold, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | Chunks: 14noxious | XP: 122 | Sz: Medium | Int: human. 16:57:12 %??necrophage 16:58:12 <|amethyst> could make a lower-level version of summon undead 16:58:20 summon undead mammal 16:58:41 -!- Cacophony has quit [Quit: oh no am scare] 16:58:45 <|amethyst> actually, would monster animate dead be less problematic if the resulting monsters were 0-XP? 16:58:48 i think just making it 100% necrophage as kennysheep suggested would work? 16:58:57 <|amethyst> wheals: kennysheep was talking about his vault I think 16:58:59 wheals: hey that's a good bug report! 16:59:05 |amethyst: i think they were actually made so sometime in .17 dev? 16:59:11 by Lasty, iirc 16:59:26 <|amethyst> wheals: the badplayer one doesn't alternate with a necrophage, though I guess it could 16:59:49 <|amethyst> wheals: but it seems to be strong oriented around "surround the player with undead rats" 16:59:50 %git da6103145d1 16:59:50 07gammafunk02 * 0.17-a0-1238-gda61031: Give piety only for kills granting xp and refactor xp checks 10(5 months ago, 17 files, 157+ 148-) 13https://github.com/crawl/crawl/commit/da6103145d1d 17:00:01 -!- omarax has quit [Remote host closed the connection] 17:00:05 -!- CKyle has joined ##crawl-dev 17:00:13 (speaking of which, we should try to get amalloy's patch working some time) 17:00:22 yeah that has issues 17:00:25 <|amethyst> (also, is kennysheep aware that necrophages no longer eat corpses?) 17:00:50 maybe just getting rid of the vault, if reanimation is the main thing in it 17:00:55 !vault badplayer 17:00:56 Can't find badplayer. 17:01:09 !vault sewer_kobold_necro_badplayer 17:01:10 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/portals/sewer.des#l1264 17:01:42 <|amethyst> #8495 17:01:46 also, if monsters don't cast animate dead why is giving it to monsters not an error? 17:01:48 <|amethyst> !bug 8495 17:01:49 https://crawl.develz.org/mantis/view.php?id=8495 17:02:14 <|amethyst> wheals: probably so that transferred games wouldn't break 17:02:17 <|amethyst> without needing a tag 17:02:21 i was going to remove the vault yeah 17:03:13 there's our answer, then 17:03:39 <|amethyst> oh 17:03:42 i wasn't a fan of it before monster animation was removed either though :P 17:03:42 <|amethyst> !bug 8942 17:03:42 https://crawl.develz.org/mantis/view.php?id=8942 17:04:14 <|amethyst> might this one fix the tiny level 17:06:37 |amethyst: i linked that 8 minutes ago :) 17:06:48 <|amethyst> bah, reading 17:06:50 10, actually 17:07:31 yeah that looks like a good patch 17:07:36 I was confused by the diff 17:07:45 but it *is* an infiniplex patch 17:08:20 so I can merge that one unless someone else wants to 17:08:34 or otherwise has suggestions 17:10:45 -!- Zekka has quit [Ping timeout: 240 seconds] 17:10:58 mmm can we also remove vaults that manually specify a specific necromancer/wizard/lich spellset 17:11:19 (or rather remove those special-casings, doing it for liches is especially bad now!) 17:12:01 <|amethyst> I'm okay with renamed "wizards" with different spell sets 17:12:29 <|amethyst> but only if renamed 17:12:59 right, we have a lot of places where monsters are placed with one of their variable spell books manually listed in the des, and then that inevitably falls out of sync 17:13:27 what are the usages of these custom spells? are they any good? 17:13:36 guess I should rgrep for wizard 17:13:40 !vault grunt_tower_of_power 17:13:41 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/mini_monsters.des#l1919 17:13:42 <|amethyst> yeah, in those cases, as long as there isn't a thematic or mechanical reason for the specific set, then yeah 17:13:57 !vault grunt_absolute_annihilation 17:13:57 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/mini_monsters.des#l1974 17:14:05 -!- archaeo has joined ##crawl-dev 17:14:14 i think thematically these work fine with the standard random sets 17:14:37 yeah 17:14:43 <|amethyst> but Book of Power :) 17:14:51 !vault nicolae_swamp_necromancer_hut 17:14:51 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/swamp.des#l1307 17:15:55 hrm, trying to avoid a forest fire 17:15:57 <|amethyst> I guess lich name:of_Power n_suf would be silly 17:15:59 @??necromancer 17:15:59 necromancer (16p) | Spd: 10 | HD: 10 | HP: 29-51 | AC/EV: 1/13 | Dam: 6 | 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(60) | Vul: 08holy | XP: 616 | Sp: b.cold (3d18), agony, invisibility [04emergency] / b.fire (3d18), agony, invisibility [04emergency] | Sz: Medium | Int: human. 17:16:12 swamp already has mangroves though 17:16:24 yes 17:16:30 yeah, forgot about that 17:16:36 so that's another unecessary instance 17:20:42 -!- bunday has quit [Client Quit] 17:21:02 !vault wizlab_iskenderun 17:21:02 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/portals/wizlab.des#l988 17:21:18 i guess it's more thematically excusable here 17:22:33 @??deep_elf_mage 17:22:33 deep elf mage (06e) | Spd: 10 | HD: 6 | HP: 21-34 | AC/EV: 1/12 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(40) | XP: 210 | Sp: b.magma (3d14), stone arrow (3d12) / flame tongue (3d9), sticky flame range (3d4), fireball (3d14), throw flame (3d6) / freeze, throw icicle (3d14), sum.ice beast / magic dart (3d4), force lance (3d10), battlesphere, mystic blast (3d12) / mystic blast (3d12),.. 17:23:23 yeah like the comment says, I think with some better enemy set it could even lose that 17:23:50 well the comment says that it could have more varied enemy list, not specifically anything about the custom spell set 17:23:58 -!- ProzacElf has quit [Ping timeout: 240 seconds] 17:24:39 mixing in imb to the statue would be one way 17:24:48 -!- ystael has quit [Ping timeout: 264 seconds] 17:24:56 sounds like a prime target for amethyst's proposed monster list from earlier! manifold orbs of destruction 17:25:19 isn't there already a statue tile that's an orb 17:26:23 -!- spinkules has quit [Client Quit] 17:27:06 -!- archaeo has quit [Ping timeout: 246 seconds] 17:30:26 -!- asdu has quit [Quit: Page closed] 17:31:40 03MarvinPA02 07* 0.17-a0-2230-g36a3caf: Remove a sewer vault relying on monster Animate Dead 10(23 minutes ago, 1 file, 0+ 57-) 13https://github.com/crawl/crawl/commit/36a3caf1b43e 17:31:40 03MarvinPA02 07* 0.17-a0-2231-gd80ca38: Remove some cases of vault-specified monster spellsets 10(5 minutes ago, 3 files, 5+ 58-) 13https://github.com/crawl/crawl/commit/d80ca38ea2b9 17:32:35 -!- Akitten_Homura has quit [Ping timeout: 264 seconds] 17:34:50 -!- LexAckson has quit [Ping timeout: 240 seconds] 17:35:50 -!- Guest53611 is now known as pythonsnake 17:36:56 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 17:37:35 -!- travis-ci has joined ##crawl-dev 17:37:36 The build was fixed. (master - d257955 #3534 : gammafunk): https://travis-ci.org/crawl/crawl/builds/87982442 17:37:36 -!- travis-ci has left ##crawl-dev 17:42:52 <|amethyst> FR: rename spellforged servitor to Iskenderun's Mystic Beast 17:43:28 -!- Syndicus has quit [Ping timeout: 246 seconds] 17:43:31 aren't you just cleer 17:43:34 ^v 17:43:37 battlebeast 17:45:50 -!- Akitten_Homura has joined ##crawl-dev 17:46:20 -!- heliob has quit [Quit: Page closed] 17:49:36 so i was mulling over what we could do with food today...instead of having like a billion different foods in the inventory, could we possibly make it some sort of combined food pool instead, separate from the inventory? relevant monsters killed would be added as temporary food in the pool, food would be taken from the temporary store first, and raising dead for instance would just immediately 17:49:42 deplete the amount the corpse had added 17:50:19 you could keep most of the food-based mechanics this way, just altered to work with the food supply instead 17:51:13 display it as a two-colored bar, or just as a number 17:52:04 -!- bencryption has quit [Quit: WeeChat 1.0.1] 17:52:48 you could automatically deplete the pool over time, or if you wanted to keep the spend-turns-eating mechanic, have the player press 'e' to transfer food from the pool to their stomach 17:53:21 hehe 17:53:26 -!- vale_ has quit [Ping timeout: 260 seconds] 17:53:27 sorry, wrong window 17:53:38 don't laugh at my musings! 17:53:42 i'm new at this! 17:53:53 * hypractvChipmunk hunches in the corner and cries. 17:54:36 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:54:36 -!- UncertainKitten has joined ##crawl-dev 17:55:06 -!- haltingproblem has quit [Ping timeout: 246 seconds] 17:55:58 -!- spinkules1 has quit [Client Quit] 17:56:00 -!- Akitten_Homura has quit [Ping timeout: 272 seconds] 17:57:17 -!- shrinkshooter has quit [Read error: Connection reset by peer] 17:58:39 hypractvChipmunk: your approach tries to automatise food mechanics as much as possible 17:59:03 -!- Krakhan has quit [Changing host] 17:59:13 the most problematic thing i can see is fedhas fruit...but you can have fruit still be an item that could either be used for fedhas things or eaten to add to the pool 17:59:43 <|amethyst> dpeg: if its purpose is to serve as a clock and as a balancing mechanism for races, I don't see a problem with that 17:59:48 <|amethyst> in principle 17:59:55 dpeg: i want to take the hassle (my opinion, not fact) out of the food management without disrupting any of the existing mechanics 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:41 anything else done with food would seem to mess things up like ghouls and stuff 18:01:14 |amethyst: perhaps 18:01:19 -!- lunkentuss has quit [Ping timeout: 252 seconds] 18:01:29 <|amethyst> dpeg: I did just make auto_eat_chunks the default 18:01:40 ok 18:01:43 so it seems important that all the actual food things be preserved. just the interface could be reconsidered 18:01:46 <|amethyst> dpeg: maybe that will reduce some of the biggest complaints 18:02:47 <|amethyst> dpeg: though I think an auto-butcher, that works like auto_sacrifice used to, would also be important to reducing the perceived tedium 18:03:00 i'm not working on anything in particular right now, since all my PRs got closed, so if there's no religious objection, I'll code it up 18:03:04 <|amethyst> I tried working on that a year or so ago but could never get it working 18:04:14 but i just watched amalloy's videos and he's got PILES of food in every game and there seems little point in having ten inventory slots dedicated to it 18:04:41 just give the player a blender and let 'em smash it all together 18:04:50 <|amethyst> if that's the only issue 18:05:02 <|amethyst> that it would be simpler to just reduce food to one or two types of items 18:05:06 well, i'm picking up my own peeves on the way >*) 18:05:08 >8) 18:05:17 but that was what kinda motivated me to actually start coding 18:05:32 <|amethyst> and make herbivore/carnivore purely about chunks 18:06:10 <|amethyst> since we have eliminated all the herbivore 2/carnivore 1/etc 18:06:26 that's the other thing about doing it this way...the relevant food just wouldn't be added to the pool if restricted by species, god, etc 18:07:09 no need for item changes at all, or placement in the dungeon 18:07:22 you could even make them more diverse this way 18:07:36 hypractvChipmunk: I support the "make food gold" paradigm. 18:07:41 customizable in a vault, even 18:07:44 <|amethyst> I think even then you'd want to reduce the number of items 18:08:04 well, as long as its recognizably food, it could be anything 18:08:08 just toss it all in the blender 18:08:13 For Fedhas and fruit I just recommend making Fedhas except some new item used exclusively for Fedhas ability "Holy leaves" or something? 18:08:25 <|amethyst> there's not much point to having both bread rations and pizza as floor items if the only difference is how much they add to the bar 18:08:37 <|amethyst> currently they at least have different tactical implications 18:08:37 |amethyst: flavour (heh) 18:09:02 <|amethyst> no one's going to see the flavour if they autopickup food and it goes into a blender right away 18:09:25 probably not; but vault makers will appreciate being able to set the right kind of food out 18:10:03 and i think we can work on tactical implications as well 18:10:10 they'd be slightly different 18:10:14 Yeah maybe we can have a silly rc option that lets you change the cosemetic appearence of food, if players really like that for some reason (like the current pizza option). 18:10:33 I think that trying to change too much at once is an excellent way to get nothing at all done >_> 18:10:57 instead of eat-this-food-or-that-food the implication would be "eat quickly" (but less efficiently) or "eat slowly" 18:11:24 quick eat transfers a small amount of food to the stomach and takes one turn 18:11:25 Hmm that's a pretty decent patch on the current "tactical eating" thing. 18:11:39 yes 18:11:57 having a meal during downtime takes as much time as you need to fill up, but the per-turn consuming is more efficient 18:12:01 or in 3-turn increments 18:12:15 poor Fedhas... all the flavour I tried to get in, oozes out these days :) 18:12:37 i said we could keep fedhas fruit! 18:12:41 we could even bring it back! 18:12:51 since all the other food is going into a blender 18:12:59 <|amethyst> hypractvChipmunk: hm, this does in effect give everyone gourmand 18:13:02 lots of inventory slots to fill up >8) 18:13:29 how so? eating while satiated would skip the temporary pool 18:13:42 <|amethyst> so we have two bars? 18:13:52 it's more like 100 (+25) 18:14:06 you've got 100 permafood 18:14:09 25 from recent kills 18:14:17 it's exactly the way it works now 18:14:21 just distilled 18:14:40 <|amethyst> why not have two inventory slots then 18:14:44 <|amethyst> "food" and "chunks" 18:14:50 <|amethyst> then there's no weird additional UI 18:15:57 because inventory takes focus away from the game map and the action and all the interesting stuff, and food is something that you're constantly dealing with throughout the game 18:16:01 <|amethyst> I guess because that means you still have to press c 18:16:15 <|amethyst> food shouldn't be something you're constantly dealing with throughout the game 18:16:45 well, as i originally presented it, no. the food would be added to the temporary pool on kills and stuff that requires corpses would just take it back out 18:16:57 <|amethyst> I mean, even currently 18:17:19 it's something you have to be aware of 18:17:35 also this way you can have death cobs lite who eat your food >8) 18:17:56 again, you could do it with more inventory 18:18:07 -!- shrinkshooter has quit [Read error: No route to host] 18:18:14 762 food units, 12 chunks 18:19:14 i just think it'd be simpler to stick the number up there, since it's an item that would almost always be in the inventory 18:19:20 <|amethyst> I just don't think "how much food do I have" is often enough an important question to justify taking space in the HUD 18:19:25 -!- MgDark has quit [Ping timeout: 240 seconds] 18:19:30 -!- MgDark_ is now known as MgDark 18:19:42 <|amethyst> "how many curing potions do I have" is usually more important, I'd think 18:19:51 well, perhaps then we can make it more important a question 18:19:52 <|amethyst> (or !hw or /hw charges or whatever) 18:20:29 -!- SwissStopwatch has quit [Ping timeout: 244 seconds] 18:21:13 <|amethyst> I know that want to make the food clock tighter 18:21:22 it'd open up a little bit of game design space to find ways to make it more interesting 18:21:44 <|amethyst> maybe reduce the possibility of going infinite by generating less permafood in pan and abyss 18:21:57 -!- UncertainKitten has quit [Read error: No route to host] 18:22:44 <|amethyst> s/I know/I don't know/ 18:23:17 i'm gonna code this up just for fun, anyway; if nobody likes it, no harm done 18:23:24 <|amethyst> that's the spirit! 18:23:48 -!- UncertainKitten has joined ##crawl-dev 18:23:49 well, i'll mock-whine about it in irc 18:23:51 <|amethyst> maybe you could use the lava orc heat bar 18:23:56 i thought about that, actually 18:24:10 <|amethyst> would have to make lava orc hungerless though 18:24:12 the problem is it's hard to put a bar on something that has no theoretical limit 18:24:27 unless we want to make one 18:24:28 <|amethyst> hm 18:24:48 <|amethyst> no, an upper limit is silly, that just means travelling back to your stash to pick up more food 18:24:53 otherwise the bar's gonna look like |===- | for everyone 18:25:06 <|amethyst> yeah, I guess a bar doesn't make sense 18:25:20 <|amethyst> it would always be "full" 18:25:31 that's why i did it 'Food: 125 +15' 18:26:07 well, the upper limit would be 2^32 or whatever >8) 18:26:16 so the bar would always be super tiny 18:26:35 -!- debo has quit [Ping timeout: 264 seconds] 18:26:44 Unless you make it exponential. 18:26:49 ===- would be like, end game 18:27:05 Why not put Food on % and only %. 18:27:19 and on the HUD only if you're Starving or something. 18:27:20 yeah, but the whole point is we don't actually want to admit there's an upper limit when it's 2^32 18:27:41 -!- gazzien has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 18:28:02 -!- travis-ci has joined ##crawl-dev 18:28:03 The build was fixed. (master - 65ffd13 #3535 : gammafunk): https://travis-ci.org/crawl/crawl/builds/87982706 18:28:03 -!- travis-ci has left ##crawl-dev 18:28:05 well, lemme code it up and we can decide where to tack it on later >8P 18:28:19 -!- dtsund has quit [Remote host closed the connection] 18:28:56 <|amethyst> could replace gold 18:29:12 first they stole my fruit god, then they took my gold god! 18:29:18 that's actually a good point; i rarely care how much gold i have at a glance 18:29:21 <|amethyst> I mean in the hud, silly 18:29:24 :) 18:29:32 dpeg: <3 18:29:45 <|amethyst> and we have a $ command for gold anyway 18:29:50 I once lobbied for hiding $ from the HUD to add one more line to the monster list, but it came back. 18:29:53 yeah, i end up using $ when i want to know 18:30:14 (it came back because the timer was also suppressed) 18:30:45 well, i'm gonna steal it back; catch me if you can! 18:30:48 -!- Limulus has quit [Ping timeout: 246 seconds] 18:30:55 * hypractvChipmunk takes off! 18:35:09 -!- MarvinPA has quit [Quit: Leaving] 18:35:32 |amethyst: there's an auto_butcher on mantis but it's probably rotted to hell 18:36:06 the HDA autoexplore has it, too 18:36:12 the one on cszo is current, but not cao 18:36:16 -!- MarvinPA has joined ##crawl-dev 18:36:28 cao crashes because it's not updated for squarelos 18:36:56 well, not crashes 18:36:59 but the script errors 18:37:10 -!- spinkules1 has quit [Ping timeout: 240 seconds] 18:37:29 you should probably ask him to update it 18:37:32 there's an hCHDAexplore rcfile that i updated for someone in ##crawl 18:37:44 with some other suggestions 18:37:53 dpeg: i would be a fan. i don't much care how much gold i have, but a bigger mlist sounds great 18:38:01 but i don't know where to pull CAO rcfiles 18:38:38 i guess i can log it on and sprunge it somewhere 18:38:39 -!- reaverb has quit [Ping timeout: 250 seconds] 18:39:04 -!- barooba has quit [Ping timeout: 272 seconds] 18:39:05 if i can remember the account name >8) 18:39:17 it apparently isn't hchdaexplore 18:39:52 hcHDAtravel 18:39:58 there was chris's push work on a whole new hud; i talked to him a little while back and he was planning to eventually rebase his stuff and put it in PRs 18:40:04 s/push // 18:40:41 wheals: oh, cool 18:40:53 he approached me some time ago, but I just ignored him... too much work 18:41:10 -!- Laraso has quit [Ping timeout: 260 seconds] 18:41:20 always more things to do! 18:41:23 http://sprunge.us/eiVU 18:41:34 -!- wheals has quit [Remote host closed the connection] 18:42:08 apparently it works because i haven't heard any complaints from the person who asked me to update it >8P 18:42:42 -!- bonghitz has quit [Remote host closed the connection] 18:43:11 -!- Syndicus has joined ##crawl-dev 18:48:27 -!- haltingproblem has quit [Quit: Page closed] 18:50:37 by the way, has anyone discussed a release name yet? 18:50:49 maybe we tend to come up with that during the freeze 18:51:03 i thought Squaring the Circle was perfect; you shouldn't discuss any farther than that 18:51:04 -!- wheals has joined ##crawl-dev 18:52:24 hypractvChipmunk: https://github.com/HilariousDeathArtist/DCSSConfigFile is the canonical latest version, i think 18:52:33 wheals: yes, it is 18:52:57 that's what i based mine from, but i think there were a few bugs i fixed, too 18:53:01 or maybe they were just requests 18:53:11 it was about a month ago; i forget =x 18:53:48 lemme check the diff 18:54:51 ah, yes 18:55:07 i put fedhas in as a corpse-sac god, and did the rotting->inedible change 18:56:16 the request was adding one chunk in reserve when you were not hungry 18:56:31 so bit of both 18:56:54 -!- tealeaves has quit [Ping timeout: 260 seconds] 18:56:59 anyway, mine's better. use that one >*p 18:57:00 >8p 18:59:30 MarvinPA: perfectly fine with them just using the standard sets - besides which it's getting annoying poking at those when those monsters are adjusted <.< 18:59:38 -!- Voker57 has quit [Remote host closed the connection] 18:59:49 (at the time it was more commonplace to assign monsters specific sets like that i i r c) 18:59:54 * hypractvChipmunk pokes at Grunt. 18:59:59 * Grunt howls! 19:00:01 -!- omarax has quit [Remote host closed the connection] 19:00:19 pretty annoying, i agree 19:00:38 !banish Grunt 19:00:39 gammafunk casts a spell. Grunt is cast into the Abyss! 19:00:49 !firestorm gammafunk 19:00:49 Grunt points at gammafunk and mumbles some strange words. A raging storm of fire appears! The great blast of fire engulfs gammafunk! 19:00:58 ouch 19:01:32 also I like how three quarters of the changes in this commit are my vaults 19:01:36 Well I don't have to give a release name in the wordpress post 19:01:37 how far I've come <.< 19:02:01 anyway 19:02:02 -!- Ququman has quit [Read error: Connection reset by peer] 19:02:20 gammafunk: Squaring the Circle is alright, I'd say 19:02:40 I may tinker some more with local elves branch later - probably going to refactor some of the earlier commits (in particular to keep high tier elves separate while still rolling conjurers / summoners into mages - that's going to be fun) 19:02:51 possibility: add hell hounds and raiju as familiars <.< 19:03:03 !send circles dpeg 19:03:03 Sending dpeg to circles. 19:03:12 Grunt: local elves sounds like you have domesticated elves around your hoise 19:03:18 house 19:03:18 dpeg: it's alright, but it's not *great* 19:03:23 dpeg: they're not house elves... 19:03:26 gammafunk: are there any contenders? 19:03:31 (clearly I run a super secret magical laboratory) 19:03:33 Grunt: are they local and loyal? 19:03:40 not yet, but it's early still! 19:03:41 dpeg: no comment! 19:04:04 anyway, midnight here, gotta go... see you later 19:04:21 dpeg slips into the shadows... 19:04:48 dpeg strikes at players from the shadows! 19:05:52 the other suggestion was "It's Hip to be Square", I think, but that one pales by comparison 19:06:24 I'd like some kind of pun on both los and the geometry....angle 19:07:07 circling the square is just so good on the nerdometer though 19:08:09 especially for a game that favors greek mythology so heavily 19:08:15 -!- Kalir has quit [Changing host] 19:08:30 -!- Zekka has quit [Ping timeout: 240 seconds] 19:09:07 -!- travis-ci has joined ##crawl-dev 19:09:08 The build was fixed. (master - d80ca38 #3536 : Chris Campbell): https://travis-ci.org/crawl/crawl/builds/87991347 19:09:08 -!- travis-ci has left ##crawl-dev 19:09:31 <|amethyst> sadly "L∞" does not really open vast realms of pundom 19:09:54 Unstable branch on crawl.lantea.net updated to: 0.17-a0-2231-gd80ca38 (34) 19:10:08 -!- siepu has quit [Read error: Connection reset by peer] 19:10:16 A square by any other metric... 19:10:27 <|amethyst> I reassert my earlier proposal, "Drove My Chebyshev to the Lebyshev" 19:10:46 I do like that 19:10:50 that's a bit dry 19:10:51 <.< 19:11:19 <|amethyst> !cheers grunt 19:11:19 * Sequell slides a pint of moonshine across the bar to grunt, courtesy of |amethyst. 19:11:23 <|amethyst> !cheers grunt 19:11:24 * Sequell slides a stein of bourbon across the bar to grunt, courtesy of |amethyst. 19:11:24 <|amethyst> !cheers grunt 19:11:25 * Sequell slides a glass of scotch across the bar to grunt, courtesy of |amethyst. 19:11:26 <|amethyst> !cheers grunt 19:11:26 * Sequell slides a stein of scotch across the bar to grunt, courtesy of |amethyst. 19:11:27 <|amethyst> !cheers grunt 19:11:27 * Sequell slides a pint of moonshine across the bar to grunt, courtesy of |amethyst. 19:11:35 <|amethyst> where's the whisky and rye? 19:11:40 <|amethyst> I guess that went dry too 19:11:41 -!- Kellhus has quit [Quit: Page closed] 19:11:43 !coffee Grunt 19:11:51 * Sequell hands Grunt a mug of latte macchiato, brewed by Crazy Yiuf. 19:11:56 to wash all that down 19:15:28 !cmd !cheers 19:15:28 Command: !cheers => .echo /me slides a $(sub 0 1 $(sub $(rand $(length $(split & $(=cheers.containers)))) $(split & $(=cheers.containers)))) of $(sub 0 1 $(sub $(rand $(length $(split & $(=cheers.drinklist)))) $(split & $(=cheers.drinklist)))) across the bar to ${*:-${nick}}$(if $* ", courtesy of $nick"). 19:15:37 !cmd =cheers.drinklist 19:15:37 Command: =cheers.drinklist => .echo whiskey&beer&mead&lager&vodka&cider&tequila&gin&bourbon&scotch&rum&brandy&cognac&vermouth&saké&sangria&goldschläger&absinthe&cabernet sauvignon&moonshine 19:16:30 -!- shrinkshooter has quit [Read error: No route to host] 19:17:50 $(sub 0 1)? 19:18:23 -!- Kalir has quit [Read error: Connection reset by peer] 19:18:35 i think you can sometimes get a mix of drinks 19:18:36 -!- Kalir has quit [Changing host] 19:18:38 !cheers |amethyst 19:18:38 * Sequell slides a boot full of cognac across the bar to |amethyst, courtesy of chequers. 19:18:39 !cheers |amethyst 19:18:40 * Sequell slides a boot full of bourbon across the bar to |amethyst, courtesy of chequers. 19:18:41 !cheers |amethyst 19:18:42 * Sequell slides a cask of sangria across the bar to |amethyst, courtesy of chequers. 19:18:44 !cheers |amethyst 19:18:45 * Sequell slides a cask of sangria across the bar to |amethyst, courtesy of chequers. 19:18:45 i don't think so 19:18:45 -!- Zekka has quit [Ping timeout: 240 seconds] 19:18:59 oh right 19:19:01 it's replacing a 0 with a 1 though 19:19:11 <|amethyst> gammafunk: no, that's "subscript" 19:19:12 in something that never has a 0 afaik 19:19:15 hrm, ok 19:19:18 <|amethyst> gammafunk: with two numbers it's a slice 19:19:26 <|amethyst> gammafunk: but exclusive on the top end 19:19:36 right, makes more sense now 19:20:05 <|amethyst> oh 19:20:08 <|amethyst> I guess "substring" 19:20:16 yeah...that's what I had assumed 19:20:19 <|amethyst> (or array slice) 19:20:37 -!- elliptic has joined ##crawl-dev 19:20:48 <|amethyst> I was thinking one argument meant "just this element, not as a list", but it means "the whole thing" 19:20:58 <|amethyst> err, "the whole thing starting from this position 19:21:40 oh yeah now I see how that rand works 19:21:52 I was reading it as like $(rand length array) 19:22:02 but that's not what it is, it's just $(rand length) 19:22:08 parens <3 19:24:04 -!- tealeaves has quit [Client Quit] 19:24:33 -!- debo has joined ##crawl-dev 19:25:36 -!- shrink has quit [Read error: Connection reset by peer] 19:30:39 lawl just looked at a morgue file from when i didn't know any better 19:30:40 34126 | Hell | Entered the Vestibule of Hell 19:30:40 34126 | Hell | Noticed Geryon 19:30:41 34139 | Hell | Killed Geryon 19:30:54 piece of cake, apparently 19:31:04 not bad turncount either 19:31:16 that's because i didn't do any branches 19:31:17 -!- stanzill has quit [Quit: au rev] 19:31:18 so I have a bit more info about the weird map corruption on CPO. The error is "Map was built for a different version of Crawl" but the version from the map file seems to be random 19:31:27 except orc 19:31:48 because, as i said, i didn't know any better 19:31:56 i'd just hit level 16 19:32:07 I think the next step is to make crawl write out whatever it's read as the level file somewhere, so I can see if it matches what's on disk 19:32:41 amusing that i've only killed him one other time 19:33:23 http://sprunge.us/ZGEP 19:37:49 -!- tealeaves has quit [Quit: Bye] 19:38:07 -!- UncertainKitten has quit [Read error: No route to host] 19:39:24 -!- UncertainKitten has joined ##crawl-dev 19:40:14 can I seek in a reader type? 19:40:49 in mapdef.cc if I hit an exception due to invalid map data I want to just take whatever stream the reader is generating and dump it elsewhere for later analysis 19:47:34 -!- MetallicDragon has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 19:53:30 -!- vale_ has quit [Ping timeout: 240 seconds] 19:55:41 -!- ProzacElf has joined ##crawl-dev 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:05:11 %git 20:05:11 07MarvinPA02 * 0.17-a0-2231-gd80ca38: Remove some cases of vault-specified monster spellsets 10(3 hours ago, 3 files, 5+ 58-) 13https://github.com/crawl/crawl/commit/d80ca38ea2b9 20:12:56 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 20:13:26 johnstein: we haven't frozen/branched yet 20:13:29 I probably will tonight 20:13:39 in case you were wondering 20:18:11 -!- MarvinPA has quit [Quit: Leaving] 20:18:52 -!- st_ has quit [] 20:22:41 gammafunk: yep. was wondering. I have to try to remember how to update the server :P 20:27:35 |amethyst: were you interested in re-running the player survey along with the tournament? 20:32:29 or gammafunk ^ 20:32:38 I'm happy to translate the old survey into a google survey 20:33:01 really just need you to put up a news post about it 20:33:57 last time i believe the game itself also linked to it on the start screen 20:34:12 since there was the question of how to reach offline players 20:34:32 of course, that would just be a simple commit to the release branch 20:39:59 -!- Sonata has quit [Ping timeout: 240 seconds] 20:40:59 -!- fazisi_ has quit [Quit: Page closed] 20:41:42 -!- Akitten_Homura has joined ##crawl-dev 20:44:23 -!- UncertainKitten has quit [Ping timeout: 256 seconds] 20:49:13 http://crawl.s-z.org/#watch-MgDark 20:49:17 someone's in my vault 20:49:55 -!- fazisi_ has quit [Client Quit] 20:50:48 -!- Kasofa has quit [Ping timeout: 246 seconds] 20:50:50 -!- predator217 has quit [Ping timeout: 240 seconds] 20:52:45 johnstein: they aren't dead 20:52:47 ro[ 20:52:47 rip 20:53:41 nobody dies in my vaults. i'm a failure. 20:55:14 !lg @mfc place!=vaults (( map~~johnstein || kmap~~johnstein )) 20:55:15 -!- Cerpin has quit [Remote host closed the connection] 20:55:15 1. Hildebrand the Executioner (L16 MiBe of Trog), slain by an 11-headed hydra (called by a spriggan druid) (kmap: swamp_basic_johnstein) on Swamp:4 on 2015-10-28 19:44:16, with 137709 points after 35468 turns and 3:37:32. 20:55:18 -!- tealeaves has quit [Quit: Bye] 20:55:37 is cdo down 20:55:39 4 minutes, 52 seconds since last activity (cdo) 20:55:41 one of our new MFC buddies 20:55:45 I KILLT HIM 20:55:53 kill em all 20:58:39 -!- Cerpin has joined ##crawl-dev 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:02:38 [elves 957afa8] Monster spell: Aura of Brilliance, for deep elf high priests. 11 files changed, 135 insertions(+), 4 deletions(-) 21:02:40 -!- Ladykiller70 has quit [Read error: Connection reset by peer] 21:02:45 this was surprisingly easy to put together 21:03:54 the changelog entry "* Unarmed attacks no longer have a speed penalty when attacking with a shield." might need to be rewritten so it's clearer 21:04:13 !send Grunt a +5 helm of brilliance 21:04:14 Sending a +5 helm of brilliance to Grunt. 21:04:24 !send wheals a cursed -2 thoroughly rusty helm of opposite alignment 21:04:25 Sending a cursed -2 thoroughly rusty helm of opposite alignment to wheals. 21:04:26 there is still a speed penalty when using a shield if your shield skill is too low, 0.17 just removes a constant 0.5 aut delay 21:06:52 The cost of Potion Petition is more variable and higher initially <-- i think the cost is just more variable 21:06:59 -!- Watball has quit [Quit: Leaving] 21:07:11 oh sorry, marvin bumped up the price too 21:07:26 technically, it's lower initially 21:13:34 -!- ontoclasm has joined ##crawl-dev 21:19:34 -!- shrinkshooter has quit [Read error: Connection reset by peer] 21:24:43 -!- johlstei has joined ##crawl-dev 21:33:59 -!- Wolfechu has quit [Ping timeout: 240 seconds] 21:40:38 -!- Insomniak` has quit [Quit: I like to rock] 21:44:00 -!- gazzien has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 21:54:05 this food code, man 21:54:12 -!- dtsund has joined ##crawl-dev 21:54:30 -!- vale_ has quit [Ping timeout: 240 seconds] 21:54:30 did it never occur to *anyone* how absurd this all is? 21:54:42 it really provides some 21:54:45 food for thought 21:54:54 check, please 21:55:00 hypractvChipmunk: sometime you should go read the 4.0b26 code 21:55:03 just to see how far we've come 21:55:13 read progressively further back until you're in 1.1 21:55:14 marvel 21:55:17 heh 21:59:28 -!- MakMorn has quit [Ping timeout: 268 seconds] 21:59:47 let's put it this way: @crawlcode exists for a reason 21:59:52 -!- mamgar has quit [Read error: Connection reset by peer] 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:53 it saps one's will to code 22:01:21 SPELL_SAP_CODE, 22:01:22 it's a wonder this project got anywhere at all 22:01:48 testament to the quality of the gameplay 22:02:04 -!- MakMorn has joined ##crawl-dev 22:02:55 or the insanity of the contributors 22:03:27 i might not be insane enough for this 22:03:29 !send insanity wheals 22:03:30 Sending wheals to insanity. 22:03:34 hypractvChipmunk: give it some time 22:03:37 win some more characters 22:03:47 https://github.com/crawl/crawl-ancient/blob/e83ed7ffb697bb20d4faf65a59932471e05a2629/dungeon.cc 22:03:48 then revel in being on the other side of the slaughter 22:03:59 haha 22:04:00 it is pretty fun to look at occasionally 22:04:35 like, how could anyone have written that code and come out with something that actually approximately worked 22:04:36 grd [lx] [ly] = 82; // I think... 22:04:46 doy: trial and error 22:04:58 void chequerboard 22:05:26 // keep kloppo for later (aquatic monsters) 22:05:35 -!- Wolfechu has quit [Ping timeout: 265 seconds] 22:05:58 todo: find glorpo 22:06:06 %git kloppo 22:06:06 Could not find commit kloppo (git returned 128) 22:06:09 (yes, there is a glorpo somewhere in old crawl code 22:06:12 %git /kloppo/ 22:06:12 Could not find commit /kloppo/ (git returned 128) 22:06:15 %git HEAD^{/[Kk]loppo} 22:06:15 Could not find commit HEAD^{/[Kk]loppo} (git returned 128) 22:06:17 rip 22:06:26 %git HEAD^{/[Gg]lorpo} 22:06:26 Could not find commit HEAD^{/[Gg]lorpo} (git returned 128) 22:06:45 we still have glopop 22:06:54 char strungy [9]; 22:07:07 int icky = 0; 22:08:25 // Below, I've changed the values of the unimportant variable from 0 22:08:28 // to random3(3) - 1 to avoid getting stuck on the "stuck!!" bit. 22:09:08 int many_many // remember, this is the level of the item, which can be 22:09:11 // different from global many_many eg in treasure vaults. 22:09:24 i mean, obviously 22:09:50 if (many_many >= 50 && many_many != 351) many_many = 50; 22:09:53 -!- MgDark has quit [Ping timeout: 244 seconds] 22:10:02 i'm afraid to look 22:10:38 I know exactly what that does 22:10:55 that line actually survives into modern Crawl, just with constants in place of the magic numbers 22:11:46 actually, I think that specific cap was lifted 22:11:48 * Grunt digs around 22:12:14 ah, here we go 22:12:15 if (many_many == 351 && (mitm.itype [bp] == 0 | mitm.itype [bp] == 13)) mitm.itype [bp] = 6; 22:12:18 quant = 1; 22:12:39 er, quant = 1 isn't in the block 22:12:54 github just thinks it is 22:13:04 or rather, whatever formatted the code 22:13:10 Grunt: item_level is a slightly better name than many_many, though 22:13:18 wheals: shhhhhhhhhhhhhhhh 22:13:20 !blame2 wheals 22:13:20 wwwhhheeeaaalllsss 22:13:48 wheals: to which many_many do you refer? 22:13:53 (what does it say i didn't have to look at the code to know what you're talking about :P) 22:14:23 (reminder, it can be different from global many_many eg in treasure vaults) 22:15:03 ah, here is the modern equivalent line 22:15:08 !source makeitem.cc:1898 22:15:09 https://github.com/crawl/crawl/blob/master/crawl-ref/source/makeitem.cc#l1898 22:15:36 probably the global many_many was the usual item_level for the level; in treasure vaults, though, the items could be extra-good 22:15:54 -!- qqchampion has quit [Quit: Page closed] 22:16:02 hm, 351 must be the item level indicating acquirement? 22:16:16 !source mapdef.h:542 22:16:16 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mapdef.h#l542 22:16:17 !source ISPEC_GOOD_ITEM 22:16:18 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mapdef.h#l542 22:16:22 doy: hi... 22:16:25 (: 22:16:36 (:?? 22:16:36 (: 22:16:36 D8< 22:17:22 -!- G-Flex has quit [Ping timeout: 250 seconds] 22:17:42 ha, it's even still 351 22:17:51 yup! 22:18:04 that's actually how I recognised that line of code 22:18:13 because why not, i suppose 22:18:24 https://github.com/crawl/crawl-ancient/blob/e83ed7ffb697bb20d4faf65a59932471e05a2629/maps.cc 22:18:31 * hypractvChipmunk keeps kloppo for later, though. 22:18:34 heh, some of those still look familiar 22:18:35 (: 22:18:39 you know, for aquatic monsters 22:18:48 doy: I have a list of the modern equivalents of most of these locally 22:18:55 iirc there are four(?) that are no longer in modern Crawl 22:19:04 (can you guess which four?) 22:19:36 oh I'm thinking of the 4.0 list; there're probably less here that aren't in modern crawl 22:19:57 oh neat, the ancient slime pit design which I had forgotten about 22:21:01 okay, this has three of the four 22:21:11 (which makes sense - the fourth would not have appeared until 2.80) 22:22:07 including the commented-out ones? 22:22:18 the commented-out ones were never in the game afaik 22:23:03 mons_array [3] = 226; // LIGHTRED demon 22:23:05 haha 22:23:13 well, the beehive would have been taken out, no? or just converted 22:23:15 todo: bring back mollusc as a Shoals ending 22:23:18 hypractvChipmunk: correct, that's one 22:23:31 (Hive has not been a branch since ... 0.10, IIRC) 22:23:35 the kiku vault isn't currently in use, is it? 22:23:41 doy: that's gloorx_vloq 22:23:43 !vault gloorx_vloq 22:23:43 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/pan.des#l1274 22:23:49 huh 22:23:56 i guess it's just less memorable 22:24:01 the other three were pretty recognizable 22:24:09 :) 22:24:23 you should have been able to figure it out from the other three! 22:24:31 (also I always thought nemelex / mnoleg was the least memorable of the four) 22:24:42 (vault-wise) 22:26:30 -!- Lawman0 has quit [Ping timeout: 240 seconds] 22:26:36 i like the random // farm & country on the last line 22:26:50 hm, I never noticed this before now, but the layout in antaeus / coc_old evolved slightly from 2.70 to 4.0b26 22:28:00 mons_array [1] = 31; // some kind of fiend 22:28:23 that would be the plain fiend, i.e. the modern Brimstone Fiend 22:28:24 You'll have to tell me the level range in which you want the vault to appear, 22:28:27 so that I can code it into the vault management function. 22:28:31 <3 22:28:36 strcat(vgrid [44], "....6.ccccc.ww.w...2.+51..c|1.cxxxxxxxxx"); // last 1 here was 7 22:29:01 A - Vestibule gateway (opened by Horn). Can also be put on other levels for colour. 22:30:03 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 22:30:37 so that's where the (aargh!) in the vault syntax document originates 22:30:44 :b 22:30:57 -!- G-Flex has joined ##crawl-dev 22:31:15 -!- wheals has joined ##crawl-dev 22:34:37 -!- debo has quit [Ping timeout: 268 seconds] 22:35:14 -!- kaiza has quit [Ping timeout: 268 seconds] 22:35:21 if (mitm.itype [bp] > 14) mitm.idam [bp] = 0; // sorry about that. 22:35:36 apology accepted...this time. 22:37:36 it is pretty interesting how many little things like that survived 22:37:58 -!- ystael has quit [Ping timeout: 265 seconds] 22:38:12 that's ...not actually a good thing 22:40:13 -!- Lasty has quit [Quit: Leaving.] 22:40:50 haha https://github.com/crawl/crawl-ancient/blob/e83ed7ffb697bb20d4faf65a59932471e05a2629/spells0.cc#L624-L750 who needs bitfields 22:41:32 ditfields 22:41:40 -!- G-Flex has quit [Ping timeout: 246 seconds] 22:42:09 fwiw I updated 4.0v26 so it compiles on modern osx/linux https://github.com/alexjurkiewicz/crawl-4.0b26 22:42:27 Generally, Fire spells tend towards chaos, disorder and entropy, while 22:42:27 Ice spells tend towards order and stasis. But these trends are rather 22:42:27 underdeveloped at the moment. 22:43:26 I don't plan to implement a 'Poisoner' class, as it would become unplayable 22:43:27 deep in the dungeon where most monsters are poison resistant. 22:43:35 heh 22:43:39 !lg . --vm won 22:43:40 1. SGrunt the Cryomancer (L27 OpVM of Vehumet), escaped with the Orb and 3 runes on 2013-12-14 05:42:21, with 1365100 points after 108437 turns and 7:10:55. 22:43:53 that's why they're backgrounds now 22:43:58 and not classes 22:44:09 !send hypractvChipmunk classlessness 22:44:09 Sending classlessness to hypractvChipmunk. 22:44:15 * hypractvChipmunk has no class. 22:44:22 and no style. 22:44:23 <3 22:47:07 awww yeah 22:48:43 -!- Vidiiot has quit [Quit: Make me feel like I'm the only girl in the woooooooooorld~] 22:49:12 so there *was* a random3, but... it was identical to random2 22:49:14 interesting 22:49:30 I guess a spell could be of three types, but they 22:49:31 would have to be types with short namesI guess a spell could be of three types, but they 22:49:48 oops 22:50:20 down_stairs(1); // heh heh 22:50:24 i recognize that line of code 22:51:31 ui_random was named random3 for a little while circa 0.8 22:51:57 well, when it was added, old crawl naturally wouldn't have something like ui_random 22:52:13 -!- Daekdroom has quit [Quit: Leaving] 22:53:04 -!- andrewhl has quit [Quit: andrewhl] 22:54:01 u....i....? 22:54:06 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:55:16 ...huh 22:55:25 -!- CKyle has joined ##crawl-dev 22:55:39 apparently nemelex/kiku/sif/oka were both pan lords and gods at the same time? 22:57:18 oh, no, they were only partially renamed 22:58:28 {MLAVA3, 0, 0, "another lava thing", M_NO_FLAGS, 22:58:54 #define C_HCL 4 // your flesh starts to rot away... 22:58:57 / well, HCl will burn your flesh away. Anyway, couldn't find a better name for now 22:58:59 / Maybe C_ROT... Oh well, C_HCL is fine (LH) 22:59:30 if (enhanced >= 3) // how would you get this??? 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:02:23 lol 23:02:25 C_HCL 23:03:30 plenty of current gods also had orbs named after them at some point? 23:03:36 or something like that 23:03:40 yes 23:04:06 we need more orbs of power 23:04:13 it can be like a collectible game 23:04:24 orb of invulnerability 23:04:31 "the orb you seek isn't in this dungeon" 23:05:06 hypractvChipmunk: that stayed as CE_HCL until 2011 23:05:16 ofc it did 23:05:39 -!- ussdefiant_ has joined ##crawl-dev 23:06:00 "we'll call it HCL because it rots the player and I can't think of any other 3-letter word for 'rot'" 23:06:07 duh 23:06:26 what's a 3-letter word for rot that begins with r 23:06:28 -!- MgDark has quit [Quit: ChatZilla 0.9.92 [Firefox 41.0.2/20151014143721]] 23:06:49 >8P 23:08:23 -!- tealeaves has quit [Quit: Bye] 23:11:05 C_RED 23:11:43 rug 23:12:01 ron 23:12:05 rue 23:12:27 RIP 23:12:54 "Ru " 23:14:09 do wights only carry weapons with a max enchantment of +3 or is that just the highest one they commonly carry? 23:14:53 observationally seems like they carry weapons between +0 and +3 and either plain or freezing, cursed or uncursed. i could be wrong on some or all of that though 23:19:05 !source mon-gear.cc:300 23:19:06 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-gear.cc#l300 23:19:36 (so yeah, that's all accurate) 23:19:58 hm, i thought they were sometimes draining too 23:20:05 no, that's just the wight-ness 23:20:07 no, wights just have a draining attack 23:20:08 wight (03z) | Spd: 10 | HD: 3 | HP: 9-24 | AC/EV: 6/10 | Dam: 813(drain) | 07undead, 10weapons, 10items, 10doors, evil, unbreathing | Res: 06magic(20), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 59 | Sz: Medium | Int: human. 23:20:08 %??wight 23:20:12 right 23:20:15 wight af 23:20:53 yeah, i don't think i've ever seen them actually carrying the brand 23:26:11 hm, no holy creatures get trishulas 23:26:57 really? 23:27:41 i mean, i guess i've never seen one, but i don't spend a whole lot of time in places where i'd be fighting dudes that carry the special holy weapons anyway 23:27:52 it's really just holy pan, and a few zig entrances 23:29:06 -!- IllusionofSwiss is now known as SwissStopwatch 23:31:52 yeah, but i don't ever really do pan 23:31:53 abyss 23:32:01 oh yeah 23:32:10 i guess there's a holy vault in depths too 23:32:24 -!- amalloy is now known as amalloy_ 23:32:27 i don't know what exactly is in there but it has a pearl dragon 23:32:45 so it might have some of your sacred scourge/eudemon blade wielders 23:39:00 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 23:40:16 -!- tealeaves has quit [Quit: Bye] 23:40:34 -!- tealeaves has quit [Client Quit] 23:41:09 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 23:49:37 0001-Add-tridents-trishulas-as-daeva-Mennas-gear.patch http://sprunge.us/HSLc 23:49:48 -!- shrinkshooter has quit [Read error: No route to host] 23:50:56 -!- Cacophony has quit [Quit: oh no am scare] 23:51:56 -!- Pisano has quit [Ping timeout: 272 seconds] 23:52:06 -!- Bcadren has quit [Ping timeout: 240 seconds]