00:00:02 -!- omarax has quit [Remote host closed the connection] 00:11:40 -!- ystael has quit [Ping timeout: 255 seconds] 00:15:55 -!- eb has quit [Read error: Connection reset by peer] 00:15:58 -!- exant has quit [Quit: Page closed] 00:17:01 -!- ussdefiant has joined ##crawl-dev 00:27:38 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.17-a0-2127-g1cb09f6 (34) 00:28:31 -!- ProzacElf has quit [Ping timeout: 240 seconds] 00:31:23 -!- Krakhan has quit [Read error: Connection reset by peer] 00:35:06 -!- Krakhan has quit [Changing host] 00:41:20 -!- airwave87 has quit [Remote host closed the connection] 00:44:29 -!- ProzacElf has joined ##crawl-dev 00:46:11 -!- Lawman0 has quit [Ping timeout: 240 seconds] 00:46:43 -!- Gorgo has quit [Ping timeout: 246 seconds] 00:56:09 Well I'm pretty motivated to implement tiles chat moderation 00:56:26 ? 00:56:38 I was wondering, regarding that, if it would be best to make a ban use ip address internally to the server? 00:57:34 as in if a spectator bans someone, it blocks that ip address (without displaying it or otherwise revealing it to any users) 00:58:07 evading ip isn't so hard, so I think no 00:58:35 I mean, people can create accounts more easily then use a public proxy 00:58:51 I don't think it's so much a question of if it's hard, it's just better 00:59:06 what brought on this moderation desire? 00:59:18 I don't think people should have to play whack-a-mole when alt accont creation is so easy 00:59:33 People troll in tiles chat a lot, it's something that's oft-requested 00:59:45 -!- WalkerBoh has quit [Remote host closed the connection] 01:00:02 -!- omarax has quit [Remote host closed the connection] 01:00:18 makes sense 01:01:10 Basic idea was to let spectators ignore other users and then for the player to prevent a spectator from chatting at all 01:06:19 -!- tksquared_ has quit [Ping timeout: 240 seconds] 01:09:51 -!- HellTiger has quit [Ping timeout: 268 seconds] 01:11:25 Unstable branch on crawl.s-z.org updated to: 0.17-a0-2127-g1cb09f6 (34) 01:12:23 -!- NilsBloodaxe has quit [Quit: Page closed] 01:14:01 -!- Kasofa has quit [Ping timeout: 246 seconds] 01:14:51 -!- xtwv has quit [Ping timeout: 240 seconds] 01:16:29 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 01:17:52 -!- LexAckson has quit [Ping timeout: 268 seconds] 01:22:46 -!- setecastronomy has quit [Ping timeout: 246 seconds] 01:28:04 i need an option to prevent Grunt from giving me bad advice in my games 01:28:24 can we make this happen? 01:28:47 <|amethyst> "don't die" is bad advice? 01:29:05 <|amethyst> or does Grunt say other things? 01:29:19 "hold down ` to repeat apportation" 01:29:38 <|amethyst> heh 01:29:51 two seconds later, 60 turns have gone by and i just got wrecked by the player ghost i'd been avoiding 01:30:09 <|amethyst> "turn down your key repeat rate" 01:30:25 no, i got wise and 0100zy. now 01:30:38 that at least interrupts for you 01:30:41 but it was like 01:30:59 the most fun game i'd ever played 01:31:03 up until that point 01:31:17 then squish 01:31:24 i cried for an hour 01:31:35 (not really) 01:31:51 but i did go spaghetti myself to sleep 01:32:28 well grunt's number one piece of advice is don't die which it sounds like you didn't follow 01:32:45 he didn't mention that one 01:32:55 yoink, you pull the item etc 01:33:09 ??advice[2 01:33:09 advice[2/3]: don't die 01:34:02 yoink, comborobin's ghost (experienced OgWr) lays the smack down upon you for ludicrous damage 01:34:30 or something like that; i don't remember the rank 01:34:42 but it was over real quick >8*( 01:35:14 macro each [key] to 01[key] 01:35:27 for safety 01:35:37 heh 01:35:55 or just don't use backquote repeat like a moron 01:36:17 I can't hold that one against you...I hold down tab with autofight_stop = 0 01:36:31 but i wasn't thinking about it at the time; it was just "hear suggestion, do suggestion" 01:36:47 and then my brain caught up about two seconds later 01:36:50 but by then it was all over 01:37:34 !lg . killer~~combo 01:37:35 1. hyperactiveChipmunk the Spry (L17 SpAM of Okawaru), demolished by comborobin's ghost on Spider:4 on 2015-10-15 00:44:52, with 186104 points after 53175 turns and 5:44:49. 01:37:39 !lg . killer~~combo -tv 01:37:40 1. hyperactiveChipmunk, XL17 SpAM, T:53175 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 01:49:27 -!- HellTiger_NB has quit [Ping timeout: 260 seconds] 01:53:34 -!- mopl has quit [Quit: Page closed] 01:54:14 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:54:16 french spacing fix O_o 01:54:25 * hypractvChipmunk curses the French. 01:56:23 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/162 * 0.17-a0-2129-gc65b404: ability_slot_option: some obvious fixes missed on rebase 10(2 minutes ago, 1 file, 4+ 20-) 13https://github.com/crawl/crawl/commit/c65b40467f26 01:56:48 -!- Rast- has joined ##crawl-dev 01:57:59 -!- buppy has quit [Ping timeout: 240 seconds] 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:00:56 |amethyst: i think that should do it for the rebasing, at least 02:01:19 (after the commit that's about to be announced) 02:01:28 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/162 * 0.17-a0-2130-gc887ea9: ability_slot_option: re-remove some god ability functions 10(84 seconds ago, 1 file, 0+ 110-) 13https://github.com/crawl/crawl/commit/c887ea92abb6 02:01:30 the rest i'll leave in your capable hands 02:01:41 since i don't actually know what the patch is for >8) 02:01:54 but it compiles now 02:02:03 -!- rast has quit [Quit: ChatZilla 0.9.92 [Firefox 37.0.2/20150415140819]] 02:02:34 -!- simmarine has quit [Read error: Connection reset by peer] 02:03:24 -!- Rast- has quit [Quit: Leaving] 02:03:46 -!- Rast has joined ##crawl-dev 02:04:39 the code *should* be at the same point as your branch, only now relative to current master's HEAD 02:05:49 -!- Blade- has quit [Ping timeout: 246 seconds] 02:06:03 -!- buppy has joined ##crawl-dev 02:06:24 -!- vhgv has quit [Client Quit] 02:08:07 -!- tealeaves has quit [Quit: Bye] 02:09:26 -!- mibe has quit [Quit: Page closed] 02:16:18 -!- tensorpudding has quit [Ping timeout: 252 seconds] 02:18:37 -!- st_ has joined ##crawl-dev 02:21:56 -!- read has quit [Quit: bbl] 02:23:18 -!- Krakhan has quit [Ping timeout: 265 seconds] 02:23:36 -!- ystael has quit [Ping timeout: 264 seconds] 02:26:08 -!- Evablue has quit [Quit: Evablue] 02:27:26 -!- Guest45249 has quit [Read error: Connection reset by peer] 02:27:33 -!- Xelif has quit [Ping timeout: 244 seconds] 02:29:36 -!- staplegun has quit [Ping timeout: 244 seconds] 02:33:09 -!- Amy is now known as Guest26839 02:38:39 -!- ystael has quit [Ping timeout: 240 seconds] 02:41:57 -!- MetallicDragon has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 02:44:38 -!- mikestevenson has quit [Read error: Connection reset by peer] 02:46:12 -!- amalloy is now known as amalloy_ 02:49:22 -!- Blazinghand_ has quit [Read error: Connection reset by peer] 02:59:58 -!- devesine_ has quit [Remote host closed the connection] 03:00:02 -!- omarax has quit [Remote host closed the connection] 03:10:25 -!- read has joined ##crawl-dev 03:11:23 -!- Evablue has quit [Quit: Evablue] 03:13:41 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 03:22:22 -!- Laraso has quit [Ping timeout: 250 seconds] 03:22:26 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-2127-g1cb09f6 (34) 03:23:25 hypractvChipmunk: what does "spaghetti(ing) yourself to sleep" entail? 03:29:18 -!- ldf_ has quit [Read error: No route to host] 03:30:59 -!- Suga_H has quit [Ping timeout: 240 seconds] 03:36:28 -!- Kasofa_ has quit [Ping timeout: 246 seconds] 03:37:56 -!- vale_ has quit [Remote host closed the connection] 03:39:13 -!- Patashu has joined ##crawl-dev 03:42:41 -!- Patashu has quit [Remote host closed the connection] 03:42:55 -!- Patashu has joined ##crawl-dev 03:53:40 -!- shrinkshooter has quit [Read error: Connection reset by peer] 03:55:08 @??toenail_golem 03:55:08 toenail golem (058) | Spd: 10 | HD: 9 | HP: 51-66 | AC/EV: 8/5 | Dam: 13 | 11non-living, 10doors, unbreathing | Res: 13magic(immune), 05fire, 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 475 | Sz: Large | Int: brainless. 03:55:23 !lg * killer=toenail_golem s=place 03:55:24 18 games for * (killer=toenail_golem): 7x Volcano, 5x Abyss, 3x Abyss:1, D:1, Hive:1, Lair:1 03:55:35 !lg * killer=toenail_golem s=place recent 03:55:35 2 games for * (killer=toenail_golem recent): Abyss:1, Volcano 03:55:48 hrm, wonder if that was where someone abyssed one 03:55:51 -!- mikestevenson has quit [Ping timeout: 240 seconds] 03:55:52 and then died to it 03:55:58 or maybe then can generate there 03:56:21 indeed they do 04:00:02 -!- omarax has quit [Remote host closed the connection] 04:03:21 -!- P_R_Deltoid has quit [Ping timeout: 246 seconds] 04:08:49 -!- Sage1234 has quit [Ping timeout: 244 seconds] 04:18:50 ??drke[2 04:18:50 drke[2/4]: 0.17 list: http://i.imgur.com/pyodFFq.png / text version: http://pastebin.com/uYKVbZBB 04:19:57 oh look at him 04:20:01 S+ for ash 04:23:09 ah, tier lists 04:24:30 don't think chei is that bad 04:26:02 or gozag 04:26:55 this is a rankign for early game, then mid through late 04:27:17 he made another image with a "subjective chei" ranking 04:27:53 I get chei being bad early, but not after that 04:28:11 well C isn't bad 04:29:24 late-tso I'm not sure sure about as I've not use him on a lot of chars that aren't already very strong 04:29:32 in that portion of the game 04:32:08 there was a time i had late gozag at C but i cant justify putting him in the same position as fedhas 04:32:13 if he was C everyone else in C would have to be C+ 04:32:34 have you played him with any of the recent changes? 04:32:39 I last played such an old version of G 04:32:47 !lg . god=gozag won x=cv 04:32:48 1. [cv=0.16-a] gammafunk the Warrior (L26 MuGl of Gozag), escaped with the Orb and 3 runes on 2014-11-20 23:47:02, with 1348127 points after 113723 turns and 11:07:40. 04:33:02 don't even know what all the differences were 04:33:12 ther e were a lot of changes 04:33:20 i think the potion petition price change was when i last played him 04:33:55 and yeah it might be good enough for C but still i think not as good as fedhas 04:34:58 i started at the top and then put other gods in the highest position i could justify 04:35:15 with chei it's really difficult to justify 04:36:42 i will try to make a new version for 0.17 stable 04:36:48 yeah with some builds chei is more reliable than others, but that's true of a lot of gods 04:37:18 i was considering makhleb B+ early now that you can get 1% fail lesser demon at 4 invoc 04:38:00 I need to win a mak game 04:38:16 he is in my top 3 most fun gods after all 04:38:42 hrm, wonder if you can query for early chei deaths 04:38:50 !lm * recent god.worship=chei 04:38:51 No milestones for * (recent god.worship=chei). 04:38:56 !lm * recent god.worship chei 04:39:14 23343. [2015-10-22 08:22:01] haldagan the Changer (L6 SpTm of Cheibriados) became a worshipper of Cheibriados on turn 4903. (Temple) 04:39:46 -!- indohyus has left ##crawl-dev 04:39:59 !lg haldagan sptm 04:40:00 11. haldagan the Ducker (L5 SpTm), blasted by an orc wizard (magic dart) on D:4 on 2015-09-11 09:15:58, with 140 points after 3659 turns and 0:07:37. 04:40:12 !lg haldagan sptm god=chei 04:40:13 1. haldagan the Ducker (L4 SpTm of Cheibriados), slain by Crazy Yiuf (a +3 quarterstaff of chaos) on D:2 (uniq_crazy_yiuf_cottage) on 2015-01-17 21:30:54, with 74 points after 2105 turns and 0:04:24. 04:40:25 :( 04:40:57 !lg * sptm god=chei / won 04:40:57 !lm * recent god.worship !boring s=god / !won lg:br=D lg:xl<=14 lg:lvl<=10 o=% 04:40:57 0/31 games for * (sptm god=chei): N=0/31 (0.00%) 04:41:13 don't need !won there but w/e 04:41:15 -!- Xiberia has quit [Ping timeout: 272 seconds] 04:41:38 ??test 04:41:38 test[1/42]: blaargh blaargh blaargh blaargh blaargh 04:41:50 postgres a little slow this evening 04:41:57 Time limit of 60s exceeded 04:42:00 dang 04:42:19 !lg 04:42:20 3393. gammafunk the Grave Robber (L3 OpNe), slain by an adder on D:2 on 2015-10-20 02:57:28, with 27 points after 1127 turns and 0:05:15. 04:42:22 hrm 04:42:27 !lm * recent god.worship !boring s=god / !won lg:br=D lg:xl<=14 lg:lvl<=10 o=% 04:42:35 wonder how that query could be slow 04:42:49 seems a very typical s query 04:42:55 -!- vale_ has quit [Ping timeout: 244 seconds] 04:42:55 167208/296696 milestones for * (recent god.worship !boring): 1/1x [100.00%], 2201/3158x Xom [69.70%], 2979/4453x Yredelemnul [66.90%], 5467/8199x Nemelex Xobeh [66.68%], 2974/4686x Fedhas [63.47%], 1951/3245x Elyvilon [60.12%], 6029/10043x Kikubaaqudgha [60.03%], 11190/18666x Sif Muna [59.95%], 3094/5205x Beogh [59.44%], 9642/16339x Dithmenos [59.01%], 8285/14054x Ru [58.95%], 13317/22859x Cheibri... 04:42:59 oh there we go 04:43:28 yeah early F deaths, so that query was terrible 04:43:40 early F, kiku 04:44:19 oh 04:46:32 -!- Twiggytwiggytwig has quit [Ping timeout: 244 seconds] 04:47:02 !lm * recent !boring god.worship s=god xl<=8 / !won lg:br=D lg:xl<=14 lg:lvl<=11 o=% 04:47:33 161701/248806 milestones for * (recent !boring god.worship xl<=8): 1/1x [100.00%], 2180/2873x Xom [75.88%], 447/608x Lugonu [73.52%], 5444/7521x Nemelex Xobeh [72.38%], 2907/4028x Yredelemnul [72.17%], 2941/4215x Fedhas [69.77%], 564/813x Jiyva [69.37%], 5898/8653x Kikubaaqudgha [68.16%], 1950/2864x Elyvilon [68.09%], 10895/16105x Sif Muna [67.65%], 2233/3315x Zin [67.36%], 9373/14181x Dithmenos [... 04:47:49 ug 04:48:28 -!- ussdefiant has quit [Ping timeout: 256 seconds] 04:49:25 !lm greaterplayers recent !boring god.worship s=god xl<=8 / !won lg:br=D lg:xl<=14 lg:lvl<=11 o=% 04:49:33 5023/11106 milestones for greaterplayers (recent !boring god.worship xl<=8): 33/50x Lugonu [66.00%], 40/61x Xom [65.57%], 28/51x Jiyva [54.90%], 462/853x Cheibriados [54.16%], 192/364x Gozag [52.75%], 3/6x Wulndraste [50.00%], 299/598x Kikubaaqudgha [50.00%], 119/241x Zin [49.38%], 477/1022x Ashenzari [46.67%], 93/201x Yredelemnul [46.27%], 184/408x Sif Muna [45.10%], 321/714x Ru [44.96%], 807/180... 04:50:14 bet there's a ton of speedruns even in those chei games 04:50:34 no idea how people keep dying with gods like kiku 04:50:46 -!- ystael has quit [Ping timeout: 250 seconds] 04:51:22 !lm greaterplayers recent !won lg:br=D lg:xl<=14 lg:lvl<=11 god=kiku s=name 04:51:26 1027 milestones for greaterplayers (recent !won lg:br=D lg:xl<=14 lg:lvl<=11 god=kiku): 123x Sharkman1231, 83x agentgt, 63x doubtofbuddha, 59x comborobin, 48x perunasaurus, 44x Elynae, 42x Lasty, 42x nago, 40x cribozai, 39x stickyfingers, 37x Razawaza, 32x MorganLeah, 32x Surr, 28x lessens, 28x mopl, 25x Airwolf, 24x fearitself, 19x cptwinky, 18x Zooty, 16x Roarke, 15x kryft, 14x Ayutzia, 13x krok... 04:51:45 !lg greaterplayers recent !won lg:br=D lg:xl<=14 lg:lvl<=11 god=kiku s=name 04:51:46 323 games for greaterplayers (recent !won lg:br=D lg:xl<=14 lg:lvl<=11 god=kiku): 41x Sharkman1231, 36x agentgt, 19x comborobin, 17x Elynae, 16x nago, 13x stickyfingers, 12x Razawaza, 12x perunasaurus, 11x Lasty, 10x doubtofbuddha, 9x MorganLeah, 9x Berder, 8x fearitself, 7x cribozai, 6x HilariousDeathArtist, 6x Airwolf, 6x cptwinky, 6x Roarke, 6x kroki, 5x Amilir, 5x Zwobot, 4x Zooty, 4x Surr, 4x... 04:52:32 it might not be immediately obvious to some that kiku is good 04:52:35 or why kiku is good 04:52:39 early on 04:52:49 yeah was hoping that greaterplayers would understand things like this 04:52:52 but then "comborobin" 04:53:39 Lasty we should assign extra code refactoring duties as a penalty, he knows better 04:57:11 !lg . god=kiku 04:57:12 1. gammafunk the Englaciator (L27 VpIE of Kikubaaqudgha), escaped with the Orb and 15 runes on 2013-01-26 02:24:41, with 9153011 points after 187141 turns and 1d+6:12:40. 04:57:21 I seriously thought I had splatted some kiku chars myself 04:57:30 maybe offline 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:03:04 -!- Twiggytwiggytwig has quit [Ping timeout: 244 seconds] 05:06:04 -!- ystael has quit [Ping timeout: 252 seconds] 05:06:45 -!- st_ has quit [Read error: Connection reset by peer] 05:06:59 -!- st_ has joined ##crawl-dev 05:08:34 -!- shrink has quit [Read error: Connection reset by peer] 05:15:25 -!- Sorbius has quit [Ping timeout: 255 seconds] 05:16:11 -!- ProzacElf has quit [Ping timeout: 240 seconds] 05:31:30 -!- BlackGyver has quit [Ping timeout: 250 seconds] 05:36:27 -!- bonghitz has quit [Remote host closed the connection] 05:56:34 -!- raskol has quit [Ping timeout: 268 seconds] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:00:47 -!- geekosaur has quit [Quit: ZNC - http://znc.sourceforge.net] 06:01:15 -!- GauHelldragon has quit [Ping timeout: 265 seconds] 06:02:11 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 06:03:47 !lg lasty recent !won lg:br=D lg:xl<=14 lg:lvl<=11 god=kiku s=char,xl 06:03:48 11 games for lasty (recent !won lg:br=D lg:xl<=14 lg:lvl<=11 god=kiku): 3x MuEn (6, 11, 10), 2x MuAM (3, 10), 2x KoNe (2x 9), VSAr (11), DrWn (5), OpNe (10), HuHu (11) 06:04:53 gammafunk: in my defense, five of my 11 were mummies, but yeah, I should be able to do better 06:05:23 some might have been when I was avoiding zombie ally play or just picked up kiku right before dying 06:16:02 -!- Lightli has quit [Ping timeout: 246 seconds] 06:34:06 -!- surr has quit [Quit: Page closed] 06:43:43 -!- vale_ has quit [Ping timeout: 250 seconds] 06:54:42 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:01:07 -!- cribozai has quit [Ping timeout: 246 seconds] 07:13:38 -!- P_R_Deltoid has quit [Ping timeout: 240 seconds] 07:22:49 -!- P_R_Deltoid has quit [Ping timeout: 246 seconds] 07:25:33 -!- rossi_ has quit [Ping timeout: 260 seconds] 07:26:50 -!- UncertainKitten has joined ##crawl-dev 07:28:20 -!- driftwood_ has quit [Quit: WeeChat 0.4.2] 07:28:38 -!- P_R_Deltoid has quit [Ping timeout: 240 seconds] 07:37:01 -!- Patashu has quit [Ping timeout: 250 seconds] 07:38:13 -!- debo has quit [Ping timeout: 252 seconds] 07:47:10 Geomchi (L27 MfTm) ASSERT(_valid()) in 'ray.cc' at line 226 failed. (Snake:4) 07:49:32 -!- keszocze has quit [Quit: leaving] 07:50:18 -!- Daekdroom has quit [Quit: Leaving] 07:52:25 -!- UncertainKitten has quit [Ping timeout: 240 seconds] 07:53:52 -!- siepu has quit [Ping timeout: 265 seconds] 08:00:01 -!- omarax has quit [Remote host closed the connection] 08:04:15 -!- elliptic has quit [Quit: Leaving] 08:08:31 @??ignatio 08:08:31 unknown monster: "ignatio" 08:08:37 @??ignacio 08:08:37 Ignacio (131) | Spd: 20 | HD: 18 | HP: 250 | AC/EV: 10/15 | Dam: 20, 10, 10, 5 | 05demonic, 10items, 10doors, fighter, evil, see invisible | Res: 06magic(160), 05fire, 02cold, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 12573 | Sp: agony [06!sil], pain (d17) [06!sil], haste [06!sil] | Sz: Large | Int: human. 08:22:47 -!- debo has joined ##crawl-dev 08:25:41 -!- wheals has joined ##crawl-dev 08:32:30 -!- wheals_ has joined ##crawl-dev 08:35:03 -!- Lasty has quit [Quit: Leaving.] 08:35:28 -!- Lasty has joined ##crawl-dev 08:35:41 -!- wheals has quit [Ping timeout: 268 seconds] 08:38:09 -!- wheals_ has quit [Ping timeout: 240 seconds] 08:38:53 -!- Lasty has quit [Read error: Connection reset by peer] 08:40:05 -!- tealeaves has quit [Quit: Bye] 08:45:05 -!- vale_ has quit [Ping timeout: 255 seconds] 08:51:02 -!- UncertainKitten has joined ##crawl-dev 08:51:10 -!- Bcadren has quit [Ping timeout: 264 seconds] 08:59:14 -!- tealeaves has quit [Quit: Bye] 09:00:01 -!- omarax has quit [Remote host closed the connection] 09:00:37 -!- wheals has joined ##crawl-dev 09:00:56 -!- Daekdroom has quit [Remote host closed the connection] 09:04:40 -!- P_R_Deltoid has quit [Ping timeout: 246 seconds] 09:11:53 -!- Kalir has quit [Changing host] 09:18:02 -!- tealeaves has quit [Ping timeout: 260 seconds] 09:25:58 -!- rossi_ has quit [Ping timeout: 260 seconds] 09:41:26 -!- CKyle has joined ##crawl-dev 09:41:31 -!- CKyle has quit [Client Quit] 09:43:09 -!- wheals has quit [Ping timeout: 240 seconds] 09:45:34 -!- ontoclasm has joined ##crawl-dev 09:51:33 -!- UncertainKitten has quit [Ping timeout: 272 seconds] 09:53:47 -!- geekosaur has joined ##crawl-dev 09:55:03 -!- inire has quit [Remote host closed the connection] 09:59:06 !messages 09:59:06 No messages for TZer0. 10:00:01 -!- omarax has quit [Remote host closed the connection] 10:00:15 -!- tealeaves has quit [Client Quit] 10:11:17 -!- UncertainKitten has joined ##crawl-dev 10:11:55 -!- tealeaves has quit [Quit: Bye] 10:12:23 @?? dryad 10:12:24 dryad (09R) | Spd: 10 | HD: 8 | HP: 39-64 | AC/EV: 6/12 | Dam: 10 | spellcaster | Res: 06magic(80) | Vul: 04fire | XP: 350 | Sp: awaken vines, awaken forest, minor healing (2d4) [04emergency] | Sz: Medium | Int: human. 10:12:31 @?? sixfery 10:12:32 unknown monster: "sixfery" 10:12:37 @?? sixfiry 10:12:38 unknown monster: "sixfiry" 10:12:44 @?? sixferhy 10:12:45 unknown monster: "sixferhy" 10:12:49 ??sixferhy 10:12:49 sixferhy ~ sixfirhy[1/6]: An extremely fast 4-class demon with an elec melee attack and lots of EV. They move in an uneven way, falling behind then catching up. Don't underestimate them. 10:12:53 @?? sixfirhy 10:12:53 sixfirhy (124) | Spd: 40 (move: 60%) | HD: 7 | HP: 25-50 | AC/EV: 2/20 | Dam: 1511(elec:7-9) | 05demonic, 10doors | Res: 06magic(60), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 503 | Sz: little | Int: human. 10:13:10 @?? lightning spire 10:13:10 lightning spire (118) | Spd: 10 (07stationary) | HD: 3 | HP: 20 | AC/EV: 13/3 | 11non-living, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 32 | Sp: b.electrical (3d6) [11!AM, 06!sil] | Sz: small | Int: brainless. 10:13:26 @?? sun demon 10:13:26 sun demon (083) | Spd: 12 | HD: 10 | HP: 41-69 | AC/EV: 10/12 | Dam: 3004(fire:10-19) | 05demonic, 10doors, see invisible, fly | Res: 06magic(80), 04fire+++, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 804 | Sz: Medium | Int: human. 10:17:23 -!- wheals has joined ##crawl-dev 10:19:12 ??demonspawn mutations 10:19:12 ds mutation rules[1/5]: Assuming you aren't monstrous, you get five facets, each consisting of three mutations (which usually just stack together). You will get one scales-type facet, one body-slot facet, two tier 2 facets, and one tier 3 facet. 10:21:05 -!- ololoev has quit [Client Quit] 10:40:57 -!- siepu has quit [Quit: Leaving] 10:45:56 -!- vale_ has quit [Ping timeout: 265 seconds] 10:55:30 -!- Lasty_1 has joined ##crawl-dev 10:56:02 -!- wheals has quit [Ping timeout: 255 seconds] 10:56:32 -!- Rast- has joined ##crawl-dev 10:57:30 -!- Silas is now known as Guest91377 10:58:02 -!- DrKe_ has joined ##crawl-dev 10:58:57 -!- Syndicus_ has joined ##crawl-dev 10:59:14 -!- Lasty_1 is now known as Lasty 11:00:01 -!- omarax_ has quit [Remote host closed the connection] 11:01:29 -!- CKyle has joined ##crawl-dev 11:02:20 -!- yokelz has quit [Ping timeout: 255 seconds] 11:03:41 -!- sgun_ has quit [Ping timeout: 268 seconds] 11:06:45 -!- omarax has quit [*.net *.split] 11:06:46 -!- Earlo has quit [*.net *.split] 11:06:46 -!- Rast has quit [*.net *.split] 11:06:46 -!- predator117 has quit [*.net *.split] 11:06:46 -!- dtsund has quit [*.net *.split] 11:06:47 -!- Lasty_ has quit [*.net *.split] 11:06:47 -!- fazisi has quit [*.net *.split] 11:06:47 -!- DrKe has quit [*.net *.split] 11:06:47 -!- Ipsum has quit [*.net *.split] 11:06:47 -!- Syndicus has quit [*.net *.split] 11:06:47 -!- speranza has quit [*.net *.split] 11:06:48 -!- DashNine has quit [*.net *.split] 11:06:49 -!- Shados has quit [*.net *.split] 11:06:49 -!- Weretaco has quit [*.net *.split] 11:06:49 -!- Guest53611 has quit [*.net *.split] 11:06:50 -!- ekix has quit [*.net *.split] 11:06:51 -!- cosh2 has quit [*.net *.split] 11:06:51 -!- Elsi has quit [*.net *.split] 11:06:51 -!- Guest52495 has quit [*.net *.split] 11:06:51 -!- thrig has quit [*.net *.split] 11:06:51 -!- Xjs|moonshine has quit [*.net *.split] 11:06:55 -!- Lasty is now known as Lasty_ 11:10:53 -!- HellTiger has quit [Ping timeout: 252 seconds] 11:11:14 -!- LexAckson has joined ##crawl-dev 11:11:51 -!- DrKe_ is now known as DrKe 11:12:29 -!- MarvinPA has quit [Quit: Leaving] 11:14:31 -!- Xelif_ has quit [Ping timeout: 244 seconds] 11:15:16 -!- Elsi has joined ##crawl-dev 11:20:34 -!- Zekka has quit [Ping timeout: 256 seconds] 11:20:59 -!- BlackGyver_ has quit [Read error: Connection reset by peer] 11:25:54 -!- rossi_ has quit [Ping timeout: 260 seconds] 11:27:49 -!- Lawman0 has quit [Ping timeout: 240 seconds] 11:33:21 -!- Evablue has quit [Quit: Evablue] 11:40:41 -!- tealeaves has quit [Quit: Bye] 11:42:52 -!- dtsund has joined ##crawl-dev 11:46:05 -!- vale_ has quit [Ping timeout: 240 seconds] 11:54:36 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 12:00:01 -!- omarax has quit [Remote host closed the connection] 12:01:15 -!- SurpriseTRex has quit [Read error: Connection reset by peer] 12:02:16 New branch created: pull/163 (1 commit) 13https://github.com/crawl/crawl/pull/163 12:02:16 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/163 * 0.17-a0-2128-g8fb9a06: limned->lined in two places 10(12 minutes ago, 2 files, 2+ 2-) 13https://github.com/crawl/crawl/commit/8fb9a069ac7a 12:03:58 -!- amalloy_ is now known as amalloy 12:06:06 hypractvChipmunk: think limned is correct there: http://www.thefreedictionary.com/limned 12:06:29 surprising that two such obvious typos survived this long 12:07:12 huh 12:07:26 !tell Lasty_ I wasn't serious :) 11 isn't a big number, and I'm sure I have way more splats than I should for a lot of gods, even ignoring speedruns. It's easy to stop caring too much. 12:07:27 gammafunk: OK, I'll let lasty_ know. 12:07:28 -!- gammafunk has quit [Quit: leaving] 12:07:33 -!- Badge is now known as Vidiiot 12:07:58 but the same effect is lined with corona, isn't it? 12:08:15 or perhaps it's "outlined" 12:09:01 outlined in light 12:09:30 how do I tell if a player is under pennance from a particular god 12:10:06 I'm actually appalled that I've somehow never seen the word before 12:10:32 looked like a fat-fingering to me 12:10:33 i've never used it 12:10:36 as a writer 12:10:39 but it sounds better than lined 12:10:50 well, neither had I, that I remember 12:10:59 not really proper to use in any modern context 12:11:00 yeah, it's totally a poetry word 12:11:06 oh, active_penance in religion.h 12:11:36 i wouldnt be against changing the godabil.cc line 12:11:45 since that is an ingame message 12:11:55 but flavor text in crawl tends to be flowery 12:12:04 no that's the wrong function 12:12:28 well it's pretty easy to figure out what it means even without knowing the word 12:12:28 That makes sense to me 12:12:45 -!- UncertainKitten has quit [Ping timeout: 268 seconds] 12:12:48 -!- ussdefiant has joined ##crawl-dev 12:12:53 Zin recitation tends to be flowery too, though 12:13:10 yeah im not crazy about changing it either 12:13:13 though generally not the functional lines 12:13:33 I'm actually familiar with the word (way too much shakespeare as a kid B-) ), but for the actual in-game message it's bugged me a bit 12:13:38 "outlined in silver light" would be better than just "lined" 12:13:44 Agreed 12:13:48 if you would like to change it 12:13:53 * geekosaur was fine with it, but already familiar with it 12:14:11 illuminated is the modern version of limned I guess 12:14:52 no, it's certainly one of those words that only gets used to fit meter in verse 12:15:14 ebering: you.penance I think 12:15:57 irl, at least >8) 12:17:04 -!- MarvinPA has joined ##crawl-dev 12:17:13 It's an old germanic word 12:17:35 Which sounds pretty nice on the tongue, but ends up feeling pretentious 12:17:43 Because noone uses it 12:18:04 Which is like a lot of old germanic words really... 12:18:28 Actually I'm wrong 12:18:30 Not germanic 12:18:32 My bad 12:18:46 It's apparently middle english from old frength 12:18:49 *french 12:18:52 if I'd seen it in the monster text first, I'd have looked it up, but I saw it in the Zin effect and thought the message was intended to be a variation on the Corona message for continuity 12:19:01 which was called frength back in the day, you know 12:19:15 Quite likely, by somebody somewhere 12:19:19 :P 12:20:54 -!- emikaela has quit [Quit: Page closed] 12:21:14 ...then git grep picked up the other one and that looked like someone might also have typoed "limbed" 12:23:45 -!- infrasho1tfoo has quit [Remote host closed the connection] 12:23:46 -!- hypractvChipmunk has quit [Quit: leaving] 12:24:18 -!- hypractvChipmunk has joined ##crawl-dev 12:25:13 -!- gammafunk has joined ##crawl-dev 12:29:38 do we know when feature freeze is happening? 12:30:27 maybe mr. gammafunk knows? 12:31:03 this issue needs to be limned 12:31:12 limned for truth? 12:31:15 *limbed 12:31:22 So that it can grab our attention 12:31:39 ah, finally the eldritch release we've been waiting for 12:31:42 well, like... "sometime this month" or later 12:32:14 -!- reaverb has joined ##crawl-dev 12:32:15 I would love to set a timeline this month, yeah 12:32:31 I'd also be interested in a timeline. 12:32:49 Like for a release this month, or just feature freeze? 12:32:55 Is there way to contact all devs except the private list or the sourceforge list? 12:33:32 not a release this month, no 12:33:41 reaverb: well crawl-dev? 12:33:58 I suppose that works :D 12:34:11 but you know, if somebody isn't in the channel and doesn't read logs. 12:34:25 If you mean re: the release, it's not really an issue of contacting all the devs 12:34:41 it's mostly a few people making the release or doing the tourney 12:34:50 Hmm, Ok. 12:34:54 Who needs to be contacted? 12:35:09 No one really 12:35:25 pblur: the freeze is usually approximately a month 12:35:28 I'll probably do the release; we need to figure out the tourney before we set the timeline, basically 12:35:42 well we don't have to have a month-long freeze 12:35:52 also true 12:36:13 we have a few bugs we want to fix during that freeze, but I don't beleive any that are too bad 12:36:36 For proposed banner changes: AoJ III should include SoH 12:36:55 and we need a better Saint I at least 12:37:19 Also the highest AC+EV tourney points thing should be removed, since it's dominanted by Gr and probably that necromancy corpse armour spell. 12:38:37 Is Serpant of Hell guarenteed to spawn? 12:38:46 yes 12:39:03 at least I think 12:39:25 Cool. What's wrong with Saint I? 12:39:54 yeah 12:40:01 didn't you like reworking saint to just be about being in top x clan 12:40:13 well that was up in the air, DrKe 12:40:20 i see 12:40:23 that's an easy fix though 12:40:38 And there's the x to use 12:40:56 I guess we could just remove clan poins for the ac+ev thign 12:40:58 *thing 12:41:13 yes, SoH is in exactly one hell branch 12:41:14 the ac+ev leaderboard is pointless with cigotuvi's 12:41:18 <|amethyst> reaverb: Saint I discourages playing in a team with other people, since only one person per team can get it 12:41:36 -!- njorth has quit [Ping timeout: 256 seconds] 12:41:48 I'm making some notes this time 12:42:31 yeah, sas someone said, it's either trivial or the most difficult banner (if you're in a top clan) 12:42:39 s/sas/as/ 12:43:18 I think the "make Saint just about being in a top x clan" idea is worth it. 12:43:32 Saint I could even be "Be in a clan with at least X other people" 12:43:48 i don't see how that makes it particularly better 12:43:50 doesn't much work since you can just make X alts 12:44:02 |amethyst: someone mentioned zin donate gold needing the same treatment in regards to the trog ability letters thing 12:44:22 gammafunk: Ok good point. 12:44:33 <|amethyst> I'm not 100% happy with "top x clan"... I kind of feel that banners should be about self-improvement, not competition 12:44:40 <|amethyst> we already have scores for competition 12:44:56 well that was another proposal, to make a new banner entirely 12:45:00 of course that's more work :) 12:45:24 yeah not sure what to do with a different beogh banner 12:45:57 <|amethyst> well, could do Pious -> Saint and find a new Ely banner 12:46:11 <|amethyst> maybe based on low kill counts? 12:46:36 <|amethyst> get to {Lair,Vaults,win} with fewer than X kills 12:46:39 Wait, beogh gets the pious conditions? 12:47:00 <|amethyst> yeah, since "Saint" and "Pious" are kind of synonymous 12:47:06 Yeah but that seems particularly non-beogh 12:47:15 -!- vale_ has quit [Ping timeout: 265 seconds] 12:47:16 I guess it's not that big a stretch 12:47:30 Piously murder everything 12:47:32 But he's a non-temple god that only accepts worship from orcs 12:47:37 the flavor is not really compatible at all yeah 12:48:16 It's not that orcs are ever required to worship beogh, so I guess it's fine 12:48:30 -!- Syndicus_ is now known as Syndicus 12:48:42 -!- tensorpudding has quit [Ping timeout: 250 seconds] 12:49:05 hrm 12:49:11 <|amethyst> hm... the Prophet rules, renamed to Saint, would be reasonable for Beogh 12:49:15 they get hassled about it all game if they don't 12:49:24 RMsl Beogh 12:49:28 <|amethyst> of course, the Pious rules don't fit Qaz very well either... 12:49:33 |amethyst: I was thinking maybe TSO gets Saint and Beogh gets Vow of Courage 12:49:46 -!- simmarine has joined ##crawl-dev 12:50:19 oh maybe Oka could get Vow of courage, Beogh get Conqueror? 12:50:22 -!- rossi_ has quit [Ping timeout: 260 seconds] 12:51:02 I think people have remarked how hard the God->Banner mapping thing can be, but it's nice theme to have the association 12:51:53 <|amethyst> The Trog banner, for example, should really be an Athe banner 12:52:08 -!- ussdefiant has quit [Ping timeout: 255 seconds] 12:52:51 trog could have had the beogh flavor 12:52:56 because of brothers in arms i suppose 12:53:25 not that that helps much now if we want to be rid of it 12:55:17 I haven't heard anyone much argue for the Saint banner, but rather argue against the concept 12:55:31 I guess it'd be kind of bad to simply remove it and have no Beogh banner 12:56:19 My concern was not giving clans recognition, but as was said we do have clan points and clan tracking already 12:57:35 The low kills thing perhaps doesn't scale well, since I think even TI would require a winning game? I guess it could be "few than X kills and make it to Y" 12:57:50 s/few/fewer/ 12:58:14 That rewards suicide a bit 12:58:30 <|amethyst> gammafunk: that's what I said 12:58:45 <|amethyst> get to {Lair,Vaults,win} with fewer than X kills (really, {X,Y,Z} 12:58:46 <|amethyst> ) 12:58:51 pblur: why suicide? it's not "make it to Y, die at Y" 12:58:58 oh maybe you mean just diving 12:59:08 <|amethyst> yeah, I guess that is true 12:59:13 <|amethyst> we already have diving banners 12:59:13 i have a mediocre idea 12:59:26 you can bring back lugonu's old abandon many gods banner 12:59:33 how do the banners work? special tournament milestones produced by crawl during the tournament? 12:59:55 <|amethyst> amalloy: most of them aren't even special tournament milestones, just the ordinary ones 13:00:01 -!- omarax has quit [Remote host closed the connection] 13:00:13 <|amethyst> amalloy: for my proposal you'd need to add a "number of kills" field to milestones and logfiles 13:00:22 Which most recent t had old lucy banner? 0.15? 13:00:25 yeah 13:00:28 it would fit with beogh 13:00:28 i see 13:01:15 yeah I can see why it was removed, but it is more reasonable at TI at least 13:01:25 I: Abandon and mollify a non-good god. 13:01:29 II: Abandon three non-good gods before reaching XL 14, and win without rejoining them. 13:01:38 III: Abandon nine non-good gods before reaching XL 14, and win without rejoining them (+25 tournament points). 13:01:56 only one player got it lol 13:02:00 in that tourney anyways 13:02:00 hah 13:02:04 not worth the effort 13:02:22 yeah sounds really really annoying for II and III 13:02:30 <|amethyst> in the whole tournament, only one person changed gods without dying? 13:02:39 only one player got the tier 3 13:02:41 I think he means III 13:02:41 <|amethyst> oh 13:02:55 snack 13:02:59 if that was "across games" for II and III, it'd be better maybe? 13:03:06 not by much, I guess 13:03:10 Maybe make this be cumulative over the tournament? 13:03:13 gammafunk: people would abandon on the exit stair 13:03:20 Ninjad 13:03:20 k 13:03:24 <|amethyst> amalloy: "before reaching XL 14" would stay 13:03:26 Make them also mollify 13:03:27 oh 13:03:32 OK 13:03:53 i think that's ok, but remove the points 13:03:57 weird to have a cumulative points banner 13:04:29 <|amethyst> II: abandon and mollify every non-good god over the course of the tournament 13:04:31 <|amethyst> III: whatever 13:05:44 the XL limit seems important 13:06:28 Should it be abandon three different non-good gods in three different games before XL 14 and win without rejoining them, etc? 13:06:52 whichever is easier to track 13:06:56 <|amethyst> I can't think of a reason to require "three different games" 13:06:59 i'm not sure the distinction is that important 13:07:06 yeah good point 13:07:25 we just need to make it clear that it doesn't need to be in the same game 13:07:39 esp. since this was a similar banner in previous t 13:08:00 <|amethyst> Over the course of the tournament, abandon three different non-good gods before XL 14, and win each of those games without rejoining them. 13:08:25 yeah 13:08:36 maybe s/them/the god/ 13:08:40 <|amethyst> I guess "win each of those games" really has the quantifier in the wrong place 13:09:01 <|amethyst> since you don't have to win every game where you abandon one of those gods before XL 14 13:09:29 <|amethyst> Just write all the banner descriptions as sequell queries 13:09:35 <|amethyst> since we have to write the queries anyway 13:09:51 Only if we beging the t rules with a lisp tutorial 13:10:03 s/beging/begin/ 13:10:13 <|amethyst> Tier I: Write a metacircular interpreter. 13:10:23 <|amethyst> Tier II: Write a Lisp compiler. 13:10:31 <|amethyst> Tier III: Write a C++ compiler. 13:10:44 we did float a "become a dev" banner 13:10:49 maybe this is the beginning of a new era 13:11:03 * hypractvChipmunk winces. 13:11:06 does that mean you'd have to quit and rejoin to earn it? 13:11:07 Lasty_: You have 1 message. Use !messages to read it. 13:11:12 Lasty_: haha 13:11:25 well, ok so old Heretic I can stay as-is? 13:11:29 Lasty_: have to mollify 9 non-good devs 13:11:34 lol 13:11:43 n.b. I'm hard to mollify 13:11:52 but at least you're easy to anger, and that's job 1 13:12:21 all you have to do is be enthusiastic to anger gammafunk 13:12:28 honestly i'd just do "over the course of the tournament, abandon and mollify one/three/nine non-good gods" 13:12:36 if it's going to be a cumulative banner not worth points 13:12:40 <|amethyst> I am enthusiastic to anger gammfunk 13:12:48 you dont really need the winning nor the xl requirement 13:12:56 mollifying them is enough i think 13:13:00 oh, I guess that's true 13:13:01 <|amethyst> DrKe: I'd make the top tier "all" then 13:13:11 yeah 13:13:15 might as well 13:13:30 <|amethyst> maybe that's too tedious 13:13:30 I guess god wrath is such that it's not trivial to mollify them now 13:13:41 oh what about ru? 13:13:46 Can't anger Ru. 13:13:46 it would be, but so is 9 13:13:47 that means you can grind it out after 15 runes, but guess it's not that serious business 13:13:49 Ru is excluded I guess 13:13:52 Can't mollify Ru. 13:14:16 ... did we ever add a banner for repeatedly sacrificing to Ru? 13:14:26 -!- Ququman has joined ##crawl-dev 13:14:29 I still think that'd be a good one 13:14:36 there is one for be the champ of ru and then leave? 13:14:38 just the full piety and abondon I think? 13:14:50 lucy's was that 13:15:11 that's a good banner, imo 13:15:19 <|amethyst> Jiyva without a TRJ ceases to exist when mollified, right? 13:15:28 Something like "Reach max piety with Ru and then abandon / Reach max piety with Ru and abandon twice and then win / Reach max piety with Ru and abandon 3x and win" 13:16:04 that might be a bit much, but I guess someone would do it :P 13:16:32 <|amethyst> Lasty_: what's the theoretical limit? 13:16:43 is there enough sacrifices for that? 13:16:45 yeah, I guess technically J can no longer act in the game after you mollify it 13:16:47 <|amethyst> Lasty_: or are there some sacrifices that can be taken indefinitely? 13:16:54 Xenophilius (L27 GrFi) ASSERT(is_valid_feature_type(feat)) in 'feature.cc' at line 227 failed. (Invalid feature type 20) (Geh:6) 13:16:59 but that shouldn't matter in the case of this banner? 13:17:27 <|amethyst> gammafunk: I guess not (and also, you don't have to kill TRJ) 13:17:38 yeah 13:17:42 |amethyst: I haven't done the math -- I'll have to figure it out. W/ Sac XP and Sac Skill now it's around 3-4x I think 13:18:17 <|amethyst> Sacrifice Tournament: you gain -1000 tournament points 13:18:18 hrm 13:18:21 <|amethyst> no other effect 13:18:28 <|amethyst> (except the piety gain) 13:18:35 You start w/ 10 piety IIRC, so you need 150 each time. Hand, Artifice, and Resistance alone are worth 240-ish, more w/ skill point loss. 13:18:43 I'm not sure how wise it is to have this new-saint banner *and* the new Ru banner as challenges though 13:18:59 gammafunk: which one is new-Saint? 13:19:05 well currently it's 13:19:59 ... could there be a banner for winning banners? "Win 3 banners in a single game; win 6 banners in a single game; win 9 banners in a single game"? 13:20:21 does that include the banner you get for the banners 13:20:23 Or maybe just level 3 banners 13:20:24 bannerception 13:20:25 <|amethyst> defining "in a single game" is difficult when some banners are cross-game 13:20:27 recursive banners 13:20:29 that could punish you for winning banners 13:20:30 |amethyst: true 13:20:38 <|amethyst> also, what hypractvChipmunk says 13:20:42 you'd want to save the easy ones 13:20:42 <|amethyst> what if you already had the banner? 13:21:23 You could award it for any game that fulfills the correct number of banner conditions, regardless of how many other banner conditions you already met in previous games. 13:21:32 the cross-game scoring is a harder nut to crackj 13:21:41 Beogh hates all the other gods and admires HERETICS who go out of 13:21:41 their way to incur their wrath. The good gods (Elyvilon, the Shining 13:21:41 One, and Zin) and Ru are insufficiently wrathful, so abandoning them 13:21:41 does not impress Beogh 13:21:49 I: Abandon and mollify a non-good god. 13:21:50 II: Over the course of the tournament, abandon and mollify three applicable gods. 13:21:52 II: Over the course of the tournament, abandon and mollify every applicable god. 13:21:56 *any typos 13:22:15 like the II listed twice 13:22:18 last one is III 13:22:39 -!- Azzkikr has quit [Ping timeout: 244 seconds] 13:22:42 is beogh applicable? 13:22:51 yes 13:23:08 applicable is a not great word but there's not really a word for "good gods and Ru" 13:23:13 gammafunk: that's "saint", not "heretic"? 13:23:29 Or are you responding to something else 13:23:31 ebering: here? 13:23:33 It's going to be Heretic 13:23:41 and Saint will go away I think? 13:23:44 but it says he hates all OTHER gods and to incur THEIR wrath 13:24:01 the lucy banner worked for lucy 13:24:02 i assumed 13:24:15 why not let the good gods count if and only if you then incur their wrath by joining a god they hate? 13:24:17 oh we have heretic 13:24:19 Medar: yes 13:24:25 well, how would someone like me know that >8P 13:24:27 not really a big deal, i guess it gets somewhat more awkward if he demands every god 13:25:08 http://dobrazupa.org/tournament/0.16/ 13:25:10 Unstable branch on crawl.akrasiac.org updated to: 0.17-a0-2127-g1cb09f6 (34) 13:25:15 http://dobrazupa.org/tournament/0.15/ 13:25:18 see the rules links 13:25:27 just say any "wrathful" good 13:25:27 heretic can be renamed "spiteful" or something 13:25:32 god* 13:25:46 i mean the current lucy banner which asks you to abandon ru 13:25:57 and beogh could become heretic 13:26:07 -!- CKyle has joined ##crawl-dev 13:26:14 ebering: looking at the banishment thing, look sensible. some small things: _banished_depth and _travel_destination_if_possible should be static, latter one probably doesn't need "_if_possible" in the name 13:27:02 |amethyst: if you build up enough skill points to sacrifice, you could greatly increase the maximum number of full-piety sacrifices you get out of Ru 13:27:04 the convention for those names seems to be prefixing with maybe_ 13:27:23 instead of suffixing with _if_possible 13:27:37 <|amethyst> Lasty_: btw, that reminds me 13:28:01 DrKe: or how about just "Wrath" or "Wrathful" 13:28:04 well, it just gets the destination, doesn't change anything. so _travel_destination seems fine to me 13:28:08 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:28:25 <|amethyst> Lasty_: there is a minor downside with sacrificing polearms/staves with Sac Hand 13:28:37 oh you're saying Beogh gets heretic, since that's about heresy 13:28:43 03olowin02 07https://github.com/crawl/crawl/pull/150 * 0.17-a0-2010-g75395eb: Use class methods for slot_item(). Fix a few typos. 10(5 minutes ago, 5 files, 8+ 8-) 13https://github.com/crawl/crawl/commit/75395eb90fe4 13:28:45 and we rename the lucy banner 13:28:45 yeah 13:29:15 <|amethyst> Lasty_: which is that you might have been using those skill points for cross-training 13:29:24 Call it "Unbalanced" 13:29:29 ebering: there are also some formatting errors, at least the declaration of that _travel_destination function which is way over 80 characters 13:29:45 or something about sacrifice? 13:29:48 Medar: ok 13:29:52 <|amethyst> Lasty_: I don't think it's a *problem* exactly 13:30:32 |amethyst: hmm, a fair point... 13:30:46 I suppose we could refund 60% of that skill, lock it, and don't remove the skill points... 13:30:55 but then the interface gets a bit weird IIRC 13:31:12 <|amethyst> yeah, I thought about ways to "solve" it and none are that great 13:31:37 <|amethyst> you could also just transfer the cross-trained XP to the other skills, but then that cross-trains with the opposite skill in the diamond 13:31:42 yeah 13:32:02 <|amethyst> does it lock those skills? 13:32:12 which skills -- polearms and staves? 13:32:13 yes 13:32:20 or, if it doesn't, that's a bug 13:32:26 ebering: oh, and the note should include depth I guess 13:32:58 ok, so maybe what we have so far is: s/Saint/Heretic/ and use the abandon+mollify one/three/all non-good/non-ru gods (can include beogh in that or not) 13:33:06 Make AoJ III include SoH 13:33:31 and then rename Heretic to something appropriate and any changes for that banner 13:33:36 <|amethyst> Lasty_: ah, because you have to have a theoretically wieldable weapon to train 13:33:50 |amethyst: yeah 13:33:50 *rename 0.16 Heretic 13:34:09 |amethyst: plus it's mean to let people train 100% useless skills 13:34:10 <|amethyst> Lasty_: it would be nice of !exp and ash didn't let you retrain them, but I guess that's just a UI issue 13:34:15 <|amethyst> s/of/if/ 13:34:15 ebering: xom banish power should probably depend on player XL or something, but that should be an another patch anyway 13:34:41 They're even useless to train for the double-crosstrain bonus, since that's still only 80% of the skill points you'd get from directly training them 13:34:59 |amethyst: oh, I didn't know that. Do those sources let Draconians train armour? 13:35:11 |amethyst: if not, I should figure out what's different in that case 13:35:29 <|amethyst> Lasty_: they do not. The difference is that draconians have -99 aptitude in armour 13:35:36 ah. 13:35:41 Medar: there's also Zot trap power, which could be player XL or absdepth 13:36:05 ah, right, absdepth probably makes sense 13:36:05 I could override the aptitude to -99, I suppose. 13:36:19 If I do it after removing all the skillpoints it shouldn't cause any message spam. 13:36:23 <|amethyst> Lasty_: I wouldn't change the aptitudes structure 13:36:47 <|amethyst> Lasty_: since that would mess with restart_after_game, and wouldn't be saved anyway 13:36:50 ah 13:36:56 ah, right 13:37:01 blerg 13:37:09 aptitude modifier structure then 13:37:28 <|amethyst> I was thinking a prop 13:37:54 yeah 13:38:05 It's not great that -99 apt is the determiner of some of these behaviors if that can't be set in-game. I think we'd be better off setting up a saveable/recoverable set of data which details which skills can be trained (or just which skills can't) 13:38:35 . . . probably most of the related code could be profitably refactored . . . 13:38:47 <|amethyst> Well, this is the only situation that makes a skill permanently untrainable 13:38:55 yeah 13:39:11 for now 13:39:13 <|amethyst> there are four uses of UNUSABLE_SKILL in the source 13:39:16 tho I can't offhand imagine what else would 13:39:55 <|amethyst> one of which (in playable.cc) is not used at run-time 13:41:30 -!- ProzacElf has joined ##crawl-dev 13:42:19 ebering: I also wonder if there should be a message about the level, altough I guess people will learn to check that pretty fast 13:43:06 is there a design problem that rules out having mutable aptitude values in the future? 13:43:51 Lasty_: With the current plan we at least need a new name for the Lucy/Ru Heretic banner 13:44:05 Lasty_: and then if you want to change the rules of those banners I need to know what the new rules are 13:44:20 hypractvChipmunk: mutable? there are already draconians and manuals at least 13:44:38 <|amethyst> Medar: draconians change aptitude by changing species 13:44:42 DrKe suggested "Spiteful", which works reasonably since the theme is "Lucy hates Ru" 13:45:10 <|amethyst> it's not an ad-hoc change, but switching to a different element of the const array 13:45:24 right 13:45:28 The rename is needed since we're removing Saint and replacing it with an improved version of Heretic based on the 0.15-banner (as I posted above) 13:45:36 Spiteful is fine w/ me as a name 13:45:42 posted, wow is this phpbb? 13:45:46 ok 13:45:54 like, would be cool if the Necromancy god could do something like alter your aptitude in the skill... would be more interesting than "pain brand a weapon" at least 13:46:13 I still think it might be interesting to do the sacrifice/rejoin thing. Anyone else agree? 13:46:39 my only vague concern is we have a Heretic banner about abanonding gods, but Ru is certainly a special case wrt abandonment 13:46:40 <|amethyst> hypractvChipmunk: I don't think it's more interesting 13:46:42 I think pain brand weapon is more interesting than a better aptitude in that specific case, but maybe that's just me 13:46:51 <|amethyst> hypractvChipmunk: it's "better", but not really interesting 13:46:56 yeah I think the current state is more interesting than an aptitude change 13:47:18 <|amethyst> at least with the brand, you have to choose a weapon 13:47:31 and pain brand a weapon seems better to me than an aptitude change 13:47:34 <|amethyst> do you take the best one you have now, wait out for a quick blade, ... 13:48:03 since pain brand a weapon is really strong; more necro skill is some more spell power and arguably more spells, but in practice it wouldn't give much 13:48:41 pain brand is definitely the stronger of the two unless the more necro skill comes w/ guaranteed Borgnjor's and significantly increases how soon you can cast it . . . 13:48:43 and even then . . . 13:49:05 no this was "pain brand versus another kind of effect, like increased aptitude in necromancy" 13:49:22 <|amethyst> hypractvChipmunk: listen to the players who know something, not me ^^ 13:49:26 <|amethyst> :) 13:49:28 sounds like a painless change 13:49:38 !send debo !glasses 13:49:39 Sending !glasses to debo. 13:49:40 <|amethyst> debo: it would be suicide! 13:50:49 maybe... it just seems like branding a weapon is meh, since you can do it with a scroll and you'll probably eventually replace it anyways, leaving you with no benefit 13:50:52 should deep banishment depth be added to the milestone somehow? 13:51:03 -!- haltingproblem has quit [Ping timeout: 246 seconds] 13:51:08 oh, probably 13:51:25 -!- cribozai has quit [Quit: leaving] 13:51:33 !lm * banish 13:51:34 No keyword 'banish' 13:51:36 !lm * banished 13:51:38 112365. [2015-10-22 17:44:19] tls9540 the Black Belt (L19 DsMo of Xom) was cast into the Abyss! (a deep elf sorcerer) (Elf:3) 13:51:42 !lm * banished x=noun 13:51:43 112365. [2015-10-22 17:44:19] [noun=a deep elf sorcerer] tls9540 the Black Belt (L19 DsMo of Xom) was cast into the Abyss! (a deep elf sorcerer) (Elf:3) 13:51:43 <|amethyst> !lm * banished s=oplace,place 13:51:45 112365 milestones for * (banished): 13524x Elf:3 (13524x Elf:3), 4018x Pan (4018x Pan), 3475x D:8 (3475x D:8), 3041x Orc:4 (3041x Orc:4), 2827x Vaults:5 (2827x Vaults:5), 2711x D:10 (2711x D:10), 2472x Vaults:1 (2472x Vaults:1), 2364x Elf:1 (2364x Elf:1), 2363x D:9 (2363x D:9), 2311x Elf:2 (2311x Elf:2), 2212x D:15 (2212x D:15), 2194x D:14 (2194x D:14), 2179x Vaults:2 (2179x Vaults:2), 2070x Vault... 13:51:48 <|amethyst> err 13:51:51 <|amethyst> !lm * banished x=oplace,place 13:51:52 112365. [2015-10-22 17:44:19] [oplace=Elf:3;place=Elf:3] tls9540 the Black Belt (L19 DsMo of Xom) was cast into the Abyss! (a deep elf sorcerer) (Elf:3) 13:51:54 hypractvChipmunk: you can't get pain brand from a brand weapon scroll, and it's one of the top contenders for best brand 13:51:55 <|amethyst> hm 13:51:56 you cant get pain brand from a scroll, and most kiku worshippers use that weapon for the whole game 13:52:04 oplace is old place? 13:52:11 <|amethyst> Medar: yes 13:52:20 <|amethyst> !lm * abyss.enter x=oplace,place 13:52:21 157672. [2015-10-22 17:44:19] [oplace=Elf:3;place=Elf:3] tls9540 the Black Belt (L19 DsMo of Xom) was cast into the Abyss! (a deep elf sorcerer) (Elf:3) 13:52:26 <|amethyst> !lm * br.enter=pan x=oplace,place 13:52:28 75800. [2015-10-22 17:46:48] [oplace=Pan;place=Pan] TheNoid the Merfolkian Porcupine (L27 MfIE of Dithmenos) entered the realm of Mnoleg on turn 80790. (Pan) 13:52:30 <|amethyst> hmm 13:52:43 <|amethyst> !lm * place!=oplace 13:52:50 17676682. [2015-10-22 17:52:51] Bamboomancer the Transmogrifier (L12 DrTm of Nemelex Xobeh) killed the ghost of Maxmaps the Protected, a journeyman DsWn of Makhleb on turn 22550. (Lair:6) 13:53:03 <|amethyst> !lm * place!=$((oplace)) 13:53:20 3534238. [2015-10-22 17:52:14] eko the Peltast (L15 DrGl of Yredelemnul) entered a Labyrinth on turn 32439. (D:14) 13:53:45 <|amethyst> !lm * br.enter=lab s=place,oplace 13:53:46 104761 milestones for * (br.enter=lab): 104761x Lab (24175x Lab, 9647x Lair:1, 8157x Lair:2, 7820x D:11, 7338x Lair:3, 6314x Lair:4, 5819x Lair:5, 5321x Lair:6, 5298x D:12, 4803x Lair:7, 4115x Lair:8, 3833x D:13, 3453x Orc:4, 3023x D:14, 2463x D:15, 743x D:16, 483x D:17, 445x D:18, 147x D:19, 131x Vaults:1, 123x Vaults:2, 122x Elf:1, 122x Vaults:3, 121x D:20, 112x Vaults:4, 111x Elf:2, 92x Elf:3, ... 13:53:50 -!- amalloy is now known as amalloy_ 13:53:51 <|amethyst> !lm * br.enter=wizlab x=place,oplace 13:53:52 23438. [2015-10-22 17:51:57] [place=WizLab;oplace=Vaults:3] mopl the Fighter (L22 VSFi of Cheibriados) entered Zonguldrok's Shrine on turn 43015. (Vaults:3) 13:54:02 <|amethyst> I guess they only differ for portal vaults currently 13:55:07 seems like the right thing to use anyway 13:56:01 <|amethyst> probably there are several user-defined commands that would need to be fixed up 13:56:13 <|amethyst> s/several/some/ 13:56:36 DrKe: ah, you're the one who made cBlink level 8? I just ran into that unexpectedly on my CSDC char. 13:56:43 right, that's unfortunate 13:56:50 so for banishment the reason place and oplace are the same is that the milestone is marked before the player is moved 13:57:43 yeah i did do that 13:57:49 its not that good of a solution 13:58:06 basically blame DrKe if you lose csdc 13:58:19 but "remove cblink" didnt seem likely to be accepted 13:58:21 -!- Heliob has quit [Quit: Page closed] 13:58:53 seems like we might want to revisit the trio of passage of golubria/disjunction/dispersal/controlled blink 13:58:55 i think maybe it could be reworked to be tloc's level 9 13:58:56 er 13:59:04 the ...quadro? 13:59:05 like combine the effects with one of either disjunct or disperse 13:59:41 gammafunk: I do that anyway! 13:59:49 Unless I'm blaming Kramin or amalloy_ 14:00:01 good to spread the blame, yeah 14:00:01 -!- omarax has quit [Remote host closed the connection] 14:00:04 or maybe just let it change your move to a controlled (shorter range) blink for a duration 14:00:06 another question is whether banishment depth is worth a field in highscores? 14:00:13 +having 14:00:57 so zot trap banishments just come from miscast effects. I think it would be better for miscast banishment to go on XL in general instead of a Zot trap special case to use absdepth 14:01:07 hrm, if you mean repeated short-cblink each move 14:01:14 that's probably not going to work well in practice 14:01:30 DrKe: that could be nteresting 14:01:31 well, I guess you have passage for a "full-los" move 14:01:52 but I bet a lot of the use would be to move as far as possible 14:02:04 you're making the player spend more turns (and keystrokes) 14:02:08 ebering: sounds reasonable 14:02:40 so the drawback would be you can't go as far in one turn, the upside is you can probably go further in total. Overall it costs more keystrokes most likely... 14:03:20 You could potentially limit it not by total number of hops but by total distance travelled, and you could put a timer on how often you can hop (every 2 turns?) 14:04:12 also it would let you make it a spell that uses spellpower 14:04:15 It would be a lot of work, but you might be able to get away with shifting the movement interface to a cblink targeter so you don't really lose keypressed... 14:04:23 DrKe: I've been arguing for that for years, literally 14:04:32 you're the second person who has ever liked it afaik 14:05:23 well that iteration of it would call for it certainly 14:05:26 yeah I was assuming it'd auto-launch the targeter upon trigger 14:05:34 do you mean like current cblink with spellpower determining how far you can blink 14:06:03 yeah 14:06:20 yeah that sounds reasonable enough to me 14:06:49 it would reward !brilliance cBlink, penalize wiz/sif cBlink... 14:07:12 ebering: I'll try to take an another look sometime next week. Probably won't make sense to merge before release anyway though, with the milestone changes etc. 14:07:22 and give a reason to invest heavily in tloc spellpower 14:07:47 randrounding the spellpower might be awkward -- I don't recall if you can cancel the cblink targeter w/o casting the spell 14:08:02 yeah you can 14:08:04 er 14:08:13 hrm, I'm pretty sure you can anyhow 14:08:16 I think so too 14:08:24 which means there would be awkward breakpoints on the range 14:08:32 heh. i already basically never get around to learning cblink. if it requires even more tloc that will probably turn into "actually never" 14:08:42 I suppose we could display a percent chance of reaching the desired tile 14:08:56 so you could still use low power for full range but might flub the cast 14:09:09 Medar: dang rip I was hoping to make it in before release 14:09:19 well, maybe I don't understand 14:09:27 flub like a hex gets flubbed or turn it into an actual miscast? 14:09:32 I dunno. I like the idea of a buffed C'Blink being the T'loc level 9. 14:09:36 -!- Kasofa has quit [Ping timeout: 246 seconds] 14:09:38 That makes sense to me 14:09:40 but how is this going to work; you get a blink ability from a screen as long as the duration is active? 14:09:40 Either way, but I was thinking like a hex gets flubbed 14:09:43 that was kind of the intention pelf 14:09:48 that makes more sense 14:09:54 gammafunk: I think there are 3.5ish proposals floating around at once 14:10:01 and they probably all overlap a little 14:10:02 like its a high xp cost at either l7 or l8, some characters arent going to want to pay either cost 14:10:16 it's a high priority for chei worshipers 14:10:21 in extended 14:10:25 Like maybe you get a spellpower dependent duration, with some exh or draining or some such to limit spam? 14:10:31 and dedicated mage types in extended 14:10:45 Or Contam 14:10:53 I suppose this is a natural usage for contam 14:11:06 gammafunk: I'm thinking with the current design, we could make spellpower matter for distance traveled, and let it be div_rand_roundable by having a chance of failing to reach further tiles instead of a guarantee, and displaying that chance in the interface 14:11:26 Like if you get a certain amount of contam per hop. 14:11:54 Plus maybe a small amout while the buff is active 14:11:55 hrm 14:11:57 ebering: well, we'll see, maybe I'm too much of a wussy 14:11:59 chance of failing means 14:12:00 or contam based on distance, with less at high power 14:12:03 To keep you from having it always up 14:12:08 I'm never every going to choose a longer distance? 14:12:15 or do you mean chance of fail regardless of distance 14:12:24 s/every/ever/ 14:13:14 I guess in a total emergency you'd maybe risk the extreme distance with a fail chance, but it seems you'd be pretty silly to not use a blink scroll then 14:13:22 contam = C * distance / spellpower 14:13:25 gammafunk: I was thinking that the chance would reach 100% for nearer tiles, and that generally players would only want to blink to 100% tiles, but that they would have the option to risk a <100% tile 14:13:46 I'm okay with blink scrolls being just plain better 14:13:50 they're finite and rare 14:13:56 Lasty_: yeah it just seems kind of silly to risk it I guess 14:13:58 I think the C'Blink as buff makes a bit more sense... 14:14:11 maybe if it's not critical to survival you don't care as much 14:14:12 gammafunk: yeah, in general 14:14:17 Since in practice you're mostly just shortening the distance of C'Blink 14:14:41 gammafunk: it's effectively allowing the player to choose to try to div_rand_round up 14:14:42 Or making speed runners figure out the optimum expected value in distance travelled 14:15:55 this is a lot better to even think of 14:15:59 !source potion.cc 14:15:59 since we have squarelos 14:15:59 https://github.com/crawl/crawl/blob/master/crawl-ref/source/potion.cc 14:16:03 yes 14:16:05 with circlelos it would be a nightmare 14:19:24 -!- haltingproblem has quit [Ping timeout: 246 seconds] 14:21:30 -!- plantmann has quit [Ping timeout: 246 seconds] 14:23:51 -!- Shipping1 has quit [Client Quit] 14:24:41 -!- zxc232 has quit [Read error: Connection reset by peer] 14:25:40 @??jessica 14:25:41 Jessica (15@) | Spd: 10 | HD: 1 | HP: 10 | AC/EV: 2/10 | Dam: 5 | 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(10) | Vul: 08holy | XP: 37 | Sp: pain (d14), slow, haste, blink | Sz: Medium | Int: human. 14:26:15 -!- Syndicus_ has joined ##crawl-dev 14:27:10 surprised she has even that much hp... she dies like an original-D&D mage 14:27:50 Medar: well I put a version with the revisions we've talked about up on mantis 14:29:46 Pieces from Xom's chessboard. 13https://crawl.develz.org/mantis/view.php?id=10026 by ebering 14:29:46 -!- BlackGyver_ has quit [Read error: Connection reset by peer] 14:32:06 That sounds cool 14:32:49 probably won't make 0.17 but imo crawl needs more purple items 14:33:17 Purple items? 14:33:31 just use gammafunk.rc menu colors 14:33:50 menu and glyph colors 14:34:05 -!- MarvinPA has quit [Ping timeout: 240 seconds] 14:34:08 pblur: "dangerous items" default colour purple 14:34:58 I thought the default was red 14:35:10 maybe that changed 14:35:37 Ah 14:35:39 Gotcha 14:35:44 red is for bad 14:35:55 In gammfunk RC it looks like red for dangerous and magenta for escape wands... 14:36:16 s/gammfun/gammafunk's 14:36:19 well magenta is used with item type 14:36:34 so magenta is escape for wands, I think scrolls as well 14:36:53 but for pots its "magical" 14:37:01 Gotcha 14:37:01 like ambrosia and !magic 14:37:23 ambrosia also cures hp ofc, so that one's a bit weird 14:37:47 Sure 14:37:50 But it didn't used to 14:38:12 also, re: bad, aren't those darkgrey? 14:38:22 I need to go look at the current defaults I guess 14:38:36 darkgrey is useless 14:38:53 anyway the sentiment is more not obviously good or bad items 14:38:58 yeah, but that would include !poison and !strong poison, which is what I assumed you meant by bad 14:39:56 -!- amalloy_ is now known as amalloy 14:39:56 poison shows up as red unless you have rPois 14:40:00 then it shows up darkgrey 14:40:50 -!- njorth has quit [Ping timeout: 260 seconds] 14:41:14 wait, cblink just became level 8? like how recently? 14:41:27 Unstable branch on crawl.buzz updated to: 0.17-a0-2127-g1cb09f6 (34) 14:41:36 %git controlled 14:41:36 Could not find commit controlled (git returned 128) 14:41:42 damn commands 14:42:08 %git :/controlled 14:42:08 07DrKe02 * 0.17-a0-2033-g75a41fe: Make Controlled Blink a level 8 spell 10(4 days ago, 2 files, 2+ 2-) 13https://github.com/crawl/crawl/commit/75a41fec5b26 14:42:31 that's it 14:44:56 huh. good thing i didn't find cblink then, or i'd have been disappointed 14:47:34 i do think it'd be cool for cblink to be the level 9 tloc. going from any place to any other place is such a strong ability, and really is what a lot of crawl is about. it does (probably?) need to be buffed in some way to survive at level 9, but it would be interesting to see what *more* cblink would have to do to make it worth getting that instead of firestorm 14:47:57 Well, instead of tornado... it's still level 1 14:47:58 -!- vale_ has quit [Ping timeout: 256 seconds] 14:48:04 Singe school 14:48:06 Not level 1 14:48:10 *single 14:48:41 well, tornado kills things well, but cblink saves your life with a really high degree of success. Edge to cblink, imo. 14:49:07 FR make cblink the level 1 tloc spell, put it in cantrips 14:52:07 Adamkad1 (L3 HOFi) (D:3) 14:54:11 -!- Heliob has quit [Quit: Page closed] 14:54:45 -!- read has quit [Read error: Connection reset by peer] 14:55:12 -!- read has joined ##crawl-dev 14:55:37 !commit Make Controlled Blink a level 1 spell 14:55:37 3DrKe 0.17-a0-1999-g1d079d9: Make Controlled Blink a level 1 spell 10(in the future, 42 files, 777+ 666-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=1d079d9 14:56:44 what does rearranging pieces have to do with chess? 14:57:05 . . . chess has pieces, I guess . . 14:57:38 the board is set, the pieces are moving 14:58:57 they're never used in a way that has any resemblance to chess, so I'm not sure the concept fits the theme at all 15:00:01 -!- omarax has quit [Remote host closed the connection] 15:00:45 i thought cblink had been level 8 for some time? 15:00:56 four whole days! 15:01:06 not even 4 days, i wrote the commit like a day before 15:01:14 i wasnt sure about submitting it 15:01:46 It's always been level 8 in our hearts... 15:02:57 heh 15:03:08 what was it previously? 7? 15:04:33 yeah 15:05:12 It was 6 wasn't it? 15:05:13 DrKe: good job ruining fun. I plan to ruin fun later when I make PbD less nuts 15:05:49 7 15:05:56 thank you 15:06:06 Huh. 15:06:25 I think it was his revenge on people who played in csdc. He couldn't play, so he found a way to punish those that did 15:06:49 it was a badly-aimed revenge on lasty 15:06:52 i would want lasty to win, though 15:07:16 -!- UncertainKitten has joined ##crawl-dev 15:07:19 would you? i thought you were sitll sore about the mid-tournament introduction of shrikes last time 15:07:48 did anyone in that csdc die to them? 15:07:53 tournaments are done on a stable version tho 15:08:05 haha 15:08:06 i actually never died to a shrike 15:08:13 i lost a tourney char to octopode crusher though 15:08:24 yeah, I also got eb 15:08:29 had cblink been lv 7 forever previous to the recent change? 15:08:32 good kills 15:08:38 oh eb was with asterion though 15:08:45 DrKe: aww, shucks 15:08:45 (shows you how infrequently i actually get it) 15:08:50 -!- Zekka has quit [Ping timeout: 260 seconds] 15:08:52 DrKe: why didn't you make haste level 9 to go along with the cblink change? 15:08:56 octo crusher is a good way to die 15:09:07 i don't feel the same way about haste 15:09:20 well if you think so, better get dying, since they're likely going away in 0.18! 15:09:26 depending on Grunt Patches 15:09:31 heh 15:09:46 what was he replacing them with? i remember thinking i liked the idea but i don't remember what it was now 15:10:00 iron giant monsters that have a band of other C 15:10:06 ... I still like the idea of making haste a XP-timered ability that all characters have and removing the spell. 15:10:22 xp-timered? 15:10:27 gammafunk: Grunt's gunning for octopode crusher? 15:10:30 gammafunk: like elemental evokers 15:10:36 oh 15:10:38 xp recharging would be a better way to put that 15:10:40 Lasty_: Have I ever told you my thoughts on changing most Charms to not-spells? 15:10:53 well that would be weird to have along with pots/wand 15:10:53 reaverb: I don't recall. I'd like to hear them. 15:11:30 gammafunk: wand might also have to go in that version, but having the potion would still be reasonable IMO -- they'd extend a limited resource. 15:11:35 -!- PsyMar_ has quit [Quit: "What happens if you die in reality?" "You die, stupid. That's why it's called reality."] 15:12:15 what, make them take fixed-mp toggles or something? 15:12:58 s.take.into. 15:13:09 "stone of swiftness" 15:13:20 although i guess that wouldn't work b/c a: there's already swiftness 15:13:35 also stones are not known for swiftness 15:13:35 and b: you want to make it something everyone just has innately rather than an item 15:14:08 Jetpack of Swiftness 15:14:23 uses XP for fuel 15:14:27 "hammer of haste" -- "you whack yourself in the head with this item to increase your speed. you need to regain a certain amount of xp before you remember how to use it again" 15:14:56 Yeah it's based on the fix-mp toggle. Except A) the amount of charms you can have at one time is based on your charms skill B) Charms can not longer have other spell schools attached. C) It's possible using a different limiter than reducing max mp would be good (I was thinking contaim). 15:15:26 Also Charms that actually work well like new!Swiftness could remain spells, just not Charms spells because the school would no longer exist. 15:16:08 Lasty_: ^ 15:17:13 reaverb: I think something along those lines would be a dramatic improvement. 15:17:32 imo, for the charms that currently work fine, rename Hexes back to Enchantments and move them there 15:17:56 Yeah I was *considering* implimenting it for 0.18, no promises though >_> 15:17:56 heh, could we get a hex enchancer worked back into the deal? 15:18:01 i miss my spear of botono 15:18:19 reaverb: I know what that feels like #rangedreformwhen 15:18:45 i never actually used the spear of botono lol 15:19:49 it was so weird to have it boost EH and then have to switch to a dagger to use it and hope the monster didn't wake 15:20:06 heh 15:20:12 that's true 15:20:16 Lasty_: Hmm, Hexes back to Enchantments is intersting, particularly since I was playing to move the Hexes which are Actually Charms to the new paradigm if I did that. 15:20:19 reserving max mp for charms is a cool idea 15:20:21 you could actually make the enchancer a dagger 15:20:41 which hexes are actually charms besides invis? 15:20:47 spectral weapon 15:20:47 Darkness 15:20:49 darkness 15:20:58 s. weapon is a charm/hex 15:21:05 i know 15:21:06 i guess silence is arguably a charm too 15:21:09 Phase shift is a Translocation which is actually a charm. 15:21:12 if you wanted to classify it that way 15:21:27 and fulminant prism isn't really a hex/conj anyway 15:21:29 it's just a conj 15:21:39 petrify is a hex 15:21:40 Silence I don't know, maybe the spell could just be removed? ?silence exists... 15:21:41 well, stoneskin isn't a charm either but it's also a charm 15:21:49 DrKe: petrify at least makes thematic sense 15:21:51 i've played some games that reserved max mp for charms and it kinda-sorta worked. players really did have a limited supply of charms, which was good, but they still mostly got as much MP as they wanted because MP regen was based on "base" max MP 15:21:57 silence the spell also uses a lot of spell levels for something you never cast 15:22:20 isn't it just level 5 15:22:25 ProzacElf: it's situational but strong. i think it's fine to have it cost a bit 15:22:30 yes 15:22:30 is it? it used to be at least 6 15:22:33 i thought 15:22:38 I played a game just the other day where I frequently used silence spell 15:22:39 Of course there are plenty of options if the core idea for reforming Charms works, not really worth thinking about it >_> <_< 15:22:45 its strong for a 5 15:22:46 5 spell levels to make liches/a.liches harmless is pretty reasonable imo 15:22:48 i mean you dont need it 15:22:51 yeah, sounds fair 15:22:53 but its quite good 15:22:56 ime 15:23:13 heh, i used to use it in conjunction with darkness back when i thought it helped your stealth 15:23:16 phase shift is a charm in every sense though 15:23:34 i need to get the hang of using silence. i rarely even use ?silence for aliches 15:23:37 Also the continous Dispersal effect one. 15:23:50 thats disjunction which is level 8 15:23:57 disjunction doesn't feel like a charm 15:24:37 the character itself relied on spells even, but I would get my hexes on stuff and summon vipers and then go in with silence on 15:24:43 I'll admit i've never used it. amalloy, why doesn't it feel like a charm? 15:24:44 ProzacElf: for some circumstances it is useful for stabbers -- it lowers your overall stealth by a modest amount but blocks shouting, making it way easier to sneak up on a group and still get a few stabs off 15:24:45 that was another thing, disjunction lost value vs cblink with removal of ctele areas 15:24:55 good point 15:25:09 reaverb: it affects enemies, not me. and it's all about translocating things 15:25:19 tho I generally wouldn't recommend that plan 15:25:20 it's closer to a hex than a charm 15:25:32 and nowadays you can stack your stealth so high with dith that the silence penalty is a lot less hurtful 15:25:46 OK my thought on "feel like a charm" is that it is optimal to case it over and over in any tough fight. 15:25:53 i'm not sure i'd pull it if i weren't going with dith but that is a viable strategy 15:25:57 s/case/cast/ 15:26:00 reaverb: i don't think that's what disjunction is for 15:26:02 reaverb: all summons? :D 15:26:08 it's for swagjacking a rune or the orb without fighting 15:26:36 "swagjacking" 15:26:43 amalloy: How many cases did you find you had an interesting decision about whether to cast Disjunction? 15:26:49 * hypractvChipmunk swagjacks. 15:26:57 i think i've only learned it in two games 15:27:18 maybe even one 15:27:28 heh. i had a game with a HEAM where i used all the arrows of dispersal oka gave me as my budget disjunction 15:27:31 !log . miwn 15:27:32 2. amalloy, XL27 MiWn, T:90811: http://crawl.akrasiac.org/rawdata/amalloy/morgue-amalloy-20150712-210454.txt 15:27:33 on the orbrun 15:27:44 cast it 5 times that game apparently 15:28:33 the interesting decision was mostly about when to use disjunction vs dispersal as i recall, but that game was so fast i don't remember a lot of it 15:28:55 well, "fast". a lot of hours i guess, but i was on a high since it was my first post-greaterplayer game 15:29:25 dispersal can actually teleport things away instantly 15:29:32 if you pass a mr check 15:29:36 while disjunction only blinks 15:29:50 yes 15:29:52 so disjunction isn't solely an extended version of it 15:30:01 but they're similar 15:30:05 right, which is why it wasn't obvious which to use 15:30:12 amalloy: How often did you case Disjunction pre-emptively before the fight began? 15:30:21 s/case/cast/ 15:30:24 reaverb: never, i think? 15:30:37 disjunction + fighting usually dont go together 15:30:40 Is it because the duration is very short? 15:30:41 like i cast it mostly to avoid a fight entirely, 15:31:07 yeah, disjunction seems like an "i'm going to haul ass" kind of spell 15:31:10 -!- wheals has joined ##crawl-dev 15:31:23 like there might be a corner case where it's useful if you're solely using ranged 15:31:51 !lm . miwn rune=demonic -tv 15:31:52 1. amalloy, XL27 MiWn, T:76279 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 15:31:54 but even then i'm not sure what the utility is on casting it in a fight 15:32:12 oh, not this. darn 15:32:19 -!- njorth has quit [Quit: leaving] 15:32:34 oh nm i was right, this is the disjunction snag 15:32:35 -!- wheals_ has joined ##crawl-dev 15:32:40 no, wrong. jeez 15:32:47 i thought i disjuncted through holy pan once 15:33:23 Is there a reason not to just have disjunction on all the time? 15:33:32 well anytime you aren't alone and resting. 15:33:33 i think "disjoined" would be the verb there 15:33:36 it's horrible for when you want to fight things 15:33:42 why fight things? 15:33:45 xp 15:33:47 loot 15:34:06 glory 15:34:17 Who needs xp and loot if you never have to fight things? 15:34:24 I DIDN'T COME TO THIS DUNGEON TO NOT FIGHT REAVER 15:34:27 !! 15:34:28 =) 15:34:38 yeah you have to fight reaver to win the game 15:35:21 it's not like disjunction causes all enemies to vanish as soon as they enter LOS. it doesn't cause all combat to become irrelevant: stuff can still attack you sometimes 15:35:48 so if there's stuff that's no problem to kill, you'd rather kill it so that (a) it won't attack you, and (b) stuff in the future is less of a threat because you get the xp and loot 15:35:53 -!- wheals has quit [Ping timeout: 240 seconds] 15:36:03 yeah the enemies also will just keep acruing, making your life more complicated 15:36:03 for extended runes you are ok just using cblink and apport 15:36:18 most of the stuff that you are worried about it isn't for their melee 15:36:57 disjunction is more amusing though 15:37:23 -!- wheals_ has quit [Ping timeout: 264 seconds] 15:38:03 gammafunk: duh 15:38:05 -!- WalrusKing has quit [Ping timeout: 240 seconds] 15:38:06 -!- MarvinPA has joined ##crawl-dev 15:38:30 !lg * ikiller~~ghost ikiller~~reaver 15:38:30 18. eko the Spear-Bearer (L8 DrGl), slain by reaver's ghost on D:5 on 2015-10-15 16:18:33, with 1568 points after 5707 turns and 0:15:40. 15:38:32 DOI-EE 15:38:42 heh 15:38:52 -!- wheals has joined ##crawl-dev 15:39:06 !gkills reaver 15:39:06 13 kills by reaver's ghost: Sky, Antem, lakren, Jziggy, sharkmafia, eko, goodness, gruber, Rindali, skrealing, Suckerboh, uglyjohn, SillyWilly 15:39:11 I'd like to test "always have Disjunction on when entering unexplored teritory, lure back anything which is easy enough you want to kill it". As described though it does sound different from a typical charm. 15:39:11 that would have been easier I guess 15:39:29 nice sky kill 15:40:09 ??disjunction 15:40:10 disjunction[1/2]: Level 8 translocation spell; for a few turns, blinks stuff that's near you to be less near you 15:40:18 I mean, if you can learn an L8 transloc 15:40:22 !lg reaverb killer~~ghost 15:40:23 7. reaver the Spear-Bearer (L7 HEWr of Ru), blasted by hyperactiveChipmunk's ghost (bolt of lightning) on D:7 on 2015-10-22 01:20:48, with 921 points after 11556 turns and 0:41:57. 15:40:27 you have a lot of options at your disposal by then 15:40:28 well the complex one appears to have 5 more kills from my cbro "eaverb" account. 15:40:44 s/eaverb/reaverb/ 15:41:00 oh 15:41:00 !nick reaverb 15:41:00 Mapping reaverb => reaver reaverb hyperreaver 15:41:06 guess !ghost doesn't work with nick 15:41:27 !gkills reaverb 15:41:28 14 kills by reaverb's ghost: Sky, Antem, lakren, Jziggy, sharkmafia, eko, goodness, gruber, Rindali, skrealing, Artificial, Suckerboh, uglyjohn, SillyWilly 15:41:31 talk of waiting to merge patches because of feature freeze coming up makes me think of http://dilbert.com/strip/1996-07-05 15:42:28 wheals: please submit a mantis issue regarding that complaint 15:42:41 tagged pre-pre-release 15:42:51 -!- reaverb has quit [Quit: Leaving] 15:42:57 prepreprepre 15:43:22 feature freeze freeze 15:44:53 -!- WalrusKing_ has joined ##crawl-dev 15:46:12 -!- haltingproblem has quit [Ping timeout: 246 seconds] 15:48:30 -!- vale_ has quit [Ping timeout: 260 seconds] 15:49:23 -!- beogh has quit [Quit: Page closed] 15:53:33 -!- Heliob has quit [Ping timeout: 246 seconds] 15:57:35 -!- Lightli has joined ##crawl-dev 16:00:01 -!- omarax has quit [Remote host closed the connection] 16:00:34 -!- gammafunk has quit [Ping timeout: 250 seconds] 16:00:46 -!- Voker57 has quit [Read error: Connection reset by peer] 16:01:21 -!- ontoclasm has quit [Quit: Leaving.] 16:04:46 -!- gammafunk has joined ##crawl-dev 16:05:10 -!- WereVolvo has quit [Read error: Connection reset by peer] 16:07:39 -!- Patashu has joined ##crawl-dev 16:07:52 Lasty_: So you'd like "Reach max piety with Ru and then abandon / Reach max piety with Ru and abandon twice and then win / Reach max piety with Ru and abandon 3x and win" 16:07:58 to replace the current Ru banner? 16:08:05 -!- BlackGyver has quit [Ping timeout: 240 seconds] 16:08:09 sorry current Lucy banner 16:08:39 for the banner that's currently Heretic but would be renamed to Spiteful (is just Spite better?) 16:08:55 -!- st_ has quit [] 16:09:55 gammafunk: that could use some copy-editing if that's going to be a real banner fwiw 16:10:08 as written it sounds like i only need to abandon twice, not max-piety twice 16:10:10 yeah that's not the final text 16:10:11 -!- stanzill has quit [Changing host] 16:10:25 even the flavor text will need some changes as well 16:10:42 well the preceeding paragraph will also need changes 16:10:53 they're all the ______ 16:11:04 the SPITE sounds a bit stilted 16:11:15 oh 16:11:45 yeah that's not in the actual name or listing, but that's true 16:11:51 so Spiteful is better 16:11:59 gammafunk: I'm leaning towards it. I didn't hear anyone supporting/objecting to it. 16:12:19 It sounds onerous to me but I have no great sense of how hard it would be 16:12:44 since I'm not sure what it would mean for III in terms of what your char would look like 16:12:45 I believe it'd be quite challenging but I don't think it'd be all the time-consuming, apart from the extra time added by challenge 16:13:07 yeah, that's true; you'd either make it with the char or you wouldn't, I guess 16:13:27 gammafunk: by III, your character would most likely be missing a hand, have intrensic rF- and rC-, and be unable to use Evocations or have good defenses. 16:13:28 time spent getting champion three times 16:13:34 Plus a host of other problems. 16:13:37 well, you could just scum it in abyss after doing everything else 16:13:44 I suppose that's true 16:14:08 as in look for abyssal ru altars? 16:14:15 and do your piety gain on A:1? 16:14:24 as in, abandon your god you used to get 15 runes 16:14:28 or however many 16:14:30 you don't need abyssal ru altars 16:14:31 go get ru, max piety 16:14:32 etc 16:14:40 just find an exit, go get ru, abyss again, abandon again... 16:14:55 Go Get Ru 16:14:59 new clan name 16:15:03 so maybe add in "champion and abandon Ru before XL 20" as the base case 16:16:14 are you requiring that only for the first abandonment? 16:16:27 gammafunk: yeah, I think so. 16:17:01 so you could still do your second two abandonments after becoming strong with some other god, but you'd have at least one set of crippling mutations while you do it 16:17:34 let me try to write up the desription, I guess 16:17:44 and I can sprunge it 16:17:51 sacrifice experience makes the "before reaching XL N" a little weird 16:18:02 is this more interesting than the current one involving abandoning ru though? 16:18:24 that was my question; the current one isn't bad or anything 16:18:30 -!- ProzacElf has quit [Ping timeout: 240 seconds] 16:18:30 but again I have little ru experience 16:18:51 how many people got those banners last t? 16:18:52 There are not-infrequent ru abyssal altars 16:19:15 The Heretic III: Win a game in which you become the champion of Ru and then abandon Ru before entering any branches other than the Temple and the Lair. 16:19:16 edgefigaro, elmdor, EnterQ, herpmino, Medar, MorganLeah, perunasaurus, puppykicker, Suckerboh, Yermak, Zalbag, Zooty 16:19:32 yeah a number got II and III 16:20:01 Medar: You got Heretic III last tourney, how was that? 16:20:24 also I don't see Lasty in the heretic II or III list :0 16:20:25 i think what lasty is suggesting is interesting just because of how many badmuts you would end up with 16:20:30 s/:0/:)/ 16:20:34 but it kinda encourages degenerate play 16:20:49 Have to get a banner if you propose it! That's a rule in Linley's Bible! 16:21:08 like i can't imagine people actually doing meaningful stuff with a ton of badmuts and no ru piety 16:21:41 yeah, I see what you mean 16:22:31 it's pretty hard to enforce sticking with the spirit of the challenge, since people can clear off the rune guards and then scum this condition and then go pick up their runes 16:22:51 and your XL will probably be pretty high before you finish getting 3 full sets 16:23:13 I guess you could put conditions on all the abandonments 16:23:18 in terms of XL/runes but 16:23:40 unless you are going to block off abyss which you are not going to do 16:23:46 theres no way to address it really 16:23:53 ... I suppose you could say that they need to do these conditions fully and then get all 5 pan runes 16:24:11 since you can't set those runes up 16:24:52 gammafunk: I really enjoyed it 16:25:04 now if I could remember what character it was :P 16:25:20 !lm medar t god.abandon=ru 16:25:20 1. [2015-03-20 18:22:18] Medar the Tortoise (L14 MiAr) abandoned Ru on turn 22200. (D:5) 16:25:27 ah, thanks 16:26:16 Never a doubt a minotaur that's picked up a wand 16:26:40 or heaven forbid a rod 16:27:15 guess that was a pretty easy choice, 2x and 3x does sound pretty challenging 16:27:25 I suppose turn counts would also limit the sacrifices as well -- "abandon once by turn 25000, abandon twice by turn 50000, abandon 3 times by turn 75000, then win" -- but a speedrunner would probably be able to do that 16:27:59 well if it's meant to be an ueber challenge, it would need to give tournament points 16:28:44 for III I mean 16:28:56 !lm * god.champion 16:28:56 No keyword 'god.champion' 16:29:02 hrm, is there a milestone for that? 16:29:07 god.maxpiety ? 16:29:12 im not sure 16:29:13 !lm * god.maxpiety 16:29:14 207707. [2015-10-22 20:25:43] Maxmaps the Severer (L12 DsWn of Makhleb) became the Champion of Makhleb on turn 14455. (Lair:4) 16:29:16 yep 16:29:23 !lm * god.maxpiety=ru x=avg(turns) 16:29:24 2388 milestones for * (god.maxpiety=ru): avg(turn)=23365.52 16:30:18 includes any games involving abandonment of other gods, which might skew it upwards 16:30:27 !lm * god.maxpiety=ru x=avg(turns) xl<=15 16:30:28 2013 milestones for * (god.maxpiety=ru xl<=15): avg(turn)=19000.94 16:30:30 plus all the time before they join Ru 16:30:42 for 2x and 3x you have quick access to an altar 16:30:46 well that's fine, they have to find Ru, right? 16:30:53 yeah for those I'm sure you don't scale it linearly 16:31:45 I think forcing the 5 pan runes, at least for 2x and 3x, is the best limiter I've heard yet -- you can't avoid actually doing some work w/ the crippling mutations 16:31:58 even if you do scum 16:33:50 the difficulty would be a lot higher than other banners 16:33:56 like tier 1 would be similar to the old tier 3 16:34:34 true 16:34:38 that's maybe the bigger issue 16:35:07 maybe we should just leave the old banner in place, since the new one is both problematic and also much harder 16:39:16 weren't there supposed to be no enemies in vision at the start of a game? 16:39:32 through glass is ok 16:39:47 ah, that's what it is 16:39:53 makes sense 16:40:22 also, I had a jelly slurp some armor right in front of me yesterday 16:40:30 is that normal? 16:40:36 had you seen the armour? 16:40:48 I watched it disappear 16:41:00 Was it in a stack? 16:41:06 but I hadn't inspected it, I guess 16:41:13 I don't think so 16:41:23 You can only see the top item of a stack without visiting the tile 16:41:31 there was a ], then a J, then nothing 16:41:33 So jellies could eat things in a stack you haven't visited 16:41:47 If that's in trunk and you weren't worshipping Jiyva, that sounds like a bug 16:42:02 -!- Henzell has quit [Ping timeout: 272 seconds] 16:42:41 I made a note in the log after it happened 16:42:48 can I search that? 16:43:17 -!- ProzacElf has joined ##crawl-dev 16:43:31 I guess I can grep my morgue directory 16:44:27 -!- Patashu has quit [Ping timeout: 250 seconds] 16:44:34 -!- Henzell has joined ##crawl-dev 16:45:36 !lm . s=type 16:45:36 1479 milestones for hypractvChipmunk: 520x uniq, 453x begin, 188x br.enter, 89x ghost, 84x god.worship, 39x br.exit, 31x br.end, 25x shaft, 9x death, 9x god.maxpiety, 8x god.ecumenical, 6x rune, 4x abyss.enter, 4x sacrifice, 3x god.mollify, 3x abyss.exit, uniq.ban, god.renounce, monstrous, orb 16:47:30 -!- Lawman0 has quit [Ping timeout: 240 seconds] 16:51:49 -!- Krakhan has quit [Changing host] 16:51:55 -!- heliob has quit [Quit: Page closed] 16:54:18 -!- FiftyNine has quit [Ping timeout: 250 seconds] 16:57:02 -!- gammafun1 has joined ##crawl-dev 16:59:04 -!- gammafunk has quit [Ping timeout: 250 seconds] 16:59:04 -!- Bcadren has quit [Ping timeout: 272 seconds] 17:00:01 -!- omarax has quit [Remote host closed the connection] 17:00:23 -!- pblur has left ##crawl-dev 17:03:07 -!- gammafun1 is now known as gammafunk 17:10:03 -!- mopl has quit [Quit: Page closed] 17:12:00 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 17:12:03 -!- UncertainKitten has quit [Ping timeout: 252 seconds] 17:13:53 Beogh hates all the other gods and admires HERETICS who go out of their way to 17:13:56 incur their wrath. The good gods (Elyvilon, the Shining One, and Zin) and Ru 17:13:58 are insufficiently wrathful, so abandoning them does not impress Beogh. Any god 17:14:01 except the good gods, Ru, and Beogh are hence applicable for this banner. 17:14:02 and then 17:14:15 I: Abandon and mollify an applicable god. 17:14:15 II: Over the course of the tournament, abandon and mollify three applicable gods. 17:14:18 III: Over the course of the tournament, abandon and mollify every applicable god. 17:14:34 Lasty_: even more interesting, watch: 17:14:41 !lg gid=hyperactiveChipmunk:cszo:20150921203452S -tv:T8100 17:14:41 1. hyperactiveChipmunk, XL9 TeAE, T:9154 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 17:14:49 the termcast actually shows the icon still there, but when I walk over the square, it has nothing in it 17:14:51 hypractvChipmunk: I'm not able to watch TV right now 17:15:02 whoa 17:15:06 gammafunk: perhaps too many? id think a sufficiently strong character would be able to game most/all of them in a single game anyway 17:15:09 I swear the icon disappeared entirely when it was live though 17:15:14 are you sure you didn't pick it up or something? 17:15:26 Maybe enter a mantis report for that ttyrec 17:15:27 simmarine: you mean, for III requiring them all is not necessary? 17:15:49 i just think its too many, but i wasnt here at all for any sort of discussion so maybe it was already touched upon 17:15:56 and what does Lucy get for a banner? 17:16:00 I'll wiz mode it and try to reproduce first 17:16:04 sure I'm just clarifing what thing is too many 17:16:10 when I'm home from work 17:16:15 oh, jumping from three to every seems a bit much 17:16:20 *clarifying 17:16:40 g: that is much more clear 17:16:45 yeah, there's perhaps not a substantial difference 17:16:54 originally it was 1/3/9 17:17:01 9 is already a lot though 17:17:08 i was going to suggest something like 8 or 10 :P 17:17:27 could give a tier just for abandoning a god 17:17:37 I assume you were looking for feedback on the copy, not the actual gameplay 17:17:37 abandon and mollify random_range(8,10) applicable gods 17:17:48 well I is that? 17:17:57 the copy is good 17:20:49 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 17:23:27 -!- bonghitz has quit [Ping timeout: 250 seconds] 17:25:05 -!- WalrusKing_ has quit [Ping timeout: 240 seconds] 17:30:05 -!- ontoclasm has joined ##crawl-dev 17:32:06 -!- Zorgdub has quit [Quit: Page closed] 17:33:36 I think I must really be very good at this game... that's why it wants so badly to kill me over and over 17:35:43 lots of people must be then 17:36:03 ??cigotuvi 17:36:03 cigotuvi[1/1]: Do you mean {cigotuvi's fleshworks} or {cigotuvi's embrace}? 17:37:43 -!- DrKe has quit [Ping timeout: 252 seconds] 17:40:19 http://sprunge.us/KPIY 17:40:31 I think we have a more or less finalized set of rule changes for 0.17 17:40:49 I'm going to ask elliptic about setting this up, but I guess there's also the question of how long we'd like a feature freeze 17:40:57 or just timing in general 17:41:03 ??plan 17:41:03 plan[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:planning:release_plans 17:43:48 some remaining things: gell's gravitas, gozag shop placement 17:44:13 gg 17:46:00 maybe this is good to just pose in an email to crd 17:46:32 although probably any of the relevant feedback will just come from here 17:46:43 I'm still of the opinion that GG should be removed. I just don't see the point... 17:46:55 ??gel's_gravitas 17:46:55 gel's gravitas ~ gell's gravitas[1/1]: L3 (L5 in 0.16-) Hex/Tloc in the books of the Warp and Hinderance. Pulls creatures (excluding the caster) towards a target creature (including the caster!), smashing them into each other, like a one-turn {singularity} without the direct damage. 17:47:03 ??book_of_hindrance 17:47:03 book of hindrance ~ book of hinderance[1/1]: Confusing Touch, Slow, Confuse, Petrify, Leda's Liquefaction, Metabolic Englaciation. In 0.16, gains Gell's Gravitas in exchange for Leda's Liquefaction. 17:47:33 ??petrify 17:47:33 petrify[1/5]: Turns the target to stone after a brief period of slowness. While it's petrified it takes a lot less damage but can't do anything. Lv. 4 Tmut/Earth, in the books of Hinderance, Geomancy, and Alchemy. 17:48:08 The damage is small under good circumstances (hard to kill an orc w/ it), and the amount it pushes monsters is pretty negligible... 17:48:08 hindrance could simply lose the spell no problem, probably 17:48:13 yeah 17:48:17 ??arcane_marksman 17:48:18 arcane marksman[1/2]: Warrior-mage class that starts with a ranged weapon (bow, crossbow, sling, throwing), robe, and a {Book of Debilitation}. 17:48:28 ??enchanter 17:48:28 enchanter[1/1]: A spellcaster that starts with a {Book of Maledictions}, a short sword (dagger for spriggans), some darts, and some skill in Hexes, Short Blades, and Stabbing. They generally fight by incapacitating their enemies by casting {Ensorcelled Hibernation} or {Confuse} and then {stabbing} them. 17:48:35 right, it's not a starting book 17:48:48 ??book_of_The_warp 17:48:48 book of the warp[1/1]: Recall, Gell's Gravitas, Force Lance, Phase Shift, Warp Weapon, Summon Forest. 17:49:00 likewise Warp can just lose that spell 17:49:05 -!- vale_ has quit [Ping timeout: 240 seconds] 17:49:21 i thought AM did start with gell's? 17:49:27 I'm not sure if it still has any supporters who'd hate to see it go 17:49:28 not that i would miss it in the least 17:49:29 ??book_of_maledictions 17:49:29 book of maledictions[1/1]: Corona, Enscorcelled Hibernation, Confuse, Tukima's Dance, Dazzling Spray. In 0.16- had Sure Blade as well as Enslavement in place of Tukima's Dance. 17:49:30 it's AM that I really used Grav 17:49:44 my feeling was that after moving it to level 3 we should have seen someone get use out of it if there was use to be had 17:49:55 I really tried 17:50:03 I certainly have no attachment to it 17:50:04 ??book of debilitation 17:50:04 book of debilitation[1/1]: Corona, Slow, Inner Flame, Cause Fear, Leda's Liquefaction, Gell’s Gravitas 17:50:10 for a whole week 17:50:15 yeah, the other spells are fine for AM 17:50:15 MarvinPA: Any hope of you rescuing Gell's from the grave? 17:50:16 imo 17:50:17 it should be amazing 17:50:30 but it just doesn't do anything 17:50:32 think of the lost wizlab potential! 17:50:50 A level with forcefields that push the player around 17:50:56 OR you could replace gell's with portal projectile 17:51:04 like everyone has always wanted forever for AM 17:51:06 which would be a huge boost 17:51:07 that would work too 17:51:20 oh am does start with gell's 17:51:29 yeah 17:52:01 leda's is the one that surprises me in how long it's been around 17:52:11 I just never ever see anyone use it 17:52:21 I played a whole week of SpAMs using Inner Flame on anything I could justify 17:52:40 probably there are AM fans that like ledas though 17:52:50 i tried to use ledas in my AM game 17:52:51 i've never actually used leda's but i remember for a while there were a lot of people being proponents of it in crawl 17:52:55 in ##crawl rather 17:53:03 gells would have been perfect with that play style if it did anything like it says it does 17:53:13 maybe not "a lot" but they were being pretty vocal about it being good 17:53:13 it was kinda okay? 17:53:25 but you need so much spellpower 17:53:34 and i'd rather spend that xp on weapons 17:53:47 the only time when ledas caught my attention, was in that "Kobold Mines" sprint someone submitted 17:53:48 gammafunk: i thought people wanted to have a clan-based banner of some kind? 17:53:52 I used Leda's a few times, but by the end I just stopped bothering to memorize it 17:54:10 heh 17:54:10 well, it slows the caster, so what's the point? 17:54:20 the only AM i won found a book of frost early 17:54:25 wheals: well I had argued for that the banner itself is not terribly good, and clans are well-emphasized in the t already 17:54:31 so corona and slow were the only spells out of the starting book i actually bothered with anyway 17:54:45 it just scales everything equally... until it shrinks and only penalizes you 17:54:48 i was basically just a hunter with corona, ozo's, and con shield 17:54:49 I just didn't want it to be about "deprecating clans" or anything, because that's not what we're doing at all 17:54:51 yeah the banner itself was bad 17:54:54 maybe someone can come up with a good one 17:54:58 cause fear is better than corona imo, for am 17:55:03 but this person is in hiding at present, it seems 17:55:07 but i guess it takes more xp too 17:55:08 probably 17:55:11 right, don't hold up concrete plans for vague ideas 17:55:12 so, i thought up a replacement for gell's 17:55:17 i might have even memorized fear 17:55:26 spell FR: Concrete Plans 17:55:27 is this going to be another singularity joke, ontoclasm? 17:55:42 me, make a pun? never 17:55:51 it's actually a legit suggestion :< 17:55:52 but i don't think i ever cast it 17:55:57 I actually don't want Gell's replaced... I just want it to work 17:56:08 that's asking a lot =P 17:56:12 a hex that lets you blink the target to a location of your choice 17:56:31 it should combo with Inner Flame so well 17:56:34 so you can zap orc priests with it and warp them next to you 17:56:42 smite targeted? 17:56:43 or yes, warp guys away and blow them up 17:56:55 smite would be neat 17:56:58 that's a cool idea, but feels like a translocation rather than a hex 17:57:03 controlled blink other 17:57:04 seems like about the only way it works 17:57:05 I. Be a member of gammafunk's clan. II. Be a follower of gammafunk's twitch stream III. Donate to $50 or more to gammafunk's paypal (+25 tournament points) 17:57:06 well, hex/tloc 17:57:09 gell's is already hex/tloc, even 17:57:14 maybe II is too easy 17:57:15 gell's was both, but it basically did nothing in either school 17:57:22 gammafunk: gotta get that sub button 17:57:29 yeah that's my fault 17:57:36 gammafunk: make your twitch stream private, that will show them 17:58:13 II. Find a way to stop mps from trolling in gammafunk's WebTiles chat 17:58:21 haha 17:58:26 problem is Gell's made TOO good would be so much fun with Inner Fire, and we have to avoid that 17:58:35 yes, No Fun Allowed 17:58:57 shlorpBOOM 17:59:11 this also prevents replacing gell's with portal projectile 17:59:19 -!- Wirewraith_ has quit [Quit: BYE] 17:59:19 MPA was looking at making it truly smite-targetted 17:59:38 which? 17:59:41 gell's 17:59:44 ah 17:59:49 they both work the same, allowing you to hit the inner fire target in the middle of the pack 17:59:49 ie, allowing aiming at air 18:00:01 ah neat 18:00:01 -!- omarax has quit [Remote host closed the connection] 18:00:29 gells also can bring more targets in 18:00:37 FR portal projectile lets me shoot around corners by portaling to a tile south of me but the arrow coming out heading east 18:00:41 -!- tealeaves has quit [Quit: Bye] 18:00:45 i thought gell's never actually moved anything 18:00:57 it doesn't seem to 18:01:07 another thing would be increasing the movement : power ratio 18:01:10 maybe the L9 transloc we've been waiting for can let you shoot things out of LoS 18:01:12 but it reads like it would 18:01:18 -!- keszocze has quit [Ping timeout: 255 seconds] 18:01:39 gammafunk: magic dart with the old ctele interface for a tergeter 18:02:06 the play ought to be, Inner Fire something, then suck in enemies with gells to trigger the explosion to kill them all 18:02:30 Was that a bugged version of ctele that let you move out of los, or something? 18:02:50 -!- WalrusKing_ has joined ##crawl-dev 18:02:54 oh yeah you could move all over the map, right 18:02:58 but I can never get enough power behind Gell's to do that 18:03:01 I should know this since I'm using ctele in my games now 18:03:03 don't you use ctele all the time? 18:03:08 heh 18:03:13 !lm . br.enter=vaults 18:03:15 175. [2015-10-15 05:47:51] gammafunk the Convoker (L13 DESu of Sif Muna) entered the Vaults on turn 9854. (D:14) 18:04:22 I counted turns on this guy after reading tele while hasted, figuring it was 9 hasted turns on average I think until it triggers, waiting 4 turns after casting ctele (which was after reading tele) 18:04:26 fr: bring back smite targeted freeze 18:04:30 and then accounting for two turns to take stairs 18:04:35 hoping I'd have a turn to read mmap 18:04:47 instead the tele triggered immediately upon entry 18:05:12 even before things woke up, but since I haden't mapped I had to ctele within my los 18:05:27 still nice that only a quarter of the vault guards ever even saw me upon entry 18:05:55 sadly other things turned that level into a nightmare, although I did eventually get the rune 18:06:58 -!- WalrusKing_ has quit [Ping timeout: 240 seconds] 18:07:17 -!- LexAckson has quit [Read error: Connection reset by peer] 18:08:17 so what's the benefit of Leda's supposed to be? It seems like it's worse for the player than the monsters 18:08:36 <|amethyst> hypractvChipmunk: ranged attacks aren't slowed 18:08:45 <|amethyst> so if you use it against melee monsters... 18:09:02 oh, it slows attacks too? 18:09:17 I thought it was just movement 18:09:31 !tell Grunt This asshole got your new cere vault if you'd like to see a playthrough. I think you'll appreciate the god choice as well: !lm asshole grfi uniq=cerebov 18:09:31 gammafunk: OK, I'll let grunt know. 18:10:14 -!- exant has quit [Quit: Page closed] 18:11:11 even then, it still keeps you from getting distance to avoid explosions 18:12:47 maybe I just play the class incorrectly 18:13:34 it looked to me like it was all about attaching bombs to things and blowing them up with your ranged weapon 18:14:07 people probably play it more martially-focused 18:14:40 seems like that's the case for most backgrounds 18:19:12 the key points are to use Slow to put the bomb back into the pack of dudes and then detonate it either with well-timed poison, a smite-targeted ability, or summons 18:19:37 ignite poison is money for that purpose 18:19:53 that spell so stronk 18:20:13 but Gell's would be better if it worked 18:20:18 -!- Zekka has quit [Ping timeout: 240 seconds] 18:20:27 and Leda's offers nothing 18:20:43 -!- wheals has quit [Quit: Leaving] 18:21:13 I prefer the mana vipers later on by far 18:22:33 hypractvChipmunk: for my money, inner flame is only in the AM spellbook to try to kill noobs 18:22:56 -!- Guest91377 has quit [Ping timeout: 246 seconds] 18:23:19 the class is nothing without the spell though 18:23:20 alternatively every fight becomes a huge mp sink 18:23:34 why not roll a hunter instead? 18:23:48 leda's, then inner flame, then corona to be sure you don't just shoot past them, then hope you kill them before you're in inner flame range 18:24:02 i've asked myself that question every time i've made an AM 18:24:03 that's terrifying 18:24:15 -!- Laraso has quit [Ping timeout: 255 seconds] 18:24:17 luckily i won one, so i don't feel the need to ever make another one 18:24:43 honestly, try it my way, focusing on spellcasting 18:24:50 it's a lot of fun 18:25:39 maybe at some point 18:26:49 -!- shnurlf has quit [Quit: Page closed] 18:26:50 and like me, you'll lament over the missed potential that is Gell's 18:27:13 and we can comfort one another with our tears 18:27:28 -!- siepu has quit [Read error: Connection reset by peer] 18:28:49 Patch for oni monsters 13https://crawl.develz.org/mantis/view.php?id=10027 by Grudge 18:29:35 -!- ystael has quit [Ping timeout: 246 seconds] 18:33:54 -!- Kasofa has quit [Ping timeout: 246 seconds] 18:37:24 i have no idea why the AM book doesn't have PProj in it 18:37:50 like, okay, it's the wrong school, but it's basically Arcane Marksman: the spell 18:40:14 -!- Syndicus_ has quit [Quit: Leaving] 18:41:54 -!- MagicLamp has quit [Disconnected by services] 18:41:57 -!- difjof is now known as MagicLamp 18:43:00 Well the problem is Warper 18:43:10 and how that start kind of relies on use of this spell 18:43:38 -!- debo has quit [Ping timeout: 260 seconds] 18:43:41 We do have Wz intersecting with other spells in other starting books though 18:43:50 ??book_of_minor_magic 18:43:50 book of minor magic[1/1]: Magic Dart, Blink, Call Imp, Repel Missiles, Slow, Conjure Flame, Mephitic Cloud 18:43:56 -!- HellTiger_NB has quit [Ping timeout: 250 seconds] 18:43:59 hrm, like every single spell even 18:44:04 but then that's the point of Wz 18:44:24 and AM isn't really like "Wz but ranged" (but maybe it is?) 18:45:30 -!- ystael has quit [Ping timeout: 260 seconds] 18:45:55 the wz book's "thing" is having one spell in common with a bunch of other books 18:46:26 fr make pprof a hex 18:46:30 pproj* 18:46:45 transloc/hex to replace gel? 18:46:51 ??portal_projectile 18:46:51 portal projectile[1/2]: Teleports a fired (wield launcher) or thrown missile directly to its target, greatly increasing its accuracy (but not damage). Has many interesting tactical uses, e.g. hitting the orc priest hanging out behind the pack. Does not pass (transparent) walls. It is the rough opposite of apportation, in that it can also fire whatever wherever whyever. 18:55:53 -!- tealeaves has quit [Quit: Bye] 18:57:47 attach the portal to a monster, then you can shoot that monster from anywhere? 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:00:57 -!- ystael has quit [Ping timeout: 252 seconds] 19:01:53 put pproz in Wz book just to spite AM 19:04:01 -!- Sequell has quit [Remote host closed the connection] 19:04:18 rip Sequell 19:04:25 -!- Sequell has joined ##crawl-dev 19:04:25 -!- hypractvChipmunk has quit [Quit: -a- IRC for Android 2.1.26] 19:04:26 wb Sequell 19:04:43 -!- hypractvChipmunk has joined ##crawl-dev 19:04:51 -!- tealeaves has quit [Ping timeout: 250 seconds] 19:04:57 Put pproj in every starting book except debilitations 19:05:18 that's actually okay 19:05:26 you're at least bound to get it eventually that way 19:05:41 from random book pick ups 19:05:45 or bookshops 19:06:02 -!- Vidiiot has quit [] 19:08:25 -!- stanzill has quit [Quit: au rev] 19:11:01 -!- elliptic has joined ##crawl-dev 19:14:35 -!- WalrusKing__ has quit [Quit: Leaving] 19:15:14 -!- predator217 has quit [Ping timeout: 272 seconds] 19:16:50 gammafunk: re: gozag shop placement did you have any opinions about that? 19:17:09 ??tournament 19:17:09 tournament[1/4]: The 0.16 tournament ran from 20:00 UTC Mar 13 to 20:00 UTC Mar 29. Rules: http://dobrazupa.org/tournament/0.16/ Leaderboard: http://dobrazupa.org/tournament/0.16/overview.html 19:17:25 I didn't much, no, I kind of assumed MPA was going to do that soon 19:17:36 or do something about it 19:19:47 also, about the lugonu banner, you didn't want to update it so lugonu hates a different god this tourney? 19:20:14 ??gell's gravitas 19:20:15 gell's gravitas[1/1]: L3 (L5 in 0.16-) Hex/Tloc in the books of the Warp and Hinderance. Pulls creatures (excluding the caster) towards a target creature (including the caster!), smashing them into each other, like a one-turn {singularity} without the direct damage. 19:20:54 I was thinking about shop placement as being something to improve once my capstone ideas were realised to be bad. My only idea was to randomly place on the same floor 19:25:04 i guess in LOS is better, so you don't have to re-explore the floor 19:26:52 <|amethyst> If it's going to be in LOS, it might as well be at your feet, which we already have code fo 19:26:55 <|amethyst> r 19:27:56 <|amethyst> (since that's what happens when you run out of acceptible unexplored levels) 19:28:31 yeah, it's not like the random placement would ever be an interesting decision 19:28:49 <|amethyst> unless it managed to place in an inaccessible area 19:29:05 <|amethyst> which would not be "interesting" in the good way :) 19:30:54 yeah, since it's not a panic button ability you just move somewhere safe before use 19:35:57 <|amethyst> It is pointed out on tavern that our new(ish) rule about suppressing random summons your god dislikes is inconsistent with how we deal with other things your god dislikes 19:36:31 like /random? 19:36:35 <|amethyst> yeah 19:37:28 <|amethyst> or for that matter less-random summons 19:37:30 -!- MakMorn has quit [Ping timeout: 240 seconds] 19:37:52 <|amethyst> e.g. why doesn't Call Imp just fail under TSO/Zin/Ely, rather than offending them? 19:37:56 -!- MakMorn has joined ##crawl-dev 19:38:04 FR 0.1% chance of call imp summoning a holy imp 19:40:07 -!- bonghitz has quit [Quit: Leaving...] 19:46:28 chequers: my current wip branch makes you use the ability, then the shop gets placed after you've explored some set amount 19:46:43 well actually it doesn't really do anything like that currently but that's the plan 19:47:01 placed at your feet that is 19:47:06 -!- Zekka has quit [Ping timeout: 260 seconds] 19:47:27 MarvinPA: and when you've explored everything outside of pan/abyss? 19:47:30 but that sort of stops working when you hit pan 19:47:34 -!- Blazinghand has joined ##crawl-dev 19:47:50 so i was thinking of making tha actual placement bit something you have to do explicitly once you've explored enough, maybe 19:48:23 and let you just place it at your feet in disconnected branches if you want to (with a prompt) 19:48:39 might end up fiddly, dunno 19:50:11 -!- BlackGyver_ has quit [Read error: Connection reset by peer] 19:50:11 -!- vale_ has quit [Ping timeout: 265 seconds] 19:50:58 -!- tealeaves has quit [Client Quit] 19:51:41 Taeryn (L27 GrIE) ASSERT(!targs[i].origin()) in 'spl-util.cc' at line 654 failed. (D:15) 19:55:57 <|amethyst> !crashlog 19:55:58 12133. Taeryn, XL27 GrIE, T:87697 (milestone): http://crawl.akrasiac.org/rawdata/Taeryn/crash-Taeryn-20151022-235140.txt 19:59:35 -!- MetallicDragon2 has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 20:00:01 -!- omarax has quit [Remote host closed the connection] 20:00:02 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:01:28 MarvinPA: is there much gameplay added by delaying the shop placement? 20:01:43 I mean it already costs x gold to place which is effectively an 'explore counter' 20:02:07 chequers: it feels like it is a way to try to extend the delayed placement from before you have fully explored 20:02:37 if you agree that that's a good thing, trying to extend it seems reasonable; personally i don't see why gozag doesn't just put the shop at your feet to begin with except for flavour 20:03:11 well, I'm starting to agree with your opinion 20:04:41 it is a huge gozag nerf during like lair runing, because you've finished exploring the dungeon and now all your shops go to vaults, which you can't get into 20:05:04 buff? yeah I know what you mean 20:05:11 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 20:05:38 and shops never place in like orc or elf or S, just D/L/V/U/Z(?) 20:05:49 i mean that the existing behavior hugely nerfs gozag for a portion of the game 20:06:02 D/U/V 20:06:22 ya. It modifies my play style for sure. I usually enter the first of lair/orc and try to open a few shops 20:06:29 so they place early enough to be useful 20:07:23 Ceann (L26 MiBe) ASSERT(in_diamond_int(r->start)) in 'ray.cc' at line 166 failed. (Slime:2) 20:07:34 <|amethyst> !crashlog ceann x=vlong 20:07:35 2. Ceann, XL26 MiBe, T:54968 (milestone): http://dobrazupa.org/morgue/Ceann/crash-Ceann-20151023-000724.txt 20:07:58 <|amethyst> hm, first one I've seen after that revert 20:09:40 <|amethyst> I guess Taeryn's crash involves an explody monster at (1,1) or thereabouts? 20:09:56 <|amethyst> such that (0,0) is adjacent 20:10:15 <|amethyst> but would happen only when you are stepped from time (and therefore at (0,0)) 20:10:56 <|amethyst> s/explody/dischargey/ 20:15:49 <|amethyst> hmm... no, adjacent_iterator shouldn't iterate to (0,0) because that isn't within map_bounds 20:19:38 -!- debo has joined ##crawl-dev 20:20:20 !tell gammafunk clearly took Cerebov by storm 20:20:21 Grunt: OK, I'll let gammafunk know. 20:21:43 -!- MarvinPA has quit [Quit: Leaving] 20:22:02 .gfgk 20:22:02 gammafunk: You have 1 message. Use !messages to read it. 20:22:03 46. schizoid the Severer (L19 HOFE of Okawaru), blasted by a moon troll (bolt of acid) in WizLab (wizlab_lehudib) on 2015-10-22 20:50:29, with 224530 points after 53140 turns and 2:58:12. 20:22:08 .wizrank 20:22:09 511/18491 milestones for * (br.enter=wizlab milestone!~~hellbinder|cloud|erinya|upun|cekugob|borgnjor|a_wizard): 27/361x entered Lehudib's Moon Base. [7.48%], 105/2303x entered Doroklohe's Tomb. [4.56%], 73/1784x entered The Roulette of Golubria. [4.09%], 82/2464x entered Wucad Mu's Monastery. [3.33%], 80/2467x entered Iskenderun's Mystic Tower. [3.24%], 61/2499x entered Zonguldrok's Shrine. [2.44... 20:22:17 finally USA pulls ahead of germany 20:22:21 -!- Pisano has quit [Ping timeout: 246 seconds] 20:22:26 .wizrank current trunk 20:22:27 108/2664 milestones for * (br.enter=wizlab milestone!~~hellbinder|cloud|erinya|upun|cekugob|borgnjor|a_wizard current trunk): 27/361x entered Lehudib's Moon Base. [7.48%], 25/343x entered Doroklohe's Tomb. [7.29%], 16/396x entered Iskenderun's Mystic Tower. [4.04%], 14/353x entered Wucad Mu's Monastery. [3.97%], 11/390x entered The Roulette of Golubria. [2.82%], 8/369x entered Zonguldrok's Shrine.... 20:22:44 .moon name=schizoid 20:22:45 1. [2015-10-22 20:46:46] schizoid the Severer (L19 HOFE of Okawaru) entered Lehudib's Moon Base on turn 52267. (Elf:1) 20:22:58 oh I had a bad Swamp unique design this morning 20:23:05 *design idea 20:23:07 .moon name=schizoid -tv:channel=moon:>$ 20:23:07 1. schizoid, XL19 HOFE, T:52267 (milestone) requested for moon: telnet://termcast.develz.org or http://termcast.develz.org. 20:23:30 -!- rossi_ has quit [Ping timeout: 260 seconds] 20:24:14 Swamp Thing? also and *outstanding* NES game 20:24:21 NOPE 20:25:53 have some things to do and then I'll take a stab at coding it up and show everyone >.> 20:26:07 !death the Swamp 20:26:08 Death has come for the Swamp... 20:26:46 too Swamped? 20:27:02 -!- tealeaves has quit [Quit: Bye] 20:30:42 -!- PBLUR_ has quit [Client Quit] 20:30:52 -!- Kasofa has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 20:32:13 -!- Ququman has quit [Read error: Connection reset by peer] 20:32:39 -!- tealeaves has quit [Quit: Bye] 20:37:01 * Grunt casts a spell. Grunt seems to speed up. 20:37:05 * Grunt hits the keyboard!!! x27 20:41:26 -!- MakMorn has quit [Ping timeout: 240 seconds] 20:43:10 -!- MakMorn has joined ##crawl-dev 20:49:30 -!- amalloy is now known as amalloy_ 20:49:56 -!- amalloy_ is now known as amalloy 20:51:45 -!- rossi_ has quit [Read error: Connection reset by peer] 20:52:50 -!- rossi_ has quit [Read error: Connection reset by peer] 20:53:23 -!- tealeaves has quit [Quit: Bye] 20:54:10 -!- rossi_ has quit [Read error: Connection reset by peer] 20:56:19 -!- Bcadren has quit [Ping timeout: 256 seconds] 20:56:44 -!- tealeaves has quit [Client Quit] 20:58:02 what's a good monster that has plenty of hp but doesn't damage much that i can use for testing? 20:58:15 rather, what do you guys use for that case? 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:03:45 plant hp:10000 21:03:48 what are you trying to do? 21:04:07 i think one thing that would improve gells to start with is that no adjacent square to the target should be left unoccupied if enough secondary targets are affected 21:04:18 trying to make gell's not suck 21:05:07 like, currently: 21:05:23 -!- amalloy is now known as amalloy_ 21:05:23 ..A.BC 21:05:59 if you cast on A and both B and C are in the AoE, then .CAB.. should be a possible result 21:06:22 as it stands now, you get something like ..AB.C 21:12:14 http://i.imgur.com/PuhjYnM.png for example, this cast causes no position change whatsoever 21:12:28 despite all 5 surrounding orcs hitting the target 21:12:41 do the two on the right edge hit it and bounce all the way back to the outside? 21:15:27 ah, no, they collide with only the dudes next to them 21:15:41 they don't even hit the primary target 21:16:03 the spell is rubbish for positioning, and it should excel at it 21:16:09 -!- tealeaves has quit [Ping timeout: 256 seconds] 21:16:43 that also explains why it doesn't even do a satisfactory amount of damage 21:16:57 because it's spread out all among the perimeter instead of actually focusing on the primary 21:17:46 in fact, even if the path is unimpeded, no damage will be done at all by a monster that isn't adjacent 21:17:58 it gets moved one space closer but does not collide 21:17:59 -!- Evablue has quit [Quit: Evablue] 21:18:55 -!- P_R_Deltoid has quit [Read error: Connection reset by peer] 21:19:37 simply change it so everything makes it to the center to collide with the primary and then gets placed as closely as possible thereafter, and i think that fixes the spell (at least for more than radius-one casts) 21:19:55 !tell gammafunk http://sprunge.us/jTeB 21:19:56 Grunt: OK, I'll let gammafunk know. 21:20:07 the other problem is radius-one casts do practically nothing, and it stays radius one for a loooooong time 21:20:56 it should affect everything in LoS, imo 21:21:06 spellpower affects how far they move and how much damage is done 21:25:37 yeah, i tossed that idea around too, but the problem is that it doesn't make for very interesting behavior to have the stuff on the outside barely move at all 21:25:50 because the stuff at the inside will already barely move at all because they've got not very far t ogo 21:25:56 -!- exant has quit [Quit: Page closed] 21:26:01 so basically nothing moves >8P 21:26:11 here's a nice line of code: 21:26:24 #define GRAVITY "by gravitational forces" 21:26:49 used exactly once 21:26:59 it used to be used more than that <.< 21:27:23 I should point out that monsters get a move after gell's 21:27:32 it would explain the "patterns" you are seeing 21:27:37 that's annoying too 21:27:43 but that's not the case here 21:27:49 since i've used the stop-time 21:28:04 the only movement is the gell's movement 21:28:19 -!- P_R_Deltoid has quit [Ping timeout: 240 seconds] 21:29:03 but even so, if you have ..Ooo.. and cast on the ogre, you get the same configuration after and "the orc collides with the ogre, the orc collides with the orc" 21:29:31 if you have ..O.o.., you get ..Oo... and no collision 21:29:45 that's boring 21:30:01 if you've got enough spellpower to snag that orc, it ought to be damaging the ogre 21:30:01 -!- ystael has quit [Ping timeout: 250 seconds] 21:30:15 it's not like it's colossal damage to begin with 21:30:47 -!- MagicLamp has quit [] 21:31:13 in the first case, have the outside orc skip colliding with the inside orc, collide it with the ogre, and drop it somewhere adjacent, and you get a much more useful and interesting spell 21:31:48 because both aspects synergize with inner flame 21:31:49 -!- gazzien has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 21:31:49 <|amethyst> what if the ogre is surrounded? 21:32:04 more damage done to the inner-flamed target, and more targets for the explosion to hit 21:32:28 then it falls two spaces away; basically, you take the primary target to be a singularity 21:32:46 then after the damage, they just pile up wherever they can 21:33:55 you can favor the final distribution towards "close as possible to the original position" or just shuffle them randomly, depending on what you think is best. there are advantages and disadvantages to both approaches 21:34:00 <|amethyst> what spellpower are you testing at, btw? 21:34:04 maximum 21:34:12 <|amethyst> because if it's high enough ..O.o... should give a collision 21:34:17 it does not 21:34:37 <|amethyst> it did for me 21:35:02 i'll try again 21:35:19 <|amethyst> granted, "high enough" is well over 50 21:35:47 okay, now i did: 21:35:55 .O.. 21:36:01 .... 21:36:03 ..oo 21:36:08 and got one collision 21:36:18 ogre with orc 21:36:37 but no second ogre with orc and no orc with orc 21:36:59 <|amethyst> and this is at 200 spellpower? 21:37:11 i have hexes and translocations at max skill 21:37:19 and the character is level 27 21:37:24 is there a way to make it higher? 21:37:31 int 21:37:32 i guess spellcasting could be 27 too 21:37:34 <|amethyst> I just got two collisions in that situation at spellpower 105 21:37:40 <|amethyst> but 21:37:42 how do you know spellpower? 21:37:45 <|amethyst> z? 21:37:56 i.e. press "z?" 21:37:56 <|amethyst> err, z?! 21:38:08 ah 21:38:13 200 21:38:14 <|amethyst> the second time I tried, I got just one collision and the second orc wasn't moved 21:38:30 <|amethyst> but I think that was because the ogre died from the first collision 21:38:40 <|amethyst> (which seems unintuitive) 21:38:53 not only unintuitive, it's definitely worse 21:39:00 because you want that guy in the ogre's explosion 21:39:04 if he's IFed 21:39:36 -!- serq has quit [Quit: suddenly gone...] 21:40:07 sorry if i'm being single-minded about that, but i strongly feel that the AM is more fun played that way 21:40:35 and if you're going to tweak things about it, you should encourage it where possible 21:40:54 gives it more of its own identity distinct from Hunter too 21:41:15 -!- Sage1234 has quit [Ping timeout: 244 seconds] 21:42:46 and of course i'm happy to put the work in to code it up and let you decide yourselves 21:43:20 <|amethyst> maybe Gell's at 0 power should work more like Gell's at 50 power currently does, and the cap should be lower? 21:43:26 gell's--it's like billards but less fun 21:43:59 Grunt: hrm, probably needs a better spell than MM 21:43:59 gammafunk: You have 2 messages. Use !messages to read them. 21:44:16 well, radius-one gell's is no fun at all 21:44:26 that is already kirke's signature spell, and those monsters aren't swamp-specific at all 21:44:30 and it stays radius one for a long time 21:45:01 also, fire dragon in the band? 21:45:08 gell's is like billiards if all the balls were stuck to the table 21:45:20 -!- daiy has quit [Ping timeout: 272 seconds] 21:45:40 natural_leader = true; // trees lead even better than snails 21:45:52 -!- Earlo has quit [Remote host closed the connection] 21:46:04 porkolater is more her signature spell I guess, but 21:46:06 @??kirke 21:46:06 Kirke (12@) | Spd: 10 | HD: 16 | HP: 110 | AC/EV: 0/10 | Dam: 18 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(100) | XP: 2080 | Sp: porkalator, slow, monstrous menagerie, corona, invisibility [04emergency], deflect missiles | Sz: Medium | Int: human. 21:46:07 hypractvChipmunk: and that would in fact make billiards less fun 21:46:10 it's her damaging spell 21:46:18 and it fits her theme pretty nicely already 21:46:23 in the sense that it gives her sphinxes 21:46:46 -!- Kasofa has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 21:46:50 <|amethyst> FR: "sphinges" 21:46:54 that's the only way i've ever died to kirke that didn't involve getting porkolated and beaten to death 21:47:48 hrm, is this making vines in every adjacent pos to yggdrasil 21:47:52 ProzacElf: yes, i was clarifying exactly in which way it was less fun, and to what degree 21:47:57 !function _awaken_vines 21:47:58 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-cast.cc#l2589 21:48:00 heh 21:48:11 probably it just chooses one from there 21:48:12 -!- minqmay is now known as arrhythmia 21:48:18 -!- arrhythmia is now known as minqmay 21:48:57 ah a random number 21:49:30 oh and I need to read this next chunk 21:50:33 -!- vale_ has quit [Ping timeout: 244 seconds] 21:51:13 yeah 21:51:45 oh the fire dragon thing makes more sense 21:51:59 hrm, summon swarm 21:52:02 ??summon_Swarm 21:52:02 summon swarm[1/2]: Level 5 rod spell. Summons all sorts of wild beasts ranging from butterflies and goliath beetles to yellow wasps. Always friendly (before 0.8 they were often hostile). 21:52:27 going to guess that'd be improved by just doing a mix of wasps/hornets 21:52:32 hrm let me look though 21:52:51 -!- ontoclasm has quit [Quit: Leaving.] 21:52:52 -!- eb has quit [Ping timeout: 250 seconds] 21:52:56 what about 21:52:58 spark wasps 21:53:01 * Grunt hides. 21:53:04 -!- ebarrett_ is now known as eb 21:53:19 (those are supposed to be spider end-tier, so no) 21:54:21 heh, I did think about that! 21:54:27 you could get away with it... 21:54:41 but maybe that's not the best way to....pollinate branches 21:54:44 AHAHHAHAHAHAHHAAH 21:54:57 hey, a certain amount of cross-pollination can work 21:55:09 yeah it's not too bad a stretch 21:55:11 -!- wheals has joined ##crawl-dev 21:55:23 !send gammafunk Níðhöggr 21:55:23 Sending Níðhöggr to gammafunk. 21:55:36 even more fun to write out than Jörmungandr 21:55:37 that is a lot of mark thingies 21:55:59 yeah swarm itself looks not amazing for this guy 21:56:13 not sure if spark wasps would blow up in his face though 21:56:15 I just wanted to see how that basic concept would work <.< 21:56:19 <|amethyst> Grunt: man, quit hogging all the nið 21:56:19 @??shambling_mangrove 21:56:19 shambling mangrove (04f) | Spd: 8 | HD: 13 | HP: 76-101 | AC/EV: 13/3 | Dam: 41 | 03plant, amphibious, unbreathing | Res: 06magic(100), 03poison, 12drown, 13neg+++, 13torm | XP: 675 | Sz: Big | Int: human. 21:56:29 |amethyst: <3 21:56:29 sure, I figured some of this was WiP 21:56:58 the theme is great, I'm not sure how deadly those vines will be in practice and how so many eminating from him will really function 21:57:02 do they share damage? 21:57:05 speaking of cross-pollenation, I could sneak some spiders in <.< 21:57:20 they do not 21:57:23 and will he be to melee; didn't even look at his melee 21:57:29 -!- Cacophony has quit [Ping timeout: 246 seconds] 21:57:31 {AT_HIT, AF_PLAIN, 120} 21:57:37 holy crap 21:57:43 that's what the vines are for 21:57:54 (also to keep you in range of the summons but) 21:57:58 note to self: ALWAYS READ ALL OF THE GRUT PATCH, EVERY LINE 21:58:04 I mean, do *you* want a gigantic tree falling on you 21:58:06 *GRUNT 21:58:24 !blame3 GRUNT 21:58:24 GRUUUUUNT 21:58:33 .jugged max=dam 21:58:34 73. [dam=113;tdam=113] wearedevo the Maledictor (L17 FeEn of Xom), demolished by a juggernaut on Depths:2 (minmay_outward_triangles) on 2015-10-19 08:48:58, with 209469 points after 72470 turns and 9:15:54. 21:58:50 great that this most damaging hit was an a 92 hp felid with over 30 ev 21:58:59 .jugged max=dam x=ev 21:58:59 73. [ev=33;dam=113;tdam=113] wearedevo the Maledictor (L17 FeEn of Xom), demolished by a juggernaut on Depths:2 (minmay_outward_triangles) on 2015-10-19 08:48:58, with 209469 points after 72470 turns and 9:15:54. 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:16 hm 22:00:18 now I am wondering 22:00:22 -!- Lasty has joined ##crawl-dev 22:00:23 which wins in melee 22:00:27 between this and Lerny 22:00:43 (no spells, just melee) 22:01:15 23-7 for Ygg 22:01:20 nice 22:01:22 -!- ontoclasm has joined ##crawl-dev 22:01:55 Well that's another thing 22:02:13 making a unique more dangerous than the permier swamp unique that's S:$ only 22:02:18 *premier 22:02:26 unless this is an alternate in the end vault 22:02:50 solution: walk away 22:03:30 sure, but swamp is kind of special wrt lerny as a unique 22:03:38 this doesn't really break that 22:04:09 but I rather doubt you'd want to fight a thing that's already more dangerous than lerny 22:04:21 I guess this is just the way lair branch uniques go these days 22:04:40 can we call it Yggy 22:04:48 ha 22:05:10 at some point I'll propose giving SGD to asterion and people will go "that's *all* you're giving him?" 22:05:14 and there can be a mega version named Zyggy 22:06:12 hrm, does amphibiuous mean inherent speed boost in water? 22:06:20 or is it a no-op for giant monsters 22:06:30 *amphibious 22:06:50 ??amphibious 22:06:51 amphibious[1/1]: Monsters with this flag can move through (deep) water and most of them are faster than normal while doing so. 22:07:10 ah, so probably does nothing for this guy since he has default energy 22:07:11 it may be completely meaningless in this case 22:07:12 @??hydra 22:07:12 hydra (09D) | Spd: 10 (swim: 60%) | HD: 13 | HP: 57-87 | AC/EV: 0/5 | Dam: 18 per head | amphibious, cold-blooded, regen | Res: 06magic(60), 03poison, 12drown | Chunks: 14noxious | XP: 975 | Sz: Big | Int: animal. 22:07:38 and lerny only gets a move boost in water 22:07:44 not an attack boost 22:09:04 -!- gazzien has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 22:09:09 shame we still have rune lock and I can't see people trying vaults first 22:10:32 !lm * br.enter=shoals won x=avg(xl) 22:10:34 16540 milestones for * (br.enter=shoals won): avg(xl)=18.21 22:10:46 it probably has effects on teleportation 22:10:48 maybe 22:11:05 whether they can land in water 22:11:08 ah, although it probably shouldn't 22:11:15 since it's still habitable 22:11:56 (FR: Lerny can kill Yggy in one hit) 22:12:08 !lm * recent br.enter=vaults xl>=16 xl<=20 22:12:08 The Lernaean hydra knocks down Yggdrasil!!!!!!!!!!!!!!! You hear a crashing sound. 22:12:09 28091. [2015-10-23 02:01:37] jimeh the Devastator (L19 HECj of Sif Muna) entered the Vaults on turn 53456. (D:13) 22:12:27 !lm * recent br.enter=vaults xl>=16 xl<=20 / lg:br=vaults 22:12:35 5740/28091 milestones for * (recent br.enter=vaults xl>=16 xl<=20): N=5740/28091 (20.43%) 22:12:47 !lm * recent br.enter=swamp|snake|spider|shoals xl>=16 xl<=20 / lg:br=$noun 22:12:51 8616/61899 milestones for * (recent br.enter=swamp|snake|spider|shoals xl>=16 xl<=20): N=8616/61899 (13.92%) 22:12:54 !lm * recent br.enter=swamp|snake|spider|shoals xl>=16 xl<=20 s=br / lg:br=$noun 22:12:57 8616/61899 milestones for * (recent br.enter=swamp|snake|spider|shoals xl>=16 xl<=20): 2555/15955x Shoals [16.01%], 2221/15559x Snake [14.27%], 2016/15460x Swamp [13.04%], 1824/14925x Spider [12.22%] 22:13:16 todo: think of another Spider unique?? 22:13:26 (I wonder if I should dust off storm striders and figure out what to do with those) 22:13:27 does arachne kill people? 22:13:32 !killratio arachne 22:13:35 er 22:13:35 arachne wins 0.960% of battles. 22:13:36 !killratio arachne * current trunk 22:13:38 erthat 22:13:38 arachne wins 0.440% of battles against * (current trunk). 22:13:41 rip 22:13:44 maybe fr: buff arachne 22:14:08 (todo: transdimensional hellspider) 22:14:09 !lm * recent br.enter=vaults xl>=16 xl<=20 / lg:br=vaults lvl<5 22:14:11 5740/28091 milestones for * (recent br.enter=vaults xl>=16 xl<=20): N=5740/28091 (20.43%) 22:14:14 Grunt: she was the reason my ammo needed apporting that one game 22:14:25 so she didn't even kill me 22:14:31 which is pretty bad if you're a monster 22:14:38 !lm * recent br.enter=vaults xl>=16 xl<=20 / lg:br=vaults lg:place!=vaults:5 22:14:40 3272/28091 milestones for * (recent br.enter=vaults xl>=16 xl<=20): N=3272/28091 (11.65%) 22:14:44 hrm 22:14:47 oh 22:14:49 gammafunk: how about a salamander ice elementalist for a Snake unique <.< >.> 22:14:53 !lm * recent br.enter=vaults xl>=16 xl<=20 / lg:br=vaults lg:lvl<5 22:14:55 3272/28091 milestones for * (recent br.enter=vaults xl>=16 xl<=20): N=3272/28091 (11.65%) 22:15:00 thought so 22:15:07 salamander ice elementalist... 22:15:11 lol 22:15:17 !lg * saie 22:15:17 3. Papajoes the Chiller (L1 SaIE), slain by a giant newt on D:2 on 2015-09-03 05:50:23, with 4 points after 307 turns and 0:03:10. 22:15:31 (todo: dust off player salamanders and figure out what to do with them) 22:15:45 fr: dust species 22:15:47 * hypractvChipmunk refreshes himself on salamander lore, just in case Grunt isn't crazy. 22:15:53 nope, he crazy 22:15:55 (todo: dust off gammafunk) 22:16:00 ??grunt[insane 22:16:01 grunt[25/27]: ok that's fair, but do consider that grunt is also insane. so as odd as this sounds, this Grunt idea may not be insane! impossible. 22:16:19 hasted chaos patch executioner 22:16:32 * Grunt hits gammafunk! gammafunk evaporates and reforms as an animated tree! 22:16:32 agonizer? 22:16:36 anguisher 22:17:59 "ach! agonyagonyagonyagony oof! agonyagonyagony..." 22:18:09 !torment 22:18:10 Grunt gestures. Grunt is wracked with pain! 22:18:12 rip 22:18:16 ??devteam[$ 22:18:16 devteam[27/27]: "To torment others, one must first know what torment means." 22:18:24 heh 22:18:39 -!- Kanbei has quit [Ping timeout: 260 seconds] 22:18:45 (that's a line that was in the game when Symbol of Torment was a player spell, FYI) 22:18:59 grunt apparently doesn't know what !torment means 22:19:05 ??devteam[chain gang 22:19:06 devteam[25/27]: Grunt, are you in a chain gang or something? yes, he's on the devteam 22:19:55 yggdrasil sounds cool 22:20:33 <|amethyst> bah, slackware forever 22:20:47 !hs * saie 22:20:48 3. simm the Cryomancer (L27 SaIE of Ru), escaped with the Orb and 3 runes on 2014-11-20 21:33:38, with 1430530 points after 119261 turns and 8:11:54. 22:21:06 nice 22:21:14 |amethyst: <3 <3 22:21:17 salamander ice elementalist with leda's >_> 22:23:35 -!- Pisano has quit [Ping timeout: 256 seconds] 22:24:14 |amethyst: heh 22:24:58 !lm * current trunk br.enter=swamp|snake|spider|shoals xl>=16 xl<=20 s=br / lg:br=$noun lg:lvl<4 22:25:02 2007/23785 milestones for * (current trunk br.enter=swamp|snake|spider|shoals xl>=16 xl<=20): 566/5997x Shoals [9.44%], 519/6015x Snake [8.63%], 496/5808x Spider [8.54%], 426/5965x Swamp [7.14%] 22:25:17 !lm * current trunk br.enter=vaults xl>=16 xl<=20 s=br / lg:br=$noun lg:lvl<5 22:25:20 1257/10265 milestones for * (current trunk br.enter=vaults xl>=16 xl<=20): 1257/10265x Vaults [12.25%] 22:26:52 -!- Gorgo has quit [Quit: ChatZilla 0.9.92 [Firefox 40.0.3/20150826023504]] 22:29:48 !lm * thisyear br.enter=zot x=avg(xl) 22:29:49 12756 milestones for * (thisyear br.enter=zot): avg(xl)=25.72 22:29:51 !lm * thisyear br.enter=zot x=avg(xl) won 22:29:52 9771 milestones for * (thisyear br.enter=zot won): avg(xl)=25.73 22:31:43 -!- WalkerBoh has quit [Ping timeout: 260 seconds] 22:38:01 !lm * current trunk br.enter=zot won lg:urune=15 min=xl 22:38:01 1315. [2015-04-27 13:49:39] glosham the Warrior (L22 MuNe of Sif Muna) entered the Realm of Zot on turn 40750. (Depths:5) 22:38:09 wow, no sp 22:38:33 -!- WalkerBoh has quit [Remote host closed the connection] 22:41:01 that's a lost art :( 22:41:16 I guess just because 15 runes 22:41:22 -!- eb has quit [] 22:41:24 !lm * current trunk br.enter=zot won min=xl 22:41:25 4985. [2015-05-02 20:50:39] bel0 the Unseen (L17 VpEn of Kikubaaqudgha) entered the Realm of Zot on turn 25412. (Depths:5) 22:41:32 o_o 22:41:32 !lm * current trunk br.enter=zot won min=xl -2 22:41:33 4984/4985. [2015-04-23 15:33:01] belag the Unseen (L18 VpEn of Ru) entered the Realm of Zot on turn 25829. (Depths:5) 22:41:37 O_o 22:44:01 wonder if that's the same guy 22:44:16 !lm * current trunk br.enter=zot won min=xl sp 22:44:32 141. [2015-07-08 01:04:26] ventricule the Eclecticist (L19 SpWz of Gozag) entered the Realm of Zot on turn 62593. (Depths:5) 22:44:42 worshiper of what now 22:44:48 -!- Kasofa has quit [Ping timeout: 246 seconds] 22:46:28 -!- debo has quit [Ping timeout: 252 seconds] 22:51:13 Grunt: oh, just saw that you used P 22:51:22 we use f for monster plants now 22:51:39 clearly make it rooted in place 22:51:52 it *is* rooted in place 22:51:55 yeah sorry, for mobile monster plants 22:51:58 er, really 22:52:02 omg 22:52:08 hahah, I didn't realize 22:52:10 -!- UncertainKitten has joined ##crawl-dev 22:52:11 did it really take you that long to notice?? 22:52:17 yes 22:52:21 -!- CKyle has joined ##crawl-dev 22:52:29 well 22:52:45 I guess retract what I said about it being the most dangerous thing 22:52:53 it kills itself when it comes into los 22:52:56 death by red X 22:53:31 @??tentacled_monstrosity name:EXCLUDER col:lightred hd:10000 22:53:31 EXCLUDER (04X) | Spd: 10 | HD: 100 | HP: 511-594 | AC/EV: 5/5 | Dam: 22, 17, 13, 903(constrict) | 05demonic, 10doors, amphibious, see invisible | Res: 06magic(160), 05fire, 02cold, 10elec, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 185231 | Sz: Giant | Int: human. 22:53:46 @??test spawner name:AREA_SECURITY col:lightred 22:53:46 AREA SECURITY (04X) | Spd: 14 (swim: 60%; 07stationary) | HD: 1000 | HP: 10000 | AC/EV: 127/127 | 11non-living, amphibious, regen, unbreathing | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 10elec, 09poison+++, 07acid, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 1145683 | Sp: shadow creatures [06!sil], plane rend [06!sil], phantom mirror [06!sil] | Sz: Large | Int: .. 22:53:56 rip 22:54:02 I'm partly done with reforming ocs 22:54:08 rip 22:54:15 !lg . max=dam -tv:<5.0 22:54:16 1426. SGrunt, XL14 SpEn, T:38269 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 22:54:25 <|amethyst> orange crystal spear 22:54:25 !lg grunt max=dam 22:54:26 1426. SGrunt the Blackguard (L14 SpEn of Nemelex Xobeh), shot themself with a poison arrow on D:11 on 2012-05-20 20:53:28, with 62437 points after 38269 turns and 2:27:20. 22:54:35 watch the tv and you will understand <.< 22:55:05 I'm guess ocs from card 22:55:16 NOPE 22:55:27 -!- dtsund has quit [Remote host closed the connection] 22:55:42 (I think I started this too early) 22:55:51 that int... 22:56:34 -!- wheals has quit [Remote host closed the connection] 22:56:56 -!- dtsund has joined ##crawl-dev 22:57:03 -!- ZChris13 has joined ##crawl-dev 22:58:23 that's what I always think of when I think of old OCS 22:58:34 old ocs were certainly something 22:58:39 < Henzell> lxl (L21 GrWz) entered Lehudib's Moon Base. (Vaults:3) 22:58:51 ah, who is lxl? 22:58:54 beats me 22:58:55 I only care about the deaths 22:58:57 oh 22:58:59 rip 22:59:16 they were one of the monsters I read about in the wiki that just seemed really intriguing 22:59:21 before I played much 22:59:27 then I encountered one in-game... 22:59:43 !lg * status=brainless 22:59:45 No games for * (status=brainless). 22:59:59 !lg * int<0 22:59:59 ? ? ? ? ? 23:00:01 1523. PrincessAutism the Chopper (L5 MiBe of Trog), slain by a crocodile in Sewer (sewer_the_crocodile) on 2015-10-22 23:17:08, with 149 points after 1669 turns and 0:06:02. 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:00:03 !lg gammafunk int<0 23:00:04 2. gammafunk the Phalangite (L25 MfSk of Xom), quit the game on Abyss:4 on 2014-11-30 02:59:46, with 511741 points after 64398 turns and 8:26:25. 23:00:06 !lg gammafunk int<0 1 23:00:07 1/2. gammafunk the Convoker (L20 HEIE of Sif Muna), forgot to breathe caused by summoning horrible things on Abyss:1 on 2013-08-11 03:08:30, with 307483 points after 45834 turns and 12:39:50. 23:00:11 good death 23:00:12 yeah good suicide 23:00:15 -!- kreedzfreak has quit [] 23:00:21 sat and thought: how do I *want* to die 23:00:38 horrified into not breathing 23:01:00 !lg devteamnp int<0 s=name 23:01:01 6 games for devteamnp (int<0): 2x Medar, 2x gammafunk, SGrunt, doy 23:01:04 !lg devteamnp str<0 s=name 23:01:05 One game for devteamnp (str<0): neil 23:01:07 !lg devteamnp dex<0 s=name 23:01:08 4 games for devteamnp (dex<0): dpeg, Neil, SamB, wheals 23:01:16 !lg devteamnp str<0 23:01:17 1. neil the Magician (L4 SpWz), slain by Robin (a +0 mace) on D:2 on 2015-10-14 15:42:52, with 85 points after 1381 turns and 0:03:48. 23:01:19 good 23:01:26 !lg wheals dex<0 23:01:27 1. wheals the Tainter (L7 FoVM), slipped on a banana peel caused by a quasit on D:3 on 2015-02-08 02:27:24, with 661 points after 3735 turns and 0:07:24. 23:01:37 good one wheals 23:01:37 !lg . int<1 23:01:38 2. chequers the Slicer (L11 VSFi of Xom), mangled by a reaper (a +1 scythe of freezing) on Abyss:1 on 2015-10-21 10:27:04, with 8544 points after 8634 turns and 0:31:33. 23:01:44 that was a good death 23:01:50 that was my csdc run 23:01:52 !blame2 xom 23:01:52 xxxooommm 23:02:30 man i was watching someone else in csdc with xom. They got shafted twice, and were surrounded by an orc pack trying to get upstairs. xom moved the stairs FOUR times 23:02:42 sometimes xom is hilarious 23:03:26 I like to think of Xom as a group of fourteen-year-olds who are acting as a collective DM 23:03:26 !lg . mfsk god=xom 23:03:26 7. gammafunk the Merfolkian Porcupine (L27 MfSk of Xom), escaped with the Orb and 3 runes on 2015-01-28 01:09:13, with 1672052 points after 69863 turns and 8:00:30. 23:03:31 can't believe that took me 7 tries 23:03:33 !lg . xom !ck 23:03:34 7. SGrunt the Brawler (L15 TrAM of Xom), slain by a stone giant on D:12 (Giant_Chief_Lemuel) on 2014-01-04 02:45:56, with 82381 points after 31870 turns and 1:22:19. 23:03:37 !lg . xom !ck won 23:03:38 1. SGrunt the Skullcrusher (L27 OgHu of Xom), escaped with the Orb and 3 runes on 2013-06-29 04:12:22, with 1387157 points after 108526 turns and 5:59:50. 23:03:47 skullcrusher 23:03:58 I wanted the title <.< 23:04:03 also bonus points for dying on giant_chief_lemuel 23:04:10 that was quite the death iirc 23:04:14 I think it was Xom-inflicted 23:04:17 !lg . xom !ck -tv 23:04:18 7. SGrunt, XL15 TrAM, T:31870 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 23:04:22 let's jog my memory 23:05:17 yeah, very Xom 23:05:19 the last cure pot 23:05:37 -!- johnstein has quit [Excess Flood] 23:05:44 -!- johnstein has joined ##crawl-dev 23:07:12 !lg . tr-- snake:5 23:07:13 1. SGrunt the Brawler (L17 TrAM of Xom), blasted by a greater naga (orb of energy) (kmap: grunt_snake_rune_pools) on Snake:5 on 2014-01-02 17:09:35, with 193347 points after 45338 turns and 2:13:52. 23:07:17 -!- gazzien has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 23:07:19 this one was even better 23:07:21 !lg . tr-- snake:5 -tv:<3.0 23:07:22 1. SGrunt, XL17 TrAM, T:45338 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 23:07:32 (I think this one was my own fault though) 23:07:37 -!- Lasty has quit [Quit: Leaving.] 23:09:55 -!- Triffid has joined ##crawl-dev 23:10:19 -!- Triffid is now known as Guest20065 23:10:39 -!- Guest20065 has left ##crawl-dev 23:20:02 !lg * ikiller~~xom 23:20:03 8381. P0WERM0DE the Fighter (L11 TrCK of Xom), mangled by a sun demon (summoned by Xom) on Lair:1 on 2015-10-22 22:28:01, with 8359 points after 9164 turns and 0:25:56. 23:20:15 !lg * ikiller~~xom killer!~~demon 23:20:15 7480. Clownie the Tortoise (L12 DsCK of Xom), slain by an ice devil (summoned by Xom) on Lair:3 on 2015-10-22 20:55:44, with 18197 points after 10707 turns and 0:43:09. 23:20:21 !lg * ikiller~~xom killer!~~demon|devil 23:20:22 6676. flaminghotdildo the Covered (L3 DsFi of Xom), slain by a fire vortex (summoned by the capriciousness of Xom) on D:2 on 2015-10-22 20:18:07, with 52 points after 1085 turns and 0:02:48. 23:20:39 good names 23:22:09 -!- Smello has quit [Ping timeout: 255 seconds] 23:23:23 <|amethyst> !lg flaminghotdildo skill=polearms 23:23:23 No games for flaminghotdildo (skill=polearms). 23:23:32 <|amethyst> I am surprised 23:23:49 -!- Cacophony has quit [Quit: oh no am scare] 23:23:52 <|amethyst> if that were my user name, I'd probably at least quit one Poker 23:27:40 <|amethyst> I would also curse my parents for giving me such a terrible name 23:41:46 hard to decide which is the better nickname: flaminghotdildo or "the poker" 23:42:11 -!- ystael has quit [Ping timeout: 260 seconds] 23:42:11 I guess flaming hot dildo doesn't really roll off my tongue 23:43:54 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 23:43:56 Grunt: re:xom totally agreed. I was musing a day or two ago about xom with a sacrifice mechanic. The first one to implement would be Sacrifice Butt 23:44:19 the main mechanic of Xom is that there are no mechanics 23:44:22 <.< 23:44:30 well, it's not like it would do anything 23:44:51 Xom howls, "Now you can't poop!" 23:45:25 Sacrifice Style. Your armor turns pink with blue polka-dots. 23:48:15 pray for xom action 23:48:22 the more you pray the worse the action is 23:48:36 i can totally see xom up there in mount crawlympus trying to persuade ru to get his followers to sacrifice utterly ridiculous things 23:48:52 because he knows they'll totally do it 23:48:58 * Grunt remembers when Sacrifice Courage was Sacrifice Sanity <.< 23:50:18 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED]