00:00:03 -!- omarax has quit [Remote host closed the connection] 00:09:23 -!- ussdefiant has quit [Ping timeout: 260 seconds] 00:11:16 -!- ussdefiant has joined ##crawl-dev 00:22:02 -!- Popgun has quit [Quit: Page closed] 00:22:36 -!- foophykins has quit [Quit: Page closed] 00:22:40 -!- HellTiger has quit [Ping timeout: 246 seconds] 00:23:07 -!- Lawman0_ has quit [Ping timeout: 244 seconds] 00:25:41 -!- Bcadren has quit [Ping timeout: 246 seconds] 00:27:43 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.17-a0-2027-gcac42c4 (34) 00:33:58 -!- tealeaves has quit [Read error: Connection reset by peer] 00:39:21 -!- amalloy_ is now known as amalloy 00:48:35 -!- Pacra has quit [Ping timeout: 260 seconds] 00:49:40 -!- mibe has quit [Ping timeout: 246 seconds] 00:49:59 -!- NeremWorld has quit [Ping timeout: 260 seconds] 00:50:21 -!- Zeor has quit [Quit: brbfkbjl] 00:52:57 -!- Evablue has quit [Quit: Evablue] 00:59:13 -!- tealeaves has quit [Quit: Bye] 01:00:02 -!- omarax has quit [Remote host closed the connection] 01:11:07 Unstable branch on crawl.s-z.org updated to: 0.17-a0-2027-gcac42c4 (34) 01:14:20 -!- ystael has quit [Ping timeout: 256 seconds] 01:14:22 -!- vale_ has quit [Quit: Leaving...] 01:19:05 Unstable branch on crawl.develz.org updated to: 0.17-a0-2027-gcac42c4 (34) 01:24:47 -!- ProzacElf has quit [Remote host closed the connection] 01:27:05 -!- ProzacElf has joined ##crawl-dev 01:27:37 ??cigotuvi's_monster 01:27:37 cigotuvi's monster[1/1]: A renamed tentacled monstrosity with more health. 01:27:48 unknown monster: "cigotuvi's_monster" 01:27:48 %??cigotuvi's_monster 01:27:52 Cigotuvi's Monster (13X) | Spd: 10 | HD: 23 | HP: 200 | AC/EV: 5/5 | Dam: 22, 17, 13, 903(constrict) | 05demonic, 10doors, amphibious, see invisible, 07vault | Res: 06magic(160), 05fire, 02cold, 10elec, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 4221 | Sz: Giant | Int: human. 01:27:52 %??cigotuvi's monster 01:27:55 huh 01:29:39 @??cigotuvi's_monster 01:29:39 unknown monster: "cigotuvi's_monster" 01:29:41 @??cigotuvi's monster 01:29:42 Cigotuvi's Monster (13X) | Spd: 10 | HD: 23 | HP: 200 | AC/EV: 5/5 | Dam: 22, 17, 13, 903(constrict) | 05demonic, 10doors, amphibious, see invisible, 07vault | Res: 06magic(160), 05fire, 02cold, 10elec, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 4221 | Sz: Giant | Int: human. 01:29:53 |amethyst: does use of _ for space not work for vault define monsters? 01:30:09 well I guess the answer is yes, but wondering if this is a known problem 01:30:17 -!- Xiberia_ has joined ##crawl-dev 01:32:15 -!- raskol has quit [Read error: Connection reset by peer] 01:32:19 -!- Almacia has quit [Read error: Connection reset by peer] 01:33:23 -!- Xiberia has quit [Ping timeout: 265 seconds] 01:33:23 -!- cojito has quit [Ping timeout: 244 seconds] 01:33:27 -!- Xiberia_ is now known as Xiberia 01:34:27 -!- BlackGyver has quit [Ping timeout: 250 seconds] 01:37:47 -!- Zeor has quit [Quit: gnidhgle] 01:39:32 Corroded weapon enchantment not shown correctly on WebTiles HUD 13https://crawl.develz.org/mantis/view.php?id=10005 by Medar 01:41:38 -!- Furril has quit [Ping timeout: 246 seconds] 01:45:50 -!- KurzedMetal has quit [Read error: Connection reset by peer] 01:51:40 -!- amalloy is now known as amalloy_ 01:53:43 Windows builds of master branch on crawl.develz.org updated to: 0.17-a0-2027-gcac42c4 01:54:48 Gozag's gold aura isn't indicated on WebTiles HUD 13https://crawl.develz.org/mantis/view.php?id=10006 by Medar 01:55:57 Not really feeling this re-implement everything approach for WebTiles HUD 01:56:37 well mumra had this grand vision of some kind of c++->js thing that's supposed to be really good 01:57:01 one implementation for both Tiles and WebTiles would be real spiffy for sure 01:57:15 I'll believe that when I see it 01:57:24 but those shouldn't be hard to implement, I'll take a look tomorrow 01:57:39 hrm, hows is the number incorrect? 01:57:39 -!- iFurril has quit [Read error: Connection reset by peer] 01:57:44 re: corrossion 01:57:59 they aren't trivial 01:58:23 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:58:28 !source _print_stats_wp 01:58:28 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/output.cc#l869 01:58:32 if anyone wanted to know, the robe of vines is completely ridiculous even with no device healing. until a wretched star makes it so you can't heal naturally either =) 02:00:02 -!- omarax has quit [Remote host closed the connection] 02:00:02 that certainly doesn't look to bad to move to js, but maybe I'll learn otherwise when I sit down to do it 02:00:45 well, either you have an ugly hack or port all of the item naming code 02:01:07 I mean sure you can try to find the "plus part" of the string and then reduce from it 02:01:24 or you can send two different names for the client 02:01:30 yeah 02:01:43 that sounds like a pretty easy approach 02:01:56 also horribly hacky 02:02:54 I'll probably look into just sending the whole status bar as text to the client, think it just tries to be too smart when the rest of the game isn't coded like that 02:03:33 maybe there is something that makes that bad too though not sure, but at least local tiles version has no problem sharing this status bar code 02:03:46 yeah, I don't think there's a thing in the client that avoids the description horribly hacky 02:04:17 I mean things like the hp bar (with deterministic poison) are basically a reimplementation 02:04:27 -!- Stendhal is now known as Zilis 02:04:36 DO remarked that the hp bar code in the js client looked more sane than the Tiles version 02:04:58 doesn't mean the right strategy is just piling on more hacks 02:05:35 -!- st_ has joined ##crawl-dev 02:05:37 there is also https://crawl.develz.org/mantis/view.php?id=8267 02:05:38 this is crazy; why is there even logic in a file called "output.cc"? >8x 02:05:54 well it to fix the display it probably does? Unless you have ideas for how to rework the way crawl and the client communicate in terms of what's sent 02:06:07 maybe more stuff can be premade in crawl 02:06:21 and sent over the json instead of having the client do so much work 02:06:27 yeah, that's what I'm going to try, we'll see 02:06:31 -!- raskol` is now known as raskol 02:06:34 s/well it/well/ 02:07:07 cool, let me know if you get anywhere and need help testing/tweaking or w/e 02:07:13 yeah, there's no reason at all for it to be doing anything else. this is a ridiculously small amount of data 02:07:28 I can fudge through js, but I'm not very good with it or jquery 02:08:31 it's just overly complicated for it does atm, don't know if there were some bigger plans at some point 02:08:48 like it sends the whole inventory, but then only uses it for showing weapon and quiver 02:09:24 yeah, that's silly; send the whole inventory when the player hits 'I'...in fact, don't even do that; just send what the screen needs to show 02:09:53 it shouldn't even be aware of what this "inventory" business is 02:10:48 yeah so it does 02:12:50 all it really needs to know is "okay i've got to draw a box big enough to show these strings and then stick 'em in there with click handlers attached" 02:13:01 -!- raskol has quit [Ping timeout: 264 seconds] 02:13:49 well, there are other considerations 02:14:07 none that warrant sending the entire inventory 02:14:08 like menus include more data, so you can scroll on the client side nicely 02:14:24 well, sure, but that's part of "big enough to show these strings" 02:15:26 -!- dtsund has quit [Ping timeout: 240 seconds] 02:15:33 you don't need teh actual data behind the inventory items to be there at all 02:16:15 just "a - a +1 dagger" "b - a +0 robe" 02:18:12 -!- Almacia has quit [Ping timeout: 264 seconds] 02:19:56 -!- rossi has quit [Quit: WeeChat 1.3] 02:20:35 03Medar02 07* 0.17-a0-2028-g5c22979: Hide quiver status line for Felids in WebTiles. 10(36 minutes ago, 2 files, 5+ 1-) 13https://github.com/crawl/crawl/commit/5c22979b0ed2 02:24:57 -!- rast has quit [Read error: Connection reset by peer] 02:26:36 -!- Blazinghand has quit [Read error: Connection reset by peer] 02:29:31 -!- simmarine has quit [Read error: Connection reset by peer] 02:33:17 Wonder if Grunt would mind if I replaced the elves in the profane halls loot chamber with something not so full of elf 02:33:34 he'd probably just give me a newline... 02:37:14 -!- cojitoo is now known as cojito 02:39:14 oh right 02:39:25 !vault evilmike_silver_temple 02:39:26 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/float.des#l2327 02:39:46 why runed doors for the loot? 02:50:36 Monster database of master branch on crawl.develz.org updated to: 0.17-a0-2028-g5c22979 02:54:39 -!- t4nk2 has quit [Quit: Page closed] 02:56:02 -!- read has quit [Read error: Connection reset by peer] 02:56:26 -!- read has joined ##crawl-dev 02:56:29 pure laziness probably 02:56:36 even the vault itself really doesn't need a runed door 02:56:40 just patrolling would be fine 02:58:04 ug changing the wall name 02:59:26 hrm he defines a c but doesn't use it 02:59:30 maybe I'll just clean this up 02:59:36 after I finish profane 02:59:45 -!- WalkerBoh has quit [Remote host closed the connection] 03:00:02 -!- omarax has quit [Remote host closed the connection] 03:06:38 -!- CcS has quit [Quit: Leaving] 03:07:34 -!- CcS has quit [Client Quit] 03:08:51 -!- CcS has quit [Client Quit] 03:12:42 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 03:14:04 -!- pipel has quit [Quit: Page closed] 03:18:30 -!- filthy has quit [Quit: please don't look for me] 03:22:11 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-2028-g5c22979 (34) 03:22:42 -!- NilsBloodaxe has quit [Quit: Page closed] 03:23:35 -!- MgDark has quit [Ping timeout: 265 seconds] 03:27:00 -!- shrinkshooter has quit [Quit: Page closed] 03:27:55 -!- namad7 has quit [Ping timeout: 272 seconds] 03:28:44 @??salamander_firebrand 03:28:44 salamander firebrand (16N) | Spd: 10 (swim: 70%) | HD: 15 | HP: 83-113 | AC/EV: 5/15 | Dam: 2805(firebrand:15-29) | 10weapons, 10items, 10doors, fighter | Res: 06magic(80), 04fire+++ | Vul: 12cold | XP: 1343 | Sz: Medium | Int: human. 03:29:03 @??balrug 03:29:03 balrug (052) | Spd: 12 | HD: 14 | HP: 62-93 | AC/EV: 5/12 | Dam: 2504(fire:14-27) | 05demonic, 10weapons, 10items, 10doors, fighter, see invisible, fly | Res: 06magic(160), 04fire+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 1663 | Sp: b.fire (3d23) [06!sil], fireball (3d23) [06!sil], sticky flame range (3d6) [06!sil], smiting (7-17) [06!sil] | Sz:.. 03:29:11 @??salamander_stormcaller 03:29:11 salamander stormcaller (05N) | Spd: 10 (swim: 70%) | HD: 15 | HP: 67-84 | AC/EV: 5/10 | Dam: 1004(fire:15-29) | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(60), 04fire+++ | Vul: 12cold | XP: 1262 | Sp: conjure flame (42d1), sticky flame range (3d6), chant fire storm | Sz: Medium | Int: human. 03:31:50 @??tengu_warrior 03:31:51 tengu warrior (10Q) | Spd: 10 (move: 90%) | HD: 10 | HP: 51-68 | AC/EV: 5/16 | Dam: 16, 8, 8 | 10weapons, 10items, 10doors, fighter, archer, fly | Res: 06magic(40) | XP: 868 | Sz: Medium | Int: human. 03:31:57 @??deep_elf_knight 03:31:58 deep elf knight (10e) | Spd: 10 | HD: 11 | HP: 41-58 | AC/EV: 1/14 | Dam: 21 | 10weapons, 10items, 10doors, fighter, spellcaster | Res: 06magic(80) | XP: 789 | Sp: dazzling spray (3d12), conjure flame (42d1), invisibility, swiftness / stone arrow (3d18), mystic blast (3d16), haste, s.golubria / throw icicle (3d20), haste, invisibility, condensation shield | Sz: Medium | Int: human. 03:35:40 @??spriggan_berserker 03:35:40 spriggan berserker (04i) | Spd: 10 (move: 60%) | HD: 12 | HP: 45-64 | AC/EV: 3/18 | Dam: 27 | 10weapons, 10items, 10doors, fighter, priest, see invisible | Res: 06magic(120) | XP: 836 | Sp: brothers in arms [11!AM], berserker rage [11!AM], trog's hand [11!AM] | Sz: little | Int: human. 03:36:54 @??deep elf mage 03:36:54 deep elf mage (06e) | Spd: 10 | HD: 6 | HP: 20-35 | AC/EV: 1/12 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(40) | XP: 211 | Sp: b.magma (3d14), stone arrow (3d12) / flame tongue (3d9), sticky flame range (3d4), fireball (3d14), throw flame (3d6) / freeze, throw icicle (3d14), sum.ice beast / magic dart (3d4), force lance (3d10), battlesphere, mystic blast (3d12) / mystic blast (3d12),.. 03:37:09 @??vampire knight 03:37:09 vampire knight (10V) | Spd: 10 | HD: 11 | HP: 45-93 | AC/EV: 19/7 | Dam: 33, 1505(vampiric) | 07undead, 10weapons, 10items, 10doors, fighter, evil, spellcaster, see invisible, unbreathing | Res: 06magic(80), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1347 | Sp: blink close, paralyse, haste, invisibility, vampiric draining [04emergency] | Sz: Medium | I.. 03:40:08 @??vampire_mage 03:40:08 vampire mage (06V) | Spd: 10 | HD: 10 | HP: 41-67 | AC/EV: 12/10 | Dam: 15, 1505(vampiric) | 07undead, 10weapons, 10items, 10doors, evil, spellcaster, see invisible, fly, unbreathing | Res: 06magic(80), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 854 | Sp: b.draining (3d18), sum.undead, invisibility, vampiric draining | Sz: Medium | Int: human. 03:40:18 @??deep_elf_summoner 03:40:19 deep elf summoner (07e) | Spd: 10 | HD: 9 | HP: 40-57 | AC/EV: 1/12 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(80) | XP: 697 | Sp: blink, sum.vermin | Sz: Medium | Int: human. 03:40:35 @??giant_orange_brain 03:40:36 giant orange brain (04G) | Spd: 10 | HD: 10 | HP: 41-69 | AC/EV: 2/4 | 10doors, evil, see invisible, fly, unbreathing | Res: 06magic(100), 12drown | Vul: 08holy | XP: 707 | Sp: brain feed [06!sil], cause fear [06!sil], shadow creatures [06!sil], mass confusion [06!sil], blink [06!sil] | Sz: Medium | Int: human. 03:40:51 -!- ystael has quit [Ping timeout: 240 seconds] 03:41:08 @??spriggan_air_mage 03:41:08 spriggan air mage (11i) | Spd: 10 (move: 60%) | HD: 14 | HP: 40-62 | AC/EV: 3/22 | Dam: 16 | 10weapons, 10items, 10doors, spellcaster, see invisible, fly | Res: 06magic(140) | XP: 954 | Sp: airstrike (0-38), b.lightning (3d19), control winds, deflect missiles | Sz: little | Int: human. 03:42:43 -!- cojito has quit [Ping timeout: 255 seconds] 03:47:08 -!- Akitten_Homura has quit [Quit: Connection reset by pier.] 03:52:00 -!- kaiza has quit [Ping timeout: 260 seconds] 03:58:30 -!- Norgs is now known as Guest99932 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:00:20 -!- Norgs_ has quit [Ping timeout: 240 seconds] 04:00:46 03gammafunk02 07* 0.17-a0-2029-gc0060d7: Fix stairs in grunt_profane_halls and adjust monster set 10(17 minutes ago, 1 file, 5+ 7-) 13https://github.com/crawl/crawl/commit/c0060d774081 04:08:36 -!- radinms has quit [Ping timeout: 264 seconds] 04:09:05 -!- namad7 has quit [Ping timeout: 272 seconds] 04:11:37 -!- predator217 has quit [Ping timeout: 272 seconds] 04:12:03 -!- raskol_` is now known as raskol 04:14:09 -!- raskol` has quit [Ping timeout: 272 seconds] 04:20:36 03gammafunk02 07* 0.17-a0-2030-g9ce824c: Removed rune doors and custom wall names from a Depths vault (Medar) 10(17 minutes ago, 1 file, 8+ 12-) 13https://github.com/crawl/crawl/commit/9ce824ce7242 04:29:19 -!- MgDark has quit [Ping timeout: 265 seconds] 04:34:07 -!- ussdefiant has quit [Read error: Connection reset by peer] 04:42:28 -!- siepu has quit [Read error: Connection reset by peer] 04:47:25 -!- CcS has quit [Quit: Leaving] 05:00:04 -!- omarax has quit [Remote host closed the connection] 05:00:15 -!- MgDark has quit [Ping timeout: 265 seconds] 05:00:33 -!- Tux[Qyou] has joined ##crawl-dev 05:08:07 -!- amalloy_ is now known as amalloy 05:19:48 -!- Ququman has joined ##crawl-dev 05:28:27 -!- ProzacElf has quit [Ping timeout: 246 seconds] 05:29:28 -!- Blazinghand has joined ##crawl-dev 05:33:34 -!- Voker57 has quit [Changing host] 05:35:00 -!- radinms has quit [Ping timeout: 256 seconds] 05:36:27 -!- witidek has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 05:47:28 -!- raskol has quit [Ping timeout: 256 seconds] 05:50:49 -!- debo has quit [Ping timeout: 264 seconds] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:17:53 -!- bonghitz has quit [Remote host closed the connection] 06:22:54 -!- Zilis has quit [Ping timeout: 255 seconds] 06:44:09 -!- GauHelldragon has quit [Ping timeout: 246 seconds] 06:50:43 -!- MarvinPA has joined ##crawl-dev 06:56:39 -!- Guest99932 is now known as Norgs 06:57:09 -!- Norgs is now known as Guest64676 06:57:36 -!- Guest64676 is now known as Norgs_ 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:04:28 -!- MarvinPA_ has joined ##crawl-dev 07:07:20 -!- MarvinPA has quit [Ping timeout: 265 seconds] 07:09:05 -!- ___miek has quit [Ping timeout: 240 seconds] 07:12:44 -!- murphy_slaw_ has quit [Ping timeout: 272 seconds] 07:13:59 -!- Blazinghand has quit [Read error: Connection reset by peer] 07:27:47 -!- gressup has quit [Ping timeout: 244 seconds] 07:31:42 -!- gammafunk has quit [Ping timeout: 256 seconds] 07:31:53 augh. i just went down a hatch accidentally. #135 pls 07:37:36 -!- MarvinPA_ has quit [Ping timeout: 244 seconds] 07:47:59 -!- ekix has quit [Quit: leaving] 07:57:18 -!- tensorpudding has quit [Ping timeout: 240 seconds] 08:00:01 -!- omarax has quit [Remote host closed the connection] 08:05:47 -!- elliptic has quit [Quit: Leaving] 08:10:56 how do you keep doing that? 08:11:02 do you use X> to go down a level? 08:12:31 -!- Lawman0 has quit [Read error: Connection reset by peer] 08:21:34 -!- Patashu has quit [Ping timeout: 256 seconds] 08:21:47 -!- Idolo has quit [] 08:22:16 -!- Patashu has joined ##crawl-dev 08:24:56 i sometimes use X>.>, yes. and the hatch color is close enough to the stair color that i don't always notice. i guess i should recolor them 08:25:17 ??rcfile 08:25:18 rcfile[1/3]: 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branch created: pull/138 (1 commit) 13https://github.com/crawl/crawl/pull/138 10:47:01 03oblivionis02 07https://github.com/crawl/crawl/pull/138 * 0.17-a0-2031-g63b41a5: Update branches.txt 10(5 minutes ago, 1 file, 7+ 0-) 13https://github.com/crawl/crawl/commit/63b41a59d47a 10:55:35 -!- VoidFox has quit [Ping timeout: 250 seconds] 10:57:34 -!- KurzedMetal has quit [Ping timeout: 272 seconds] 10:59:28 -!- KurzedMetal1 has quit [Ping timeout: 272 seconds] 10:59:49 -!- Lasty has quit [Quit: Leaving.] 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:00:06 -!- KurzedMetal2 has quit [Ping timeout: 272 seconds] 11:01:22 -!- KurzedMetal3 has quit [Ping timeout: 272 seconds] 11:02:47 -!- elliptic has quit [Quit: Leaving] 11:04:31 -!- elliptic has joined ##crawl-dev 11:12:03 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 11:14:48 -!- Pacra has joined ##crawl-dev 11:16:56 -!- rast has joined ##crawl-dev 11:19:02 -!- Pacra has quit [Read error: Connection reset by peer] 11:19:08 -!- Pacra_ has joined ##crawl-dev 11:32:03 -!- raskol has quit [Ping timeout: 255 seconds] 11:34:45 -!- mizu_no_oto has quit [Client Quit] 11:39:16 -!- dtsund has joined ##crawl-dev 11:39:19 -!- Kalir has quit [Changing host] 11:39:34 -!- UncertainKitten has joined ##crawl-dev 11:48:39 -!- ussdefiant has joined ##crawl-dev 11:54:31 !tell gammafunk the answer is I would not mind 11:54:32 Grunt: OK, I'll let gammafunk know. 11:54:58 man, I idle in here a lot but never really look at what's going on :\ 11:55:13 oh, neunon actually is alive :) 11:55:27 I am. Been a while... 11:55:36 I think the last time I looked in here I was at my old job 11:55:39 !tell gammafunk I think I suggested to someone else that giants would be a logical choice for (some of) the replacement 11:55:39 Grunt: OK, I'll let gammafunk know. 11:57:58 !tell gammafunk also I believe that temple vault used to contain a silver star, hence the door 11:57:59 Grunt: OK, I'll let gammafunk know. 11:58:59 !tell gammafunk (clearly put a seraph in there instead) 11:59:00 Grunt: OK, I'll let gammafunk know. 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:01:25 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 12:07:26 -!- bonghitz has quit [Remote host closed the connection] 12:10:32 -!- WalrusKing has joined ##crawl-dev 12:14:24 -!- simmarine has joined ##crawl-dev 12:19:18 -!- ystael has quit [Ping timeout: 240 seconds] 12:27:06 -!- evilmike has joined ##crawl-dev 12:28:44 -!- tealeaves has quit [Quit: Bye] 12:41:51 -!- tealeaves has quit [Quit: Bye] 12:44:10 -!- Ladykiller69 has quit [Ping timeout: 246 seconds] 12:48:42 -!- ontoclasm has quit [Quit: Leaving.] 12:49:33 -!- swartzcr has quit [Ping timeout: 265 seconds] 12:57:53 -!- ProzacElf has joined ##crawl-dev 12:58:00 -!- ussdefiant has quit [Ping timeout: 255 seconds] 13:00:01 -!- omarax has quit [Remote host closed the connection] 13:02:12 -!- Wheatmill_ has quit [Ping timeout: 264 seconds] 13:02:28 -!- Lasty_ has quit [Read error: Connection reset by peer] 13:03:25 -!- radinms has quit [] 13:04:28 Unstable branch on crawl.akrasiac.org updated to: 0.17-a0-2030-g9ce824c (34) 13:08:26 -!- Lasty_ has joined ##crawl-dev 13:10:03 <|amethyst> !tell gammafunk does that last commit use white for both metal and glass? That seems like a minor UI screw in console 13:10:04 |amethyst: OK, I'll let gammafunk know. 13:10:40 -!- HellTiger has quit [Ping timeout: 250 seconds] 13:16:18 -!- G-Flex has quit [Read error: Connection reset by peer] 13:17:05 -!- G-Flex has joined ##crawl-dev 13:19:23 -!- vale_ has quit [Remote host closed the connection] 13:19:36 -!- Twiggytwiggytwig has quit [Ping timeout: 255 seconds] 13:28:46 -!- Twiggytwiggytwi_ has quit [Quit: See ya guys later ;)] 13:32:09 -!- serq has quit [Quit: Leaving] 13:48:30 -!- bonghitz has quit [Quit: Leaving...] 13:48:35 -!- Kellhus has quit [Quit: Page closed] 13:54:24 -!- kaiza has quit [Ping timeout: 264 seconds] 13:56:26 -!- BlackGyver has quit [Ping timeout: 240 seconds] 14:00:01 -!- omarax has quit [Remote host closed the connection] 14:06:00 -!- Cacophony has quit [Read error: Connection reset by peer] 14:10:37 -!- Pacra_ has quit [Ping timeout: 246 seconds] 14:17:48 -!- rossi has quit [Ping timeout: 264 seconds] 14:20:22 -!- Pipel has quit [Quit: Page closed] 14:32:30 -!- ystael has quit [Ping timeout: 255 seconds] 14:33:45 -!- ProzacElf has quit [Ping timeout: 252 seconds] 14:39:11 -!- Pacra has joined ##crawl-dev 14:41:59 -!- Vidiiot has quit [] 14:47:29 -!- Pacra has quit [Read error: Connection reset by peer] 14:47:54 -!- Pacra has joined ##crawl-dev 14:47:56 -!- ProzacElf has joined ##crawl-dev 14:53:16 -!- Blazinghand has joined ##crawl-dev 14:55:20 -!- Lasty_1 has joined ##crawl-dev 14:55:45 -!- Lasty_ has quit [Ping timeout: 244 seconds] 14:59:23 -!- MarvinPA__ has joined ##crawl-dev 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:01:45 -!- MarvinPA_ has quit [Ping timeout: 255 seconds] 15:02:23 -!- witidek has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 15:02:43 -!- MarvinPA__ is now known as MarvinPA 15:05:05 -!- WalkerBoh has quit [Remote host closed the connection] 15:07:14 -!- tensorpudding has quit [Ping timeout: 250 seconds] 15:08:39 -!- Wheatmill has quit [Ping timeout: 240 seconds] 15:19:19 -!- raskol has quit [Ping timeout: 240 seconds] 15:31:11 -!- Lawman0 has quit [Quit: Page closed] 15:40:56 -!- rhayde` is now known as daiy 15:42:52 -!- gammafunk has joined ##crawl-dev 15:43:11 -!- Maelson has quit [Quit: Page closed] 15:48:44 |amethyst: Yeah it used white for the transparent stone, but I guess I didn't consider that to be a UI screw 15:48:45 gammafunk: You have 5 messages. Use !messages to read them. 15:48:52 I supposed you could argue that it is 15:52:36 -!- ProzacElf has quit [Ping timeout: 255 seconds] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:05:21 -!- Snarg has quit [Quit: Page closed] 16:05:45 -!- Kramin has quit [Quit: Bye] 16:09:03 -!- tealeaves has quit [Quit: Bye] 16:17:20 -!- shnurlf has quit [Quit: Page closed] 16:24:49 -!- MrRen is now known as Guest73418 16:25:00 -!- ystael has quit [Ping timeout: 255 seconds] 16:27:23 -!- Zilis is now known as Guest52809 16:27:39 -!- Stendhal has quit [Ping timeout: 246 seconds] 16:27:48 -!- MgDark has quit [Read error: Connection reset by peer] 16:29:21 -!- Guest73418 has quit [Ping timeout: 246 seconds] 16:30:01 -!- misha has quit [Quit: Page closed] 16:33:05 -!- Daekdroom has quit [Quit: Leaving] 16:36:31 -!- Guest52809 is now known as zilis 16:36:33 -!- zilis is now known as Zilis 16:39:19 -!- Wheatmill has quit [Read error: Connection reset by peer] 16:39:56 -!- clouded_ has joined ##crawl-dev 16:40:18 -!- Xiberia_ has joined ##crawl-dev 16:42:47 -!- ZanniqlcKzxkq has joined ##crawl-dev 16:44:48 -!- Vizer_ has quit [Ping timeout: 246 seconds] 16:44:49 -!- Xiberia has quit [Read error: Connection reset by peer] 16:44:57 -!- Xiberia_ is now known as Xiberia 16:45:23 -!- Tux[Qyou] has quit [Ping timeout: 252 seconds] 16:46:09 -!- read has quit [Read error: Connection reset by peer] 16:51:26 -!- elliptic has quit [Read error: Connection reset by peer] 16:52:31 -!- mibe has quit [Quit: Page closed] 16:53:33 -!- st_ has quit [Ping timeout: 246 seconds] 16:54:05 -!- elliptic has joined ##crawl-dev 16:54:39 -!- Doesnt has quit [*.net *.split] 16:54:39 -!- Zannick has quit [*.net *.split] 16:54:39 -!- speranza has quit [*.net *.split] 16:54:39 -!- ChongLi has quit [*.net *.split] 16:54:39 -!- Wensley has quit [*.net *.split] 16:54:39 -!- axujen has quit [*.net *.split] 16:54:42 -!- axujen_ is now known as axujen 16:59:12 -!- Lasty has joined ##crawl-dev 17:00:01 -!- omarax has quit [Remote host closed the connection] 17:00:13 -!- 92AAB9ELJ has joined ##crawl-dev 17:00:13 -!- mineral has joined ##crawl-dev 17:00:13 -!- Wensley has joined ##crawl-dev 17:00:15 -!- mineral has quit [Changing host] 17:00:15 -!- mineral has joined ##crawl-dev 17:01:28 what is ranged reform going to encompass again? 17:01:56 is it still going to involve always-mulching ammo 17:03:21 -!- clouded_ is now known as st_ 17:04:45 -!- Valarioth has quit [Ping timeout: 246 seconds] 17:04:56 -!- 92AAB9ELJ has quit [Ping timeout: 246 seconds] 17:21:02 -!- UncertainKitten has joined ##crawl-dev 17:25:10 -!- ystael has quit [Ping timeout: 272 seconds] 17:25:25 lightli: 17:25:30 ??ranged_reform 17:25:31 ranged reform[1/1]: 1) give launchers their own equipment slot; 2) ammo always mulches; 3) keep skills the same (at least for now); 4) goldify ammo. Optional: overhaul throwing & blowguns & ammo brands; condense skills; maybe remove slings for ammo consistency in condensed skills. 17:26:07 yeah that seems right (except for killing off being able to use ranged weapons as your only method of offense) 17:26:40 Either we have do that or find a way to make them inherently interesting 17:27:19 trog and oka worshippers can probably still mainline it 17:30:10 or with the +9 crossbow "GlueGun" {Vorpal +AmmoPreservation -rSticky} that someone inevitably adds 17:34:26 -!- Lasty1 has joined ##crawl-dev 17:34:32 and the hunter god with a +ammo power 17:34:42 that someone will also add 17:35:22 or a ranged weapon that gives you small amounts of ammo whenever you kill something with it 17:35:52 but in exchange doesn't do as much damage as a regularly enchanted ranged weapon 17:35:56 -!- |amethys1 has joined ##crawl-dev 17:37:31 "Sure it's more tedious to have to shoot extra, but at least you can do it forever" 17:40:05 -!- Mindiell_ has joined ##crawl-dev 17:41:41 -!- FatShack_ has joined ##crawl-dev 17:42:07 there's some info on the 0.17 planning page about ranged reform too 17:42:44 hopefully is says pretty much the same 17:42:45 yeah, not sure if I messed those entries up or not though, ranged_reform in learndb might be more accurate 17:43:02 -!- cribozai has quit [*.net *.split] 17:43:02 -!- Lasty has quit [*.net *.split] 17:43:02 -!- Zeor has quit [*.net *.split] 17:43:02 -!- polom has quit [*.net *.split] 17:43:02 -!- bencryption has quit [*.net *.split] 17:43:03 -!- jefus has quit [*.net *.split] 17:43:03 -!- Mindiell has quit [*.net *.split] 17:43:03 -!- TMTurtle_ has quit [*.net *.split] 17:43:03 -!- orbekk has quit [*.net *.split] 17:43:03 -!- |amethyst has quit [*.net *.split] 17:43:04 -!- lukano has quit [*.net *.split] 17:43:04 -!- FatShack has quit [*.net *.split] 17:43:14 -!- Zeor1 is now known as Zeor 17:43:14 but in any case, it's Lasty's project, so he can tear up the plan :) 17:43:21 haha 17:43:42 I wonder if there's some google wiki thing we could use 17:43:45 instead of the dev wiki 17:43:55 google have docs but no wiki 17:43:57 github has a wiki! 17:44:04 yeah, the rest of the devteam seems fairly indifferent 17:44:23 -!- Mindiell_ is now known as Mindiell 17:45:37 hrm, github wiki 17:46:02 it's not grrreat, but compared to moinmoin it's the best webapp ever 17:48:04 -!- WereVolvo has quit [Quit: Leaving.] 17:48:57 New branch created: pull/139 (1 commit) 13https://github.com/crawl/crawl/pull/139 17:48:58 03chequers02 07https://github.com/crawl/crawl/pull/139 * 0.17-a0-2001-gb57a004: Upgrade Qaz wrath. 10(3 minutes ago, 1 file, 6+ 9-) 13https://github.com/crawl/crawl/commit/b57a004c52de 17:49:21 -!- jefus has joined ##crawl-dev 17:51:39 -!- Milski has quit [Ping timeout: 246 seconds] 17:54:02 03chequers02 07https://github.com/crawl/crawl/pull/139 * 0.17-a0-2002-ge382b19: Remove deformed body from Qaz wrath mut list. 10(4 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/e382b19e7103 17:58:45 i thought ranged combat was reformed :P 17:58:49 does it need to be fixed again?? 17:59:46 i do think those UI ideas would be quite nice, i like it when games use a different equip slot for ranged weapons 17:59:50 -!- n1k has quit [Ping timeout: 252 seconds] 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:23 evilmike: it was "reformed" to be more like melee combat 18:00:46 now it needs reform to make it not just better, more irritating, and less interesting than melee combat. 18:00:55 -!- n1k has joined ##crawl-dev 18:01:06 btw i will say again my brilliant idea for an artifact. the "orbalest" a crossbow that is orb branded (shoots orbs of destruction) 18:01:10 Unstable branch on crawl.lantea.net updated to: 0.17-a0-2030-g9ce824c (34) 18:01:12 -!- n1k has quit [Changing host] 18:01:12 -!- n1k has joined ##crawl-dev 18:06:28 not Crossbow of the Orb Spider? 18:06:36 also gives the player +MaintainDistance 18:08:27 like some kind of reverse obsidian axe 18:14:01 -!- Voker57 has quit [Read error: Connection reset by peer] 18:21:30 -!- debo has quit [Ping timeout: 240 seconds] 18:22:46 evilmike: reminds me of my idea of reimplementing LCS-the-unrand as actually casting crystal spear 18:22:53 -!- n1k has quit [Ping timeout: 268 seconds] 18:23:55 -!- n1k has joined ##crawl-dev 18:24:19 -!- n1k is now known as Guest62182 18:25:08 also reminds me of Planethreader, as deliberately overpowered as that was 18:25:32 (hilarious though) 18:29:39 Pan level borders are still indistinguishable from regular walls until you try to dig them 13https://crawl.develz.org/mantis/view.php?id=10007 by Sar 18:30:07 -!- Patashu has joined ##crawl-dev 18:32:18 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:32:59 -!- debo has joined ##crawl-dev 18:37:46 %git HEAD^1 18:37:46 07gammafunk02 * 0.17-a0-2029-gc0060d7: Fix stairs in grunt_profane_halls and adjust monster set 10(15 hours ago, 1 file, 5+ 7-) 13https://github.com/crawl/crawl/commit/c0060d774081 18:38:01 Grunt: if you're unhappy with any of that, let me know and I can tweak it 18:38:05 re: the monster sets 18:38:24 I could make a Giant alternat set, since we have so many, but that'd be kind of a different threat 18:38:50 the dragons are kind of similar to giants 18:42:00 @??juggernaut 18:42:00 juggernaut (09C) | Spd: 15 (atk: 450%) | HD: 20 | HP: 158-185 | AC/EV: 20/10 | Dam: 120 | 10doors, fighter, see invisible | Res: 06magic(120), 12drown | XP: 7224 | Sz: Giant | Int: human. 18:42:14 those do move unimpeded in water... 18:44:16 todo: the iron giant 18:44:22 (that can wait until 0.18 though) 18:44:54 Error, exp for monster with no damage: ball lightning 13https://crawl.develz.org/mantis/view.php?id=10008 by Sar 18:46:24 -!- raskol has quit [Ping timeout: 252 seconds] 18:49:59 -!- Earlo has quit [Remote host closed the connection] 18:51:48 -!- amalloy_ is now known as amalloy 18:54:03 -!- zero_one has quit [Ping timeout: 260 seconds] 18:57:46 -!- Evablue_ is now known as Evablue 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:00:03 -!- VoidFox has quit [Ping timeout: 250 seconds] 19:01:49 -!- geekosaur has quit [Excess Flood] 19:03:19 -!- geekosaur has joined ##crawl-dev 19:04:56 -!- mineral has quit [Read error: Connection reset by peer] 19:05:21 -!- mineral has joined ##crawl-dev 19:06:39 -!- tealeaves has quit [Quit: Bye] 19:06:41 -!- Norgs is now known as Guest64276 19:06:59 -!- Guest64276 is now known as Norgs_ 19:08:24 -!- predator117 has quit [Ping timeout: 252 seconds] 19:17:31 -!- nicolae- has joined ##crawl-dev 19:24:14 haven't done *this* in ages 19:24:17 03Grunt02 07* 0.17-a0-2031-g7cc3053: De-elf-ify profane_halls a bit more. 10(24 minutes ago, 1 file, 2+ 5-) 13https://github.com/crawl/crawl/commit/7cc30532554f 19:24:17 03Grunt02 07* 0.17-a0-2032-g77d26e8: Prune a long and aggravating-to-maintain monster set. 10(4 minutes ago, 1 file, 46+ 94-) 13https://github.com/crawl/crawl/commit/77d26e86b180 19:24:43 Grunt commits!!! 19:24:49 runnnnnn 19:24:55 <_< 19:25:43 -!- elliptic has quit [Quit: Leaving] 19:27:00 -!- elliptic has joined ##crawl-dev 19:30:47 "grunt commits" can be anagrammed into "run! gtcommits!" 19:32:19 also, i really wish NSUBST had an option to be like "ignore 3 of these glyphs and change the rest" 19:32:52 hrm, just use a different glyph for those three? 19:32:59 well 19:33:22 I guess you want some kind of things for SUBST: A = $n-3:B / A 19:33:28 er NSUBST 19:33:52 that doesn't work so well if you're NSUBSTing on multiple glyphs 19:33:59 which comes up A Lot lately in certain vaults i'm making 19:34:08 can't you just do NSUBST: A = 3:A / B 19:34:35 so replace 3 with the same glyph and the rest with B? 19:34:42 ^ 19:34:44 that works just fine 19:34:55 it would be perfect if it were possible to do, like, NSUBST: ABC = 2: / *:+, which would mean "if there's at least three of the ABC glyphs, make all but two a door, but if there's two or less do nothing" 19:35:21 yeah NSUBST: A = 3:A / B is just fine if it's just A 19:35:49 this is the sort of thing that i'm not sure anybody would use but me but i wanted to gripe a little 19:37:24 -!- ystael has quit [Ping timeout: 264 seconds] 19:37:39 -!- Zilis has quit [Ping timeout: 246 seconds] 19:38:05 yeah it's a little hard for me to see how to generalize this as a notion. Seems like something that would be fairly complicated compared to just doing the replace of A, B, and C on seperate lines 19:38:37 NSUBST: A = foo, B = foo, C = foo is distinct from NSUBST: ABC = foo 19:38:39 For the "do nothing if less than this many", I guess the vault author is supposed to know how many of a glyph are being placed 19:39:09 isn't that applying the rule seperately to each glyph, that second form? 19:39:11 no 19:39:19 that applies it to that set of glyphs as a whole 19:39:48 so NSUBST: ABC = 1:x / *:. would replace one out of all the ABCs with a wall and the rest with . 19:40:08 hrm, I don't actually see this behaviour documented for SUBST or NSUBST 19:40:09 whereas NSUBST: A = 1:x / *:., B = etc etc, C = etc would replace one A with a wall, one B with a wall, one C with a wall 19:40:16 it's at the end of the syntax file iirc 19:40:48 haha, so it is 19:42:07 -!- CcS has quit [Read error: Connection reset by peer] 19:42:44 that's rather different than every other interpretation of TAG: XYZ = 19:42:57 but I guess it's useful 19:43:07 very useful 19:43:32 Well I've done some of the most complicated vaults, and I'v never needed it 19:43:40 it probably just saves you a line/glyph or two 19:43:54 but I've deffo reliaed on the multi-glyph-assign thing for other tags 19:44:43 i've got a small number of vaults that rely on it, at least a few that are in my "yet-to-submit" file 19:45:11 which would probably be the case for the NSUBST: ABC = 2: / *:. thing (i.e. used very very rarely) 19:45:41 -!- Stendhal is now known as Zilis 19:45:47 you can of course always achieve this with some other glyph substitution/usage 19:45:57 but yeah I don't think we can afford to add even more arcane rule logic 19:46:07 it's pretty hard of the unitiated as-is 19:46:13 yeah 19:46:15 s/of the/for the/ 19:46:24 it'd be possible with some complicated lua but who has the time 19:46:30 and *uninitiated 19:46:34 -!- stanzill has quit [Quit: au rev] 19:48:40 unless you're outright randomizing the number of instances of ABC, you won't even need lua, just some more complicated glyph substitutions 19:48:53 !tell evilmike I just had to: http://sprunge.us/GfiG 19:48:53 Grunt: OK, I'll let evilmike know. 19:49:16 even worse than Planethreader 19:49:26 yikes 19:49:27 evilmike: You have 1 message. Use !messages to read it. 19:49:34 what was planethreader? I guess I missed that one 19:49:43 I wonder if I have the patch here somewhere still 19:49:48 Planethreader was a crossbow of distortion 19:49:55 every bit as overpowered as that sounds 19:49:55 if there's other (N)SUBSTs beforehand it could change the number of ABCs, for one 19:50:50 -!- Lawman0 has quit [Ping timeout: 240 seconds] 19:51:02 more overpowered unrands imo 19:51:48 -!- Zilis has quit [Ping timeout: 244 seconds] 19:52:42 shooting orbs wouldnt necessarily be that great, assuming the damage is on the same level as a bolt, and still had the penalty for hitting stuff at point-blank that orbs have 19:52:58 no no, this just straight up casts IOOD 19:53:01 more fun that way <_< 19:53:03 ah 19:53:16 fire and forget 19:53:25 make an arbalest that shoots hell sentinels 19:53:33 hahahahaha 19:53:46 -!- mibe has quit [Quit: Page closed] 19:53:54 I thought about implementing player throwing a bunch 19:53:55 Hellsentinelfire 19:54:03 came up with a couple ways it could work, but... 19:54:05 gammafunk: make a Giant race around it >_> 19:54:25 ...then I thought to myself, "who am I, Grunt?" 19:54:35 you could be 19:54:37 hey, *some* of my ideas are useful and playable 19:54:39 there's a little Grunt in all of us 19:54:45 1learn add 19:55:46 nicolae-: I know exactly how to make Hellsentinelfire work 19:55:53 it summons Hell Sentinels 19:55:54 hostile 19:56:00 boooring 19:56:04 exciting! 19:56:09 we all need more Hell Sentinels to fight >_> 19:56:10 Horn of Grunt 19:56:21 oh you misunderstand 19:56:24 weapon that can be evoked to banish everything in sight including the player 19:56:25 it still fires Hell Sentinels 19:56:27 they're just hostile 19:56:31 haha 19:56:47 summon a hostile Hell Sentinel anywhere in LOS; bonus damage to a monster if you target one 19:56:50 durably summoned, I take it 19:56:53 of course! 19:57:07 Bellfire, there's the tinkling of a tiny bell and butterflies appear 19:57:33 Hellflyer; shoot a monster with it to send them flying back (also has +Fly) 19:57:55 actually, a pushy ranged weapon might not be that bad of an idea for an unrand 19:58:00 kind of the opposite of Piercer 19:58:07 You could have player throwing that maybe used the disco targetter, simply choosing a direction selects the adjacent monster and throws them somewhere in the cone 19:58:12 as opposed to a pushy melee weapon, i.e. the singing sword 19:58:19 maybe distance/damage based on a relevant skill 19:58:19 well it can be pushy like that too! 19:58:25 The ____ shoots its mouth off. 19:58:58 if you mean something that knocks back enemies, that kind of effect can be extremely powerful. i guess it wouldnt happen on 100% of hits 19:59:09 s/extremely/quite/ 19:59:24 we already have white dr breath 19:59:31 and Force Lance 19:59:34 doctor breath 20:00:05 -!- omarax has quit [Remote host closed the connection] 20:01:17 i still have a few unrand ideas but they're not very flashy or complicated 20:01:39 -!- wheals has joined ##crawl-dev 20:01:40 well, a breath attack is alright (it has a cooldown). being able to do that with a launcher is a bit different 20:02:55 -!- wst has quit [Ping timeout: 246 seconds] 20:06:24 -!- MrRen is now known as Guest66080 20:09:06 -!- Stendhal has quit [Ping timeout: 255 seconds] 20:13:07 -!- Ququman has quit [Read error: Connection reset by peer] 20:19:05 -!- Norgs_ has quit [Quit: WeeChat 1.1.1] 20:21:42 -!- raskol has quit [Ping timeout: 255 seconds] 20:26:33 -!- Lasty1 is now known as Lasty 20:27:31 -!- WalkerBoh has quit [Remote host closed the connection] 20:27:45 -!- tensorpudding has quit [Ping timeout: 265 seconds] 20:28:19 -!- BlackGyver has quit [Read error: Connection reset by peer] 20:29:59 -!- vale_ has quit [Remote host closed the connection] 20:34:29 -!- MarvinPA has quit [Quit: Leaving] 20:35:07 -!- nicolae- has left ##crawl-dev 20:35:25 -!- BlackGyver has quit [Read error: Connection reset by peer] 20:37:05 -!- MarvinPA has joined ##crawl-dev 20:38:06 -!- ProzacElf has joined ##crawl-dev 20:41:33 only a matter of time before we have the dog that shoots bees, i take it 20:42:36 -!- Norgs is now known as Guest94565 20:42:54 -!- Guest94565 is now known as Norgs_ 20:47:24 -!- FiftyNine has quit [Ping timeout: 250 seconds] 20:47:38 -!- tealeaves has quit [Quit: Bye] 20:51:31 -!- polom_ has quit [Read error: No route to host] 20:52:20 -!- witidek has quit [Client Quit] 20:59:34 -!- Guest66080 has quit [Ping timeout: 246 seconds] 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:00:31 -!- uJellie has quit [Ping timeout: 240 seconds] 21:03:20 -!- Pacra has quit [Read error: Connection reset by peer] 21:13:06 -!- MrRen is now known as Guest90417 21:14:59 -!- Stendhal has quit [Ping timeout: 244 seconds] 21:16:10 does gell's gravitas have to target a creature? 21:16:34 -!- zero_one has quit [Remote host closed the connection] 21:16:35 -!- Pacra has joined ##crawl-dev 21:16:38 -!- Zilis is now known as Guest31782 21:17:46 -!- Guest90417 has quit [Ping timeout: 246 seconds] 21:17:52 no 21:17:55 (at least not any more) 21:18:03 actually that may not be done yet 21:18:03 ok the description is very misleading then 21:18:20 I know someone was working on it but I don't think it's done 21:18:27 (i.e. making it target anywhere) 21:18:28 "Briefly redirects space around the target, making 'down' become exactly where the target is standing." 21:18:35 it seems to be targetable anywhere 21:18:40 ah 21:18:56 but i've failed all 8 attempts to cast the spell at 20% failure >8P 21:19:01 sounds like it's describing... normal gravity ;] 21:19:02 so i can't confirm 21:19:34 also the target isn't really standing if it's the floor >8P 21:20:11 also, as it goes on to say, "All nearby creatures, save the caster, fall helplessly toward the victim - typically colliding with it, or with each other." 21:20:43 the target, the victim...these things are poor nouns to apply to a location in empty space 21:20:51 for (int i = MAX_GOD_ABILITIES; i >= 0; ++i) 21:20:56 "oops" 21:21:12 i guess we'll find out if i ever successfully cast this darn thing 21:21:40 "The spell fizzles." 21:21:43 * hypractvChipmunk sighs. 21:21:56 "The spell fizzles." 21:22:08 "The spell fizzles." 21:22:11 yeah it's smite-targetted now but you still can't target it at air 21:22:12 seriously now 21:22:16 MarvinPA was working on it 21:22:24 ah, so the fizzle is invalid target, not spell failure 21:22:30 nice for loop 21:22:34 that's also super unclear 21:22:38 i thought it was miscasting 21:23:16 so basically it's a spell that damages a creature proportional to the number of creatures adjacent to it? 21:23:34 since things can't really fall towards the occupied square 21:23:39 and it's only radius one 21:23:51 it's radius one? 21:24:01 yeah 21:24:11 or does that change with spellpower, perhaps? 21:24:31 these things are super-unclear 21:24:50 "Gravity reorients around the gnoll." 21:24:58 the strength does improve with power 21:25:02 i can't tell if it took any damage or what 21:26:05 the original idea behind Gell's is that you crush monsters with other monsters 21:26:07 -!- tealeaves has quit [Quit: Bye] 21:26:14 yeah, i get the theme of it 21:26:16 it does pull enemies around 21:26:36 how can it? there's nowhere for them to be pulled to if you can't target empty space 21:26:51 sure you can 21:26:59 target monster A with nearby monster B 21:27:03 B is pulled towards A and collides with A 21:27:21 but A is standing in the square 21:27:25 -!- Pacra_ has joined ##crawl-dev 21:27:29 so? 21:27:33 so B doesn't move 21:27:38 B does move 21:27:46 if B is more than one tile away, B moves adjacent to A 21:27:51 and A takes damage 21:27:53 but you can't target more than one tile away 21:28:01 ... 21:28:11 it's a 3x3 square that has to be centered on a creature 21:28:12 try improving your spellpower and get back to me :b 21:28:30 if B is already adjacent to A, A still takes damage 21:29:13 this description needs to be far more clear if you need a bunch of spellpower before it works anywhere near the way it intuitively ought 21:29:51 define "intuitively" 21:30:04 "in-line with the apparent theme" 21:30:06 -!- st_ has quit [Ping timeout: 265 seconds] 21:30:10 let me rephrase that 21:30:13 because i've been trying to use it for several thousand turns now and i'm not sure what it's supposed to do 21:30:15 how do *you* expect the spell to work? 21:30:22 i expect it to work as you described 21:30:24 but it doesn't 21:30:37 not until i get spell power apparently 21:30:39 -!- Pacra has quit [Ping timeout: 240 seconds] 21:31:05 right now the description i gave earlier seems more apt: damages a creature proportional to the number of other creatures adjacent to it 21:31:19 assuming it does that 21:31:21 i can't even tell 21:31:59 and i lose mana and get a message that looks like a miscast if i target an empty space 21:32:51 does it actually do damage proportional to the number of creatures around it? or is it the same as long as there's at least one? 21:33:03 it's on a per-collision basis 21:33:07 !lm elliptic 21:33:08 43867. [2015-10-11 01:10:29] elliptic the Grappler (L12 OgTm of Ru) entered the Lair of Beasts on turn 11764. (D:11) 21:33:21 but sif 21:33:41 !polytheist elliptic 21:33:47 03amalloy02 07* 0.17-a0-2025-g4c446bd: Expand jarring abbreviation in a comment 10(12 days ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/4c446bd7c973 21:33:47 03wheals02 07* 0.17-a0-2034-gcb24c49: Merge pull request #136 from amalloy/comment-change 10(7 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/cb24c4919c2d 21:33:50 elliptic is a polytheist! 21:33:51 (of course he is) 21:34:04 this seems like it would be a really neat spell to combine with stuff like inner fire 21:34:19 going to have to pull beem from elliptic to watch Cheibrodos 21:36:48 -!- cribozai_ has quit [Ping timeout: 250 seconds] 21:39:42 03amalloy02 07* 0.17-a0-2025-g6eac8cf: Change the 'safe option' for using unorthodox stairs to 'no' 10(29 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/6eac8cfa503f 21:39:42 03wheals02 07* 0.17-a0-2036-gecfb1ce: Merge pull request #134 from amalloy/safe-stairs 10(18 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/ecfb1ce5ab61 21:40:08 my hero, wheals 21:40:08 hypractvChipmunk: your problem stems from the fact that you're expecting gell's to be useful in some fashion =P 21:40:15 amalloy, btw: 21:40:16 !firestorm ProzacElf 21:40:16 Grunt casts a spell at ProzacElf. A raging storm of fire appears! The great blast of fire engulfs ProzacElf! 21:40:20 >8( 21:40:20 aiiiieeeee 21:40:21 %git ed37a4e3dceeb34 21:40:21 07jvj2460102 {wheals} * 0.16-a0-673-ged37a4e: Autotravel through out-of-range levels now defaults to yes (e.g. traveling from D:5 to D:6 through D:4). 10(3 years, 3 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/ed37a4e3dcee 21:40:24 heheheh 21:40:30 haha 21:40:42 it seems like such a neat spell 21:40:51 03DrKe02 07* 0.17-a0-2015-g6fe4782: Tweak an arrival vault 10(2 days ago, 1 file, 7+ 8-) 13https://github.com/crawl/crawl/commit/6fe47828b43b 21:40:51 03wheals02 07* 0.17-a0-2038-gd129abf: Merge pull request #133 from drke2/patch-4 10(6 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/d129abf49713 21:40:54 it's a shame it does nothing >8( 21:41:10 wheals: i'm curious what made that seem like a good idea. to me it's totally obvious it should be no, but you probably have/had a good reason for disagreeing 21:41:30 i'm at 4.0 spellcasting, 4.0 hexes, 4.4 translocations, and it isn't doing anything at all 21:41:37 sure it does 21:41:41 I just saw it do something! 21:41:50 it lightly wounded pikel 21:41:57 that's "something" 21:41:59 use it when he has more than one guy next to him :b 21:42:01 it might have been a sneeze 21:42:26 amalloy: well, it's _generally_ a safe thing to do, and the prompt is pretty mild so it doesn't seem so counterintuitive that it would default to yes 21:42:46 amalloy: i settled with you though for consistency 21:43:01 it does indeed make more sense for cancelling at a prompt to do nothing, rather than something 21:43:30 it's put me in danger a few times in orc, too. go from O:3 to O:1, are you sure you want to go through O:4? 21:44:00 ooh, yeah 21:44:21 03hypractvChipmunk02 07* 0.17-a0-1985-g8b4e0e6: Note branch staircases when revealed with magic mapping 10(5 days ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/8b4e0e6854c1 21:44:21 03wheals02 07* 0.17-a0-2040-g4235e72: Merge pull request #129 from stahara/mmap-notables2 10(7 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/4235e72e270c 21:44:42 ! 21:44:46 . 21:44:48 * hypractvChipmunk swoons. 21:44:48 * Sequell also swoons. 21:44:52 thanks Sequell 21:45:05 together we swoon 21:52:46 03DrKe02 07* 0.17-a0-2008-gea97e06: Update another xl_rank_name 10(2 days ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/ea97e06f6d4a 21:52:46 03wheals02 07* 0.17-a0-2042-gb3035b4: Merge pull request #131 from drke2/patch-1 10(6 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/b3035b451139 21:53:37 -!- raskol has quit [Ping timeout: 256 seconds] 21:54:12 anyone know if "smitnich" is around anywhere but GitHub? 21:54:42 thing about #132 is that i think some of it is intentional 21:55:02 !seen basil 21:55:02 I last saw Basil at Thu Oct 8 17:39:41 2015 UTC (2d 8h 15m 20s ago) quitting, saying 'Ping timeout: 256 seconds'. 21:55:22 i believe !hw can't cure rot so that it never becomes useful for VS, ever 21:55:41 fwiw i'd prefer numbers too 21:56:08 though people are still going to have to check sequell logs 21:56:26 i should leave a comment on the smitnich's PR instead of babbling on here 21:56:27 yeah, heal wounds being completely useless sounds better 21:56:28 but it's still more information than you get 21:56:48 wheals: do mine too! 21:58:09 chequers: was there ever any discussion on your undead player ghosts pr 21:58:11 chequers: travis shakes his head 21:58:29 bc i personally agree with that 21:59:24 eh, i don't see it in the list any more 21:59:35 was it merged? 21:59:49 This is a harmless flavour thing, and enough such things have been removed that I don't think it's worth getting rid of this one. I don't believe there are serious gameplay implications either way. 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:10 -!- Kellhus has quit [Ping timeout: 246 seconds] 22:00:41 ah 22:01:37 personally I feel it's not even a flavour thing, people just dont notice it at all 22:01:45 wheals: fixed typo ty 22:01:47 anyone speak russian to verify we're not being rickrolled in https://github.com/crawl/crawl/pull/138 ? 22:02:20 yeah i mean the absence of something is hard to notice 22:02:21 "Marshland wasteland Marshes filled with silt, mud, flies and large slavering 22:02:24 but its true many such things have been removed 22:02:24 + carnivorous monsters." 22:02:32 according to google translate 22:02:37 -!- Valarioth has quit [Ping timeout: 246 seconds] 22:02:44 so I'm sure it's ok 22:02:47 hypractvChipmunk: what's the relationship between #128 and #129? 22:02:49 here's a straight up buff I was thinking of submitting btw, any opinions? +1 hp for Fo 22:02:57 03chequers02 07https://github.com/crawl/crawl/pull/139 * 0.17-a0-2001-g50a02b7: Upgrade Qaz wrath. 10(4 hours ago, 2 files, 7+ 10-) 13https://github.com/crawl/crawl/commit/50a02b781771 22:03:00 sec 22:03:12 !apt hp 22:03:13 HP: Og: 3!, Tr: 3!, DD: 2, Na: 2, Dr: 1, HO: 1, Mi: 1, Gh: 1, Ce: 1, Dg: 1, Hu: 0, Fo: 0, Mf: 0, Mu: 0, Vp: 0, Ds: 0, Op: -1, Ha: -1, HE: -1, Ko: -2, DE: -2, Gr: -2, Te: -2, Sp: -3, VS: -3, Fe: -4* 22:03:23 oh, is that the one i re-opened as a separate one? 22:03:29 i should have deleted the first 22:03:32 i always thought undead player ghosts would be cool 22:03:33 i think there might be enough 1 hp races already 22:03:36 03chequers02 07* 0.17-a0-2001-g50a02b7: Upgrade Qaz wrath. 10(4 hours ago, 2 files, 7+ 10-) 13https://github.com/crawl/crawl/commit/50a02b781771 22:03:36 03wheals02 07* 0.17-a0-2044-g6ad4269: Merge pull request #139 from alexjurkiewicz/qaz-wrath-upgrade 10(5 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/6ad4269b6fda 22:03:41 though if dr has 1 hp i could see fo having one 22:03:46 it* 22:03:46 although the main thing that bugged me was dying in lichform = you leave no ghost 22:03:52 yeah concurr; I mean Fo is a challenge race 22:03:59 because there was almost nothing in common between the two methods 22:04:02 !lg . fo won 22:04:03 chequers: merged; it might be nice to add a -AC mut to give to qaz wrath 22:04:04 1. SGrunt the Talismancer (L27 FoFi of Ru), escaped with the Orb and 3 runes on 2014-10-31 03:49:10, with 1552889 points after 82864 turns and 4:48:02. 22:04:13 -AC sounds like a really weird mut 22:04:29 glass skin 22:04:30 -!- Evablue has quit [Quit: Evablue] 22:04:35 oh, I didn't realise Fo was specifically challenge race 22:04:44 wheals: or change deformed body to be -100% base AC 22:04:49 (including aux) 22:04:50 !lg . fo won -log 22:04:51 1. SGrunt, XL27 FoFi, T:82864: http://crawl.berotato.org/crawl/morgue/SGrunt/morgue-SGrunt-20141031-034910.txt 22:04:57 when they first came out there was no doubt they were a challenge race 22:05:00 need a less bad mut for players 22:05:01 they were just freaking awful 22:05:03 *nagas 22:05:04 hypractvChipmunk: so, should #128 be closed? or should i revert #129 and merge #128? 22:05:08 chequers: bring back a second level of it that makes it 100% <_< 22:05:09 it's a race with stasis, so it's not hard to see that 22:05:18 need 2 sources of rpois, -2 hp, only boon is using 2h weapons which they are not particularly proficient in 22:05:19 or are they just unrelated 22:05:22 but they had +1 short blades 22:05:25 can you give two levels of a mut temporarily? 22:05:32 yes! 22:05:33 yes, sorry; #128 is superceded by #129 22:05:35 Q wrath already does that 22:05:37 :) 22:05:42 i dont know if the large race shields thing was even in 22:05:43 oh, I thought it forced 1 22:05:51 well, it was 2 when I first implemented it 22:05:54 let me see if that's still so 22:06:02 if (mutate(RANDOM_QAZLAL_MUTATION, _god_wrath_name(god), false, 22:06:03 false, true, false, MUTCLASS_TEMPORARY, true)) 22:06:06 I think it was, and they could use large rocks? 22:06:26 without reading the function signature, that looks like one level that's forced and I can't see how to force two levels 22:06:31 I guess call it twice :D 22:06:49 it'd like to force three levels tbh. temp muts don't stick around very long 22:06:50 * Grunt investigates 22:07:04 and qaz is a fantastic god to switch from 3rune -> extended 22:07:22 ha ha good joke 22:07:22 yes, it was 2 when I first implemented it 22:07:26 %git 5c1f9e5 22:07:27 07Grunt02 * 0.15-a0-529-g5c1f9e5: Qazlal wrath. 10(1 year, 6 months ago, 6 files, 154+ 3-) 13https://github.com/crawl/crawl/commit/5c1f9e5f933c 22:07:30 i had to read that sentence twice 22:08:08 !source mutate 22:08:08 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mutation.cc#l1222 22:08:20 yeah I mean switching away from :P 22:08:28 oh, lol 22:08:45 Grunt: chequers: looks like that's still the case 22:09:06 I would say he's a fantastic god to just not join really, but sure we at least agree there are better extended gods 22:09:12 and in fact you wouldn't have to change the code; it tries to give the 2 levels or the highest level of the mutation, whichever is less 22:09:18 s/the 2/2 22:09:18 I'm just tracing the logic now 22:09:27 wow 22:09:30 !source mutation.cc:1372 22:09:30 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mutation.cc#l1372 22:09:39 -!- |amethys1 is now known as |amethyst 22:09:43 that's pretty magical 22:10:04 !lg * won urune=15 god=qazlal 22:10:06 84. WildSam the Demonic Blade (L27 DsBe of Qazlal), escaped with the Orb and 15 runes on 2015-10-04 00:55:27, with 12344978 points after 133351 turns and 7:25:55. 22:10:08 !lg * won urune=15 god=qazlal -log 22:10:09 84. WildSam, XL27 DsBe, T:133351: http://crawl.xtahua.com/crawl/morgue/WildSam/morgue-WildSam-20151004-005527.txt 22:10:26 ocpa 22:10:27 nice 22:10:36 I should do a 15-rune Q sometime 22:10:41 i think qaz might be better than xom for extended, but its a tough call 22:10:51 he did two runes with Trog and the rest with Qaz 22:10:55 and some zigs 22:10:58 hrm 22:11:31 -!- Guest31782 has quit [Ping timeout: 255 seconds] 22:11:43 !lg * god=qazlal max=zigscompleted x=zigscompleted 22:11:44 21246. [zigscompleted=4] crackermeal the Farming End of an Era (L27 GrWz of Qazlal), blasted by a hellion (burst of hellfire) on Zig:26 on 2015-09-15 23:21:30, with 1879999 points after 209956 turns and 1d+6:39:48. 22:11:52 so close to 5 22:11:53 rip 22:11:56 yeah 22:11:56 the end of an era of farming 22:12:01 1learn add 22:12:14 you can megazig ok with Veh, I learned recently 22:12:23 you can do almost anything with Veh 22:12:33 well it was thought that really on Mak would do for megazig 22:13:03 !lg * god=vehumet max=zigscompleted x=zigscompleted 22:13:04 116712. [zigscompleted=43] Apol the Farming Archmage (L27 DECj of Vehumet), escaped with the Orb and 15 runes on 2014-02-08 03:20:47, with 4271209 points after 696182 turns and 2d+13:43:58. 22:13:15 chequers: #125 looks like it will crash if you try to butcher sigmund 22:13:20 can't really filter that for how many actually completed with a given god 22:13:35 !lg * max=zigscompleted x=zigscompleted 22:13:39 4735874. [zigscompleted=55] mopl the Farming Talismancer (L27 GrGl of Makhleb), blasted by a hellion (burst of hellfire) on Zig:19 on 2015-02-06 08:41:51, with 1879999 points after 543486 turns and 2d+14:08:29. 22:13:43 rip 22:13:49 for the corpse thing, this is another one were I'm not sure we need to add this special exception 22:13:58 *unique corpse 22:14:05 wheals: huh... 22:14:16 wheals: btw if you comment on code could you please do it from this page: https://github.com/crawl/crawl/pull/122/files 22:14:20 rather than the commit's page 22:14:21 right 22:14:28 ohhh 22:14:34 i see 22:14:39 FR: GitHub can figure it out 22:14:46 go figure 22:15:11 it's sort of like the undead ghost thing, but has even less gameplay impact and is just kind of a spoilery thing 22:15:25 <|amethyst> what's up with static_cast(corpse.orig_monnum); ? 22:15:30 well it helps you get tla {purgy} 22:15:47 gammafunk: isn't it like the opposite? adding meaningless flavour, rather than taking it out :P 22:16:01 i'm a flavour robin hood. taking flavour from the rich and giving it to the poor 22:16:03 and it would be a buf to oka if he still did that 22:16:13 #122 braced wheals 22:16:39 |amethyst: i copied that code from somewhere nearby 22:17:07 well it is the opposite in that sense, yeah 22:17:31 03chequers02 07* 0.17-a0-1943-g41aaf13: Show your skill for shields (like weapons). 10(12 days ago, 2 files, 13+ 2-) 13https://github.com/crawl/crawl/commit/41aaf134f55b 22:17:31 03wheals02 07* 0.17-a0-2046-gd729b2a: Merge pull request #122 from alexjurkiewicz/mindelay-shield-help 10(7 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/d729b2a7b11a 22:17:37 do megazigs still place monsters up to the hard cap? 22:17:59 I mean those flavor things are already there; the flavor is in having tla from purgy be a thing, not in making it 100% of the time when you kill him 22:18:08 i recall when they were added, you'd get levels where there'd be a little bit of empty space, but only becasue the game couldn't place any more monsters 22:18:11 03amalloy02 07* 0.17-a0-2025-g389b958: Add rc option to prompt before using escape hatches 10(30 hours ago, 4 files, 13+ 1-) 13https://github.com/crawl/crawl/commit/389b95815609 22:18:11 03amalloy02 07* 0.17-a0-2026-g6134f68: Also warn about shafts when warn_hatches is set 10(29 hours ago, 2 files, 15+ 15-) 13https://github.com/crawl/crawl/commit/6134f682443d 22:18:11 03wheals02 07* 0.17-a0-2049-ge8850da: Merge pull request #135 from amalloy/warn-hatches 10(5 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/e8850da2c696 22:18:21 yessssss 22:18:27 I feel less strongly about the hides, but more about the corpses 22:18:52 it's almost like a reward to see the corpse after killing a unique 22:19:15 ...why would that matter? Oh there are animated remains, that that kind of makes it significant gameplay wise, as those zombies tend to be strong 22:19:20 less flavour, and more... framework for player intrinsic motivation? 22:19:31 in which case having this as an exception isn't great 22:19:44 yred can stand the buff :P 22:19:47 well having a strong zombie is sort of fun 22:20:00 since when can yred stand a buff 22:20:09 is there a school of thought that yred is weak 22:20:14 and I'm thinking more about necromancy 22:20:24 I don't think Yred is *weak* per se; Yred is a great three-rune god 22:20:30 yred has generally been seen as weak for extended 22:20:36 ^ 22:20:39 yred is a really strong 3-rune god, yeah 22:20:44 i was planning to remove any effect of the old monster on zombies anyway :P 22:20:45 wheals: fixed 130 comment 22:20:48 but things in extended don't leave corpses 22:20:52 for the most part 22:20:56 its also a bit hard to get piety 22:21:06 thanks for reviewing all these btw wheals 22:21:08 remove any effect of the old monster on zombies? 22:21:12 you also cant enslave demons 22:21:17 nor can you drain life them 22:21:19 i.e., make all elf zombies the same 22:21:29 rather than depending somewhat on what kind of elf died 22:21:37 drain life is nice, i never used enslave much 22:21:37 opaquely 22:21:39 I want dowan slave :( 22:21:46 the main thing that makes yred great is the ally gifts though 22:21:48 chequers: worship yred, enslave soul 22:21:50 and you want lots of piety for those 22:21:52 well, i don't see much reason not to use enslave 22:21:57 -!- Evablue has quit [Quit: Evablue] 22:22:00 ah, well yeah lasty had some intersecting plans with that 22:22:07 wrt low-level animate remains spells 22:22:10 I guess only ani skel 22:22:15 for some reason I'm envisioning a "Subjugate Undead" (permanent Control) but that would probably be hilariously overpowered 22:22:25 a Yredite walks into Tomb... 22:22:56 03wheals02 07* 0.17-a0-2050-g54594ef: Change how piety_rank() works. 10(81 minutes ago, 9 files, 18+ 28-) 13https://github.com/crawl/crawl/commit/54594ef478f4 22:22:56 03wheals02 07* 0.17-a0-2051-g1637b48: Change layout of logic to be more logical. 10(54 seconds ago, 1 file, 30+ 30-) 13https://github.com/crawl/crawl/commit/1637b48fa0c2 22:22:57 03chequers02 07https://github.com/crawl/crawl/pull/130 * 0.17-a0-2003-ged8647f: Reserve the first ability slot for Draconian breath (milski) 10(4 days ago, 1 file, 8+ 1-) 13https://github.com/crawl/crawl/commit/ed8647fdfcb5 22:23:03 you see "Lxuipos" Pandemonium Lord skeleton (friendly) 22:23:04 <|amethyst> hm 22:23:33 <|amethyst> re that crash, if you compiled with optimisation it could be invalid_monster_type failing to return false 22:23:49 (have Yredites passively convert undead, just to strengthen the Beogh parallel) 22:24:03 grunt: well you already get a permanent army of bone dragons and servitors... 22:24:16 <|amethyst> e.g. it's perfectly allowed to optimise away the mt < 0 completely 22:24:17 could just make yred accept kills from whatever 22:24:22 |amethyst: i didn't compile, it was what i was guessing 22:24:27 that would be cool. "beogh but for extended" 22:24:29 if you want'ed an exteded yred buff 22:24:47 gammafunk: even... gargoyles??! gasp 22:24:48 |amethyst: because it no longer checked whether the monster had a hide, and then the ASSERT(< NUM_ARMOURS) in the make hide function would fail? 22:25:04 have Yred accept demon kills - "they're a mockery of life and death" 22:25:04 -!- ontoclasm has joined ##crawl-dev 22:25:07 -!- Ladykiller70 has quit [Read error: Connection reset by peer] 22:25:10 <|amethyst> wheals: oh, I missed that entirely 22:25:17 doesn't yred already appreciate kills of "nonlving" 22:25:20 ??yred 22:25:21 yredelemnul[1/5]: God of the death knights. Grants the following invocations: reanimate monsters as zombies (single and multi-target versions), recall friendly undead, injury mirror, area of effect vampiric draining, and enslave soul (see next entry). Also gifts undead pets. 22:25:22 nonliving != demon 22:25:26 artificial i think 22:25:29 nonliving specifically because he hates that 22:25:30 no I mean re: what chequers said 22:25:33 <|amethyst> wheals: that's easy enough to fix with parentheses 22:25:44 ??yred[2 22:25:44 yredelemnul[2/5]: Use enslave soul on a natural, zombifiable monster with intelligence >= I_NORMAL and no more than "lightly" wounded, and you have SK_INVOCATIONS * 3/4 +2 turns to kill it. Doing so will yield a permanent spectral, stair- and spell-using version of the monster. You may only have 1 enslaved soul at a time. 22:25:47 ??yred[3 22:25:47 then again you can corrupt angels, so... 22:25:48 statue form gets you excommunicated iirc 22:25:48 yredelemnul[3/5]: Injury mirror causes monsters to suffer the damage they deal to you. Piety cost is the square root of damage done per hit. 22:25:52 so golems/gargs, but not oogs 22:25:54 *oofs 22:26:08 yeah he simply doesn't accept gr players for worship, or allow statue 22:26:17 !hs * gr yred 22:26:18 13. 78291 the Wrestler (L27 GrDK of Yredelemnul), escaped with the Orb and 3 runes on 2013-05-31 15:40:32, with 1478518 points after 92378 turns and 5:23:39. 22:26:22 rip 22:26:24 -!- Smello has quit [Ping timeout: 252 seconds] 22:26:33 hey how is that the hs 22:26:38 he most have won another 22:26:38 !hs * gargoyle yred 22:26:39 1. Change the Sensei (L13 GrMo of Yredelemnul), slain by a soul eater (summoned by an orc high priest) on Orc:4 on 2013-05-31 21:20:25, with 40077 points after 23260 turns and 2:14:32. 22:26:45 !hs * grdk 22:26:46 13. gammafunk the Petrodigitator (L27 GrDK of Vehumet), escaped with the Orb and 5 runes on 2013-06-02 14:19:32, with 2159344 points after 139579 turns and 18:23:15. 22:26:50 oh right I switched 22:26:54 oh you weren't yred 22:26:56 cheater 22:27:09 yeah almost did 15 but it was painful so no 22:27:47 -!- Lasty has quit [Quit: Leaving.] 22:28:34 -!- Lasty has joined ##crawl-dev 22:28:56 removal of dk hurt the coveted yred -> x speedrunning archetype 22:28:56 chequers: added another note to #130 btw 22:29:09 death to the archetype! 22:29:24 I think DrKe killed that archetype 22:29:32 !lm * dk alive s=name 22:29:36 455 milestones for * (dk alive): 139x happychan, 51x dissident, 16x TheRealSlimShmevey, 8x dwdq, 6x Oswolf, 5x Cavalon, 4x l33tfox, 4x devinicy, 3x Corzouis, 2x jhr, 2x Core2015, 2x redribbon, Terpsichore, anima, animemaster3, asd, asgoth, AsheLovelace, ashizen, astralTentacle, attakcplan, Aurelissyreth, AxMa, BadCharlie, bargaw, Basil, berkun, birdgem, blargius, blblbl, bleeto, BlogDog123, blooda... 22:29:48 i don't expect that XL to ever change, but i like future-proof code 22:29:48 we'll just have to hope in one of these 22:29:49 <|amethyst> wheals: hm, probably in_good_standing should take the same numbers as piety_breaks 22:30:00 wheals: clever 22:30:04 <|amethyst> wheals: err, as piety_rank 22:30:10 -!- infrashortfoo has quit [Read error: Connection reset by peer] 22:30:39 that would be reasonable (so in_good_standing would mean "have at least this many *s") 22:30:47 wheals: pushed 22:31:11 03chequers02 07* 0.17-a0-2001-g2c66334: Remove ability slot reservation for Lesser Healing (|amethyst) 10(4 days ago, 1 file, 0+ 2-) 13https://github.com/crawl/crawl/commit/2c663349c96b 22:31:11 03chequers02 07* 0.17-a0-2002-gbc4b023: Guard against potential future ability slot reservation overflow (|amethyst) 10(4 days ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/bc4b023bd238 22:31:11 03chequers02 07* 0.17-a0-2003-geed9a47: Reserve the first ability slot for Draconian breath (milski) 10(4 days ago, 1 file, 5+ 1-) 13https://github.com/crawl/crawl/commit/eed9a47615db 22:31:11 03wheals02 07* 0.17-a0-2055-gb4e23be: Merge pull request #130 from alexjurkiewicz/drac-breath-slot 10(6 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/b4e23bee8355 22:32:19 Well since everyone else is being so wonderfully productive, if anyone has ideas for changes to banners for the next t, speak up. I've given them a cursory lookover, and there's nothing that's clearly broken to me, and I of course don't have any new ones I'd like to see 22:32:40 save the changes for when new gods land imo 22:32:42 <.< >.> 22:32:45 hehe 22:32:46 down to 9 open PRs 22:32:52 and ~50 open patches on mantis 22:32:53 the only thing i had was add serpent of hell to angel of justice 22:32:57 and around ~5000 open bugs on mantis 22:33:17 (Pakellas banner: like Qaz banner but with Evocations) 22:33:19 yeah I was going to look at any blocking bugs on mantis at some point 22:33:24 |amethyst made a few 22:33:26 gammafunk: did you see my sprunge notes for tourney 22:33:31 maybe we can make more 22:33:52 chequers: no probably not, I have to focus on getting the release moving forward and seeing if I'm going to need to be the one to run the t 22:34:06 I'm not a great choice to run it long-term, but I can do this one 22:34:13 well the notes are specifically "ideas for changes to banners for the next t" 22:34:19 maybe heretic should be worth points 22:34:22 ho boy, chequers banners idea 22:34:24 s 22:34:31 not sure I'm ready to read that 22:35:05 rude, btw I sent a patch for +4hp apt for Tr 22:35:07 -!- buppy has quit [Ping timeout: 246 seconds] 22:35:16 lol 22:35:31 wheals: <3 22:35:37 hrm, for all 72? 22:35:48 -!- buppy has joined ##crawl-dev 22:35:48 reserve +4 for Giant imo 22:35:49 well, didn't elliptic move us more away from "grinding out wins" 22:35:51 <.< 22:35:55 -!- Milski has joined ##crawl-dev 22:35:59 that's not winning, but feels similar 22:36:05 wheals: thank you for looking at them; I thought they were being ignored 22:36:06 !cmd !bug .echo https://crawl.develz.org/mantis/view.php?id=${1:-$(rand 1 10000)} 22:36:07 Redefined command: !bug => .echo https://crawl.develz.org/mantis/view.php?id=${1:-$(rand 1 10000)} 22:36:09 obviously one of the two of DrKe and gammafunk has far better t experience 22:36:09 !bug 55 22:36:10 https://crawl.develz.org/mantis/view.php?id=55 22:36:11 !bug 22:36:12 https://crawl.develz.org/mantis/view.php?id=2357 22:36:19 !bug 22:36:19 !bug 22:36:19 https://crawl.develz.org/mantis/view.php?id=5938 22:36:19 https://crawl.develz.org/mantis/view.php?id=4263 22:36:23 * wheals bugs Grunt. 22:36:24 gammafunk: here http://sprunge.us/NOjL 22:36:27 !blame2 wheals 22:36:27 !bug 22:36:27 wwwhhheeeaaalllsss 22:36:28 https://crawl.develz.org/mantis/view.php?id=4482 22:36:35 ??wheals[hhh 22:36:36 wheals[7/9]: wwwhhheeeaaalllsss 22:36:37 i'm surprised these are all closed 22:36:38 <3 22:36:39 Is there something that checks whether or not you have teleport/blink when you get put at a starting location in Pan? 22:37:13 -!- Eronarn has quit [Ping timeout: 246 seconds] 22:37:14 OK, the number open is closer to 1.2k 22:37:35 the only clan-exclusive banner is the beogh one 22:37:36 what do you mean, checks whether you have it? 22:37:48 im not sure what you would replace it with 22:37:53 remove conqueror II doesn't make sense: all 3 overlap with basic scoring 22:37:58 you get points for all those things 22:38:08 hypractvChipmunk: i'm bookmarking #118 to check out when i have a bit more time, btw 22:38:14 -!- evilmike has quit [Quit: Leaving] 22:38:16 heh 22:38:28 sorry, 2 & 3 both overlap, but I don't think 'reach xl 13' does 22:38:47 well you're getting points as you progress really 22:38:50 i expected that one to never get looked at anyways, so no big deal >8) 22:38:54 As in, does the game know if you can blink or teleport 22:38:56 that banner makes a lot of sense as-is in terms of a cheevo 22:39:00 we can rework conqueror anyways 22:39:10 make conqueror 3 conqueror 2, and make conqueror 3 win with 15 runes 22:39:12 I only ask because I generated on the little island on the Angel Pan twice, and if I somehow didn't have mobility, I'd be stuck there waiting for death 22:39:13 and maybe give points 22:39:23 i feel like its not harder than some of the other challenge ones that give poionts 22:39:23 Milski: i don't think the level generation cares whether you can, no 22:39:42 you could increase the amount of turns a bit if it is, though 22:39:46 anyone know if it obeys no_rtele_into? 22:40:07 That would be by far the least satisfying way to die possible, though the likelihood is super small 22:40:14 -!- rast has quit [Remote host closed the connection] 22:40:22 yeah make the banner solely about winning in some form 22:40:32 that'd be a reasonable change 22:40:43 I mean maybe we're reducing the number of nice "easy banners" 22:40:50 it's good to have some that almost anyone can get 22:40:54 with the change i suggested you could also make conqueror 2 conqueror 1 22:40:59 kill sigmund! 22:41:06 the kill sigmund thing is fine to me 22:41:07 I don't think conqueror 1 needs to be changed 22:41:11 it doesnt really need the "before entering depths" thing 22:41:16 -!- tensorpudding has quit [Ping timeout: 268 seconds] 22:41:24 but thats am inor point 22:41:33 that was done purely for consistency of "depths" I think 22:41:38 yeah probably 22:41:43 I would love a "kill sigmund before entering D:7" 22:41:46 but I think we can't do this 22:41:53 since it's by morgue or milestone...wait 22:41:58 can't we do this 22:42:04 since milestone tracks place 22:42:13 ah we can see where he was killed 22:42:16 <|amethyst> you'd need a milestone for "entered D:7" 22:42:18 not when player..yeah 22:42:19 alas 22:42:32 that change was mostly simplicity 22:42:37 I guess we could add said milestone but 22:42:49 i think most people are going to kill sigmund on encountering him at some point regardless of when you make the milestone, unless you make it d:2 22:42:55 "before entering the temple" 22:43:06 <|amethyst> "in Temple" 22:43:13 haha 22:43:17 that's a little harder and can involve delaying the kill 22:43:27 er delaying entering temple 22:43:37 -!- raskol has quit [Ping timeout: 264 seconds] 22:43:38 the "before entering the Depths" there originated as a joke 22:43:44 heh, figures 22:43:53 -!- Guest62182 is now known as n1k 22:43:54 -!- n1k has quit [Changing host] 22:43:54 -!- n1k has joined ##crawl-dev 22:43:56 "great terrors" -> sigmund, makes sense 22:43:56 While invisible and wielding a scythe, kill a confused sigmund with throw flame 22:43:57 DrKe: yes but this is true of players playing many games 22:44:07 "Sigmund the Dreaded" 22:44:09 never forget 22:44:10 re the killing sigmund thing; not everyone plays so many 22:44:30 yeah, but players who don't play that many are unlikely to be the type to postpone sigmund 22:44:32 but yeah just "kill sigmund" can be our fallback for lack of any better idea 22:44:44 and he's a pretty common sight 22:44:45 "Reach D:15 before entering the Depths." 22:44:46 <.< 22:44:53 Kikubaaqudgha wants players to demonstrate their mastery over the forces of darkness without delay, and will recognise a player who shows disdain for the Lair as a LORD OF DARKNESS. 22:45:01 woo, it's finally 3x4 now 22:45:01 I also thought this lore was... nonsensical 22:45:02 Grunt pls, banners should be achievable 22:45:09 sure, but the idea is more of "low-level challenge that's achievable without too many games" (in terms of what I'm thinking) 22:45:16 Enter the Depths seeing less than 8 cumulative floors of the dungeon 22:45:21 (shafts) 22:45:37 i mean like i said i think it's fine as is 22:45:37 the challenge being you don't get credit unless you kill him on the level you see him; sadly that's not really possible to do 22:45:42 i don't think any banners depend on rng that much 22:45:55 gammafunk: "kill sigmund within 1000 turns of seeing him" 22:46:04 -0 22:46:05 hrm 22:46:05 <|amethyst> there's no milestone for seeing sigmund 22:46:12 yeah right 22:46:12 isn't there "noticed unique" 22:46:16 &dump 22:46:17 Another easy one: Reach max piety with any god? 22:46:17 https://crawl.project357.org/morgue/chequers/chequers.txt 22:46:19 <|amethyst> and we decided against milestones for seeing uniques 22:46:21 that's a morgue entry 22:46:22 That's not too terrible for newbies 22:46:30 isn't that one already? 22:46:34 saint, maybe? 22:46:36 <|amethyst> because that would double the size of the milestone files 22:46:39 yes, it's one already 22:46:40 saint is be da best in your clan 22:46:42 |amethyst: rats 22:46:47 pious rather 22:47:06 then I keep my vote on just simplifying to "Kill Sigmund the Dreaded" 22:47:11 (maybe "saint" would make more sense as "crusader"?) 22:47:30 <|amethyst> saint is the beogh one 22:47:42 the nature of that banner being clan specific prevented yermak from getting all the banners 22:47:45 <|amethyst> saint 1 being trivial 22:47:57 the name sounds like something religious, i mean 22:48:12 what DrKe said 22:48:16 generically so 22:48:19 <|amethyst> (saint 1 should probably not be such a combination of trivial and/or impossible) 22:48:31 its either trivial or the hardest one 22:48:35 oh no, it's still 3x3 >8( 22:48:45 i hate this spell 22:49:15 how about this change? It's mostly for banner lore: swap (and rework a bit) nature's ally 2 (golden rune) and avarice 2 (iron rune as first rune) 22:49:45 <|amethyst> what does the iron rune have to do with fedhas? 22:49:53 ideas for gell's buff: make it create a monster that sucks in monsters over time, make the gravitational effect itself do damage 22:49:56 -!- serq has quit [Quit: Leaving] 22:49:57 what does the iron rune have to do with gozag? 22:50:05 you could see dis as being a pretty industrial place 22:50:09 i suppose 22:50:13 <|amethyst> wheals: and make it level 9? 22:50:22 you mean avarice 3? 22:50:23 |amethyst: and give it a disjunction halo! 22:50:37 yeah avarice 2 is silver rune as first 22:50:39 or just 22:50:40 get it 22:50:43 actually 22:50:58 silver rune as first is... difficult 22:51:00 <|amethyst> silver rune as first should be a top-tier banner 22:51:10 well it's not a banner, currently 22:51:16 also, it's impossible to do 22:51:21 <|amethyst> exactly :) 22:51:24 ayep 22:51:41 how about Avarice 3 is: Get the Golden rune first 22:51:47 also impossible 22:51:52 !lg devteamnp rune urune=1 noun=silver s=name 22:51:53 No keyword 'rune' 22:51:59 !lm devteamnp rune urune=1 noun=silver s=name 22:52:01 100 milestones for devteamnp (rune urune=1 noun=silver): 23x KiloByte, 23x gammafunk, 10x elliptic, 9x pointless, 8x Sage, 7x sorear, 6x 78291, 3x rob, 3x itsmu, 2x dpeg, bookofjude, evilmike, Medar, MarvinPA, erisdiscordia, doy 22:52:02 oh yeah 22:52:05 get good people 22:52:08 dangit 1kb 22:52:18 i can't sees wapping avarice and nature 2 because 22:52:21 -!- Lawman0 has quit [Read error: Connection reset by peer] 22:52:23 how is vaults an abomination against nature 22:52:33 in the way that tomb/crypt are 22:52:38 well, avarice 3 could be thrown out and completely remade 22:52:48 I just think it's weird the top tier gozag one has nothing to do with gold 22:53:00 it's a good challenge though 22:53:03 is that just me that thinks it's weird? 22:53:06 we've always had the position that challenge >> lore 22:53:07 i didn't do it because it would potentially kill me and waste that game 22:53:08 for banners 22:53:09 Are the dith ones staying as "steal a high score?" 22:53:19 Because those seem like another trivial/impossible combo 22:53:23 sure, I prefer challenge to lore 22:53:38 not to say that new ideas can't come that fit the god better, ofc 22:53:45 but iron is a "precious metal" 22:53:49 10 mil isn't a huge amount 22:53:57 if you specifically wanted that banner for some reason, you could get it 22:54:04 but you may need to go out of your way to play something 22:54:08 specific 22:54:13 if you are generally not going that fast 22:54:20 <|amethyst> !lg . max=score 22:54:21 11260. neil the End of an Era (L27 HOCK of Qazlal), escaped with the Orb and 3 runes on 2015-03-16 00:05:52, with 1719705 points after 66461 turns and 3:18:10. 22:54:28 faaaaaaake! 22:54:33 <|amethyst> !lg . max=score -2 22:54:35 11259/11260. Neil the Faith Healer (L27 HOHe of Elyvilon), escaped with the Orb and 3 runes on 2011-10-04 20:54:19, with 1318561 points after 99008 turns and 8:11:47. 22:54:47 well it does require 15runing 22:54:50 Qaz, so good even |amethyst can win with 22:54:52 it's a tier 3 banner though 22:55:03 !lg neil won meleebug 22:55:05 1. neil the End of an Era (L27 HOCK of Qazlal), escaped with the Orb and 3 runes on 2015-03-16 00:05:52, with 1719705 points after 66461 turns and 3:18:10. 22:55:11 Grunt: Qaz + meleebug 22:55:26 = ??? 22:55:57 = victory 22:56:01 = gw getting a rune 22:56:08 so is beogh's banner seen as bad 22:56:08 actually gw got a rune even without meleebug 22:56:13 !lm gw rune !meleebug 22:56:14 1. [2015-03-28 05:25:07] gw the Bludgeoner (L16 DDFi of Makhleb) found a decaying rune of Zot on turn 36532. (Swamp:5) 22:56:23 "Find the Golden rune after entering only Vaults and one other dungeon branch with a rune. This means that only Temple, Lair, Orc, Elf, Depths, Abyss, Hell, and one rune branch can be entered." 22:56:25 iron is not a precious metal 22:56:26 I see what people are saying about the variance of that banner 22:56:30 it doesn't sound great to deal with 22:56:41 it could be replaced with e.g. get some extended rune while worshipping beogh 22:57:01 it could, but don't we tend to limit banners of "must worship god X?" 22:57:07 yeah that is not a thing 22:57:09 i guess 22:57:12 not to mention "must play race X" 22:57:13 or super hard version, "Find the Iron rune without entering another rune branch, then the Silver rune, then the Gold rune" 22:57:17 im not sure what you could really do with orc though 22:57:20 -!- Pacra__ has joined ##crawl-dev 22:57:30 that doesnt involve beogh or orcs 22:57:39 invade elf? 22:57:49 i always saw them as being allies or something 22:58:03 Saint: Beogh appreciates the killing of heretic priests 22:58:16 i think it'd be nice to keep a clan banner 22:58:16 Kill X priests. Kill X high priests. Kill Roka. 22:58:17 hard to track that 22:58:18 -!- Pacra_ has quit [Read error: Connection reset by peer] 22:58:26 killing a specific unique is also high on rng 22:58:33 yeah i don't really like that 22:58:39 (and there is a unique banner already) 22:58:41 well we already have a "kill uniques" banner 22:58:46 maybe it should be based on the clan stats overall, and all people in the clan have the same one 22:59:07 so top 100, 27, 5 clans? 22:59:30 simple, at least 22:59:34 simple to implement 22:59:37 and to understand 22:59:48 is there a shoals entry vault that spawns wind drakes or did i just see something that doesn't belong in lair? 22:59:56 there were 150 clans last time 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:00:20 ProzacElf: it was probably a monster wandering up stairs 23:00:32 given 150 clans 100 seems reasonable for tier 1 23:00:35 still 3x3 >8( 23:00:40 which is how monsters spawning from another location on that location's stairs is flavoured 23:00:47 you could do 75 23:00:48 72 27 5 23:00:50 makes sense 23:00:59 although rip 72 23:01:09 -!- wheals has quit [Remote host closed the connection] 23:01:13 81 27 9 =p 23:02:04 why not make I just "be in a clan" 23:02:23 "hey, I'm going to start a clan by myself" 23:02:25 it's trivial to define a one-person clan 23:02:33 exactly! 23:02:34 or a two person one 23:02:39 since you can make an alt 23:02:55 (likewise a 5 person one) 23:03:29 I think the "top n" idea could work for tier 1 23:03:43 reasonably easy to get and kind of achieves "basic clan participation" already 23:03:52 since to get it you'll just need to have some active players 23:03:55 for a reasonable n 23:04:06 maybe 100 is the right choice, or something a bit lower 23:04:45 Do people really like conqueror I? I kind of think that banner is just fine as-is in that all the challenges have pretty good progression 23:04:52 but I can see 15-rune for conqueror III 23:05:04 it's also a good progression 23:05:13 ow 23:05:22 hypractvChipmunk: what exactly were you trying to accomplish there 23:05:35 i wanted to freeze it while it was still sleeping >8( 23:05:35 not as much of a challenge as the existing CIII generally speaking 23:05:40 bad idea 23:07:04 -!- MrRen is now known as Guest34044 23:08:35 hm, not to flow my own horn-feature, but how about changing Beogh to be about ecumenical altars. Beogh recognises as a PROPHET those with great faith in the divine who choose their religion early. I As a non-zealot, worship a god before D:4 II Become a champion with an ecumenical altar god III Win a game with an ecumenical altar god 23:08:39 s/flow/blow 23:09:05 II/III are probably too easy, in that form, and ecu-altars are pretty rare too 23:09:48 given that beogh doesn't like heretical priests, it seems like ecumenical altars would be a bad flavor fit? 23:09:53 ideally banners should not be left to chance / encourage scumming 23:10:01 -!- Stendhal has quit [Ping timeout: 264 seconds] 23:10:22 II Win a game as a zealot worshipping a different god 23:10:39 I thik having just III rely on chance is ok, it's about as rng-ey as "kill 72 uniques" 23:10:54 -!- Zilis is now known as Guest19968 23:12:26 -!- Guest34044 has quit [Ping timeout: 240 seconds] 23:12:31 II and III being ecu banners is too closely related but 23:12:46 yeah, I was thinking only III be ecu altar 23:13:01 for theme gods can get new banners, since banners conveniently tend to be not too attached to a god 23:13:04 ecu altars are not *that* rare 23:13:15 how rare are they? 23:13:16 10%, currently 23:13:26 10% of...games? 23:13:26 really? 23:13:32 i was thinking i saw one about every 3 games or so 23:13:48 just at a rough guess 23:13:51 %git 476ef7d 23:13:51 07MarvinPA02 * 0.17-a0-1388-g476ef7d: Reduce ecumenical altar testing weight 10(4 months ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/476ef7d0ea13 23:14:02 -!- travis-ci has joined ##crawl-dev 23:14:04 The build has errored. (master - ecfb1ce #3355 : Shmuale Mark): https://travis-ci.org/crawl/crawl/builds/84728420 23:14:04 -!- travis-ci has left ##crawl-dev 23:14:11 !blame2 wheals 23:14:11 wwwhhheeeaaalllsss 23:14:17 uh oh 23:14:18 yeah it's not that simple since there's a priority there 23:14:30 and you have rolls on d:2 and d:3 23:14:38 * hypractvChipmunk points at ${random_person}. He did it. 23:14:49 !blame2 hypractvChipmunk 23:14:50 hhhyyyppprrraaaccctttvvvCCChhhiiipppmmmuuunnnkkk 23:14:53 also not sure how the chance_encumenical_altar works 23:14:56 the tag, that is 23:15:03 <|amethyst> A common case when using CHANCE is to assign a CHANCE to a 23:15:03 <|amethyst> set of maps. For instance, if you have a set of portal vault 23:15:03 <|amethyst> entries, and you want one of the set to be used on 5% of all 23:15:03 <|amethyst> levels, you can do this: 23:15:06 that tag means the chance is shared acroll all maps 23:15:20 so 20%, I guess 23:15:21 good evening, |amethyst 23:15:45 <|amethyst> but that is still 10% per level, so 10% on D:2 and 9% on D:3, assuming you aren't shafted past D:2 23:16:13 <|amethyst> evening 23:16:49 !vault ecumenical_altar_1 23:16:49 !vault ecumenical_altar_2 23:16:49 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/altar/altar.des#l399 23:16:50 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/altar/altar.des#l412 23:16:51 it's how |amethyst likes to start his evenings, channel-flooding 23:16:59 hehe 23:17:13 what's with this archaic CHANCE syntax 23:17:27 i blame the docs! 23:17:55 suuureee 23:18:11 -!- MakMorn has quit [Ping timeout: 260 seconds] 23:18:17 well, I think one nice thing about this as a banner is that its emphasizing a 0.17 feature 23:18:38 otoh I don't think it's really a good idea to "remove clan banners" since clans are fun 23:18:58 oh I guess it isn't archaic per se; just rarely used 23:19:02 (I had to look up what it did) 23:19:06 we are tracking clan points already, but the same is true of the overal points we track per-player, and we give individual players banners 23:20:10 i think people would be in clans with or without clan-based banners 23:20:17 the other point I had we didn't talk about yet was making angel of justice 3 harder. Which is III: Kill all four unique pan lords and all four unique hell lords over the course of the tournament. 23:20:18 at least as long as clan points are still tracked 23:20:36 it's not a question of using banners to get people in clans 23:20:48 You can't just make it to kill all of them in a single game? 23:20:56 the same argument applies for individual players: they'd play without without individual banners 23:21:01 I was thinking "kill all four unique pan lords and all four unique hell lords before getting any other runes" 23:21:01 -!- MakMorn has joined ##crawl-dev 23:21:06 -!- Guest19968 has quit [Ping timeout: 240 seconds] 23:21:13 DrKe recommended added SoH to that 23:21:13 s/getting any other rune/entering any other rune branch/ 23:21:20 which does indeed increase difficulty 23:21:29 also true 23:21:30 Wouldn't that make it the equivalent of 8 different Tier 3 challenges then? 23:21:43 what do you mean? 23:21:59 it's not a tier three challenge to get a Hell rune 23:22:04 Aren't there already T2/T3 banners involving getting hell/pan runes first? 23:22:38 there is avarice 3 23:22:45 I don't think there's really any fundamental problem with AoJ III; the tier-3s all vary a ton in difficulty 23:22:55 and getting runes without killing the lords is very much a thign in crawl 23:23:04 so requiring the kill, esp with SoH, does add something 23:23:07 -!- Cacophony has quit [Quit: oh no am scare] 23:23:19 we don't really need a glut of "rune x before y" challenges 23:23:34 fair enough, I just think it's significantly easier than al other tier 3s 23:23:38 I was just curious if it could be to kill all 8 in one game, rather than all 8 throughout the tournament 23:23:58 That would still not be an incredibly difficult challenge, but it'd be a bit harder 23:24:17 <|amethyst> I'd think Explorer 3 would be easier 23:24:20 2 & 3 also overlap, I think. People really just do 3 or 15 rune games 23:24:34 true 23:24:34 <|amethyst> and Pious 3 23:24:51 or a nem choice 23:24:51 Chequers, people also do 15 rune+megazig games. 23:24:53 there are a lot 23:24:54 hmmm, megazig banners 23:25:12 pious 3 was not won ofen 23:25:38 FINALLY! 23:25:53 angel of justice and explorer were by far the most won tier 3s 23:25:59 yeah pious 3 is pretty time consuming 23:26:01 which was pious 3? 23:26:05 champion 13 gods 23:26:14 i see 5-rune games relatively often 23:26:32 !lg * 0.16 won x=urune o=. 23:26:33 2912. [urune=4] rast the Conqueror (L27 DgSk), escaped with the Orb and 4 runes on 2015-10-11 02:07:26, with 1974789 points after 105283 turns and 8:20:22. 23:26:37 !lg * 0.16 won s=urune o=. 23:26:38 2912 games for * (0.16 won): 656x 15, 14x 14, 13, 3x 12, 10x 11, 29x 10, 9x 9, 16x 8, 24x 7, 67x 6, 261x 5, 403x 4, 1419x 3 23:26:39 what would a five rune game be, abyss+slime+vaults+lair? 23:26:41 ahh 23:26:52 heh, i actually got most of the way to pious 3 i think 23:26:57 I mean 5 is not nothing but it's 10% 23:27:09 i guess 25%~ with 4/5 23:27:12 5 and 4 are very common yeah 23:27:20 most likely 4th/5th would be slime/abyss, yes 23:27:24 those 4/5 aren't panhell runes though 23:27:34 I've done Tomb in three runes but I built characters specifically to do that <.< 23:27:46 !lm . rune=golden s=urune 23:27:47 7 milestones for Grunt (rune=golden): 3x 5, 2x 3, 2x 6 23:28:06 anyway, my suggestion is to change angel of justice 3 to add SoH and make it one game 23:28:06 yeah or you just happen to be kiku 23:28:10 AoJ II->III isn't the best progression, it's true 23:28:14 !lm . rune=golden urune=3 1 -game 23:28:15 SGrunt:cszo:20130106041247S. SGrunt the Merfolkian Porcupine (L27 MfGl of The Shining One), escaped with the Orb and 3 runes on 2013-02-07 04:53:53, with 1477767 points after 115319 turns and 6:20:16. 23:28:17 !lm . rune=golden urune=3 2 -game 23:28:18 SGrunt:cszo:20130513024347S. SGrunt the Vampire of Death (L27 VpNe of Kikubaaqudgha), escaped with the Orb and 3 runes on 2013-06-15 02:41:05, with 1302778 points after 140637 turns and 7:06:22. 23:28:19 -!- kaiza has quit [Ping timeout: 240 seconds] 23:28:23 What was the strategy with getting the golden rune like that? 23:28:29 Rn+++? 23:28:31 making angel of justice 2 "all 8 lords" seems a bit much for tier 2 23:28:36 I enjoyed both of those 23:29:13 Milski: Tomb basically just requires good risk mitigation 23:29:15 the thing with tomb is that any xl27 character can likely do it 23:29:20 (and I cannot believe I am phrasing it like that) 23:29:33 stairdance forever 23:29:35 You have described all of Crawl 23:29:38 !lm . rune=golden s=nrune 23:29:40 5 milestones for amalloy (rune=golden): 2x 3, 7, 15, 13 23:29:51 amalloy: nice 23:29:52 i get golden rune 3rd more often than any other time, amusingly 23:29:57 !lm amalloy rune=golden urune=3 1 -game 23:29:58 amalloy:cao:20150409083206S. amalloy the Imperceptible (L26 VpNe of Kikubaaqudgha), escaped with the Orb and 3 runes on 2015-05-11 08:03:58, with 1459042 points after 92045 turns and 17:01:13. 23:29:59 !lm amalloy rune=golden urune=3 2 -game 23:30:01 amalloy:cao:20150905062231S. amalloy the Slayer (L27 NaWz of Zin), escaped with the Orb and 3 runes on 2015-10-07 08:48:12, with 1589813 points after 75655 turns and 13:41:53. 23:30:02 I guess I was asking what the strategy for "getting TOmb as a third rune" was 23:30:04 nice VpNe 23:30:05 Grunt: proactivedynamicsynergy.com 23:30:05 once as VpNe^kiku, once for csdc challenge 23:30:07 ok, here are my updated suggestions http://sprunge.us/cjbA 23:30:17 unless it was really just "get to Xl27 without getting other runes" 23:30:31 the strategy doesnt change much depending on when you do it 23:30:55 II and III of saint would need a swap for sure 23:31:00 the only things that make tomb easier is rn/rtorm, how much hp you have, and how fast you can kill things 23:31:20 and those arent likely to go up that much by getting the other 11 runes 23:31:21 winning with an ecu temple god is way less risk than doing a god swap 23:31:33 esp for zealots 23:31:35 i'd be fine with that. especially since zealots are trog/lugonu with no xom now 23:31:43 So still just stairdance to clear and don't let T:3 become V:5 if you can help it 23:31:54 you could win both banners in one game 23:32:01 its not even really possible to do t:3 intelligently anymore now that everything makes noise 23:32:08 you just need to be patient and not leave the stairs 23:32:22 well you can yolo it with blink scrols now 23:32:27 W, not T. you guys are confusing me 23:32:31 T is temple 23:32:33 yeah w 23:32:44 hey Temple:3 is like impossible to do intelligently 23:32:44 the W is for TOMB 23:32:52 hah 23:32:54 TOWB 23:32:57 <|amethyst> Womb of the Ancients 23:33:05 <|amethyst> tomb_mu 23:33:14 towb is doable for 3rd rune if you run into undeadhunter and train up maces, yo 23:33:31 waces 23:33:31 admittedly, that won't happen all that often 23:33:36 yes. waces 23:33:38 lol 23:33:38 anyway, gammafunk if you are running the tourney and want to update the html templates please ping me, since I have a half completed restyle to 'frontpage-like' 23:33:40 You could probably clear it with 9th level spells and makhleb 23:33:43 for your wessel 23:33:46 since you'd just turn it into a Zigg floor at that point 23:34:03 Just yolo it 23:34:05 nobody wants frontpage-like 23:34:09 * hypractvChipmunk cringes. 23:34:22 a ton of zin piety and a bunch of invo makes it feasible too i guess 23:35:13 tso piety even better 23:35:24 just ab everything to death 23:35:29 heh, i've never actually done womb with tso 23:35:34 have to stand next to them though 23:35:41 I did on my first 15 runer I think 23:35:41 which is boring as DrKe said 23:35:54 averice III proposal doesn't really work 23:36:03 !lm . rune=golden s=god 23:36:04 5 milestones for amalloy (rune=golden): 2x The Shining One, Makhleb, Kikubaaqudgha, Cheibriados 23:36:11 !lm . rune golden s=god 23:36:12 too complex? 23:36:12 No keyword 'golden' 23:36:16 er 23:36:18 !lm . rune=golden s=god 23:36:18 it's basically a normal game, just don't do lair branches before V 23:36:19 7 milestones for Grunt (rune=golden): 4x The Shining One, 2x Vehumet, Kikubaaqudgha 23:36:37 ??duhz 23:36:38 duhz[1/3]: Win a game by going through dungeon, depths, hell and zot, and nowhere else. You must get all 4 hell runes, kill all 4 hell lords, and kill the serpent of hell. You are allowed to enter temple and any portals, but not abyss (even by banishment). 23:36:54 todo: rename Dith to duhz 23:37:19 let me think about avarice 23:37:33 I think shuffling around good challenges for the sake of gozag theme is not terribly necessary 23:37:46 but if you want an X before Y challenge, you really need to think about how it will play 23:37:51 I agree! not neccessary, but it would be nice 23:38:06 i'll think on it some more 23:38:27 -!- Evablue has quit [Quit: Evablue] 23:38:31 !hs . -2 23:38:32 362/363. hyperactiveChipmunk the Warrior (L15 DsAK of Lugonu), blasted by a water nymph (the raging water) on Shoals:3 on 2015-09-16 23:55:06, with 100837 points after 39573 turns and 7:04:35. 23:38:49 -!- radinms has quit [Ping timeout: 264 seconds] 23:42:17 nOoooooOOOOOOOOooooooooooo 23:42:24 :( 23:42:45 -!- Daekdroom has quit [Quit: Leaving] 23:44:04 i had just gotten to 4x4 too 23:44:37 goin' go cry now 23:52:05 -!- myp has quit [Remote host closed the connection] 23:53:11 I feel like Ziggs are pretty reasonable for sane characters besides Mummy rooms. Mummy rooms are awful 23:54:10 Also do shields of reflection auto-ID yet? If not, shouldn't they (with a warning when you fire projectiles at those guys) 23:55:27 -!- Evablue has quit [Quit: Evablue] 23:58:39 -!- ussdefiant has joined ##crawl-dev