00:00:03 -!- omarax has quit [Remote host closed the connection] 00:07:27 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.17-a0-2014-g32cd421 (34) 00:07:43 %version 00:07:44 trunk: 0.17-a0-2003-gd348506; 0.16: 0.16.2-12-gd0ad4c3; 0.15: 0.15.2; 0.14: 0.14.2; 0.13: 0.13.2; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.3-19-g6f05415 00:08:08 %git d348506 00:08:08 07gammafunk02 * 0.17-a0-2003-gd348506: Add juggernauts and stormcallers to ziggurats and adjust monster sets 10(26 hours ago, 1 file, 8+ 5-) 13https://github.com/crawl/crawl/commit/d34850609a66 00:08:12 -!- tealeaves has quit [Quit: Bye] 00:09:02 -!- gammafunk has quit [Quit: leaving] 00:12:37 -!- vkvd has quit [Quit: Page closed] 00:15:49 -!- tealeaves has quit [Quit: Bye] 00:20:24 -!- Turgon has quit [Client Quit] 00:30:39 -!- Pacra has quit [Ping timeout: 250 seconds] 00:31:04 -!- KurzedMetal has quit [Read error: Connection reset by peer] 00:31:48 Elf zombies are described separately 13https://crawl.develz.org/mantis/view.php?id=10003 by Sandman25 00:36:40 -!- debo has joined ##crawl-dev 00:45:52 -!- WalrusKing has quit [Ping timeout: 246 seconds] 00:49:24 -!- ontoclasm has quit [Quit: Leaving.] 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:01:14 -!- Menche has quit [Quit: Leaving] 01:05:07 Unstable branch on crawl.s-z.org updated to: 0.17-a0-2014-g32cd421 (34) 01:07:16 -!- Blazinghand has joined ##crawl-dev 01:08:00 -!- amalloy_ is now known as amalloy 01:10:21 Lasty: did you ever consider no melee/no spellcasting sacrifices? 01:10:57 -!- Danei has quit [Ping timeout: 250 seconds] 01:12:53 -!- debo has quit [Quit: orb spiders :(] 01:13:43 -!- MgDark has quit [Ping timeout: 265 seconds] 01:17:32 the former is really gross imo 01:17:35 -!- ussdefiant has joined ##crawl-dev 01:17:48 or did you mean ruling out melee weapons 01:17:54 not the ability to attack 01:18:48 that would be awful; you'd have to Ctrl-Q the first time you got stuck behind some plants 01:19:14 Unstable branch on crawl.develz.org updated to: 0.17-a0-2014-g32cd421 (34) 01:19:53 -!- Zeor has quit [Quit: Leaving.] 01:22:03 -!- amalloy is now known as amalloy_ 01:32:35 -!- Kalir has quit [Changing host] 01:38:14 -!- tealeaves has quit [Quit: Bye] 01:42:29 -!- FiftyNine has quit [Remote host closed the connection] 01:46:37 -!- raskol has quit [Ping timeout: 264 seconds] 01:46:51 -!- Pipel has quit [Client Quit] 01:47:10 -!- FiftyNine has quit [Remote host closed the connection] 01:49:50 -!- DDFi has quit [Quit: Page closed] 01:51:16 -!- Krakhan has quit [Ping timeout: 256 seconds] 01:53:58 Windows builds of master branch on crawl.develz.org updated to: 0.17-a0-2014-g32cd421 01:54:10 -!- foophykins has quit [Ping timeout: 246 seconds] 01:58:43 -!- amalloy_ is now known as amalloy 01:59:57 -!- st_ has joined ##crawl-dev 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:04:30 -!- Wahaha has quit [Quit: Leaving] 02:21:01 -!- vede has quit [Quit: leaving] 02:26:01 -!- simmarine has quit [Read error: Connection reset by peer] 02:35:39 -!- bonghitz has quit [Remote host closed the connection] 02:36:04 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:36:58 -!- Stendhal is now known as Zilis 02:37:42 so mibe just got an arrival vaualt "ldierk_water_garden" which required him to melee a plant to get out 02:37:46 with 0 UC 02:37:56 so it's probably not a good vault 02:38:14 (mibe is the player) 02:38:54 i suck at reading vault syntax but 1 is plant and 3 is bush right 02:40:13 !vault ldierk_water_garden 02:40:14 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/arrival/simple.des#l1424 02:40:47 yes, DrKe, but ofc it shuffles 123t 02:41:12 so there is a chance to get no toadstools 02:41:14 and not a small one 02:42:10 er, no. there will be exactly one each of 1 2 3 t in the corners 02:44:22 well, i mean adjacent to the spawning player 02:44:27 -!- dtsund has quit [Ping timeout: 240 seconds] 02:44:45 { is te entry stair, right? 02:45:19 so you can exit through one corner 02:46:12 ie the one with the toadstools, since those are killable 02:46:16 @??toadstool 02:46:16 toadstool (05P) | Spd: 070 | HD: 1 | HP: 2-4 | AC/EV: 1/0 | 03plant, unbreathing | Res: 13magic(immune), 03poison, 12drown, 13neg+++, 13torm | XP: 0 | Sz: tiny | Int: brainless. 02:50:57 Monster database of master branch on crawl.develz.org updated to: 0.17-a0-2014-g32cd421 02:56:50 -!- mopl has quit [Ping timeout: 246 seconds] 02:58:29 -!- bonghitz has quit [Remote host closed the connection] 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:01:24 -!- Earlo has quit [Remote host closed the connection] 03:04:14 New branch created: pull/132 (1 commit) 13https://github.com/crawl/crawl/pull/132 03:04:14 03gerbias02 07https://github.com/crawl/crawl/pull/132 * 0.17-a0-2015-g5d91a8a: Fix for issues related to no-device-heal + rot. Now players who can't heal are able to cure rot with potions of curing or heal wounds. 10(8 minutes ago, 2 files, 36+ 13-) 13https://github.com/crawl/crawl/commit/5d91a8ac7593 03:09:01 -!- Blazinghand_ has joined ##crawl-dev 03:10:47 -!- Blazinghand has quit [Ping timeout: 246 seconds] 03:10:59 -!- mibe has quit [Quit: Page closed] 03:14:17 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-2014-g32cd421 (34) 03:14:20 -!- tensorpudding has quit [Ping timeout: 240 seconds] 03:15:44 -!- CacoS has quit [Quit: Page closed] 03:16:56 -!- WildSam has quit [Quit: Page closed] 03:28:49 -!- Xiberia has joined ##crawl-dev 03:34:44 New branch created: pull/133 (1 commit) 13https://github.com/crawl/crawl/pull/133 03:34:44 03DrKe02 07https://github.com/crawl/crawl/pull/133 * 0.17-a0-2015-g30943d0: Tweak an arrival vault 10(5 minutes ago, 1 file, 8+ 8-) 13https://github.com/crawl/crawl/commit/30943d0fd5a1 03:41:02 -!- kaiza has quit [Remote host closed the connection] 03:44:54 03DrKe02 07https://github.com/crawl/crawl/pull/133 * 0.17-a0-2016-ga0b0950: Update simple.des 10(3 minutes ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/a0b09504e470 03:48:38 -!- Patashu has joined ##crawl-dev 03:52:53 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:07:22 -!- kazimuth has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 04:18:20 -!- Idolo has quit [] 04:30:39 03DrKe02 07https://github.com/crawl/crawl/pull/133 * 0.17-a0-2015-g6fe4782: Tweak an arrival vault 10(61 minutes ago, 1 file, 7+ 8-) 13https://github.com/crawl/crawl/commit/6fe47828b43b 04:33:51 Grunt: figured out how to reconcile my desire to make vaults with my total gameplay incompetence. Behold! http://pastebin.com/0HcwFfHG 04:34:23 -!- SurpriseTRex has quit [Quit: Leaving] 04:35:23 -!- ussdefiant has quit [Ping timeout: 268 seconds] 04:36:52 -!- inire has quit [Ping timeout: 240 seconds] 04:37:23 ha, i like it 04:38:24 cool temple imo 04:38:41 it looks like you're fuzzing the edges on purpose? does that end up looking good? i would have expected it to look bad 04:41:52 -!- bonghitz has quit [Ping timeout: 240 seconds] 04:43:14 http://i.imgur.com/gmNTSHa.png 04:43:42 dunno why you can see three deep on the wall in places, but the edges as defined in the vault are the water tiles in that variation 04:45:00 -!- ldierk has joined ##crawl-dev 04:45:17 huh...the X map uses opposite water tile color from the game map. there a reason for that? 04:45:41 deep water is light and shallow is dark 04:46:38 oh right, you're using : for the subst, not = 04:46:45 that makes a lot more sense 04:47:01 oh, yes 04:47:02 heh 04:47:22 that would look cRAzY 04:47:30 why do you let x turn into .? for a "larger" variant? 04:47:53 just gives a little more breathing room around the altars; I liked it so i kept it 04:48:35 yeah, i really like this temple 04:48:40 -!- GauHelldragon has quit [Ping timeout: 240 seconds] 04:48:52 >8) thanks! still need to touch it up a bit, but I really like how it came out already 04:49:11 i'm sure someone will have some polish suggestions, but it should get accepted for sure 04:49:27 * hypractvChipmunk beams...then falls asleep. 04:49:32 holy crap it's 5 am 04:49:36 whoopsie 04:49:53 work in a few hours, gonna suck >< 04:54:52 Is it intended behavior that "Barbs" don't trigger when taking stairs? 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:07:33 -!- Blazinghand_ has quit [Read error: Connection reset by peer] 05:13:37 -!- ProzacElf has quit [Ping timeout: 268 seconds] 05:13:58 taking stairs isn't walking them so much as it is waiting and then suddenly teleporting 05:14:14 ?? stairs 05:14:15 stairs[1/9]: Taking the stairs has two parts. The 'leaving' is implemented as a 'delay' - you take a 5 melee EV penalty during it and it can be interrupted. It lasts 1.0 turns. The 'entering' lasts 0.66 turns (if you've never been here before) or 1.33 turns (if you have) and is simply waited out on the other side. Haste/slow will change these durations. 05:16:41 !ac 11 05:16:42 2.0 armour skill per 1 AC for 11 base AC 05:16:48 !ac 10 05:16:49 2.2 armour skill per 1 AC for 10 base AC 05:16:51 -!- mopl_ has quit [Quit: Page closed] 05:31:52 -!- ldierk has quit [Ping timeout: 272 seconds] 05:35:15 -!- infrashortfoo has quit [Ping timeout: 252 seconds] 05:35:41 -!- Eronarn has quit [Ping timeout: 246 seconds] 05:43:02 -!- bonghitz has quit [Ping timeout: 256 seconds] 05:44:39 -!- kaiza has quit [Ping timeout: 246 seconds] 05:45:20 -!- ldierk has joined ##crawl-dev 05:48:20 -!- emikaela has quit [Quit: Page closed] 05:50:07 -!- Eronarn has joined ##crawl-dev 05:50:14 thanks kvaak. Maybe it should stop you from taking stairs like constriction does? 05:51:22 Although being able to move if you really want to, is what makes barbs different from constriction I guess 05:54:54 -!- Eronarn has quit [Ping timeout: 256 seconds] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:01:16 -!- shrinkshooter has quit [Quit: Page closed] 06:04:46 -!- Voker57 has quit [Remote host closed the connection] 06:08:13 -!- CcS has quit [Ping timeout: 252 seconds] 06:11:53 -!- siepu has quit [Ping timeout: 252 seconds] 06:13:48 -!- ldierk has quit [Ping timeout: 246 seconds] 06:19:38 -!- Zilis has quit [Ping timeout: 265 seconds] 06:31:13 -!- MrRen is now known as Guest55747 06:33:44 -!- Eronarn has joined ##crawl-dev 06:34:06 -!- Stendhal has quit [Ping timeout: 244 seconds] 06:35:03 -!- amalloy is now known as amalloy_ 06:41:34 -!- Palyth has quit [Ping timeout: 250 seconds] 06:42:54 -!- Dire_ has quit [Ping timeout: 246 seconds] 06:43:19 -!- Palyth_ has quit [Ping timeout: 265 seconds] 06:43:48 -!- bonghitz has quit [Ping timeout: 265 seconds] 06:50:34 -!- MgDark has quit [Ping timeout: 265 seconds] 06:50:36 -!- MgDark_ is now known as MgDark 06:52:03 -!- Earlo has quit [Remote host closed the connection] 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:00:42 -!- Kramell has quit [Remote host closed the connection] 07:08:29 -!- Kramell has quit [Remote host closed the connection] 07:19:05 -!- Twiggytwiggytwig has quit [Ping timeout: 265 seconds] 07:24:23 chequers: I considered individual weapon sacrifices and decided they weren't very clean -- usually you'd sacrifice things you don't care about. No melee at all just pushes you towards the incredibly unpleasant experience that is ranged. No spellcasting is just trog. 07:25:36 -!- debo has joined ##crawl-dev 07:32:48 -!- siepu has quit [Ping timeout: 250 seconds] 07:33:07 -!- uJellie has quit [Quit: Leaving] 07:34:17 -!- elliptic has quit [Quit: Leaving] 07:37:00 -!- rossi has quit [Ping timeout: 264 seconds] 07:44:24 -!- bonghitz has quit [Ping timeout: 250 seconds] 07:45:43 -!- Lasty has quit [Quit: Leaving.] 07:49:17 -!- Lasty has joined ##crawl-dev 07:49:21 -!- Sonata has quit [Ping timeout: 246 seconds] 07:51:21 -!- CacoS_ has quit [Quit: Page closed] 07:54:59 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:55:17 -!- ___miek has quit [Ping timeout: 252 seconds] 07:59:38 -!- debo has quit [Ping timeout: 260 seconds] 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:02:10 -!- CacoS has quit [Ping timeout: 250 seconds] 08:02:17 -!- Ququman has joined ##crawl-dev 08:02:59 -!- Evablue_ is now known as Evablue 08:12:35 -!- Twiggytwiggytwi_ has quit [Read error: Connection reset by peer] 08:14:52 -!- siepu_ has quit [Ping timeout: 256 seconds] 08:15:48 -!- MgDark has quit [Read error: Connection reset by peer] 08:28:55 -!- badge is now known as Vidiiot 08:29:47 -!- MgDark has quit [Read error: Connection reset by peer] 08:29:55 -!- ldf_ is now known as ldf 08:33:03 -!- Evablue has quit [Quit: Evablue] 08:36:38 -!- Norgs_ has quit [Quit: WeeChat 1.1.1] 08:36:39 -!- MgDark has quit [Read error: Connection reset by peer] 08:40:06 -!- tealeaves has quit [Quit: Bye] 08:49:43 -!- inire2 is now known as inire 08:59:25 -!- bonghitz has quit [Remote host closed the connection] 09:00:01 -!- omarax has quit [Remote host closed the connection] 09:01:28 -!- Patashu has quit [Ping timeout: 272 seconds] 09:01:48 -!- siepu_ has quit [Ping timeout: 246 seconds] 09:04:47 -!- tealeaves has quit [Quit: Bye] 09:04:59 -!- tealeaves has quit [Client Quit] 09:07:48 -!- Evablue has quit [Client Quit] 09:09:20 -!- wheals has joined ##crawl-dev 09:12:18 -!- ontoclasm has joined ##crawl-dev 09:12:29 -!- ololoev has quit [Quit: Page closed] 09:17:12 -!- tealeaves has quit [Ping timeout: 246 seconds] 09:25:59 -!- mopl has quit [Client Quit] 09:29:05 -!- siepu__ has quit [Ping timeout: 240 seconds] 09:29:55 <|amethyst> http://i.imgur.com/EJeueLx.jpg 09:32:45 -!- ontoclasm has quit [Quit: Leaving.] 09:36:35 Straight Outta Zot 09:39:45 heh 09:40:04 i wish that derived undead either inherited the dead monster's full type (orc warrior zombie), or inherited no properties of the dead monster at all 09:40:18 this in-between stuff with HD being different (I think?) is really confusing 09:42:10 i was looking into that bug report and was astonished to find out how much of the old monsters' differences remained 09:42:36 i thought they all became generic 09:45:33 what does an orc warlord zombie get as opposed to an orc anyway 09:45:36 besides hd 09:45:53 i honestly have no idea 09:46:21 do orcs get to keep titles upon zombification? 09:46:39 they do retain enough of the full type to justify naming them, I think 09:46:50 @??orc warlord 09:46:50 orc warlord (11o) | Spd: 10 | HD: 15 | HP: 91-137 | AC/EV: 12/7 | Dam: 32 | 10weapons, 10items, 10doors, fighter | Res: 06magic(60) | XP: 1675 | Sp: battlecry [11!AM] | Sz: Medium | Int: human. 09:46:53 @??orc 09:46:53 orc (04o) | Spd: 10 | HD: 1 | HP: 4-10 | AC/EV: 2/9 | Dam: 5 | 10weapons, 10items, 10doors | XP: 3 | Sz: Medium | Int: human. 09:46:58 @??orc zombie hd:15 09:46:58 orc zombie (07Z) | Spd: 8 | HD: 15 | HP: 96-130 | AC/EV: 0/5 | Dam: 4 | 07undead, evil, unbreathing | Res: 06magic(20), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 414 | Sz: Medium | Int: brainless. 09:47:03 @??orc zombie hd:1 09:47:03 orc zombie (07Z) | Spd: 8 | HD: 1 | HP: 5-10 | AC/EV: 0/5 | Dam: 4 | 07undead, evil, unbreathing | Res: 06magic(1), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 1 | Sz: Medium | Int: brainless. 09:47:37 nice damage 09:48:54 -!- Tux[Qyou] has joined ##crawl-dev 09:48:59 when you control them, that's a huge difference you would want to know about, but don't because they're both listed in green 09:51:04 the monster already has a field that says exactly what it was created from; it just isn't exposed to the player outside of wizmode's xD command 09:58:38 -!- Evablue has quit [Quit: Evablue] 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:04:43 -!- bonghitz has quit [Ping timeout: 252 seconds] 10:07:30 -!- dtsund has joined ##crawl-dev 10:10:07 -!- CacoS has quit [Read error: Connection reset by peer] 10:15:15 -!- Vidiiot has quit [Ping timeout: 244 seconds] 10:17:21 -!- tealeaves has quit [Quit: Bye] 10:34:44 -!- Piginabag has quit [Quit: Page closed] 10:35:12 -!- siepu__ has quit [Ping timeout: 264 seconds] 10:44:13 -!- dtsund has quit [Ping timeout: 246 seconds] 10:53:37 -!- rast has quit [Read error: Connection reset by peer] 10:54:12 -!- staplegun has quit [Ping timeout: 272 seconds] 10:54:39 -!- Evablue has quit [Quit: Evablue] 10:57:03 -!- Daekdroom has quit [Quit: Leaving] 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:01:15 -!- LexAckson_ has joined ##crawl-dev 11:09:30 -!- ZChris13 has quit [Ping timeout: 244 seconds] 11:11:48 -!- raskol has quit [Ping timeout: 264 seconds] 11:14:11 -!- tealeaves has quit [Quit: Bye] 11:20:21 -!- bonghitz has quit [Ping timeout: 255 seconds] 11:24:27 -!- tealeaves has quit [Read error: Connection reset by peer] 11:24:58 -!- tealeaves has quit [Client Quit] 11:26:11 -!- tealeaves has quit [Client Quit] 11:26:43 -!- tealeaves has quit [Client Quit] 11:29:24 |amethyst: can you think of any cases where actor.observable() and you.can_see(actor) would be different? 11:33:29 -!- WalrusKing has joined ##crawl-dev 11:42:56 -!- simmarine has joined ##crawl-dev 11:45:08 -!- P_R_Deltoid has quit [Read error: Connection reset by peer] 11:47:02 -!- wheals_ has joined ##crawl-dev 11:48:48 -!- Vall has quit [Quit: ChatZilla 0.9.92 [SeaMonkey 2.28/20150615172735]] 11:50:19 -!- wheals has quit [Ping timeout: 244 seconds] 11:52:02 -!- siepu__ has quit [Quit: Leaving] 11:55:07 -!- WildSam has quit [Quit: Page closed] 11:55:58 -!- radinms has quit [] 11:57:21 -!- tealeaves has quit [Quit: Bye] 11:58:45 -!- tealeaves has quit [Client Quit] 11:59:36 -!- ussdefiant has joined ##crawl-dev 12:00:01 -!- omarax has quit [Remote host closed the connection] 12:00:05 -!- tealeaves has quit [Client Quit] 12:04:15 -!- Evablue has quit [Ping timeout: 252 seconds] 12:04:18 -!- Evablue_ is now known as Evablue 12:05:02 -!- infrasho1tfoo has quit [Remote host closed the connection] 12:06:46 -!- SurpriseTRex has quit [Ping timeout: 268 seconds] 12:10:11 http://pastebin.com/3L20wsxk there, i think that's good 12:12:20 03Medar02 07* 0.17-a0-2015-g3cbb8c1: Don't reveal submerged monsters within clouds in targeter. 10(6 minutes ago, 2 files, 6+ 4-) 13https://github.com/crawl/crawl/commit/3cbb8c13c1bc 12:14:30 I should probably refactor both of those locations to use _mon_exposed from directn.cc, but not sure where to put it. 12:15:06 -!- ZChris13 has joined ##crawl-dev 12:15:48 -!- ZChris13 has quit [Client Quit] 12:17:43 -!- WalrusKing has quit [Ping timeout: 260 seconds] 12:21:25 -!- Lasty has quit [Ping timeout: 250 seconds] 12:24:45 -!- emikaela has quit [Quit: Page closed] 12:28:00 -!- Valarioth has quit [Ping timeout: 246 seconds] 12:30:44 -!- jbenedetto is now known as jbalthetto 12:31:36 -!- tealeaves has quit [Quit: Bye] 12:32:43 -!- tealeaves has quit [Client Quit] 12:36:42 -!- tealeaves has quit [Client Quit] 12:37:34 -!- tealeaves has quit [Client Quit] 12:37:37 -!- Evablue has quit [Ping timeout: 265 seconds] 12:39:30 -!- Kalir has quit [Changing host] 12:42:40 -!- MarvinPA has joined ##crawl-dev 12:44:24 -!- Ladykiller69 has quit [Ping timeout: 272 seconds] 12:51:30 03Medar02 07* 0.17-a0-2016-g412826b: Add an empty line to shield descriptions. 10(6 minutes ago, 1 file, 4+ 5-) 13https://github.com/crawl/crawl/commit/412826b100eb 12:51:38 -!- bonghitz has quit [Ping timeout: 265 seconds] 12:58:23 -!- Blazinghand has joined ##crawl-dev 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:02:33 -!- LexAckson_ has quit [Ping timeout: 252 seconds] 13:03:27 -!- LexAckson_ has joined ##crawl-dev 13:04:33 -!- Lasty1 has joined ##crawl-dev 13:05:56 -!- ussdefiant has quit [Ping timeout: 250 seconds] 13:07:16 I guess we generally avoid overly long text lines? I know WebTiles is pretty poor at handling them. 13:07:42 -!- tealeaves has quit [Quit: Bye] 13:09:22 Wondering about the chequers' shield skill line for @ 13:09:45 Unstable branch on crawl.akrasiac.org updated to: 0.17-a0-2016-g412826b (34) 13:11:43 -!- cribozai has quit [Ping timeout: 252 seconds] 13:12:43 -!- tealeaves has quit [Client Quit] 13:13:24 <|amethyst> wheals_: looking at actor::observable: 1. you are invisible (you can't "see" yourself, but you are "observable") 2. arena mode (everything is observable, but if there are walls can_see might be false?) 13:14:27 <|amethyst> wheals_: oh, no, you.can_see() would always be true for arena mode because player::see_cell is special-cased 13:14:54 <|amethyst> wheals_: so just 1., and maybe theoretically an out-of-bounds monster in arena mode 13:15:11 -!- tealeaves has quit [Client Quit] 13:15:34 -!- MarvinPA has quit [Ping timeout: 244 seconds] 13:16:29 -!- MarvinPA has joined ##crawl-dev 13:17:28 -!- ProzacElf has joined ##crawl-dev 13:20:08 Medar: webtiles isn't any worse than console, i think 13:25:09 -!- ldierk has joined ##crawl-dev 13:32:13 webtiles won't handle more messages correctly if one line ends up wrapping to two, maybe console is the same though 13:32:30 I mean the ones you get with show_more=true 13:35:06 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:37:58 -!- tealeaves has quit [Quit: Bye] 13:38:43 -!- Blazinghand has quit [Read error: Connection reset by peer] 13:38:51 -!- dtsund has joined ##crawl-dev 13:43:36 -!- evilmike has joined ##crawl-dev 13:46:58 -!- tealeaves has quit [Quit: Bye] 13:47:48 -!- tealeaves has quit [Client Quit] 13:50:13 -!- tealeaves has quit [Client Quit] 13:59:59 -!- rossi has quit [Quit: WeeChat 1.3] 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:00:41 -!- tealeaves has quit [Quit: Bye] 14:04:39 -!- ldierk has quit [Ping timeout: 244 seconds] 14:08:05 ah 14:17:04 03wheals02 07* 0.17-a0-2017-g81346ca: Tidy some monster pickup-drop code. 10(3 hours ago, 4 files, 57+ 263-) 13https://github.com/crawl/crawl/commit/81346caa5bea 14:17:04 03wheals02 07* 0.17-a0-2018-g9cfe9d2: Improve more pickup code. 10(10 minutes ago, 12 files, 169+ 190-) 13https://github.com/crawl/crawl/commit/9cfe9d2d8f95 14:20:44 -!- tealeaves has quit [Quit: Bye] 14:22:06 -!- amalloy_ is now known as amalloy 14:22:09 03Medar02 07* 0.17-a0-2019-g7966c2b: Fix handling of key presses to cancel stale process purging. 10(43 minutes ago, 1 file, 17+ 22-) 13https://github.com/crawl/crawl/commit/7966c2b62e07 14:22:09 03Medar02 07* 0.17-a0-2020-gb7d79f5: Fix displaying error to client if stale process purging fails. 10(23 minutes ago, 2 files, 8+ 10-) 13https://github.com/crawl/crawl/commit/b7d79f52be57 14:22:09 03Medar02 07* 0.17-a0-2021-g34141e6: Fix overlay being left over game after stale process purge. 10(16 minutes ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/34141e6c4bed 14:22:09 03Medar02 07* 0.17-a0-2022-gc4b77af: Give a message when creating stairs in wizmode. 10(5 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/c4b77af2295a 14:24:07 -!- tealeaves has quit [Client Quit] 14:24:31 -!- tealeaves has quit [Client Quit] 14:33:09 -!- tealeaves has quit [Quit: Bye] 14:33:14 -!- read has quit [Quit: bbl] 14:37:50 commit storm 14:38:26 -!- UncertainKitten has joined ##crawl-dev 14:39:00 -!- dtsund has quit [Ping timeout: 252 seconds] 14:44:38 -!- tealeaves has quit [Quit: Bye] 14:47:13 -!- ldierk has joined ##crawl-dev 14:47:20 -!- ldierk has quit [Client Quit] 14:53:29 -!- tealeaves has quit [Quit: Bye] 14:54:04 -!- Menche has quit [Quit: Leaving] 14:54:58 -!- tealeaves has quit [Client Quit] 14:58:25 -!- tealeaves has quit [Client Quit] 14:58:43 -!- raskol has quit [Ping timeout: 260 seconds] 14:59:00 -!- WalrusKing has joined ##crawl-dev 14:59:13 -!- tealeaves has quit [Client Quit] 15:00:01 -!- omarax has quit [Remote host closed the connection] 15:02:00 ebering: auto exclude doesn't get removed when the ballistomyewhatever suicides in your patch 15:02:22 -!- gammafunk has joined ##crawl-dev 15:06:39 -!- reosarevok has quit [Ping timeout: 240 seconds] 15:06:50 -!- bonghitz has quit [Ping timeout: 240 seconds] 15:08:19 -!- GauHelldragon has quit [Ping timeout: 240 seconds] 15:09:34 Medar: that's what I get for using monster::suicide without knowing what it does 15:10:29 <|amethyst> oh hm 15:11:29 <|amethyst> now I wonder if monster::suicide -> monster::blame_damage is why we've been getting those "exp for monster with no damage" 15:12:11 <|amethyst> also, what the hell is monster::suicide supposed to be doing??? 15:12:31 goodness me I have no idea 15:12:34 torpor snails get very depressed sometimes 15:12:36 setting hp to 0 I guess 15:12:50 <|amethyst> ebering: except it has that parameter in case you want to set hp to -1000 15:13:02 it appears what I want to do is self_destructs() 15:13:11 since this will correctly call monster_die 15:13:38 but somehow it works correctly for AT_SPORE in melee_attack to call suicide then 15:14:04 or maybe it doesn't but you don't exclude wandering shrooms so no one has noticed 15:14:25 mysteries of crawlcode 15:19:22 <|amethyst> M*A*S*H lied 15:19:31 <|amethyst> it told me that suicide() is painless 15:25:27 -!- read has joined ##crawl-dev 15:28:51 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 15:30:21 -!- pblur_ has quit [Quit: Page closed] 15:30:41 har 15:31:19 -!- tealeaves has quit [Quit: Bye] 15:32:00 -!- tealeaves has quit [Client Quit] 15:32:22 -!- tealeaves has quit [Client Quit] 15:32:43 -!- tealeaves has quit [Client Quit] 15:32:58 -!- amalloy is now known as amalloy_ 15:34:41 -!- ventricule has joined ##crawl-dev 15:44:12 -!- Guest55747 is now known as Zilis 15:44:14 -!- Red_Bucket has quit [Quit: Page closed] 15:48:46 -!- Palyth is now known as Palyth_ 15:50:31 -!- Doesnt has quit [Ping timeout: 260 seconds] 15:52:56 -!- ventricule has quit [Quit: Page closed] 15:56:09 -!- Piginabag has quit [Quit: Page closed] 15:58:38 -!- Piginabag_ has quit [Quit: Page closed] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:04:11 -!- tealeaves has quit [Quit: Bye] 16:06:35 -!- Zilis has quit [Ping timeout: 244 seconds] 16:07:18 -!- SirLicksAlot has quit [Quit: Page closed] 16:10:02 -!- tealeaves has quit [Quit: Bye] 16:10:16 -!- serq has quit [Quit: Leaving] 16:10:50 -!- tealeaves has quit [Client Quit] 16:12:53 -!- CacoS has quit [Ping timeout: 246 seconds] 16:13:23 -!- tensorpudding has quit [Ping timeout: 260 seconds] 16:16:01 -!- amalloy_ is now known as amalloy 16:18:24 -!- Tuxedo[Qyou] has joined ##crawl-dev 16:19:50 -!- WalrusKing has quit [Ping timeout: 252 seconds] 16:22:04 -!- Tux[Qyou] has quit [Ping timeout: 268 seconds] 16:22:47 -!- ProzacElf has quit [Ping timeout: 256 seconds] 16:22:49 -!- Tux[Qyou] has joined ##crawl-dev 16:23:50 -!- ProzacElf has joined ##crawl-dev 16:23:59 -!- ProzacElf has quit [Remote host closed the connection] 16:24:22 -!- ProzacElf has joined ##crawl-dev 16:24:43 -!- Tux[Qyou] has quit [Client Quit] 16:24:54 out of curiosity, is +7 the max enchantment for artifact leather? 16:24:54 -!- Tuxedo[Qyou] has quit [Ping timeout: 246 seconds] 16:27:29 03Medar02 07* 0.17-a0-2023-g4b4742e: Weapon/quiver status improvements for WebTiles. 10(45 minutes ago, 4 files, 29+ 7-) 13https://github.com/crawl/crawl/commit/4b4742e7edef 16:27:29 03Medar02 07* 0.17-a0-2024-gc284f19: Fix corroded weapon not displayed as red in WebTiles. 10(28 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/c284f198294c 16:29:07 -!- strat has quit [Quit: Page closed] 16:29:55 -!- ontoclasm has joined ##crawl-dev 16:31:02 -!- wheals_ has quit [Remote host closed the connection] 16:35:13 -!- tealeaves has quit [Quit: Bye] 16:37:39 New branch created: pull/134 (1 commit) 13https://github.com/crawl/crawl/pull/134 16:37:39 03amalloy02 07https://github.com/crawl/crawl/pull/134 * 0.17-a0-2025-g6eac8cf: Change the 'safe option' for using unorthodox stairs to 'no' 10(8 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/6eac8cfa503f 16:37:39 New branch created: pull/135 (1 commit) 13https://github.com/crawl/crawl/pull/135 16:37:39 03amalloy02 07https://github.com/crawl/crawl/pull/135 * 0.17-a0-2025-g389b958: Add rc option to prompt before using escape hatches 10(8 minutes ago, 4 files, 13+ 1-) 13https://github.com/crawl/crawl/commit/389b95815609 16:37:39 New branch created: pull/136 (1 commit) 13https://github.com/crawl/crawl/pull/136 16:37:40 03amalloy02 07https://github.com/crawl/crawl/pull/136 * 0.17-a0-2025-g4c446bd: Expand jarring abbreviation in a comment 10(11 days ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/4c446bd7c973 16:39:46 i would be most excited to see #135 merged 16:40:09 -!- reosarevok has quit [Quit: Leaving] 16:40:11 <|amethyst> do shafts already have a warning? 16:40:25 <|amethyst> if not, that should apply to shafts too 16:40:43 hm, i'm not sure. i think they don't 16:40:56 i don't think so 16:41:02 i haven't used one intentionally in a while though 16:41:34 they don't 16:41:45 -!- tealeaves has quit [Quit: Bye] 16:41:59 |amethyst: so you want to have the same option control whether you are warned for both shafts and hatches, yes? 16:42:05 <|amethyst> yes 16:42:17 <|amethyst> I don't think it makes sense to have two separate options for that 16:42:21 -!- tealeaves has quit [Client Quit] 16:43:10 <|amethyst> amalloy: oh, also maybe check !crawl_state.disables[DIS_CONFIRMATIONS] there 16:43:23 ah, i forgot about that 16:44:24 |amethyst: i think i did it wrong anyway. my prompt is in can_take_stairs instead of in prompt_stairs. but there are already some things in can_take_stairs that prompt you instead, so i'm not sure? 16:44:32 !function _can_take_stairs 16:44:33 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/main.cc#l1553 16:45:35 -!- Akitten_Homura has joined ##crawl-dev 16:46:01 -!- dtsund has joined ##crawl-dev 16:46:20 <|amethyst> doesan't look like anything there prompts (well, shop() :P ) 16:46:20 also none of the other prompts there seem to respect DIS_CONFIRMATIONS 16:46:50 you're right, i guess they don't prompt 16:46:54 <|amethyst> hm 16:46:56 -!- tealeaves has quit [Ping timeout: 250 seconds] 16:47:07 <|amethyst> hm 16:47:46 <|amethyst> I guess _prompt_stairs should just check DIS_CONFIRMATIONS at the beginning and return true 16:47:52 |amethyst: prompt_stairs doesn't seem to be passed the "is the player taking a shaft voluntarily" bool 16:47:57 i can add that, of course 16:48:17 <|amethyst> does _prompt_stairs even get called if it's involuntary? 16:48:19 <|amethyst> I would hope not 16:49:06 -!- UncertainKitten has quit [Ping timeout: 250 seconds] 16:49:21 it always does 16:49:48 that seems silly 16:49:50 -!- Doesnty has quit [Ping timeout: 240 seconds] 16:49:52 but it doesn't check shafts 16:49:54 oh 16:50:06 well, there's no way to involuntarily take stairs, is there? 16:50:17 not yet 16:50:24 -!- CacoStt has quit [Ping timeout: 265 seconds] 16:50:37 -!- Kalir has quit [Changing host] 16:51:04 heh 16:52:03 <|amethyst> add that to the xom running-stair effect 16:54:31 |amethyst: do you want the DIS_CONFIRMATIONS added around the entire function, or no? 16:54:44 heh 16:55:05 i once had the xom running-stair thing happen to me like five times in a row when i was trying to leave lair 16:55:06 <|amethyst> amalloy: hm... I guess leave it out for now 16:55:17 <|amethyst> amalloy: maybe ask elliptic, as the preeminent botter 16:55:40 <|amethyst> amalloy: (though I think non-wizmode bots can't set DIS_CONFIRMATIONS anyway) 16:55:46 <|amethyst> (FR: fix that) 16:56:47 hahahaha 16:56:50 oops, wrong chan 16:57:00 er, i just pushed that change without testing or even compiling it. gimme a sec 16:58:00 03amalloy02 07https://github.com/crawl/crawl/pull/135 * 0.17-a0-2026-g6134f68: Also warn about shafts when warn_hatches is set 10(2 minutes ago, 2 files, 15+ 15-) 13https://github.com/crawl/crawl/commit/6134f682443d 17:00:01 -!- toenail has quit [Quit: Page closed] 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:03:20 okay well it turns out i did it right 17:03:40 adding warn_hatches=true to my cao rcfile right now so i don't miss a second after it's approved 17:07:45 -!- bonghitz has quit [Ping timeout: 255 seconds] 17:07:51 -!- Kellhus has quit [Quit: Page closed] 17:07:54 -!- Kramell has quit [Remote host closed the connection] 17:08:01 and confirmed that it doesn't prompt you when accidentally falling down a shft 17:09:16 hypractvChipmunk: did you submit your vault on mantis or github? if you don't do that, or at least !tell someone who is actually in charge of things (ie, not me) it could easily slip by unnoticed 17:09:39 -!- Kramell has quit [Excess Flood] 17:11:14 also i bet SUBST: c : cwWl would add a cool variant 17:15:19 -!- Zekka has quit [Ping timeout: 240 seconds] 17:15:58 -!- tealeaves has quit [Quit: Bye] 17:16:21 -!- tealeaves has quit [Client Quit] 17:19:04 -!- tealeaves has quit [Client Quit] 17:22:32 -!- MarvinPA has quit [Ping timeout: 244 seconds] 17:25:41 -!- xtwv has quit [Ping timeout: 256 seconds] 17:33:24 -!- FiftyNine has quit [Ping timeout: 264 seconds] 17:33:54 -!- ystael has quit [Ping timeout: 252 seconds] 17:33:58 -!- LexAckson_ has quit [Read error: Connection reset by peer] 17:36:34 -!- Bcadren has quit [Read error: Connection reset by peer] 17:50:17 -!- tealeaves has quit [Quit: Bye] 17:51:58 -!- tealeaves has quit [Client Quit] 17:52:22 -!- tealeaves has quit [Client Quit] 17:53:39 -!- tealeaves has quit [Client Quit] 17:57:23 -!- siepu has quit [Read error: Connection reset by peer] 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:02:49 -!- Wheatmill has quit [Read error: Connection reset by peer] 18:03:59 -!- daiy has quit [Ping timeout: 260 seconds] 18:05:45 -!- Krakhan has quit [Changing host] 18:08:01 -!- shrinkshooter has quit [Quit: Page closed] 18:09:47 Unstable branch on crawl.lantea.net updated to: 0.17-a0-2024-gc284f19 (34) 18:10:24 -!- Lasty1 is now known as Lasty 18:17:23 -!- tealeaves has quit [Quit: Bye] 18:19:51 -!- Krakhan has quit [] 18:21:48 -!- Krakhan has quit [Changing host] 18:22:28 @??brimstone_fiend 18:22:28 Brimstone Fiend (041) | Spd: 10 | HD: 18 | HP: 79-117 | AC/EV: 15/6 | Dam: 25, 15, 15 | 05demonic, 10doors, evil, see invisible, fly | Res: 13magic(immune), 05hellfire, 04fire+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 3320 | Sp: hellfire (3d20) [06!sil], s.torment [06!sil] | Sz: Large | Int: human. 18:24:07 -!- tealeaves has quit [Quit: Bye] 18:24:32 -!- tealeaves has quit [Client Quit] 18:24:52 -!- tealeaves has quit [Client Quit] 18:29:34 -!- Bamboomancer has quit [Ping timeout: 246 seconds] 18:33:11 -!- namad7 has quit [] 18:38:59 -!- bonghitz has quit [Ping timeout: 268 seconds] 18:39:19 @??draconian_scorcher 18:39:19 mottled draconian scorcher (04q) | Spd: 10 | HD: 16 | HP: 72-89 | AC/EV: 9/12 | Dam: 15 | 10weapons, 10items, 10doors, spellcaster, cold-blooded | Res: 06magic(40), 05fire, 04napalm | XP: 1674 | Sp: b.fire (3d25), b.magma (3d25), fireball (3d26), hellfire (3d20), hellfire (3d20) burst [04emergency] | Sz: Medium | Int: human. 18:39:26 @??orb_guardian 18:39:26 Orb Guardian (06X) | Spd: 14 | HD: 15 | HP: 68-101 | AC/EV: 13/13 | Dam: 45 | 10doors, fighter, see invisible | Res: 06magic(120), 12drown | XP: 2762 | Sz: Giant | Int: human. 18:39:32 @??fire_dragon 18:39:32 fire dragon (04D) | Spd: 10 | HD: 12 | HP: 78-104 | AC/EV: 10/8 | Dam: 20, 13, 1307(trample) | fly | Res: 06magic(60), 05fire++, 03poison, 12drown | Vul: 12cold | XP: 1068 | Sp: fire breath (3d24) [11!AM, 06!sil, 08breath] | Sz: Giant | Int: animal. 18:42:28 -!- SirLicksAlot has quit [Quit: Page closed] 18:43:57 -!- Voker57 has quit [Read error: Connection reset by peer] 18:44:26 -!- iFurril has quit [Read error: Connection reset by peer] 18:47:46 -!- debo has joined ##crawl-dev 18:54:31 -!- tealeaves has quit [Ping timeout: 240 seconds] 18:54:57 -!- MarvinPA has joined ##crawl-dev 18:59:50 -!- Patashu has joined ##crawl-dev 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:03:39 -!- Patashu has quit [Remote host closed the connection] 19:03:49 -!- Patashu has joined ##crawl-dev 19:07:16 -!- elliptic has joined ##crawl-dev 19:08:31 -!- predator117 has quit [Ping timeout: 240 seconds] 19:08:33 -!- mineral has joined ##crawl-dev 19:08:58 -!- read has quit [Ping timeout: 244 seconds] 19:13:13 -!- Evablue has quit [Quit: Evablue] 19:17:34 -!- Yermak has quit [Quit: Page closed] 19:18:47 -!- Ququman has quit [Remote host closed the connection] 19:20:22 -!- HellTiger has quit [Ping timeout: 250 seconds] 19:22:56 -!- Norgs is now known as Guest78476 19:22:59 -!- ProzacElf has quit [Ping timeout: 256 seconds] 19:23:26 -!- Guest78476 has quit [Client Quit] 19:23:59 -!- Norgs_ has quit [Client Quit] 19:25:27 -!- st_ has quit [] 19:32:52 -!- tksquared_ has quit [Ping timeout: 246 seconds] 19:33:06 -!- fazisi has quit [Read error: Connection reset by peer] 19:41:27 -!- Milski has joined ##crawl-dev 19:41:33 -!- CcS has quit [Read error: Connection reset by peer] 19:41:44 Am I going crazy, or does trunk have some weirdly difficult vault placing now? 19:42:02 -!- PollenGolem has quit [Quit: Page closed] 19:42:12 There was a gnoll fortress+moat on D:3 and a giant branch-end looking circle vault with an elephant on nearly every tile on L:2 19:42:12 -!- reaverb has joined ##crawl-dev 19:42:29 -!- Vidiiot has quit [] 19:43:23 Milski: Almost certainly clustering illusion. 19:44:30 <|amethyst> mu_elephants_graveyard has always been able to place on Lair:1 even 19:44:40 I mean I don't recall *ever* seeing an elephant vault on L:2 19:44:47 and death yak packs on L:3, which also seems a bit early 19:45:04 Maybe I've just never seen it that early, but it's more where they were placed than two in one game. 19:45:34 <|amethyst> vaults are generally allowed to be more difficult than a normal encounter on a level 19:46:06 I get that, but again, I was saying I don't recall a vault including elephants appearing that early. If it can generate there, that's fine, I just hadn't seen it before 19:46:08 i had a death yak on D:9 this game 19:46:15 though it's less a vault and more the entire floor by virtue of the design 19:46:30 guarding lair along with a komodo dragon and some misc other stuff 19:46:33 <|amethyst> !lg * kmap~~mu_elephants_graveyard s=place,version 19:46:34 Unknown field: version 19:46:37 <|amethyst> !lg * kmap~~mu_elephants_graveyard s=place,cv 19:46:38 78 games for * (kmap~~mu_elephants_graveyard): 33x Lair:1 (13x 0.16-a, 8x 0.17-a, 6x 0.15-a, 3x 0.15, 2x 0.16, 0.14-a), 19x Lair:2 (6x 0.17-a, 5x 0.16-a, 3x 0.15, 2x 0.14-a, 2x 0.16, 0.15-a), 7x Lair:6 (4x 0.17-a, 2x 0.16-a, 0.15-a), 7x Lair:3 (4x 0.17-a, 2x 0.16-a, 0.15-a), 5x Lair:4 (2x 0.17-a, 0.15, 0.16, 0.16-a), 3x Depths:4 (0.17-a, 0.15-a, 0.14), Depths:5 (0.14-a), Depths:1 (0.14-a), D:23 (0... 19:46:58 <|amethyst> !lg * map~~mu_elephants_graveyard s=place,cv 19:46:59 59 games for * (map~~mu_elephants_graveyard): 21x Lair:1 (6x 0.16-a, 5x 0.17-a, 4x 0.15-a, 3x 0.15, 2x 0.16, 0.13-a), 10x Lair:2 (5x 0.16-a, 2x 0.17-a, 0.13, 0.15, 0.16), 6x Lair:6 (2x 0.16, 2x 0.17-a, 0.15, 0.15-a), 5x Lair:4 (3x 0.17-a, 0.15-a, 0.16), 4x Lair:3 (2x 0.17-a, 0.15-a, 0.16), 3x D:13 (0.12-a, 0.11, 0.13-a), 2x D:26 (0.13-a, 0.10-a), 2x Lair:5 (0.15-a, 0.17-a), 2x Depths:3 (2x 0.17-a)... 19:50:17 <|amethyst> and it appears death yaks can spawn naturally on Lair:3, and have been able to since at least 0.12 (I didn't look back further) 19:50:39 <|amethyst> so I think you just got unlucky with vault and monster selection in that game 19:50:40 Alright, fair enough. 19:50:52 <|amethyst> (or lucky if you managed to kill them and get the XP :) 19:50:52 .elrnak 19:50:53 .elrank 19:50:54 2510 games for * (br=lair lvl>2 lvl<8 kmap!~entry kmap!~uniq kmap!~special_ kmap!~altar kmap!=): 155x gammafunk_lair_enchanted_lake, 106x bobbens_ice_dragon_lair, 100x dpeg_oklob_gauntlet, 99x dragon1_lemuel, 98x ice2_lemuel, 83x grunt_megastairs_3, 75x forest_paths, 71x grunt_megastairs_2, 62x grunt_megastairs_4, 60x minmay_lindwurm_lava, 57x minmay_lair_end_frog_pond, 52x worms_lemuel, 52x dpeg_... 19:51:03 Elephant Graveyard is the one that's literally just a giant circle with tons of elephants in it, right 19:51:09 which aren't sleeping so they roam near instantly? 19:51:16 please consider dying on enchanted lake if you're looking for new lair vaults to get killed by 19:51:40 variety is the spice of life, after all 19:51:48 <|amethyst> that one isn't generate_awake 19:51:54 <|amethyst> !vault mu_elephants_graveyard 19:51:55 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/float.des#l2045 19:52:07 <|amethyst> also has elephant corpses and skeletons 19:52:17 <|amethyst> and some water 19:52:23 amalloy: oh my god yes that hatch patch please 19:52:42 all that's missing is a single shadow imp 19:52:57 amalloy: also, it originally had option to lava but i hate lava in temples because the smoke goes everywhere 19:53:06 <|amethyst> gammafunk: bring back monster animate dead! 19:53:07 hypractvChipmunk: all you gotta do is convince |amethyst to merge it 19:53:13 oh yeah 19:53:16 <|amethyst> why me? 19:53:22 <|amethyst> there are other committers here 19:53:28 <|amethyst> It's my day off :P 19:53:37 i dunno. anyone really. you were just the one who stepped forward by offering criticism 19:53:44 yes but you have access to the *real* repository; the github one is just a decoy 19:53:54 Also can Teleport scrolls typically port you to your exact square? 19:53:56 hypractvChipmunk: there's a vault tag to make lava that doesn't generate smoke 19:54:02 Again, another thingt hat may have listed but I've never seen 19:54:02 ooh 19:54:08 <|amethyst> Milski: yes, there's even a message for that 19:54:14 ??rare messages[flicker 19:54:15 I don't have a page labeled rare messages[flicker in my learndb. 19:54:17 hrm 19:54:19 yeah I just got the flicker one 19:54:25 but I don't recall if it's been in forever 19:54:25 <|amethyst> ?/flicker 19:54:26 Matching terms (1): your_surroundings_flicker; entries (1): bazaar[1]: A portal with several shops. Portals to bazaars appear on random levels and disappear after a set amount of time. Once you leave the bazaar you can't return. Some bazaars won't disappear until entered (you can tell these apart because they won't be announced, and the portal won't be "flickering"). 19:54:26 or if it's new 19:54:33 <|amethyst> ??your_surroundings_flicker 19:54:34 your surroundings flicker[1/1]: You teleported to exactly the same spot. 19:54:36 MarvinPA: thanks 19:54:40 I don't ever recall actually getting that, but I've certainly got the "back into the same LoS" message 19:54:48 <|amethyst> It's been there for a long time anyway 19:54:50 amalloy: also, i had planned on at least one more before submitting the pull request 19:54:58 <|amethyst> since 0.9 at least 19:55:12 just shows how much we need crawl cheevos for stuff like this 19:55:36 i'm afraid to google cheevos 19:55:57 enter the dungeon! DING SHINY BADGE 19:56:03 enter d2! DING ANOTHER SHINY BADGE 19:56:37 get a snozzcucumber from eating fruit, DING SHINY BADGE 19:56:39 once you have 50 shiny badges you unlock gl, an upgraded version of fi! 19:57:02 rip: cheevo for wielding a snozzcucumber on ascension 19:57:16 !lg * status~~snozzcumber 19:57:18 No games for * (status~~snozzcumber). 19:57:20 aww 19:58:50 is it intended that qazlal doesn't spawn clouds if you're in a 1-wide corridor? 20:00:03 -!- omarax has quit [Remote host closed the connection] 20:01:29 -!- Evablue has quit [Quit: Evablue] 20:02:04 it's hard to fit a storm in a 1-wide corridor 20:03:28 but it normally *does* spawn clouds adjacent to you, so I know that's not the issue 20:03:40 I'm just not sure if it specifically checks for having not enough room around you 20:03:52 yes 20:03:59 ah 20:04:10 to prevent being cheesy and leading things into clouds I guess? 20:04:30 well you can just do that in the open' 20:04:31 -!- mineral is now known as owl 20:04:41 sorta 20:04:46 most creatures will avoid clouds 20:11:12 i'm pretty sure there's an explicit check for that 20:11:55 just making sure 20:12:19 -!- tksquared has quit [Ping timeout: 240 seconds] 20:14:42 <|amethyst> it's a specific check 20:15:35 <|amethyst> it won't place clouds in a square with more than three solid squares around it 20:15:43 <|amethyst> (well, fewer than 5 non-solid squares) 20:15:56 <|amethyst> !source godpassive.cc:730 20:15:56 https://github.com/crawl/crawl/blob/master/crawl-ref/source/godpassive.cc#l730 20:15:57 -!- bonghitz has quit [Quit: Leaving...] 20:16:17 joining nemelex should enable misc pickup 13https://crawl.develz.org/mantis/view.php?id=10004 by chequers 20:16:34 -!- stanzill has quit [Quit: au rev] 20:16:39 -!- tealeaves has quit [Quit: Bye] 20:17:12 <|amethyst> chequers: I would say decks only 20:17:36 is that possible though 20:17:51 <|amethyst> sure, just not through the \ menu 20:17:53 -!- Smello has quit [Ping timeout: 246 seconds] 20:17:56 -!- serq has quit [Quit: Leaving] 20:18:07 <|amethyst> IMO misc items should be split out more under \ 20:18:10 cool 20:18:25 -!- tealeaves has quit [Client Quit] 20:18:27 <|amethyst> but I think it would be better to do this as an autopickup_exception somehow 20:18:28 i'll look into it later, that is just a todo since i'm lazy today 20:18:37 is that lua? 20:18:42 <|amethyst> no, config file 20:19:14 <|amethyst> hm, the problem with that is that you do need a Lua conditional block to set it for Nemelex only 20:19:38 <|amethyst> and those are only checked once on game load 20:19:48 <|amethyst> so I guess really you'd need an autopickup function 20:20:00 or to split out misc 20:20:22 <|amethyst> chequers: well, even if misc is split, I'd still rather have it be an autopickup exception than toggling the \ menu 20:20:39 <|amethyst> IMO the game should never set something in the \ menu after game start 20:20:46 -!- fazisi has quit [Read error: Connection reset by peer] 20:20:52 ok 20:20:55 <|amethyst> since that's how the player says "no, really, don't pick this up" 20:21:36 <|amethyst> chequers: see here for how to do it 20:21:41 you can probably do it as an add_autopickup_func, that works without requiring a reload iirc 20:21:45 <|amethyst> !source dat/defaults/autopickup_exceptions:28 20:21:46 Can't find dat/defaults/autopickup_exceptions. 20:21:50 <|amethyst> !source dat/defaults/autopickup_exceptions.txt:28 20:21:51 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/defaults/autopickup_exceptions.txt#l28 20:22:07 <|amethyst> that's the Lua you'd need to check for Nemelex on the fly 20:22:10 oh amethyst already said that 20:24:11 <|amethyst> (FR: clua has integer constants for gods, item classes, etc, so there doesn't have to be a huge batch of string comparisons every time an object comes into view 20:24:14 <|amethyst> ) 20:24:37 <|amethyst> I guess clua function call overhead might be worse than the string overhead 20:25:11 those autopickup functions get called a lot, not sure how much it adds up though 20:25:12 -!- nicolae- has joined ##crawl-dev 20:25:22 i'll dump this chat into the ticket, so I remember it 20:25:22 same for stash search prefix things 20:25:57 hey MarvinPA 20:26:01 -!- Pacra has joined ##crawl-dev 20:26:05 do you like my ash uc change more now that it uses the scroll UI 20:26:44 i'm not really a fan of the idea regardless of the ui, i think 20:27:21 because it adds a concept that only applies to nemelex? (cursing your hands) 20:27:44 -!- read has joined ##crawl-dev 20:28:02 -!- owl has quit [Ping timeout: 246 seconds] 20:28:35 I don't really like it either, fwiw 20:28:37 s/nemelex/ash, but something like that yeah, cursing a thing that isn't even an item 20:28:55 non-trivial, non-obvious addition that I don't see the reason for 20:29:13 ash is already one of the most versatile gods, and can certainly work with uc already 20:29:23 and if not, does it have to? 20:29:32 Ash not being able to give curse benefits to UC users doesn't strike me as significantly different as Troq and Oka not being able to gift weapons to UC users. 20:29:41 part of ash's thing is that you have to find items that you don't mind being stuck to you for a while, that's never an issue with uc 20:29:45 and yeah what medar said too 20:29:45 well /useful/ weapons. 20:29:51 :) 20:30:30 fair enough, good feedback 20:31:11 I think there is currently way too many curse/remove scrolls, btw. 20:31:32 you just want scroll of curse item? 20:31:48 ah, not too many types, just that they are too common 20:32:08 so after some point, it becomes an interface screw instead of an actual limitation 20:32:25 might just be that I was lucky on couple of runs, plus I tend to clear levels... 20:32:59 but I was thinking whether an increasing cost for switching items would be an improvement 20:33:35 switching any item, or cursed items? 20:34:27 well, cursed I guess, I don't know how it would work in practice 20:35:02 -!- ystael has quit [Ping timeout: 252 seconds] 20:35:10 -!- BlackGyver has quit [Read error: Connection reset by peer] 20:35:52 Maybe remove curse -> cursed scroll conversion could be less than 1:3. (Of course the current ratio was made after remove curse generation was nerfed slightly.) 20:36:07 -!- ProzacElf has joined ##crawl-dev 20:36:13 Although it seems like remove curse scroll generation should tapper off over time? 20:36:48 yeah, maybe just limiting later remove curse generation would help 20:37:16 walking into this blind, i assume you mean more rc early and less late? 20:37:26 or the same early and less late and altering what ash does 20:38:02 same early, less late would be my initial idea 20:38:20 -!- ___miek has quit [Ping timeout: 252 seconds] 20:38:30 i guess less late isn't really an issue much either way 20:38:33 does item generation code currently scale things by depth? 20:39:24 -!- Gorgo has quit [Ping timeout: 264 seconds] 20:39:25 unless it's supposed to be an ash nerf 20:39:55 ash nerf is what I was after 20:39:56 -!- MarvinPA has quit [Quit: Leaving] 20:39:58 chequers: I don't think so? 20:40:06 Not easily. 20:40:15 There's some scrolls which don't spawn early. 20:40:26 can't remember if it's indirectly through item_level 20:40:26 wasn't that changed 20:40:38 you already can't get a remove curse before lair if you get unlucky 20:40:39 it was 20:40:52 !source items 20:40:52 Lasty: this one's funny, it's basically a double-lasty kill 20:40:53 1/11. https://github.com/crawl/crawl/blob/master/crawl-ref/source/makeitem.cc#l1870 20:40:55 .jugged 20:40:56 53. [dam=94;tdam=104] Eptagon the Slayer (L27 GrFi of Cheibriados), slain by a juggernaut on Depths:4 (minmay_triangles_in_corner) on 2015-10-09 11:17:57, with 595695 points after 56703 turns and 4:00:18. 20:41:08 I won't spoil what the other part was 20:41:28 Is anything going to come out of the idea to give juggarnauts a ranged attack? 20:41:42 ProzacElf: I just think that after certain point you'll have practically endless switches with ash, if you are clearing levels at least 20:41:42 .jugged -tv 20:41:42 53. Eptagon, XL27 GrFi, T:56703 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 20:41:49 ProzacElf: so then the cursing stuff is mostly just and interface screw 20:42:03 i agree to an extent 20:42:06 -!- tensorpudding has quit [Ping timeout: 240 seconds] 20:42:38 -!- cappsio has quit [Remote host closed the connection] 20:42:59 it just irks me that you can get rng'd into either having to spend about 10 floors earning 2 stars of ash piety or being stuck with a -2 weapon 20:43:21 and i know the latter is why everyone is loathe to make remove curse scrolls more available 20:43:52 or maybe also the former. ash is powerful even if you can only curse 15 pieces of armor and nothing else i guess 20:44:34 that sounds pissier than i mean it to 20:45:15 but remove curse seems to be very hit or miss in how plentiful it is 20:45:58 ash could also give you few curse scrolls when you join, but then only have 1:1 conversion 20:46:38 but I don't know, I enjoy the rng swings 20:46:45 New branch created: pull/137 (1 commit) 13https://github.com/crawl/crawl/pull/137 20:46:45 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/137 * 0.17-a0-2025-g13ccdb7: A temple offering. 10(16 minutes ago, 1 file, 59+ 0-) 13https://github.com/crawl/crawl/commit/13ccdb72be36 20:52:40 i know other people have suggested it, but i kind of like the idea that you just get one "curse equipment" scroll per remove curse scroll 20:53:40 i mean, it's ok as it is, but ash feels like the god who is most dependent on the floorgod 20:54:02 couldn't you, like, get rid of the curse aspect of the god completely and just charge huge chunks of piety or something for unequipping an item? 20:54:36 then you wouldn't have to juggle endless scrolls around all day 20:54:50 nice temple 20:55:06 or penance everytime, but that might be too harsh 20:55:11 thanks, chequers >8D 20:55:14 03Medar02 07* 0.17-a0-2025-g9e8eef3: Add rotting chunks line to runrest_ignore_message by default. 10(5 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/9e8eef3647df 20:55:29 i'm not sure that would be worth doing without just removing the curse mechanic while you're at it? 20:55:39 rotting chunks line? 20:55:40 ash penance to uneqip a weapon? i'll stick with my +0 flail for the entire game :D 20:55:51 Click the link, see the line 20:56:20 i like the swirly part in the middle 20:56:21 oh 20:56:23 makes sense 20:58:34 good commit 20:59:04 nicolae-: >8D me too...everytime i look at it it bends my eye a different way, and i drew the darn thing! 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:00:52 -!- Milski has quit [Quit: Page closed] 21:01:49 too bad i will literally never see it in a real game, even if it's put in 21:02:02 does brilliance have any use for trogites? 21:02:10 i guess there's a secret tech of preventing stat-zero 21:02:22 i rarely make it even to temple >8( 21:05:17 i've made tons of vaults and have seen very few of them in actual games 21:05:31 i see them in my game!! asshole... 21:05:31 i've never even died in one of my own vaults 21:05:42 the shame... 21:05:57 well maybe you should play worse and then you'd die before you see them 21:06:12 i mean, really, this seems like your fault 21:06:14 good point 21:06:25 your vaults need more acquire any items, just saying 21:06:58 !learn set gammafunk[2] Current plan: demonic shield that retaliates on block with fire/ice/drain/iron shot/hellfire(rare) upon block (and possibly on explosion with flat chance) for ranged and by devouring monster, leaving only possible bones/hide based on an HD check. 21:06:59 gammafunk[2/4]: Current plan: demonic shield that retaliates on block with fire/ice/drain/iron shot/hellfire(rare) upon block (and possibly on explosion with flat chance) for ranged and by devouring monster, leaving only possible bones/hide based on an HD check. 21:07:10 .phyte 21:07:20 19. Inverse the Black Belt (L16 TrCK of Jiyva), mangled by a thorn hunter on Swamp:2 (nicolae_swamp_phyte_club) on 2015-10-03 09:42:01, with 147829 points after 29361 turns and 1:57:52. 21:07:28 owned 21:07:31 good, punish the TrCKs 21:07:35 !hs * tr-- 21:07:37 151603. 4thArraOfDagon the Brawler (L27 TrCK of Cheibriados), escaped with the Orb and 15 runes on 2015-09-20 21:43:41, with 53402806 points after 27084 turns and 4:59:18. 21:07:43 lest they get too full of themselves 21:08:13 damn, i had a similar idea for a shield unrand but i suppose your idea doesn't have the bottleneck of nicolae's fluctuating motivation levels 21:08:19 03Medar02 07* 0.17-a0-2026-g2dee95a: Remove an outdated line from default runrest_ignore_message. 10(6 minutes ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/2dee95aa1737 21:08:31 yeah I'll code this up shortly once I'm satisfied with all the parts 21:08:41 hee hee 21:09:13 there is probably bunch of other outdated things in those config files, or things that could be added 21:09:22 if someone feels like checking... 21:09:40 yeah not a bad idea to check 21:10:49 i want this shield 21:10:51 -!- reaverb has quit [Ping timeout: 250 seconds] 21:10:55 gammafunk: is there supposed to be a "...for melee" on the end of that concept? 21:11:16 i feel like it should just have one effect for consistency, like either the bolt, or the consuming, both seems a little overstuffed 21:11:58 overstuffed you say? 21:12:00 two randarts for the price of one! 21:12:10 it should devour melee and spit them at ranged 21:12:40 that kind of works 21:12:44 part of the thing is that reflect isn't terribly good; the devour alone would be alright but it'd probably need some good props 21:12:44 I was wondering about making a reflection shield that mirrors the element (fire<->ice at least), but maybe that wouldn't do much 21:13:06 reflection shield reflect nets, i found out, which is awesome 21:13:11 do they reflect thrown goblins 21:13:20 yeah my approach will be to check the monster and choose randomly from things it doesn't resist 21:13:27 using player knowledge, of course 21:13:38 nicolae-: hahaha i should test 21:14:03 yeah, for those frequent instances when you have reflection shield on D:2 21:14:03 maybe after i get done this batch of vaults i'll try another unrand 21:16:47 hypractvChipmunk: it would matter for death yaks 21:17:00 oh, right, polyphemus can throw those now 21:17:37 i would pay real money to see somebody kill polyphemus by reflecting a death yak (aka the "yak back") 21:19:02 yeah, but he didn't say yaks 21:19:47 it's the same code 21:19:55 i know >8) 21:20:10 -!- reaverb has joined ##crawl-dev 21:20:35 -!- reaverb is now known as Guest87746 21:22:40 !lm * uniq=polyphemus 21:22:41 22278. [2015-10-10 00:08:49] glosham the Grappler (L19 HuFi of Cheibriados) killed Polyphemus on turn 33941. (Shoals:3) 21:22:45 !lm * uniq=polyphemus x=milestone 21:22:46 22278. [2015-10-10 00:08:49] [milestone=killed Polyphemus.] glosham the Grappler (L19 HuFi of Cheibriados) killed Polyphemus on turn 33941. (Shoals:3) 21:23:27 i wonder if there's even a way to find out 21:25:56 -!- uJellie has quit [Quit: Leaving] 21:26:54 -!- Guest87746 is now known as reaverb 21:27:05 !lm * uniq=polyphemus x=killer 21:27:06 No milestones for * (uniq=polyphemus). 21:28:24 it would be kinda like an inverted kaux, but looks like they don't keep track of stuff like that for milestones 21:34:13 -!- ProzacElf has quit [Remote host closed the connection] 21:34:23 -!- nicolae- has left ##crawl-dev 21:34:37 -!- ProzacElf has joined ##crawl-dev 21:36:53 -!- Popgun has quit [Quit: Page closed] 21:44:16 yeah there should be 21:44:21 !lg * ikiller=robin s=ckaux 21:44:22 11411 games for * (ikiller=robin): 3090x club, 2780x, 1324x dagger, 480x spear, 380x stone, 332x wand of flame, 326x goblin, 313x wand of magic darts, 292x wand of frost, 292x trident, 259x mace, 173x short sword, 152x dagger of electrocution, 133x whip, 121x falchion, 50x dagger of venom, 50x mace of protection, 48x whip of electrocution, 48x sling bullet, 45x spear of venom, 44x spear of piercin... 21:44:33 326x goblin is her goblin toss 21:44:40 !lg * ikiller=robin ckaux=ijyb 21:44:41 1. LiLin the Magician (L3 MuWz), hit from afar by Robin (Ijyb) on D:4 on 2015-02-14 03:02:15, with 32 points after 1346 turns and 0:03:25. 21:44:46 only once... 21:44:57 !lg * ikiller=polyphemus s=ckaux 21:44:58 564 games for * (ikiller=polyphemus): 359x, 195x large rock, 7x blast of calcifying dust, death yak, catoblepas, wand of draining 21:45:03 there you go 21:45:18 tossing a catoblepas, pro move polyphemus 21:45:40 !lg * ikiller=polyphemus ckaux=catoblepas 21:45:41 1. sanka the Centaur Cataclysm (L17 CeHu of Qazlal), hit from afar by Polyphemus (catoblepas) on Shoals:3 on 2015-09-14 10:09:52, with 201257 points after 51024 turns and 2:12:46. 21:46:43 -!- Turgor has quit [Quit: Page closed] 21:46:54 !lg * ikiller=polyphemus ckaux=catoblepas x=dam 21:46:55 1. [dam=14] sanka the Centaur Cataclysm (L17 CeHu of Qazlal), hit from afar by Polyphemus (catoblepas) on Shoals:3 on 2015-09-14 10:09:52, with 201257 points after 51024 turns and 2:12:46. 21:49:02 !lg * ikiller=robin ckaux=ijyb x=dam 21:49:03 1. [dam=1] LiLin the Magician (L3 MuWz), hit from afar by Robin (Ijyb) on D:4 on 2015-02-14 03:02:15, with 32 points after 1346 turns and 0:03:25. 21:49:09 good job PF 21:53:01 !!! 21:53:20 Folks, that's why he retired. What do you have left to achieve after that?! 21:54:05 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/137 * 0.17-a0-2026-gaeb1390: Fix a few minor asymmetries 10(3 minutes ago, 1 file, 5+ 5-) 13https://github.com/crawl/crawl/commit/aeb13903849d 21:54:07 He's off hanging out with Linley, in the Zot Dev minibar 21:54:35 wheals finally gave us catoblepas tossing, so maybe we should be worried about him as well 21:56:43 lol that's hilarious 21:57:01 Grunt! I made a vault, just for you! 21:57:10 <3 21:57:21 you even used the variable altar functionality that I implemented :) 21:57:40 I decided the winning move was to make temple vaults, so I don't have to balance anything 21:57:49 what functionality is that? the feature that B is a random altar? 21:57:53 amalloy: no 21:57:58 -!- ontoclasm has quit [Quit: Leaving.] 21:58:00 amalloy: temple layouts can have variable number of altars these days 21:58:03 ah, that was you? thanks for that 21:58:12 you can't just use subst apparently 21:58:15 I implemented that specifically for the corrupt temple 21:58:19 -!- Pacra has quit [Ping timeout: 240 seconds] 21:58:30 oh, last time i looked he didn't have that feature 21:58:44 was it also you that decided get_altar_count should return a string? 21:58:47 the reason you can't just use subst there is because the game keeps track of how many altars need to be in temple for the purpose of selecting overflows 21:59:05 get_altar_count is a string due to technical limitations 21:59:24 return tonumber(foo) not work? 21:59:53 i tonumbered it just fine, but it threw me for a loop for a couple minutes this morning 21:59:54 I don't remember the particulars; it's been a long time since I implemented this >.> 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:58 %git 727b7af 22:00:58 07Grunt02 * 0.15-a0-864-g727b7af: Support for variable-altar-count Temples. 10(1 year, 5 months ago, 4 files, 69+ 10-) 13https://github.com/crawl/crawl/commit/727b7af61c03 22:01:25 -!- PollenGolem has quit [Quit: Page closed] 22:01:30 for most cases it works just fine as-is in lua, but the inequality caused it to barf a bit 22:01:41 and the error message wasn't at all obvious 22:02:16 looking back at this I clearly expected people that were using it to use it with SUBST 22:02:19 or NSUBST 22:03:19 heh, it returns integer 0 as the fallback even 22:05:11 nitpick aside, i really do appreciate that you put that in there 22:05:31 i would have felt really guilty about shoving four copies of that monster in the file 22:06:27 hm, i could make a small variant though, i think! 22:06:48 (and so it begins) 22:07:01 -!- Ladykiller70 has quit [Quit: Verlassend] 22:07:03 Grunt: btw, did you tell me what to fix for the placement issues of profane halls? 22:07:05 if you like that kind of thing, you might try making some overflow altars 22:07:18 gammafunk: I think I did, but let me remind you 22:07:40 gammafunk: the problem we were discussing was that a stair spawns in the middle sometimes, which isn't supposed to happen 22:08:02 this is because the SHUFFLE on the stairs in the main vault is picking up the > in the central subvault 22:08:21 so either the > in the main vault or the > in the loot vault need to be reglyphed 22:08:54 I'd lean towards the former just in case someone makes another central vault 22:09:00 oh that sounds simple enough 22:12:42 -!- pblur has quit [Client Quit] 22:13:16 Grunt: hrm, I see that the central vault still does a shuffle on > to stone stairs; is it necessary for that vault to place any stairs at all? 22:13:59 given that it's only to be used as a subvault for a vault that places all stairs elsewhere 22:15:30 -!- Pacra has joined ##crawl-dev 22:15:56 -!- MrRen is now known as Guest64010 22:17:02 wait what 22:18:17 ... 22:18:46 -!- Stendhal has quit [Ping timeout: 246 seconds] 22:18:48 this explains a lot; I do not remember seeing that SHUFFLE there when I was looking at this previously 22:19:45 in that case, just nuke the SHUFFLE in the subvault and everything should be okay 22:27:31 reaverb: what idea to give juggernauts a ranged attack? 22:27:59 -!- Smello has quit [Ping timeout: 250 seconds] 22:29:26 -!- Guest64010 has quit [Ping timeout: 244 seconds] 22:29:33 -!- SirLicksAlot has quit [Quit: Page closed] 22:29:36 FR add test spawner as depths monster 22:29:49 -!- sgun_ has quit [Ping timeout: 264 seconds] 22:29:59 <|amethyst> FR: test spawner unique named "Travis" 22:30:07 meh, "unexpected character sequence?" just what /were/ you expecting? 22:31:14 of course it's unexpected! if it were expected, you wouldn't need me to program you, ya dumb box! 22:31:31 sounds like it expected utf8 and got random binary data, or iso8859-mumble 22:31:45 ??travis[2 22:31:45 travis[2/2]: Travis can't be bargained with. Travis can't be reasoned with. Travis doesn't feel pity, or remorse, or fear. And Travis absolutely will not stop, ever, until your project is dead. 22:32:20 apparently it didn't expect an entire blank line 22:32:21 the travails of travis 22:33:41 hm. blank line, or what it thinks isn't actually blank? (i.e. windows line ending on unix) 22:33:46 s/i.e./e.g./ 22:34:49 <|amethyst> our lexer treats \r as space so I wouldn't expect that to be it 22:35:01 it's just perp-lexed 22:36:19 <|amethyst> We're just trying to have some nice Kleene fun and you have to come in Earley with those puns. You're such an Aho 22:37:05 ShadowFoxTrout (L10 HuIE) (Lair:1) 22:37:11 <|amethyst> !crashlog 22:37:12 12073. ShadowFoxTrout, XL10 HuIE, T:9925 (milestone): http://crawl.akrasiac.org/rawdata/ShadowFoxTrout/crash-ShadowFoxTrout-20151010-023703.txt 22:37:24 <|amethyst> segfault in fatal_attraction 22:37:29 just awkful 22:37:57 <|amethyst> I bet the victim fell into a shaft or something like that 22:37:57 ShadowFoxTrout (L10 HuIE) (Lair:1) 22:37:59 <|amethyst> maybe a trap 22:39:51 <|amethyst> hmm 22:40:37 <|amethyst> I guess not 22:41:47 <|amethyst> oh 22:42:13 <|amethyst> the victim is the player 22:43:34 |amethyst: it was either blank or all-spaces 22:44:10 just tested both, and either one fails 22:44:40 it's not in the metadata, but on the map area proper 22:44:51 had an extra line before ENDMAP 22:44:54 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/137 * 0.17-a0-2027-gdef6b22: hc_temple_tempest_star_small: Bite-sized for worshippers on the go. 10(5 minutes ago, 1 file, 36+ 0-) 13https://github.com/crawl/crawl/commit/def6b229b37c 22:45:37 <|amethyst> ah, yes 22:46:02 <|amethyst> you get a crash if a monster casts gell's gravitas on an ally and that attracts you 22:46:20 well, yeah 22:46:34 but what's that got to do with any bugs? >8) 22:46:40 <|amethyst> :P 22:47:00 -!- ystael has quit [Ping timeout: 256 seconds] 22:51:43 03|amethyst02 07* 0.17-a0-2027-gcac42c4: Crash heads, not software, when Gell's attracts a player. 10(5 minutes ago, 1 file, 5+ 2-) 13https://github.com/crawl/crawl/commit/cac42c4298ce 22:52:13 * hypractvChipmunk grins. 22:53:55 monsters cast gell's? 22:54:00 are they even dumber than i thought/ 22:54:01 ? 22:54:05 <|amethyst> pghosts apparently 22:55:00 and pan lords perhaps? 22:57:10 -!- reaverb has quit [Quit: Leaving] 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:01:41 -!- Lasty has quit [Quit: Leaving.] 23:02:53 -!- Lasty has joined ##crawl-dev 23:07:34 -!- Cacophony has quit [Quit: oh no am scare] 23:12:00 -!- omnirizon has quit [Quit: leaving] 23:17:46 hm, i think my fire was blocked by a crystal wall, but it gave me the message "Really attack with your +0 blowgun?" when i hit tab, even though I had needles loaded 23:17:52 Unstable branch on crawl.akrasiac.org updated to: 0.17-a0-2027-gcac42c4 (34) 23:18:03 guess it was trying to move me into firing position? but then why the melee message? 23:18:13 and i clearly wasn't going to hit anything that turn- 23:18:28 -!- evilmike has quit [Read error: Connection reset by peer] 23:18:32 <|amethyst> invisible creature (in which case it's a bug that you are prompted) 23:18:33 <|amethyst> ? 23:19:06 <|amethyst> or some other bug 23:19:18 |amethyst: that prompt comes from lua, so it's probably not able to accidentally leak info about invisible stuff 23:19:36 no, it was a bear in a chessboard of crystal wall columns 23:20:14 i'm trying to replicate the circumstances now 23:20:18 yeah, i can imagine that having a ranged weapon equipped and an enemy in sight but not targetable would confuse the attack prompting code 23:20:40 unfortunately, i just got shafted for 3 floors 23:20:54 which is making replication somewhat difficult 23:22:16 <|amethyst> elseif allow_movement then 23:22:16 <|amethyst> if not AUTOFIGHT_PROMPT_RANGE or crawl.weapon_check() then 23:22:16 <|amethyst> move_towards(x,y) 23:22:16 <|amethyst> end 23:22:49 well, it seems intended 23:23:13 but i think that would have warranted a new prompt >8p 23:24:21 <|amethyst> maybe could allow passing a string in to weapon_check 23:24:55 <|amethyst> so instead of "Really attack while wielding...?" it would be "Really approach the kobold while wielding...?" 23:24:59 like, I see where it's coming from: it's good that the player is being warned about moving when he hits tab with a ranged weapon, because normally you never get moved in that situation 23:25:16 yeah 23:25:44 it's just like someone took the first weapon-related prompt and decided "eh, close enough" 23:25:48 -!- WalkerBoh has quit [Remote host closed the connection] 23:25:58 -!- rast has joined ##crawl-dev 23:26:45 this is where |amethyst checks his git blame to find the person i'm referring to and shoves it in my face so i'm all uncomfortable about it 23:27:28 <|amethyst> actually 23:27:43 <|amethyst> it wasn't specific to ranged 23:27:50 in that case it was me 23:27:51 <|amethyst> %git 70609ef7 23:27:51 07amalloy02 {wheals} * 0.17-a0-742-g70609ef: Warn the player when tabbing with a bad weapon. 10(6 months ago, 2 files, 4+ 1-) 13https://github.com/crawl/crawl/commit/70609ef79b3d 23:27:55 >< 23:28:01 <|amethyst> then something changed afterwards 23:28:02 thank, am 23:28:07 both am 23:28:25 <|amethyst> oh 23:28:29 <|amethyst> %git b8a8128 23:28:29 07MarvinPA02 * 0.17-a0-928-gb8a8128: Add an option to disable autofight prompts when not yet in melee range 10(5 months ago, 2 files, 17+ 5-) 13https://github.com/crawl/crawl/commit/b8a8128f01e9 23:28:37 <|amethyst> the only change afterwards was to make it optional 23:28:47 heh 23:29:09 "this makes no sense. let's add an option so i don't have to see it" 23:29:25 yeah. i just added that so i don't tab into melee range with my \clouds 23:29:45 the idea of being ranged but unable to hit a thing never occurred to me 23:29:56 <|amethyst> well, even in the rod case 23:30:04 <|amethyst> the message is still not great, since you're not attacking 23:30:26 yeah, but he just wanted the prompt >8) 23:30:30 he knew what it meant! 23:30:33 |amethyst: i don't know that i agree: tab is attack 23:30:39 therefore everyone probably does 23:31:02 you get the same "You are too injured to attack recklessly!" message whether tab will attempt to deal damage or move you 23:31:06 yeah, but "really attack with your +0 blowgun?"...uh, yes please, that's why i hit the attack button 23:31:24 i want you to attack with my blowgun! 23:31:24 yeah, i agree that's the wrong prompt, but not because it's not an attack 23:32:04 <|amethyst> hm 23:32:09 arguably it shouldn't even be a prompt: you don't generally get a prompt for tab moving you toward range 23:32:32 unless you would later get a message telling you that you shouldn't attack with the weapon at all 23:32:46 right, but like i said, once i realized what it meant, it thought it was a pretty smart thing to have 23:33:17 because normally when wielding a ranged weapon you NEVER get moved when you hit tab 23:33:39 yeah, although that's sorta what shift-tab is for 23:34:20 yeah, i suppose...but it's so rare that the difference between tab and shift-tab presents itself that i can see having an (optional) prompt 23:34:31 which is what we have 23:34:56 it's just a confusing one >8) 23:38:49 -!- mtyson has quit [Ping timeout: 265 seconds] 23:40:23 <|amethyst> it would be a lot simpler if autofire and automagic were just separate keys from automelee 23:40:44 <|amethyst> but I guess not many terminal-supported keys are as big as tab 23:40:57 <|amethyst> isn't bound :) 23:41:11 <|amethyst> and 23:41:21 <|amethyst> There we go, tab, space, enter, and o 23:41:58 i have never wanted to try automagic, because figuring out what my tab key will do in a given scenario seems too dangerous 23:42:39 <|amethyst> amalloy: I believe, by default, it will never melee 23:42:49 -!- Lawman0 has quit [Ping timeout: 244 seconds] 23:42:49 <|amethyst> amalloy: only cas tthe spell in your automagic_slot 23:42:55 <|amethyst> s/s tt/st t/ 23:43:02 so if i have automagic on i can't tab for melee? 23:43:07 <|amethyst> at least, going by what options_guide says 23:43:07 -!- tksquared has quit [Ping timeout: 246 seconds] 23:43:19 <|amethyst> amalloy: apparently? 23:43:58 i even bind space to tab so i can play more easily from my phone 23:44:14 <|amethyst> ah 23:44:34 it's really great because it also doubles as the MORE button 23:44:41 <|amethyst> there's a function you can bind to a macro that toggles automagic_fight ? 23:44:51 so you can just whack the thing and keep going even if you get multiscreen messages 23:44:55 <|amethyst> but that still doesn't help if you have MP but still want to melee 23:45:02 -!- MrRen is now known as Guest53842 23:45:17 yeah, i never used the automagic 23:45:28 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:45:29 <|amethyst> you could just show_more = false 23:45:44 i have never been to the point where i'm just launching magic attacks with no regard for mana cost 23:45:49 <|amethyst> then you won't be inclined to tab though your force_more triggers 23:45:49 well, i like having it 23:45:53 heh 23:46:06 <|amethyst> hypractvChipmunk: I am fairly often, with magic dart in the early game 23:46:20 problem is that ctrl-P is even more a pain to get 23:46:21 <|amethyst> hypractvChipmunk: on a DE or something else with lots of mana 23:46:33 i often don't really care about mp costs, i just do care about which spell i attack with 23:46:40 and specifically where it aims 23:46:59 <|amethyst> yeah 23:47:06 i would presume you reserve a spell hotkey or something for it to use 23:47:12 so you can select it yourself 23:47:17 <|amethyst> it would be nice if the targetter could use autofight logic to decide who to start on 23:47:26 yeah but like, what spell do i put there? there's not really a great spell most of the time 23:47:41 -!- Stendhal has quit [Ping timeout: 246 seconds] 23:47:43 and you can't tweak the bolt aiming to get the maximum number of guys 23:47:49 it would be nice if the targetter wouldn't move away from the target i just put inner flame on >8P 23:49:21 i didn't make it back to the chessboard >8*( 23:50:40 actually, i guess that's what i'm complaining about too, |amethyst ....if it did, it would also give the feedback the other way so that the autofight would target the last thing you threw magic at, too 23:51:25 as it is, when you're using a combination of both things just turn all whoopsiedoodle 23:51:56 -!- geekosaur has quit [Excess Flood] 23:52:19 -!- Guest53842 has quit [Ping timeout: 255 seconds] 23:53:13 -!- geekosaur has joined ##crawl-dev 23:55:41 -!- ussdefiant has joined ##crawl-dev 23:59:08 -!- amalloy is now 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