00:01:45 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 00:13:36 -!- PsyMar has quit [Ping timeout: 250 seconds] 00:14:48 -!- Pacra has quit [Ping timeout: 255 seconds] 00:15:18 -!- BOTBrad has quit [Ping timeout: 240 seconds] 00:17:00 -!- BOTBrad has joined ##crawl-dev 00:23:11 -!- twofortypee has quit [Quit: Connection closed for inactivity] 00:27:21 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.17-a0-1522-g6c5b4ba (34) 00:27:51 -!- vale_ has quit [Ping timeout: 255 seconds] 00:38:05 there is a milestones file that dcss writes 00:38:11 -!- Foamed has quit [Quit: Leaving] 00:38:15 it writes one line for every milestone in every game into this file 00:38:18 a milestone is like this: 00:38:19 !lm 00:38:20 6172. [2015-07-12 10:23:08] chequers the Poker (L3 MiFi) killed Crazy Yiuf on turn 1109. (D:2) 00:38:35 you would need to write your own script that processes that file 00:38:58 real servers get this done automagically of course 00:39:00 !gkills 00:39:01 54 kills by chequers's ghost: 15x chequers, 4x Kramin, 3x FedoraBrony69, 3x Minkie, 3x JamPaladin, 2x bones, 2x miek, 2x Fiveotanaka, 2x tijit, Grashnag, aori, Chernop, Trollshadow, sammcf, corvin, jimeh, tempest, Hocus, truegod, nachodelamancha, a5tp, cheetah7071, TheRake, Sixotanaka, Kogloron, PWYRGhAMER, ALBERT1987 00:45:00 -!- copt has quit [] 00:49:45 Dancing Weapons/Tukima's Dance and Gozag interaction 13https://crawl.develz.org/mantis/view.php?id=9856 by CanOfWorms 01:05:17 -!- ktgrey has quit [Ping timeout: 246 seconds] 01:09:59 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:10:38 Unstable branch on crawl.s-z.org updated to: 0.17-a0-1522-g6c5b4ba (34) 01:21:19 -!- simmarine has quit [Ping timeout: 246 seconds] 01:28:03 -!- AlphaQ has quit [Remote host closed the connection] 01:28:41 -!- vale_ has quit [Ping timeout: 265 seconds] 01:33:53 -!- Utrick has quit [Quit: Utrick] 01:40:54 -!- Roarke has joined ##crawl-dev 01:42:57 Any devs on 01:43:05 And willing to listen to a minor complaint/suggestion 01:46:05 -!- WalrusKing has quit [Ping timeout: 256 seconds] 01:51:50 -!- Bcadren has quit [Ping timeout: 252 seconds] 01:55:08 -!- rast has quit [Remote host closed the connection] 01:56:07 -!- rast has joined ##crawl-dev 02:07:45 -!- Roarke has quit [Quit: Page closed] 02:13:31 -!- tcsc has quit [Quit: Leaving] 02:18:51 -!- Idolo has quit [] 02:28:08 -!- rophy has quit [Ping timeout: 252 seconds] 02:33:18 -!- FourHTwoA has quit [Ping timeout: 240 seconds] 02:41:13 -!- Flibitydoo has quit [Quit: Page closed] 02:49:19 Tossi (L10 DrBe) ASSERT(hash_map) in 'store.cc' at line 1441 failed. (trying to read non-existent property "mutant_beast_tier") (D:9) 02:57:48 -!- elliptic has quit [Ping timeout: 240 seconds] 02:59:38 don't ask to ask :) 02:59:44 oops 03:02:48 -!- FourHTwoA_ has quit [Ping timeout: 264 seconds] 03:08:48 -!- zxc232 has quit [Read error: Connection reset by peer] 03:15:12 -!- KurzedMetal has quit [Read error: Connection reset by peer] 03:17:17 -!- _fortis has quit [Remote host closed the connection] 03:17:52 -!- elliptic has joined ##crawl-dev 03:22:34 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-1522-g6c5b4ba (34) 03:24:14 -!- ominrizon has quit [Ping timeout: 246 seconds] 03:30:45 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 03:31:00 -!- cojito has quit [Ping timeout: 264 seconds] 03:35:11 -!- GauHelldragon has quit [Ping timeout: 248 seconds] 03:36:52 -!- Twiggytwiggytwig has quit [Ping timeout: 255 seconds] 03:41:23 -!- FlowRiser has quit [Ping timeout: 264 seconds] 03:48:58 -!- CacoS has quit [Read error: Connection reset by peer] 03:51:22 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 03:53:32 -!- amalloy is now known as amalloy_ 03:58:46 -!- vale_ has quit [Remote host closed the connection] 03:59:58 -!- SurpriseTRex has quit [Read error: Connection reset by peer] 04:00:28 -!- Nerem has quit [Ping timeout: 265 seconds] 04:05:05 -!- Demise is now known as Guest30294 04:05:45 -!- Guest30294 has quit [Client Quit] 04:17:55 -!- soeti has quit [Client Quit] 04:27:10 -!- ProzacElf_ has joined ##crawl-dev 04:32:18 -!- BlackGyver has quit [Ping timeout: 240 seconds] 04:33:22 -!- Patashu has joined ##crawl-dev 04:36:03 -!- FlowRiser has joined ##crawl-dev 04:50:49 -!- ussdefiant has quit [Ping timeout: 264 seconds] 04:53:47 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 39.0/20150630154324]] 04:56:46 -!- Pacra has joined ##crawl-dev 05:01:22 -!- Twiggytwiggytwig has quit [Ping timeout: 265 seconds] 05:03:48 -!- vale_ has quit [Ping timeout: 240 seconds] 05:12:47 -!- GauHelldragon has quit [Ping timeout: 248 seconds] 05:19:26 -!- Wolfechu has quit [Ping timeout: 244 seconds] 05:23:53 -!- kazimuth has quit [Quit: Textual IRC Client: www.textualapp.com] 05:30:10 -!- ProzacElf_ has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The alternative IRC client] 05:34:37 -!- Pacra has quit [Ping timeout: 256 seconds] 05:35:09 -!- scummos| has quit [Ping timeout: 250 seconds] 05:43:31 -!- ololoev has quit [Client Quit] 05:54:10 -!- ProzacElf has quit [Ping timeout: 252 seconds] 05:58:33 -!- Bcadren has quit [Read error: Connection reset by peer] 06:04:21 -!- CcS has quit [Ping timeout: 244 seconds] 06:04:29 -!- siepu has quit [Ping timeout: 248 seconds] 06:04:48 -!- vale_ has quit [Ping timeout: 252 seconds] 06:08:05 -!- bonghitz has quit [Remote host closed the connection] 06:13:51 -!- Crehl has quit [Quit: Killed by a kitten] 06:14:41 -!- ololoev has quit [Quit: Page closed] 06:17:09 -!- Ivan_cojito has quit [Ping timeout: 250 seconds] 06:18:03 -!- mibe has quit [Quit: Page closed] 06:29:26 -!- Ququman has joined ##crawl-dev 06:51:14 -!- ontamu has quit [Ping timeout: 246 seconds] 06:58:47 -!- cojito has quit [Ping timeout: 240 seconds] 07:00:43 -!- ololoev has quit [Quit: Page closed] 07:05:21 -!- vale_ has quit [Ping timeout: 248 seconds] 07:12:35 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 07:14:48 -!- WalrusKing has joined ##crawl-dev 07:16:00 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 07:17:33 -!- P_R_Deltoid has quit [Ping timeout: 248 seconds] 07:19:17 -!- Lasty has joined ##crawl-dev 07:20:22 -!- scummos| has quit [Ping timeout: 264 seconds] 07:21:51 -!- __miek has quit [Ping timeout: 244 seconds] 07:30:02 -!- WalrusKing has quit [Ping timeout: 256 seconds] 07:43:33 -!- medice has quit [Ping timeout: 244 seconds] 07:53:10 -!- Lasty has quit [Quit: Leaving.] 07:53:37 -!- Lasty has joined ##crawl-dev 07:53:49 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 07:54:04 -!- tcjsavannah has quit [Quit: tcjsavannah] 08:00:29 -!- debo has joined ##crawl-dev 08:04:47 -!- BlackGyver has quit [Ping timeout: 240 seconds] 08:06:27 -!- vale_ has quit [Ping timeout: 256 seconds] 08:07:29 -!- CKyle has joined ##crawl-dev 08:07:45 ?/mMutant beast crashes 13https://crawl.develz.org/mantis/view.php?id=9857 by neil 08:20:15 -!- n1k has quit [Ping timeout: 246 seconds] 08:20:51 -!- Xenobreeder has joined ##crawl-dev 08:25:51 -!- FEAMIRIM has quit [Quit: Page closed] 08:27:57 -!- ktgrey has quit [Ping timeout: 248 seconds] 08:27:59 -!- PsyMar has joined ##crawl-dev 08:28:33 -!- Patashu has quit [Ping timeout: 252 seconds] 08:36:12 -!- omniscient has quit [Quit: Leaving] 08:41:58 -!- Tux[Qyou] has joined ##crawl-dev 08:45:21 -!- sinusoidal has quit [Ping timeout: 250 seconds] 08:46:34 -!- quik has quit [Ping timeout: 265 seconds] 08:52:22 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 08:54:59 -!- scummos| has quit [Ping timeout: 264 seconds] 08:58:08 -!- siepu has quit [Ping timeout: 255 seconds] 09:07:03 -!- vale_ has quit [Ping timeout: 252 seconds] 09:07:30 -!- rossi_ has quit [Ping timeout: 256 seconds] 09:15:41 -!- scummos| has quit [Ping timeout: 255 seconds] 09:33:13 -!- Gorgo_ has quit [Quit: Leaving.] 09:46:06 -!- WalrusKing has joined ##crawl-dev 09:46:36 -!- BanMido has quit [Ping timeout: 246 seconds] 09:52:30 -!- Ani_ has quit [Quit: Page closed] 09:57:57 -!- WalrusKing_ has joined ##crawl-dev 09:58:12 -!- rossi_ has quit [Ping timeout: 256 seconds] 10:00:46 -!- WalrusKing has quit [Ping timeout: 246 seconds] 10:02:29 -!- WalrusKing_ has quit [Ping timeout: 250 seconds] 10:03:28 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 10:07:53 -!- vale_ has quit [Ping timeout: 255 seconds] 10:08:04 forum is being spammed, but there is an interesting autexplore idea by Berder: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=16919 10:08:24 -!- CKyle has joined ##crawl-dev 10:11:22 -!- minqmay has quit [Ping timeout: 264 seconds] 10:12:28 you know, maybe it'd be nice to not build levels that make autoexplore necessary in the first place - but that'd be an entirely different game 10:13:10 -!- minmay has quit [Ping timeout: 264 seconds] 10:17:27 like nethack? 10:17:39 and really autoexplore *isn't* necessary 10:17:43 ot 10:17:45 <|amethyst> nethack's lack of autoexplore is a bug, not a feature 10:17:46 it's just convenient 10:17:54 no, not like nethack 10:18:06 |amethyst: that is a good argument. NetHack4 does have autoexplore but it's kinda buggy 10:18:14 it's really annoying having no autoexplore in nethack after you used it in nh4 or unnethack 10:18:20 as in "you bump into the kitten. you bump into the kitten. you bump into the kitten. you bump into the kitten. you bump into the kitten. you bump into the kitten. you bump into the kitten. you bump into the kitten. you bump into the kitten. you bump into the kitten. --MORE--" 10:18:43 I had to help someone out of that the other day (told them to stop hitting space and hit escape instead) 10:18:48 the problem here is that the way levels are built is rather detached from the way they are played, so you need such conveniences to progress in the game 10:18:57 <|amethyst> The problem is, AFAICT, making autoexplore not necessary means either increasing the threat density significantly; or not rewarding exploration (no floor loot, XP from fighting/seeing more monsters, ...) 10:19:13 |amethyst, well yeah, as I said, it'd be a different game 10:19:20 PsyMar: really? he must have changed something, that doesn't happen in unnethack 10:20:54 -!- Lightli has quit [Ping timeout: 246 seconds] 10:22:17 guy had a door to his se, kitten to his s 10:22:23 and was trying to autoexplore to the end of the hallway s 10:22:33 so it could then go through the door 10:22:42 but yeah probably something was changed 10:22:44 -!- Lightli has joined ##crawl-dev 10:29:20 Zaba: as I see it, the real, underlying problem with space in roguelikes is that we use it tactically (where moving step by step is useful) as well as strategically (where it doesn't). In other words, there should be two spatial scales. This is not so revolutionary: FTL does it like this. (Of course, they have no backtracking, which makes this easier.) 10:30:19 dpeg, well yeah 10:30:56 but autoexplore is quite a complicated and indirect way to advance from one tactical encounter to next 10:36:47 who's this guy neil reporting obscure help lookup crashes on mantis?! 10:37:00 sometimes I think our users are trolling us 10:37:22 <|amethyst> Zaba: having encounters closer together also means there's less room to maneuver when you do get into one 10:37:41 <|amethyst> (which might be good if you want to reduce luring too) 10:38:34 dpeg: so we're going to make dcss into FTL? 10:38:47 I am a big fan of space themes in general fwiw 10:39:06 <|amethyst> dpeg: legend of zelda 10:39:26 zelda 1 or zelda 2?! 10:39:31 <|amethyst> dpeg: or crawl ziggurats for that matter (small levels that don't interact with each other) 10:39:37 <|amethyst> I was thinking the dungeons in the first one 10:39:37 * bhaak would play DCSS: FTL Edition 10:39:44 <|amethyst> with separate rooms 10:39:52 dcss overworld map 10:39:55 -!- amalloy_ is now known as amalloy 10:40:09 <|amethyst> Chrono Trigger 10:40:11 adom has that actually 10:40:19 yes, with time travel as well 10:40:26 <|amethyst> (but with more direct control of movement in combat) 10:41:09 I think we particularly need to steal the button-mashing carnival games from the Chrono Trigger opening 10:41:23 heh, yeah 10:42:00 <|amethyst> we had those 10:42:07 <|amethyst> they were called "victory dancing" 10:42:37 <|amethyst> Press za to level up your Conjurations! 10:42:43 Lasty_: a Gato fight would be cool 10:44:26 <|amethyst> @??training dummy spells:force_lance.30.natural name:Gato 10:44:26 Gato (158) | Spd: 10 (07stationary) | HD: 1 | HP: 6 | AC/EV: 0/0 | Dam: 1 | 11non-living, 10items, 10doors, unbreathing | Res: 13magic(immune), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 2 | Sp: force lance (3d6) [11!AM, 06!sil] | Sz: Large | Int: human. 10:45:06 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 10:45:06 <|amethyst> FR: spells:boxing_Glove.30.natural 10:45:11 <|amethyst> s/G/g/ 10:46:10 -!- quik has quit [Ping timeout: 264 seconds] 10:49:13 -!- ololoev has quit [Quit: Page closed] 10:49:32 haha 10:50:04 @?? salamander stormcaller 10:50:04 salamander stormcaller (05N) | Spd: 10 (swim: 70%) | HD: 15 | HP: 67-84 | AC/EV: 5/10 | Dam: 1004(fire:15-29) | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(60), 04fire+++ | Vul: 12cold | XP: 1262 | Sp: conjure flame (42d1), sticky flame range (3d6), chant fire storm | Sz: Medium | Int: human. 10:50:24 -!- LexAckson has joined ##crawl-dev 10:50:45 @?? wizard hd:15 spells:fire_storm.200.natural 10:50:45 wizard (06p) | Spd: 10 | HD: 15 | HP: 49-73 | AC/EV: 1/13 | Dam: 6 | 10weapons, 10items, 10doors | Res: 06magic(60) | XP: 1175 | Sp: fire storm (8d12 / 8d11) [11!AM, 06!sil] | Sz: Medium | Int: human. 10:50:57 @?? wizard spells:fireball.200.natural 10:50:57 wizard (06p) | Spd: 10 | HD: 10 | HP: 30-52 | AC/EV: 2/13 | Dam: 6 | 10weapons, 10items, 10doors | Res: 06magic(60) | XP: 618 | Sp: fireball (3d19) [11!AM, 06!sil] | Sz: Medium | Int: human. 10:51:57 !lg * ikiller=salamander_stormcaller s=cv -graph 10:51:58 44 games for * (ikiller=salamander_stormcaller): https://shalott.org/graphs/b4a0b387e6a42057ea09e0df3db1ef8eb1418ccb.html 10:52:06 heh, right 10:52:20 gotta get the tag for specific build 10:52:23 ??sequell 10:52:23 sequell[1/4]: The ##crawl bot, handling game statistics, the {learndb}, and more. Operated by greensnark. See http://github.com/crawl/sequell/blob/master/docs/listgame.md If you want the source, go here: http://github.com/crawl/sequell 10:52:54 !lg * ikiller=salamander_stormcaller s=vlong -graph 10:52:55 44 games for * (ikiller=salamander_stormcaller): https://shalott.org/graphs/94d601aca6ba17ad93a0833d12d8bc6857e7ad11.html 10:55:46 |amethyst: you're joking, but a roguelike that's a series of portal vault-like battles would make a whole lot of sense to me. 10:56:18 -!- rossi_ has quit [Ping timeout: 256 seconds] 10:56:37 Zaba: for the time being, we're having autoexplore/travel because it's the best thing to combine our levels and the interface. 11:07:36 -!- CacoS has quit [Read error: Connection reset by peer] 11:08:47 -!- vale_ has quit [Ping timeout: 264 seconds] 11:13:05 -!- CKyle has joined ##crawl-dev 11:13:30 -!- ystael has quit [Ping timeout: 265 seconds] 11:21:54 -!- elliptic has quit [Ping timeout: 246 seconds] 11:33:32 -!- bonghitz has quit [Quit: Leaving...] 11:34:59 -!- Krakhan has quit [Read error: Connection reset by peer] 11:41:32 -!- dtsund has joined ##crawl-dev 11:45:14 -!- Krakhan has quit [Changing host] 11:47:00 -!- quik has quit [Ping timeout: 256 seconds] 11:50:10 -!- ussdefiant has joined ##crawl-dev 11:58:00 -!- Gorgo_ has quit [Quit: Leaving.] 12:03:58 -!- scummos| has quit [Ping timeout: 246 seconds] 12:09:17 -!- vale_ has quit [Ping timeout: 248 seconds] 12:14:07 -!- elliptic has joined ##crawl-dev 12:14:28 -!- zxc232 has joined ##crawl-dev 12:16:58 -!- amalloy is now known as amalloy_ 12:19:54 -!- minmay has joined ##crawl-dev 12:22:54 -!- st_ has quit [Ping timeout: 255 seconds] 12:25:32 -!- debo has quit [Ping timeout: 256 seconds] 12:25:49 -!- SurpriseTRex has quit [Quit: Leaving] 12:42:34 -!- siepu has quit [Quit: Leaving] 12:43:44 -!- ussdefiant has quit [Ping timeout: 244 seconds] 12:56:45 -!- rossi_ has quit [Ping timeout: 248 seconds] 12:58:08 -!- Kalir has quit [Changing host] 12:58:08 -!- Blazinghand has joined ##crawl-dev 13:01:50 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 13:02:44 -!- MarvinPA has joined ##crawl-dev 13:03:44 -!- debo has joined ##crawl-dev 13:04:22 -!- amalloy_ is now known as amalloy 13:05:29 -!- CacoS has quit [Quit: Bye] 13:10:11 -!- vale_ has quit [Ping timeout: 264 seconds] 13:13:03 -!- MolotoveVGC[work is now known as Molotove 13:17:05 -!- Calico_D has quit [Read error: Connection reset by peer] 13:18:22 -!- Deama is now known as Calico_D 13:21:20 -!- dpeg has quit [Quit: Lost terminal] 13:24:00 -!- KurzedMetal has quit [Read error: Connection reset by peer] 13:25:37 Unstable branch on crawl.akrasiac.org updated to: 0.17-a0-1522-g6c5b4ba (34) 13:32:24 -!- omniscient has quit [Read error: Connection reset by peer] 13:32:56 -!- simmarine has joined ##crawl-dev 13:33:24 -!- ystael has quit [Ping timeout: 264 seconds] 13:33:47 -!- CKyle has joined ##crawl-dev 13:37:06 -!- siepu has quit [Read error: Connection reset by peer] 13:39:14 -!- Tux[Qyou] has joined ##crawl-dev 13:39:34 -!- Twiggytwiggytwi_ has quit [Quit: See ya guys later ;)] 13:40:33 -!- ldf_ has quit [Quit: Page closed] 13:51:56 -!- dtsund has quit [Remote host closed the connection] 13:52:12 -!- dtsund has joined ##crawl-dev 13:54:58 -!- Calico_D has quit [] 13:59:36 -!- rossi_ has quit [Quit: WeeChat 1.2] 14:01:20 -!- dpeg has joined ##crawl-dev 14:01:46 !streak dpeg 14:01:49 dpeg has 2 consecutive wins (MuNe, CeHu), and can keep going! 14:05:43 wow, exciting 14:05:46 !lg dpeg 14:05:47 2337. dpeg the Crack Shot (L25 CeHu of Gozag), escaped with the Orb and 4 runes on 2015-07-14 17:31:06, with 1964069 points after 90170 turns and 5:53:30. 14:05:55 nice, i was correct on the god pick 14:07:31 -!- Ryzor has quit [Quit: Page closed] 14:08:12 pft :) 14:08:45 How can I figure out which species are not won with Gozag? 14:09:19 not a single jewellery shop this time, the hilarity 14:11:03 -!- vale_ has quit [Ping timeout: 244 seconds] 14:11:39 -!- Bcadren has quit [Ping timeout: 246 seconds] 14:12:30 dpeg: not won by anyone? 14:12:59 !lg * won s=race ?: N=0 14:12:59 No games for * (won). 14:13:12 ...nope, not that simple :) 14:14:19 !lg dpeg won god=gozag x=species 14:14:19 I always forget 14:14:19 9. [race=Centaur] dpeg the Crack Shot (L25 CeHu of Gozag), escaped with the Orb and 4 runes on 2015-07-14 17:31:06, with 1964069 points after 90170 turns and 5:53:30. 14:14:29 !lg dpeg won god=gozag s=species 14:14:30 9 games for dpeg (won god=gozag): Octopode, Minotaur, Formicid, Centaur, Mummy, Troll, Halfling, Gargoyle, Spriggan 14:18:12 -!- ystael has quit [Ping timeout: 256 seconds] 14:21:54 -!- Bcadren_ has quit [Read error: Connection reset by peer] 14:23:26 !fanatic gozag dpeg 14:23:37 Unwon races and classes for dpeg with gozag: Deep Dwarf, Ghoul, Vampire, Naga, Deep Elf, Kobold, Tengu, Human, Vine Stalker, Draconian, Merfolk, High Elf, Ogre, Hill Orc, Demonspawn, Berserker, Chaos Knight, Fire Elementalist, Air Elementalist, Skald, Arcane Marksman, Summoner, Warper, Transmuter, Ice Elementalist, Wizard, Conjurer, Artificer, Enchanter, Wanderer, Gladiator 14:24:45 -!- BlackGyver_ has quit [Quit: Bangarang, mothefuckers.] 14:25:40 -!- dpeg_ has joined ##crawl-dev 14:26:01 -!- chequers_ has joined ##crawl-dev 14:26:07 -!- johnny0_ has joined ##crawl-dev 14:27:08 03MarvinPA02 07* 0.17-a0-1523-gaff0817: Fix dancing weapon interactions under Gozag (#9856) 10(31 minutes ago, 1 file, 11+ 3-) 13https://github.com/crawl/crawl/commit/aff08178a7fc 14:27:08 03MarvinPA02 07* 0.17-a0-1524-g40f049d: Convert monsters to GOD_NAMELESS when polymorphed into priests (#9747) 10(2 minutes ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/40f049d7ff63 14:27:20 -!- Thelo has quit [] 14:28:14 -!- Blazinghand has quit [Read error: Connection reset by peer] 14:28:57 -!- Bcadren_ has quit [Read error: Connection reset by peer] 14:29:28 -!- jefus_ has joined ##crawl-dev 14:30:48 -!- dpeg has quit [*.net *.split] 14:30:49 -!- Tux[Qyou] has quit [*.net *.split] 14:30:50 -!- mamgar has quit [*.net *.split] 14:30:51 -!- FlowRiser has quit [*.net *.split] 14:30:51 -!- halberd has quit [*.net *.split] 14:30:51 -!- imantor has quit [*.net *.split] 14:30:58 -!- TZer0 has quit [*.net *.split] 14:30:59 -!- Xjs|moonshine has quit [*.net *.split] 14:30:59 -!- yxhuvud has quit [*.net *.split] 14:30:59 -!- Jefus has quit [*.net *.split] 14:30:59 -!- odiv has quit [*.net *.split] 14:31:00 -!- chequers has quit [*.net *.split] 14:31:00 -!- Kalma has quit [*.net *.split] 14:31:01 -!- SegFaultAX has quit [*.net *.split] 14:31:01 -!- johnny0 has quit [*.net *.split] 14:31:01 -!- Kalma_ is now known as Kalma 14:33:58 -!- jefus_ is now known as jefus 14:46:46 03MarvinPA02 07* 0.17-a0-1525-g2e9ab14: Restrict melee multitargeting to hydras only 10(8 minutes ago, 1 file, 1+ 7-) 13https://github.com/crawl/crawl/commit/2e9ab14b69b9 14:47:45 !tell gammafunk i hope you appreciate my incredible summoner buffs 14:47:45 MarvinPA: OK, I'll let gammafunk know. 14:50:44 -!- Voker57 has quit [Remote host closed the connection] 15:00:07 -!- UncertainKitten has joined ##crawl-dev 15:11:48 -!- vale_ has quit [Ping timeout: 265 seconds] 15:17:16 But I'm so conflicted, since I can both summon tmons and egolems as well as use summons against them! 15:18:05 weird, Sequell didn't give me a note about messages 15:18:16 oh yes it did, sorry 15:20:59 -!- ystael has quit [Ping timeout: 265 seconds] 15:21:17 -!- travis-ci has joined ##crawl-dev 15:21:18 The build has errored. (master - 40f049d #2944 : Chris Campbell): https://travis-ci.org/crawl/crawl/builds/70952072 15:21:18 -!- travis-ci has left ##crawl-dev 15:26:12 -!- MarvinPA has quit [Ping timeout: 256 seconds] 15:30:11 -!- Mousus6 has quit [Client Quit] 15:34:32 -!- DDFig has quit [Quit: Page closed] 15:36:47 -!- MarvinPA has joined ##crawl-dev 15:39:51 -!- n1k has joined ##crawl-dev 15:40:14 -!- n1k is now known as Guest76119 15:42:17 -!- ProzacElf has joined ##crawl-dev 15:49:13 -!- FlowRiser has joined ##crawl-dev 15:49:13 -!- FlowRiser has quit [Changing host] 15:49:13 -!- FlowRiser has joined ##crawl-dev 15:49:18 -!- halberd has quit [Changing host] 15:49:23 -!- Tux[Qyou] has joined ##crawl-dev 15:49:26 -!- amalloy is now known as amalloy_lunch 15:57:10 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 15:59:42 -!- omniscient has quit [Read error: No route to host] 16:00:10 -!- omniscient has quit [Client Quit] 16:05:11 -!- LexAckson_ has joined ##crawl-dev 16:05:12 -!- LexAckson has quit [Read error: Connection reset by peer] 16:06:46 -!- doggle_ has quit [Read error: Connection reset by peer] 16:10:43 -!- njorth has quit [Client Quit] 16:12:08 -!- FourHTwoA has quit [Ping timeout: 250 seconds] 16:12:28 -!- johlstei_ has joined ##crawl-dev 16:12:34 -!- vale_ has quit [Ping timeout: 250 seconds] 16:13:36 MarvinPA: if an ally orc is polymorphed into an anubis guard, then back into an orc, then it grows into an orc priest, what happens 16:13:45 -!- giantbat has quit [Quit: Leaving] 16:13:56 i remove anubis guards, imo 16:14:33 lol 16:14:37 lol 16:15:06 i assume if you're worshipping beogh and you poly some random monster into an orc and it converts to you, it gets beogh as its god anyway 16:16:03 -!- johlstei has quit [Ping timeout: 252 seconds] 16:17:05 does it offer you worship of Kiku? 16:17:17 if you're a hill orc, that is 16:17:37 -!- njorth has quit [Client Quit] 16:18:27 -!- siepu has quit [Read error: Connection reset by peer] 16:21:59 -!- TZer0 has joined ##crawl-dev 16:23:03 -!- rophy has quit [Client Quit] 16:24:31 MarvinPA: _The vampire draws life force from your wolf and is healed! 16:24:39 vampire draining a player's canine familiar 16:24:42 which I guess is a bug? 16:24:50 at least in terms of it getting healed 16:25:34 why is that my fault! 16:25:43 but yes, i guess so :P 16:26:01 yeah, guess since you brought up "summons nerfs/buffs" earlier 16:26:13 heh 16:26:35 looks like an easy fix, it's just because monster vamp draining is entirely separate to player i imagine 16:34:08 -!- amalloy_lunch is now known as amalloy_ 16:34:40 -!- amalloy_ is now known as amalloy 16:35:33 Gloorx Vloq grins greedily, jangling a coin purse. 16:35:42 possibly i didn't fully think through the consequences of these bribe branch changes 16:36:22 -!- FlowRiser has quit [Remote host closed the connection] 16:37:14 nice 16:37:33 well, in nethack you can bribe demons to skip levels, so why not crawl! 16:37:58 I still think Bribe should be an AOE enslave 16:38:08 rather than the thing it is now 16:38:58 like a duration? 16:39:35 I guess it already is a duration, but maybe what you mean is a single-turn thing anyhow 16:40:22 Not what I had in mind, but maybe interesting. I was thinking more like activate and pay lots of gold for an instant mass enslave (like mass confusion), ideally calibrated based on some bribability metric other than MR. 16:41:17 -!- kw_ has quit [Quit: Page closed] 16:43:22 -!- Bcadren_ is now known as Bcadren 16:48:56 -!- Flibitydoo has quit [Quit: Page closed] 16:51:30 that could work, I guess it removes the "coolness" of basically "buying" an entire branch though 16:51:39 which is what dpeg_ was going for thematically 16:52:08 * gammafunk mumbles about German notions of economics in general 16:52:26 -!- Akitten_Homura has joined ##crawl-dev 16:54:39 <|amethyst> Obviously we need Austrian economics instead 16:54:48 <|amethyst> Axiom 1. Player action is purposeful. 16:55:10 -!- UncertainKitten has quit [Ping timeout: 246 seconds] 16:55:12 <|amethyst> Axiom 2. Tedium is depriving someone of their time without their consent. 17:00:01 -!- medice has quit [Ping timeout: 244 seconds] 17:00:53 lol 17:00:57 -!- zero_one has quit [Ping timeout: 256 seconds] 17:01:23 To be fair, current Bribe Branch only buys a small subset of a given branch, not all of it. 17:01:39 that's what i'm fixing 17:01:41 hopefully! 17:01:49 ... now it buys the whole branch? 17:02:08 a chance to work on any intelligent monster 17:02:16 ah 17:02:17 instead of the awful hardcoded list 17:02:25 that sounds way better 17:02:31 Liches know a deal when they see one. 17:05:01 as does gloorx vloq! (i guess hell/pan lords will have to be an exception) 17:08:19 <|amethyst> what about random pan lords? 17:09:37 -!- Patashu has joined ##crawl-dev 17:13:09 -!- vale_ has quit [Ping timeout: 255 seconds] 17:16:53 allowing them to be bribed seems fine probably 17:19:09 so players would be bribing pandemonium? 17:19:29 -!- ystael has quit [Ping timeout: 252 seconds] 17:20:04 if they like, also crypt/tomb 17:20:13 and i merged the hells into one 17:23:03 -!- ProzacElf has quit [Ping timeout: 255 seconds] 17:23:38 bribe the orb run 17:29:17 -!- debo has quit [Ping timeout: 240 seconds] 17:31:58 -!- P_R_Deltoid has quit [Ping timeout: 248 seconds] 17:34:57 -!- Moonsilence has quit [Ping timeout: 256 seconds] 17:37:04 03MarvinPA02 07* 0.17-a0-1526-g374cf67: Make Gozag bribes work on any intelligent monster in the branch 10(74 minutes ago, 4 files, 30+ 191-) 13https://github.com/crawl/crawl/commit/374cf67069b0 17:37:04 03MarvinPA02 07* 0.17-a0-1527-gc27e826: Merge the Hells for bribe purposes, allow bribing Tomb, Crypt and Pan 10(15 minutes ago, 5 files, 42+ 22-) 13https://github.com/crawl/crawl/commit/c27e82665bc9 17:37:04 03MarvinPA02 07* 0.17-a0-1528-gfee3901: Don't allow bribing unique Hell or Pan lords 10(14 minutes ago, 1 file, 8+ 0-) 13https://github.com/crawl/crawl/commit/fee3901b7c9b 17:37:06 i sure hope this all works 17:38:38 oh hm i entirely forgot about the idea of doing it by threat level 17:39:00 until i went to remove it from my todo and noticed that's what i'd written there! maybe hd/weird branch factor is still fine though 17:39:42 -!- quik has quit [Ping timeout: 265 seconds] 17:39:52 i wonder if this lets you get a permafriendly serpent of hell 17:41:43 nice, looks like it does 17:43:20 -!- omniscient has joined ##crawl-dev 17:46:36 -!- Patashu has quit [Ping timeout: 264 seconds] 17:47:39 -!- Fusha has quit [] 17:53:39 -!- CKyle has joined ##crawl-dev 17:54:06 -!- korzok has quit [Quit: Page closed] 17:56:30 -!- ystael has quit [Ping timeout: 248 seconds] 17:57:37 -!- CKyle has quit [Client Quit] 18:01:21 -!- Pacra has joined ##crawl-dev 18:03:21 Unstable branch on crawl.lantea.net updated to: 0.17-a0-1528-gfee3901 (34) 18:04:03 -!- TZer0 has quit [Ping timeout: 246 seconds] 18:04:33 %git cc2e94b136d41d06468ec6023d1a68157b8967a3 18:04:33 07MarvinPA02 * 0.17-a0-1518-gcc2e94b: Remove the ] command 10(2 days ago, 7 files, 1+ 20-) 13https://github.com/crawl/crawl/commit/cc2e94b136d4 18:04:46 MarvinPA pls. i just pressed ] like 30 times this game and thought i was going crazy 18:06:20 the message area is too small to hold the output of both [ and " at once, and i can't press an item's letter to inspect it further 18:06:20 wow, really 18:06:40 what about i 18:06:41 artefact properties don't fit on the % screen 18:06:57 i is okayish, but it includes a bunch of stuff i'm not wearing 18:07:23 i have to scan through throwing weapons, and figure out which items are actually relevant based on the difference between dark green and light green 18:07:42 imo that's just an issue of default colouring being bad 18:07:54 -!- Akitten_Homura is now known as UncertainKitten 18:08:40 i just highlight worn stuff and leave everything else grey, it's way better 18:08:50 maybe. admittedly for me the colour difference stands out well enough. but what do we gain from removing ]? 18:09:21 a vital key for an exciting new future command 18:09:28 <|amethyst> also, sometimes people carry more than 18 weapons+armours+staves+jewellery 18:09:46 right. it doesn't always fit on i 18:10:04 i don't think i have done that very often, because that would be an awful lot of non-equipped weapons 18:10:09 -!- debo has joined ##crawl-dev 18:10:58 <|amethyst> oh, missiles 18:10:59 it's just nice to have the computer focus on the stuff i want to focus on, instead of presenting me with a big ol' blob of information that happens to include the stuff i want 18:11:08 <|amethyst> maybe if missiles came after jewellery 18:11:14 |amethyst: right, i mentioned missiles. they're the worst, because they come in the middle 18:11:48 -!- FourHTwoA has quit [Ping timeout: 264 seconds] 18:12:22 -!- tcsc has quit [Quit: This computer has gone to sleep] 18:13:55 -!- vale_ has quit [Ping timeout: 246 seconds] 18:13:59 <|amethyst> maybe the 'i' menu could be given some keybindings to narrow the view 18:14:20 anyway i'm not hugely opposed to re-unreverting it but i think ultimately sometimes it's better to remove weird niche options and commands even if there are like 2 people who do find a use for them 18:14:57 (which is entirely hypocritical because i've definitely added options just because they were things i wanted to use and have no idea if anyone else uses them, but there you go) 18:15:01 <|amethyst> could keep the command and leave it unbound by default 18:16:14 MarvinPA: i agree, if i am the only person in the world who uses this, removing it is fine 18:17:25 <|amethyst> it would help if we had usage data on informational commands à la action counts 18:17:51 |amethyst: i will pollute the metrics by leaving a weight on the " key 18:18:12 (realistically though you could just count like...the number of players who press the button more than once per game) 18:18:44 <|amethyst> right, or the number of players who use ] more than 5% as often as i 18:19:03 <|amethyst> (or the number of games that use...) 18:20:35 <|amethyst> we're close to being able to remove 'p' 18:20:57 That would be awesome 18:21:04 <|amethyst> just need to move ash, beogh, and fedhas prayer to 'a'bilities, then move altar interaction to 'a' as well 18:21:26 I'd also like to see some consistency with evoking 18:21:40 You "Evoke Invisibility"... from the "Ability" menu? 18:21:48 I know. Patches welcome :-P 18:22:02 <|amethyst> how would you fix that though? 18:22:10 <|amethyst> you can't just make it use v 18:22:15 <|amethyst> because you have no way to indicate costs 18:22:22 <|amethyst> s/v/V/ 18:22:31 or fail% 18:22:42 |amethyst I know it's not simple :-) I'm just babbling 18:23:00 <|amethyst> maybe it just needs a different word from 'evoke' 18:23:19 <|amethyst> ('activate'?) 18:23:37 <|amethyst> (but that doesn't convey that it's an item) 18:23:51 |amethyst: it would also be nice if items with evocable powers told you how to evoke them 18:24:03 "This powerful ring can be activated to hide its wearer from the view of others" 18:24:08 is the current text on =invis 18:24:56 hints mode does tell you, i guess 18:27:05 -!- joke_LA has quit [Read error: Connection reset by peer] 18:28:13 <|amethyst> the |, ctrl-v, and ctrl-t commands could maybe be one command with a prompt for subcommands (like t) 18:28:32 <|amethyst> though I guess that's a pain when you want to toggle 18:29:18 <|amethyst> z/Z and I could maybe be merged too 18:29:46 those are all things i forget how to use 18:30:00 <|amethyst> with a key to toggle between modes (the way 'a' works... I realise ! is already taken) 18:31:09 <|amethyst> (also, would be nice if M had a second toggle to view power/range/hunger, like z already has) 18:32:12 -!- siepu has quit [Read error: Connection reset by peer] 18:32:37 MarvinPA: about the serpent, maybe just disallow bribing uniques in general? 18:35:47 <|amethyst> (and we still have two commands that are bound to two keys each) 18:37:06 g, and s. ? 18:37:14 <|amethyst> oh, three 18:37:30 <|amethyst> (and I'm not sure S is necessary... if the goal is to prevent accidentally saving at the wrong time, surely having ctrl-s sitting right there one modifier key over defeats that purpose) 18:37:56 i used to use S all the time, because i didn't know ^s existed 18:38:06 <|amethyst> amalloy: g/, s/./del and ~/^d 18:38:39 ah. i forget about the macro keys 18:39:15 personally i unbound s because i sometimes hit it accidentally, and never hit it on purpose 18:39:29 so i've got that key free if you want to add some fancy new commands 18:41:51 MarvinPA: and also thanks for knocking off another todo item on my list, next i need to get rid of the ugly hard-coded list in potion petition 18:41:59 -!- LexAckson_ has quit [Ping timeout: 264 seconds] 18:42:24 <|amethyst> how would you get rid of it? 18:42:39 <|amethyst> a chance for any potion that has a base cost of more than $x ? 18:42:48 <|amethyst> or allow potion petition to offer things like degeneration? 18:42:55 well, shorten it :P 18:43:12 instead of a list of arbitrary sets of potions, generate them on the fly 18:43:23 and you'd just need a set of all possible potions 18:43:27 <|amethyst> yeah, a one dimensional list sounds like it would be better 18:44:16 -!- Tux[Qyou] has quit [Quit: Excess flood] 19:03:49 -!- Guest76119 is now known as n1k 19:03:54 -!- WalrusKing_ has joined ##crawl-dev 19:03:55 -!- n1k has quit [Changing host] 19:03:55 -!- n1k has joined ##crawl-dev 19:04:25 -!- ProzacElf has joined ##crawl-dev 19:14:39 -!- vale_ has quit [Ping timeout: 255 seconds] 19:18:23 -!- Ladykiller69 has quit [Quit: Verlassend] 19:19:43 -!- MarvinPA has quit [Quit: Leaving] 19:26:01 -!- stanzill has quit [Quit: au rev] 19:26:53 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 19:31:27 -!- zelenia_ has quit [Ping timeout: 246 seconds] 19:31:38 -!- themonke` has quit [Client Quit] 19:32:08 -!- mamgar has quit [Ping timeout: 256 seconds] 19:33:33 -!- namelastname112 has quit [Ping timeout: 246 seconds] 19:34:47 -!- UncertainKitten has quit [Ping timeout: 240 seconds] 19:35:49 -!- amalloy is now known as amalloy_ 19:41:05 -!- Fizybubbleh has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 19:43:11 -!- twofortypee has quit [Quit: Connection closed for inactivity] 19:47:45 -!- themonke` has quit [Quit: ERC (IRC client for Emacs 24.5.1)] 19:48:45 -!- ProzacElf has quit [Ping timeout: 265 seconds] 19:51:35 -!- ProzacElf has joined ##crawl-dev 19:51:54 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:56:37 -!- Ququman has quit [Read error: Connection reset by peer] 19:59:06 i wonder if we should change the ctrl-d thing on \ to a real three-way toggle now that there's significant pickup lua in the default rcfile 20:00:03 -!- amalloy_ is now known as amalloy 20:00:05 <|amethyst> I wanted a three-way toggle in the first place :) 20:01:10 -!- CanOfWorms has joined ##crawl-dev 20:02:17 is this a "drop and remove from autopickup" thing? 20:02:33 that gets requested a lot 20:02:41 <|amethyst> that's separate 20:02:42 -!- CKyle has joined ##crawl-dev 20:02:44 <|amethyst> but would be nice 20:02:53 <|amethyst> this is how, on \, there are three states 20:03:37 <|amethyst> but you need to press ctrl-d to go back to the default "obey autopickup_exceptions" setting 20:03:53 oh, I see 20:03:56 <|amethyst> (states being grey with either + or -; white +; and white -) 20:05:01 -!- TZer0 has joined ##crawl-dev 20:09:23 New branch created: pull/84 (1 commit) 13https://github.com/crawl/crawl/pull/84 20:09:23 03Roarke02 07https://github.com/crawl/crawl/pull/84 * 0.17-a0-1529-gbe5a69a: Swap weapon lists for naga mages and naga warriors 10(4 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/be5a69a8b52e 20:10:35 -!- Roarke has joined ##crawl-dev 20:15:23 -!- vale_ has quit [Ping timeout: 246 seconds] 20:17:35 -!- joke_LA has quit [Read error: Connection reset by peer] 20:18:24 -!- elliptic has quit [Ping timeout: 264 seconds] 20:20:22 -!- joke_LA has quit [Read error: Connection reset by peer] 20:23:18 -!- BOTBrad has quit [Ping timeout: 240 seconds] 20:25:00 -!- lukano has quit [Ping timeout: 264 seconds] 20:32:12 -!- Molotove has quit [Ping timeout: 256 seconds] 20:35:41 -!- scummos| has quit [Ping timeout: 246 seconds] 20:36:29 -!- Crehl has quit [Read error: Connection reset by peer] 20:38:17 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:38:37 -!- elliptic has joined ##crawl-dev 20:39:34 -!- Cerpin has quit [Ping timeout: 256 seconds] 20:39:36 -!- Z_LAMP has quit [Ping timeout: 264 seconds] 20:42:48 -!- Cerpin has joined ##crawl-dev 20:44:08 !messages 20:44:08 No messages for minmay. 20:49:36 -!- emikaela has quit [Quit: Page closed] 20:52:29 -!- JoeltCo has quit [Quit: Quitting] 21:00:16 <_miek> is it accurate to say that sourceforge is an alternate download place for dcss? 21:00:19 <_miek> ??download[2 21:00:19 download[2/2]: While develz is down, try http://sourceforge.net/projects/crawl-ref/ or http://games.softpedia.com/get/Freeware-Games/Dungeon-Crawl-Stone-Soup.shtml 21:00:47 <|amethyst> for the time being it is, but I wouldn't point people to it in general 21:01:02 <|amethyst> except that it's the only place to get most of the old releases 21:01:16 <_miek> wasn't there some shady stuff going down with sourceforge recently? 21:01:51 <|amethyst> yes; it doesn't affect us (at the moment), but some devs want to move away from SF because of it 21:03:06 <_miek> okay.. good to know you're thinking about it 21:03:30 -!- CacoS has quit [Remote host closed the connection] 21:07:19 <|amethyst> Personally I'd rather keep the sf account, and continue uploading things there, so it *doesn't* risk being taken over by SF staff—when people do find Crawl on SF, I'd rather they find something under our control. But I'd be okay with not actually pointing users to it 21:07:25 simple mockup of new lab layout based on the "a graph with vaults as nodes and maze segments as edges" with no maprot and autotravel allowed that has been discussed: http://i.imgur.com/hSlhYPc.png 21:07:56 this is an initial larger maze to three different subvaults, each making a path to an end vault with a shorter maze in between 21:07:59 and only one has the mino 21:08:47 this particular layout maybe isn't the most exciting or one we'd actually use, but I want to get a sense of how big the map should be 21:09:03 currently it's like GXM - 5, GXY - 5, like 75x65 21:09:32 whereas this is only 46x31 21:10:19 largest ice cave is like 70x24 or something like that, but that's also a portal with more or less only one path with no backtracking 21:11:45 would it still feel like a lab if you just autoexplored it? i'm sure this has been brought up before. my first reaction is like a hazing ritual with stockholm syndrome: i've gone through this existing lab enough times that i don't want it to change, and also new players should have to do it too 21:11:48 I'd like to use some additional maze algos aside from the "dig connected path moving two tiles in a random cardinal direction" used in this mockup and in our current labs, but that might require a significantly larger map 21:11:48 <|amethyst> gammafunk: unless you seriously reduce LOS, it seems too easy 21:12:05 <|amethyst> gammafunk: too many of the dead ends are visible 21:12:15 well you can make the map larger to deal with that 21:12:23 this is probably the smallest map you'd reasonably make for a maze 21:12:36 <|amethyst> yeah 21:12:49 |amethyst: does that even matter, if autoexplore works? 21:12:53 in practice, moving through it's not too bad, but it's certainly easier 21:13:03 <|amethyst> gammafunk: what are yellow and cyan? 21:13:13 abyss exit and upstairs 21:13:17 oh, do people want a maze generation algorithm??? http://www.astrolog.org/labyrnth/algrithm.htm 21:13:21 abyss exit for "dead end" 21:13:27 again just a mockup 21:13:42 oh not sure why one's yellow though 21:13:42 <|amethyst> amalloy: it does if there's a reason to visit as little as possible 21:13:49 reduced los does sounds interesting 21:14:00 hrm, yeah I guess that's one idea 21:14:03 <|amethyst> amalloy: either monsters in the maze, hell effect things 21:14:06 <|amethyst> etc 21:14:14 and regarding autoexplore, that's really a non-issue 21:14:29 in terms of "feel like a maze" 21:14:30 though maybe minmay might hate that even more :P 21:15:03 since it can lead you to a dead end, which involves clearing additional vaults (hence risk and rewards of xp, some loot) 21:15:42 <|amethyst> which walls are which material? 21:15:54 heh, uh lightgrey 21:15:59 it's using the tar dig algo 21:16:06 that lua code, slightly modified 21:16:12 <|amethyst> I mean, is that rock? 21:16:17 <|amethyst> or stone I guess? 21:16:20 -!- vale_ has quit [Ping timeout: 250 seconds] 21:16:22 oh, rock at first, stone for second maze 21:16:28 <|amethyst> hm 21:17:16 <|amethyst> I guess sequence breaking with LRD isn't really a problem 21:17:31 oh, no, I mean you can also just teleport 21:17:45 and yeah you can sequence break the other portals 21:17:48 <|amethyst> no special teleport rule? 21:18:01 I don't see that we'd need it, no 21:18:11 I think another thing I wanted to do was maybe put somemonsters in the maze 21:18:20 not very many of course 21:18:37 <|amethyst> you definitely need monsters if you allow ordinary teleport 21:18:47 <|amethyst> hm 21:18:49 <|amethyst> or not 21:19:17 I mean the subvaults and end vaults all have monsters, but yeah in the mazes themselves we could add some 21:19:41 but if you teleport into the wrong path, it's not like you've helped yourself very much 21:19:43 <|amethyst> I guess no monsters doesn't mean more *Tele go to the minotaur, just that fewer *Tele go elsewhere 21:20:10 <|amethyst> Put on =tele, wait many many turns 21:20:33 yeah, I mean that's certainly an issue already 21:20:36 with the labs we have 21:20:40 or is =tele disabled? 21:20:41 <|amethyst> but that's probably more food-intensive than just exploring the whole lab 21:20:45 <|amethyst> hm 21:20:54 <|amethyst> I don't know how the two things interact 21:20:55 isn't *tele disabled in labs now? 21:21:09 might be 21:21:15 <|amethyst> oaha 21:21:17 <|amethyst> yeah 21:21:20 I mean we could retain that I guess, but it seems kind of not necessary to me 21:21:22 <|amethyst> disabled in lab and abyss 21:21:47 <|amethyst> not the whole ring, just teleportitis 21:21:48 -!- myp has quit [Ping timeout: 246 seconds] 21:22:22 right, that's why you're bringing this up; forgot it takes you to monsters now 21:22:38 but yeah, another reason to put monsters in the maze 21:23:03 but I need to get the map size right and figure out how to make the layout maybe more interesting than "a box" and also see if I can use some different maze algo(s) 21:24:15 <|amethyst> make one that's truly a labyrinth 21:24:22 <|amethyst> just a space-filling curve 21:24:32 <|amethyst> linesprint: the portal vault 21:25:05 LINE VAULT 21:25:58 if it's too easy I'm going to give the mino a quad damage item 21:28:38 something a bit more like http://www.astrolog.org/labyrnth/sample/sparse2.gif could be cool, but I think it might require too large a map size 21:29:16 <|amethyst> FR: tukima-d rods can cast their spells 21:29:26 they can be tukimad? 21:29:32 i assumed only OBJ_WEAPONS could 21:29:45 they can be spectral weaponed 21:29:46 iirc 21:29:48 dancing weapon (15() | Spd: 16 | HD: 15 | HP: 26 | AC/EV: 5/19 | Dam: 10 | 11non-living, fighter, fly, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 886 | Sz: small | Int: brainless. 21:29:48 %??dancing weapon ; rod 21:29:51 Bad item name: 'rod of striking' 21:29:51 %??dancing weapon ; rod of striking 21:29:55 er 21:30:02 <|amethyst> @??dancing weapon ; rod of clouds 21:30:02 dancing weapon (08() | Spd: 16 | HD: 15 | HP: 26 | AC/EV: 5/19 | Dam: 10 | 11non-living, fighter, fly, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 886 | Sz: small | Int: brainless. 21:30:07 <|amethyst> ("rod" is an OBJ_WEAPON) 21:30:12 yeah 21:30:15 -!- Wolfechu has quit [Ping timeout: 265 seconds] 21:30:21 -!- Wolfechu_ is now known as Wolfechu 21:30:22 I guess rods shouldn't be that 21:30:58 <|amethyst> what about staves? 21:31:14 those you can melee with! 21:31:19 <|amethyst> you can melee with rods 21:31:23 <|amethyst> as clubs 21:31:27 <|amethyst> or was that removed? 21:31:27 yeah but they're not meant for that 21:31:47 <|amethyst> hm 21:31:58 <|amethyst> at least rods should pop out of the monster's hands 21:32:19 <|amethyst> even if they don't animate 21:33:42 yeah, as long as they have to be wielded it's reasonable to make them tukimable 21:33:58 <|amethyst> (or not, but I'd be kind of sad if I tried it to save myself from a monster and it didn't work) 21:34:19 though of course ranged weapons aren't 21:34:36 <|amethyst> that's just an implementation detail, right? :) 21:34:56 <|amethyst> I mean, just because no one's implemented dancing ranged weapons 21:35:06 they would be pretty sad 21:35:13 without dancing ammo, at least 21:35:17 <|amethyst> no, no, give them the monster's ammo stack 21:35:26 <|amethyst> it's just a matter of transferring an item 21:35:42 The dancing longbow clumsily bashes you with itself but does no damage. 21:35:42 <|amethyst> @?? dancing longbow 21:35:42 unknown monster: "dancing longbow" 21:35:51 dancing weapon (02() | Spd: 12 | HD: 15 | HP: 34 | AC/EV: 15/17 | Dam: 30 | 11non-living, fighter, fly, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 845 | Sz: small | Int: brainless. 21:35:51 %??dancing weapon ; longbow 21:35:53 <|amethyst> @?? dancing weapon ; longbow . arrow q:100 21:35:54 Monster 'dancing weapon' can't use items. 21:35:54 ha 21:35:56 <|amethyst> aww 21:36:05 <|amethyst> that error would be easy enough to fix 21:36:10 i think at one point they caused crashes 21:36:47 <|amethyst> spectral ranged is of course too good for non-dithmenites 21:37:03 -!- n1k has quit [Quit: Leaving] 21:37:27 ghost ranged would be nice i suppose 21:37:38 spectral wands when you wield wands, spectral decks back when you could wield decks 21:37:59 spectral lantern of shadows 21:38:04 <|amethyst> wheals: would they get infinite ammo, or a random amount? 21:38:08 spectral bread rations, to make breadswinging twice as efficient 21:38:12 dang 21:38:33 i think infinite would be most reasonable 21:38:35 <|amethyst> wheals: (presumably the ammo would be summoned-ish) 21:38:44 yeah, poof when it hit the ground 21:38:45 very spooky 21:39:02 <|amethyst> and give all the arrows draining brand 21:39:07 <|amethyst> as an homage to draconians 21:40:52 kind of made you can't have some ranged version of sticks to snakes liked http://qph.is.quoracdn.net/main-qimg-d87172a2ca62bc4336a6c5785cdf11ac?convert_to_webp=true 21:41:01 s/liked/like/ 21:41:14 and s/made/mad/ 21:41:14 reaping, naturally 21:41:41 <|amethyst> gammafunk: sounds like a good warper spell, go for it 21:42:00 don't you mean AM? 21:42:16 portal pro-reptile 21:42:18 feels more AM to me 21:42:32 !xxx CanOfWorms 21:42:32 gammafunk gestures wildly while chanting. 6 tentacled monstrosities appear! The tentacled monstrosity tentacle-slaps CanOfWorms! x6 21:42:33 <|amethyst> I was I was thinking pproj 21:43:28 lewd... 21:43:40 <|amethyst> gammafunk: was thinking it sounds a lot more like tloc/tmut than tloc/hex 21:43:58 sounds like we have to make a new background! 21:44:26 Warped Arcane Marksman 21:44:28 -!- Aule is now known as Guest91341 21:45:12 warcane marksman? 21:45:17 Actually I'm not sure how that spell would be tloc at all, but who can fathom the ways of Thulsa Doom 21:45:25 <|amethyst> Wucane Mar 21:51:20 -!- tealeaves has quit [Quit: Bye] 21:57:05 -!- Danei has quit [Read error: Connection reset by peer] 21:57:18 -!- Foamed has quit [Quit: Leaving] 21:57:23 -!- tealeaves has quit [Quit: Bye] 21:58:52 -!- Vizer has quit [Read error: Connection reset by peer] 22:02:52 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:03:52 -!- tealeaves has quit [Quit: Bye] 22:08:34 -!- tealeaves has quit [Client Quit] 22:08:45 -!- tealeaves has quit [Client Quit] 22:09:31 -!- Guest91341 has quit [Quit: Page closed] 22:09:31 -!- Lasty has quit [Quit: Leaving.] 22:11:44 -!- tealeaves has quit [Client Quit] 22:12:12 -!- Chance671 has quit [Read error: No route to host] 22:17:33 -!- lukano has quit [Read error: Connection reset by peer] 22:18:00 -!- Wolfechu has quit [Ping timeout: 264 seconds] 22:20:48 -!- tealeaves has quit [Quit: Bye] 22:23:26 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 22:25:45 -!- Roarke has quit [Quit: Page closed] 22:26:27 Ballistomycete in Trunk 13https://crawl.develz.org/mantis/view.php?id=9858 by bcadren 22:27:52 -!- mamgar has quit [Read error: Connection reset by peer] 22:30:20 phyte club strikes again 22:32:46 -!- Bcadren has quit [Read error: Connection reset by peer] 22:38:26 -!- CKyle has joined ##crawl-dev 22:40:42 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 22:42:20 -!- UncertainKitten has joined ##crawl-dev 22:42:32 -!- ProzacElf has quit [Ping timeout: 256 seconds] 22:46:08 -!- gressup has quit [Read error: Connection reset by peer] 22:48:51 -!- dtsund has quit [Remote host closed the connection] 22:49:07 -!- dtsund has joined ##crawl-dev 22:49:08 ??ballistomycete 22:49:08 ballistomycete[1/3]: they make a buttload of spores 22:51:55 -!- phyphor has quit [Read error: Connection reset by peer] 22:53:48 -!- BlackGyver has quit [Ping timeout: 240 seconds] 22:56:13 -!- ProzacElf has joined ##crawl-dev 22:57:29 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:59:32 -!- Wolfechu has quit [Ping timeout: 246 seconds] 23:01:23 I never heard that ballistomycetes were removed, just that giant spores were 23:01:59 Error, experience for monster with no damage. 13https://crawl.develz.org/mantis/view.php?id=9859 by bcadren 23:13:06 -!- mizu_no_oto has quit [Client Quit] 23:19:39 -!- Pacra_ has joined ##crawl-dev 23:19:58 -!- Pacra has quit [Ping timeout: 265 seconds] 23:21:38 -!- Pacra has joined ##crawl-dev 23:22:21 -!- Pacra has quit [Read error: Connection reset by peer] 23:22:21 -!- joke_LA has quit [Read error: Connection reset by peer] 23:22:47 -!- Pacra has joined ##crawl-dev 23:24:18 -!- Pacra_ has quit [Ping timeout: 240 seconds] 23:24:24 -!- phyphor has quit [Ping timeout: 264 seconds] 23:26:17 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 39.0/20150630154324]] 23:28:13 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 23:30:06 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 23:30:14 -!- wheals has joined ##crawl-dev 23:30:23 -!- wheals has quit [Client Quit] 23:38:13 -!- Daekdroom has quit [Remote host closed the connection] 23:38:33 -!- joke_LA has quit [Client Quit] 23:39:14 -!- Blazinghand has joined ##crawl-dev 23:40:14 -!- Lasty_ has quit [Read error: Connection reset by peer] 23:42:07 -!- tealeaves has quit [Quit: Bye] 23:43:51 -!- Cacophony has quit [Quit: oh no am scare] 23:44:04 -!- tcsc has quit [Quit: This computer has gone to sleep] 23:45:42 !lm * de-- rune min=turns 23:45:46 21396. [2015-05-13 01:34:20] gammafunk the Convoker (L11 DESu of Sif Muna) found a barnacled rune of Zot on turn 4824. (Shoals:5) 23:46:07 !lm * de-- rune min=turns urune=2 23:46:08 3373. [2015-05-14 03:34:28] gammafunk the Convoker (L13 DESu of Sif Muna) found a silver rune of Zot on turn 8678. (Vaults:5) 23:49:36 -!- staplegun has quit [Ping timeout: 264 seconds] 23:50:32 -!- saitcho has joined ##crawl-dev 23:51:10 hi all. 23:51:38 -!- ussdefiant has joined ##crawl-dev 23:51:39 im trying to set up a top 10 score list for my server. i see the one that shows on char death but i cant find the script/html for it. is this in code? 23:53:39 you might just want to run the scoring scripts 23:54:03 hmm i havent found those for some reason 23:54:22 ??scoring[1 23:54:22 scoring[1/2]: Source for the CAO scoring pages: http://github.com/greensnark/dcss_scoring 23:54:31 !lg saitcho 23:54:32 56. saitcho the Covered (L5 MiFi), slain by a river rat in Sewer (sewer_minmay_w) on 2015-07-07 00:50:11, with 218 points after 2414 turns and 0:09:02. 23:54:48 makes pages like this http://crawl.akrasiac.org/scoring/players/saitcho.html 23:55:03 including the pages you see in the ToC top right 23:55:09 which includes top players, top scores 23:55:21 needs a database to be set up etc 23:56:02 you can also use tournament scripts 23:56:15 johnstein has set this up, so you can ask him about that 23:56:48 yea i guess this has to be more informal 23:56:55 yea. it's not horribly complex. just a few things to reword 23:56:58 rewore 23:57:02 rewire 23:57:37 this repo needs auth 23:57:42 dcss_scoring 23:58:43 saitcho: http://crawl.berotato.org/crawl/experimentals/0.16/overview.html 23:58:58 I hacked it to add an experimental branch summary 23:59:47 and this is what I run for my gaming group for the latest stable. http://crawl.berotato.org/crawl/mfcwc/0.16/overview.html