00:01:04 cell-shaded, comic booky style tiles sounds aesthetically cool 00:02:25 -!- nikheizen has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 00:02:52 maybe bh has a branch for it??? 00:04:25 !lm . 00:04:25 13846. [2015-04-16 04:33:42] gammafunk the Severer (L12 MiBe of Trog) fell down a shaft to Lair:5 on turn 7726. (Lair:3) 00:04:34 this one can make it... 00:04:43 what's the turn goal? 00:04:57 I guess just anywhere in the 30s, but I'd take low 40s 00:05:01 I don't know what I'm doing 00:05:13 -!- Maud has quit [Ping timeout: 264 seconds] 00:05:16 -!- shummie has quit [Ping timeout: 246 seconds] 00:06:28 !hs PleasingFungus 00:06:29 384. PleasingFungus the Champion of Chaos (L27 MiNe of Makhleb), escaped with the Orb and 15 runes on 2014-09-29 18:22:19, with 23422719 points after 64049 turns and 8:40:36. 00:06:40 not bad 00:07:04 that guy found bloodbane on like d:5 00:07:09 just lyin around 00:08:04 !hs PleasingFungus -log 00:08:04 384. PleasingFungus, XL27 MiNe, T:64049: http://dobrazupa.org/morgue/PleasingFungus/morgue-PleasingFungus-20140929-182219.txt 00:08:19 hahaha I honestly thought I was exaggerating 00:08:57 nice crown 00:09:04 not sure if you were around for that having Hunger 00:09:08 -!- st_ has joined ##crawl-dev 00:09:18 -!- ly^ has quit [Quit: Bye] 00:09:23 -!- anubiann00b has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 00:09:29 my goodness the unrands 00:09:57 I was, I think, just barely 00:10:29 check out that haste % 00:10:37 with magering on 00:10:41 Unstable branch on crawl.s-z.org updated to: 0.17-a0-628-g54c4a4d (34) 00:10:44 and +int armour! 00:10:52 -!- cojito has quit [Ping timeout: 246 seconds] 00:11:37 -!- Finerminer has quit [Quit: Page closed] 00:11:54 fantastic title 00:12:09 I love makhleb invoc titles 00:12:27 -!- KiT_ has quit [Quit: Page closed] 00:13:12 what??! 00:13:14 @??cerebov 00:13:14 Cerebov (05&) | Spd: 10 | HD: 21 | HP: 650 | AC/EV: 30/8 | Dam: 60 | 05demonic, 10weapons, 10items, 10doors, fighter, see invisible | Res: 13magic(immune), 05hellfire, 04fire+++, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 22535 | Sp: fire storm (8d17 / 8d16) [06!sil], iron shot (3d36) [06!sil], haste [06!sil], sum.greater demon [06!sil] | Sz: Giant | Int: norm.. 00:13:20 i'm so confused 00:13:54 @??geryon 00:13:54 Geryon (03&) | Spd: 10 | HD: 15 | HP: 300 | AC/EV: 15/6 | Dam: 35(reach) | 05demonic, 10items, 10doors, fighter, see invisible, fly | Res: 06magic(120), 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 4427 | Sp: sum.hell beast | Sz: Giant | Int: normal. 00:14:33 -!- Menche has quit [Ping timeout: 245 seconds] 00:17:26 -!- Siegurt has joined ##crawl-dev 00:19:04 dang, didn't realize cere has so much ac 00:19:10 @??antaeus 00:19:10 Antaeus (11C) | Spd: 10 | HD: 22 | HP: 700 | AC/EV: 28/4 | Dam: 7512(cold:22-65), 3012(cold:22-65) | 05demonic, 10weapons, 10items, 10doors, fighter, amphibious, see invisible | Res: 13magic(immune), 02cold++, 11elec+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 17142 | Sp: b.lightning (3d25) [06!sil], flash freeze (3d29) [06!sil] | Sz: Giant | Int: high. 00:19:16 heh, more than antaeus 00:20:39 !lg * recent ikiller=antaeus|cerebov s=ikiller 00:20:40 108 games for * (recent ikiller=antaeus|cerebov): 64x Antaeus, 44x Cerebov 00:21:37 random question 00:22:02 random answer 00:22:10 !rng yes no maybe 00:22:10 The RNG chooses: yes. 00:22:19 !rng yes no xom 00:22:19 The RNG chooses: xom. 00:22:28 even if scoring remains based on turns rather than aut, is the haste spell still going to be removed? 00:22:39 dang it, Lightli 00:23:09 if the answer was certainly 'yes', then it would already be removed 00:23:18 since it's not technically challenging 00:23:21 hence: uncertainty 00:23:23 (also wouldn't an easy solution to breadswinging be just making a weapon swing onto a tile without a monster take 10 aut no matter what?) 00:23:47 my invis monster tech 00:26:25 (or to keep said tech alive make it take a maximum of 10 aut, so that blindly swinging a quick blade at min-delay remains at 3 aut but blindly swinging the dark maul at 0 skill onto nothing stay at 10 aut) 00:27:15 (I guess the rationale would be the player character not going through with the full swing if it took long enough because it realized no one was there for it to hit) 00:27:37 then I guess I'll just have to pick up piles of bolts and use my xbox heal tech 00:27:48 xbox heal tech wow that's good 00:28:18 never thought of that 00:28:39 I blame PleasingFungus for it 00:28:41 Lightli: secret buff for fighitn unseen horrors 00:28:45 (with dark maul) 00:28:56 -!- travis-ci has joined ##crawl-dev 00:28:57 The build is still failing. (master - 54c4a4d #2295 : Nicholas Feinberg): http://travis-ci.org/crawl/crawl/builds/58698625 00:28:57 -!- travis-ci has left ##crawl-dev 00:29:15 still.... 00:29:22 good. consistency 00:30:29 I don't care if it fails! Let it break! 00:30:34 * gammafunk flips nicolae's table 00:30:41 how do you feel about crashes 00:31:08 yeah ranged weapons do kind of hurt it, but at least it would be less efficient for turn count (since you'd have to pick up a ranged weapon, then ammo for the weapon (and enough ammo to fire it until you were fully healed, so that would probably be about 3-4 turns of picking up ammo minimum), and then once you were done you'd have to gather the remaining ammo up (1 turn minimum) and possibly gather more 00:31:43 it doesn't really solve the problem, Lightli 00:31:52 true 00:31:54 that sounds more tedious than just breadswinging 00:32:37 One proposal that might work would be to cap the regen you receive per turn at just 10 aut's worth 00:33:26 that's a nerf to regen and slow actions in general though 00:33:28 dark maul VS nerf :v 00:33:41 http://sprunge.us/ePjA Subject: [PATCH 1/3] Remove cost scaling from Potion Petition. Subject: [PATCH 2/3] Drop gold for corpseless monsters under Gozag. 00:33:56 http://sprunge.us/CQOB Subject: [PATCH 3/3] Upsize major demons. 00:34:22 (also still wondering about pan lord rf/rc calculation, if not also the SInv patch) 00:35:38 hrm, what does this achieve, making them giant? 00:35:46 aside from being a fan of gales nerf 00:35:47 consistency? 00:36:02 well I don't know what's exactly consistent about it 00:36:12 honestly gammafunk's regen cap idea probably would work; you could always just give the dark maul +regen to make up for the nerf and everything else hits at least 10 aut at min delay save for sniper 00:36:13 -!- Menche has quit [Ping timeout: 245 seconds] 00:36:19 @??the_royal_jelly 00:36:19 royal jelly (08J) | Spd: 14 | HD: 21 | HP: 230 | AC/EV: 8/4 | Dam: 5008(acid:7d3), 3008(acid:7d3) | 04eats items, see invisible | Res: 06magic(180), 03poison, 08acid+++, asphyx, 08blind, 12drown | Vul: 11silver | XP: 14176 | Sz: Medium | Int: plant. 00:36:49 @??seraph 00:36:49 seraph (13A) | Spd: 15 | HD: 25 | HP: 187-229 | AC/EV: 19/19 | Dam: 50, 20 | 08holy, 10weapons, 10items, 10doors, fighter, priest, see invisible, fly | Res: 06magic(160), 04fire+++, 10elec, 03poison, 04rot, 13neg+++, 08holy | XP: 11269 | Sp: hunting cry [11!AM, 08breath], sum.holies [11!AM], injury bond [06!sil], cleansing flame [11!AM], smiting (7-17) [06!sil], minor healing (2d12.. 00:37:09 (and you could always special-case slow effects to make it a maximum of 15 aut of regen a turn to avoid nerfing statue form) 00:37:27 *i.e. being slowed or being in statue form 00:37:56 gammafunk: more money for gozagites, obv! 00:38:12 -!- Jaxry has quit [Quit: Page closed] 00:38:34 oh, re patch no 2 00:38:51 I dunno, giant means no fan effect 00:39:03 (the difference in gold is minimal, I just happened to think of it while doing patch #2) 00:39:28 (at the very least Antaeus should probably be giant size :v) 00:39:30 yeah you don't care about gold by the time you fight those 00:39:36 @??antaeus 00:39:36 Antaeus (11C) | Spd: 10 | HD: 22 | HP: 700 | AC/EV: 28/4 | Dam: 7512(cold:22-65), 3012(cold:22-65) | 05demonic, 10weapons, 10items, 10doors, fighter, amphibious, see invisible | Res: 13magic(immune), 02cold++, 11elec+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 17142 | Sp: b.lightning (3d25) [06!sil], flash freeze (3d29) [06!sil] | Sz: Giant | Int: high. 00:39:43 oh 00:39:44 he already is 00:39:53 I don't think the amount of hp you regen when swinging weapons is very significant unless you're breadswinging. 00:40:05 -!- zxc232 has joined ##crawl-dev 00:40:30 you could honestly remove regen when taking actions other than moving or waiting & I don't think it'd be a huge nerf. (not suggesting this, just saying.) 00:40:41 i was just thinking that, actually 00:41:01 well if you have high regen it's pretty significant 00:41:08 the aut from those other actions 00:41:22 yeah 00:41:27 PleasingFungus: troll with TLA would cry 00:41:29 as for how huge a nerf, yeah it'd not be the end of the world I'm sure 00:41:34 aka my reason for living 00:41:45 would be a noticable VS nerf though 00:42:00 VS nerfs!!!!!! 00:42:06 chequers: we gave them stacking regen, and we can take it away........ 00:42:19 ha! ha! ha! 00:43:19 I'll give the moon troll speech lines like, "On the moon, puny earthling, we still get regen from our attack aut!" 00:43:22 etc 00:44:15 "On the the moon, puny earthlink Mountain Dwarves are still a playable race! And Gargoyles of Yred!" 00:44:19 first they came for my stackable evocables, and I said nothing... 00:44:20 *earthling 00:44:31 you could always just special case breadswinging and accept the inconsistency 00:44:40 but you can't. 00:44:43 we just established that you can't. 00:44:44 oh 00:44:48 rip that plan 00:44:52 remember? crossbows? 00:44:55 yeah 00:44:59 PleasingFungus: meat swinging? would that work??? 00:45:12 surely I can swing something! 00:45:25 gotta find some way to swing it... 00:45:31 porridge swinging... 00:46:34 it's like a rock and a hard place 00:46:43 both aut scoring and turn scoring have issues 00:47:26 @??yak 00:47:26 yak (07Y) | Spd: 10 | HD: 7 | HP: 28-48 | AC/EV: 4/7 | Dam: 18 | Res: 06magic(20) | XP: 203 | Sz: Large | Int: animal. 00:47:50 hm, I wonder if this spell is secretly strong 00:48:07 summon yak? 00:48:11 what spell, Leda's? 00:48:22 yakstorm? 00:48:22 -!- Imosa has quit [Quit: ChatZilla 0.9.91.1 [Firefox 34.0/20141127111547]] 00:48:26 yaknado? 00:48:52 yakocalypse? 00:49:01 is this a pizza tornado clone 00:49:02 Summon Greater Yak 00:49:43 -!- Dfqq has quit [Ping timeout: 246 seconds] 00:50:11 -!- Wah has quit [Read error: Connection reset by peer] 00:50:13 new ignite poison 00:50:18 summon greater yak would be pretty good, tho. 00:50:36 I shot a needle at a sleeping yak, then I cast ignite poison and the yak died instantly 00:53:50 hm, apply_area_cloud is in spl-util but not spl-clouds 00:53:51 weird 00:54:06 ignite poison is a level 5 dual school spell 00:54:19 it being able to 1-shot a yak isn't that out of the question 00:54:49 new!ignite poison is level 3 3-school 00:55:42 possibly it should go up to level 4 00:56:13 -!- Menche has quit [Ping timeout: 245 seconds] 00:56:32 -!- Z_LAMP has quit [Read error: Connection reset by peer] 00:58:40 ??ensorcelled hibernation 00:58:41 ensorcelled hibernation[1/3]: Can hibernate various monsters, making them very good targets for stabbing them to your hearts content. Also, it can be resisted several times. After you successfully hibernate a critter, it will resist further hibernation for a long time (might be around 20 turns). Doesn't work against cold-res -- try confuse instead. 00:58:47 this is level 2 2-school and 1-shots a yak 00:58:58 also meph but that does make noise 00:59:18 true 00:59:29 !learn del chequers_todo 00:59:29 Deleted chequers todo[1/1]: automate branch management, webtiles-UI reform, SSO, milestone rotation 00:59:36 I will aim at first to make this OP, and then, if necessary, apply nerfs. 01:00:02 isn't 1-shotting a yak from a poisoned needle stab about what you would expect from it anyway? poisoned needle stab applies a huge amount of poison i hear 01:00:46 it applies 18 damage worth of poison over 18 turns 01:00:56 yaks have about 38 hp 01:01:00 are youse devs using pull requests on github now? or should I still open issues on mantis for patches 01:01:13 -!- SomeStupidGuy has quit [Ping timeout: 245 seconds] 01:01:24 (the one I one-shotted rolled slightly low on mhp; I did about 35 damage, iirc) 01:01:44 chequers: github isn't currently the primary repo :( 01:01:45 not yet 01:01:50 -!- Guest38664 is now known as myp 01:01:51 pull requests might work anyway, idk 01:02:02 level 3 spell doing 35 damage with 2 turns sounds pretty balanced 01:02:03 ??stone arrow 01:02:04 stone arrow[1/1]: A level 3 earth/conjuration spell. Found in the book of Geomancy, starting book for EEs. Does 3d11 dmg at max power. Does massive damage from ghosts for some reason. 01:02:15 I like the last sentence 01:02:34 03chequers02 07[pull/1] * 0.16-a0-3897-g0efcc2b: more save login work 10(11 days ago, 4 files, 20+ 5-) 13https://github.com/crawl/crawl/commit/0efcc2bf2be5 01:02:51 it was more noticeable back when player stone arrow did about 2/3rds of the damage it does now 01:03:15 low-level ghosts would hit you with stone arrow and do more damage than the player maximum 01:03:19 heh 01:03:26 -!- ssteam has quit [Quit: Want to be different? Try HydraIRC -> http://www.hydrairc.com <-] 01:04:08 -!- schistosoma has quit [Ping timeout: 245 seconds] 01:05:00 it still does unexpectedly huge damage from monsters though; more than IMB 01:05:32 -!- Maud has quit [Remote host closed the connection] 01:06:40 @??erica 01:06:40 Erica (06@) | Spd: 10 | HD: 9 | HP: 64 | AC/EV: 2/11 | Dam: 10 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(60) | XP: 929 | Sp: b.venom (3d14), mystic blast (3d14), invisibility, confuse, slow, teleport self [04emergency] | Sz: Medium | Int: normal. 01:06:45 hah 01:06:52 @?? gargoyle spells:stone_arrow.100.magical;mystic_blast.100.magical 01:06:53 Unknown spell name: 'mystic blast' in 'stone_arrow.100.magical;mystic_blast.100.magical' 01:06:56 i guess Cheibriados reports off github 01:07:07 @?? gargoyle spells:stone_arrow.100.magical,mystic_blast.100.magical 01:07:07 gargoyle (159) | Spd: 10 | HD: 6 | HP: 20-35 | AC/EV: 18/6 | Dam: 20 | 11non-living, 10items, 10doors, fly | Res: 06magic(40), 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 415 | Sp: stone arrow (3d12) [06!sil] | Sz: Medium | Int: normal. 01:07:26 @?? erica spells:stone_arrow.100.magical,mystic_blast.100.magical 01:07:26 Erica (06@) | Spd: 10 | HD: 9 | HP: 64 | AC/EV: 2/11 | Dam: 10 | 10weapons, 10items, 10doors | Res: 06magic(60) | XP: 929 | Sp: stone arrow (3d15) [06!sil] | Sz: Medium | Int: normal. 01:07:42 [PATCH] Buff Gozag 13https://crawl.develz.org/mantis/view.php?id=9642 by chequers 01:07:42 @?? erica spells:stone_arrow.100.magical;iskenderun's_mystic_blast.100.magical 01:07:42 Erica (06@) | Spd: 10 | HD: 9 | HP: 64 | AC/EV: 2/11 | Dam: 10 | 10weapons, 10items, 10doors | Res: 06magic(60) | XP: 929 | Sp: stone arrow (3d15) [06!sil], mystic blast (3d14) [06!sil] | Sz: Medium | Int: normal. 01:13:53 New branch created: pull/4 (2 commits) 13https://github.com/crawl/crawl/pull/4 01:13:53 03chequers02 07[pull/4] * 0.17-a0-629-gaf4ba09: Simplify pan lord rF/rC calculation. 10(27 hours ago, 1 file, 38+ 8-) 13https://github.com/crawl/crawl/commit/af4ba0933f2f 01:13:53 03chequers02 07[pull/4] * 0.17-a0-630-gd8ca745: Remove SInv from some pan lords. 10(27 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/d8ca745729ab 01:13:53 New branch created: pull/5 (2 commits) 13https://github.com/crawl/crawl/pull/5 01:13:53 03chequers02 07[pull/5] * 0.17-a0-629-g3307af5: Remove cost scaling from Potion Petition. 10(2 hours ago, 2 files, 3+ 8-) 13https://github.com/crawl/crawl/commit/3307af569e69 01:13:53 03chequers02 07[pull/5] * 0.17-a0-630-g65e01a3: Drop gold for corpseless monsters under Gozag. 10(83 minutes ago, 1 file, 8+ 1-) 13https://github.com/crawl/crawl/commit/65e01a339b5f 01:13:57 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 01:14:40 -!- mumbologist has quit [Ping timeout: 264 seconds] 01:18:40 -!- fazisi has quit [Read error: Connection reset by peer] 01:18:40 fear my pull requests 01:19:39 -!- Silas is now known as fazisi 01:21:46 -!- Siegurt1 has joined ##crawl-dev 01:22:28 -!- Siegurt has quit [Ping timeout: 264 seconds] 01:23:34 -!- vale_ has quit [Ping timeout: 245 seconds] 01:27:31 -!- FoxySlunt has quit [Ping timeout: 246 seconds] 01:32:12 -!- zxc232 has quit [Read error: Connection reset by peer] 01:32:16 -!- CacoS has quit [Ping timeout: 252 seconds] 01:34:42 -!- zxc232 has joined ##crawl-dev 01:38:47 -!- quik has quit [Ping timeout: 256 seconds] 01:44:40 -!- Broken has quit [Ping timeout: 246 seconds] 01:49:07 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:56:46 -!- sk3 is now known as ktgrey 01:59:58 -!- schisto has quit [Ping timeout: 245 seconds] 02:00:25 -!- Krakhan has quit [Ping timeout: 264 seconds] 02:10:58 huh? some panlords used to not have sinv (10% chance i think) and that was changed so they all have it 02:11:53 http://s-z.org/neil/git/?p=crawl.git;a=commit;h=2c4a4c3f1545e532260861d348585ed7c0d6920d 02:12:01 so i dont think that will go through 02:12:58 -!- ololoev has quit [Quit: Page closed] 02:19:49 -!- muravey has quit [Ping timeout: 248 seconds] 02:22:10 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-628-g54c4a4d (34) 02:24:59 -!- lessens has quit [Read error: Connection reset by peer] 02:27:16 I don't agree with the justification for making some lack sinv, certainly 02:28:56 -!- iafm has quit [Quit: leaving] 02:33:50 -!- simmarine has quit [Quit: Leaving] 02:35:04 -!- aarujn has quit [Ping timeout: 264 seconds] 02:38:03 -!- Siegurt1 has left ##crawl-dev 02:39:34 wasn't the justification for giving all pan lords sinv just "90% is basically 100% anyway oh and also it didn't display correctly in their description" 02:48:41 -!- WalkerBoh has quit [Remote host closed the connection] 02:51:17 chequers trying to make me not hate gozag when I feel forced to try it again, I see 02:53:29 -!- bitcoinbastard has quit [Read error: Connection reset by peer] 02:54:39 Sar (L27 DsSu) ERROR in 'mon-util.cc' at line 4347: ASSERT failed: shape of 0 out of range MON_SHAPE_HUMANOID (1) .. MON_SHAPE_MISC + 1 (23) (Pan) 02:59:12 -!- ussdefiant has quit [Ping timeout: 272 seconds] 03:14:06 -!- dtsund has quit [Quit: dtsund] 03:14:38 -!- pikaro has joined ##crawl-dev 03:17:52 -!- onget has quit [Quit: Page closed] 03:25:16 "Roots" status behaves strangely with Fly/multiple sources of Flight evoke 13https://crawl.develz.org/mantis/view.php?id=9643 by golthoon 03:31:12 -!- rchandra has left ##crawl-dev 03:31:26 -!- Patashu has joined ##crawl-dev 03:31:46 -!- Z_LAMP has quit [Read error: Connection reset by peer] 03:35:21 -!- crate has quit [Read error: Connection reset by peer] 03:40:13 -!- n1k has quit [Read error: Connection reset by peer] 03:40:20 -!- copt has quit [Read error: Connection reset by peer] 03:40:35 -!- amalloy is now known as amalloy_ 03:40:45 -!- Kalir has quit [Read error: Connection reset by peer] 03:41:06 -!- sylnt has quit [Read error: Connection reset by peer] 03:41:11 -!- Kalir has quit [Changing host] 03:41:41 -!- raikaria has quit [Quit: Page closed] 03:42:32 -!- Ragdoll has joined ##crawl-dev 03:42:42 -!- n1k has joined ##crawl-dev 03:43:06 -!- n1k is now known as Guest42031 03:48:18 -!- bonghitz has quit [Remote host closed the connection] 03:54:21 -!- halberd has quit [Ping timeout: 265 seconds] 03:58:13 -!- Guest42031 is now known as nonethousand 03:58:17 -!- nonethousand has quit [Changing host] 03:58:18 -!- nonethousand has joined ##crawl-dev 04:01:09 -!- CcS has quit [Read error: Connection reset by peer] 04:05:41 -!- SurpriseTRex has quit [Read error: Connection reset by peer] 04:09:32 -!- SurpriseTRex has quit [Read error: Connection reset by peer] 04:12:00 -!- GoblinBomb has quit [Ping timeout: 244 seconds] 04:13:24 -!- Spatzist has quit [Quit: Page closed] 04:18:42 -!- nonethousand is now known as n1k 04:24:26 -!- Basil has quit [Ping timeout: 246 seconds] 04:34:33 -!- pikaro has quit [Ping timeout: 245 seconds] 04:39:18 -!- scummos__ has quit [Ping timeout: 276 seconds] 04:47:39 -!- filthy has quit [Ping timeout: 250 seconds] 04:58:29 -!- pikaro has joined ##crawl-dev 04:58:56 -!- ldf has joined ##crawl-dev 05:07:20 -!- rophy123 has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 05:11:16 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 05:19:01 -!- siepu has quit [Ping timeout: 248 seconds] 05:27:52 -!- iafm has quit [Quit: leaving] 05:31:13 -!- CacoS has quit [Ping timeout: 245 seconds] 05:35:19 -!- PepeRC2 has quit [Quit: rebuttal] 05:38:36 -!- edlothiol has joined ##crawl-dev 05:38:38 -!- mumbologist has quit [Read error: Connection reset by peer] 05:40:58 -!- st_ has quit [Read error: Connection reset by peer] 05:41:40 -!- st_ has joined ##crawl-dev 05:43:47 -!- iafm has quit [Quit: leaving] 05:47:02 -!- iafm has quit [Client Quit] 05:50:59 -!- Fusha has quit [Remote host closed the connection] 05:53:05 -!- dgu has quit [Client Quit] 05:56:25 Hah, adding new enemies breaks saves in funny ways. Kirke was just replaced by Dissolution. 05:57:44 <|amethyst> new enumerators should in general be added at the end of the enum 05:57:44 |amethyst: You have 1 message. Use !messages to read it. 06:01:20 -!- mumra has joined ##crawl-dev 06:01:43 <|amethyst> !source docs/develop/save_compatibility.txt 06:01:44 Can't find docs/develop/save_compatibility.txt. 06:01:53 <|amethyst> !source crawl-ref/docs/develop/save_compatibility.txt 06:01:54 Can't find crawl-ref/docs/develop/save_compatibility.txt. 06:02:02 <|amethyst> hm 06:04:40 <|amethyst> %git 06:04:41 07PleasingFungus02 * 0.17-a0-628-g54c4a4d: Don't multiply gold for Gozag explosions (9641) 10(7 hours ago, 1 file, 6+ 13-) 13https://github.com/crawl/crawl/commit/54c4a4d66841 06:04:44 <|amethyst> %git HEAD^ 06:04:47 07wheals02 * 0.17-a0-627-g5cb7d3e: Add nicolae to the credits. 10(9 hours ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/5cb7d3eeca84 06:04:50 <|amethyst> %git HEAD^^ 06:04:51 07nicolae02 {wheals} * 0.17-a0-626-g763bd81: update spellbook definition syntax to not conflict with shop definition 10(12 days ago, 8 files, 17+ 17-) 13https://github.com/crawl/crawl/commit/763bd81fc481 06:06:20 -!- pikaro has quit [Ping timeout: 250 seconds] 06:11:49 -!- Ragdoll has quit [Ping timeout: 264 seconds] 06:12:27 -!- ldf_ has joined ##crawl-dev 06:12:31 -!- Ragdoll has joined ##crawl-dev 06:17:13 http://i.imgur.com/4CGtnjE.png 06:24:37 -!- Lasty has joined ##crawl-dev 06:36:02 -!- stubblyhead has quit [Read error: Connection reset by peer] 06:40:14 -!- stubblyhead has quit [Read error: Connection reset by peer] 06:46:10 -!- MarvinPA has joined ##crawl-dev 06:52:13 !tell wheals that looks pretty reasonable to me, at a glance 06:52:13 MarvinPA: OK, I'll let wheals know. 06:58:02 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:04:35 -!- Lasty has quit [Quit: Leaving.] 07:08:03 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:08:04 -!- MarvinPA has quit [Quit: Leaving] 07:29:40 -!- StalinGULAG has quit [Client Quit] 07:36:21 -!- ldf has quit [Ping timeout: 256 seconds] 07:38:56 -!- Pacra has quit [Ping timeout: 252 seconds] 07:40:41 gammafunk: my only current concern about introducing aut scoring is haste spell - I don't think Vp batform is actually much of a problem, and boots of running displease me (and others) in their current state anyway (0.9 move delay makes slow kiting feasible) 07:41:31 gammafunk: I do agree with PF that we shouldn't be going and making major gameplay changes like removing spells just so that scoring/interface will be nicer 07:42:47 gammafunk: however people have brought up removing Haste spell anyway independently of this, and I actually agree with that... as I've explained before, I think "rare haste spell" is my least favorite of the three options "no haste spell", "rare haste spell", "common haste spell" 07:49:31 -!- doubtofbuddha has quit [Ping timeout: 244 seconds] 07:51:26 -!- Brannock_ has joined ##crawl-dev 07:51:42 -!- Patashu has quit [Ping timeout: 276 seconds] 07:55:07 -!- Lasty_1 is now known as Lasty 07:55:11 -!- Lasty is now known as Lasty_ 08:01:36 elliptic: I still think it's worth exploring "all characters have Haste as an (a)bility with a long XP cooldown, and all other sources of haste are removed aside from potion. 08:01:46 (and Xom/chaos) 08:04:02 Lasty_: that sounds sort of weird to me to give it to all characters intrinsically 08:04:44 but maybe something could be done, yeah... I certainly agree that we should rethink haste availability in general 08:05:18 wand of hasting is a fairly ridiculous item at the moment for sure 08:08:03 elliptic: The concept is that it'd be a kind of adrenaline rush that you would have limited access to. 08:08:08 -!- siepu has quit [Quit: Leaving] 08:08:16 -!- debo has quit [Ping timeout: 272 seconds] 08:08:44 elliptic: potentially we could adjust access based on species, too -- a species w/o the adrenaline rush (a)bility would be significantly different. 08:09:04 Arguably, it could be an ability that kicks in at a certain level or when you get enough of some skill, though skill breakpoints are out of fashion. 08:09:37 but in any case, rethinking haste availability (and invis availability) are both good things, imo 08:10:02 oh, has anyone nerfed invis in trunk yet as we discussed? 08:10:20 no 08:10:23 I haven't had a chance 08:10:32 It's still on my list 08:10:39 But if you get to it first, that's fine 08:11:23 I might go and do that sometime myself, yeah... though I'm not playing trunk for the time being while I am on streak so I'm not very useful for testing 08:11:57 -!- Z_LAMP has quit [Read error: Connection reset by peer] 08:12:03 !streak elliptic 08:12:04 elliptic has 26 consecutive wins (TeCj, KoEE, VSEE, NaNe, DDFi, KoCj, OpMo, CeCK, DgEE, MiCK, HEAs, VSFi, VSSk, GrTm, HOSk, HOGl, MiAK, HuAK, OgHu, DDAr, FoFE, MiWr, DrVM, SpWz, TrVM, GrBe), and can keep going! 08:12:07 wow 08:12:20 !lg elliptic tecj 08:12:21 2. elliptic the Ruinous (L27 TeCj of Vehumet), escaped with the Orb and 3 runes on 2015-02-16 15:35:42, with 1582432 points after 75184 turns and 5:01:59. 08:12:32 two months of streak to the day 08:12:44 -!- nixor has quit [Ping timeout: 245 seconds] 08:12:53 that's very impressive 08:13:11 Time for MuMo challenge, no gods, no magic, no body armour, no amulets, no evocables and certainly not hope. 6 runes of legend must be collected, ( abyssal, tomb, slime, silver, lairbranch, lairbranch2 ) 08:19:58 -!- sanka has quit [Changing host] 08:19:59 -!- bones__ has quit [Read error: Connection reset by peer] 08:20:07 -!- bones__ has joined ##crawl-dev 08:27:25 -!- abixa has quit [Quit: WeeChat 1.1.1] 08:27:52 -!- debo has joined ##crawl-dev 08:28:09 -!- Bcadren has quit [Ping timeout: 245 seconds] 08:31:26 -!- mumra_ has joined ##crawl-dev 08:32:58 -!- debo has quit [Ping timeout: 272 seconds] 08:33:03 what invis nerf 08:34:52 -!- mumra has quit [Ping timeout: 272 seconds] 08:37:12 -!- mumra has joined ##crawl-dev 08:39:06 -!- schistosomatic has quit [Write error: Connection reset by peer] 08:40:23 -!- mumra_ has quit [Ping timeout: 245 seconds] 08:40:37 it's a new ranged weapon 08:40:39 invis nerf 08:43:54 -!- Tux[Qyou] has joined ##crawl-dev 08:48:10 -!- filthy has quit [Ping timeout: 256 seconds] 08:52:36 -!- sylnt has quit [Ping timeout: 240 seconds] 08:54:32 -!- MgDark has quit [Remote host closed the connection] 08:55:06 -!- stuntaneous has quit [Client Quit] 08:57:58 -!- wheals has joined ##crawl-dev 08:59:19 -!- mumra_ has joined ##crawl-dev 09:03:22 -!- mumra has quit [Ping timeout: 272 seconds] 09:04:17 -!- nightrise has quit [Quit: Leaving] 09:04:25 -!- mumra has joined ##crawl-dev 09:04:50 -!- koolguydude has quit [Quit: Page closed] 09:06:07 -!- mumra_ has quit [Ping timeout: 255 seconds] 09:08:12 -!- debo has joined ##crawl-dev 09:08:54 -!- test2 has quit [Quit: Page closed] 09:09:44 -!- clouded_ has joined ##crawl-dev 09:09:54 -!- st_ has quit [Read error: Connection reset by peer] 09:16:36 -!- LexAckson has joined ##crawl-dev 09:18:02 hrm. as a gargoyle just got notified that kobold corpse produces inedible chunks. someone get something wrong with poison changes? 09:19:40 (shift-A seems to think Gr is still poison immune, unless that's a holdover from saved game) 09:19:41 no it's right, nobody at all can eat them anymore 09:19:49 except for ghouls 09:20:17 we'll see how things go 09:23:22 -!- alefury has joined ##crawl-dev 09:24:34 -!- Nobu has quit [Ping timeout: 246 seconds] 09:26:52 haha, removing the commit hooks that send emails 09:27:00 "It's the perfect crime. How will they report it?" 09:34:31 -!- tabstorm has quit [Quit: Lost terminal] 09:37:00 -!- Kolbur has joined ##crawl-dev 09:38:58 -!- the_glow has quit [Ping timeout: 265 seconds] 09:40:12 -!- Athaboros has quit [Quit: Leaving...] 09:43:59 -!- CacoS has quit [Ping timeout: 246 seconds] 09:49:20 -!- clouded_ is now known as st_ 09:54:42 -!- zxc232 has quit [Ping timeout: 250 seconds] 09:56:21 -!- CcS has quit [Ping timeout: 248 seconds] 09:58:33 -!- mumra_ has joined ##crawl-dev 09:58:43 -!- mumra has quit [Ping timeout: 245 seconds] 10:00:26 -!- muravey has joined ##crawl-dev 10:04:36 -!- muravey has quit [Ping timeout: 240 seconds] 10:06:25 -!- Maud has quit [Remote host closed the connection] 10:09:01 -!- Sorbius has quit [Read error: Connection reset by peer] 10:09:10 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 10:10:28 -!- mumra_ has quit [Ping timeout: 255 seconds] 10:10:55 -!- mumra has joined ##crawl-dev 10:20:03 -!- Evablue has quit [Quit: Evablue] 10:20:51 elliptic: maybe I'm not up to speed on the vp bat form costs...I guess you need to eat a lot of food to be able to use it? 10:20:55 ??bat_form 10:20:55 bat form[1/2]: An ability you get as a vampire at xl3. Grants minimum movement delay and gives a bonus to EV and Dex but cripples your Str. No spellcasting or doors. 10:21:35 -!- fishface has quit [Client Quit] 10:23:10 oh, it's the opposite 10:25:55 Made myself a fork while at it to push my silly changes. 10:27:01 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 10:28:04 yeah, bat form is basically the only reason i try to avoid being >satiated as vp 10:28:13 sprigganform on demand is useful 10:31:48 By the way, should seraphim be removed from enemy list that can spawn on orbrun if you worshipping good gods? It seems really strange how Shining One's forces would try to stop the champion of Shining One from claiming the orb. 10:32:43 did you know holies used to be neutral to followers of TSO and zin 10:33:17 except the xom-following abyss angels i guess 10:35:59 I know 10:36:17 I know, I just feel like it is very weird for them to try to stop the player 10:36:46 gammafunk: the difference with batform is that the interface is actually fine because it doesn't expire with time 10:36:56 no weirder than good god followers slaughtering holies (or vice versa) in general 10:36:58 gammafunk: you can just turn it on and use interlevel travel 10:37:11 -!- SomeStupidGuy has quit [Ping timeout: 246 seconds] 10:37:18 elliptic: well, would you have a species modifier for vp? 10:37:19 gammafunk: and arguably you should _already_ be doing this to minimize piety decay and such 10:37:23 maybe you could add an adjustment to vp like you were planning for sp/na/fe/ce/te then 10:37:55 if necessary it could have an adjustment, yeah 10:38:12 without a species modifier, it makes the most poorly designed species in crawl really good for score, which doesn't make me very happy 10:38:31 gammafunk: I doubt it is that good for score compared with OP stuff like VS and DD still 10:39:22 since you really can't run around in batform all the time in dangerous places with everything chasing you 10:39:24 with that kind of move speed reduction at xl3, I think it likely would be 10:41:29 -!- zxc232 has joined ##crawl-dev 10:42:40 note that batform-hunger-level Vp also has slow healing 10:43:23 satiated vp doesn't have slow healing 10:43:27 (and it can use batform) 10:43:37 oh, right on the boundary? yeah maybe 10:44:07 anyway IMO this detail can be worked out and Vp can get a multiplier if we really are worried 10:44:26 mainly I just don't think the interface is that bad since you can interlevel travel in batform fine 10:44:30 can the multiplier be 0, and we remove Vp??? 10:44:33 the issue with haste is recasting it all the time 10:44:33 that's pretty much why i generally consider satiated "optimal" on vp 10:45:30 and bats can't quaff, can they 10:45:44 they can't 10:45:53 anyway I'm leaving now but my feeling about aut scoring is that it would be a good change if haste spell happens to meet with an accident at some point 10:46:30 but it shouldn't meet with an accident just for the sake of aut scoring 10:47:29 well this does introduce a lot of wrinkles (converting scores, changing the code, figuring out the multipliers, players getting used to the new system) 10:47:40 so if it's not even relevant enough to influence what happens to haste.... 10:47:49 also nobody playing not-spriggans 10:51:56 -!- namad8 has quit [] 10:52:59 wheals: you removed my green chunks!!! 10:53:56 rip 10:54:07 wait 10:54:19 you don't actually say what you did in the commit message wheals... 10:54:19 btw if we're sticking with that, can the corpses be marked somehow? (darkgrey for useless?) 10:54:30 oh crap 10:54:35 are they clean, or do said monsters not leave chunks or... 10:54:46 they leave inedible corpses now 10:54:57 but i just realised i broke the colouring, good catch geekosaur 10:55:27 wow, you wrote that paragraph but didn't say what the commit actually did 10:55:29 !source dat/defaults 10:55:31 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/defaults 10:55:50 I'm going to complain to your supervisor! 11:01:45 Bleh, getting braces-around-scalar-error for mon-data.h 11:02:48 -!- Zekka has quit [Ping timeout: 276 seconds] 11:04:12 -!- bonghitz has quit [Remote host closed the connection] 11:07:07 -!- sanka has quit [Ping timeout: 246 seconds] 11:07:25 -!- MarvinPA has joined ##crawl-dev 11:11:09 -!- pikaro has joined ##crawl-dev 11:21:26 -!- zerkmund2 has quit [Ping timeout: 272 seconds] 11:26:00 And figured it just came because my monster implementations still had weights, bleh. 11:29:24 -!- SurpriseTRex has quit [Quit: Leaving] 11:30:00 New stackable item autopickup behaivour shouldn't apply to red and darkgrey items 13https://crawl.develz.org/mantis/view.php?id=9644 by Fusha 11:42:51 -!- Basil has joined ##crawl-dev 11:44:16 Alright, pushed all my changes to my fork, time to go for a walk. 11:44:33 -!- Blazinghand|Work has joined ##crawl-dev 11:45:29 https://github.com/crawl/crawl/compare/master...floatRand:master 11:46:56 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 11:49:31 -!- Athaboros has quit [Remote host closed the connection] 11:55:27 -!- PolkaDot has quit [Quit: Lost terminal] 11:58:38 -!- nixor has quit [Ping timeout: 250 seconds] 12:04:11 -!- simmarine has joined ##crawl-dev 12:04:22 -!- lobf has joined ##crawl-dev 12:05:44 -!- UncertainKitten has joined ##crawl-dev 12:07:52 -!- amalloy_ is now known as amalloy 12:08:21 -!- pikaro has quit [Ping timeout: 250 seconds] 12:10:24 -!- pintc has quit [Ping timeout: 276 seconds] 12:11:56 -!- muravey has joined ##crawl-dev 12:15:52 sugabear (L16 VSFi) ERROR in 'mon-util.cc' at line 4347: ASSERT failed: shape of 0 out of range MON_SHAPE_HUMANOID (1) .. MON_SHAPE_MISC + 1 (23) (D:14) 12:18:27 -!- ekix has quit [Quit: leaving] 12:24:47 -!- bonghitz has quit [Ping timeout: 256 seconds] 12:25:16 Unstable branch on crawl.akrasiac.org updated to: 0.17-a0-628-g54c4a4d (34) 12:27:20 !crashlog sugabear 12:27:21 1. sugabear, XL16 VSFi, T:25522 (milestone): http://crawl.berotato.org/crawl/morgue/sugabear/crash-sugabear-20150416-171536.txt 12:29:15 -!- Ragdoll has quit [Quit: Leaving] 12:29:29 -!- bittercup has quit [Client Quit] 12:35:36 -!- mumra has quit [Ping timeout: 240 seconds] 12:39:26 -!- CanOfWorms has joined ##crawl-dev 12:40:23 -!- quik has quit [Ping timeout: 245 seconds] 12:42:43 -!- debo has quit [Read error: Connection reset by peer] 12:44:31 -!- ussdefiant has joined ##crawl-dev 12:45:43 -!- MarvinPA has quit [Ping timeout: 255 seconds] 12:46:48 -!- iafm has quit [Quit: leaving] 12:47:09 -!- debo has joined ##crawl-dev 12:50:22 -!- Spatzist has quit [Ping timeout: 246 seconds] 12:52:08 -!- Siegurt has quit [Quit: Leaving.] 12:53:08 -!- amalloy is now known as amalloy_ 12:53:45 -!- Zekka has quit [Ping timeout: 265 seconds] 12:59:25 -!- Kalir has quit [Changing host] 13:00:53 -!- ystael has quit [Ping timeout: 264 seconds] 13:01:12 -!- ZChris13 has joined ##crawl-dev 13:04:40 -!- Blazinghand|Work has quit [Ping timeout: 272 seconds] 13:05:04 I got idea for god that inflicts player with dimension lock, but grants resistances to banishment and gives out mass abjuration/dimension locking enemies with melee attacks. God of spacetime, really tired of all those warpers ruining it. 13:05:10 -!- pikaro has joined ##crawl-dev 13:07:05 floatRand: dimension lock? 13:07:18 Basically doesn't allow you to blink or tele. 13:07:25 so... -tele but also rBanish 13:08:04 <|amethyst> the benefits sound marginal 13:08:52 I gotta see how I can balance it out, those are just some abilities that came with first. 13:09:19 Like access to permaflight etc. 13:11:56 permaflight? don't see how that's beneficial 13:12:51 <|amethyst> hopefully you'd be able to turn it off 13:12:58 yeah 13:13:18 -!- ldf has joined ##crawl-dev 13:13:19 I'm having a hard time in V:$ due to dragonform granting flight and also there are titans 13:13:36 <|amethyst> but still, it's a bunch of weak benefits with medium-strong penalties 13:13:36 I don't want to see how bad it would be if I didn't have the dragonform bonus HP 13:13:36 Well, "permaflight", you can obviously turn it off. It would help a lot navigating some areas as non-flying races without learning flight 13:14:41 you could like... give out slaying bonuses or something 13:14:44 flight isn't that necessary for non-flying races 13:15:07 <|amethyst> no idea how to balance it, but what abould an ability that prevented creatures from moving? 13:15:16 high piety, checks HD? 13:16:10 -!- Alarkh has joined ##crawl-dev 13:16:28 I was actually thinking of something like timestop 13:19:12 so basically sanctuary but it also prevents enemies from moving 13:19:12 <|amethyst> I was thinking just movement 13:19:12 <|amethyst> not attacking or spellcasting or anything like that 13:19:12 typically you can't attack or cast spells meaningfully under timestop (at least under D&D3.5 rules 13:19:12 ) 13:19:12 Yeah, I was thinking that enemies stopped would also get invulnerability. 13:19:12 But you could move through them 13:19:12 ( swapping positions ) 13:19:12 -!- mauris has joined ##crawl-dev 13:19:25 it's basically blink but it costs more turns 13:20:06 -!- Blazinghand|Work has joined ##crawl-dev 13:31:49 -!- Blazinghand|Work has quit [Ping timeout: 248 seconds] 13:33:24 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 13:34:20 -!- Siegurt has joined ##crawl-dev 13:40:30 -!- twzt_ is now known as twzt 13:42:23 -!- amalloy_ is now known as amalloy 13:44:57 -!- aarujn has joined ##crawl-dev 13:45:21 -!- Blazinghand|Work has joined ##crawl-dev 13:53:03 The bolt hits the giant spore but does no damage._A ballistomycete grows in the wake of the giant spore. You shoot a bolt._The bolt hits the giant spore but does no damage. You shoot a bolt._The bolt hits the giant spore but does no damage. 13:53:35 is there any reason why SH+ isn't a randart property? 13:53:45 or an ego 13:54:43 +AC and +EV used to be randart properties, they were removed in 0.8 13:55:34 ah 13:56:19 I never actually realized that :v 13:59:41 You know, one of the things that always comes up when "remove all chunk-eating" comes up, is "but the spellcasting hunger????" Why don't we just reduce the spellcasting hunger (just decrease both the max hunger induced and the discount given by spellcasting/int, so it takes the same amount of skill, but the whole thing is like halved or something) and then just get rid of chunks altogether, if rods are still too hunger inducing sca 14:00:32 I mean I guess we lose out on weird mutagenic corpse eating play, but how significant is that? 14:01:18 i dont think spell hunger is even very meaningful for spriggans right now 14:01:26 berder is just insane 14:01:43 Having played one recently, it is. 14:02:01 since when is dumb insane 14:02:33 have you seen his wiki guide 14:02:45 the deen one? 14:03:09 If there's something with the word 'guide' attached I don't read it :) 14:03:21 i mean yeah spell hunger makes *some* difference but you have to cast an awful lot of high-hunger spells before you actually get to the point where running out of permafood is a danger 14:04:02 -!- nikheizen has joined ##crawl-dev 14:05:37 Well, I had to stop to eat food twice while trying to petrify a hydra in the lair at 44% with the SpEE I was playing, it took more than the usual number of casts, but it was definitely something I couldn't do regularly. 14:05:38 I've never come close to running out of food and I'm blowing through it with dragon form/cblink 14:06:03 but I'm not a spriggan 14:06:17 The thing I've noticed is that it doesn't happen after a certain point. 14:06:30 -!- nikheizen has left ##crawl-dev 14:06:41 It's really only a problem when you're casting level 4-6 spells and you're like XL 8-14 14:07:01 Once you get past some mysterious hump, it stops being a problem (at least for me) 14:07:12 well for poison chunks specifically I find it very hard to believe it makes even a significant difference 14:07:13 Maybe that's the point at which I've trained enough spellcasting, I dunno. 14:07:23 right, I wasn't having trouble until I started doing Lair (and survived 3 ghosts on L:1...) 14:07:39 since there are tons of clean chunks everywhere there are poison chunks, except for spider and *maybe* snake 14:07:43 and you aren't doing those at xl8 14:07:51 Well, I'm suggesting removing all chunks everywhere. 14:07:53 I do both of those at XL18 14:08:02 yes that would be good 14:08:03 minmay: I end up eating a lot of permafood in snake and spider if I don't have rPois 14:08:10 anyway need to go 14:08:11 but never getting close to running out 14:08:15 (And reducing the spellcasting and rod hunger slightly) 14:09:02 I had a Fo run out of food and forced to run on gourmand for a while but that's probably because I was banishing hydras and trying to get LRD online. 14:09:20 -!- MarvinPA has joined ##crawl-dev 14:09:25 I personally think the poisonous chunks aren't a huge deal, unless you get unlucky with permafood drops (I have had that happen, but only very very very rarely) 14:09:59 so does that make poisonous chunks just regular chunks or does it make them not drop chunks 14:10:19 Current implementation is that poisonous corpses drop 'inedible chunks' 14:10:54 attempting to make the food clock relevant again? 14:11:14 according to the commit it looks like it actually drops edible chunks 14:11:18 http://s-z.org/neil/git/?p=crawl.git;a=blobdiff;f=crawl-ref/source/mon-data.h;h=7e18a9b639e8d2c95a4309a09e3b52aca7d0d410;hp=c97d7dc028f5256ad7bdec322defc66c3cd8daf0;hb=f1b829123668733560287a7122f0329f8b6a458b;hpb=34a6dd01c1eb39b7721bf4ab72cf7fe6b88b74d9 14:11:43 but let me check the other commit 14:12:18 yeah 14:12:20 http://s-z.org/neil/git/?p=crawl.git;a=blobdiff;f=crawl-ref/source/mon-data.h;h=8f8cf65a6892c9718d368cd3becbbe327d1c4a51;hp=7e18a9b639e8d2c95a4309a09e3b52aca7d0d410;hb=12d63ccd80ff79eca70bac4de387d3e8af6daca9;hpb=f1b829123668733560287a7122f0329f8b6a458b 14:12:25 poison > inedible 14:12:40 Yes. 14:15:53 -!- Fusha has quit [Remote host closed the connection] 14:17:20 -!- KamiKatze has quit [Quit: Page closed] 14:18:44 so basically a be nerf 14:19:48 a nerf to chunk reliant builds, yes 14:20:01 hmm 14:21:29 -!- wheals has joined ##crawl-dev 14:23:49 -!- ystael has quit [Ping timeout: 264 seconds] 14:27:25 oh 14:27:27 this is funny 14:27:32 polar bear appears in lair spawns twice 14:27:43 is there any specific reason for t hat? 14:27:45 *that 14:28:15 %git :/grizzly.*methyst 14:28:19 Could not find commit :/grizzly.*methyst (git returned 128) 14:28:22 hmm 14:28:56 %git :/grizzl.*methyst 14:28:56 07wheals02 * 0.15-a0-308-gc4fcbbb: Add polar bears in grizzlies' place to Lair (|amethyst). 10(12 months ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/c4fcbbb638fa 14:29:29 i guess they're not quite combinable since they have a different range 14:31:09 -!- Foamed has quit [Quit: Leaving] 14:32:35 apportation won't pull items into deep water if you can pick them out of it 14:33:15 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 14:34:42 huh. grizzlies' looks super-wrong there, but i think it's actually the right word 14:35:51 it's right. it's also english; don't try to understand it :p 14:37:39 a grizzled veteran of english-speaking 14:42:00 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 14:42:45 -!- wheals has joined ##crawl-dev 14:43:03 -!- Kramell has quit [Excess Flood] 14:43:06 -!- lobf has quit [Quit: lobf] 14:43:19 MLA just changed their tune regarding some possessive apostrophes for proper nouns but most style guides would suggest appending an ' after a plural common noun 14:44:15 %git :/Strunk 14:44:16 07wheals02 * 0.17-a0-391-g7fe536a: Fix some glaringly incorrect English. 10(2 weeks ago, 6 files, 5+ 22-) 13https://github.com/crawl/crawl/commit/7fe536a78149 14:45:51 n1k: what is this MLA change you refer to? 14:46:06 amalloy, well it's basically what wheals just linked 14:46:31 now for singular proper nouns you always write "Chris's patch" instead of "Chris' patch" 14:46:45 n1k: that has always been true 14:46:46 -!- driftwood has quit [Ping timeout: 250 seconds] 14:46:49 if(you_worship(GOD_IVES) && x_chance_in_y(you.piety, MAX_PIETY + 10)){ simple_god_message(" stabilizes the space-time around you, preventing the banishment!"); return; } seems reasonable. 14:46:53 grizzlies' is plural possessive (as in something that's owned by multiple grizzlies) grizzlies would just be plural, grizzly's would be singular possessive, and if you try to write grizzlie's you're making stuff up. 14:46:55 Chris' patch has been wrong for decades at least 14:47:09 i dunno about back when s&w were around, but it's not new 14:47:25 amalloy, MLA used was more willing to accept either until fairly recently, I believe 14:47:26 chris' patch is always wrong 14:47:27 Unless we have a collection of Chri 14:48:19 -!- WereVolvo has quit [Quit: Leaving.] 14:48:25 i think i will revert the second poison change 14:48:30 grizzlies's is also an allowable plural possessive for some style guides, but it's not as common. 14:48:37 Siegurt: right, that is the rule as i understand it also. which is why i agreed grizzlies' was right, but it looked very foreign to me i guess because nobody ever talks about things owned by multiple grizzly bears 14:48:48 IE, let everyone eat poison chunks again 14:48:55 except beds, chairs, and porridge 14:49:13 -!- zxc232 has quit [Read error: Connection reset by peer] 14:49:21 do we have a goldilocks vault somewhere? 14:49:32 yes 14:49:33 had 14:49:37 i guess with no props for beds, chairs, or porridge it's tricky 14:49:37 -!- omnirizon has quit [] 14:49:37 Probably not since potions of porrige are gone :) 14:49:38 we removed porridge 14:49:41 yeah 14:49:44 there used to be a vault with 3 bears and 3 potions of porridge 14:49:49 from Purdue's's online writing lab (which is out of date, but not by decades) "James's hat (James' hat is also acceptable." 14:49:56 I assumed they replaced the porridge with royal jellies after they removed it 14:50:20 n1k: "(1:48:35 PM) Siegurt: grizzlies's is also an allowable plural possessive for some style guides, but it's not as common." 14:50:25 -!- Lightli has quit [Ping timeout: 246 seconds] 14:50:38 :) 14:51:57 Siegurt: i think that's the inverse of what n1k is talking about 14:52:25 Oh, right, that's a singular possessive that ends in the letter 's' 14:52:28 good point. 14:52:29 English' quirkiness is great 14:52:45 :P 14:52:52 "/join ##crawl-grammer" 14:53:04 but not ##crawl-spelling, apparently :p 14:53:12 #crawl-spelling 14:53:32 Yeah, I type fast and loose sometimes (It happens when I'm reading stuff in a different window than I'm typing in :) 14:54:36 * geekosaur hears people complain about unwritten schwas in various languages all the time, but nobody ever considers that it makes spelling much easier than when schwas are represented by more or less random vowels... 14:54:52 -!- SomeStupidGuy has quit [Ping timeout: 272 seconds] 14:55:03 what I really hate is "dotting your i's and crossing your t's" 14:55:15 solution: just don't write any vowels 14:55:16 :P 14:55:29 -!- ussdefiant has quit [Ping timeout: 246 seconds] 14:55:56 tht snds wsm, tpng tht wy wll sv lts f tm 14:56:10 wsm 14:56:13 beautiful 14:56:14 f y cn rd ths, y mght b crwl dv 14:56:17 -!- scummos__ has quit [Ping timeout: 244 seconds] 14:57:23 llrght thts hw ll cmmts shld b dn frm nw n. 14:57:28 where can i read about the ITEM spec that wizmode wants me to use to create items? like i can't figure out how to create a +9 lajatang of pain all in one go 14:57:41 !source docs/develop/des/syntax.txt 14:57:42 Can't find docs/develop/des/syntax.txt. 14:57:46 !source ../docs/develop/des/syntax.txt 14:57:46 Bad filename: ../docs/develop/des/syntax.txt 14:57:50 oh, it's in syntax? 14:57:54 !source docs/develop/levels/syntax.txt 14:57:55 Can't find docs/develop/levels/syntax.txt. 14:58:04 well it's somewhere around there yeah 14:58:10 also, lajatang ego:pain plus:9 14:58:26 i see 14:58:30 yes, i figured that out 14:59:26 03wheals02 07* 0.17-a0-629-gcc27ef7: Revert "s/CE_ROT/CE_NOXIOUS/, s/CE_POISONOUS/CE_NOXIOUS/ (|amethyst)." 10(8 minutes ago, 9 files, 87+ 87-) 13https://github.com/crawl/crawl/commit/cc27ef7292fe 15:00:24 need to get to less controversial removals, like iron golems 15:01:47 -!- stubblyhead has quit [Read error: Connection reset by peer] 15:01:49 hm. how long is fsim supposed to take? i just equipped myself with a weapon, hit &f, moved the cursor to a monster, and then pressed escape because i noticed that it said "or hit Escape to use default". now crawl has been unresponsive for like a minute 15:02:09 -!- ussdefiant has joined ##crawl-dev 15:08:35 enigmoo (L8 MiWr) ASSERT(amount >= 0) in 'player.cc' at line 7657 failed. (D:6) 15:08:49 !crashlog 15:08:50 11111. enigmoo, XL8 MiWr, T:7105 (milestone): http://dobrazupa.org/morgue/enigmoo/crash-enigmoo-20150416-200827.txt 15:08:57 ah that shopping crash 15:10:17 enigmoo (L8 MiWr) ASSERT(amount >= 0) in 'player.cc' at line 7657 failed. (D:6) 15:10:29 !lm enigmoo x=tiles 15:10:30 22986. [2015-04-16 20:10:11] [tiles=true] enigmoo the Cleaver (L8 MiWr of Okawaru) ASSERT(amount >= 0) in 'player.cc' at line 7657 failed on turn 6740. (D:6) 15:10:35 Midah (L25 HuFi) ERROR in 'mon-util.cc' at line 4347: ASSERT failed: shape of 0 out of range MON_SHAPE_HUMANOID (1) .. MON_SHAPE_MISC + 1 (23) (Abyss:2) 15:10:41 that's the one where like ?acq is the last unid scroll, and you buy two at once from an antique shop, so the price changes once the first is auto-id'd, and you don't have enough gold to complete the purchase? 15:11:22 it doesn't even need to be the last one 15:11:30 since simply buying it identifies it 15:11:41 !crashlog 15:11:41 11113. Midah, XL25 HuFi, T:63186 (milestone): http://dobrazupa.org/morgue/Midah/crash-Midah-20150416-201029.txt 15:11:51 it does? 15:12:02 oh. if it's not an antique store 15:12:04 er 15:12:05 wand 15:12:10 is where it came up before 15:12:16 ah, that would be more common, yes 15:15:12 -!- nixor has quit [Ping timeout: 256 seconds] 15:16:13 -!- flappity has quit [Ping timeout: 245 seconds] 15:17:30 http://i.imgur.com/NXLjvpl.png 15:18:43 -!- Menche has quit [Ping timeout: 245 seconds] 15:19:07 oh 15:19:13 chaos spawn can be MON_SHAPE_BUGGY 15:20:58 -!- SomeStupidGuy has quit [Ping timeout: 255 seconds] 15:21:27 n1k: someone's trying to build cygwin https://crawl.develz.org/tavern/viewtopic.php?t=15854 15:24:51 ZChris13 (L27 DrTm) ERROR in 'mon-util.cc' at line 4347: ASSERT failed: shape of 0 out of range MON_SHAPE_HUMANOID (1) .. MON_SHAPE_MISC + 1 (23) (Abyss:1) 15:25:02 what the hell 15:25:02 dangit ZChris13 15:25:05 did you kill a chaos spawn 15:25:08 yeah 15:25:14 good 15:28:13 oh haha you were just talking about that 15:29:13 what does MONS_SHAPE even do? i guess it's related to your chunks changes, wheals? 15:29:39 no 15:29:44 %git :/wellspring 15:29:45 07PleasingFungus02 * 0.17-a0-624-g86d0f11: Make elemental wellsprings less human 10(20 hours ago, 4 files, 13+ 2-) 13https://github.com/crawl/crawl/commit/86d0f11e133b 15:29:59 wheals, may god have mercy on their soul 15:30:53 the wheals came off with that change 15:31:12 I think building on cygwin is inadvisable 15:32:01 -!- Bcadren has quit [Ping timeout: 250 seconds] 15:32:17 -!- ontoclasm has joined ##crawl-dev 15:36:23 dangit how do i make shops again 15:36:51 you don't; Gozag does 15:37:37 &\ ? 15:37:57 kvaak: that would be playing capitalist god! 15:38:12 what is antique anyway 15:38:23 do they get more artifacts/egos/enchantments or something 15:39:04 kvaak: unid stuff 15:39:31 unidentified and often very cheap 15:39:43 I think they do have increased odds of having artefact/ego stuff 15:39:43 -!- lobf has joined ##crawl-dev 15:39:59 it definitely seems that way, anyway 15:40:18 since iiuc the cost is based on their type ("a scroll") instead of the subtype ("a scroll of acquirement") 15:40:20 yes, they have an increased absdepth 15:40:27 and yes 15:41:01 if you've id'd acq already, an antique shop charges full price for it though, right? 15:41:07 more than full price 15:41:07 <|amethyst> yes 15:41:08 lots more 15:41:08 <|amethyst> they are actually more expensive 15:41:08 yeah 15:41:14 <|amethyst> because they have higher greed 15:41:19 not an issue for weapons/armour though 15:41:22 (except unrands) 15:41:35 and non-ego items. :D 15:41:58 <|amethyst> FR: antique food shop 15:42:14 k - a distressingly furry sandwich 15:42:17 lol 15:42:30 this is how we slide into introducing cooking 15:44:14 I wonder why antique shops don't just acquire the gold themselves 15:44:40 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 15:45:26 Reading the scrolls means they're no longer mint condition 15:45:47 03wheals02 07* 0.17-a0-630-g147a1af: Remove mummies from D. 10(40 minutes ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/147a1af2bc36 15:45:47 03wheals02 07* 0.17-a0-631-g05e37e8: Make chaos spawns less buggy. 10(21 minutes ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/05e37e80bce2 15:45:47 03wheals02 07* 0.17-a0-632-g00468da: Fix a rare shop crash (#9608). 10(83 seconds ago, 1 file, 7+ 3-) 13https://github.com/crawl/crawl/commit/00468da8c818 15:45:50 -!- Siegurt has quit [Quit: Leaving.] 15:45:53 -!- Zekka has quit [Ping timeout: 244 seconds] 15:46:27 this reminds me that i wanted to make random_range templated (with a fallback int version) 15:46:33 i can't remember what the issue was though 15:47:26 What the hell does static const char *conducts[] do? 15:47:29 imo remove mummies from other branches too, they're mildly obnoxious in tombs and hell 15:47:40 er, hells and tomb 15:47:46 fr multiple tombs 15:47:46 oh yeah i noticed they were in hells and thought "wtf" 15:47:49 fr one hell 15:48:03 wheals: well gehenna is hell for mummies 15:48:05 wheals: so it makes sense 15:48:46 !lg . xl=27 15:48:46 4. ZChris13 the Middleweight Champion (L27 DrTm of Sif Muna), hit from afar by a stone giant (large rock) on Zig:24 on 2013-02-20 02:27:47, with 1050818 points after 127520 turns and 18:39:33. 15:48:49 also yes, antique shops get a 50% item level bonus before the bazaar bonus 15:48:54 !lg . xl=27 -2 15:48:55 3/4. ZChris13 the Middleweight Champion (L27 DrTm of Sif Muna), blasted by a mummy priest (divine providence) on Tomb:1 (tomb_1) on 2012-04-12 15:33:23, with 883254 points after 114381 turns and 19:09:08. 15:49:02 -!- travis-ci has joined ##crawl-dev 15:49:03 The build is still failing. (master - cc27ef7 #2299 : Shmuale Mark): http://travis-ci.org/crawl/crawl/builds/58809555 15:49:03 -!- travis-ci has left ##crawl-dev 15:49:05 !lg . xl=27 -3 15:49:05 2/4. ZChris13 the Farming Infernalist (L27 DEFE of Sif Muna), escaped with the Orb and 15 runes on 2012-01-03 23:20:02, with 7749420 points after 231849 turns and 1d+8:59:17. 15:50:23 03|amethyst02 07* 0.17-a0-633-gcf22183: Fix a test again. 10(46 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/cf2218300023 15:50:25 this reminds me, it's really weird that non-glowing weapons/armour are so expensive in antique shops 15:50:36 dangit 15:50:49 since it is now literally impossible for buying a non-glowing weapon/armour to be better than buying an identified +0 one 15:51:02 unless you are with ashenzari i guess 15:51:04 |amethyst: any idea about the other crashes 15:53:04 -!- Crehl has quit [Ping timeout: 265 seconds] 15:53:57 -!- Athaboros has quit [Remote host closed the connection] 15:54:24 <|amethyst> mons_apply_attack_flavour can Your eldritch tentacle slaps your eldritch tentacle segment!! 15:54:27 <|amethyst> Your eldritch tentacle segment is devoured by a tear in reality. 15:54:27 <|amethyst> err 15:54:39 <|amethyst> mons_apply_attack_flavour can do a chaos miscast 15:54:53 <|amethyst> which could make the attacker disappear 15:54:54 mostly i'm confused why they suddenly surfaced now 15:55:12 <|amethyst> something calls the RNG a different number of times 15:55:19 <|amethyst> tests always run with seed 1 15:55:25 oh 15:55:30 that seems not-ideal 15:55:56 <|amethyst> the idea is that they should be reproducible 15:56:05 <|amethyst> setting a different fixed seed and including that in the log would work 15:56:22 yeah, i guess as long as it's clear what the seed is 15:56:33 it doesn't necessarily have to always be the same 15:56:36 <|amethyst> right 15:56:53 <|amethyst> but you have to use -seed, because you can't reproduce a -seed-less run without -seed 15:58:02 -!- onget has quit [Quit: Page closed] 15:58:05 <|amethyst> err 15:58:15 <|amethyst> can't reproduce a -seed-less run *with* -seed 15:58:19 <|amethyst> (or without) 15:59:02 <|amethyst> err 15:59:33 <|amethyst> %git 8d9ebf66 15:59:34 07PleasingFungus02 * 0.17-a0-168-g8d9ebf6: Rework make_name params 10(8 weeks ago, 12 files, 62+ 52-) 13https://github.com/crawl/crawl/commit/8d9ebf6625fa 15:59:40 <|amethyst> seed_rng(27) ???? 15:59:55 <|amethyst> oh, that one is a test 16:00:00 -!- Maud has quit [Read error: Connection reset by peer] 16:00:06 <|amethyst> + // convolute & recurse 16:00:06 <|amethyst> + seed_rng(seed); 16:00:09 <|amethyst> that one is not 16:00:50 convolute 16:00:55 huh 16:01:07 why seed the rng again 16:01:10 -!- Krakhan has quit [Changing host] 16:01:42 <|amethyst> I guess to keep the Jiyva name generator deterministic 16:02:08 <|amethyst> at the expense of greatly reducing the randomness of the rest of the game when that happens 16:02:20 <|amethyst> or, the space of possible games 16:04:24 -!- KiT_ has quit [Quit: Page closed] 16:04:27 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 16:05:00 <|amethyst> hm 16:05:08 -!- pikaro has quit [Ping timeout: 246 seconds] 16:05:19 <|amethyst> I guess I should undo the implementation of random_shuffle that just uses std::shuffle 16:05:20 -!- doubtofbuddha has quit [Quit: Page closed] 16:05:28 <|amethyst> and go back to doing it by hand, so it's reproducible 16:06:01 Alright, I think the conduct works now. 16:06:05 <|amethyst> (note how that tentacle crash happened on all the clang builds but none of the gcc builds) 16:06:33 looks like it takes a PRNG? 16:06:52 <|amethyst> wheals: std::shuffle? Yes, and we pass it one 16:07:18 <|amethyst> wheals: the problem is that one STL's std::shuffle might call that PRNG more times than another's 16:07:27 <|amethyst> causing a desync 16:07:27 aha 16:07:31 -!- Patashu has joined ##crawl-dev 16:08:12 <|amethyst> trying a clang build here to see if I can reproduce that crash from the test 16:08:18 -!- CacoS has quit [Ping timeout: 276 seconds] 16:09:53 i guess the solution here would be to make banishment a fineff 16:10:10 it's already some weird fineff-like thing for players 16:10:13 <|amethyst> the problem isn't banishment specifically 16:10:16 <|amethyst> it's chaos miscasts 16:10:33 <|amethyst> either banishing or killing the attacker 16:10:47 <|amethyst> banishing the defender should work properly 16:10:51 <|amethyst> or we'd see a lot more crashes 16:11:11 <|amethyst> probably chaos miscasts should be fineffs 16:11:14 i was thinking this might be due to banishing its own segment, but wasn't really sure 16:11:26 <|amethyst> hm 16:11:49 <|amethyst> hm, yeah, that's also possible 16:12:06 guess that would really happen by any attacks though 16:18:48 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 16:20:57 -!- UncertainKitten has quit [Ping timeout: 240 seconds] 16:21:22 -!- honeybadger has quit [Quit: Page closed] 16:21:53 -!- Siegurt has joined ##crawl-dev 16:22:16 -!- wheals has joined ##crawl-dev 16:23:38 -!- Siveran has quit [Quit: Page closed] 16:24:47 -!- Arkail is now known as Siveran 16:26:32 -!- Crehl has quit [Read error: Connection reset by peer] 16:26:33 <|amethyst> okay, I found a test and seed that reproduces the problem 16:28:21 -!- Patashu has quit [Ping timeout: 265 seconds] 16:31:34 -!- Kolbur has left ##crawl-dev 16:32:53 -!- Earlo has quit [Read error: Connection reset by peer] 16:33:31 -!- travis-ci has joined ##crawl-dev 16:33:32 The build is still failing. (master - 00468da #2300 : Shmuale Mark): http://travis-ci.org/crawl/crawl/builds/58816040 16:33:32 -!- travis-ci has left ##crawl-dev 16:34:30 <|amethyst> wheals: ah, yes, at least here it is from hitting its own segment 16:34:33 -!- pintc has quit [Ping timeout: 245 seconds] 16:37:46 -!- xordid has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 16:40:26 -!- tokeen has quit [Client Quit] 16:44:16 <|amethyst> oh, and it wasn't a miscast 16:44:23 <|amethyst> it was AF_CHAOS distortion 16:46:57 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 16:50:48 -!- ussdefiant has quit [Ping timeout: 245 seconds] 16:51:28 -!- PleasingFungus has joined ##crawl-dev 16:51:36 wheals: I'm pretty sad about the loss of CE_INEDIBLE 16:52:10 I feel like calling it 'tacked-on' is kind of a post-hoc justification... 16:52:12 !rot PleasingFungus 16:52:17 * PleasingFungus sighs 16:52:49 <|amethyst> the reason I suggested the change in the first place 16:52:56 :\ 16:53:02 i do see what you mean 16:53:14 <|amethyst> I feel we've been saying that there's too much food for a while now 16:53:24 but at the same time i'm really not sure that's the best way to go about fixing it 16:53:28 <|amethyst> so why, when we change the way chunks work, does it always result in there being *more* food 16:53:42 <|amethyst> same thing happened with contam chunks 16:54:29 I feel like it's another shift toward chunkless, which I personally didn't enjoy at all 16:54:34 <_miek> you should just admit that hunger isn't a problem for anyone and remove it from the game :P 16:54:47 healers changed, step one... 16:55:02 <|amethyst> !lg * mu x=avg(turns) 16:55:03 181652 games for * (mu): avg(turn)=6833.37 16:55:05 <|amethyst> !lg * !mu x=avg(turns) 16:55:09 4036909 games for * (!mu): avg(turn)=5344.99 16:55:13 <|amethyst> !lg * mu won x=avg(turns) 16:55:13 752 games for * (mu won): avg(turn)=335522.81 16:55:16 <|amethyst> !lg * !mu won x=avg(turns) 16:55:17 28185 games for * (!mu won): avg(turn)=110853.76 16:55:20 median 16:55:34 because of stabwound's game 16:55:41 <|amethyst> well 16:55:43 <_miek> and several others like it 16:55:49 <_miek> !lg * mu won x=median(turns) 16:55:50 752 games for * (mu won): median(turn)=129195 16:55:53 agh, I'm lagging like hell 16:55:54 <_miek> !lg * !mu won x=median(turns) 16:55:54 28185 games for * (!mu won): median(turn)=101757 16:55:58 <_miek> still worse though :S 16:56:00 or irc is doing something weird 16:56:16 <|amethyst> if we ignore the games where mummies spend lots of turns scumming, then of course there won't be as much of a difference 16:56:20 one compromise here would be to bring back CE_INEDIBLE but have more CE_CLEAN monsters in those branches 16:56:28 anyway, I personally would have liked to experiment with CE_INEDIBLE for long enough to see how it plays 16:56:55 and yeah cleaning up a few monsters is reasonable - I was considering nominating hell hounds/hogs 16:56:56 lichform is a thing, and i'm fairly sure stabwound did that scumming in pan 16:57:56 i guess i was hasty in both directions here! 16:58:11 and just when we're apparently about to remove haste... 16:58:12 <_miek> anyway I will have to concede that the hunger clock acts as a speedup even if for most players they have far more food than they'll need 16:58:24 (?) 16:59:10 the goal is to not be doomrl, iirc 16:59:23 i still think reducing # of corpse chunks or corpse drop rate (latter would have more consequences) would be better than having some arbitrary set of do-not-eat monsters (admittedly CE_ROT is such a set, as arguably are corpseless monsters) 16:59:24 -!- bonghitz_ has quit [Remote host closed the connection] 16:59:48 why is that better? 16:59:59 it seems like that gives us far less control over where players do and don't have chunks available. 17:00:05 it's an answer to a different question. 17:00:36 -!- Wolfechu has quit [Ping timeout: 240 seconds] 17:00:41 i didn't know location was a part of the question 17:01:26 exactly, yes. 17:01:57 reducing drop rate is an answer to overall food availability; playing around with chunk types is a way to differentiate areas. 17:02:48 <|amethyst> that said, if you don't care about necromancy (and I think there were objections to the continued existence of animation spells) you could just make them corpseless 17:03:03 <|amethyst> or maybe the objections were just to animate skeleton? which doesn't affect spiders 17:03:25 http://i.imgur.com/ZrnAXxE.png 17:04:43 animate skeleton is the worse offender, since it's level 1 and so requires essentially nil investment 17:05:05 -!- bonghitz has quit [Ping timeout: 265 seconds] 17:05:20 I strongly suspect that the answer is to make animate skel & animate dead both create limited-duration pals 17:05:37 that's an entirely different fight, though 17:05:42 <|amethyst> removing the stair restriction? 17:06:16 at any rate i'm fine with bringing back CE_INEDIBLE as long as the commit actually explains what's happening, unlike what mine do :) 17:06:26 |amethyst: !? 17:06:32 oh, I guess you could 17:06:44 <|amethyst> PleasingFungus: I was under the impression that the stair restriction was because they're permanent 17:06:57 well, simulac also are restricted by floor 17:06:58 iirc 17:07:00 ? 17:07:02 <|amethyst> hm 17:08:25 it's not a simple question for other reasons, ofc; how do you make durations that are meaningful but still let animate skel be useful at level 1, for example 17:08:55 (scale duration with power and inversely with monster hd...?) 17:11:33 -!- halberd has quit [Ping timeout: 248 seconds] 17:11:49 wheals: I'll push something when I'm back, in a few hours 17:13:52 -!- rossi has quit [Quit: WeeChat 1.1.1] 17:14:05 -!- Kellhus has quit [Quit: Page closed] 17:14:09 <|amethyst> hm 17:14:21 <|amethyst> can chaos miscasts cause non-localised damage? 17:14:33 -!- Zekka has quit [Ping timeout: 245 seconds] 17:14:40 <|amethyst> e.g. explosions 17:14:52 <|amethyst> I assume so 17:17:33 expected effects of ce-inedible poison branches are (1) more hostile to spell-focused chars (2) might encourage diving, esp in spider 17:18:01 also will create more of a sense of hostility/inhospitality 17:19:12 sounds fine 17:20:17 ya 17:20:21 !function _orb_noise 17:20:21 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/orb.cc#l26 17:20:29 |amethyst: chaos can cause miscasts!? 17:20:32 what is the deal with that XXX? it seems to me like it works fine 17:20:52 hahaha that comment 17:21:01 <|amethyst> PleasingFungus: chaos effects are miscasts 17:21:21 I thought it had its own pool of effects, like shafting 17:21:26 or are we talking about different things 17:21:27 that too 17:21:30 <|amethyst> oh 17:21:33 i knew hell effects were miscasts, but i thought chaos-branded weapons did different stuff 17:21:37 though shafting and self-poly are gone 17:21:38 <|amethyst> maybe I misunderstood then 17:21:46 pretty sure they have both? 17:21:48 <|amethyst> what's up with all these do_miscast() calls in the melee code? 17:21:59 -!- Maud has quit [Remote host closed the connection] 17:21:59 wheals: yeah both sounds plausible 17:21:59 chaos imitates other weapon brands and do a bunch of other weird crap nothing else does 17:21:59 %git f65600405fc8f836e7d292a9e21e8e83644e28ba 17:22:02 07due02 * 0.8.0-a0-4773-gf656004: Doxygen: document orb.cc 10(4 years, 3 months ago, 1 file, 29+ 3-) 13https://github.com/crawl/crawl/commit/f65600405fc8 17:22:02 like moving stairs 17:22:03 <|amethyst> is there some other situation where an attack does a miscast? 17:22:09 plut sword 17:22:17 amalloy: ^ apparently it didn't work four years ago 17:22:20 according to due 17:22:24 scythe of curses 17:22:34 spellbinder I assume 17:22:35 spellbinder, sort of 17:22:36 those are handled in art-func.h 17:22:40 sort of? 17:22:51 <|amethyst> !source chaos_affects_defender 17:22:51 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/attack.cc#l598 17:22:54 ?? spellbinder 17:22:54 spellbinder[1/3]: the +5 demon whip "Spellbinder" {antimagic, MR+}; causes miscast effects on spell-using targets related to the kind of spells they cast. 17:22:56 Alright, I implemented a god and it crashes when I try to go to religion-screen (^), did I forgot to implement something? 17:22:59 <|amethyst> has a "case CHAOS_MISCAST:" 17:23:10 chaos miscasts on the defender were supposed to be removed, weren't they 17:23:22 03wheals02 07* 0.17-a0-634-gee956e1: Remove spell_is_uncastable. 10(80 minutes ago, 4 files, 7+ 28-) 13https://github.com/crawl/crawl/commit/ee956e196021 17:23:22 03wheals02 07* 0.17-a0-635-gcdee8e3: Change spell uselessness descriptors. 10(37 minutes ago, 2 files, 47+ 42-) 13https://github.com/crawl/crawl/commit/cdee8e37fe74 17:23:22 03amalloy02 {wheals} 07* 0.17-a0-636-g7a7fcb4: Don't capitalize (only) the first letter of a letter-choice. 10(6 days ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/7a7fcb404709 17:23:22 03wheals02 07* 0.17-a0-637-g7ec982d: Patch by argonaut giving the fencer's glove a blade skill boost. 10(4 minutes ago, 4 files, 16+ 1-) 13https://github.com/crawl/crawl/commit/7ec982df63ae 17:23:57 <|amethyst> well, there's a lot of code to handle them still 17:24:06 <|amethyst> so I will work under the assumption that they can happen 17:24:14 <|amethyst> if someone removes that code, they can remove this stuff too 17:24:21 floatRand: sounds like it! 17:24:32 have you done anything in describe-god.cc? 17:24:46 Probably not, time to visit that. 17:25:17 Ah, yeah, I knew I forgot something. 17:27:23 excuse me, it was chaos miscasts on the attacker, not defender 17:27:26 minmay: pretty sure those were on the attacker 17:27:30 dangit 17:27:33 %git :/chaos miscast removal 17:27:33 07bh02 * 0.16-a0-1340-g52d2f03: More chaos miscast removal 10(6 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/52d2f03a8bb0 17:28:29 i was confused because when you are using a chaos weapon, you are the defender 17:28:36 what 17:28:45 haha 17:28:46 <|amethyst> ? 17:28:50 joke, i think 17:29:07 the player is the real defender 17:29:14 hm. wheals, it seems like it would have been simpler to use a function to lowercase the first letter where appropriate 17:29:25 rather than changing them all by hand 17:29:43 perhaps! i was worried about "You cannot memorise this spell because formicids cannot teleport." 17:30:07 <|amethyst> that change doesn't prevent chaos miscasts from affecting the attacker AFAIK 17:30:13 <|amethyst> s/AFAIK/AFAICT/ 17:30:24 <|amethyst> it prevents chaos_affects_defender from affecting the attacker 17:30:28 if there's an explosion or something? 17:30:31 worried about it how? 17:30:35 -!- Pacra has joined ##crawl-dev 17:30:35 oh 17:30:57 <|amethyst> no, from straight up resulting in a chaos miscast against the attacker 17:31:04 .moon -tv:>$:channel=moon 17:31:05 8. platinum, XL24 HEAE, T:80497 (milestone) requested for moon: telnet://termcast.develz.org or http://termcast.develz.org. 17:31:09 crawlcode.... 17:31:11 well, players would surely storm onto mantis by the thousands reporting the lack of capitalisation 17:31:26 Good night, .moon. 17:31:47 -!- reaverb has joined ##crawl-dev 17:32:03 and the idea of checking if the first word was "formicid" made me queasy 17:32:13 %git e3e6e18bb05dbbceb0ce828b26e3f959fc8986e4 17:32:14 07bh02 * 0.16-a0-1339-ge3e6e18: Remove chaos attacker miscasts 10(6 months ago, 2 files, 0+ 91-) 13https://github.com/crawl/crawl/commit/e3e6e18bb05d 17:32:32 -!- reaverb has left ##crawl-dev 17:32:40 <|amethyst> hrm 17:32:42 Unstable branch on crawl.lantea.net updated to: 0.17-a0-633-gcf22183 (34) 17:32:53 <|amethyst> I'm not sure how I feel about that affecting long blades 17:32:59 <|amethyst> but I guess that's bikeshedding 17:33:06 this tv is confusing 17:33:34 haha 17:33:34 haha, get consoled on 17:33:34 just zap the wall 17:33:36 then check 17:33:37 Also, game crashes when loading game with my god as god. Do I have to alter tags or something? It fails at an ASSERT 17:33:39 or possibly get weird tiles'd on 17:33:46 !lm platinum x=tiles 17:33:47 8664. [2015-04-16 21:18:04] [tiles=true] platinum the Cloud Mage (L25 HEAE of Zin) fell down a shaft to Depths:3 on turn 87384. (Depths:2) 17:33:52 from mantis: "The fencing swords are typically a foil, sabre, and épée. Should the gloves just give +4 to both short and long blades?" 17:34:08 this poor HE 17:34:09 and according to kilobyte sabres are long blades :P 17:34:13 i'm not sure what console or weird tiles have to do with anything 17:34:32 <|amethyst> floatRand: what assert? 17:34:39 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 17:34:39 i'm confused by the fact this guy is a xl25 high elf who apparently can't handle a very ugly thing and a tentacled starspawn 17:34:42 or something 17:34:58 ASSERT(a != 0), tags.cc, line 2320 17:35:13 On runtime. 17:35:21 When loading from save with my god as worshipped. 17:35:28 <|amethyst> wheals: hm, what happens if you have a spell already memorised that you cannot memorise now? 17:35:36 also his title is cloud mage but i haven't seen a single air spell 17:35:39 rip sequell 17:35:52 wow 17:35:55 confused the ocs 17:36:02 did not know one could do that 17:36:03 blame whe 17:36:06 *wheals 17:36:07 damn it 17:36:13 !blame3 whe 17:36:13 wheeeee 17:36:19 <|amethyst> floatRand: did you add a new ability? 17:36:26 wtf, 'nocuous' is a word? 17:36:30 <|amethyst> floatRand: where in the enum did you add it? 17:36:36 I added new god. 17:36:50 <|amethyst> but no new abilities? 17:37:14 Not yet, no 17:37:56 <|amethyst> floatRand: did you add anything to god_abilities ? 17:38:01 hahaha, keeps trying to walk away from the singularity but tit doesn't work... 17:38:06 <|amethyst> in ability.cc ? 17:38:32 ... 17:38:33 <|amethyst> floatRand: you should :) 17:38:43 Ah. 17:38:46 I'm going to count this as a kill 17:39:41 wonder what happens if you use sanctuary next to the singularity 17:39:45 Thanks 17:39:58 -!- HellTiger has quit [Ping timeout: 245 seconds] 17:40:22 Anyway, gotta come up with more abilities. I really don't want to get any sort of panic-buttons or escape-buttons since the god's kinda focused on removing them ( giving player permanent -TELE ). 17:40:55 .moon -tv:>$:channel=moon:cancel 17:40:56 8. platinum, XL24 HEAE, T:80497 (milestone) cancel requested for moon: telnet://termcast.develz.org or http://termcast.develz.org. 17:41:39 gammafunk: I think that's probably new 17:41:41 %git :/onfus 17:41:42 07gammafunk02 * 0.17-a0-486-g16cc79a: Rename green crystal wall to simply crystal wall 10(9 days ago, 27 files, 45+ 46-) 13https://github.com/crawl/crawl/commit/16cc79a43435 17:41:49 also, dang, my irc connection is the laggiest thing 17:41:57 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 17:42:25 rip 17:42:34 -!- PleasingFungus has joined ##crawl-dev 17:42:44 -!- edlothiol has quit [Ping timeout: 245 seconds] 17:43:12 I suspect that there's no interaction right now, but imho sanctuary should suppress the singularity's effect 17:43:27 %git 6795a1404acdf5692762141e208f453f5b7c1a92 17:43:27 07doy02 * 0.17-a0-368-g6795a14: remove the concept of non-confusable monsters 10(2 weeks ago, 8 files, 6+ 33-) 13https://github.com/crawl/crawl/commit/6795a1404acd 17:43:44 PleasingFungus: Funny thing I think imprison would work to stop the effect 17:43:48 since it doesn't work through walls 17:43:50 haha 17:43:54 space jail... 17:43:59 @??orange crystal statue 17:43:59 orange crystal statue (048) | Spd: 6 (07stationary) | HD: 10 | HP: 70 | AC/EV: 12/1 | 11non-living, evil | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 412 | Sp: brain feed [06!sil], draining gaze [06!sil], mass confusion [06!sil] | Sz: Large | Int: high. 17:44:01 @??lunar statue 17:44:01 lunar statue (138) | Spd: 6 (07stationary) | HD: 10 | HP: 70 | AC/EV: 12/1 | 11non-living, evil, 07vault | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 450 | Sp: brain feed [11!AM, 06!sil], draining gaze [11!AM, 06!sil], crystal spear (3d28) [11!AM, 06!sil], shadow creatures [11!AM, 06!sil] | Sz: Large.. 17:44:05 haha, it works! 17:44:07 yeah, the immune change 17:44:11 that's actually my fault, then 17:44:19 ? 17:44:28 I made the change so that mr immune != confusion immune 17:44:48 <|amethyst> wha? 17:44:53 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 17:44:59 so you can confuse statues with zin recite 17:45:01 <|amethyst> oh 17:45:11 yeah, the effect, not the spell 17:45:14 combo effort 17:45:19 -!- Nobu has quit [Quit: Page closed] 17:45:30 tukima's is bugged 17:45:34 seems fine though, zin recite working on nonliving 17:45:37 honestly it does Make Sense tho 17:45:39 ya 17:45:41 ebering: ? 17:45:52 oh, no 17:45:53 http://i.imgur.com/oJonkvQ.png 17:45:57 learndb is lies 17:46:18 ? 17:46:22 ??tukima's dance 17:46:22 tukima's dance[1/3]: A level 3 Hexes spell that animates the weapon of the targeted creature, creating a {dancing weapon}, and causes it to attack its former owner exclusively, {Haunt}-style. 17:46:30 the exclusively 17:46:38 well, it's as exclusive as haunt is 17:46:42 which is to say "kind of" 17:46:46 o 17:46:49 <|amethyst> ? 17:46:53 I guess I've never used haunt so I didn't know 17:47:04 "mostly only attack the target, except when you attack other things instead" 17:47:18 if other stuff is in the way it'll attack that i guess 17:47:27 "disappear when the target dies, more or less, give or take a bit" 17:47:51 !apt vp 17:47:51 Vp: Fighting: -1, Short: 1, Long: 0, Axes: -1, Maces: -2, Polearms: -1, Staves: -2, Slings: -2, Bows: -2, Xbows: -2, Throw: -2*, Armour: -2, Dodge: 1, Stealth: 5!, Shields: -1, UC: 1!, Splcast: -1, Conj: -3*, Hexes: 4!, Charms: 1, Summ: 0, Nec: 1, Tloc: -2, Tmut: 1, Fire: -2, Ice: 0, Air: 0, Earth: 0, Poison: -1, Inv: -1*, Evo: -1, Exp: !, HP: !, MP: ! 17:48:01 hm 17:48:11 what's with the xp/hp/mp apts 17:48:16 !apt te 17:48:16 Te: Fighting: 0, Short: 1, Long: 1, Axes: 1, Maces: 1, Polearms: 1, Staves: 1, Slings: 0, Bows: 1, Xbows: 1, Throw: 1, Armour: 1, Dodge: 1, Stealth: 1, Shields: 0, UC: 1!, Splcast: -1, Conj: 3!, Hexes: -3, Charms: -2, Summ: 2!, Nec: 1, Tloc: -2, Tmut: -2, Fire: 1, Ice: -1, Air: 3!, Earth: -3*, Poison: 0, Inv: -1*, Evo: 0, Exp: !, HP: !, MP: ! 17:48:22 looks like something broke them 17:48:25 they're just so exciting 17:50:33 <|amethyst> gammafunk: any thoughts on restoring git_hooks ? 17:50:41 <|amethyst> gammafunk: apparently those were used on CDO 17:50:43 oh, did I not clean all that up 17:50:57 oh the mailing stuff? 17:51:00 <|amethyst> yeah 17:51:02 huh 17:51:10 well I'm fine with that, maybe a special dir 17:51:12 <|amethyst> the CIA one can stay dead though 17:51:18 <|amethyst> "special"? 17:51:26 well it's kind of admin-related 17:51:41 it's not a hook dev people would want to install, I mean 17:51:46 but I don't know what all the hook does 17:51:47 <|amethyst> right, but how do you mark it as "special"? 17:52:14 I just mean...I don't know, named/placed in such a way so that developers won't think they should install it 17:52:31 -!- doubtofbuddha has quit [Read error: Connection reset by peer] 17:52:34 <|amethyst> if it's anywhere other than where it was, I think it won't work 17:52:39 you seem to have more well-defined opinions on it than I, so feel free to restore 17:52:41 it'd be nice if all of the cdo stuff was actually documented, or something 17:52:53 because it's pretty annoying that repository cleanup keeps breaking it 17:53:00 I assume you mean just adding it back to the repo 17:53:22 <|amethyst> I'd like to find out first exactly what is needed 17:53:30 yeah, if cdo needs it in a specifical location 17:53:37 <|amethyst> i.e. do we have to bring back the cia hook because CDO's script will fail if that's missing 17:53:44 <|amethyst> even though CIA has been dead for years 17:53:46 then that trumps any of my pseudo-concerns about organiziation 17:54:03 the CIA and the FBI are alive and well and watching this channel right now! 17:54:27 -!- Dingle has quit [Quit: Leaving] 17:55:09 doy: it's kind of hard to just document all of the stuff on a server, especially when nap.kin can only admin it as he has time 17:55:33 like the current state of the website; it's kind of in flux as we update things 17:55:35 -!- debo has quit [Quit: orb spiders :(] 17:56:10 <|amethyst> I'll be sad about the wordpress articles going away 17:56:12 I'm certainly not opposed to making some kind of document, but in the end nap.kin generally has to make the changes 17:56:13 <|amethyst> e.g. history etc 17:56:27 oh, is he pruning old ones? 17:56:51 <|amethyst> maybe I misunderstood 17:57:00 <|amethyst> and it's just the wordpress front page that's going away 17:57:13 oh yeah 17:57:14 <|amethyst> but i don't know how anyone will find the history article etc 17:57:50 <|amethyst> but I guess that stuff just confuses players 17:57:51 I guess we'd only take away wordpress if we had some similarly easy to use system for making the blog posts 17:58:05 <|amethyst> I didn't think wordpress itself was going away 17:58:26 <|amethyst> just either A. the non-news/blog stuff or B. the front page at /wordpress/ 17:58:39 ah 17:58:42 <|amethyst> I know I said at some point "the wordpress front page is staying" and chequers corrected me 17:58:58 right, that's not linked to unless you go look for it 17:59:05 well, that's not accurate, saying it's not linked to 17:59:13 but you have to go looking for that page 17:59:17 gammafunk: yeah, i know, it's just kind of frustrating that we keep running into issues that we don't (and can't, really) realize 17:59:44 would also be nice if there was some way to help out nap.kin with site maintenance 18:00:02 <|amethyst> some of us have accounts, and can update at least some of the repos 18:00:07 well I think in practice that's difficult since he has the expertise and it's also his server 18:00:12 yeah we can change some things 18:00:14 <|amethyst> but I have no idea which repo runs the commits 18:00:18 <|amethyst> err 18:00:23 <|amethyst> runs the commit announce hooks 18:00:31 yeah, i know, it'd just be nice if it wasn't a single point of failure 18:00:47 (in some way that didn't involve pressuring nap.kin into doing more work himself) 18:00:56 would magic be involved? 18:01:08 MAGIC! 18:01:47 <|amethyst> I don't think I'm going to backport this to 0.16, at least not yet 18:02:31 03|amethyst02 07* 0.17-a0-638-gde280b1: Don't crash when a chaos-flavoured tentacle hits a relative. 10(50 minutes ago, 1 file, 8+ 0-) 13https://github.com/crawl/crawl/commit/de280b18924f 18:02:31 03|amethyst02 07* 0.17-a0-639-g315e6c7: Avoid potential crashes on chaos effect explosions. 10(44 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/315e6c71714c 18:02:31 03|amethyst02 07* 0.17-a0-640-gd6402d7: Remove a now-unnecessary check. 10(44 minutes ago, 1 file, 3+ 5-) 13https://github.com/crawl/crawl/commit/d6402d7081db 18:02:31 03|amethyst02 07* 0.17-a0-641-g3d58de1: Remove an unused Tukima parameter. 10(7 minutes ago, 2 files, 7+ 9-) 13https://github.com/crawl/crawl/commit/3d58de17fe15 18:02:35 <|amethyst> because of the bug hydra 18:03:29 Okay, here's some ideas I had. http://pastebin.com/59kGhYPg 18:04:19 Althougl last ability needs some working in retrospect. 18:04:49 floatRand: give out some slaying or something 18:04:54 Def. going to scrap it, or make it just instant tele to specific floor's entrance. 18:05:04 |amethyst: good fixes 18:05:12 for insane bugs 18:05:47 <|amethyst> PleasingFungus: it would be a lot easier if we made death a fineff 18:05:56 <|amethyst> but that would almost certainly cause other problems 18:06:22 the bug hydra.... 18:06:24 <|amethyst> ZChris13: why slaying? 18:06:42 who doesn't like slaying 18:06:48 I don't. 18:06:49 -!- MarvinPA has quit [Quit: Leaving] 18:06:57 <|amethyst> ZChris13: why not give slaying to Chei too? 18:07:03 <|amethyst> and every god? 18:07:08 because it might make me pick him? 18:07:12 and we can't have that 18:07:15 <|amethyst> at least EV is vaguely in-theme 18:07:20 -!- keyvin has quit [Quit: Lost terminal] 18:07:33 Maybe give some slaying bonus against enemies with translocation-spells? 18:07:42 anything you want can be in-theme if you try hard enough! 18:07:49 Like +4 at max? 18:08:04 yeah +4 is a lot of slaying 18:08:10 It kinda could be justified at being sort of antithesis to their power. 18:08:18 -!- walterch has quit [Ping timeout: 245 seconds] 18:08:28 <|amethyst> I'd just make that bonus damage on binding strikes 18:09:00 -!- ZChris13 has quit [Quit: Page closed] 18:09:14 the foo convulses! 18:09:29 <|amethyst> You convolute the foo! 18:09:33 <|amethyst> oh, that reminds me 18:09:44 <|amethyst> PleasingFungus: 18:09:53 <|amethyst> !source itemname.cc:2985 18:09:53 https://github.com/crawl/crawl/blob/master/crawl-ref/source/itemname.cc#l2985 18:10:01 <|amethyst> PleasingFungus: I think calling seed_rng here is bad 18:10:06 http://pastebin.com/CxUVszPJ 18:10:25 <|amethyst> PleasingFungus: IMO just get another random_int()... it's not like we get a jiyva name more than once per game 18:10:43 Jiyva Jr 18:10:46 oh yeah I saw you talking about that 18:10:56 It seems rather balanced I would think. I'll implement tomorrow since it is getting late as fuck and I have meeting tomorrow. 18:11:02 the right answer for now is to do some goofy bullshit with convoluting the initial seed 18:11:15 poking around with that 17-element array 18:11:27 the right answer later is to implement multiple rngs 18:11:40 so we can have one per function call 18:11:48 I really like this to be stable so that it's testable 18:11:58 -!- LexAckson has quit [Read error: Connection reset by peer] 18:12:01 -!- namelastname112 has quit [Ping timeout: 246 seconds] 18:12:31 also, hm. like you said, we only get one jiyva name per game. so is this actually problematic? 18:12:32 <|amethyst> PleasingFungus: oh, right, the call from _test_jiyva_names 18:12:40 <|amethyst> PleasingFungus: that's still deterministic though 18:12:45 <|amethyst> yeah 18:12:57 <|amethyst> it won't be the *same* set of names as you get in a real game 18:12:58 banishment protection, really now 18:13:09 <|amethyst> since a real game won't have a seed of 27 18:13:23 <|amethyst> s/seed/RNG state corresponding to a seed/ 18:13:48 -!- Sonata has quit [Read error: Connection reset by peer] 18:14:28 <|amethyst> PleasingFungus: anyway, multiple RNGs shouldn't be too hard 18:14:43 we have two, right? 18:14:46 <|amethyst> yeah 18:14:46 -!- Amy is now known as Guest32299 18:14:50 <|amethyst> !source asg_rng 18:14:50 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/asg.cc#l13 18:14:51 seems odd that we have two but not n... 18:14:54 -!- ussdefiant has joined ##crawl-dev 18:15:00 <|amethyst> they're created staticly 18:15:11 <|amethyst> but could turn that into a vector instead 18:15:19 <|amethyst> actually 18:15:25 <|amethyst> we had that once upon a time I think 18:15:27 <|amethyst> then kb removed it 18:15:30 heh 18:15:39 I'm not sure we actually want a vector... 18:16:03 -!- alefury has quit [Ping timeout: 252 seconds] 18:17:04 <|amethyst> ah, what we had before was 18:17:08 <|amethyst> %git 6cfc1f2 18:17:08 07kilobyte02 * 0.14-a0-188-g6cfc1f2: Remove unused code for a RNG stack. 10(1 year, 6 months ago, 5 files, 0+ 46-) 13https://github.com/crawl/crawl/commit/6cfc1f2ff4db 18:17:18 <|amethyst> a stack of states 18:17:24 <|amethyst> rather than multiple generators 18:17:50 ahh 18:17:50 tbh that would work fine too 18:18:15 <|amethyst> I think multiple generators would be better... they could be a stack, except what do you do with ui_random? 18:18:21 but I think I know how to make this work 18:18:33 without touching any code outside the make_name stuff 18:18:38 -!- tswett has joined ##crawl-dev 18:20:22 -!- alefury has joined ##crawl-dev 18:20:50 -!- nixor has quit [Ping timeout: 250 seconds] 18:21:28 -!- Broken has quit [Ping timeout: 246 seconds] 18:21:49 -!- Nobuharu has quit [Ping timeout: 246 seconds] 18:24:38 -!- Walttt has quit [Quit: Leaving] 18:25:05 <|amethyst> PleasingFungus: maybe we should make asg.cc more public so it can just create a new RNG 18:25:23 <|amethyst> err, asg.h that is 18:26:06 -!- scummos__ has quit [Ping timeout: 252 seconds] 18:26:23 isn't asg.h already public enough? 18:26:31 <|amethyst> yeah, but 18:26:47 <|amethyst> right now it's only used by random.h / random.cc 18:27:15 <|amethyst> and we probably don't want to make it too easy to accidentally use get_uint32 or seed_asg 18:27:17 -!- Maud has quit [Ping timeout: 248 seconds] 18:27:20 my plan is to just call AsgKiss({ seed }, 1) in make_name and use that for all the randomness 18:31:13 <|amethyst> sounds good 18:33:05 <|amethyst> (I'd consider changing that interface to take a vector instead of an array and a length; but that's entirely separate) 18:33:22 yeah that's just asking for trouble 18:33:57 <|amethyst> not in the same commit 18:33:59 -!- wheals has joined ##crawl-dev 18:34:12 PleasingFungus: while (!(m_lfsr = get_uint32())); 18:34:13 do everything in one commit 18:34:17 crawlcode material?? 18:34:30 note: not part of a do-while 18:34:31 <|amethyst> I'm not clear why that line is there 18:34:36 I've been complaining about rng code since before crawlcode existed... 18:34:50 iirc I had an argument with neil etc about m_lfsr specifically 18:34:50 <|amethyst> since clearly the lfsr is going to be nonzero there 18:35:01 <|amethyst> because of the line just above 18:35:16 m_mwcm it's like welsh 18:35:19 <|amethyst> I guess the idea is to make a zero there different from 7654321 18:36:25 wheals: I'm gonna be honest: that line is too clever for its own good, but I'm not sure how I'd rewrite it 18:36:47 i would just add a \n 18:37:06 <|amethyst> I'd remove it and accept that we have two length-5 arrays that give the same state 18:37:24 <|amethyst> but I guess that's why I'm not a cryptologist 18:38:05 -!- alefury has quit [] 18:39:09 heh 18:39:11 both good answers 18:40:11 -!- ystael has quit [Ping timeout: 246 seconds] 18:40:24 traveller (L24 VSWn) ERROR in 'mon-util.cc' at line 4347: ASSERT failed: shape of 0 out of range MON_SHAPE_HUMANOID (1) .. MON_SHAPE_MISC + 1 (23) (Depths:3) 18:40:35 ??rebuild 18:40:35 rebuild[1/2]: https://dobrazupa.org/rebuild/ http://crawl.akrasiac.org/rebuild/ http://crawl.lantea.net/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ Bug Grunt, |amethyst, or Nap Kin for CDO. Use your powers wisely. 18:40:38 !crashlog 18:40:39 11115. traveller, XL24 VSWn, T:57290 (milestone): http://dobrazupa.org/morgue/traveller/crash-traveller-20150416-234017.txt 18:45:18 -!- zerkmund has quit [Remote host closed the connection] 18:47:34 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 18:47:58 -!- lobf has quit [Quit: lobf] 18:51:32 Unstable branch on crawl.s-z.org updated to: 0.17-a0-641-g3d58de1 (34) 18:52:42 -!- doubtofbuddha has quit [Read error: Connection reset by peer] 18:53:16 -!- Zooty has quit [Quit: Page closed] 18:53:32 -!- rchandra has joined ##crawl-dev 18:56:41 -!- Zekka has quit [Ping timeout: 264 seconds] 18:59:56 -!- nixor has quit [Ping timeout: 240 seconds] 19:00:40 -!- doubtofbuddha has quit [Ping timeout: 244 seconds] 19:01:01 -!- cesium has joined ##crawl-dev 19:01:53 -!- Crehl has quit [Quit: Killed by a kitten] 19:03:15 -!- PleasingFungus has quit [Ping timeout: 244 seconds] 19:06:34 <+|amethyst> just either A. the non-news/blog stuff or B. the front page at /wordpress/ <-- yes 19:07:09 you're right that better site layout would help 19:07:33 but, actually doing that from my end has proven really difficult, so right now I just want to split off the front page and have links to 'blog' 'tavern' etc 19:07:49 rip http://crawl.develz.org/wordpress/faq 19:09:05 i asked for website stats too, to see which pages are actually still used -- I suspected that one was something unused now 19:12:16 the issue is that linear feedback shift registers have a degenerate state if their seed is zero, where it'll just always return the same value after that point 19:12:57 <|amethyst> doy: right, I get that 19:13:07 <|amethyst> doy: the context is: 19:13:09 <|amethyst> m_lfsr = 7654321; 19:13:10 <|amethyst> while (!(m_lfsr = get_uint32())); 19:13:10 -!- halberd has quit [Ping timeout: 255 seconds] 19:13:16 <|amethyst> why even bother with the second line? 19:13:26 <|amethyst> PleasingFungus: oh, here's some fun code for @crawlcode: while (!(m_lfsr = get_uint32())); 19:13:33 looks like you beat me by a year or so 19:14:07 |amethyst: probably biased state, like you said(: 19:14:23 <|amethyst> well 19:14:30 <|amethyst> it makes {a,b,c,d,0} not the same as {a,b,c,d,7654321} 19:14:32 <|amethyst> but 19:14:35 -!- Alarkh has quit [Read error: Connection reset by peer] 19:14:43 <|amethyst> that will be the same as some {a', b', c', d', e} 19:14:53 <|amethyst> so I don't think it's even increasing the state space 19:15:09 -!- Lasty has joined ##crawl-dev 19:15:12 -!- Blazinghand|Work has quit [Remote host closed the connection] 19:15:15 <|amethyst> those five things are the entire state, and they're all uint32_t just like the init_key array 19:15:37 -!- CcS has quit [Ping timeout: 256 seconds] 19:16:21 -!- Zekka has quit [Ping timeout: 248 seconds] 19:17:12 -!- Wolfechu has quit [Ping timeout: 244 seconds] 19:17:50 I can't believe bh hasn't gotten involved in this discussion thus far to complain about our rng 19:18:04 <|amethyst> * This software is derived from LibRNG, a public domain pseudo-random number 19:18:07 <|amethyst> * library. (http://www.github.com/bhickey/librng) 19:18:34 -!- ussdefiant has quit [Ping timeout: 255 seconds] 19:18:45 <|amethyst> our using this RNG is the result of bh's complaints :) 19:19:03 but he's not even hear to complain about rng things!!! 19:19:10 *here 19:19:50 I should submit my irc chat corpus to some medical language analysis thing that predicts early onset alzheimer's 19:21:02 <|amethyst> I was reading something recently that implies I have a quite high chance of developing Parkinson's 19:21:11 <|amethyst> but screw that, the smoking will kill me first 19:21:25 <|amethyst> (and Alzheimer's runs in my family too) 19:21:44 come to australia. It doesn't matter about individual circumstance, you'll still die of skin cancer 19:21:54 <|amethyst> or venom 19:22:10 -!- ussdefiant has joined ##crawl-dev 19:23:29 from the same day that |amethyst pointed out that line to PF, squarelos is a 0.17 feature 19:23:30 drop bears aren't venomous, duh 19:23:35 truly a sign 19:25:08 i demand taxicablos instead 19:25:24 diagonals are the Devil's Directions 19:25:52 fr: grid bugs 19:26:09 parabola los 19:26:22 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 19:26:29 -!- nixor has quit [Ping timeout: 248 seconds] 19:27:08 <|amethyst> I drove my cheby to the leby 19:27:21 * chequers checks bcadren is not around and whispers "hyperbolic los" 19:27:42 -!- Maud has quit [Ping timeout: 252 seconds] 19:27:58 hyperrogue is cool 19:28:05 <|amethyst> You see here a stairway to the Land of Eternal Motion 19:28:51 hm, i wonder if anybody's done roguelikes in other, weirder topologies 19:29:40 -!- PleasingFungus has joined ##crawl-dev 19:30:24 ontoclasm: what about that tavern post saying that crawl should just switch to an octagon grid to fix the circlelos problem 19:30:37 mm 19:30:59 the abyss was roughly toroidal for a while 19:31:03 I saw a roguelike on a cube once 19:31:40 the advice back in the day was to always run diagonally through the abyss, since you'd cover more unseen territory that way 19:31:58 isn't that the advice now? 19:32:09 i guess the abyss isn't simply connected 19:32:53 -!- Zekka has quit [Ping timeout: 245 seconds] 19:35:33 -!- Bcadren has quit [Ping timeout: 248 seconds] 19:35:51 <|amethyst> hm, does anything use the surface of a sphere? 19:37:47 -!- drke_ has joined ##crawl-dev 19:39:29 -!- DrKe has quit [Ping timeout: 265 seconds] 19:39:29 -!- drke_ is now known as drke 19:39:36 -!- drke is now known as DrKe 19:40:54 doy: back in the day? i heard someone say that just last week 19:41:17 -!- debo has joined ##crawl-dev 19:41:20 i was under the impression that the abyss shifted enough these days that it didn't make a difference 19:41:23 doesn't running in any straight or diagonal line maximise coverage? 19:41:34 chequers: definitely not 19:41:50 if you run, eg, yybbyybb, you cover more space in the same turns 19:42:04 you only get the same distance away from the center, but you see more tiles 19:42:15 -!- ystael has quit [Ping timeout: 256 seconds] 19:42:36 oh yeah right 19:42:38 which matters because once you see the abyssal rune vault you can go get it 19:42:42 diagonals are free squares 19:42:55 doy: it's more that abyss has much fewer really open areas 19:43:09 <|amethyst> wouldn't using squarelos make the diagonal incentive even greater? 19:43:23 dramatically 19:43:54 |amethyst: somewhat, but diagonals are already superior if there are no walls and you don't care about the monsters chasing you 19:43:58 iirc it's not dramatic 19:44:08 and this isn't actually how abyss works 19:44:39 in practice the correct direction to move in abyss is "the way not blocked by walls that is away from stuff you don't want to fight" 19:44:45 yeah, you can't actually use the yb strategy very effectively in abyss. but, all things being equal you can aim for it 19:45:32 squarelos makingthe diagonal incentive greater was kilobyte's major argument against it 19:45:37 03PleasingFungus02 07* 0.17-a0-642-g325eb2f: Revert "Revert "s/CE_ROT/CE_NOXIOUS/..." 10(16 minutes ago, 10 files, 88+ 88-) 13https://github.com/crawl/crawl/commit/325eb2fb6f63 19:45:37 03PleasingFungus02 07* 0.17-a0-643-g0541017: Mark a few crawlies edible 10(9 minutes ago, 1 file, 6+ 6-) 13https://github.com/crawl/crawl/commit/0541017f3e69 19:46:12 oh fuck 19:46:17 but my experience was that the tactical effects of it vastly outweighed the effects on exploration 19:46:19 don't look at those commits yet 19:46:20 -!- SomeStupidGuy has quit [Ping timeout: 246 seconds] 19:46:24 oh I'm gonna! 19:46:27 no don't!!! 19:46:39 I got distracted with tarantella description arguments and forgot to compile ( 19:46:41 :( 19:46:42 you're confusing my server :( 19:46:52 chequers: with the reverts? 19:47:22 <|amethyst> I don't think "tarantella" is a joke/pun 19:47:24 %git :/Revert "Revert "Revert "Revert "Revert 19:47:25 Could not find commit :/Revert "Revert "Revert "Revert "Revert (git returned 128) 19:47:27 no, reverts are fine 19:47:37 it builds!!! 19:47:38 <|amethyst> http://en.wikipedia.org/wiki/Tarantella#History 19:47:39 but my server doesn't understand irc chat requests 19:47:40 ok everything's good 19:47:45 phew 19:47:52 |amethyst: ya I know it's a reference to that 19:47:57 but hm 19:48:07 wait, does that mean we have two different wolf spider monsters!? 19:48:26 FR instead of squarelos switch to hexes 19:48:27 I guess I missed this conversation, but what's the experiment with inedible if the branch it really effects now has a bunch of clean food anyway? 19:48:59 !seen grunt 19:48:59 I last saw Grunt at Wed Apr 15 23:10:18 2015 UTC (1d 1h 38m 41s ago) saying 'I would have cleared it if not for that glitch' on ##crawl-dev. 19:49:21 PleasingFungus: lots of tarantulas aren't wolf spiders 19:49:22 i was under the impression that the major goal here was to avoid the dumb behavior of wearing rpois stuff just for the corpse eating effects 19:49:27 rather than any balance reasons 19:49:31 the ones that live in my town aren't, for instance 19:49:45 -!- st_ has quit [Ping timeout: 244 seconds] 19:49:52 <|amethyst> doy: balance is the reason for going with "make them inedible always" instead of "make them edible always" 19:50:05 -!- Evablue has quit [Quit: Evablue] 19:50:10 <|amethyst> or vice versa 19:50:12 ontoclasm: In the Italian Taranto, Apulia, the bite of a locally common type of wolf spider, named "tarantula" after the region,[3] was popularly believed to be highly poisonous and to lead to a hysterical condition known as tarantism.[4] This became known as the Tarantella. 19:50:17 well, sure 19:50:27 but there's way too much food in the game to begin with 19:50:29 chequers: I wouldn't say "a bunch" 19:50:34 <|amethyst> yeah, what we call "tarantulas" are not the same thing 19:50:45 yes, but tarantella is also just the name of a bunch of big hairy spiders of many different types 19:50:50 tarantula* 19:51:09 tarantulas don't leave a lot of chunks 19:51:19 of that clean group that pf made, they're probably the most common 19:51:22 <|amethyst> http://en.wikipedia.org/wiki/Lycosa_tarantula 19:51:34 in spider, that is 19:51:43 oh orb spiders 19:51:54 are those heavy? 19:51:57 @??orb_spider 19:51:57 orb spider (06s) | Spd: 12 (spell: 200%) | HD: 7 | HP: 34-50 | AC/EV: 3/10 | Dam: 5 | web sense | Res: 06magic(40) | Vul: 09poison | Chunks: 09poison | XP: 585 | Sp: o.destruction (9d9) [06!sil] | Sz: small | Int: insect. 19:52:01 no, small 19:52:15 well it's a fair number of chunks, those two combined 19:53:03 %git 2e43cf4a7 19:53:03 07Lasty02 * 0.15-a0-1556-g2e43cf4: Partially revert "Don't count Iashol sacrifices for Ds silver damage." 10(10 months ago, 3 files, 6+ 18-) 13https://github.com/crawl/crawl/commit/2e43cf4a7074 19:53:12 -!- elliptic has quit [Quit: Leaving] 19:53:22 -!- Blazinghand has joined ##crawl-dev 19:53:26 -!- elliptic has joined ##crawl-dev 19:54:04 ??shield 19:54:04 shield[1/5]: Wearing a shield gives you a chance to block all damage from some attacks, including arrows, melee, and some spells. Shields prevent off-hand attacks, and until you have enough skill they also slow your melee attacks and make it harder to cast spells. They always slow down UC even after the breakpoints. 19:54:07 ??shield[2 19:54:07 shield[2/5]: You need 4/15/25 skill to eliminate evasion, melee speed, and casting penalties for bucklers/shields/large shields for normal races, 5.6/21/- for kobolds and halflings, 7.2/-/- for spriggans, 2.4/9/15 for nagas, centaurs, and formicids, -/9/15 for trolls and ogres. 19:55:32 -!- Z_LAMP has quit [Read error: Connection reset by peer] 19:55:44 <|amethyst> hm 19:55:53 <|amethyst> wonder what abilities solifuges would have 19:55:57 -!- CanOfWorms has joined ##crawl-dev 19:56:37 |amethyst: do you remember my old solifuge implementation 19:57:19 PleasingFungus: 4/1 trample haste for 4? sounds op to me. 19:57:37 03PleasingFungus02 07* 0.17-a0-644-gb953737: Remove a spammy dprf 10(2 minutes ago, 1 file, 0+ 2-) 13https://github.com/crawl/crawl/commit/b953737be856 19:57:37 03PleasingFungus02 07* 0.17-a0-645-g3698d9c: Protect creatures in sanctuary from singularities 10(2 minutes ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/3698d9c9c5b1 19:57:57 Lasty: and it can't be the target of spells or abilities, apparently! 19:58:21 tbh I'm so out of date i have no idea how good that is or isn't... 19:58:28 that's it, just keep stacking on the abilities 19:58:42 (it was pretty good) 19:58:53 -!- kipster has quit [Quit: Page closed] 19:58:59 rated 4 out of 5 by users, apparently! 20:00:45 -!- amalloy is now known as amalloy_ 20:01:19 -!- Guest32299 is now known as flappity 20:01:30 -!- rossi has quit [Ping timeout: 265 seconds] 20:01:34 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 20:03:28 PleasingFungus: thanks for the nightmares 20:03:58 !? 20:04:29 solifuge 20:04:53 I didn't bring them up!! 20:04:53 as designed by H. R. Giger 20:05:08 yes but i am blaming you anyway 20:05:10 dwi 20:05:29 :( 20:05:30 rip 20:06:08 <|amethyst> !send ontoclasm giant harvestmen 20:06:08 Sending giant harvestmen to ontoclasm. 20:09:31 |amethyst: ugh jeez apparently one species of those lives like thirty minutes from me 20:10:38 they could take the bus! 20:10:44 <|amethyst> not giant ones, but we have harvestmen in these parts 20:10:46 <|amethyst> they're harmless 20:11:08 03PleasingFungus02 07* 0.17-a0-646-g3723dc3: Remove the 17-year-old bespoke make_name() RNG 10(84 seconds ago, 1 file, 19+ 49-) 13https://github.com/crawl/crawl/commit/3723dc303b7f 20:11:23 -!- WalkerBoh has joined ##crawl-dev 20:14:33 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 20:16:02 !tell PleasingFungus FWIW, literally none of the "poisonous" real-life monsters in crawl are actually poisonous in real life except possibly spiny frogs 20:16:03 minmay: OK, I'll let pleasingfungus know. 20:16:15 !tell minmay OK 20:16:15 PleasingFungus: You have 1 message. Use !messages to read it. 20:16:15 PleasingFungus: OK, I'll let minmay know. 20:16:40 -!- cesium has quit [Quit: Konversation terminated!] 20:17:20 -!- debo_ has joined ##crawl-dev 20:17:21 -!- Spatzist has quit [Quit: Page closed] 20:17:23 fr fugu 20:17:39 minmay: redback? 20:17:55 -!- dtsund has joined ##crawl-dev 20:17:58 adder 20:18:13 <|amethyst> chequers: just don't eat the venom sac 20:18:27 but all chunks stack together now! 20:18:32 not like you'd die anyway 20:18:47 I was bitten a few times as a kid, turned out fine! 20:19:21 -!- mauris_ has joined ##crawl-dev 20:19:43 <|amethyst> http://en.wikipedia.org/wiki/Fried_spider 20:19:49 |amethyst: LITERALLY my source 20:19:56 -!- debo has quit [Ping timeout: 246 seconds] 20:20:14 -!- mauris has quit [Ping timeout: 244 seconds] 20:21:21 chequers: neither of those are poisonous 20:21:31 chequers: only venomous 20:22:23 I guess I don't know for certain whether redbacks are actually poisonous, since I can't recall anyone ever eating one 20:22:58 but given how many other animals and bugs eat them, I doubt it 20:23:02 i think probably you'd be hard pressed to find an animal that nobody has eaten 20:24:01 -!- Lightli has joined ##crawl-dev 20:24:15 i guess maybe some smaller insects 20:25:19 well, my google searches for "are redback spiders edible" were unfruitful 20:26:15 there's no way any of crawl's snakes are poisonous though 20:26:44 see, this is why we should've stuck with 'small snake' 20:26:46 'brown snake' 20:26:49 &c 20:26:52 <|amethyst> there's also no way a spider shoots magical orbs of energy 20:27:43 %git :/crawlies 20:27:44 07PleasingFungus02 * 0.17-a0-643-g0541017: Mark a few crawlies edible 10(51 minutes ago, 1 file, 6+ 6-) 13https://github.com/crawl/crawl/commit/0541017f3e69 20:27:52 a poisonous spider could shoot magical orbs of energy, but only if it's poisonous 20:27:59 this cited realism, so I thought I'd do that !tell 20:28:43 oh, are we getting a poison arrow spider now 20:28:49 <|amethyst> also, most of those spiders aren't actually venomous enough to hurt someone 20:29:06 <|amethyst> @??wolf spider 20:29:06 wolf spider (16s) | Spd: 15 | HD: 11 | HP: 42-68 | AC/EV: 3/10 | Dam: 25, 1508(poison:22-44) | web sense | Res: 06magic(20) | Vul: 09poison | Chunks: 09poison | XP: 565 | Sz: Medium | Int: insect. 20:29:07 realism was of course not the justification for the change, as that commit message notes 20:29:13 <|amethyst> also, wolf spiders are smaller than dogs 20:29:24 maybe I just wanted to reference valuable knowledge about camobdian cuisine!??! 20:29:29 did you consider that, minmay. 20:29:31 did you. 20:30:02 -!- Jonatan_ has quit [Read error: Connection reset by peer] 20:30:09 minmay: give up, putting corpse rot removal from bog bodies is not changelog legit but spell set changes to death knights are changelog legit 20:30:12 you can reason with fungii 20:30:15 *can't 20:30:41 @??wandering mushroom 20:30:41 wandering mushroom (07f) | Spd: 10 | HD: 8 | HP: 32-55 | AC/EV: 5/0 | Dam: 2013(confuse) | 03plant | Res: 06magic(40), 03poison, 12drown, 13neg+++, 13torm | XP: 311 | Sz: tiny | Int: plant. 20:30:47 Int: plant. 20:31:02 Int: plant(choko) 20:31:07 PleasingFungus: that was the intent of the "FWIW" part, yes 20:31:30 PleasingFungus: i just thought maybe you really wanted to make black mambas edible but thought they were poisonous irl or something! 20:31:30 haha 20:31:37 that's fair 20:31:48 I would probably get sick if I ate one 20:31:56 yeah no there was some vague thought about 'realism' or rather 'what players will complain about' when I made those changes 20:32:00 but ofc players will complain anyway so... 20:32:52 hm 20:33:03 did you post the tarantula/orb spider chunk changes in berder's thread 20:33:08 who was it who noticed that visible ev penalties for delays mean you get -5 ev when leaving the dungeon 20:33:11 gammafunk: no I made a better post 20:33:13 maybe it's best if he simmers for a while but then sees that later 20:33:24 oh I should check 20:33:26 tbh wheals' post was better than mine 20:33:38 oh 20:33:45 ??is cdo down 20:33:47 is cdo down[1/1]: 54 minutes, 56 seconds since last activity (cdo) 20:34:51 wow 20:34:53 dang 20:35:02 again 20:35:09 cdo isn't down 20:35:17 -!- quik has quit [Ping timeout: 248 seconds] 20:35:18 the website seems to be 20:35:20 oh 20:35:25 it's not down for me? 20:35:26 oh there it goes 20:35:27 hrm 20:35:30 tavern only? 20:35:30 not down 20:35:31 gammafunk: I'm sure black mamba would taste disgusting but I can't think of anything in it that would actually harm you more than eating any other random snake from that region, provided there are no open wounds in your throat etc 20:35:35 <|amethyst> I have no problems accessing it 20:35:45 ??is cdo down 20:35:47 is cdo down[1/1]: 1 minutes, 18 seconds since last activity (cdo) 20:35:51 also I fixed that ^ 20:35:52 minmay: look I'm very sensitive ok 20:35:53 disclaimer: I do not endorse eating venomous snakes 20:36:01 <|amethyst> crawl players all have open wounds in their throats 20:36:01 (by starting a game and quitting it as qwqw :P) 20:36:18 I can only eat that one flavor of hot pockets without getting ill, the others make my stomach upset 20:36:26 -!- RedFeather has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 20:36:26 so I can't even eat hot pockets much 20:36:58 elliptic: it wasn't loading for me for some reason, maybe it was just local 20:37:10 and then that learndb thing gave me false confirmation 20:37:45 haha, "Mummies can be confused by tarantulas, this makes no sense" 20:37:51 -!- nikheizen has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 20:37:51 Thank you tavern. 20:37:55 yes we need at least one bot to play on each server so that ??is cdo down will be correct 20:38:32 tbf their flavor is confusing 20:38:34 um 20:38:38 pun not intended 20:38:40 but I kind of wish it was 20:38:42 now 20:38:45 also great post by reaver! 20:38:50 he so rarely gets jokes! 20:38:54 aww 20:39:08 03PleasingFungus02 07* 0.17-a0-647-ge1c5091: Remove the EV penalty for most delays 10(18 minutes ago, 1 file, 5+ 6-) 13https://github.com/crawl/crawl/commit/e1c50915503d 20:39:08 03PleasingFungus02 07* 0.17-a0-648-geb0b421: Fix some death code formatting 10(12 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/eb0b421acbb8 20:39:08 03PleasingFungus02 07* 0.17-a0-649-g87edefa: Don't penalize your EV for winning 10(6 minutes ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/87edefa621c9 20:39:31 yeah, I guess I'd never thought about the poison/tarantula confusion connection 20:39:53 @??tarantula 20:39:53 unknown monster: "tarantula" 20:40:06 everyone please read the commit message for that last one!!! 20:40:08 @??tarantella 20:40:08 tarantella (13s) | Spd: 15 | HD: 8 | HP: 21-35 | AC/EV: 3/14 | Dam: 1913(confuse) | web sense | Res: 06magic(20) | Vul: 09poison | Chunks: 09poison | XP: 214 | Sz: small | Int: insect. 20:40:10 I put a lot of love into it..... 20:40:44 ugh and now I noticed I used 'frankly' twice!!! 20:40:46 can't unsee... 20:40:48 "betwene" 20:40:55 tarantella should just have confuse spell instead 20:40:58 <|amethyst> rPois should protect against raiju, holy swine, fire bats, hell rats, fire crabs, ghost crabs, apocalypse crabs, moths of wrath, death scarabs, shadow dragons, pearl dragons, anubis guards, shock serpents, mana vipers, lava snakes, quasits, and SoH 20:40:58 fuck! 20:41:00 fuck!!! 20:41:01 unresistible version of it if you want 20:41:06 PleasingFungus: revert imo 20:41:07 <|amethyst> since all those things have bite attacks 20:41:18 |amethyst: oh come on, use good faith 20:41:24 it's a spider that bites, there are associations there 20:41:46 <|amethyst> okay, shock serpents, mana vipers, lava snakes, and SoH 20:41:50 thinking back to it, I do remember being confused by this way back when; I got the same explanation that I gave in that thread but I'd forgotten that wasn't in the game 20:41:54 <|amethyst> those are snakes (or snake-like things) that bite 20:42:18 yeah, everyone knows the SoH really bites.... (this joke valid in 0.15-) 20:42:25 confusion is associated with poison 20:42:29 none of those other effects are 20:42:53 -!- soundlust has quit [Ping timeout: 245 seconds] 20:42:55 <|amethyst> so rPois should protect against confusion? 20:42:57 (I also think wandering mushroom confuse working through rPois is weirder) 20:43:02 <|amethyst> or only against confusion from attacks? 20:43:26 after reading this 20:43:32 are spores poisonous? 20:43:33 I see minmay is just trying to get mummy buffs 20:43:39 haha 20:43:52 anyway |amethyst: it's an unfortunate case where the flavor works against the mechanics 20:44:08 since the more you know about the historical/mythical tarantella, the more misled you are about the game mechanics 20:44:26 |amethyst: so rPois shouldn't protect against confusion from mephitic cloud? 20:44:27 making it into a 'dance' spell instead of an AF might actually be reasonable 20:44:34 <|amethyst> perhaps we should rename rPois 20:44:43 to what??? 20:44:49 rVenom 20:44:49 <|amethyst> rPoisDam 20:44:57 <|amethyst> rPoisoning 20:45:04 <|amethyst> rPoisonStatus 20:45:17 <|amethyst> and, yeah, the meph thing is weird 20:45:39 <|amethyst> rF doesn't protect you against hellfire 20:45:40 -!- tokeen has quit [Ping timeout: 246 seconds] 20:45:40 we could remove meph, does anyone even like it 20:45:44 <|amethyst> and that has "fire" right in the name 20:46:00 still would have swamp drakes I guess 20:46:07 -!- mauris__ has joined ##crawl-dev 20:46:29 -!- minqmay has quit [Ping timeout: 264 seconds] 20:46:47 dang, wheals 20:46:53 fr: !poison -> !indigestion; drops a meph cloud on top of you 20:47:08 come to think of it ive seen people expect rPois to prevent melee stat drain too, so whatever 20:47:19 @??orb of fire 20:47:19 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev | Res: 13magic(immune), 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 8519 | Sp: b.fire (3d40) [06!sil], fireball (3d43) [06!sil], malmutate [06!sil] | Sz: little | Int: normal. 20:47:27 @??greater lich 20:47:28 unknown monster: "greater lich" 20:47:29 minmay: no, that's prevented by rN 20:47:31 come on 20:47:50 fr: greater liches 20:47:53 @??ancient lich 20:47:54 ancient lich (16L) | Spd: 10 | HD: 27 | HP: 92-129 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 8421 | Sp: (random) | Sz: Medium | Int: high. 20:48:02 obviously this is more inflammatory than I expected, so I'll stop talking about it now 20:48:02 @??stone giant 20:48:03 stone giant (15C) | Spd: 10 | HD: 16 | HP: 72-105 | AC/EV: 12/2 | Dam: 45 | 10items, 10doors | Res: 06magic(80), 12drown | XP: 1423 | Sz: Giant | Int: normal. 20:48:38 more...inflammatory...??? 20:48:39 <|amethyst> We could make tarantellas not spiders 20:48:53 gammafunk: Remove swamp drakes and meph, I don't think anyone really cares anymore 20:49:08 or, instead of that, don't 20:49:14 (i.e. about meph; it's been years since people thought it was good) 20:49:21 -!- mauris_ has quit [Ping timeout: 240 seconds] 20:49:21 !send gammafunk Ignite Poison 20:49:21 Sending Ignite Poison to gammafunk. 20:49:24 please don't 20:49:36 !seen grunt 20:49:36 I last saw Grunt at Wed Apr 15 23:10:18 2015 UTC (1d 2h 39m 18s ago) saying 'I would have cleared it if not for that glitch' on ##crawl-dev. 20:49:36 meph / ignite poison is going to be the new meta in 0.17. 20:49:38 just watch.... 20:50:45 -!- WalkerBoh has quit [Remote host closed the connection] 20:54:17 I'm not even sure I've ever cast ignite poison in a non-wizmode game 20:54:33 -!- NotKintak has quit [Ping timeout: 245 seconds] 20:54:43 !log . navm 20:54:43 16. gammafunk, XL27 NaVM, T:79388: http://dobrazupa.org/morgue/gammafunk/morgue-gammafunk-20150201-235536.txt 20:55:19 not in that game, at least 20:56:12 I remember it being effective in hive 20:56:23 and disappointing in snake 20:59:05 rod[3 20:59:11 ??rod[3 20:59:11 rod[3/3]: Evocations skill and rod enchantment increases its recharge rate. A +0 rod with no skill gets 1 mana per 25 typical turns. Taking that same rod to +4 will double the recharge rate, 8 triple. Evocations skill increases the recharge rate by ????????????????????? 20:59:23 that's a lot of ? 21:01:45 !tell Grunt father forgive me, for I know not what I do <3 21:01:45 bh: OK, I'll let grunt know. 21:06:00 -!- Foamed has quit [Quit: Leaving] 21:06:22 -!- WalkerBoh has joined ##crawl-dev 21:08:53 bh: unforgivable. 21:09:04 I don't know what you're confessing to but you get the harshest possible penalty. 21:09:43 !source skill_bump 21:09:44 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/skills.cc#l1446 21:10:04 Grunt: I was going to augment lang_grunt 21:10:35 <|amethyst> bh: btw, we were talking about a line in the asg seeding code earlier 21:11:05 <|amethyst> m_lfsr = 7654321; 21:11:05 <|amethyst> while (!(m_lfsr = get_uint32())); 21:11:13 |amethyst: I'd love to set all that code on fire and use AES 21:12:06 |amethyst: what about it? 21:12:28 <|amethyst> I'm not sure what benefit we get from the second line, given that we are already doing the first 21:13:01 <|amethyst> I see that it makes (a, b, c, d, 0) different from (a, b, c, d, 7654321) 21:13:09 !learn s Evocations skill and rod enchantment increases its recharge rate. A +0 rod with no skill gets 1 mana per 25 typical turns. Taking that same rod to +4 will double the recharge rate, 8 triple. Evo skill increases recharge rate by 1/aut for every 100 skill. 21:13:09 evocations[1/1]: skill and rod enchantment increases its recharge rate. A +0 rod with no skill gets 1 mana per 25 typical turns. Taking that same rod to +4 will double the recharge rate, 8 triple. Evo skill increases recharge rate by 1/aut for every 100 skill. 21:13:10 oh, easy. The generator will behave pathologically if the LFSR is 0 21:13:13 <|amethyst> right 21:13:20 <|amethyst> but the first line already sets it to not zero 21:13:40 fuck 21:13:45 The difference is that this causes the LFSR to be unknown 21:14:02 <|amethyst> ? 21:14:10 <|amethyst> you can predict it deterministically if you know the seeds 21:14:21 <|amethyst> and if you don't know the seeds, how do you know the LFSR seed was 0? 21:14:47 hm 21:14:49 ok. I'll buy that 21:14:58 <|amethyst> It makes (a, b, c, d, 0) different from (a, b, c, d, 7654321), but it ends up being the same as some (a', b', c', d', e') 21:15:08 !learn s evocations This skill affects wands, abilities related to decks, and abilities gained from items. Evocation skill adds to wand power, though spell power caps are still respected. 21:15:08 evocations[1/1]: This skill affects wands, abilities related to decks, and abilities gained from items. Evocation skill adds to wand power, though spell power caps are still respected. 21:15:10 yep. that's right 21:15:14 <|amethyst> so it's not increasing the seed space any 21:15:36 !source ROD_CHARGE_MULT 21:15:36 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/defines.h#l175 21:15:37 it distributes a zero value over more seeds 21:16:24 !learn s rod[3 Evocations skill and rod enchantment increases its recharge rate. A +0 rod with no skill gets 1 mana per 25 typical turns. Taking that same rod to +4 will double the recharge rate, 8 triple. Evo skill increases recharge rate by 1/turn for every 1000 skill. 21:16:24 rod[3/3]: Evocations skill and rod enchantment increases its recharge rate. A +0 rod with no skill gets 1 mana per 25 typical turns. Taking that same rod to +4 will double the recharge rate, 8 triple. Evo skill increases recharge rate by 1/turn for every 1000 skill. 21:16:47 |amethyst: practically speaking it doesn't matter. do with it as you will 21:16:56 johnstein: ^ does that help? 21:17:18 IMO we should profile RNG use and make a decision about switching to AES RNG 21:17:49 <|amethyst> speed-wise there's no problem 21:17:55 johnstein: if I'm reading that right, a player with 25 evo skill gets 1 more point of rod mp in 40 turns than a player with 0 evo skill would 21:18:00 <|amethyst> but isn't AES restricted in some countries? 21:18:07 really? still? 21:18:13 i don't think it is anymore 21:18:33 would it be too slow to just use the system rng for everything? 21:18:45 <|amethyst> which system RNG? 21:18:47 <|amethyst> urandom? 21:18:53 <|amethyst> we want something deterministic 21:18:54 on linux, yeah 21:19:03 what needs to be deterministic? 21:19:05 |amethyst: I don't think crypto export is restricted to any place that we can send software without violating an embargo 21:19:06 <|amethyst> so that test runs are reproducible 21:19:13 we want to be able to set a seed and then get the same sequence out 21:19:22 <|amethyst> bh: not export from the US, I mean national laws of other countries 21:19:56 |amethyst: *I* don't care about jurisdictions outside of the US and EU 21:20:38 -!- CanOfWorms has quit [Read error: Connection reset by peer] 21:20:50 <|amethyst> is import of RNG-only crypto legal in France? 21:21:00 <|amethyst> I know authentication-only crypto is 21:21:09 -!- CanOfWorms has joined ##crawl-dev 21:21:09 <|amethyst> but not crypto in general 21:21:45 surely you jest? 21:22:01 <|amethyst> hm, looks like "Cryptography that does not provide confidentiality could be used without restriction" 21:22:05 <|amethyst> http://www.cryptolaw.org/cls2.htm#fr 21:22:13 There are AES instructions on CPUs. A country would need to be literally high to ban it. 21:24:27 -!- UncertainKitten has joined ##crawl-dev 21:25:23 -!- ystael has quit [Ping timeout: 245 seconds] 21:28:51 http://www.cryptopp.com/ 21:29:25 AES+CTR would probably work and might be faster than what we have already 21:30:05 -!- WalkerBoh has quit [Remote host closed the connection] 21:31:54 PleasingFungus: yes, that helps! thanks! (buddy was asking about it) 21:31:57 I also added 21:32:00 ??rod[4 21:32:00 rod power[1/1]: 5 + 3 * Evocations 21:32:42 !log simm 21:32:43 1375. simm, XL27 TrBe, T:74048: http://dobrazupa.org/morgue/simm/morgue-simm-20150416-032933.txt 21:32:52 &dump simm 21:32:53 http://dobrazupa.org/morgue/simm/simm.txt 21:33:45 simmarine: what on earth are those ascii art comments you're leaving? 21:34:08 gammafunk: its my pizza 21:34:12 lol 21:34:16 i hope you like it 21:34:20 I do, thanks 21:34:46 -!- Lasty has quit [Quit: Leaving.] 21:38:58 <|amethyst> bh: I think speed is not a concern at all... given that it looks like no one actually restricts crypto used for a PRNGs only, I think the biggest concern would be adding another contrib library 21:39:32 <|amethyst> s/Gs/G/ 21:39:48 -!- nixor has quit [Ping timeout: 276 seconds] 21:46:41 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:48:02 -!- Rewans has quit [Quit: Page closed] 21:48:15 -!- PleasingFungus has quit [Ping timeout: 276 seconds] 21:54:59 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 21:58:26 -!- PleasingFungus has joined ##crawl-dev 22:09:45 -!- Hanyuu has quit [Quit: Page closed] 22:13:23 -!- Daekdroom has quit [Quit: Leaving] 22:13:32 -!- KurzedMetal has quit [Read error: Connection reset by peer] 22:18:59 -!- TimPB has quit [Quit: Page closed] 22:18:59 -!- tabstorm has quit [Ping timeout: 245 seconds] 22:20:58 -!- raskol has quit [Quit: Konversation terminated!] 22:22:20 -!- mauris__ is now known as mauris 22:25:52 -!- KurzedMetal has quit [Read error: Connection reset by peer] 22:26:17 -!- ystael has quit [Ping timeout: 250 seconds] 22:29:49 -!- ussdefiant has quit [Ping timeout: 245 seconds] 22:30:14 -!- doubtofbuddha has quit [Ping timeout: 272 seconds] 22:32:09 -!- Naeroon has quit [Quit: Page closed] 22:32:47 !lm 4thArraOfDagon id=14620196 -tv 22:32:48 1. 4thArraOfDagon, XL10 DrGl, T:3950 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 22:34:34 does the abyssal rune ever spawn on the floor these days? 22:35:08 I think it can only spawn in a vault 22:35:12 -!- ystael has quit [Ping timeout: 250 seconds] 22:35:53 -!- nicolae- has joined ##crawl-dev 22:38:50 it's a question of whether there is a single-square vault 22:39:00 .phyte 22:39:09 3. casual the Peltast (L19 NaIE of Cheibriados), demolished by a shambling mangrove on Swamp:4 (nicolae_swamp_phyte_club) on 2015-04-15 07:04:22, with 236224 points after 43558 turns and 2:38:53. 22:39:14 there are a few 22:39:33 dummy portal/branch entrances, as well as the guaranteed bread vault 22:39:36 noice 22:39:41 nicolae-: context here is abyssal rune 22:39:49 context...? 22:39:51 oh, context. pft. 22:39:51 context....?? 22:40:08 i don't think there are any single square abyss rune vaults anymore 22:40:16 now you have to find it in a vault 22:41:16 but i suspect i may not know what the conversation actually is 22:42:16 what does abyss_rune_dummy do? 22:43:02 !vault abyss_rune_dummy 22:43:02 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/abyss.des#l214 22:45:47 -!- daagar has quit [Ping timeout: 250 seconds] 22:45:55 !vault kb_abyss_rune_zappy 22:45:56 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/abyss.des#l1350 22:45:56 i'm not entirely sure what the CHANCE: 0 : xx% syntax does 22:46:04 apport is sort of a problem for that one 22:47:02 -!- ussdefiant has joined ##crawl-dev 22:48:59 oh 22:49:00 * "dummy": this tag indicates that the vault is a stub; if the dungeon 22:49:03 builder picks a dummy vault, it pretends no vault was selected. 22:49:20 ah 22:49:39 so it's making nothing place with 10% chance? 22:50:24 -!- mumra has joined ##crawl-dev 22:57:58 -!- twofortypee has quit [Ping timeout: 246 seconds] 23:01:58 -!- Athaboros has quit [Read error: Connection reset by peer] 23:07:11 .crushed 23:07:11 178. Sharkman1231 the Ducker (L1 SpAK of Lugonu), mangled by an octopode crusher (kmap: abyss_rune_water_cross) on Abyss:3 on 2015-04-17 03:26:16, with 0 points after 661 turns and 0:02:46. 23:07:21 finally, my xl1 kill 23:08:05 .crushed -tv 23:08:06 178. Sharkman1231, XL1 SpAK, T:661 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 23:08:07 -!- memories has quit [Ping timeout: 246 seconds] 23:08:55 !lg * recent rune min=xl 23:08:55 No keyword 'rune' 23:08:59 !lm * recent rune min=xl 23:09:05 97945. [2015-02-10 16:09:37] AKchallenge the Ducker (L1 SpAK of Lugonu) found an abyssal rune of Zot on turn 129. (Abyss:3) 23:09:11 -!- mamgar has quit [Read error: Connection reset by peer] 23:09:16 wow, T129 rune 23:09:33 <|amethyst> today's xkcd is relevant to (the old days of) Crawl 23:09:39 -!- Siegurt has quit [Quit: Leaving.] 23:09:46 yes 23:10:28 "transcript of a couple arguing in ikea" is a nice phrase 23:10:47 -!- Evablue has quit [Ping timeout: 256 seconds] 23:11:13 good vault idea imo 23:13:55 simmarine: now you don't have to do ce or ranged or ely for a long time 23:14:05 haha 23:14:12 can we make getting the abyss rune not trivial in edge cases? 23:14:14 newely isnt so annoying really 23:14:29 -!- zxc232 has joined ##crawl-dev 23:14:31 !lg . ce nem 23:14:31 No games for simmarine (ce nem). 23:14:32 yeah probably is better 23:14:52 I did DD^E and never got above like 4* 23:14:55 old centaur with oldnem would be a thing though 23:15:01 just because I didn't want to heal 23:15:07 that was old ely ofc 23:15:21 s/heal/pacify/ 23:15:33 yeah piety certainly is scarcem i just keep it to annoying things like vault sentinels or summoners 23:15:38 ah 23:15:43 @??orb of fire 23:15:44 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev | Res: 13magic(immune), 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 8519 | Sp: b.fire (3d40) [06!sil], fireball (3d43) [06!sil], malmutate [06!sil] | Sz: little | Int: normal. 23:16:10 chequers checks that entry every couple hours, maybe to see if it's changing? 23:16:26 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 23:16:28 -!- nicolae- has left ##crawl-dev 23:16:33 "please just have less fireball damage this time...." 23:16:34 opening a dedicated query window is soooo hard 23:17:24 I hope vast gameplay changes are in store solely on account of orbs of fire, an enemy that barely exists 23:17:53 what, put them in V:5? 23:17:57 yessss 23:18:01 i'm going to remove silence & invisibility spells so the associated consumables are better, then remove !sil Sinv from almost everything 23:18:14 you're going to....what.. 23:18:28 /only half joking 23:18:42 0.18 changelog: removed slime pit, hell, pan, abyss. added orbs of fire, pan lords, hell effects, various fiends to V:5 23:18:43 -!- Siegurt has joined ##crawl-dev 23:18:51 it's true, invis pots are really bad currently! 23:19:01 oof made giant size 23:19:03 i didn't say that 23:19:17 yes, more goazag buffs 23:19:41 <_miek> it wouldn't be terrible for potion-forms of invis to not give contam 23:20:16 -!- mauris has quit [Ping timeout: 272 seconds] 23:21:17 chequers: ask elliptic how good the silence spell is on levels with tons of things that don't have rSilence 23:22:00 -!- PleasingFungus has quit [Ping timeout: 250 seconds] 23:22:14 error: brain stack limit exceeded 23:22:34 please rephrase, converting implied message to explicit point 23:22:55 let's make a demonic guardian for the abyss 23:23:08 chequers: ask elliptic how good the silence spell is on levels where most things can be silenced 23:23:27 !lm . place=elf race=spk 23:23:28 No milestones for bh (place=elf race=spk). 23:23:30 !lm . place=elf race=sp 23:23:31 8. [2013-11-02 04:02:46] bh the Unseen (L14 SpAs of Ashenzari) entered the Elven Halls on turn 37165. (Orc:3) 23:23:44 !lm . place=elf spck 23:23:44 5. [2010-10-02 16:36:48] bh the Blademaster (L22 SpCK of Lugonu) reached level 7 of the Elven Halls on turn 120310. (Elf:7) 23:23:56 !lm . place=elf spck -tv 23:23:58 5. bh, XL22 SpCK, T:120310 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 23:24:00 -!- eb has quit [] 23:24:05 ^ why we can't have nice things 23:24:41 gammafunk: i agree it's amazing 23:25:07 I'm so sorry chequers 23:25:22 -!- mong has quit [Quit: Page closed] 23:26:35 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.17-a0-649-g87edefa (34) 23:27:57 _miek: potion of invis/haste actually give way less contam than the spells 23:28:08 oh I didn't know that 23:28:23 but you can't really know this without being spoiled or paying extremely close attention 23:28:28 <_miek> ah.. 23:28:50 <_miek> yeah well that's porbably a good idea since they're way less available 23:29:04 look...we designed crawl...so that there's no need for spoilers....so.... 23:29:19 -!- shummie has quit [Quit: Page closed] 23:29:27 <_miek> well to be fair there's no 'need' to know that this is a difference 23:29:38 <_miek> I've won a few games without knowing that 23:29:46 also evocable invis gives more contam than spell invis 23:29:48 maybe you cheated... 23:30:25 also did not know that 23:30:33 <_miek> well I did cheat for 3 of them 23:30:54 it gives way less invis duration with comparable levels of evo compared to hexes for the spell, I know that much 23:31:06 <_miek> yeah I knew evocable was worse but didn't realise for contam too 23:31:15 <_miek> potion always seems to run out much faster than the spell 23:31:19 and with evocations hunger... 23:31:40 https://crawl.develz.org/tavern/viewtopic.php?f=5&t=13824&p=192057&hilit=+invisibility#p192057 23:32:07 -!- read has joined ##crawl-dev 23:32:34 encyclopedia duvessica 23:33:36 -!- read has quit [Client Quit] 23:34:01 -!- Siegurt has quit [Quit: Leaving.] 23:34:09 -!- Krakhan has quit [Read error: Connection reset by peer] 23:34:16 -!- read has joined ##crawl-dev 23:34:19 "If he's (Fedhas) stronger (than chei), someone will presumably use his power for some high scoring play" --mps 23:34:24 gammafunk: I prefer the duvessa sutra 23:34:36 you would, I've seen your erotic art! 23:35:04 as a nickname for my collection of tavern spoilers, I mean 23:35:56 -!- SomeStupidGuy has quit [Ping timeout: 252 seconds] 23:36:54 -!- MurderMachine has quit [Quit: Page closed] 23:38:00 -!- lobf has joined ##crawl-dev 23:38:00 think of how much more fun to read the duvessa sutra would be compared to the chaosforge wiki 23:39:59 @??roxanne 23:39:59 Roxanne (028) | Spd: 10 (07stationary) | HD: 14 | HP: 180 | AC/EV: 20/0 | 11non-living, 10items, 10doors, spellcaster | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 1948 | Sp: crystal spear (3d32), iron shot (3d26), blink other close, b.magma (3d23), mystic blast (3d19) | Sz: Large | Int: high. 23:40:00 so 23:40:04 this still has rpois++ 23:41:48 -!- Brannock_ has quit [Ping timeout: 252 seconds] 23:42:31 @??statue 23:42:31 statue (158) | Spd: 10 (07stationary) | HD: 8 | HP: 70 | AC/EV: 12/1 | Dam: 20 | 11non-living, 10items, 10doors, master archer | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 561 | Sz: Large | Int: high. 23:42:36 @??iron golem 23:42:36 iron golem (108) | Spd: 7 | HD: 15 | HP: 121-148 | AC/EV: 15/3 | Dam: 35 | 11non-living, 10doors | Res: 13magic(immune), 04fire+++, 12cold+++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 805 | Sz: Large | Int: plant. 23:43:00 is stone more vulnerable to poison than iron or something 23:43:05 poison resistant, very poison resistant, super poison resistant 23:44:19 @??ancient zyme 23:44:19 ancient zyme (03x) | Spd: 10 | HD: 8 | HP: 40-63 | AC/EV: 6/6 | Dam: 16, 16 | 11non-living, see invisible, lev | Res: 06magic(60), 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 326 | Sz: Medium | Int: animal. 23:44:21 also this stuff 23:44:33 shouldn't nonliving all be rPois+++ like undead 23:45:13 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 23:46:06 -!- Menche has quit [Read error: Connection reset by peer] 23:46:40 yeah 23:47:12 -!- Krakhan has quit [Changing host] 23:47:14 -!- Siegurt has joined ##crawl-dev 23:47:26 the problem is there's both the tendancy in crawl to associate certain resists with certain holiness and the tendancy to try to not always associate those resists 23:47:53 but in the case of non-living, for that term to have much meaning, always giving the same rPois (immunity) seems reasonable to me 23:48:18 <|amethyst> make ancient zyme natural 23:48:30 @??thorn_hunter 23:48:30 thorn hunter (16f) | Spd: 12 (swim: 120%) | HD: 15 | HP: 82-114 | AC/EV: 9/9 | Dam: 27, 23 | 03plant, amphibious, see invisible | Res: 06magic(100), 03poison, 12drown, 13neg+++, 13torm | Vul: 04fire | XP: 2120 | Sp: v.thorns (3d18) [11!AM, 06!sil], w.brambles [06!sil] | Sz: Large | Int: animal. 23:48:32 well I think if a monster is immune to the poison status, but not immune to poison damage - like nonliving/demons/holies currently are - then that's pretty awful 23:48:37 <|amethyst> it's supposed to be sentient cancer 23:48:43 <|amethyst> cancer is alive 23:48:58 undead were changed to rPois+++ after all 23:49:03 <|amethyst> it's only MH_NATURAL because we never added MH_ELDRITCH 23:49:08 -!- Pacra has quit [Ping timeout: 245 seconds] 23:49:28 (similarly player gargoyle/undead displays as rPois infinity even though it acts more like rPois+) 23:49:28 <|amethyst> I do think the holiness-based parrow immunity is weird 23:49:50 <|amethyst> ? 23:50:00 <|amethyst> what do you mean re player gargoyles/undead? 23:50:09 you still take poison damage, it only prevents the poison status 23:50:37 less poison damage, admittedly, but you would expect immunity 23:50:38 -!- Krakhan has quit [Client Quit] 23:50:51 <|amethyst> I thought that was the general "players don't get immunity to damage" 23:51:02 <|amethyst> just like rF+++ players take fire damage while rF+++ monsters do not 23:51:11 so why do undead players get immunity to negative energy damage? 23:51:12 well, I can see why they don't, but I agree that saying "infinity" is weird 23:51:55 <|amethyst> "rP+++" would be better in that respect, but then people will assume rP stacks 23:52:13 <|amethyst> and that rP++ is possible 23:52:16 rP(meat ration) 23:53:34 -!- Krakhan has quit [Changing host] 23:54:11 wouldn't it be better to change it back to rPois+ with status immunity then 23:54:50 <|amethyst> two separate entries on the A screen? 23:55:41 rP Immune 23:56:02 <|amethyst> err, % screen, sorry 23:56:23 i don't think it needs two separate entries, was anyone really confused by the display for old mummies? 23:57:02 -!- SaintRoka has quit [Quit: Page closed]