00:00:34 -!- shummie has quit [Ping timeout: 246 seconds] 00:01:13 -!- TimPB has quit [Quit: Page closed] 00:01:30 hm 00:01:32 !seen kvaak 00:01:32 I last saw kvaak at Mon Apr 13 23:56:48 2015 UTC (5h 4m 44s ago) saying 'unless he has tons of deleted posts' on ##crawl-dev. 00:02:57 <|amethyst> hm, trying to figure out why this shillelagh thing is so 00:03:11 <|amethyst> it uses monster_at, not actor_at, so that's not it 00:03:43 <|amethyst> I don't think walked-though plants get ENCH_SUBMERGED 00:04:21 !tell kvaak ng-setup.cc:328:22: error: use of undeclared identifier 'MUT_BEARSERK'; did you mean 'MUT_BERSERK'? 00:04:21 PleasingFungus: OK, I'll let kvaak know. 00:04:52 sincerely can't tell if that was intended or not... 00:05:46 <+PleasingFungus> I guess that was.. chequers? <-- I don't have the skills to fix the problems with it that caused you to remove it 00:06:03 I just sadly boot up a random 0.16 trunk build I kept on my desktop and play it there occasionally 00:06:17 rip mountain dwarves, basically 00:06:35 ok 00:06:41 rip. 00:06:46 <+|amethyst> chequers was also talking about removing console support <-- never from the codebase, just from my server. And it's still really tempting :) dgamelaunch support is such a drag 00:07:05 <|amethyst> ah 00:07:08 maybe with the jan tourney 00:07:15 <|amethyst> yeah, if you want to remove it from your own server, go for it 00:07:38 could catoblepi please have a longer breath timer? 00:07:54 probably 00:07:56 its annoying a hell when they breathe 4/6 turns and you spend all your time moving 00:08:03 imo that's part of the fun of them tho 00:08:05 the cat dance 00:08:10 not actually that dangerous because all the enemies are getting stoned too 00:08:39 it punishes poor positioning, if you engage in a corridor for example 00:08:55 like that lair ending where they're hiding at the end of a bunch of 2-wide corridors 00:08:59 <|amethyst> I thought we wanted to reduce the uses of the breath timer, not increase it 00:09:17 <|amethyst> at least, there were complaints about chanters using the breath timer 00:09:34 <|amethyst> but I guess that was mostly about asphyx 00:10:33 I don't mind breath attacks, just that curare had secret tech 00:10:40 Unstable branch on crawl.s-z.org updated to: 0.17-a0-565-gf4b5ea5 (34) 00:11:26 chequers it sounds like in thta particular example it punishes being unspoiled 00:11:46 god this whole thing is just such a mess... 00:12:06 rast: sorry, that's what I meant by "secret tech" 00:12:08 !tell kvaak if you still love your bearkin, write up a new version and I'll be happy to refresh the branch 00:12:09 PleasingFungus: OK, I'll let kvaak know. 00:12:13 <|amethyst> vaults in general punish people being unspoiled 00:12:18 ??secret tech[vampiric 00:12:18 secret_tech[8/22]: going into tree form to wield vampiric for free 00:12:19 also serious FR: make curare just an irresistible slow+poison, remove the breath part 00:12:21 <|amethyst> unless they're highly randomised 00:12:32 ^ i think that's a really cool bit of secret tech, so I don't hate all secret tech 00:12:42 just the stuff that's vaguely win-chance influencing 00:12:55 chequers i meant being spoiled about vault layouts 00:13:13 oh 00:13:24 and, as cool as that secret tech is, 00:13:34 a potion of treeform has slight value 00:13:43 half a bread ration, or whatever it takes to get to full 00:13:48 is approximately worthless 00:14:15 -!- tcsc has quit [Quit: This computer has gone to sleep] 00:14:18 I've never considered that lair ending unfair, but I think less good players aare much more vulnerable to being trapped by the current catelobpas breathe rate than experienced players are annoyed by something "harmless" 00:14:18 <|amethyst> why does vampiricism even have that restriction anymore anyway? 00:14:43 <|amethyst> err, vampirism 00:14:54 re: secret tech: it's probably a nethackism to like pointless secret tech 00:15:05 but I still do anyway 00:15:16 |amethyst because apparently switchign weapons a lot is imbalanced 00:15:28 -!- doubtofbuddha has quit [Ping timeout: 244 seconds] 00:15:37 chequers me too. i wish there was a crawl branch with more nethackisms 00:15:54 like bags of holding and potion alchemy 00:16:19 it's pretty relevant imho 00:16:25 makes it impractical to do a lot of weapon switching 00:16:28 magic markers... wishing for artifacts and getting good ones... jumping boots with unlimited uses 00:16:28 for e.g. blowguns, rods, etc 00:16:42 yeah, I agree 00:16:50 <|amethyst> so "approximately worthless" is not true? 00:17:01 <|amethyst> oh 00:17:02 vamp + rod affects me a lot 00:17:10 <|amethyst> I guess it's that switching *once* is cheap 00:17:32 yeah, switching to try out new weapons is simple 00:17:32 |amethyst fine the secret tech is to make each potion of lig worth about half a food ration 00:17:54 <|amethyst> You draw nourishment from the soil! 00:18:10 even if food is free, the turncost to eat to full means you can't switch in battle 00:18:17 is vampiric really such a great brand that you need to be punished for golf-clubbing it? besides with DD, which have their own issues anyway 00:18:58 it is extremely good, yes 00:19:01 I'd say so, same with antimagic 00:19:09 but even if it wasn't, I'd like having a brand with that dynamic 00:19:12 it's a fun game space to explore 00:19:28 -!- memories has quit [Ping timeout: 246 seconds] 00:20:02 FR rename large rocks to boulders 00:20:03 re-fr flatten brand chances! 00:20:06 if it's an interesting game space to explore let people other than trog worshippers find vamp branded weapons 00:20:19 you do find them, it's just kinda rare 00:20:34 i would liek scrolls of brand weapon to have better chances of giving rare brands 00:20:42 iow, flatten those 00:20:47 also, vamp not working against rN / holy doesn't really make sense 00:20:54 no, brand weapon just needs to become brand equipment 00:21:05 rchandra then people would never use it on weapons 00:21:24 Your boots glow white and begin to float! 00:21:40 I don't think you'd use it on weapons less often - if you have a bad brand you use it, if not don't gamble, as-is 00:21:57 -!- Maud has quit [Ping timeout: 248 seconds] 00:24:45 03PleasingFungus02 07* 0.17-a0-566-g0bbdfb6: Remove the breath effect from curare 10(2 minutes ago, 2 files, 2+ 7-) 13https://github.com/crawl/crawl/commit/0bbdfb63081d 00:25:10 all I learned from Tintin is now wrong ^ 00:25:17 t-thanks PleasingFungus 00:25:30 wait -- didn't I submit that patch ages ago? 00:25:35 did you 00:25:52 lol who submits patches. the correct thing to do is mention something offhanded on irc 00:26:32 though if i happened to submit a patch that added a screen showing what portal vaults you had found, and what additional portal vaults were eligible to be generated 00:26:35 <|amethyst> what about the res_asphyx check? 00:26:38 any chance that would go to trunk? 00:26:46 -!- amalloy_ is now known as amalloy 00:27:10 <|amethyst> rast: how would you determine the latter? 00:27:25 <|amethyst> iterate over the possible depths looking for a level that hasn't been generated yet? 00:27:30 right 00:27:31 didn't curare previously work on all spellcasters? or is that part unchanged, only the Breath-users 00:27:38 rchandra: it did not, afaik? 00:27:52 no more than being out of breath prevents the player from casting 00:27:53 or just a flat out spoiler list, and let the player figure out which levels he hasn't visited 00:27:55 i guess it was never committed 00:27:55 here's my patch http://sprunge.us/GVbD 00:27:55 didn't change flavour 00:28:05 ah. sry 00:28:10 didn't remember seein git 00:28:43 nah it's fine, just showing what |amethyst said 00:28:46 |amethyst: my current thought is that it still causes a shortness of breath (hence the asphyx check & player message), just a much more immediate & shorter one. that being said, I wouldn't mind removing that check if you have a good message for player impact 00:28:55 I thought of "you convulse" but like ten other things already do that... 00:28:57 in that case, you increased clarity probably 00:31:29 !tell ontoclasm https://crawl.develz.org/mantis/view.php?id=6213 00:31:29 PleasingFungus: OK, I'll let ontoclasm know. 00:31:33 !tell roctavian https://crawl.develz.org/mantis/view.php?id=6213 00:31:33 PleasingFungus: OK, I'll let roctavian know. 00:32:46 -!- KurzedMetal has quit [Read error: Connection reset by peer] 00:32:58 -!- hy-on-github has quit [Quit: hy-on-github] 00:33:53 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 00:34:58 -!- Krakhan has quit [Ping timeout: 250 seconds] 00:36:09 Arikie (L25 DrTm) (Depths:5) 00:36:32 Arikie (L25 DrTm) (Depths:5) 00:36:47 Arikie (L25 DrTm) (Depths:5) 00:36:57 <|amethyst> !crashlog arikie 00:36:57 3. Arikie, XL25 DrTm, T:82003 (milestone): http://crawl.akrasiac.org/rawdata/Arikie/crash-Arikie-20150414-053646.txt 00:38:04 Ok I won a mibe, so let me update the changelog 00:38:15 03PleasingFungus02 07* 0.17-a0-567-gdf1da4f: nicolae shop updates (9594) 10(61 seconds ago, 1 file, 13+ 8-) 13https://github.com/crawl/crawl/commit/df1da4f32742 00:40:40 -!- WereVolvo has quit [Read error: Connection reset by peer] 00:44:04 -!- zxc232 has joined ##crawl-dev 00:44:36 !tell lasty check out my comment on 9578 00:44:37 PleasingFungus: OK, I'll let lasty know. 00:45:57 <|amethyst> so, for that crash 00:46:22 <|amethyst> you need to have no artifice and have a melded weapon, and press v 00:46:36 -!- panicbit has quit [Ping timeout: 250 seconds] 00:46:50 <|amethyst> or to be berserk and have a melded weapon 00:51:23 03PleasingFungus02 07* 0.17-a0-568-g5fb0b34: Don't turn dead cats into animated trees (9565) 10(2 minutes ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/5fb0b34a0630 00:52:32 !tv * xom vaults max=ntv 00:52:34 196. zkyp, XL24 MiCK, T:82124 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 00:53:28 |amethyst: what's actually happening? 00:53:48 03Lamil Lerran02 {PleasingFungus} 07* 0.17-a0-569-g5c5269f: Format time strings for >24h correctly (9570) 10(3 weeks ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/5c5269f6aaa3 00:53:51 <|amethyst> PleasingFungus: it's using you.weapon() despite that being null 00:54:01 oops 00:55:18 <|amethyst> hm 00:55:33 <|amethyst> IMO these sac mutations should be renamed 00:55:53 <|amethyst> I had to look at the source to figure out how to give myself no artifice 00:56:15 <|amethyst> the mutation name is "inability to use devices" 00:57:08 hrm 00:57:14 undevice 00:57:19 should removal of the findray test be the focus of my blog post 00:57:39 it's either that or emacs keybindings in the line reader 00:57:45 I'm not sure which is more exciting 00:57:57 |amethyst: it's nice that they dont' all start with "sacrifice" 00:58:15 <|amethyst> I think "sacrifice" wouldn't be right either 00:58:22 <|amethyst> that's an action you take, not the result of the action 00:58:25 -!- CacoS has quit [Ping timeout: 264 seconds] 00:58:32 <|amethyst> I was thinking "no artifice" or "no devices" 00:58:55 <|amethyst> not sure what to do about "inability to drink while threatened" 01:01:08 no belliquaffing 01:01:18 !crashlog Kolbur 01:01:18 1. Kolbur, XL27 KoAK, T:68971 (milestone): http://crawl.xtahua.com/crawl/morgue/Kolbur/crash-Kolbur-20150323-224039.txt 01:02:36 -!- Maud has quit [Remote host closed the connection] 01:04:26 baffling 01:04:32 can't repro it for the life of me 01:04:34 ah well 01:04:35 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 01:07:26 -!- CcS has quit [Read error: Connection reset by peer] 01:08:50 -!- Blazinghand has quit [Read error: Connection reset by peer] 01:09:43 -!- Siegurt has quit [Read error: Connection reset by peer] 01:10:28 -!- Siegurt has joined ##crawl-dev 01:11:18 -!- mumbologist has quit [Ping timeout: 250 seconds] 01:11:38 -!- rophy has quit [Ping timeout: 273 seconds] 01:12:13 -!- CacoS has quit [Ping timeout: 264 seconds] 01:12:16 -!- Thelo has quit [] 01:12:48 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:20:20 ??sid 01:20:20 stat gain[2/2]: Ce sd/4 | DD si/4 | DE i/4 | Dg none | Dr sid/4 | Ds sid/4 | Fe id/5 | Fo si/4 | Gh s/5 | Gr si/4 | Ha d/5 | HE id/3 | HO s/5 | Hu sid/4 | Ko sd/5 | Mf sid/5 | Mi sd/4 | Mu sid/5 (none in 0.16-) | Na sid/4 | Og s/3 | Op sid/5 | Sp id/5 | Te sid/4 | Tr s/3 | Vp id/5 (none in 0.16-) | VS sd/4 01:21:04 -!- serq has quit [Quit: Leaving] 01:21:55 -!- ly^_ is now known as ly^ 01:23:21 !learn edit sid s!Vp id/5 (none in 0.16-)!Vp none (id/5 in 0.17+) 01:23:21 No change: regex `Vp id/5 (none in 0.16-)` does not match `see {stat gain[2]}` 01:23:29 bleh regex 01:23:51 -!- flappity has quit [Read error: Connection reset by peer] 01:24:13 -!- speranza has quit [Ping timeout: 264 seconds] 01:24:32 -!- Amy has quit [Read error: Connection reset by peer] 01:25:55 -!- Amy is now known as Guest20461 01:26:26 -!- Guest20461 is now known as flappity 01:26:58 I'd prefer to keep it relative to trunk 01:27:33 although I'm not sure how consistent we are about that 01:27:53 usually its trunk and then notes for stable 01:28:02 yeah that's what I'd thought 01:28:13 since more people are playing trunk 01:28:49 !kw current 01:28:50 Keyword: current => cv>=0.16 01:28:59 !lm * current alive s=cv 01:29:20 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:29:45 dang Sequell 01:29:57 31360 milestones for * (current alive): 16589x 0.16, 14771x 0.17-a 01:30:24 guess that'll reach parity soon enough 01:31:24 !lm sapher ddwr alive rune s=turns,noun o=-turns 01:31:24 8 milestones for sapher (ddwr alive rune): 4453 (barnacled), 6763 (silver), 8676 (gossamer), 9472 (slimy), 11284 (golden), 12269 (icy), 12885 (bone), 13373 (obsidian) 01:31:30 -!- vale_ has quit [Remote host closed the connection] 01:31:56 whew 01:31:56 ??book_of_spatial_translocations 01:31:57 book of spatial translocations[1/1]: Apportation, Portal Projectile, Blink, Shroud of Golubria, Teleport Other, Passage of Golubria 01:31:59 13373 01:32:00 &dump sapher 01:32:01 http://dobrazupa.org/morgue/Sapher/Sapher.txt 01:32:19 good items 01:33:00 ring of shadows is useless in the hells though, isnt it? 01:33:09 I think it has stealth 01:33:12 ??ring_of_shadows 01:33:13 ring of shadows[1/1]: Unrandart ring which gives an umbra and {+Inv, sInv, rN+}. Being in the umbra multiplies your stealth by 1.5, or gives you your Yred or Dith piety umbra stealth if that would be higher. Players and monsters in umbra have an accuracy malus unless they are undead/dith/yred. 01:33:21 oh well rN 01:33:24 and sinv 01:33:26 -!- mumra has joined ##crawl-dev 01:33:26 so not useless 01:33:28 and umbra which is stealth 01:33:32 yeah 01:33:35 but in plate it doesnt matter 01:33:38 yeah 01:33:45 he's just using it for rN probably 01:33:49 Stlth .......... H - ring of Shadows {Umbra +Inv rN+ SInv} 01:33:56 hes not even wearing it right now 01:34:00 ??deep_dwarf 01:34:00 deep dwarf[1/5]: Great apts including armour, dodging, stealth, necromancy, earth magic, and ber AC-like damage shaving. They don't heal, at all -- except by an act of god, potions, wands, vampiric weapons or necromancy. They start with one level of passive mapping (and gain another level at xl 9 and xl 18), and gain rN+ at xl 14. 01:34:11 they're just rN+ I think 01:34:22 !lm sapher x=src 01:34:22 -!- Hanyuu has quit [Ping timeout: 246 seconds] 01:34:22 2244. [2015-04-14 06:18:57] [src=cszo] Sapher the Executioner (L22 DDWr of Makhleb) entered the Iron City of Dis on turn 13449. (Hell) 01:34:30 let's see 01:34:34 &watch sapher 01:34:35 %watch Sapher 01:34:35 ??cszo 01:34:36 No current CSZO game for Sapher. 01:34:36 cszo[1/4]: Server in Georgia, US: crawl.s-z.org -- ssh port 22, username crawl, key at http://dobrazupa.org/cszo_key (openssh) http://dobrazupa.org/cszo_key.ppk (putty), or use the {CAO key} or the password "crawlingtotheusa". In case of DNS problems, use crawl.dobrazupa.org. Also has webtiles at http://crawl.s-z.org/. 01:35:59 !hs * 01:36:02 4209326. Sapher the Genius of the Arcane (L26 NaWz of Sif Muna), escaped with the Orb and 15 runes on 2012-10-05 09:05:14, with 65369553 points after 21895 turns and 15:06:14. 01:37:21 !lm sapher x=nrune 01:37:22 2244. [2015-04-14 06:18:57] [nrune=8] Sapher the Executioner (L22 DDWr of Makhleb) entered the Iron City of Dis on turn 13449. (Hell) 01:37:23 13.5 + 300 (dis) + 1000 abyssal + 3000 Pan + 1500 ascension 01:37:34 worse case probably 01:37:37 300 for dis:7? 01:37:49 DAMN 01:37:55 what 01:38:02 he quit 01:38:07 /saved 01:38:11 300 is probably an overestimate, but worse case it could def. happen 01:38:27 it will all come down to pan 01:38:31 like it usually does on these runs 01:38:48 not the first time hes saved 01:39:41 he can probably do a reliable 800-1k ascension, maybe with passage a bit lower 01:41:37 hopefully he doesn't get dis_st 01:46:30 yeah actually he's already at 14 and not even on dis:7 01:46:34 -!- honeybadger has quit [Quit: Page closed] 01:46:46 I should look into reducing the pan pursuit silliness 01:46:53 since I hear that's pretty nuts 01:50:01 5% chance for any pan lord to follow you to the next level 01:50:47 then flat 5% chance for the unique panlords 01:54:51 !messages 01:54:52 No messages for TZer0. 01:56:40 -!- Jaxry has quit [Quit: Page closed] 01:57:16 -!- MarkWithers has quit [Client Quit] 01:57:33 -!- doy has quit [Excess Flood] 01:58:36 -!- doy has joined ##crawl-dev 02:04:45 -!- Siegurt has quit [Quit: Leaving.] 02:05:31 -!- Yllodra has quit [Ping timeout: 244 seconds] 02:05:36 -!- mumra has quit [Ping timeout: 240 seconds] 02:06:02 -!- st_ has quit [Ping timeout: 244 seconds] 02:06:34 -!- bitcoinbastard has quit [Read error: Connection reset by peer] 02:08:46 ?? Sequell 02:08:46 sequell[1/4]: The ##crawl bot, handling game statistics, the {learndb}, and more. Operated by greensnark. See http://github.com/greensnark/dcss_sequell/blob/master/docs/listgame.md If you want the source, go here: http://github.com/greensnark/dcss_sequell 02:10:37 -!- doy has quit [Excess Flood] 02:10:40 -!- amalloy has quit [Ping timeout: 250 seconds] 02:12:24 03|amethyst02 07* 0.17-a0-570-g4b92f67: Don't crash on berserk/no-artifice melded evoke. 10(77 minutes ago, 1 file, 8+ 7-) 13https://github.com/crawl/crawl/commit/4b92f6773a3d 02:12:25 03|amethyst02 07[stone_soup-0.16] * 0.16.1-15-g9e2b254: Don't crash on berserk/no-artifice melded evoke. 10(77 minutes ago, 1 file, 8+ 7-) 13https://github.com/crawl/crawl/commit/9e2b254f07b3 02:12:27 !dump sapher 02:12:27 No where information for sapher. 02:12:27 &dump sapher 02:12:27 http://dobrazupa.org/morgue/Sapher/Sapher.txt 02:13:50 <|amethyst> hm 02:14:02 <|amethyst> no clue what's going on with #9625 02:14:08 -!- doy has joined ##crawl-dev 02:14:39 <|amethyst> !lm mahalanobis uniq=norris 02:14:39 3. [2015-04-10 11:05:57] mahalanobis the Severer (L21 HOFi of Makhleb) killed Norris on turn 44951. (Vaults:2) 02:14:43 <|amethyst> !lm mahalanobis uniq=norris -2 02:14:44 2/3. [2015-04-07 05:38:56] mahalanobis the Bludgeoner (L18 DsGl of Okawaru) killed Norris on turn 47497. (Vaults:1) 02:14:53 <|amethyst> !lm mahalanobis uniq=grum -2 02:14:54 2/3. [2015-04-08 13:05:00] mahalanobis the Spear-Bearer (L11 MfIE of Okawaru) killed Grum on turn 16887. (Lair:1) 02:14:55 <|amethyst> !lm mahalanobis uniq=grum 02:14:56 3. [2015-04-08 15:12:30] mahalanobis the Bludgeoner (L14 DsGl of Okawaru) killed Grum on turn 16196. (D:8) 02:15:11 <|amethyst> !lm mahalanobis uniq=norris -tv 02:15:12 3. mahalanobis, XL21 HOFi, T:44951 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 02:16:19 03gammafunk02 07* 0.17-a0-571-gad1d471: Changelog through 0.17-a0-570-g4b92f67 10(61 minutes ago, 1 file, 27+ 4-) 13https://github.com/crawl/crawl/commit/ad1d471046e3 02:16:41 -!- amalloy has joined ##crawl-dev 02:20:34 -!- lobf has quit [Quit: lobf] 02:21:27 -!- lobf has joined ##crawl-dev 02:23:02 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-569-g5c5269f (34) 02:31:07 -!- ussdefiant has quit [Ping timeout: 256 seconds] 02:33:55 -!- WalkerBoh has quit [Remote host closed the connection] 02:36:42 -!- vale_ has quit [Ping timeout: 245 seconds] 02:39:05 -!- doy has quit [Excess Flood] 02:39:38 -!- doy has joined ##crawl-dev 02:46:17 ??mi 02:46:18 minotaur[2/4]: Also a bashy player race. 02:46:23 ??mi[3 02:46:23 I don't have a page labeled mi[3] in my learndb. 02:46:30 ??minotaur[3 02:46:30 minotaur[3/4]: http://www.gunnerkrigg.com/comics/00000030.jpg 02:46:32 ??minotaur[4 02:46:32 minotaur[4/4]: http://cs416320.vk.me/v416320592/5452/2RmMEqZNzAk.jpg 02:46:53 !learn q mi 02:46:53 mi[1/1]: see {minotaur[2]} 02:47:23 maybe it wont redirect further if its not pointing to the first entry or something 02:47:43 mi have hooves, right? 02:47:54 -!- tgcid has joined ##crawl-dev 02:48:00 ??hooves 02:48:00 hooves[1/2]: Horse feet. Having them allows you to kick in melee, at the cost of footwear. Slot loss happens at hooves 3, but boots block the effects of hooves 1 and 2 in 0.15+. 02:48:29 -!- simmarine has quit [Quit: Leaving] 02:56:21 -!- giann has quit [Read error: Connection reset by peer] 02:59:09 -!- Finerminer has quit [Quit: Page closed] 03:02:40 -!- bgiannan has joined ##crawl-dev 03:03:16 -!- SomeStupidGuy has quit [Ping timeout: 256 seconds] 03:05:34 -!- bonghitz has quit [Remote host closed the connection] 03:12:08 chequers: looks like the news section of the home page broke when I did the last update 03:12:10 -!- dtsund has quit [Quit: dtsund] 03:15:56 -!- doubtofbuddha has quit [Ping timeout: 240 seconds] 03:17:09 -!- ontoclasm has quit [Quit: Leaving.] 03:25:29 -!- st_ has joined ##crawl-dev 03:34:19 -!- SwissStopwatch has quit [Write error: Broken pipe] 03:35:48 -!- Basil has quit [Ping timeout: 245 seconds] 03:36:24 -!- raskol has quit [Read error: Connection reset by peer] 03:36:38 -!- ontoclasm has joined ##crawl-dev 03:40:20 -!- Patashu has joined ##crawl-dev 04:00:04 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 04:03:57 -!- schistosoma has quit [Read error: Connection reset by peer] 04:09:28 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 04:10:45 -!- ontoclasm has quit [Quit: Leaving.] 04:15:28 -!- mumra has joined ##crawl-dev 04:20:18 -!- ololoev has quit [Client Quit] 04:20:36 -!- panicbit has quit [Ping timeout: 240 seconds] 04:21:04 -!- halberd has quit [Ping timeout: 245 seconds] 04:28:16 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 04:29:39 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 04:31:42 -!- rchandra has left ##crawl-dev 04:35:38 -!- siepu has quit [Ping timeout: 256 seconds] 04:37:56 -!- ___miek has quit [Ping timeout: 240 seconds] 04:38:55 -!- bgiannan has quit [Quit: Bye!] 04:39:01 -!- bml has joined ##crawl-dev 04:39:12 hi, is anyone around? i have a bug to report 04:39:25 -!- bgiannan has joined ##crawl-dev 04:39:39 -!- tgcid has quit [Remote host closed the connection] 04:42:40 -!- scummos__ has quit [Ping timeout: 272 seconds] 04:43:24 -!- debo has joined ##crawl-dev 04:52:52 -!- hypermatt has quit [Disconnected by services] 04:53:03 -!- hypermatt has joined ##crawl-dev 04:54:08 -!- chequers_ has joined ##crawl-dev 05:02:39 -!- doy has quit [*.net *.split] 05:02:39 -!- bencryption has quit [*.net *.split] 05:02:39 -!- orionstein has quit [*.net *.split] 05:02:39 -!- chequers has quit [*.net *.split] 05:02:39 -!- nikheizen has quit [*.net *.split] 05:02:40 -!- Raycaster has quit [*.net *.split] 05:02:43 -!- orionstein_ is now known as orionstein 05:04:16 -!- bgiannan has quit [Quit: Bye!] 05:22:07 -!- mopl has quit [Quit: Page closed] 05:24:24 -!- amalloy is now known as amalloy_ 05:31:25 -!- rophy has quit [Ping timeout: 264 seconds] 05:33:07 -!- edlothiol has joined ##crawl-dev 05:49:45 -!- ktgrey has quit [Ping timeout: 244 seconds] 05:50:36 -!- Sorbius has quit [Ping timeout: 240 seconds] 05:55:28 -!- Lightli has joined ##crawl-dev 05:55:36 !hs * log 05:55:39 4209657. Sapher, XL26 NaWz, T:21895: http://crawl.develz.org/morgues/0.10/Sapher/morgue-Sapher-20121005-090514.txt 05:56:08 -!- siepu has quit [Ping timeout: 272 seconds] 06:02:04 -!- angelichorsey has left ##crawl-dev 06:06:21 -!- mumra_ has joined ##crawl-dev 06:09:30 -!- driftwood has quit [Ping timeout: 276 seconds] 06:09:43 -!- mumra has quit [Ping timeout: 255 seconds] 06:10:48 -!- debo has quit [Quit: orb spiders :(] 06:11:02 -!- debo has joined ##crawl-dev 06:14:23 -!- rophy has quit [Ping timeout: 250 seconds] 06:17:09 -!- Lasty has joined ##crawl-dev 06:20:20 -!- bgiannan has joined ##crawl-dev 06:24:26 -!- Gretell has quit [Ping timeout: 264 seconds] 06:24:26 -!- Napkin has quit [Ping timeout: 264 seconds] 06:25:26 good news devs 06:25:42 record was broken by a huge amount 06:26:08 -!- ayutzia has quit [Client Quit] 06:32:29 -!- debo has quit [Ping timeout: 246 seconds] 06:33:20 -!- ololoev has quit [Quit: Page closed] 06:33:22 Which record? 06:34:04 -!- Zargon has quit [Quit: Page closed] 06:35:06 high score 06:35:17 and 15-rune turn count 06:35:57 Cool, what's the new one? 06:40:33 !lg sapher 06:40:33 956. Sapher the Executioner (L26 DDWr of Makhleb), escaped with the Orb and 15 runes on 2015-04-14 11:22:20, with 75023051 points after 19063 turns and 12:08:08. 06:40:33 -!- Cheibriados has quit [Ping timeout: 255 seconds] 06:41:51 -!- Cheibriados has joined ##crawl-dev 06:41:51 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 06:41:51 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 06:42:25 cao down ? 06:48:38 Man, that's pretty ridiculous 06:48:38 -!- Lasty has quit [Quit: Leaving.] 06:49:48 -!- filthy has quit [Ping timeout: 276 seconds] 06:50:16 ??is cao down 06:50:19 34 seconds since last activity (cao) 06:50:21 no 06:50:26 cdo appears to be down though 06:52:13 crawl.develz.org is cdo ? 06:52:39 ??is cdo down 06:52:41 is cdo down[1/1]: 36 minutes, 44 seconds since last activity (cdo) 06:56:42 -!- axecop has quit [Quit: Page closed] 06:57:44 http://i.imgur.com/pW98xOm.png 07:00:18 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 07:06:11 -!- mumra has joined ##crawl-dev 07:06:58 -!- bml has quit [Quit: Leaving] 07:07:06 Sapher had the old record too :) 07:07:15 !lg * max=sc -2 07:07:17 4209743/4209744. Sapher the Genius of the Arcane (L26 NaWz of Sif Muna), escaped with the Orb and 15 runes on 2012-10-05 09:05:14, with 65369553 points after 21895 turns and 15:06:14. 07:09:36 -!- mumra_ has quit [Ping timeout: 272 seconds] 07:09:38 -!- MarvinPA has joined ##crawl-dev 07:12:50 -!- mizu_no_oto has quit [Client Quit] 07:12:50 -!- axecop has quit [Ping timeout: 246 seconds] 07:12:50 ??is cdo down 07:12:50 is cdo down[1/1]: 55 minutes, 50 seconds since last activity (cdo) 07:13:16 It's too fun to make sprites. Maybe I'll try to make implementation for this Nemelex-themed kobold. http://i.imgur.com/R7CL85r.png 07:14:46 so, highest scoring game was started in 20121005 and finished now, might that influence the scoring somewhat through diffrent versions being used for different parts of the game and for scoring it? :) 07:15:09 no way to tell until CDO is back with the log.. 07:16:23 sorry, false alarm, confused Sequell's response to Lightli above, which was before the new hs game AFAICT 07:16:28 !hs * log 07:16:31 4209754. Sapher, XL26 DDWr, T:19063: http://dobrazupa.org/morgue/Sapher/morgue-Sapher-20150414-112220.txt 07:16:34 yup 07:17:05 one thing to note was the old high score was back when summoning was broken as hell 07:17:06 so the old hs stood for 2.5 years :D 07:20:55 basically, time to nerf DD? 07:21:07 !nerf sapher 07:21:08 * Sequell nerfs sapher!!! 07:22:45 -!- Patashu has quit [Ping timeout: 244 seconds] 07:23:24 I am not a high scorer, but I would guess DD is only so strong there because you don't have to "waste" turns for healing, or is there more to it? if it is the healing turns that make the difference then DD's strength is mostly in scoring rather than in actual game viability (where they are also good but that goes for many species) 07:24:22 DD is good because of damage shaving and heal wand 07:24:25 yeah 07:24:40 DD is good because you start with one of the rarest and best items in the game and because damage shaving is amazing 07:24:42 the passive mapping is also useful for speedruns 07:25:00 and HP aptitude is 20% 07:25:12 !apt dd 07:25:12 DD: Fighting: -1, Short: -1, Long: 0, Axes: 1, Maces: 0, Polearms: -1, Staves: -1, Slings: 1, Bows: -3, Xbows: 1, Throw: -1, Armour: 1, Dodge: 1, Stealth: 3, Shields: 1, UC: -1, Splcast: -2, Conj: -1, Hexes: -2, Charms: -1, Summ: -1, Nec: 1, Tloc: 1, Tmut: -1, Fire: -1, Ice: -1, Air: -3, Earth: 3!, Poison: -2, Inv: 3!, Evo: 3!, Exp: !, HP: !, MP: ! 07:25:25 good apts for axes, armour, dodge 07:25:35 ??damage shaving 07:25:35 deep dwarf[2/5]: Damage shaved = 1d(1+1d(1+XL/3)). Damage shaving affects just about everything, including poison and torment, and even hellfire! 07:25:43 -!- mauris has joined ##crawl-dev 07:29:37 -!- Brannock_ has joined ##crawl-dev 07:29:43 -!- mopl has quit [Client Quit] 07:37:02 ah, the passive mapping too 07:37:02 -!- debo has joined ##crawl-dev 07:37:02 -!- muravey has quit [Ping timeout: 244 seconds] 07:40:00 -!- Pacra has quit [Ping timeout: 272 seconds] 07:45:05 -!- Cheibriados has quit [Ping timeout: 256 seconds] 07:46:23 -!- Cheibriados has joined ##crawl-dev 07:46:23 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 07:46:23 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 07:47:49 -!- Windshield has quit [Ping timeout: 255 seconds] 07:49:41 ??cao 07:49:42 cao[1/2]: Crawl server, located in Tucson, AZ. USA, http://crawl.akrasiac.org/ or crawl.akrasiac.org ssh port 22 ssh-username:joshua ssh-password: joshua. Runs the latest stable release, trunk, and robotfindskitten. Further information on the website and ??putty entries for Windows users. Also see http://crawl.develz.org/wordpress/howto 07:49:52 seems like mantis is down right now 07:53:54 Lasty_: CDO in general 07:57:15 -!- Grujah has quit [Quit: Page closed] 07:57:29 ??cdo 07:57:29 cdo[1/4]: Crawl server (also running 4.1), located in Germany, crawl.develz.org, telnet port 345 or ssh port 22, ssh-username: crawl, ssh-key necessary: http://crawl.develz.org/cao_key (openssh) or http://crawl.develz.org/cao_key.ppk (putty) 07:58:10 -!- panicbit has quit [Ping timeout: 255 seconds] 08:01:14 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 08:02:09 -!- meatpath has quit [Quit: Leaving] 08:02:32 -!- doubtofbuddha has quit [Ping timeout: 244 seconds] 08:22:16 -!- vale_ has quit [Ping timeout: 240 seconds] 08:25:25 -!- Cheibriados has quit [Ping timeout: 265 seconds] 08:26:42 -!- Cheibriados has joined ##crawl-dev 08:26:42 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 08:26:42 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 08:27:02 -!- Ladykiller69 has quit [Quit: Verlassend] 08:33:29 -!- Cheibriados has quit [Ping timeout: 244 seconds] 08:34:46 -!- Cheibriados has joined ##crawl-dev 08:34:46 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 08:34:46 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 08:38:29 -!- muravey has joined ##crawl-dev 08:51:25 -!- panicbit has quit [Ping timeout: 264 seconds] 08:59:01 -!- siepu has quit [Ping timeout: 264 seconds] 09:13:49 -!- MarvinPA has quit [Remote host closed the connection] 09:13:50 -!- Cheibriados has quit [Ping timeout: 255 seconds] 09:15:04 -!- Cheibriados has joined ##crawl-dev 09:15:04 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 09:15:04 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 09:16:29 -!- mumbologist has quit [Ping timeout: 245 seconds] 09:16:46 -!- rast has quit [Remote host closed the connection] 09:21:56 ??cln 09:21:56 clan[1/3]: European Crawl server, located in Germany. http://crawl.lantea.net:8080/ or crawl.lantea.net, port 22, username: terminal, key: http://crawl.develz.org/cao_key http://crawl.develz.org/cao_key.ppk See {putty} for Windows users. Runs 0.10-0.15 and trunk (DCSS, Zot, Sprint, Tut) 09:21:56 -!- MarvinPA has joined ##crawl-dev 09:21:56 -!- Tux[Qyou] has joined ##crawl-dev 09:22:12 -!- rast has joined ##crawl-dev 09:24:10 -!- LexAckson has joined ##crawl-dev 09:26:31 -!- Lightli has quit [Ping timeout: 246 seconds] 09:30:00 -!- sgun_ has quit [Ping timeout: 250 seconds] 09:33:06 -!- ystael has quit [Ping timeout: 250 seconds] 09:33:18 -!- MarvinPA has quit [Ping timeout: 245 seconds] 09:38:04 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 09:38:04 -!- mumra has quit [Ping timeout: 245 seconds] 09:42:34 -!- ystael has quit [Client Quit] 09:46:08 -!- Cheibriados has quit [Ping timeout: 265 seconds] 09:47:25 -!- Cheibriados has joined ##crawl-dev 09:47:25 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 09:47:25 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 09:48:55 -!- panicbit has quit [Quit: Leaving] 09:57:09 -!- CacoS has quit [Ping timeout: 265 seconds] 09:58:59 -!- CanOfWorms has joined ##crawl-dev 09:59:38 I wrote unique that draws cards from Legendary Deck of War. 09:59:47 Including a chance of card from deck of oddities/punishments 10:00:13 -!- mumra has joined ##crawl-dev 10:00:48 spell: summon panlord 10:02:12 -!- ontoclasm has joined ##crawl-dev 10:04:05 I wrote it for the unique in mind so I just made 12 different effects. Pentagram is one of them, but instead of panlord it summons a fiend. 10:04:35 12 effect is negative for the unique, either Xom or Banishment. 10:04:52 -!- blabber has joined ##crawl-dev 10:06:32 -!- Napkin has joined ##crawl-dev 10:08:50 -!- CcS has quit [Ping timeout: 272 seconds] 10:16:06 -!- test2 has quit [Quit: Page closed] 10:17:15 -!- mopl has quit [Quit: Page closed] 10:19:00 Napkin: no more CDO fan troubles, I hope :) 10:22:02 .gmap -tv:channel=waterp:<2 10:22:03 138. morfei, XL23 DsFi, T:73264 requested for waterp: telnet://termcast.develz.org or http://termcast.develz.org. 10:22:19 -!- radinms has quit [] 10:25:26 .gmap -ttyrec 10:25:30 138. morfei, XL23 DsFi, T:73264: Can't find ttyrec 10:26:27 .gmap -tv:channel=waterp:<2 10:26:28 138. morfei, XL23 DsFi, T:73264 requested for waterp: telnet://termcast.develz.org or http://termcast.develz.org. 10:26:37 -!- mamgar has quit [Read error: Connection reset by peer] 10:32:05 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 10:42:49 -!- Gretell has joined ##crawl-dev 10:43:20 -!- culcube is now known as phyphor 10:46:27 -!- bonghitz has quit [Remote host closed the connection] 10:50:18 -!- filthy has quit [Ping timeout: 276 seconds] 10:55:20 -!- dpeg has joined ##crawl-dev 10:56:00 -!- Kalir has quit [Changing host] 10:56:45 -!- MarvinPA has joined ##crawl-dev 10:57:50 -!- siepu has quit [Quit: Leaving] 10:59:48 -!- KamiKatze has quit [Quit: Page closed] 11:03:22 -!- MarvinPA has quit [Ping timeout: 244 seconds] 11:10:27 -!- Zekka has quit [Ping timeout: 276 seconds] 11:13:10 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 11:13:16 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 11:16:14 -!- lobf has quit [Quit: lobf] 11:16:30 -!- OCTOTROG has quit [Remote host closed the connection] 11:17:21 -!- PleasingFungus has joined ##crawl-dev 11:17:50 gammafunk: the convention for learndb has been 'accurate for stable' since I joined 11:18:00 with notes for trunk 11:18:01 -!- elliptic has quit [Quit: Leaving] 11:18:49 if you want to change that then that's probably ok but you should know it is a change 11:19:03 !seen bml 11:19:03 I last saw bml at Tue Apr 14 12:06:58 2015 UTC (4h 12m 5s ago) quitting, saying 'Quit: Leaving'. 11:19:24 !tell bml https://crawl.develz.org/mantis/ 11:19:24 PleasingFungus: OK, I'll let bml know. 11:19:35 I don't think that's actually the convention though 11:19:41 if you read the learndb 11:19:43 http://i.imgur.com/PoBjEQv.png 11:19:46 -!- CacoS has quit [Read error: Connection reset by peer] 11:20:20 in any case it doesn't particularly matter, as long as both trunk and stable are documented, since it's not like we much have standards for learndb 11:20:30 people yelled at me when I did it the other way 11:20:36 now, like the parable of the monkeys, I will gently chide you 11:20:42 just fire those people 11:20:46 *the parable of the monkeys and the fire hose 11:20:48 revoke their privele...dang it 11:20:56 I can't ever spell that word 11:21:19 rip. 11:22:18 -!- SomeStupidGuy has quit [Ping timeout: 250 seconds] 11:23:36 -!- elliptic has joined ##crawl-dev 11:24:57 the praise is rolling in from my trunk updates debut 11:25:15 -!- wheals has joined ##crawl-dev 11:25:33 RIP zotdef. 11:27:19 !lg wheals zotdef 11:27:20 103. wheals the Practitioner (L3 HOHe of Elyvilon), rotted away (a bat) in Zot (Scenario V: Glassed Sandwich : zotvault5) on 2012-11-29 02:32:42, with 154 points after 311 turns and 0:01:56. 11:27:30 !lg wheals zotdef max=xl 11:27:31 103. wheals the Nimble (L11 DrAK of Lugonu), blasted by an orc priest (divine providence) in Zot (Scenario II: Battle Heart : zotvault2) on 2012-07-23 20:17:09, with 11099 points after 2477 turns and 0:34:16. 11:27:35 nice 11:27:51 BATTLEHEART 11:27:55 now how much did wheals really play zotdef... 11:28:09 wheals: trying to get us to tickets resolved > tickets opened over all the periods that mantis tracks 11:28:21 we're currently at -10 for the last 30 days 11:28:27 which is nonoptimal 11:28:53 gammafunk: WizLabs, huh? 11:29:07 -!- SurpriseTRex has quit [Quit: Leaving] 11:29:43 I think I would have been more parsimonious with the changelog 11:29:56 well look at the changelog 11:30:03 it's "Branches, Environment" 11:30:06 the curare thing, worm thing, lich thing & goliath beetle thing are all below the threshold for changeloggery 11:30:10 imho 11:30:17 also possibly the bog body thing 11:30:19 man look at that change log 11:30:23 what do you see in it 11:30:29 ? 11:30:50 -!- Siegurt has joined ##crawl-dev 11:30:54 by changeloggery, I do hope you mean wordpress 11:30:58 and not the actual changelog 11:31:21 becuase it'd be pretty silly to not put the curare thing in the changelog 11:32:05 I do mean the changelog 11:32:16 wordpress has much lower thresholds for notability 11:32:21 well you shouldn't mean that 11:32:33 the curare change def. belongs in the changelog 11:32:39 ok, I'll cede that one. 11:32:44 tbh we usually put monster changes in the changelog 11:32:49 I don't think it's a "definite" thing but w/e. 11:32:56 notice we had the death knight changes in there 11:33:11 that one's marginal 11:33:15 lol 11:33:15 ok 11:33:29 perhaps cherry-picking bugfixes to stable should be part of the week-in-review thing as well 11:33:32 I mean none of this Matters but imho the changelog will get way too cluttered if we put in things of this magnitude 11:33:42 -!- test2 has quit [Quit: Page closed] 11:33:43 wheals: not a bad thought 11:34:58 gammafunk: anyway ty for doing the changelog/wordpress! 11:35:00 I think the changelog should probably describe any change relevant to gameplay, since that's what users care about 11:35:12 any change? 11:35:13 any change...? 11:35:30 any change......? 11:35:51 yes, so long as it's succinct, like it can be "ranged combat has been reworked" 11:35:57 with some relevant points 11:36:18 my personal policy is to only mention things that are 'player-visible' 11:36:28 well monsters spells are that 11:36:40 but yeah I agree with that general policy 11:36:42 the bog body thing is just overly trivial 11:36:45 and lich spells aren't visible 11:36:54 <|amethyst> err? 11:36:58 <|amethyst> lich spells aren't visible in xv 11:37:11 <|amethyst> they're visible when the lich casts them 11:37:14 right 11:37:23 yeah but - it's impossible for the player to tell that a given lich does not have shadow creatures 11:37:26 idk. splitting hairs 11:37:45 it's possible for the player to think "liches can have shadow creatures", though 11:37:59 players don't think. 11:38:03 that's a basic fallacy. 11:38:04 <|amethyst> well, I do see PF's point, in that we never listed which spells they can and cannot have 11:38:23 !learn add PleasingFungus players don't think. that's a basic fallacy. 11:38:24 pleasingfungus[23/23]: players don't think. that's a basic fallacy. 11:38:34 sure, I think there are def. gray areas and different interpretations of what's "visible" 11:38:39 Grunt: grrrunt 11:38:42 -!- Monkaria has quit [Quit: Page closed] 11:38:44 <|amethyst> learn mv pleasingfungus[23] players 11:38:48 PleasingFungus: "gggrrruuunnnttt" 11:38:58 someone made a command for that.... 11:39:01 but as a player I'd just want some mention of any change that affected gameplay, even if it's something quit high-level 11:39:05 Grunt: do you have time to talk about tengu warriors/cj? 11:39:10 v0v 11:39:15 what about them 11:39:34 I was looking at the commit that added them, and the rationale seemed to be "forest needs more enemies" and "make some guys like deep elves, but not" 11:39:41 <|amethyst> an example of a player-visible change that might not be listed: Tukima's Dance can no longer self-target 11:39:52 they have changed a lot since that commit so it's no longer indicative 11:39:55 ahh 11:40:08 right now they're mostly intended as a late D threat 11:40:21 @??tengu warrior 11:40:22 tengu warrior (10Q) | Spd: 10 (move: 90%) | HD: 10 | HP: 50-71 | AC/EV: 5/16 | Dam: 16, 8, 8 | 10weapons, 10items, 10doors, fighter, archer, lev | Res: 06magic(40) | XP: 868 | Sz: Medium | Int: normal. 11:40:25 I've thought for a while that the damage output of warriors should be improved 11:40:28 it's hilariously weak right now 11:40:29 @??orc knight 11:40:29 orc knight (10o) | Spd: 10 | HD: 9 | HP: 50-85 | AC/EV: 11/10 | Dam: 25 | 10weapons, 10items, 10doors, fighter | Res: 06magic(40) | XP: 620 | Sp: battlecry [11!AM] | Sz: Medium | Int: normal. 11:40:30 possibly reavers too 11:40:45 (i.e. melee) 11:40:47 ya 11:40:50 @??tengu conjurer 11:40:51 tengu conjurer (02Q) | Spd: 10 (move: 90%) | HD: 7 | HP: 25-39 | AC/EV: 2/17 | Dam: 10, 5, 5 | 10weapons, 10items, 10doors, spellcaster, see invisible, lev | Res: 06magic(20) | XP: 325 | Sp: force lance (3d11), mystic blast (3d13), battlesphere, blink [04emergency] / mephitic cloud, b.venom (3d12), battlesphere, blink [04emergency] / shock (d12), b.lightning (3d14), battlesphere, blink [04emergency] /.. 11:40:55 @??deep elf conjurer 11:40:55 deep elf conjurer (02e) | Spd: 10 | HD: 9 | HP: 31-48 | AC/EV: 1/12 | Dam: 5 | 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(80) | Vul: 08holy | XP: 602 | Sp: b.fire (3d17), b.cold (3d17), b.lightning (3d16), b.draining (3d17) | Sz: Medium | Int: high. 11:41:20 powerful d12 shock... 11:41:36 they probably should have one book 11:42:09 Grunt: those two were on my shortlist for 'monsters to prune' for feeling vaguely redundant, but I wanted to talk to you first 11:42:11 as the Designer 11:42:49 coming with ravens is possibly their main thing even 11:42:56 you should prune mummies :( 11:42:58 which wasn't part of my original design :b 11:43:01 prune Tomb 11:43:02 >_> 11:43:07 -!- Guest49820 is now known as SwissStopwatch 11:43:08 prune extended 11:43:15 prune Zot 11:43:16 <|amethyst> prune glaives 11:43:18 prune of glaive 11:43:19 prune the Glaive - augh 11:43:21 god damn it 11:43:39 I also would have accepted "prune prune" 11:43:44 Current effects of deck I gave that kobold; Tukima's Dance, Summon Dancing Weapons, Pentagram ( 3-4 + 1 ), Hammer ( LCS ), Pain ( Torment ), Storm ( weak tornado ), Cloud ( miasma ), elixir ( regen ), potion ( potion ), etc. Plus odd cards ( Banishment and Xom ) 11:43:50 <|amethyst> prune juice? 11:43:59 Oh yeah orb of electrocution and orb of destruction as well. 11:44:03 hm. I wonder if prunes show up in my big list of fruit 11:44:20 where did I even put that 11:44:41 just remove it all 11:44:43 !hs * 11:44:45 4210358. Sapher the Executioner (L26 DDWr of Makhleb), escaped with the Orb and 15 runes on 2015-04-14 11:22:20, with 75023051 points after 19063 turns and 12:08:08. 11:44:50 sapher beat the score anyhow 11:44:54 the end times are nigh 11:45:02 :o 11:45:13 gammafunk: end of turn-based scoring? 11:45:19 wheals: ripip 11:45:21 !source dat/database/miscname.txt 11:45:21 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/database/miscname.txt 11:45:34 PleasingFungus: is it there ^ 11:45:55 that is the file and prunes are NOT there! 11:45:57 That [snozzcumber|prune] tasted truly putrid! 11:46:10 <|amethyst> we have plums 11:46:11 <|amethyst> close enough 11:46:24 <|amethyst> oh, but I guess we have both grapes and sultanas... 11:46:28 ya 11:46:34 this is a critical lapse! 11:46:51 -!- MarvinPA has joined ##crawl-dev 11:47:39 wheals: I just did some CRITICAL RESEARCH and according to a yahoo answers page from 2008, prunes taste good. 11:47:44 would you argue with yahoo answers? 11:47:53 I never do 11:47:53 hm, i suppose #279 might be easier now with prop rewrite? 11:47:58 !bug 279 11:47:59 https://crawl.develz.org/mantis/view.php?id=279 11:48:05 at any rate, someone should resolve all the FR: others 11:48:37 !rename wheals someone 11:48:39 -!- Lightli has joined ##crawl-dev 11:49:46 PleasingFungus: you're just lucky I reigned myself in for the wordpress update 11:50:05 *reined 11:50:12 what wordpress update 11:50:16 ??wordpress 11:50:16 wordpress[1/1]: http://crawl.develz.org/wordpress/ 11:50:21 I thought of *several* sillier more immature things to say, but then thought about getting yelled at by PleasingFungus 11:50:33 imo wordpress is where to put silly immature things 11:50:37 within limits, I guess 11:50:49 well apparently I can't even talk about lich nerfs!!!! 11:50:51 lich nerfs, man 11:50:53 liches 11:51:04 I think you can talk about lich nerfs. 11:51:10 curse IE nerfs 11:51:12 !source monster_info::db_name 11:51:12 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-info.cc#l821 11:51:16 fr: more mu buffs 11:51:17 good variable there 11:51:25 Lightli: http://crawl.develz.org/wordpress/trunk-update-april-14-2015 11:51:29 ah 11:51:31 you already foudn it 11:51:37 -!- Blazinghand|Work has joined ##crawl-dev 11:51:53 gammafunk: your *real* heresy was not ending the post with 'happy crawling'... 11:52:05 see, I wanted to make my own catchphrase 11:52:15 Like, "Happy HESu!" or something 11:52:55 speaking of which 11:52:59 I think every previous trunk update post ended with 'happy crawling', looking back 11:52:59 RIP summoning 11:53:07 a nearly year-long streak... 11:53:07 HESus died for our sins? 11:53:09 Lightli: ??? 11:53:17 !hs * 11:53:19 4210383. Sapher the Executioner (L26 DDWr of Makhleb), escaped with the Orb and 15 runes on 2015-04-14 11:22:20, with 75023051 points after 19063 turns and 12:08:08. 11:53:35 (I watched the tail-end of it) 11:53:36 rip goliath beetles 11:53:38 ontoclasm: You have 1 message. Use !messages to read it. 11:53:38 gammafunk: you monster 11:53:40 !messages 11:53:40 (1/1) PleasingFungus said (11h 22m 11s ago): https://crawl.develz.org/mantis/view.php?id=6213 11:53:48 -!- debo has quit [Read error: No route to host] 11:54:00 Grunt: rip my free xp 11:54:04 -!- debo has joined ##crawl-dev 11:54:08 gammafunk is the real monster 11:54:14 gammafunk is anti-happiness. 11:54:16 it's canonical 11:54:17 ?/cheat 11:54:18 Matching terms (3): !help:!next-cheat, cheating, lolcheatin; entries (13): !help:!next[1] | !help:!next-cheat[1] | bat_challenge[2] | crate[4] | faze[2] | green_draconian[1] | monsters[3] | smeagolrobin[1] | spriggan_berserker[1] | test_spawner[3] | what_character[1] | xomscumming[1] | zermako[13] 11:54:21 PleasingFungus is anti-fun 11:54:23 fact. 11:54:28 I thought I was toxic 11:54:31 Grunt: Whatever happened to the evoker god or playable salamanders 11:54:31 ??smeagolrobin 11:54:32 smeagolrobin[1/1]: Play a halfling with mutarobin conduct, dive into lava with the Orb of Zot. Scrambling free of the lava is cheating. 11:54:43 I'm waiting to try and win Artificer until the evoker god happens 11:54:43 haha 11:54:51 !hs smeagolrobin 11:54:52 No games for smeagolrobin. 11:54:55 boo 11:55:31 PleasingFungus: https://www.youtube.com/watch?v=LOZuxwVk7TU 11:55:44 Lightli: you know no one's working on that right now (or for the last few months), right 11:56:03 I know 11:56:10 I'm asking what happened to them 11:56:15 ?/chain gang 11:56:15 Matching entries (1): devteam[25]: Grunt, are you in a chain gang or something? yes, he's on the devteam 11:56:25 G joined a new chain gang 11:56:30 oh yes, I'm going to get right on those 11:56:35 with my copious amounts of free time these days 11:56:39 rip Grunt 11:56:39 because I have nothing to do but work on Crawl 11:56:48 man I'm not criticizing you!!!! 11:56:54 I'm explaining!!!!!!!! 11:56:59 that wasn't directed at PleasingFungus 11:57:25 -!- blabber has quit [Ping timeout: 264 seconds] 11:57:27 !!!!!!!!!!!!!!!!!!!!!!!!!!1 11:57:36 Lightli: Grunt is designing rocket ships that shoot into space to destory the moon aliens 11:57:37 -!- Kolbur has joined ##crawl-dev 11:57:44 this is important work and you shouldn't disturb him 11:57:46 those moon trolls, man. 11:57:46 that explains some of it 11:57:48 Lightli: he was simultaneously recruited by the nethack, caverns of qud, and tome 5 dev teams. he's very busy now 11:57:49 they're coming to get us. 11:58:12 that's a lie, the nethack dev team died ages ago 11:58:24 all that's left is a chatbot that once in a blue moon spews something about a new version out 11:58:27 Grunt gestures. The dead are coding! 11:58:32 ^ ^ ^ ^^ 11:58:52 Alright, the effects are mostly done. I gotta check how I am gonna program the banishment and whatnot. http://i.imgur.com/BS1deCy.png 11:59:39 floatRand: imo you should make some kind of late-game unique that has the torpor snail slow aura. I feel like you could do something with that, maybe 11:59:52 the 11:59:53 Mollusc Lord 11:59:56 ! 12:00:06 Transdimensional Hellsnail? 12:00:07 alternate (?) theme suggestion: "rogue chronomancer" 12:00:17 HELLEPHANT SLUG 12:00:22 ! 12:00:38 this channel is 200% inspiration right now. 12:00:39 (are there any slow melee enemies left at this point) 12:00:42 -!- simmarine has joined ##crawl-dev 12:00:47 and 300% prespiration. 12:01:10 Lightli: there are some vault monsters, some monsters with gimmicks, goliath beetles kind of count, worms probably count 12:01:19 mummies 12:01:20 Torpor Snail that can blink close. 12:01:25 and mummies, which I'd forgotten about 12:01:45 the advantage of mummies is that there's no reason to kite them, since you don't want to bother killing them anyway 12:01:48 :) 12:02:08 floatRand: I... would that make them more or less dangerous? 12:02:11 a unique torpor snail with anti-slouch 12:02:26 -!- Gretell has quit [Remote host closed the connection] 12:02:26 -!- Napkin has quit [Remote host closed the connection] 12:02:26 A posture snail comes into view. 12:02:32 so a NaTm in statue form's worst nightmare 12:02:41 Stable (0.16) branch on crawl.akrasiac.org updated to: 0.16.1-15-g9e2b254 12:02:42 NaTm of chei! 12:03:01 !lg . natm won 12:03:01 1. SGrunt the Alchemist (L26 NaTm of Cheibriados), escaped with the Orb and 3 runes on 2013-07-15 01:02:10, with 1384495 points after 100526 turns and 5:22:57. 12:03:03 best natm 12:03:06 I was thinking about anti-slouch, but isn't being slow its own punishment...? 12:03:10 Grunt: I call bias 12:03:14 also: oozes are still slow, aren't they? 12:03:15 ooze (15J) | Spd: 8 | HD: 3 | HP: 10-23 | AC/EV: 1/3 | Dam: 5 | see invisible | Res: 06magic(20), 03poison, 08acid+++, asphyx, 08blind, 12drown | XP: 2 | Sz: little | Int: plant. 12:03:15 %??ooze 12:03:18 (worst natm) 12:03:20 @??ooze 12:03:20 @??oose 12:03:22 oops 12:03:31 oops?? 12:03:31 oops 12:03:33 gretell has gone missing. 12:03:43 %git :/[Oo]oze 12:03:43 07PleasingFungus02 * 0.17-a0-558-g38dcebe: Increase oozes to speed 10 10(14 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/38dcebe0b183 12:03:47 G-Flex: ^ 12:03:50 oh 12:03:54 which reminds me 12:03:59 wheals: were you going to nerf ooze mhp 12:04:12 we were talking about it and then I think you got distracted? 12:04:18 oozes should have corrosion 12:04:25 jellies exist 12:04:26 haha 12:04:31 return of 4.1 12:04:41 that is... very 4.1 12:04:51 I'm guessing they and jellies were both still slow there? 12:04:59 Why do we even have monsters w/o corrosion!? 12:05:03 ^ 12:05:10 put corrosion on everything 12:05:15 orcish rustmancer 12:05:18 i can't really do anything till tomorrow (which is why i'm complaining about mummies instead of removing them) 12:05:28 acid hydra 12:05:33 Anyway, I have one enemy ready ( that ghoul earth elementalist ), tile, speech, etc. and this is gonna be so silly. 12:05:51 But I like how Sabin's tile came out and I feel like having Nemelex-themed unique would be cool. 12:06:01 someone in the sa thread wanted a dwarven halls branch filled with "all the mechanical traps that were removed from the rest of the game' 12:06:10 . . . . . . 12:06:21 sometimes it's fun to have ideas without thinking about them at all 12:06:24 like, even a little bit 12:09:39 "sometimes"? 12:09:39 :P 12:09:39 I've never put a moment's thought into any ideas, and look at me now! 12:09:39 commit first, ask questions later 12:09:39 oftentimes my thought process is also my conding process 12:09:39 this is what lead to such things as chaos butterflies. 12:09:39 How did chaos butterflies work? I wonder if they were similar to a recurring bad idea that I've had. 12:09:39 jorgrun will always be a chaos butterfly in my heart. 12:09:39 Enemies with temporary flying seem to be rather reckless. 12:09:39 -!- Siegurt has quit [Quit: Leaving.] 12:10:10 !learn add jorgrun see {goodmantis[1]} 12:10:11 jorgrun[7/7]: see {goodmantis[1]} 12:10:12 FR: level 3 hex that gives enemy monsters flying for 1 turn 12:10:18 !learn add jorgrun jorgrun will always be a chaos butterfly in my heart. 12:10:19 jorgrun[8/8]: jorgrun will always be a chaos butterfly in my heart. 12:10:30 ??goodmantis 12:10:31 goodmantis[1/9]: 0006649: jorgrun replaced by a chaos butterfly 12:11:15 rip CDO 12:11:35 http://i.imgur.com/zT49yn2.png 12:11:39 The Chaos Butterfly In My Heart: A Crawler's Story 12:11:48 -!- blabber has joined ##crawl-dev 12:12:01 I guess I gotta tune him down a bit. But it is pretty funny to see him pulling a card from deck of oddities and player getting good XOM action. 12:12:07 floatRand: how do you feel about that "throws electricity at you" message? 12:12:53 -!- Sapher has quit [Quit: Page closed] 12:12:54 Not too good with Crawl's source, so at the moment I don't know how exactly to eliminate it. Otherwise I would be writing custom messages. 12:13:49 My recurring bad idea is a spell that spawns some kind of butterfly such that every actor that ends their turn next to a butterfly takes 1 irresistable damage. I do not plan to make that spell. :p 12:14:02 floatRand: it's not code, you just need to add some text to a file 12:14:38 !source dat/database/monspell.txt 12:14:38 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/database/monspell.txt 12:17:43 ^ 12:17:43 Thanks. At the moment evoke_sabin_deck_of_war just uses mons_cast() for lot of things. 12:17:43 -!- Basil has joined ##crawl-dev 12:18:03 perfectly reasonable 12:20:39 <|amethyst> Lasty_: Detonate Butterflies 12:20:51 |amethyst: Ignite Butterflies. 12:21:06 |amethyst: Forceful Butterfly Dismissal 12:21:06 -!- mumra_ has joined ##crawl-dev 12:21:15 <|amethyst> too bad summons aren't inner-flammable 12:21:21 haha 12:21:27 that always makes me sad :( 12:21:58 -!- bonghitz has quit [Remote host closed the connection] 12:21:59 <|amethyst> (that's also why I made crawling corpses/macabre masses magic-immune) 12:22:13 I gotta later on adjust him, because he is more deadlier than ancient lich at the moment ( reduce spellpower of his cards, make him spam them less, add some cantrip-cards [ "Sabin draws a card from the deck of war... It is feast. Sabin looks bit rounder." ] ) 12:22:21 -!- CacoS has quit [Read error: Connection reset by peer] 12:22:40 that's adorable 12:25:46 <|amethyst> It is the Genie. Sabin acquires food. 12:25:46 <|amethyst> (not quite a cantrip---free rations) 12:25:46 bonus!! 12:25:46 -!- mumra has quit [Ping timeout: 272 seconds] 12:25:46 -!- quik has quit [Ping timeout: 248 seconds] 12:25:46 Make him acquire fruit then convert to Fedhas 12:25:46 and then start spamming oklobs 12:25:46 <|amethyst> and suffer nemelex wrath 12:25:46 ^ 12:25:52 <|amethyst> floatRand: I would say that balancing and picking a good depth will be difficult 12:25:52 Unstable branch on crawl.akrasiac.org updated to: 0.17-a0-571-gad1d471 (34) 12:26:55 <|amethyst> floatRand: on the one hand, if you balance by the average effect, you will have huge spikes in power when he does the powerful/more damaging effects 12:27:09 -!- ystael has quit [Ping timeout: 276 seconds] 12:27:18 Sabin draws Damnation. Sabin is cast into the abyss! 12:27:24 Lasty_: this is not canonical! you can't even acquire fruit UNLESS you're a fedhasite!!! 12:27:25 <|amethyst> but if you balance by the most powerful, he'll be a pushover most of the time when he gets the weaker effects 12:27:33 is it possible for the player to get holy worded by anything other than reading the scroll themselves? 12:27:37 <|amethyst> Yeah, I was going to say "message order" 12:27:54 MarvinPA: doubt it...? 12:27:55 i guess maybe one of the old holy monsters had it, i forget what on earth they did 12:27:58 PleasingFungus: oof, fatal flaw. We'd probably better scrap the whole thing. 12:28:04 He can draw damnation 12:28:31 holy toe! paladin! 12:28:33 One of the few monsters that can kill itself without any help from the player 12:28:48 just seems curious that there's code for calculating how much damage it deals to players (when it's not tormenting them) and that it's also different to the monster amount 12:28:52 Lasty_: that's what they call 'efficiency'. 12:29:24 MarvinPA: oh, vaguely related ('crawl mysteries') - do *you* have any idea why lindwurms glow? 12:29:50 none at all! 12:29:57 ... lindwurms glow/ 12:29:58 ? 12:30:16 they glow green! 12:30:21 since 4.0 12:30:29 (they weren't in 3.2) 12:30:44 <|amethyst> The answer to why they have the glow flag is most amusing, but not very informative 12:30:45 I didn't know either, until the 'funk prodded me 12:34:07 -!- Cheibriados has joined ##crawl-dev 12:34:07 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 12:34:07 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 12:34:10 <|amethyst> %git 27565f1 12:34:11 07dolorous02 * 0.8.0-a0-1396-g27565f1: Mark lindwurms as glowing with light; it matches their description. 10(4 years, 7 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/27565f1352ca 12:34:41 hm, it seems as if the release tarballs from c.d.o are unfechable at the moment. is this a known/temporary issue? 12:34:52 ??is cdo down 12:34:54 is cdo down[1/1]: 35 minutes, 11 seconds since last activity (cdo) 12:34:54 blabber: cdo is down entirely 12:35:09 <|amethyst> wait, did CDO come back up for a while? 12:35:15 MarvinPA: at least the wordpress is responding. 12:35:15 yeah 12:35:19 heh, robo-tity 12:35:20 <|amethyst> ah 12:35:48 I just know some gitting. 12:35:49 blabber: hm, not for me it isn't 12:36:09 MarvinPA: sorry, for me neither. it was cached *cough* 12:36:19 <|amethyst> ??cache 12:36:19 I don't have a page labeled cache in my learndb. 12:37:04 floatRand: try typing "git grep HAROLD" ('q' exits the list that it'll pop up) 12:37:07 |amethyst trying to cash out on the learndb 12:37:13 <|amethyst> !learn add cache "There are only two hard things in computer science: cache invalidation and naming things." —P. Karlton 12:37:14 cache[1/1]: "There are only two hard things in computer science: cache invalidation and naming things." —P. Karlton 12:37:45 floatRand: for a death message, you need to add a thing to dat/database/monspeak.txt 12:37:51 <|amethyst> learn add neqoxec see {cache} 12:37:51 Okay, not adding neqoxec => see {cache} 12:37:57 -!- bitcoinbastard has quit [Read error: Connection reset by peer] 12:38:08 <|amethyst> re what PF was asking about earlier 12:38:14 <|amethyst> you don't need to add anything to the code 12:38:24 Yeah, I noticed. 12:38:32 <|amethyst> it tries "blah killed" for every monster 12:38:41 oops 12:38:43 sry 12:38:47 VISUAL:@The_monster@ falls dead on the floor and his body disappears with a rainbow glow of colours. etc. 12:38:54 <|amethyst> Natasha and bennu do have special cases 12:44:53 -!- Cheibriados has joined ##crawl-dev 12:44:53 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 12:44:53 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 12:45:52 -!- lobf has joined ##crawl-dev 12:46:26 <|amethyst> !learn set cache[1] There are only two hard things in computer science: cache invalidation, naming things, and off-by-one errors. 12:46:27 cache[1/1]: There are only two hard things in computer science: cache invalidation, naming things, and off-by-one errors. 12:47:42 1learn set cache There are only two hard things in computer science: cache invalidation, naming things, off-by-one errors, and code duplication. 12:49:00 -!- CanOfWorms has joined ##crawl-dev 12:52:23 -!- amalloy_ is now known as amalloy 12:52:52 -!- Zekka has quit [Ping timeout: 272 seconds] 12:53:59 -!- bitcoinbastard_ has quit [Ping timeout: 245 seconds] 13:05:28 -!- bitcoinbastard has quit [Ping timeout: 252 seconds] 13:10:16 -!- blabber has quit [Quit: leaving] 13:10:22 -!- mumra has joined ##crawl-dev 13:11:39 03MarvinPA02 07* 0.17-a0-572-g679bb4b: Remove AF_ROT from monster ghouls 10(6 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/679bb4b3bf14 13:11:39 03MarvinPA02 07* 0.17-a0-573-g214d357: Remove some references to stat death 10(5 hours ago, 2 files, 1+ 18-) 13https://github.com/crawl/crawl/commit/214d35718c6f 13:11:39 03MarvinPA02 07* 0.17-a0-574-g32d5e67: Remove monster corpse-eating 10(5 hours ago, 6 files, 15+ 111-) 13https://github.com/crawl/crawl/commit/32d5e676cb2f 13:11:39 03MarvinPA02 07* 0.17-a0-575-gde9b2ab: Remove a special case for Zin uncleanliness 10(5 hours ago, 1 file, 0+ 4-) 13https://github.com/crawl/crawl/commit/de9b2ab5561b 13:11:39 03MarvinPA02 07* 0.17-a0-576-gcd42111: Increase the daze effect's chance of triggering 10(35 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/cd421114b4c4 13:11:39 03MarvinPA02 07* 0.17-a0-577-g87b32ff: Make Holy Word apply a daze instead of stunning, increase its damage 10(34 minutes ago, 2 files, 5+ 5-) 13https://github.com/crawl/crawl/commit/87b32ff00657 13:11:39 03MarvinPA02 07* 0.17-a0-578-gf56c326: Fix message channel for a mimic message 10(24 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/f56c326f14b6 13:11:39 03MarvinPA02 07* 0.17-a0-579-gdd9a4fa: Staticify 10(19 minutes ago, 2 files, 2+ 3-) 13https://github.com/crawl/crawl/commit/dd9a4fa7f2cf 13:12:15 MarvinPA: just ghouls, not necrophages? 13:13:18 -!- mumra_ has quit [Ping timeout: 245 seconds] 13:16:18 -!- mumra has quit [Ping timeout: 272 seconds] 13:16:30 -!- Yermak has quit [Quit: Page closed] 13:21:06 -!- mauris_ has joined ##crawl-dev 13:23:30 didnt even see the giant spore buff, rip disint tech (what did poly do to spores) 13:23:53 simmarine: you could apparently make oklobs using reproduction 13:24:06 mmm 13:24:28 ??is cdo down 13:24:29 is cdo down[1/1]: 1 hours, 24 minutes, 47 seconds since last activity (cdo) 13:24:36 i suspect causative will post on tavern that now he's never playing fedhas again 13:24:52 -!- mauris has quit [Ping timeout: 255 seconds] 13:25:00 lol 13:25:19 i dunno about tavern but hes mellowed out in ##crawl from what ive seen 13:28:57 Would mons->set_hit_dice((mons->hit_dice())-1); work? 13:29:42 -!- johnny0 has quit [Ping timeout: 250 seconds] 13:30:31 -!- johnny0 has joined ##crawl-dev 13:30:39 probably. why are you doing that? 13:33:20 Just making bunch of potential negative effect against Sabin for drawing oddity. Then again, Wraith never was in that deck, was it? 13:34:10 is "Couldn't find a map for bailey_polearm" (or "...bailey_axe") an expected message with a fresh-built crawl from git doing "./crawl -test list"? And is there a way around it beyond editing bailey.des and moving the bailey map to the bottom after the bailey_{axe,polearm} tagged maps? 13:35:36 don't think i've seen that happen with ./crawl -test before 13:36:09 floatRand: why not just apply drain? 13:36:12 that seems a lot simpler 13:36:48 devesine: I've gotten that a bunch of times and have never been able to find a good way to fix it. sometimes deleting the des cache (in the save folder) helps 13:36:50 sometimes it doesn't 13:37:08 Yeah, might be. I am not sure how I should handle severity? 13:37:20 http://pastebin.com/YsAaxmcL 13:37:31 Here's current bad cards for Sabin ( 1/12 chance ) 13:38:24 Although that mutagenic effect could be a polymorph? 13:38:32 Since his HD won't be high 13:39:00 PleasingFungus: moving the bailey to the bottom does seem to keep it from happening, e.g. https://clbin.com/74vuR 13:39:15 mysterious 13:39:37 floatRand: I'd probably apply malmut for the 'mutagenic energies' 13:41:08 Malmut is a really weird status 13:41:11 ??malmutate 13:41:11 malmutate[1/2]: Enemy spell that gives you a usually bad mutation. 80% chance of a bad mutation, else random mutation. Monsters that get malmutated get -4 AC and -10% HD per stack, up to 5 stacks. 13:41:26 i wonder if that's just the des cache not being updated properly 13:41:27 ??cache 13:41:27 cache[1/1]: There are only two hard things in computer science: cache invalidation, naming things, and off-by-one errors. 13:41:31 er, never mind. That's much clearer than I had previously understood. 13:42:04 I read some other learndb entry that suggested that malmutate might also affect move speed and at certain levels of stacks, damage as well. 13:42:09 -!- mumra has joined ##crawl-dev 13:42:09 hm, where does the des cache go if I just did 'make debug'? 13:42:22 ??malmutate[2 13:42:22 mutating enemies[1/1]: Mutations are caused by the following enemies: {shining eye}, {cacodemon}, {neqoxec}, {orb of fire}, {wretched star} (temporary), {Mnoleg}. 13:42:24 it would be in saves/des, i think 13:42:31 but maybe there's something that's actually up 13:42:46 travis hasn't had any failures i know of though 13:42:56 -!- amalloy is now known as amalloy_ 13:43:26 fwiw, it was completely fresh; first time I've ever grabbed the source 13:43:27 Lasty_: historically, it reduced speed (all speed) by 1, ac by 1, and all sources of damage by... 10%, maybe? 13:43:41 including stuff like clouds, it was weird 13:43:42 Oh, I could just malmutate him? 13:43:54 floatRand: yeah, there's a function for it 13:44:28 Lasty_: I think the current thing isn't ideal; it should probably be changed to be a single-level status 13:44:30 malmutation 13:44:35 Should work then: simple_monster_message(mons,(" is washed by mutagenic energies!")); mons->malmutate("Helix Card"); 13:45:02 sure 13:45:44 possibly it's required to do 'make debug test' rather than just './crawl -test' 13:45:46 i'm not sure 13:47:47 well, 'make debug test' dies with 'util/fake_pty.c:1:10: fatal error: 'pty.h' file not found', which I presume is an OS X weirdness (but it also dies in the same place with APPLE_GCC=y, and crawl itself runs fine 13:48:00 oh hey, if I run crawl and quit back out and then run crawl -test list, it works 13:48:13 Oh, hit die is private so I can't alter it there. So how should I use drain value-wise? mons->add_ench(mon_enchant(ENCH_DRAINED, degree, mons, 100)); 13:48:18 Or can I just leave it 0? 13:48:33 possibly ./crawl --builddb is required first 13:48:58 no real clue, though 13:52:30 I bet channel message fix for mimics wasn't removing mimics, was it 13:53:12 expect to see chris message any time now 13:54:00 !tell wheals hi it's eoc, why didn't you remove mimics 13:54:00 gammafunk: OK, I'll let wheals know. 13:54:19 wrong chris!! 13:54:21 -!- maha_ has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 13:54:25 oh 13:54:36 <|amethyst> floatRand: maybe something like mons->drain_exp(nullptr, false, 50) but I have no idea about the 50 so you might want to experiment :) 13:54:39 there are a lot of chrises on the dev team (and the shadow dev team) 13:54:41 i mean, you're the wrong chris, you're impersonating the right one 13:55:12 Yeah, I decided to look how it is done with bolts of draining, using 15 pow at the moment. 13:55:19 .moon s=src 13:55:20 6 milestones for * (br.enter=wizlab milestone~~moon_base): 2x cszo, 2x cwz, cao, cpo 13:55:36 curse those cwz servers and their lack of ttyrecs! 13:56:37 -!- pikaro has joined ##crawl-dev 13:58:05 !tell bh http://imgur.com/a/ldWez alternate crypt wangs... 13:58:05 CanOfWorms: OK, I'll let bh know. 13:59:52 -!- LexAckson_ has joined ##crawl-dev 14:01:28 -!- Gretell has joined ##crawl-dev 14:03:04 -!- Pluie has joined ##crawl-dev 14:03:18 -!- LexAckson has quit [Ping timeout: 245 seconds] 14:03:19 -!- Pluie has quit [Client Quit] 14:03:30 CanOfWorms: oh, cool! are you working on domino tiles? 14:03:47 -!- Pluie has joined ##crawl-dev 14:03:47 yeah, drafting some crypt concepts 14:03:49 also 14:03:54 -!- Napkin has joined ##crawl-dev 14:03:57 gammafunk: shadow dev team <3 14:03:58 your HESu^Sif looks very bloodthirsty... 14:04:15 CanOfWorms: key is the version 14:04:17 !lm . x=cv 14:04:18 13793. [2015-04-14 19:01:10] [cv=0.17-a] gammafunk the Severer (L13 MiBe of Trog) killed Louise on turn 9727. (Swamp:5) 14:04:27 gasp 14:04:28 dpeg: some say the shadow dev team is the real power behind the throne 14:05:32 http://pastebin.com/eCvTr0zr 14:05:33 CanOfWorms: for working on domino tiles, you're my new spirit animal 14:05:37 :o 14:05:39 my previous one was a moon troll ofc 14:06:31 -!- Lightli has quit [Ping timeout: 246 seconds] 14:07:27 -!- Vizer has quit [Quit: bye] 14:07:58 lmao at "scumming pan" 14:08:06 also Elf:3- doesn't make much sense... 14:08:22 I mean it's valid but you probably want Elf:$ 14:08:34 hm 14:10:30 -!- heteroy_ has quit [Ping timeout: 276 seconds] 14:10:36 gammafunk: and I always thought the shadow dev team is the book replacement for our unfirm throne 14:11:16 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]] 14:12:28 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 14:14:25 -!- dpeg has quit [Quit: food] 14:17:57 <|amethyst> hm 14:18:13 <|amethyst> ohh 14:18:28 <|amethyst> worried for a second that the secret list was being spammed 14:18:40 <|amethyst> then I noticed it was crawl-dev@ so it's just me :) 14:19:30 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 14:19:34 EV rounding is weird 14:19:47 why can i get +2 EV from an +1 EV item? 14:19:48 <|amethyst> and that one appears in some commit messages so is entirely expected 14:20:20 -!- driftwood has quit [Ping timeout: 246 seconds] 14:22:02 <|amethyst> Kolbur: are you a tengu or merfolk? 14:22:43 nvm, i didn't take str change into account 14:22:50 <|amethyst> ah, that would do it too 14:23:12 <|amethyst> (tengu or merfolk because their ev multipliers for flying/swimming happen after bonuses) 14:26:25 -!- Akitten_Homura has joined ##crawl-dev 14:27:53 -!- UncertainKitten has quit [Ping timeout: 245 seconds] 14:29:29 -!- amalloy_ is now known as amalloy 14:30:10 Now I just have to figure good spell powers for these cards he uses. 14:31:13 -!- maha_ has quit [Ping timeout: 245 seconds] 14:34:02 gammafunk: you're like a kid on christmas eve waiting for these moon base games 14:34:42 amalloy: what you'll find is how excited you are to see players go through your stuff is directly proportional to the work you put into it 14:34:53 that was the most complicated map I've made thus far 14:35:11 -!- Philonous has quit [Remote host closed the connection] 14:35:15 not even sure how many hours I put into it, but it was a fair number 14:36:30 CanOfWorms: ooh, neat 14:37:17 not sure about the circle in the middle but the rest looks awesome 14:37:22 -!- pikaro has quit [Ping timeout: 272 seconds] 14:37:33 circle in the middle will be filled with something maybe 14:37:56 ./crawl --builddb & ./crawl -test list works. looks like -test list "starts the game" before it tries to regenerate maps, maybe 14:38:19 (er, &&) 14:38:37 ah, neat 14:39:03 btw, i dunno if bh explained, but you can have variants other than those strictly required 14:39:23 the basic 8 are needed to make sure it actually tiles properly but if you throw in more it will use them just fine 14:39:48 neat 14:40:02 in terms of workload though 8 is enough :v 14:40:31 hah, true 14:41:16 -!- Pluie has quit [Read error: Connection reset by peer] 14:41:42 -!- Pluie has joined ##crawl-dev 14:44:55 !source _put_item_in_inv 14:44:55 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/items.cc#l1610 14:47:21 -!- doy has joined ##crawl-dev 14:47:24 -!- doy has quit [Client Quit] 14:47:36 -!- doubtofbuddha has quit [Ping timeout: 244 seconds] 14:47:54 -!- doy has joined ##crawl-dev 14:49:44 -!- medice has quit [Ping timeout: 245 seconds] 14:51:35 -!- Siegurt has joined ##crawl-dev 14:51:47 git grep MID_PLAYER 14:52:08 Oh wait I am a dullard 14:53:49 -!- ystael has quit [Ping timeout: 264 seconds] 14:54:25 -!- Yllodra has quit [Ping timeout: 264 seconds] 14:59:52 Alright, 14 cards, 1 odd card ( 7 subtypes ). Casts blink range as well, blink away as emergency. Seems good enough. 15:01:01 -!- Finerminer has quit [Quit: Page closed] 15:01:42 -!- pikaro has joined ##crawl-dev 15:04:00 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 15:04:51 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 15:05:54 -!- Zekka has quit [Ping timeout: 250 seconds] 15:07:22 -!- kazimuth has quit [Read error: Connection reset by peer] 15:07:32 -!- Zargon has quit [Quit: Page closed] 15:13:00 is there a way to autoinscribe stuff without having to walk over it? 15:14:15 And now I made him carry a legendary deck that drops when he dies. That should do it for now. 15:14:20 hah, here's some enum.h code that hasn't changed in 8 years. funny that back then it was important to explain what Exh is, and that nobody has bothered to change it now that we have lots of other causes of Exh. DUR_EXHAUSTED, // fatigue counter for berserk 15:15:17 <|amethyst> kvaak: there is not 15:15:54 shame. makes my aux autoinscribe for aux armour kind of pointless. 15:16:43 <|amethyst> it probably wouldn't be unreasonable to autoinscribe the top item of seen stacks 15:17:04 <|amethyst> learn add |amethyst speaks in double negatives 15:17:05 Okay, not adding |amethyst => speaks in double negatives 15:17:24 Actually, are decks what item type? item.base_type = OBJ:MISCELLANY; crashes. 15:18:49 <|amethyst> you don't want to set up a deck by hand, there's much more to it than just setting the base_type and sub_type 15:19:06 -!- Maud has quit [Remote host closed the connection] 15:20:16 -!- wheals has joined ##crawl-dev 15:20:40 Yeah, probably. Any ideas how I could make him drop it? Maybe Gastronok's code, or is he just set to wear equipment? 15:20:54 -!- honeybadger has quit [Quit: Page closed] 15:20:57 gastronok actually wears his hat (via a hack) 15:21:24 Yeah, looked it over. I guess I am gonna just drop the deck-carrying. 15:21:38 Also, should I give him rElec? He just killed himself with his Orb of Electrocution. 15:22:14 <|amethyst> probably you'd want something like int iidx = items(false, OBJ_MISCELLANY, MISC_DECK_WHATEVER, 0, DECK_RARITY_LEGENDARY); then _give_monster_item(mon, iidx, true) 15:22:23 floatRand: sounds like an average nem worshipper 15:22:26 <|amethyst> true to make him take it even though it's useless 15:22:38 <|amethyst> I haven't tested that though 15:22:52 <|amethyst> I would not give rElec to a human 15:23:21 nem doesn't actually give ooelec anymore :( 15:23:29 oh right 15:23:33 <|amethyst> storm card is much cooler anyway :) 15:23:33 replaced by storm, right? 15:23:47 <|amethyst> or, more generally, I would not give a monster type a resistance that isn't shared by the rest of its species 15:23:47 ??storm card 15:23:47 storm card[1/1]: Rain (shallow water), swiftness, and a short-lived tornado at high power. 15:23:48 He has bunch of other removed cards IIRC, like he has Bargain as one of his odd cards. 15:23:50 yeah, this way it feels more like your fault when you get electrocuted to death :P 15:23:56 Gastronok comes into view. He is wearing a hat. 15:23:56 classy 15:23:56 all he needs is a monocle to go with it 15:23:57 give him rAsterion 15:23:57 @?? asterion 15:23:58 Asterion (12H) | Spd: 10 | HD: 15 | HP: 130 | AC/EV: 4/4 04(headbutt: d20-1) | Dam: 35, 20 | 10weapons, 10items, 10doors, priest, evil, spellcaster, see invisible | Res: 06magic(100) | Vul: 08holy, 11silver | XP: 2565 | Sp: major destruction (3d20 / 3d24 / 3d27 / 3d28 / 3d22 / 3d6 / 3d25) [11!AM], spectral weapon, haste | Sz: Medium | Int: normal. 15:23:58 %?? asterion 15:23:58 Asterion (12H) | Spd: 10 | HD: 15 | HP: 130 | AC/EV: 10/1 04(headbutt: d20-1) | Dam: 35, 20 | 10weapons, 10items, 10doors, priest, evil, spellcaster, see invisible | Res: 06magic(100) | Vul: 08holy, 11silver | XP: 2688 | Sp: major destruction (3d28 / 3d20 / 3d25 / 3d24 / 3d27 / 3d6 / 3d22) [11!AM], spectral weapon, haste | Sz: Medium | Int: normal. 15:23:58 <|amethyst> note the hoops we go through to give fannar rC 15:24:09 give him robe of clouds 15:24:57 Anyway, I make commit and format patch now and throw it if anyone wants to check the unique out. 15:27:12 -!- bonghitz has quit [Ping timeout: 276 seconds] 15:27:17 -!- stubblyhead has quit [Read error: Connection reset by peer] 15:27:26 -!- ZChris13 has joined ##crawl-dev 15:30:01 |amethyst: did you see #9630? 15:30:05 !bug 9630 15:30:06 https://crawl.develz.org/mantis/view.php?id=9630 15:30:36 |amethyst: That gives incentive to fight Fannar when you don't have rC yourself though 15:30:37 using char for no reason is one antipattern i'm glad we've mostly removed from crawl's code 15:31:56 also that would break if we made ENDOFPACK > 255! 15:32:21 -!- ___miek has quit [Ping timeout: 248 seconds] 15:35:19 <|amethyst> yeah... if the size were really an issue it should be int8_t 15:35:37 <|amethyst> but it's not so it should just be the fast type, int 15:35:47 -!- dtsund has joined ##crawl-dev 15:35:52 -!- abixa has quit [Quit: WeeChat 1.1.1] 15:36:01 http://puu.sh/he4by/79b8499c3f.patch 15:36:06 <|amethyst> plain 'char' should never be used for anything that's not part of a string 15:36:19 <|amethyst> (or notionally part of a string) 15:36:39 <|amethyst> and even then it would be nicer if it weren't needed... 15:37:02 <|amethyst> but no one's going to change the standard libraries to use "uint8_t *" 15:38:02 -!- lobf has quit [Quit: lobf] 15:38:09 <|amethyst> (the quick fix is if (inv_slot != (char) -1) 15:38:10 <|amethyst> ) 15:39:20 <|amethyst> you do have to change every caller of those functions, though---it's a reference parameter, meaning you can't just cast from an int, implicitly or explicitly 15:39:45 <|amethyst> err, cast from a char to an int 15:40:17 |amethyst: is the signedness of char platform-independent in c++? seeing (char)-1 made me worried from my c days, but maybe it is fine in c++ 15:41:31 (some quick googling suggests that just as in C, char might be equivalent to either unsigned char or signed char) 15:43:05 -!- lobf has joined ##crawl-dev 15:46:58 <|amethyst> it's platform-dependent 15:47:59 <|amethyst> also, it's not quite equivalent 15:48:07 <|amethyst> they are three different types in C++ 15:48:28 <|amethyst> but 'char' can take the same values as one of the other types 15:49:05 -!- rchandra has joined ##crawl-dev 15:52:19 -!- Guillome_renard has quit [Client Quit] 15:52:23 -!- CacoS has quit [Ping timeout: 256 seconds] 15:56:02 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 15:56:55 -!- Kolbur has left ##crawl-dev 15:57:09 <|amethyst> (you can convert the integer -1 to signed char since it fits, and -1 to unsigned char with mod 2^8 semantics 15:57:31 <|amethyst> however, converting (say) 150 to signed char is implementation-defined 15:58:26 -!- mauris_ has quit [Ping timeout: 272 seconds] 15:58:27 <|amethyst> so char x = -1; works either way but char x = 255; might do something weird like set x = 127 15:58:43 <|amethyst> on signed char systems 15:59:00 looks like it would be pretty simple to make the function take an int instead of char 16:00:06 <|amethyst> oh, yeah 16:00:09 <|amethyst> only the one caller 16:01:06 -!- mauris has joined ##crawl-dev 16:11:24 -!- scummos__ has quit [Ping timeout: 276 seconds] 16:11:42 03|amethyst02 07* 0.17-a0-580-g22c127a: Fix an error on unsigned char systems (#9630, wheals) 10(8 minutes ago, 1 file, 4+ 4-) 13https://github.com/crawl/crawl/commit/22c127ab5981 16:11:42 03|amethyst02 07[stone_soup-0.16] * 0.16.1-16-gc44b35d: Fix an error on unsigned char systems (#9630, wheals) 10(8 minutes ago, 1 file, 4+ 4-) 13https://github.com/crawl/crawl/commit/c44b35dc50f6 16:12:35 -!- Siegurt has quit [Quit: Leaving.] 16:17:18 -!- Krakhan has quit [Changing host] 16:21:30 -!- zxc232 has quit [Read error: Connection reset by peer] 16:24:46 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 16:31:05 -!- st_ has quit [Read error: Connection reset by peer] 16:31:13 -!- quik has quit [Ping timeout: 245 seconds] 16:31:41 -!- st_ has joined ##crawl-dev 16:32:07 -!- mopl has quit [Quit: Page closed] 16:34:27 should hex wands show success rates? wand of enslavement doesn't 16:35:04 https://crawl.develz.org/mantis/view.php?id=9624 16:37:13 <|amethyst> caused by the removal of the enslavement spell 16:37:35 I see, thanks 16:37:54 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 16:38:45 -!- Lasty has joined ##crawl-dev 16:38:54 <|amethyst> retitling that bug 16:39:43 -!- Cheibriados has joined ##crawl-dev 16:39:43 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 16:39:43 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 16:41:47 -!- mumra has quit [Ping timeout: 244 seconds] 16:42:40 <|amethyst> !tell MarvinPA enslavement wands stop showing MR success %; not sure whether to add them back to _spl_zaps, or to add a flag to the zap struct https://crawl.develz.org/mantis/view.php?id=9624 16:42:41 |amethyst: OK, I'll let marvinpa know. 16:42:54 <|amethyst> !tell MarvinPA *stopped 16:42:54 |amethyst: OK, I'll let marvinpa know. 16:43:41 -!- WereVolvo has quit [Read error: Connection reset by peer] 16:43:56 -!- schistosoma has quit [Ping timeout: 240 seconds] 16:44:13 -!- gammafunk has quit [Quit: Lost terminal] 16:44:49 Beogh gets angry when a missile barely misses an orc follower 13https://crawl.develz.org/mantis/view.php?id=9634 by quik 16:45:55 -!- Aryth has quit [Ping timeout: 244 seconds] 16:53:05 -!- gammafunk has joined ##crawl-dev 16:56:22 -!- bonghitz has quit [Remote host closed the connection] 17:01:56 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 17:01:57 @??demonspawn_warmonger 17:01:57 unknown monster: "demonspawn_warmonger" 17:02:02 @??warmonger 17:02:02 putrid warmonger (116) | Spd: 10 | HD: 15 | HP: 87-125 | AC/EV: 14/12 | Dam: 40 | 10weapons, 10items, 10doors, fighter, priest, evil | Res: 06magic(60), 03poison | Vul: 08holy++, 11silver | XP: 1536 | Sp: sap magic [11!AM], grand avatar [11!AM] | Sz: Medium | Int: normal. 17:02:45 -!- ystael has quit [Ping timeout: 276 seconds] 17:03:48 @?warmonger 17:03:49 putrid warmonger (116) | Spd: 10 | HD: 15 | HP: 87-125 | AC/EV: 14/12 | Dam: 40 | 10weapons, 10items, 10doors, fighter, priest, evil | Res: 06magic(60), 03poison | Vul: 08holy++, 11silver | XP: 1536 | Sp: sap magic [11!AM], grand avatar [11!AM] | Sz: Medium | Int: normal. 17:10:26 -!- Zekka has quit [Ping timeout: 256 seconds] 17:12:44 -!- Maud has quit [Remote host closed the connection] 17:14:02 I think MarvinPA is going to remove grand avatar, and maybe that entire monster 17:14:55 !learn set gammafunk[1] adjust stairs and elficide in profane halls, check monster ranged accuracy (going through allies) 17:14:55 gammafunk[1/9]: adjust stairs and elficide in profane halls, check monster ranged accuracy (going through allies) 17:15:19 grand avatar is the thing i have the biggest problem with, i think sap magic also isn't great but could maybe be adjusted to be more sensible 17:15:19 MarvinPA: You have 3 messages. Use !messages to read them. 17:16:01 -!- Pacra has joined ##crawl-dev 17:16:15 Grunt: Were you serious about pruning Tomb monsters? 17:16:35 or was that...and I can't believe you would do that...a j-j-j-oke? 17:17:13 I haven't even played through tomb in a live game, but I here reports all over the place 17:18:41 -!- Fhqwhgads_ has quit [Read error: Connection reset by peer] 17:19:35 *hear 17:22:35 !prune gammafunk 17:22:55 tomb might be better without liches, but it seems pretty good imo 17:23:14 the liches are/were kind of a stopgap thing until people came up with better enemies to have there 17:23:30 it was better liches than 100% mummy spam 17:23:51 well, I'll just shelve my plan to replace tomb with the unicorn forest, then 17:23:57 your loss, crawl! 17:23:59 mm every time i look at xom.cc i pray for someone to swoop in and make his effect selection somehow understandable 17:23:59 so far it's not an effective method of improving code, sadly 17:24:00 death scarabs are good though 17:24:10 !send rchandra death scarabs 17:24:10 Sending death scarabs to rchandra. 17:24:25 ??crawlcode 17:24:25 crawlcode[1/1]: Come get some. ~ https://twitter.com/crawlcode 17:24:26 rchandra: what about the other Tomb-specific enemies 17:25:10 I'm not sure about the death rattle dudes 17:25:15 ushabtiu 17:25:20 @??ushabtiu 17:25:20 unknown monster: "ushabtiu" 17:25:23 @??ushabti 17:25:23 ushabti (078) | Spd: 8 | HD: 7 | HP: 39-52 | AC/EV: 9/6 | Dam: 30 | 11non-living, 10weapons, 10items, 10doors, fighter, evil, see invisible | Res: 13magic(immune), 05fire, 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 258 | Sp: death rattle (2d4) [11!AM, 06!sil] | Sz: little | Int: normal. 17:25:29 the -u is plural 17:25:30 ... 17:25:36 apparently 17:26:17 I guess they're not too egregious, maybe some of the monster sets don't mix as ideally as they could, but tbh I just need to play through it a few times 17:26:22 outside of wizmode 17:26:22 those are obnoxious without rN+++ since they just spam draining clouds. I don't know if that's good or bad or nothing 17:26:34 no the drain cloud guys are different 17:26:49 they have another hard to remember name 17:27:06 ushabti are the only drain cloud guys 17:27:10 i think? 17:27:15 ??hrm 17:27:15 hrm ~ hm ~ |amethyst[2/21]: <|amethyst> hm 17:27:19 haha 17:27:20 death rattle is drain cloud 17:27:21 revenant has the undead cloud 17:27:26 there's another dude 17:27:51 ??death_rattle 17:27:52 I don't have a page labeled death_rattle in my learndb. 17:27:54 death scarabs trail miasma, anubis guards are weird, ushabti breathe drainclouds, that's all of them i think? 17:28:01 anubis, that's teh one 17:28:04 @??anubis_guard 17:28:04 anubis guard (10H) | Spd: 10 | HD: 9 | HP: 37-62 | AC/EV: 5/13 | Dam: 30, 2013(drain) | 10weapons, 10items, 10doors, fighter, priest, evil, see invisible | Res: 06magic(40), 13neg+++, 13torm | Vul: 08holy | XP: 634 | Sp: hunting cry [11!AM, 08breath], b.draining (3d17) [11!AM, 06!sil, 08breath], dispel undead (3d16) [11!AM] | Sz: Medium | Int: normal. 17:28:37 ??hunting_cry 17:28:37 anubis guard[1/1]: 0.16 Tomb monster which sometimes appears in place of guardian mummies. Can turn up in pairs; has drain breath, Dispel Undead, and a hunting cry which makes noise and alerts other anubis guards on the level to your location. They are living but rN+++ and torment-immune. 17:28:45 -!- Basil has quit [Ping timeout: 276 seconds] 17:28:49 oh, they do the noise thing, ok 17:29:08 those i definitely wouldn't miss 17:29:19 -!- st_ has quit [Ping timeout: 244 seconds] 17:29:52 I think part of the plan with them was to add more dispel to tomb 17:29:55 @??bennu 17:29:56 bennu (08b) | Spd: 16 | HD: 14 | HP: 62-93 | AC/EV: 6/16 | Dam: 2708(holy), 1813(drain), 18 | evil, see invisible, fly, regen | Res: 06magic(140), 04fire+++, 03poison, 04rot, 13neg+++ | Vul: 12drown, 08holy | XP: 1286 | Sz: Medium | Int: normal. 17:30:14 but bennu add holy wrath already 17:30:23 -!- pikaro has quit [Ping timeout: 245 seconds] 17:31:07 not that bennu aren't very weird also 17:31:07 -!- LexAckson_ has quit [Read error: Connection reset by peer] 17:31:07 -!- Lightli has joined ##crawl-dev 17:31:07 Unstable branch on crawl.lantea.net updated to: 0.17-a0-580-g22c127a (34) 17:31:09 I do like that anubis are on H 17:31:09 since ushabti have draining covered just fine and the living+rtorment thing is super weird 17:31:10 replace them with alarm traps or something 17:31:39 looking at their melee 17:31:49 I think they're kind of more a replacement for guardian mummies 17:32:09 -!- mauris_ has joined ##crawl-dev 17:32:11 I guess ushabti are ok for that 17:32:24 ah speed 8 17:32:41 @??mummy_priest 17:32:41 mummy priest (05M) | Spd: 8 | HD: 10 | HP: 58-73 | AC/EV: 8/7 | Dam: 30 | 07undead, 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 06magic(120), 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1089 | Sp: sum.demon [11!AM], smiting (7-17) [11!AM], s.torment [11!AM], sum.undead [11!AM] | Sz: Medium | Int: high. 17:32:42 I thought the idea behind anubis guards was to be non-undead enemies that still were immune to torment and could dispel undead (thus making them a huge threat to necromancers) 17:33:35 yeah, I think the problem is just trying to break the torment/undead mechanic is not great, and the aim of making tomb harder doesn't justify this 17:34:51 I don't know that they're targetting Ne per se, since most Ne are not themselves immunte to torment, and there'd be no issue if non-undead enemies weren't a thing in tomb 17:35:00 -!- mauris has quit [Ping timeout: 244 seconds] 17:35:16 them having dispel does make them a big threat for undead species, though 17:36:26 Grunt: make a monster like that hand from zelda, drops from the ceiling, and squeezes you with af_dispel, then drops into danger somewhere on the level 17:36:53 I think the point is making using lichform in tomb not so much of an automatically good idea 17:37:08 floormasters :o 17:37:37 well dispell is a way to do this, but you don't need to have the monster casting dispell to break the notion of livinig/torment-susceptible to do this 17:37:46 Lightli: given the costs and drawbacks of lichform I'm not sure that's needed 17:37:56 yes, floormasters 17:38:26 well using lichform in tomb is automaticall a good idea 17:38:39 (of course that requires you to actually get it which is a bad idea) 17:38:43 yaeh 17:38:54 I mean if you have necromutation castable you want it up at all times in tomb 17:39:30 I guess anubis guards could always become inanimate constructs if the "immune to torment and dispel undead" angle deserves keeping 17:40:37 or demons 17:41:04 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 17:41:24 03MarvinPA02 07* 0.17-a0-581-g5b20525: Base stat zero recovery on time instead of turns 10(2 hours ago, 3 files, 10+ 6-) 13https://github.com/crawl/crawl/commit/5b20525a6061 17:41:24 03MarvinPA02 07* 0.17-a0-582-g450754d: Remove Xom's weapon swap effect 10(70 minutes ago, 3 files, 0+ 159-) 13https://github.com/crawl/crawl/commit/450754d342e6 17:41:41 -!- Earlo has quit [Read error: Connection reset by peer] 17:42:36 -!- Crehl has quit [Ping timeout: 265 seconds] 17:42:46 "chei's slouch damage is now proportional to monster movespeed" <- I thought this was always the case 17:42:50 -!- simmarine has quit [Ping timeout: 264 seconds] 17:43:19 yes 17:43:23 most people probably did 17:43:56 spriggan (15i) | Speed: 16 | HD: 7 | Health: 15-27 | AC/EV: 1/20 | Damage: 10 | Flags: see invisible | Res: 06magic(65) | Chunks: 07contaminated | XP: 305. 17:43:56 %0.9?spriggan 17:43:56 -!- Basil has joined ##crawl-dev 17:43:56 so what was it actually using before, attack speed? 17:44:00 action 17:44:07 naga (03N) | Speed: 8 (act: 80%) | HD: 5 | Health: 16-39 | AC/EV: 6/10 | Damage: 17 | Flags: see invisible, !sil | Res: 06magic(40), 03poison | Chunks: 09poisonous | XP: 108 | Sp: poison splash (d10). 17:44:07 %0.9?naga 17:44:27 these things used to be fast and slow respectively i guess 17:44:47 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 87-118 | AC/EV: 0/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(128) | XP: 2584 | Sz: Medium | Int: high. 17:44:47 %?deep elf blademaster 17:44:47 nobody changed slouch when they got the same action speed 17:46:27 deep elf blademaster (11e) | Speed: 15 | HD: 16 | Health: 89-115 | AC/EV: 0/25 | Damage: 25, 25 | Flags: two-weapon, fighter, master archer | Res: 06magic(128) | Chunks: 07contaminated | XP: 3619. 17:46:27 %0.9?deep elf blademaster 17:47:33 -!- hhkb has quit [Quit: leaving] 17:49:07 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 17:49:46 -!- wheals has joined ##crawl-dev 17:49:59 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 17:50:56 -!- elliptic has quit [Quit: Leaving] 17:53:43 -!- elliptic has joined ##crawl-dev 18:01:10 -!- doobers has quit [Quit: Page closed] 18:03:44 rchandra: Qaz zig with the plut sword attracts many tiles spectators... 18:04:16 sadly I'm considering both exiting the zig and stopping with the plutonium 18:04:26 annoyed by the miscast effects? 18:04:39 plut sword doesn't even sound that good for zigs 18:04:44 since if you melee you want to cleave 18:04:45 not confident in megazig, and now that I have clarity from OCPA I can use my +11 triplesword of freezing/rage/int 18:05:37 kvaak: I have inverse cleaving from spiny and passive freeze 18:07:45 -!- scummos__ has quit [Ping timeout: 276 seconds] 18:10:14 -!- Sczcya has joined ##crawl-dev 18:16:37 -!- debo has quit [Ping timeout: 248 seconds] 18:18:03 -!- Maud has quit [Ping timeout: 250 seconds] 18:20:36 -!- siepu has quit [Read error: Connection reset by peer] 18:23:07 -!- Zargon has quit [Quit: Page closed] 18:23:57 still wondering what gammafunk is planning with elf 18:27:33 gammafunk has elf plans? 18:27:57 amalloy: I like elves 18:28:11 !lg * HE-- s=name 18:28:13 203632 games for * (HE--): 3713x Sebi, 3187x Meow, 2823x Faydane, 2554x DrPraetor, 2432x striker, 2137x Yakesh, 2061x zazu2006, 2039x gammafunk, 1955x Camkitsune, 1914x Donatan, 1606x LogicNinja, 1511x soul, 1361x uru, 1345x Ivo, 1292x aori, 1130x oxeimon, 1053x EatsDungeonBats, 1022x Orfax, 978x hymie, 971x Arielle, 928x Darmok, 912x heteroy, 700x AnalyticBranch, 666x pokeman, 662x BirdoPrey, 623... 18:28:29 !lg * HE-- s=name recent 18:28:30 27064 games for * (HE-- recent): 981x gammafunk, 578x ihatethisgame, 521x zarzak, 430x zazu2006, 308x Taxman66, 293x ew, 266x Ljcope, 263x Gekkouka, 251x aori, 247x Esse, 219x Faydane, 219x Thomus, 208x mkbehr, 199x TheAlgebraist, 188x kvob, 179x Otterlegs, 175x IDOlogic, 171x obsessed, 166x LogicNinja, 166x Darmok, 164x SchwaWarrior, 164x HideItInNarnia, 151x Namnaref, 150x CipHuK, 150x kazuki, 1... 18:28:51 oh, fiddling around with the player elf races? 18:29:05 no, but some of us don't like the elf monster set much 18:29:45 bring back sludge elves as monsters in sewer 18:29:51 what could go wrong 18:29:55 would like for there to be less a constant barage of squishy casters 18:30:08 oh yeah, i remember someone (probably you) saying that 18:30:18 me an e-money, yeah 18:30:26 replace everything with debms and demas 18:31:02 -!- MarvinPA has quit [Quit: Leaving] 18:31:16 -!- ussdefiant has joined ##crawl-dev 18:32:30 i guess it's nice for extended too since you don't want to kill everything anyway 18:33:58 Maybe fiddle around the layout of Elf:3, make it more a Gehenna:7 castle-type, finishing with less intense version of the inner vault ( currently the tactic is just to use wand of dig and shout elves to you and take them one by one ). Some high-level elf packs ( redo some of them, like sorceror and high priest could use some redesigning, maybe work some new buff elves ) 18:34:08 -!- edlothiol has quit [Ping timeout: 245 seconds] 18:34:14 How'd I personally go with it, but good night, gotta go to sleep. 18:34:21 why do sorcs require redesigning 18:34:33 sorcs? 18:34:59 kvaak has novelty abbreviations for all crawl enemeis 18:35:03 *enemies 18:35:17 I assume you mean deep elf sorcs and not orc sorcs 18:35:23 yes 18:35:59 they're fine as standalone but feel pretty samish with the other de conj types there 18:36:07 @??deep_elf_sorcerer 18:36:07 deep elf sorcerer (13e) | Spd: 10 | HD: 14 | HP: 53-74 | AC/EV: 1/12 | Dam: 12 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(120) | XP: 1730 | Sp: b.corrosive (3d18), banishment, haste, sum.demon, hellfire (3d20) | Sz: Medium | Int: high. 18:36:12 -!- ussdefiant has quit [Ping timeout: 252 seconds] 18:36:28 probably demonologists are a bigger offender 18:36:33 dunno, i'd rather redeseign the other elves 18:36:36 *design 18:36:57 I like that sorcs have hellfire, but not that they have summon demon + banish, especially given demos 18:37:04 maybe remove summon demons since high priests and demonologists already have it 18:37:13 I personally feel like they are bit uninteresting, just packing hellfire ( which high priest has ), some summoning and banishment ( which demonologist has ). Don't know, tired. But the main gripe is that the design of Elf:3 is not that great IMO, it could use some redesigning the setup-wise, rather than having one tightly packed vault, have them patrolling in packs in larger structure. 18:37:16 but anyhow I'd definitely the full set relative to the other monsters 18:37:22 and often it feels like a cantrip 18:37:35 "elf with hellfire" would surely remain, I think, in some form 18:38:12 as would "something with banish", although banishments is another one of those longstanding crawl problems we'd like to address 18:38:17 just not sure I'd try with this project 18:38:39 but I wouldn't worry too much, I'll def. not do anything unless I've really thought it through 18:38:57 I hate rushing through changes without thinking through implications 18:39:12 -!- Pluie has quit [Quit: swish] 18:39:44 clearly just make all elves nem worshipers, each with a different deck type 18:40:00 oh 18:40:02 you want them to be 18:40:04 decked out 18:40:05 ?????????? 18:40:15 just where are you glasses, sir?! 18:40:17 *your 18:40:18 !glasses 18:40:21 ask Sequell 18:40:25 rip 18:40:36 they work for other people I think.... 18:40:54 haha, does somehow have an anti-grunt-glasses behaviour installed? 18:41:00 !glasses 18:41:01 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 18:41:05 good 18:41:07 so it would seem 18:41:09 rip :( 18:41:21 !cmd !glasses 18:41:21 Command: !glasses => .echo ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 18:41:27 actually I think it's that :beh: has changed in a few ways 18:41:50 q??:beh:[19] 18:41:50 :beh:[19/23]: {{nick:Grunt}} !glasses ::: $(if (not (rand 20)) "Grunt collapsed into a black hole today. Authorities cite the accretion disk of billions and billions of pairs of sunglasses as a contributing factor.") ::: last 18:41:59 so this no longer works as intended 18:42:09 !glasses test 18:42:09 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) test 18:42:12 ?????? 18:42:15 !glasses 18:43:10 -!- Crehl_ has quit [Quit: Killed by a kitten] 18:43:31 !learn del :beh:[19] 18:43:32 Permission db::beh: denied: nick gammafunk not authorized 18:43:36 !!! 18:43:49 d e n i e d 18:45:23 !learn del beh[19 18:45:23 That's easy, beh doesn't even exist! 18:45:29 !learn del :beh:[19 18:45:30 Permission db::beh: denied: nick kvaak not authorized 18:45:35 pff 18:46:04 funny thing is Grunt has ops in the channel, but probably can't change it either 18:46:52 i bet he can. i presume that's what the {{nick:Grunt}} heading is for? 18:48:21 no that's so the beh only targets his nick :) 18:48:45 he maybe not be able to edit, I'm saying, since learndb permissions come from sequell, not from anything related to the irc channel 18:49:03 are gargoyles immune to confusion in .16? 18:49:12 But anyway, my basic thing I would do is place high-level elves outside of death-vault and make it bit more linear in approach. http://i.imgur.com/oQFPKgC.png 18:49:19 Good night 18:50:07 alas I don't think a solution that discards 100% of existing elf:3 end vaults will work 18:50:27 the goal isn't to make elf:3 a lot harder by having a huge encounter both outside and inside the vault 18:50:43 -!- ZChris13 has quit [Quit: Page closed] 18:51:17 some layout changes are certainly possible, but I think I'd more tweak e.g. geoelf to have few/no single tile passages 18:52:26 My idea would be to make death vault less packed and scatter some high-level elves around more in Elf:3, but then again, the idea can be just disregarded. I just thing atm. elf:3 can be just done way too easily by just having wand of digging and shouting ( at least for melee ). Trying to engage demonologists/sorcerers in open is a suicide. 18:52:33 -!- Watball has quit [Quit: Leaving] 18:52:41 perhaps some of those Lasty abominations would work in this branch, since the idea was to theme it more generally so we could move away from 100% elves. 18:52:56 Good night anyway. 18:53:22 -!- cesium has quit [Quit: Konversation terminated!] 18:53:48 tbh I think Lightli is the primary reader of the planning docs anyhow 18:53:53 it's just to confuse him 18:54:42 I probably am :v 18:59:07 -!- Lightli has quit [Ping timeout: 246 seconds] 19:00:25 -!- Zekka has quit [Ping timeout: 265 seconds] 19:01:13 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 19:02:14 -!- mumra has joined ##crawl-dev 19:02:32 -!- snoogles has quit [Quit: Page closed] 19:04:56 -!- Blazinghand|Work has quit [Remote host closed the connection] 19:06:28 -!- Zooty has quit [Ping timeout: 246 seconds] 19:08:23 -!- RedFeather has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 19:10:05 -!- Siegurt has joined ##crawl-dev 19:14:00 -!- Siegurt has quit [Client Quit] 19:16:12 -!- debo has joined ##crawl-dev 19:18:29 -!- SomeStupidGuy has quit [Ping timeout: 248 seconds] 19:18:55 -!- honeybadger has quit [Quit: Page closed] 19:26:02 -!- bonghitz has quit [Quit: Leaving...] 19:28:48 -!- simmarine has joined ##crawl-dev 19:30:20 gammafunk: you broke it! 19:30:25 -!- chequers_ is now known as chequers 19:30:50 ??oops 19:30:51 pleasingfungus[1/23]: oops 19:31:10 yeah, I had to move the .js file for the images to the right dir 19:31:13 -!- Pacra has quit [Ping timeout: 245 seconds] 19:31:17 but not sure why the news items aren't updating 19:32:21 gammafunk: the js for updating the news section seems to be missing ?!?! 19:32:32 is it inline? 19:32:41 no, it should be in dcss.js 19:32:46 let me check the code 19:32:49 yeah that file is copied to /js 19:33:53 oh 19:34:10 i removed it, as part of my earlier intention to make the page semi-static/faster 19:34:25 the page itself would be regenerated every 15 minutes or so 19:34:38 I guess for now we should re-add the logic to the page, one mo 19:35:31 * gammafunk begins to wait for one month... 19:35:52 pushed 19:36:25 hey Napkin -- you wanna use dcssgame.com as a static landing site now? 19:36:58 Napkin: it's probably best if you host on CDO, I don't really want to be responsible for a portion of dcss core infrastructure 19:38:02 -!- heteroy_ has quit [Ping timeout: 264 seconds] 19:38:18 chequers: hrm, it's updated, and items are loading, but they're out of date 19:38:22 -!- lobf has quit [Quit: lobf] 19:38:35 as in from jan 23 2015 19:38:59 hah oops 19:39:08 rm feed.rss and i'll push a fix 19:39:20 that was accidentally committed to the repo ages ago, it's deleted now but I guess still hanging around 19:39:23 -!- PleasingFungus has joined ##crawl-dev 19:39:36 -!- HellTiger has quit [Ping timeout: 240 seconds] 19:39:49 chequers: just delete that file and that's it? 19:40:09 -!- WalkerBoh has joined ##crawl-dev 19:40:27 pushed 19:40:35 no, delete the file, then use the new commit i pushed 19:40:55 (I had to use a local file while testing because of CORS, I reverted the wrong commit) 19:41:15 heh 19:41:18 can the file be empty instead 19:41:23 I don't have permission to delete 19:41:28 but I can empty it! 19:43:10 Napkin: can you delete the file feed.rss in the website dir? 19:43:11 well, it can be left as-is 19:43:15 it's just for cleanup purposes 19:43:19 chequers: well it doesn't seem to be working 19:43:49 -!- Ladykiller69 has quit [Quit: Verlassend] 19:44:01 I've put the new dcss.js in place after that last commit 19:44:06 and it's not loading any news items now 19:44:14 -!- reaverb has joined ##crawl-dev 19:44:16 it is for me 19:44:42 this loads the rss too, which implies it's working http://tools.pingdom.com/fpt/#!/OW3vA/https://crawl.develz.org/ 19:44:52 well it's not for me, for some reason 19:45:03 check console? 19:45:05 it's not loading those stale entries either 19:45:07 -!- mauris_ has quit [Ping timeout: 255 seconds] 19:45:34 XMLHttpRequest cannot load https://crawl.develz.org/wordpress/feed. No 'Access-Control-Allow-Origin' header is present on the requested resource. Origin 'http://crawl.develz.org' is therefore not allowed access. 19:45:49 ugh, SECURITY 19:45:58 alert! alert! alert! 19:46:00 pushed 19:46:40 nice, there we go 19:46:44 all is well in news land 19:47:12 so, what I'd like to happen is for the site in that repo to become a new domain of dcssgame.com 19:47:28 cd.org remains for wordpress, tavern, mantis, devwiki 19:47:43 and dcssgame.com becomes the official homepage url 19:48:00 how do the moon trolls fit into this 19:48:08 they're the new mascot 19:48:11 yesss 19:48:18 I'm thinking of a new theme 19:48:24 but sure, ofc it's in the hands of nap.kin 19:48:38 *rainbow hands* DCSS Game: The Vampire / Moon Troll dating sim 19:49:02 omg kickstart it already! 19:49:31 m oo nt r oon tro ll on m 19:49:43 -!- anubiann00b has quit [Client Quit] 19:49:50 is that the new radiohead album? 19:49:59 -!- test is now known as Guest44162 19:50:10 -!- Guest44162 has quit [Client Quit] 19:50:16 -!- schistosoma has quit [Ping timeout: 240 seconds] 19:52:52 -!- stubblyhead has quit [Read error: Connection reset by peer] 19:54:14 -!- CanOfWorms has joined ##crawl-dev 19:55:03 gammafunk: the compiler just corrected me. I was using the wrong type. I should have been using const char* const * 19:55:10 I have made life mistakes, I think. 19:55:24 -!- panicbit has quit [Ping timeout: 252 seconds] 19:56:17 -!- Foamed has quit [Quit: Leaving] 19:57:47 -!- schisto is now known as schistosoma 19:57:48 https://twitter.com/crawlcode/status/568508196576321536 19:58:12 p much 19:59:33 -!- Zekka has quit [Ping timeout: 245 seconds] 19:59:39 I just figured that one out and it's good 19:59:39 n1k: You have 1 message. Use !messages to read it. 20:01:23 PleasingFungus: Maybe conserve some of "old_ranged_combat" at Crawl code? 20:01:26 -!- Lightli has joined ##crawl-dev 20:02:17 Average damage = (B/2 + L/8 + A/16 + min((str - 10)*(2B+A)*C, (L+1)/4))*(1+skill/D)*(brand multiplier) + slaying/4 + A/2 + (L/2 if using xbow). Here A is min(3, skill/3), L is the launcher enchantment, and B, C, and D are constants depending on what type of launcher you are using (see [2]). 20:02:23 mm 20:02:36 Err, I just deleted those entries because they were outdated. 20:02:47 B = 4 for sling+stone, 6 for sling+bullet, 6.5 for bow+arrow, 9.5 for longbow+arrow or xbow+bolt. C = 1/72 for slings, 1/32 for bows, and 0 for xbows. D = 28 for slings, 34 for bows, and 44 for xbows. 20:02:53 -!- doubtofbuddha has quit [Ping timeout: 245 seconds] 20:02:55 Base delay is reduced by (weapon skill) * (weighted combination of str and dex) / 62.5. Strength weights are sling: 1, bow: 2, longbow: 3, xbow: 8. 20:03:01 There that's the important bits. 20:03:07 Over 140 chars of course. 20:04:16 I took the first part 20:04:24 this doesn't seem like a good message: "Heat is drained from your body, and your mouth freezes shut!" 20:04:50 as I can still read and cast spells etc 20:05:03 well, you can also do those things when you're out of breath 20:05:13 -!- Zekka has quit [Ping timeout: 264 seconds] 20:05:35 but not when silenced. maybe you just, like, make farting noises with your armpits in a mystically significant fashion? 20:05:55 rchandra: What's that message for? 20:06:01 -potion miscast effect 20:06:03 hell effect ice damage 20:06:10 Ah. 20:06:12 and I don't have -potion 20:06:15 hm 20:06:20 !lm rchandra 20:06:21 11482. [2015-04-15 00:58:15] rchandra the End of an Era (L27 DsWn of Qazlal) reached level 7 of Cocytus on turn 116224. (Coc:7) 20:06:50 if (target->is_player() && you_foodless(false)) you.increase_duration(DUR_NO_POTIONS, 10 + random2(11), 50); 20:07:14 I've got no idea why that wouldn't apply -potion... 20:07:18 unless you're lichy? 20:07:24 or tree-y 20:07:25 the ice facet doesn't block it does it? 20:07:29 PleasingFungus: all spells are cast by clapping your hands 20:07:38 PleasingFungus: It's just mummies. 20:07:50 oh, right, the false param 20:08:05 demons are so cool they can do it just by smirking at you and don't haveto clap 20:08:15 rude dudes. 20:08:25 with HUGE GUTS 20:08:41 rchandra: no, I don't see anything that would cause it to be blocked 20:10:22 .depths-primary 20:10:23 825 games for * (br=depths lvl>1 lvl<5 kmap!~entry kmap!~uniq !depths-encompass kmap!=): 31x grunt_twisty_corner, 27x minmay_octagon_city, 24x grunt_crosshair, 22x minmay_central_circle, 21x hangedman_box_tower, 19x grunt_bent_corner, 18x little_maze_vault, 17x grunt_x_marks_the_spot, 17x grunt_house_of_mirrors, 17x hangedman_arch_fort, 16x evilmike_negative_zone, 13x grunt_arcs, 13x Angbandy_vaul... 20:10:37 just missed the cutoff 20:11:26 -!- WalkerBoh has quit [Remote host closed the connection] 20:11:46 .phyte 20:11:54 2. miek the Unseen (L15 VpEn of Kikubaaqudgha), mangled by a shambling mangrove on Swamp:4 (nicolae_swamp_phyte_club) on 2015-04-10 10:38:12, with 96390 points after 33390 turns and 1:53:54. 20:12:41 !lg miek vpen 20:12:42 57. miek the Covert (L7 VpEn of Kikubaaqudgha), slain by a shadow demon (created by the darkness of Dithmenos) on D:4 on 2015-04-13 09:38:29, with 701 points after 4821 turns and 0:15:14. 20:12:58 !lg miek vpen br=swamp 20:12:58 1. miek the Unseen (L15 VpEn of Kikubaaqudgha), mangled by a shambling mangrove on Swamp:4 (nicolae_swamp_phyte_club) on 2015-04-10 10:38:12, with 96390 points after 33390 turns and 1:53:54. 20:13:02 !lg miek vpen br=swamp x=src 20:13:02 1. [src=cpo] miek the Unseen (L15 VpEn of Kikubaaqudgha), mangled by a shambling mangrove on Swamp:4 (nicolae_swamp_phyte_club) on 2015-04-10 10:38:12, with 96390 points after 33390 turns and 1:53:54. 20:13:33 !tell nicolae- Probably a good tv for you in !lg miek vpen br=swamp 20:13:34 gammafunk: OK, I'll let nicolae- know. 20:13:43 !lg miek vpen br=swamp -tv:<2:channel=phyte 20:13:44 1. miek, XL15 VpEn, T:33390 requested for phyte: telnet://termcast.develz.org or http://termcast.develz.org. 20:14:42 hrm. right now, the game takes notes when summoned monsters die, if they're 'interesting' (e.g. phantom mirrored trj) 20:14:46 is that desirable for any reason? 20:15:32 wow, how not to vpen 20:15:47 mm 20:15:49 rip pain rapier 20:15:57 PleasingFungus: it's probably for yred souls 20:16:03 would be my guess 20:16:15 yeah I noticed that section of my morgue 20:16:21 ahh 20:16:23 reasonable 20:16:32 phantom mirrors, maybe not so much 20:16:35 but it tracks like all my summons from e.g. menagerie 20:16:38 PleasingFungus: ditto skeletons/zombies 20:16:43 !lg . hesu urune>0 -log 20:16:44 35. gammafunk, XL13 HESu, T:11431: http://dobrazupa.org/morgue/gammafunk/morgue-gammafunk-20150411-191632.txt 20:16:51 ones created from uniques that is 20:16:56 iirc spectrals too 20:16:59 Vanquished Creatures (others) 20:16:59 and probably simulacra 20:17:03 71 ice beasts 20:17:07 so your ally nikola can die twice 20:17:08 rip 20:17:11 hm 20:17:20 hmm 20:17:22 right now it's buggy 20:17:34 227 | Geh:7 | your royal jelly (ally) was killed 20:17:35 227 | Geh:7 | Your ally died 20:17:38 ignore the place, it's wizmode 20:17:47 but is Vanquished Creatures the corresponding section in the morgue this refers to? 20:18:04 !lg . mibe -log 20:18:04 8. gammafunk, XL18 MiBe, T:19668: http://dobrazupa.org/morgue/gammafunk/morgue-gammafunk-20150414-214237.txt 20:18:05 gammafunk: I'm talking about the actual notes 20:18:11 oh ok 20:18:12 actually not simulacra 20:18:25 I noticed this after you killed trj 20:18:30 yeah 20:18:36 16182 | Slime:6 | your royal jelly (ally) was killed 16182 | Slime:6 | Your ally died 20:18:44 esp the bit where it's nameless 20:18:47 for some reason 20:19:02 !lm * uniq=your_royal_jelly 20:19:03 2. [2015-03-29 07:50:44] damdam the Slayer (L21 DsCK of Xom) killed your royal jelly on turn 60507. (Slime:6) 20:19:15 haha 20:19:17 I'm gonna file a bug report and give up for now. 20:19:22 may or may not be related to the current discussion, but it's a bug I noticed a little while ago 20:19:22 !lm * uniq~~your 20:19:23 2. [2015-03-29 07:50:44] damdam the Slayer (L21 DsCK of Xom) killed your royal jelly on turn 60507. (Slime:6) 20:19:30 !lm * uniq~~your s=noun 20:19:31 2 milestones for * (uniq~~your): 2x your royal jelly 20:19:55 seems to be when the player kills the mirror? 20:20:16 mirror? 20:20:18 probably just when the mirror dies period 20:20:24 mirrored trj 20:20:38 yes 20:20:42 it doesn't matter who kills it 20:20:45 what does mirror mean here 20:20:50 phantom mirror 20:20:50 ?? phantom mirror 20:20:51 phantom mirror[1/3]: An evocable new for 0.16 - creates a friendly illusory duplicate of a target monster; consumed on use. Duration increases with Evocations and decreases with target's MR. Stacks in your inventory! For the rakshasa ability, see {rakshasa[2]}. 20:20:52 I thought that needed xom for something 20:21:00 oh, I thought that didn't work on uniques 20:21:05 heh 20:21:05 !learn del :beh:[19 20:21:06 Deleted :beh:[19/23]: {{nick:Grunt}} !glasses ::: $(if (not (rand 20)) "Grunt collapsed into a black hole today. Authorities cite the accretion disk of billions and billions of pairs of sunglasses as a contributing factor.") ::: last 20:21:11 no it very much works on them 20:21:13 it does, although it's not particularly effective against trj 20:21:14 we agree to make it not 20:21:17 and then didn't do anything 20:21:18 since it has crazy mad mr 20:21:19 elliptic: i used it on TLH and got 27 stabs before he woke up dead 20:21:54 gammafunk: iirc I tved one of those though and it was not mirror 20:22:16 elliptic: yeah, perhaps...xom chaos cloud duplication? I don't otherwise know how it could be an ally 20:22:17 gammafunk: it was just xom casting enslavement on TRJ and then TRJ dying 20:22:19 wheals: I don't remember agreeing to that. 20:22:21 ah ok 20:22:23 I remember agreeing to the opposite of that. 20:22:28 that would explain it 20:22:59 wheals: we also agreed to never tell PleasingFungus! 20:23:10 dammit, let the cat out of the bag 20:23:42 what's even the *point* of having this coolplayer club 20:25:10 the hats 20:25:49 03PleasingFungus02 07* 0.17-a0-583-gd5d3c0f: Update the credits 10(54 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/d5d3c0f121ff 20:25:49 03PleasingFungus02 07* 0.17-a0-584-g691fc97: Cleanup _summon_dancing_weapon() 10(49 minutes ago, 1 file, 50+ 54-) 13https://github.com/crawl/crawl/commit/691fc97e112f 20:25:49 03PleasingFungus02 07* 0.17-a0-585-gd81fc5a: Enhance deck exhaustion messages (|amethyst) 10(28 minutes ago, 3 files, 25+ 7-) 13https://github.com/crawl/crawl/commit/d81fc5ac5359 20:25:49 03PleasingFungus02 07* 0.17-a0-586-gd58ca9d: Prune the changelog slightly 10(26 minutes ago, 1 file, 0+ 2-) 13https://github.com/crawl/crawl/commit/d58ca9dac2db 20:25:49 03PleasingFungus02 07* 0.17-a0-587-g4707e02: Nerf ooze MHP 10(25 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/4707e02c1a98 20:25:51 Phantom mirrored uniques cause buggy notes on 'death' 13https://crawl.develz.org/mantis/view.php?id=9635 by PleasingFungus 20:26:31 !tell marvinpa looks like stat_zero is an array of uint8_t, but you're assigning a number up to 390 into one of the entries? 20:26:32 wheals: OK, I'll let marvinpa know. 20:27:30 some poor player is going to be die from using non-optimal corpse-rot strats in swamp 20:27:39 even after reading the changelog 20:28:25 gammafunk: ...sorry, I don't get that joke, could you explain it? 20:29:07 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:29:23 I could, but I like the (rotten) air of mystery... 20:29:34 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 20:30:01 -!- Jonatan has quit [Read error: Connection reset by peer] 20:30:24 reaverb: the secret to the joke is hidden in d58ca9dac2db 20:33:52 %git d58ca9dac2db 20:33:52 07PleasingFungus02 * 0.17-a0-586-gd58ca9d: Prune the changelog slightly 10(34 minutes ago, 1 file, 0+ 2-) 13https://github.com/crawl/crawl/commit/d58ca9dac2db 20:34:57 PleasingFungus: that doesn't mention urand glaives at all 20:38:16 rip 20:38:58 huh, chriso has more commits than some devs 20:39:06 bad fr: let prune give you the ability to evoke tree form 20:39:09 yeah he's only just below me 20:39:18 well I have a bunch in webtiles-changes but still 20:39:28 -!- Sczcya has quit [Read error: Connection reset by peer] 20:39:31 i really wish &o) accepted vorpal 20:39:42 instead of stabbing and and slicing and slashing and killduding and what have you 20:39:45 oh, you mean having to use the spe...yeah 20:39:48 agree, hrm 20:39:54 wonder if I can fix that 20:40:10 the +11 executioner's axe of killduding 20:40:53 gammafunk: could macro them all to vorpal 20:41:11 the way armor = armour (or wait did that ever get done) 20:41:25 oh, ontoclasm 20:41:30 do you want those giants wrapped up for insertion? 20:41:47 pearl dragon armor: no such item 20:41:51 er, ahem 20:42:04 always ~~ 20:42:23 -!- Yllodra has quit [] 20:43:27 i found PDA for my first time this game. but i'm fairly sure i don't want it, as a mummy with ozo's and moon troll leather armour? 20:44:02 -!- reaverb has quit [Quit: Leaving.] 20:44:43 well, if it isn't the case already, it would e nice if the ctrl-f parser "fixed" your input a little 20:44:54 http://imgur.com/a/bfGG8 20:45:17 search for what [? for help]? armor Can't find anything matching that. 20:45:30 mmm 20:45:34 welp, fr that 20:46:01 you might have been thinking of artifact/artefact? 20:46:12 yes 20:46:27 those two both work 20:46:56 of course you could just be a lazy bastard and use "art" and "arm" like me 20:47:31 the +5 arm of Wirt 20:48:11 -!- wheals has joined ##crawl-dev 20:48:29 you should just move to a country that spells sensibly 20:48:59 -!- Fhqwhgads_ has quit [Remote host closed the connection] 20:49:41 crawl is trying to teach you how to spell 20:49:57 -!- Cerepol2 is now known as Cerepol 20:49:57 the latest in the proud line of Edutainment software 20:50:14 chequers: i write "color" but "defence" so i am apparently from the middle of the atlantic 20:50:56 australian politic has a Labor party 20:52:04 PleasingFungus: auto rarity_message = 20:54:08 -!- FoxySlunt has quit [Quit: Page closed] 20:54:09 wheals: cheating!!! 20:54:41 for someone who had python for a day job...... 20:54:49 has, even? 20:54:57 has, yes :) 20:56:59 and who asked me how to check the version of a python module! 20:58:49 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 20:59:43 wheals: ridiculous. I'm fighting natasha for easy xp, she uselessly casts conjure flame a few squares behind me 20:59:52 blame PleasingFungus 20:59:56 lol natasha, right? then she zaps my white imp with /enslavement 20:59:59 and Grunt i guess 21:00:01 haha 21:00:14 blame Grunt for that too! 21:01:08 -!- Fusha has quit [Remote host closed the connection] 21:03:55 rchandra: can't resist reading those insightful tiles chat messages, can you? 21:04:38 &dump rchandra 21:04:39 http://dobrazupa.org/morgue/rchandra/rchandra.txt 21:04:51 chatting is a fair bit of the reason to play online 21:05:47 why aren't there slow demons? 21:05:55 does anyone actually want tileschat logging? 21:05:55 bh: You have 1 message. Use !messages to read it. 21:05:58 *panlords 21:06:10 slow enemies are not great enemies, generally speaking 21:06:30 bh: that exists 21:06:30 CanOfWorms: those tiles fit together with the other set, right? 21:06:35 no, it's an alternate set 21:06:36 I feel it would be interesting for the occasional panlord to be slow, but some other bonus 21:06:42 like more hp/hd 21:06:44 PleasingFungus: I know it exists. I patched it so logging was off by default 21:06:50 -!- Zannick has quit [Ping timeout: 244 seconds] 21:06:51 any fitting is purely coincidental :v 21:06:54 slow pan lord means even easier to ninja the rune 21:07:25 if there were no logging, console players could never see tileschat 21:07:39 i guess you could say that's a good thing! 21:07:43 bh: I turned it on when I found out it existed. it's nice. 21:07:59 PleasingFungus: monster 21:08:24 bh: i turned it on too 21:08:32 related work was to move tileschat to use irc as a backend 21:08:33 I'll probably focus on improving this new base set instead of the old one 21:08:46 can someone rebase domino? It keeps getting stuck for me 21:09:24 -!- heteroy_ has quit [Ping timeout: 245 seconds] 21:09:33 knowing that they're being logged also keeps some people from acting too egregiously 21:10:03 bh: stuck when trying to push, or? 21:10:10 weird merge conflicts 21:10:22 like, on totally unrelated code like god-abil.cc 21:10:45 !tell simmarine Crawl already has a bunch of similar spells as proof of concept. Leda's Liquefaction, for instance, or Summon Forest. How many of you have ever been happy to see one of these show up in your games? How many of you have even actually ever used one in a game that you were playing seriously, as opposed to a 'Hey, I'm sick of streaking, 21:10:46 so why don't I see if I can make Leda's Liquefaction useful somehow?' 21:10:46 Maximum message length is 300 characters. Eschew verbosity, Gladys! 21:10:56 )': 21:11:05 why do demons have different chances for rf- and rc-? 21:11:09 good !tell tech i guess 21:11:12 yes 21:11:19 i love both of those spells 21:11:35 because hellfire used to do more damage if they had rf-!!! 21:11:39 !source ghost.cc 21:11:39 https://github.com/crawl/crawl/blob/master/crawl-ref/source/ghost.cc 21:11:41 ugh really 21:11:46 hey summon forest is pretty good 21:11:58 I mean, tentacle monsters are silly and just pretty bad 21:12:06 but aside from that 21:12:11 what's the difference between FL_LEVITATE and FL_WINGED? 21:12:33 ok what panlords always have rC+, rC++, or rC-? 21:12:37 or am i misreading this 21:13:03 yes 21:13:29 the difference between those is purely cosmetic now that para/petr doesn't drop either 21:13:30 i think 21:13:57 I was thinking of changing it to something more like 80% good res, 20% bad res 21:14:18 like 50% res+, 30 res++, 20 res+++ 21:15:56 is there a dis ending in which killing dispater animates iron statues? if so, phantom mirror sets that off too 21:16:16 yeah, there's an iron statue > iron golem ending iirc 21:16:31 secret phantom mirror tech?! 21:16:33 %git :/mirror.*lua 21:16:34 07tenofswords02 * 0.14-a0-2024-gbad0f68: Buff Crypt:$ loot with thematic extra stuff 10(1 year, 3 months ago, 1 file, 116+ 61-) 13https://github.com/crawl/crawl/commit/bad0f68e464b 21:16:39 %git :/mirror.*Lua 21:16:46 07Enne02 * 0.3-a0-1158-g99bbf3a: r6764@kamatari (orig r2130): dshaligram | 2007-09-17 15:30:46 -0400 Trunk is now 0.4. r6766@kamatari (orig r2132): dshaligram | 2007-09-17 16:21:17 -0400 Merged newgame fixes and compile fixes for dgamelaunch patches to trunk. r6769@kamatari (orig r2135): j-p-e-g | 2007-09-18 09:37:01 -0400 Hopefully repeat my previous changes for trunk: documentation and index/offset fix. 10(7 years ago, 179 files, 24631+ 11848-) 13https://github.com/crawl/crawl/commit/99bbf3affa94 21:16:46 because iron golems are so scary to characters that can kill dispater apparently 21:16:53 crap 21:17:22 %git 1c5d74f2 21:17:23 07Grunt02 * 0.16-a0-1832-g1c5d74f: Don't clone monster death keys (#9120). 10(5 months ago, 3 files, 9+ 2-) 13https://github.com/crawl/crawl/commit/1c5d74f256b4 21:17:38 are you sure that didn't fix it? (it was the fix for cloned trj opening slime:6) 21:17:42 -!- Naeroon has quit [Quit: Page closed] 21:18:01 found a book of envenemation in the spriggan baker vault, right on the bread 21:18:05 now I'm afraid to eat the bread 21:18:52 -!- gressup has quit [Read error: Connection reset by peer] 21:19:08 wheals: I'm playing trunk and had it happen 21:19:21 !source dat/des/branches/dis.des 21:19:21 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/dis.des 21:19:33 -!- Zannick has joined ##crawl-dev 21:19:43 -!- Daekdroom has quit [Quit: Leaving] 21:20:02 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:20:25 i used summon forest 21:20:34 it didn't actually seem very strong, but it was fun 21:20:41 looks like it uses an entirely different codepath :| 21:20:51 -!- domiryuu has quit [Remote host closed the connection] 21:21:07 its good early on 21:21:23 starts to lose its luster in vaults and whatnot when there are no rock walls or monsters are pretty strong enough to kill the dryad quickly 21:21:39 animated tree damage is good though 21:22:15 minmay: they killed one person!!! 21:22:38 dis_mu seems to just check whether a monster named "Dispater" dies 21:22:53 whereas trj has some fancy lua magykks 21:25:16 someone should update the iron golems to be hasted and mighted...? 21:26:34 do iron golems even show up anywhere else 21:26:45 there's a weird D vault with 4 of them 21:26:59 it's some kind of enclosed metal vault with loot that can only be accessed with one > and one < 21:27:33 they're in crypt too 21:27:47 whoa, they are??? 21:28:11 cryptofortress? 21:28:26 or is it another one 21:31:38 -!- Lasty has quit [Quit: Leaving.] 21:32:01 -!- Lasty has joined ##crawl-dev 21:32:14 I'm not sure which crypt is which 21:32:36 -!- daagar has quit [Ping timeout: 240 seconds] 21:33:18 Stable (0.16) branch on crawl.lantea.net updated to: 0.16.1-16-gc44b35d 21:35:15 i don't think it's cryptofortress. i think i did that one recently 21:35:21 and don't remember ever seeing an iron golem in my life 21:36:35 that does have some kind of 8 i think 21:36:39 might be crystal guardians 21:37:05 yeah, those used to be called crystal golems 21:37:21 looking at the .des, there are a number of vaults that can have iron golems, including one depths_encompass, a few hell/dis, dorokhle's tomb, Cigotuvi's Fleshworks, and uh...one floating in D 21:37:40 nothing in crypt though 21:37:51 @??iron golem 21:37:51 iron golem (108) | Spd: 7 | HD: 15 | HP: 121-148 | AC/EV: 15/3 | Dam: 35 | 11non-living, 10doors | Res: 13magic(immune), 04fire+++, 12cold+++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 805 | Sz: Large | Int: plant. 21:37:52 @??iron troll 21:37:53 iron troll (10T) | Spd: 7 | HD: 16 | HP: 69-105 | AC/EV: 20/4 | Dam: 35, 2509(claw), 2509(claw) | 10doors, regen | Res: 06magic(100), 05fire, 02cold | Chunks: 09poison | XP: 775 | Sz: Big | Int: normal. 21:38:22 maybe we could remove iron golems 21:40:00 r-remove...? 21:40:20 HI 21:40:56 or give them poison breath! 21:41:21 (even nethack iron golems are more interesting) 21:41:30 D&Dism!!!! 21:41:41 what we really need is diamond golems 21:42:58 The diamond golem punches through your armour and critically hits you!!!! x2 You die... 21:43:31 i had a DH:1 with a diamond golem threat room next to the upstairs once 21:43:59 i was actually thinking of slashem diamond golems 21:44:42 do i even want to know what those do 21:45:01 in a surprise turn golems are kind of dull in general 21:45:26 what a shocking development!! 21:46:09 wheals: they do nothing basically 21:46:21 magic missile breath, drop diamonds when killed 21:46:32 that's 21:46:32 "nethack monsters" 21:46:44 pretty uninspired even by d&d standards 21:46:49 steel golems (passive disenchant) and crystal golems (reflection and like 10 different breath weapons) are annoying though 21:47:22 for some reason the wiki says you should melee steel golems anyway lol 21:47:29 http://puu.sh/hep37/b8fbe19652.png spooky...? 21:47:46 good floors for the upcoming dwarven halls portal vault. 21:47:50 see, wikis dont work even on roguelikes that dont change 21:48:53 apparently ruby, steel, sapphire, diamond, and crystal golems are poisonous to eat 21:49:09 eating plasitc golems and wax golems is fine though 21:49:21 plastic* 21:49:25 i bet that's automatically parsed from the code 21:49:36 and i wouldn't be surprised if that actually had some gameplay effect either 21:49:37 -!- heteroy_ has quit [Ping timeout: 264 seconds] 21:49:48 ofc eating wax golems should break vegan 21:49:59 i assume it would matter if you engulf one as a shoggoth or something 21:50:43 though it would only give a message and have no further effect, since those have poison resistance 21:50:51 grumble. 21:50:54 anyway, where was i. oh right. remove all golems and statues and 8s 21:51:24 remove all golems, replace with robots 21:51:33 crawl needs quantum mechanics. 21:51:41 also it is like, major bullcrap that monster gargoyles are nonliving still 21:51:44 -!- Rewans has quit [Quit: Page closed] 21:52:19 -!- CcS has quit [Ping timeout: 245 seconds] 21:53:04 CanOfWorms: floors look neat 21:53:13 minmay: apparently they can be confused now though 21:53:47 You sock the orc!!! the orc collapses its wave function and dies... 21:53:52 look forward to seeing them in place 21:54:04 major bullcrap is outranked by general bullshit 21:54:17 -!- Zannick has quit [Ping timeout: 246 seconds] 21:55:17 -!- Zannick has joined ##crawl-dev 21:57:44 what other 8s are there besides statues and golems 21:57:46 ??8 21:57:47 8[1/2]: This is either a {statue} or a {golem}. It's either totally harmless or an electric golem. 21:57:53 -!- pintc has quit [Ping timeout: 256 seconds] 21:58:02 are gargs 8s 21:58:03 wow, rip electric golems 21:58:05 9s 21:58:06 @??war gargoyle 21:58:07 war gargoyle (109) | Spd: 14 | HD: 13 | HP: 35-63 | AC/EV: 22/4 | Dam: 30 | 11non-living, 10items, 10doors, fighter, see invisible, fly | Res: 06magic(100), 05fire, 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 1456 | Sp: metal splinters (3d27) [11!AM, 06!sil, 08breath] | Sz: Medium | Int: high. 21:58:09 right 21:58:10 ??bcrawl[felid 21:58:10 bcrawl[1/5]: planned features: rn-, level 6 evap, arachnetaur, yred revenant gifts, water magic, perma-enslave, imp race, dual wielding, fruit reform, blinkitis, fe^nem unique, felid monsters in general, bdsm god, jotunn race, revival of dj, undead can worship good gods, tree race that can't use 1h weapons, acid brand, un-unranding salamander hide 21:58:18 more exciting felid monster suggestions 21:58:46 imagine if rand..what's his name decided to make bcrawl... 21:59:19 RAND Corporation is what you're thinking of 22:00:36 FR: Ayn as a unique 22:00:59 she's hostile if you have <1000 gold. Otherwise, she gives you 1000 gold. 22:01:03 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 22:03:15 http://puu.sh/hepPP/61d3ce2c55.png 22:03:31 you can even mix and match the center symbols!!! 22:07:46 -!- iafm has quit [Ping timeout: 255 seconds] 22:08:31 -!- ussdefiant has joined ##crawl-dev 22:09:36 CanOfWorms: you can even make the center symbol span tile seams :) 22:09:48 that'll be for a different set...?! 22:12:09 do we need to get hype for domino tiles 22:13:10 depends on whether we'll see them in action 22:19:29 gammafunk: i got hype in 1997 and never stopped 22:20:00 ontoclasm: so that's how you stay in such fine shape! 22:20:49 * chequers puts on hypeglasses 22:20:50 curious: has anyone actually ever used a ring of sustain abilities 22:20:58 yes 22:21:04 ha ha no 22:21:20 actually, when i want to clear tomb as a tr 22:21:26 XXX 22:21:33 useful situations: when you're in tomb, when you have deterioration, when you're a summoner casting xxx and I guess malign thingey 22:21:45 or intox 22:21:52 right, I forget that exists 22:22:02 :v 22:22:25 PleasingFungus: maybe ghost moths or other stat drainers? 22:22:45 in practice you generally have better things to do with your time vs ghost moths 22:22:46 and there aren't that many stat drainers in general 22:24:27 in practice, i just ignore stat drain, and then go find one of the 20 potions of restore abilities that are scattered around the dungeon after it's done 22:24:40 regardless of the source 22:25:26 I've run out of restab in some games 22:25:34 it's not relevant for most chars 22:25:51 will restab exist in the new stat regime? 22:26:27 there's a new stat regime? 22:26:31 ya 22:26:34 mpa is reworking stat drain 22:26:52 it would be cool to do something about it 22:27:16 I think that one's likely to make it into 0.17 22:28:24 also, making rings fully wear-id has made ?id seem pretty common as well 22:28:30 even given the new wand system 22:29:00 i dunno, in a 3-rune game i haven't been running out of uses for ?id until very near the end 22:29:13 what do you use ?id on? 22:29:31 -!- nikheizen has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 22:30:44 -!- WalkerBoh has joined ##crawl-dev 22:31:50 potions, scrolls, randarts, good wands 22:32:01 decks 22:32:09 depending on the build 22:32:11 scrolls are all read-idable 22:32:12 <|amethyst> randart weapons presumbably 22:32:14 -!- nikheizen has quit [Client Quit] 22:32:29 why do you presume? 22:32:38 randart weapons just because of distortion? 22:32:47 most randarts, honestly, just in case of contam 22:32:49 randarts of all kinds because of contam, personally 22:32:55 <|amethyst> aha 22:32:55 ah, i guess 22:32:55 -!- Blazinghand has joined ##crawl-dev 22:32:57 <|amethyst> forgot about contam 22:33:07 -!- mamgar has quit [Read error: Connection reset by peer] 22:33:07 contam is rare enough that i just don't bother 22:33:10 maybe that's the difference 22:33:15 scrolls too, if i have ?id leftover, since it's better than read-iding if i can 22:33:20 it's more common these days 22:34:30 the last randart i found with contam, i actually decided to wear-id, declaring that i wouldn't mind keeping some shitty boots or using a !cancel 22:35:12 and it worked! they were boots i don't want to take off. but it did make me say, hey look some contam, my policy is a good one 22:35:52 -!- nikheizen has quit [Client Quit] 22:37:36 <|amethyst> I just made 52 randart boots in wizmode 22:37:38 <|amethyst> one was contam 22:38:00 you know we have actual stats, right... 22:38:13 <|amethyst> will take me several minutes to recompile 22:38:21 they're in the logs 22:38:24 <|amethyst> ??objstats 22:38:25 objstats ~ objstat[1/4]: Run with "crawl -objstat" in a full debug console build of crawl ("make debug") to generate item/monster statistics by level/branch; see crawl -help for details 22:38:28 <|amethyst> ??objstat[2] 22:38:29 objstat[2/4]: Latest statistics: https://drive.google.com/folderview?id=0B7VXhHzhWWb7S282VWhLVWRXbG8&usp=sharing 22:38:44 they're not in objstat 22:39:37 -!- KurzedMetal has quit [Read error: Connection reset by peer] 22:39:59 2.33% chance of getting contam from a given pair of boots 22:40:09 which is pretty close to your numbers, slightly higher 22:40:11 -!- Lasty_ has quit [Read error: Connection reset by peer] 22:40:45 <|amethyst> so unless !cancel is 42 times as valuable as ?ID 22:40:56 <|amethyst> it seems like you're better off wear-IDing 22:41:02 <|amethyst> unless you don't have !cancel of course 22:41:04 well one !cancel isn't always enough 22:41:07 cancel isn't guaranteed to remove - yeah 22:41:08 <|amethyst> hm 22:41:13 i've had to use 3 before 22:41:19 which i would happily pay ?id to avoid 22:41:23 given that there is plenty of ?id 22:42:00 <|amethyst> I guess ID isn't in as bad a shape as I was thinking then 22:42:28 considering i'm probably not going to get ~40 randarts that i care about trying in a game, i'm happy to rely on !cancel 22:42:42 but yeah, i suppose it's a tradeoff 22:42:42 that's not how the math works... 22:43:13 yeah, well 22:43:15 (: 22:43:21 the game that i had exactly one !cancel and stepped on an alarm trap in zot:5, i was happy to not have wasted any :P 22:44:18 I think randarts aren't that big a deal in terms of id consumed anyway 22:44:23 I suspect the bigger difference is in wands 22:44:47 i guess it depends on how many wands you decide are worth iding 22:44:57 yeah 22:45:08 i usually end up iding 10-15 wands in a game, probably 22:45:12 at most 22:45:15 there are people who don't id any wands and they always have a bunch of excess id 22:45:17 unsurprisingly 22:45:46 but the only other thing i use ?id on are amulets and potions 22:45:49 so 22:45:56 afraid of the faith, eh? 22:46:07 yeah 22:46:29 depends on the god, but can be annoying 22:46:46 and considering there are like 8 amulets or whatever, not a huge ?id cost 22:47:19 unlike randarts where the ?id cost would be unbounded 22:47:45 unbounded...!! 22:48:03 http://sprunge.us/KhJG Subject: [PATCH 1/2] Simplify pan lord rF/rC calculation. Subject: [PATCH 2/2] Remove SInv from some pan lords. 22:48:56 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 22:48:57 I was wondering if it's possible to determine if the pan lord is guarding the demonic rune? 22:49:19 -!- heteroy_ has quit [Ping timeout: 250 seconds] 22:49:26 it would be cool to have that pan lord buffed a little compared to normal ones 22:50:04 <|amethyst> why not buff the other ones too? 22:51:12 -!- Cerepol has quit [Quit: Leaving] 22:51:23 do pan lords need buffs? 22:52:01 i don't think so, overall. The resist tweak is probably a slight nerf overall, and Sinv randomness is clearly a nerf 22:52:26 <_miek> I would've thought all pan lords would have sinv 22:52:34 but I was thinking it would be nice to guarantee the demonic rune guarding pan lord is at the upper end of potential 22:52:45 _miek: they do. 22:52:52 _miek: they do, my patch makes it 80% 22:53:08 -!- Kalir has quit [Changing host] 22:53:14 why are we nerfing pan lords? 22:53:28 "to open up another option for late-game sneaks in Pan." 22:53:32 * chequers wonders when he became a "we" 22:53:37 read the commit messages :) 22:53:45 chequers: you became we in the hypothetical that your commits get pushed! 22:53:51 true 22:53:53 oui? 22:54:01 <_miek> since pretty much all the demons do too it would be weird for the pan lord not to 22:54:09 well 22:54:09 wait til you see my commit to make some pan lords slow, but with 200% hp 22:54:11 that's not true at all 22:54:18 @??hellion 22:54:19 hellion (042) | Spd: 12 | HD: 7 | HP: 28-48 | AC/EV: 5/10 | Dam: 10 | 05demonic, 10doors | Res: 06magic(60), 05hellfire, 04fire+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 382 | Sp: hellfire burst (3d15) [06!sil] | Sz: Medium | Int: high. 22:54:21 @??tormentor 22:54:21 tormentor (132) | Spd: 13 | HD: 7 | HP: 28-48 | AC/EV: 12/12 | Dam: 805(pain), 805(pain) | 05demonic, 10doors, evil | Res: 06magic(60), 05fire, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 348 | Sp: pain (d11) [06!sil], s.torment [06!sil] | Sz: Medium | Int: high. 22:54:34 @??torturous demonspawn 22:54:34 torturous demonspawn (066) | Spd: 10 | HD: 10 | HP: 39-60 | AC/EV: 9/11 08(spiny 5d4) | Dam: 20 | 10weapons, 10items, 10doors | Res: 06magic(40) | Vul: 08holy++, 11silver | XP: 671 | Sz: Medium | Int: normal. 22:54:44 <_miek> still makes sneaking awful though 22:54:47 <|amethyst> does xv actually show the correct sinv status for panlords with the patch? 22:54:53 well ds are chaff but invis is very significant vs the 2 pals 22:55:03 <|amethyst> because I seem to remember there was some trouble there in the past 22:55:20 I assumed xv didn't work differently for panlords, didn't check 22:55:43 <|amethyst> ghost_demons work differently when it comes to generating monster_infos 22:56:00 -!- nikheizen has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 22:56:03 testing briefly 22:56:14 -!- Finerminer has quit [Quit: Page closed] 22:56:15 <|amethyst> since the ghost_demon struct isn't available to the monster_info, info has to be copied from it when the latter is created 22:56:34 <|amethyst> info that would normally just come from the monster type 22:56:36 i have no idea what any of that means 22:56:57 do you know what a monster_info is? 22:56:59 <|amethyst> monster_info is the "public" interface to a monster 22:57:08 <|amethyst> showing only a player's knowledge 22:57:10 no 22:57:27 also I don't understand anything about C, so be careful how helpful you decide to be 22:57:30 <|amethyst> that is what xv, what is stored in map_knowledge, etc 22:57:39 <|amethyst> s/xv/xv shows/ 22:57:53 so there's some sort of special adaptor for monster_info that applies to ghost_demons? 22:58:25 can I see exact hp/ac/resists of monsters in wizmode? 22:58:29 it's not really a c thing, it's a general programming concept 22:58:56 you can using &D, but not through the description screen, since the info simply isn't there, even for wizards 22:58:57 <|amethyst> monster_info has its own ghost struct for that kind of thing, that isn't always the same as ghost_demon (since some ghost_demon info is hidden) 22:58:58 iirc 22:59:03 er, xD 22:59:06 not &D 22:59:09 <|amethyst> ??xD 22:59:10 I don't have a page labeled xD in my learndb. Did you mean: d, dd, hd, id, md, vd, xdy, xe, xl, xp, xv, xw, zd. 22:59:15 XD 22:59:26 ??xdy 22:59:26 xdy[1/1]: Common shorthand for rolling x y-sided dice and adding up the values: "2d20" means "roll two twenty-sided dice and add the results." Often called "dice notation" or just "d notation". https://en.wikipedia.org/wiki/Dice_notation 22:59:28 oh 22:59:30 boring. 23:00:08 <|amethyst> !learn add xD The happy luchador, knower of monster stats, friend of wizards. 23:00:09 xD[1/1]: The happy luchador, knower of monster stats, friend of wizards. 23:02:06 ok, SInv changing works 23:02:13 i just generated a pan lord without SInv on xv 23:02:32 <|amethyst> yay, I guess we fixed that correctly rather than just hard-coding it :) 23:02:40 i can't see SInv in xD though to confirm 23:02:43 fixes? fixes??? 23:02:54 oh yeah I have no idea what stuff does & doesn't show up there 23:02:56 sorry 23:04:12 <|amethyst> oh, hm 23:04:26 <|amethyst> we show some info from the ghost_demon struct there 23:05:19 also 23:05:27 ironheart preservers seem underwhelming to me 23:07:04 they are 23:07:17 I wanted to change them to give invuln instead but people yelled at me 23:07:44 invuln does seem annoying 23:07:59 but maybe at least make their effect stronger or something 23:08:09 make them try harder to stay in the back of groups of monsters 23:09:43 polearms 23:11:55 <|amethyst> @??ironheart preserver 23:11:55 ironheart preserver (09p) | Spd: 10 | HD: 14 | HP: 88-128 | AC/EV: 4/5 | Dam: 25 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(40) | XP: 1485 | Sp: injury bond, minor healing (2d7) | Sz: Medium | Int: normal. 23:12:01 <|amethyst> @??vault warden 23:12:01 vault warden (04p) | Spd: 10 | HD: 16 | HP: 72-105 | AC/EV: 10/10 | Dam: 36 | 10weapons, 10items, 10doors, fighter, see invisible | Res: 06magic(60) | XP: 1691 | Sp: seal doors | Sz: Medium | Int: normal. 23:12:08 <|amethyst> @??vault guard 23:12:09 vault guard (10p) | Spd: 10 | HD: 13 | HP: 56-88 | AC/EV: 9/10 | Dam: 20 | 10weapons, 10items, 10doors, fighter, see invisible | Res: 06magic(60) | XP: 1093 | Sz: Medium | Int: normal. 23:12:09 more hp maybe? 23:12:21 <|amethyst> if you want to make them stay in the back, you could reduce their HD 23:12:57 <|amethyst> or add a special case to _mons_has_smite_attack 23:13:17 <|amethyst> (or more likely to mons_senior) 23:13:26 I don't think we need to make pan lords lack sinv 23:13:39 their stealth check looks at hd 23:13:41 and they have variable hd 23:13:53 and they are surrounded by a billion sinv things 23:14:12 ai special case seems like the most straightforward to me 23:17:11 actually, don't commit my patches anyhow, I want to change how the resists are calculated 23:17:18 (and there's a syntax error) 23:17:20 -!- doubtofbuddha has quit [Ping timeout: 272 seconds] 23:17:47 gammafunk: I just want to give !invis a potential use once you get beyond depths 23:18:06 so like zot? 23:18:14 @??orb of fire 23:18:14 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev | Res: 13magic(immune), 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 8519 | Sp: b.fire (3d40) [06!sil], fireball (3d43) [06!sil], malmutate [06!sil] | Sz: little | Int: normal. 23:18:21 @??draconian 23:18:21 draconian (07d) | Spd: 10 | HD: 8 | HP: 53-73 | AC/EV: 10/11 | Dam: 15 | 10weapons, 10items, 10doors, cold-blooded | Res: 06magic(10) | XP: 525 | Sz: Medium | Int: high. 23:18:21 really? 23:18:24 really? 23:18:34 well nobody dies on zot1:4 :P 23:18:44 uh huh 23:18:47 <|amethyst> !lg * zot s=place 23:18:48 5221 games for * (zot): 3468x Zot:5, 548x Zot:1, 469x Zot:2, 370x Zot:4, 366x Zot:3 23:18:59 !lg * current zot / place=zot:5 23:18:59 219/313 games for * (current zot): N=219/313 (69.97%) 23:18:59 -!- driftwood has quit [Ping timeout: 246 seconds] 23:19:27 anyhow, invis is incredibly useful throughout the game, and is usefull past depths as well 23:20:05 and talking about who dies were doesn't realy have much to do with invis 23:20:31 i found invis amazingly useful in zot my last two games, with high stealth 23:20:42 it meant i could basically ignore all the draconians 23:20:56 and draconians are certainly an important factor on z:5 23:21:10 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 23:21:15 yes. my last death in Z:5 was to a pack of three measly draconians i didn't properly respect 23:21:45 !lg * recent place=zot:5 s=cikiller 23:21:46 682 games for * (recent place=zot:5): 256x an orb of fire, 150x an Orb Guardian, 148x an ancient lich, 26x an electric golem, 12x a pandemonium lord, 12x a draconian, 11x a Killer Klown, 7x, 7x a player ghost, 5x a storm dragon, 5x a draconian monk, 4x a golden dragon, 4x a curse toe, 4x a draconian knight, 4x a draconian annihilator, 4x a Hell Sentinel, 3x a Brimstone Fiend, 3x a draconian zealot... 23:22:05 !lg * recent place=zot:5 / killer~~draconian 23:22:06 30/682 games for * (recent place=zot:5): N=30/682 (4.40%) 23:22:20 !lg * recent place=zot:5 / cikiller~~draconian 23:22:21 30/682 games for * (recent place=zot:5): N=30/682 (4.40%) 23:23:14 anyway, I'll accept zot is useful for invis, I guess I'll rephrase the line that prompted this digression as < chequers> gammafunk: I just want to give !invis more potential use in pan (and I guess the orbrun) 23:25:26 -!- PleasingFungus has quit [Ping timeout: 264 seconds] 23:26:35 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.17-a0-587-g4707e02 (34) 23:27:20 -!- muravey has quit [Ping timeout: 252 seconds] 23:28:41 -!- PleasingFungus has joined ##crawl-dev 23:28:47 Stable (0.16) branch on CRAWL.XTAHUA.COM updated to: 0.16.1-16-gc44b35d 23:28:54 [21:12] |amethyst or add a special case to _mons_has_smite_attack <- that function is all special cases.... 23:28:54 alarm traps make elf:3 pretty trivial 23:30:03 does resists |= MR_VUL_COLD |= MR_RES_COLD = rC+? 23:31:06 <|amethyst> no, it = rC- 23:31:37 <|amethyst> but I wouldn't rely on that because it depends on details of how we encode them 23:32:01 hm, how can I bump rC level up one in resists? 23:37:25 -!- rchandra has quit [Ping timeout: 250 seconds] 23:37:33 <|amethyst> something like (untested): resists = resists & ~mrd(MR_RES_COLD, -1) | mrd(MR_RES_COLD, get_resist(resists, MR_RES_COLD) + 1) 23:38:05 ...maybe I'll drop this part of the idea 23:42:27 03PleasingFungus02 07* 0.17-a0-588-g17c131f: Warn with blurryvis if enemies are near (9560) 10(79 seconds ago, 1 file, 8+ 0-) 13https://github.com/crawl/crawl/commit/17c131fb26c6 23:43:08 Ashenzari warns you, "You can't read" 23:43:47 updated patches http://sprunge.us/GMjQ 23:45:44 "read with blurry vision" is so bland. "really try to puzzle through this scroll now?" "is now really the time to face your fear of dyslexia?" 23:45:47 hm 23:45:56 |amethyst: are mon_resist_flags marshalled somehow? 23:46:09 I'm confused by the save compat code... 23:46:17 <|amethyst> PleasingFungus: probably in ghost_demon 23:46:29 -!- Brannock_ has quit [Ping timeout: 245 seconds] 23:47:00 <|amethyst> oh, also in monster_info 23:47:01 -!- WalkerBoh has quit [Remote host closed the connection] 23:47:18 <|amethyst> ohh 23:47:29 ok 23:47:34 <|amethyst> forgot about set-resist existing, which simplifies that formula a bit 23:48:01 <|amethyst> set_resist(resists, MR_RES_COLD, 1 + get_resist(resists, MR_RES_COLD)) 23:48:19 <|amethyst> though I guess you'd want to clamp that 1 + ... 23:48:44 <|amethyst> set_resist(resists, MR_RES_COLD, min(3, 1 + get_resist(resists, MR_RES_COLD))) 23:48:53 shouldn't set_resist handle that? 23:48:56 -!- Zannick has quit [Ping timeout: 240 seconds] 23:49:02 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 23:49:20 it does... with an ASSERT heh 23:49:28 <|amethyst> also, it allows level 4 23:49:37 <|amethyst> but you probably don't want that 23:49:53 does that handle cases where you may have a level of vuln? 23:50:18 <|amethyst> it should, since get_resist will return a negative number in that case 23:50:22 -!- Zannick has joined ##crawl-dev 23:50:23 question: do jellies breathe? 23:50:31 ah 23:50:41 the current answer is 'yes'. trying to decide if that's worth preserving 23:51:03 <|amethyst> ah, thinking about switching the from MR_RES_ASPHYX to M_UNBREATHING ? 23:51:11 basically 23:51:12 <|amethyst> what are the practical differences between the two? 23:51:19 unbreathing protects against more things 23:51:21 spores 23:51:57 <|amethyst> hm 23:52:02 <|amethyst> would it let them walk though water? 23:52:03 hm, res_asphyx claims to protect against meph, but I'm not convinced it actually does... 23:52:15 no 23:52:25 the undead are unbreathing and can't walk through water 23:52:31 <_miek> fr: unbreathing means you can't use blowguns 23:52:38 <|amethyst> ??bladder 23:52:39 bladder[1/1]: Once a month, someone asks how mummies use a blowgun. The answer is always a bladder. 23:52:39 it would change the messaging from saying that they drown to saying that they fall apart in deep water, tho 23:52:50 <_miek> yeah kill that bladder joke :P 23:52:58 <_miek> how do they use a bladder if they can't quaff potions? 23:53:03 @??pandemonium_lord 23:53:04 pandemonium lord (05&) | Spd: 10-19 | HD: 21 | HP: 121-228 | AC/EV: 14/14 | Dam: 40 | 05demonic, 10doors, fighter, spellcaster, see invisible | Res: 06magic(140), 05fire++, 02cold++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 5403 | Sp: (random) | Sz: Large | Int: high. 23:53:08 is that always fixed at 140 23:53:09 ah, beam.cc bug 23:53:10 I'm shocked 23:53:26 _miek: not that kind of bladder 23:53:32 <|amethyst> PleasingFungus: ? 23:53:49 -!- cojito has quit [Ping timeout: 246 seconds] 23:54:02 !source beam.cc:3067 23:54:03 https://github.com/crawl/crawl/blob/master/crawl-ref/source/beam.cc#l3067 23:54:07 should be checking res_asphyx 23:54:24 <_miek> ah.. I always thought the joke was that kind of bladder 23:54:35 <|amethyst> PleasingFungus: there is cloud.cc code that checks unbreathing too 23:54:39 hm 23:54:49 ah, yeah 23:54:53 so I guess the comments are wrong 23:55:02 I guess the only thing asphyx protects against is curare 23:55:20 gammafunk: 140? 23:55:43 oh, it also provides res_water_drowning() 23:55:48 <|amethyst> yeah 23:56:23 @??moon_troll 23:56:23 moon troll (11T) | Spd: 12 | HD: 18 | HP: 83-117 | AC/EV: 20/4 | Dam: 35, 2509(claw), 2509(claw) | 10weapons, 10items, 10doors, spellcaster, see invisible, regen | Res: 06magic(140), 05fire, 02cold, 03poison | XP: 2751 | Sp: singularity (42d1) | Sz: Big | Int: normal. 23:56:27 hrm 23:56:34 <|amethyst> PleasingFungus: still, merge the hell out of them 23:56:59 are you sure? this could have dreadful consequences.... 23:57:08 critical game balance consequences! 23:57:51 <|amethyst> what does res_asphyx mean anyway? it has to breathe, but doesn't take damage if it can't? 23:57:58 <|amethyst> or it doesn't have to breathe, but does anyway? 23:59:01 ah 23:59:05 // Negative values get multiplied with monster hit dice. 23:59:05 if (u < 0) 23:59:05 u = get_hit_dice() * -u * 4 / 3; 23:59:19 so their MR is already variable 23:59:33 maybe it's like, it breathes, but it doesn't breathe the way we do...? 23:59:52 <|amethyst> PleasingFungus: dude, maybe they can breathe and hit a bong AT THE SAME TIME