00:00:56 brb taking some painkillers this headache is bad 00:01:21 -!- mrwooster has joined ##crawl-dev 00:01:21 ah, fuck. I left potatoes in my drawer again and forgot about it 00:02:51 Unstable branch on crawl.s-z.org updated to: 0.17-a0-20-gd0808f3 (34) 00:03:21 anyway. you can always nerf other monsters' XP to compensate. like, i have trouble believing a worm is worth more than 1 xp 00:04:27 can someone remove twelwe[3] 1. people should listen to me 2. i never said meth was good 00:04:43 replacing random zombie/skeleton spawns with no monster would also reduce free XP 00:04:53 -!- mrwooster has quit [Client Quit] 00:04:55 !learn del twelwe[3] 00:04:56 Deleted twelwe[3/3]: Disclaimer: Do not actually listen to twelwe. Meth is bad. Continue playing crawl 00:05:20 -!- Rarn has quit [Quit: WeeChat 1.0.1] 00:05:26 -!- kazimuth has quit [Quit: Textual IRC Client: www.textualapp.com] 00:05:27 they're less bad now that d zombies/skeletons aren't slow 00:05:46 thanks duvessa 00:09:52 -!- bitcoinbastard has quit [Ping timeout: 256 seconds] 00:10:59 oh, I see, interesting 00:11:25 since ossuaries still exist (lol) I barely noticed 00:11:30 -!- Siegurt has quit [Quit: Leaving.] 00:11:52 I got cornered by mummies in an ossuary once and had to bail 00:11:56 that sucked 00:12:00 still I can't say I recall ever feeling threatened by one of these except for early killer bee zombies and early wyvern zombies which no longer exist 00:12:12 nrook is still nostalgic for early wyvern zombies 00:12:14 they were apparently 00:12:16 memorable 00:12:16 and there are early regular killer bees 00:12:24 yes, early wyvern zombies are the only random zombies I liked 00:12:42 they were actually scary so zombie resists meant something for once 00:12:45 wyverns were on jeopardy! today 00:12:55 who likes that one ossuary 00:12:58 that's like tomb:2 00:13:02 infinite traps 00:13:06 * gammafunk glares at PleasingFungus 00:13:32 ??? 00:13:39 hrm, let me look up the map 00:13:47 remember when I accidentally filled tomb with tens of thousands of traps 00:13:53 for months 00:13:57 that was funny 00:14:08 !vault ossuary_tomb_2 00:14:10 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/portals/ossuary.des;hb=HEAD#l338 00:14:33 ossuaries: in case you miss all the terrible things that were removed 00:14:45 !bug 7012 00:14:45 https://crawl.develz.org/mantis/view.php?id=7012 00:14:52 hm 00:14:55 I think I can probably close this 00:15:27 yes 00:15:34 this is... odd 00:15:35 PleasingFungus: wasn't that just all traps of a certain kind were missing? 00:15:36 I can't log in 00:15:37 I was wondering if that would ever get addressed, I guess it finally was! 00:15:39 I recall something like that 00:15:41 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 00:15:46 gammafunk: can you log in to mantis right now 00:16:04 PleasingFungus: yep 00:16:06 also it was that all traps were generating as magical traps, not as the old mix of (meaningless) mechanical traps & magical traps 00:16:06 PleasingFungus: it's the curse of the minmay. your mantis account has suffered the fate of my tavern account 00:16:07 hm 00:16:13 noooooo 00:16:18 this is what I get for talking about ossuaries and tombs!!! 00:16:24 all actions moved to the trash bug 00:16:34 PleasingFungus: also your butt will fall off in a few days 00:16:49 -!- Basil has quit [Ping timeout: 256 seconds] 00:16:58 noooo 00:17:01 well looks like making these debian packages is easy 00:17:06 building the package now 00:17:25 son of a bitch 00:17:48 I tried to get it to resend my password info, and it claims my account name + email are invalid 00:17:49 wtf 00:18:05 apparently we'll have: fully optimized debian packages of the release, less optimized windows packages of the release, lol maybe no os X packages if we don't get it signed 00:18:36 Unstable branch on crawl.develz.org updated to: 0.17-a0-20-gd0808f3 (34) 00:18:44 there we go, god 00:18:49 -!- Siegurt has quit [Client Quit] 00:20:00 dangit, linking failed 00:21:04 wasn't bh going to sign the os x stuff 00:21:09 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 00:21:19 he said he was going to and then nothing happened 00:21:19 -!- bonghitz_ has quit [Remote host closed the connection] 00:21:21 so I'm confused 00:21:42 -!- CacoS has quit [Ping timeout: 272 seconds] 00:21:58 I don't know if bh actually has a dev account though 00:22:03 he can compile it for us, at least 00:24:45 PleasingFungus: if you come out of retirement to remove mechanical traps, your butt might be saved 00:24:57 I did remove them!!! mostly 00:25:06 a vaultsman is needed to remove them from ossuaries/tomb 00:26:32 and hall of zot 00:26:34 just remove them out-and-out, breaking save compat 00:26:49 it'll force somebody to fix the problem 00:26:59 heh 00:36:26 -!- mong has quit [Quit: WeeChat 1.0.1] 00:38:10 ?/tiler 00:38:11 Matching entries (1): tiles[11]: _The iron imp shouts, "Scamper hence, thou jarring miscreant tiler!" 00:39:55 -!- travis-ci has joined ##crawl-dev 00:39:56 The build passed. (unique_xp - 9a1503c #1892 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/53299492 00:39:57 -!- travis-ci has left ##crawl-dev 00:42:36 -!- mrwooster has joined ##crawl-dev 00:44:34 -!- tw12we has quit [Ping timeout: 246 seconds] 00:45:37 -!- twelwe has quit [Ping timeout: 246 seconds] 00:48:10 New branch created: imp (8 commits) 00:48:10 03Tom Conrad02 {PleasingFungus} 07[imp] * 0.17-a0-19-gaf210ae: Added the imp species. The stats are currently very basic, butwill be improved. 10(9 days ago, 14 files, 133+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=af210ae7b798 00:48:10 03Tom Conrad02 {PleasingFungus} 07[imp] * 0.17-a0-20-g00fe71e: Added new game suggestions for imps and some miscellaneous updates. 10(9 days ago, 7 files, 37+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=00fe71e0e8fe 00:48:10 03Tom Conrad02 {PleasingFungus} 07[imp] * 0.17-a0-21-g0d4b5e3: Made some changes to Imps after playtesting. 10(5 days ago, 4 files, 10+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0d4b5e3e0cca 00:48:10 03Tom Conrad02 {PleasingFungus} 07[imp] * 0.17-a0-22-g37fad47: More post-playtesting changes to Imps. 10(5 days ago, 2 files, 4+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=37fad47fe057 00:48:10 03Tom Conrad02 {PleasingFungus} 07[imp] * 0.17-a0-23-g0058e0f: Changed the suggested classes for Imps. 10(3 days ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0058e0f615db 00:48:10 03Tom Conrad02 {PleasingFungus} 07[imp] * 0.17-a0-24-g43170b6: Gave Imps more HP. 10(2 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=43170b63711d 00:48:10 03Tom Conrad02 {PleasingFungus} 07[imp] * 0.17-a0-25-g47074a2: Removed war axe as a fighter option for Imps 10(31 hours ago, 1 file, 6+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=47074a227ae4 00:48:10 03PleasingFungus02 07[imp] * 0.17-a0-26-g7f25774: Implement Impitis (and give Imps it) 10(32 seconds ago, 3 files, 40+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7f257745bfdf 00:48:46 !tell Grunt 7f25774 00:48:46 PleasingFungus: OK, I'll let grunt know. 00:52:33 what do those do again, have teleportitis? 00:53:00 ??cbro 00:53:00 cbro[1/4]: Server in Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org. Use glyph/sigil ^ for bots 00:53:07 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 00:53:24 Windows builds of master branch on crawl.develz.org updated to: 0.17-a0-20-gd0808f3 00:55:44 !tell johnstein people might want you to set up an experimental branch for 'imp'; idk. follow your heart 00:55:44 PleasingFungus: OK, I'll let johnstein know. 00:56:00 ??imp 00:56:00 johnstein: You have 1 message. Use !messages to read it. 00:56:00 crimson imp[1/5]: An annoying bastard that hits you, blinks away, and regens fast enough that even when you do hit them they nearly heal it all back. Hit them hard and fast before they run away, or just take them with you to another level and ditch them once they blink away ({imp parking}). 00:56:19 https://crawl.develz.org/tavern/viewtopic.php?f=8&t=15362 it's this 00:56:23 oh I see it 00:56:27 ya 00:56:33 ??johnstein 00:56:33 johnstein[1/1]: acquire Vault Maker Merit Badge Level 1 00:57:02 ok. 0.16. remove old stale experimentals. add imp 00:57:54 quickly! quickly!!! there's no time to waste!!!!!! 01:01:03 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 01:01:12 I'm not sure we should add imp 01:01:34 -!- Laraso has quit [Quit: Laraso falls through a shaft! The shaft crumbles and collapses.] 01:02:03 -!- bitcoinbastard has quit [Read error: Connection reset by peer] 01:02:21 -!- titanjones has quit [Quit: Page closed] 01:08:19 -!- mrwooster has quit [Quit: mrwooster] 01:10:05 -!- WalrusKing_ has quit [Ping timeout: 256 seconds] 01:11:23 -!- Bcadren has joined ##crawl-dev 01:11:53 can someone remind me how do link me to how to get %?? (Chei) to show custom monsters? [different spell list, etc.] 01:12:59 -!- WalkerBoh has quit [Remote host closed the connection] 01:15:57 octopode crusher (08x) | Spd: 10 | HD: 16 | HP: 99-127 | AC/EV: 1/18 | Dam: 35, 1003(constrict) | 10weapons, 10items, 10doors, fighter, amphibious, spellcaster | Res: 06magic(60), 12drown | XP: 2235 | Sp: iron shot (3d29), tentacle throw [11!AM, 06!sil] | Sz: Medium | Int: normal. 01:15:57 %?? octopode_crusher 01:16:11 -!- SurpriseTRex_ has quit [Ping timeout: 246 seconds] 01:16:19 Spell slot 'bolt of fire.200.magic' missing a casting type 01:16:19 %?? octopode_crusher spells:bolt_of_fire.200.magic 01:16:33 Need a positive spell frequency;got 'magic' in 'bolt of fire.magic.200' 01:16:33 %?? octopode_crusher spells:bolt_of_fire.magic.200 01:16:53 It got more complicated, huh? heh. 01:17:03 octopode crusher (08x) | Spd: 10 | HD: 16 | HP: 99-127 | AC/EV: 1/18 | Dam: 35, 1003(constrict) | 10weapons, 10items, 10doors, fighter, amphibious, spellcaster | Res: 06magic(60), 12drown | XP: 2128 | Sp: b.fire (3d25) | Sz: Medium | Int: normal. 01:17:03 %?? octopode_crusher spells:bolt_of_fire.200.wizard 01:17:27 so spells:name_of_spell.frequency(out of 200).class 01:17:39 .Wizard .Priest or .Animal? I guess? 01:17:44 wizard is something casted, and there's priest and magical 01:17:54 and demonic 01:18:22 @??shard_shrike 01:18:22 shard shrike (12b) | Spd: 30 | HD: 21 | HP: 87-121 | AC/EV: 2/18 | Dam: 2112(cold:21-62) | see invisible, fly | Res: 06magic(80), 02cold++, 08blind | XP: 5345 | Sp: throw icicle (3d30) [11!AM, 06!sil, 08breath] | Sz: tiny | Int: animal. 01:18:38 and Gretell can give you more up to date info if you /query it and use @?? 01:20:23 -!- muravey has joined ##crawl-dev 01:21:48 -!- ussdefiant has quit [Ping timeout: 246 seconds] 01:25:22 I'm just back to thinking about acid is all. An acid dragon that has Spit_Acid breath and a good melee might be an interesting addition at swamp or vaults level. Corr. is still so rare outside of the pits of slime. 01:30:51 -!- CcS has quit [Ping timeout: 252 seconds] 01:32:26 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:45:48 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:46:46 -!- rockit has quit [Ping timeout: 256 seconds] 01:46:48 -!- rockit_ is now known as rockit 01:54:03 -!- Patashu has joined ##crawl-dev 01:55:09 -!- orneryostrich has quit [Remote host closed the connection] 01:58:52 -!- Krakhan|2 has quit [Ping timeout: 252 seconds] 02:00:05 -!- orneryostrich has quit [Ping timeout: 265 seconds] 02:01:45 -!- xordid has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 02:10:19 -!- muravey has quit [Quit: Be back later ...] 02:12:26 -!- muravey_ has joined ##crawl-dev 02:23:18 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-20-gd0808f3 (34) 02:25:15 -!- KamiKatze has quit [Quit: Page closed] 02:26:13 -!- kittykai has quit [Ping timeout: 252 seconds] 02:28:15 -!- simmarine has quit [Quit: Leaving] 02:33:17 -!- amalloy_ is now known as amalloy 02:34:04 -!- Bcadren has quit [Ping timeout: 272 seconds] 02:37:19 -!- Ystah has quit [Ping timeout: 265 seconds] 02:43:01 -!- Pacra has quit [Ping timeout: 255 seconds] 02:45:36 -!- AltReality has quit [Quit: Shame on us, doomed from the start, May God have mercy on our dirty little hearts. 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Smaller, Faster, Easier. http://miranda-ng.org/] 05:31:18 -!- Blazinghand_ has quit [Ping timeout: 265 seconds] 05:32:44 -!- geekosaur has quit [Quit: ZNC - http://znc.sourceforge.net] 05:33:39 -!- ythm has quit [Quit: Page closed] 05:38:34 -!- MarvinPA has joined ##crawl-dev 05:47:16 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 05:49:11 -!- SurpriseTRex has quit [Read error: Connection reset by peer] 05:51:57 -!- Patashu_ has quit [Ping timeout: 245 seconds] 05:52:32 -!- SurpriseTRex has quit [Read error: Connection reset by peer] 05:59:49 -!- Big_guy has quit [Ping timeout: 265 seconds] 06:01:05 -!- Lasty has joined ##crawl-dev 06:18:49 -!- Spatz has quit [Ping timeout: 246 seconds] 06:22:41 !tell pleasingfungus you're welcome 06:22:42 Lasty: OK, I'll let pleasingfungus know. 06:22:50 -!- Lasty has quit [Quit: Leaving.] 06:25:27 -!- Lasty has joined ##crawl-dev 06:25:31 -!- hy-on-github has quit [Ping timeout: 245 seconds] 06:26:13 -!- walterch has quit [Ping timeout: 245 seconds] 06:30:04 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 06:34:47 -!- mumra has quit [Ping timeout: 256 seconds] 06:45:23 -!- Jonatan has quit [Read error: Connection reset by peer] 06:53:20 -!- CacoS has quit [Ping timeout: 256 seconds] 06:58:34 -!- ystael has quit [Ping timeout: 245 seconds] 06:59:18 -!- Turgon has quit [Client Quit] 07:00:29 -!- CcS has quit [Read error: Connection reset by peer] 07:02:18 -!- Sprort has quit [Read error: Connection reset by peer] 07:04:04 -!- stevee has quit [Quit: Page closed] 07:04:14 -!- stevee_ has quit [Quit: Page closed] 07:07:12 If we move to github, should we ditch mantis? 07:07:12 bh: You have 1 message. Use !messages to read it. 07:08:44 <|amethyst> I don't see any compelling reason to do so 07:08:50 <|amethyst> Mantis itself is on github 07:09:55 -!- SomeStupidGuy has quit [Ping timeout: 256 seconds] 07:12:39 <|amethyst> but we might look at the existing mantis-github integration plugins 07:14:01 <|amethyst> https://noswap.com/blog/integrating-git-svn-with-mantisbt 07:15:34 -!- st_ has joined ##crawl-dev 07:15:43 |amethyst: the only reason I can see is that if we're on github, people will report issues there 07:15:56 -!- demiskeleton has quit [Quit: Leaving] 07:16:10 <|amethyst> chequers says you can disable the github issue tracker 07:17:02 <|amethyst> My biggest concern is not losing our bug history again 07:17:12 makes sense 07:17:50 <|amethyst> I would worry about lock-in, but github allegedly has a decent export feature for the issue tracker 07:22:43 <|amethyst> more detailed info on the mantis plugin/github service at https://noswap.com/projects/source-integration 07:23:05 -!- geekosaur has joined ##crawl-dev 07:23:05 -!- geekosaur has quit [Excess Flood] 07:23:51 -!- geekosaur has joined ##crawl-dev 07:24:10 -!- edlothiol has joined ##crawl-dev 07:25:13 <|amethyst> oh, in fact, our github repo already has the issue tracker disabled 07:25:51 <|amethyst> bh: just got your invite... not going to just use the crawl-ref org doy created? 07:26:14 -!- jlkd has quit [Quit: Page closed] 07:26:21 <|amethyst> bh: (you're an owner on that one already) 07:27:47 |amethyst: I didn't want to mess with Travis 07:28:37 <|amethyst> could add a new repo to the same org 07:28:49 ... facepalm 07:29:43 crawl-ref isn't exactly a human friendly name, I probably could've renamed it, but I thought that would break the bot 07:29:58 gotta head to work, I can tinker with this tonight 07:30:01 <|amethyst> true 07:32:15 -!- mumra has joined ##crawl-dev 07:32:49 what is this for? 07:33:13 <|amethyst> doy: gitorious is closing in a couple of months 07:33:14 are we moving the canonical repo to github? 07:33:20 aha 07:33:26 <|amethyst> doy: that seems the most likely thing 07:33:35 <|amethyst> since we'd have to move to gitlab otherwise 07:33:59 well, if the actual repository is on github, then travis should work on that directly 07:34:30 so i think we should just use the one that's already there 07:35:25 everything should work fine if we just change our remotes and start pushing to the existing mirror 07:35:29 <|amethyst> does the github project track all our branches? 07:35:34 yeah 07:39:30 -!- SomeStupidGuy has quit [Read error: Connection reset by peer] 07:43:12 -!- CacoS has quit [Ping timeout: 245 seconds] 07:46:09 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 07:48:29 -!- mumra_ has joined ##crawl-dev 07:49:53 <|amethyst> not sure if the github/mantis stuff already does this, but it would be nice to automatically create issues for pull requests 07:50:44 that would be pretty trivial to write even if it doesn't 07:51:39 <|amethyst> Napkin: since it looks like we're moving to github, what do you think about enabling the SourceGithub plugin in our Mantis? Besides the plugin, we'd have to generate an API key to grant the appropriate permissions to github 07:51:41 -!- mumra has quit [Ping timeout: 250 seconds] 07:52:04 <|amethyst> Napkin: https://github.com/mantisbt-plugins/source-integration 07:54:18 <|amethyst> ... 07:54:26 <|amethyst> why does PHP 07:55:34 -!- abixa has quit [Quit: WeeChat 1.1.1] 07:55:59 <|amethyst> it makes me cry the way it encourages quoting and escaping as the solution to all your problems 07:57:12 -!- Walttt has quit [Ping timeout: 245 seconds] 07:59:18 -!- indspenceable has quit [Ping timeout: 252 seconds] 07:59:24 -!- ystael has quit [Ping timeout: 245 seconds] 08:00:52 has github become more reliable? 08:01:16 let's see if that plugin will work with our version of mantis 08:01:29 really no time at the moment though 08:01:36 <|amethyst> it's no rush 08:02:00 <|amethyst> the mantis integration thing is a "would be nice", not a "need this" 08:02:04 -!- Sizzell has quit [Ping timeout: 255 seconds] 08:02:12 <|amethyst> hi sizzell 08:02:13 good 08:03:02 -!- ololoev has quit [Client Quit] 08:03:30 <|amethyst> as for reliability... I'm not sure, but I know gitorious had some reliability issues there for a while so it probably wouldn't be any *worse* 08:04:14 -!- Sizzell has joined ##crawl-dev 08:04:32 |amethyst: is there something I should be worried about w.r.t. gitlab? 08:05:03 <|amethyst> johnny0: other than that we're more likely moving to github rather than gitlab, not really 08:06:58 <|amethyst> there hasn't been any discussion on the mailing list, but I haven't heard anyone argue for gitlab 08:06:58 ahh alright, just curious 08:09:01 -!- walterch has quit [Read error: Connection reset by peer] 08:12:09 hm, the (crawl-ref) github repo has the unique xp branch now but not the imp one 08:12:10 wheals: You have 1 message. Use !messages to read it. 08:12:34 -!- Datul has quit [Ping timeout: 246 seconds] 08:12:52 !messages 08:12:52 (1/1) ChrisOelmueller said (12h 45m 15s ago): cool, imo if it got broken in 0.16 it should also get fixed in 0.16? 08:13:05 speaking of reliability, gitorious is down right now 08:13:16 92 bytes from bond0.fw2-osl2.n.bitbit.net (87.238.62.95): Destination Host Unreachable 08:13:34 !tell ChrisOelmueller yeah, just wanted to make sure that it didn't break everything on DGL 08:13:35 wheals: OK, I'll let chrisoelmueller know. 08:13:44 i guess i'll cherry-pick it now 08:15:27 !tell ChrisOelmueller i just realised that this was the reason that online always just had the "*" for wizard 08:15:28 wheals: OK, I'll let chrisoelmueller know. 08:16:46 !tell pleasingfungus maybe terence and jessica should have M_NO_HT_WAND? 08:16:46 wheals: OK, I'll let pleasingfungus know. 08:17:23 also i'm not sure about "dangerous" for gastro, but giving a reason to fight is nice i guess :P 08:19:37 -!- Bcadren has quit [Ping timeout: 256 seconds] 08:22:52 i've used github on a whole bunch of projects, never any problems 08:27:14 github was slow, getting stuck and had too little free space for us when we moved away from sf subversion 08:28:13 <|amethyst> Napkin: repo size limit is now 1GB 08:28:25 <|amethyst> we've had a clone of our repo on github for months without any problems so far 08:29:26 -!- ontoclasm has joined ##crawl-dev 08:29:29 for when is the move planned? 08:29:52 <|amethyst> something has to happen by May, that's when gitorious shuts down 08:30:01 i see 08:30:03 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 08:30:12 don't do it before the release/tourney, please 08:30:16 <|amethyst> whether it's github, self-hosting, gitlab (they're the ones buying gitorious) or something else 08:30:19 <|amethyst> yeah 08:32:48 hm 08:33:01 tavern is claiming that zig shapes are not randomised inside single games 08:34:29 -!- Ragdoll has joined ##crawl-dev 08:37:24 -!- CKyle has joined ##crawl-dev 08:40:19 -!- Aston has quit [Quit: Page closed] 08:45:46 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:47:47 <|amethyst> wheals: even across multiple zigs 08:47:52 <|amethyst> wheals: ? 08:48:01 right, they're supposed to be the same inside single zigs 08:48:16 the zig would look pretty ridiculous from the outside otherwise ;P 08:48:38 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 08:49:00 -!- Wah has quit [Ping timeout: 272 seconds] 08:49:13 <|amethyst> hm 08:49:24 <|amethyst> seems not to be the case, at least with &(enter_zig 08:49:32 gyre/gimble seems more message-spammy than necessary 08:49:43 because it prints monster wounds status twice each attack 08:49:47 e.g. 08:49:53 You hit the vault guard but do no damage. 08:49:54 Your bite misses the vault guard. 08:49:54 The vault guard is severely wounded. 08:49:54 You hit the vault guard but do no damage. 08:49:54 The vault guard is severely wounded. 08:50:38 -!- Sonata has quit [Ping timeout: 256 seconds] 08:50:45 -!- CKyle has joined ##crawl-dev 08:51:30 I see, that's because it's hacked onto cleave code 08:52:33 I wonder how hard this would be to fix then :/ 08:53:03 -!- mumra_ has quit [Read error: Connection reset by peer] 08:53:24 <|amethyst> wheals: oh hm 08:53:38 <|amethyst> wheals: actually, I think it is... I was just seeing two variants I think 08:54:00 I guess can check when writing that message whether this is the first attack with UNRAND_GYRE and omit it if the monster is still alive? 08:54:25 <|amethyst> how do auxes handle it? 08:56:11 -!- ontoclasm has quit [Quit: Leaving.] 08:56:11 <|amethyst> wheals: oh, yeah, looking at the code, they will all be the same 08:56:32 -!- Basil has joined ##crawl-dev 08:57:26 elliptic: maybe check if the monster is still in the cleave list? 08:57:54 <|amethyst> hm 08:57:59 |amethyst: auxes are handled by the same melee_attack object, cleave creates a new object 08:58:08 <|amethyst> aha 08:58:19 <|amethyst> hm, is callback.ziggurat_initialiser ever called? 08:58:31 i was hoping that generalising the cleave code would be a good idea (maybe eventually combining player auxes and monster multiple attacks into it), but it seems more and more like a bad idea :\ 08:58:32 wheals: or that, yeah 08:59:37 wheals: I think combining some number of these things would be good, I don't know whether player aux system or cleave code is a better thing to combine into though 09:00:13 also was thinking of the idea of some kind of attack like brogue's polearms 09:00:20 what is that 09:00:53 -!- mumra has joined ##crawl-dev 09:01:01 -!- debo has quit [Ping timeout: 255 seconds] 09:01:11 attack a monster adjacent to the one you attacked and in a line with you and the monster 09:01:37 <|amethyst> FR: "penetration" brand for polearms 09:02:26 <|amethyst> (combines that idea with the current pla interface: you hit whatever you target and the square between you and it) 09:03:04 <|amethyst> (and doesn't really work with autofight at all) 09:03:05 and if you target a square a knight's move away? 09:03:57 well, whatever a beam would do in that case i assume 09:03:59 wheals: my worry about this sort of thing is that it makes kiting monsters until they line up a thing 09:04:15 e.g. 09:04:17 @Y. 09:04:19 ..Y 09:04:32 go left so that the Ys will line up 09:04:35 a thing in melee, you mean :P 09:04:56 well you can already fire a bolt spell to hit both monsters without backing up 09:05:22 yeah, i wasn't specifically suggesting it as much as thinking of ideas that a more general "several attacks in one action" code framework could help with 09:05:28 <|amethyst> my suggestion would work there, if the polearms direction chooser were an actual targetter 09:05:42 -!- Z_LAMP has quit [Read error: Connection reset by peer] 09:05:52 <|amethyst> so you could see that aiming for the rightmost Y would hit the other Y as the middle square 09:05:58 <|amethyst> oh 09:06:08 |amethyst: and then aiming one square to the right of that Y would hit both? 09:06:12 elliptic:ah, i see what you mean (using a crappy web irc client with non-monospace font_) 09:06:18 <|amethyst> aha 09:06:31 <|amethyst> yeah, you'd have to be able to target outside the 3x3 to choose a better angle 09:06:34 <|amethyst> hm 09:06:51 we do let that with limited-range spells 09:06:57 right? 09:07:04 <|amethyst> I was mostly thinking just showing the middle square in the targetter 09:07:04 * wheals can't actually remember 09:07:05 tome-esque targeting 09:07:07 <|amethyst> but 09:07:21 wheals: yes 09:07:43 -!- SomeStupidGuy has quit [Ping timeout: 252 seconds] 09:07:52 though i think there is a restriction to LOS (i guess so hugeterm can't get a hypothetical advantage) 09:07:54 <|amethyst> I guess we don't show hit squares that have a monster in them 09:08:04 |amethyst: anyway this sounds like a distinct interface unimprovement compared with current polearms :P 09:08:10 <|amethyst> heh 09:08:30 <|amethyst> I guess laser sword brand is right out then 09:08:51 laser sword form is still good to go though 09:09:35 oh yeah speaking of cleaving 09:09:40 !crashlog * noun~~monster_type 09:09:41 538. ihatethisgame, XL16 HOSk, T:35012 (milestone): http://dobrazupa.org/morgue/ihatethisgame/crash-ihatethisgame-20150302-235727.txt 09:10:12 i guess my assorted refactorings caused this but i'm not sure how 09:11:26 -!- Kalir has quit [Changing host] 09:11:42 <|amethyst> hm 09:11:44 since attack_cleave_targets does check def->alive 09:11:48 () 09:11:54 <|amethyst> yeah 09:12:01 -!- Pereza0 has quit [Quit: Page closed] 09:12:15 <|amethyst> hmm 09:12:35 <|amethyst> unless the SW isn't noticing its owner dies until in the middle of the attack 09:13:24 <|amethyst> oh 09:13:28 <|amethyst> was infusion up? 09:14:08 <|amethyst> yes, #92: 643 09:14:13 <|amethyst> I think that's it 09:15:46 <|amethyst> hm 09:16:05 oh, does killing a monster not actually destroy the spectral weapon right away? 09:16:12 <|amethyst> handle_phase_hit in general doesn't seem to contemplate the monster being dead already 09:16:28 <|amethyst> I'm not certain, but I think it doesn't 09:16:39 <|amethyst> similar to (but implemented separately from) summons 09:17:15 oh yeah 09:17:58 there should be a test that's just "saint roka band ; executioner's axe v Asterion t:99 delay:0" and sees if there's any crashes 09:18:06 because man this is crashy :P 09:18:17 oh, I didn't know that DUR_CLEAVE was a thing, I guess that makes gyre messages more complicated 09:19:14 elliptic: yeah... that's why i just suggested checking if the monster's still to be hit 09:19:35 I'm not sure the melee_attack object actually has that information though 09:19:38 (G&G's interaction with the blade card still isn't 100% correct but it's close enough) 09:19:49 since they are all spawned from the main attack 09:19:51 oh 09:19:53 yeah 09:19:56 <|amethyst> hm 09:20:12 <|amethyst> no, it seems that killing the owner should dismiss the spectral weapon immediately 09:20:41 can check whether the attack_number is odd or even I guess :P 09:21:00 there's cleave_targets, but maybe that's only in the first one? 09:21:23 <|amethyst> FR: "long arms" spell or mutation that gives every weapon reaching 09:21:32 yep 09:21:34 or wait, maybe I don't know how attack_number works 09:21:55 attack_number is just for monster multiple attacks 09:22:00 AFAICT 09:22:18 melee_attack attck(&attacker, def, attack_number, 09:22:18 ++effective_attack_number, true); 09:22:18 attck.attack(); 09:22:27 is what is called 09:22:56 I guess checking odd/even doesn't work though because some of those are skipped if monsters die 09:24:28 also hm, I didn't know that gimble did less damage than gyre because of cleaving 09:24:31 that seems weird IMO 09:24:41 unless it is checked somewhere? haven't actually looked 09:24:46 i just fixed that 09:25:00 where is the code for that? 09:25:06 (though it means it does 100% even on secondary attacks with DUR_CLEAVE, that's one of the issues) 09:25:12 ah, right 09:25:13 cleave_damage_mod 09:25:20 was wondering how you were handling that :P 09:25:50 okay so if gyre/gimble + DUR_CLEAVE is already not right then maybe I will just improve these messages when DUR_CLEAVE isn't in effect 09:25:55 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:26:09 if you just want a short way, you could check whether the weapon exists, is UNRAND_GYRE, and is named "Gyre" :P 09:26:18 (as you said, won't work with DUR_CLEAVE) 09:26:31 this is shaping up to be more special cases than the shillelagh :( 09:27:18 <|amethyst> oh 09:27:22 <|amethyst> I bet the crash 09:27:24 I am just checking !cleaving instead 09:27:37 <|amethyst> the player probably hit the spectral weapon first 09:27:52 <|amethyst> then it shared damage with the actor and that made it poof? 09:29:42 -!- ussdefiant has joined ##crawl-dev 09:33:23 i don't think so, there's no Asterion shares his spectral weapon's damage! message 09:33:53 03elliptic02 07* 0.17-a0-21-g7448f46: Reduce Gyre/Gimble message spam. 10(2 minutes ago, 1 file, 8+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7448f469075e 09:34:15 03elliptic02 07[stone_soup-0.16] * 0.16-b1-17-gcd2680d: Reduce Gyre/Gimble message spam. 10(2 minutes ago, 1 file, 8+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cd2680dac852 09:34:53 <|amethyst> oh right 09:34:53 -!- xordid has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 09:34:59 <|amethyst> sw sharing isn't lethal anyway is it 09:36:23 <|amethyst> hm, a non-crash run: You slice Asterion!! You kill Asterion! You closely miss the spectral weapon. The spectral weapon fades away. 09:36:49 <|amethyst> didn't crash because there was no handle_phase_hit on the sw 09:37:05 <|amethyst> but it also didn't fade away until after that attack 09:38:35 <|amethyst> so what made it fade in this case 09:38:52 <|amethyst> this is well before the behaviour_event 09:40:41 world_reacts? 09:40:49 oh, you mean in the crash case 09:40:53 <|amethyst> yeah 09:41:07 have you tested hitting it? 09:41:19 <|amethyst> ? 09:41:42 <|amethyst> oh, hitting it first so damage is shared 09:42:01 <|amethyst> can't really control that, but it seems not to crash when I hit it first 09:42:09 i mean, you missed it on the non-crash run 09:42:39 <|amethyst> yeah, I think the same thing, but when I hit it, is the crash case 09:42:49 <|amethyst> killing asterion with the first hit, then hitting the sw 09:43:04 <|amethyst> with infusion up so handle_phase_hit checks the defender's AC 09:43:37 -!- debo has joined ##crawl-dev 09:44:21 hm, so something cleans up the SW that gets called when you hit but not when missed 09:44:37 !tell PleasingFungus http://csclub.uwaterloo.ca/~ebering/community-contributions.txt is a rough draft of some stats on non-devteam contribs. I couldn't write the opening paragraph it felt too self serving 09:44:37 ebering: OK, I'll let pleasingfungus know. 09:44:49 <|amethyst> yeah, I'd think the behaviour event but the crash is happening before that point 09:44:54 <|amethyst> hm 09:46:41 <|amethyst> // We might have killed the kraken target by cleaving a tentacle. 09:47:07 <|amethyst> it had to have happened after that point in melee_attack::attack (which calls handle_phase_hit later) 09:48:02 !source monster::wearing 09:48:03 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-util.cc;hb=HEAD#l395 09:48:11 !tell ontoclasm see the tiles paragraph in http://csclub.uwaterloo.ca/~ebering/community-contributions.txt (meant in a playful tone, I'm aware of the issues w/creating commits) 09:48:12 ebering: OK, I'll let ontoclasm know. 09:48:26 -!- ystael has quit [Ping timeout: 256 seconds] 09:49:02 -!- radinms has quit [] 09:52:24 -!- UncertainKitten has joined ##crawl-dev 09:52:48 !learn add ebering some summary of non-devteam submissions to 0.16 here http://csclub.uwaterloo.ca/~ebering/community-contributions.txt MISSING: Tiles (possibly some vault authors too?). Todo: linkify commits, canonicalize names to the ones in CREDITS (or not?) 09:52:49 ebering[2/2]: some summary of non-devteam submissions to 0.16 here http://csclub.uwaterloo.ca/~ebering/community-contributions.txt MISSING: Tiles (possibly some vault authors too?). Todo: linkify commits, canonicalize names to the ones in CREDITS (or not?) 09:53:16 ebering: sandman also did the item_slot patch 09:54:47 dammit, i can't believe i forgot to credit him in the message :( 09:55:12 -!- PleasingFungus has joined ##crawl-dev 09:55:16 * wheals slaps himself around with a large trout 09:55:48 Lasty: that was from SA, not my own game, sadly :( apparently cerebov stayed paralysed for the rest of the fight 09:55:49 also, chriso doesn't like to be called chriso apparently 09:55:57 ??ru reasons[retri 09:55:58 ru_reasons[2/7]: _Cerebov is paralyzed in retribution by your aura! 09:56:06 heh 09:56:15 (was me) 09:56:16 the one I saw was from Apocalypse or w/e it's currently called 09:56:18 <|amethyst> ebering: "Chris Oelmueller" 09:56:50 <|amethyst> I think he said leaving out the space is acceptible 09:57:07 or just "chris", though alefury, MarvinPA, and gammafunk are also named that 09:57:08 !tell gammafunk I'm not pushing for it to move into trunk or w/e, I just think it's at least as worth playing with as Bearkin or w/e 09:57:08 PleasingFungus: OK, I'll let gammafunk know. 09:57:25 noted. 09:57:57 hm, I still can't reach the repo on gitorious 09:58:03 ebering: also, zaba is a dev 09:58:14 wheals: I have no idea what our philosophy is wrt spawning early uniques with wands; it's hard for me to argue for or against any given unique spawning with wands, given that 09:58:14 yeah, I am 09:58:37 %git --author=zaba 09:58:37 07zaba02 * 2a447e932c95: Make the Xcode project syntactically correct again. 10(3 months ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2a447e932c95 09:58:43 oh right 09:58:44 -!- SomeStupidGuy has quit [Ping timeout: 246 seconds] 09:59:00 not particularly active for many years, though I do try to follow development as much as time permits 09:59:12 Zaba: what version of os x do you have? we were looking for people with <10.10 to compile for older ones 09:59:27 I have a power mac with 10.5 but it might or might not have PSU problems 09:59:28 since apparently compiling for older ones is harder than for newer ones 09:59:40 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 10:00:03 s/for older/on new ones &/ 10:00:23 I strongly suspect it won't compile on there at all, now that we're c++11 10:00:35 well, i don't actually know what's going on so you'll have to get in touch with gammafunk anyway 10:00:36 I don't really see much point in building for old versions 10:00:43 -!- evilmike has joined ##crawl-dev 10:00:52 yeah i don't really know what usage is like anyway 10:01:00 -!- indspenceable has quit [Ping timeout: 244 seconds] 10:01:07 most people who stick with old versions don't expect to be able to run all the newest software anyway 10:01:07 aren't Mac People the people who upgrade every year anyway? :P 10:01:38 Mac People are basically like the Village People 10:01:59 wheals, you'd be surprised 10:02:14 -!- KamiKatze has quit [Quit: Page closed] 10:02:30 wearing my MacPorts hat, we get a fair number of people who want to use mp to keep ancient machines semi-up-to-date 10:02:41 geekosaur, yeah, but it works terribly anyway 10:02:50 I mean, there's quite a lot of software that's built to run on 10.5 10:02:55 tweaked version up; will probably try to canonicalize names to the ones in CREDITS during my office hours 10:02:56 -!- siepu has quit [Quit: Leaving] 10:03:00 <|amethyst> oh 10:03:03 but actually trying to use it on my power mac is absolutely pointless 10:03:05 <|amethyst> calc_damage is killing it 10:03:05 Grunt: monster demonspawn don't have impitis! 10:03:36 "chriso" coming in with 39 commits and twice that number of patches :) 10:03:45 (such as recent discussion "compile is hung on my g3!" "no, it just takes 48 hours to build on that hardware") 10:04:46 I wonder if my parents 10:04:59 ' old power mac still runs 10:05:22 -!- ussdefiant has quit [Ping timeout: 255 seconds] 10:05:32 by the way, what's that website which calculates some different free software project metrics? Stuff like number of updates in last n days, distinct contributors, % of the code that is comments, etc 10:05:37 https://upload.wikimedia.org/wikipedia/commons/3/31/Macintosh_G3_DT.jpg something in this family 10:05:41 I remember DCSS has some impressive stats 10:05:42 ??gitsts[2 10:05:43 I don't have a page labeled gitsts[2] in my learndb. 10:05:44 ??gitstats[ohlo 10:05:44 gitstats[2/3]: http://www.ohloh.net/p/stonesoup 10:05:48 feh 10:05:51 thanks you two 10:06:01 pah. I deserve only shame 10:06:22 ebering: have you seen this? 10:07:40 http://s-z.org/crawl-stats/authors.html is also pretty useful, though more for devs' ego than anything. ditto http://s-z.org/crawl-stats/tags.html 10:07:55 <|amethyst> oh 10:08:08 <|amethyst> wheals: it's the alert_nearby_monsters() in attack::player_stab() 10:08:16 is there anything more important than devs' egos 10:08:27 mhm 10:08:36 <|amethyst> wheals: which is called from attack::calc_damage, which is called from the infusion code in handle_player_hit 10:09:24 that sounds bad anyway, do monsters get alerted twice if you use infusion? 10:09:52 <|amethyst> well 10:10:01 <|amethyst> oh 10:10:06 bonus question: what if you use an elemental-branded weapon 10:10:06 <|amethyst> it's not in the infusion code 10:10:09 <|amethyst> it's just before it 10:10:24 oh i see what you mean now 10:15:22 <|amethyst> this should fix it... 10:16:26 <|amethyst> I think the vampire-draining code in player_monattk_hit_effects (which is before the dead-monster check) is safe 10:17:01 <|amethyst> because a dead-and-already-reset monster doesn't have blood 10:17:13 -!- meatpath has quit [Ping timeout: 264 seconds] 10:19:31 <|amethyst> seems to work 10:20:08 -!- Ragdoll has quit [Quit: Leaving] 10:27:03 -!- rast has quit [Read error: Connection reset by peer] 10:27:35 -!- rast has joined ##crawl-dev 10:28:09 -!- muravey__ has joined ##crawl-dev 10:29:18 -!- muravey_ has quit [Read error: Connection reset by peer] 10:30:56 -!- Amy|Sonata has quit [Ping timeout: 256 seconds] 10:31:56 -!- olourkin has quit [Client Quit] 10:33:16 -!- olourkin has quit [Client Quit] 10:33:51 -!- indspenceable has quit [Remote host closed the connection] 10:35:05 !tell ebering "Dragon form enhances Dragon's Call" was reverted, so maybe it's confusing to list that? then again maybe it's good to show the exciting process of development in action 10:35:06 MarvinPA: OK, I'll let ebering know. 10:35:34 that whole process completely turned nrook off crawl dev 10:35:38 he now says that the game is 'dead to him' 10:35:42 so idk that it's really a success story 10:36:00 it is a typical one, though! 10:36:14 -!- WalrusKing_ has quit [Ping timeout: 252 seconds] 10:41:51 03|amethyst02 07* 0.17-a0-22-ge0bdd66: Fix a crash with cleaving + infusion vs spectral weapons. 10(11 minutes ago, 1 file, 14+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e0bdd66d849c 10:43:01 <|amethyst> hm 10:43:16 <|amethyst> gitorious, quit being dumb 10:43:29 it'll quit being dumb in a few months 10:43:30 why the hurry? 10:43:42 <|amethyst> there we go 10:43:51 <|amethyst> It was hanging when I tried to push 0.16 10:44:01 03|amethyst02 07[stone_soup-0.16] * 0.16-b1-18-g9590bb8: Fix a crash with cleaving + infusion vs spectral weapons. 10(13 minutes ago, 1 file, 14+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9590bb8900ea 10:44:08 ahh 10:44:30 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 10:46:07 -!- mumra has quit [Ping timeout: 245 seconds] 10:53:18 -!- mumra has joined ##crawl-dev 10:54:05 -!- SurpriseTRex has quit [Quit: Leaving] 11:00:48 -!- mrwooster has joined ##crawl-dev 11:04:21 -!- gammafunk has joined ##crawl-dev 11:04:40 n1k: nifty thanks! 11:04:40 ebering: You have 1 message. Use !messages to read it. 11:08:05 -!- Menche has quit [Ping timeout: 246 seconds] 11:08:49 -!- KurzedMetal has quit [Ping timeout: 255 seconds] 11:10:02 Hm that's sad about nrook; if this appears in somewhere other than an unliked file on my personal www it will be under someone else's editorial control, so I'll defer to their judgement and leave it in for now for completeness 11:11:18 -!- muravey__ has quit [Quit: Be back later ...] 11:12:23 -!- muravey__ has joined ##crawl-dev 11:13:59 -!- muravey__ has quit [Client Quit] 11:13:59 -!- PleasingFungus has joined ##crawl-dev 11:16:45 %git 19b1b05 11:16:46 07Kek02 {wheals} * 0.16-a0-920-g19b1b05: Shopping sorting 10(3 years, 2 months ago, 1 file, 86+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=19b1b05eccd6 11:18:21 the author doesn't appear to be in CREDITS under this name (which is their name according to mailmap) 11:19:01 -!- ystael has quit [Ping timeout: 244 seconds] 11:21:44 <|amethyst> not sure whether to add them as "Kek" (their "name" in the Author: line) or "tukkek" (their email address and their mantis username) 11:21:46 https://crawl.develz.org/mantis/view.php?id=5169 11:21:48 <|amethyst> I guess the latter 11:21:52 they're already there, as alex henry 11:21:57 <|amethyst> ahh 11:22:19 <|amethyst> %git fcb19ffc13fb 11:22:19 07wheals02 * 0.16-a0-463-gfcb19ff: Add Alex Henry to CREDITS.txt. 10(6 months ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fcb19ffc13fb 11:24:21 %git dc488c0 11:24:22 07Akinori MUSHA02 {wheals} * 0.16-a0-462-gdc488c0: Use more sources to locate font files. 10(2 years, 5 months ago, 1 file, 12+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dc488c0ddeeb 11:24:29 this one also missing from credits 11:24:53 or some weird name/mailmap gap thing 11:25:19 <|amethyst> hm, they're knu on mantis 11:27:18 03|amethyst02 07* 0.17-a0-23-g8b1c2ff: Add knu to credits and mailmap (ebering) 10(36 seconds ago, 2 files, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8b1c2ff5c0cd 11:27:20 %git 02c350a 11:27:20 07waylon53102 {PleasingFungus} * 0.16-a0-3732-g02c350a: Axes no longer cleave to neutral targets (9401) 10(8 weeks ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=02c350a381eb 11:29:27 -!- speranza has quit [Ping timeout: 256 seconds] 11:29:35 |amethyst: hm 11:29:50 er, never mind 11:29:59 03|amethyst02 07* 0.17-a0-24-g2f9c35f: Add waylon531 to credits (ebering) 10(63 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2f9c35f36fb8 11:30:14 i was thinking that commit could be expanded to fix that problem with debian on mantis 11:30:32 it would only help if you compile it yourself, though 11:30:41 03|amethyst02 07[stone_soup-0.16] * 0.16-b1-19-ga4bd448: Add knu to credits and mailmap (ebering) 10(4 minutes ago, 2 files, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a4bd44890f1d 11:30:41 03|amethyst02 07[stone_soup-0.16] * 0.16-b1-20-g1ec50dd: Add waylon531 to credits (ebering) 10(2 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1ec50ddd6084 11:30:53 <|amethyst> wheals: it's a matter of building the package on a new enough debian release 11:31:23 ah 11:32:39 |amethyst: I'll probably find a few more but I don't want to spam up -dev 11:33:23 <|amethyst> ebering: file it on mantis 11:33:34 <|amethyst> with a patch if you want 11:34:15 <|amethyst> Usually I've been putting IRC nicks, second preference mantis usernames, in mailmap, and not adding them when the name in the Author: line is already that 11:34:20 -!- bonghitz has quit [Remote host closed the connection] 11:34:45 ok 11:37:42 03|amethyst02 07* 0.17-a0-25-g594cf96: Add jvj24601 to credits. 10(49 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=594cf96abfa4 11:37:42 03|amethyst02 07[stone_soup-0.16] * 0.16-b1-21-gdeee65e: Add jvj24601 to credits. 10(49 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=deee65e96e75 11:39:36 wrote a little thing on item generation at http://www.reddit.com/r/roguelikedev/comments/2y3rkg/faq_friday_7_loot/cp6dsnh, if anyone wants to take a look 11:43:16 -!- syraine has quit [Ping timeout: 246 seconds] 11:43:45 -!- mauris_ has quit [Ping timeout: 246 seconds] 11:43:48 I gave it an upvote 11:43:53 now I'm a redditor 11:44:34 thank you for "retumbling" my "+1" 11:46:43 mm 11:46:55 oops clicked upvote instead of report (seriously though, great post wheals. This is all new to me) 11:48:00 -!- mopl has quit [Quit: Page closed] 11:48:24 hm, player::has_claws returns true non-0 for suppressed troll claws but not ds claws 11:48:31 does this seem worth preserving 11:48:41 n1k: hey, a bunch is new to me too :P 11:52:00 -!- travis-ci has joined ##crawl-dev 11:52:01 The build has errored. (imp - 7f25774 #1893 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/53355370 11:52:01 -!- travis-ci has left ##crawl-dev 11:55:31 -!- travis-ci has joined ##crawl-dev 11:55:32 The build has errored. (master - 7448f46 #1893 : elliptic): http://travis-ci.org/crawl-ref/crawl-ref/builds/53355374 11:55:32 -!- travis-ci has left ##crawl-dev 11:57:53 wheals: there's a comment somewhere in uc acc code that suggests someone wanted to care about whether the species always has claws vs just having mutated them 11:58:07 yah it's all very silly 11:58:15 Isolated pan lord vault 13https://crawl.develz.org/mantis/view.php?id=9520 by ldf 11:58:53 there's also a bunch of stuff that seems to do nothing but make felids have claws in every way except for it not being in the A screen 11:59:15 haha 11:59:20 oops 11:59:29 hm, I think that vault is very old & intentionally walled in 11:59:32 idk if we want to keep it 12:00:02 being in extended (and pan specifically) means we can get away with more 12:02:10 -!- orneryostrich has quit [Ping timeout: 256 seconds] 12:02:10 -!- Sonata has quit [Ping timeout: 256 seconds] 12:02:35 stupid crawl won't compile with LTO 12:03:43 heh 12:03:56 looks like grey dracs never actually get MUT_UNBREATHING 12:04:07 oh, nvm 12:04:13 * wheals is dumb 12:06:37 ??oops 12:06:38 pleasingfungus[1/21]: oops 12:06:42 dumb?? 12:06:42 <|amethyst> that's dumb 12:06:53 ah, you win this time 12:07:06 goign to see if LTO works for normal-not-deb-making compilation 12:07:32 I've tried gcc-4.8, upgraded my ubuntu to get gcc-4.9.1, then tried gcc-4.9.2 12:10:17 !learn del controlled blink[2] 12:10:18 Deleted controlled blink[2/5]: Only gives you semi-controlled blink 50% of the time when you have the Orb of Zot. 12:14:44 -!- indspenceable has quit [Quit: Leaving...] 12:15:58 !learn e ebering[2 s/,.^// 12:15:58 No change: regex `,.^` does not match `some summary of non-devteam submissions to 0.16 here http://csclub.uwaterloo.ca/~ebering/community-contributions.txt MISSING: Tiles (possibly some vault authors too?). Todo: linkify commits, canonicalize names to the ones in CREDITS (or not?)` 12:16:08 !learn e ebering[2 s/,.*// 12:16:09 ebering[2/2]: some summary of non-devteam submissions to 0.16 here http://csclub.uwaterloo.ca/~ebering/community-contributions.txt MISSING: Tiles (possibly some vault authors too?). Todo: linkify commits 12:16:14 minmay: learndb is supposed to be up-to-date for stable, not trunk!!!! 12:16:16 you are like 12:16:22 several days early with that learn del 12:19:36 ...huh, making crawl normally works ok with LTO, I wonder.. 12:24:35 -!- indspenceable has quit [Remote host closed the connection] 12:25:40 -!- link_108 has joined ##crawl-dev 12:26:29 -!- simmarine has joined ##crawl-dev 12:26:52 -!- mumra has quit [Ping timeout: 272 seconds] 12:29:05 -!- chukamok has quit [Client Quit] 12:32:07 -!- indspenceable has quit [Remote host closed the connection] 12:34:52 -!- ystael has quit [Ping timeout: 240 seconds] 12:39:30 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 12:48:23 -!- StoryTime has joined ##crawl-dev 12:48:30 -!- dtsund has joined ##crawl-dev 12:49:30 -!- alefury has joined ##crawl-dev 12:52:44 -!- orneryostrich has quit [Remote host closed the connection] 12:53:00 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 12:56:59 -!- travis-ci has joined ##crawl-dev 12:57:00 The build has errored. (stone_soup-0.16 - cd2680d #1894 : elliptic): http://travis-ci.org/crawl-ref/crawl-ref/builds/53355418 12:57:00 -!- travis-ci has left ##crawl-dev 12:58:13 -!- greensnark has quit [Ping timeout: 244 seconds] 13:02:25 -!- indspenceable has quit [Remote host closed the connection] 13:02:51 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 13:03:05 -!- PleasingFungus has joined ##crawl-dev 13:04:08 -!- greensnark has joined ##crawl-dev 13:06:28 |amethyst: well, I can build the deb package (which uses LTO=y) if I remove -g from the compilation flags, otherwise I get a segfault when linking crawl. Any idea why this might be? 13:12:28 -!- indspenceable has quit [Remote host closed the connection] 13:25:08 -!- bonghitz has quit [Ping timeout: 272 seconds] 13:32:35 -!- mizu_no_oto has quit [Client Quit] 13:34:57 -!- abixa has quit [Quit: WeeChat 1.1.1] 13:35:23 -!- ystael has quit [Ping timeout: 246 seconds] 13:37:52 -!- serq has quit [Changing host] 13:38:49 -!- orneryostrich has quit [Ping timeout: 264 seconds] 13:39:38 03MarvinPA02 07* 0.17-a0-26-g6a50d9f: Let Call Merchant work in any branch once unexplored levels have been filled up 10(3 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6a50d9f2f9ef 13:39:38 03MarvinPA02 07* 0.17-a0-27-g873d45e: Coding convention-ify 10(19 minutes ago, 1 file, 25+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=873d45e4cb20 13:41:37 -!- muravey has joined ##crawl-dev 13:43:12 solid commits 13:45:06 the first one could maybe go in 0.16 come to think of it? it's semi-bugfixy imo, possibly a holdover from when call merchant used to work differently? 13:45:15 not that i actually recall how call merchant used to work 13:45:54 -!- ontoclasm has joined ##crawl-dev 13:46:37 (have master and 0.16 actually diverged yet other than that?) 13:47:05 ah, elliptic's vault removals 13:48:44 greetings everyone 13:48:45 -!- Insomniak` has quit [Ping timeout: 250 seconds] 13:48:52 MarvinPA: you shoud make up an amulet design for me 13:48:53 ontoclasm: You have 1 message. Use !messages to read it. 13:48:56 !messages 13:48:57 (1/1) ebering said (4h 46s ago): see the tiles paragraph in http://csclub.uwaterloo.ca/~ebering/community-contributions.txt (meant in a playful tone, I'm aware of the issues w/creating commits) 13:49:11 i've set up a dev environment, and i'm getting to the point where i'm developing an actual feature 13:49:38 ebering: sorry! 13:49:58 (i dunno how to set the author of a commit to anything other than myself if there's a way to do that) 13:51:02 the idea is this: when you're rolling a random character, print out skill aptitudes and the starting skill levels on the screen 13:51:22 -!- Datul has quit [Ping timeout: 246 seconds] 13:52:07 StoryTime: sounds neat if you can get it working 13:52:47 my approach currently is to dry-run the part of character creation that sets up the 'you' struct 13:53:01 MarvinPA: I'd be happy with pulling the first one into 0.16 13:53:59 -!- muravey has quit [Quit: Lingo: www.lingoirc.com] 13:54:02 -!- Morik has quit [Quit: Page closed] 13:54:51 StoryTime: how will you handle wanderers? 13:55:06 a valid answer is "I won't", ofc 13:55:19 just display the aptitudes, probably 13:56:30 maybe write a note below: "Wanderers begin with a randomized skillset." 13:56:47 assuming the idea here is to help newbies understand what they're getting 13:57:33 hmm, maybe i should look through/edit tiles_creation.txt 13:58:18 i just found myself using the wiki way too often when rolling random characters 13:58:42 yeah !stats is nice for that, but you don't get aptitudes 13:58:47 !stats hesu 13:58:49 Starting stats for HESu: Str 7 Int 18 Dex 15. Stat gain: id/3 13:59:07 and of course 13:59:09 !apt he 13:59:09 HE: Fighting: 0, Short: 2, Long: 2!, Axes: -2, Maces: -2, Polearms: -2, Staves: 0, Slings: -2, Bows: 3!, Xbows: 0, Throw: 1, Armour: -1, Dodge: 1, Stealth: 2, Shields: -1, UC: -2*, Splcast: 1, Conj: 1, Hexes: 0, Charms: 2, Summ: -1, Nec: -2, Tloc: 1, Tmut: 1, Fire: 0, Ice: 0, Air: 2, Earth: -2, Poison: -2, Inv: 1, Evo: 1, Exp: -1, HP: -1, MP: 2 13:59:28 there's also an in-game display for apts, but it's super ugly, and ofc I don't think it really interacts with random chars well 13:59:34 -!- travis-ci has joined ##crawl-dev 13:59:35 The build has errored. (master - e0bdd66 #1895 : Neil Moore): http://travis-ci.org/crawl-ref/crawl-ref/builds/53364643 13:59:35 -!- travis-ci has left ##crawl-dev 13:59:58 doing a skill aptitude dump might actually be offputting for newbs, but i'll think about that after i get this thing working in the first place 14:00:25 -!- Utis has quit [Ping timeout: 264 seconds] 14:00:54 StoryTime: well you can have a toggle for displaying it on that screen, I guess 14:01:02 PleasingFungus: how many skills are there? perhaps we could reformat that apts page to have less than a billion pages 14:03:23 -!- JasonMel has quit [Quit: Page closed] 14:12:13 -!- KamiKatze has quit [Quit: Page closed] 14:12:25 -!- tstbtto has quit [Ping timeout: 264 seconds] 14:12:25 -!- serq has quit [Ping timeout: 255 seconds] 14:13:45 -!- Guest13991 has quit [Read error: Connection reset by peer] 14:15:13 MarvinPA: +1 for putting the gozag change into 0.16 14:15:41 -!- Wah has quit [Read error: Connection reset by peer] 14:16:41 -!- Crehl has quit [Ping timeout: 265 seconds] 14:18:30 -!- Monkaria has quit [Quit: Page closed] 14:18:33 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 14:24:07 -!- Bloax has joined ##crawl-dev 14:25:20 -!- Siegurt has quit [Quit: Leaving.] 14:25:27 -!- bonghitz has quit [Ping timeout: 246 seconds] 14:25:30 -!- Anon is now known as Guest28685 14:27:30 ontoclasm: no worries (I dunno either), you and roctavian have been very consistent in your commit subject line credits, I think I've got a good list 14:28:33 elliptic: did you get a chance to glance at the unique_xp branch I put up last night? 14:28:47 ontoclasm: check ?/K ingame, I think we have somewhere in the low 20s of skills 14:29:25 update: I'm wrong, apparently we have... 31 skills? 14:29:42 seems like a lot 14:33:47 -!- Tux[Qyou] has joined ##crawl-dev 14:34:53 -!- orneryos_ has quit [Remote host closed the connection] 14:34:54 NUM_SKILLS of skills on the wall, take one down, pass it around 14:35:43 remove the cooking skill 14:38:26 gammafunk: you can't do that! you'll regret this!!!! 14:40:30 -!- amalloy_ is now known as amalloy 14:41:29 -!- Twiggytwiggytwig has quit [Ping timeout: 245 seconds] 14:41:53 -!- LexAckson has joined ##crawl-dev 14:42:25 remove conjurations, replace with translocations in all spells that use it 14:42:38 since that seems to be what translocations is now 14:44:20 conjurations, canonically, is creating a thing and hurling it at something else. please don't ask how fire storm falls into this 14:44:47 PleasingFungus: I didn't look at the details, I would agree that quite a few uniques could stand to give more xp though... the only concern would be making some parts of the game significantly easier with extra xp, but it probably isn't enough xp to do that 14:45:06 aight 14:45:15 -!- indspenceable has quit [Read error: Connection reset by peer] 14:45:43 yeah, that was roughly my thinking. would be good to use objstat to poke at avg xp/floor before and after 14:45:58 for the areas of a 3-rune game 14:46:06 just reduce the xp on everything else! 14:46:21 early game is probably the most likely place to be affected -- I don't know exactly what you changed but Pikel experience is already really significant usually 14:46:29 minmay: that is an option, yes 14:46:32 conjurations, canonically, is creating a thing and hurling it at something else. please don't ask how irradiate falls into this 14:46:49 it's. um. it's... don't ask these questions!!!! 14:46:53 !tell ontoclasm I think I've added all the tilers could you check? 14:46:54 ebering: OK, I'll let ontoclasm know. 14:47:01 pikel actually gives the right amount of xp so he wasn't changed 14:47:03 so if you made more uniques give pikel-esque XP, that could affect things noticeably (this isn't necessarily a bad thing of course) 14:47:22 -!- Zooty has quit [Ping timeout: 246 seconds] 14:47:36 worm (04w) | Spd: 6 | HD: 5 | HP: 18-37 | AC/EV: 1/5 | Dam: 12 | Res: 06magic(10) | XP: 9 | Sz: small | Int: insect. 14:47:36 %??worm 14:47:38 goliath beetle (02B) | Spd: 5 | HD: 5 | HP: 39-62 | AC/EV: 10/3 | Dam: 30 | Res: 06magic(20) | Vul: 09poison | Chunks: 09poison | XP: 48 | Sz: Medium | Int: insect. 14:47:38 %??goliath beetle 14:47:42 minmay: right, but if there are 3-4 pikels then that would be a noticeable change 14:47:43 I submit these 14:47:52 minmay: they're annoying to kill, so should have high xp :) 14:47:54 by your metric 14:47:58 -!- Schwer-Muta has quit [Ping timeout: 255 seconds] 14:48:16 -!- twelwe has joined ##crawl-dev 14:48:17 it's danger of killing that matters, not annoyingness of killing 14:48:34 not really dangerous to kill things that can't hit you 14:48:42 @??ijyb 14:48:42 Ijyb (02g) | Spd: 10 | HD: 3 | HP: 28 | AC/EV: 2/12 | Dam: 4 | 10weapons, 10items, 10doors | Res: 06magic(10) | XP: 25 | Sz: small | Int: normal. 14:49:14 I poked dowan/duvessa up by 50% (from ~140 to ~210 iirc), nessos (~950 -> ~1300), ijyb (25 -> 40), sonja (~280 -> ~380), terence (19 -> 38) 14:49:23 Pikel (02K) | Spd: 10 | HD: 6 | HP: 40 | AC/EV: 4/12 | Dam: 9 | 10items, 10doors | Res: 06magic(20) | Chunks: 09poison | XP: 651 | Sz: Medium | Int: normal. 14:49:23 %??pikel 14:49:24 those are the early uniques that I touched, insofar as nessos is an early unique 14:50:00 that still sounds really low for sonja IMO 14:50:08 yeah I think I undershot 14:50:14 idk. she's kind of weird 14:50:24 but yeah I doubt those changes will cause any noticeable xp balance shifts 14:50:46 oh fuck I forgot sigmund 14:50:54 yes I was wondering 14:50:56 ~100 -> ~220 14:51:08 grinder is 280 14:51:10 sounds fine 14:51:11 but he shows up slightly later 14:51:33 all those changes sound good to me 14:52:10 oh, I did notice that you removed the 20k or 15k or whatever it was cap per monster... what monsters does that affect? 14:52:12 other notable stuff: removed the 15k xp cap (only affects a couple of hell/pan lords) and removed a bunch of melee uniques from swamp/shoals 14:52:20 I had a note in the commit, let me see 14:52:36 looks like antaeus and cerebov 14:52:53 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 8519 | Sp: b.fire (3d40) [06!sil], fireball (3d43) [06!sil], malmutate [06!sil] | Sz: little | Int: normal. 14:52:53 %??orb of fire 14:53:00 ancient lich (16L) | Spd: 10 | HD: 27 | HP: 90-129 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 7450 | Sp: b.cold (3d37), paralyse, sum.greater demon, animate dead, iron shot (3d44), teleport self [04emergency] / b.corrosive (3d28), slow, invisibility, throw icicle (3d37), crystal spear (3d48) / b.fire (3d37), confuse, haste, b.draining (3d33), sum.greater demon, banishment [04emergency] / mystic blast (3d30), b.cold (3d37), invisibility, animate dead, o.destruction (9d20) | Sz: Medium | Int: high. 14:53:00 %??ancient lich 14:53:08 yeah I thought those were worth 15k too 14:53:10 but, no 14:53:12 %git 9f3be24 14:53:12 07PleasingFungus02 * 0.17-a0-20-g9f3be24: Remove the 15k XP cap 10(17 hours ago, 2 files, 1+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9f3be24e3e67 14:53:35 ^ comment has notes on uniques affected; some versions of the SoH were also affected but I equalized them all to 15k in a later cap 14:53:44 since it seemed weird that some SoHs were 13k and some were 17k 14:53:49 *a later commit 14:53:53 sounds fine, that cap was an artifact of xp pool stuff anyway 14:53:56 ya 14:54:13 or at least I assume it was, pool was 20k 14:54:45 ah, my mistake 14:56:20 -!- mauris has quit [Ping timeout: 272 seconds] 14:56:47 -!- mauris_ has quit [Ping timeout: 252 seconds] 14:58:37 -!- Utis has quit [Ping timeout: 264 seconds] 14:59:38 -!- indspenceable has quit [Read error: Connection reset by peer] 15:00:29 -!- Bcadren has joined ##crawl-dev 15:01:39 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 15:01:48 -!- Monkaria has quit [Quit: Page closed] 15:06:46 -!- mrwooster has quit [Quit: mrwooster] 15:12:57 -!- stanzill has quit [Changing host] 15:13:37 -!- Guest28685 has quit [Ping timeout: 264 seconds] 15:13:56 !tell Grunt Question, I got the package built on ubuntu but it's e.g. crawl_0.16.0-0ubuntu1_amd64.deb, did you use a virtual machine debian to make your packages? Also, I see instructions for building for i386 on amd64 (my arch), but if you have a suggestion there, that'd be welcome. 15:13:57 gammafunk: OK, I'll let grunt know. 15:14:55 -!- Siegurt has quit [Quit: Leaving.] 15:15:05 -!- Anon is now known as Guest56688 15:19:37 -!- travis-ci has joined ##crawl-dev 15:19:38 The build has errored. (master - 8b1c2ff #1897 : Neil Moore): http://travis-ci.org/crawl-ref/crawl-ref/builds/53370484 15:19:38 -!- travis-ci has left ##crawl-dev 15:21:31 <|amethyst> hm 15:21:36 <|amethyst> did someone update the fonts contrib? 15:22:18 <|amethyst> because the bast several BUILD_ALL=1 builds have failed on that contrib 15:22:26 <|amethyst> s/bast/last/ 15:22:42 I recently compiled it ok in win8 15:24:25 -!- ystael has quit [Ping timeout: 255 seconds] 15:24:31 <|amethyst> git pull on the fonts submodule gives: fatal: Could not read from remote repository. 15:25:30 <|amethyst> oh 15:25:34 <|amethyst> all the submodules do that 15:26:07 -!- bonghitz has quit [Ping timeout: 252 seconds] 15:26:58 <|amethyst> I bet git:// is broken 15:28:16 <|amethyst> yes, it seems to be 15:28:33 <|amethyst> git clone git://gitorious.org/crawl/crawl/ -> fatal: Could not read from remote repository. 15:28:53 -!- Menche has quit [Ping timeout: 264 seconds] 15:30:54 -!- Patashu has joined ##crawl-dev 15:31:01 -!- Bcadren has quit [Ping timeout: 250 seconds] 15:35:16 -!- Patashu has quit [Remote host closed the connection] 15:35:29 -!- Patashu has joined ##crawl-dev 15:36:03 wow, my ability to parse c++ compiler errors goes down rapidly with beer 15:37:12 trying to mess around with a new language and drink doesn't mix 15:37:48 yep 15:37:55 I had to switch my repo to https this morning 15:38:08 (I commented on it at the time although I don't think I mentioned the resolution) 15:38:36 I don't think we made a decision re: the repo switch 15:38:44 but apparently free gitlab is also viable 15:39:01 they say they'll possibly charge for projects over 5GB, which we aren't close to 15:39:37 <|amethyst> or we could host our own repo 15:40:44 but my laptop doesn't have much free space left! 15:40:57 and then I'd have to keep the screensaver disabled 24/7... 15:43:18 -!- Aryth has quit [Read error: Connection reset by peer] 15:46:25 !log 15:46:37 2686. gammafunk, XL8 HESu, T:4013: http://dobrazupa.org/morgue/gammafunk/morgue-gammafunk-20150306-214541.txt 15:47:05 -!- Guest56688 has quit [Read error: Connection reset by peer] 15:50:09 -!- indspenceable has quit [Remote host closed the connection] 15:50:41 -!- Sovek has quit [Ping timeout: 256 seconds] 15:51:46 -!- simmarine has quit [Read error: Connection reset by peer] 15:52:13 03MarvinPA02 07[stone_soup-0.16] * 0.16-b1-22-g54a6a4d: Let Call Merchant work in any branch once unexplored levels have been filled up 10(3 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=54a6a4d09852 15:53:03 -!- travis-ci has joined ##crawl-dev 15:53:04 The build has errored. (master - 2f9c35f #1898 : Neil Moore): http://travis-ci.org/crawl-ref/crawl-ref/builds/53370889 15:53:04 -!- travis-ci has left ##crawl-dev 15:54:02 * geekosaur finally provisioning a 10.8 VM, right now security updates, then install an Xcode that has a 10.7 SDK 15:54:15 <|amethyst> yay! 15:55:09 of course xcode is another 4GB+ wonder that may take me a while to download on this wet string 15:57:04 -!- caleba has quit [Read error: Connection reset by peer] 16:00:57 -!- ByronJohnson has quit [Quit: Restarting client.] 16:03:37 -!- simmarine has joined ##crawl-dev 16:06:14 geekosaur: cool, can you also sign the app? 16:06:32 no, sorry 16:06:32 I'm still not clear that we have anyone to do that 16:06:44 -!- WereVolvo has quit [Read error: Connection reset by peer] 16:06:56 geekosaur: btw, bh compiled on 10.10 and chequers was able to run in 10.9 16:07:12 do we actually need to compile on 10.7 to get compat that far back? 16:07:50 or is the compat kind of version-specific, e.g. 10.9 running 10.10 built app is fine but same app won't run on 10.7 16:08:40 the compat is very version specific, a program built on 10.8 against the 10.8 SDK will have loader commands that 10.7 won't understand 16:08:54 ah, figures 16:09:03 but 10.8 and a compatible xcode can build against the 10.7 SDK 16:09:16 oh, hrm 16:09:37 (apple only provides SDKs for one version back, so I must use 10.8) 16:09:43 ah 16:09:51 that was the piece of info I was missing 16:10:00 (since there was never a separate installer for 10.7) 16:10:15 so you compile on 10.8 for 10.7, and we get 10.7+ 16:10:20 yes 16:10:28 welp, that's a start, so thanks for that 16:10:33 then we just need someone to sign it 16:10:47 and I can't compile for older versions because they had no runtime support for C++11 16:11:41 there are some very painful ways to fake it but I would have to jettison all the existing build stuff so I could embed a C++ runtime etc. from some other source into the program 16:11:43 -!- jacquesderrida has quit [Ping timeout: 246 seconds] 16:11:47 which, just no 16:12:29 well fwiw making deb packages turned out to be more painful than I'd have thought 16:12:42 namely since using -g together with LTO causes segfaults at link 16:13:38 so I just modified the debian/rules to remove that, which makes debugging crashes from linux users a bit harder I guess (not actually sure how that affects the crash log) 16:13:46 *remove -g 16:14:02 but once I figure out how to build for i386 as well as my amd64 we should be good 16:14:53 and apparently we just can't do LTO on windows until we figure that out 16:15:58 so the plan is: geekosaur hopefully makes the os x binaries for 10.7+ (fallback to bh making for 10.9+), we get some mystery person to sign it, I make the debs for amd64 and i386, and Nap.kin makes the windows installer/zips without LTO 16:16:14 I guess nap.kin will also make the source packages 16:16:27 I am looking at what the full mac dev program costs. it used to be $99 but someone mentioned $149 recently 16:16:47 <|amethyst> bh can sign them AFAIK 16:17:04 still $99/year, looks like 16:17:10 bh: Do you actually have a apple dev program subscription so you can sign an OS X app that we make? 16:22:45 !rip 16:22:45 gammafunk the Charlatan (L1 HuAr), slain by a rat on D:1, with 4 points after 189 turns and 0:01:51. 16:23:02 !rip hesu 16:23:04 Subcommand $(!rg * recent !won !boring xl=${lm[2]} br=${lm[4]} lvl>=${lm[5]} fmt:"${vmsg}|${place}|${sc}|${turn}|${dur}") failed: '${lm[2]}' is not an integer in 'xl=${lm[2]}' in $(split | $(!rg * $(=rip.opt... in $(ripformat ${lm[0]} ${lm[1]... 16:23:15 !rg 16:23:16 1740/2686. gammafunk the Summoner (L12 HEIE of Sif Muna), blasted by a Hell Sentinel (blast of hellfire) (summoned by the player character) on Swamp:3 on 2014-04-05 12:47:53, with 20466 points after 11604 turns and 1:42:17. 16:23:27 !rg 16:23:28 787/2686. gammafunk the Caller (L6 HESu), shot by a centaur (arrow of flame) on D:5 (serial_bayou_ford_a) on 2014-07-31 23:18:01, with 467 points after 3169 turns and 0:26:36. 16:23:40 !rg 16:23:41 628/2686. gammafunk the Magician (L5 HEIE), slain by an ogre (a +0,+0 giant club) on D:4 on 2014-03-25 09:31:47, with 210 points after 1576 turns and 0:11:02. 16:23:57 I guess that is technically still recent 16:25:06 -!- ystael has quit [Ping timeout: 256 seconds] 16:32:40 -!- link_108 has quit [Quit: Leaving.] 16:34:01 -!- travis-ci has joined ##crawl-dev 16:34:02 The build has errored. (stone_soup-0.16 - 1ec50dd #1899 : Neil Moore): http://travis-ci.org/crawl-ref/crawl-ref/builds/53371004 16:34:02 -!- travis-ci has left ##crawl-dev 16:36:17 * geekosaur will hold off on dedicating $100/yr to crawl to see if bh or etc. can already do it 16:37:34 -!- mrwooster has joined ##crawl-dev 16:42:34 -!- indspenceable has quit [Remote host closed the connection] 16:42:47 -!- gressup has quit [Quit: Leaving] 16:43:46 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 16:45:00 -!- CKyle has joined ##crawl-dev 16:45:18 -!- siepu has quit [Read error: Connection reset by peer] 16:46:29 -!- indspenceable has quit [Remote host closed the connection] 16:49:53 -!- CKyle has quit [Ping timeout: 264 seconds] 16:51:48 -!- Yermak_ has quit [Quit: Page closed] 16:52:18 -!- xordid has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 16:57:14 -!- mizu_no_oto has quit [Client Quit] 17:01:25 -!- MgDark has quit [Read error: Connection reset by peer] 17:04:36 -!- PleasingFungus has joined ##crawl-dev 17:06:59 I'm very confused about bh. I checked the logs and he did say that he had a dev license & could sign stuff, but that was several days ago and nothing came of it 17:08:51 gammafunk: a VM is a good idea; I actually use a debian chroot to do builds because my base system isn't debian 17:09:04 look into debootstrap for some pointers on how to set one of those up 17:09:22 yeah I use that on ubuntu as well, but I guess mine wasn't a debian setup 17:09:27 (I actually have two chroots - amd64 and i?86) 17:09:28 but yeah I'm going with a VM now, thanks 17:09:33 right 17:09:42 I'll do vm with a chroot for i386 17:10:24 -!- CanOfWorms has joined ##crawl-dev 17:10:36 hrm, maybe debootstrap and I use like the right repositories to get actual debian stuff 17:11:03 well I use a vm already for win8 so a vm for debian's not so bad really 17:12:17 -!- SomeStupidGuy has quit [Ping timeout: 256 seconds] 17:13:01 oh, hm, someone needs to take ckr off http://crawl.develz.org/wordpress/howto and replace it with whatever replaced it 17:13:22 -!- stanzill has quit [Quit: au rev] 17:13:49 I can do the former at least 17:15:22 ??servers 17:15:23 servers[1/1]: See {cao}, {cszo}, {cbro} (US), or {cdo}, {clan}, {cxc} (EU), or {ckr}, {lld}, {cpo} (Asia-Pacific). Also http://crawl.develz.org/wordpress/howto 17:15:26 hm 17:15:30 ??cwd 17:15:31 I don't have a page labeled cwd in my learndb. Did you mean: crd, cwz. 17:15:33 ??cwz 17:15:33 cwz[1/1]: Crawl server (webtiles-only) located in Korea; the server admin goes by hong on irc. http://webzook.net/ 17:15:36 there we go 17:15:40 it's that thing 17:15:54 -!- scummos__ has quit [Ping timeout: 252 seconds] 17:16:03 aaaaand right on friggin cue the local notwork goes away and I have to use the one I can barely reach with wifi (and corresponding crap throughput) 17:16:11 !learn e servers[1 s/ckr/cwz 17:16:12 servers[1/1]: See {cao}, {cszo}, {cbro} (US), or {cdo}, {clan}, {cxc} (EU), or {cwz}, {lld}, {cpo} (Asia-Pacific). Also http://crawl.develz.org/wordpress/howto 17:16:40 geekosaur: how ironic... you are tormented by technology... the very technology you have spent your life to master!!! 17:17:10 * geekosaur will eventually be out of this place... 17:22:22 -!- bitcoinbastard has quit [Ping timeout: 245 seconds] 17:24:50 Wow, there are so many more servers these days 17:25:17 I hadn't even heard of CPO 17:25:21 so many.... /decisions/ 17:26:13 -!- debo has quit [Ping timeout: 264 seconds] 17:29:42 was there ever progress towards some kind of unified account system for those? 17:31:48 -!- Menche has quit [Remote host closed the connection] 17:37:17 There's nothing specific at this point, I think, but maybe that will change after all the release/tournament management is done 17:39:28 just wanted to stick it to the devs for a bit... aint got me killed yet and i got one rune. welp thats it. owned.... 17:41:35 !lm twelwe rune 17:41:36 121. [2015-03-06 04:54:17] twelwe the Earth Mage (L17 GrCj of Vehumet) found a barnacled rune of Zot on turn 39623. (Shoals:5) 17:41:43 ill-gotten runes... 17:42:04 the first mimic one was ill but i found the real one. thanks for that too 17:42:05 -!- bonghitz has quit [Ping timeout: 264 seconds] 17:42:17 ty based PleasingFungus 17:43:45 You see here 15 potions of poison 17:44:09 that'd be a drastic thing to do, just keep going! 17:46:28 -!- mrwooster has quit [Quit: mrwooster] 17:46:56 i could drink them all and be fine thanks to terrible gargoyle design. sorry just a little salty today 17:47:19 -!- travis-ci has joined ##crawl-dev 17:47:19 The build has errored. (stone_soup-0.16 - deee65e #1900 : Neil Moore): http://travis-ci.org/crawl-ref/crawl-ref/builds/53371811 17:47:20 -!- travis-ci has left ##crawl-dev 17:48:32 -!- caleba has quit [Read error: Connection reset by peer] 17:48:54 -!- mamgar has quit [Ping timeout: 252 seconds] 17:50:46 you can garg(oy)le with them to remove the salty taste :p 17:51:11 nice 17:52:12 -!- LexAckson has quit [Ping timeout: 244 seconds] 17:53:53 -!- PleasingFungus has quit [Ping timeout: 252 seconds] 17:56:54 -!- alefury has quit [] 17:59:07 -!- Kalir has quit [Changing host] 18:04:40 -!- jeanjacques has quit [Quit: quit] 18:08:39 -!- mrwooster has joined ##crawl-dev 18:13:59 -!- ystael has quit [Ping timeout: 245 seconds] 18:15:47 -!- Bcadren has joined ##crawl-dev 18:16:37 -!- debo has joined ##crawl-dev 18:19:35 ug, libsdl2-image-2.0-0 isn't in wheezy nor in wheezy backports 18:20:03 libsdl2 is in wheezy backports, but it doesn't work if we don't get libsdl2-image-2 :( 18:21:02 I guess since it works fine for ubuntu and maybe some other debian-based dists, we can just put a note about that pointing people to testing/unstable 18:22:41 <|amethyst> hm 18:23:08 <|amethyst> we could prepare a version with sdl2 compiled in for wheezy 18:23:30 <|amethyst> it would be nasty, and certainly not fit for debian's archive, but we're not doing this for debian's archive 18:25:00 |amethyst: it is easy to get sdl2-image-2 for ubuntu, not sure about e.g. mint 18:25:05 <|amethyst> might be simpler just to provide the backport 18:25:12 but I guess having the worst support for debian itself is kind of bad 18:25:13 <|amethyst> gammafunk: right, also for Jessie 18:25:24 <|amethyst> well, it is an old version of debian 18:25:39 well, wait isn't wheezy the latest stable release? 18:25:48 <|amethyst> it is 18:26:09 <|amethyst> debian stable isn't the distribution you use if you want the latest most up-to-date software 18:26:15 <|amethyst> like Crawl 0.16 18:26:36 <|amethyst> Found this from September, with no replies: https://lists.debian.org/debian-backports/2014/09/msg00031.html 18:26:39 hrm, well is saying "run jessie or sid" a bad thing? 18:27:47 <|amethyst> "run jessie or sid, or wait until libsdl2-image-2.0-0 is backported" 18:27:52 yeah 18:28:03 <|amethyst> we could try backporting those ourselves 18:28:19 sure, it's not difficult, but it's just more work for me :( 18:28:28 I already have to compile for two archs 18:29:22 -!- travis-ci has joined ##crawl-dev 18:29:23 The build has errored. (master - 873d45e #1901 : Chris Campbell): http://travis-ci.org/crawl-ref/crawl-ref/builds/53387130 18:29:23 -!- travis-ci has left ##crawl-dev 18:29:26 <|amethyst> once you get an i386 package ready I can test it here on unstable 18:29:30 well, it actually could be non-trivial, since patches might need to be applied 18:29:45 yeah, ok so I'll upgrade my vm to testing I guess 18:30:28 if a tidal wave of wheezy users complains about lack of support, then we can consider making a backport of sdl2-image 18:35:32 -!- debo has quit [Quit: orb spiders :(] 18:35:51 -!- debo has joined ##crawl-dev 18:38:57 anyone want to make a crawl demo reel for steam? 18:39:35 bh: btw, do you in fact have a apple dev account and can sign an os x app if we gave you one? 18:40:23 https://crawl.develz.org/tavern/viewtopic.php?f=12&t=15377 a good death 18:40:25 and you might ask tavern about a demo reel. tasonir has been making let's plays (although so help me if we have only chei games in our demo reel) 18:40:57 awesome 18:40:57 (i don't suppose anyone understands how shafts/hatches work and why this bug is back again) 18:41:07 if it was ever even fixed, i'm not sure 18:41:36 yeah, I wonder how that works anyhow, does it checked for areas flagged no_rtele_into ? 18:41:43 in theory it does, yeah 18:41:50 gammafunk: no, I don't. What do I need to do to get one? 18:41:57 %git 9971d4f9223f3 18:41:57 07galehar02 * 0.11-a0-645-g9971d4f: Hatches and shafts respect no_rtele_into. 10(3 years ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9971d4f9223f 18:41:59 -!- indspenceable has quit [Remote host closed the connection] 18:42:09 meh. give Apple money 18:42:14 bh: well you'd have pay the fee and sign up for one, not sure that's fair to encourage you to do that :) 18:42:29 but some of us where under the mistaken impression that you already had one 18:42:42 nope, I just have xcode ;) 18:42:47 ok, noted 18:42:49 ye, no prob 18:42:56 I'll poke at getting a cert then 18:43:02 geekosaur: thanks 18:43:08 I'm going to update our 0.16 plan with this current release state info 18:43:13 so we're on the same page 18:43:22 ??0.16_release 18:43:22 I don't have a page labeled 0.16_release in my learndb. 18:43:25 ??0.16_plan 18:43:26 0.16 plan[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:planning:0.16_plans 18:43:29 ??0.16 18:43:29 I don't have a page labeled 0.16 in my learndb. 18:45:20 gammafunk: it's something I'll get eventually when I get around to releasing software for OSX, but not yet 18:45:37 bh: no prob, thanks for getting back to me, as we were unclear about that signing business 18:46:12 -!- Pacra has joined ##crawl-dev 18:46:15 bh: we probably don't need you to make a os x binary, since it looks like geekosaur is getting a 10.8 VS up so we can compile for 10.7+ 18:46:33 but we may need you as a fallback option :p 18:46:54 depending on whether geekosaur's network goes out again and he goes full HULK ADMINISTRATOR 18:47:50 local notwork is pretending to work so I got a download 18:47:58 -!- mrwooster has quit [Quit: mrwooster] 18:48:01 will need to let it download its additional components next 18:48:26 when are we going to migrate to github? 18:48:55 not decided whether we even are yet 18:49:08 well apparently gitlab is a possibility 18:49:22 and |amethyst even mentioned hosting our own repo, but not sure how serious he is 18:49:46 we have until may, at any rate, so no immediate hurry 18:49:58 yeah probably a post-release decision 18:50:00 -!- ark__ has quit [Quit: Leaving] 18:50:05 tick tock 18:50:12 we've been asked to wait until after the tournament 18:50:40 by whom? 18:50:58 n*pkin 18:51:02 ah ok 18:52:01 mm, actually he said "don't do it before release/tourney" 18:52:19 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:52:21 [06 14:30] don't do it before the release/tourney, please 18:53:51 -!- axle has quit [Quit: Page closed] 18:54:47 little chance of that happening, trying to coordinate the switchover plus the release would be a nightmare and a half 18:55:09 fyi http://irdc2015usa.tumblr.com/ 18:56:48 should we try to coincide kicking off greenlight with the 0.16 release? 18:59:30 -!- SurpriseTRex_ has quit [Read error: Connection reset by peer] 19:01:28 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 19:03:17 -!- travis-ci has joined ##crawl-dev 19:03:18 The build has errored. (stone_soup-0.16 - 54a6a4d #1902 : Chris Campbell): http://travis-ci.org/crawl-ref/crawl-ref/builds/53401881 19:03:18 -!- travis-ci has left ##crawl-dev 19:05:47 bh: is that process ready to go at this point? 19:07:11 -!- link_108 has joined ##crawl-dev 19:08:20 -!- Siegurt has quit [Client Quit] 19:08:39 gammafunk: we need screenshots, revised copy, and a trailer 19:08:40 so, no 19:09:25 -!- Sorbius has quit [Ping timeout: 252 seconds] 19:09:46 -!- Big_guy has quit [] 19:20:17 -!- indspenceable has quit [Read error: Connection reset by peer] 19:25:21 -!- GhostSonOfGhost has quit [] 19:41:09 -!- ldf has quit [Ping timeout: 246 seconds] 19:41:41 ??0.16_tournament 19:41:42 I don't have a page labeled 0.16_tournament in my learndb. 19:41:44 ??tournament 19:41:45 tournament[1/5]: The 0.15 tournament ran from 20:00 UTC Aug 29 to 20:00 UTC Sep 14. Rules: http://dobrazupa.org/tournament/0.15/ 19:41:54 -!- PleasingFungus has joined ##crawl-dev 19:41:57 -!- omnirizon has quit [Ping timeout: 245 seconds] 19:42:16 the 0.16t is planned for 3-13 still? 19:42:31 3-13 to 3-27 19:43:31 last I heard 19:43:45 I'm updating the planning docs 19:43:58 Unspeakable Power!!! 19:44:11 but I'm putting in a release section so we're kind of on the same page 19:44:13 about what's where 19:44:17 gammafunk: 13-29 (tourney is always 16 days) 19:44:23 oh huh 19:44:25 ok, thanks 19:44:50 elliptic: are you comfortable with making like a learndb entry yet? or do we issue a more formal announcement first? 19:44:53 -!- ldf has joined ##crawl-dev 19:45:42 if we are confident that release can happen by 3-11 (or 3-12 at latest) then sure 19:45:50 it really depends on bh 19:45:54 well, at least partially 19:46:03 also yeah it should probably be announced on wordpress soon 19:46:03 but I'm most confused by him 19:46:16 * bh beats PleasingFungus with a warm trout. 19:46:16 planning to announce tonight if I'm confident 19:46:23 PleasingFungus: bh doesn't have a signing key, no 19:46:26 oh 19:46:27 well, shit 19:46:28 but geekosaur is looking into something 19:46:35 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:46:55 and also poking his network with a demon trident of electricity 19:47:00 if you guys are otherwise stuck, I can sign up and get a key 19:47:28 gammafunk: I'll add the dates to learndb with some qualifier 19:47:30 I will re-poke people 19:47:35 elliptic: thanks 19:48:13 I'll continue making landmark wiki edits that will make your jaws drop with envy and disbelief 19:48:30 (and also uprading debian so we can get debs for the release) 19:48:31 <|amethyst> gammafunk: poking network with demon trident: http://goo.gl/dlP2gg 19:48:43 seems dangerous... 19:48:48 !learn add tournament[1] The 0.16 tournament will most likely run from 20:00 UTC Mar 13 to 20:00 UTC Mar 29. Rules: http://dobrazupa.org/tournament/0.16/ 19:48:49 tournament[1/6]: The 0.16 tournament will most likely run from 20:00 UTC Mar 13 to 20:00 UTC Mar 29. Rules: http://dobrazupa.org/tournament/0.16/ 19:49:06 !learn del tournament[3] 19:49:06 Deleted tournament[3/6]: The 0.14 tournament ran from 20:00 UTC Apr 11 to 20:00 UTC Apr 27. Rules: http://dobrazupa.org/tournament/0.14/ Leaderboard (with nchoice list): http://dobrazupa.org/tournament/0.14/overview.html 19:49:12 as I was saying earlier, for greenlight we need screenshots and a demo reel. The screen aspect ratio should be something like 35x64 19:49:12 !learn del tournament[3] 19:49:13 Deleted tournament[3/5]: The 0.13 tournament ran from 20:00 UTC Oct 11 to 20:00 UTC Oct 27. Rules: http://dobrazupa.org/tournament/0.13/ Leaderboard: http://dobrazupa.org/tournament/0.13/overview.html 19:49:15 <|amethyst> ("Demon" means it has an extra dent) 19:49:56 !learn edit tournament[2] s/$/ Final standings: http://dobrazupa.org/tournament/0.13/overview.html 19:49:57 Syntax is: !learn edit TERM[NUM] s/REGEX/REPLACE/opts 19:50:06 !learn edit tournament[2] s|$| Final standings: http://dobrazupa.org/tournament/0.13/overview.html 19:50:06 tournament[2/4]: The 0.15 tournament ran from 20:00 UTC Aug 29 to 20:00 UTC Sep 14. Rules: http://dobrazupa.org/tournament/0.15/ Final standings: http://dobrazupa.org/tournament/0.13/overview.html 19:50:12 er 19:50:19 !learn edit tournament[2] s/13/15/ 19:50:19 tournament[2/4]: The 0.15 tournament ran from 20:00 UTC Aug 29 to 20:00 UTC Sep 14. Rules: http://dobrazupa.org/tournament/0.15/ Final standings: http://dobrazupa.org/tournament/0.15/overview.html 19:50:37 bh: chequers was collecting screenshots for the new website 19:50:44 03PleasingFungus02 07[unique_xp] * 0.17-a0-39-g25b8ddc: Double Sonja's XP again (elliptic) 10(2 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=25b8ddc4dfdd 19:50:45 you could talk ot him 19:50:45 -!- mumra has joined ##crawl-dev 19:50:50 yeah and there was a tavern post about that 19:50:58 I'm sure someone out there has good video experience 19:51:02 and could make something 19:51:22 sonja keeps quaffing those !experience 19:51:32 the title is misleading; this is the first time I doubled her XP 19:51:38 realized after I pushed it 19:51:47 -!- coffee` has quit [Read error: Connection reset by peer] 19:52:07 !lg . ikiller=sonja 19:52:08 1. gammafunk the Thaumaturge (L9 DEIE of Sif Muna), succumbed to Sonja's curare-tipped needle on D:12 on 2013-11-22 08:56:32, with 2911 points after 5002 turns and 0:42:02. 19:52:15 rip 19:52:16 yeah felt like I'd died to her almost never 19:52:22 <|amethyst> hm 19:52:25 wow, and DEIE 19:52:53 well, I'd expect that ie and su are some of the backgrounds that has an easier time dealing with her 19:53:06 in general, though, I would reference the second line of the commit comment 19:53:23 !lg . ikiller=sonja 19:53:24 No games for twelwe (ikiller=sonja). 19:53:28 awesome 19:53:31 no it's just that I played very few of those, surprised it wasn't a HE 19:53:37 -!- edlothiol has quit [Ping timeout: 244 seconds] 19:53:40 !lg . DE 19:53:41 252. gammafunk the Imperceptible (L22 DEAs of Zin), escaped with the Orb and 3 runes on 2015-02-11 04:32:50, with 1304622 points after 93870 turns and 9:30:46. 19:53:44 !lg * recent ikiller=sonja s=name 19:53:45 277 games for * (recent ikiller=sonja): 4x gw, 3x cmyk, 3x ztt, 3x z13, 2x Vule, 2x letownia, 2x Grashnag, 2x Stone, 2x ahorribleplayer, 2x okayu, 2x crawlian, 2x christhawk, 2x tlatlagkaus, 2x Quantum, 2x silentsigil, 2x Misha, 2x PurpleRed, 2x rokudenashi, 2x Ayutzia, 2x runewalsh, 2x muxacarin, 2x Kex, Congressman, Xelif, xw, Nico3ck, wingedge, russell, TheHza, aaron, Haven, Sixotanaka, Artefac... 19:53:47 !lg . DEIE 19:53:48 148. gammafunk the Chiller (L1 DEIE), quit the game on D:1 (dpeg_arrival_central) on 2014-01-26 17:08:15, with 0 points after 0 turns and 0:01:02. 19:53:52 gw, leading the way as always 19:53:54 oh I did 148 19:53:55 hooray for gw 19:53:58 hah 19:54:00 !lg gw 19:54:01 2369. gw the Gusty (L1 DgAE), slain by a giant gecko on D:1 on 2014-09-15 12:44:42, with 5 points after 134 turns and 0:00:09. 19:54:05 -!- Jonatan has quit [Ping timeout: 264 seconds] 19:54:08 interesting combo 19:54:11 <|amethyst> hm, can someone either update our trunk and 0.16 (and maybe 0.15) submodule configs to point to the https URLs; or copy those repos under the crawl-ref github project and point to those? 19:54:13 trying out bounce logic? 19:54:30 <|amethyst> submodules I know FROM NA-THINK 19:55:15 gitorious isn't handling git: urls 19:55:20 <|amethyst> err, I guess that probably only makes sense if you've heard Tom Lehrer's "Lobachevsky" 19:55:23 <|amethyst> yeah 19:55:28 <|amethyst> and our submodules point there 19:55:36 <|amethyst> to git: URLs 19:55:44 but always call it research 19:55:50 03MarvinPA02 07* 0.17-a0-28-g87cc296: Tidy up some removed spell placement 10(30 minutes ago, 1 file, 21+ 66-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=87cc29695d56 19:56:17 where's that configured? 19:56:23 -!- Blazinghand|Work has quit [Read error: Connection reset by peer] 19:56:30 oh I see 19:56:33 totally not a commit in preparation for removing a bunch more spells 19:56:36 heh 19:56:39 also i can't believe insulation and see invisible spells still have code lying around 19:56:51 <|amethyst> gammafunk: ~/.gitmodules 19:56:53 |amethyst: is the http url on gitorious fine? 19:56:59 guess I should just test it 19:57:00 there was a SInv spell? 19:57:03 XP for monsters should probably be set manually (rather than with the modifier), it's a mess right now 19:57:07 would need to run some kind of powerful script 19:57:12 johnstein: in like 0.7 or something 19:57:24 a bit before my time 19:57:24 and probably need special cases for slime creatures or something, as usual 19:57:28 %git 84e723c600f 19:57:28 07MarvinPA02 * 0.12-a0-163-g84e723c: Remove the See Invisible spell 10(2 years, 6 months ago, 20 files, 18+ 71-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=84e723c600f7 19:57:33 wow 0.12 19:57:41 chei is lying imo 19:57:49 it feels like longer ago yes 19:57:58 oh. then I was around. but I only play Be 19:57:58 // Book of Enchantments (fourth one) 19:58:01 curious about 'fourth one' 19:58:03 or: i've been playing crawl for way too long 19:58:08 !won 19:58:09 johnstein has won 5 times in 209 games (2.39%): 1xDDBe 1xDsBe 1xHOBe 1xHaBe 1xMiBe 19:58:15 -!- nicolae- has joined ##crawl-dev 19:58:16 <|amethyst> !lg johnstein 1 19:58:16 1/209. johnstein the Grave Robber (L3 HaNe), slain by a kobold (a +0,+0 club) on D:2 on 2012-10-13 17:22:36, with 58 points after 2316 turns and 0:58:49. 19:58:23 <|amethyst> !lg marvinpa 1 19:58:24 1/3061. MarvinPA the Skirmisher (L1 DsCK of Lugonu), slain by a goblin (a +0,+0 dagger) on D:1 on 2009-11-30 03:39:39, with 28 points after 50 turns and 0:01:49. 19:58:48 <|amethyst> !lg @devteamnp s=name x=min(start) 19:58:50 58089 games for @devteamnp: 10454x KiloByte [2008-08-06 14:22:01], 10424x Neil [2011-08-10 11:04:55], 6247x 78291 [2007-09-23 02:46:23], 3413x wheals [2012-07-11 00:24:00], 3393x sorear [2007-12-15 18:57:08], 3061x MarvinPA [2009-11-30 03:37:08], 2687x gammafunk [2012-04-26 17:48:23], 2206x rob [2006-12-27 21:14:37], 2001x dpeg [2006-12-15 12:29:19], 1679x bh [2009-05-12 22:05:21], 1440x SamB [201... 19:59:01 <|amethyst> !lg @devteamnp s=name x=min(start) o=x 19:59:02 Bad filter condition: 'x' (extra: x=min(start)) 19:59:03 dsck was my first win too, good times 19:59:44 !lg @devteamnp s=name x=-min(start) 19:59:44 -!- indspenceable has quit [Remote host closed the connection] 19:59:45 58089 games for @devteamnp: 159x haranp [2006-12-12 16:49:58], 929x doy [2006-12-14 21:58:12], 2001x dpeg [2006-12-15 12:29:19], 893x erisdiscordia [2006-12-22 15:54:12], 2206x rob [2006-12-27 21:14:37], 12x jpeg [2007-01-26 14:01:01], 155x Zaba [2007-02-24 16:29:34], 138x evktalo [2007-06-21 18:34:35], 93x Keskitalo [2007-07-13 12:37:03], 6247x 78291 [2007-09-23 02:46:23], 3393x sorear [2007-12-1... 19:59:59 -!- ussdefiant has joined ##crawl-dev 20:00:15 !gamesby rob 20:00:15 rob has played 2250 games, between 2006-12-27 21:14:37 and 2014-04-17 09:10:41, won 59 (2.6%), high score 33813486, total score 224219410, total turns 22776379, play-time/day 1:01:09, total time 113d+8:47:52. 20:00:28 !lg rob s=src 20:00:28 2250 games for rob: 1226x cdo, 1021x cao, 2x rhf, cszo 20:00:34 hm 20:01:15 !lg @devteamnp s=name x=+${max(end)-min(start)} 20:01:17 58089 games for @devteamnp: 2001x dpeg [8y+80d+10:22:40], 929x doy [8y+29d+13:57:57], 893x erisdiscordia [7y+246d+3:43:02], 93x Keskitalo [7y+123d+2:21:10], 2206x rob [7y+112d+11:56:04], 6247x 78291 [7y+73d+16:47:27], 155x Zaba [6y+243d+17:22:44], 159x haranp [5y+319d+9:37:54], 1679x bh [5y+293d+22:37:04], 513x elliptic [5y+217d+22:38:05], 10454x KiloByte [5y+174d+9:46:27], 3061x MarvinPA [5y+97d+... 20:01:30 <|amethyst> elliptic: oh, that's how you do that 20:01:33 <|amethyst> elliptic: good to know 20:01:39 powerful 20:01:44 !lg @devteamnp s=name x=-${max(end)-min(start)} 20:01:45 58089 games for @devteamnp: 43x Enne [9d+21:32:25], 3x frogbotherer [12d+0:26:06], 3x reaverb [181d+11:20:21], 22x felirx [266d+16:50:52], 375x PleasingFungus [1y+52d+1:27:42], 5x DracoOmega [1y+65d+14:54:17], 3x galehar [1y+88d+0:22:40], 1360x bookofjude [2y+128d+19:56:28], 1440x SamB [2y+141d+10:10:48], 979x HangedMan [2y+214d+0:51:24], 1385x SGrunt [2y+235d+4:14:43], 3413x wheals [2y+235d+19:14... 20:01:53 "the offline players" 20:02:13 <|amethyst> and PF 20:02:13 and me!!! 20:02:16 yeah PleasingFungus notorious offline guy 20:02:19 yes 20:02:23 <|amethyst> offline players and noobs 20:02:24 just look at that company 20:02:28 tbf I did play offline a few years before I started going online 20:02:33 8 years, man 20:02:36 which I think is some kind of scumming 20:02:38 probably 20:02:43 -!- ystael has quit [Ping timeout: 250 seconds] 20:02:51 ??scumming 20:02:51 scumming[1/1]: The strategy of collecting easy rewards in unchallenging areas, e.g. when a high-level character visits levels suitable for low-level characters. Has a number of derived terms, eg. stair scumming, save scumming, {abyss scumming}. 20:03:10 need an exhaustive list of scumm types 20:03:12 MarvinPA: fwiw, I nominate ignite poison 20:03:19 since I was unable to come up with cool ideas for it 20:03:34 marvinpa?? 20:03:34 Isn't marvin from NetHack. Also not from Pennsylvania. 20:03:40 or rather, with cool ideas that didn't overlap heavily with three other existing fire spells 20:03:42 <|amethyst> !learn add scumming The art of playing a game in a way someone else doesn't like. 20:03:43 oh maybe that got deleted 20:03:43 scumming[2/2]: The art of playing a game in a way someone else doesn't like. 20:03:54 mpa maintains his entry religiously. 20:03:56 ?/ogg 20:03:57 Matching terms (2): boggart, boggle; entries (12): boggart[4] | boggart[7] | boggle[1] | devsprint[7] | hilarious_deaths[37] | minmay[1] | multirobin[1] | nfm[5] | ogre_challenge[1] | pcrawl[1] | polymorph[3] | swap_slot[1] 20:03:59 freeze poison 20:04:00 it's true 20:04:01 we are all slackers by comparison. 20:04:01 ??minmay 20:04:02 minmay[1/19]: http://cowmuffins.net/stuff/crawl/me.ogg 20:04:03 electrify poison 20:04:06 haha 20:04:11 figured it wouldn't last long 20:04:12 Poison to Rock 20:04:14 nicolae-: transforms poisonous chunks into electric chunks 20:04:23 yes, exactly 20:04:27 powerful new intricacies to the food game... 20:04:28 PleasingFungus: also ctele is my first priority! i can agree that ignite poison is weird though yeah 20:04:46 PleasingFungus: you'll need to make an ogg recording if you want to capture his attention 20:04:50 I'm not a big fan of removing ctele, but I'm retired, so I won't get in your way. 20:05:28 !lg @devteamnp s=name x=${sum(dur)/(max(end)-min(start))} 20:05:29 ERROR: operator does not exist: numeric / interval 20:05:41 go the opposite way. all tele is c 20:06:06 unrelatedly, did anyone else know that revenants ignore silence? 20:06:12 !lg devteamnp s=name rune noun!=abyssal|slimy x=min(turns) 20:06:13 No keyword 'rune' 20:06:13 because that's weird 20:06:13 yes 20:06:15 !lm devteamnp s=name rune noun!=abyssal|slimy x=min(turns) 20:06:17 10671 milestones for devteamnp (rune noun!=abyssal|slimy): 3675x 78291 [5372], 953x MarvinPA [16621], 948x elliptic [3274], 436x rob [4362], 400x evilmike [24281], 375x itsmu [31160], 367x KiloByte [24457], 349x gammafunk [7735], 346x pointless [32951], 317x Medar [14689], 311x Lasty [31932], 255x PleasingFungus [21727], 252x SGrunt [26782], 229x sorear [29678], 222x wheals [22744], 207x doy [2452... 20:06:33 I blame silent spectres 20:06:35 generally 20:06:45 seems reasonable 20:06:47 !lm devteamnp s=name rune noun!=abyssal|slimy x=min(turns) o=-turns 20:06:48 Bad filter condition: 'turn' (extra: x=min(turn)) 20:06:48 I think those guys are probably a failure as a design 20:06:51 hrm 20:06:55 they're cool and distinctive but they're just so counterproductive 20:07:04 as enemies 20:07:05 they're not super great in practice really, yeah 20:07:15 what if they were able to target their silence 20:07:18 <|amethyst> SSs could be reserved for large vaults designed around them 20:07:30 so you're standing there unable to speak like some kinda chump but everyone else can cast away 20:07:34 <|amethyst> (and made to not penetrate stone?) 20:07:36 W I Z A R D P R I S O N 20:07:41 (which is kind of a bad vault honestly) 20:07:44 (even though it's super cool) 20:07:52 wizpriz 20:08:05 HEY SPEAKING OF SUPER COOL VAULTS sorry caps 20:08:06 nicolae-: I really want some monster to have a 'mute' spell that's just a super short duration DUR_SILENCE 20:08:17 (so it only affects you, because of how the radius scaling works) 20:08:29 nicolae-: I may get to merge some of yours once I get this deb making nonsense finished 20:08:33 blame linux nerds 20:08:51 i always do 20:08:55 <|amethyst> blame linux lusers who can't compile their own game 20:08:59 unborn (07L) | Spd: 10 | HD: 11 | HP: 62-89 | AC/EV: 2/10 | Dam: 17 | 07undead, 10weapons, 10items, 10doors, priest, evil, spellcaster | Res: 06magic(120), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1172 | Sp: agony, dispel undead (3d19), injury mirror [11!AM], animate dead, haunt | Sz: Medium | Int: high. 20:08:59 %??unborn 20:09:06 merging vaults sounds dangerously like adding features.... 20:09:06 <|amethyst> and need a "package" 20:09:09 oh huh 20:09:11 that's a priest 20:09:22 they're yredites, I think? 20:09:27 i blame linux nerds for bad job interviews, crappy weather, that car accident i had in 2006, and the economy 20:09:37 or maybe there was just a yred bug with them 20:09:37 PleasingFungus: they're not features, they're bugs 20:09:46 nicolae-: even worse!!! 20:09:47 <|amethyst> nicolae-: that car accident was Ron Paul's fault and you know it! 20:09:55 not really sure those need to exist, but w/e 20:10:16 clearly ron paul is a linux nerd 20:10:20 maybe merge them and death knights at least 20:10:45 they're pretty distinct monsters 20:11:17 death knight (03p) | Spd: 10 | HD: 10 | HP: 63-97 | AC/EV: 2/12 | Dam: 28 | 10weapons, 10items, 10doors, fighter, priest, evil | Res: 06magic(80) | Vul: 08holy | XP: 882 | Sp: drain life [11!AM], animate dead [11!AM], injury mirror [11!AM] | Sz: Medium | Int: normal. 20:11:17 %??death knight 20:11:21 unborn are walking haunts, death knights are walking injury mirrors. possibly they're work better as one thing, tho, maybe you're right 20:11:24 hm 20:11:33 unbirth knight 20:11:42 <|amethyst> remove mirror from unborn? 20:11:43 unborn also have injury mirror 20:11:49 dispel 20:12:02 yeah, but who plays undead 20:12:03 really 20:12:13 only a huge scrub would play an undead race, I think. 20:12:14 speaking of silent spectres, i've always felt they should just be a dis enemy, as a regular spawn 20:12:15 <|amethyst> powerful lichform players 20:12:28 why dis? 20:12:31 you mean tar? 20:12:35 yeah 20:12:41 powerful synergy with tar liches 20:12:41 oh yeah, perhaps 20:12:47 PleasingFungus: racist 20:12:51 ... 20:12:55 by synergy I mean they have the exact problem that they have in crypt 20:12:57 theres too much stuff in crypt that is silencable. but in tar, you got lots of demons, and getting fucked by a silent spectre spawning by hell effects is fun 20:13:11 its true that liches are in tar as well, though 20:13:16 but so are shadow fiends and stuff 20:13:17 death knight with haunt/agony/mirrror sounds okay maybe, and remove unborn 20:13:23 -r 20:13:38 yeah unborn were just ...well what kind of DD where they again? 20:13:40 yeah I was thinking along the same lines 20:13:50 unborn were 'unborn' iirc 20:13:51 deep dwarves unborn 20:13:51 I guess just some kind of DD 20:14:02 yeah guess they didn't have a player antecedan t 20:14:26 the other DD with mirror 20:14:56 all those novelty DD monsters...DD scion 20:15:26 -!- link_108 has quit [Quit: Leaving.] 20:15:34 <|amethyst> well, they were kind of planned for a branch 20:15:36 DD progressive, DD anti-vaxxer, DD fiscal conservative 20:15:46 dwarven halls is coming back in 0.17, in a big way. 20:15:47 I can feel it. 20:15:59 i guess with death knight gone as a priest class, monster dk could be spellcasters, too 20:16:07 just like proper old-fashioned dk! 20:16:09 -!- mrwooster has joined ##crawl-dev 20:16:13 DD developer emeritus 20:16:15 spells: pain 20:16:31 <|amethyst> The Dwarven Halls appear between level 10 and 14 of The Hive of Ants. 20:16:34 I think it makes more sense for them to be priests 20:16:49 well, I guess with the new abilities... hm 20:16:51 idk 20:16:51 well if they have haunt/agony/mirror that's 2 out of 3 non-invocations, yeah 20:17:05 (and i'd rather not mix wizard/priest spells) 20:17:20 yeah that's a thing we Could do but probably Shouldn't do without a very good reason 20:17:34 sadly: 20:17:36 ??anubis guard 20:17:37 anubis guard[1/1]: 0.16 Tomb monster which sometimes appears in place of guardian mummies. Can turn up in pairs; has drain breath, Dispel Undead, Confuse, and a hunting cry which makes noise and alerts other anubis guards on the level to your location. They are living but rN+++ and torment-immune. 20:17:43 heh 20:17:57 @??anubis guard 20:17:57 anubis guard (10H) | Spd: 10 | HD: 9 | HP: 37-62 | AC/EV: 3/13 | Dam: 30, 2013(drain) | 10weapons, 10items, 10doors, fighter, priest, evil, see invisible | Res: 06magic(40), 13neg+++, 13torm | Vul: 08holy | XP: 634 | Sp: hunting cry [11!AM, 08breath], b.draining (3d17) [11!AM, 06!sil, 08breath], dispel undead (3d16) [11!AM] | Sz: Medium | Int: normal. 20:18:11 more like anoobis 20:18:13 that is an interesting mix 20:18:18 also wow that entry is out of date 20:18:28 since they went confuse -> control undead -> "" 20:18:39 also bbiab 20:18:41 -!- nicolae- has left ##crawl-dev 20:18:45 clearly give them confuse back 20:18:53 unknown monster: "beetle" 20:18:53 %??beetle 20:18:55 !learn e anubis_guard[1 s/Confuse, // 20:18:56 anubis guard[1/1]: 0.16 Tomb monster which sometimes appears in place of guardian mummies. Can turn up in pairs; has drain breath, Dispel Undead, and a hunting cry which makes noise and alerts other anubis guards on the level to your location. They are living but rN+++ and torment-immune. 20:18:57 ??death scarab 20:18:58 death scarab[1/1]: 0.16 undead Tomb pack monster, occasionally showing up in numbers to replace guardian mummies. Fast, batty, trails miasma, and bites to inflict rN- to drain skill and/or speed or replenish its health. 20:19:00 death scarab (06B) | Spd: 30 | HD: 8 | HP: 21-37 | AC/EV: 7/14 | Dam: 3013(scarab) | 07undead, evil | Res: 06magic(60), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 755 | Sz: little | Int: insect. 20:19:00 %??death scarab 20:19:12 that one's almost certainly also out of date, yeah 20:19:19 ??scarab 20:19:20 death scarab[1/1]: 0.16 undead Tomb pack monster, occasionally showing up in numbers to replace guardian mummies. Fast, batty, trails miasma, and bites to inflict rN- to drain skill and/or speed or replenish its health. 20:19:20 mpa would be the one to say what they do now 20:19:55 i like how the old desc is completely impossible to parse 20:19:57 oh, has anyone tried to build on os x with LTO=y? 20:20:02 does rN- make skill drain more severe 20:20:05 but yeah now they just drain speed and are vampiric 20:20:09 what's rN- 20:20:11 afaik OS X doesn't do LTO 20:20:15 who knows 20:20:21 ok 20:20:31 and binutils ld on OS X tends to be inviting bugs 20:20:40 (Apple's ld doesn't do LTO) 20:20:45 bennu (08b) | Spd: 16 | HD: 14 | HP: 62-92 | AC/EV: 6/16 | Dam: 2708(holy), 1813(drain), 1804(napalm) | evil, see invisible, fly, regen | Res: 06magic(140), 04fire+++, 03poison, 04rot, 13neg+++ | Vul: 12drown, 08holy | XP: 1286 | Sz: Medium | Int: normal. 20:20:45 %??bennu 20:20:47 !learn edit death_scarab s/bites to.*/has a vampiric bite that also drains speed./ 20:20:48 death scarab[1/1]: 0.16 undead Tomb pack monster, occasionally showing up in numbers to replace guardian mummies. Fast, batty, trails miasma, and has a vampiric bite that also drains speed. 20:20:49 yeah doesn't sound like something we need to worry about then 20:21:17 MarvinPA: I think the old description was clumsily edited from something else; it has the look of it 20:21:18 moot now 20:21:20 birds that attack for holy drain sticky, and explode in ghostly flame upon the first death 20:21:34 you're out of date 20:21:36 l prefer death knights being priests, i think its cool for gods to have monsters themed around them 20:21:37 ??bennu 20:21:37 bennu[1/1]: New to Tomb in 0.16. Speed 16 with sticky flame, holy and drain melee (like an exec without the haste). When they die they explode in ghostly flames (radius 2, damage 3d22) and insta-resurrect nearby once. Mummies are OK with tormenting Bennus. 20:21:45 -!- debo has quit [Ping timeout: 246 seconds] 20:21:57 !learn e bennu[1 s/sticky flame, // 20:21:57 !learn edit bennu s/sticky flame, // 20:21:57 bennu[1/1]: New to Tomb in 0.16. Speed 16 with holy and drain melee (like an exec without the haste). When they die they explode in ghostly flames (radius 2, damage 3d22) and insta-resurrect nearby once. Mummies are OK with tormenting Bennus. 20:21:58 No change: regex `sticky flame, ` does not match `New to Tomb in 0.16. Speed 16 with holy and drain melee (like an exec without the haste). When they die they explode in ghostly flames (radius 2, damage 3d22) and insta-resurrect nearby once. Mummies are OK with tormenting Bennus.` 20:22:02 MarvinPA: hi... 20:22:02 ! 20:22:07 sticky seemed excessive, yeah 20:22:36 it was to make them more like the sun 20:22:43 yes 20:22:45 <|amethyst> um 20:22:54 <|amethyst> the sun doesn't typically ooze napalm 20:22:54 ? 20:23:01 the sun is fire 20:23:03 sticky flame is fire 20:23:04 q.e.d. 20:23:28 ushabti (078) | Spd: 8 | HD: 7 | HP: 40-53 | AC/EV: 9/6 | Dam: 30 | 11non-living, 10weapons, 10items, 10doors, fighter, evil, see invisible | Res: 13magic(immune), 05fire, 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 258 | Sp: death rattle (2d4) [11!AM, 06!sil] | Sz: little | Int: normal. 20:23:28 %??ushabti 20:23:35 is that out of date too 20:23:37 <|amethyst> @?? sun demon 20:23:38 sun demon (083) | Spd: 12 | HD: 10 | HP: 41-67 | AC/EV: 10/12 | Dam: 3004(fire:10-19) | 05demonic, 10doors, see invisible, lev | Res: 06magic(80), 04fire+++, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 804 | Sz: Medium | Int: normal. 20:23:46 anyway yeah I'd agree with evilmike on death knights but I'm vaguely worried about them having invocations that players don't get. unborn already do, but that's already weird 20:23:49 but monsters always cheat 20:23:50 v0v 20:23:51 oh, interesting, it does do LTO, at least hidden in xcode 20:24:07 * geekosaur digs 20:24:15 Basil: death rattle was changed, but that doesn't show up in monster 20:24:18 ??ushabti 20:24:19 ushabti[1/1]: 0.16 tomb monster, dilutes guardian mummies. Roughly equal stats with more resists, non-living instead of undead, very loud shouts and a draining / miasma cloud attack fashioned like catoblepae instead of death curses. 20:24:25 ??death rattle 20:24:25 I don't have a page labeled death_rattle in my learndb. 20:24:28 the problem is just that monsters can only be one of "magic" or "invocations" right? 20:24:33 no they can be both 20:24:36 but it's confusing to players 20:24:36 so it just vomits drain now? 20:24:38 i see 20:24:38 -!- Wah has quit [Read error: Connection reset by peer] 20:24:40 <|amethyst> hm 20:24:42 Basil: correct 20:24:49 !learn edit ushabti s/draining \/ // 20:24:50 ushabti[1/1]: 0.16 tomb monster, dilutes guardian mummies. Roughly equal stats with more resists, non-living instead of undead, very loud shouts and a miasma cloud attack fashioned like catoblepae instead of death curses. 20:24:54 oh 20:24:55 er 20:24:58 <|amethyst> I don't know if it's really more confusing than having natural/wizard or natural/invocations 20:25:01 so I'll try LTO next time I build and see what happens. last I checked the ld manpage didn't mention it 20:25:03 thanks for making that 1 cloud type, whoever did that 20:25:04 <|amethyst> like draconians do 20:25:04 hm 20:25:11 that was mpa 20:25:12 !learn edit ushabti s/miasma/draining/ 20:25:13 ushabti[1/1]: 0.16 tomb monster, dilutes guardian mummies. Roughly equal stats with more resists, non-living instead of undead, very loud shouts and a draining cloud attack fashioned like catoblepae instead of death curses. 20:25:16 -!- Siegurt has quit [Quit: Leaving.] 20:25:16 those tomb monsters did way too much confusing stuff 20:25:18 also I wonder if xcode4 supports it (for the lion compatible build) 20:25:29 anubis guard (10H) | Spd: 10 | HD: 9 | HP: 39-62 | AC/EV: 3/13 | Dam: 30, 2013(drain) | 10weapons, 10items, 10doors, fighter, priest, evil, see invisible | Res: 06magic(40), 13neg+++, 13torm | Vul: 08holy | XP: 635 | Sp: hunting cry [11!AM, 08breath], b.draining (3d17) [11!AM, 06!sil, 08breath], dispel undead (3d16) [11!AM], confuse [11!AM] | Sz: Medium | Int: normal. 20:25:29 %??anubis guard 20:25:36 sometimes you start complicated and chisel down to the good bits. 20:25:41 now streamline monster DS too (remove the mutation flavoursssss) 20:25:44 it's not my own design strategy, but it works for some people. 20:25:46 still vouching for tomb warden 20:25:59 evilmike: it's on my todo! 20:26:02 well, i think hangedman was responsible for some of that tomb stuff right? 20:26:13 but i think it will be: hard work, because argh drac/ds job code 20:26:18 yeah that stuff is 20:26:20 something else 20:26:45 fwiw I still think that non-classed demonspawn flavors could have a place somewhere, if they were named in a fashion that wasn't intentionally obtuse 20:26:55 classed demonspawn don't need or benefit from the complication, tho 20:27:06 sure, the idea itself could work 20:27:31 the problem i have is that they contribute very little atm, aside from cluttering the names of the classed ones 20:27:35 Ds without jobs are somewhat buffer but they still don't hurt you 20:27:49 with jobs, you mean? 20:28:02 ok, looks like -O4 is supposed to work even in xcode4.6. (they also suggest -fvectorize but that's xcode 5+ only) 20:28:05 rather, compared to having facets vs no facets 20:28:12 some of them have dangerous spells, i dont like the xom ones much though 20:28:25 i basically dont like any hex-like spells that arbitarily ignore MR 20:28:25 most of them are dangerous in various ways 20:28:30 <|amethyst> geekosaur: is that gcc or clang? 20:28:37 clang for both 20:28:41 unjobbed Ds I kill without paying attention to facets 20:28:45 <|amethyst> aha 20:28:50 evilmike: the main problem is that the player has "mr: immune" by pan, usually 20:28:58 xcode4 was the first version that replaced gcc with clang 20:29:09 and both of those require clang+llvm 20:29:54 <|amethyst> ooh, official releases compiled with clang 20:30:11 clang?? 20:30:12 clang 20:30:42 MR probably needs to be looked at in general if it's bad gameplay for it to work 20:30:46 yeah 20:31:08 i think if someone is brave enough, they should start thinking of ways to just overhaul how it works for players 20:31:14 so you're getting clang whether you want it or not for this build :) 20:31:25 -!- Zooty has quit [Ping timeout: 246 seconds] 20:31:30 there have been various suggestions 20:31:38 I think mostly focused on players hexing monsters, tho 20:31:40 which is obviously different 20:31:45 -!- squimmy has quit [Ping timeout: 265 seconds] 20:32:12 -!- travis-ci has joined ##crawl-dev 20:32:13 The build has errored. (unique_xp - 25b8ddc #1903 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/53422635 20:32:13 -!- travis-ci has left ##crawl-dev 20:32:36 minmay: counterargument: mr works exactly as well as ac, ev, and elemental resists, all of which are kind of fucked in extended (hence torment, hellfire, etc) 20:32:45 -!- Siegurt has quit [Quit: Leaving.] 20:32:57 not sure if I believe this argument but "crawl's mechanics work poorly in extended" is not a problem restricted to mr 20:33:50 someone fix .gitmodules already? 20:34:02 -!- CanOfWorms has left ##crawl-dev 20:34:10 -!- CanOfWorms has joined ##crawl-dev 20:34:19 one thing i feel is that with ac and ev, understanding what the numbers mean is at least relatively easy. with ev you'd need to look up monster to-hit, but it's still sort of straightforward 20:34:55 -!- indspenceable has quit [Ping timeout: 255 seconds] 20:35:10 thats not really a gameplay issue, but probably if it's ever revamped, it should be simplified 20:35:24 -!- mamgar has quit [Quit: Exit Stage Left] 20:35:46 evilmike: the main problem is that the player has "mr: immune" by pan, usually 20:35:50 I don't think this is true 20:36:08 yeah, it definitely isn't true 20:36:14 cacodemon (082) | Spd: 10 | HD: 13 | HP: 84-113 | AC/EV: 11/10 | Dam: 22, 22 | 05demonic, 10doors, see invisible, lev, regen | Res: 06magic(160), 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 1625 | Sp: b.energy (3d20) [06!sil], slow [06!sil], confuse [06!sil], malmutate [06!sil], dig [06!sil] | Sz: Large | Int: high. 20:36:14 %??cacodemon 20:36:59 PleasingFungus: if you made MR work on the things you'd expect it to work on (hostile enchantments), there would still be a lot of things that ignore MR, such as torment and hellfire 20:37:03 -!- halberd has quit [Ping timeout: 252 seconds] 20:37:13 PleasingFungus: if demonspawn had melee attacks ignoring AC and EV would you be okay with that? 20:37:59 i'd just give an enemy a "melee spell" like freeze in that case 20:38:13 i mean that's kind of the whole point of freeze 20:38:15 I disagree re: EV being easy to understand btw, but that's because of things like fighter flag and the nonsensical stepdowns 20:38:19 that reminds me 20:38:21 ??phantasmal warrior 20:38:22 phantasmal warrior[1/1]: Crypt monsters that can temporarily harm your MR with their melee (like a scroll of vulnerability), and can use Blink Close. Their melee also only checks half AC and ignores shields altogether. 20:38:23 well, the fighter flag is bizarre 20:38:25 (I still haven't really figured out what all the different demonspawn do despite going to pan a few times so I can't really comment on that though) 20:38:30 MarvinPA: yes I am amazed those exist 20:38:38 i only noticed a couple days ago that phantasmal warriors ignore sh! 20:38:38 but EV *in theory* is just comparing to an attack roll :P 20:38:40 what 20:38:44 true! 20:38:53 also, yuck, GDR 20:38:53 I knew about the ignoring shields but had no idea about the half-AC thing 20:39:03 they hurt a bit 20:39:06 me neither in fact, i was just querying it to bring up the shield thing 20:39:10 haha 20:39:16 elliptic: now you know how regular players feel when I tell them lightning bolt checks half AC 20:39:19 i knew about the half-ac thing! but not shields 20:39:22 the shield thing at least has long messages telling it 20:39:30 yes 20:39:42 i think the rule of "lightning bolt uses 1/2 AC" is fine but it should be clearer, and more consistent with elec spells 20:39:43 I didn't know about the shield thing until I was told about it 20:39:48 -!- squimmy has quit [Remote host closed the connection] 20:39:57 but that's because I literally cannot remember the last time I wore a shield far enough into the game for phantasmal warriors to exist 20:40:06 minmay: lightning at least is consistent across several spells/effects, but yeah 20:40:28 are there none left which use full AC then? 20:41:00 elliptic: I didn't mean to imply it was as bad as the phantasmal warrior thing, it even kind of makes sense for shock/lightning bolt since they hit exactly twice 20:41:02 -!- orneryostrich has quit [Remote host closed the connection] 20:41:09 I don't think any lightning uses full AC but some things might ignore AC? I forget how static discharge works 20:41:14 possibly static discharge since that's not a regular beam? 20:41:15 static discharge ignores AC 20:41:16 yeah, not sure 20:41:35 -!- nicolae- has joined ##crawl-dev 20:41:49 i have no idea what divine lightning does but i also don't care 20:42:02 its uh, actual lightning but just a priest thing? maybe? 20:42:09 what do storm clouds use for their AC rule? 20:42:15 what about shock serpents 20:43:23 shock serpent discharge uses AC_HALF 20:43:47 surprisingly, there is something about shock serpents that I won't complain about 20:44:08 how about the fact that their explosions are square, that's another thing to not complain about! 20:44:28 a severe bug 20:44:28 that one too i guess 20:44:56 oh 20:45:13 divine lightning is also BEAM_ELECTRICITY so it should use AC_HALF 20:45:32 remind me what divine lightning is 20:45:41 xom 20:45:42 oh 20:45:44 !learn e ebering[1 s/$/, 8934/ 20:45:45 ebering[1/2]: bugfixes (patches on corresponding bugs): 9512, 8934 20:45:47 it's a xom act that is kind of like chain lightning that sets you to 1 HP 20:45:48 xom also gives you immunity to it anyway 20:45:51 if yinz won't... 20:45:53 sometimes 20:45:55 unless he's bored yeah 20:46:09 MarvinPA: he doesn't necessarily give immunity even if non-bored 20:46:10 I thought he dropped elec orbs on you 20:46:16 that reminds me that shock serpent explosions don't actually seem to hit other monsters 20:46:19 oh huh 20:46:24 minmay: can that kill you while not bored 20:46:28 MarvinPA: if (you.hp <= random2(201)) you.attribute[ATTR_DIVINE_LIGHTNING_PROTECTION] = 1; 20:46:33 i.e. the explosion being big and shiny usually is irrelevant 20:46:38 re: ds flavours: the few times I've drawn the PF orc:4 vault with them I cared about their flavour 20:46:39 Basil: xom can't ever kill you directly while not bored 20:46:43 is that intentional 20:46:48 Basil: no because it always sets you to 1 hp at the end instead if it killed you 20:46:54 fix submodules for gitorious 13https://crawl.develz.org/mantis/view.php?id=9521 by geekosaur 20:46:55 alright 20:47:03 oh I have a patch for that too 20:47:05 divine lightning can't kill you while not not bored either unless I'm badly misreading 20:47:12 well 20:47:13 ebering: yes!!!! 20:47:22 SUCCESS 20:47:24 divine lighting can kill you in the sense that it sets you to 1 HP with monsters around 20:47:32 now I just have to steal hangedman's thunder and implement demon pit, and we're SET 20:47:35 but not directly 20:47:43 also isn't it only a good act anyway? 20:48:00 also I had an idea for a Pan rune vault w/ warlords to be the "other side" of that gate but I've never made vaults before so. 20:48:03 otoh 20:48:08 I've played PF's orc end 20:48:15 and never once did I care about their facets 20:48:22 you're just careless!!! 20:48:27 ebering: what kind of chars did you play? 20:48:33 -!- orneryostrich has quit [Remote host closed the connection] 20:48:44 I think both times may have been stabbers though 20:48:53 but I did have to fight some 20:48:55 okay yes I guess it is intentional that shock serpent explosions don't hit other monsters?? I was unsure but was leaning towards bug 20:48:59 also making vaults is weird but not insanely hard; you could probably make that if you wanted 20:49:03 because it really feels like a bug 20:49:19 elliptic: imo talk to grunt about it; he's the shock serpent master 20:49:26 and I think he's around right now? he was a little bit ago 20:49:26 I don't think they hit monsters before 20:49:44 the big electrical poof seems more "you're getting zapped, notice that" 20:49:46 does seem weird for them to have this massive aoe 20:49:54 I mean, I understand that they would probably do a lot of damage to monsters if they did hit them, and maybe that would be bad 20:49:56 and it only hits you 20:50:02 the visualization is odd 20:50:03 but the big aoe is weird 20:50:03 it seems like it would be kinda bad if killing them also killed everything else nearby yeah 20:50:08 elliptic: new Gr pet 20:50:16 (also I snuck myself into the mailmap because the last patch I got committed was a bit ridic as far as identification :p ) 20:50:17 -!- Siegurt has quit [Quit: Leaving.] 20:50:32 (of course it probably won't "take" until after the commit is reported...) 20:50:33 PleasingFungus: a GrGl which didn't really care and a MfIE which took of a ring of ice vs an infernal one that got close 20:50:34 bring it around snake to show to the gnagas 20:50:36 I may just push my commit but I'll add you to mailmap geekosaur 20:50:38 I don't think anyone complained about this before the visualization was added? 20:50:43 ebering: good enough!!! 20:50:47 i guess the visualisation should just be a beam to you or something 20:50:49 what if shock serpents just always hit the actor who damaged them 20:50:55 well, I did ask if anyone else was going to do it. twice 20:51:00 (the gitmodules fix that is) 20:51:02 MarvinPA: well it doesn't hit you if you aren't close currently 20:51:07 it's nice to be able to use distance 20:51:19 to the limited extent that you can, since they're fast and have a ranged attack 20:52:45 it's really weird that there are monsters with inner flame 20:52:53 if they aren't supposed to kill other monsters instead of you 20:52:53 ??tournament 20:52:54 tournament[1/4]: The 0.16 tournament will most likely run from 20:00 UTC Mar 13 to 20:00 UTC Mar 29. Rules: http://dobrazupa.org/tournament/0.16/ 20:53:14 btw the massive aoe from shock serpent doesn't even wake up sleeping monsters 20:53:17 maybe if they self-inner flame? :P 20:53:39 is the AOE just some weird visual then? maybe just change it to a single target attack if it's already behaving like that 20:53:53 I once had a necromancer in an ice cave inner flame a simulacrum. 20:53:58 it... didn't end well for them. 20:54:06 evilmike: it hits all non-friends of the serpent within the AOE 20:54:14 and does nothing to friends 20:54:16 oh, never tried with summons i guess 20:54:54 and to be clear it was an enemy necromancer, not me playing a necromancer 20:55:15 imo keep that behaviour, but extend it to disc of storms and cbl 20:56:05 so enslaving a shock serpent is good I guess 20:56:12 since it doesn't hit you 20:56:29 make them smart so yred can enslave one 20:57:33 this sounds like the sort of thing that would make players happy...... 20:57:50 it's fine because we're removing enslavement the spell 20:57:54 I hope 20:58:11 !lg * recent s=god 20:58:13 we're also removing gammafunk... 20:58:14 946478 games for * (recent): 581481x, 92907x Trog, 43549x Okawaru, 31400x Lugonu, 25786x Vehumet, 21062x Xom, 15484x Cheibriados, 15073x Makhleb, 14789x Sif Muna, 13915x Yredelemnul, 13456x Ashenzari, 12692x Dithmenos, 12663x Qazlal, 8556x The Shining One, 7507x Kikubaaqudgha, 7031x Elyvilon, 6798x Nemelex Xobeh, 5123x Ru, 4470x Gozag, 4443x Beogh, 3257x Fedhas, 3201x Zin, 1065x Jiyva, 309x Igni I... 20:58:28 No, we only remove retired devs 20:58:38 nooooooo! 20:58:39 remove... everything 20:58:47 do enslavement/slow/paralysis/confuse have different base wand power? 20:58:50 Have to free up space! 20:59:00 it's too bad uniques no longer keep their spells through all polymorphs 20:59:05 I think all wands have the same base power 20:59:06 polymorph nergalle into a shock serpent -> enslave 20:59:11 no. it would be nice if they did, honestly, so there was some kind of reason to use /slow. 20:59:16 wand of slowing has higher enchantment power than the others iirc 20:59:28 oh god if it does it's some horrible hack 20:59:30 yeah, slow should be stronger 20:59:32 I don't know where that'd be 20:59:33 i have complained about slow power before 20:59:36 haha 20:59:38 well slow is definitely worth using 20:59:41 probably it's the slow spell not the wand 20:59:46 -!- orneryostrich has quit [Remote host closed the connection] 21:00:06 yeah, slow spell has higher enchantment power 21:00:24 nice 21:00:26 additive or multiplicative? 21:00:27 i don't see what's so bad about /slow since /flame and /fire both exist and /paralysis and /enslave both exist 21:00:33 right 21:00:41 mind you, practically everything has different enchantment power 21:01:29 -!- MarvinPA has quit [Quit: Leaving] 21:02:10 the only problem I have with /slow is that /slow, /paralysis, /enslave and /confuse are all the same charge tier 21:02:23 they aren't 21:02:29 oh, did they change? 21:02:40 what is it in 0.16? 21:02:48 -!- travis-ci has joined ##crawl-dev 21:02:49 The build has errored. (master - 87cc296 #1904 : Chris Campbell): http://travis-ci.org/crawl-ref/crawl-ref/builds/53423168 21:02:49 -!- travis-ci has left ##crawl-dev 21:02:50 looking 21:03:19 !source wand_charge_value 21:03:20 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/itemprop.cc;hb=HEAD#l1447 21:03:35 slow and confuse get twice as many charges as para and enslave 21:03:40 ah 21:03:42 ok 21:03:44 I think 21:03:50 haven't poked at that code for a while 21:03:55 seems that way 21:04:01 in that case I have no problems with it then 21:04:06 heh 21:05:15 -!- mrwooster has quit [Quit: mrwooster] 21:05:28 -!- pikaro has quit [Remote host closed the connection] 21:12:09 ??tournament 21:12:10 tournament[1/4]: The 0.16 tournament will most likely run from 20:00 UTC Mar 13 to 20:00 UTC Mar 29. Rules: http://dobrazupa.org/tournament/0.16/ 21:12:20 ??0.15 21:12:20 I don't have a page labeled 0.15 in my learndb. 21:13:58 !learn insert 0.16_plan 0.16 release will happen at least a few days before the {tournament}. See remaining release steps at https://crawl.develz.org/wiki/doku.php?id=dcss:planning:0.16_plans&#release_planning 21:13:59 0.16 plan[2/2]: 0.16 release will happen at least a few days before the {tournament}. See remaining release steps at https://crawl.develz.org/wiki/doku.php?id=dcss:planning:0.16_plans&#release_planning 21:14:24 !learn swap 0.16_plan[1] 0.16_plan[2] 21:14:25 Swapped 0.16_plan[1] with 0.16_plan[2]. 21:15:10 is it Oemueller or Oemuller 21:15:18 ?/oemuller 21:15:19 No matches. 21:15:22 l 21:15:23 oel 21:15:27 that's what I thought 21:15:32 going through ebering's post; he consistently spelled it 2 21:15:33 -!- mauris has quit [Ping timeout: 252 seconds] 21:15:38 oelmueller 21:15:49 oil miller 21:16:12 is it Grunt or sgrunt or hypergrunt or deathgrunt 21:16:19 I am. 21:17:16 hm, I wonder what a 'delve layout' is 21:17:25 spider 21:17:25 basically 21:17:41 there are some other things that use delve but Spider is the most prominent 21:17:47 layout_twisty_cavern is a delve 21:17:55 there is a bazaar map that is a delve 21:18:07 it's like a... cave-y type thing 21:18:11 oh yeah 21:18:14 I remember that one 21:18:36 now where were those kennysheep vaults I was going to edit 21:18:40 sorry, haha, my mistake 21:18:44 *nicolae* vaults 21:18:49 they're so similar I get them confused 21:18:59 ...the Dwarves delved too deep... 21:19:29 I just entered a vault with god knows how many rakshasas and unseen horrors 21:19:30 what the HECK 21:19:37 does anyone what the real count is D: 21:19:52 gammafunk, how could you be so cruel 21:20:04 sorry, obvious dunkofthemunchscumming there 21:20:11 *month 21:20:22 -!- SakuyaIzayoi has quit [Quit: leaving] 21:20:27 not sure what dunk-of-the-munch would actually be 21:20:39 getting insulted by richard belzer, maybe 21:21:17 -!- HellTiger_NB has quit [Ping timeout: 246 seconds] 21:21:49 alternately, munch is a slang term for a get-together of BDSM fans, so presumably dunk-of-the-munch would be when somebody dropped a sick burn on someone else's riding crop or whatever 21:24:18 -!- Lasty has quit [Quit: Leaving.] 21:25:14 geekosaur: error: .mailmap: patch does not apply 21:25:46 huh 21:25:51 -!- agangemi has quit [Client Quit] 21:25:55 local changes somehow? 21:26:08 this was to master 21:26:18 oh, someone else got added earlier today and I didn't pull first 21:26:20 sigh 21:26:39 * geekosaur resets local patches 21:26:44 it's ok, I can edit your patch 21:28:34 dangit geekosaur your commit title! 21:28:42 wat 21:29:01 72 chars every line, esp first one 21:29:03 %git 21:29:03 07MarvinPA02 * 0.17-a0-28-g87cc296: Tidy up some removed spell placement 10(2 hours ago, 1 file, 21+ 66-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=87cc29695d56 21:29:08 since it gets printed by bots etc 21:29:31 first line should be short enough? 21:29:46 the rest probably over 72 though 21:29:54 first line should be < 50 IIRC 21:30:02 it's a contiguous long line 21:30:10 uh 21:30:16 maybe it didn't break on your system when git made the final patch 21:30:20 see the file you uploaded 21:30:22 it's long there as well 21:30:40 well, maybe it isn't 21:30:48 not sure what the heck this is 21:30:49 oh 21:30:53 %git 30145bb 21:30:55 07brandon s allbery kf8nh02 {PleasingFungus} * 0.16-a0-3769-g30145bb: Fix typoes in prototype monster comments 10(6 weeks ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=30145bb71ea1 21:30:55 um. I haven't done this with format-patch before, I know it works when I make a commit and push it 21:31:00 huh 21:31:28 aaand that is why I added myself to mailmap :p 21:31:33 geekosaur: well you have one very long sentance anyhow. We do 72 chars max sentence for title, newline, then the commit message body just fyi 21:31:42 I'm cleaning it up though, just for future patches you make 21:31:50 *sentence 21:31:54 geekosaur: is that you? 21:32:00 oh, forgot the extra line after the heading U bet :/ 21:32:01 yes 21:32:03 -!- st_ has quit [Ping timeout: 252 seconds] 21:32:19 * I bet 21:32:23 hrm, will this be 21:32:33 the first commit with a smiley?! 21:32:36 I don't recall seeing one 21:32:36 normally I do this in emacs and it reminds me about the blank line 21:33:01 <|amethyst> %git 77bd894 21:33:01 07greensnark02 * 0.3-a0-326-g77bd894: Highlight monsters in the path of a beam (with :). 10(8 years ago, 5 files, 48+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=77bd894ea239 21:33:10 <|amethyst> I guess that doesn't count :P 21:33:15 <|amethyst> %git 94002884 21:33:16 07jpeg02 * 0.3-a0-668-g9400288: Vampires, yay! Credit mostly goes to Jarmo, though there are a few traces of things I've changed (that I've included and then commented out). 10(8 years ago, 24 files, 773+ 53-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=94002884ec34 21:33:31 <|amethyst> smiley at the end of paragraph 2 21:33:31 -!- syraine has quit [Changing host] 21:33:31 -!- syraine has quit [Changing host] 21:34:11 PleasingFungus: "that I've included and then commented out" 21:34:25 <|amethyst> I think I am responsible for the only one in a git-era title 21:34:28 that's not how source control works!!! 21:34:30 asdfasdf 21:34:31 <|amethyst> oh, no 21:34:35 <|amethyst> %git 761b088 21:34:35 07jpeg02 * 0.6.0-a1-1519-g761b088: Add a tile for Maurice. :) 10(5 years ago, 4 files, 6+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=761b088e9113 21:34:45 :) 21:34:47 :) 21:34:49 :)?? 21:34:49 <|amethyst> then 21:34:53 aw 21:34:55 (:?? 21:34:55 (: 21:34:55 <|amethyst> %git a3d4977 21:34:56 07|amethyst02 * 0.11-a0-3103-ga3d4977: Nerf Mephitic Cloud :) 10(2 years, 7 months ago, 3 files, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a3d49774ac8d 21:35:08 heh 21:35:57 03geekosaur02 {gammafunk} 07* 0.17-a0-29-g81c8a0a: Use https URLs for submodules 10(55 minutes ago, 2 files, 12+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=81c8a0a5daf4 21:36:10 woo 21:36:51 %git 30145bb 21:36:51 07geekosaur02 {PleasingFungus} * 0.16-a0-3769-g30145bb: Fix typoes in prototype monster comments 10(6 weeks ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=30145bb71ea1 21:37:05 <|amethyst> and that one should be cherry-picked to 0.16 21:37:09 oh right 21:37:11 -!- Bloax has quit [Read error: Connection reset by peer] 21:37:16 <|amethyst> arguably 0.15 even, but meh 21:37:20 <|amethyst> %git stone_soup-0.15 21:37:20 07gammafunk02 * 0.15.2: 0.15.2 changelog 10(5 months ago, 1 file, 14+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9b7472d89d3a 21:37:50 <|amethyst> I guess we're probably not doing an 0.15.3 21:38:29 03geekosaur02 {gammafunk} 07[stone_soup-0.16] * 0.16-b1-23-g66ddcc0: Use https URLs for submodules 10(57 minutes ago, 2 files, 12+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=66ddcc0b330d 21:38:31 probably not 21:39:01 <|amethyst> also 21:39:05 <|amethyst> CREDITS.txt 21:39:27 but he's a *dinosaur* 21:39:36 <|amethyst> somebody's digging his bones? 21:40:06 <|amethyst> err, King Crimson references probably too hipster 21:40:14 I like king crimson 21:40:20 on the other hand, I am a hipster 21:40:37 geekosaur: do you want real name in CREDITS.txt? 21:40:41 or geekosaur 21:40:45 either 21:40:51 I guess it'd be silly to obscure 21:41:04 -!- Wolfechu has quit [Ping timeout: 255 seconds] 21:41:19 <|amethyst> I assume your last name isn't actually a callsign 21:41:22 I'm not actually secretive about it or anything, main reason I don't use it on IRC is I get confused for my cousin Russ who's better known in various open source areas 21:41:32 <|amethyst> ohh 21:41:40 %git b5f10d0 21:41:40 07johnstein02 {Grunt} * 0.16-a0-2035-gb5f10d0: Two V:$ subvaults. 10(4 months ago, 1 file, 67+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b5f10d02228a 21:41:48 <|amethyst> thought the last name sounded familiar 21:41:50 ? 21:42:09 (this is also why one of my registered nicks is eviltwin_b :p ) 21:43:40 according to duckduckgo i am the 30th most internet famous person with my name 21:44:02 (especially since I run #kerberos and #openafs and Russ is better known in both...) 21:44:14 03gammafunk02 07* 0.17-a0-30-g292452f: Add geekosaur to CREDITS.txt 10(2 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=292452f49975 21:44:51 03gammafunk02 07[stone_soup-0.16] * 0.16-b1-24-ge3d817d: Add geekosaur to CREDITS.txt 10(2 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e3d817d1fc6f 21:45:09 minmay: was that you who lost to Arrhythmia in online chess? 21:45:23 <|amethyst> I'm the 34th link under my name 21:46:32 <|amethyst> oh, and academic.research.microsoft.com has rather loose data merging 21:46:36 <|amethyst> http://academic.research.microsoft.com/Author/938946/neil-c-a-moore 21:46:49 <|amethyst> the name isn't me, it's someone else, but about half the papers are me 21:47:37 change your name 21:47:41 <|amethyst> and the university listed is mine, not Neil C. A. Moore's (that's Edinburgh I believe) 21:47:54 <|amethyst> Nope, I published under this one first, it's mine :) 21:48:03 also, did you ever get a lot of "kneel more" puns growing up 21:48:09 <|amethyst> nicolae-: occassionally 21:48:30 <|amethyst> I was in a calculus class with a guy named Will Pierce and another named Ben Pullen 21:48:39 <|amethyst> s/ssion/sion/ 21:48:59 are you sure you weren't accidentally in a comedy sketch 21:49:22 it seems like you were one setup line away from a "what's your vector, victor" scenario 21:49:42 who's on first? 21:49:43 <|amethyst> There was another guy in the class who went by Heraclitus, but I don't think that was his real name 21:49:46 <|amethyst> and David Hume 21:49:58 <|amethyst> it was a strange class 21:50:17 heraclitus? really? damn 21:50:24 <|amethyst> (David Hume was a real name) 21:51:29 -!- ystael has quit [Ping timeout: 245 seconds] 21:51:38 <|amethyst> what made the genuflective puns worse 21:51:49 <|amethyst> is that I am named after my father 21:51:56 <|amethyst> so it's actually "Neil Moore, Junior" 21:52:02 damn 21:52:06 pw 21:52:08 oe 21:52:11 ... 21:52:13 ow 21:52:18 though "genuflective puns" is a real good phrase 21:52:19 third try... 21:52:53 <|amethyst> geekosaur: oh, I thought you were making one of those "love" stamps, but with "pow" 21:53:03 no, just can't type 21:54:26 good tries 21:54:32 you were close 21:55:14 |amethyst: best commit in 0.16, obviously 21:55:41 someone in the sa thread posted this, which is kind of weird: http://i.imgur.com/nya9R83.png what could have caused that 21:57:36 -!- Siegurt has quit [Quit: Leaving.] 21:57:40 prediction: that area was filled with plants 21:57:47 there's a plant layout that messes with zot 5 21:58:08 layout_gridlike 21:58:12 huh! weird 21:58:23 ...oops 21:58:42 gammafunk: I don't recall ever playing online chess 21:59:10 minmay: perfect, because he stares at that picture every other day, just telling himself that he beat minmay in chess 21:59:19 and now I can crush his cherished memory 21:59:30 |amethyst, wait, you had a class which literally had a Heraclitus AND a David Hume?? 22:00:23 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 22:00:43 <|amethyst> evilmike: yes, though as I said I'm not sure Heraclitus was his real name :) 22:00:43 -!- omnirizon has quit [Ping timeout: 256 seconds] 22:00:47 <|amethyst> calc 3 22:01:26 Hm. Where do loading screens live? 22:01:49 -!- roxton has quit [Remote host closed the connection] 22:02:29 dat/ ..uh 22:02:33 there's a folder in dat 22:02:43 dat/tiles 22:02:46 <|amethyst> PleasingFungus: dat/tiles/ with references in the Makefile and in webserver/templates/client.html 22:02:57 <|amethyst> oh, no 22:03:04 <|amethyst> oh, yes 22:03:14 yeah the copies are made to webserver/static 22:03:15 <|amethyst> they still have to be manually specified in both places 22:03:28 oh you mean the references 22:03:35 <|amethyst> maybe the webserver/ copies don't need to be in webtiles-changes? 22:03:49 <|amethyst> don't remember if that was something edlothiol did or not 22:03:56 we certainly could do that 22:05:32 -!- bonghitz has quit [Quit: Leaving...] 22:06:44 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:08:54 ebering: those are all the ones i recall 22:08:55 ontoclasm: You have 1 message. Use !messages to read it. 22:10:43 -!- WalkerBoh has joined ##crawl-dev 22:11:57 -!- gressup has quit [Quit: Leaving] 22:12:30 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 22:13:17 -!- Ququman has quit [Read error: Connection reset by peer] 22:13:24 -!- travis-ci has joined ##crawl-dev 22:13:25 The build has errored. (master - 81c8a0a #1905 : brandon s allbery kf8nh): http://travis-ci.org/crawl-ref/crawl-ref/builds/53428106 22:13:25 -!- travis-ci has left ##crawl-dev 22:24:35 -!- Schwer-Muta has quit [Ping timeout: 246 seconds] 22:26:28 -!- ystael has quit [Ping timeout: 252 seconds] 22:28:09 -!- GoblinBomb has quit [Ping timeout: 245 seconds] 22:29:50 minmay: how do you check how internet famous you are? 22:30:06 -!- orneryostrich has quit [Remote host closed the connection] 22:30:50 <|amethyst> err 22:30:53 <|amethyst> one of those is broken 22:32:34 -!- amalloy is now known as amalloy_ 22:32:46 03|amethyst02 07* 0.17-a0-31-g3f54bfd: Fix sdl2 submodule. 10(80 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3f54bfd6a1cc 22:32:47 03|amethyst02 07[stone_soup-0.16] * 0.16-b1-25-g3ceab3a: Fix sdl2 submodule. 10(81 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3ceab3a0f47b 22:33:18 <|amethyst> err, typo, that should be "Fix sdl2-mixer submodule." 22:35:17 n1k: I just counted the search results for my name until I reached one that was actually about me 22:35:43 you mean your real name? 22:35:47 yes 22:35:50 I didn't use google dont worry 22:35:54 I'm sure I'm number 1 22:38:24 oh, thought I checked all of those 22:38:25 meh 22:39:05 -!- walterch has quit [Ping timeout: 245 seconds] 22:42:53 -!- orneryostrich has quit [Remote host closed the connection] 22:43:08 geekosaur: my fault probably, since I redid that part of your patch 22:43:19 the git am apply didn't actually change anything even though that didn't conflict 22:43:32 the only conflict was in the mailmap 22:43:52 -!- Ystah has quit [Ping timeout: 240 seconds] 22:44:24 -!- travis-ci has joined ##crawl-dev 22:44:25 The build has errored. (stone_soup-0.16 - 66ddcc0 #1906 : brandon s allbery kf8nh): http://travis-ci.org/crawl-ref/crawl-ref/builds/53428219 22:44:25 -!- travis-ci has left ##crawl-dev 22:44:38 <|amethyst> gammafunk: when that happens you can try git am -3 22:44:48 -!- Daekdroom has quit [Quit: Leaving] 22:44:48 ah, will remember for next time 22:44:54 just try a 3-way merge? 22:45:10 -!- Bcadren has quit [Ping timeout: 252 seconds] 22:45:32 <|amethyst> yeah, you'll need to resolve conflicts but that's better than it just failing 22:45:51 yeah, failing and erroneously recreating the patch, definitely 22:46:01 *me erroneously recreating the patch 22:48:28 -!- Ystah has quit [Ping timeout: 252 seconds] 22:48:41 -!- PsiRedEye22 has quit [Ping timeout: 252 seconds] 22:49:56 -!- ussdefiant has quit [Ping timeout: 252 seconds] 22:55:57 -!- orneryostrich has quit [Remote host closed the connection] 22:56:44 -!- Siegurt has quit [Quit: Leaving.] 23:00:55 -!- nicolae- has left ##crawl-dev 23:03:49 -!- WalkerBoh has quit [Remote host closed the connection] 23:04:31 when i search my name a nazi comes up 23:04:33 -!- meatpath has quit [Ping timeout: 246 seconds] 23:10:01 -!- the_glow has quit [Read error: Connection reset by peer] 23:10:47 -!- PsyMar has quit [Read error: Connection reset by peer] 23:11:04 -!- Yukabacera has quit [Quit: Page closed] 23:11:06 -!- CKyle has joined ##crawl-dev 23:13:07 -!- CanOfWorms has quit [Read error: Connection reset by peer] 23:14:12 there were twelve nazis.... 23:16:05 -!- travis-ci has joined ##crawl-dev 23:16:06 The build has errored. (master - 292452f #1907 : gammafunk): http://travis-ci.org/crawl-ref/crawl-ref/builds/53428494 23:16:06 -!- travis-ci has left ##crawl-dev 23:16:16 -!- CanOfWorms has joined ##crawl-dev 23:17:04 -!- orneryostrich has quit [Ping timeout: 256 seconds] 23:17:49 -!- CKyle has quit [Ping timeout: 255 seconds] 23:19:01 -!- CKyle has joined ##crawl-dev 23:19:41 well they got them i heard 23:20:37 -!- CKyle has quit [Read error: Connection reset by peer] 23:22:44 -!- Ystah has quit [Ping timeout: 246 seconds] 23:22:52 -!- PleasingFungus has quit [Ping timeout: 240 seconds] 23:22:55 -!- syraine has quit [Ping timeout: 246 seconds] 23:23:33 -!- amalloy_ is now known as amalloy 23:24:33 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.1/20150305021524]] 23:26:14 -!- PleasingFungus has joined ##crawl-dev 23:27:25 -!- ystael has quit [Ping timeout: 256 seconds] 23:33:30 -!- ontoclasm has quit [Quit: Leaving.] 23:34:36 so, no more zotdef for 0.16 and trunk? 23:35:42 -!- ussdefiant has joined ##crawl-dev 23:35:48 it's official 23:35:53 commit made 23:35:58 ??zotdef 23:35:59 zot defense[1/4]: http://sites.google.com/site/crawlvariations/ Turned Crawl into a tower defense game; coded by Chapayev. Play at akrasiac and have fun! Now play at develz instead for an updated version! Mercifully removed in 0.16. 23:36:14 heh, nice narrative in that entry 23:37:17 cool. was just wondering since I'm finally updating cbro to 0.16 23:37:22 This page is for the purpose of hosting binaries and source code for Zot Defense, a variation on Dungeon Crawl Stone Soup 0.4.5. This page was made using "Google Sites" which made the author feel keenly as if it were 1999 and he were designing a Geocities page. 23:37:46 tempted to just switch to webtiles-changes at the same time since cpo seems to be doing just fine 23:37:48 and 23:37:50 ??coolserver 23:37:50 coolserver[1/1]: A server with games tracked by Sequell. 23:37:55 oh 23:38:07 well |amethyst just removed all the cool from the coolserver definition 23:38:22 now we have to be nice, reasonable adults 23:38:30 ??coolplayer 23:38:31 coolplayer ~ coolplayers[1/2]: Players who have won at least one combo that makes a word online in 80x24 console using vikeys or arrows+numrow or an external numpad. 23:38:44 !nick coolplayers 23:38:45 Mapping coolplayers => birdoprey theglow hyperbolic hyperelliptic elliptic minmay elynae mikee xomscumming tartakower nyaakitty casmith789 demonblade poncheis valrus n1000 sgrunt chris gammafunk 23:38:56 -!- mong has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.1/20150305021524]] 23:39:22 wow, allowing arrows+numrow, I never realized 23:40:24 johnstein: yeah there's some config to get the server score stuff working, and you can test out the stuff I made on the dgl repo for updating webtiles 23:40:42 I updated cszo and dbro webtiles branches I think 23:40:45 -!- __miek has quit [Ping timeout: 252 seconds] 23:40:51 and there are merge requests for that pending 23:41:02 however I think some decisions about what to do for admin are undecided 23:41:03 gammafunk: thought I had the server score working already 23:41:08 oh right you do 23:41:10 on dbro 23:41:44 yeah, so I guess it'll be an easy transition 23:41:52 but I think you haven't tried the dgl stuff I did 23:42:05 so I'll update dbro tonight too 23:42:11 -!- PleasingFungus has quit [Ping timeout: 265 seconds] 23:42:12 if it works, maybe I'll sneak it into cbro 23:42:30 what could go wrong? 23:42:49 I guess long-term we might go away from having lobby, score pages, but the score pages are pretty important to e.g. cwz and lld players 23:43:05 and crawl players in the US servers also ask to see that 23:43:27 why are they important? 23:43:31 if we had infrastructure for centralized scoring we could still show regions like that without having the servers display it 23:43:46 johnstein: lld is "all of japan" so that's competition amongst those players 23:43:59 johnstein: see the lld webtiles; he's made a lot of neat changes 23:44:09 and the score handler was based on his general approach 23:44:17 yea. I'm thinking the long-term crawl server vision will be more centralized 23:44:39 just load the docker image on whatever nearby server. pull the save from the central db. and go 23:44:41 yeah it's just this is not something that'll happen in the near-term 23:45:10 till then we'll have our little server cliques 23:48:19 -!- evilmike has quit [Quit: Leaving] 23:48:47 -!- PleasingFungus has joined ##crawl-dev 23:49:29 -!- Sovek has quit [Quit: ASCII a stupid question, get a stupid ANSI!] 23:49:54 -!- travis-ci has joined ##crawl-dev 23:49:55 The build has errored. (stone_soup-0.16 - e3d817d #1908 : gammafunk): http://travis-ci.org/crawl-ref/crawl-ref/builds/53428549 23:49:55 -!- travis-ci has left ##crawl-dev 23:52:22 -!- WalrusKing_ has quit [Ping timeout: 245 seconds] 23:52:25 http://crawl.develz.org/wordpress/community-contributions ebering's contributions post is live 23:52:28 with some heavy editing 23:58:42 oh neat! 23:59:25 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED]