00:01:16 !tell Wensley lair monsters outright stronger than death yak: blink frog, spiny frog, black mamba, fire drake, fire crab, lindwurm, pretty much all the other fast ones too 00:01:17 minmay: OK, I'll let wensley know. 00:02:35 Unstable branch on crawl.s-z.org updated to: 0.16-a0-4113-g7d8e295 (34) 00:09:36 chequers: looks good :) 00:09:36 Wensley: You have 1 message. Use !messages to read it. 00:09:41 and yes, rust-the-language 00:10:03 minmay: I didn't say it was a good reason, people were legit concerned that catlobes were OP 00:12:05 fr blink yaks 00:12:26 blank yaks 00:13:29 -!- ussdefiant has quit [Ping timeout: 246 seconds] 00:15:26 Unstable branch on crawl.develz.org updated to: 0.16-a0-4113-g7d8e295 (34) 00:17:31 -!- nicolae- has left ##crawl-dev 00:18:06 -!- ussdefiant has joined ##crawl-dev 00:20:02 -!- Yermak has quit [Quit: Page closed] 00:23:46 Wensley: I think someone set a skunk on fire outside my building 00:29:34 -!- Cryp71c has quit [Quit: Leaving] 00:35:51 chequers: would it make sense to indicate which server each live game is on? 00:36:03 chequers: also, does it properly handle experimentals? 00:36:09 (for version) 00:36:51 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 00:41:50 -!- rgould has quit [Remote host closed the connection] 00:43:18 -!- Kalir has quit [Changing host] 00:47:01 -!- lobf has quit [Quit: lobf] 00:51:25 -!- ystael has quit [Ping timeout: 255 seconds] 00:51:30 johnstein: i dont tink the server source is important 00:52:01 johnstein: to me, dcss is moving to a centralised server infrastructure where we kill the personality of the servers and create centralised auth/save game storage 00:52:34 * chequers pats 4 month old CPO on the head -- thre there, at least i'll remember your real name 00:52:44 to everyone else, you'll be "Sydney, Australia" 00:53:22 Windows builds of master branch on crawl.develz.org updated to: 0.16-a0-4113-g7d8e295 01:15:37 -!- plantmann has quit [Ping timeout: 246 seconds] 01:17:32 -!- WalrusKing_ has quit [Ping timeout: 246 seconds] 01:23:15 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:38:23 Dragonskin cloak and character info 13https://crawl.develz.org/mantis/view.php?id=9508 by Sphara 01:42:29 -!- KurzedMetal has quit [Read error: Connection reset by peer] 01:43:06 -!- Guest5715 has quit [Ping timeout: 265 seconds] 01:52:33 -!- radinms_ is now known as radinms 01:55:23 -!- rophy has quit [Read error: Connection reset by peer] 01:59:37 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 02:01:43 chequers: could be useful for troubleshooting or knowing if the game you are watching is nearby for lag, etc. 02:02:07 well, you'll still see the hostname 02:02:53 chequers: also, we should have some discussions on what a future where the centralized server infrastructure is working. right now cbro doesn't get hit too hard which is good since it's not big and I'm running other things on it 02:04:20 in that future world, it would be optimal to share the load across the servers but since each server is different and would have different capabilities and other concerns, how could that be managed best? 02:05:08 well, I think in this hypothetical future world, it's not so much "balance the player across our servers" but more "set up servers where the players are" 02:05:30 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 02:07:20 any thoughts yet on the funding model? when it's just volunteers running things, you get what you get. when you are trying to make a concerted effort for the good of the overall community, who gets to make the decisions and pay for them? 02:11:16 -!- caleba has quit [Quit: Leaving] 02:12:19 -!- WalkerBoh has quit [Remote host closed the connection] 02:16:42 -!- FiftyNine has quit [] 02:17:47 -!- mrwooster has quit [Ping timeout: 250 seconds] 02:21:52 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-4113-g7d8e295 (34) 02:27:20 -!- simmarine has quit [Quit: Leaving] 02:36:20 -!- Tux[Qyou] has joined ##crawl-dev 02:40:09 -!- ystael has quit [Ping timeout: 250 seconds] 02:44:59 johnstein: well, is your server physical or virtual? 02:45:23 personally, I really like dcss's current model of "no money donations, ever" 02:46:11 servers are relatively cheap in $/mo to run, the real bottleneck is always manpower. people are mostly only interested in administering servers in their geographical region 02:53:23 -!- geekosaur has quit [Excess Flood] 02:54:22 -!- geekosaur has joined ##crawl-dev 02:56:57 -!- Kaidessa has quit [Ping timeout: 245 seconds] 03:01:45 -!- titanjones has quit [Quit: Page closed] 03:06:55 -!- bonghitz has quit [Quit: Leaving...] 03:07:42 -!- ussdefiant has quit [Ping timeout: 272 seconds] 03:07:58 -!- bitcoinbastard has quit [Ping timeout: 244 seconds] 03:08:27 -!- muravey has quit [Quit: Be back later ...] 03:08:55 -!- muravey has joined ##crawl-dev 03:13:45 -!- muravey has quit [Ping timeout: 264 seconds] 03:25:33 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 03:50:21 -!- dtsund has quit [Quit: dtsund] 03:50:51 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 03:58:11 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 04:11:28 -!- radinms has quit [Ping timeout: 252 seconds] 04:25:03 -!- __miek has quit [Ping timeout: 256 seconds] 04:28:59 -!- ystael has quit [Ping timeout: 245 seconds] 04:35:02 -!- alefury has joined ##crawl-dev 04:39:32 -!- Menche has quit [Ping timeout: 272 seconds] 04:45:48 -!- Nightbeer has quit [Quit: Verlassend] 04:54:22 -!- scummos__ has quit [Ping timeout: 252 seconds] 04:59:24 -!- TZer0 has quit [Read error: Connection reset by peer] 05:15:02 -!- caleba has quit [Read error: Connection reset by peer] 05:18:08 -!- mauris has joined ##crawl-dev 05:21:16 -!- ark is now known as Guest87564 05:25:30 -!- Reihar has quit [Quit: WeeChat 1.1.1] 05:26:07 -!- Patashu_ has quit [Ping timeout: 252 seconds] 05:30:04 -!- ystael has quit [Ping timeout: 256 seconds] 05:35:07 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 05:35:09 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 05:47:29 -!- Guest87564 is now known as ark_ 05:47:33 -!- ark_ is now known as ark__ 05:50:40 -!- alefury has quit [] 05:51:52 -!- muravey has joined ##crawl-dev 06:02:41 -!- Bloax has joined ##crawl-dev 06:11:49 -!- Lasty has joined ##crawl-dev 06:13:11 -!- Blazinghand has quit [Read error: Connection reset by peer] 06:21:07 -!- st_ has joined ##crawl-dev 06:27:13 -!- edlothiol has joined ##crawl-dev 06:34:05 -!- bonghitz has quit [Remote host closed the connection] 06:37:40 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 06:42:57 -!- CacoS has quit [Read error: Connection reset by peer] 06:46:07 -!- Tux[Qyou] has joined ##crawl-dev 06:51:53 -!- elliptic has joined ##crawl-dev 06:53:46 -!- Bloax has quit [Read error: Connection reset by peer] 06:54:07 -!- Bloax has joined ##crawl-dev 06:57:49 -!- elliptic has quit [Quit: Leaving] 06:59:00 -!- elliptic has joined ##crawl-dev 07:17:17 wyvern (04D) | Spd: 15 | HD: 5 | HP: 18-37 | AC/EV: 5/10 | Dam: 20 | fly | Res: 06magic(20) | XP: 207 | Sz: Large | Int: animal. 07:17:17 %??wyvern 07:18:52 -!- ystael has quit [Ping timeout: 256 seconds] 07:20:27 -!- Kolbur has quit [Read error: Connection timed out] 07:27:50 wyvern zombie (07Z) | Spd: 13 | HD: 5 | HP: 33-50 | AC/EV: 3/5 | Dam: 16 | 07undead, evil | Res: 06magic(6), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 84 | Sz: Large | Int: plant. 07:27:50 %??wyvern zombie 07:41:50 -!- Shados has quit [Remote host closed the connection] 07:49:33 -!- bonghitz has quit [Ping timeout: 250 seconds] 07:56:53 -!- Shados has quit [Remote host closed the connection] 08:07:58 -!- scummos__ has quit [Ping timeout: 252 seconds] 08:23:47 -!- Bloax has quit [Read error: Connection reset by peer] 08:24:10 -!- Bloax has joined ##crawl-dev 08:43:02 -!- Brannock_ has joined ##crawl-dev 08:48:03 -!- radinms has quit [] 09:00:21 -!- RandomusNamus has quit [Ping timeout: 250 seconds] 09:07:17 -!- ystael has quit [Ping timeout: 265 seconds] 09:09:38 -!- ussdefiant has joined ##crawl-dev 09:18:17 -!- muravey has quit [Quit: Be back later ...] 09:18:47 -!- muravey has joined ##crawl-dev 09:23:21 -!- muravey has quit [Ping timeout: 252 seconds] 09:32:55 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joined ##crawl-dev 10:49:03 -!- gressup is now known as gressup|away 10:54:32 -!- KamiKatze has quit [Quit: Page closed] 11:01:01 when you're in Ice Form with Ozo's Armour active, canceling ice form also cancels Ozo's. Intentional 11:01:02 ? 11:03:57 yes 11:04:26 same thing goes for stoneskin + statue form 11:04:28 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-4113-g7d8e295 (34) 11:04:49 ??since apparently you just add more on top of your form?? 11:04:49 I don't have a page labeled since_apparently_you_just_add_more_on_top_of_your_form?? in my learndb. 11:11:01 -!- Daekdroom has quit [Quit: Leaving] 11:12:14 -!- gressup|away is now known as gressup 11:20:47 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 11:25:16 -!- Pacra has joined ##crawl-dev 11:26:27 -!- ibar has quit [Quit: leaving] 11:26:49 !lm . rune min=turns 11:26:50 397. [2015-02-28 17:23:50] gammafunk the Summoner (L12 HESu of Sif Muna) found a barnacled rune of Zot on turn 7735. (Shoals:5) 11:27:14 -!- ystael has quit [Ping timeout: 246 seconds] 11:27:18 fastest rune as shoals? 11:27:25 just a p.b. really 11:27:40 !tell wheals Another 0.15 tournament victory, are other people just not playing because they're tired of watching me win? !lm gammafunk rune min=turns 11:27:41 gammafunk: OK, I'll let wheals know. 11:27:54 kraken hut was the first one I looked in, and it was beautifully situated stairs 11:27:58 not an enemy in sight 11:28:04 ah 11:28:11 -!- Lasty has quit [Quit: Leaving.] 11:28:22 sounds much better than my average shoals trip 11:29:29 shoals is faster, but more dangerous 11:29:36 I'm sure that's true for melee as well 11:29:46 mostly since swamp ends take a long time 11:30:32 swamp really just depends on the amount of hide & seek you have to play 11:30:58 well I did an only somewhat fast mibe...but he got shoals iirc 11:31:02 it's generally much less "help help i'm dying" than shoals 11:31:09 !lm . mibe rune 11:31:10 7. [2015-02-13 00:07:35] gammafunk the Executioner (L22 MiBe of Makhleb) found a demonic rune of Zot on turn 25049. (Pan) 11:31:14 !lm . mibe rune 1 11:31:15 1/7. [2015-01-05 08:18:37] gammafunk the Severer (L13 MiBe of Trog) found a barnacled rune of Zot on turn 9253. (Shoals:5) 11:31:19 unless you get really unlucky with the thorn hunters or whatever they're called 11:31:22 yeah, that was pretty easy 11:31:55 !lm . rune noun=barnacled 11:31:56 27. [2015-02-20 22:47:40] Bloax the Nimble (L17 MuGl of Cheibriados) found a barnacled rune of Zot on turn 17374. (Shoals:5) 11:31:56 that would have been a solid 35-38k win if not for me not knowing how to melee in pan 11:32:02 !lm . rune noun=barnacled -2 11:32:04 26/27. [2015-01-31 21:41:55] BLOAX the Nimble (L16 MuGl of Cheibriados) found a barnacled rune of Zot on turn 20647. (Shoals:5) 11:32:10 mugl pls 11:32:11 !lm . rune noun=barnacled -3 11:32:13 25/27. [2014-09-27 16:23:04] Bloax the Spry (L16 MiFi of Cheibriados) found a barnacled rune of Zot on turn 14017. (Shoals:5) 11:32:39 !lm bloax rune noun=barnacled min=turns 11:32:40 27. [2014-07-20 16:25:23] Bloax the Brawler (L15 MiMo of Cheibriados) found a barnacled rune of Zot on turn 7397. (Shoals:5) 11:32:49 about the same 11:33:51 !lm . rune min=turns 11:33:52 279. [2013-10-15 00:46:38] Bloax the Grappler (L13 GrBe of Trog) found a decaying rune of Zot on turn 4762. (Swamp:5) 11:34:03 swamp is quite a lot faster 11:34:46 (mostly because the monster set isn't completely ridiculous) 11:36:49 -!- Pacra has quit [Read error: Connection reset by peer] 11:37:09 -!- Pacra_ has joined ##crawl-dev 11:42:25 -!- Pacra_ has quit [Ping timeout: 250 seconds] 11:47:15 -!- johnf_ has quit [Remote host closed the connection] 11:48:10 !tell Lasty ozo's armour also ends when ice form duration runs out naturally... this is intended behavior but I've never liked it personally 11:48:10 elliptic: OK, I'll let lasty know. 11:48:43 -!- Bcadren has joined ##crawl-dev 11:49:28 -!- NilsBloodaxe has quit [Ping timeout: 246 seconds] 11:51:48 well going that agressively with DE, I could do shoals that timeframe. I can kill either enemy set with somewhat equal levels of risk, it's just swamp tends to take longer to find stairs and and the swamp end vault is sort of impossible to avoid 11:51:58 -!- Nakatomy has quit [Read error: Connection reset by peer] 11:57:23 -!- Lawman0 has quit [Quit: Page closed] 11:57:26 !lm . rune min=turn 11:57:27 506. [2015-01-21 11:31:34] magicpoints the Blocker (L14 NaSk of Okawaru) found a gossamer rune of Zot on turn 6926. (Spider:5) 11:57:33 !lm * na rune min=turn 11:57:41 I can do it someday... 11:57:41 11359. [2011-05-09 18:13:52] Andronikus the Ruffian (L7 NaTm of Cheibriados) found an abyssal rune of Zot on turn 5913. (Abyss) 11:57:54 !lm * na rune min=turn ktyp=winning 11:58:10 <|amethyst> hm 11:58:20 6773. [2012-10-03 06:16:05] Sapher the Convoker (L15 NaWz of Sif Muna) found a silver rune of Zot on turn 6446. (Vaults:8) 11:58:34 <|amethyst> !vault nicolae_arrival_kraken_aquarium_a 11:58:35 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/arrival/twisted.des;hb=HEAD#l744 11:58:40 <|amethyst> sometimes the kraken loses :) 11:58:43 -!- ystael has quit [Ping timeout: 250 seconds] 11:58:48 <|amethyst> only survivor is a ghoul 11:58:52 magicpoints: entered vaults at like 2.3k !!! 11:59:08 ofc it was old, easy vaults 11:59:32 |amethyst: heh, did that happen your game? 11:59:37 <|amethyst> gammafunk: yes 11:59:43 I've only gotten that vault maybe 4 times 11:59:47 it's always won 11:59:48 <|amethyst> !dump 11:59:48 http://crawl.akrasiac.org/rawdata/Amethyst/Amethyst.txt 11:59:52 <|amethyst> err, no 11:59:57 <|amethyst> !dump neil 11:59:57 http://crawl.akrasiac.org/rawdata/Neil/Neil.txt 12:00:02 <|amethyst> !nick . 12:00:03 Bad nick mapping . 12:00:05 <|amethyst> !nick 12:00:05 !nick: Maps a nick to name(s) used on the public servers. Usage: !nick ...; !nick -rm ; !nick -rm 12:00:08 what's that? Amethyst? 12:00:10 <|amethyst> !nick |amethyst 12:00:11 Mapping |amethyst => neil elvishcostello 12:00:14 <|amethyst> another player I guess 12:00:22 oh it can't handle the | 12:00:34 <|amethyst> oop 12:00:36 <|amethyst> %dump 12:00:37 No where information for amethyst. 12:00:39 <|amethyst> %dump neil 12:00:39 http://dobrazupa.org/morgue/neil/neil.txt 12:00:46 <|amethyst> I forgot the bots don't do nick-mapping 12:01:00 <|amethyst> the dobrazupa dump is the one 12:01:35 |amethyst: well, I can't see anything from that related to the vault? 12:01:48 <|amethyst> gammafunk: the n in the middle of the map 12:02:00 <|amethyst> also vanquished creatures (others) 12:02:01 oh I looked at the cao one sorry 12:02:01 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 12:02:17 <|amethyst> minotaur, 2 draconians, 1 VS, 3 vampires, a human, ogre, centaur, and a ghoul 12:02:26 &dump |amethyst 12:02:26 <|amethyst> oh, and a sprigga 12:02:27 <|amethyst> n 12:02:27 http://dobrazupa.org/morgue/neil/neil.txt 12:02:37 <|amethyst> elliptic: doh, forgot about &dump 12:03:14 need to make that vault have lua magic 12:03:20 to crown the champion monster 12:04:51 wanna see something funny 12:04:55 faun (03c) | Spd: 10 | HD: 10 | HP: 40-61 | AC/EV: 2/10 | Dam: 23 | 10items, 10doors, spellcaster | Res: 06magic(40) | XP: 544 | Sp: corona, confuse / corona, slow | Sz: Medium | Int: normal. 12:04:55 %??faun 12:04:57 yaktaur (05c) | Spd: 10 | HD: 8 | HP: 33-57 | AC/EV: 4/4 | Dam: 15 | 10weapons, 10items, 10doors, archer | Res: 06magic(40) | XP: 366 | Sz: Big | Int: normal. 12:04:57 %??yaktaur 12:05:33 well that have archer 12:05:35 *they 12:06:00 but on the other hand the others have corona/slow/confuse 12:06:07 @??satyr 12:06:07 satyr (09c) | Spd: 10 | HD: 12 | HP: 53-80 | AC/EV: 2/12 | Dam: 25 | 10items, 10doors, master archer, spellcaster | Res: 06magic(40) | XP: 893 | Sp: battlecry [11!AM], cause fear, sleep | Sz: Medium | Int: high. 12:06:15 ug 12:06:17 master archer 12:06:18 and satyrs are ridiculous 12:06:19 no wonder 12:06:27 @??yaktaur captain 12:06:27 yaktaur captain (04c) | Spd: 10 | HD: 14 | HP: 59-93 | AC/EV: 5/5 | Dam: 30 | 10weapons, 10items, 10doors, fighter, archer | Res: 06magic(60) | XP: 1044 | Sz: Big | Int: normal. 12:06:37 haha 12:06:40 only archer 12:06:50 b-but it also has fighter!! 12:06:52 they didn't quite get fully adjusted from forest, I guess 12:06:56 yeah what on earth 12:07:00 fighter, archer 12:07:17 they're almost capable of fighting both at range and in melee 12:07:18 almost 12:07:43 <|amethyst> !source _mon_tries_regain_los 12:07:44 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-behv.cc;hb=HEAD#l84 12:07:58 ....ug 12:07:59 really 12:08:17 more fun stuff 12:08:20 @??vault guard 12:08:20 vault guard (10p) | Spd: 10 | HD: 13 | HP: 56-88 | AC/EV: 1/13 | Dam: 20 | 10weapons, 10items, 10doors, fighter, see invisible | Res: 06magic(60) | XP: 1093 | Sz: Medium | Int: normal. 12:08:22 @??merfolk 12:08:22 merfolk (04m) | Spd: 10 (swim: 60%) | HD: 10 | HP: 46-64 | AC/EV: 4/12 | Dam: 22 | 10weapons, 10items, 10doors, amphibious | Res: 06magic(40), 12drown | XP: 302 | Sz: Medium | Int: normal. 12:08:28 <|amethyst> gammafunk: it's not is_fighter either 12:08:34 <|amethyst> gammafunk: but checking the class... 12:08:38 @??merfolk impaler 12:08:38 merfolk impaler (08m) | Spd: 10 (swim: 60%; atk: 60%) | HD: 12 | HP: 67-87 | AC/EV: 0/18 | Dam: 25 | 10weapons, 10items, 10doors, amphibious | Res: 06magic(40), 12drown | XP: 1082 | Sz: Medium | Int: normal. 12:08:43 @??vault warden 12:08:43 vault warden (04p) | Spd: 10 | HD: 16 | HP: 72-105 | AC/EV: 1/13 | Dam: 36 | 10weapons, 10items, 10doors, fighter, see invisible | Res: 06magic(60) | XP: 1691 | Sp: seal doors | Sz: Medium | Int: normal. 12:08:47 |amethyst: please show PleasingFungus before you change it 12:09:05 I want to torment him for some vague reason 12:09:07 (and let's not mention javelineers) 12:09:13 <|amethyst> anyway, other than that, "fighter" just means more hp and higher base to-hit 12:09:18 <|amethyst> so not melee-specific at all 12:09:50 -!- Tuxedo[Qyou] has quit [Ping timeout: 272 seconds] 12:09:56 I don't see anything wrong here, just bad code? 12:10:48 <|amethyst> oh, no, not more HP 12:10:49 (and confusing @?? output if you don't know what fighter/archer mean) 12:11:23 -!- lobf has joined ##crawl-dev 12:11:24 <|amethyst> elliptic: yeah, the only problem to me is the _mon_tries_regain_los thing 12:11:59 |amethyst: you mean the ugly special casing? 12:12:13 <|amethyst> elliptic: that and using mons_class_flag rather than is_fighter 12:12:13 elliptic: I think satyrs are probably more dangerous than yaktaur captains 12:12:22 <|amethyst> not that I can see a way for there to be a difference currently 12:12:33 <|amethyst> but if we're going to have the monster-specific flag we should use it 12:13:03 |amethyst: this is what I meant by "bad code" :P 12:13:13 <|amethyst> elliptic: yeah, I was agreeing with you 12:13:41 gammafunk: why? 12:13:51 gammafunk: and if so, why is this a problem? 12:14:18 <|amethyst> I guess the problem would be satyrs appearing earlier? 12:14:27 I think it's a problem give than we have rune lock on vaults 12:14:47 note that they appear in totally different contexts 12:15:13 I guess I'm not fully away of what context yaktaur captains appear then 12:15:19 *aware 12:15:29 "not in shoals", "in a yaktaur band" 12:15:54 satyr place frequently with fauns, don't they 12:15:55 like, why are we comparing these enemies? 12:16:01 yes 12:16:58 -!- simmarine has joined ##crawl-dev 12:17:01 gammafunk: like, I could say that greater nagas are more dangerous than yaktaur captains and appear outside rune lock 12:17:20 I'm not sure why this is relevant 12:17:48 I'm also still not convinced satyrs are more dangerous, they waste actions on spellcasting and so do their followers 12:17:49 I think it's the prevelance of satyrs in shoals that makes a different relative to that comparison (with greater nagas) 12:17:53 and they have lower HD 12:18:08 <|amethyst> I think to some extent centaur-yaktaur-faun invites comparison since they are all hybrids and all associated with a specific ranged weapon 12:18:09 prevalence? I usually find 1-2 of them 12:18:24 -!- Tux[Qyou] has joined ##crawl-dev 12:18:33 <|amethyst> and all have "captains" 12:18:40 gammafunk: partly I think they just feel more dangerous to you because your character is weaker at the time 12:19:10 and IMO it is fine if yaktaurs are less dangerous in V than satyrs/fauns are in pre-V 12:19:23 because there are many more dangerous monsters in V 12:19:39 well, yeah as you say they do have a bit lower HD, but the damage output from a satyr feels very similar to a yaktaur captain 12:19:56 why do bardings' descriptions say that they have an encumbrance rating when all they do is reduce your EV by 2 12:20:00 I guess I could be wrong about that 12:20:23 gammafunk: they have less damaging weapons and lower HD and lower damage and worse melee 12:20:57 and waste turns on hexes (which admittedly can be dangerous to some characters) 12:21:38 I'm pretty sure that if you replaced satyr bands in shoals with yaktaur captain bands then shoals would be harder 12:21:56 because you'd simply take more damage and die instead of being hexed 12:22:51 <|amethyst> minmay: it's not exactly the same as a straight -2 because it's before stepdown 12:23:07 <|amethyst> minmay: but you're right that it's a bit misleading 12:23:25 yeah, barding description has always been misleading 12:23:38 |amethyst: oh...but it's not affected by armour skill or str as far as I can tell, and it certainly doesn't affect spell success or stealth or whatever 12:23:38 -!- caleba has quit [Read error: Connection reset by peer] 12:23:50 <|amethyst> yeah 12:24:31 <|amethyst> it's closer to EV- than to armour evp 12:24:46 <|amethyst> I think the stepdown is the only difference in fact 12:24:47 -!- dtsund has joined ##crawl-dev 12:25:03 <|amethyst> !source player_evasion 12:25:04 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/player.cc;hb=HEAD#l2483 12:25:24 -!- meatpath has quit [Quit: Leaving] 12:25:44 elliptic: I guess that's true, it only feels odd to think of their hexes in terms of cantrips 12:26:06 when the effective part of what they do is really "more dangerous centaur" to whatever degree 12:26:14 -!- bitcoinbastard has quit [Read error: Connection reset by peer] 12:26:18 it doesn't help that I'm not a big fan of fear the monster hex 12:28:19 I don't like monster fear much either 12:28:26 satyr (09c) | Spd: 10 | HD: 12 | HP: 52-80 | AC/EV: 2/12 | Dam: 25 | 10items, 10doors, master archer, spellcaster | Res: 06magic(40) | XP: 891 | Sp: battlecry [11!AM], cause fear, sleep | Sz: Medium | Int: high. 12:28:26 %??satyr 12:28:37 I was going to complain about cause fear but didn't want to get banned 12:28:39 they have sleep? I didn't even know 12:28:44 heh 12:28:48 faun (03c) | Spd: 10 | HD: 10 | HP: 40-61 | AC/EV: 2/10 | Dam: 23 | 10items, 10doors, spellcaster | Res: 06magic(40) | XP: 544 | Sp: corona, confuse / corona, slow | Sz: Medium | Int: normal. 12:28:48 %??faun 12:28:51 player sleep, another interesting mechanic 12:29:00 confuse/slow on fauns work okay I think 12:29:02 like...what exactly is monster cause fear supposed to do other than make it impossible to melee the monster 12:29:16 yeah confuse/slow works well for monsters 12:29:40 and battlecry on satyr is fine 12:29:42 minmay: it's also kind of like abjure... 12:29:45 I think sleeping the player would be a perfectly fine mechanic if it didn't have the weird stab thing and the weird thing where it keeps your EV (does it still do that?) 12:30:20 then it'd just be paralyze? Or I guess the other difference of "you wake up when hit" would remain 12:30:24 maybe just give satyrs battlecry/confuse/slow instead of what they currently have 12:31:04 cause fear on my summons was pretty noticable! 12:31:05 minmay: so the satyr sleeps you and then you wake up when a faun hits you and nothing has happened except you didn't have EV for that one hit? 12:31:13 simmarine: yeah it gets me a lot too 12:31:13 cause fear: the answer to menagerie 12:32:24 -!- Tuxedo[Qyou] has joined ##crawl-dev 12:32:47 elliptic: I do think paralysis is better, but I figure I'm not going to get Aizul changed any time soon 12:33:21 can aizul take advantage of the stab thing? 12:33:51 I always figured the danger was just another free parrow 12:34:48 yeah, he has a melee attack 12:35:38 -!- Tux[Qyou] has quit [Ping timeout: 256 seconds] 12:39:37 -!- Ladykiller69 has quit [Ping timeout: 250 seconds] 12:45:11 -!- Lasty has joined ##crawl-dev 12:46:45 -!- Tux[Qyou] has joined ##crawl-dev 12:48:18 -!- lobf has quit [Quit: lobf] 12:48:49 -!- Guest67574 has quit [Ping timeout: 256 seconds] 12:49:14 -!- Tuxedo[Qyou] has quit [Ping timeout: 256 seconds] 12:50:23 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 12:53:14 -!- scummos__ has quit [Ping timeout: 252 seconds] 12:55:09 -!- Tuxedo[Qyou] has joined ##crawl-dev 12:58:22 -!- Tux[Qyou] has quit [Ping timeout: 252 seconds] 13:01:00 -!- ashudal has quit [Remote host closed the connection] 13:02:29 -!- mopl has quit [Client Quit] 13:03:39 -!- PleasingFungus has joined ##crawl-dev 13:04:37 I think "paralysis but you wake up on hit" is a perfectly reasonable mechanic; sleep keeping your ev is dumb but fixable (just a pity the relevant code is so awful) 13:04:46 -!- Tux[Qyou] has joined ##crawl-dev 13:06:25 -!- Pacra has joined ##crawl-dev 13:06:26 -!- scummos__ has quit [Ping timeout: 252 seconds] 13:06:57 -!- Tuxedo[Qyou] has quit [Ping timeout: 256 seconds] 13:10:14 -!- Elynae has quit [Client Quit] 13:10:39 -!- Tuxedo[Qyou] has joined ##crawl-dev 13:12:14 PleasingFungus: I think monster stabbing is the worse part 13:12:21 -!- Kalir has quit [Changing host] 13:12:27 why 13:13:51 -!- Tux[Qyou] has quit [Ping timeout: 250 seconds] 13:14:35 -!- Daekdroom has quit [Quit: Leaving] 13:15:00 -!- Pacra has quit [Read error: Connection reset by peer] 13:15:25 -!- Pacra has joined ##crawl-dev 13:15:35 PleasingFungus: because it makes no sense? monsters don't get stabs against paralysed/petrified/confused/etc players 13:15:44 and presumably shouldn't 13:18:30 -!- rgould has quit [Changing host] 13:19:23 well, that's from the perspective of monster-player consistency. that's reasonable, but I'm not sure it should be the only way to judge a mechanic 13:19:30 -!- ystael has quit [Ping timeout: 272 seconds] 13:20:24 Fourth shop was a mimic in O:4 13https://crawl.develz.org/mantis/view.php?id=9509 by Xentronium 13:21:11 haha 13:21:26 points for effort 13:21:29 PleasingFungus: see? do you see what you did? 13:21:37 I did nothing. 13:22:20 PleasingFungus: actually my current HEWr, I explore the O:4 vault and they're not good (weapon, general store with crap, armour with crap), and the last one was jewellery, score! 13:22:24 poof 13:22:37 so I should file an addendum on that bug report in support 13:24:12 PleasingFungus: come on...it makes no sense that a sleeping player takes more damage from melee attacks than a paralysed one 13:24:37 minmay: yes it does, you can still see and then wiggle appropriately 13:24:37 mm, 'makes sense' arguments 13:24:59 I think, if it were communicated clearly to the player, it would not be a problem 13:25:08 crawl makes sense? 13:25:10 PleasingFungus: do you seriously think that a player would guess that being asleep results in taking more damage than being paralysed? they would assume you can't move either way, surely 13:25:20 I'm not asking players to guess. 13:25:29 well, waking up you can do something that exposes you more... 13:25:29 there are only 3ish monsters that use sleep, right? 13:25:30 usually a paralysed player is going to take a lot of damage from being immobile and without EV for multiple turns :p 13:25:42 aizule, satyrs, ..what's the third? 13:25:45 ghosts 13:25:46 GooE? 13:26:06 oh, huh...how do player ghosts do it...right EH 13:26:07 (arguably para = 0 EV, sleep = slightly negative EV. that said the effect is not going to be large) 13:26:16 PleasingFungus: I would be fine with it if monsters got the same stab power against paralysed/petrified players 13:26:19 neither aizul nor satyrs really use sleepstabbing that much 13:26:32 yes that's why I'm asking for it to stop existing 13:26:36 since aizul tends to cast spells rather than melee and satyrs are ranged 13:26:48 so the only real loss by removing sleepstabbing would be enchanter ghosts 13:26:54 learndb says the Enchantress has Sleep, also Chaotic Mirror can cause it 13:26:57 "loss" 13:27:01 oh 13:27:02 yes 13:27:06 the Enchantress (13i) | Spd: 10 (move: 60%) | HD: 15 | HP: 100 | AC/EV: 1/28 | Dam: 26 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold, 04napalm | XP: 3705 | Sp: dimension anchor, slow, haste, mass confusion, strip resistance, invisibility [04emergency], deflect missiles | Sz: little | Int: high. 13:27:06 %??the_enchantress 13:27:08 magicpoints: what is chaotic mirror 13:27:19 Guess she doesn 13:27:19 also learndb is out of date I guess 13:27:20 good learndb 13:27:27 @?the enchantress 13:27:28 the Enchantress (13i) | Spd: 10 (move: 60%) | HD: 15 | HP: 100 | AC/EV: 1/28 | Dam: 26 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(160), 04napalm | XP: 3705 | Sp: dimension anchor, slow, haste, mass confusion, strip resistance, invisibility [04emergency], deflect missiles | Sz: little | Int: high. 13:27:34 @??chaos_champion 13:27:35 monstrous chaos champion (136) | Spd: 10 | HD: 15 | HP: 60-168 | AC/EV: 3/10 | Dam: 25, 15, 15 | 10weapons, 10items, 10doors, fighter, priest, evil | Res: 06magic(60) | Vul: 08holy++, 11silver | XP: 1332 | Sp: b.random (3d20 / 3d24 / 3d22 / 3d19) [11!AM], chaotic mirror [11!AM] | Sz: Medium | Int: normal. 13:27:42 ??the enchantress 13:27:42 the enchantress[1/3]: A unique spriggan witch. Found in Depths and in sprint 4. Comes with a spriggan defender weapon and {faerie dragon armour}. Has low HP for a unique but high EV and MR immune, so use clouds, explosions, etc. Spells: {dimensional anchor}, slow, haste, mass confusion (smite targetted!), strip resistance. 13:27:45 ??the enchantress[2 13:27:45 the enchantress[2/3]: Expect her as early as Depths:1 upstairs LoS if you're unlucky! !lg dplusplus mifi xl=15 1 -tv 13:27:47 ??the enchantress[3 13:27:47 the enchantress[3/3]: !lm minmay uniq=the_enchantress 16 -tv:<0.4:>0.1 13:27:48 !learn edit sleep[1] s/the Enchantress/satyrs/ 13:27:48 sleep[1/1]: Aizul and satyrs use it. Berserk makes you immune. Taking damage wakes you up, and melee attacks against you do 2.5x damage. Unlike paralysis/petrify, you don't get reduced EV from sleep - monsters do however. 13:28:10 ??chaotic_mirror 13:28:10 chaotic mirror[1/1]: A hex or charm from {chaos champion}s. Needs line-of-fire to a target, and to pass a flat 40% success rate, to apply a status to both the caster and the target. There are equal weights for slow, haste, might, berserk, paralysis, confusion, disintegration, petrify, agility, blink, sleep, and vulnerability (-MR), and an extra-low chance for ensnare. 13:28:11 anyway En ghosts is little enough reason to keep the mechanic around IMO 13:28:13 Oh god I forgot berserk makes you immune 13:28:16 that's ridiculous too 13:28:24 yes, we could explain it better to the player and that _might_ help 13:28:34 my pet peeve is that you can't berserk while mesmerized 13:28:41 but we could also just remove the sleepstabbing and make it more consistent with paralysis 13:28:46 -!- Pacra has quit [Ping timeout: 264 seconds] 13:28:52 (reducing EV would be good regardless) 13:29:17 elliptic: well then surely we'd just give said monsters para and remove sleep then? 13:29:22 gammafunk: why 13:29:35 as discussed, a paralysis that ends on getting hit is meaningfully different from paralysis 13:29:38 I was working on reducing EV a while ago - the main problem is that the code is very bad 13:29:44 that's solvable, just a pain 13:29:57 well as discussed, it generally isn't a good hex 13:30:06 is it different in an interesting way though? it ends up being just "shorter paralysis" 13:30:08 if it's one turn of more damage 13:30:09 yes 13:30:20 What if they did get a shorter-term paralysis spell, like 1-2 turns 13:30:34 "shorter paralysis with several completely insane weird things like monster stabbing and not reducing ev and not working if youre berserk" 13:31:13 minmay: we're talking about sleep with those things removed. 13:31:29 gammafunk: I'm fine with letting aizul and enchanter ghosts have sleep that works as paralysis that ends when you are hit 13:31:44 it doesn't make sense on satyrs though 13:32:07 since they come with a band that will happily tickle you to wake you up immediately 13:32:09 yeah I guess closing distance is really the thing for those you list 13:32:29 also if it reduced EV then it would be more meaningful for aizul parrow 13:33:11 yeah because para achieves letting monsters close distance just fine, but if EV is also a factor, I suppose there can be some difference 13:33:12 -!- Suldrek has quit [Quit: Page closed] 13:34:25 -!- Tux[Qyou] has joined ##crawl-dev 13:34:28 oh but I'm confused, para already lowers your EV..yeah they do just seem so similar 13:35:26 it would be a less dangerous version of paralysis, yes 13:35:56 yeah, in the end removing all the weird special casing is one thing we all agree is bad 13:36:10 so if para-light is the end result, that's not too bad 13:36:11 note that EH can't be used on berserk monsters either 13:36:31 yes but why not 13:36:54 -!- Tuxedo[Qyou] has quit [Ping timeout: 245 seconds] 13:37:03 is the monster/player just SO MAD that magic doesnt work on them anymore 13:37:05 I don't particularly care one way or the other about whether EH works on berserk monsters/players, but might as well change both if you are going to change one 13:43:15 cool, I can train long blades as a Ds while carrying a falchion of holy wrath, but not while carrying nothing 13:43:16 that makes sense 13:43:32 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 13:43:42 whoops i made him leave again 13:44:02 he's just going to put another needle in the duvessa voodoo doll 13:44:10 one day you'll feel a searing pain 13:44:53 well the joke's on him, i love pain 13:44:56 why do you think i post on tavern 13:45:14 (why do you think he plays like he does) 13:45:40 are we talking about minmay or Bloax I'm confused now 13:46:07 -!- Tuxedo[Qyou] has joined ##crawl-dev 13:49:20 -!- Tux[Qyou] has quit [Ping timeout: 252 seconds] 13:53:42 -!- Alarkh has quit [Ping timeout: 272 seconds] 13:53:56 -!- Sovek has quit [Quit: Page closed] 13:54:34 -!- Ystah has quit [] 14:00:07 -!- Nightbeer is now known as Miles 14:00:15 -!- Miles is now known as Intern_Miles 14:00:47 -!- Sovek_ has quit [Quit: Give a man a fish and he will eat for a day. Teach him how to fish, and he will sit in a boat and drink beer all day] 14:07:24 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 14:09:41 s/like he does// :p 14:12:24 -!- mrwooster has joined ##crawl-dev 14:13:14 -!- UbAh has quit [Ping timeout: 265 seconds] 14:14:12 I don't suppose anyone here would like to explain why there is a fire vortex wandering around on d:12 with josephine 14:15:43 hrm 14:16:29 -!- HoneyLocust has joined ##crawl-dev 14:18:10 minmay: ah 14:18:16 !vault hangedman_incinerator 14:18:16 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_monsters.des;hb=HEAD#l3085 14:19:08 Well yes, I knew it was because of hangedman 14:21:00 well you might also have gotten 14:21:10 !vault hangedman_glaring_trap 14:21:11 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_monsters.des;hb=HEAD#l3070 14:23:48 -!- Sovek has quit [Quit: Page closed] 14:25:46 -!- indspenceable has quit [Remote host closed the connection] 14:27:13 -!- HoneyLocust has quit [] 14:28:44 @??catoblepas 14:28:44 catoblepas (06Y) | Spd: 8 | HD: 14 | HP: 62-93 | AC/EV: 10/2 | Dam: 36 | Res: 06magic(100) | XP: 799 | Sp: petrifying cloud (2d6) [11!AM, 06!sil] | Sz: Big | Int: animal. 14:28:49 how come this is still spd 8 get on it devs 14:31:05 -!- WalkerBoh has joined ##crawl-dev 14:32:59 sorry watching players eat it to wizards is just too fun 14:33:57 elliptic: do you have a problem with catoble becoming speed 10, and maybe we weight down the breath a bit? 14:37:18 mrwooster: just checking, have you done any work on that bsr branch in particular? I was going to hack on that some now 14:37:47 if you've not done anything, that's fine since I'll push there so you can see what's current when you do 14:37:52 *do work on it 14:40:28 not yet 14:40:33 sorry, work catching up with me 14:41:23 no problem, just thought I'd check 14:48:08 johnstein: is npm installed on e.g. dbro? 14:53:55 if I start worshipping trog with RMsl active will it stay active until it breaks 14:55:06 -!- omnirizon has quit [Quit: leaving] 14:56:19 i dnot see why not 15:04:35 -!- omnirizon has quit [Ping timeout: 244 seconds] 15:15:22 -!- PsyMar has quit [Quit: Fuck google. Fuck windows. Fuck java. Rebooting to linux; brb.] 15:19:31 -!- Patashu has joined ##crawl-dev 15:21:56 -!- Daekdroom has quit [Quit: Leaving] 15:23:00 -!- Tuxedo[Qyou] has quit [Ping timeout: 272 seconds] 15:23:44 -!- WalkerBoh has quit [Remote host closed the connection] 15:23:58 -!- mineral has joined ##crawl-dev 15:24:34 -!- Rarn has quit [Ping timeout: 264 seconds] 15:26:08 -!- read has quit [Ping timeout: 252 seconds] 15:26:31 -!- debo has joined ##crawl-dev 15:29:54 gammafunk: sounds fine if breath is weighted down to compensate 15:30:07 ok, thanks, just wanted a second opinion 15:30:30 it is sort of annoying already when a catlobe breathes 5 turns in a row 15:30:41 yeah that was my concern as well 15:31:04 (I don't know what the current chance is but it feels high) 15:31:37 is this butterfly supposed to change colour every redraw 15:31:48 (cszo) 15:31:53 -!- agooddog has quit [Quit: Page closed] 15:31:53 yes 15:32:19 uses ETC_RANDOM instead of setting a random colour 15:32:54 I swear that's new 15:33:05 it changed when colors were redone a couple months back 15:33:12 -!- neunon has quit [Quit: ZNC - http://znc.in] 15:33:32 yeah I redid monster colour to avoid colour inheritence nightmares 15:33:37 or lessen them, at least 15:34:04 -!- neunon has joined ##crawl-dev 15:34:22 I don't think that actually solved the "green fire giant" problem, but I haven't seen any further reports of it either 15:34:23 -!- TZer0 has joined ##crawl-dev 15:45:04 -!- motorbit has quit [Quit: Page closed] 15:45:26 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 15:47:59 -!- Patashu has quit [Remote host closed the connection] 15:48:21 -!- Patashu has joined ##crawl-dev 15:50:09 -!- gammafunk has quit [Ping timeout: 256 seconds] 15:50:14 -!- debo_ has joined ##crawl-dev 15:53:56 -!- debo has quit [Ping timeout: 246 seconds] 15:55:13 -!- debo_ has quit [Ping timeout: 244 seconds] 15:59:24 -!- heteroy has quit [Ping timeout: 245 seconds] 15:59:33 -!- heteroy_ is now known as heteroy 16:01:27 -!- gammafunk has joined ##crawl-dev 16:01:55 -!- gammafun1 has joined ##crawl-dev 16:02:11 -!- gammafun1 has left ##crawl-dev 16:02:57 -!- gammafunk has quit [Client Quit] 16:03:36 -!- gammafunk has joined ##crawl-dev 16:16:15 Why are monster-created abominations so much stronger than pre-generated ones 16:16:53 wrong window 16:20:01 magicpoints: I think because monster created ones have attributes affected by spell power 16:20:11 and monsters that cast xxx have high hd 16:20:13 -!- ark__ has quit [Quit: Leaving] 16:21:53 hmm. they wind up having ridiculous HP/AC/damage. 16:22:18 well that's fine, since again the monsters casting that spell are supposed to be scary 16:22:24 it's competing with sgd generally 16:22:30 and sgd is still more dangerous 16:22:45 it wouldn't really bother me as much if the naturally generated ones weren't worthless things 16:22:48 in many places shadow creatures is actually more dangerous 16:22:53 -!- War_ has quit [Quit: Page closed] 16:23:15 as it is I always underestimate them and get stomped 16:23:44 !lg * current trunk ckiller=large_abomination s=br 16:23:45 528 games for * (current trunk ckiller=large_abomination): 461x Abyss, 25x D, 10x Elf, 9x Vaults, 4x Pan, 4x Lair, 3x Bailey, 2x Orc, 2x Zig, 2x Depths, 2x Temple, Tomb, Swamp, Ossuary, Shoals 16:23:52 yeah they're good abyss fodder 16:24:07 and right, they make ok ood-type enemies in D 16:24:54 !lg magicpoints 16:24:55 1798. magicpoints the Fighter (L13 NaSk of Trog), mangled by a large abomination (created by a deep elf priest) on Elf:1 on 2015-02-28 22:15:17, with 29467 points after 6327 turns and 1:18:05. 16:24:59 hehe 16:25:03 oh 16:25:08 see that's different actually 16:25:11 I thought you meant summoned 16:25:43 no, monster twisted res. they come out much much much stronger than premade ones 16:27:12 like that one had at least 20 AC 16:27:44 we're just glad you're contributing to deaths in Elf, magicpoints. keep up the good work 16:28:10 -!- rgould has quit [Remote host closed the connection] 16:28:14 yeah right before that I asked "why am I even here" 16:30:01 -!- indspenceable has quit [Remote host closed the connection] 16:30:27 I'm not even really calling for them to be nerfed, it's just jarring that an enemy type known to be harmless suddenly isn't from this one source 16:32:26 -!- Kalir has quit [Ping timeout: 246 seconds] 16:34:44 Does XXX spellpower even affect its aboms? I thought it just made more tmons 16:34:53 (if anybody knows that, gamma would) 16:35:32 monster twisted res existing in the first place is pretty weird 16:42:45 why is entering a labyrinth announced 16:42:54 who the fuck wants to spectate a player in a labyrinth 16:43:41 !lm blazinghand gh -tv:T17422:x50 43 16:43:42 43/61. blazinghand, XL11 GhGl, T:11078 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 16:44:39 good lab 16:46:47 -!- GiantOwl is now known as Kalir 16:46:48 -!- Kalir has quit [Changing host] 16:51:16 magicpoints: I was talking monster casting xxx, but I should check 16:53:33 magicpoints: well, it turns out spell power only affects the duration and the composition, not hd, so I was wrong 16:53:45 for both player and monster 16:53:52 -!- debo has joined ##crawl-dev 16:54:11 the takeaway point is though, magicpoints got rekt in Elf 16:55:51 !lg * br!=D|ossuary|sewer s=br 16:55:54 281987 games for * (br!=D|ossuary|sewer): 90178x Lair, 46340x Abyss, 36319x Orc, 16184x Vaults, 11867x Snake, 10365x Elf, 9262x Swamp, 7871x Shoals, 7695x IceCv, 6933x Bailey, 6005x Spider, 4908x Zot, 4382x Depths, 3819x Temple, 3513x Slime, 3205x Lab, 2269x Volcano, 1947x Crypt, 1613x Tomb, 1385x Pan, 1329x Zig, 781x Dis, 758x Hive, 680x Geh, 521x Coc, 440x Hell, 434x Blade, 402x WizLab, 291x Tar... 16:56:05 should try !boring 16:56:09 well 16:56:18 I'm going to just checking something 16:56:27 !lg * br!=D|ossuary|sewer xl<12 s=br 16:56:30 120946 games for * (br!=D|ossuary|sewer xl<12): 45792x Lair, 37177x Abyss, 19105x Orc, 6719x Bailey, 3735x Temple, 3217x IceCv, 2339x Lab, 1348x Volcano, 454x Elf, 236x Hive, 233x Swamp, 209x Snake, 135x Shoals, 97x Slime, 84x Spider, 27x Vaults, 16x Bazaar, 6x Depths, 5x Zig, 5x Hell, 3x Pan, 2x Crypt, Trove, Zot 16:57:10 -!- bonghitz has quit [Remote host closed the connection] 16:57:52 !lg * current trunk !boring s=crace / (( won || br!=D|ossuary|sewer|temple )) 16:57:58 38347/270816 games for * (current trunk !boring): 4295/17895x Minotaur [24.00%], 3005/25883x Demonspawn [11.61%], 2992/17602x Gargoyle [17.00%], 2578/18076x Vine Stalker [14.26%], 2472/12861x Formicid [19.22%], 2282/10208x Spriggan [22.36%], 2196/10185x Troll [21.56%], 2150/17449x Deep Elf [12.32%], 1609/9658x Hill Orc [16.66%], 1521/21576x Octopode [7.05%], 1399/11292x Draconian [12.39%], 1333/10... 16:58:06 !lg * current trunk !boring s=crace / (( won || br!=D|ossuary|sewer|temple )) o=-% 16:58:11 38347/270816 games for * (current trunk !boring): 1521/21576x Octopode [7.05%], 602/7111x Tengu [8.47%], 814/9591x High Elf [8.49%], 909/10340x Mummy [8.79%], 660/6716x Naga [9.83%], 774/6845x Vampire [11.31%], 577/5086x Felid [11.34%], 827/7141x Human [11.58%], 3005/25883x Demonspawn [11.61%], 827/7086x Demigod [11.67%], 2150/17449x Deep Elf [12.32%], 1399/11292x Draconian [12.39%], 1090/8570x Og... 16:59:24 !lg goodplayers current trunk !boring s=crace / (( won || br!=D|ossuary|sewer|temple )) o=-% 16:59:30 9992/45370 games for goodplayers (current trunk !boring): 0/1x Djinni [0.00%], 633/4754x Octopode [13.32%], 279/1893x Tengu [14.74%], 431/2827x Mummy [15.25%], 331/1824x Naga [18.15%], 282/1511x High Elf [18.66%], 238/1248x Felid [19.07%], 425/2220x Deep Elf [19.14%], 619/3091x Vine Stalker [20.03%], 703/3506x Demonspawn [20.05%], 248/1217x Vampire [20.38%], 395/1926x Human [20.51%], 358/1734x Dem... 16:59:38 -!- scummos__ has quit [Ping timeout: 252 seconds] 17:01:24 !lg greaterplayers current trunk !boring s=crace / (( won || br!=D|ossuary|sewer|temple )) o=-% 17:01:26 2047/6598 games for greaterplayers (current trunk !boring): 42/308x Deep Elf [13.64%], 61/301x Tengu [20.27%], 144/611x Vine Stalker [23.57%], 87/362x Mummy [24.03%], 189/701x Octopode [26.96%], 62/227x High Elf [27.31%], 136/491x Demonspawn [27.70%], 31/108x Kobold [28.70%], 45/149x Felid [30.20%], 62/205x Demigod [30.24%], 52/166x Naga [31.33%], 91/286x Hill Orc [31.82%], 137/428x Formicid [32.0... 17:02:13 -!- ystael has quit [Ping timeout: 264 seconds] 17:02:27 fr antennae dont sense butterflies and stop your exploration 17:02:41 how about dont spawn butterflies please 17:02:54 that would be ideal but seems unlikely to happen 17:03:02 i dont want to sit there and kill butterflies so they dont get in the way in the future 17:03:04 -!- tstbtto has quit [Ping timeout: 272 seconds] 17:03:25 or for makhleb/lugonu piety 17:03:26 because somehow it has become relevant when i left them alone. multiple times. so now i just kill them when i see them 17:03:40 -!- mineral has quit [Ping timeout: 256 seconds] 17:04:26 could make butterflies always peaceful or something, just let you always swap 17:04:52 there's probabl a middle ground there somewhere, the flavor objections for removal would be off the charts 17:04:56 riots in the streets 17:05:44 -!- WalkerBoh has joined ##crawl-dev 17:10:15 wasn't makh/lucy piety from butterflies removed already 17:10:42 -!- scummos__ has quit [Quit: Konversation terminated!] 17:11:49 -!- omnirizon has quit [Ping timeout: 264 seconds] 17:15:09 !tell Grunt Vashnia evaporates and reforms as a quicksilver dragon! 17:15:09 gammafunk: OK, I'll let grunt know. 17:17:38 gammafunk: too bad you can't get QDA {Vashnia} 17:17:44 I know... 17:17:57 I actaully got really excited at first until I realized 17:18:12 -!- Pacra has joined ##crawl-dev 17:18:27 it's all I have left for poly after the poly trj nerf ;_; 17:21:16 -!- Sovek has quit [Ping timeout: 246 seconds] 17:21:32 -!- CanOfWorms has joined ##crawl-dev 17:22:43 polying for qda sounds like a good tactic 17:23:28 -!- scummos__ has quit [Ping timeout: 252 seconds] 17:23:32 -!- mrwooster has quit [Ping timeout: 246 seconds] 17:23:33 poly'd corpses revert to their base form now 17:23:45 ...oh 17:23:55 :P 17:24:08 -!- mineral has quit [Ping timeout: 250 seconds] 17:24:44 gammafunk: if I can't kiku drop corpses for QDA, you shouldn't be able to poly QDA :P 17:27:39 -!- mizu_no_oto has quit [Quit: 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18:13:38 -!- coffee` has quit [Quit: coffee`] 18:16:30 03elliptic02 07* 0.16-a0-4114-gc1a4465: Update test/stress/qw.rc. 10(4 minutes ago, 1 file, 2730+ 1050-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c1a44651a159 18:16:53 rip my net +- :( 18:18:03 -!- heteroy has quit [Ping timeout: 256 seconds] 18:19:54 <|amethyst> solution: move qw to contribs/ 18:20:06 <|amethyst> s/bs/b/ 18:20:39 -!- RandomusNamus has quit [Ping timeout: 250 seconds] 18:20:50 I'll just have to remove something big 18:25:55 -!- mauris has quit [Remote host closed the connection] 18:30:01 how big are mimics 18:30:26 <|amethyst> depends on the size of your breadbox 18:30:29 i bet monster consumable usage is big 18:30:50 and labyrinths 18:31:44 -!- UbAh has quit [Ping timeout: 250 seconds] 18:33:15 rod hunger is probably...uh, maybe it's more than one line 18:35:19 -!- UbAh has joined ##crawl-dev 18:39:56 -!- Lasty has quit [Quit: Leaving.] 18:47:31 -!- buliwyf has quit [Client Quit] 18:47:56 -!- UbAh has quit [Ping timeout: 256 seconds] 18:51:31 -!- UbAh has joined ##crawl-dev 18:54:04 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 18:54:09 -!- hypermatt has joined ##crawl-dev 18:54:44 -!- rgould has quit [Remote host closed the connection] 18:57:22 -!- Patashu has quit [Ping timeout: 240 seconds] 18:58:12 chequers: it's a virtual server. ramnode. 18:58:20 gammafunk: I think I have npm 18:58:27 -!- stanzill has quit [Quit: au rev] 18:59:03 -!- wheals has joined ##crawl-dev 19:00:03 minmay: but isn't it, like, the best lame double entendre in crawl 19:00:04 wheals: You have 1 message. Use !messages to read it. 19:00:07 !messages 19:00:08 (1/1) gammafunk said (7h 32m 27s ago): Another 0.15 tournament victory, are other people just not playing because they're tired of watching me win? !lm gammafunk rune min=turns 19:00:16 !gt radulae 19:00:16 Go team radulae! 19:02:04 ??crawl players[16] 19:02:05 crawl players[16/16]: Lasty (L13 HuCK) killed the ghost of BIGfuckingErectPENIS the Spear-Bearer, a powerful MfGl of Okawaru. (Lair:1) 19:04:43 -!- Mushboom has quit [Quit: Page closed] 19:06:09 -!- bonghitz has quit [Ping timeout: 250 seconds] 19:09:36 -!- Lasty has joined ##crawl-dev 19:12:18 -!- UbAh has quit [Ping timeout: 256 seconds] 19:12:56 -!- UbAh has joined ##crawl-dev 19:19:24 -!- UbAh has quit [Ping timeout: 250 seconds] 19:20:25 -!- UncertainKitten has joined ##crawl-dev 19:20:41 -!- amalloy is now known as amalloy_ 19:20:54 -!- evilmike has joined ##crawl-dev 19:20:58 -!- Zooty has quit [Ping timeout: 246 seconds] 19:21:08 -!- UbAh has joined ##crawl-dev 19:23:04 -!- rgould has quit [Remote host closed the connection] 19:31:41 -!- Bloax has quit [Quit: Error: Bloax not found] 19:32:20 -!- Brannock_ has quit [Read error: Connection reset by peer] 19:32:38 -!- Brannock_ has joined ##crawl-dev 19:32:49 -!- ystael has quit [Ping timeout: 245 seconds] 19:38:09 -!- Intern_Miles is now known as Ladykiller69 19:48:43 -!- omnirizon has quit [Ping timeout: 256 seconds] 20:00:35 -!- caleba has quit [Read error: Connection reset by peer] 20:06:03 -!- Crehl has quit [Quit: Killed by a kitten] 20:06:17 -!- lobf has quit [Quit: lobf] 20:08:54 -!- tstbtto has quit [Ping timeout: 244 seconds] 20:14:13 -!- rgould has quit [Changing host] 20:15:54 -!- rgould has quit [Remote host closed the connection] 20:18:53 -!- gressup has quit [Quit: Leaving] 20:22:48 -!- eb has quit [] 20:23:22 -!- heteroy has quit [Ping timeout: 240 seconds] 20:25:05 -!- debo_ has joined ##crawl-dev 20:25:51 -!- utopian095 has quit [Quit: I'M OUT] 20:27:04 -!- debo has quit [Read error: Connection reset by peer] 20:32:42 !cmd !gt 20:32:42 Command: !gt => .echo Go team ${*}! 20:33:50 -!- twelwe has quit [Client Quit] 20:34:11 -!- twelwe has joined ##crawl-dev 20:39:02 -!- Patashu has joined ##crawl-dev 20:40:29 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 20:41:19 Lasty: _C - the +9 dagger "Pendulum" (weapon) {pain, Int+10} 20:41:43 i guess the system thought that a +9 pain dagger was too bad too give few props? :P 20:42:21 anarchy is the only true system 20:43:44 -!- mrwooster has joined ##crawl-dev 20:44:00 !messages 20:44:01 No messages for mrwooster. 20:44:02 :( 20:44:09 wheals: currently randart gen divorces plusses and brand from properties 20:44:19 oh right 20:44:32 wheals: but that dagger is clearly awful, and you shouldn't use it. You should probably just give it to me, so I can throw it away for you. 20:44:58 gammafunk: did you push changes to webtiles-changes-bsr? 20:45:14 -!- amalloy_ is now known as amalloy 20:45:26 -!- st_ has quit [Ping timeout: 246 seconds] 20:45:41 wheals: I think it's probably worth revising how brand and plus are generated, but that'll have to wait til 0.17 20:45:41 well duh, just look at the branch name 20:46:16 mrwooster: nope! 20:46:28 mrwooster: but you know how to check that, right? 20:46:31 ah, i thought you mentioned you had a bunch of changes 20:46:44 ye, there we no upstream changes which is why i ask 20:46:52 well, yes there changes relative to webtiles-changes 20:46:56 the game selector 20:47:01 ah, k 20:47:03 but I mean I haven't pushed any additional 20:47:10 what are you planning to poke at? 20:47:16 I'm reworking the rc editor fwiw 20:47:22 it's a small rework, since that's just a form 20:47:30 but I'm just going through the lobby components 20:47:40 anything you want me to have a crack at? 20:47:49 well if you're new to jsx/react, maybe pick something small to being with 20:47:49 was going to move the external JS libraries to bower 20:47:55 ah that'd be great! 20:47:58 ye, i do a lot of JS, but new to react 20:48:05 although I should ask |amethyst about this 20:48:33 |amethyst: we'd like to maybe modernize how we use JS libraries, but it'd introduce the use of some things like bower and/or grunt into the build process 20:48:48 do you feel strongly about not including new webtiles build dependencies? 20:48:55 s/grunt/gulp 20:49:05 oh is that better? 20:49:10 I saw them mention that one, but I don't know what the difference is 20:49:19 its a bit more modern, and uses streams rather than loading files into memory first 20:49:23 johnstein: did you confirm that you have npm? can you try to run it on the command line? 20:49:23 so faster 20:50:21 !lg sgulp 20:50:22 No games for sgulp. 20:50:42 yeah I know what I know of JS library organization from reading edlothiol's code, and he's certainly much more knowledgable than I about these things, but I could see pretty clearly that we had problems once I more or less understood how app.js and client.js worked 20:50:57 well "problems" in that it just was not very ideal 20:51:52 mrwooster: yeah, best practices for JS that bring sanity are definitely what I personally am hoping to get, but we just have to make sure we're not creating major issues for those that run our servers 20:52:04 ye, i agree 20:52:33 i dont like to add dependencies… but keeping hundreds of external libraries in git is not good 20:53:15 heh, yep, save as a way for me to get *sick* +/- counts in my commits 20:53:23 %git :/contrib 20:53:23 07elliptic02 * 0.16-a0-4082-gd7677f8: Remove secret oklobs from bazaar_minmay_oklob. 10(7 days ago, 1 file, 9+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d7677f8f7a60 20:53:31 %git :/java 20:53:31 07gammafunk02 * 0.16-a0-3800-g41d85ff: Update the javascript contrib libraries 10(6 weeks ago, 17 files, 19661+ 17132-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=41d85ff51f70 20:53:34 yeah 20:53:37 lol 20:53:57 beat that, PleasingFungus! 20:58:38 -!- alefury has quit [] 21:03:06 -!- simmarine has quit [Ping timeout: 272 seconds] 21:03:35 -!- rast has quit [Ping timeout: 265 seconds] 21:04:00 -!- Sovek has quit [Quit: Page closed] 21:05:23 -!- rast has joined ##crawl-dev 21:09:02 -!- mauris has quit [Ping timeout: 250 seconds] 21:16:34 gammafunk: I confirmed it. I am npmified 21:18:28 -!- Lasty has quit [Quit: Leaving.] 21:20:07 -!- simmarine has joined ##crawl-dev 21:20:49 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 21:25:43 -!- Guest67574 has joined ##crawl-dev 21:28:12 -!- Tamiore has quit [Client Quit] 21:33:42 -!- nicolae- has joined ##crawl-dev 21:34:22 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 21:35:51 -!- Menche has quit [Quit: Leaving] 21:35:52 -!- Daekdroom has quit [Remote host closed the connection] 21:36:57 looking at the logs, i am pleased to see that my kraken aquarium entry vaults sometimes end up with the kraken dying first 21:38:49 03|amethyst02 07* 0.16-a0-4115-ga5ed934: Make ARTP_CURSED less recursive. 10(35 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a5ed93406571 21:39:13 -!- elmdor has quit [Ping timeout: 246 seconds] 21:43:57 -!- rgould has quit [Remote host closed the connection] 21:43:57 -!- Moonsilence has quit [] 21:49:06 -!- Moonsilence has quit [Client Quit] 21:51:34 -!- Moonsilence has quit [Client Quit] 22:00:09 -!- advil has quit [Quit: Leaving...] 22:03:02 -!- Blazinghand has quit [Ping timeout: 265 seconds] 22:03:25 -!- mamgar has quit [Ping timeout: 264 seconds] 22:04:58 -!- rast has quit [Read error: Connection reset by peer] 22:06:53 gammafunk: initial changes are at https://github.com/guyht/crawl/tree/mrwooster-dev, i have moved some but not all the libraries across (some dont have bower entries, but its a start). Also need to add it to the makefile (not done much with makefiles so may need some help with that). To install all the deps, just go to the webserver folder and run `npm install` , this will install bower and then all the deps 22:07:23 -!- rast has joined ##crawl-dev 22:08:01 nicolae-: I should have known it was you! 22:08:23 mrwooster: ok great, I'll take a look at that 22:09:41 i think that (well, both versions of it) were some of my earliest vaults... 22:10:02 and, like many of my vaults, let to code fixes, since the first version i submitted would remove the kraken since it was in LOS 22:10:05 led to* 22:10:30 so i submitted a version where it was behind a door and then the devs also decided that monsters behind glass in LOS of the dungeon entrance didn't need to be removed 22:10:32 that's cool that it was one of your first 22:10:37 gammafunk: hold up, forgot some files :) 22:10:48 i think my very first was the underground beach one that used to have sharks if it generated deep enough 22:10:50 my first was uh....well...let's just say it was a...vault 22:11:26 i've toned down the ocd a bit since then, the underwater beach vault has tiles for the floor squares under the deep water so the beach would continue even if someone sunshined away the water 22:11:56 oh was that the one with all the dead humans? 22:11:57 -!- edlothiol has quit [Ping timeout: 245 seconds] 22:12:21 listen. you may need to be more specific. i kill a lot of humans in my vaults. 22:12:26 (but yes) 22:13:25 such a fixation of deadly water enemies suggests we may have found someone to deliver a new shoals end... 22:13:40 i had one but i never submitted it 22:14:13 it's hard to make them since it has to flow with the layout, to be fair 22:14:39 gammafunk: ok, its all there :) 22:15:19 mrwooster: ok cool, I see you have a merge commit..this isn't really a problem for a branch like this since I can rebase it 22:15:58 mrwooster: but are you familiar with using rebasing for local changes to avoid merges? 22:16:12 -!- evilmike has quit [Read error: Connection reset by peer] 22:17:16 in this case I think it only happed because I assume you started from webtiles-changes rather than webtiles-changes-bsr 22:17:38 (also I've been calling it bootstrap-react but apprently it's react-bootstrap) 22:18:33 ye, that was my bad… will rebase in the future 22:19:09 np, it's easy to deal with 22:23:30 -!- mamgar has quit [Read error: Connection reset by peer] 22:25:54 -!- Moonsilence has quit [Ping timeout: 246 seconds] 22:26:22 -!- CKyle has joined ##crawl-dev 22:30:11 -!- amalloy is now known as amalloy_ 22:30:19 -!- Wah has quit [Read error: Connection reset by peer] 22:31:11 -!- Kalir has quit [Ping timeout: 246 seconds] 22:33:56 -!- ystael has quit [Ping timeout: 246 seconds] 22:39:32 -!- Ququman has quit [Read error: Connection reset by peer] 22:42:12 -!- Daekdroom has quit [Remote host closed the connection] 22:48:19 -!- Daekdroom has quit [Quit: Leaving] 22:48:56 -!- grit has quit [Client Quit] 22:58:42 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-4115-ga5ed934 (34) 22:59:49 -!- mrwooster has quit [Ping timeout: 264 seconds] 23:02:33 -!- Kalir has quit [Changing host] 23:10:25 -!- CKyle has quit [Quit: My MacBook has gone to sleep. 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