00:02:23 Unstable branch on crawl.s-z.org updated to: 0.16-a0-3250-g88dccf0 (34) 00:03:49 wait 00:03:59 how is it permamight until XL27 00:04:32 wait. 00:04:39 Does af:fire chop hydra heads 00:04:45 Grunt: Make it so pls 00:04:56 er, burn them 00:06:49 what is this "lacertilian" thing? 00:07:43 -!- rophy has quit [Ping timeout: 272 seconds] 00:11:06 -!- mong has quit [Quit: WeeChat 1.0.1] 00:11:55 -!- cr0ne has quit [Remote host closed the connection] 00:13:24 right, so we already have two FRs 00:13:50 1) div_rand_round the dang XL/3 in the AF_FIRE 00:13:58 2) make it kill hydra heads 00:19:46 -!- jjjj has quit [Ping timeout: 246 seconds] 00:22:34 -!- ololoev has quit [Ping timeout: 246 seconds] 00:29:17 -!- Brannock has quit [Ping timeout: 240 seconds] 00:30:15 -!- SickSadWorld has quit [Quit: Page closed] 00:32:56 -!- tcsc has quit [Quit: This computer has gone to sleep] 00:35:35 GRUNT 00:35:39 hi 00:35:59 love, bored people 00:36:34 -!- weezeface has quit [Ping timeout: 255 seconds] 00:39:43 -!- gammafunk has quit [Ping timeout: 255 seconds] 00:40:19 -!- ystael has quit [Ping timeout: 252 seconds] 00:44:16 ((maybe even have it be 1 + random2(1 + div_rand_round(attacker->get_hit_dice(), 3)) !!!)) 00:45:07 (((so that you actually get progress once you reach XL3))) 00:47:05 -!- gammafunk has joined ##crawl-dev 00:47:40 .gfnext 00:47:41 MiBe^Makky 00:47:49 .gfnext 00:47:50 MfSk^Xom 00:48:39 did zot change monster spawning? 00:49:31 I cleared out everything but the hall. while clearing out the lobes I'm running back to the entrance to the hall. but after the battle when I rest, a lot more enemies than usual seem to be showing up behind me 00:49:46 trying to figure out if it's confirmation bias or something legit 00:50:01 well enemies can just wander out of the lobes 00:50:26 new ones can also spawn, but it's probably just they're wandering out a lot your game 00:51:23 ??sid 00:51:23 stat gain[2/2]: Ce sd/4 | DD si/4 | DE i/4 | Dg sid/2 | Dr sid/4 | Ds sid/4 | Fe id/5 | Fo si/4 | Gh s/5 | Gr si/4 | Ha d/5 | HE id/3 | HO s/5 | Hu sid/4 | Ko sd/5 | Mf sid/5 | Mi sd/4 | Mu none | Na sid/4 | Og s/3 | Op sid/5 | Sp id/5 | Te sid/4 | Tr s/3 | Vp none | VS sd/4 00:52:24 !lg . mfsk -log 00:52:25 18. gammafunk, XL25 MfSk, T:64398: http://dobrazupa.org/morgue/gammafunk/morgue-gammafunk-20141130-025946.txt 01:10:57 -!- fenzil has quit [Changing host] 01:13:13 .gfnext 01:13:13 VSWz^Ash 01:16:12 -!- PolkaDot has quit [Quit: Lost terminal] 01:19:13 -!- halberd has quit [Quit: Leaving] 01:26:06 -!- KurzedMetal has quit [Read error: Connection reset by peer] 01:26:46 -!- thromnambular has quit [Quit: leaving] 01:32:16 -!- Patashu has joined ##crawl-dev 01:52:08 -!- Blomdor has quit [Quit: Page closed] 02:01:43 -!- fenzil has quit [Read error: Connection reset by peer] 02:10:40 -!- weezeface has quit [Client Quit] 02:15:55 -!- Bloax has quit [Read error: Connection reset by peer] 02:16:40 -!- Lumpydoo has quit [Ping timeout: 246 seconds] 02:16:58 -!- AlexMcc has quit [] 02:17:26 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:21:01 -!- SANIC has quit [Quit: Leaving] 02:21:40 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-3250-g88dccf0 (34) 02:22:36 -!- eliana has quit [Remote host closed the connection] 02:23:04 -!- pentax has quit [Read error: Connection reset by peer] 02:32:33 -!- simmarine has quit [Quit: Leaving] 02:33:30 -!- lessens has quit [Ping timeout: 264 seconds] 02:40:17 -!- ystael has quit [Ping timeout: 240 seconds] 02:41:05 -!- _Jordan_ has quit [Quit: Leaving] 02:54:21 -!- ladnav has quit [Ping timeout: 258 seconds] 03:04:10 -!- ussdefiant has quit [Ping timeout: 264 seconds] 03:05:59 -!- alefury has joined ##crawl-dev 03:06:29 -!- MarvinPA has quit [Remote host closed the connection] 03:21:29 -!- thromnambular has quit [Quit: leaving] 03:26:25 -!- AlexMcc has quit [] 03:26:59 -!- herself1 is now known as herself 03:34:49 -!- tabstorm has quit [Ping timeout: 245 seconds] 03:40:15 -!- theTower has quit [Read error: Connection reset by peer] 03:48:43 -!- Zooty has quit [Ping timeout: 246 seconds] 04:00:39 -!- __miek has quit [Ping timeout: 245 seconds] 04:11:55 -!- bonghitz has quit [Remote host closed the connection] 04:12:35 -!- SickSadWorld has quit [Client Quit] 04:14:02 -!- Sonderblade has quit [Ping timeout: 256 seconds] 04:17:10 -!- category has quit [Quit: Page closed] 04:34:37 -!- Sorbius has quit [Ping timeout: 252 seconds] 04:46:03 -!- debo has joined ##crawl-dev 04:49:56 -!- Daekdroom has quit [Read error: Connection reset by peer] 04:56:27 -!- FlowRiser has joined ##crawl-dev 04:59:57 -!- Rotatell has quit [Ping timeout: 240 seconds] 05:00:57 -!- Medar has quit [Ping timeout: 240 seconds] 05:02:01 -!- Medar has joined ##crawl-dev 05:04:49 -!- Daekdroom has quit [Ping timeout: 244 seconds] 05:09:22 -!- alefury has quit [] 05:22:33 -!- Rotatell has joined ##crawl-dev 05:25:59 -!- Daekdroom has quit [Quit: Leaving] 05:29:31 -!- gammafunk has quit [Ping timeout: 255 seconds] 05:41:25 -!- Adder has quit [Remote host closed the connection] 05:44:18 -!- cribozai has quit [Ping timeout: 244 seconds] 05:44:45 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 05:45:18 -!- Lasty has joined ##crawl-dev 05:57:14 -!- st_ has joined ##crawl-dev 06:06:19 -!- clouded_ has joined ##crawl-dev 06:06:22 -!- st_ has quit [Read error: Connection reset by peer] 06:16:54 -!- pentax has quit [Quit: ヒーロー見参!] 06:16:57 -!- debo has quit [Ping timeout: 272 seconds] 06:23:37 -!- Patashu has quit [Ping timeout: 240 seconds] 06:31:34 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 06:32:19 -!- Yllodra has quit [Ping timeout: 245 seconds] 06:36:04 darkli (L26 OpIE) ASSERT(_valid()) in 'ray.cc' at line 107 failed. (WizLab) 06:43:56 -!- debo has joined ##crawl-dev 06:45:36 -!- Lasty has quit [Quit: Leaving.] 06:51:01 -!- FlowRiser has quit [Ping timeout: 252 seconds] 06:54:04 darkli (L26 OpIE) ASSERT(_valid()) in 'ray.cc' at line 107 failed. (WizLab) 06:54:34 darkli (L26 OpIE) ASSERT(_valid()) in 'ray.cc' at line 107 failed. (WizLab) 06:55:09 !lm darkli -5 06:55:10 11015/11019. [2014-12-22 12:15:05] darkli the Devastator (L26 OpIE of Vehumet) killed Mara on turn 79957. (Depths:3) 06:55:14 !lm darkli -4 06:55:14 11016/11019. [2014-12-22 12:29:41] darkli the Devastator (L26 OpIE of Vehumet) entered Cigotuvi's Fleshworks on turn 81667. (Depths:4) 06:58:03 darkli (L26 OpIE) ASSERT(_valid()) in 'ray.cc' at line 107 failed. (Depths:4) 06:58:20 darkli (L26 OpIE) ASSERT(_valid()) in 'ray.cc' at line 107 failed. (Depths:4) 06:59:04 darkli (L26 OpIE) ASSERT(_valid()) in 'ray.cc' at line 107 failed. (Depths:4) 06:59:19 darkli (L26 OpIE) ASSERT(_valid()) in 'ray.cc' at line 107 failed. (Depths:4) 07:04:17 -!- Ququman has joined ##crawl-dev 07:07:42 -!- NeremWorld has quit [Ping timeout: 264 seconds] 07:13:33 [ and ] keys not working correctly in shift-x mode 13https://crawl.develz.org/mantis/view.php?id=9359 by asdu 07:16:19 darkli (L27 OpIE) ASSERT(_valid()) in 'ray.cc' at line 107 failed. (Depths:5) 07:16:56 -!- kait has quit [Ping timeout: 258 seconds] 07:17:54 -!- Guest95609 has joined ##crawl-dev 07:18:38 -!- Fluttershaft has quit [Quit: AndroIRC - Android IRC Client ( http://www.androirc.com )] 07:37:35 -!- edlothiol has joined ##crawl-dev 07:39:17 -!- demiskeleton has quit [Quit: Leaving] 07:43:05 -!- Kintak has quit [Ping timeout: 272 seconds] 07:43:57 -!- Wolfechu has quit [Ping timeout: 240 seconds] 07:49:36 -!- evilmike has joined ##crawl-dev 07:49:38 darkli (L27 OpIE) ASSERT(_valid()) in 'ray.cc' at line 107 failed. (Zot:5) 07:55:19 -!- pwnmonkey has quit [Ping timeout: 255 seconds] 08:11:31 -!- muravey has joined ##crawl-dev 08:16:16 -!- cribozai has quit [Read error: Connection reset by peer] 08:18:31 -!- muravey has quit [Quit: Be back later ...] 08:20:48 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 08:20:54 -!- Wah has quit [Read error: Connection reset by peer] 08:21:27 -!- eliana has quit [Remote host closed the connection] 08:21:32 -!- kait_ has quit [Ping timeout: 250 seconds] 08:22:43 -!- scummos__ has quit [Remote host closed the connection] 08:24:07 -!- Wah has quit [Read error: Connection reset by peer] 08:35:03 -!- ldf_ has joined ##crawl-dev 08:42:24 -!- elliptic has quit [Quit: Leaving] 08:44:02 -!- CcS has quit [] 08:44:02 -!- elliptic has joined ##crawl-dev 08:46:11 <|amethyst> rax: I noticed you changed the banners on CAO... should we change CREDITS.txt to match? 08:46:26 -!- elliptic has quit [Client Quit] 08:46:31 -!- pikaro has quit [Ping timeout: 252 seconds] 08:47:38 -!- elliptic has joined ##crawl-dev 08:54:32 -!- cribozai has quit [Ping timeout: 256 seconds] 08:59:09 -!- Brannock has joined ##crawl-dev 09:01:41 -!- muravey has joined ##crawl-dev 09:05:24 !tell gammafunk got the experimental games summary page link on cbro webtiles. 09:05:24 johnstein: OK, I'll let gammafunk know. 09:13:54 -!- muravey has quit [Quit: Be back later ...] 09:18:41 -!- muravey_ has joined ##crawl-dev 09:19:04 -!- muravey_ has quit [Client Quit] 09:20:58 -!- glamas- has quit [Quit: Leaving] 09:33:55 -!- LexAckson has joined ##crawl-dev 09:41:49 -!- wheals has joined ##crawl-dev 09:43:25 |amethyst: yeah that'd be awesome actually 09:43:28 thank you! 09:43:28 -!- Guest95609 is now known as Basil 09:45:19 -!- Bloax has joined ##crawl-dev 09:45:55 03|amethyst02 07* 0.16-a0-3251-gee1cfa3: Update a name. 10(38 seconds ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ee1cfa3d549e 09:45:59 <|amethyst> welcome 09:46:12 hi 09:51:02 -!- Sorbius has quit [Read error: Connection reset by peer] 09:51:32 -!- siepu has quit [Read error: Connection reset by peer] 09:55:48 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:59:55 -!- radinms has quit [] 10:00:52 -!- ystael has quit [Ping timeout: 255 seconds] 10:08:12 -!- heteroy has quit [Ping timeout: 256 seconds] 10:13:52 -!- tabstorm has joined ##crawl-dev 10:14:09 -!- Morg0th has quit [Quit: leaving] 10:25:50 -!- AreBrandon has quit [Remote host closed the connection] 10:29:01 -!- tcsc has quit [Quit: This computer has gone to sleep] 10:33:22 -!- ystael has quit [Ping timeout: 240 seconds] 10:35:12 -!- travis-ci has joined ##crawl-dev 10:35:12 The build has errored. (master - ee1cfa3 #1210 : Neil Moore): http://travis-ci.org/crawl-ref/crawl-ref/builds/44835906 10:35:12 -!- travis-ci has left ##crawl-dev 10:40:55 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 10:45:25 -!- Goncyn has quit [Ping timeout: 255 seconds] 10:45:37 -!- pikaro has quit [Ping timeout: 240 seconds] 10:45:41 -!- SomeStupidGuy has quit [Ping timeout: 252 seconds] 10:45:53 updating CREDITS errored the build? 10:45:55 -!- Lightli has quit [Ping timeout: 246 seconds] 10:46:16 -!- dtsund has joined ##crawl-dev 10:47:45 !tell doy can you get travis-ci to not announce errors? 10:47:45 wheals: You have 1 message. Use !messages to read it. 10:47:45 wheals: OK, I'll let doy know. 10:48:12 !tell gammafunk i think i'm kind of burned out on crawl (obviously not as burned out as you are) 10:48:12 wheals: OK, I'll let gammafunk know. 10:52:05 03PleasingFungus02 07* 0.16-a0-3252-ge2a81cc: Improve monster spell range code 10(9 minutes ago, 2 files, 57+ 20-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e2a81cc0ba06 10:56:15 -!- heteroy has quit [Ping timeout: 272 seconds] 11:02:47 -!- Basil has quit [Ping timeout: 245 seconds] 11:07:44 -!- MgDark has quit [Read error: Connection reset by peer] 11:08:10 -!- Crehl has quit [Ping timeout: 265 seconds] 11:09:26 -!- Basil has joined ##crawl-dev 11:09:49 -!- Basil is now known as Guest27250 11:19:46 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-3252-ge2a81cc (34) 11:20:06 -!- PleasingFungus has joined ##crawl-dev 11:20:56 -!- ussdefiant has joined ##crawl-dev 11:22:21 -!- Daekdroom has quit [Ping timeout: 252 seconds] 11:23:51 -!- jeanjacques has joined ##crawl-dev 11:24:02 -!- xordid has quit [Ping timeout: 245 seconds] 11:30:08 %git 204607ad3e8aecb32e01f303b1e86545d3d57f62 11:30:09 07Matthew_Cline02 * 0.6.0-a0-1871-g204607a: Split up monstuff.cc 10(5 years ago, 36 files, 10170+ 9965-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=204607ad3e8a 11:30:47 -!- Guest27250 has quit [Ping timeout: 252 seconds] 11:31:22 -!- SurpriseTRex has quit [Quit: Leaving] 11:31:38 -!- PolkaDot has joined ##crawl-dev 11:31:45 -!- Guest27250 has joined ##crawl-dev 11:32:35 hm 11:32:37 %git 756243bbee28fdd9ed0327dee41f6a0f1563f11a 11:32:37 07greensnark02 * 0.5-a0-305-g756243b: [2053689] Fixed bad ench_power for the monster Pain spell. 10(6 years ago, 1 file, 1+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=756243bbee28 11:32:55 I really still can't figure out if that max() is intentional (as opposed to min() 11:32:58 ) 11:33:48 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:34:01 -!- Daekdroom has quit [Quit: Leaving] 11:38:59 -!- Guest27250 has quit [Ping timeout: 245 seconds] 11:42:37 -!- travis-ci has joined ##crawl-dev 11:42:37 The build passed. (master - e2a81cc #1211 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/44844476 11:42:37 -!- travis-ci has left ##crawl-dev 11:44:06 Thanks, travis. 11:48:18 my guess is that it is, so that pain from things like orc priests actually ever succeeds 11:48:18 doy: You have 1 message. Use !messages to read it. 11:49:37 -!- Zooty has quit [Ping timeout: 246 seconds] 11:50:20 -!- MgDark has quit [Client Quit] 11:51:34 orc priest (03o) | Spd: 10 | HD: 3 | HP: 10-20 | AC/EV: 1/10 | Dam: 6 | 10weapons, 10items, 10doors, priest, evil | Res: 06magic(20) | Vul: 08holy | XP: 41 | Sp: pain (d8) [11!AM], cantrip [11!AM], smiting (7-17) [11!AM], heal other (2d1) [11!AM] | Sz: Medium | Int: normal. 11:51:34 %??orc priest 11:51:36 huh 11:51:40 honestly didn't remember they had pain 11:51:55 yeah idk it's sort of a reasonable thing, just weird because it's the exact opposite of player pain 11:52:00 yeah, it's easy to forget because it's still not that commonly successful even at 50 power 11:52:02 (: 11:52:10 d: 11:52:24 also, min would make executioners succeed pretty rarely, i think 11:52:25 -!- ussdefiant has quit [Ping timeout: 252 seconds] 11:53:04 I honestly have no idea how often they currently succeed 11:53:11 Executioner (151) | Spd: 20 | HD: 12 | HP: 53-81 | AC/EV: 10/15 | Dam: 30, 10, 10 | 05demonic, 10doors, fighter, evil, see invisible | Res: 06magic(140), 05fire, 02cold, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2200 | Sp: pain (d14) [06!sil], haste [06!sil] | Sz: Large | Int: high. 11:53:11 %??executioner 11:53:17 hm 11:53:23 it wouldn't actually make any difference 11:53:28 wait 11:53:41 nvm, forgot pain was 8 * 11:56:33 what is the !AM thing? 11:56:39 not affected by antimagic 11:56:41 ??chei spell flags 11:56:42 chei spell flags[1/1]: !sil: not prevented by silence; !AM: not affected by antimagic; breath: breath timer; emergency: only casts at low HP 11:56:42 ah 11:57:48 anyway work on the spellpower thing is going well 11:57:55 gonna finish that up tonight, I think 11:58:15 why are some magical spells not affected by antimagic? 11:58:15 oh 11:58:22 i thought that was the refactoring thing, and i was rather confused :) 11:58:34 i guess that's why the new function isn't static? 11:58:43 johnstein: What is a magical spell? 11:58:54 wheals: yeah it's the first commit out of four 11:58:58 the others aren't done yet 11:59:26 was assuming any ability that used MP. so maybe that was my critically flawed assumption 11:59:43 monsters don't have MP. 12:00:45 I did not know that. Ty 12:01:07 np 12:01:30 I always thought that's what "monster's magic leaks into the air" meant. I was draining their MP so they couldn't cast spells at me 12:01:34 ??antimagic 12:01:34 antimagic[1/2]: A weapon brand which makes monsters sometimes lose a turn when they try to cast spells. Wielding it reduces max mp by 2/3, getting hit by it depletes mp. Works on everything that has non-divine spells, including demons, orbs of fire, electric golems, etc. 12:02:15 so "getting hit by it depletes mp" really means "players hit by it lose MP" 12:02:43 -!- pwnmonkey has joined ##crawl-dev 12:02:58 yes 12:03:39 well, likewise the bit about wielding it 12:03:46 also, hm 12:03:49 electric golem (118) | Spd: 16 | HD: 15 | HP: 119-151 | AC/EV: 5/20 | Dam: 1511(elec:15-21), 1511(elec:15-21), 15, 15 | 11non-living, 10doors, see invisible | Res: 13magic(immune), 05fire, 02cold, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 3287 | Sp: b.lightning (3d20) [06!sil], blink [06!sil] | Sz: Large | Int: plant. 12:03:49 %??electric golem 12:13:20 -!- debo has quit [Quit: leaving] 12:14:54 -!- scummos__ has quit [Ping timeout: 264 seconds] 12:15:52 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 12:16:51 -!- Lightli has joined ##crawl-dev 12:21:34 wheals if you`re burned out on crawl let me recruit you for dc:pt development 12:22:02 i`m pushing a new branch today with bcadren 12:22:21 its push, right? 12:22:26 -!- debo has joined ##crawl-dev 12:23:07 ya 12:23:08 -!- Erashi has quit [Quit: Page closed] 12:23:29 Welcome, Bcadren and Twelwe, our two newest Crawl developers. 12:23:40 -!- heteroy has quit [Ping timeout: 256 seconds] 12:23:51 twelwe, please feel free to repost this in ##crawl, cyc, etc 12:24:05 can`t my copy and paste is broken 12:24:31 rip 12:24:55 ya rip 12:25:30 -!- Blazinghand|Work has quit [Read error: Connection reset by peer] 12:25:39 might i say you have inspired my patch writing, now i spice thing up with commentary too and not just at the end 12:27:16 -!- simmarine has joined ##crawl-dev 12:28:00 :) 12:37:56 -!- PolkaDot has quit [Quit: Lost terminal] 12:38:56 -!- gammafunk has joined ##crawl-dev 12:39:24 -!- flappity has quit [Quit: ₪₪₪-₪₪₪-₪₪-₪₪₪] 12:39:26 -!- UncertainKitten has joined ##crawl-dev 12:40:31 -!- Tolias has quit [Quit: Page closed] 12:43:15 did you know that double swords can't be wielded in one hand by small races 12:43:19 but eveningstars can 12:43:24 it's pretty stupid 12:43:40 especially because long blades are already pretty shitty 12:45:41 clearly the solution is to make eveningstars two handed for small races :) 12:46:50 yeah it's not like ranged isn't already much better 12:47:30 maybe you don`t realize just how small the small races are and just how big the double swords are 12:48:09 maybe you don't realize how silly it is to have size restrictions when it all boils down to physical strength 12:48:33 who knows! 12:50:53 -!- ontoclasm has joined ##crawl-dev 12:57:52 -!- bonghitz has quit [Remote host closed the connection] 13:00:35 well, "it all boils down to physical strength" isn't really true 13:01:23 (that's not to say that specific size restrictions shouldn't be tweaked) 13:04:58 well if your character is absurdly strong then it doesn't really matter how unwieldy the item in question is 13:05:00 The actual question is, "is it interesting to have races that have equipment restrictions? what should those restrictions be?" whether a Real Life kobold would be able to wield a Real Life double sword, if they were just strong enough, is completely irrelevant. 13:05:17 real life double swords are the best kind 13:05:17 wheals: You have 1 message. Use !messages to read it. 13:05:20 !messages 13:05:20 (1/1) gammafunk said (14m 58s ago): totally not burned out and in fact in my prime, another victory that didn't go all the way because of aesthetic reasons: !lg gammafunk HESu place=swamp:5 13:05:20 agreed 13:05:22 it's not very interesting because it mostly affects melee weapons 13:05:27 !lg gammafunk HESu place=swamp:5 13:05:28 14. gammafunk the Convoker (L12 HESu of Sif Muna), quit the game on Swamp:5 on 2014-12-22 10:27:02, with 35324 points after 9128 turns and 1:36:07. 13:05:37 aesthetic 13:05:38 except unarmed which is already one of the best weapons 13:05:40 aesthetic? 13:05:49 which makes unarmed the best weapon for races that can't wield big weapons 13:06:18 you're making a lot of assertions, few of which are true. 13:06:27 !log gammafunk HESu place=swamp:5 13:06:27 14. gammafunk, XL12 HESu, T:9128: http://dobrazupa.org/morgue/gammafunk/morgue-gammafunk-20141222-102702.txt 13:06:47 aesthetic reasons. 13:10:52 wow i really don't know anything about this game 13:10:58 amazing 13:14:57 -!- FiftyNine has quit [Ping timeout: 272 seconds] 13:20:40 I should watch gammafunk play sometime. I suspect it'd be different enough that I might learn a lot. 13:20:59 !lg Lasty su 13:20:59 13. Lasty the Eclecticist (L17 HESu of Sif Muna), shot by a satyr (sling bullet) on Shoals:5 on 2014-09-06 13:26:36, with 202798 points after 55192 turns and 4:19:10. 13:21:04 heh 13:21:10 hesu supremacy imho 13:21:32 That was one of those "there's no way I'll die in one shot" deaths 13:21:54 !lg lasty x=hp,mhp,dam 13:21:54 246. [hp=235;mhp=235;dam=-9999] Lasty the Slayer (L27 HuFi of Okawaru), escaped with the Orb and 3 runes on 2014-12-22 01:22:44, with 1582521 points after 76290 turns and 4:07:13. 13:21:54 I thought for sure one of my summons would take the hit 13:22:01 !lg lasty su x=hp,mhp,dam 13:22:01 13. [hp=-1;mhp=113;dam=23] Lasty the Eclecticist (L17 HESu of Sif Muna), shot by a satyr (sling bullet) on Shoals:5 on 2014-09-06 13:26:36, with 202798 points after 55192 turns and 4:19:10. 13:22:17 satyr (09c) | Spd: 10 | HD: 12 | HP: 52-80 | AC/EV: 2/12 | Dam: 25 | 10items, 10doors, master archer, spellcaster | Res: 06magic(40) | XP: 891 | Sp: battlecry [11!AM], cause fear, sleep | Sz: Medium | Int: high. 13:22:17 %??satyr 13:22:19 -!- Kalir has quit [Changing host] 13:22:20 ahem 13:22:43 !lg lasty hesu -log 13:22:44 3. Lasty, XL17 HESu, T:55192: http://dobrazupa.org/morgue/Lasty/morgue-Lasty-20140906-132636.txt 13:23:00 now add slings and the fact that they're master archers and suddenly we're up to almost 40 damage or so 13:23:07 -!- Guest27250 has joined ##crawl-dev 13:23:12 dangerous fuckers 13:23:20 !lg . OpIE -2 13:23:20 55/56. darkli the Chiller (L8 OpIE of Vehumet), mangled by an orc warrior (a +0 halberd) on D:6 on 2014-12-21 20:48:12, with 1264 points after 6369 turns and 0:14:17. 13:23:25 !lg . OpIE -2 xl>10 13:23:26 7/8. darkli the Destroyer (L11 OpIE of Vehumet), slain by a blue devil in IceCv (ice_cave_tombish) on 2014-12-21 17:59:44, with 11276 points after 16216 turns and 0:34:51. 13:23:27 Yeah, I wasn't asserting that I had been -right- to think that 13:23:29 oh 13:23:51 !send Grunt -9999 DAM 13:23:51 Sending -9999 DAM to Grunt. 13:23:52 but I mean it did have to shoot through my mana viper and manticore 13:23:54 last night I had a nightmare that my most recent OpIE died to a stone giant hitting for absolute maximum 13:23:58 it was a fair assertion 13:24:01 er 13:24:07 you might be playing too much crawl, Lightli. 13:24:11 it's not your fault rnjesus is a prick 13:24:12 stone giant (15C) | Spd: 10 | HD: 16 | HP: 70-103 | AC/EV: 12/2 | Dam: 45 | 10items, 10doors | Res: 06magic(80), 12drown | XP: 1423 | Sz: Giant | Int: normal. 13:24:12 %??stone giant 13:24:23 also said maximum was for some reason 70 13:24:25 anyone play that hexcrawl? 13:24:27 Lasty_: gammafunk and I were wondering if there's something causing monsters to miss other monsters too often 13:24:36 centaurs shooting through summons, etc 13:24:42 we never found anything, tho 13:24:42 PleasingFungus: I panicked when I woke up because I thought that had really happened 13:24:43 Well, it kinda is -- I would have had no trouble living if I'd quaffed !hw, and I did consider it 13:24:43 (then I remembered I had won) 13:24:44 heh 13:24:51 !rip Lightli 13:24:55 Lightli the Skirmisher (L1 DrBe), worshipper of Trog, slain by a hobgoblin on D:1, with 2 points after 36 turns and 0:00:18. 13:24:58 boring 13:24:58 -!- fireprfHydra has quit [Quit: Leaving] 13:25:02 PleasingFungus: huh, really? I've seen a lot of monsters hitting monsters . .. 13:25:03 !rip Lightli opie 13:25:04 Subcommand $(!rg * recent !won !boring xl=${lm[2]} br=${lm[4]} lvl>=${lm[5]} fmt:"${vmsg}|${place}|${sc}|${turn}|${dur}") failed: '${lm[2]}' is not an integer in 'xl=${lm[2]}' in $(split | $(!rg * $(=rip.opt... in $(ripformat ${lm[0]} ${lm[1]... 13:25:06 aw 13:25:16 hm 13:25:17 ??boring 13:25:17 boring[1/1]: For Sequell purposes, a game which ended either in a quit or leaving the dungeon without the Orb. 13:25:18 !rip lightli -2 13:25:19 Subcommand $(!lm lightli alive -2 fmt:"${char}|${title}|${xl}|${god}|${br}|${lvl}|${absdepth}") failed: Index out of range: -2 in $(split | $(=rip.lm ${1} ${*... in $(ripformat ${lm[0]} ${lm[1]... 13:25:40 !rip Bloax 255 13:25:42 Subcommand $(!lm Bloax alive 255 fmt:"${char}|${title}|${xl}|${god}|${br}|${lvl}|${absdepth}") failed: Index out of range: 254 in $(split | $(=rip.lm ${1} ${*... in $(ripformat ${lm[0]} ${lm[1]... 13:25:46 very interesting 13:25:50 Lasty_: sure, but they never seem to hit your summons when that's all that's keeping you from death, eh? 13:25:52 :p 13:26:11 PleasingFungus: heh, yeah, that can happen 13:26:25 the aesthetic reasons were that the turns were kinda bad-ish and I had to use my last blink scroll which I need for v:5 because I tried to pick up fruit and woke up louise 13:26:30 but to be fair, we probably just notice less when they hit a summon and don't kill us 13:26:30 -!- theTower has joined ##crawl-dev 13:26:31 it was 5 fruits, could not resist those 13:26:49 next time I will apport the fruits 13:27:05 fr add galaxians, bells, and keys to fruit list 13:27:30 got the rune, at least 13:27:51 !hs hesu 13:27:52 No games for hesu. 13:28:00 !hs * hesu 13:28:01 1542. ldf the Meteorologist (L27 HESu of Vehumet), escaped with the Orb and 15 runes on 2014-01-18 01:14:38, with 9990668 points after 169311 turns and 1d+0:01:12. 13:28:03 theTower: I appreciate that you joined for that 13:28:05 also, I don't get it 13:28:12 !hs . hesu x=urune 13:28:13 1. [urune=12] PleasingFungus the Demonologist (L27 HESu of Sif Muna), blasted by the Serpent of Hell (crystal spear) on Dis:7 (dis_hangedman) on 2014-11-14 01:12:05, with 877218 points after 82945 turns and 12:10:06. 13:28:15 had to use two acquire scrolls to get decent book though 13:28:21 !lg * hesu won min=turns 13:28:21 11. bmfx the Sorcerer (L27 HESu of Vehumet), escaped with the Orb and 3 runes on 2013-06-22 22:22:41, with 1807687 points after 63798 turns and 8:20:00. 13:28:29 Lasty_: woulda snagged the combo hs easy, if it weren't for that meddling doy...... 13:28:31 !lg . hesu br=crypt 13:28:31 No games for gammafunk (hesu br=crypt). 13:28:35 Is that what you're aiming for? 13:28:44 it was what I was aiming for, as a joke 13:28:47 it's not gammafunk's thing 13:29:02 !lg . hesu max=urune x=turns 13:29:02 861. [turn=36572] gammafunk the Demonologist (L22 HESu of Sif Muna), quit the game on Vaults:2 (minmay_crypt_entry_simple_sparse) on 2014-08-26 10:34:32, with 661808 points after 36572 turns and 10:28:47. 13:29:07 lessoned learned: do not fight the serpent of hell 13:29:10 that's a 44k win I didn't feel like finishing 13:29:17 just hell left 13:29:25 but not enough for HE score 13:29:32 so I did the right thing 13:29:54 Lasty_: doy nerfed the dis serpent of hell after that death 13:30:04 oh, heh 13:30:06 my death was not in vain...! 13:30:22 gammafunk has bad style 13:30:27 It was worse than in vain, it actively made things better for players 13:30:27 !hs Lasty 13:30:27 246. Lasty the Slayer (L27 VSAs of Zin), escaped with the Orb and 15 runes on 2014-04-13 18:41:13, with 15388117 points after 101479 turns and 10:58:46. 13:30:33 he quits instead of just splatting in a blaze of glory 13:30:42 terrible showmanship 13:30:48 !lg PleasingFungus annihilated 13:30:49 1. PleasingFungus the Brawler (L17 TrEn of Makhleb), annihilated by a reaper (a +2,+2 scythe of dragon slaying) on Abyss:1 on 2014-04-12 19:34:10, with 204637 points after 34671 turns and 2:48:13. 13:30:53 once. 13:30:55 how. 13:31:01 !lg . annihilated 13:31:02 7. darkli the Bludgeoner (L17 OgHu of Trog), annihilated by an Ice Fiend (summoned by a deep elf demonologist) on Elf:3 on 2014-05-05 04:45:17, with 129735 points after 33054 turns and 1:23:19. 13:31:03 rip dragonslaying imho 13:31:05 !lg . annihilated 13:31:06 5. Bloax the Cleaver (L11 GrBe of Trog), annihilated by a large slime creature on D:11 on 2013-10-27 19:35:51, with 7355 points after 4931 turns and 0:12:22. 13:31:07 !lg Lasty annihilated 13:31:08 1. Lasty the Sabretooth (L20 FeBe of Trog), annihilated by a vault warden (a +0,+0 battleaxe) on Vaults:5 (vaults_vault; vaults_end_minmay_pluses) on 2014-06-02 14:40:04, with 294897 points after 80938 turns and 5:39:51. 13:31:16 heh 13:31:17 !lg . annihilated 13:31:17 3. gammafunk the Summoner (L11 HESu of Sif Muna), annihilated by an Ice Fiend (summoned by the player character) on Shoals:1 on 2014-08-13 01:08:02, with 9611 points after 8859 turns and 1:07:10. 13:31:18 fe 13:31:20 !lg . annihilated -2 13:31:21 2/3. gammafunk the Convoker (L14 HEIE of Sif Muna), annihilated by an ettin (a +3,+2 dire flail) on Vaults:5 (vaults_vault) on 2014-04-19 03:03:35, with 68069 points after 16516 turns and 3:18:56. 13:31:25 !lg . annihilated -3 13:31:26 1/3. gammafunk the Sneak (L4 HEIE), annihilated by an ogre (a +0,+0 giant spiked club) on D:4 on 2014-02-12 21:01:01, with 216 points after 1659 turns and 0:15:18. 13:31:28 2013? 13:31:28 oh, that ice fiend one is good 13:31:28 Fe doesn't count, Fe dies if you look at it funny 13:31:31 !lg . annihilated 13:31:32 7. SGrunt the Twirler (L4 TeGl), annihilated by an ogre (a +0,+0 giant club) on D:3 on 2014-02-07 05:10:37, with 146 points after 1934 turns and 0:04:53. 13:31:36 that's completely obsolete 13:31:56 !lg . annihilated s=ckiller 13:31:57 7 games for Grunt (annihilated): 2x an ogre, an enormous slime creature, Norris, Erolcha, Wiglaf, a large abomination 13:32:07 !lg * ikiller=~annihilator annihilated 13:32:08 No games for * (ikiller=~annihilator annihilated). 13:32:11 !lg * annihilated s=ckiller 13:32:12 10235 games for * (annihilated): 1823x an ogre, 865x a hill giant, 530x a large abomination, 494x a titanic slime creature, 456x an orc warrior, 425x an enormous slime creature, 368x a player ghost, 336x a very large slime creature, 284x Rupert, 236x an ettin, 230x a stone giant, 168x an azure jelly, 145x an orc knight, 139x an Orb Guardian, 122x a sun demon, 119x a minotaur, 113x a reaper, 108x a... 13:32:13 !lg grunt annihilated ckiller=erolcha 13:32:14 1. SGrunt the Grappler (L13 TrBe of Trog), annihilated by Erolcha (a +0,+0 giant club) on Orc:4 on 2012-08-22 00:01:22, with 40611 points after 18042 turns and 0:52:31. 13:32:17 heh 13:32:18 ogres are ogrepowered 13:32:30 grey draconian annihilator (12q) | Spd: 10 | HD: 16 | HP: 71-89 | AC/EV: 15/10 | Dam: 15, 15 | 10weapons, 10items, 10doors, spellcaster, cold-blooded | Res: 06magic(40) | XP: 1492 | Sp: b.lightning (3d21), crystal spear (3d35), blink, iron shot (3d29), poison arrow (3d23) | Sz: Medium | Int: high. 13:32:30 %??grey draconian annihilator 13:32:51 hrm, not going to be too great even berserked, though zot does have acid to help with that 13:33:13 !lg * annihilated ikiller~~annihil 13:33:14 No games for * (annihilated ikiller~~annihil). 13:33:15 !lg * annihilated ckiller~~hydra 13:33:16 67. Numberwang the Unseen (L19 VSAs of Ru), annihilated by a five-headed hydra simulacrum (kmap: swamp_icy) on Swamp:5 on 2014-11-25 18:39:17, with 224136 points after 37669 turns and 1:59:21. 13:33:19 oh 13:33:23 !lg * annihilated ckiller~~hydra s=ckiller 13:33:24 67 games for * (annihilated ckiller~~hydra): 67x a hydra simulacrum 13:33:26 :( 13:33:29 What's "annihilated" mean? 13:33:39 !kw annihilated 13:33:39 Keyword: annihilated => ktyp=mon hp<=-22 13:33:43 ??annihilated 13:33:43 annihilated[1/1]: You had -22 hp or less when you died. Parts of you are all over the dungeon. 13:33:45 huh 13:34:00 !lg lasty annihilated x=tdam,mhp 13:34:01 1. [tdam=39;mhp=105] Lasty the Sabretooth (L20 FeBe of Trog), annihilated by a vault warden (a +0,+0 battleaxe) on Vaults:5 (vaults_vault; vaults_end_minmay_pluses) on 2014-06-02 14:40:04, with 294897 points after 80938 turns and 5:39:51. 13:34:13 Oh, ha 13:34:16 right 2 da dome 13:34:16 fr repurpose annihilated to be a ktyp=beam verb 13:34:35 * gammafunk repurposes Grunt! 13:34:46 !lg * kaux=~disinteg 13:34:46 5979. Rgib the Sneak (L8 VSAs), blown up by Pikel on D:5 on 2014-12-22 18:00:11, with 1147 points after 4991 turns and 0:57:27. 13:37:01 -!- bonghitz has quit [Remote host closed the connection] 13:37:42 !lm . hesu rune noun=decaying min=turns 13:37:43 15. [2014-09-01 01:44:56] gammafunk the Convoker (L13 HESu of Sif Muna) found a decaying rune of Zot on turn 8266. (Swamp:5) 13:37:53 * Ogres entirely replaced by two-headed ogres. They can dual weild and, more importantly and much more impressively programmed, eat two slices of pizza at the same time 13:37:54 -!- NotKintak has quit [Read error: Connection reset by peer] 13:37:56 I knew that elf was a problem 13:37:57 !lg * min=mhp annihilated x=ikiller,tdam,hp 13:37:58 10235. [ikiller=a hobgoblin;tdam=0;hp=-10003] Yuichan the Ruinous (L2 HECj), annihilated by a hobgoblin on D:1 on 2010-03-17 10:08:19, with 42 points after 739 turns and 0:29:05. 13:38:11 . . . 13:38:18 good 13:38:43 !lg * recent min=mhp annihilated x=ikiller,tdam,hp 13:38:44 2296. [ikiller=an ogre;tdam=26;hp=-24] Bruce the Caller (L1 DESu), annihilated by an ogre (a +0 giant club) on D:4 on 2014-07-29 21:13:18, with 2 points after 98 turns and 0:00:55. 13:39:05 !lg * min=mhp annihilated x=ikiller,tdam,hp,mhp 13:39:06 10235. [ikiller=a hobgoblin;tdam=0;hp=-10003;mhp=-10000] Yuichan the Ruinous (L2 HECj), annihilated by a hobgoblin on D:1 on 2010-03-17 10:08:19, with 42 points after 739 turns and 0:29:05. 13:39:10 erg 13:39:18 !lg * recent min=mhp annihilated x=ikiller,tdam,hp,mhp 13:39:19 2296. [ikiller=an ogre;tdam=26;hp=-24;mhp=10] Bruce the Caller (L1 DESu), annihilated by an ogre (a +0 giant club) on D:4 on 2014-07-29 21:13:18, with 2 points after 98 turns and 0:00:55. 13:39:39 huh 13:39:43 level 1 on d:4 13:39:45 powerful strats 13:39:46 Yeah 13:39:47 !gamesby bruce 13:39:48 bruce has played 2531 games, between 2010-08-01 19:18:59 and 2014-11-28 23:11:21, won 3 (0.1%), high score 38718212, total score 134794169, total turns 6258503, play-time/day 0:37:16, total time 40d+21:59:17. 13:39:51 Probably some deeply bad choices there 13:40:00 possibly a challenge run of some kind 13:40:08 !log bruce recent min=mhp annihilated 13:40:09 2. Bruce, XL1 DESu, T:98: http://dobrazupa.org/morgue/Bruce/morgue-Bruce-20140729-211318.txt 13:40:31 good shaft 13:40:52 getting past d1 w/ no level up is pretty impressive too 13:41:02 but it looks like they were diving 13:42:07 ya 13:42:11 then they 13:42:12 !lg * recent min=mhp annihilated x=ikiller,tdam,hp,mhp -2 13:42:13 2295/2296. [ikiller=a large abomination;tdam=35;hp=-25;mhp=10] Roarke the Ducker (L1 FeAK of Lugonu), annihilated by a large abomination on Abyss:1 on 2014-08-30 20:48:05, with 0 points after 73 turns and 0:00:07. 13:42:13 took a dive 13:42:17 taking the first stairs from d:1 is literally one of the most common speedrunning strats 13:42:27 !lg * !ak recent min=mhp annihilated x=ikiller,tdam,hp,mhp -2 13:42:28 2118/2119. [ikiller=an ogre;tdam=25;hp=-24;mhp=13] pmiller623 the Insei (L1 OpTm), annihilated by an ogre (a +0 giant club) on D:3 on 2014-11-25 19:28:33, with 4 points after 105 turns and 0:00:44. 13:42:35 !hs bruce 13:42:35 2531. Bruce the Archmage (L27 DEFE of Vehumet), escaped with the Orb and 15 runes on 2014-02-23 08:18:46, with 38718212 points after 37943 turns and 15:02:04. 13:42:42 good score 13:42:44 gotta go fast 13:42:49 !hs * --fe 13:42:50 157728. 4tharraofdagon the Archmage (L27 DEFE of Vehumet), escaped with the Orb and 15 runes on 2014-05-02 01:35:50, with 50940363 points after 28416 turns and 9:19:50. 13:43:00 live fast, die young? 13:43:03 I don't really know anything about speedrunning success 13:43:05 oh, it was the hs at the time he won it 13:43:52 speedrunning is pretty demanding for player skill and determination 13:44:00 unfortunately i have almost none of the latter 13:44:30 and the other speedrunner around here has none of the former 13:45:07 dang 13:45:12 gammadunked again...? 13:45:30 iunno he's probably pretty good at summoners after all these games 13:45:38 !hs * 13:45:41 3848718. Sapher the Genius of the Arcane (L26 NaWz of Sif Muna), escaped with the Orb and 15 runes on 2012-10-05 09:05:14, with 65369553 points after 21895 turns and 15:06:14. 13:45:45 people seem to be getting the hang of new serpent of hell 13:45:48 !hs * -2 13:45:50 3848717/3848718. PurpleRed the Imperceptible (L26 VSBe of Makhleb), escaped with the Orb and 15 runes on 2014-07-21 09:27:21, with 65223715 points after 21968 turns and 11:07:28. 13:45:51 !killratio the_serpent_of_hell * vlong>=0.16-a0-423-g28a7641 13:45:53 the_serpent_of_hell wins 4.989% of battles against * (vlong>=0.16-a0-423-g28a7641). 13:46:01 !killratio the_serpent_of_hell * vlong>=0.16-a0-2934-g71f8417 13:46:02 nerf VS 13:46:04 the_serpent_of_hell wins 2.521% of battles against * (vlong>=0.16-a0-2934-g71f8417). 13:46:08 !lg gammafunk hesu 13:46:08 doy: time to double mhp again? 13:46:08 861. gammafunk the Caller (L7 HESu of Sif Muna), quit the game on D:8 on 2014-12-22 19:01:53, with 529 points after 3135 turns and 0:19:31. 13:46:09 they already did 13:46:13 wheals: maybe! 13:46:15 (: 13:46:15 Only 861. Pffty. 13:46:26 alternatively 13:46:30 VS still is one of the easiest races 13:46:31 time to triple head count again 13:46:32 !lg Bloax recent 13:46:33 468. Bloax the Fighter (L13 GrGl of Wulndraste), slain by Snorg on Lair:3 on 2014-12-22 04:28:59, with 24159 points after 11854 turns and 0:34:26. 13:46:48 !lg Bloax recent won 13:46:48 4. Bloax the Brawler (L24 VSTm of Cheibriados), escaped with the Orb and 3 runes on 2014-09-07 00:09:20, with 4946408 points after 13320 turns and 1:50:58. 13:46:55 playing is pain 13:47:56 !lg * ikiller=insubstantial_wisp ckaux=~discharge 13:47:57 No games for * (ikiller=insubstantial_wisp ckaux=~discharge). 13:48:20 !lg * current trunk ikiller~~wisp 13:48:22 7. AFsaint the Severer (L11 MiBe of Trog), slain by an insubstantial wisp on Abyss:1 on 2014-12-21 11:46:35, with 9048 points after 8793 turns and 0:47:00. 13:48:23 !lg * swamp ikiller~~ghost_crab kmap= 13:48:25 !lg bloax ktyp=pain 13:48:27 !lg * current trunk ikiller~~wisp s=kaux 13:48:34 !lg * current trunk killer~~wisp s=kaux 13:48:36 3. arthad the Severer (L18 FoBe of Trog), slain by a spectral seven-headed hydra (called from beyond by a ghost crab) on Swamp:5 on 2014-12-16 23:51:00, with 171322 points after 30501 turns and 3:16:28. 13:48:42 03wheals02 07* 0.16-a0-3253-g5709529: Remove Mountain Dwarves. 10(11 minutes ago, 3 files, 1+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=570952906536 13:48:44 7 games for * (current trunk ikiller~~wisp): 4x, 3x by static electricity 13:48:44 No games for bloax (ktyp=pain). 13:48:44 11 games for * (current trunk killer~~wisp): 7x by static electricity, 4x 13:48:45 !lg * swamp ikiller~~ghost_crab kmap= -2 13:48:48 Sequell lies. 13:48:50 theTower: static electricity 13:48:56 I've died to pain a couple of times. 13:48:58 2/3. NotMyLeg the Convoker (L13 FeSu of Sif Muna), mangled by a spectral anaconda (called from beyond by a ghost crab) on Swamp:5 on 2014-12-13 18:33:45, with 37325 points after 44875 turns and 3:48:12. 13:49:02 on Gr no less 13:49:03 not what I would have thought of but sure 13:49:07 because monster pain ignores rN 13:49:10 (fun fact!) 13:49:19 !lg * cikiller=~wellspring 13:49:21 78. whales2 the Archmage (L27 DEFE of Sif Muna), slain by a water elemental (summoned by an elemental wellspring) on Coc:7 (coc_dpeg) on 2014-09-29 05:50:08, with 774611 points after 167609 turns and 8:36:21. 13:49:22 hm 13:49:28 that's not true, casting pain at a monster with rN does no damage :P 13:49:29 (player pain is completely resisted by rN+) 13:49:31 were mountain dwarves removed before the last ghost save compat break? 13:49:37 yes 13:49:42 er 13:49:47 tbh I have no idea when the last ghost save compat change was 13:49:49 dwarf (03g) | Spd: 10 | HD: 5 | HP: 19-36 | AC/EV: 2/12 | Dam: 10 | 10weapons, 10items, 10doors | Res: 06magic(20) | XP: 130 | Sz: Medium | Int: normal. 13:49:49 %??dwarf 13:49:50 i don't know anything about ghost save compat 13:49:54 hm 13:50:01 !source tags.cc 13:50:02 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/tags.cc;hb=HEAD 13:50:07 i assume it's just save save compat 13:50:27 the worst that could happen is a uc md ghost gets a dex title 13:50:35 do dwarves really need to be poly allowable, I guess 13:50:37 !source files.cc 13:50:38 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/files.cc;hb=HEAD 13:51:12 looks like it's just the same as save version, yeah 13:51:17 (ref _write_ghost_version) 13:51:32 -!- wheals has quit [Read error: Connection reset by peer] 13:57:09 i suppose it's not particularly surprising that the kill rate for serpent of hell has been going down, because from watching the recordings of the deaths, so many of them are just really bad play 13:57:42 !lm * recent sk=summonings rune o=turns 13:57:42 Bad filter condition: 'turn' (extra: ) 13:58:41 !lm * recent sk=summonings rune min=turns 13:58:43 560. [2014-07-05 04:26:58] gammafunk the Summoner (L12 HESu of Sif Muna) found a barnacled rune of Zot on turn 7892. (Shoals:5) 13:59:02 !lm * recent sk=summonings rune s=turns,name,char o=turns 13:59:03 560 milestones for * (recent sk=summonings rune): 1599605 (EnterQ (MuIE)), 1548063 (EnterQ (MuIE)), 1536802 (EnterQ (MuIE)), 1519068 (EnterQ (MuIE)), 268156 (foophykins (MuWz)), 221321 (foophykins (MuWz)), 191378 (foophykins (MuWz)), 181729 (radinms (GrAM)), 177845 (radinms (GrAM)), 174472 (foophykins (MuWz)), 172200 (radinms (GrAM)), 161038 (sabotagetoday (FeCj)), 159173 (cerealjynx (VpEn)), 1572... 13:59:09 !lm * recent sk=summonings rune s=turns,name,char o=-turns 13:59:11 560 milestones for * (recent sk=summonings rune): 7892 (gammafunk (HESu)), 8266 (gammafunk (HESu)), 8708 (gammafunk (HESu)), 8760 (gammafunk (HESu)), 8807 (gammafunk (HESu)), 8872 (gammafunk (HESu)), 8969 (gammafunk (HESu)), 9107 (gammafunk (HESu)), 9165 (gammafunk (HESu)), 9349 (gammafunk (HESu)), 9387 (gammafunk (HESu)), 9480 (gammafunk (HESu)), 9481 (gammafunk (HESu)), 9560 (gammafunk (HESu)), ... 13:59:45 https://crawl.develz.org/tavern/viewtopic.php?p=200078#p200078 apparently "bring back air walk" wasn't enough 13:59:48 !lm * recent sk=summonings rune noun=silver s=turns,name,char o=-turns 13:59:49 73 milestones for * (recent sk=summonings rune noun=silver): 14205 (gammafunk (HEIE)), 14270 (gammafunk (HESu)), 14580 (gammafunk (HESu)), 14855 (gammafunk (HESu)), 15123 (gammafunk (HESu)), 15946 (gammafunk (HESu)), 16707 (gammafunk (HEIE)), 18527 (gammafunk (HEIE)), 18639 (gammafunk (HESu)), 20160 (gammafunk (HEIE)), 29763 (jacquesderrida (TeSu)), 32292 (jacquesderrida (DsWn)), 37631 (jacquesder... 14:00:44 Health and mana are combined 14:01:56 mrpyro's first post. 14:02:13 would we all be that bold with our first post... 14:02:14 a good first post. 14:02:16 ya 14:02:50 doy: imo it's a bad idea to buff soh again 14:03:00 PleasingFungus: yeah, i'm not planning on it 14:03:04 aight 14:03:07 just czechin' 14:03:36 someone might want to tell siegurt that wisp form exists 14:03:38 though not his wisp form 14:04:18 -!- inspector071 has quit [Ping timeout: 250 seconds] 14:05:09 idea: SoH can summon draconian callers as well as dragons 14:06:33 okay that's it I'm dropping everything to make callers less stupid 14:06:52 -!- Patashu has joined ##crawl-dev 14:06:56 make callers be able to summon draconians clearly :v 14:07:07 (including more callers for that precious chain-summoning) 14:07:16 (this is not serious) 14:07:28 ??lernaean hydra 14:07:28 lernaean_hydra[1/3]: A 27-headed yellow hydra, placed in many of the Swamp endings (and only there). If you don't have very high AC/HP, don't use autoexplore around its Swamp:5 vault: !tv minmay killer=~lernaean 1. Was introduced in 0.6 but was in the code before that. 14:08:05 hm 14:08:13 the ignite poison guy didn't actually write an argument for why it should be kept 14:08:23 what's wrong with ignite poison 14:08:23 I wonder if he should be placed in all of the swamp endings 14:08:32 ...probably not, freezing and miasma would kill him easily 14:08:40 maybe he'd fit in the fire one though? 14:08:57 doesn't he already have a small chance to spawn in all the endings 14:09:18 not in the elemental ones. 14:09:19 koboldlord had a good post that was slightly too long 14:09:21 theTower: personally I don't think that'd be great 14:09:22 Making good use of bolt or burst spells basically requires you to carefully position yourself to hit as many targets as possible at once, hopefully overcoming the disadvantages of low damage and low ammo by stretching every shot as far as it will go. This requires a lot of movement and planning, and you have to carefully ration your power and carefully manage the attention you're drawing... 14:09:23 ...outside your chosen killing field. The goals of the player's positioning in this sort of build are substantially different than the goals of positioning in other playing builds, so the choices that result from these different goals result in a distinct and interesting playing experience. 14:09:25 Ignite Poison nullifies this distinct experience. You go through Spider, and if you see spiders you freeze and mash Ignite Poison until they stop moving. There's no point in moving to a better position because you always kill them all. There isn't even any reason to bother with choke points or stick near the stairwell, because numbers are irrelevant and there's nothing dangerous in there... 14:09:26 ...with enough hit points to survive about three shots, which isn't enough to substantially deplete the player's mp pool. Ignite Poison makes this part of the game boring. This isn't quite the same thing as being too strong, since the same player could clear Spider with Fireball instead, but tweaking the power level of Ignite Poison isn't going to change the fact that it is a fundamentally... 14:09:28 ...boring spell to use in the first place. 14:09:29 uh 14:09:29 erp 14:09:31 ahhhhhhhhh 14:09:31 that was longer in irc than in the forums 14:09:32 sorry 14:09:36 rekd 14:09:38 ahahahaa 14:09:57 i thought the miasma one had a zombie lernaean hydra 14:10:04 I read that post, and it contains some of KoboldLord's usual weird hyperbole 14:10:06 I don't agree that full LOS-harming spells are bad. 14:10:09 it does not 14:10:23 that exact problem applies to other spells like refrigeration 14:10:30 but the part about ignite poison being uninteresting is reasonable 14:10:38 refridge at least has a few minor downsides 14:10:41 -!- Hivac has quit [Read error: Connection reset by peer] 14:10:42 yeah I don't think full los is *necesarilly* bad but it's harder to design good ones 14:11:18 self damage and -potion, massive amounts of noise, draining, heavy piety hit, uh, 14:11:52 "is in an awkward school pairing" isn't an active side-effect I guess 14:12:06 well, changing that part is very eay 14:12:08 *s 14:12:17 I think it's good to have some awkward pairings 14:12:34 imho awkward pairings only work for very strong effects 14:12:38 e.g., arguably, necromut 14:12:45 like necromutation? 14:12:46 or Irradiate? 14:12:57 possibly 14:13:05 ...freezing/poisonous cloud? 14:13:07 possibly awkward or possibly works? 14:13:17 theTower: also true, though those spells aren't strongly power-dependent 14:13:24 fr: ignite poison should also cause inner flame-style deaths 14:13:29 but they're high-enough level that three schools makes them very hard to cast 14:13:30 (: 14:13:34 likewise early mephcloud 14:13:47 doy: I had a planned rework involving making it more like inner flame 14:13:47 well not really true, you can do just fine training conj/ice|pois with minimal air 14:14:10 that would be awesome 14:14:15 but the problem is making it interesting without stepping too hard onto fireball or conjure flame or inner flame 14:15:43 well if you agree that the problem is "nuke los with no drawback" I don't think just making the player train more skill is going to solve that 14:16:11 gammafunk: that's @ lasty, right? 14:16:18 it's just in general 14:16:21 well 14:16:21 Ot cam 14:16:31 It can't be at me, because I didn't agree w/ the problem 14:16:40 hm 14:16:45 I'm not sure it's @ anyone 14:17:13 okay, well, let me rephrase: I don't think that full LOS nukes are necessarily uninteresting. 14:17:50 I suppose I wouldn't want to add many, though. 14:17:57 they're fun and not that common, i dont think they are a problem as long as there aren't too many 14:18:13 the ones that seem to work pretty well are the L9 ones because the skill investment is just so very high (including tornado even though it's not full-los) and I guess otr and refridge 14:18:17 I think caring about area of effect makes a spell more interesting, and caring about LOF makes a spell more interesting, and a spell that cares about neither is gonna be pretty bland without other stuff going on. 14:18:28 poison has three LOS-wide spells. 14:18:31 shatter isnt actually full los either 14:18:32 two of them are good, imho. 14:18:38 evilmike: that was changed a few months ago 14:18:43 oh ok 14:18:55 Which two, PleasingFungus? 14:19:04 toxic radiance & intoxication 14:19:14 not sure about intoxication but it seems like it should be cool 14:19:15 yeah, but the latter is more of a hex 14:19:23 is meph a hex 14:19:31 it does damage 14:19:34 yeah pretty much 14:19:34 I thought Intoxication was still fairly bad, but it's been a long time since I tried it 14:19:37 ??intoxication 14:19:37 alistair's intoxication[1/1]: L4 Transmutation-Poison spell. Has a (40 + power/3)% (max 73%) chance of confusing each natural, non-poison resistant monster in line of sight with greater than animal intelligence. Has a (60 - power/3)% chance of affecting you, even with rPois, if you do not have a source of clarity. Also drains 1-3 points of intelligence 5% of the time. 14:19:48 probably it's a little too fiddly 14:19:52 read meph_reasons to learn the true nature of meph 14:19:52 Oh, it respects clarity now 14:20:10 I think it always respected clarity, just didn't/doesn't respect rpois? 14:20:12 not sure 14:20:16 huh 14:20:17 the one thing i thought would make ignite posion more fun, is the damage could have an AOE to it 14:20:18 *caster rpois 14:20:41 i'm not talking about inner flame type explosion on death. it would just be like a fireball centered on enemies affected by it when you cast 14:21:03 evilmike: my plan was to make it target poisoned enemies (or poison clouds) and cause them to explode into clouds of flames - sort of like the end effect of inner flame, but without killing them first 14:21:03 but it'd still be untargetted? 14:21:15 -!- Yermak has quit [Quit: Page closed] 14:21:57 i think for the spell to be cool it should still hit multiple enemies 14:22:01 well 14:22:06 exploding into a big cloud of flames is an aoe thing 14:22:07 "make one poison(ed) enemy explode" is probably boring 14:22:21 well when you say without killing them first 14:22:33 clouds would help but idk if easy fire clouds are a good thing 14:22:41 i guess it depends on how they are placed 14:22:43 you mean they explode when targeted, taking damage? 14:23:32 gammafunk: that was my plan; I'm vaguely worried that it's too close to inner flame with both clouds & direct damage but v0v 14:23:54 it sounds a bit like "fireball only for poisoned enemies" 14:23:58 unless I'm misunderstanding 14:24:00 also that 14:24:08 evilmike: like forceful dismissal explosions? 14:24:09 well, fireball doesn't create flame clouds 14:24:23 -!- pwnmonkey has quit [Quit: Leaving] 14:24:26 also i kind of think if somethign is done with flame clouds, sticky flame might be abetter canditate 14:24:34 -!- ldf has quit [Ping timeout: 255 seconds] 14:24:37 ? 14:24:43 for some reason i find it funny to think of a player that's on fire, while trailing flame clouds 14:24:48 and setting themselves on fire on purpose 14:24:54 its a bad idea, never mind 14:24:56 funny?! do you think this is a game?! 14:25:07 -!- Patashu has quit [Ping timeout: 258 seconds] 14:25:09 I'm not sure I understand at all 14:25:15 anything, really 14:25:23 1 + 1 = ? 14:25:24 Speaking of forceful dismissal, does anyone here use it? I've given it a try a few times, and I like the idea, but in practice it always seemed better to keep the summons active 14:25:31 gammafunk: 7 14:25:34 dang 14:25:39 sgd 14:26:02 Lasty_: I did see one guy who was going through extended with dragoncall/haunt/forceful dismissal 14:26:05 which was pretty silly 14:26:12 (i.e. using it to avoid 1s turning hostile) 14:26:16 I think you're probably right but it is a neat spell 14:26:29 theTower: imo aura of abjuration is a level lower and probably a more useful spell in general 14:26:31 idk 14:26:46 yeah from what I've seen of the spell, it does seem dubious. I think it is kind of neat with sgd, but I'm not sure that's good justification for its existance 14:26:57 otoh I have yet to use it extensively because of where it sits level wise 14:27:12 i like shadow creatures + forceful dismissal sometimes 14:27:15 I should try to do some runs with it, but the dang spells levels when you're xl18 and in pan 14:27:19 -!- tcsc has quit [Quit: This computer has gone to sleep] 14:27:35 do you think it is too high level? 14:27:48 -!- pikaro has quit [Ping timeout: 258 seconds] 14:28:01 -!- tcsc has quit [Client Quit] 14:28:06 no, I think the effect is probably too strong, if anything, but I don't want to pass judgement on it without having used it a lot myself 14:28:28 not sure if there's a natural way to limit the silliness of like 6 overlapping magical explosions 14:28:33 being lower level would make it easier to cast but I don't think that's an actual problem with the spell, just something that makes it harder to test 14:28:42 gammafunk: in practice it didn't seem very strong when I was watching 14:28:44 yes, the level seems about right 14:28:58 it was the ignite poison + poison cloud of summoning 14:29:04 like ghetto firestorm 14:29:14 yeah I just don't like the idea of it making so many explosions on little enemies, I guess 14:29:19 *little summons (hd-wise) 14:29:29 but yeah haven't used it much 14:29:49 whereas I think it should create one explosion per HD of dismissed summon. 14:29:54 dang 14:29:59 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 34.0.5/20141126041045]] 14:30:07 look at what Lasty_ did 14:30:14 Forcefully dismissed. 14:30:18 haha 14:33:13 Seriously though, FD is a cool spell, and I wish it felt reasonable to use it 14:36:24 -!- muravey_ has joined ##crawl-dev 14:36:44 -!- Bloaxor has joined ##crawl-dev 14:40:39 -!- muravey_ has quit [Ping timeout: 245 seconds] 14:40:42 -!- Bloax has quit [Ping timeout: 250 seconds] 14:41:49 -!- Roderic has quit [Ping timeout: 246 seconds] 14:45:05 ??forceful_dismissal 14:45:05 forceful dismissal[1/2]: Level 6 summonings spell which violently unsummons all of your nearby summoned creatures, causing magical explosions around where each of them were. Explosion power dependant on your summons' HD. 14:45:34 Lasty_: yeah, I'm not sure how good it is to use outside of sgd (and I prefer aura there since they may come in hostile). I could imagine it taking down powerful single foes with xxx or dcall 14:45:43 like trj 14:46:53 I mean it usually ends up representing an investment of 20-30 mana, and it just rarely performs at that level 14:47:56 well, I don't think you can count it that way; you're just making the summons *solely* to blow them up and not letting them attack? 14:48:14 seems to me you'd always get a majority of use from those summmons and then blow them up 14:48:20 well, sure, you're gonna let them attack first . . . 14:48:27 does the damage depend on the summon's current hp? 14:48:37 yeah that's what I mean, it's not really a 20-30mp investment 14:48:40 I think it's just hd 14:49:13 I always figured I'd go with that plan: attack first, then detonate . . . still didn't work for me, but maybe I'm doing it wrong 14:49:38 yeah I can see it not being very optimal to use; probbaly pretty situational by nature 14:51:14 -!- ontoclasm has quit [Quit: Leaving.] 14:52:57 -!- gareppa has quit [Remote host closed the connection] 14:54:04 -!- fearitself has quit [Ping timeout: 246 seconds] 14:54:08 -!- PleasingFungus has joined ##crawl-dev 14:54:23 -!- tabstorm has quit [Ping timeout: 272 seconds] 14:55:14 -!- UncertainKitten has quit [Ping timeout: 245 seconds] 14:58:05 -!- inspector071 has quit [Ping timeout: 258 seconds] 15:01:39 hrm, looks like I need to make a py script to draw des vaults of crawl circlelos 15:02:43 heh 15:03:03 ? 15:03:28 oh, here's a quiz. there are exactly five spells with range that varies by spellpower. which are they? 15:03:28 I basically need a vault defining a wall that's a crawl circle of radius r 15:03:35 gammafunk: why 15:04:00 PleasingFungus: well my vault is basically these annulus segments 15:04:15 and it's a pain to just draw them by hand 15:04:26 well make them by hand 15:04:26 is there a reason you said 'annulus' instead of 'ring' 15:04:35 hrm? 15:04:45 annulus is different from a ring, depending on what you mean 15:04:53 hmm. Lightning Bolt, Flame Tongue, Shatter (rip!) . . . 15:04:53 ring is pretty ambiguous 15:05:04 shatter never varied by spellpower 15:05:16 oh right, by Earth skill 15:05:16 the range, hrm 15:05:31 by range, what do we mean? does tornado count? 15:05:36 ??singularity 15:05:36 singularity[1/2]: Level 9 Translocations. Places a monster like Fulminant Prism that draws creatures that are within its radius closer to itself, pulls harder the closer they are, and deals damage to creatures that are sufficiently close. Lasts ~6-8 turns, dependent on power. Doesn't warp allies. 15:05:37 -!- heteroy has quit [Ping timeout: 240 seconds] 15:05:37 I'm specifically talking about the min/max range stuff in spl-data.h 15:05:47 ??tornado 15:05:47 tornado[1/3]: Level 9 Air spell. Creates a tornado which follows your movement and lifts you and monsters into the air (flight). Its radius starts at 1 and increases by 1 every turn until it reaches 6, at which point the tornado stops. Almost nothing resists it (just air elementals and the like), but it decreases in power in enclosed spaces. 15:06:00 that doesn't seem to vary by spellpower 15:06:11 yeah maybe not, I guess it's duration? 15:06:19 damage, probably 15:06:39 and I assume you're not including e.g. firestorm 15:06:44 since that's the range of the explosion 15:06:48 not the range of the bolt 15:06:54 flame tongue? 15:06:58 bolt/beam/beem 15:07:09 glaciate does iirc 15:07:14 flame tongue and lightning bolt were the two correct answers so far 15:07:17 ??glaciate 15:07:17 glaciate[1/1]: The replacement for Ice Storm in 0.14+, firing a cone of cold that does the same damage as ice storm in the first five squares, the damage falling off after that. Like its predecessor, is L9 Ice/Conj and leaves freezing clouds. Turns killed monsters into blocks of ice and slows down the survivors. 15:07:28 Oh Lasty beat me to that. 15:07:28 I think that's always full LOS range 15:07:30 Hmph. 15:07:33 rip 15:07:38 no I don't think so, or at least it wasn't always 15:07:45 -!- ghostmoth has quit [Quit: ghostmoth] 15:07:48 maybe that was an early version though 15:07:51 it went through a lot of changes 15:07:53 early versions were super weird 15:08:06 it is a grunt spell after all... 15:08:06 like the one that was five-beam dazzle spray 15:08:13 "just because I wanted to see what varying the parameter did" 15:08:14 yeah, I mean the disco targeter one 15:08:53 anyway no one is going to guess the remaining three. they are: blinkbolt (copy-pasted from lightning bolt), dispersal, and cloud cone 15:09:10 ha 15:09:12 raiju (11h) | Spd: 10 | HD: 7 | HP: 29-50 | AC/EV: 4/14 | Dam: 1111(elec:7-9) | see invisible | Res: 06magic(20), 11elec+++, 08blind | XP: 263 | Sp: blinkbolt (2d14) [11!AM, 06!sil] | Sz: Medium | Int: animal. 15:09:12 %??raiju 15:09:44 !source spell_range 15:09:45 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/spl-util.cc;hb=HEAD#l883 15:09:48 I was cursing bh when I last fought those 15:09:56 going to remember to yell at him the next time he's in tiles chat 15:10:00 they're good enemies 15:10:05 I like them 15:10:05 also they're adorable 15:10:11 not cursing me for making him make them? 15:10:13 there's just too damn many of them 15:10:30 ends up being like some kind of maintain distance orgy 15:10:54 !source spl-data.h 15:10:55 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/spl-data.h;hb=HEAD 15:10:57 they don't really try to maintain distance tho 15:11:10 -!- MarvinPA has joined ##crawl-dev 15:11:19 no but that's how it can kind of feel like 15:11:22 it's nice that they're meant to approach a threat that stopped being annoying anyway 15:11:39 heh 15:11:48 all current users of blinkbolt have LOS range on it 15:12:05 by which I mean, raiju have 8 range 15:12:21 and hopefully pan lords stick with higher hd than 7 15:12:31 do pan lords have blinkbolt? 15:12:38 yes 15:12:41 neat 15:12:42 haha 15:12:46 really? Never seen that one. 15:12:47 that is kind of delicious 15:12:51 it's very new 15:12:54 I suspect it's - yeah 15:12:58 mostly since pan lords can be terrifying 15:13:09 unknown monster: "pandemonium lord:hd=30:spells=blink_bolt" 15:13:09 %?? pandemonium lord:hd=30:spells=blink_bolt 15:13:13 %git 6090d16214a161 15:13:13 07tenofswords02 * 0.16-a0-2252-g6090d16: Pan Lord spell adjustments 10(5 weeks ago, 1 file, 46+ 63-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6090d16214a1 15:13:14 ugh, what's the syntax there 15:13:36 pandemonium lord (02&) | Spd: 10-19 | HD: 30 | HP: 189-249 | AC/EV: 15/15 | Dam: 33 | 05demonic, 10doors, fighter, see invisible | Res: 06magic(200), 05fire++, 02cold++, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 10546 | Sp: (random) | Sz: Large | Int: high. 15:13:36 %??pandemonium lord hd:30 spells:blinkbolt.30.demonic 15:13:43 thanks chei 15:13:49 heh 15:13:49 :p 15:13:53 rat (07r) | Spd: 10 | HD: 30 | HP: 61-92 | AC/EV: 1/10 | Dam: 3 | XP: 643 | Sp: blinkbolt (2d31) [06!sil] | Sz: tiny | Int: animal. 15:13:53 %??rat hd:30 spells:blinkbolt.30.demonic 15:14:05 oh, I was gonna go with a %??goblin 15:14:05 that's surprisingly gentle 15:14:15 gobling is totally wrong 15:14:17 rat is shortest 15:14:31 maybe an orc 15:14:32 unknown monster: "robin" 15:14:32 %?? robin hd:60 spells:blinkbolt.60.demonic 15:14:32 rat obviously the only correct choice,what were you thinking 15:14:35 rip 15:14:41 hm 15:14:52 it's getting around the time that |amethyst said he might be free to port stuff over onto a new server 15:14:55 I like the robin tile, it made me laugh 15:15:43 !lg * cikiller=pandemonium_lord ckaux~~poison_arrow 15:15:44 3. hanon12 the Tortoise (L21 HOFi of Beogh), blasted by a green death (poison arrow) (summoned by Owonn) in Pandemonium on 2014-10-04 07:05:23, with 420396 points after 23025 turns and 3:31:51. 15:15:49 bah 15:16:09 !lg * ckiller=pandemonium_lord ckaux~~poison_arrow|corrosive_bolt|boltblink 15:16:10 No games for * (ckiller=pandemonium_lord ckaux~~poison_arrow|corrosive_bolt|boltblink). 15:16:22 PleasingFungus: do not disturb the Horrible Crawl IT department! beware! 15:16:26 !lg * ckiller=pandemonium_lord ckaux~~quicksilver 15:16:27 No games for * (ckiller=pandemonium_lord ckaux~~quicksilver). 15:17:16 tbh it's going to be difficult to merge webtiles-changes in the near-term, since we need all servers running it 15:17:26 do you 15:17:39 do I what? 15:17:45 do you need all servers running it 15:17:49 -!- tupper has quit [Ping timeout: 272 seconds] 15:18:13 well yeah, I think that's what |amethyst wants since 15:18:26 we can't make changes to the client 15:19:42 I'm not sure I understand, but I'll wait until |amethyst is around to talk about it, since apparently this is coming from him. 15:19:53 I need to do some research & planning wrt a unified login system. 15:20:00 would be very good to have that before the next tourney. 15:20:43 I think it boils down to us making changes in trunk that expect the webtiles server to be a certain way, but this one server is running old webtiles 15:20:58 so they they try to update their trunk, and it breaks 15:22:52 Does rolling out webtiles-changes require making backward-incompatible changes in the client, or is it just that making backwards-incompatible changes in the client requires having webtiles-changes rolled out everywhere? Because those are two different things... 15:24:01 yeah, I'll let |amethyst comment, since he knows the server-side issues generally better than I do 15:24:33 I know he has said we must wait for everyone to be running webtiles-changes before the merge, but maybe we have more leeway 15:25:04 my concern is that lld has some custom stuff, but I am going to get the score stuff in in a generalized way 15:25:10 I guess also morgue handlers 15:26:21 if dplusplus feels he has to integrate all his changes to webtiles-changes (the ones I don't do, anyways), there could be a problem there depending on his availability 15:26:37 some of his layout stuff is nice and would be good to get in the default templates 15:26:41 like the javascript sitemap 15:26:50 or dropdown, rather 15:30:32 -!- causative has quit [Ping timeout: 250 seconds] 15:31:11 chris o is being chris o on mantis 15:31:39 !!! 15:31:59 he reopened his tomahawk -> dart patch 15:32:33 -!- Calisca has quit [Ping timeout: 265 seconds] 15:33:00 what an incredibly goofy thing to pick a fight over 15:33:39 "I'd like this rename to happen, that's why"..."why are you closing this issue when we haven't discussed it?!" 15:36:56 -!- tabstorm has joined ##crawl-dev 15:49:23 ah, how nice, I pull and all my saves have glitched character icons and crawl crashes on placing the hive vaults 15:50:49 oh, right, "orange rat" 15:52:04 !send hell theTower 15:52:05 Sending theTower to hell. 15:52:08 (rats) 15:52:25 re character icons: try rebuilding tiles again 15:56:37 -!- AlexMcc has quit [] 15:56:58 yeah that weird bug where image sheets don't get updated 15:57:09 I wonder if it's a make -j thing 15:59:24 -!- siepu has quit [Quit: Leaving] 16:01:29 -!- Krakhan has quit [Changing host] 16:07:17 %git :/titles 16:07:17 07Lasty02 * 0.16-a0-3006-g0714519: Update Wulndraste piety titles 10(2 weeks ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=071451949f20 16:07:22 %git :/centuryplayer 16:07:23 07gammafunk02 * 0.15-a0-2350-gf9b6c07: Tweak the definition of centuryplayer given in WebTiles 10(8 weeks ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f9b6c077fce1 16:08:37 -!- Piginabag has quit [Ping timeout: 246 seconds] 16:09:08 function nerd_description 16:09:18 yeah, I was hoping people would be amused by that 16:09:31 will change it if the lame nerds get all fussy 16:09:42 seems like @crawlcode bait more than anything else 16:09:51 why not both 16:10:18 @crawlcode #crawlnerds #getgood 16:11:25 -!- stanzill has quit [Changing host] 16:11:40 hm 16:11:45 is line 55 stolen from something 16:11:56 the get_cookie() function 16:13:03 ...wow 16:13:07 that is quite the line 55 16:13:18 ya 16:13:21 hard to google for 16:14:21 dedicated javascript programmers must be something else 16:24:46 -!- FlowRiser has joined ##crawl-dev 16:25:10 -!- Tux[Qyou] has quit [Ping timeout: 255 seconds] 16:30:42 -!- ldierk has joined ##crawl-dev 16:33:18 random question 16:33:30 at what point does lugonu's banish hit max "spell"power 16:34:53 well it'd be just at max invocations 16:34:55 const int pow = 16 + you.skill(SK_INVOCATIONS, 8) 16:35:08 but I'm not sure if there's a max on the success given the monster's mr 16:35:39 but power is 16 + 8 * invo, so 16:35:47 !calc 16.0 + 8 * 27 16:35:48 232 16:35:55 hrm, probably there is a 200 cap 16:36:27 oh, looks like 100 power cap after all 16:37:02 !calc 84.0 / 8 16:37:03 10.5 16:37:20 so looks like maybe 10.5 invo 16:37:47 -!- NotKintak has quit [Read error: Connection reset by peer] 16:37:57 !source godabil.cc 16:37:58 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/godabil.cc;hb=HEAD 16:38:04 -!- ystael has quit [Ping timeout: 256 seconds] 16:38:08 it's 16:38:15 !source ability.cc 16:38:15 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/ability.cc;hb=HEAD 16:38:18 !source ability.cc:2826 16:38:18 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/ability.cc;hb=HEAD#l2826 16:39:01 !source zapping 16:39:02 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/beam.cc;hb=HEAD#l222 16:39:14 !source zappy 16:39:15 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/beam.cc;hb=HEAD#l418 16:39:25 !source zap-data.h:477 16:39:26 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/zap-data.h;hb=HEAD#l477 16:39:34 is the entry for banish, which shows a 100 power cap 16:39:36 huh 16:39:38 yeah 16:39:47 -!- eliana has quit [Read error: Connection reset by peer] 16:39:53 so I think you'd get nothing past 10.5 invo 16:40:02 !source player::skill 16:40:03 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/player.cc;hb=HEAD#l6295 16:40:18 the second arg is a multiplier 16:40:40 yeah 16:40:44 that's kinda messed up. 16:40:49 the invo thing. 16:42:11 seems like a very low & very hard & very invisible power cap 16:42:24 did you give out / did someone figure out the answer to that quiz? 16:42:44 oh nvm i see it 16:42:47 what the heck is cloud cone 16:42:57 -!- Lasty has joined ##crawl-dev 16:43:04 ??rod of clouds 16:43:04 rod of clouds[1/1]: Creates clouds in a cone-shaped area. Low power: rain, mist, mephitic clouds; medium power: fire, ice, poison clouds; high power: acid, negative energy, storm clouds. 16:43:08 ah 16:43:17 spoopy secret spell 16:45:31 I like the mist clouds 16:45:41 I like the rain 16:46:34 anyway, these days all we need is squarelos. then we can start having monster spells with meaningfully limited range 16:47:20 %git hohoho 16:47:23 07bh02 * 0.16-a0-3219-g4df37c0: Reform Song of Slaying 10(2 days ago, 2 files, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4df37c0101c5 16:47:23 bh: You have 1 message. Use !messages to read it. 16:47:37 !seen grunt 16:47:37 I last saw Grunt at Mon Dec 22 19:34:16 2014 UTC (3h 13m 21s ago) saying 'fr repurpose annihilated to be a ktyp=beam verb' on ##crawl-dev. 16:47:52 !seen bh 16:47:53 I last saw bh at Mon Dec 22 22:47:37 2014 UTC (15s ago) saying '!seen grunt' on ##crawl-dev. 16:48:04 !tell grunt To the tune of jingle bells or did you have something else in mind? 16:48:04 bh: OK, I'll let grunt know. 16:48:08 well, surely there's one current meaningfully limited range 16:48:21 the one for freeze, vampiric draining... >_> 16:49:24 those are player spells 16:49:31 likewise crystal spear, etc 16:49:45 they're only coincidentally limited range for monsters - it's not a part of their design 16:50:03 (not a part of the monsters' design) 16:50:32 -!- rossi has quit [Ping timeout: 256 seconds] 16:51:00 bah, missed that bit 16:51:04 <|amethyst> depends on the monster 16:51:18 <|amethyst> limited range is part of Roxanne's design, for example 16:53:13 gammafunk, PleasingFungus, johnstein: the webtiles-changes server is compatible with the trunk client/game, but not the other way around. that's why all servers need to be switched over before webtiles-changes can be merged 16:53:14 edlothiol: You have 1 message. Use !messages to read it. 16:54:58 Just watched a video of teenagers trying to play classic megaman. Hilarious. Makes me wonder about how younger players react to crawl. 16:55:00 oh, right, the lobby itself would be a major problem 16:55:15 Lasty: yeah, I saw that too; for some reason I expected them to be good at it 16:55:30 yeah, actually, it's not the game client code that's the problem, but the lobby code 16:55:38 Lasty: Link? 16:55:40 gammafunk: lol, really? 16:55:48 to be fair, crawl has tutorials 16:55:49 http://www.dorkly.com/post/71269/kids-play-mega-man-and-get-schooled-in-old-school-difficulty?utm_source=facebook.com&utm_medium=post&utm_campaign=amplification 16:56:25 Lasty: well probably since I'm good at those games, and you'd think that with today's games having some difficult games they'd understand what they need to do quickly 16:56:55 gammafunk: today's games are rarely unforgiving in the way NES platformers were 16:57:03 03bh02 07[hohoho] * 0.16-a0-3220-g3269a5c: Further Song of Slaying Reform 10(3 minutes ago, 2 files, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3269a5cb8c04 16:57:06 also, bombman's stage is quite unfriendly for the circumstances, not that I can think of what would be good to start with (cutman?) 16:57:14 cutman isn't too bad 16:57:36 I spent a lot more time with mm2 and mm3; tbh I think they'd have gotten a bit further off the bat with contra 16:57:50 even though that game is harder overall 16:58:08 |amethyst: hm. true 16:58:11 I would almost reccomend minus infinity to every crawl dev, but 16:58:13 -!- debo has quit [Ping timeout: 252 seconds] 16:58:16 idk how well that works 16:58:29 very hard to tell if you're in range or not 16:59:00 it works on the very simple level of "you probably aren't in range when you walk into LOS (unless you went around a corner)" 16:59:12 .gfnext 16:59:12 CeAM^Ru 16:59:15 ...sigh 16:59:19 hahaha 16:59:29 it must be hard 16:59:37 to shoot a bow with one hand 16:59:45 that's why you use a hand crossbow 16:59:48 o b v 16:59:58 wow these kids r scrubs 17:00:20 I hope it means kids today are playing less video games! 17:00:28 I think I never beat the mechanical arena 17:00:41 when it's not so fresh in my mind I should return to it 17:00:52 fr: megaman vault 17:00:54 i think mega man 2 is hard but tbh i think dark souls is harder still 17:01:12 oh megaman 2 is pretty easy, I'm sure dark souls is a harder game 17:01:14 Dark souls is harder but more forgiving 17:01:16 mega man 1 was harder than either of those, but its more because it has some stupid design towards the end 17:01:18 mm3 is somewhat harder 17:01:30 yeah mm1 is harder than 2 and 3 from what I recall 17:01:44 -!- ibar has quit [Quit: leaving] 17:01:48 what about 17:01:52 ghosts and goblins 17:02:02 or kid icarus 17:02:11 god, that game 17:02:20 very forgiving game 17:02:22 I remember a screen-by-screen analysis not being very positive about any of the fortresses besides 2, 4, and 5 17:02:32 though w/ kid icarus it's mostly the first two levels or so that are hard 17:02:37 for me the hardest outside of battletoads is ghost and goblins 17:02:55 G&G was definitely a beast 17:03:11 battletoads gets half its difficulty from the stupid way the screen scrolls 17:03:28 it only starts scrolling when you were like 10 pixels from it, so you couldnt see ahead of you and had to memorize every layout 17:07:16 -!- Maera has joined ##crawl-dev 17:08:49 -!- dtsund has quit [Quit: dtsund] 17:09:49 -!- demiskeleton has quit [Ping timeout: 245 seconds] 17:09:57 -!- Calisca2 is now known as Calisca 17:10:10 -!- FlowRiser has quit [Ping timeout: 255 seconds] 17:11:00 -!- Calisca has quit [Quit: Leaving] 17:13:33 Unstable branch on crawl.lantea.net updated to: 0.16-a0-3253-g5709529 (34) 17:13:57 -!- fearitself_ has quit [Quit: Page closed] 17:24:21 bh: multiple sets of lyrics would be ideal, but any one song would be sufficient :) 17:25:20 well 17:25:35 !lm 17:25:35 11108. [2014-12-22 23:25:23] gammafunk the Shooter (L6 CeAM of Ru) became a worshipper of Ru on turn 4359. (D:4) 17:26:02 gammafunk? 17:26:09 gammafunk?? 17:26:09 TODO: grand avatar movement bug, monster ranged always going through allies 17:26:10 !lm gammafunk ru 17:26:11 12. [2014-12-22 23:25:23] gammafunk the Shooter (L6 CeAM of Ru) became a worshipper of Ru on turn 4359. (D:4) 17:26:16 !lg gammafunk ru 17:26:16 2. gammafunk the Archer (L7 CeAM of Ru), engulfed by a cloud of flame on D:5 on 2014-11-25 05:41:43, with 761 points after 5099 turns and 0:32:00. 17:26:19 !lg gammafunk ru 1 17:26:19 1/2. gammafunk the Basher (L14 NaWz of Ru), mangled by Crauler's ghost on Lair:8 (special_room; special_room_bee) on 2014-07-30 17:51:01, with 52626 points after 27276 turns and 2:34:15. 17:26:22 ah 17:26:28 ruined 17:26:30 imho 17:26:43 !lg * ru title~~ruin 17:26:44 6. jrlans the Ruinous (L7 DsCj of Ru), blasted by an orc priest (nerve-wracking pain) on D:5 on 2014-10-11 20:26:48, with 578 points after 4227 turns and 0:36:19. 17:26:49 good 17:29:44 -!- wheals has joined ##crawl-dev 17:30:03 hm 17:30:03 so 17:30:19 if I were travelling to a strange and hostile place, what would I want a good guide to do for me 17:31:24 hrm 17:32:12 -!- MarvinPA has quit [Quit: Leaving] 17:32:29 Tell you how to make it unhostile? 17:32:59 lead you to hidden treasure 17:33:05 I love hidden treasure 17:33:57 -!- gareppa has quit [Client Quit] 17:34:20 _q - a ring of ice (left hand); C - a ring of ice (left hand); q - a grey potion 17:34:32 because of my item_slot entries 17:34:51 which is good beccause it's working, but maybe a message would be more clear 17:34:57 or rather, a more clear message would be good 17:35:08 wheals: any thoughts on that? 17:35:42 17:36:22 wheals: you can't do that!!! 17:36:55 -!- Pacra has joined ##crawl-dev 17:37:19 -!- Pacra has quit [Remote host closed the connection] 17:37:37 -!- Pacra has joined ##crawl-dev 17:38:13 wheals: you have mocked Grunt for the last time 17:38:16 wheals: in retaliation, 17:38:16 17:40:50 -!- UncertainKitten has joined ##crawl-dev 17:41:35 !apt ce 17:41:35 Ce: Fighting: 0, Short: -1, Long: -1, Axes: -1, Maces: -1, Polearms: -1, Staves: -1, Slings: 1, Bows: 3!, Xbows: 1, Throw: 3!, Armour: -3*, Dodge: -3*, Stealth: -3, Shields: -3*, UC: 0, Splcast: -3, Conj: -1, Hexes: -1, Charms: -1, Summ: -1, Nec: -1, Tloc: -1, Tmut: -1, Fire: -1, Ice: -1, Air: -1, Earth: -1, Poison: -2, Inv: 1, Evo: 0, Exp: -1, HP: 1, MP: -1 17:42:40 -!- alefury has joined ##crawl-dev 17:44:11 -!- gareppa has quit [Remote host closed the connection] 17:46:58 -!- MarvinPA has joined ##crawl-dev 17:49:10 -!- gareppa has quit [Remote host closed the connection] 17:49:45 -!- gareppa has quit [Remote host closed the connection] 17:54:20 wheals: how sure are you that the % success indicator for corona is right? 17:54:39 since it has that special-case power boost 17:54:40 it seemed to be around right for me, why? 17:54:51 I'm wondering if you need to handle that 17:55:17 IIRC it's handled 17:55:18 i'm fairly sure those are handled in the ::tohit entry in zap-data (hence all those zap crashes) 17:55:19 let me go and check 17:55:28 -!- dtsund has joined ##crawl-dev 17:56:05 watching the g'funk, he has the same % success indication for corona & his other spells, and his spellpower is not very high 17:56:08 which makes me wonder 18:00:03 PleasingFungus: I definitely get different numbers for Corona and Agony vs other spells at the same spellpower :) 18:00:09 aight 18:00:12 I am contented 18:00:39 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:03:59 -!- dRbiG has quit [Quit: co'o ro do] 18:04:47 !lg * am recent s=name 18:04:48 6989 games for * (am recent): 180x minmay, 104x Sebi, 101x Snack, 90x Rahsegel, 88x agentgt, 86x hellotanjent, 72x stonewall, 65x Anon, 60x grisamentum, 60x Dynast, 51x cerealjynx, 44x Sharkman1231, 44x perunasaurus, 44x nago, 44x InternetKraken, 42x Roarke, 41x MorganLeah, 40x PWYRGhAMER, 39x Kalpa, 39x Poncheis, 38x ELD, 37x kagredon, 37x Orfax, 36x hortensia, 36x HideItInNarnia, 34x SlowGraham,... 18:04:53 huh 18:05:17 -!- inspector071 has quit [Ping timeout: 240 seconds] 18:05:38 !lg * am recent s=name won 18:05:39 130 games for * (am recent won): 5x ackack, 5x DrKe, 4x bmfx, 4x Tolias, 4x Zooty, 4x johnnyzero, 4x MrPlanck, 3x MoogleDan, 2x Roarke, 2x ebarrett, 2x doubtofbuddha, 2x Sar, 2x bart, 2x FiftyNine, 2x araganzar, 2x radinms, 2x perunasaurus, 2x Snack, 2x simm, 2x ldf, 2x minmay, 2x Lasty, 2x WalkerBoh, 2x Basil, 2x HilariousDeathArtist, 2x nago, 2x tsouns, Anon, stickyfingers, tcjsavannah, ToastyP,... 18:05:46 !lg * recent / am 18:05:49 6989/751512 games for * (recent): N=6989/751512 (0.93%) 18:05:55 !lg * recent s=background o=-% 18:05:57 Unknown field: background 18:06:02 !lg * recent s=class o=-% 18:06:05 751514 games for * (recent): Priest, 6x Jester, 5297x Healer, 6989x Arcane Marksman, 7374x Artificer, 11081x Death Knight, 11339x Warper, 11908x Venom Mage, 12536x Air Elementalist, 13175x Summoner, 13575x Chaos Knight, 17646x Earth Elementalist, 18433x Necromancer, 19104x Ice Elementalist, 22882x Abyssal Knight, 24180x Skald, 28542x Assassin, 29755x Hunter, 29811x Wanderer, 31005x Fire Elementali... 18:06:56 !lg * recent s=class o=% 18:06:59 751517 games for * (recent): Priest, 6x Jester, 5297x Healer, 6989x Arcane Marksman, 7374x Artificer, 11081x Death Knight, 11339x Warper, 11908x Venom Mage, 12536x Air Elementalist, 13175x Summoner, 13575x Chaos Knight, 17646x Earth Elementalist, 18433x Necromancer, 19104x Ice Elementalist, 22882x Abyssal Knight, 24180x Skald, 28542x Assassin, 29755x Hunter, 29811x Wanderer, 31005x Fire Elementali... 18:07:04 hm 18:07:12 !lg * recent s=class 18:07:15 751517 games for * (recent): 119093x Fighter, 71224x Berserker, 52220x Monk, 44897x Transmuter, 41256x Gladiator, 40203x Wizard, 36278x Conjurer, 31707x Enchanter, 31005x Fire Elementalist, 29811x Wanderer, 29755x Hunter, 28542x Assassin, 24180x Skald, 22882x Abyssal Knight, 19104x Ice Elementalist, 18433x Necromancer, 17646x Earth Elementalist, 13575x Chaos Knight, 13175x Summoner, 12536x Air Ele... 18:07:46 !lg * recent pr 18:07:47 1. SkaryMonk the Severer (L15 HOPr of Beogh), shot by Vashnia (bolt) on Snake:2 on 2014-10-14 13:14:17, with 84424 points after 31447 turns and 3:11:37. 18:07:54 good hopr 18:07:59 GGGRRRUUUNNNTTT 18:09:20 rip Pr 18:09:38 wwwhhheeeaaalllsss 18:10:24 !lg * recent s=class% -graph 18:10:28 751524 games for * (recent): https://shalott.org/graphs/3f2113c437cf13392a67644ad3508ede579922c5.html 18:10:41 !lg * recent pr x=start,end 18:10:42 1. [start=2013-03-13 13:21:24 [20130213132124S];end=2014-10-14 13:14:17 [20140914131417S]] SkaryMonk the Severer (L15 HOPr of Beogh), shot by Vashnia (bolt) on Snake:2 on 2014-10-14 13:14:17, with 84424 points after 31447 turns and 3:11:37. 18:10:45 dang. 18:10:45 !lg * recent s=class% -pie 18:10:45 Unknown option: pie 18:10:48 !lg * recent s=class% -piechart 18:10:48 Unknown option: piechart 18:10:51 !lg * recent s=class% -piegraph 18:10:51 Unknown option: piegraph 18:10:54 dangit 18:11:18 (when come back, bring π) 18:11:43 !lg * recent s=class% -graph:pie 18:11:46 751528 games for * (recent): https://shalott.org/graphs/67b403c5def991f806b8252a31e3772ae5f6a36d.html 18:12:32 -!- demiskeleton has quit [Ping timeout: 265 seconds] 18:12:47 DK was not very popular 18:13:04 !lg * recent !boring s=class% -graph:pie 18:13:07 669484 games for * (recent !boring): https://shalott.org/graphs/51a32623dc5b75536fb3352d29313c1101feea4c.html 18:13:37 !lg * recent !boring !current s=class% -graph:pie 18:13:39 356235 games for * (recent !boring !current): https://shalott.org/graphs/dc1b9f1e018fb4528f5150bf56798e6fdf4d74fa.html 18:15:31 !lg * recent won s=class% -graph:pie 18:15:32 7075 games for * (recent won): https://shalott.org/graphs/29f6cfb7ec68823db001eb9ba757e6c263f7339b.html 18:15:37 !abyss grunt 18:15:37 bh casts a spell. grunt is devoured by a tear in reality! 18:15:47 so Grunt, what was this bad idea you had? 18:16:05 singular? 18:16:06 bh: you know how Recite actually shows you the recitations? 18:16:10 :D 18:16:15 -!- Crehl_ has quit [Quit: Killed by a kitten] 18:16:19 we could also retheme the singing sword 18:16:25 bh: clearly Song of Sleighing will have you actually singing carols 18:16:26 <3 18:17:05 !lg tabstorm god=sif_muna 18:17:06 10. Tabstorm the Caller (L6 FoSu of Sif Muna), slain by a centaur on D:5 on 2014-11-10 01:20:04, with 344 points after 6032 turns and 0:17:16. 18:18:14 alternatively, make Recite have you sing carols 18:18:57 -!- Werehuman has quit [Quit: Page closed] 18:19:26 You feel yourself singing your recitation! 18:20:36 Grunt: should we just use actual public domain christmas songs? 18:20:59 bh: can we crawl-flavour them somehow? <_< 18:21:11 `hm 18:21:58 what should title should felids get instead of Plane Walker 18:23:14 Too bad VS are in the game, otherwise Plane Stalker would be nice 18:23:26 !lg * title~~plane_stalker 18:23:27 1. dck the Plane Stalker (L27 VSWr of Okawaru), escaped with the Orb and 4 runes on 2014-02-22 02:10:52, with 2568878 points after 60597 turns and 7:47:36. 18:23:34 <3 18:23:34 good 18:23:34 Plane Prowler 18:23:38 I like Prowler 18:24:01 imo implement that so I can get a FeWr going again :) 18:24:05 wheals: plane walker. 18:24:12 cats walk, on their legs. 18:24:14 impossible 18:24:26 it's true. 18:24:28 believe it or not! 18:24:30 Hey there, is there any way I can play the last stable version on a mac? 18:24:36 do we not have mac builds for 0.15? 18:24:38 bh: imo deep elves -> christmas elves and they are guarding presents in the Elf:$ vault 18:24:44 wheals: we have a 0.15.0, not a 0.15.2 18:24:45 iirc 18:24:51 evilmike: ! 18:24:53 ah 18:25:05 well IMO give that person in ##crawl a link 18:25:26 unless they're running into a bug fixed by 0.15.{1,2} i guess 18:25:43 yeah 18:25:50 also, antaeus -> santaeus 18:26:10 evilmike: we have a tile on standby for that one :) 18:26:35 evilmike: https://crawl.develz.org/tavern/viewtopic.php?f=17&t=14421 18:26:49 PleasingFungus: i will not stop until every species has their own special plane verb 18:27:01 fr: Plane Threader 18:27:17 fr: Plane Weaver. 18:27:21 * PleasingFungus shrugs. 18:27:31 fr: Plane Sporulator 18:27:32 <_< 18:27:34 -!- goddammit11 has quit [Ping timeout: 246 seconds] 18:27:40 fr: Plane Shurgger 18:27:41 I guess that would be Sporulator of Planes, sorry. 18:27:43 <3 18:27:52 fr: Planar Shoggoth 18:27:55 wheals the Corruptor of Planes 18:28:04 fr: shoggoths in general 18:28:06 !send Grunt a deep elf sorceror 18:28:06 Sending a deep elf sorceror to Grunt. 18:28:18 -!- wheals has quit [Quit: Page closed] 18:32:55 evilmike: definitely, but we need tiles 18:33:03 well, I guess I can recolor some elves 18:36:13 -!- Aryth has quit [Read error: Connection reset by peer] 18:36:30 evilmike: though, most elves look fairly similar and this might be obnoxious 18:38:10 bh: just give them hats 18:38:14 simple enough :) 18:40:31 Grunt: this is why we pay you the big bucks 18:47:22 Grunt: check my bling tile 18:48:21 -!- AlexMcc has quit [] 18:52:27 Grunt: http://imgur.com/a/aKynG#0 18:53:01 -!- Daekdroom has quit [Quit: Leaving] 18:53:40 -!- SteampunkDuck has quit [Ping timeout: 255 seconds] 18:54:20 bh: good 18:54:40 -!- debo has joined ##crawl-dev 18:54:43 the knight and vanilla elf both have black borders that I didn't want to deal with 18:58:56 -!- debo has quit [Ping timeout: 244 seconds] 18:59:20 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 34.0.5/20141126041045]] 19:08:52 -!- Guest27250 is now known as Basil 19:10:42 -!- demiskeleton_ has quit [Ping timeout: 258 seconds] 19:12:08 -!- hhkb has quit [Quit: bye] 19:14:55 -!- debo has joined ##crawl-dev 19:18:37 -!- Maera has quit [Ping timeout: 245 seconds] 19:22:52 -!- tcsc has quit [Quit: This computer has gone to sleep] 19:25:28 -!- PleasingFungus has joined ##crawl-dev 19:25:37 hrm 19:25:42 I think I broke things 19:25:51 !blame PleasingFungus 19:25:51 I pronounce PleasingFungus... Guilty! 19:26:05 there are two different default ench_power values 19:26:11 4 * spell_hd and 12 * spell_hd 19:26:56 hm 19:27:29 !source mon-cast.cc:1323 19:27:29 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-cast.cc;hb=HEAD#l1323 19:27:36 I think this doesn't do anything 19:27:46 er, 1327 19:28:31 -!- wheals has joined ##crawl-dev 19:28:52 my last commit assumed that it did 19:29:09 but it's always overwritten, I *think*. assuming that "// The below are no-ops since they don't involve fire_tracer or beams." is right 19:29:10 it does do something i i r c 19:29:26 do you remember what 19:29:42 checking 19:29:52 ah 19:29:55 %git 0751101 19:29:55 07Grunt02 {PleasingFungus} * 0.16-a0-2723-g0751101: Init ench_power properly for monster beams. 10(4 weeks ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=07511012412d 19:30:09 yeah, that commit means the line I mentioned does nothing 19:30:32 I think I hate this code 19:30:42 it's almost like... it's getting buggily reset downstairs 19:30:59 I have no idea what the correct behaviour is 19:31:01 at this point 19:31:25 didn't it do nothing before that commit too? 19:31:27 should ench_power be 4 * HD or 12 * HD by default? 19:31:33 no, it did 19:31:34 check out 19:31:50 !source beam.cc:2274 19:31:51 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/beam.cc;hb=HEAD#l2274 19:31:54 oh 19:31:59 !source bolt_parent_init 19:31:59 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/beam.cc;hb=HEAD#l2244 19:32:02 wheals: hi... 19:32:44 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 19:32:50 imo make a comment about how it used to be 4 * MHD but was later buggily forced to 12 * MHD downstairs. 19:33:09 well 19:33:12 I accidentally fixed that 19:33:21 that is, reset it back to the old 4 * MHD behaviour 19:33:26 -!- ontoclasm has joined ##crawl-dev 19:33:40 %git e2a81cc0ba06e1bbfed1c87be9d7bf699be76668 19:33:40 07PleasingFungus02 * 0.16-a0-3252-ge2a81cc: Improve monster spell range code 10(9 hours ago, 2 files, 57+ 20-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e2a81cc0ba06 19:33:44 -!- WalkerBoh has quit [Remote host closed the connection] 19:33:56 well, that sounds good, 12 * MHD has never been in a release 19:35:21 IIUC? 19:35:58 IIUC?? 19:36:12 http://www.eduicon.com/admin/images/Institute/4109_Institute_large.jpg 19:36:27 it might have been in a very old version 19:36:52 hm 19:37:14 doesn't that spell range code make monster beams use a power of 1/3rd of what they had before, though? 19:37:42 -!- NotKintak has quit [Read error: Connection reset by peer] 19:37:42 sort of 19:37:48 mons_spell_beam is being given 4* (for most) instead of 12* 19:37:54 yes 19:37:57 which makes all those beams have lower damage 19:38:03 if they check power 19:38:24 yeah no you're right 19:38:27 ugh 19:38:30 this is such a fucking mess 19:38:34 -!- caricature has quit [Quit: Konversation terminated!] 19:38:53 fr: broom demons to clean up messes 19:39:05 !send mon-beam.cc PleasingFungus 19:39:05 Sending PleasingFungus to mon-beam.cc. 19:39:21 !lm . 19:39:22 11113. [2014-12-23 00:38:13] gammafunk the Archer (L10 CeAM of Ru) killed Fannar on turn 13520. (D:10) 19:39:30 I... guess just set ench_power to power / 3 19:39:32 this is so stupid 19:39:33 Lasty...er 19:39:34 I hate it 19:39:42 which Lasty_ Lasty do I ping 19:39:45 -!- pikaro has quit [Remote host closed the connection] 19:40:29 Lasty: Lasty_ : I noticed that Ru doesn't seem to do much for quite a while, especially if your first sacrifice is something like stealth that gives no ability 19:41:16 !kw sacrifice 19:41:17 Built-in: sacrifice => verb=sacrifice 19:41:22 lm . sacrifice 19:41:27 !lm . sacrifice 19:41:28 2. [2014-12-22 23:57:26] gammafunk the Archer (L9 CeAM of Ru) sacrificed drink on turn 9314. (D:7) 19:41:30 !lm . sacrifice -2 19:41:31 1/2. [2014-12-22 23:42:22] gammafunk the Archer (L7 CeAM of Ru) sacrificed stealth on turn 6274. (D:6) 19:41:52 -!- MarvinPA has quit [Quit: Leaving] 19:42:32 hm 19:43:52 ??hm 19:43:52 |amethyst[2/19]: <|amethyst> hm 19:44:10 "hm", "oops", "", 19:44:20 ??"" 19:44:20 I don't have a page labeled "" in my learndb. 19:44:25 -!- nicolae- has joined ##crawl-dev 19:44:34 looking at SPELL_TELEPORT, which monsters set to an ench_power of 2000 19:44:43 good number, mio 19:44:45 *imo 19:44:52 ask grunt about "" 19:44:57 03PleasingFungus02 07* 0.16-a0-3254-gf1580d7: Remove dead code 10(10 minutes ago, 1 file, 0+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f1580d7166b3 19:44:57 03PleasingFungus02 07* 0.16-a0-3255-g61e3a8d: Fix monster spellpower (wheals) 10(4 minutes ago, 1 file, 2+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=61e3a8d7c1ce 19:46:47 PleasingFungus: nice, i stumbled across a commit that refactored the SPELL_TELEPORT ench_power to be in a better place while looking away from irc, and now you mention it 19:46:50 !send PleasingFungus U G H 19:46:50 Sending U G H to PleasingFungus. 19:47:00 %git 5a102a04c5 19:47:01 07gammafunk02 * 0.14-a0-3091-g5a102a0: Generalize and clean up some beam initialization code. 10(10 months ago, 3 files, 60+ 56-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5a102a04c5b3 19:47:03 PleasingFungus: uh 19:47:09 "switch spell { default: return 12; }" 19:47:17 PleasingFungus: crawlcode material right there 19:47:23 there is a reason for that 19:47:27 which reminds me to make bolt_parent_init take a const reference and a reference 19:47:35 instead of two pointers 19:47:58 since some smelly high elf player decided to give it a weird calling convention!!! 19:48:14 wheals: sounds like we need to send him a few pointers 19:48:19 what do high elves smell like, wheals. 19:48:30 well 19:48:34 weed 19:48:36 i mean... 19:48:39 *gestures at their name* 19:48:42 wheals: oh 19:48:43 what do you think they're ok nicolae- beat me to it 19:48:53 wheals: sorry, that was the best I could do at the time 19:49:04 great minds think alike, it seems 19:49:11 terrible minds, more like 19:49:18 the distinction is mostly academic 19:49:32 wheals: but it was worse before that change! 19:49:34 * wheals gives gammafunk a Linley Henzell Award for Coding Effort without Expertise 19:49:42 true 19:49:47 * Grunt suddenly remembers he was going to make grunt_zot_entry_the_great_and_terrible at some point. 19:49:55 er 19:49:58 s/terrible/powerful/ 19:50:03 03PleasingFungus02 07* 0.16-a0-3256-g20e6238: Factor out more spellpowers 10(2 minutes ago, 2 files, 10+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=20e6238a5580 19:50:05 wow 19:50:07 terrible, Grunt. just terrible. 19:50:12 pay no attention to the...? 19:50:20 Grunt: ^ 19:50:21 Well, we already have shiori_entry_oz 19:50:23 so 19:50:24 and more coming 19:50:29 er it's not _entry these days, it's _arrival 19:50:31 wheals: my code it better than yours! it has fewer bugs!! there's just less of it because I'm an artiste!!! 19:50:32 !vault shiori_arrivual_oz 19:50:33 Couldn't find shiori_arrivual_oz in the Crawl source tree 19:50:37 !vault shiori_arrival_oz 19:50:37 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/arrival/twisted.des;hb=HEAD#l231 19:50:49 also, theTower: i thought of another theme for special rooms. barracks/military, so themed by having only monsters with "knight" or "warrior" in their names, along with a few nice weapons and armors lying around 19:50:52 Ijyb shouts, "My code it better than yours!" 19:50:52 I mainly remember that one because 19:50:57 ??autoexplore deaths[runt 19:50:57 autoexplore_deaths[5/18]: !tv sgrunt defe 97 19:51:05 kniiiiiiiiiiiiiightssssssss. 19:51:14 * theTower grumbles 19:51:29 nicolae-: sounds kind of like baileys? 19:51:52 both baileys and orc rooms, so the niche is ideally in vaults / depths range 19:52:00 PleasingFungus: should that really be a max()? 19:52:06 yes 19:52:06 nethack does have barrack special rooms, and they're hilarious because 19:52:09 I spent a long time wondering about that 19:52:12 they're filled with popcorn monsters and 19:52:18 but it's been there for many years, and has a reasonable justification 19:52:23 just completely backwards from the player version 19:52:24 that *one* soldier with the wand of death. boom, game over 19:52:28 ...true. though i'd argue that there's slightly more diversity in the knights/warrior sets, naga warriors, centaur warriors, skeletal and phantasmal warriors, hell knights, etc. 19:53:13 orc / naga / tengu / centaur / [skeletal] / [phantasmal] warrior, orc / deep elf / vampire / hell / death / draconian knight 19:53:20 yeah I think orc rooms are fairly close to this idea for anything early game, and baileys are the more interesting evolution of those 19:53:25 gammafunk: that is true -- a cost to taking light sacrifices (and being offered light sacrifices) is slower power climb 19:53:33 -!- stanzill has quit [Quit: schlafimus] 19:53:35 nothing wrong with later special rooms!!! 19:53:46 !lg * br=depths kmap=~special_room s=kmap 19:53:46 11 games for * (br=depths kmap=~special_room): 7x special_room; special_room_morgue, 2x special_room; special_room_jelly, special_room; special_room_mythical_zoo, layout_roguey; special_room_morgue 19:53:49 yeah later on it could be good I guess, but... 19:53:52 PleasingFungus: maybe rename ENCH_POW_FACTOR to ENCH_POW_DIVISOR? 19:53:52 what monsters do you use 19:53:53 skeletal/phantasmal warrior and vampire knights could work for variations in crypt or tar, maybe 19:54:08 theTower just posted a list, literally just things with knight or warrior in the name 19:54:09 many of those would only be mildly interesting in vaults 19:54:13 i guess that's a ridiculous nitpick to make 19:54:17 i apologise 19:54:17 -!- Bloaxor is now known as Bloax 19:54:35 ...morgue over zoo, really 19:54:49 !lg * br=depths kmap=~special_room s=cikiller 19:54:49 11 games for * (br=depths kmap=~special_room): 2x a lich, 2x a skeletal warrior, 2x a vampire knight, a shadow dragon, an acid blob, a spectral golden dragon, a sphinx, a death ooze 19:54:58 oh, right 19:55:45 you can probably get away with deep elf masters in them 19:56:10 maybe, it'd kind of dilute the name theme, but maybe that's not Great for building themes around anyway 19:56:34 nicolae-: yeah, you could develope the idea better probably without the strict "warrior in the name" ting 19:56:37 *thing 19:56:40 and *develop 19:56:52 wheals: eh, it's reasonable 19:56:54 idk 19:56:55 I'm undecided 19:57:10 may change it once I'm done with my current commit 19:57:13 good point, though i'd probably still have a bunch of warriors and knights anyway 19:57:15 mostly apologising for backseat coding 19:57:16 ??abyssal rune 19:57:16 abyssal rune[1/1]: Can be found in vaults starting at Abyss:3 and deeper. 19:57:29 this is the weirdest car 19:57:30 Does Lugonu boosting the odds of finding it still exist 19:58:04 ??abyss 19:58:05 abyss[1/9]: A merry-go-round of doom, featuring many, many, many different kinds of monsters who will find your flesh, bones, mind, and life tasty. Be sure to pick everything up on the way and kill everything you can so the demons can get better fed. 5 levels. 19:58:31 <|amethyst> Lightli: yes, **** Lugonu makes you count as one level deeper for the purposes of abyssal rune frequency 19:58:35 oh 19:58:42 <|amethyst> (but still doesn't let you get a rune on Abyss:2) 19:58:52 -!- bonghitz has quit [Ping timeout: 244 seconds] 19:59:22 how's abyss:6 20:00:22 -!- Wah has quit [Read error: Connection reset by peer] 20:00:41 not as fun as abyss:27 20:00:49 -!- scummos__ has quit [Ping timeout: 252 seconds] 20:01:18 -!- Calisca has quit [Ping timeout: 258 seconds] 20:01:38 <|amethyst> the relative rune frequency is something like 10 (A:3) : 21 (A:4) : 46 (A:5) : 100 (A:6) 20:02:24 -!- Tuxedo[Qyou] has quit [Read error: Connection reset by peer] 20:02:31 yeesh 20:02:39 <|amethyst> So Lugonu and > both ~double the frequency 20:03:47 -!- alefury has quit [Read error: Connection reset by peer] 20:03:53 <|amethyst> %git 2dbb0208 20:03:53 07|amethyst02 * 0.12-a0-1569-g2dbb020: Tweak abyssal rune chances. 10(2 years ago, 1 file, 5+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2dbb0208de09 20:04:06 <|amethyst> (it was changed since then, but that change was then reverted) 20:05:07 -!- demiskeleton__ has quit [Quit: Leaving] 20:07:44 wheals: yeah looking at that, I was following some weird convention where struct bolt stuff was getting copied between "parent" and "child" 20:08:17 -!- heftig has quit [Read error: Connection reset by peer] 20:08:36 this may have been when I was trying to make a monster-version of dazzle that gave the player blind status 20:08:44 but people were not a fan of that 20:09:20 -!- ghostmoth has quit [Quit: ghostmoth] 20:09:36 if invis worked better in terms of monster ai, mass-invis monsters might be less of an annoying thing I suppose 20:10:28 -!- demiskeleton has quit [Ping timeout: 250 seconds] 20:13:44 -!- ontoclasm has quit [Quit: Leaving.] 20:14:32 as the snark comment in the code said, it's a bit weird that " = " wasn't good enough 20:15:41 03PleasingFungus02 07* 0.16-a0-3257-ga434e1b: Pull most monster spellpowers into mons_power_hd_factor() 10(74 seconds ago, 1 file, 87+ 57-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a434e1b5443d 20:16:15 PleasingFungus: good 20:16:57 !send Grunt special cases 20:16:57 Sending special cases to Grunt. 20:17:07 nooooooooooo 20:17:14 it's... that entire switch statement...... 20:17:28 !send PleasingFungus switch statements 20:17:28 Sending switch statements to PleasingFungus. 20:18:03 something about zaps 20:18:13 !zap wheals 20:18:15 by the way, did some intrepid sole convert the thorn hunter ability to the new spell system? 20:18:25 not afaik 20:18:26 dangit, *soul 20:18:27 "the" thorn hunter ability 20:18:35 I just looked and it's still in mon-abil 20:18:40 gammafunk: the *ability* isn't what needs conversion; it's the logic associated with when to use it 20:18:41 was looking for uses of setup_mon_cast or w/e 20:18:57 hrm 20:19:18 anyway, brave fish don't know how to code c++ 20:19:28 brave fish...? 20:19:31 o 20:19:33 I get it 20:19:43 wheals: don't get all puffed up about it 20:21:41 Lasty: I guess you want people to sac. e.g. stealth and not have any god ability for a while, but it's nice that gods have an impact at (what's usually) 1* 20:22:04 I guess this is a harder thing to "solve" with Ru because of...well I guess you could just give some lower-tier ability 20:22:10 but those aren't trivial to make either 20:22:43 but Ru felt like worse than athiest conduct from d:4-d:9 I guess 20:22:48 !lm . sacrifice 20:22:48 2. [2014-12-22 23:57:26] gammafunk the Archer (L9 CeAM of Ru) sacrificed drink on turn 9314. (D:7) 20:22:58 that gave you ** 20:23:00 ok, d:7, but 9k turns is a lot 20:23:07 yeah that's when I got to two 20:23:10 and got *something* from ru 20:23:14 !lm gammafunk t 20:23:15 994. [2014-09-14 19:30:16] gammafunk the Summoner (L11 HESu of Sif Muna) became the Champion of Sif Muna on turn 6808. (Swamp:1) 20:23:18 hm 20:23:21 right 20:23:23 !lm gammafunk temple 20:23:23 1374. [2014-12-22 18:58:20] gammafunk the Caller (L6 HESu of Sif Muna) became a worshipper of Sif Muna on turn 2623. (Temple) 20:23:34 !lm gammafunk ru 20:23:34 17. [2014-12-23 00:38:13] gammafunk the Archer (L10 CeAM of Ru) killed Fannar on turn 13520. (D:10) 20:23:36 !lm gammafunk ru 1 20:23:36 1/17. [2014-07-30 00:35:14] gammafunk the Magician (L7 NaWz of Ru) became a worshipper of Ru on turn 5252. (Temple) 20:23:45 !lm gammafunk -game 20:23:45 hm 20:23:45 I mean sif gains piety fast, and not all gods need be champion-giving by e.g. 6.5k turns 20:23:46 gammafunk, XL10 CeAM, T:13520 (milestone) has no matching game. 20:23:52 !lm gammafunk ru 1 ceam 20:23:53 &dump 20:23:53 1/7. [2014-11-25 05:37:07] gammafunk the Archer (L7 CeAM of Ru) became a worshipper of Ru on turn 4696. (D:4) 20:23:53 http://dobrazupa.org/morgue/gammafunk/gammafunk.txt 20:23:59 that's the current 20:24:26 oh, your first sacrifice was about 2k turns after finding the altar 20:24:33 but it was a very weak sacrifice so you didn't get anything 20:24:48 yeah 20:25:02 -!- rockygargoyle has joined ##crawl-dev 20:25:20 it was the only one I felt was viable 20:25:27 -!- ystael has quit [Ping timeout: 258 seconds] 20:26:00 chei has a problem like this, I guess 20:26:25 eh, chei starts giving you stats immediately 20:26:43 bl*ax had a thread complaining about this a while back and I think mpa? shut him down 20:26:54 about chei or ru? 20:26:55 (complaining about chei being weak initially) 20:26:58 oh 20:27:03 which is kind of funny tbh 20:28:05 i'm not complaining about him being weak 20:28:07 well we can have gods that are mostly bad initially 20:28:12 like sif? 20:28:13 :P 20:28:19 dang 20:28:21 merely pointing out that there's a big hunch of badness 20:28:24 I will nuke you 20:28:26 from orbit 20:28:27 that no other god has 20:28:41 because no other god sets you at 1.3 movement speed right off the bat 20:28:58 and then waits until you hit 1* until you start actually getting anything 20:29:23 don't you get bend time right off the bat? 20:29:30 it's not very usable 20:29:46 ??cheibriados 20:29:46 [1/9]: The Slow God! Gives piety for killing things faster than you, and slows you down as you gain piety. Chei increases your movement delay by 2+piety/20 (capped at 10) and boosts all your stats by piety/10 - 1 (capped at 15). 20:29:48 and an early ogre will gladly mash your face 20:29:52 ??cheibriados[2 20:29:52 [2/9]: Chei slightly slows digestion (-1 hunger), halves effect of poison and sickness. Abilities: {Bend Time} -- slows down adjacent monsters. {Temporal Distortion} -- lets monsters move towards you. {Slouch} -- damage to fast stuff in LOS. {Step from Time} -- lets monsters go away. 20:29:53 rockygargoyle: you were asking about Android builds, yes? 20:29:56 ??bend time 20:29:56 bend time[1/1]: Slows down everyone who's standing just next to you, unless the monster passes a (Monster HD)d3 > ((16+INVO*8)d2)/2 check. 20:29:58 I'm probably the person to ask <_< 20:29:58 yes 20:30:00 i thought we made C give you a stat boost right away too 20:30:04 in response to that thread 20:30:12 no, it was always 1 at the start 20:30:18 and 2 once you hit 30 piety 20:30:18 rockygargoyle: you can build yourself if you have the right tools handy 20:30:23 mainly the Android SDK and NDK 20:30:23 and then it rapidly climbs to 15 20:30:26 oh well then 20:30:32 I only have msygit 20:30:38 Is it hard to build it? 20:30:39 hm 20:30:59 I have never tried the Android build under a Windows environment. 20:31:00 I *really* want it 20:31:20 I could try to do it 20:31:56 Basically what you want is to be in your normal build environment with the Android SDK and NDK in path. 20:32:23 Maybe I'll boot up my VM and play with it for a bit. 20:32:54 rockygargoyle, here's a good start in any case: 20:32:56 http://developer.android.com/sdk/index.html#Other 20:32:56 and 20:33:05 https://developer.android.com/tools/sdk/ndk/index.html 20:33:16 -!- wheals has quit [Quit: Page closed] 20:33:27 (oh good, there's a 10d now with GCC 4.8 being the default) 20:33:37 oh and nobody shut me up about it 20:33:49 -!- wheals has joined ##crawl-dev 20:33:55 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 20:33:58 !nickel rockygargoyle 20:33:58 Here's a nickel, kid. Get yourself a better rockygargoyle. 20:33:58 thanks Grunt 20:34:06 wait 20:34:08 that's not right 20:34:13 !nickel command 20:34:13 Here's a nickel, kid. Get yourself a better command. 20:34:14 !nickel operating system 20:34:14 Here's a nickel, kid. Get yourself a better operating system. 20:34:36 !nickel !nickel 20:34:37 Here's a nickel, kid. Get yourself a better !nickel. 20:34:44 -!- wheals has quit [Client Quit] 20:34:50 !nickel wheals 20:34:50 Here's a nickel, kid. Get yourself a better wheals. 20:35:00 <_miek> !send virtualbox rockygargoyle 20:35:00 Sending rockygargoyle to virtualbox. 20:35:04 <_miek> oh dammit 20:35:40 !nickel nickel 20:35:40 Here's a nickel, kid. Get yourself a better nickel. 20:35:45 https://crawl.develz.org/tavern/viewtopic.php?f=8&t=12473 the thread in question 20:35:56 -!- AreBrandon has joined ##crawl-dev 20:36:17 wow, it's really old 20:37:03 i really like bcadren's complaint 20:37:12 it smells of bad play 20:38:32 I thought he meant the slow movement passive 20:38:35 and got really confused 20:39:10 -!- Blomdor has quit [Ping timeout: 246 seconds] 20:39:20 I assume he means both 20:40:08 I would definitely keep it cruel and punishing as it is. 20:40:09 -!- Zermako_ has quit [] 20:40:17 gotta be careful with those slouch nukes! 20:41:37 -!- edlothiol has quit [Ping timeout: 240 seconds] 20:42:14 is there a glyph that places open sea 20:42:51 grunt:1/2 20:43:02 ? 20:43:04 it's like permarock glass except even more transparent 20:43:20 there is not, use a kfeat 20:43:26 oh, no, that's not the problem 20:43:30 I already downloaded one of the two apps 20:43:35 the problem is that my vault is placing open sea where there should be rock wall 20:43:41 ... 20:43:43 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 34.0.5/20141126041045]] 20:43:45 lol 20:43:47 paste 20:44:09 I'm reminded of that one sprint room <3 20:44:18 ditto except this isn't intentional 20:44:49 -!- debo has quit [Ping timeout: 255 seconds] 20:44:51 pastebin it already 20:45:57 http://pastebin.com/PxXYN4V7 20:47:11 ...well, I'm baffled 20:47:35 -!- ChongLi has quit [Read error: Connection reset by peer] 20:48:13 gammafunk: * isn't much, it's true, but it's not nothing -- it's 3% combat haste with a small chance of monsters killing themselves 20:48:35 ..oh, there is something at one star? 20:48:46 I don't recall getting a message about that, I guess I missed it 20:48:49 The enemy blocking/redirecting kicks in at * 20:49:05 I got a message the passive at ** 20:49:21 Huh 20:49:25 you should get one for each passive 20:49:31 I can try to see in wiz mode in a sec 20:49:40 -!- HamsterSaurusMex has quit [Ping timeout: 246 seconds] 20:49:42 is there some default glyph thing in shoals...? 20:50:04 -!- THICK_BOY_REAGAN has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 20:50:50 huuuunh. the open sea tiles vanished when the tide moved. 20:51:08 -!- ontoclasm has joined ##crawl-dev 20:51:14 which, i think, means this is on your all end and not mine 20:51:19 nicolae-: are you looking at this in tiles 20:51:31 nicolae-: is this actually an open sea tile or does it just look like one 20:51:32 -!- Lumpydoo has quit [Quit: Page closed] 20:51:33 yes, but the weird thing is that the open sea tiles still count as open sea when i try to move onto them 20:51:38 huh. 20:52:02 -!- HellTiger has quit [Ping timeout: 265 seconds] 20:52:02 yeah, the ferocious winds and tides of the open sea thwart my progress 20:52:16 but then the tide updates and they're gone. 20:53:02 confirmed on my end and yeah I am completely and utterly confused 20:53:13 !lm gammafunk 20:53:13 11113. [2014-12-23 00:38:13] gammafunk the Archer (L10 CeAM of Ru) killed Fannar on turn 13520. (D:10) 20:55:00 and another shoals vault places rock wall just fine 20:55:13 nicolae_shoals_mertower 20:57:47 hmmmmm 20:57:58 it seems to place rock wall if i don't use the place command, but instead, use &L 20:58:10 maybe it's something during level generation? 20:59:40 -!- evilmike has quit [Quit: Leaving] 20:59:52 -!- kaiza has quit [Ping timeout: 256 seconds] 21:00:24 i've found a few bugs doing vaults but this is the weirdest so far 21:00:43 good instant crash with no message and save corruption for &P on too-large minivaults again, crawl 21:00:59 oh, that's a fun one, yeah 21:01:13 I'm disappointed I can't guess anything useful here 21:02:28 -!- muravey_ has joined ##crawl-dev 21:02:39 hurm 21:02:44 what does this line here do http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dgn-shoals.cc#l675 21:03:09 wow 21:03:11 wait a second 21:03:17 this is triggering memories of encountering this bug before 21:03:28 though, after trimming off a section, float will place open sea and non-float won't 21:03:38 so yeah it seems like something stupid during level gen 21:04:24 yep 21:04:36 -!- AlexMcc has quit [] 21:05:08 nicolae-: theTower: yeah, I see the issue and I can fix it easily 21:05:17 -!- Lasty has quit [Quit: Leaving.] 21:05:18 nicolae-: that line does exactly what it looks like it does 21:05:37 it looks like it replaces all the rock with open sea 21:05:39 nicolae-: and yes, it applies to vaults because there isn't an argument passed to that function to tell it not to 21:05:51 that devious little bug... 21:05:55 link me the vault again so I can make sure that I can fix it 21:06:04 http://pastebin.com/PxXYN4V7 21:06:47 such a bizarre behaviour 21:07:00 -!- jeanjacques has quit [Quit: quit] 21:07:04 -!- mamgar has quit [Read error: Connection reset by peer] 21:08:25 -!- bullock has quit [Quit: Page closed] 21:08:48 -!- Ququman has quit [Remote host closed the connection] 21:09:28 -!- Blomdor has quit [Client Quit] 21:09:38 it's nice when my vaults can find bugs. it's like how alexander fleming discovered penicillin because his lab was filthy 21:09:47 shadow dragon armour is pretty interesting 21:10:54 03Grunt02 07* 0.16-a0-3258-g5a5e67f: Don't replace Shoals primary vault rock walls with open sea (nicolae). 10(41 seconds ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5a5e67fcb2c0 21:10:57 alright 21:11:11 I still have bugs I've found during vaultmaking that I never got around to reporting 21:11:28 they'll come up in later projects anyway at least 21:12:38 danke, Grunt 21:12:53 nicolae-: you did all the bug-finding work; I just wrote the fix :) 21:13:21 really, i think grep did most of the heavy lifting here 21:13:23 nicolae-: don't make too many deals with patch executioners, they are demons after all 21:13:32 * Grunt gives a hideous shriek! 21:13:38 hey, nothing wrong with demons 21:13:44 No, nicolae. You are the demons. 21:13:50 (And then nicolae was a vault-maker.) 21:14:43 same thing, really 21:14:53 right, I had that idea on how to do gauntlet 21:15:15 -!- demiskeleton has quit [Ping timeout: 252 seconds] 21:15:15 (...which I tentatively themed way back as "demonic temptation", shush) 21:23:20 http://i.imgur.com/fwrWyiA.jpg 21:23:52 oh, that reminds me, i had an idea for a vaults-only special room, which is just wall-to-wall vault guards/wardens/convokers etc 21:24:15 that owns 21:24:55 that troll's teeth aren't the size of its claws 21:24:58 inaccurate 21:25:50 ontoclasm: dang. 21:26:35 it is super weird to see people way better than me at art drawing things i made up 21:27:19 also the generic walls that aren't very quadranty there make me wonder what a first-person look at most crawl layouts would be like 21:27:55 (...it is a very nice picture, I am just innately negative.) 21:29:21 -!- muravey_ has quit [Quit: Be back later ...] 21:29:50 I'm surprised crawl doesn't have more fanart 21:30:00 there's plenty of unique characters and fodder for fanart 21:32:16 there's always that felid and starcursed mass one 21:34:05 <|amethyst> Grunt: death has come for neil... 21:34:06 -!- SANIC has quit [Quit: Leaving] 21:34:22 !death neil 21:34:22 Death has come for neil... 21:34:25 rip 21:34:25 rip 21:34:27 yeah rip 21:36:25 -!- muravey_ has joined ##crawl-dev 21:40:18 -!- weezeface has quit [Remote host closed the connection] 21:41:40 I recommend *not* googling "sonja pikel" 21:41:45 !lg neil 21:41:46 9925. neil the Unseen (L21 SpWr of Okawaru), blasted by tekoppen's ghost (spray of energy) on Vaults:5 (vaults_vault; vaults_end_minmay_surrounding_squares) on 2014-12-23 03:33:12, with 377206 points after 77087 turns and 3:50:32. 21:41:48 -!- minqmay has quit [Ping timeout: 256 seconds] 21:41:55 -!- Chase has quit [Ping timeout: 264 seconds] 21:41:59 I'd probaby get upset if I watched that 21:42:18 -!- Yllodra has quit [Ping timeout: 265 seconds] 21:44:57 -!- Nerem has quit [Ping timeout: 240 seconds] 21:47:13 (^: 21:48:28 !lg neil -tv 21:48:28 9925. neil, XL21 SpWr, T:77087 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 21:48:33 <|amethyst> if you are upset by bad play or by hugeterm 21:48:52 I watch worse players more frequently than this <_< 21:50:09 <|amethyst> why did I step towards that warden? 21:50:11 <|amethyst> I have no idea 21:50:29 -!- NeremWorld has quit [Ping timeout: 272 seconds] 21:50:54 Grunt: YEAH IN THE MIRROR *drops mic* 21:51:04 what's this about a Sk buff 21:51:38 <|amethyst> oh 21:51:38 <|amethyst> I was going to try to stab it 21:55:07 -!- inspector071 has quit [Ping timeout: 264 seconds] 21:56:06 <|amethyst> http://i.imgur.com/fwrWyiA.jpg 21:56:23 <|amethyst> by http://www.reddit.com/user/MacBadoo 21:56:55 <|amethyst> ah 21:57:11 <|amethyst> a version is on arts.crawl.develz.org, credited to "Amnekian" there 21:57:58 <|amethyst> also some nice miniatures there 21:58:06 i wonder, what's the big rocky thing on the left 21:58:18 <|amethyst> stone giant I guess 21:58:22 oh, it's a rock troll, maybe 21:58:25 <|amethyst> under the "adjective = composition" rule 21:58:35 <|amethyst> that wouldn't explain holding the boulder 21:58:48 stone giant is there because it has to be bia for there to be a plain troll 21:58:55 ah 21:59:10 <|amethyst> yeah, the SG and troll are allies 21:59:19 yeah 21:59:30 also i just noticed the carefully rendered Butt Cheeks on the troll, there 21:59:53 i guess i can't blame the artist, it's not like i've ever seen pants generate in the dungeons 22:00:21 <|amethyst> only horses and snakes get pants 22:00:49 much like in real life 22:01:08 well, there's a lot of things that reasonably would have some basic robe / animal skin equipment "but we need to keep down dungeon clutter" 22:01:23 we need to simulate all kinds of clothing 22:01:30 see rakshasas having robes in their tiles and being able to use equipment but not coming with robes 22:03:02 also i kind of want to make a vaults vault for that picture 22:03:38 I said that part was off hours ago!! 22:04:00 need architecture fan artists 22:04:21 there, there, theTower. it'll be okay. 22:05:48 clearly I should just screw around with a 3D printer some time 22:06:17 and some glyph-to-thing translation and 22:06:54 yessss 22:06:54 http://sprunge.us/GAFU 22:07:00 ! 22:07:10 :O 22:07:32 not exactly earth-shattering, but helpful to have if you're doing circle things 22:07:34 now make it spiraldes.py and I will have my future vault designs all wrapped up.... 22:07:42 hehe 22:07:44 i've been using mineconics.net for circles for ages 22:07:51 oh really 22:08:28 * theTower clears his throat 22:08:32 wimpssssssssssss 22:08:41 listen, i'm a busy man, i don't have time to do circles by hand 22:08:49 yeah, that's cute but it's not crawl los 22:09:08 also true 22:09:09 which is annoying 22:09:31 ...mind you, I still use rotate.herokauppe 22:09:39 oh, me too, when i need to 22:09:45 Grunt: I guess what'd really be better is something that could just take a vault and write it out to a file 22:09:57 a vault from what 22:09:58 like then I could just use existing lua 22:10:01 clearly because there's important details out of every little glyph space interactions 22:10:04 oh 22:10:05 I see 22:10:33 which makes non-hand shape-rendering beyond bases obviously hollow but symmetry-preserving/trimming fine 22:10:33 there's a lot of existing lua code already that would be nice to have 22:11:00 at any rate it's good for future layout nonsense if nothing else 22:11:14 well the only reason I'm doing this is because I'm making a vault that's basically a bunch of slightly morphed anullus segments 22:11:26 -!- dtsund has quit [Quit: dtsund] 22:11:26 and starting from these anulli is helpful 22:11:49 rather than trying to draw it out, I can just remove from something like this 22:11:59 and let's admit writing code is fun 22:12:12 * theTower clears his throat 22:12:17 masochissssssssssssst 22:12:51 I might be able to take this and turn it into a really interesting layout, if I can programmatically modify the segments in a nice way 22:13:11 1learn add gammafunk writing code is fun 22:13:20 wait 22:13:24 1learn add lies writing code is fun 22:13:25 <3 22:13:27 easy way out would be to use portals, which I'll probably do some of for this vault, but it's bad in general to use portals 22:13:53 (the only part of code I like is when things work out to extend my thoughts to solid creation, and otherwise it's a means to an end that hounds my active moments) 22:14:12 (not that I'm good with any language, evidently) 22:15:28 -!- demiskeleton_ has quit [Ping timeout: 258 seconds] 22:16:27 !blame nicolae- 22:16:27 I pronounce nicolae-... Guilty! 22:18:19 oh no this extends much more to my own work than seeing shoals be stupid 22:18:56 03Grunt02 07* 0.16-a0-3259-gda6e664: Do away with posthumous revenge. 10(2 minutes ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=da6e6640334f 22:19:04 oh, that wasn't for anything, i was just wondering if i was having connection issues and figured that'd be more fun than just PIGN 22:19:05 PING* 22:19:47 but shock serpents 22:20:01 Shock serpents can still kill you after they're dead. 22:20:08 I'm just fixing death messages. 22:20:08 kind of like regular serpants 22:20:16 er, serpents 22:20:17 yes I am just wondering what they show instead of by posthumous revenge 22:20:20 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:20:28 serpants 22:20:30 !lg * ckiller=shock_serpent ckaux~~electric 22:20:31 200. cciulla the Severer (L17 FoFi of Okawaru), blasted by a shock serpent (bolt of electricity) on Snake:1 on 2014-12-23 04:14:22, with 120339 points after 37119 turns and 2:16:37. 22:20:36 !lg * ckiller=shock_serpent ckaux~~electric ckaux!~~bolt 22:20:37 14. chadenator the Thaumaturge (L12 MuSu of Gozag), blasted by a shock serpent (electric aura) on Snake:2 on 2014-12-21 04:37:08, with 20381 points after 42126 turns and 2:26:32. 22:20:40 ^ 22:20:58 -!- DrKe has joined ##crawl-dev 22:21:00 electric aura 22:21:06 not enough of those auras 22:21:33 well 22:21:36 !lg * ckiller=shock_serpent ckaux=electric_aura -3 -log 22:21:37 12/14. spelunker, XL13 VSBe, T:7395: http://kr.dobrazupa.org/morgue/trunk/spelunker/morgue-spelunker-20141217-163217.txt 22:21:44 there's a posthumous example 22:22:06 oh right, I was going to add a visual indicator of that effect 22:22:11 (and possibly to static discharge) 22:32:22 -!- Pacra has quit [Ping timeout: 255 seconds] 22:32:31 bbbb 4 caustic shrikes 22:32:33 hmmmmmmm 22:33:02 doy: hm 22:33:40 i thought it only took 3 shrikes before you were out 22:33:45 dang. 22:33:46 http://sprunge.us/COAY in case anyone was interested in that 22:34:01 although I may try to see if we can just get crawl to write out maps 22:38:06 pff 22:38:15 tell me when you can get crawl to create tiles maps 22:38:35 pffff 22:38:54 tell me when you can get crawl to make a whole branch just by saying "i dunno something based around electricity i guess?" 22:39:35 Stone Soup: Pizza Tornado Branch 0.2.1 (201469420) build published https://crawl.develz.org/tavern/viewtopic.php?f=17&t=9255&p=200111#p200111 22:39:57 tiles maps? 22:41:08 there go my eyes 22:41:12 they're rolling down the hallway 22:41:19 come back, eyes 22:41:38 -!- ussdefiant has joined ##crawl-dev 22:41:56 wtf is a tiles maps 22:42:06 no one knows twelwe 22:42:12 no one knows 22:42:20 i`ve probably made them before then 22:42:20 oh I just mean "like a map dump but with tiles" 22:42:30 first I need to get over the "men" part of that post 22:42:38 so, uh, give me a few years 22:42:38 oh, that'd be pretty easy 22:43:08 of course it'd be a silly-large image 22:43:15 since presumably you're not just showing like one los screen 22:43:23 but that's not really a problem 22:43:55 you devs could really silence the squarelos crowd by adopting hex 22:44:03 silence? 22:44:18 it's planned for, like, the first part of 0.17 22:44:24 don't know what planet you're living on 22:44:25 ?/squarelos 22:44:26 Matching terms (1): squarelos; entries (9): cool[5] | crawl_light[2] | elliott_patches[12] | erocrawl[2] | errors[1] | mcrawl[3] | monqy[8] | monqy[21] | squarelos[2] 22:44:33 only because of peer pressure 22:44:38 !banish squarelos 22:44:39 johnstein casts a spell. squarelos is cast into ray.cc! 22:44:44 -!- WalkerBoh has quit [Remote host closed the connection] 22:44:46 apt 22:44:49 wow 22:44:58 lucy knew exactly where to put squarelos 22:45:02 well, yes, that would be about 90% of most crawl decisions when you count devs as peers 22:45:07 also yes that's pretty great 22:45:11 hexlos 22:45:47 git checkout -b hex-reform 22:45:58 I mean, come on, you can't actually be satirically ironically pestimistic when devs _already_ promote that sort of thing, at least be like chriso and scale to nihilism instead 22:46:23 fr: as your hexes skill increases the dungeon becomes more and more hex based instead of square based 22:47:19 i never been satirically irniocally pesimitic don`t even know how to 22:47:24 nicolae-: which is easy to to. just shift every other row to the left or right. at full hex skills, the offset = +/- 0.5 tiles 22:47:43 it is a lost art, I agree 22:47:44 which is identical to hex layouts. then apply los 22:47:50 maybe in your frame of reference 22:47:59 not very lost at all, no 22:48:01 squarelos is uglier but it does probably give better gameplay 22:48:17 03Grunt02 07* 0.16-a0-3260-g19c2095: Visual indicators for Static Discharge and shock serpent discharge. 10(89 seconds ago, 4 files, 46+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=19c20956f287 22:49:30 these free roguelikes are very weird compared to conventional video games since they're supposed to have like limitless replayvalue, and many dcss devs take the "don't annoy me" aspect very seriously 22:49:42 besides, minmay already bloody won 22:49:43 other's find that too constricting, but we manage to accomodate both reasonably well 22:49:56 *others 22:50:03 pffffffffff, limitless 22:50:08 what did minmay win? 22:50:14 a trophy 22:50:18 yay 22:50:34 yeah limitless, my god the semantics wars 22:50:38 the visual indicator for shock serpents is the death screen imo 22:50:39 -!- Brannock has quit [Ping timeout: 245 seconds] 22:51:04 -!- demiskeleton__ has quit [Quit: Leaving] 22:51:14 as I've gone about for ages, I think it's unhealthy 22:51:36 running back and forth on a rope bridge 22:51:42 -!- agentgt has quit [Quit: Page closed] 22:53:02 -!- DrKe has quit [Ping timeout: 258 seconds] 22:53:19 -!- causative has quit [Ping timeout: 264 seconds] 22:54:21 mm and this helps me see that arc blade is not functioning as I originally intended it to 22:55:25 Grunt: grunt you're insane! You'll....wait sorry reflex reaction what do you mean 22:55:32 Grunt: Grunt Grunt 22:55:38 -!- minmay has quit [Read error: Connection reset by peer] 22:56:11 they laughed when they said my arc blade was mad. but who's mad now! muahahaha throw the switch *arc blade crackles to life* YESSSS YESSSSS 22:56:26 classic grunt 22:56:52 -!- SomeStupidGirl has quit [Ping timeout: 258 seconds] 22:57:22 -!- werehuman has quit [Quit: Page closed] 22:59:18 -!- DrKe has joined ##crawl-dev 23:02:44 03Grunt02 07* 0.16-a0-3261-g3389279: Grant the arc blade its intended discharge power. 10(3 minutes ago, 1 file, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=33892799f99c 23:03:02 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-3260-g19c2095 (34) 23:03:09 missed it by that much 23:03:10 rip 23:07:51 night, all 23:07:52 thank you for helping fix that goofy vault bug 23:07:56 -!- nicolae- has left ##crawl-dev 23:09:14 -!- Evablue has quit [Quit: Evablue] 23:10:51 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:12:50 03Grunt02 07* 0.16-a0-3262-g7deee08: Let all naga monsters spit poison. 10(71 seconds ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7deee08392a2 23:13:39 -!- tabstorm has quit [Ping timeout: 265 seconds] 23:15:37 seems a bit much, though I presume that's just mirroring the previous state 23:15:46 it'll tone down snake a bit, at least 23:15:53 -!- kazimuth has quit [Quit: Textual IRC Client: www.textualapp.com] 23:16:42 I think it's mostly irrelevant, but it felt like an oversight. 23:20:15 it's a lot of "wasted" actions, I mean >_> 23:21:19 -!- mizu_no_oto has quit [Client Quit] 23:22:11 03Grunt02 07* 0.16-a0-3263-g90b909b: Really let all naga monsters spit poison. 10(42 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=90b909b79fea 23:22:21 -!- raptorwrex has quit [Quit: Page closed] 23:22:24 (now I have a frame of reference for what this will do) 23:24:34 -!- tabstorm has joined ##crawl-dev 23:26:07 -!- tcsc has quit [Quit: This computer has gone to sleep] 23:26:17 -!- raptorwrex has quit [Client Quit] 23:28:27 FR: MF_ARCHER for SPELL_SPIT_POISON 23:29:57 -!- __miek has quit [Ping timeout: 240 seconds] 23:30:40 -!- sauken has quit [Quit: Page closed] 23:31:02 -!- minmay has joined ##crawl-dev 23:31:07 okay what did I do this time 23:32:33 -!- Evablue has quit [Quit: Evablue] 23:32:37 you were just too fabulous and people couldn't deal 23:36:47 er 23:37:04 asking for specifics is missing the point anyway 23:37:34 A dwarf comes into view. 23:37:41 -!- Sauken has quit [Quit: Page closed] 23:37:43 are those valid shifter targets 23:37:46 yes 23:38:16 seems kind of silly anyhow, since they're practically helpless aren't they 23:38:18 dwarf (03g) | Spd: 10 | HD: 5 | HP: 19-36 | AC/EV: 2/12 | Dam: 10 | 10weapons, 10items, 10doors | Res: 06magic(20) | XP: 130 | Sz: Medium | Int: normal. 23:38:18 %??dwarf 23:38:22 03Grunt02 07* 0.16-a0-3264-g009bb2c: Step down scattershot pellet count at high power. 10(7 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=009bb2c74a96 23:38:30 shapeshifter (04k) | Spd: 5-30 | HD: 6 | HP: 23-78 | AC/EV: 0/10 | Dam: 8 | 10doors | Res: 06magic(40) | Vul: 11silver | Chunks: 06mutagenic | XP: 332 | Sp: (random) | Sz: Large | Int: animal. 23:38:30 %??shapeshifter 23:38:36 shapeshifter (04k) | Spd: 5-30 | HD: 6 | HP: 23-78 | AC/EV: 0/10 | Dam: 8 | 10doors | Res: 06magic(40) | Vul: 11silver | Chunks: 06mutagenic | XP: 332 | Sp: (random) | Sz: Large | Int: animal. 23:38:36 %??shapeshifter 23:38:41 glowing shapeshifter (08G) | Spd: 6-18 | HD: 10 | HP: 29-85 | AC/EV: 0/10 | 10doors | Res: 06magic(80), 12drown | Vul: 11silver | Chunks: 06mutagenic | XP: 566 | Sp: (random) | Sz: Medium | Int: plant. 23:38:41 %??glowing shapeshifter 23:38:44 good Chei 23:38:58 well, "human" is a valid target 23:39:04 human (15p) | Spd: 10 | HD: 6 | HP: 22-43 | AC/EV: 3/13 | Dam: 10 | 10weapons, 10items, 10doors | Res: 06magic(20) | XP: 194 | Sz: Medium | Int: normal. 23:39:04 %??human 23:39:21 tbh it'd probably be good if they didn't poly to things we don't consider viable monsters 23:39:26 I realize it is kind of cute, but 23:39:39 humans are considered viable because reasons 23:39:53 -!- tcsc has quit [Quit: This computer has gone to sleep] 23:40:25 "because it's way too late to reform all those vaults using them and 'human zombie' is all over vaults possibly" 23:41:07 you could probably just give dwarf the no_poly_to treatment (but not the dummy treatment, wiglaf has to have a zombie) 23:41:57 the only vault I can think of that uses them (humans) in any way that might be considered terribly important is the vaults entrance ring of p 23:43:51 Grunt: RIP Super Scattershot 23:44:05 four, five, six, seven, ...eight, 23:44:57 bigger concerns than such a lesser sin anyway 23:46:08 -!- rast has joined ##crawl-dev 23:58:20 -!- KurzedMetal has quit [Read error: Connection reset by peer] 23:58:24 -!- Krakhan has quit [Ping timeout: 250 seconds] 23:58:42 "The bolt of negative energy hits you! You resist. You partially resist." 23:58:45 this seems odd 23:59:03 doy: also add "You feel drained." 23:59:11 doy: I think that's supposed to work like 23:59:18 well, that part makes sense 23:59:20 "The splash of acid hits you! You resist. The acid burns! You resist." 23:59:22 i only have rN++ 23:59:33 So you're resisting both the bolt damage and the draining. 23:59:54 hmmm 23:59:57 is that a change?