00:01:52 !lg grunt fe-- 00:01:53 28. SGrunt the Plane Walker (L20 FeWz of Sif Muna), mangled by a spriggan berserker (a +0 antimagic war axe) on Depths:4 on 2014-12-03 02:08:39, with 324945 points after 144544 turns and 8:43:51. 00:01:59 er... 00:02:16 yes 00:02:19 rub it in 00:02:21 why don't you 00:02:21 >:( 00:02:51 Grunt: I was randomly telling tabstorm about it, since we were talking about oddly skilled chars 00:02:56 and he asked "did it die?" 00:03:13 and apparently, rip 00:07:43 -!- travis-ci has joined ##crawl-dev 00:07:43 The build passed. (pretty_shiny_sparkles - c3228e8 #958 : Steve Melenchuk): http://travis-ci.org/crawl-ref/crawl-ref/builds/42942317 00:07:43 -!- travis-ci has left ##crawl-dev 00:09:57 -!- SomeStupidGirl has quit [Ping timeout: 240 seconds] 00:11:40 yay 00:11:42 my commits are 00:11:44 |amethyst: where's that commit you made that removed "untold damage"? 00:11:45 ~*~*~sparkly~*~*~ 00:11:51 Grunt: :) 00:11:55 sorry I squashed your commit 00:11:57 well 00:11:59 I mean, not really sorry 00:12:01 but you know 00:12:04 PleasingFungus: I almost wrote "untold damage" into the Fatal Attraction description 00:12:07 but decided not to 00:12:16 %git HEAD^{/align} 00:12:16 07|amethyst02 * 0.16-a0-2848-gcaa0ce6: Improve(?) the message for entering a malign portal. 10(5 days ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=caa0ce6dc9be 00:12:19 %git HEAD^{/align}^^{/align} 00:12:19 07|amethyst02 * 0.16-a0-2846-g89b0ea9: Don't let trees enter malign portals. 10(5 days ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=89b0ea9da0a4 00:12:23 oh 00:12:25 it's that first one 00:12:32 ya 00:12:48 !send PleasingFungus terrible forces 00:12:48 Sending terrible forces to PleasingFungus. 00:13:27 Unstable branch on crawl.s-z.org updated to: 0.16-a0-2961-gc280d91 (34) 00:16:25 -!- mong has quit [Quit: WeeChat 1.0.1] 00:22:45 -!- dtsund has quit [Quit: dtsund] 00:24:46 -!- Kalir has quit [Changing host] 00:25:25 -!- Lightli has quit [Ping timeout: 246 seconds] 00:31:26 <|amethyst> !tell doy one nice specialisation of for_loop_wrapper would be class items_at : public for_loop_wrapper 00:31:26 |amethyst: OK, I'll let doy know. 00:32:10 <|amethyst> !tell doy err, I guess just a typedef is sufficient, no need for silly inheritance 00:32:10 |amethyst: OK, I'll let doy know. 00:33:02 <|amethyst> !tell doy (problem is, where's a good place to put it that #includes both libutil.h and items.h?) 00:33:02 |amethyst: OK, I'll let doy know. 00:34:10 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 00:34:20 -!- vimpulse has joined ##crawl-dev 00:34:21 fr a spell that does untold damge 00:34:31 3dUntold 00:36:31 !send ontoclasm !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 00:36:31 Sending !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! to ontoclasm. 00:36:51 unknown monster: "ushabti HD:1" 00:36:51 <|amethyst> %??ushabti HD:1 00:36:54 ushabti (078) | Spd: 8 | HD: 1 | HP: 5-8 | AC/EV: 9/6 | Dam: 30 | 11non-living, 10weapons, 10items, 10doors, fighter, evil, see invisible | Res: 13magic(immune), 05fire, 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 1 | Sp: death rattle (2d4) [11!AM, 06!sil] | Sz: little | Int: normal. 00:36:54 <|amethyst> %??ushabti hd:1 00:37:01 <|amethyst> there you go, untold damage 00:37:47 <|amethyst> (I think that's the only monster beam spell that can do 2d4 damage) 00:38:11 ontoclasm: and, when you enter wizmode, you'd get the spell ("Infinitestrike") automatically. :) 00:38:27 unknown monster: "test spawner spellschain_lightning.200.wizard" 00:38:27 %??test spawner name:greater_lightning_spire n_rpl n_des col:electricity spellschain_lightning.200.wizard 00:38:34 greater lightning spire (11X) | Spd: 14 (swim: 60%; 07stationary) | HD: 1000 | HP: 10000 | AC/EV: 127/127 | 11non-living, amphibious, spellcaster, regen | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 10elec, 03poison, 07acid, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 1 | Sp: chain lightning | Sz: Large | Int: plant. 00:38:34 %??test spawner name:greater_lightning_spire n_rpl n_des col:electricity spells:chain_lightning.200.wizard 00:38:54 <|amethyst> vimpulse: x+k 00:38:57 todo check the HD 1000 damage of chain lightning 00:39:13 <|amethyst> vimpulse: err, x, +, ctrl-k rather 00:39:34 <|amethyst> vimpulse: it's better than a spell because it doesn't even take a turn :) 00:39:43 |amethyst: Infinitestrike would still be more fun. You zap the monster out of existence!!!!!!!!! :) 00:39:45 5-95000 00:40:16 |amethyst: though, true, Ctrl+K is better for wizmode speedruns. 00:41:07 !fight test spawner name:greater_lightning_spire n_rpl n_des col:electricity spells:chain_lightning.200.wizard v test spawner 00:41:14 <|amethyst> Grunt: FR: LANG_GRUNT makes &G say something pithy like "SO MUCH BLOOD!" 00:41:16 er 00:41:21 !fight cancel 00:41:29 !fight test spawner name:greater_lightning_spire n_rpl n_des col:electricity spells:chain_lightning.200.wizard v test spawner arena:small 00:41:34 opinion: should paralysis end delays (putting on armour, eating food, climbing stairs...?) 00:41:42 <|amethyst> (difficulty: it normally says nothing) 00:41:45 that's @ grunt & @ |amethyst, I guess 00:42:02 !fight cancel 00:42:05 <|amethyst> PleasingFungus: hm... probably not stair delays, probably yes to the others 00:42:22 -!- Schizzik has quit [Quit: Page closed] 00:42:26 PleasingFungus: hi :) would it be realistic for it to end _any_ delays? 00:42:26 <|amethyst> PleasingFungus: you don't want getting paralysed halfway up to force you to repeat the whole process 00:42:36 yeah 00:42:40 there's one case in particular I'm wondering about 00:42:51 well, easier to show than tell 00:43:07 This might work: You start climbing the stairs. You turn to stone. A turn passes. x4 You turn back into a living being. You finish climbing the stairs. 00:43:29 <|amethyst> isn't that what currently happens? 00:43:32 dunno 00:43:53 I believe it is, yes. 00:44:14 well, not with those exact messages. 00:44:30 <|amethyst> I think it does make sense to stop all delays but stairs and maybe shaft self 00:45:02 passwall? 00:45:02 I don't think it's unrealistic for an adventurer to start eating, get paralyzed, wait for some turns, become unparalyzed, then finish eating. 00:45:06 |amethyst: there's at least one other LANG_GRUNT-specific message elsewhere 00:45:12 vimpulse: why on earth would anyone care about realism? 00:45:14 so it's doable :) 00:45:18 <|amethyst> PleasingFungus: hm, yeah, probably passwall 00:45:20 ??realism 00:45:20 realism of crawl[1/15]: whacking KILLER FUCKING BEES with a halberd and throwing javelins at them 00:45:53 <|amethyst> PleasingFungus: I mean, probably it shouldn't stop passwall 00:46:43 PleasingFungus: when the game acts more realistically and logically, it's easier for players to figure out how an effect (e.g. paralysis) will affect their character. 00:47:14 consistency is good, yes, but I think we tossed "realism" out the window somewhere around the D:1. 00:47:26 what with the hobgoblins, kobolds, magic spells, 00:47:32 |amethyst: yeah, I gotcha 00:47:37 <|amethyst> I would argue that, given the complexity of a computer program versus reality, "realistically" is different from, and often opposed to, "logically" 00:47:38 PleasingFungus: still, realism (when possible) will reduce the need for players to do source diving. 00:47:56 s/reallism/transparency/ 00:47:59 s/ll/l/ 00:48:14 I don't think "realism" is a remotely useful goal. "consistency", "intuitiveness", and, yes, "transparency" are important. 00:48:15 As long as the game explains itself adequately... 00:48:22 but "realism" is a red herring. 00:48:39 PleasingFungus: fair. "Intuitiveness" is a better goal than "realism". 00:48:47 <|amethyst> vimpulse: If you want to be realistic about temporary paralysis to the extent that players can use their intuitions.... you'll have to have players with epilepsy experience 00:49:09 <|amethyst> (and devs) 00:49:28 |amethyst: I wouldn't have thought that an epileptic seizure was a type of paralysis. I would have thought that it was a type of seizure. 00:50:06 Well we do have an obamacare minigame working in a git branch 00:50:13 <|amethyst> well, we don't have temporary magical paralysis in the real world, and that's probably one of the more common things that's remotely similar 00:50:16 navigate the pitfalls of the healthcare system 00:50:33 PleasingFungus: So you're asking if paralysis should end delays. My humble opinion is -- do whatever would be most intuitive to the majority of players. 00:50:33 <|amethyst> If you take realism too far, you end up with Dwarf Fortress 00:50:46 <|amethyst> that doesn't help 00:50:48 PleasingFungus: Unless it makes the game un-fun. 00:50:51 <|amethyst> what *is* more intuitive? 00:51:02 -!- neunon has quit [Ping timeout: 250 seconds] 00:51:14 |amethyst: I would have thought that paralysis should pause the action; the end of paralysis should make the action resume. 00:51:17 -!- Sorbius has quit [Read error: Connection reset by peer] 00:51:22 |amethyst: To me, that's most intuitive. 00:52:05 |amethyst: Thank heavens, I've never been paralyzed. I'm simply using common sense. 00:52:24 <|amethyst> huh? 00:52:42 <|amethyst> well 00:52:56 so, the solution is to get some devs to take very selective cocktails of 00:53:10 <|amethyst> theTower: I approve 00:53:15 <|amethyst> curare 00:53:18 <|amethyst> atropine 00:53:21 -!- link_108 has quit [Quit: Leaving.] 00:53:27 does beer count? 00:53:42 -!- neunon has joined ##crawl-dev 00:53:43 that's for testing confusion and sleep 00:53:55 clearly !ambrosia 00:54:06 -!- gammafunk has quit [Quit: leaving] 00:54:12 -!- heteroy has quit [Ping timeout: 264 seconds] 00:54:42 03PleasingFungus02 07* 0.16-a0-2962-gb8e75e7: Refactor reading 10(50 minutes ago, 7 files, 179+ 108-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b8e75e732132 00:54:42 03PleasingFungus02 07* 0.16-a0-2963-gdda4581: Make Blurry Vision cause reading to take longer 10(19 minutes ago, 7 files, 66+ 33-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dda458198599 00:54:44 boom 00:54:57 it's a blast from the past, the reaper review! 00:55:00 or something like that. 00:55:51 <|amethyst> since we're adding delays 00:56:08 (I guess that would be a "bolt from the blue"... a blinkbolt?) 00:56:22 |amethyst: this was the delay I was wondering about wrt paralysis interrupting, btw 00:56:23 <|amethyst> need to either re-add the butchery delay, or make autobutcher chop everything 00:56:32 |amethyst: I believe wheals has a TODO for the former 00:56:43 imo nag him <_< 00:56:56 <|amethyst> PleasingFungus: hm... that one is kind of tough since reading scrolls can mean many things 00:57:04 yeah exactly 00:57:19 reading enchant weapon and a lich steps around the corner and paras you? probably want to interrupt 00:57:35 reading blink and you get para'd midway through? you definitely want to finish that! 00:57:51 tbf, it's not *that* many turns either way 00:58:07 <|amethyst> hm 00:58:15 <|amethyst> what happens with damage? 00:58:20 how many turns does it take to read a scroll of blinking? 00:58:31 vimpulse: depends on how blurry your vision is! 00:58:31 <|amethyst> %git 00:58:31 07PleasingFungus02 * 0.16-a0-2963-gdda4581: Make Blurry Vision cause reading to take longer 10(23 minutes ago, 7 files, 66+ 33-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dda458198599 00:58:34 <|amethyst> read 00:58:40 PleasingFungus: ah. 00:58:43 <|amethyst> normally it's just one turn 00:58:48 read: hi! 00:58:55 Stop reading your scroll of blinking? [y/n] 00:58:55 -!- bonghitz has quit [Quit: Leaving...] 00:59:28 ^ That could work. 00:59:41 |amethyst: currently it's uninterruptible; I was poking around with a system like armour donning/shucking where you get one chance to cancel out 01:00:05 but it was firing that immediately, every time, supposedly in response to a message; I wasn't really sure why or what 01:01:02 inquiry, when's blurry mouth 01:01:18 it's already here! 01:01:22 thanks to reaverb 01:01:44 -!- crabman has quit [Client Quit] 01:01:44 ???? 01:01:53 blurry mouth?? 01:01:53 Remember when you woke up with that horrible taste in your mouth? It's like that, but *all the time.* 01:01:55 oops 01:02:00 hoist on my own dumb joke petard 01:02:03 %git :/lurry m 01:02:07 Could not find commit :/lurry m (git returned 128) 01:02:08 feh 01:02:10 anyway 01:02:12 If the player is reading a scroll which is tagged "emergency_item" (e.g. blink or teleport), or a scroll of recharging, then perhaps you can assume they want to continue. If they are 01:02:12 it's a gozag wrath effect 01:02:16 -!- ololoev has quit [Client Quit] 01:02:17 ohhhhhh 01:02:26 okay that makes sense 01:02:56 reading any enchant scroll, you can assume they don't. If they are reading an iffy scroll, you can ask the player what to do. 01:02:57 since he somehow turned into the god of gold and potions 01:03:13 <|amethyst> PleasingFungus: probably the rule for paralysis interrupting should be the same as damage interrupting 01:03:34 -!- iFurril has quit [Ping timeout: 255 seconds] 01:03:50 There are only about 20 different kinds of scrolls. Someone could go through the list and decide what the game should do in each case. 01:03:57 <|amethyst> PleasingFungus: including calling out to _userdef_interrupt_activity etc 01:04:02 -!- NotKintak has quit [Ping timeout: 245 seconds] 01:04:09 <|amethyst> PleasingFungus: I think otherwise it would be too confusing 01:04:20 plausible 01:04:34 btw, I dug up my earlier code, and it seems to be somehow interrupting itself before it starts 01:05:32 http://sprunge.us/eBba 01:05:46 -!- Pacra has quit [Ping timeout: 250 seconds] 01:05:48 if you cancel out, it claims to stop and then continues anyway 01:07:04 -!- wat has quit [Ping timeout: 250 seconds] 01:11:08 Perhaps an even nicer UI than "Continue reading the scroll?" would be this? "Do you want to [k]eep reading the scroll, or [s]top reading?" 01:11:22 -!- P_R_Deltoid has quit [Quit: Leaving] 01:11:59 Kind of like how modern word processors have switched from "Yes/No/Cancel" to "Save/Discard/Cancel". 01:14:19 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 37.0a1/20141201030207]] 01:16:38 -!- ololoev has quit [Client Quit] 01:17:34 hi. 01:18:02 -!- crabman has quit [Quit: Konversation terminated!] 01:18:11 hi :) 01:19:22 I just realized that "war, destruction, escape" is a miserable trio of deck name descriptors 01:19:38 should figure out something better in the future 01:20:22 theTower: Escape is fine. It tells you what it (may) let you do. But "war" and "destruction" are sort of ambiguous. 01:20:49 earth wind and fire 01:21:07 this deck may let you war 01:21:23 what is even in war now 01:21:27 ??deck of war 01:21:27 deck of war[1/1]: Randomly (per-card) {deck of destruction}, {deck of summoning}, or {deck of battle}. In trunk, it won't pull from destruction decks. 01:21:37 ontoclasm: what's in war nowadays? drones. 01:21:49 fr: Sci-Fi Crawl 01:21:57 the deck of war never changes 01:22:01 summoning and buffs, yes 01:22:52 -!- link_108 has joined ##crawl-dev 01:24:48 -!- markgo has quit [Ping timeout: 244 seconds] 01:24:59 the documentation of cards never changes 01:27:25 "escape" is sort of a lie as well 01:27:56 -!- DrStalker has quit [] 01:29:09 escape because everything else got shafted 01:29:21 escape because your allies got hasted 01:29:48 escape because there are clouds everywhere 01:30:09 escape because here's a delayed full heal 01:30:30 probably the decks should have kind of abstract names 01:30:36 "deck of paths" or something 01:31:13 deck of emergency, deck of augmentation, deck of blasting 01:32:32 wrath 01:32:32 crisis 01:32:32 deck of Iskenderun 01:33:24 deck of glories 01:33:54 deck of spades 01:34:14 mmm 01:34:38 i still want you to somehow give me an excuse to draw the cards 01:37:08 -!- Patashu has joined ##crawl-dev 01:38:18 -!- Hailley has quit [Ping timeout: 256 seconds] 01:38:37 -!- zauren has quit [Ping timeout: 258 seconds] 01:40:19 -!- bullock has quit [Ping timeout: 246 seconds] 01:40:30 first, all description screens need to show the tile / glyph of the whatever being looked at, then decks need to have a book-like card look-up accessed in their description 01:40:46 then you can get away with drawing the actual cards 01:40:55 hah 01:41:22 yeah, get right on that, slacker!! 01:41:36 sorry, busy with hives 01:41:44 extremely high priority. 01:42:18 abuzz with activity? 01:42:51 abuzz with basilisks and hydras and other generic floorspawn 01:43:00 <|amethyst> He's just itching to get them in trunk 01:43:03 theTower: the chaosforge has good deck descriptions, which also describe each card that can be in that deck. See, for example: http://crawl.chaosforge.org/Deck_of_wonders 01:43:23 ... 01:43:36 -!- tensorpudding has quit [Ping timeout: 258 seconds] 01:44:10 I am hyper aware of like 95% of everything involved in this 01:44:44 the most important bit is that since actual card descriptions and deck descriptions exist in the game they should be accessible? 01:44:57 rather than hidden in the already hidden look-up feature 01:45:27 ontoclasm: " http://crawl.chaosforge.org/Deck_of_wonders" 01:45:33 ...damnit, bad past 01:45:48 : "The card depicts absolutely nothing." 01:46:03 mmmm 01:47:04 -!- tcsc has quit [Quit: This computer has gone to sleep] 01:47:13 "The card depicts a blacksmith raising a large hammer, shown from the perspective of the anvil." 01:47:59 "The card depicts the figures of great beasts lurking in a sandstorm." 01:48:10 I did not make this an easy task did I 01:49:23 "The card depicts something the brain refuses to register." 01:49:36 -!- tabstorm has quit [Ping timeout: 244 seconds] 01:49:53 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:52:18 -!- weezeface has quit [Remote host closed the connection] 01:52:22 -!- Krakhan has quit [Ping timeout: 245 seconds] 01:54:31 If I press yyyyy on my keyboard, to step northwest, and the game asks "Really walk into a travel-excluded area?", then an answer of lowercase 'y' is enough to make my character keep walking. :( 01:57:20 !learn add ##crawl-admin Channel for server-operators. Feel free to join if you wish to set up a server (community or not). 01:57:20 ##crawl-admin[1/1]: Channel for server-operators. Feel free to join if you wish to set up a server (community or not). 01:57:21 -!- weezeface has quit [Ping timeout: 244 seconds] 02:01:37 -!- witty has quit [Ping timeout: 240 seconds] 02:01:37 -!- witty_ has quit [Ping timeout: 240 seconds] 02:04:42 theTower: https://dl.dropboxusercontent.com/u/1000017/crawl/wraith.png 02:05:11 vimpulse: I wonder if it'd make sense to check if the last key pressed was a lowercase 'y' ... 02:05:15 impressive 02:05:24 i worked super hard 02:05:30 -!- Chapayev has quit [Ping timeout: 256 seconds] 02:06:14 it will be compensated in effort by drawing repulsiveness 02:06:49 Keskitalo: I think that would be a good solution. 02:07:44 when I do ?/m to look up Lich or Ancient Lich, it only provides the description and not the AC/EV/MR / resists 02:07:56 that's not right is it? 02:08:24 good crawl bug description: http://i.imgur.com/7QcMvk5.jpg 02:08:48 WA 02:08:49 LL 02:09:20 need a wizlab that just uses words for terrain and monsters 02:09:52 -!- tumblemist has quit [Ping timeout: 240 seconds] 02:11:34 (it's spectral weapon pathing) 02:11:55 (spectral polearm pathing specifically) 02:12:21 ah 02:12:43 yeah, would not have gotten that 02:14:35 but polearms are ( 02:16:18 -!- simmarine has quit [Quit: Leaving] 02:17:46 -!- DrKe has joined ##crawl-dev 02:18:01 <|amethyst> zxc232: it's a side-effect of them being ghost_demons 02:18:30 <|amethyst> zxc232: they have their own special structure for per-monster AC, EV, etc, so that can't be gotten easily for a "generic" lich 02:18:34 hrm 02:19:35 I see 02:19:46 <|amethyst> zxc232: it could be done but there would be things to work out (what to show for "ugly thing" for example) 02:20:49 "The platonic ideal of an ugly thing" 02:20:52 could AC: Varies etc suffice? 02:21:30 AC: {good??} 02:23:19 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-2963-gdda4581 (34) 02:24:37 the phaedo is a clevery disguised guide to determining lich AC 02:30:19 -!- MackTheKnife has quit [Quit: Page closed] 02:30:19 -!- eliana has quit [Quit: Page closed] 02:30:19 Keskitalo: Emacs includes a cool feature -- (view-lossage) -- which tells you the last 300 keystrokes you typed. 02:39:56 -!- Doctell has joined ##crawl-dev 02:40:15 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 02:42:44 -!- Doctell has quit [Remote host closed the connection] 02:44:51 -!- alefury has joined ##crawl-dev 02:47:04 -!- Doctell has joined ##crawl-dev 02:47:36 version 02:47:36 trunk: not found; 0.15: not found; 0.14: not found; 0.13: not found; 0.12: not found; 0.11: not found; 0.10: not found 02:47:54 hehe, this needs tweaking 02:48:54 -!- Doctell has quit [Remote host closed the connection] 02:49:02 sounds legit 02:49:41 -!- crate has quit [Ping timeout: 264 seconds] 02:50:32 -!- Doctell has joined ##crawl-dev 02:50:41 _players 02:50:41 No players. 02:50:41 -!- DrKe has quit [Ping timeout: 272 seconds] 02:52:41 -!- theTower has quit [Quit: leaving] 02:53:19 -!- Doctell has quit [Remote host closed 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timeout: 244 seconds] 06:43:41 -!- muravey has quit [Ping timeout: 264 seconds] 06:45:46 -!- Lasty has quit [Quit: Leaving.] 06:52:34 -!- Blazinghand has quit [Read error: Connection reset by peer] 07:00:31 -!- Ququman has quit [Ping timeout: 252 seconds] 07:03:43 -!- HLA has quit [Quit: Page closed] 07:04:02 -!- NotKintak has quit [Ping timeout: 244 seconds] 07:04:20 using x v on orange crystal statue and ?/m give different resists for it 07:07:04 zxc232: if no developer replies, make a ticket. :) 07:11:17 zxc232: https://crawl.develz.org/mantis/main_page.php 07:11:47 I mentioned something similar about liches, and there was a reason for it 07:13:22 Hmm 07:14:53 it's not such a big deal though 07:15:06 only resulted in one wasted charge for wand of draining 07:23:57 -!- radinms has quit [Ping timeout: 240 seconds] 07:31:17 -!- belial has quit [Ping timeout: 258 seconds] 07:33:19 -!- Brannock has joined ##crawl-dev 07:39:13 orange crystal statue (048) | Spd: 6 (07stationary) | HD: 10 | HP: 70 | AC/EV: 12/1 | 11non-living, evil | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 412 | Sp: brain feed [11!AM, 06!sil], draining gaze [11!AM, 06!sil], mass confusion [11!AM, 06!sil] | Sz: Large | Int: high. 07:39:13 %??orange crystal statue 07:43:01 -!- orionsaresh is now known as orionstein 07:45:02 -!- demiskeleton has quit [Quit: Leaving] 07:46:19 -!- Pluie has quit [Ping timeout: 255 seconds] 07:47:44 -!- blabber has joined ##crawl-dev 07:47:44 -!- blabber has quit [Client Quit] 07:50:17 -!- zxc232 has quit [Read error: Connection reset by peer] 07:56:50 -!- inspector071 has quit [Ping timeout: 256 seconds] 08:04:17 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 08:07:29 -!- sooheon has quit [Remote host closed the connection] 08:14:23 -!- Amy is now known as Guest4956 08:15:19 -!- Amy|Sonata has quit [Ping timeout: 252 seconds] 08:39:30 -!- muravey has joined ##crawl-dev 08:44:52 -!- muravey has quit [Ping timeout: 258 seconds] 08:45:04 -!- vurk has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 08:45:27 -!- tabstorm has joined ##crawl-dev 08:49:00 -!- debo has quit [Ping timeout: 250 seconds] 08:53:12 -!- tabstorm has quit [Ping timeout: 245 seconds] 08:57:15 -!- Hailley has quit [Quit: Petra is closed!] 09:02:56 -!- radinms has quit [] 09:08:47 -!- ConstantineXVI has quit [Max SendQ exceeded] 09:12:53 -!- st_ has joined ##crawl-dev 09:16:46 -!- tabstorm has joined ##crawl-dev 09:18:30 -!- muravey has joined ##crawl-dev 09:20:08 -!- vurk has quit [Ping timeout: 244 seconds] 09:23:40 -!- muravey has quit [Ping timeout: 250 seconds] 09:24:26 -!- PleasingFungus has joined ##crawl-dev 09:25:51 -!- vurk has quit [Client Quit] 09:29:23 -!- inspector071 has quit [Ping timeout: 252 seconds] 09:30:57 !tell zxc232 Orange crystal statues are not ghost demons, and that's a legit bug; feel free to report it. 09:30:58 PleasingFungus: OK, I'll let zxc232 know. 09:31:01 !tell |amethyst e7ce0c1a31f6c4 09:31:01 PleasingFungus: OK, I'll let |amethyst know. 09:34:41 -!- ystael has quit [Ping timeout: 265 seconds] 09:34:55 -!- glamas- has quit [Quit: Leaving] 09:36:42 -!- debo has joined ##crawl-dev 09:38:20 -!- wheals has joined ##crawl-dev 09:39:35 03PleasingFungus02 07* 0.16-a0-2964-g1cca78b: Move (r)ead checks back again 10(3 minutes ago, 1 file, 29+ 20-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1cca78b6b3eb 09:39:38 -!- blabber has joined ##crawl-dev 09:40:09 wtf 09:40:09 wheals: You have 1 message. Use !messages to read it. 09:40:09 no crashes? 09:40:10 !messages 09:40:10 (1/1) PleasingFungus said (13h 34m 58s ago): shopping.cc:2106:22: warning: comparison of constant 54000 with expression of type 'const short' is always false [-Wtautological-constant-out-of-range-compare] return item.link == ITEM_IN_SHOP; 09:40:30 uh oh 09:40:47 your short can't store 54000? 09:40:55 I think that was fixed 09:40:57 sorry 09:40:58 i thought most arches had shorts as the same size as ints 09:41:01 |amethyst and grunt tweaked it 09:41:02 uually -32768 .. 32767 09:41:07 huh 09:41:16 no, short is usually 2 bytes, int will be 4 or 8 depending on arch 09:41:18 maybe -NON_ITEM would be better then 09:41:22 most commonly 4 for int 09:41:32 maybe i'm thinking of long? 09:42:22 long is same as int on amd64, 8 bytes vs. 4 on x86 (usually) 09:44:37 -!- ussdefiant has joined ##crawl-dev 09:45:13 03PleasingFungus02 07* 0.16-a0-2965-g5de482b: Improve curse weapon UI 10(3 minutes ago, 1 file, 4+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5de482b04059 09:46:52 PleasingFungus: doesn't 09:46:53 -!- lrvs has quit [Quit: Page closed] 09:46:54 %git fa193e0fb 09:46:54 07PleasingFungus02 * 0.16-a0-2955-gfa193e0: Partially clean up _determine_armour_ego 10(11 hours ago, 4 files, 116+ 85-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fa193e0fbd9f 09:46:58 lower hat brand chances? 09:47:01 or am i totally lost 09:47:15 oh, if coinflip() 09:48:10 yep 09:48:51 the joke is that i was the last to change them 09:48:53 i think 09:48:55 -!- foophykins has quit [Ping timeout: 246 seconds] 09:49:03 -!- muravey has joined ##crawl-dev 09:49:33 Should we start generating ponderous crystal plate? Seems like it fits the same niche as ponderous plate, but if anything, moreso 09:50:03 seems mean 09:51:05 plate armour is fairly common, so finding ponderous plate is an interesting choice; crystal plate is very, very rare, so finding crystal plate and having it be ponderous crystal plate is just mean 09:51:10 of course, sometimes mean is good 09:51:20 but it would be very different 09:51:33 geekosaur: and overflowing is only guaranteed for unsigned types, right 09:51:33 On the other hand, you rarely find +10 crystal plate 09:51:48 and +10 ponderous crystal plate would be a more tempting choice than +10 ponderous plate 09:53:00 I mean, does anyone use the ponderous plates that generate? 09:54:19 -!- muravey has quit [Ping timeout: 252 seconds] 09:54:19 -!- glamas- has quit [Ping timeout: 252 seconds] 09:54:33 woohoo, just 7 items on mantis in "source cleanup" category 09:54:37 we must truly have a clean source 09:55:35 !send beam.cc wheals 09:55:35 Sending wheals to beam.cc. 09:58:36 Seriously, tho: is ponderous plate armour a compelling choice? 09:59:20 -!- LexAckson has joined ##crawl-dev 10:01:02 i feel like i've been tempted once 10:01:10 i think there were no other non-+0 plates 10:01:34 Did you end up using it? 10:03:59 -!- vurk has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 10:05:45 -!- PleasingFungus has quit [Ping timeout: 258 seconds] 10:11:32 -!- johlstei_ has joined ##crawl-dev 10:14:00 -!- PleasingFungus has joined ##crawl-dev 10:14:28 -!- cosmonaut has quit [Ping timeout: 246 seconds] 10:20:08 03PleasingFungus02 07* 0.16-a0-2966-g2795ab4: Update blurry vision description 10(6 minutes ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2795ab419a5e 10:20:12 -!- Cheibriados has quit [Ping timeout: 255 seconds] 10:21:30 -!- Cheibriados has joined ##crawl-dev 10:21:30 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 10:21:30 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??cao, ??cdo, ??cszo, ??clan, or ??cbro for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic 10:21:54 -!- elliptic has quit [Ping timeout: 256 seconds] 10:22:24 -!- Morg0th has quit [Quit: leaving] 10:28:28 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 10:29:48 -!- ontoclasm has joined ##crawl-dev 10:30:45 PleasingFungus: robin is spooking me real good 10:30:52 goo 10:30:54 d 10:31:00 !locate wheals 10:31:01 wheals was last seen on CBRO (wheals, L4 DEMo of Ru). 10:31:04 -!- ConstantineXVI has quit [Ping timeout: 258 seconds] 10:31:25 demo, huh 10:31:36 have you considered getting wrecked 10:31:42 i don't think i can get past her ac 10:32:03 unknown monster: "robin" 10:32:03 %?? robin 10:32:03 unknown monster: "robin" 10:32:03 %??robin 10:32:03 hi lasty 10:32:03 bye Cheibriados 10:32:06 On my screen mine acme first :p 10:32:14 likewise. 10:32:15 Probably wearing +10 ponderous plate. 10:32:18 !send Acme Lasty_ 10:32:18 Sending Lasty_ to Acme. 10:32:26 They do good work 10:32:28 she has 1 ac, 2 with the helmet 10:32:37 Doesn't spawn w/ armour? 10:32:42 wheals: nice 1 hp you had there 10:32:46 Lasty_: animal skin 10:32:48 which iirc is 0? 10:32:52 2 10:32:54 same as robe 10:32:55 goes well with 27 maxhp 10:33:01 uh 10:33:02 ~*~*~27~*~*~ 10:33:04 maybe i should have made one of the sacrifices 10:33:05 uhhhhh 10:33:23 ??animal skin 10:33:23 animal skin[1/1]: The only difference between a skin and a robe is that the skin weighs almost twice as much. 10:33:23 i think all of them would have made the only book so far useless 10:33:40 right, no, for some reason i thought robes were 0 base ac 10:33:42 not sure why 10:33:52 Oh, ah 10:33:57 robe nerf 10:34:13 in a sense 10:34:15 rip robin 10:34:20 wheals: offers were sac arcana, sac love, and . . . ? 10:34:21 wheals: imagine if the hobgoblin had killed you at the end there 10:34:27 oh, dodging 10:34:30 !killratio robin * 10:34:32 robin wins 11.65% of battles. 10:34:35 ah, back up! 10:34:37 slightly 10:34:39 which would be an instant death with this char 10:34:44 Clearly you go for heavy armour summoner 10:34:45 :p 10:35:24 ooh, cigo's 10:35:32 neat 10:35:35 that beautiful badtile... 10:35:46 my current char is an attempt to get cigotuvi's running so I can test it in an actual game 10:35:57 and see if I need to buff it 10:36:03 I feel no shame about buffing my own characters!!! 10:36:18 !nerf PleasingFungus 10:36:19 * Sequell nerfs PleasingFungus!!! 10:36:23 hahhahaa 10:36:24 good miscasy 10:36:25 haahahahahahahahaha 10:36:28 Next time I get a char w/ necro, I'll absolutely try Cigo's. It's right up my alley, since I like Necromancy and AC, and dislike permanent minions 10:36:29 rip 10:36:37 you feel clever all of a sudden. 10:37:07 !lg * killer="soul eater" s=ikiller 10:37:08 838 games for * (killer='soul eater'): 188x a soul eater, 147x an orc high priest, 110x Xom, 63x an orc sorcerer, 46x an indirect mummy death curse, 34x a silver statue, 26x the anger of Yredelemnul, 22x the severe capriciousness of Xom, 20x a deep elf demonologist, 19x the malice of Kikubaaqudgha, 15x a kobold demonologist, 14x a card of wild magic, 12x the capriciousness of Xom, 12x Frances, 10x... 10:37:19 !lg * killer=soul_eater s=cikiller 10:37:19 838 games for * (killer=soul_eater): 188x a soul eater, 147x an orc high priest, 114x a pandemonium lord, 63x an orc sorcerer, 46x an indirect mummy death curse, 34x a silver statue, 26x the anger of Yredelemnul, 22x the severe capriciousness of Xom, 20x a deep elf demonologist, 19x the malice of Kikubaaqudgha, 15x a kobold demonologist, 14x a card of wild magic, 12x Frances, 12x the capriciousnes... 10:37:34 !lg * killer=soul_eater s=-cikiller 10:37:35 838 games for * (killer=soul_eater): a minotaur, miscasting Summon Ice Beast, a mummy priest, miscasting Regeneration, the wrath of Vehumet, miscasting Spellforged Servitor, miscasting Sublimation of Blood, the demon whip "Spellbinder", the effects of Hell, the Scythe of Curses, miscasting Twisted Resurrection, miscasting Monstrous Menagerie, the fury of Makhleb, Saint Roka, Khufu, miscasting Disp... 10:37:37 !lg * killer="soul eater" s=ikiller ikiller~~miscasting 10:37:37 24 games for * (killer='soul eater' ikiller~~miscasting): 8x miscasting Animate Dead, 5x miscasting Vampiric Draining, miscasting Monstrous Menagerie, miscasting Twisted Resurrection, miscasting Summon Ice Beast, miscasting Sublimation of Blood, miscasting Recall, miscasting Spellforged Servitor, miscasting Bolt of Draining, miscasting Dispel Undead, miscasting Agony, miscasting Regeneration, misc... 10:37:41 heh 10:37:45 it's a majority! 10:37:46 w o w 10:37:51 !lg * killer=soul_eater vmsg~~khufu 10:37:51 1. Anranius the Destroyer (L23 TeWz of Vehumet), blasted by a soul eater (drain life) (summoned by a greater mummy (led by Khufu)) on Crypt:5 (evilmike_haunted_forest) on 2013-08-29 22:48:47, with 409516 points after 105058 turns and 10:17:41. 10:37:51 well 10:37:53 a plurality 10:37:54 aw 10:38:04 !lg * cikiller=a_seraph 10:38:05 1. CarbonBasedLifeform the Eclecticist (L25 OpFE of Vehumet), shot by a seraph (arrow) in Pandemonium (evilmike_holy_pan) on 2012-03-30 17:32:20, with 487199 points after 37060 turns and 7:19:49. 10:38:08 :( 10:38:16 !lg * killer="soul eater" ikiller="miscasting animate dead" s=name 10:38:16 9 games for * (killer='soul eater' ikiller='miscasting animate dead'): Nowiz, nerdbeard, wheals, Expolaris, ThunderPants, Doragen, Euph0ria, baer, patman 10:38:16 rip 10:38:25 i'm in good company 10:38:25 !lg wheals killer="soul eater" ikiller="miscasting animate dead" 10:38:26 1. wheals the Ducker (L5 DEMo of Ru), slain by a soul eater (summoned by miscasting Animate Dead) on D:4 on 2014-12-04 16:38:10, with 212 points after 6592 turns and 0:15:19. 10:38:29 ah, just now 10:38:31 that's a fast update 10:38:53 lol 10:39:10 should have sacced something, i guess 10:39:15 How high was your fail chance? 10:39:19 67 10:39:20 i think 10:39:21 Grunt: holy pan isn't *that* common, and not *that* many people do extended 10:39:24 it was my fault 10:39:31 PleasingFungus: they appear on the orb run rarely!! 10:39:40 I forgot about that 10:40:06 dang. 10:40:13 fr: rename giant newts newts 10:40:21 holy shit 10:40:30 The helpless hobgoblin fails to defend itself. 10:40:31 The hobgoblin is stunned! You hit the hobgoblin. 10:40:37 ? 10:40:44 clubstabbing 10:40:52 heh 10:40:55 Haven't you ruined that yet?! 10:40:55 whoa 10:42:22 -!- ystael_ has quit [Ping timeout: 245 seconds] 10:43:06 -!- elliptic has joined ##crawl-dev 10:45:05 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 37.0a1/20141201030207]] 10:45:51 You see here a shadow dragon armour. 10:46:03 EV: 2 10:46:12 Sac Dodging! Sac Dodging! 10:46:29 need more ru :( 10:46:35 -!- Bloax has joined ##crawl-dev 10:46:46 Sadness./ 10:46:48 -!- dtsund has joined ##crawl-dev 10:47:09 actually, maybe dith... 10:47:18 <3 dith 10:48:04 -!- vurk has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 10:48:47 -!- ystael has quit [Ping timeout: 244 seconds] 10:49:39 -!- Kalir has quit [Changing host] 10:50:29 if only there was still old-nem so i could shuffle into str 10:51:05 -!- Porost_ is now known as Porost 10:52:31 !lm wheals 10:52:32 14505. [2014-12-04 16:47:29] wheals the Ducker (L4 DEMo of Dithmenos) became a worshipper of Dithmenos on turn 3265. (D:2) 10:53:58 -!- SSG has quit [Ping timeout: 255 seconds] 10:54:18 -!- mopl has quit [Quit: Page closed] 10:55:38 03Grunt02 07[fatal_attraction] * 0.16-a0-2955-g05720a0: Rename Gell's Fatal Attraction to Gell's Gravitas. 10(12 minutes ago, 12 files, 12+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=05720a062f51 10:55:38 03Grunt02 07[fatal_attraction] * 0.16-a0-2956-g10df492: Make monster Gravitas marginally more intelligent. 10(6 minutes ago, 1 file, 13+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=10df492f0801 10:56:41 ready for prime time??? 11:02:58 03Grunt02 07* 0.16-a0-2967-g3fb461f: Gell's Gravitas. 10(16 hours ago, 14 files, 118+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3fb461fc8082 11:02:58 03Grunt02 07* 0.16-a0-2968-gcee2a0f: Fix death message for collisions caused by the player character. 10(13 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cee2a0fcba59 11:02:58 03Grunt02 07* 0.16-a0-2969-gf4e8d38: Buff Singularity pull damage further. 10(5 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f4e8d38841af 11:09:21 <|amethyst> !learn add consensus 11:56:41 <@Grunt> ready for prime time??? 12:03:01 < Cheibriados> Grunt * 0.16-a0-2967-g3fb461f: Gell's Gravitas. 11:09:21 |amethyst: You have 1 message. Use !messages to read it. 11:09:22 consensus[1/1]: 11:56:41 <@Grunt> ready for prime time??? 12:03:01 < Cheibriados> Grunt * 0.16-a0-2967-g3fb461f: Gell's Gravitas. 11:09:49 * Grunt pulls at |amethyst. 11:10:07 -!- Cerpin has joined ##crawl-dev 11:10:29 -!- Porost has quit [Ping timeout: 244 seconds] 11:11:23 <|amethyst> !tell PleasingFungus if we initialised the ghost data for temporary ghost demon monsters, we could display the data in ?/m... but we only do that in mon-place.cc 11:11:24 |amethyst: OK, I'll let pleasingfungus know. 11:11:34 -!- blabber has quit [Ping timeout: 250 seconds] 11:11:37 -!- TR_Muscateer has quit [Ping timeout: 240 seconds] 11:12:29 -!- tabstorm has quit [Quit: Leaving] 11:12:58 -!- vurk has quit [*.net *.split] 11:14:59 -!- blabber has joined ##crawl-dev 11:16:33 -!- PleasingFungus has joined ##crawl-dev 11:20:15 PleasingFungus: my demo just bought a +4 elec laj 11:20:31 -!- Daekdroom has quit [Ping timeout: 272 seconds] 11:20:46 I thought your demo was dead 11:20:46 PleasingFungus: You have 1 message. Use !messages to read it. 11:20:51 well, yeah 11:20:55 but my demon is alive 11:20:59 er, demo 11:21:52 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-2966-g2795ab4 (34) 11:22:01 spooky 11:23:29 -!- ontoclasm has quit [Quit: Leaving.] 11:24:05 -!- ussdefiant has quit [Ping timeout: 260 seconds] 11:24:13 |amethyst: yeah, there are ?/m problems with ghost demons for sure, I was just nitpicking the specific example you used earlier of ugly thing AC. 11:25:28 |amethyst: it feels like ghost demons are overkill for many of the things we use them for, honestly - there should be some simpler solution for ugly things, liches, & spellforged servitors. 11:26:04 the former vary their AF and resists (and I guess base damage, but purple ugly things are boring and should be changed.) the latter only vary spell list. neither should need the full ghost demon setup... 11:28:05 (no, wheals. you are the demons.) 11:28:15 fr: let pan lords buzz and croak 11:28:31 %git ugliness^{/purple} 11:28:32 07Grunt02 * 0.16-a0-1806-gcdc8e28: Purple ugly things are antimagic ugly things. 10(5 weeks ago, 8 files, 37+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cdc8e282f9cb 11:28:32 at the same time 11:28:40 Grunt: ya I was thinking about that 11:28:50 Plog buzzes, "Flee, thou addlepated nincompoop!" 11:29:19 PleasingFungus: that definitely makes sense for the ones with spells, since monsters already can have spells not in their mon-data entry 11:30:54 yeah ugly things are trickier (and can be handled separately in any case, of course) 11:31:07 <|amethyst> IMO ugly things and panlords should use the same struct 11:31:25 <|amethyst> but that struct doesn't need entries for species, job, religion, etc 11:31:31 <|amethyst> and doesn't need spells at all 11:33:19 unemployed pandemonium lords are the saddest thing. 11:34:25 PleasingFungus: is it intentional that you can find "book"s 11:34:43 no 11:34:53 I need to re-rewrite the random description code 11:35:00 it was more sophisticated than I realized 11:35:07 that's one word 11:35:14 ? 11:35:47 from looking at it before, i'd expect more like "asinine" :) 11:36:03 mm, wild magic card is "summon reaper" 11:36:56 oh 11:37:03 well, I mean, it was that too 11:37:59 but it was doing the classic encoding trick of (a * num_b + b), which I only realized after replacing it with something simple 11:38:00 r 11:38:26 "classic encoding trick" 11:38:26 doy: You have 5 messages. Use !messages to read them. 11:39:49 what 11:40:02 it's cunning. 11:40:15 I did it all the time when I was writing games on my ti-84. 11:41:06 haha 11:42:51 I never finished my Ti-83 game 11:42:55 Grunt: being incredibly stealthy on lair:7 with 28 ac is pretty nice :) 11:43:08 I didn't even know what a roguelike was 11:43:26 !bug 3687 11:43:26 https://crawl.develz.org/mantis/view.php?id=3687 11:43:28 !lm wheals x=ev 11:43:29 14509. [2014-12-04 17:26:43] [ev=4] wheals the Cruncher (L11 DEMo of Dithmenos) entered the Lair of Beasts on turn 18814. (D:10) 11:43:36 PleasingFungus: i wonder if you might appreciate that BR 11:43:49 but I could make an ASCII map and set up triggers for buildings (send to new map at different coords). fun stuff 11:43:51 PleasingFungus: i have 6 now!!! 11:44:04 !lm . x=ev 11:44:04 14509. [2014-12-04 17:26:43] [ev=4] wheals the Cruncher (L11 DEMo of Dithmenos) entered the Lair of Beasts on turn 18814. (D:10) 11:44:07 wheals: I fixed that, and then unfixed it 11:44:28 rip 11:44:29 for what it's worth, mumra was wrong 11:44:45 "just do something like passing a bool parameter into the scroll reading function." <- you can't do this, since you don't know if you're reading a scroll before you choose an item 11:45:18 hm, weird 11:45:27 it looks like item_glyph isn't obeyed while petrified? 11:46:19 basically, as long as (r) both reads scrolls and books, there's no way to make statuses prevent scroll-reading but not r book-reading without degrading UI for scroll-readers. 11:46:45 which isn't that big a deal, since you can just read books with (i) (or, for the tome, (V)) 11:47:40 (r) on books is now literally identical to the (i) interface anyway (as opposed to duplicating half the code and dropping the other half) 11:48:18 -!- wheals has quit [Changing host] 11:48:18 -!- wheals has joined ##crawl-dev 11:48:57 -!- wheals changed the topic of ##crawl-dev to: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 11:49:11 good, now my ip isn't in the topic 11:50:05 -!- dtsund has quit [Quit: dtsund] 11:50:08 -!- blabber has quit [Ping timeout: 250 seconds] 11:50:17 would anyone be upset if I removed the monkeycheese at the end 11:50:39 don't mess with yiuf, or he'll mess with you!! 11:50:40 -!- muravey has joined ##crawl-dev 11:51:19 -!- PleasingFungus changed the topic of ##crawl-dev to: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please 11:51:29 (did you know; that last bit had been there unchanged since the end of 2010) 11:51:30 mm, now it's one line shorter. 11:51:32 wheals: ! 11:51:39 maybe it was early 2011 11:52:44 -!- blabber has joined ##crawl-dev 11:55:57 -!- rossi has quit [Ping timeout: 244 seconds] 11:56:07 -!- Piginabag_ has quit [Quit: Page closed] 11:56:37 -!- muravey has quit [Ping timeout: 272 seconds] 12:00:49 !send wheals stuff 12:00:50 Sending stuff to wheals. 12:00:59 !send PleasingFungus stuff 12:00:59 Sending stuff to PleasingFungus. 12:01:29 !send /dev/null stuff 12:01:29 Sending stuff to /dev/null. 12:01:45 !send monstuff2.cc Grunt 12:01:45 Sending Grunt to monstuff2.cc. 12:02:40 nooooooo 12:04:13 -!- heteroy has quit [Ping timeout: 244 seconds] 12:07:37 -!- potatolizard has quit [Ping timeout: 240 seconds] 12:11:09 -!- TR_Muscateer has joined ##crawl-dev 12:11:19 -!- link_108 has joined ##crawl-dev 12:13:53 -!- Cerpin has quit [Ping timeout: 250 seconds] 12:15:12 -!- theTower has joined ##crawl-dev 12:16:17 -!- mizu_no__ has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 12:18:25 -!- wheals has quit [Read error: Connection reset by peer] 12:18:44 -!- wheals has joined ##crawl-dev 12:19:12 -!- pintc has quit [Ping timeout: 244 seconds] 12:19:39 I wonder if any monsters could use gravitas 12:20:01 Frederick already has a ton of gravitas 12:20:03 oh, I know, maelstroms 12:27:50 03|amethyst02 07* 0.16-a0-2970-ge3807df: Refactor away the trits array. 10(13 minutes ago, 1 file, 15+ 18-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e3807df363b9 12:27:52 L:8 - Lindwurm-vault missing hatch 13https://crawl.develz.org/mantis/view.php?id=9295 by flinch 12:28:48 <|amethyst> (don't worry, the trits are still there) 12:29:12 -!- bonghitz has quit [Remote host closed the connection] 12:30:24 <|amethyst> I considered a function trits(seed, place, ntrits) but that just made it harder to see where 27 and 81 were coming from so I left it like this 12:30:41 <|amethyst> err 12:31:10 <|amethyst> rather, it made it harder to see where the expected array sizes in the compile checks were coming from (27, 12, and 9) 12:31:53 theTower: murray 12:32:24 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 12:32:51 |amethyst: i too was very confused about si->link and si->link(), it didn't help that there's a function somewhere with a param 'link' that is an index into mitm 12:33:00 er, si.link() 12:35:09 -!- SomeStupidGuy has quit [Quit: Leaving] 12:36:13 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 12:40:20 why is item linking done the way it is done, anyway 12:40:23 I could never understand 12:40:35 ah, it was pickup_single_item 12:42:16 -!- UncertainKitten has joined ##crawl-dev 12:42:26 -!- simmarine has joined ##crawl-dev 12:42:37 -!- TAS_2012v has quit [] 12:44:51 PleasingFungus: i wonder if it might make sense to move the Ash check to player_mutation_level 12:44:59 for blurry vision 12:45:04 idk 12:46:04 the flavour is that your vision stays unblurry, i guess? 12:46:28 Ashenzari keeps your vision clear. 12:47:08 The best enemies to get Gravitas would be those that come with hordes, or normally spawn near things with hordes. 12:47:26 (ynoxinul!!!) 12:47:29 maelstroms make hordes! 12:47:34 yes 12:47:37 Robin, clearly -- she puts hordes near you 12:49:41 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 12:50:27 -!- muravey has joined ##crawl-dev 12:51:26 the branch with distortion bolt makes my mind wander over to the same question again 12:51:33 what is the translocations school supposed to be 12:52:10 (distortion bolt isn't going anywhere, don't worry) 12:52:22 translocations: moving things around, bending space... 12:54:02 well, fire has variations of blasting and aoe, ice has blasting with some early utility aides, earth has single-target or otherwise limited blasting (in exchange for less resistance checks) with much lighter utility aides, 12:54:35 translocations was all very strong utility now getting a bunch of direct damage and summons and I wonder if that's diluting the schools 12:56:00 -!- muravey has quit [Ping timeout: 250 seconds] 13:00:23 -!- serq has quit [Changing host] 13:01:49 -!- link_108 has quit [Quit: Leaving.] 13:02:30 -!- crate_ is now known as crate 13:05:24 yeah, nrook has the same complaint, and I think it has some justice 13:07:24 -!- Oki is now known as rigrig 13:08:20 -!- blabber has quit [Quit: leaving] 13:08:34 -!- link_108 has joined ##crawl-dev 13:09:47 -!- Bloaxor has joined ##crawl-dev 13:10:00 idk. you do still have the core mechanics of "moving things around", but there's some concern that they're just sort of strapped on for the newer spells 13:10:16 something like singularity is arguably just a bunch of damage with some cosmetic monster-shuffling 13:10:35 -!- Adeon is now known as MaryPoppins 13:10:51 idk. the old transloc school was not very good 13:13:09 -!- Basil has quit [Ping timeout: 244 seconds] 13:13:46 -!- Bloax has quit [Ping timeout: 250 seconds] 13:14:06 Old transloc was pretty solid. It tended to get a bit underused, but it wasn't actually bad. Apportation, Blink, Passage, Phase Shift, and CBlink were all top-notch spells that added a lot of survivability/utility to a character. 13:14:16 Passage is one of my favorite spells . . . 13:14:50 phase shift is barely tloc at all, let's be honest here 13:14:55 true 13:14:56 and most of those don't care about spellpower 13:14:58 it stuck out a bit 13:14:59 which is terrible 13:15:00 just terrible 13:15:04 rip divinations 13:15:23 I always thought Blink/cBlink should care about spellpower, but no one ever liked that suggestion 13:15:42 what was your specific suggestion? 13:16:38 That the possible range you move should vary with spellpower. Low power blink would only move you a few tiles, but high power would likely move you a long way. CBlink would have the range capped based on spellpower. Alternately, cBlink could have precision depend on spellpower, but that make it a bit more like Golubria, which isn't great. 13:17:52 i think the reason blink isnt based on spellpower is sometimes you want only high power or low power blink in some situations 13:18:05 range capped by spellpower sounds like it'd have horrible breakpoints 13:18:30 also, yeah, it's not unambigously true that longer-range blinking is better than shorter-range 13:18:43 Text message reports "Your pack is full" whenever you pick anything up 13https://crawl.develz.org/mantis/view.php?id=9296 by Gorice 13:19:01 !lm Gorice x=vlong 13:19:02 5810. [2014-12-03 21:33:17] [vlong=0.16-a0-2939-g3ffa1c3] Gorice the Chiller (L4 DEIE) killed the ghost of dadoka the Stinger, an average OpVM on turn 1968. (D:3) 13:19:13 -!- zzzzzzz has quit [Quit: Page closed] 13:20:23 -!- SomeStupidGirl has quit [Ping timeout: 252 seconds] 13:20:29 %git e2af9637c00fc 13:20:40 07|amethyst02 * 0.16-a0-2956-ge2af963: Don't pretend successful pickup failed (#9294, ebering) 10(15 hours ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e2af9637c00f 13:22:17 fr re-mechanic phase shift as displacement 13:26:26 -!- xug has quit [Ping timeout: 256 seconds] 13:26:29 what would that actually mean 13:26:34 as a crawl mechanic 13:27:01 weaker screwy invis? 13:27:52 weaker screwy combat invis 13:28:37 -!- ktgrey has quit [Ping timeout: 240 seconds] 13:32:29 hm 13:32:34 sounds like something players would really enjoy 13:32:45 well, we can't have that. 13:34:33 it's okay 13:34:35 I was being sarcastic :) 13:34:46 sarcasm?? 13:34:49 well, we can't have that!! 13:35:43 * AreBrandon grunts. 13:37:51 grunting???? 13:37:54 well, we can't have that!!!!!!!!!!! 13:38:28 -!- SomeStupidGirl has quit [Ping timeout: 244 seconds] 13:38:47 -!- Yllodra has quit [] 13:39:03 what can we have 13:39:11 13:39:18 Exclamation points1 13:39:20 well, it would be vaguely interesting by virtue of actually providing the combat bonuses new people seem to expect from invis instead of it being 13:39:24 basically it would be a chance for the enemy to flat out miss 13:39:42 stealth based, stabbing based weirdness with some ranged mistargetting 13:39:52 and yeah in nethack invisibility is basically displacement unless the enemy can see you 13:39:54 which is quite decent 13:40:09 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:40:23 here it's "the enemy still sees you except they pretend they don't but they can't shoot you well because something" 13:40:26 not greatly attached to it, but the theme of phase shift can provide a lot more interesting things than a brief flat ev upgrade 13:40:57 well it would make it useful for not-dodgy characters since it's a flat chance for the enemy to miss 13:40:57 -!- travis-ci has joined ##crawl-dev 13:40:57 The build was broken. (fatal_attraction - 10df492 #970 : Steve Melenchuk): http://travis-ci.org/crawl-ref/crawl-ref/builds/43002653 13:40:57 -!- travis-ci has left ##crawl-dev 13:41:07 and if your EV is garbage it'll still be garbage with a +8 to it 13:41:08 Wait does invis not give monsters an accuracy malus anymore? 13:41:27 effectively it multiplies your EV by 1.25 or something 13:41:30 -!- muravey has joined ##crawl-dev 13:41:46 which means nothing unless you have a ton of it 13:42:09 AreBrandon: it still does give an accuracy penalty, afaik. 13:43:21 Reducing accuracy is different than increasing EV (seems like it would be better) 13:43:52 also covered by the two godly sources of umbra 13:44:37 i don't really know why invisibility is as it is 13:45:05 nh's sounds pretty invisibility-ish but apparently crawl is supposed to be not-nethack so obviously it must be different 13:45:08 -!- trystero has quit [Quit: Page closed] 13:45:18 I think that invisibility is misunderstood because it is rare at most points of the game that it would matter 13:45:33 well it matters so rarely because it is what it is 13:45:37 a stabbing enhancer 13:46:22 In the points where it does matter it is stronger than most other things in the game 13:46:36 and only reliably useful against ranged enemies when you're playing zigsprint and get an early floor with loads of ranged enemies 13:46:48 and otherwise it's just a little bonus 13:47:01 -!- HoneyLocust has joined ##crawl-dev 13:47:02 unless your EV is shit in which case it's just a source of contamination 13:47:30 yeah, it has awkward dynamics 13:47:46 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 13:47:48 -!- Morg0th has quit [Quit: leaving] 13:48:34 which is quite different from http://nethackwiki.com/wiki/Invisibility 13:49:01 -!- rigrig has quit [Ping timeout: 246 seconds] 13:49:03 speaking of awkward dynamics, monster gell's is about as friendly with other monsters as cbl 13:49:09 (and i suspect people usually expect it to be more like this rather than what it is) 13:50:04 Not being very clear what it does is definitely a problem 13:50:05 -!- gammafunk has joined ##crawl-dev 13:50:17 -!- raskol has quit [Quit: quit] 13:50:19 !send gammafunk gravitas 13:50:19 Sending gravitas to gammafunk. 13:50:22 Especially since you can't even guarantee it in a game anymore 13:51:41 -!- HellTiger has quit [Ping timeout: 244 seconds] 13:52:21 -!- maera has joined ##crawl-dev 13:53:32 Nice banishment animation.. 13:53:41 Keskitalo: send your thanks to doy :) 13:55:33 AreBrandon: surely that makes it less of a problem...? 13:57:53 -!- Crehl has quit [Ping timeout: 244 seconds] 13:57:53 PleasingFungus: I am saying it will be even more mysterious with less practical use 13:57:57 less pressure to explain but also less chance to experiment 14:00:36 -!- link_108 has quit [Quit: Leaving.] 14:01:57 -!- Pluie has joined ##crawl-dev 14:03:02 -!- ghostmoth has quit [Quit: ghostmoth] 14:04:27 -!- Patashu has joined ##crawl-dev 14:08:35 theTower: yeah, fair enough 14:08:53 -!- Lightil has joined ##crawl-dev 14:12:34 -!- HoneyLocust has quit [] 14:12:51 !send Grunt 7689 :) 14:12:53 Sending 7689 :) to Grunt. 14:13:01 !bug 7689 14:13:02 https://crawl.develz.org/mantis/view.php?id=7689 14:13:17 ha 14:13:23 I did say it was an old problem! 14:16:35 -!- scummos__ has quit [Ping timeout: 272 seconds] 14:16:43 wow that's an ugly screenshot 14:16:55 at least the vault is highly conspicious 14:17:10 -!- weezeface has quit [Remote host closed the connection] 14:17:59 !tell wheals Is 919 moot now? 14:18:00 PleasingFungus: OK, I'll let wheals know. 14:18:35 theTower: yeah, that font is something else 14:18:51 trying to decide if it reminds me of dwarf fortress 14:19:24 ...though that does remind me 14:19:33 about my searches for a good square font 14:19:47 (for better vault shape assessment) 14:21:58 !tell roctavian What's up with 7229? 14:21:58 PleasingFungus: OK, I'll let roctavian know. 14:22:04 !bug 7229 14:22:05 https://crawl.develz.org/mantis/view.php?id=7229 14:22:27 "what to do with sandblast" 14:22:48 Pretty much all the revisions suggested for sandblast in tavern seemed worse than status quo 14:24:21 "Currently I'm working on new spell and ability icons, and I expect my distant descendants will complete these slightly after the sun goes cold " 14:24:23 <3 14:24:39 Lasty_: yeah probably. 14:25:02 idk. I think sandblast is an okay spell, both from a player & developer perspective. 14:25:08 I like how silly draining is 14:25:24 tartarus is a maze, then tartarus tiles have mazes, then draining stuff shows mazes 14:25:37 my only complaint is that it dilutes the hypothetical tmut theme of "using permanent resources as spellfuel (s2s, rip evaporate, ???)" 14:25:49 the draining aesthetic is cool. 14:25:57 it is both cool and silly 14:26:18 PleasingFungus: Agreed. There's a little bit of irritation associated w/ the repeated weapon-swapping, but it's not unmanagable, and you grow past needing sandblast pretty fast 14:26:49 the irritation is mainly for badplayers who (a) don't know about the ' shortcut and (b) spend most of their time at a sandblast kind of level 14:26:54 badplayers not being pejorative here 14:26:59 new players? idk 14:27:04 !send PleasingFungus awfulplayers 14:27:04 Sending awfulplayers to PleasingFungus. 14:27:07 -!- Patashu has quit [Ping timeout: 252 seconds] 14:27:09 ha 14:27:11 possibly 14:27:37 fr teach ' in the tutorial 14:27:41 We do! 14:27:58 ??awfulplayers 14:27:59 awfulplayers[1/4]: Membership in the awfulplayers list is strictly voluntary, but only open to those with over 1000 games and a win rate under 1%. 14:28:10 !lg * !won s=name 14:28:19 3782485 games for * (!won): 105641x Sebi, 21898x Meow, 19314x syban, 12369x TGW, 11733x heteroy, 11351x dscm, 11292x LogicNinja, 11014x pigah, 10430x KiloByte, 9990x firemonkey, 9959x adamzap, 9764x Neil, 9065x Xiberia, 8814x phyphor, 8725x soul, 8596x Elynae, 8267x BirdoPrey, 8156x 4thArraOfDagon, 8024x Ivo, 7956x Tenaya, 7950x qtip, 7805x Fieros, 7324x silentsnack, 7096x Thrall, 6716x Eronarn, 6... 14:28:48 I think I may play through the tutorials tonight. 14:28:51 see how they are. 14:28:58 imo bring back Plog the pandemonium lord 14:29:06 I've still never tried the tutorials 14:29:23 Lasty_: imo get on that 14:29:41 Clearly top priority 14:30:04 I haven't played the tutorials in about six versions 14:30:29 when I learned to play, people recommended to skip the tutorial and just start up a game and they gave me lessons 14:30:47 I was reading the Immortal Warwalrus playtests from 2010. 14:30:53 Most of the stuff from then has been fixed, which is nice. 14:31:02 fr: war walruses 14:31:05 PleasingFungus: Oh, nice :) 14:31:13 gnoll shaman (16g) | Spd: 10 | HD: 3 | HP: 13-26 | AC/EV: 2/9 | Dam: 10 | 10weapons, 10items, 10doors, priest, evil | Res: 06magic(20) | Vul: 08holy | XP: 40 | Sp: corona [11!AM], heal other (2d1) [11!AM], haste other [11!AM], minor healing (2d1) [11!AM, 04emergency] | Sz: Medium | Int: normal. 14:31:13 %??gnoll shaman 14:31:24 hm 14:31:43 gnoll shaman (16g) | Spd: 10 | HD: 3 | HP: 12-27 | AC/EV: 2/9 | Dam: 10 | 10weapons, 10items, 10doors, priest, evil | Res: 06magic(16) | Vul: 08holy | Chunks: 07contam | XP: 40 | Sp: corona, petrify, heal other (2d1), haste other, 04esc:minor healing (2d1) | Sz: Medium | Int: normal. 14:31:43 %0.13?gnoll shaman 14:31:46 johnstein: Having people to give lessons is certainly better than a tutorial :) 14:32:01 !source dat/database/monspell.txt 14:32:01 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/database/monspell.txt;hb=HEAD 14:32:04 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 14:32:09 wow, heal 2d1 14:32:11 stronk 14:32:16 that and learndb is all you need 14:32:25 * Grunt calls down the wrath of NO GOD against Lasty_. 14:32:42 man, the learndb is useful but highly hostile for newcomers 14:32:48 2d1 sounds a bit bad.. 14:32:52 Bad god, no bishop! 14:32:53 hostile? 14:33:03 Dowan (05e) | Spd: 10 | HD: 3 | HP: 25 | AC/EV: 0/13 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(24) | Chunks: 07contam | XP: 46 | Sp: throw frost (3d5), corona, blink, throw flame (3d5), haste other, 04esc:minor healing (2d1) | Sz: Medium | Int: high. 14:33:03 %0.14?dowan 14:33:11 powerful 2d1 escape healing 14:33:21 maybe if I ever finish up all these projects I'll just throw myself into the wiki 14:33:26 ??thing really helps 14:33:27 I don't have a page labeled thing_really_helps in my learndb. 14:33:36 -!- TAS_2012v has joined ##crawl-dev 14:34:13 I really wonder what 7002 was about 14:34:33 I have some testing reports from 2012 which I've neglegted to put to the wiki, I wonder if they'd still be useful (or read) 14:35:18 I would have a look. 14:35:18 Two years isn't so very long. 14:35:22 PleasingFungus: are you good enough to complete the tutorials? are you. 14:35:29 PleasingFungus: Ok, I'll do it then 14:35:38 are you a pleasing enough fungus to complete the tutorials???? 14:35:55 gammafunk: I hope so!!! 14:35:59 Grunt: I hope so!!!!! 14:36:01 I would speed run the heck out of those tutorials 14:36:09 gammafunk: do it! 14:36:14 i m o 14:36:38 orc priest (03o) | Spd: 10 | HD: 3 | HP: 10-20 | AC/EV: 1/10 | Dam: 6 | 10weapons, 10items, 10doors, priest, evil | Res: 06magic(20) | Vul: 08holy | XP: 41 | Sp: pain (d8) [11!AM], cantrip [11!AM], smiting (7-17) [11!AM], heal other (2d1) [11!AM] | Sz: Medium | Int: normal. 14:36:38 %??orc priest 14:36:45 amazing healing powers 14:37:18 Maybe the power curve of that needs a little tweaking.. 14:37:58 imagine how annoying it would be if it actually did anything 14:38:38 johnstein: oh, I was thinking about how you like to do side projects for crawl (if that's how you think of them); I was wondering if you might be interested in hosting objstat and/or doxygon auto...runs I guess 14:38:48 could add mapstat to that I guess 14:38:56 aaaaauuuuughhhh 14:38:59 no problem at all if you're not 14:39:04 is it just me, are my eyes crazy and terrible 14:39:22 I just hate these tree tiles so much and the tutorial just throws them in your face 14:39:31 hahaha 14:39:40 well you didn't follow the canonical form of screaming where you repeat each letter exactly three times 14:39:46 this is the grunt scream algorithm 14:39:50 !send gammafunk Aaaarggghhhhh! 14:39:50 Sending Aaaarggghhhhh! to gammafunk. 14:40:07 or I guess it isn't 14:40:15 ??vampiric draining[2 14:40:15 vampiric draining[2/2]: Aaaarggghhhhh! 14:40:27 Grunt: Is 6799 still a thing? 14:40:32 !bug 6799 14:40:32 https://crawl.develz.org/mantis/view.php?id=6799 14:40:42 -!- serq has quit [Quit: leaving] 14:40:58 maybe? 14:40:59 idk 14:41:27 fair enoguh 14:41:51 I appreciate how grates and trees are silently used 14:41:59 (even if those dang tree tiles) 14:42:49 !tell wheals do you know if 6464 is working now? 14:42:49 PleasingFungus: OK, I'll let wheals know. 14:42:56 "hell.png" 14:43:41 PleasingFungus: I think it's impossible for a dungeon level to have more than one hell portal atm 14:43:48 unless there are vaults I don't know about that place them 14:44:12 impossible is a dangerous term... 14:44:23 tbh I'm just wondering if the recent hell entrance changes would have fixed that 14:44:53 PleasingFungus: dangerous? impossible. 14:45:28 ! 14:45:28 pfffff 14:45:45 tutorial 3 gives you a scimitar of venom and says you can try to run away and let venom work 14:45:50 but it's a bloody scimitar 14:45:55 one more before I go to lunch: Grunt, I vaguely feel like you might have fixed 6087? 14:46:10 !bug 6087 14:46:10 https://crawl.develz.org/mantis/view.php?id=6087 14:46:11 seems like uh 14:46:19 the job for a +2 dagger or something 14:46:26 pretty common find 14:46:31 PleasingFungus: idk 14:46:36 haha 14:46:46 just newline at me, why don't you!!! 14:47:07 PleasingFungus: I fixed the tracer, but the tracer doesn't factor in foes the caster can't see 14:47:10 so 14:47:17 hrm, there's some bad stair stuff here 14:47:51 rip 14:47:53 ok, thanks :) 14:48:30 oh 14:48:33 and one more thing: 14:48:36 14:48:40 ! 14:48:43 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 36.0a1/20141118144012]] 14:50:32 !tell johnstein I was wondering if you might be interested in hosting objstat/mapstat and/or doxygen autoruns on cbro/dbro. A 100 iteration `niced' objstat run takes ~ 1-1.5 hours, mapstat a bit less (and could be run less frequently), doxygen can take maybe 15 mins. No problem if you're not interested or can't; it's just be a nice thing for us to have. 14:50:32 Maximum message length is 300 characters. Eschew verbosity, Gladys! 14:50:35 dangit 14:50:39 I wonder if it'd be a good idea or a bad idea to be more fancy with floor/wall tiles in the tutorial, for the recognition aspect as well as being more pretty 14:51:04 !tell johnstein I was wondering if you might be interested in hosting objstat/mapstat/doxygen autoruns on cbro/dbro. A 100 iter. `niced' objstat run takes ~ 1-1.5 hours, doxygen can take maybe 15 mins. No problem if you're not interested or can't; it's just be a nice thing for us to have. 14:51:05 gammafunk: OK, I'll let johnstein know. 14:51:09 gammafunk: maybe interested. I would have to see what kind of impact it has on the server 14:51:09 johnstein: You have 3 messages. Use !messages to read them. 14:51:12 it'd also be a silent display of variety of tiles to what a feature can be as currently is done with old-orc tiles in it 14:51:15 oh sorry 14:52:26 johnstein: yeah I run it nice 20, on my system for that duration, it does take up some memory 14:52:58 theTower: The KiSS team removed some variety (like green crystal on the basic movement tutorials), on grounds that different tiles looks important but is not significant (at least to the lesson at hand) 14:53:05 johnstein: I can give you an example command if you want to try it to see memory footprint 14:53:09 gammafunk: I could run it at 3am 14:53:14 -!- vurk has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 14:53:15 yea. that would be good 14:53:16 -!- stanzill has quit [Changing host] 14:53:28 johnstein: yeah doesn't matter when you run, and you could just do this once a week 14:53:39 even once every two weeks would be better than nothing 14:54:34 Keskitalo: while that's reasonable, there's still some variety present, which feels inconsistent 14:55:02 -!- pikaro has quit [Ping timeout: 256 seconds] 14:55:14 hrm, animate skeleton (and a variety of other things) should have a "there's no space" message 14:55:57 I had it butcher a corpse into chunks and skeleton but not place the skeleton earlier, that was fun. 14:56:54 johnstein: the intensive command would be http://sprunge.us/eAae 14:57:00 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 14:57:11 that is cute 14:57:22 theTower: I guess the variety could be displayed in some certain portions where it isn't distracting.. right at the start when you're just learning to move about, new players may be distracted but later on maybe not 14:57:43 I' 14:57:51 well, the movement tutorial does deliberately distract with trees 14:57:57 Heh, yeah 14:57:58 johnstein: that's for the 3-rune, then there'd be a larger one for 15 rune, and finally a small one for a few remaining dungeon branches 14:58:27 I usually run those one after the other 14:58:50 hrm, I should see if my webserver can compile crawl now 14:59:05 crawl.gammafunk.org 14:59:12 I'll have to dig up the user testing reports, there may be logs about "real" new players on this (if they stop to look at / wonder about the tiles when they come up) 14:59:16 gammafunk.no-ip.org usually 14:59:52 I like the visual variety myself, but removing the eye candy from the very beginning made sense 15:00:54 yeah, I was thinking something simple like a different variation on rock for a specific area with each lesson 15:01:33 Sounds good - I think the trees work quite a bit like that 15:01:39 I'll probably have the time to dig up the reports tomorrow 15:02:07 gammafunk: you'll have to explain to me what this creates and what to do with the output 15:02:25 johnstein: have you seen the following? 15:02:28 ??objstat[2 15:02:28 objstat[2/3]: Latest statistics: https://drive.google.com/folderview?id=0B7VXhHzhWWb7S282VWhLVWRXbG8&usp=sharing 15:02:32 I have 15:02:41 the spreadsheets I made come from the output of that command 15:02:48 -!- nimitz has quit [Ping timeout: 245 seconds] 15:02:49 text files, one for each branch, with the data 15:02:51 just a copy/paste? 15:03:11 so I would need to set up an auto upload to a goog doc 15:03:13 johnstein: well to get xls/ods I use a libreoffice dbase macro, but that's not what you'd host 15:03:18 or that 15:03:41 johnstein: I was just asking for a server to run the objstat command to get the txt output, since it's time intensive and I have to manually run it 15:03:51 just have a regular zip of the txt files would be great 15:04:09 not sure that we can try to automake the spreadsheets really 15:04:35 johnstein: if you don't like running cpu-intensive things, doxygen html docs take much less time to make and you could host those 15:04:46 that's html docs based on comments in the codebase 15:05:28 johnstein: if you want to see what the output looks like, run that command with just -iters 1 15:05:34 it will execute quickly and show you the output files 15:05:40 ok 15:06:34 I was thinking two zips, one for the 3-rune run, one for the 15-rune run, and a shell script to run objstat jobs (maybe 3 in total to get everything) and then to zip the relevant files into two zip files 15:06:38 or tgz, w/e 15:07:34 -!- alefury has joined ##crawl-dev 15:10:34 -!- Zaaz has quit [Ping timeout: 246 seconds] 15:11:03 I'm also curious about monster variety in the tutorials 15:11:44 lots of rats, a few goblins, a handful of boss orcs and gnolls, some bat zombies, an orc wizard, a visible choice for ooze or wyvern 15:12:03 no worms?! 15:12:12 there's one worm behind lava 15:12:15 haha 15:12:22 their native habitat 15:12:26 and one of the lessons has cockroaches I guess 15:12:52 at the very least it's weird to have no newts and some other harmless monsters might make sense to scatter in? 15:13:21 severe need for quokkas 15:13:30 jackals? 15:13:35 guess maybe no packs, so... 15:14:00 kobolds 15:14:00 -!- serq has quit [Changing host] 15:14:27 there's probably no specific thing for "this is a pack monster!" 15:14:38 !lg * recent place=d:1 s=ikiller 15:14:42 167575 games for * (recent place=d:1): 44259x, 24322x a hobgoblin, 20088x a kobold, 20036x a jackal, 11968x a gnoll, 11080x a giant gecko, 9387x a goblin, 3944x a bat, 3735x an adder, 3598x an ooze, 3261x a rat, 2303x a giant cockroach, 2238x a giant mite, 1786x a worm, 1654x a giant newt, 807x a ball python, 304x a quokka, 295x the player character, 294x Terence, 192x a jelly, 164x Ijyb, 139x a w... 15:16:08 probably don't want to introduce poison or corrosion 15:16:15 -!- SomeStupidGuy has quit [Ping timeout: 258 seconds] 15:16:57 -!- kazimuth has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 15:16:58 we don't need any poisonous or caustic influences? 15:17:38 poison goes where poison's welcome. 15:18:08 well the bad news is that my webserver's default gcc is 4.4.7 15:18:18 the good knews is there's a gcc of another version! 15:18:28 the second bad news is that other version is 3.4.6 :( 15:18:43 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 15:18:52 -!- ontoclasm has joined ##crawl-dev 15:20:15 -!- heteroy has quit [Ping timeout: 244 seconds] 15:21:14 -!- SomeStupidGirl has quit [Ping timeout: 258 seconds] 15:25:43 -!- link_108 has joined ##crawl-dev 15:30:17 -!- PleasingFungus has joined ##crawl-dev 15:30:54 -!- elliptic has quit [Ping timeout: 265 seconds] 15:31:43 theTower: yeah, I'm looking into a "there's no space" message for animskel 15:33:13 -!- P_R_Deltoid has quit [Read error: Connection reset by peer] 15:36:17 animskel 15:39:19 -!- Tuxedo[Qyou] has quit [Read error: Connection reset by peer] 15:40:11 -!- Mazed has quit [Remote host closed the connection] 15:40:16 -!- elliptic has joined ##crawl-dev 15:40:43 anskl 15:40:49 -!- Tux[Qyou] has quit [Ping timeout: 272 seconds] 15:40:56 dangerously close to ankus 15:40:57 i m o 15:41:15 Grunt: and ankus that casts anskl upon melee 15:41:22 ! 15:41:23 *an 15:41:35 -!- muravey has quit [Quit: Be back later ...] 15:41:35 the ankus of Zonguldrok 15:41:41 if you kill a monster it instantly rips the skeleton out of their body? 15:41:46 yessss 15:41:49 pretty cool 15:42:03 sounds also a lot like reaping though 15:42:53 -!- rigrig has quit [Quit: Page closed] 15:43:20 -!- muravey has joined ##crawl-dev 15:43:20 -!- muravey has quit [Read error: Connection reset by peer] 15:43:45 -!- muravey has joined ##crawl-dev 15:43:47 -!- Mazed has quit [Remote host closed the connection] 15:44:22 -!- Daekdroom has quit [Quit: Saindo] 15:44:37 http://pastebin.com/raw.php?i=Lm0UJf2i 15:44:44 man, this is such a silly process. 15:46:37 -!- PleasingFungus has quit [Ping timeout: 240 seconds] 15:47:22 -!- mamgar has quit [Ping timeout: 255 seconds] 15:47:46 1learn add crawl_development 15:47:57 -!- mamgar has quit [Client Quit] 15:48:00 uh oh 15:48:02 that's....bees 15:49:49 BEES 15:49:57 -!- link_108 has quit [Quit: Leaving.] 15:52:02 I think the use of the a glyph is great 15:52:07 suggests a lot of bugs 15:59:01 -!- maera has quit [Ping timeout: 264 seconds] 15:59:30 -!- Krakhan has quit [Changing host] 15:59:44 theTower: are you going to bring back big_bunch_of_bees 15:59:45 wheals: You have 3 messages. Use !messages to read them. 15:59:47 !messages 15:59:47 (1/3) PleasingFungus said (1h 41m 48s ago): Is 919 moot now? 16:00:07 !messages 16:00:07 (1/2) PleasingFungus said (1h 17m 18s ago): do you know if 6464 is working now? 16:00:09 !messages 16:00:09 (1/1) eoc said (1h 10m 40s ago): still nothing on #8477? 16:00:20 -!- link_108 has joined ##crawl-dev 16:00:49 !tell PleasingFungus i went ahead and resolved #919; i tested #6464 recently and it still was working like that 16:00:50 wheals: OK, I'll let pleasingfungus know. 16:01:02 -!- PleasingFungus has joined ##crawl-dev 16:02:51 poor wheals, deluged by old bug questions 16:02:51 PleasingFungus: You have 1 message. Use !messages to read it. 16:03:08 someday, all the FRs will be closed 16:03:12 someday. 16:03:12 ! 16:03:20 would you call that a 16:03:21 fr 16:03:37 -!- UncertainKitten has quit [Ping timeout: 272 seconds] 16:03:57 no, an fr :P 16:04:05 -!- Kintak has quit [Ping timeout: 264 seconds] 16:04:40 theTower: More monster variety sounds fine 16:05:21 -!- link_108 has quit [Quit: Leaving.] 16:05:23 -!- Blazinghand has quit [Ping timeout: 252 seconds] 16:05:45 wheals: ! 16:06:00 i kinda want to make gyre and gimble use the cleaving code to actually attack twice 16:06:24 "magically enchanted to strike in unison" is such a cop-out 16:06:31 beware the code complexity cost...! 16:07:11 -!- link_108 has joined ##crawl-dev 16:07:37 -!- Pacra has joined ##crawl-dev 16:08:41 -!- Earlo has quit [Remote host closed the connection] 16:09:28 <|amethyst> FR: an unrand that helps you stay upright 16:09:32 <|amethyst> gyro and gimbal 16:09:40 i also want to resolve 8942 as won't do since i love doors 16:09:52 !bug 8942 16:09:52 https://crawl.develz.org/mantis/view.php?id=8942 16:10:43 !send Dooroklohe wheals 16:10:44 Sending wheals to Dooroklohe. 16:11:03 * wheals fall off the door. 16:11:11 * Grunt withers and dies. 16:12:52 -!- Lightil has quit [Ping timeout: 246 seconds] 16:12:57 -!- scummos__ has quit [Ping timeout: 260 seconds] 16:13:11 A nearby something withers and dies. 16:13:41 rip it 16:13:45 good "removed forms" 16:13:46 -!- heteroy has quit [Ping timeout: 244 seconds] 16:14:07 anyway someone merge this 16:14:11 more open layouts = more dead players 16:14:21 ? 16:14:32 pff 16:14:40 just restore bigger_room to weight 30 again 16:14:46 nein! 16:15:02 !source layout_cross 16:15:04 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/builder/layout.des;hb=HEAD#l161 16:15:18 wow, that's a small weight 16:16:04 -!- Tuxedo[Qyou] has quit [Ping timeout: 256 seconds] 16:20:04 oh this is a good incoming bug 16:20:09 bbbhhh 16:20:13 ? 16:20:18 is that a vault layout 16:20:33 Crashed in a fight with The Royal Jelly after having corrupted the level 13https://crawl.develz.org/mantis/view.php?id=9297 by Surr 16:21:16 The living lightning what 16:21:26 is that a raiju thing 16:21:34 The raiju bursts into living lightning! 16:21:52 PleasingFungus: the raiju blinkbolted through something with inner flame and died 16:21:59 neat 16:22:02 and then the blinkbolt code tried to place NONEXISTENT FOE 16:22:10 kaboom 16:22:19 crawl explodes 16:22:20 Grunt: alas; smote down by NO_GOD 16:23:02 I can think of two solutions. 16:23:21 -!- mizu_no_oto has quit [Ping timeout: 258 seconds] 16:23:48 1) stop blinkbolt immediately if monster dies (though it's kind of weird for the monster to stay where it is until the bolt stops bolting like it does now); 16:24:01 2) move the monster to nowhere for the duration of blinkbolt; i.e. it is immune to harm 16:24:48 the latter seems superior but idk what kind of exciting consequences it might have 16:26:49 !send !send No God PleasingFungus 16:26:53 er 16:26:54 Sending No God PleasingFungus to !send. 16:26:55 !send No God PleasingFungus 16:26:55 Sending PleasingFungus to No God. 16:27:01 rip. 16:27:05 * PleasingFungus goes to meet his maker. 16:27:10 † 16:28:42 * gammafunk devours PleasingFungus' corpse hungrily. 16:29:23 Oh wow! Great stuff! 16:29:32 * Grunt gestures. The lance of force hits gammafunk!! gammafunk is knocked back by the lance of force. gammafunk slams into the stone wall!!!! 16:29:36 wheals: ? 16:29:47 he was saying your corpse is tasty 16:29:49 PleasingFungus: message when you start to hallucinate in NH 16:29:51 * Grunt reaches out with his deadly touch. 16:30:03 * wheals has an out-of-body experience. 16:30:12 * Grunt reaches out, and wheals' body shrivels. 16:30:20 PleasingFungus: i assume you're hallucinogenic 16:30:21 I think I used that hallucination to resist touch of death trick once 16:31:15 wheals: well, probably 16:31:20 -!- wheals has quit [Read error: Connection reset by peer] 16:31:31 only one way to find out 16:31:35 !learn add PleasingFungus PleasingFungus: i assume you're hallucinogenic wheals: well, probably 16:31:36 pleasingfungus[17/17]: PleasingFungus: i assume you're hallucinogenic wheals: well, probably 16:31:49 finally, grunt doesn't add a gammafunk quote 16:31:59 1learn add gammafunk 16:32:18 -!- Lightli has joined ##crawl-dev 16:42:29 -!- Basil has joined ##crawl-dev 16:42:41 ??cdo 16:43:38 cdo[1/4]: Crawl server (also running 4.1), located in Germany, crawl.develz.org, telnet port 345 or ssh port 22, ssh-username: crawl, ssh-key necessary: http://crawl.develz.org/cao_key (openssh) or http://crawl.develz.org/cao_key.ppk (putty) 16:44:44 So who nerfed drinking !curing for hp 16:45:00 COMPILE_CHECK(ARRAYSZ(book_of_zin) == 27); 16:45:06 something about this line amuses me 16:45:24 -!- LexAckson has quit [Quit: Leaving] 16:48:43 AreBrandon: did someone do that 16:49:58 -!- Ratboiler has quit [Ping timeout: 246 seconds] 16:54:23 Seems that way, but that was on webtiles. I was compiling locally to make sure 16:54:37 But my ccache is not configured properly I think 16:55:13 -!- vurk has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 16:58:05 Where was that thread somebody made recently I need to read that again 17:01:57 -!- zxc232 has joined ##crawl-dev 17:02:16 -!- Lasty has joined ##crawl-dev 17:03:22 -!- DrKe has joined ##crawl-dev 17:03:47 -!- Pacra has quit [Ping timeout: 250 seconds] 17:07:47 -!- siepu has quit [Read error: Connection reset by peer] 17:07:48 I am dumb 17:07:56 VS can never drink curing for hp 17:09:13 -!- foophykins has quit [Ping timeout: 246 seconds] 17:11:35 -!- kroki has quit [Quit: Page closed] 17:12:15 ??dumb 17:12:16 gammafunk[6/11]: <|amethyst> that's dumb 17:12:45 -!- Pacra has joined ##crawl-dev 17:12:47 -!- HellTiger_NB has quit [Ping timeout: 245 seconds] 17:15:25 that would do it :) 17:15:55 -!- ldf has quit [Read error: Connection reset by peer] 17:19:13 -!- Kellhus has quit [Quit: Page closed] 17:21:36 03roctavian02 07* 0.16-a0-2971-g9485023: Minor iterations for kobold and greatsword tiles. 10(8 minutes ago, 3 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=948502301a2b 17:23:40 Unstable branch on crawl.lantea.net updated to: 0.16-a0-2970-ge3807df (34) 17:24:21 kobold greatswords...? 17:25:05 -!- ystael has quit [Ping timeout: 264 seconds] 17:26:49 -!- Whistling_Bread has quit [Ping timeout: 255 seconds] 17:26:59 wheals: I told you it's going to be big_bunch_of_zombies 17:36:10 big_bunch_of_bodies 17:37:12 big bunch of bananas 17:37:17 -!- TMTurtle__ is now known as TMTurtle 17:37:28 -!- Pacra has quit [Ping timeout: 244 seconds] 17:39:24 -!- DrKe has quit [Ping timeout: 245 seconds] 17:43:21 -!- stanzill has quit [Quit: nachtli] 17:50:10 if I report a bug on CPO webtiles, which category should I select? 17:52:16 choose some kind of webtiles probably 17:52:39 we really need to nag the mantis operator to merge the categories of webtiles - I don't think it's useful to separate them by server 17:52:45 (or if we must, that should be another field) 17:52:51 I think that's the nap king? 17:55:09 -!- scummos__ has quit [Ping timeout: 260 seconds] 17:55:15 -!- debo has quit [Ping timeout: 244 seconds] 17:57:13 Orange Crystal Statue ?/m descr doesn't match xv descr 13https://crawl.develz.org/mantis/view.php?id=9298 by zzxc 17:59:03 -!- wheals has joined ##crawl-dev 17:59:29 PleasingFungus: a certain monosyllable is also a mantis admin 18:00:45 we have several monosyllables. 18:00:53 unrelated: this is a bh ping 18:01:00 also, replace MONS: killer bee / weight:1 killer bee larva with MONS: caustic shrike / weight:1 shard shrike 18:01:07 big_bunch_f_bs 18:01:11 *of 18:01:43 * Grunt grunts. 18:02:04 Grunt is the only monosyllable online right now 18:02:12 oh, me 18:03:08 wwwhhheeeaaalllsss 18:03:09 r*x lives 18:03:45 ok, i was just looking at opped or voiced people 18:03:52 the rest are mostly dirty players 18:03:53 Grunt: would you be up for merging the "CAO Webtiles" etc options into a generic "webtiles" option? 18:03:57 <_miek> wheals: :( 18:03:59 r*x is not! 18:04:04 -!- tabstorm has joined ##crawl-dev 18:04:04 well, not only 18:04:17 Grunt: for mantis reports 18:04:44 <_miek> I tried making a patch but someone had already done it 18:05:10 also merging the webconsole ones 18:05:25 and, uh, removing "DOS Console" 18:06:15 -!- pikaro has quit [Remote host closed the connection] 18:08:36 PleasingFungus: 2259 is a DOS console bug!! 18:09:19 !bug 2259 18:09:19 https://crawl.develz.org/mantis/view.php?id=2259 18:09:31 er 18:09:33 ? 18:10:27 it's reported under DOS console 18:10:32 look in advanced view 18:10:37 hm 18:10:38 I 18:10:41 can't figure out how to do this 18:13:46 -!- bonghitz has quit [Quit: Leaving...] 18:13:47 also, making "support request" and "testing and feedback" not selectable categories for reporting new tickets 18:15:31 wheals: I'm not maintaining the Android console port. Don't ask me to. 18:15:46 a buddy mentioned earlier that he came across his Fo ghost and the tile had two swords. but he knew he died with a sword and shield. 18:15:52 okely-dokely 18:16:01 he didn't take any screenshots or save backup so I can't verify anything 18:16:17 is that a known thing? 18:16:25 or maybe it's an unthing 18:19:28 Lasty_: are any of #9124, #8964, or #9028 fixed? 18:19:46 I definitely think i remember "Ru asks you to sacrifice one of your." being fixed 18:21:08 ah, i've found the commits 18:21:25 wheals: you're right, that is DOS, and I don't get it. 18:21:35 johnstein: ghost tiles are complete random nonsense 18:21:47 ok Ty 18:21:52 I will pass that along 18:21:59 -!- glamas_ has quit [Read error: Connection reset by peer] 18:22:44 PleasingFungus: much like non-ghost tiles! 18:22:47 amirite 18:23:13 c++11 doesn't have a ranged based for going in reverse, does it 18:23:17 !tell Lasty i resolved two, left #9028 still open since it could be subjective 18:23:17 wheals: OK, I'll let lasty know. 18:24:03 wheals: rude 18:24:39 johnstein: more specifically, ghost equipment is not stored, and tiles are based on the best weapon skill & its level 18:24:50 iirc 18:24:50 ugh stackoverflow sez use boost 18:24:53 hate 18:24:58 ebering: haha get fucked 18:25:06 ebering: also ask |amethyst, who I think will have a better answer 18:25:13 or bad news 18:25:17 one or the other 18:25:19 or you could do the unthinkable and just use ::rend 18:25:46 yea that looks like the way to go 18:25:59 you can even use auto now! 18:30:31 -!- wheals has quit [Quit: Page closed] 18:34:00 -!- ontoclasm has quit [Quit: Leaving.] 18:34:37 -!- cribozai has quit [Ping timeout: 252 seconds] 18:36:38 ::rend and ::tear 18:37:19 -!- NotKintak has quit [Ping timeout: 245 seconds] 18:37:41 s/rend/rip/ 18:39:06 wheals: thanks for marking those issues as resolved. I'm sorry I didn't get those initially. 18:39:06 Lasty: You have 1 message. Use !messages to read it. 18:39:27 I'll fix 9028 18:39:37 -!- Bloaxor has quit [Ping timeout: 240 seconds] 18:39:42 Lasty: seen earlier: < jefkin> heh, for ru's sacrifices, Sacrifice Hand should show the cost as 'hand', courage should say 'courage' :D 18:41:30 hand points, courage points 18:42:34 Oh man 18:42:40 That would be fun 18:42:53 !tell |amethyst for feature, and mon_glyph it doesn't make sense for += and ^= to be different; the last parsed override is the one that sticks. So that means the best -= can do is restore defaults on matches, I think 18:42:53 ebering: OK, I'll let |amethyst know. 18:42:53 -!- ontoclasm has joined ##crawl-dev 18:46:33 -!- Pacra has joined ##crawl-dev 18:47:19 -!- DrKe has joined ##crawl-dev 18:48:44 -!- debo has joined ##crawl-dev 18:49:08 -!- Tux[Qyou] has quit [Quit: Excess flood] 18:51:37 -!- scummos__ has quit [Ping timeout: 260 seconds] 18:53:40 -!- weezeface has quit [Remote host closed the connection] 18:54:36 "Adherents of every species who choose to sacrifice a hand lose the ability to use shields and can wear one fewer ring. Non-formicids also lose the ability to wield two-handed weapons." 18:58:41 03Lasty02 07* 0.16-a0-2972-gcba8f48: Adjust Ru Sacrifice Hand description to account for species (chequers) 10(2 minutes ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cba8f48a3007 18:58:43 -!- weezeface has quit [Ping timeout: 250 seconds] 19:01:39 !sacrifice Lasty 19:01:39 * Sequell sacrifices Lasty! 19:01:43 <3 19:01:47 !sacrifice love 19:01:47 * Sequell sacrifices love! 19:01:54 .echo /me is now hated by all. 19:01:54 * Sequell is now hated by all. 19:03:48 -!- Kintak has quit [Ping timeout: 244 seconds] 19:04:54 Ya know, I think ugly things are in a good place these days 19:05:22 !send Lasty extremely ugly things 19:05:22 Sending extremely ugly things to Lasty. 19:06:31 -!- fireprfHydra has quit [Quit: Leaving] 19:06:33 Almost entirely ugly things 19:06:41 uncannily ugly things 19:07:39 awright, now back to Backtrackticus 19:07:44 Wulndraste! 19:08:31 -!- ghostmoth has quit [Quit: ghostmoth] 19:08:31 Every time I say Backtrackticus I'm just giving you a chance to get us all more familiar with and accepting of . . . the other name 19:08:34 wulndraste "backtrackicus" the explorer 19:08:41 the Wayfarer 19:08:53 Wulndraste the Backtrackticus 19:09:14 Wulndraste 19:09:15 finally 19:09:16 <3 19:09:26 Curses! 19:10:39 -!- PleasingFungus has quit [Ping timeout: 245 seconds] 19:10:47 -!- Siegurt has joined ##crawl-dev 19:12:03 Wryhcdzeimz 19:12:13 stll my fave 19:12:22 !send Wulndraste johnstein 19:12:22 Sending johnstein to Wulndraste. 19:12:39 ambiguous pronunciation 19:13:02 drasty? drasteh? silent e? unacceptable! 19:13:15 silent e 19:13:18 german W 19:13:20 <3 19:13:28 .echo /me summons Grunt. Grunt screams, "WULNDRASTEEEEEE!" 19:13:29 * Sequell summons Grunt. Grunt screams, "WULNDRASTEEEEEE!" 19:13:34 Lasty: you mean 19:13:34 Rick James! 19:13:40 WWWUUULLLNNNDDDRRRAAASSSTTTEEE 19:13:46 even better 19:14:06 I have to wonder if grunt is using a program for that scream or typing it 19:14:44 gammafunk: the truth is: 19:14:45 19:14:57 the s in sgrunt is for scream 19:15:05 the s in sgrunt stands for sgrunt 19:15:30 thought the s was silent 19:16:31 The u and the n also stand for sgrunt. 19:16:42 sgrunt (04s) | Spd: 10 | HD: 2 | HP: 6-16 | AC/EV: 1/7 | Dam: 508(poison:4-8) | Vul: 09poison | Chunks: 09poison | XP: 10 | Sz: little | Int: insect. 19:16:42 %??giant_mite name:sgrunt n_rpl 19:16:45 the other letters are filled 19:16:48 *filler 19:17:07 Grunt (12&) | Spd: 15 | HD: 19 | HP: 360 | AC/EV: 10/20 | Dam: 4012(antimagic) | 05demonic, 10doors, fighter, see invisible, lev | Res: 13magic(immune), 05fire, 12cold+++, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 9161 | Sp: glaciate (10-132) [06!sil], conjure ball lightning [06!sil], major healing [06!sil], tornado [06!sil], blink range [06!sil] | Sz: Large | Int: high. 19:17:07 %??Lom Lobon name:Grunt n_rpl perm_ench:haste 19:17:23 gammafunk (09&) | Spd: 13 | HD: 17 | HP: 350 | AC/EV: 10/25 | Dam: 4012(klown), 3509(mutation), 3012(vuln), 2306(blink self) | 05demonic, 10doors, fighter, see invisible | Res: 13magic(immune), 05fire, 10elec++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 10820 | Sp: sum.eyeballs [06!sil], malign gateway [06!sil], sum.horrible things [06!sil] | Sz: Large | Int: high. 19:17:23 %??Mnoleg name:gammafunk n_rpl 19:17:33 you forgot perm_ench:slow 19:17:41 I was leaving that up to you :b 19:17:56 well at least... 19:18:05 ...I'm worth more XP than Grunt!!! 19:18:21 rip. 19:19:04 !lg * ikiller=mnoleg 19:19:04 51. Sabathiel the Conqueror (L27 MiBe of The Shining One), mangled by Mnoleg in Pandemonium (evilmike_mnoleg_eyes) on 2014-12-01 01:32:07, with 1364181 points after 140056 turns and 11:18:04. 19:19:09 tarotdeck (06y) | Spd: 12 | HD: 99 | HP: 510-583 | AC/EV: 8/10 | Dam: 1802(drain stat), 1802(drain stat), 1204(strong poison:363-643) | fly | Res: 06magic(100), 02cold, 03poison | Chunks: 06mutagenic | XP: 15000 | Sp: draining gaze [11!AM, 06!sil] | Sz: Large | Int: insect. 19:19:09 %??ghost moth hd:99 name:tarotdeck n_rpl 19:19:18 lotta hp 19:19:28 !lg * ikiller=mnoleg -tv 19:19:28 very important poison damage 19:19:28 51. Sabathiel, XL27 MiBe, T:140056 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 19:19:51 nice boots 19:19:56 I love that attack for 12dmage, 643 poison 19:20:09 -!- Daekdroom has quit [Quit: Saindo] 19:20:16 a shame some ac negates that 19:20:19 good portal on this guy 19:20:29 whwen you view your notes with ?: is it supposed to have coloured lines? 19:20:32 Is af_poison one of the ones that AC negates? 19:20:49 if the base hit is blocked, yes 19:20:59 this is why high ac laughs at spider's nest regardless of rPois 19:21:25 good blink mnoleg 19:21:34 Interesting. I do have that experience w/ spider's nest, but not against d:3 adders when wearing chain/plate 19:21:35 wait 19:21:37 wait wait wait 19:21:38 look at 19:21:39 that 19:21:39 rot 19:21:45 ...wow 19:21:46 adder (09S) | Spd: 13 (swim: 60%) | HD: 2 | HP: 6-16 | AC/EV: 1/15 | Dam: 508(poison:4-8) | amphibious, cold-blooded | Res: 06magic(10), 12drown | XP: 13 | Sz: little | Int: reptile. 19:21:46 %??adder 19:21:56 -!- Pacra has quit [Ping timeout: 265 seconds] 19:22:11 Mnoleg gores you. 19:22:15 I knew that the eye 19:22:17 would do it 19:22:23 omg that rot 19:22:33 I need to add back 19:22:37 giant eyeballs to slime zigs 19:22:40 !lg * max=${mmhp-mhp} 19:22:42 3806917. Yuichan the Ruinous (L2 HECj), annihilated by a hobgoblin on D:1 on 2010-03-17 10:08:19, with 42 points after 739 turns and 0:29:05. 19:22:46 even with that rot, that guy should have been UNKILLABLE 19:22:52 just had to kill the dang eyes 19:22:54 !lg * recent max=${mmhp-mhp} x=hp,mhp,mmhp 19:22:56 709442. [hp=-12;mhp=140;mmhp=245] Sabathiel the Conqueror (L27 MiBe of The Shining One), mangled by Mnoleg in Pandemonium (evilmike_mnoleg_eyes) on 2014-12-01 01:32:07, with 1364181 points after 140056 turns and 11:18:04. 19:22:59 that's like two wand zaps 19:23:00 ! 19:23:01 wow 19:23:11 I wonder if 19:23:18 !lg * cv>=0.6 max=${mmhp-mhp} x=hp,mhp,mmhp 19:23:19 tomb maybe? 19:23:21 3230351. [hp=0;mhp=0;mmhp=254] Cheibrodos the Wrestler (L27 GhHu of Okawaru), rotted away on D:1 (lightli_entry_chessboard) on 2013-10-11 01:45:47, with 612321 points after 93409 turns and 7:22:47. 19:23:23 one gets more rot or less rot from tomb now 19:23:26 . . . 19:23:28 wow, good death cheibrodos 19:23:32 my quick blade was my rPois in my last game in spider 19:23:35 I mean, there is a lot of miasma 19:24:46 -!- heteroy has quit [Ping timeout: 256 seconds] 19:24:58 the rPois change bummed me out since it wasn't auto-protection anymore. but it did force me to learn new ways to mitigate not finding rPois for lair or the poison lair branches 19:25:11 was that the point of the change? 19:25:23 -!- serq has quit [Quit: und weg...] 19:26:25 -!- ibar has quit [Quit: leaving] 19:27:44 well, not sure how the rpois change forced you to find new ways to mitigate not finding rpois 19:28:15 -!- PleasingFungus has joined ##crawl-dev 19:28:17 since that change was about making it not give so much protection 19:28:24 unless its rarity was also adjusted 19:29:47 need to give spider more non-poisonous things like how snake got so many 19:29:49 !tell |amethyst item_glyph is stored internally as a list of regexes, it's not clear what -= should do. For feature and mon_glyph it should obv. restore defaults 19:29:50 ebering: OK, I'll let |amethyst know. 19:29:58 incredibly dangerous formicid knight plans... 19:31:00 just that even with rPois, you sill have to worry about poison. eb in ##crawl was talking to someone who was complaining about the rPois change. saying it was random. eb said it's not random. you will be poisoned 33% of the time with rPois. plan for it 19:32:05 I still like the idea of making rpois always decrease poison by 67% rather than decreasing it by 100% 67% of the time 19:32:11 but the problem is curare 19:32:33 so since even with rPois you have to deal with it more, it means you are already used to it. so if you don't have rPois, you can just extrapolate a bit and find a way to survive without it. where before since rPois was so strong, I wouldn't even consider poison branches without it 19:32:57 -!- Kite has quit [Ping timeout: 240 seconds] 19:32:58 it's helped you play better, then! 19:33:25 -!- Xeiph has quit [Quit: Page closed] 19:33:26 or maybe I just coincidentally got better at the game around the time the change went in 19:33:49 v0v 19:34:02 yeah, my point was just that the change didn't make rpois itself more rare, so you didn't have to learn new ways to mitigate not finding rpois; you just realized that you can play around poison 19:34:02 not coincidentally 19:34:11 ^ 19:34:53 gammafunk: yea that sounds reasonable too 19:34:57 to be fair, poison itself was buffed and potions of curing dropped in availablity 19:35:08 (well, "buffed") 19:35:13 ? 19:35:14 I personally have never died to poison or any other form of attack, so nothing new for me to learn 19:35:23 the deterministic stuff makes it much higher pressure 19:35:27 -!- MgDark has quit [Quit: ChatZilla 0.9.91 [Firefox 34.0/20141125180439]] 19:35:30 that was many months before 19:35:32 !lg gammafunk s=ckaux 19:35:32 2444 games for gammafunk: 1587x, 80x by divine providence, 70x club, 41x arrow, 32x dagger, 30x giant club, 27x puff of flame, 27x short sword, 26x stone, 26x magic dart, 22x giant spiked club, 21x flail, 21x spear, 20x whip, 17x trident, 17x halberd, 14x large rock, 11x blast of flame, 11x puff of frost, 10x by nerve-wracking pain, 10x great mace, 9x arrow of flame, 8x bolt of cold, 8x wand of ma... 19:35:39 I still seem to end up with 15 cure potions 19:35:54 I've ended up running out of cure 19:35:56 but that was in tomb 19:35:56 !lg . s=ckaux 19:35:57 1406 games for Grunt: 660x, 66x by divine providence, 52x club, 33x giant club, 29x puff of flame, 29x short sword, 29x magic dart, 22x halberd, 21x dagger, 19x whip, 17x arrow, 16x flail, 15x spear, 14x quarterstaff of chaos, 13x hand axe, 13x scythe, 13x trident, 13x potion of poison, 12x by nerve-wracking pain, 12x bolt of cold, 10x giant spiked club, 9x flame, 9x arrow of flame, 9x bolt of lig... 19:36:06 !lg . s=ckaux 19:36:07 368 games for PleasingFungus: 187x, 23x by divine providence, 8x club, 7x halberd, 6x giant club, 6x dagger, 6x spear, 5x magic dart, 5x arrow, 5x short sword, 4x whip, 4x bolt, 4x flail, 4x shard of ice, 3x puff of flame, 3x war axe, 3x potion of poison, 3x whip of electrocution, 3x dire flail, 3x fireball, 2x by nerve-wracking pain, 2x trident, 2x blast of hellfire, 2x wand of frost, 2x mornings... 19:36:08 accursed time linearity questions 19:36:11 smites, man. 19:36:12 smites. 19:36:20 * Grunt smites you!!!!!!!!!!!!!!! 19:36:21 the hand of the divine 19:36:32 * PleasingFungus dies... 19:36:36 rip 19:36:43 You die... 19:36:43 Save macros? 19:36:55 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 19:37:02 still idly wondering about making high invo beogh smites a form of offense 19:37:37 become a daeva instead of an orc priest 19:38:05 Sif Muna whispers: Become a daeva! 19:39:27 * Grunt eyes gammafunk. 19:39:47 how would zin feel about holy transmutations??? 19:40:11 vehement opposition. 19:40:20 DOUBLE penance 19:40:24 perverse!!! 19:40:47 !send PleasingFungus Vehumet opposition 19:40:48 Sending Vehumet opposition to PleasingFungus. 19:41:05 !send Grunt Vehumpet 19:41:05 Sending Vehumpet to Grunt. 19:41:13 :| 19:41:13 the god of dromedaries 19:41:23 !send PleasingFungus CamelCase 19:41:23 Sending CamelCase to PleasingFungus. 19:41:29 03PleasingFungus02 07* 0.16-a0-2973-g1b1a190: Let Pandemonium Lords buzz & croak 10(41 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1b1a1902287c 19:41:31 VeHumPet 19:41:43 PleasingFungus: imo bring back S_WHINE 19:41:52 you do it 19:41:53 -!- domiryuu has quit [Ping timeout: 264 seconds] 19:42:05 * Grunt gives an irritating high-pitched whine. 19:46:01 -!- Lightli has quit [Ping timeout: 246 seconds] 19:46:07 !tell wheals I am looking at book naming code and it is LITERALLY witchcraft. sorry (wrt books described as "a book") 19:46:07 PleasingFungus: OK, I'll let wheals know. 19:46:19 by literally I mean not literally. 19:46:33 !learn add literally I am looking at book naming code and it is LITERALLY witchcraft. 19:46:33 literally[12/12]: I am looking at book naming code and it is LITERALLY witchcraft. 19:46:46 ?/witches 19:46:46 Matching entries (3): eronarn[9]: .9 will be squares, octopodes, and witches | mislead[3]: #1590: "The mottled dragon twitches its whiskers." | QUAD_DAMAGE[3]: THE RAT TWITCHES ITS WHISKERS. 19:47:35 r??literally 19:47:35 literally[5/12]: G-Flex: minqmay: i will literally pay you two to have this argument on tavern instead 19:47:37 I wonder if any non-random source could use summon hydra 19:47:56 (which is the notable thing about the current witch) 19:48:01 (current sprint witch) 19:48:16 you could, in principle, put it on kirke 19:48:17 imo de-sprintify it if we can make it more notable 19:48:46 swamp has Enough stuff 19:48:55 especially since it just got that crab 19:49:19 oh I did fight a couple of ghost crabs with singularikitty 19:49:20 it was v0v 19:49:31 so they're in a good spot, good 19:50:22 pleasingfungus: I think monstrous is fine enough for her 19:50:34 vicious enough, anyway >_> 19:52:19 theTower: ya agreed 19:52:27 on the menagerie/kirke thing 19:52:32 that's why I said 'in principle' 19:52:45 idk about swamp; I think it could probably still survive one or two more monsters 19:53:27 that phrasing makes me wonder what couldn't survive more monsters 19:53:53 I suppose there doesn't need to be any more types of elf 19:54:05 if elf becomes 7 floors, it'll need more monsters :) 19:54:11 ! 19:54:22 why stop at 7 19:54:24 but, hm. I think depths is honestly very packed 19:54:26 pleh 19:54:35 lotta stuff going on there 19:54:40 just give it plain gargoyles, dancing weapons, crystal guardians, 19:54:51 earf elementals 19:54:58 why only one type of elemental... 19:55:08 shoals & snake are likewise a-ok 19:55:27 and d, and possibly orc (orc's problems are not a lack of variety) 19:55:33 well, water already places enough water elementals, air elementals are off in depths, and fire elementals are plain 19:55:51 earth elemental (07E) | Spd: 6 | HD: 6 | HP: 34-55 | AC/EV: 14/4 | Dam: 40 | 11non-living | Res: 13magic(immune), 04fire+++, 12cold+++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 83 | Sz: Big | Int: plant. 19:55:51 %??earth elemental 19:55:54 spd 6 19:56:02 (yes, that's a slight problem) 19:56:10 -!- kekekela has quit [Ping timeout: 246 seconds] 19:56:20 -!- edlothiol has quit [Ping timeout: 250 seconds] 19:56:41 anyway, 7-floor elf is very hypothetical. 19:56:56 pleasingfungus: so, when's more lair and spider and slime monsters 19:57:25 also a tar monster 19:57:25 -!- Lightli has joined ##crawl-dev 19:57:43 how come vehumet doesn't have any way to use piety like most of the other gods 19:57:53 I kind of just realized this now 19:57:54 I'm not sure that lair needs more monsters now, much less at 6 floors. 19:57:54 because vehumet is 90% passive 19:58:06 Because Veh accepts you for who you are 19:58:09 why do you do this to me 19:58:14 Lightli: vehumet uses piety by letting you rest 19:58:15 theTower: <3 19:58:17 should I never mention plans ever 19:58:21 yes. 19:58:23 no. 19:58:27 whatever's funnier. 19:58:34 raaaaaaaa 19:58:34 what else was I saying 19:58:39 I've been doing my best on spider!!! 19:58:41 and slime idk 19:58:45 you were saying you were about to remove everything. 19:58:51 about time 19:58:52 torpor snail is but one monster 19:58:59 ya and it's not really a Spider Monster 19:59:04 unless you want me to add those to the rune vaults >_> 19:59:04 especially at this point 19:59:13 I like torpor snails 19:59:15 I think they have a good saturation as it is. 19:59:33 let me think for a sec. right, tar we've talked about obv (though I think it probably needs a couple of monsters) 19:59:33 they're a good monster. 19:59:39 I mean, as a player, I hate seeing them. but I really like the monster 19:59:43 Spider. Spider has wasps. Wasps can be caustic. Problem solved. 19:59:54 !send Lasty shock shrikes 19:59:54 Sending shock shrikes to Lasty. 20:00:04 a lot of people like that spider doesn't have Extra Fancy monsters 20:00:09 Yay! Socks for my shrikes! 20:00:17 let's see, some revised brain worm, formicid knights, colonel cores, tyrant's eyes, morphogenic oozes, spirit wolves,... 20:00:23 no 20:00:27 do not bring back spirit wolves 20:00:28 NO 20:00:35 lightli: they'd be in tar! 20:00:45 gammafunk: orb spiders are p fancy tbh 20:00:47 the answer is stop playing extended we don't have enough for people to keep playing it 20:01:01 even then 20:01:02 well (hopefully and importantly) they'd not have popcorn summons 20:01:14 or be popcorn summons or w/e 20:01:30 well yes in extended they can freely get a giant power boost 20:01:41 I should buff wellsprings on that note 20:01:44 -!- ontoclasm has quit [Quit: Leaving.] 20:01:50 PleasingFungus: they're the one fancy thing I guess, and not surprisingly they're more loathed amongst players, but they're certainly entertaining 20:02:37 eh, wellsprings I was always fine with 20:02:38 jumping spiders are also a little fancy 20:02:39 but spider is generally seen to be easier for most characters 20:02:43 I think the only thing spider needs is another emperor scorpion, a condensed threat to contrast with fast swarmers 20:02:43 and ghost moths are very fancy 20:02:55 ghost moths were just taken from zot and put there 20:02:57 thus earthstriking formicid knight pairs....... 20:02:58 ya 20:03:00 but they're very spider now 20:03:06 ...isn't that the inverse of what happened 20:03:07 "knight" 20:03:10 suppression moths, those were Extra Fancy 20:03:21 ghost moths were originally a Spider thing, yes. 20:03:27 hrm, really? 20:03:31 grunt: I am sorry I can't think of better names without resorting to mythology 20:03:35 HELLSPIDER 20:03:46 <|amethyst> %git 803488611d55a7501cf575ce586ef2c49e09b543 20:03:46 07Keskitalo02 * 0.8.0-a0-482-g8034886: Add ghost moths, plus a Spider's Nest map with one. Seems fairly deadly. 10(4 years, 4 months ago, 9 files, 59+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=803488611d55 20:03:46 |amethyst: You have 2 messages. Use !messages to read them. 20:03:55 |amethyst: beat me by seconds 20:03:58 :( 20:04:01 heh, seems fairly deadly 20:04:18 lightli: hellspider is for either a portal or abyss, unfortunately 20:04:19 those probably could sinv too 20:04:38 %git 1e6a708892 20:04:38 07Keskitalo02 * 0.8.0-a0-1694-g1e6a708: Ghost moth no longer hits like a bulldozer. 10(4 years, 2 months ago, 1 file, 5+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1e6a7088928f 20:04:39 looks like nope! 20:04:51 <|amethyst> !tell ebering hm... at least "last override sticks" means the player can override anyway 20:04:51 |amethyst: OK, I'll let ebering know. 20:04:57 24 24 12 to 8 8 12 to 18 18 12 20:05:02 good movements 20:05:12 so if they were a bulldozer before, now they're... 20:05:13 a semi? 20:05:27 a forklift. 20:05:35 I feel like there isn't much in the way of ranged attacks in spider outside of orb spiders 20:05:57 yeah, but everything is fast 20:06:07 I think it would be nice to have alternative spider boss monsters besides emp scorpions 20:06:40 my plan for formicid knights is a heavily armoured jerk with "earthstrike", smitey damage based on number of open spaces near you (and less with number of walls near you) 20:06:57 (stalagmites bursting out of the spaces around you, thematically) 20:07:24 there are already so many incentives to be near walls -- shouldn't it incentivize the opposite? 20:07:26 then they get a weird dynamic of alone and has weird terrain considerations or with others and is a shielded armoured two-hander digging monster 20:07:46 I didn't want it to be like lrd, but I suppose that's reasonable 20:07:50 formicid broodlord 20:07:52 ... 20:07:53 nah 20:07:57 the main part is for it to not work with spiders around you 20:08:08 since they've got the other role to work with then 20:08:33 -!- Crehl_ has quit [Quit: Killed by a kitten] 20:11:17 -!- ussdefiant has joined ##crawl-dev 20:13:47 <|amethyst> !tell ebering for item_glyph, -= should probably mean "remove this regexp from the list" (would have to be an exact match of the regex) 20:13:47 |amethyst: OK, I'll let ebering know. 20:14:15 <|amethyst> !tell ebering for the others, "reset to default" is fine... but I guess that means we need to save the defaults somewhere 20:14:15 |amethyst: OK, I'll let ebering know. 20:14:21 if Crawl were a bit more modern we could do "formicid fusilier" 20:14:21 but 20:14:34 -!- Pacra has joined ##crawl-dev 20:15:41 -!- heteroy has quit [Ping timeout: 272 seconds] 20:15:44 what is crawl's time period 20:15:53 -!- Zermako_ has quit [] 20:15:53 <|amethyst> And that's how the Queen took my daddy from me 20:16:31 what's with this knowledge of mutations in the standard medieaval europe bias 20:16:43 mutations, singularities, 20:17:03 (if we ever come up with a workable FoVM idea again they will be "formicid fumigator"s) 20:17:06 <_< 20:18:04 and yet there's a book called alchemy and not chemistry, and beasts instead of zoology 20:18:22 doesn't spider have enough poison already 20:18:28 <|amethyst> %git :/hemistry 20:18:33 07kilobyte02 * 0.9-a1-864-g9911ade: Anachro police: Chemistry -> Alchemy, Zoology -> Beasts. 10(3 years, 5 months ago, 7 files, 20+ 20-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9911adebac94 20:18:38 heh 20:18:43 norris's board ;_; 20:18:57 :( 20:19:08 "virulence", "dimension anchor" 20:19:35 rip kilobyte 20:19:49 well that was a good 1kb commit imo 20:20:03 <|amethyst> "virulent" dates to 1400 20:20:24 oh 20:20:34 good predictive naming, draco 20:21:24 <|amethyst> "dimension" meaning "different plane of reality", though, is probably 20th-century 20:22:33 <|amethyst> "plane" is reasonably old though 20:23:03 plane anchor sounds kind of silly though 20:23:12 -!- PleasingFungus has quit [Ping timeout: 245 seconds] 20:23:14 plane pin 20:23:14 <_< 20:23:17 they're not ships! 20:23:29 |amethyst: the mons and feature overrides are put in an array. clearing the entry 'restores the default' in that it does not apply the override anymore 20:23:29 ebering: You have 3 messages. Use !messages to read them. 20:23:40 <|amethyst> ebering: oh, okay 20:23:52 <|amethyst> ebering: an array of overrides, not overwriting entries in the main features arrays 20:23:55 <|amethyst> that's good then 20:24:07 well, the colour overrides for features get applied in init_show_table 20:24:11 somehow I doubt there's much of a way to send back the idea of a singularity any far 20:24:14 but that runs after all init files are read 20:24:47 formicid foreman 20:24:48 <_< 20:25:00 (why do I enjoy coming up with awful names like this) 20:25:57 -!- PleasingFungus has joined ##crawl-dev 20:26:02 Note that an enum for "book of beasts" existed in old versions, but the visible name was "Monster Manual". With manuals going to go the way of the dodo, we might want to restore that. 20:26:05 what on earth 20:26:10 -!- inspector071 has quit [Remote host closed the connection] 20:26:12 !?! 20:26:13 well obviously 20:26:20 it was during the whole victory dancing kill 20:26:30 and the idea to save manuals wasn't around yet? 20:26:30 wait what? No more manuals??? 20:26:30 <|amethyst> well, manuals did end up being redone 20:26:49 -!- alefury has quit [] 20:27:02 <|amethyst> if that hadn't happened, maybe they would have been removed eventually 20:27:28 <|amethyst> ebering: technically options can change during a game 20:27:35 <|amethyst> ebering: and there's restart_after_game 20:27:50 <|amethyst> ebering: I kind of think maybe we shouldn't be changing feat_defs at all 20:28:08 now, where can I fit halfling monsters... 20:28:09 |amethyst: was this around the removal of victory dancing? 20:28:10 ah 20:28:13 <|amethyst> ebering: but I guess that's done for efficiency 20:28:14 didn't scroll up far enough 20:28:17 I feel cunning 20:28:25 <|amethyst> PleasingFungus: manuals changing was somewhat later 20:28:33 cunning like a fox poisoned by mushrooms 20:28:44 <|amethyst> %git e0bb6f7 20:28:45 07Medar02 {|amethyst} * 0.13-a0-1472-ge0bb6f7: Always study all manuals in the inventory 10(1 year, 6 months ago, 21 files, 137+ 117-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e0bb6f7075ee 20:29:03 <|amethyst> and before that 20:29:10 <|amethyst> %git 9b7a088 20:29:11 07|amethyst02 * 0.10-a0-3071-g9b7a088: Display (studied) for active manuals, treat as equipped. 10(2 years, 11 months ago, 5 files, 18+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9b7a088bb276 20:29:13 <|amethyst> %git 9b7a088^ 20:29:13 07|amethyst02 * 0.10-a0-3070-g818cbaf: Display manual skill in the @ and % screens. 10(2 years, 11 months ago, 4 files, 13+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=818cbaf56165 20:29:14 <|amethyst> %git 9b7a088^^ 20:29:15 07|amethyst02 * 0.10-a0-3069-g5ee2d78: Show manual bonuses with crosstraining. 10(2 years, 11 months ago, 1 file, 32+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5ee2d78f0c0e 20:29:50 <|amethyst> (those commits of mine didn't actually change anything, but made it more obvious when the manual was active) 20:30:05 |amethyst: it's only done for colours, not symbols 20:30:09 i started playing just post victory dancing, but I don't really remember this system at all 20:30:30 <|amethyst> ebering: oh, glyph overrides are done at runtime anyway? 20:30:57 all overrides *except* feature colours are done at runtime 20:31:17 <|amethyst> ebering: good, fewer things to change :) 20:31:20 yea 20:33:53 -!- mamgar has quit [Read error: Connection reset by peer] 20:36:08 pleasingfungus: did I ever tell you about this one time I died to victory dancing 20:36:43 I don't recall 20:37:17 it was a character that ice stormed through two zigs and I wanted to use the excess experience on a randart large shield before I won 20:37:37 03PleasingFungus02 07* 0.16-a0-2974-g31825b7: Rewrite Gell's Gravitas's description 10(2 minutes ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=31825b723521 20:37:40 except because it was a ds with passive freeze it was difficult to get any shield training 20:37:40 -!- reaverb has joined ##crawl-dev 20:37:57 More Zigs Than Wins 20:37:57 so then I went to mid-D to rest near an ice beast in a corridor and held down s 20:38:06 PleasingFungus: idk, maybe the last sentence lacks 20:38:07 !glasses 20:38:08 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 20:38:09 gravitas. 20:38:13 then I died to an orc priest spawn. 20:38:40 Grunt: per my comments! 20:38:51 PleasingFungus: yes. 20:39:18 but who is this gell 20:39:18 -!- muravey has quit [Quit: Be back later ...] 20:39:50 clearly the creator of Gell's Gravitron 20:39:54 -!- st_ has quit [] 20:39:58 * Grunt flees in terror. 20:40:24 gell's super gravitron? 20:40:32 Gell's Great Gravitron 20:40:33 gell's hexagon. 20:42:03 whoever gell is, they must be extremely portly. 20:42:08 because I mean, come on. 20:42:13 how else will they get all that gravitas? 20:42:27 to gell with it? 20:42:57 mm 20:43:09 I'm looking at 7913. I have a fix for it, but I'm kind of horrifying by the result 20:43:23 (the result is "a hell of a lot of antimagic G(S)Cs") 20:43:27 *horrified by 20:43:34 !bug 7913 20:43:34 https://crawl.develz.org/mantis/view.php?id=7913 20:44:34 Fun fact: an orc wizard can literally confuse you for 35+ (???) turns on a good roll. 20:44:45 sounds excessive 20:44:50 The collary to this is we should probably reduce the duration of Confusion. <_< >_> 20:45:09 just the top end, please 20:45:21 ....hahahahaha wow those antimagic gcs 20:45:30 that would be amazing 20:45:45 reaverb: what's the relevant code? 20:46:27 I've done a little bit for work already, beam.cc is what lets orc wizards confuse you for so long but I grepped for confuse_player and changed it in a few other places. 20:46:46 hooray mummy buff 20:46:52 It's obscured becasue it's "3 + random2(ench_power)" without implying ench_power is like 36 for orc wizards. 20:47:54 that sounds like you'd be regularly getting 20-turn confuse from sigmund. 20:47:56 ...so, what's ench_power for liches 20:47:58 are you sure ench_power is like 36? 20:48:00 (But anyway this was triggered by a Tavern thread which also brought up "What exactly is confusion for?" Right now it sort of seems like just a !curing sink >_>) 20:48:26 and also ambrosia! 20:48:31 PleasingFungus: I put in mprf("%d",ench_power) to test it and consistently got powers in the mid-thirties. 20:48:55 confusion is for making giant orange brains the bane of beogh. 20:48:59 aslvkxcjvlz 20:49:06 rip all my warlords :( 20:49:14 <3 20:49:20 dang rip 20:49:29 river_lethe is the map name, right? 20:49:33 yes. 20:49:38 I only noticed what that brain was doing when it was too late :( 20:49:40 sploosh 20:49:42 sploosh 20:49:44 sploosh 20:49:56 <<33 20:49:57 -!- Yllodra has quit [Ping timeout: 240 seconds] 20:50:03 ebering: I like potion of ambrosia btw :D 20:50:59 feh. godspeed & god bless 20:52:53 03PleasingFungus02 07* 0.16-a0-2975-gd29f143: Fix an oversight in Trog gifting code (7913) 10(2 minutes ago, 1 file, 7+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d29f1430c50e 20:53:00 -!- halberd has quit [Quit: may the truth move you] 20:54:03 trogspeed and trogbless. 20:54:33 this code is so baaad 20:54:39 * PleasingFungus baas in dismay. 20:54:40 Hmm, where are the UNRAND_FOO things defined. 20:54:50 * Grunt gestures. The sticky flame hits PleasingFungus! 20:54:51 clearly a nerf in that you don't get so many vampiric gscs 20:55:00 reaverb: art-enum.h, autogenerated from art-data.txt through util/art-data.pl 20:55:09 -!- radinms has quit [] 20:55:42 Grunt: Thanks. 20:56:35 Yeah, acquire code would literally be better if the item things were globals because currently it acts like they're globals except with dozens of nonsensical hacks to deal with the variables having nonsensical scopes. 20:58:24 well 20:58:25 actually 20:58:29 I'm talking about a different bad thing 20:59:34 PleasingFungus: Hmm, which bad thing >_> 20:59:53 <|amethyst> maybe the way food gets rewritten to potion 21:00:18 you will see momentarily 21:02:14 -!- dead_ has quit [Ping timeout: 256 seconds] 21:03:19 -!- DrKe has quit [Ping timeout: 244 seconds] 21:04:48 Woo! The total backtrackticus rewrite compiles! It also crashes! I'll try to sort that out tomorrow 21:05:56 Lasty: :) 21:06:04 03PleasingFungus02 07* 0.16-a0-2976-gaf659be: Improve animate skeleton messenging (3835) 10(77 seconds ago, 1 file, 28+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=af659beb4e1d 21:06:06 Weirdness with doors and confusion 13https://crawl.develz.org/mantis/view.php?id=9299 by Xentronium 21:06:30 reaverb: the animate dead/skeleton/simulac code is 21:06:32 insanely bad 21:07:41 Twelve args in animate_remains. 21:08:02 PleasingFungus: imo can those duplicate messages 21:08:04 How does this arg bloat happen. 21:08:14 reaverb: hilariously specific special cases. 21:08:35 gimme a sec 21:08:35 (what a wonderful idea.) 21:08:40 I am not at all a fan of canning 21:09:09 <|amethyst> I would not can something that's used in only one file 21:09:21 yeah 21:09:24 better to be careful 21:09:28 so that you don't get canned 21:09:31 >_> 21:09:35 -!- DrKe has joined ##crawl-dev 21:09:36 <|amethyst> oh, can it 21:09:53 (yes we can) 21:10:06 -!- muravey has joined ##crawl-dev 21:10:57 <|amethyst> honestly, though, our canned message interface is bad 21:11:05 <|amethyst> wouldn't it be better just to have an array of strings? 21:11:12 yes 21:11:12 <|amethyst> that way you could do more than mpring them 21:11:29 time to open a can of worms then 21:11:35 <|amethyst> hm 21:11:57 <|amethyst> I guess that doesn't handle the "cancel repeat or not" bit 21:12:41 <|amethyst> ...but the fact that that's done in code that looks like just "print a message" is questionable itself 21:12:52 <|amethyst> s/code/a function call/ 21:13:31 some of these are very marginally more sophisticated than a fixed string 21:13:42 !send PleasingFungus margins 21:13:42 Sending margins to PleasingFungus. 21:13:45 e.g. MSG_EMPTY_HANDED_* 21:13:59 unrelated: I'm looking at 6953 and trying to figure out what the correct behaviour is 21:14:06 !bug 6953 21:14:06 https://crawl.develz.org/mantis/view.php?id=6953 21:14:11 we could regenerate the follower list when para/petr ends 21:14:18 but is that right? 21:14:29 -!- muravey has quit [Ping timeout: 252 seconds] 21:14:38 That seems to be what the submitter is suggesting there. 21:14:49 ya 21:14:52 but are they right? 21:15:12 imo the correct approach is 21:15:12 21:15:15 <|amethyst> I think the submitter might not realise that that is also what prevents monsters from following you when you press < in this situation @.& 21:15:21 -!- Lasty has quit [Quit: Leaving.] 21:15:28 <|amethyst> or that that happens 21:15:37 yeah 21:15:54 on the other hand, that isn't exactly the same thing as the para/petr situation 21:16:31 03PleasingFungus02 07* 0.16-a0-2977-g0665d1d: Deduplicate (Grunt) 10(4 minutes ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0665d1dd2ded 21:16:33 <|amethyst> the para/petr situation makes it more obvious 21:16:39 <|amethyst> but even without that you get "The gnolls caught up to me and were hitting me...and they did not follow" 21:16:43 4+ 2- 21:16:45 -!- Sprort has quit [Ping timeout: 244 seconds] 21:16:45 good 21:16:58 -!- THICK_BOY_REAGAN has quit [Ping timeout: 256 seconds] 21:17:08 * Grunt calls down the wrath of NO GOD against no_space. 21:17:15 probably about even on bytes 21:17:19 |amethyst: ya 21:17:20 idk 21:17:28 you could close it as 'won't do' and I would be fine with that 21:18:32 so the player turned into stone halfway down the stairs? 21:18:53 -!- UncertainKitten has joined ##crawl-dev 21:19:01 <|amethyst> johnstein: yeah 21:19:38 -!- Dixie has joined ##crawl-dev 21:19:49 -!- THICK_BO` has quit [Ping timeout: 245 seconds] 21:20:19 -!- Sprort_ has quit [Ping timeout: 250 seconds] 21:20:36 Gell's Gravitas 21:20:45 pretty silly but better than the previous one 21:21:02 you'd prefer Gfunk's Gravitas 21:21:03 I'm sure 21:21:16 I have no gravitas 21:21:21 you do now! 21:22:03 gammafunk: did you see my exciting new run-on-sentence description 21:22:19 also, I just closed a bug from 4.5 years ago 21:22:24 feeling smug :) 21:23:21 wow, "making 'down' 21:23:23 +become exactly where the target is standing" 21:23:42 is that a good wow or a bad wow 21:23:49 that's good 21:24:02 I'm pretty sure I stole that from something 21:24:04 no idea what, though 21:24:10 if you're like describing a wile e coyote cartoon, that is 21:24:32 making tloc the school of weird cartoon physics could be fun. 21:24:55 run over water with impunity, until you look down 21:25:08 I guess it's kind of there already 21:25:46 I don't have an official wr win, but I'll get to that after I finish the others 21:26:08 oh I'd have to play Q again 21:26:11 not sure how I feel about that 21:26:23 ? 21:26:30 is that the iron law of your goofy gnext thing 21:26:37 not I mean 21:26:47 !lg . god=qazlal won x=file 21:26:47 1. [file=remote.cszo-logfile-any-weightless] gammafunk the Wrestler (L27 TrWr of Qazlal), escaped with the Orb and 3 runes on 2014-05-25 09:32:40, with 1589924 points after 82508 turns and 8:46:42. 21:26:54 it's not an official win 21:26:57 heh 21:27:08 !lg . god=qazlal won x=file 21:27:09 1. [file=remote.cbro-logfile-any-gods] PleasingFungus the End of an Era (L27 DsGl of Qazlal), escaped with the Orb and 3 runes on 2014-05-10 02:54:22, with 1660930 points after 74050 turns and 7:36:18. 21:27:18 unofficial qaz win bros 21:27:23 any gods, which one was that? 21:27:28 gods 21:27:34 it was the Qazlal and Gozag branch before they landed 21:27:34 G and Q together? 21:27:36 ya 21:27:37 yes 21:27:42 !lg . qaz won 1 x=file 21:27:42 1/2. [file=remote.cbro-logfile-any-gods] SGrunt the Demonic Cataclysm (L27 DsGl of Qazlal), escaped with the Orb and 3 runes on 2014-04-30 03:21:15, with 1567446 points after 89169 turns and 4:30:14. 21:27:44 PleasingFungus: hi. 21:27:49 hi.... 21:27:50 <|amethyst> PleasingFungus: https://crawl.develz.org/mantis/view.php?id=6953#c27994 if there's anything you want to add 21:27:58 asdf 21:28:02 I was in the middle of typing up a comment 21:28:04 too slow! 21:28:06 hi. 21:28:16 anyway looks like you covered everything I was going to 21:28:19 outdone by the hasted bug sporulator! 21:28:26 um 21:28:28 hm 21:28:44 1learn add PleasingFungus 21:28:49 <|amethyst> if anyone here is a sporulator it's PF 21:28:58 I guess that's true 21:29:18 PleasingFungus sporulates for attention! 21:29:26 You hear a grunt! 21:29:39 * |amethyst ankhs 21:29:46 what does that entail 21:29:53 <|amethyst> like an Egyptian goose 21:29:58 much ankhuish 21:29:58 -!- debo has quit [Ping timeout: 256 seconds] 21:29:59 I'm sure 21:30:07 <|amethyst> I guess really 21:30:12 * |amethyst rings with an ankh 21:30:28 fr: ankh statues 21:30:30 with seal doors 21:30:37 put them near tomb stairs 21:30:55 Should seal doors instead. 21:31:19 That actually might solve the "stair dancing is broken in tomb" problem the escape hatches suggestion etc. have tried to fix. 21:31:34 (broken is maybe the wrong word) 21:32:54 -!- reaverb1 has joined ##crawl-dev 21:33:23 -!- TR_Muscateer has quit [Ping timeout: 255 seconds] 21:33:39 -!- reaverb has quit [Disconnected by services] 21:33:43 -!- reaverb1 is now known as reaverb 21:35:54 <|amethyst> !learn add seal_doors http://goo.gl/or89ot 21:35:54 seal doors[1/1]: http://goo.gl/or89ot 21:36:18 |amethyst: I knew someone was going to make that joke 21:36:19 <3 21:36:19 oh goddamnit 21:36:55 <|amethyst> Grunt: it was remarkably hard to find a picture of a sea lion going through a door 21:37:17 <|amethyst> Grunt: and searching for seal and door together doesn't work because of weatherstripping 21:37:33 vault wardens, masters of weatherproofing 21:37:53 weatherproffing could be a new capstone Q ability 21:37:58 *proofing 21:38:01 ? 21:38:08 explain what that entails here :b 21:38:21 jokes 21:38:27 03PleasingFungus02 07* 0.16-a0-2978-g91f60fc: Tweak a cloud hint message (gammafunk) 10(3 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=91f60fc01864 21:38:30 ??jokes 21:38:30 jokes ~ joke[1/27]: why was six scared of seven? because seven ate 291 21:38:49 <|amethyst> or weatherproffing... make the top invo title "Academic Meteorologist" 21:38:58 yeah 21:40:01 -!- muravey has joined ##crawl-dev 21:40:38 <|amethyst> anyway, Q already gives weatherproofing 21:40:51 <|amethyst> just, it's only proof against your own weather 21:41:09 so I guess Q followers are 21:41:15 perpetually under the weather 21:41:27 <|amethyst> their allies even more so! 21:42:10 !lg * current trunk s=god 21:42:12 148013 games for * (current trunk): 88538x, 15563x Trog, 7257x Okawaru, 4039x Vehumet, 3763x Lugonu, 3522x Xom, 2739x Cheibriados, 2414x Ru, 2344x Ashenzari, 2306x Makhleb, 2304x Sif Muna, 1944x Dithmenos, 1921x Qazlal, 1626x Yredelemnul, 1238x Elyvilon, 1203x Gozag, 1162x Kikubaaqudgha, 1159x The Shining One, 853x Nemelex Xobeh, 693x Fedhas, 678x Beogh, 561x Zin, 186x Jiyva 21:42:30 surprised that zin is so low 21:42:58 <|amethyst> !lg * latest trunk s=god 21:42:59 No keyword 'latest' 21:43:08 <|amethyst> !kwd current 21:43:25 people still think zin is bad 21:43:42 well, don't think he's that unpopular historically, but... 21:43:44 ??test 21:43:44 test[1/40]: blaargh blaargh blaargh blaargh blaargh 21:43:48 huh 21:43:53 !kwd current 21:44:00 !lg . 21:44:01 2444. gammafunk the Caller (L7 HESu), quit the game on D:8 (lemuel_round_altar) on 2014-12-04 02:35:10, with 935 points after 3548 turns and 0:30:34. 21:44:06 <|amethyst> oh duh 21:44:07 !kw current 21:44:08 Keyword: current => cv>=0.15 21:44:08 <|amethyst> !kw current 21:44:08 haha 21:44:08 Keyword: current => cv>=0.15 21:44:25 !kw !kw !kwd 21:44:26 Invalid keyword string: !kw 21:44:34 !kw !kwd !kw 21:44:35 kkkwwwddd!!! 21:44:35 Invalid keyword string: !kwd 21:44:44 gggaaammmmmmaaafffuuunnnkkk 21:44:56 <|amethyst> ah, and 0.15.0-a0 is less than 0.15 so that works 21:45:18 <|amethyst> !kw recent 21:45:19 Keyword: recent => cv>=0.14 21:45:44 !lg cv>=0.13 cv<=0.14 s=god 21:45:45 395 games for gammafunk (cv>=0.13 cv<=0.14): 231x, 146x Sif Muna, 8x Trog, 6x Xom, 4x Okawaru 21:45:50 !lg * cv>=0.13 cv<=0.14 s=god 21:45:52 644131 games for * (cv>=0.13 cv<=0.14): 411026x, 58726x Trog, 33369x Okawaru, 20667x Lugonu, 17073x Vehumet, 15367x Xom, 11186x Yredelemnul, 10171x Makhleb, 10165x Sif Muna, 8584x Ashenzari, 7660x Cheibriados, 7463x Nemelex Xobeh, 6745x Dithmenos, 5915x Elyvilon, 5263x The Shining One, 5045x Kikubaaqudgha, 3948x Beogh, 2257x Fedhas, 1993x Zin, 999x Jiyva, 509x Igni Ipthes 21:46:07 huh, guess he's always been fairly unpopular 21:46:32 probably the long list of restrictions helps put people off 21:46:43 (though they're not as bad as tso's in practice) 21:46:43 a lot of people do switch to him, but i guess they then switch back to tso 21:47:10 !lg * recent xl<=18 s=god 21:47:11 yeah recite seems pretty good now, but I don't have any zin games, just have watched a bunch 21:47:13 691911 games for * (recent xl<=18): 435960x, 68184x Trog, 31573x Okawaru, 21864x Lugonu, 17794x Vehumet, 13216x Xom, 11685x Yredelemnul, 10484x Sif Muna, 10252x Cheibriados, 10093x Makhleb, 9109x Dithmenos, 8747x Ashenzari, 8615x Qazlal, 5659x Elyvilon, 5098x Kikubaaqudgha, 5026x Nemelex Xobeh, 4893x The Shining One, 3132x Beogh, 3050x Gozag, 2301x Ru, 2271x Fedhas, 1910x Zin, 561x Jiyva, 249x Ign... 21:47:17 zin has always been unpopular 21:47:26 !lg * recent won s=god 21:47:26 6653 games for * (recent won): 874x Trog, 710x Okawaru, 620x Vehumet, 561x The Shining One, 483x Ashenzari, 433x Makhleb, 381x Cheibriados, 307x Qazlal, 293x Dithmenos, 286x Zin, 181x Lugonu, 166x Kikubaaqudgha, 156x Xom, 156x, 152x Sif Muna, 147x Yredelemnul, 123x Ru, 120x Jiyva, 110x Fedhas, 100x Elyvilon, 98x Gozag, 94x Beogh, 93x Nemelex Xobeh, 6x Iashol, 3x Igni Ipthes 21:47:32 and imprison and sanctuary are strong 21:47:43 * Grunt clears his throat and prepares to recite. 21:47:44 yeah he's better for winning games 21:47:45 !hs * god=iashol 21:47:46 203. Bloaxor the Conqueror (L27 VSMo of Iashol), escaped with the Orb and 15 runes on 2014-06-16 23:26:38, with 20502640 points after 74424 turns and 6:36:50. 21:47:48 which doesn't surprise me 21:47:58 bloax, eternal champion of assholes everywhere 21:48:07 dang 21:48:10 fedhas is supposed to be a great god for getting off the ground to secure a win but hes unpopular too 21:48:16 but like, in a nice way...? 21:48:25 simmarine: this is why I am going to introduce Farmer next 1 Apr 21:48:31 to illustrate the power of Fedhas 21:48:32 yeah, I find some aspects of F tedious 21:48:41 man 21:48:42 but the god is certainly among the most powerful 21:48:47 that nemelex dip 21:48:53 <|amethyst> I *liked* the "Iashol" name :/ 21:49:14 you also liked boneriders 21:49:25 oh 21:49:31 that's how to make spirit wolves more exciting 21:49:32 the world is too cruel a place for you, |amethyst my friend. 21:49:38 but what would ride spirit wolves 21:49:41 <|amethyst> PleasingFungus: to be fair, it had a space in it 21:49:48 does that help? 21:49:51 spriggan spirits 21:50:21 Also Ely is pretty strong but not super popular. 21:50:21 gammafunk: Is one of those things you find tedious about Fedhas corpse sacrifices? <_< >_> 21:50:22 spectral spriggans? 21:50:25 also a popular liquor chain 21:51:06 reaverb: no, that's fine since it's all-los, but oklob setting up...tbf I only have one F win 21:51:19 Basil has more informed opinions about how to use the god, he actually likes F 21:51:27 Hmm. 21:51:30 he is weird about plants in general though, so he may be biased 21:51:31 <|amethyst> PleasingFungus: it makes it pleasingly ambiguous between riders made of bone, and riders that ride bones 21:51:50 <|amethyst> PleasingFungus: (though I guess mummies aren't made of bone so that doesn't work) 21:51:51 pleasingly, eh 21:51:55 reaverb I am sorry I can't 21:51:58 -!- theTower has left ##crawl-dev 21:52:25 he can't even? 21:54:06 I just make the oklobs and corrode zot 21:54:22 really, can any of us? 21:54:22 oh, so you don't use them much outside of that? 21:54:38 also good for orbruntomb 21:54:39 Basil: besides shrooms, which abilities do you use a lot and in what situations 21:54:52 I think the problem I've perpetually had with Fedhas is 21:54:53 I mean sunlight is always good, but sadly also kind of tedious to use 21:54:56 abnormally slow piety gain 21:55:07 but no piety decay 21:55:36 fedhas has a lot of piety sinks 21:55:36 hm 21:55:38 hrm, I don't recall really having a piety gain problem with my OgAr 21:56:03 I use sunlight against unseen horrors and spriggans 21:56:18 and I don't often use reproduction because it usually explodes on me 21:56:21 yeah, as Og I was a bit more compelled to use it more 21:56:44 <|amethyst> learn add innuendo 21:57:25 ime fedhas piety is hard to gain when your characters bad 21:57:35 if they dont need the piety then theyll usually be swimming in it though since you arent really using much 21:57:40 Basil: the rain ability? I used it on v:5 to help set up a farm 21:57:59 hm 21:58:08 gammafunk: oh, I've done that too! 21:58:10 rain is nice sometimes when i want to conserve fruit 21:58:15 I sometimes use it to cork up the Orc and Elf ends 21:58:17 oh, since the plants 21:58:30 i wish explosion wasnt annoying to use 21:58:31 and then I'd corpseslap the trapped dudes for reproduction 21:58:53 yeah highly situational fun is like 21:59:02 the thing with fedhas' higher-tier abilities 21:59:04 also I sometimes use it in V to prevent most monsters from wandering into my oklobs 21:59:06 rip corpseslap <_< >_> 21:59:16 reproduction is still real 21:59:19 and good 21:59:20 and my friend 22:00:00 -!- reaverb has quit [Quit: Leaving.] 22:00:45 -!- reaverb has joined ##crawl-dev 22:01:40 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 22:03:55 -!- NotKintak has quit [Ping timeout: 260 seconds] 22:09:45 Pacra: 104 damage in one hit 22:09:53 hm wrong channel 22:10:18 Basil twists Pacra apart!!! 22:10:29 heh 22:11:29 -!- heteroy has quit [Ping timeout: 244 seconds] 22:13:13 -!- link_108 has quit [Quit: Leaving.] 22:16:51 -!- Lightli_ has joined ##crawl-dev 22:16:59 yo 22:17:08 pinging |amethyst with a c++ question 22:17:17 -!- mong has quit [Quit: WeeChat 1.0.1] 22:19:02 actually nvm 22:19:19 -!- Lightli has quit [Ping timeout: 246 seconds] 22:20:01 PleasingFungus: are you writing some 22:20:03 questionable code 22:20:04 again 22:20:54 !tell |amethyst discovered in writing/testing. options_guide claims plain '=' resets an option but that's not true for the three options I'm tweaking 22:20:55 ebering: OK, I'll let |amethyst know. 22:22:05 03PleasingFungus02 07* 0.16-a0-2979-g562a0a4: Don't warn when glaciating IOODs 10(54 seconds ago, 1 file, 24+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=562a0a4e291b 22:22:28 PleasingFungus: imo also don't warn on fire vortices 22:22:33 Really glaciate your fire vortex????????????????????????? 22:22:49 ??rare messages[glaci 22:22:50 I don't have a page labeled rare messages[glaci in my learndb. 22:22:53 hm 22:22:59 rip antitraining, in any case 22:23:13 ??rare messages[vort 22:23:13 I don't have a page labeled rare messages[vort in my learndb. 22:23:14 yeah that stuff infuriates me but idk 22:23:24 Grunt: possibly someone realized it was not rare 22:26:29 fr vortex form 22:32:37 -!- Lightli_ is now known as Lightli 22:33:47 -!- cr0ne has quit [Remote host closed the connection] 22:34:39 ??9 22:34:39 9[1/2]: Gargoyles! 22:34:42 ??9[2 22:34:42 9[2/2]: In vault definition, a [depth+5] random monster. 22:34:55 ??reserved_clan_names[2 22:34:56 reserved clan names[2/3]: 098 vaults [gammafunk] 22:35:24 ??0 22:35:24 0[1/1]: The glyphs for orbs. Unless they're orbs of destruction. Or orbs of fire. Orb orbs of electricity. Or a great orb of eyes. 22:35:27 hm 22:35:35 orb orbs 22:35:35 0 is ordinary level monster 22:36:10 ??8 22:36:10 8[1/2]: This is either a {statue} or a {golem}. It's either totally harmless or an electric golem. 22:36:13 ??8[2 22:36:14 8[2/2]: Is also a marker for extremely out of depth ([depth+2]*2 depth!) monsters in vaults; both traditional and valued by most devs. Good results: d:4 wolf spiders, d:5 centaur warriors, d:6 fire crabs, d:9 sphinxes, d:10 fire giants, d:11 liches. 22:36:23 !send gammafunk the fire giant 22:36:24 Sending the fire giant to gammafunk. 22:36:32 better not be a green one! 22:36:43 nah, but it is kind of slimy. 22:36:54 fr: slime giant or giant slime 22:37:03 we have slime creatures, but 22:37:14 titanic acid blob. 22:37:16 we did cut a lot of J 22:37:45 ameoba, pulsating lump,...brown jellies? 22:37:55 brown oozes you mean 22:38:46 -!- gammafunk has quit [Quit: gnight] 22:42:06 http://i.imgur.com/ODZ1VRy.png black is walls, white is floor, brown is doors, grey is statues, red is possible 0s, blue is possible 9s, purple is possible 8s, gold is a chei altar plus torpor snail, blue is decorative glass 22:42:21 intended for depths 22:42:41 So that's a vault in the form of...sprite art? 22:42:45 well 22:42:49 it's easier to layout a vault in an image editor 22:42:53 than in a text editor 22:43:06 I still use that old vaultedit even if it hasn't been updated in forever 22:43:32 (it should have gastronok spawn in there if he hasn't spawned yet) 22:43:44 might be a bit weak for depths 22:43:48 Well I've made like 3 vaults so I'm not qualified to have an opinon :D 22:44:01 PleasingFungus: Well the airstrike might still be relevant 22:44:14 Gastronok (06w) | Spd: 5 | HD: 20 | HP: 150 | AC/EV: 2/1 | Dam: 40 | 10items, 10doors, amphibious, spellcaster, see invisible | Res: 06magic(80), 12drown | Chunks: 09poison | XP: 1587 | Sp: airstrike (0-50), slow, swiftness, sum.small mammal, cantrip | Sz: Big | Int: normal. 22:44:14 %??gastronok 22:44:19 spriggan air mage (11i) | Spd: 10 (move: 60%) | HD: 14 | HP: 40-62 | AC/EV: 1/22 | Dam: 16 | 10weapons, 10items, 10doors, spellcaster, see invisible, lev | Res: 06magic(140), 10elec++ | XP: 957 | Sp: airstrike (0-38), b.lightning (3d19), control winds, deflect missiles | Sz: little | Int: high. 22:44:19 %??spriggan air mage 22:44:24 spd 5, tho 22:44:29 idk 22:44:34 !send PleasingFungus speed 15 airstrike 22:44:34 Sending speed 15 airstrike to PleasingFungus. 22:44:44 rip hasty air mages 22:45:09 imo rest in hellfire 22:45:21 !send Grunt 3d8 hellfire 22:45:21 Sending 3d8 hellfire to Grunt. 22:45:30 !send PleasingFungus 3d20 hellfire 22:45:30 Sending 3d20 hellfire to PleasingFungus. 22:45:37 PleasingFungus: I fought a spriggan defender with Hellfire once 22:45:42 this was before ranged_rework 22:45:48 it ~*~*~hurt~*~*~ 22:46:31 !tell |amethyst nevermind these options aren't actually list options, I think keeping old compat is probably better 22:46:32 ebering: OK, I'll let |amethyst know. 22:48:34 -!- DrKe has quit [Ping timeout: 255 seconds] 22:52:37 -!- Siegurt has quit [Read error: Connection reset by peer] 22:53:44 -!- ghostmoth has quit [Quit: ghostmoth] 22:55:58 -!- Xeiph has quit [Quit: Page closed] 22:57:08 !tell |amethyst on second-second thought maybe they should be list options 22:57:09 ebering: OK, I'll let |amethyst know. 23:00:05 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 23:00:35 Grunt: pretty sure https://crawl.develz.org/tavern/viewtopic.php?f=17&t=14324 is for you 23:00:54 oh 23:00:57 I know what that is 23:01:19 %git fa1ea45 23:01:19 07zuurr02 {Grunt} * 0.16-a0-2349-gfa1ea45: Webtiles: Modify styling to prevent canvas blurriness on HiDPI screens where possible. 10(3 weeks ago, 1 file, 11+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fa1ea45825f5 23:01:20 that 23:01:41 working as intended? 23:01:56 well 23:02:07 hm 23:02:10 how to explain 23:02:37 It's basically a matter of preference, and I think setting that or not should be configurable at the very least. 23:04:10 I do all my vault making in vim. obv the best vault making tool 23:04:21 -!- Krakhan has quit [Disconnected by services] 23:04:23 -!- Krakhan|2 is now known as Krakhan 23:04:23 -!- Krakhan has quit [Changing host] 23:04:23 johnstein: good! 23:04:26 -!- Krakhan has quit [Client Quit] 23:04:34 (re: making vaults in an image editor) 23:04:42 -!- Krakhan has quit [Changing host] 23:04:45 the syntax file made it a lot easier 23:05:10 Grunt: fr: post that in the thread 23:05:25 I need to get back to reducing the size of that massive spider end vault 23:05:26 https://crawl.develz.org/tavern/viewtopic.php?p=198273#p198273 23:05:30 way ahead of you 23:07:19 -!- heteroy has quit [Ping timeout: 272 seconds] 23:07:33 hm. blocks of ice are always hostile, whether you make them or whether an enemy does. 23:07:39 -!- Sprort has quit [Ping timeout: 265 seconds] 23:07:53 v0v 23:08:02 https://bpaste.net/show/5710408e0ec3 23:08:10 ^ New unrandart based on a smithgod ability. 23:08:18 there's another case in which you shouldn't warn when casting glaciate, i.e.: when glaciating a friendly block of ice 23:08:22 but I think that can't happen right now? 23:08:24 idk 23:08:44 reaverb: boots of steampunk, huh 23:08:47 ice blocks are immune to glaciate 23:09:04 Grunt: yes, which is why we shouldn't warn before glaciating them 23:09:18 PleasingFungus: I'm not attached to the name, don't know what kind of "huh" that was :D 23:09:19 I think that specific case is already accounted for? 23:09:24 Grunt: it is not. 23:09:29 huh. 23:09:35 † 23:09:46 probably because there's no such thing as a friendly block of ice at present. 23:09:48 (sad, really) 23:10:28 -!- ldierk has quit [Ping timeout: 250 seconds] 23:11:18 reaverb: looks extremely powerful. 23:11:57 imo, if this is going to be a thing, steal the theme from my old lavawalker boots, which had a similar (but shittier) mechanic. 23:12:14 I even made a sprite for them! 23:12:18 You git your block of ice! The block of ice is almost dead. You feel very guilty. "You will pay for your transgression mortal!" 23:12:23 s/git/hit/ 23:13:06 I'll look up the lavawalker boots, were they ever merged into Trunk or are they on some branch somewhere? 23:13:08 they're in a secret branch 23:13:14 let me see what I can salvage 23:15:20 Should I email pubby before salvaging any Igni code for Trunk stuff? 23:15:39 rip igni 23:16:03 !seen Drachereborn 23:16:03 I last saw drachereborn at Wed Jul 2 01:45:47 2014 UTC (22w 2d 3h 30m 16s ago) quitting, saying 'Quit: Page closed'. 23:16:14 Wow, so many months. 23:17:17 (He helpped out with smithgod, but it never got to the point were new content was being made <_< >_>) 23:17:39 (for clairty he halped out after I rebased the branch) 23:17:50 s/halp/help/ 23:18:32 -!- ldierk has joined ##crawl-dev 23:19:50 so is igni a definite no-go? or just a temporary setback? 23:20:18 I don't think anyone is interested in working on Mr Smith right now. 23:20:39 Yeah, it could still happen if somebody was willing to finish the code/design. 23:20:53 Gozag was just a design doc for years. 23:21:11 New branch created: firewalk (1 commit) 23:21:11 03PleasingFungus02 07[firewalk] * 0.15-a0-81-g8285e78: Initial pass on firewalker boots 10(8 months ago, 20 files, 80+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8285e782c253 23:21:15 code is not rebased, sorry 23:21:23 But I think moving some the mechanics to Trunk would be helpful, would at least keep the code from rotting. 23:21:29 PleasinGfungus: Sure, thanks :D 23:21:32 man, look at that submodule garbage 23:21:58 anyway, the boot sprites might need to be higher contrast 23:22:00 idk 23:22:07 I'm still kinda fond of them 23:22:11 <|amethyst> reaverb: IMO put artifactise on Gozag 23:22:11 |amethyst: You have 3 messages. Use !messages to read them. 23:22:14 and the firewalk mechanic is neat for theme 23:22:43 <|amethyst> ebering: yeah, they probably should be list options, that's what I was suggesting 23:23:19 I don't think an option worse than flying in most situations is going to do much. >_> 23:23:50 <|amethyst> ebering: or, they should work like list options... don't necessarily need to use LIST_OPTION_NAMED, if that results in much worse runtimes 23:23:57 |amethyst: Yeah, it's just the rng key thing used for artefactize is tough to rebase given your refactorings to random.cc :D 23:24:05 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-2979-g562a0a4 (34) 23:24:49 <|amethyst> reaverb: I didn't look into how it's implemented 23:25:07 reaverb: hence, for theme. 23:25:55 but yes, it's not enough to carry an artefact on its own, which is why I stopped work on that. 23:26:47 |amethyst: they seem to do too much special stuff to use LIST_OPTION_NAMED 23:26:52 but I can make them behave like it 23:27:04 what is crawl-style for a lambda 23:27:11 (how do I brace it??) 23:27:18 <|amethyst> we're not really consistent yet 23:27:23 <|amethyst> one line or many in the body? 23:28:00 one 23:28:05 <|amethyst> I usually do 23:28:07 <|amethyst> [] (args) 23:28:13 <|amethyst> { return foo; } 23:28:25 <|amethyst> at the same level of indentation (or on one line if it fits) 23:28:25 hm 23:28:31 we probably should write the spec up 23:28:39 <|amethyst> for multi-line I do 23:28:41 <|amethyst> [] (args) 23:28:42 <|amethyst> { 23:28:44 <|amethyst> foo; 23:28:46 <|amethyst> bar; 23:28:49 <|amethyst> } 23:28:49 thats what I was doing 23:28:51 cool 23:29:07 <|amethyst> there's also a question of whether to have a space between } and ) 23:29:21 <|amethyst> I'd say not, since we don't have space before ) elsewhere 23:29:39 <|amethyst> in func([] (args) { return foo; }); that is 23:29:46 one day I will learn what exactly lambdas really are and how exactly to use them in a useful way (and when and why) 23:29:51 -!- demiskeleton has quit [Quit: Leaving] 23:29:55 -!- Cerpin has joined ##crawl-dev 23:29:58 they're functions. 23:30:07 -!- caricature has quit [Quit: Konversation terminated!] 23:30:44 <|amethyst> when you need to pass a function to another one, and you don't want to give the former function a name 23:30:55 <|amethyst> because you're using it only once 23:31:24 like when using remove_if on a vector of pairs with some special match on the pairs 23:31:31 <|amethyst> they can do more interesting stuff with captures, but nothing you couldn't do with extra arguments and bind() 23:31:33 (Oh btw is_any_item should probably be replaced with a lambda) 23:32:02 <|amethyst> reaverb: actually, we already have a template for that 23:32:56 * geekosaur has to admit, after reading the rules for C++ lambdas, he understands why Apple went with blocks instead >.> 23:33:10 |amethyst: Really? Where? 23:33:16 special casing for captures etc. 23:33:19 I can't find it. >_> 23:33:22 <|amethyst> !source always_true 23:33:23 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/libutil.h;hb=HEAD#l88 23:42:38 03|amethyst02 07* 0.16-a0-2980-ge6f431b: Consolidate (reaverb) 10(6 minutes ago, 2 files, 4+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e6f431b200af 23:43:27 <|amethyst> maybe I should just make it accept a null pointer instead 23:46:21 -!- Brannock has quit [Ping timeout: 250 seconds] 23:47:03 |amethyst: What are the advantages of using a null pointer instead of a default function there? I don't think null pointers work well as a default function pointer because you need to constantly check for them, but I might be missing something. 23:47:19 <|amethyst> reaverb: well, it's only called once so it would be one check 23:47:46 <|amethyst> the advantage is that it would be easier for someone else to explicitly pass an always_true, if they need to specify an owner_id 23:47:49 <|amethyst> however... 23:47:55 Unstable branch on crawl.s-z.org updated to: 0.16-a0-2979-g562a0a4 (34) 23:48:04 03|amethyst02 07* 0.16-a0-2981-g9cd70b2: Remove an unused parameter. 10(2 minutes ago, 2 files, 2+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9cd70b2f4ee9 23:48:18 <|amethyst> that never actually happened so it doesn't matter :) 23:48:56 <|amethyst> so the only real advantage to taking null is that you wouldn't have to #include libutil.h 23:48:57 -!- CrawlOffline|Jho has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 23:50:16 Hmm, it just occured to me the #include libutil.h was itself in a header file. 23:50:25 http://sprunge.us/SYgh here's a thing for vaultsmiths to examine 23:50:50 <|amethyst> reaverb: yeah, because _always_true is mentioned in that header file 23:51:18 PleasingFungus: Hehe, I didn't realize it looked like a snail until I saw the actual .des file. 23:52:25 huh 23:53:16 |amethyst: Hmm, is _always_true automatically on some systems or is that another example of libutil.{cc,h} packing things past their intended purpose <_< >_> 23:53:37 -!- Azzkikr has quit [Ping timeout: 264 seconds] 23:53:53 <|amethyst> it's something we define in libutil.h 23:54:17 <|amethyst> as for why there, it seemed to have more "generic" templates than anywhere else at the time 23:54:37 <|amethyst> it should be renamed though, to remove that leading underscore 23:54:57 that's a lot of enemies. 23:55:08 but it *is* depths 23:55:09 johnstein: the idea is that about half of those place 23:55:17 I think 23:55:20 and a third of the 8s 23:55:24 (that is, one of them) 23:55:32 idk how reasonable that is 23:55:47 oh I missed the note below 23:56:05 oops 23:56:55 if I was hangedman, I would set up a bunch of letters, shuffle them, and somehow magic would happen 23:57:11 1learn add 23:57:22 PleasingFungus: you can do it with your current glyphs fairly easily 23:57:25 see for example 23:57:28 !vault grunt_bent_corner 23:57:28 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/large_abstract.des;hb=HEAD#l1254 23:57:48 granted I'm doing something slightly different there, but you can see how to get there from where you are now 23:57:59 -!- reaverb has quit [Quit: Leaving.] 23:58:02 Grunt: my vague desire is to make about half of them place per-grouping 23:58:16 <|amethyst> PleasingFungus: KFEAT: _ = altar_cheibriados for the one thing 23:58:24 KMONS: 8 = 8 / nothing 23:58:32 Grunt: so I mean like 23:58:34 alternatively something like SUBST: 8 = 8. 23:58:36 <|amethyst> PleasingFungus: you need something anyway, because _ isn't altar 23:59:06 of the four 0s at the door, about two should place; of the two zeros slightly further in, about one should place; etc (rather than about half across the entire vault) 23:59:13 since the latter might be too clumpy? 23:59:18 ah okay 23:59:20 idk if that's an unreasonable vault wish 23:59:31 It's pretty reasonable. 23:59:40 <|amethyst> use a different letter for each clump 23:59:50 <|amethyst> then use an NSUBST