00:03:15 -!- pentax has quit [Ping timeout: 265 seconds] 00:08:40 PleasingFungus: incidentally I hate you for adding a new unique just before I encountered and killed Murray for the first time 00:08:55 PleasingFungus: because it means I have someone else to kill before I can say I've killed all the uniques in trunk :b 00:09:34 did you notice his black mark or did he fail to remember to cast anything 00:09:35 (at least Robin is early game) 00:09:51 I think I fought him side by side with two reapers? 00:09:55 who didn't really land any hits 00:10:02 !lm . uniq=murray -tv 00:10:03 1. SGrunt, XL25 MiGl, T:102603 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 00:10:50 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 00:11:10 oh, tso, no chance 00:11:27 -!- CrawlOffline|Jho has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 00:12:02 -!- neunon has quit [Quit: ZNC - http://znc.in] 00:12:22 -!- NilsBloodaxe has quit [Ping timeout: 246 seconds] 00:12:47 also portal projectile holybow kind of destroys his torment + undead + mark combo >_> 00:13:07 -!- neunon has joined ##crawl-dev 00:13:07 It destroys a lot more than that, believe me...... 00:13:20 Unstable branch on crawl.s-z.org updated to: 0.16-a0-2822-gb1d3efb (34) 00:13:28 * theTower notes down "de-tilt tso" onto his todo 00:15:42 -!- NilsBloodaxe_ has quit [Quit: Page closed] 00:19:37 (reminded of my floating summon greater undead idea again suddenly) 00:20:14 surely of all the places that'd fit in, it'd be tar 00:20:59 (ancient champion / flayed ghost / vampire knight / unborn / revenant / liches / jiangshi??) 00:21:27 needs bone dragon wellsprings. 00:22:09 mummy priests??? 00:22:20 (summoners summoning summoners......) 00:22:32 (i.e. add them into that set) 00:22:46 -!- zencephalon has quit [Ping timeout: 258 seconds] 00:23:03 at that point you might as well use the "trying to avoid overlap with tomb" excuse to make it be curse skulls instead. 00:23:32 give this to Ereshkigal imo 00:23:40 or possibly Gloorx.......... 00:23:45 curse skulls in gloorx land, curse skills in tar land, curse skulls everywhere... 00:23:50 curse curse skull 00:23:58 curse skull skull? curse curse toe. 00:24:00 greater curse skull. 00:24:30 curse skull death mage 00:24:49 -!- neunon has quit [Quit: ZNC - http://znc.in] 00:25:08 curse skull anninilator 00:25:13 s/nil/hil/ 00:25:16 curse pelvises 00:25:25 curse elvises 00:25:34 ! 00:25:38 (since wellsprings and phial exist already it wouldn't be too hard to figure out bone dragon wellsprings, but I'm not sure if/where one can specify a zombielike's base) 00:25:50 -!- neunon has joined ##crawl-dev 00:25:55 (also then they can go back into non-hells/abyss places) 00:28:39 curse cremation urn 00:29:32 hrm, this player title idea might not really work 00:29:33 hm. I wonder why this code doesn't work. 00:30:10 what I'm worried is that anyone can register an account on a server for, say, circular (elliptic alt) 00:30:26 or even beyond that a main account name, if we were restrict it to that 00:30:33 and the same goes for players themselves of course 00:31:11 I am sorry I am making this harder 00:31:16 wasn't someone going to work on a federated login system 00:31:18 (not sorry) 00:31:43 bh was talking about it but I don't know that we ever got as far as a plan 00:31:43 since we really don't have proper centralized logins, what I'm worried is that this will give "incentive" to abuse the server registration 00:31:54 doy: yeah bh had some plan to sort of 00:31:58 on the other hand, we do have server admins who can nuke abusers 00:32:14 abusers of this critical feature..... 00:32:19 yeah, I mean the "cost" is not that great 00:32:20 right 00:33:14 well I'll discuss with |amethyst before doing anything drastic 00:35:09 ??gammafunk[3 00:35:09 gammafunk[3/11]: greaterplayer: CeAM^Ru NaVM^Chei MfSk^Xom FoAK^Lucy MiBe^Makky VSWz^Zin HOAs^Oka HuFE^Ash DESu^Jiyva 00:36:29 !lg * god=ash s=cls 00:36:30 38533 games for * (god=ash): 6309x Enchanter, 3933x Fighter, 2393x Wizard, 2309x Monk, 2158x Gladiator, 2035x Transmuter, 1991x Assassin, 1740x Skald, 1616x Earth Elementalist, 1556x Ice Elementalist, 1487x Conjurer, 1422x Wanderer, 1358x Fire Elementalist, 1292x Air Elementalist, 1123x Necromancer, 1012x Hunter, 940x Venom Mage, 891x Stalker, 729x Warper, 707x Summoner, 489x Artificer, 455x Arcan... 00:36:57 -!- pwnmonkey has quit [Ping timeout: 258 seconds] 00:38:31 huh, ogre mage has two quotes 00:39:26 -!- ruwin has quit [] 00:39:37 !lg * god=ash s=cls won 00:39:37 1453 games for * (god=ash won): 191x Enchanter, 99x Wizard, 88x Ice Elementalist, 85x Earth Elementalist, 78x Necromancer, 75x Fire Elementalist, 70x Skald, 69x Fighter, 68x Gladiator, 65x Wanderer, 61x Conjurer, 58x Air Elementalist, 54x Monk, 54x Venom Mage, 53x Warper, 51x Summoner, 48x Assassin, 40x Transmuter, 32x Artificer, 27x Stalker, 23x Hunter, 15x Arcane Marksman, 13x Berserker, 10x Hea... 00:39:41 all ogres have two quotes 00:39:46 o 00:39:58 also it's still not golden dragon's three quotes 00:40:08 threeeeee 00:40:30 !lg * god=ash s=-cls won 00:40:30 1453 games for * (god=ash won): Reaver, Abyssal Knight, 5x Death Knight, 6x Crusader, 6x Priest, 7x Chaos Knight, 10x Healer, 13x Berserker, 15x Arcane Marksman, 23x Hunter, 27x Stalker, 32x Artificer, 40x Transmuter, 48x Assassin, 51x Summoner, 53x Warper, 54x Venom Mage, 54x Monk, 58x Air Elementalist, 61x Conjurer, 65x Wanderer, 68x Gladiator, 69x Fighter, 70x Skald, 75x Fire Elementalist, 78x ... 00:40:49 -!- caricature has quit [Quit: Konversation terminated!] 00:40:58 some day, reavers. some day. 00:44:25 !lg maxmaps 00:44:25 547. Maxmaps the Intangible (L27 OpMo of Cheibriados), splashed with acid on Slime:3 on 2014-11-28 06:38:31, with 764032 points after 89621 turns and 7:49:31. 00:44:33 that escalated quickly 00:44:36 !lg maxmaps -tv 00:44:36 547. Maxmaps, XL27 OpMo, T:89621 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 00:44:53 oh no :( 00:45:03 rip our chance of getting a ksp shoutout.......... 00:45:03 ...ahahahaha 00:45:03 ohhhhhhhh 00:45:03 haha wait what 00:45:05 what did he do 00:45:06 that was... 00:45:07 what did he doooo 00:45:09 interesting 00:45:12 that is amazing 00:45:17 -!- Hailley has quit [Ping timeout: 245 seconds] 00:45:20 1) chei 2) statue 3) no rcorr 00:45:28 ??statue_form 00:45:29 statue form[1/4]: Grants 17 + pow/10 AC, +30% HP, +2 Str, -2 Dex. Makes the base cost of an action 15 instead of 10, like the slow spell. Melds gloves, boots, bardings, and body armour. Provides rElec, rN+, 50% rTorm, rRot+, and poison immunity. 3 + str/3 bonus UC damage and 50% bonus on all melee. Gargoyles get 4 fewer AC. {Stoneskin} gives more AC while in Statue Form. 00:45:44 I was spectating, looked away, and found him dead 00:45:50 magicpoints: watch the tv 00:45:53 it is amusing 00:46:06 horrifying 00:46:06 what was he thinking 00:46:13 paying-attention-reasons 00:46:39 I was thinking, oh no trj got the better of him...wait slime *three*? 00:47:52 I wonder if anything should be done or if that is just a consequence of several things colliding 00:48:16 !lg maxmaps -tv 00:48:17 547. Maxmaps, XL27 OpMo, T:89621 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 00:48:25 mouse control would have prevented this tragedy... 00:48:37 (since that would discourage button-mashing for manual exploration) 00:48:38 well there are lingering complaints about corrosion effect stacking, but obviously that has no relation to just outright acid damage 00:48:42 ?/ksp 00:48:43 Matching terms (1): arkane_marksperson; entries (1): badwiki_gham_guide[1]: THE ULTYMATE RESISTANCES OF THE GHOUL COMBINED WITH POWYRFUL CLAW ATTACKS + RANGED SUPERIORITY FROM OF THE ARKANE MARKSPERSON MAKES THE GHAM THE POWER CLASS OF 0.8, 0.10, AND 0.11. GO FOR SPLINT MAIL FOR MAXIMUM PROTECTION + FLEXIBILITY // - THIS GUIDE BY SLAUGHTRO POWER CRAWLMASTER X 00:48:43 (more than it's already discouraged by stuff like that) 00:49:00 w o w 00:49:06 johnstein: maxmaps is the PR guy/community spokesperson for kerbal space program. 00:49:13 -!- tensorpudding has quit [Ping timeout: 258 seconds] 00:49:15 oh, huh 00:49:16 oh yea? nice! 00:49:22 I need to get back to that game 00:49:37 I played over a year ago or whenever it first came out. when there was only Mun 00:49:39 shockingly, his real name appears to be "max" 00:49:42 PleasingFungus: hopefully no hard feelings between kerbal space program and dcss due to acid walls 00:49:43 that was 00:49:47 a lot longer ago than a year... 00:50:08 it's been a fast couple years then 00:50:08 I anticipate extremely exaggeratedly powerful acid walls 00:50:12 and I guess hopefully no one is inspired to add acid walls to ... 00:50:15 reworking slime? 00:50:40 There is a solver and its name is disolver! 00:50:53 That line always seemed just random and out of place to me 00:51:04 Given the dissolution backstory of him being this serious priest guy 00:51:22 we have a bunch of dumb joke easter egg lines 00:51:23 stupid endless incredibly minor task 00:51:30 he really needs better hd 00:51:37 how do you get the solver line 00:51:38 Dissolution (13J) | Spd: 10 | HD: 12 | HP: 180 | AC/EV: 10/1 | Dam: 5008(acid:7d3), 3008(acid:7d3) | 04eats items, priest, see invisible, regen | Res: 06magic(120), 03poison, 08acid+++, asphyx, 08blind, 12drown | Vul: 11silver | XP: 8126 | Sp: sum.eyeballs [11!AM] | Sz: Large | Int: normal. 00:51:38 %??dissolution 00:51:52 simmarine: I think it's just speech text....hrm 00:52:02 huh, i thought it was solution/dissolution 00:52:08 maybe low hp warning should be a force_more by default 00:52:11 simmarine: yeah I probably messed it up 00:52:23 i wonder if that would be too annoying for people 00:52:28 I think that would really devalue force_more 00:52:32 yes 00:52:36 (i do that myself, but i can see why people wouldn't) 00:52:37 I just put my auto-fight to like 70 00:52:52 and use HugeDmg 00:52:57 well, auto-fight doesn't help with things like acid walls(: 00:53:04 whoever made HugeDmg.rc, thanks! 00:53:07 the easter egg part is why are you waiting around a vaguely-dangerous unique really late in the game 00:53:07 @The_monster@ says, "There is a problem solver and @possessive@ name is Dissolver!" 00:53:14 to see speech lines??? 00:53:22 interesting 00:53:23 man these lines are bad 00:53:27 @The_monster@ says, "Resolve to dissolve!" 00:53:28 yes they are 00:53:32 so did i make mine up 00:53:40 it used to be different 00:54:08 -!- dtsund has joined ##crawl-dev 00:54:10 idk i thought they were supposed to be corny 00:54:19 -!- mong has quit [Quit: WeeChat 1.0.1] 00:54:31 ?/issolu 00:54:32 Matching terms (1): dissolution; entries (5): dissolution[2] | embarrassing_deaths[29] | rock_wall[1] | uniques[1] | you_hear_a_sizzling_sound[1] 00:54:39 ??dissolution[2 00:54:40 dissolution[2/3]: Dissolution says, "There is a problem's solution. Dissolution..." 00:54:44 ^ 00:54:59 @ simmarine 00:55:06 ah 00:55:33 simmarine: last night I had a dream about the green C glyph bug we haven't tracked down yet, and in that dream when I saw that the C was named "tom" and for some reason thought "oh, so it's not a bug". 00:55:40 dreams are great. 00:55:44 I guess the moral is that sometimes our minds make things up about crawl 00:55:51 yes ive had several crawl-related dreams at this point 00:55:51 no way 00:56:06 but really, wish I could remember why it being named "tom" made it not a bug in the dream 00:56:07 also I am pretty sure I have uninitialized memory, and that makes me sad. 00:57:01 PleasingFungus: is that....what do you mean when you say "I have ..." 00:57:13 ? 00:57:53 maybe I'm not seeing the context 00:58:14 this is more monster spell description stuff 00:58:20 I think I figured out a solution for the control flow stuff 00:58:29 but right now I'm just trying to list monster spells using the new format 00:58:35 and I'm getting garbage 00:58:56 garbage is cool 00:59:04 I guess this is necessary since we know that, at this point, every players spell that gets made will become a monster spell at some point 00:59:14 *player spell 00:59:22 http://i.imgur.com/DyEKM21.png to be precise 00:59:42 bonus points if you can figure out what monster this actually is 00:59:43 but what would use summon lightning spire? 01:00:02 clearly we need monsters with the spell Flight 01:00:25 it will be tengu-style flight, duh 01:00:59 PleasingFungus: ogre mage 01:01:00 okay, haste other and some spells point at ogre mage, but then other stuff points at serpent code clashing?? 01:01:11 oh 01:01:12 hm 01:01:14 it could be serpent code 01:01:22 and you're both right about the actual monster 01:01:34 oh, haha 01:01:39 I mean, that's what Fire Breath / Fireball / Hellfire correlates to 01:02:07 how do randliches work? do you know each individual spell set? do you have to just find out the hard way what they have? 01:02:11 yeah that's it 01:02:14 thanks, theTower! 01:02:22 I was gonna be scratching my head for a while on that one 01:02:25 simmarine: latter 01:02:32 thanks 01:02:56 the most significant alteration aside from a lack of predictablity is that most liches are more summony 01:03:00 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:04:10 shadow creatures ancient liches in zot... 01:04:21 I can't stop these tides 01:04:40 oh that reminds me of something I wanted to try working on 01:04:49 summon tide? 01:04:57 For monsters with very random spell sets, log on xv what spells you've seen them cast 01:05:04 good idea 01:05:28 no joke, I think shadow creatures could be the only other summon spell they have that compares with sgd in terms of scariness 01:05:30 surely you should wait until pf is done his xv spellbook nonsense 01:05:46 I mean you can get a flayed ghosts from haunt, but those are very fragile 01:06:02 gammafunk: no concerns of a lucky servitor? 01:06:19 yeah that's true; the one time I got one it didn't get a chance to use anything on me 01:06:22 also didn't haunt lose flayed ghosts 01:06:28 -!- heteroy has quit [Ping timeout: 258 seconds] 01:06:32 ??randlich 01:06:32 I don't have a page labeled randlich in my learndb. 01:06:34 I got one with shadow c and it make a big old drak pack and something else 01:06:45 a couple others, I think 01:06:48 wait 01:06:50 no oof, thankfully 01:06:50 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/ghost.cc;#l1032 01:06:56 have randliches been merged into trunk yet 01:06:59 yes 01:07:03 welp 01:07:15 for once, I agree with you 01:07:17 (also why is paralyze only a secondary sepll) 01:07:18 my last game had randliches, but I silenced them most of the time 01:07:34 because how do they get off paras amongst all those draconians 01:07:38 !lg gammafunk x=src 01:07:39 2421. [src=cszo] gammafunk the Impregnable (L25 DDHe of Elyvilon), escaped with the Orb and 3 runes on 2014-11-28 03:14:51, with 1586395 points after 72870 turns and 9:46:28. 01:07:51 hm 01:08:08 -!- NotKintak has quit [Ping timeout: 255 seconds] 01:08:58 oh right, no conclusions were made on the teleport self liches 01:09:09 -!- NilsBloodaxe has quit [Quit: Page closed] 01:09:26 esc: crystal_spear 01:09:36 esc: tornado 01:09:45 esc:paralyse 01:09:59 well it checks mr, but I guess some people don't have that 01:10:10 unless you mean giant eyeball paralyse 01:10:11 esc:borgnjor's_revivification 01:10:17 Grunt: lich 01:10:28 Basil: shh 01:10:28 no that's paralyse_gaze 01:10:37 oh 01:10:43 esc: call_lost_soul 01:10:45 duh. 01:10:57 I would enjoy watching the tvs from that for sure 01:11:02 -!- trystero has quit [Quit: Page closed] 01:11:05 theTower: sounds like a unique to be made 01:11:16 imo give Boris that 01:11:22 it's how he keeps reviving 01:11:59 make his phylactery a portal vault 01:12:11 ! ! ! 01:12:12 except instead of getting a portal he revives if it times out 01:12:14 hells unique that randomly fits in the serpent slot, a hyper revenant with ghosts of slain uniques 01:12:28 (and call lost soul.) 01:12:31 Basil: oh we were talking about VS earlier, are they plant things that have taken over a corpse or something like that? 01:12:46 something near-death 01:12:57 I guess you could argue that Zin should hate them? 01:13:07 I guess 01:13:16 or are they giving life to this almost dead thing 01:13:17 does seem pretty unclean 01:13:49 gammafunk: magic 01:13:55 well I guess they'd have to be doing something like that; anyhow it's not anything that truly needs a change 01:14:08 I'm vaguely against more god restrictions by race 01:14:09 MAGIC! 01:14:34 they're flavorful but idk how much fun they create 01:14:56 !lg * vs s=god 01:14:57 46160 games for * (vs): 28129x, 6220x Trog, 2077x Okawaru, 1662x Dithmenos, 970x Cheibriados, 961x Makhleb, 802x Xom, 740x Ashenzari, 686x Lugonu, 559x The Shining One, 408x Qazlal, 400x Kikubaaqudgha, 393x Vehumet, 381x Elyvilon, 349x Yredelemnul, 286x Nemelex Xobeh, 273x Sif Muna, 267x Ru, 243x Zin, 157x Fedhas, 99x Gozag, 83x Jiyva, 8x Iashol, 7x Igni Ipthes 01:15:04 the fun of vicious giant bites into giants while you cite that they're unclean 01:15:10 wow, VS^fedhas 01:15:11 gammafunk: btw 01:15:16 ain't no one roleplayin' 01:15:17 !bug 9252 01:15:17 https://crawl.develz.org/mantis/view.php?id=9252 01:15:27 gammafunk: i wouldve had a good title but i mastered fighting on accident 01:15:33 !lg * vs fedhas 01:15:33 157. Vendetta the Ducker (L8 VSCj of Fedhas), slain by a white ugly thing on D:6 on 2014-11-27 04:13:13, with 1642 points after 6074 turns and 1:14:04. 01:15:33 based on the notes I think your resize fix caused that 01:15:53 missed opportunities 01:15:56 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 36.0a1/20141124100136]] 01:16:09 hm, d6 white ugly thing 01:16:12 pretty good 01:16:15 ??8 01:16:16 8[1/2]: This is either a {statue} or a {golem}. It's either totally harmless or an electric golem. 01:16:19 yes 01:16:19 ??8[2] 01:16:20 8[2/2]: Is also a marker for extremely out of depth ([depth+2]*2 depth!) monsters in vaults; both traditional and valued by most devs. Good results: d:4 wolf spiders, d:5 centaur warriors, d:6 fire crabs, d:9 sphinxes, d:10 fire giants, d:11 liches. 01:16:24 I 01:16:30 probably should go and update this 01:16:34 !lg * killer=white_ugly_thing s=place 01:16:35 1711 games for * (killer=white_ugly_thing): 346x D:11, 206x D:13, 154x D:10, 152x D:12, 134x D:9, 131x D:14, 129x D:8, 85x D:15, 80x D:7, 51x D:6, 32x D:16, 28x D:1, 18x Abyss, 15x Vaults:2, 14x Vaults:1, 12x D:4, 12x D:5, 11x D:17, 11x D:19, 11x Abyss:1, 10x D:3, 10x D:18, 8x D:2, 6x Vaults:3, 5x D:20, 4x Depths:2, 3x D:21, 3x Lair:1, 3x Depths:1, 3x Vaults:4, 3x Vaults:5, 2x Orc:3, 2x Swamp:5, 2... 01:16:38 mostly because liches aren't in the D set anymore >_> 01:16:44 theres a vault with d:5 orange rats 01:16:55 not ood, just made of hate 01:16:57 I thought it was orange rat 01:17:02 rats 01:17:03 orange rats 01:17:06 (erm, explicit ood.) 01:17:12 its kinda mean but i guess if its intentional 01:17:26 lookin' 01:17:34 Grunt: hrm, I'll need to look into that. I noticed some strange delay behavior when resizing even after making my fix, but perhaps I introduced some mouse lag 01:17:34 rat vault "hth" 01:17:59 (bloody badplayer introduced orange rats into sewers again...) 01:18:23 !vault lemuel_ratsnest 01:18:24 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/lair.des;hb=HEAD#l505 01:18:42 yeah I get that rat vault a bunch 01:18:45 hrm. did I somehow miss the orange rat part when I merged those vaults together? 01:18:49 the orange rats a little scary 01:20:04 -!- cr0ne has quit [Remote host closed the connection] 01:20:56 %git bee4e73e5d6d14 01:20:57 07tenofswords02 {|amethyst} * 0.14-a0-1346-gbee4e73: Lair.des clean-up, lair end interest edits 10(12 months ago, 2 files, 572+ 926-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bee4e73e5d6d 01:21:12 eurgh, I made the chances much more likely for them 01:21:22 what messy original odds 01:21:34 hrm, we don't exactly have a way to get ... 01:21:43 -!- NilsBloodaxe has quit [Client Quit] 01:21:50 %git 01:21:50 07PleasingFungus02 * 0.16-a0-2822-gb1d3efb: Remove 6-year-old commented code 10(2 hours ago, 1 file, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b1d3efbb7a26 01:22:08 %git HEAD~200 01:22:08 07PleasingFungus02 * 0.16-a0-2411-gd37fbb9: Fix inverted 'known' logic 10(10 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d37fbb956aa8 01:22:18 er 01:22:28 %git HEAD^200 01:22:28 Could not find commit HEAD^200 (git returned 128) 01:22:35 %git HEAD~100 01:22:35 07Grunt02 * 0.16-a0-2586-g0795e4f: Blow up another "blown up by" by crediting player wands correctly. 10(7 days ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0795e4fcf446 01:22:39 %git HEAD~40 01:22:39 07Grunt02 * 0.16-a0-2646-ga451149: Clean up hardbook handling. 10(5 days ago, 1 file, 23+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a4511494390e 01:22:43 %git HEAD~35 01:22:44 07PleasingFungus02 * 0.16-a0-2651-gdb485cc: Make gnoll sergeants display shields 10(5 days ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=db485cc7203c 01:23:10 hypertraveller (L25 HuFE) (Elf:1) 01:23:25 %git :/resize 01:23:25 07Grunt02 * 0.16-a0-2025-gec867ec: Fix up some screen resize hiccups. 10(13 days ago, 14 files, 61+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ec867ec667d6 01:23:31 -!- zencephalon has quit [Ping timeout: 264 seconds] 01:23:41 %git :/Resize 01:23:42 07Enne02 * 0.8.0-a0-315-g5924350: Resize the minimap region to take up more space. 10(4 years, 4 months ago, 3 files, 19+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5924350ec00d 01:25:08 %git 9e6f58dcabc7f47398c9806e4c80f93efbd0d4d2 01:25:08 07gammafunk02 * 0.16-a0-2585-g9e6f58d: Fix resizing of the Tiles window 10(7 days ago, 2 files, 9+ 33-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9e6f58dcabc7 01:25:24 -!- Zorg__ has quit [Client Quit] 01:26:10 %git HEAD~4000 01:26:11 07reaverb02 * 0.15-a0-711-g5091ead: Remove the "of the Doge" randart name (Sar) 10(7 months ago, 1 file, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5091ead2ae5b 01:26:24 %git HEAD~40000 01:26:25 Could not find commit HEAD~40000 (git returned 128) 01:26:45 %git HEAD~20000 01:26:46 07Arxale02 {galehar} * 0.8.0-a0-2421-gc8d7b1f: Colouring labyrinth messages 10(4 years, 1 month ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c8d7b1f2c647 01:27:07 -!- markgo has quit [Ping timeout: 264 seconds] 01:33:04 pondering expanding the tomb ood cap to 9 (which mostly avoids randomly placing the last of those floors on level generation on all three floors) 01:33:38 and then shoving the ancient liches / greater mummies / bennu in that range so all the tomb resting gets you a little more danger 01:33:49 (or maybe people just flee to crypt.) 01:34:14 -!- kroki has quit [Quit: Page closed] 01:35:00 (...which also has oods, and so does vaults, so maybe that's not that much of a problem...) 01:36:13 !messages 01:36:14 No messages for TZer0. 01:36:34 perfect late game ood monsters are sprint-exclusive ones imo 01:37:56 ???? 01:38:08 okay, let's see what I remember around that to guess 01:38:27 sprint III has three uniques and five statues, so unless that implies iron elementals, probably not 01:39:27 thunderdome doesn't have anything particularly exciting besides witch, orb beetle, and orbs of ice / elec, the latter of which realllllllyyyy push it 01:39:36 so the correct guess is meatsprint. 01:39:39 tyrant (15L) | Spd: 10 | HD: 35 | HP: 500 | AC/EV: 10/10 | Dam: 1513(drain) | 07undead, 10doors, evil, spellcaster, see invisible, 07vault | Res: 13magic(immune), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: b.cold (3d46), paralyse, sum.greater demon, animate dead, iron shot (3d54), teleport self [04emergency] / b.corrosive (3d33), slow, invisibility, throw icicle (3d46), crystal spear (3d58) / b.fire (3d46), confuse, haste, b.draining (3d41), sum.greater demon, banishment [04emergency] / mystic blast (3d37), b.cold (3d46), invisibility, animate dead, o.destruction (9d22) | Sz: Medium | Int: high. 01:39:39 %??tyrant 01:39:48 ...right, that broke. 01:39:53 would be fun. 01:40:04 unknown monster: "meatbag" 01:40:04 %??meatbag 01:40:08 unknown monster: "meat_bag" 01:40:08 %??meat_bag 01:40:10 uhh 01:40:12 unknown monster: "meat hydra" 01:40:12 %??meat hydra 01:40:21 dread (15W) | Spd: 10 | HD: 50 | HP: 500 | AC/EV: 10/10 | Dam: 1313(drain speed) | 07undead, 10doors, evil, see invisible, lev, 07vault | Res: 06magic(60), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 15000 | Sz: Medium | Int: normal. 01:40:21 %??dread 01:40:30 ...where did your spells go 01:40:51 I guess it has to wait for chei to be fixed up again 01:41:58 scourge (04S) | Spd: 12 (swim: 40%) | HD: 30 | HP: 500 | AC/EV: 2/15 | Dam: 2404(strong poison:110-195) | amphibious, cold-blooded | Res: 06magic(40), 12drown | Chunks: 09poison | XP: 14440 | Sp: poison arrow (3d37) [11!AM, 06!sil], b.venom (3d33) [11!AM, 06!sil], poisonous cloud (3d17) [11!AM, 06!sil] | Sz: Medium | Int: reptile. 01:41:58 %??sea snake hp:500 hd:30 name:scourge n_rpl n_des n_spe col:lightred spells:poison_arrow.27.natural;venom_bolt.27.natural;poisonous_cloud.27.natural 01:42:06 excellent 01:43:25 what is 27 01:43:29 cast chance? 01:43:55 out of every 200 actions if they're valid actions (range or whatever) 01:44:48 -!- zencephalon has quit [Ping timeout: 258 seconds] 01:47:21 -!- Ahrin has quit [] 01:51:08 Zin is inconsistent about conduct when quaffing mutation 13https://crawl.develz.org/mantis/view.php?id=9271 by ebering 01:52:32 'ERROR: range check error (-8 / 80)' 01:52:43 well I suppose something was going to go wrong with 01:53:37 !fight 80 executioner hd:100 spells:firestorm.160 v test spawner delay:10 01:55:15 ugh, can't figure out the syntax errors besides hd:100 and .natural 01:55:55 -!- pwnmonkey has quit [Ping timeout: 264 seconds] 01:56:31 -!- Patashu has joined ##crawl-dev 01:56:33 -!- alefury has joined ##crawl-dev 02:09:43 -!- tabstorm has quit [Ping timeout: 255 seconds] 02:12:53 -!- muravey_ has quit [Quit: Be back later ...] 02:16:02 -!- muravey_ has joined ##crawl-dev 02:22:41 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-2822-gb1d3efb (34) 02:29:03 -!- hacker is now known as Guest14368 02:29:10 -!- Guest14368 is now known as cribozai 02:30:14 -!- Jeffrey_ has joined ##crawl-dev 02:31:01 TSO's anti-stabbing conduct needs to be removed. It is horrible. You cannot use axes without accidentally distract-stabbing when your summons are around. 02:31:44 witch (03p) | Spd: 10 | HD: 10 | HP: 130 | AC/EV: 0/13 | Dam: 6 | 10weapons, 10items, 10doors, spellcaster, 07vault | Res: 06magic(60) | XP: 1056 | Sp: b.venom (3d15), mystic blast (3d15), invisibility, confuse, slow, teleport self [04emergency] / crystal spear (3d28), blink, b.fire (3d18), b.cold (3d18) / magic dart (3d5), paralyse, haste, b.lightning (3d17), confuse, teleport self [04emergency] / paralyse, throw flame (3d8), invisibility, fireball (3d19), teleport other [04emergency] / stone arrow (3d17), sting (d10), blink, b.lightning (3d17), banishment | Sz: Medium | Int: high. 02:31:44 %??witch 02:32:20 are they running on random spells too? 02:38:16 chei is broken on lua-derived monspec for monsters with randomized spellbooks, I think 02:38:55 tso's no-stabbing needs to become "tap guys on the shoulder instead of hitting them when they're distracted" 02:39:17 "distracted/sleeping" 02:39:34 alternatively block distracted status when with tso 02:39:39 -!- theTower has quit [Quit: leaving] 02:40:53 -!- zauren has quit [Ping timeout: 240 seconds] 02:42:42 -!- zencephalon has quit [Read error: Connection reset by peer] 02:46:52 -!- zencephalon1 has quit [Ping timeout: 240 seconds] 02:47:48 -!- Blomdor has quit [Quit: Page closed] 02:48:47 -!- simmarine has quit [Quit: Leaving] 02:55:23 -!- ElanMorin has joined ##crawl-dev 02:57:52 -!- SomeStupidGuy has quit [Ping timeout: 255 seconds] 03:04:51 I actually like the tap-option 03:05:12 -!- Marbit has joined ##crawl-dev 03:05:22 -!- Patashu_ has joined ##crawl-dev 03:05:22 -!- Patashu has quit [Disconnected by services] 03:05:43 like.. "You grab the vault guardian's shoulders. You shake the vault guardian. The vault guardian wakes up. The vault guardian shouts!" 03:06:22 -!- Twiggytwiggytwig has quit [Ping timeout: 244 seconds] 03:06:48 "You pat Natasha on the head" 03:06:49 :D 03:10:47 -!- ussdefiant has quit [Ping timeout: 265 seconds] 03:15:25 -!- Lightli has quit [Ping timeout: 246 seconds] 03:16:05 -!- gammafunk has quit [Ping timeout: 264 seconds] 03:31:51 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 03:34:16 -!- DrKe_ has joined ##crawl-dev 03:34:59 -!- DrKe has quit [Ping timeout: 264 seconds] 03:38:49 -!- Twiggytwiggytwi_ has quit [Quit: See ya guys later ;)] 03:40:48 hypertraveller (L27 HuFE) (Depths:5) 03:44:04 -!- Blazinghand has quit [Read error: Connection reset by peer] 03:47:47 -!- zencephalon has quit [Ping timeout: 245 seconds] 03:53:13 -!- DrKe_ has quit [Ping timeout: 255 seconds] 03:55:05 -!- muravey_ has quit [Quit: Be back later ...] 03:58:25 I'm seeing a 'nasty sensed monster' which looks like a staff 03:58:41 and it's just a staff 03:58:46 https://crawl.project357.org/watch/zzxc 03:58:50 -!- DrKe has joined ##crawl-dev 03:59:04 -!- _Jordan_ has quit [Quit: Leaving] 03:59:20 -!- dtsund has quit [Quit: dtsund] 04:00:19 -!- Nstar has quit [Client Quit] 04:00:22 -!- __miek has quit [Ping timeout: 240 seconds] 04:03:12 -!- DrKe has quit [Ping timeout: 244 seconds] 04:03:41 -!- DrKe has joined ##crawl-dev 04:04:19 -!- alefury has quit [] 04:08:41 -!- Kintak has quit [Ping timeout: 265 seconds] 04:08:41 -!- link_108 has joined ##crawl-dev 04:13:02 -!- Basil has quit [Ping timeout: 256 seconds] 04:18:45 ??holy pan 04:18:45 holy pan[1/1]: A Pan encompass vault containing lots of holy monsters. Expect lots of angels and daevas (and a pearl dragon!), among others. Contains a temple to each of TSO, Zin and Ely. TSO's temple always has a demonic rune if you don't already have it, or an exit from Pan if you do. Zin's temple always has a few potions of cure mut. 04:25:48 -!- muravey_ has joined ##crawl-dev 04:27:22 -!- link_108 has quit [Quit: Leaving.] 04:31:41 -!- muravey_ has quit [Ping timeout: 264 seconds] 04:42:47 -!- DrKe has quit [Ping timeout: 255 seconds] 04:49:05 -!- zencephalon has quit [Ping timeout: 264 seconds] 04:51:29 -!- DrKe_ has joined ##crawl-dev 04:55:05 -!- scummos| has quit [Client Quit] 04:59:57 -!- scummos| has quit [Ping timeout: 272 seconds] 05:06:08 -!- keszocze has quit [Quit: Lost terminal] 05:08:18 -!- debo has joined ##crawl-dev 05:12:26 Wow, really big scoring bug on CPO 05:12:34 471. 0 Espinaca MiBe-27 escaped with the Orb! 05:22:35 -!- scummos| has quit [Read error: Connection reset by peer] 05:41:18 -!- Kramell has quit [Remote host closed the connection] 05:44:31 -!- debo has quit [Ping timeout: 264 seconds] 05:49:46 -!- zencephalon has quit [Ping timeout: 255 seconds] 05:51:10 -!- Marbit has quit [Ping timeout: 246 seconds] 05:52:41 -!- muravey_ has joined ##crawl-dev 05:56:53 -!- heteroy has quit [Ping timeout: 240 seconds] 05:57:25 -!- iFurril has quit [Ping timeout: 255 seconds] 05:58:19 -!- muravey_ has quit [Ping timeout: 255 seconds] 05:59:37 -!- Patashu_ has quit [Ping timeout: 240 seconds] 06:02:00 -!- Daekdroom has quit [Changing host] 06:04:30 -!- Schizzik has quit [Quit: Page closed] 06:05:27 -!- Crehl has quit [Quit: Killed by a kitten] 06:12:46 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 06:30:17 -!- evilmike has joined ##crawl-dev 06:34:20 -!- Lasty has joined ##crawl-dev 06:34:54 i just saw the randliches thing. i was wondering, is it only liches that get that? 06:35:25 i remember thinking something like this would be cool, but i figured it would also make sense for other random mage enemies, e.g. wizards, ogre mages 06:36:27 -!- bonghitz has quit [Remote host closed the connection] 06:46:54 -!- Amnekian has joined ##crawl-dev 06:47:06 Hi guys. 06:47:28 How can I submit art for the chance to go the loading screen? 06:50:04 -!- zencephalon has quit [Ping timeout: 255 seconds] 06:50:23 -!- penciltax has quit [Quit: ヒーロー見参!] 06:53:56 Amnekian: I'm not sure if there's a better way, but you can definitely post it to Mantis 06:54:50 Thanks 07:02:14 -!- FiftyNine has quit [] 07:09:00 I have no idea how do I submit things in Mantis 07:09:20 I have already logged in. Where should I go from here? 07:09:37 -!- Lasty has quit [Quit: Leaving.] 07:11:28 Come back, helping-man 07:11:37 -!- Kramell has quit [Remote host closed the connection] 07:14:18 -!- sooheon has quit [Remote host closed the connection] 07:15:37 -!- Amnekian has quit [Quit: Saindo] 07:16:28 -!- zencephalon has quit [Client Quit] 07:16:36 -!- Kramell has quit [Remote host closed the connection] 07:17:25 -!- somebody has joined ##crawl-dev 07:18:32 Hey. I wanted to ask, is there a reason why Beastly Appendage won't give you, say, a beak when you have hooves mutation and your helmet is on? 07:20:11 -!- aiguu has quit [Ping timeout: 265 seconds] 07:23:03 -!- Kramell has quit [Remote host closed the connection] 07:26:00 -!- Kramell has quit [Remote host closed the connection] 07:26:24 somebody: imagine the pain if it did :D 07:28:11 -!- siepu has quit [Quit: Leaving] 07:30:06 -!- Kramell has quit [Remote host closed the connection] 07:34:36 -!- Monkaria has quit [Quit: Page closed] 07:36:19 -!- heteroy has quit [Ping timeout: 258 seconds] 07:36:46 TZer0: It can't possibly compare to embarrassment of thinking hurtful and demeaning thoughts about my parent deity as I kited that hobgoblin on D:1. 07:37:14 -!- kroki has quit [Quit: Page closed] 07:38:45 I see you're new to transmuters. 07:38:46 have fun 07:38:59 also watch out for giant geckos 07:39:00 !lg . mftm 1 07:39:01 1/5. perunasaurus the Insei (L1 MfTm), slain by a giant gecko on D:1 on 2014-08-06 08:44:14, with 2 points after 80 turns and 0:01:28. 07:40:02 it's weird how most if not all best tm races aren't ones that would usually want to punch dudes with tmut support 07:40:24 -!- stanzill has quit [Changing host] 07:42:48 -!- Kramell has quit [Remote host closed the connection] 07:43:13 -!- demiskeleton has quit [Quit: Leaving] 07:43:22 -!- Marbit has joined ##crawl-dev 07:43:45 potatolizard: Thank you. :) I've had those moments. I think the most face-palm'ey one was that kobold with a +4 short sword by the entrance staircase. I am still guessing what would have happened if I at least tried throwing stones at it as it came. 07:43:50 Sar (L27 OgAM) (Zot:5) 07:45:05 uhh.. 07:45:10 that was a great message from Lantell. 07:45:53 !lg Espinaca 07:45:54 1. Espinaca the Invulnerable (L27 MiBe of The Shining One), escaped with the Orb on 2014-11-28 11:11:59, with 0 points after 111667 turns and 6:02:29. 07:46:00 something creepy is going on ^ 07:46:11 O_O 07:47:17 -!- Kramell has quit [Client Quit] 07:48:55 http://crawl.lantea.net/core 07:51:33 -!- scummos| has quit [Quit: Konversation terminated!] 07:57:22 -!- ackack has joined ##crawl-dev 08:01:43 -!- Kramell has quit [Remote host closed the connection] 08:08:02 !tell |amethyst I may have something running very soon. 08:08:03 TZer0: OK, I'll let |amethyst know. 08:08:25 !tell PleasingFungus Should the player form move delays in player.cc player_movement_speed() be moved to the form classes you set up? 08:08:26 Lasty_: You have 1 message. Use !messages to read it. 08:08:26 Lasty_: OK, I'll let pleasingfungus know. 08:08:35 !messages 08:08:35 (1/1) Grunt said (10h 27m 3s ago): Wulndraste 08:11:36 -!- Yermak has quit [Quit: Page closed] 08:11:43 -!- kroki has quit [Quit: Page closed] 08:12:16 -!- st_ has joined ##crawl-dev 08:15:32 -!- smajdalf has quit [Quit: Page closed] 08:15:42 -!- somebody has quit [Quit: Leaving.] 08:16:42 -!- ackack has quit [Ping timeout: 250 seconds] 08:19:19 -!- scummos| has quit [Ping timeout: 264 seconds] 08:21:48 -!- FiftyNine has quit [] 08:27:59 -!- stanzill has quit [Quit: on y va] 08:37:21 -!- mopl has quit [Quit: Page closed] 08:40:34 -!- vcordie has quit [Ping timeout: 246 seconds] 08:41:10 -!- somebody has joined ##crawl-dev 08:42:45 -!- foophykins has joined ##crawl-dev 08:43:16 Setherick (L23 KoBe) (Depths:4) 08:43:51 -!- debo has joined ##crawl-dev 08:43:52 -!- Tungsten has quit [Remote host closed the connection] 08:43:54 ??Death Scarab 08:43:55 death scarab[1/1]: 0.16 undead Tomb pack monster, occasionally showing up in numbers to replace guardian mummies. Fast, batty, trails miasma, and bites to inflict rN- to drain skill and/or speed or replenish its health. 08:46:21 -!- Kramell has quit [Remote host closed the connection] 08:53:24 -!- somebody has quit [Quit: Leaving.] 08:58:49 -!- Hailley has quit [Quit: Petra is closed!] 09:02:14 nago (L22 DsFi) (Depths:3) 09:02:14 -!- bullock has quit [Quit: Page closed] 09:03:18 -!- Bloax has joined ##crawl-dev 09:03:24 nago (L22 DsFi) (Depths:3) 09:04:22 -!- Isabel has quit [Ping timeout: 240 seconds] 09:04:55 -!- ackack has joined ##crawl-dev 09:05:08 -!- SomeStupidGuy has quit [Ping timeout: 255 seconds] 09:09:05 -!- aiguu has quit [Ping timeout: 258 seconds] 09:12:12 -!- ololoev has quit [Client Quit] 09:14:13 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 09:18:32 -!- muravey_ has joined ##crawl-dev 09:20:26 -!- ackack has quit [Ping timeout: 244 seconds] 09:22:55 -!- vcordie_ has quit [Ping timeout: 246 seconds] 09:23:53 -!- muravey_ has quit [Ping timeout: 264 seconds] 09:26:13 !crashlog nabo 09:26:14 No milestones for nabo (crash). 09:26:15 er 09:26:18 !crashlog nago 09:26:19 23. nago, XL22 DsFi, T:54108 (milestone): http://dobrazupa.org/morgue/nago/crash-nago-20141128-150316.txt 09:26:24 -!- scummos| has quit [Ping timeout: 256 seconds] 09:27:12 doy: this one's yours 09:27:14 -!- Brannock has joined ##crawl-dev 09:28:54 -!- tabstorm has joined ##crawl-dev 09:34:46 -!- Harkenn has quit [Ping timeout: 258 seconds] 09:36:48 -!- Morg0th has quit [Quit: leaving] 09:37:13 https://dl.dropboxusercontent.com/u/63152810/n/crawl/darkstonedemo.png https://dl.dropboxusercontent.com/u/63152810/n/crawl/darkstonedemo_.png 09:41:28 -!- foophykins has quit [Ping timeout: 246 seconds] 09:41:37 -!- Kalir has quit [Changing host] 09:49:05 -!- muravey_ has joined ##crawl-dev 09:54:44 -!- muravey_ has quit [Ping timeout: 256 seconds] 09:56:18 Can I suggest removing fire breath from rand liches 09:57:06 Bah, next you'll say they shouldn't breathe clouds of chaos. 09:57:35 lich (15L) | Spd: 10 | HD: 20 | HP: 61-96 | AC/EV: 10/10 | Dam: 1513(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 2795 | Sp: b.cold (3d29), paralyse, sum.greater demon, animate dead, iron shot (3d34), teleport self [04emergency] / b.corrosive (3d23), slow, invisibility, throw icicle (3d29), crystal spear (3d40) / b.fire (3d29), confuse, haste, b.draining (3d27), sum.greater demon, banishment [04emergency] / mystic blast (3d24), b.cold (3d29), invisibility, animate dead, o.destruction (9d17) | Sz: Medium | Int: high. 09:57:35 %??lich 09:57:53 hellephant (04Y) | Spd: 10 | HD: 20 | HP: 150-196 | AC/EV: 13/10 | Dam: 4507(trample), 20, 15 | 05demonic | Res: 06magic(140), 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 3123 | Sp: fire breath (3d40) [11!AM, 06!sil, 08breath], blink [06!sil] | Sz: Giant | Int: animal. 09:57:53 %??hellephant hd:20 09:57:56 ouch 09:57:57 Chei hasn't been rebuilt for a while and can't be rebuilt right now 09:57:57 -!- rast has joined ##crawl-dev 09:58:11 hellephant (04Y) | Spd: 10 | HD: 27 | HP: 200-257 | AC/EV: 13/10 | Dam: 4507(trample), 20, 15 | 05demonic | Res: 06magic(140), 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 6795 | Sp: fire breath (3d54) [11!AM, 06!sil, 08breath], blink [06!sil] | Sz: Giant | Int: animal. 09:58:11 %??hellephant hd:27 09:58:14 ow 09:58:28 well generally i dont think breathing lichs isnt too good 09:58:28 also liches do not have fire breath; that was a display bug 09:58:31 ok good 09:58:37 (or *is* a display bug?) 09:58:50 that would be very confusing if you used silence and they just didnt care apparently 09:59:32 -!- Marbit has quit [Quit: Page closed] 10:00:01 -!- PleasingFungus has joined ##crawl-dev 10:04:03 -!- radinms has quit [] 10:05:00 PleasingFungus: did you see my comment about something I think would be good for the monster spell display, seeing as you seem to be refactoring that? 10:05:14 I'll probably work on it myself, but I don't want to interfere with your work :) 10:05:36 I did not 10:05:37 PleasingFungus: You have 1 message. Use !messages to read it. 10:05:38 will check the logs now 10:06:15 !tell Lasty_ I considered it but don't feel strongly about it; especially since I don't think we're planning on adding any new slow or fast forms any time soon, it might be okay to leave it as a special case. 10:06:16 PleasingFungus: OK, I'll let lasty_ know. 10:06:22 !tell Lasty_ (since it is a special case!) 10:06:22 PleasingFungus: OK, I'll let lasty_ know. 10:06:34 possibly that should have been to 'lasty'. 10:06:37 * PleasingFungus shrugs. 10:06:39 eh, I got it 10:06:39 Lasty_: You have 2 messages. Use !messages to read them. 10:07:35 !tell ontoclasm https://dl.dropboxusercontent.com/u/63152810/n/crawl/darkstonedemo_.png -> https://dl.dropboxusercontent.com/u/63152810/n/crawl/darkstonedemo.png 10:07:36 Bloax: OK, I'll let ontoclasm know. 10:07:38 -!- NotKintak has quit [Ping timeout: 250 seconds] 10:08:55 -!- wheals has joined ##crawl-dev 10:09:03 Grunt: scrolled through the logs but couldn't find anything about the monster spell display 10:09:11 probably missed it 10:10:11 it was show casted spells, i think 10:10:38 !crashlog Setherick 10:10:39 4. Setherick, XL23 KoBe, T:59323 (milestone): http://crawl.akrasiac.org/rawdata/Setherick/crash-Setherick-20141128-144315.txt 10:10:40 !crashlog sar 10:10:41 8. Sar, XL27 OgAM, T:89782 (milestone): http://crawl.lantea.net/crawl/morgue/Sar/crash-Sar-20141128-134348.txt 10:10:46 !crashlog hypertraveller 10:10:46 3. hypertraveller, XL27 HuFE, T:105189 (milestone): http://crawl.akrasiac.org/rawdata/hypertraveller/crash-hypertraveller-20141128-094046.txt 10:11:16 is this the new normal.... 10:11:49 -!- Kramell has quit [Remote host closed the connection] 10:13:00 i wonder if anyone will kill me for resolving this 3-year old patch 10:13:43 PleasingFungus: as wheals said the idea is, for very random spellset enemies, to show spells you've seen the monster cast 10:13:51 ah 10:14:05 why just very random? would make sense on ones with books, too 10:14:10 yes, I've thought about that (though I was thinking about that for ogre magi/wizards) - yeah 10:14:17 part of the goal with this is to support that 10:14:18 you could recolour the casted spells or something 10:14:20 yes 10:14:21 good :) 10:14:22 exactly 10:14:24 though it's only a partial step 10:14:30 actually 10:14:33 I wonder now 10:14:55 ...what's the rationale for hiding the set of spells for lords and liches? 10:15:15 idk how practical it would be to display the full set of spells for lords 10:15:18 not sure about liches 10:15:25 also, man, "lords and liches" is a great phrase. 10:15:32 (yes) 10:15:41 I mean, could we get away with just showing players the spell this particular lord or lich has? 10:15:52 oh. 10:15:53 not encouraging xv i guess 10:15:57 well 10:16:00 we already encourage xv 10:16:05 since we show their randomized resistances 10:16:19 which can be very useful! 10:16:35 fr liches have randomised resistances, that would probably make more sense than how they are now 10:17:06 nah. 10:18:07 -!- debo has quit [Ping timeout: 264 seconds] 10:19:11 describe-spells.cc:190:24: warning: comparison between signed and unsigned integer expressions [-Wsign-compare] for (char c = 0; c < flat_spells.size() && c < 26; c++) 10:19:16 describe-spells.cc:261:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare] if (spell_index >= flat_spells.size()) 10:19:19 PPPFFF 10:20:00 -!- ussdefiant has joined ##crawl-dev 10:20:02 !blame clang 10:20:02 I pronounce clang... Guilty! 10:20:22 !source describe-spells.cc 10:20:22 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/describe-spells.cc;hb=HEAD 10:21:21 sargx (L22 DsBe) (Crypt:3) 10:22:58 !source spellset 10:23:01 Couldn't find spellset in the Crawl source tree 10:23:38 oh a typdef 10:24:09 ooh 10:24:10 maybe 10:24:20 Ashenzari followers can get the full spell set up front 10:24:25 everyone else needs to see them cast spells 10:24:30 * Grunt cackles. 10:26:23 that sounds like quite a 10:26:24 change 10:26:51 I'm talking specifically about monsters with large numbers of spells :) 10:27:24 yeah I've thought about that myself 10:27:48 can compensate for pan ash nerf when we remove random zigs from there... 10:30:34 Lasty_: around? 10:30:37 yup 10:31:00 Couldn't automatically find the MSYS installation path. Please provide it in full as a Windows path with forward-slashes. For example C:/MinGW/msys/1.0; toolchain will be put in C:/MSYS/opt/windows_32. (environment variables of the form ${FOO} are understood). 10:31:07 -!- somebody has joined ##crawl-dev 10:31:18 did you run into this while running yypkg-1.4.0.exe 10:32:07 I can't recall. It should be relatively easy to resolve tho. /c/msysgit/ or whatever 10:32:36 er /c/msysgit/1.0 I guess? 10:33:05 or maybe it wants the windows-style pathing: c:/msysgit/1.0 10:33:20 Where did you install msysgit? 10:34:01 G:\msysgit\ 10:34:25 Does feeding in that path work? 10:34:30 but i'm not sure where in "./yypkg-1.4.0.exe --deploy --host msys" to put it 10:34:42 Oh, it's not a prompt? 10:34:48 I definitely didn't run into that then 10:34:49 oh, i guess it might be 10:35:01 haha 10:35:14 i didn't think to type there, i thought it was just hanging 10:35:22 hahaha 10:35:25 "D 10:35:27 :D 10:36:34 ty for pointing out the obvious :) 10:38:27 That's what i'm here for. 10:40:53 03Grunt02 07* 0.16-a0-2823-g0d1fc55: Fixup fixup_spells; make crashforged servitors spellforged again. 10(86 seconds ago, 2 files, 11+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0d1fc55f7284 10:41:13 i just saw the randliches thing. i was wondering, is it only liches that get that? 10:41:13 i remember thinking something like this would be cool, but i figured it would also make sense for other 10:41:23 other enemies? 10:41:27 i'm just wondering if theres a plan to extend it to all "multi book" caster enemies 10:41:35 doy specifically initiated this as a lich project :) 10:41:53 sargx (L22 DsBe) (Crypt:3) 10:42:01 !crashlog sargx 10:42:01 yeah i see the branch is limited to them. but is it just meant to start with liches? 10:42:02 2. sargx, XL22 DsBe, T:85327 (milestone): http://dobrazupa.org/morgue/sargx/crash-sargx-20141128-164145.txt 10:42:07 You'd have to ask doy... 10:42:15 the thing i like about this is, you dont need to memorize all the different spellbooks. theres just one list of spells it picks from 10:42:30 Unstable branch on crawl.s-z.org updated to: 0.16-a0-2823-g0d1fc55 (34) 10:42:31 so there's no, "if it casts summon demon, then it has ____ as well" stuff 10:44:02 -!- pwnmonkey has quit [Ping timeout: 245 seconds] 10:49:26 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 10:51:15 -!- Aule_ has joined ##crawl-dev 10:51:31 ho 10:51:34 hi 10:52:29 Q: helix and focus cards appear in both oddities and wonders decks. Is this correct? 10:53:15 Yes. 10:53:57 -!- tabstorm has quit [Ping timeout: 244 seconds] 10:54:03 evilmike: well, you already don't need to *memorize* the different books, since they're on xv - and there are ways (that we were talking about earlier) to improve the UI for that 10:54:46 ty. just one more: regarding number of cards in a deck, is it up to 128? 10:55:54 127, I think. 10:56:14 you are so awesome. tyvm 10:56:20 up to 14, really 10:56:23 or was it 13 10:56:32 hrm 10:56:58 I assumed he was asking how many were supported by the code 10:57:13 as in, how many you could store in a signed short 10:57:30 oh, so that's all this line does, then: 3262 ASSERT_RANGE(item.initial_cards, 1, 128); 10:57:32 short is definitely bigger than 128 10:57:54 oh, sorry 10:57:54 -!- aiguu has quit [Ping timeout: 250 seconds] 10:57:56 don't some platforms have 32-bit shorts? 10:57:56 confused short and byte 10:58:09 that's on me 10:58:27 * wheals wonders how best to make a "bite my shorts" pun 10:58:33 -!- somebody has quit [Quit: Leaving.] 10:58:41 can you point me to the code that determines inital deck size, maybe? 10:59:16 just trying to update wiki, and want to be accurate 10:59:22 byte your shorts? they're not long enough 11:00:01 !source makeitem.cc:1701 11:00:02 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/makeitem.cc;hb=HEAD#l1701 11:00:03 -!- gammafunk has joined ##crawl-dev 11:00:09 4-13 11:00:13 long long shorts 11:00:23 a very special number, of course... 11:00:29 don't get short with us... 11:00:34 Supremely awesome. thanks! 11:02:40 -!- wheals has quit [Ping timeout: 246 seconds] 11:02:43 -!- wheals_ has joined ##crawl-dev 11:02:51 I'll now reduce the static of my presence by taking further inquiry int-o the void, the log and short of it being that I bid adieu as I go off to take a byte out of incompleteness. Bye! 11:02:53 -!- wheals_ is now known as wheals 11:02:54 -!- Aule_ has quit [] 11:04:07 -!- ussdefiant has quit [Ping timeout: 272 seconds] 11:04:18 -!- wheals_ has joined ##crawl-dev 11:04:24 and so he floats off 11:04:32 -!- wheals has quit [Disconnected by services] 11:04:37 -!- wheals_ is now known as wheals 11:05:02 mon-util.cc: In function 'void fixup_spells(monster_spells&, int)': mon-util.cc:4770:37: warning: comparison between signed and unsigned integer expressions [-Wsign-compare] for (int i = 0; i < spells.size(); i++) ^ mon-util.cc:4796:15: warning: variable 'slot' set but not used [-Wunused-but-set-variable] for (auto slot : spells) ^ 11:05:16 GRUUUUNT? 11:07:31 could be amethyst 11:08:31 wheals: oops 11:09:10 In file included from AppHdr.h:449:0, from xom.cc:6: xom.cc: In function 'const char* describe_xom_mood()': defines.h:313:45: warning: comparison between signed and unsigned integer expressions [-Wsign-compare] #define ARRAYSZ(x) (sizeof(x) / sizeof(x[0])) ^ debug.h:76:15: note: in definition of macro 'ASSERT' if (!(p)) AssertFailed(#p, __FILE__, __LINE__); 11:09:21 looks like clang really needs to implement -Wsign-compare :) 11:09:47 good commit message incoming 11:09:52 yeah, i specifically don't think extending the random spell stuff to very many monsters would be a good thing 11:09:58 03Grunt02 07* 0.16-a0-2824-g446179f: Fixup fixup of fixup_spells. 10(58 seconds ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=446179fa3f09 11:10:11 The orc wizard gestures! KA-CRASH! 11:10:27 doing it for every monster would be overkill, cause it would affect orc wizards 11:10:41 the only one that sticks out in my mind are the human "wizard" monsters 11:11:31 they're a bit like baby liches 11:11:57 aww <3 11:11:58 -!- SomeStupidGuy has quit [Ping timeout: 255 seconds] 11:12:23 aren't unborn the real baby liches 11:12:25 -!- Basil has joined ##crawl-dev 11:12:33 also 11:12:36 LINK crawl.exe 11:12:44 g:/msysgit/opt/windows_32/bin/../lib/gcc/i686-w64-mingw32/4.8.2/../../../../i686-w64-mingw32/bin/ld.exe: cannot find -llua 11:12:49 -!- Basil is now known as Guest33630 11:12:49 collect2.exe: error: ld returned 1 exit status 11:12:53 make: *** [crawl.exe] Error 1 11:13:09 what do 11:13:34 what's your make invocation? 11:13:35 -!- ackack has joined ##crawl-dev 11:13:42 make -j3 11:13:45 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-2823-g0d1fc55 (34) 11:13:58 try 11:14:03 make -j5 BUILD_LUA=y 11:14:08 whoa 11:14:12 did you send me two processors 11:14:14 er 11:14:16 sorry 11:14:31 -j5 is what I use locally and I instinctively type it now :b 11:15:00 it's ok, i'll go download some more cores 11:16:03 i also don't think that showing the spell set of random spellbook enemies would be a good thing 11:16:21 you'd be encouraging xv on every single enemy 11:16:51 thats why its good to just show spells you've seen them cast 11:17:47 ??tinyterm 11:17:47 I don't have a page labeled tinyterm in my learndb. 11:17:48 hm 11:17:55 what's the minimum terminal size we support? 11:18:02 is it 80x24 or 80x48? 11:18:09 ??hugeterm 11:18:10 hugeterm[1/6]: Any terminal size greater than 80x24 makes your games mostly impossible to watch for people using the standard size, which also means that all future viewings of your recorded games will be mostly impossible to watch. 11:18:14 ahh 11:18:16 -!- Sonata has quit [Ping timeout: 258 seconds] 11:18:16 ty :) 11:18:32 i think its actually possible to go smaller 11:18:39 maaybe 11:18:40 i believe you can reduce the viewport to just 8x8 11:18:58 or sorry, I mean LOS radius 11:19:08 need to add squarelos so you can go to just 14x14 11:19:16 er, 15x15 11:20:25 http://i.imgur.com/5bGQmOm.png 11:20:31 this is gonna take some scrolling 11:20:33 hm. 11:21:59 I was kind of hoping I could get away with using multiple pages, but even with spells on their own page, it'd take some scrolling.... 11:23:02 one very dumb 'solution' would be to only support this UI for single-spellbook monsters 11:23:25 new players will know what banishment does, right? they don't need to look that stuff up. 11:23:31 :( 11:26:20 what if it is in 2 columns? 11:26:56 -!- dtsund has joined ##crawl-dev 11:27:02 actually i guess it has more than 2 books 11:27:09 it has five books. 11:27:17 multicolumns could still help 11:27:41 I was vaguely thinking that I might want to add more information (like !sil in %??), but that's not critical 11:28:04 -!- Cerpin has joined ##crawl-dev 11:30:35 Grunt: I think our current mingw flags are simply e.g. make NO_PKGCONFIG=y 11:30:46 don't think using build lua alone will do it 11:30:47 -!- foophykins has joined ##crawl-dev 11:30:54 -!- somebody has joined ##crawl-dev 11:31:00 unless he's doing crosscompile 11:32:44 -!- winlu has quit [Quit: WeeChat 1.1-dev] 11:32:49 -!- markgo has quit [Quit: Leaving] 11:33:12 -!- reaverb has joined ##crawl-dev 11:33:33 -!- DocEon has quit [Quit: Leaving...] 11:37:46 -!- reaverb has quit [Ping timeout: 250 seconds] 11:38:11 -!- reaverb has joined ##crawl-dev 11:39:56 -!- FiftyNine has quit [Ping timeout: 250 seconds] 11:43:52 -!- domiryuu has quit [Quit: leaving] 11:45:30 pretty sure we decided a while ago to stop supporting anything smaller than 80x24 11:45:53 also, human wizards *might* be a reasonable choice to also have randomized spells, but not entirely sure how i feel about it 11:47:08 not really that important anyway, liches are way more common and noteworthy enemies 11:47:20 Something I was thinking about: Maybe randliches shouldn't get paralyze because the "point" of the spell is that you "pre-react" to it if you see a monster that has it, and that's hard to do with a random spell-set. (This would also probably include removal from panlords) 11:49:59 03wheals02 07* 0.16-a0-2825-g1ed58d5: Fixup "Fixup fixup of fixup_spells.". 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1ed58d5827b1 11:49:59 03wheals02 07* 0.16-a0-2826-gdab3699: Build with -Wunused-parameter. 10(89 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dab3699267da 11:49:59 03wheals02 07* 0.16-a0-2827-g6f819ab: Shush some compiler warnings. 10(74 seconds ago, 2 files, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6f819ab2a441 11:50:24 wheals: beautiful. 11:50:27 re fixup 11:52:14 -!- wheals has quit [Quit: Page closed] 11:52:37 -!- KurzedMetal has quit [Read error: Connection reset by peer] 11:55:17 -!- wat has quit [Ping timeout: 240 seconds] 11:56:04 -!- lukano has quit [Ping timeout: 255 seconds] 11:58:43 <3 11:59:20 !learn set gammafunk[3] greaterplayer: CeAM^Ru NaVM^Chei MfSk^Xom FoAK^Lucy MiBe^Makky VSWz^Ash HOAs^Oka HuFE^Zin DESu^(Sif|Jiyva) 11:59:21 gammafunk[3/11]: greaterplayer: CeAM^Ru NaVM^Chei MfSk^Xom FoAK^Lucy MiBe^Makky VSWz^Ash HOAs^Oka HuFE^Zin DESu^(Sif|Jiyva) 11:59:24 .gfnext 11:59:25 The RNG chooses: MfSk^Xom. 11:59:28 alright 12:00:21 m m m 12:00:28 xomxomxomxomxom 12:01:10 "MiBe^Mak" Hehe 12:01:58 !lg * mibe recent won urune=3 s=god 12:02:00 136 games for * (mibe recent won urune=3): 132x Trog, 2x The Shining One, Xom, Lugonu 12:02:05 good 12:02:10 !hs * mibe 12:02:12 !lg * mibe recent won urune=3 tso 1 12:02:18 1/2. particleface the Invulnerable (L27 MiBe of The Shining One), escaped with the Orb and 3 runes on 2014-09-03 16:03:50, with 1606339 points after 90392 turns and 5:42:51. 12:02:18 70405. PurpleRed the Axe Maniac (L27 MiBe of Makhleb), escaped with the Orb and 15 runes on 2014-06-25 11:26:28, with 52426908 points after 27486 turns and 11:01:39. 12:02:26 !lg * mibe recent won urune=3 tso 2 12:02:28 2. jygon1203 the Axe Maniac (L27 MiBe of The Shining One), escaped with the Orb and 3 runes on 2014-11-25 08:44:50, with 1694007 points after 72925 turns and 3:12:47. 12:02:28 that one won't be 3 rune, of course 12:02:40 !lg * mibe recent won urune=3 xom 12:02:41 oh good, going up against purplered 12:02:41 1. lifemoon the Conqueror (L27 MiBe of Xom), escaped with the Orb and 3 runes on 2014-11-14 10:30:27, with 1765199 points after 68555 turns and 6:45:36. 12:02:54 have fun 12:03:00 -!- ontoclasm has joined ##crawl-dev 12:03:15 !apt mf 12:03:19 Mf: Fighting: 1, Short: 2, Long: 1, Axes: -2, Maces: -2, Polearms: 4!, Staves: -2, Slings: -2, Bows: -2, Xbows: -2, Throw: 0, Armour: -3*, Dodge: 3, Stealth: 2, Shields: 0, UC: 1!, Splcast: -1, Conj: -2, Hexes: 0, Charms: 1, Summ: 0, Nec: -2, Tloc: -2, Tmut: 3!, Fire: -3*, Ice: 1, Air: -2, Earth: -2, Poison: 1, Inv: 1, Evo: 1, Exp: 0, HP: 0, MP: 0 12:03:19 although judging by your track record you're also very good at bashing your head against the wall for amazing amounts of time 12:03:33 ontoclasm: hi 12:03:43 -!- Zekka has quit [Ping timeout: 255 seconds] 12:03:48 -!- simmarine has joined ##crawl-dev 12:08:16 -!- Pacra has quit [Quit: Page closed] 12:09:45 -!- mamgar has quit [Quit: Exit Stage Left] 12:10:50 1learn add purplered eternal nemesis of g 12:10:54 ammafunk 12:10:55 rip 12:11:06 hm 12:11:11 aren't scythes not supposed to spawn randomly? 12:11:23 not any more iirc? 12:11:31 v0v 12:12:08 -!- reaverb1 has joined ##crawl-dev 12:12:30 !death PleasingFungus 12:12:30 Death has come for PleasingFungus... 12:12:34 just found one lying around on shoals 2 12:12:43 !lm PleasingFungus 12:12:43 5797. [2014-11-28 18:07:11] PleasingFungus the Devastator (L18 HuWn of Sif Muna) killed Asterion on turn 30347. (Shoals:2) 12:12:50 ps rip 12:12:51 oh 12:12:55 that's a fake game 12:13:01 since Asterion would have won 12:13:17 HuWn of Sif, interesting 12:13:35 was this a random, first altar thing? 12:13:39 pretty much 12:13:58 I got sick of chasing high scores and ghouls etc 12:14:00 -!- Bloaxor has joined ##crawl-dev 12:14:02 so I decided to just play an easy combo 12:14:04 I still want to hack mapstat or objstat to show altars so I can see what that early level dist. looks like 12:14:08 huwn is basically baby mode. 12:14:18 yeah wn is pretty strong in general 12:14:38 as is hu, of course 12:15:43 -!- reaverb has quit [Ping timeout: 264 seconds] 12:15:59 oo, acq 12:16:11 could acquire 12:16:12 gold 12:16:14 or food 12:16:37 gold only if there are shops you want to buy from 12:16:51 food really only if you feel you have a lot less than you should 12:17:13 unless you're planning for 15 runes or something 12:17:44 nah I'm sick of dying in extended 12:17:46 probably 12:17:56 anyway I got gloves of archery 12:18:02 !death PleasingFungus 12:18:02 Death has come for PleasingFungus... 12:18:13 -!- Bloax has quit [Ping timeout: 272 seconds] 12:18:19 !death you 12:18:19 Death has come for you... 12:18:27 -!- debo has joined ##crawl-dev 12:21:16 reaverb: i think thats a good point re: paralyze on random enemies. i feel banish has the same effect, where you really want to play around it whenever there's an enemy that has it 12:22:13 i don't particularly mind that though, i've always treated those enemies as potentially having those spells 12:22:24 -!- Schizzik has quit [Quit: Page closed] 12:23:30 -!- Guest33630 is now known as Basil 12:25:03 evilmike: Hmm, is that support or rejection? :D 12:25:17 -!- travis-ci has joined ##crawl-dev 12:25:17 The build has errored. (master - 0d1fc55 #854 : Steve Melenchuk): http://travis-ci.org/crawl-ref/crawl-ref/builds/42409464 12:25:17 -!- travis-ci has left ##crawl-dev 12:25:21 I could also see removing banishment from random spell sets, the custom ones more than show it off. 12:25:37 -!- reaverb1 is now known as reaverb 12:25:43 -!- debo has quit [Ping timeout: 245 seconds] 12:26:42 seems like you're removing a lot of banishment from the game, at that point. 12:26:56 reaverb: neither for or against, really. I think its fine to treat the enemies as extremely dangerous 12:27:34 I mean, they can also get crystal spear and hit you for 100 damage 12:28:46 -!- UncertainKitten has joined ##crawl-dev 12:29:00 Yeah, paralysis isn't the only dangerous thing they can get. I guess seeing how it play first would be good (after all I don't think I've seen anybody complain about panlord para...) 12:30:13 most people have enough MR by that point, they are practically immune to pan lord hexes 12:30:14 Having monsters that sometimes do para/banish is good. It creates a lot of banishment/paralysis threat without flooding the game w/ the actual effects. 12:30:41 03reaverb02 07* 0.16-a0-2828-g11696f2: Make Zin hate drinking !benemut even if you don't mutate (#9271) 10(13 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=11696f2d6a24 12:30:49 i suspect way more people get paralyzed by pan lords casting summon eyeballs 12:30:55 -!- tabstorm has joined ##crawl-dev 12:31:21 oh that reminds me of a Singularity suggestion - banish thinga that collide with singularity 12:31:40 I don't think I really like that idea for a few reaons. 12:31:43 *reasons 12:32:08 doesnt eveything try to collide with it, due to how it draws things in? 12:32:17 its probably better to just keep it a damage spell and not an instakill 12:32:41 I'm getting a hilarious mental image of a player using a monster singularity to escape into the abyss. 12:32:46 (or their own singularity) 12:33:08 -!- qoon has quit [Remote host closed the connection] 12:34:28 heh. 12:35:31 Yes, it tries to pull everything towards it. 12:35:41 Well, enemies, at least. 12:36:19 reaverb: ...but then everything you were trying to escape from joins you in Abyss, since you know... gravity! 12:36:42 actually right now it occasionally pulls things *past* it 12:36:53 which is unintentional but great 12:37:25 how does it interact with malign gateway? 12:37:36 since it gives the illusion of orbits <3 12:37:38 hm 12:37:50 dunno if it would actually be viable, i'm just picturing enemies rooted by a singularity, and getting killed by a tentacle 12:37:57 but i think the tentacle would get killed instead 12:37:58 mmmmmmm 12:38:18 As long as the tentacle isn't hostile, it would not be impacted/ 12:38:33 That is an interesting combo, thoUgh! 12:38:36 wow 12:38:42 cursed -3 phone keyboard 12:39:05 I'll be glad to get my new phone. 12:39:42 -!- muravey_ has joined ##crawl-dev 12:40:09 -!- witty has quit [Ping timeout: 265 seconds] 12:40:09 -!- witty_ has quit [Ping timeout: 265 seconds] 12:40:35 somebody: AK goes into the abyss through the singularity, banishes a room full of panlords, and then comes back to the now empty room :D 12:43:38 reaverb: That would be neat — introduces a racing mini-game of sorts into Crawl; it's like Labyrinths, but *way* more dynamic and lethal. 12:43:51 -!- rossi has quit [Ping timeout: 255 seconds] 12:44:45 Grunt: was wondering, does the effect act through walls? 12:44:49 Be AK, get stuff to follow you into the Abyss, win a game of hide-and-seek there, come back alone. Zigg:27 strategy! 12:44:59 -!- theTower has joined ##crawl-dev 12:45:01 Ak can escape the abyss with (aa) 12:45:19 which triggers their "Depart the Abyss" ability. 12:46:37 -!- aiguu has quit [Ping timeout: 240 seconds] 12:47:38 reaverb: Oh. Nevermind my attempts at being poetic, then. 12:48:09 You should play more AK, the background is fun :D 12:48:16 Banish any monster you don't like fighting, etc. 12:48:56 Although you do have to sac corpses because I haven't changed that yet <_< >_> 12:50:40 -!- Bloaxor is now known as Bloax 12:51:10 reaverb: I'll get to AK after I win a decent DgTM-with-Ne-bent. Hopefully, it will change by that point. :) 12:53:51 -!- tcsc has quit [Read error: Connection reset by peer] 12:53:57 -!- wheals has joined ##crawl-dev 12:54:19 reaverb: you should add LoS corpse sac for any gods who keep it 12:54:51 that is the plan for trog. 12:54:58 however, the code is slightly tricky. 12:55:02 I may do it at some point. 12:55:10 I would perfer to remove corpse sac even from trog. 12:55:15 s/perfer/prefer/ 12:55:22 I would not. 12:57:16 would people support building elf out of stone? 12:57:47 PleasingFungus: The reason for that is, from my understanding, that corpse sac is occasionaly relevant with Trog since you have the choice of berserking and needing food or sacing corpses for piety, yes? 12:57:53 -!- bonghitz has quit [Remote host closed the connection] 12:57:56 Correct. 12:58:32 PleasingFungus: Couldn't that be replicated by adding a small chance of berserking costing piety? 12:58:36 (trog's piety is also more volatile and directly influential than most gods, it is worth noting.) 12:58:41 i find theres an actual tradeoff between piety and food with trog 12:59:07 (BIA is heavily piety dependent and a significant cost to piety.) 12:59:09 reaverb: no? 12:59:14 because piety drains fast, and BiA is somewhat expensive. i've noticed that on characters that need to eat all the corpses, i have significantly less piety with trog 12:59:19 so it seems to be a good balance with him 13:00:45 PleasingFungus: Ok, so you said that the choice corpse sacrificing brings is "Do I berserk or get piety for corpses?". Adding a minor piety cost to berserk would change that to "Do I berserk or conserve piety?" which is extremely similar. 13:00:48 your best bet is to work on removing all hunger from the game first >_> 13:02:49 I just hate searching for corpses under all the loot after killing lots of dudes. auto-corpse-sac on autoexplore works but sometimes I don't want to autoexplore 13:03:03 theTower: hehe, baby steps :D 13:03:11 so I just walk to every stack of stuff on the ground and P 13:04:24 what jewellery do you put on >_> 13:05:08 !learn e wheals[2] s/, close old ones/ 13:05:09 wheals[2/8]: todo: leeches, plague shamblers???, remove the shop hack, clean up spl-book.cc, ruin stabbing, species-data, haloes, #9090, #6581 13:05:22 evilmike: Hmm, making "I eat more corpse > I have less Trog piety" could be done in other ways. My first though is "butchering a corpses reducing Trog piety a tiny bit" but there might be a better solution. 13:05:25 have you tried using trog's hand a lot on trog 13:05:26 s/though/thought/ 13:05:42 you'll have trouble getting past 4* 13:06:21 snaplasher vine connection error message 13https://crawl.develz.org/mantis/view.php?id=9272 by nagdon 13:06:22 -!- reaverb1 has joined ##crawl-dev 13:06:33 -!- reaverb has quit [Disconnected by services] 13:06:40 what the heck 13:06:41 -!- reaverb1 is now known as reaverb 13:06:44 :( 13:07:23 ??devteam[djikst 13:07:23 -!- Surr has quit [Ping timeout: 245 seconds] 13:07:24 I don't have a page labeled devteam[djikst in my learndb. 13:07:29 ??devteam[dijkst 13:07:29 devteam[14/27]: They rather get their substitute for intellectual satisfaction from not quite understanding what they are doing in their daring irresponsibility and from the subsequent excitement of chasing the bugs they should not have introduced in the first place. –E. Dijkstra 13:07:38 ^^^me irl right now 13:08:11 sounds like the design philosophy of C++ to me >.> 13:08:15 -!- Kintak has quit [Ping timeout: 272 seconds] 13:08:38 D is for LoCers 13:10:19 -!- PleasingFungus has quit [Remote host closed the connection] 13:10:20 geekosaur: C++ codes or C++ the language <_< 13:10:36 the language 13:11:05 -!- somebody has left ##crawl-dev 13:11:32 I grant C++11 has cleaned things up a bit, but arguably that is "the subsequent excitement of chasing the bugs they should not have introduced in the first place" 13:12:24 -!- Lawman0 has quit [Ping timeout: 240 seconds] 13:12:25 -!- Cerpin has quit [Ping timeout: 244 seconds] 13:16:54 -!- smajdalf has quit [Quit: Page closed] 13:20:00 -!- scummos| has quit [Quit: Konversation terminated!] 13:23:09 ??they 13:23:09 devteam[1/27]: https://crawl.develz.org/wiki/doku.php?id=dcss:admin:devteam 13:23:13 good 13:24:56 ?/^the.$ 13:24:56 Matching terms (2): them, they 13:25:23 ??them 13:25:23 devteam[1/27]: https://crawl.develz.org/wiki/doku.php?id=dcss:admin:devteam 13:25:26 h m m m 13:26:34 -!- wheals has quit [Quit: Page closed] 13:33:21 * gammafunk whispers fearfully about the infamous TASer, sgrunt 13:34:02 03Grunt02 07* 0.16-a0-2829-g4f5c9df: Abort Corona cast if only targets are glowing/shadowed (ChrisOelmueller). 10(3 minutes ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4f5c9dff29e4 13:34:05 YOU LOOK TAS 13:36:16 GRUNT 13:36:24 why does potion petition get more expensive for every use 13:36:34 That switch statement looks terrifying. (particularly if there's a two for z/Z) 13:36:36 (because gozag is a drug dealer) 13:37:04 -!- scummos| has quit [Quit: Konversation terminated!] 13:37:23 Actually, that statement is fairly deep in the beam code; it gets there because z code uses beam tracers. 13:37:41 doesn't everything gozag get more expensive over time / with use? 13:37:54 Yes. 13:38:39 -!- Whistling_Bread has quit [Ping timeout: 272 seconds] 13:39:26 -!- nicolae- has joined ##crawl-dev 13:39:33 well why doesn't it also fall with disuse 13:39:42 Greed is good. 13:39:51 agreed 13:40:00 what is supply/demand 13:40:14 who cares when you have a monopoly 13:40:19 -!- qoon has quit [Remote host closed the connection] 13:40:29 Lasty_: did you get our W god name suggestion? :b 13:40:48 Wenzell 13:40:51 which god is this, the no-backtrack-god? 13:40:52 I did! You say "our" -- was that a group effort? 13:40:56 Lasty_: sort of! 13:41:03 nicolae-: yes 13:41:09 what's the name 13:41:12 Wulndraste 13:41:16 it should be long, we've had a lot of short names lately 13:41:31 (pronounce with german W) 13:41:38 is the e silent 13:41:40 Ah, nicolae-, it was you proposing long names! 13:41:44 Probably :) 13:41:48 pft 13:41:54 Grunt: does it mean anything? 13:42:00 Lasty_: no comment 13:42:14 -!- alefury has joined ##crawl-dev 13:42:47 the n sounds a little clunky, to me, but maybe that's okay 13:43:00 we need a few more gods with hard names 13:43:17 I'm reasonably happy with that name, Grunt. Who else is on board with it? :D 13:43:49 it was indirectly based on a suggestion by Basil; gammafunk said it was the best of the names we had come up with so far... 13:44:02 imo just go and add it in <_< >_> 13:44:16 i am on board, insofar as i am not actually a dev 13:44:36 Grunt: haha 13:44:57 It's a good a name as any proposed, I think. I'll add it in as soon as I fricking get the conduct committed. 13:45:05 <3 13:45:18 Which, hopefully, means this weekend. 13:45:44 man, if i'm gonna squeeze in a god idea i'd better get thinkin', we're running out of letters 13:45:51 HIPU 13:46:05 -!- Wensley_ has quit [Ping timeout: 264 seconds] 13:46:08 well I may or may not already be accounted for depending on what happens with smith 13:46:20 smithgod... 13:46:22 (I basically consider it abandoned in its current form right now) 13:46:47 -!- Wensley has joined ##crawl-dev 13:46:48 https://bpaste.net/show/5344d099cae6 (Mak corpse sacrifice removal) 13:47:13 Yes smithgod is basically abondoned, I have a vague plan to take some of the content and put it on unrandarts. 13:47:13 -!- Wensley is now known as Guest20842 13:47:40 -!- scummos| has quit [Ping timeout: 255 seconds] 13:47:41 -!- theTower has left ##crawl-dev 13:47:49 yee (L19 GrFE) ASSERT(a) in 'itemprop.cc' at line 703 failed. (No actor in stationary net at (25,55)) (Shoals:5) 13:47:57 yee (L19 GrFE) ASSERT(a) in 'itemprop.cc' at line 703 failed. (No actor in stationary net at (25,55)) (Shoals:5) 13:48:36 smithgod was pretty cool though 13:50:11 yee (L19 GrFE) ASSERT(a) in 'itemprop.cc' at line 703 failed. (No actor in stationary net at (25,55)) (Shoals:5) 13:50:34 yee (L19 GrFE) ASSERT(a) in 'itemprop.cc' at line 703 failed. (No actor in stationary net at (25,55)) (Shoals:5) 13:50:35 nets strike again 13:51:08 I like how the error specifices its a "stationary net" 13:51:13 !crashlog yee 13:51:14 5. yee, XL19 GrFE, T:61311 (milestone): http://crawl.akrasiac.org/rawdata/yee/crash-yee-20141128-195033.txt 13:51:43 * reaverb doesn't know why he always does !crashlog when he can never trackdown the error anyway. 13:55:13 -!- HDA has quit [Ping timeout: 246 seconds] 14:05:43 -!- debo has joined ##crawl-dev 14:06:44 -!- Bloaxor has joined ##crawl-dev 14:10:03 -!- reaverb has quit [Quit: Leaving.] 14:10:38 -!- reaverb has joined ##crawl-dev 14:10:41 -!- UncertainKitten has quit [Ping timeout: 264 seconds] 14:10:42 -!- Bloax has quit [Ping timeout: 255 seconds] 14:18:49 -!- MackTheKnife has quit [Quit: Page closed] 14:19:51 Enchantments power modifiers possibly broken 13https://crawl.develz.org/mantis/view.php?id=9273 by CommanderC 14:25:25 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 14:26:49 -!- Cerpin has joined ##crawl-dev 14:32:04 Well, I guess that answers one question. 14:32:31 -!- keszocze has quit [Remote host closed the connection] 14:33:28 what question does it answer 14:35:06 "Were enchantments power modifiers possibly broken?" "yes" 14:35:28 The question was "Is this used for anything other than to-hit"? 14:37:23 -!- DrKe_ is now known as DrKe 14:37:52 03Grunt02 07* 0.16-a0-2830-gbfba8e5: Only apply the CURSE OF GOZAG to items new to the player. 10(41 minutes ago, 5 files, 24+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bfba8e5a40ee 14:37:52 03Grunt02 07* 0.16-a0-2831-gb7eb04b: Make Gozag-distracting gold itself shine as opposed to show an aura. 10(4 minutes ago, 5 files, 20+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b7eb04b2a932 14:37:52 03Grunt02 07* 0.16-a0-2832-gfd41494: Fix Agony, etc. enchantment power modifiers (#9273). 10(2 minutes ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fd4149476d07 14:39:29 so instead of having a yellow/brown aura now just the money is gold and sometimes gold/brown? :/ 14:39:38 i didnt click the link though so i dunno if the colors were changed 14:40:06 nice, white 14:40:13 white/yellow/brown 14:40:33 maybe I should cut out the yellow so it's always visually distinct 14:40:36 yes 14:40:44 -!- Kramell has quit [Remote host closed the connection] 14:40:45 white/brown would be funky but a step in the right direction 14:41:36 brown/red ledas style 14:41:59 why not just bright white all the time 14:43:30 03Grunt02 07* 0.16-a0-2833-g38083ab: Don't display asterisks for Gozag. 10(4 minutes ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=38083abf7232 14:43:30 03Grunt02 07* 0.16-a0-2834-gb1503ec: Make shining gold always visually distinct from normal gold (simm). 10(41 seconds ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b1503ec42c47 14:44:31 -!- rossi has quit [Ping timeout: 264 seconds] 14:44:54 -!- Lawman0 has quit [Ping timeout: 244 seconds] 14:47:56 -!- Surr has quit [Ping timeout: 245 seconds] 14:48:19 -!- Kalma has quit [Ping timeout: 272 seconds] 14:48:57 -!- travis-ci has joined ##crawl-dev 14:48:57 The build passed. (master - 11696f2 #857 : reaverb): http://travis-ci.org/crawl-ref/crawl-ref/builds/42418325 14:48:57 -!- travis-ci has left ##crawl-dev 14:50:51 Setherick (L27 KoBe) (Zot:5) 14:50:57 !crashlog Setherick 14:50:57 5. Setherick, XL27 KoBe, T:85027 (milestone): http://crawl.akrasiac.org/rawdata/Setherick/crash-Setherick-20141128-205050.txt 14:51:16 should have rebuilt cao earlier 14:56:47 Bloaxor: i have a suggestion for you 14:56:47 ontoclasm: You have 1 message. Use !messages to read it. 14:56:53 !messages 14:56:53 wot 14:56:54 (1/1) Bloax said (4h 49m 18s ago): https://dl.dropboxusercontent.com/u/63152810/n/crawl/darkstonedemo_.png -> https://dl.dropboxusercontent.com/u/63152810/n/crawl/darkstonedemo.png 14:57:12 (and yes i'm putting in those stones 14:57:14 ) 14:57:19 you should make panlord pieces 14:57:21 (aww yisss) 14:57:23 bodies specifically 14:57:38 there are like 30 heads but only... 13 bodies 14:57:56 and the existing wings are very ech 14:59:50 hm dpeg doesn't seem to be happy with b7eb04b 14:59:54 %git b7eb04b 14:59:54 07Grunt02 * 0.16-a0-2831-gb7eb04b: Make Gozag-distracting gold itself shine as opposed to show an aura. 10(26 minutes ago, 5 files, 20+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b7eb04b2a932 15:02:49 -!- vcordie has quit [Read error: Connection reset by peer] 15:05:03 -!- heteroy has quit [Ping timeout: 244 seconds] 15:06:39 ugh, no ideas 15:06:41 -!- Kramell has quit [Remote host closed the connection] 15:06:52 for panlords? 15:07:00 work on extremely ugly things in the meantime >_> 15:07:08 brain no work good 15:07:08 (don't bother; I don't think those will ever go in) 15:07:21 ontoclasm: <3 for panlord work btw 15:07:24 -!- keszocze has quit [Ping timeout: 255 seconds] 15:07:31 make a snake-like body 15:07:48 mmmmmmmm 15:07:48 or one with like 6 arms 15:08:12 is the Potion card supposed to be like quaffing a potion with potion quality determined by card power 15:08:14 one that's just a hovering shape with tentacles hanging down 15:08:26 or is it supposed to grant the effect of a potion with longer duration and better potions at higher power 15:09:01 -!- Harkenn has joined ##crawl-dev 15:09:09 yeah, the main thing i want for panlords is more non-humanoid bodies 15:09:19 oh 15:09:21 minor thing but 15:09:30 it bothers me that the description text doesn't match the visuals 15:09:30 <_< 15:09:46 yeah, that'd be cool but i have no clue how to do it 15:10:10 just two giant legs that attach to the underside of the head 15:10:14 i guess just use whatever seed is used to determine their appearance to also determine their description 15:10:28 and then have the list of description match the tiles 15:10:32 s* 15:10:46 The former's already true; the latter isn't. 15:10:50 -!- WereVolvo has quit [Read error: Connection reset by peer] 15:10:51 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-2834-gb1503ec (34) 15:11:27 well, i'd gladly rewrite the descriptions if somebody would implement them / explain how to do so 15:11:39 well 15:11:40 the issue is 15:11:51 I don't want to lose some of the more interesting descriptions in the process. 15:11:52 -!- foophykins has quit [Ping timeout: 246 seconds] 15:11:54 so 15:11:56 mm 15:12:01 let's take the ones that don't have matching graphics yet and feed them to Bloax 15:12:04 or something 15:12:06 xD 15:12:14 * ontoclasm cracks his bullwhip 15:12:32 anyway 15:12:32 see 15:12:34 describe.cc:602 15:12:59 I'm just going to double-check that the orders there match the one in dc-demon.txt iff you have the same number of elements 15:13:50 Is there any progress on making travis-ci work better? I'm right no the verge of just ignoring the bot, I don't think I've seen a single true posititve the entire time its been active. 15:14:13 s/no/on/ 15:15:12 Bloaxor: oh btw, we're doing a thing where panlords get recolored so if you do decide to make some, these: https://dl.dropboxusercontent.com/u/1000017/crawl/manly.png are the colors you want to use 15:15:18 -!- ackack has quit [Ping timeout: 250 seconds] 15:16:06 is this a hue or a palette swap 15:16:14 hue, atm 15:16:19 gud 15:16:38 i'm thinking of teaching it to use actual palettes but that would take quite a bit of fiddling 15:17:10 pretty restricting too 15:17:34 well it would be something like mapping hue X to a gradient 15:17:51 ontoclasm: Oh, panlord recorloring in tiles sounds very nice :D 15:18:14 black goes to color A and white goes to color B and everything in between goes to kA+(k-1)B where k is the luma 15:18:18 if you see what i mean 15:18:28 -!- link_108 has joined ##crawl-dev 15:18:39 but still, that's currently beyon the scope so instead it's just a hue swap 15:18:56 reaverb: thank grunt and roctavian, they did most of the work 15:19:01 i just cleaned stuff up 15:19:17 Is this on a branch somewhere or did I miss it going into master? 15:19:23 %git :/panlord 15:19:23 07Grunt02 * 0.16-a0-2817-g7c202e2: Give Singularity to random panlords. 10(26 hours ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7c202e2f61a5 15:19:38 %git panlord-colour 15:19:40 07ontoclasm02 * 0.16-a0-2694-g8e9c1c3: Panlord body & head edits 10(2 days ago, 39 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8e9c1c3f36df 15:19:56 Ah, thanks. 15:20:58 Grunt did most of the 15:21:00 *snort* 15:21:01 grunt work 15:21:21 -!- Daekdroom has quit [Ping timeout: 255 seconds] 15:21:22 I don't think you could ever call programming grunt work <_< >_> 15:21:30 i assume that's where the nickname came from 15:21:34 If it would become grunt work you write a program to do it for you. 15:22:10 reaverb: i KNEW the singularity branch had a secret, evil purpose! 15:22:11 -!- Kramell has quit [Remote host closed the connection] 15:22:45 -!- link_1081 has joined ##crawl-dev 15:22:50 -!- link_108 has quit [Ping timeout: 256 seconds] 15:24:15 -!- bonghitz has quit [Remote host closed the connection] 15:25:36 -!- hypermatt has quit [Quit: leaving] 15:26:22 ontoclasm: any example of a recolored panlord? 15:27:09 hold on, i'm on the wrong branch right now 15:27:16 i'll switch in a sec and take a picture 15:27:35 -!- keszocze has quit [Ping timeout: 272 seconds] 15:28:24 -!- Patashu has joined ##crawl-dev 15:28:33 -!- hypermatt has joined ##crawl-dev 15:29:04 -!- Kramell has quit [Remote host closed the connection] 15:31:05 ... 15:31:12 !streak tedronai 15:31:13 Tedronai has 32 consecutive wins (HOBe, DDBe, DsBe, TrBe, TeBe, LOBe, HuBe, KoBe, MiBe, GrBe, OgBe, HaBe, MfBe, NaBe, CeBe, DrBe, VSBe, HEBe, SpBe, VpBe, FoBe, GhBe, FeBe, DEBe, OpBe, MuBe, GhMo, MiWn, TrAK, HODK, DgWn, MfAs). 15:31:23 !lg tedronai s=tiles 15:31:24 66 games for tedronai: 33x false, 33x true 15:31:29 !lg tedronai tiles 15:31:30 33. Tedronai the Merry Centaur (L27 CeBe of Trog), escaped with the Orb and 3 runes on 2014-04-18 13:57:54, with 1685704 points after 71297 turns and 11:56:34. 15:31:41 ...switched from tiles to console mid-streak 15:31:43 gammafunk: what do you want to know? 15:31:57 ElanMorin: had you been practicing in console before that switch? 15:32:15 there was a longer pause mid streak 15:32:17 Yeah I could see that. Come for the tiles, stay for the interesting gameplay better showed by console. 15:32:38 ElanMorin: Oh, you're Tedronai :D 15:32:44 yeah 15:32:45 oh yeah, like 3 mo 15:32:57 ElanMorin: did you play console offline, or just another account? 15:33:15 I think karsaorlong was console start 15:33:53 well I was just thinking of when I switched over, and how it was easy to mess up some things 15:34:13 now when I play tiles, I play less well because I'm not used to it :p 15:34:23 03ontoclasm02 07* 0.16-a0-2835-g9d443a7: Vault stone tiles (Bloax) 10(3 minutes ago, 17 files, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9d443a7fa9ce 15:35:06 those loke nice 15:35:23 guess I'd need to see a picture of vaults with them active 15:35:23 ontoclasm: oh, I guess these don't quite line up 15:35:33 ontoclasm: I'll push a commit to panlord-colour making them match up 15:35:34 https://dl.dropboxusercontent.com/u/63152810/n/crawl/darkstonedemo.png 15:35:41 more or less 15:35:44 Grunt: which? 15:35:49 oh i see 15:35:51 thanks 15:35:55 my first online game was console on a account I no longer have access to, then I switched to tiles because offline I started with tiles. but at some point I came to the conclusion that console is just clearer for me 15:36:04 Bloaxor: yeah i brightened them slightly but that's it 15:36:34 ElanMorin: yeah that's funny, the console vs. tiles things. I feel the less visual clutter from console makes it more clear to play in most aspects 15:36:40 my favorite trick is multicolored lighting 15:36:47 Although there are mistakes that are easier to make in console compared to tiles 15:37:19 tiles is very good if you have very good eyes and catch complex details very quickly 15:37:29 walls outside LoS were the same brightness as floor inside of it and that makes it hard to keep track of LoS 15:37:37 gammafunk: I really need to edit my glyphs though. there is still too much colour. ideally all walls would have the same colour if they have the same properties 15:37:58 ElanMorin: yeah I make wall/vault recognition mistakes in console a bit more than I should 15:37:59 I've been playing console a lot recently and the only thing I really miss is the minimap 15:39:57 reaverb: I don't miss the minimap terribly much since X and moving around is often the information I want, but there are times when I just want the general direction of a portal/stairs and the minimap would be good to have as an option 15:40:51 ah problem with console is that I don't read the messages. so I end up using ctrl-x more than I would have to :D 15:41:00 Bloaxor: https://dl.dropboxusercontent.com/u/1000017/crawl/panlords.png 15:41:02 -!- Whistling_Bread has joined ##crawl-dev 15:41:48 mostly they are color-coordinated but some are crazy random colors that change every frame 15:41:54 -!- Cerpin has quit [Ping timeout: 240 seconds] 15:42:10 neat 15:43:05 I thought being a Klown was Mnoleg's thing :D 15:43:26 03reaverb02 07* 0.16-a0-2836-g6f54bd8: Remove Makhleb corpse sacrifices 10(2 weeks ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6f54bd88d1de 15:43:26 03reaverb02 07* 0.16-a0-2837-g10e9ef0: Increase Makhleb piety to compensate for no corpse sacrifices 10(9 days ago, 1 file, 8+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=10e9ef064a77 15:43:26 03reaverb02 07* 0.16-a0-2838-g2a17276: Adjust Makhleb's ^ screen for piety changes 10(4 days ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2a17276f40da 15:43:27 03Grunt02 07[panlord-colour] * 0.16-a0-2695-gbac12d7: Line up panlord descriptions with tiles. 10(57 seconds ago, 2 files, 63+ 71-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bac12d71a8e9 15:43:29 ontoclasm: 15:43:40 (no, not reaverb's changes) 15:43:45 ^ 15:43:48 sweet 15:44:17 -!- reaverb has quit [Quit: Leaving.] 15:44:33 oh there's a stray debugging include in there 15:44:52 -!- reaverb has joined ##crawl-dev 15:45:04 if you want a WIP shot 15:45:34 03Grunt02 07[panlord-colour] * 0.16-a0-2696-gf5a4698: Remove a stray debugging include. 10(48 seconds ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f5a46984978b 15:46:41 https://dl.dropboxusercontent.com/u/63152810/n/crawl/panlord_snake.png no arms yet 15:46:43 -!- caricature has quit [Ping timeout: 265 seconds] 15:47:38 -!- lessens_ is now known as lessens 15:47:41 i can't get the tail end right so i'll let it be for now 15:49:56 green? 15:50:03 -!- Amy|Sonata has quit [Ping timeout: 258 seconds] 15:51:02 green :^) 15:51:08 also i know you prefer smooth painty stuff but it's gonna get a pixelly head and wings stuck on it so try to make it as sharp as possible 15:51:16 !tell roctavian I just noticed the daeva tile had a shield which it probably shouldn't (it can be superimposed afterwards), and it's apparently your tile :) 15:51:16 Grunt: OK, I'll let roctavian know. 15:51:47 and what i meant was, the green is bad because it won't get recolored 15:52:05 oh noess 15:52:11 we don't like, rotate the hue, we just change cyan and yellow 15:52:42 maybe it can be salvaged into geryon 15:52:45 he kinda sucks right now 15:52:49 sure 15:53:06 !tell roctavian oh, I guessed you just touched up the tile, but v0v 15:53:06 Grunt: OK, I'll let roctavian know. 15:53:45 looks vry geryonish 15:54:02 just needs a couple of big arms 15:55:40 !tell Grunt I noticed that Jrmungandr has a weird right ear and seems to be missing his right claw and also never seems to spawn. I'm told you could track down the dev responsible for Jrmungandr and make him fix it, so please do so tia. 15:55:40 gammafunk: OK, I'll let grunt know. 15:56:04 I like to be helpful 15:56:26 !send Jrmungandr gammafunk 15:56:27 Sending gammafunk to Jrmungandr. 15:56:28 -!- Aryth has quit [Ping timeout: 250 seconds] 15:56:43 Grunt: I should have posted that in cyc under and alt account 15:57:16 -!- Krakhan has quit [Changing host] 15:57:24 -!- reaverb1 has joined ##crawl-dev 15:57:39 -!- reaverb has quit [Disconnected by services] 15:58:03 -!- reaverb1 is now known as reaverb 15:59:05 is it not possible to recolour the purple stone walls in zot:5? 15:59:29 (using feature = ...) 15:59:33 hrm 16:00:52 ElanMorin: `feature = stone wall { , , red }' doesn't work? 16:01:17 not for zot:5 lungs 16:01:27 ElanMorin: oh, you mean the permarock walls? 16:01:40 no those work too :D 16:01:50 hrm, let me try 16:01:53 only the stone walls which are purple 16:04:26 oh yeah, it does't work for hall_of_zot 16:04:31 !vault hall_of_zot 16:04:31 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/zot.des;hb=HEAD#l2404 16:05:02 COLOUR: c = magenta 16:05:03 2440 TILE: c = dngn_stone_wall_magenta 16:05:15 guessing that this override is ignoring player options 16:05:31 specifically COLOUR: c = magenta 16:06:37 ElanMorin: yeah I just confirmed, it's a bug where vaults that override wall colours ignore the feature setting 16:07:33 I mean I can live with that. however it would be nice if all walls would either be brown or grey 16:07:56 -!- NotKintak has quit [Ping timeout: 264 seconds] 16:09:27 wow this is weird 16:09:34 ElanMorin: well sometimes rock discolourations give you information about e.g. portals or just vaults in general; I think it'd be nice if we used different glyphs for different wall types 16:09:42 rather than using colour to differentiate them 16:10:01 we already do this for permarock 16:10:42 if I set "feature = the floor{,,grey}" it will not actually override floor settings 16:11:07 -!- Kramell has quit [Remote host closed the connection] 16:11:13 however if I set it to something other than grey (red for example) it works 16:12:24 ElanMorin: you want lightgrey or lightgray probably 16:12:40 oh 16:13:03 thanks that was it 16:13:55 is there even a difference between metal and stone walls? 16:13:58 -!- Kramell has quit [Remote host closed the connection] 16:14:12 !tell roctavian never mind, I have it figured out :) 16:14:13 Grunt: OK, I'll let roctavian know. 16:14:13 metal are harder to break with LRD 16:14:23 metal grounds electricity. 16:14:23 and don't reflect lightning 16:14:25 Also I think differant interactions with LRD etc. 16:14:49 -!- Lasty has joined ##crawl-dev 16:14:56 ok better keep them a different colour then... thanks! 16:16:18 -!- MgDark has quit [Quit: ChatZilla 0.9.91 [Firefox 33.1/20141106120505]] 16:16:42 03Grunt02 07* 0.16-a0-2839-gd16e107: Show weapons and shields properly on more holies. 10(51 seconds ago, 2 files, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d16e107285a4 16:16:48 i think somebody was considering consolidating them since they are so similar 16:17:31 fr: a 32x40 or 32x48 or so seraph tile 16:17:47 (maybe combine the old seraph tile with the current one <_<) 16:20:33 just use the unused shining one tile :D 16:22:08 ! ! ! 16:22:29 -!- Crehl has quit [Ping timeout: 265 seconds] 16:22:42 It would need some adjustment :b 16:23:19 Ha, I forgot we had those tiles...somewhere 16:23:30 Might have been removed by that "clean up tiles" commit a while back. 16:23:42 rltiles/UNUSED/emissaries/ 16:23:47 -!- theTower has joined ##crawl-dev 16:25:40 -!- saordie is now known as vcordie 16:26:30 https://dl.dropboxusercontent.com/u/63152810/n/crawl/panlord_snakewtf2.png who needs all these colors 16:26:48 (that's 21 colors) 16:26:58 very nice 16:27:17 Just needs a hue switch <_< >_> 16:27:23 i snatched some palette reduction program some students made a very long time ago 16:27:26 huehuehue 16:28:53 -!- dtsund has quit [Quit: dtsund] 16:29:45 -!- bonghitz has quit [Ping timeout: 255 seconds] 16:30:07 -!- Z_LAMP has quit [Ping timeout: 255 seconds] 16:30:45 -!- caricature has quit [Quit: Konversation terminated!] 16:33:30 https://dl.dropboxusercontent.com/u/63152810/n/crawl/panlord_snakewtf3.png since you insist 16:33:38 needs more protein to grow a second arm though 16:35:38 -!- ElanMorin has quit [Quit: WeeChat 1.0.1] 16:41:39 -!- reaverb has quit [Quit: Leaving.] 16:43:17 looks better 16:43:29 -!- hurdos has quit [Quit: Leaving.] 16:44:37 -!- rossi has quit [Ping timeout: 240 seconds] 16:47:38 -!- UncertainKitten has joined ##crawl-dev 16:53:24 -!- eb has quit [] 16:54:35 -!- Lawman0 has quit [Ping timeout: 244 seconds] 16:55:01 hm 16:57:16 hm 16:57:19 this actually turned out not bad 16:57:27 https://dl.dropboxusercontent.com/u/5494313/seraph.png 16:57:33 https://dl.dropboxusercontent.com/u/5494313/seraphshot.png for an action shot 16:57:46 longseraph is long 16:57:57 ew 16:58:16 -!- Ratboiler has quit [Ping timeout: 246 seconds] 17:00:07 a little thin when near his company, yeah 17:00:28 makes me think of those weird unused "god" / prophet / whatever tiles 17:00:58 -!- link_1081 has quit [Quit: Leaving.] 17:01:20 Grunt: i'd widen his skirt and clean up the wings but otherwise good 17:01:24 funny, because that's what it's based on :) 17:01:37 and maybe make his head bigger since currently it's tiny xD 17:01:50 I took that particular cue from the current seraph tile. 17:01:59 oh, i know 17:02:06 but the current seraph tile has a tiny head 17:02:08 xD 17:02:12 :b 17:02:27 and yet evil mennas gets no love https://dl.dropboxusercontent.com/u/63152810/n/crawl/mennas.png 17:02:44 yeah because mennas isn't evil 17:03:08 -!- debo has quit [Ping timeout: 264 seconds] 17:03:30 hm I'm having a hard time figuring out how to touch up the wings 17:03:59 wings are generally You Gotta Be Pretty Good territory 17:04:12 well, if they're feathers, you're good, if they're bat wings, you're evil 17:04:14 evil, evil things 17:04:15 i think that's how it works 17:04:18 well, bird wings are hard but like... bug wings are easy 17:04:26 bug wings can go either way 17:05:16 guess who 17:05:26 is currently drawling like 15 sets of wings 17:05:29 :C 17:05:33 are they 17:05:34 SHINY 17:05:41 do they have SHADOWS 17:05:52 important questions!! 17:06:15 https://dl.dropboxusercontent.com/u/63152810/n/crawl/lels3.png also god damn it i need to get back to making dolls not suck 17:06:18 they're mostly flat and dull, sorry 17:06:22 Grunt: just wing it imo 17:06:29 >:^C 17:06:39 draw a tiny stubby little pair of wings, where it doesn't look like they'd even be able to generate lift 17:06:40 <3 17:06:40 they go behind the bodies 17:06:52 nicolae-: oh, that's what most of them look like 17:07:03 >04:00^C 17:07:06 -!- pwnmonkey has quit [Ping timeout: 258 seconds] 17:07:11 what about wings that aren't wings, instead they're like, tentacles 17:07:18 like doc ock from spider man 17:07:21 except not robots 17:07:27 nicolae-: wenticles? 17:07:37 also consider that for W god name 17:08:07 nicolae-: https://dl.dropboxusercontent.com/u/1000017/crawl/glorious.png 17:08:23 well, i was just thinking that, technically, the wing slot is just a "things growing out of the back" slot, which could open up new design ideas 17:08:24 bzzzz 17:08:25 such majesty and glory! 17:08:38 a masterwork 17:09:06 I like how he kind of looks like your average bud-light drinking football watching pan lord dad 17:09:13 dadlords 17:09:36 Known to ruin many an orb run! 17:10:42 Cu Weriox screams "Your mother really wants you to clean your room, thou witless jabbering milk-sop!" 17:11:30 You pick up the TV Remote of Zot! The Dadlords of Pandemonium are not amused! 17:13:01 https://dl.dropboxusercontent.com/u/63152810/n/crawl/panlord_wtfs.png 17:13:28 so manly 17:14:03 gotta keep up the pandemonium /fit/ness level 17:18:37 -!- TAS-2012v has quit [Ping timeout: 245 seconds] 17:20:09 -!- TAS_2012v has joined ##crawl-dev 17:22:19 Unstable branch on crawl.lantea.net updated to: 0.16-a0-2839-gd16e107 (34) 17:24:03 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:27:19 -!- HDA has quit [Ping timeout: 246 seconds] 17:30:14 -!- bonghitz has quit [Remote host closed the connection] 17:33:03 -!- Bloaxor has quit [Quit: Error: Bloax not found] 17:38:14 -!- link_108 has joined ##crawl-dev 17:41:05 MANLORDS 17:43:56 -!- TR_Muscateer has joined ##crawl-dev 17:45:53 -!- qoon has quit [Remote host closed the connection] 17:46:27 https://dl.dropboxusercontent.com/u/5494313/seraph2.png 17:46:57 -!- Whistling_Bread has quit [Ping timeout: 240 seconds] 17:48:52 can lords 17:49:32 hah 17:49:39 -!- JuicyPear has quit [Client Quit] 17:50:05 -!- link_108 has quit [Quit: Leaving.] 17:51:28 -!- Piginabag has quit [Ping timeout: 246 seconds] 17:52:46 ontoclasm: clearly we need a snake head to match that body btw 17:52:54 mm 17:53:14 (how's the seraph looking; I can't quite figure out what to do with the wings) 17:53:35 have pan lord parts correlating to all the runes 17:53:47 -!- Amnesthesia|Else is now known as Amnesthesia 17:53:47 hydra set of heads 17:53:47 why not go for traditional giant bird wings 17:53:58 big stack of eyeballs for a body 17:53:59 -!- link_108 has joined ##crawl-dev 17:54:09 greater orb of eyes!!! 17:54:30 snake parts, spider parts, fish parts, hydra-headedness, heavily bandaged parts, amorphous jelly parts, armoured parts, 17:54:34 up'd a new version of the ambrosia patch that re-factors 17:54:51 so is frederick a demigod now 17:54:56 yes 17:55:05 parts of fire, ice, bones, more armour, fiery armour, weird runes, glowy energy, shadows, 17:55:09 beam and miscast no longer call potion_effect 17:55:17 well he was a killer klown and then left a demigod corpse so i dunno how intentional this is 17:55:31 all monsters revert to their original form on death now 17:55:34 like mister ribbit 17:55:35 simmarine: frederick was a killer klown? 17:55:37 boring 17:55:38 gammafunk: yes 17:55:43 Frederick the Killer Klown 17:55:43 oh, did you poly him? 17:55:45 this I must see 17:55:45 Frederick evaporates and reforms as a Killer Klown! 17:55:49 !lm simm uniq=frederick -tv 17:55:50 83. simm, XL20 DsHu, T:55109 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 17:56:09 there's also a spot in the enum to replace POT_SLOWING since that's been refactord out of other places 17:56:28 I was thinking a potion of pondering. Slow and +Wiz or something 17:56:49 Killer Klown (10p) | Spd: 13 | HD: 20 | HP: 131-170 | AC/EV: 10/15 | Dam: 3012(klown) | 10doors, see invisible, regen | Res: 06magic(160) | Vul: 11silver | XP: 4747 | Sp: blink [11!AM, 06!sil] | Sz: Medium | Int: high. 17:56:49 %??killer klown 17:57:02 hrm 17:57:05 ??frederick 17:57:05 frederick[1/2]: A svelte fighter-mage, wearing a gold-rimmed monocle. SPELLS INCLUDE: mystic blast, bolt of cold, invis, iron shot. Formerly known as Adolf. 17:57:12 Frederick (03@) | Spd: 10 | HD: 21 | HP: 159 | AC/EV: 0/10 | Dam: 27 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(140) | XP: 3749 | Sp: mystic blast (3d25), b.cold (3d30), invisibility, iron shot (3d36) | Sz: Medium | Int: normal. 17:57:12 %??frederick 17:57:15 you know, I can't help but wonder if klowns should have no_poly_to 17:57:24 i think trj can become a killer klown now 17:57:29 . . . 17:57:32 (for some vague logic reasons) 17:57:42 of course, this implies you can get The Caustic Shrike but 17:57:48 !lm * uniq~~shaped_Royal 17:57:52 158. [2014-11-28 20:16:48] Haifisch the Merfolkian Porcupine (L22 MfBe of Trog) killed the shard shrike shaped Royal Jelly on turn 58457. (Slime:6) 17:57:56 good 17:58:20 does that degen card check mr? 17:58:25 ??degeneration_card 17:58:29 degeneration card[1/1]: Attempts to polymorph all monsters in LOS to a type with less HD. Success is based on monster HD, with a higher chance of success at higher card power levels. 17:58:35 entries really arent updated 17:58:35 !lm * uniq~~shaped_Royal -6 17:58:37 i think now its guaranteed 17:58:39 153/158. [2014-11-21 19:53:54] bart the Black Belt (L16 DsWr of Okawaru) killed the Killer Klown shaped Royal Jelly on turn 22827. (Slime:6) 17:58:40 ^ 17:58:58 !lm * uniq~~shaped_Royal -6 -tv:<2.0 17:59:02 153/158. bart, XL16 DsWr, T:22827 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 17:59:07 surely not guaranteed? 17:59:12 im pretty sure it is 17:59:28 x_chance_in_y((power_level + 1) * 5 + random2(5), mons->get_hit_dice())) 17:59:32 if (mons && 17:59:32 x_chance_in_y((power_level + 1) * 5 + random2(5), 17:59:32 mons->get_hit_dice())) 17:59:33 guess not 17:59:37 heh 17:59:40 certainly feels like it though, must be nem power 17:59:46 hmm did the formula change 17:59:56 who knows 18:00:47 im glad punching things isnt the equivalent of casting shatter now 18:00:50 wrt noise 18:00:58 ;_; 18:02:57 how are people finding 0.16nemelex, anyway 18:03:03 -!- tcsc_ has quit [Quit: This computer has gone to sleep] 18:03:42 -!- wtodom has quit [] 18:03:58 -!- rchandra has joined ##crawl-dev 18:05:25 is it a bug that you can paralyse a kraken and the tentacles keep acting? 18:07:33 !tell PleasingFungus a refactoring version of an ambrosia patch is on mantis 18:07:34 ebering: OK, I'll let pleasingfungus know. 18:10:52 -!- markgo has quit [Ping timeout: 240 seconds] 18:23:04 rchandra: krakens' interaction with their tentacles makes little sense in any way 18:23:35 I reported fearing krakens smacking with their tentacles about half a year ago 18:23:47 er, fearful 18:25:40 krakens and their tentacles resemble fighters and aircraft carriers more than... something and arms 18:26:45 heh 18:32:27 how to edit the Antaeus tile for fun and profit: https://dl.dropboxusercontent.com/u/5494313/titan.png 18:33:56 What? Antaeus is evolving! Antaeus evolved into titan! 18:34:07 titantaeus 18:34:21 not to be confused with shrikeantaeus 18:38:03 ok, this one is a bug: reeading a book and hitting esc doesn't refresh the status area 18:38:14 -!- travis-ci has joined ##crawl-dev 18:38:14 The build was broken. (panlord-colour - bac12d7 #862 : Steve Melenchuk): http://travis-ci.org/crawl-ref/crawl-ref/builds/42432359 18:38:14 -!- travis-ci has left ##crawl-dev 18:38:51 -!- scummos| has quit [Ping timeout: 272 seconds] 18:38:55 so insteaf of HP and stats I see Battle Magic Type LevelConjuration/Fire 1 Conjuration/Fire 2 Conjuration/Fire 4 Conjuration/Air 6 Conjuration 7 18:39:18 ??mantis 18:39:19 mantis[1/2]: To report bugs or submit new content like vaults, patches or tiles, go to: http://crawl.develz.org/mantis/main_page.php 18:39:22 BATTLEMAGIC 18:39:28 -!- _Jordan_ has quit [Quit: Leaving] 18:39:39 ption, to memorize it or to forget it. Qv: v) 43 large rocks Slow Exh Fly 18:44:18 book description in status panel 13https://crawl.develz.org/mantis/view.php?id=9274 by rchandra 18:44:33 -!- rossi has quit [Ping timeout: 272 seconds] 18:45:10 Mantis FR: support the character set used by crawl, pasting ≈≈ from the Shoals map didn't work out so well. :) 18:45:28 -!- pwnmonkey has quit [Ping timeout: 250 seconds] 18:49:14 -!- link_108 has quit [Quit: Leaving.] 18:50:57 -!- Ahrin has quit [Ping timeout: 240 seconds] 18:51:52 rchandra: ♫ imo 18:53:17 -!- DrKe has quit [Ping timeout: 264 seconds] 18:53:47 Grunt: you don't happen to know of a linux terminal + font that can display the full cp 437 sheet, do you? 18:53:55 NOPE 18:53:59 shucks 18:54:13 since you're over here now though, did you see the tiles I'm working on 18:54:14 I want to set my walls to different glyph by type, and there are chars for that, but apparently not good fonts for it 18:54:22 I saw seraph 18:54:30 03gammafunk02 07[webtiles-changes] * 0.15-a0-2387-gecbfb77: Fixes and reductions to the devteam crawl account list 10(78 minutes ago, 1 file, 15+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ecbfb77c1971 18:54:34 seraph or seraph2 18:54:34 :) 18:54:38 also https://dl.dropboxusercontent.com/u/5494313/titan.png 18:55:12 Grunt: The pose is def. better, but the body is less creative than the old one 18:55:23 I guess you're going for "titan, not a demon" 18:55:30 (also please don't give titans talltiles) 18:55:41 widetiles! 18:55:41 oh yeah I assumed that's for antaeus 18:55:46 -!- ontoclasm has quit [Quit: Leaving.] 18:55:55 titans don't need talltiles immo 18:55:57 *imo 18:56:22 I'm trying to figure out how to condense that down <_< 18:56:24 and failing 18:56:30 rchandra: fattiles imo 18:56:35 oh I see 18:56:37 tall tiles: randlords, unrandlords, hell lords, lernaean hydrant, ???? 18:56:44 seraph! 18:56:49 (basically a randlord) 18:56:56 randA 18:57:17 lernaean hydrant (11E) | Spd: 10 | HD: 15 | HP: 67-85 | AC/EV: 8/8 | 11non-living, regen | Res: 13magic(immune), 10elec, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 1391 | Sp: primal wave (3d21) [06!sil] | Sz: Big | Int: plant. 18:57:17 %??elemental wellspring name:lernaean_hydrant n_rpl 18:57:21 Grunt: yeah the old one has this weird perspective that's nice for implying their size without taking much space 18:57:30 !lm simm uniq=the_lernaean_hydra -tv 18:57:30 No milestones for simm (uniq=the_lernaean_hydra). 18:57:36 !lm simm uniq~~lernaean_hydra -tv 18:57:36 12. simm, XL18 DsHu, T:48078 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 18:57:38 implying their gigantic noodle arms 18:57:40 but with a frontal perspective like that, it's harder to do 18:57:50 !send gammafunk fat Antaeus 18:57:50 Sending fat Antaeus to gammafunk. 18:58:00 -!- keszocze has quit [Quit: Lost terminal] 18:58:11 gigantic noodle is kind of an oxymoron 18:58:27 mb he means length 18:58:34 tentacle arms! 18:58:49 !lg * end>20141225 ckiller=insubstantial_wisp s=place 18:58:50 No games for * (end>20141225 ckiller=insubstantial_wisp). 18:58:59 I fought some on my ddhe 18:59:26 were they easier or harder than vampsquitos 18:59:26 don't recall getting damaged much, didn't have relec 18:59:36 PATCH: new option item_slot 13https://crawl.develz.org/mantis/view.php?id=9275 by Sandman25 18:59:47 that's a good question, maybe they were similar to that, but 18:59:54 I'd have to watch the ttyrec tbh 19:00:25 huh, not my immediate thought on what one would use that for 19:01:23 although I guess it'd require annoying long falliable logic to get an .rc to automagically place main weapon / rod on a/b or jewellery on P/p/whatever 19:01:31 -!- nicolae- has left ##crawl-dev 19:01:41 yeah, I never use slots for consumables, but I have an upper-case letter I use for each jewelery type 19:02:18 vaguely reasonable at any rate, while the same thing exists for spells like all those crazy .rcs do 19:02:50 inscriptions @w1 etc can help with consumables, some people use a lot there 19:03:26 what does @w1 do with no more chunk use 19:03:28 I do like disc of storms V and rods on hjklyubn though 19:03:40 I guess there's sandblast and sticks to snakes 19:03:47 er, @r1 for scrolls or @q1 for potions 19:04:16 I use ID as @r1, but you could do things like have all rousces of tele as 2 and all sources of haste as 3 19:04:27 sure sure 19:06:25 -!- Pacra has quit [Quit: Page closed] 19:06:47 yes that is how im set up 19:09:33 -!- ontoclasm has joined ##crawl-dev 19:15:07 -!- demiskeleton has quit [Quit: Leaving] 19:17:25 -!- debo has joined ##crawl-dev 19:24:20 -!- heteroy has quit [Ping timeout: 258 seconds] 19:27:30 -!- Nakatomy has quit [Ping timeout: 250 seconds] 19:28:02 trying the wings from elsewhere 19:28:10 https://dl.dropboxusercontent.com/u/5494313/seraph3_1.png https://dl.dropboxusercontent.com/u/5494313/seraph3_2.png 19:28:24 (I think I like _2 better but I may try some other colours) 19:28:47 (probably need to adjust the lower right too) 19:33:29 Grunt: mm 19:33:45 yeah, the lower wings are a little wonky 19:33:45 as eresh is space, seraphs are astronauts 19:35:28 double-checking this is such a pain 19:36:41 probably inconsistently powerranked some undead too 19:37:37 ontoclasm: https://dl.dropboxusercontent.com/u/5494313/seraph4.png 19:38:47 better 19:39:11 :) 19:39:12 tallseraphs 19:41:45 let me get an action shot 19:41:56 high tide for surfaphs 19:43:07 -!- mamgar has quit [Quit: Exit Stage Left] 19:44:50 -!- HellTiger has quit [Ping timeout: 250 seconds] 19:45:10 https://dl.dropboxusercontent.com/u/5494313/seraphshot2.png 19:47:07 -!- DrKe has joined ##crawl-dev 19:47:15 anyway I'm more or less happy with this now 19:47:15 so 19:47:44 that 19:47:49 is a weird halo interaction 19:48:08 I mean, not that there are many better options, but 19:48:20 ??green_crystal 19:48:20 green crystal wall[1/2]: Reflects cold and flame the way lightning bounces off ordinary walls. Immune to digging and disint, but extremely easy to {LRD}. Appears very rarely naturally outside of abyss, and then constitute large parts of the level; most obtrusive uses of it signify a vault. 19:48:30 ??green_crystal[2 19:48:31 green crystal wall[2/2]: Affects throw frost/flame, flame tongue, bolt of fire/cold, fireball, sticky flame(!), and breathe fire/frost/sticky flame 19:48:31 (fr some means of generating a good backlit icon on a per-tile basis) 19:48:48 sticky flame 19:48:52 poor sticky flame 19:48:58 03Grunt02 07* 0.16-a0-2840-g0ee3188: New Seraph tile. 10(3 hours ago, 3 files, 11+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0ee3188b55e7 19:49:00 i.e. the picture, not the effect 19:55:20 -!- debo has quit [Ping timeout: 264 seconds] 19:56:25 That is hideous 19:58:17 -!- tcsc has quit [Quit: This computer has gone to sleep] 20:03:04 -!- Kashira has quit [Ping timeout: 246 seconds] 20:05:38 -!- Pacra has joined ##crawl-dev 20:14:12 -!- alefury has quit [] 20:16:05 tileschat suggests: replace Gozag funding food shops with 20:16:07 Order Pizza 20:16:09 -!- ackack has joined ##crawl-dev 20:16:22 I cannot say I disagree with this suggestion <3 20:16:30 only if you implement the delivery monster, like Earthbound 20:16:34 yes! 20:16:40 ugh I touched enum.h switching branches and rebuildings is the worst :( 20:16:46 MuCK pizza 20:17:12 does anyone have workflow advice for that 20:17:29 use PCH=y and ccache 20:18:18 dope thanks 20:18:44 -!- winlu has quit [Ping timeout: 264 seconds] 20:22:05 -!- Zermako_ has quit [] 20:25:57 -!- tcsc has quit [Quit: This computer has gone to sleep] 20:28:02 -!- gammafunk has quit [Quit: leaving] 20:31:10 -!- bonghitz has quit [Remote host closed the connection] 20:33:46 -!- debo has joined ##crawl-dev 20:39:08 -!- pwnmonkey has quit [Ping timeout: 265 seconds] 20:41:37 -!- gammafunk has joined ##crawl-dev 20:41:52 Grunt: found out how to render those chars: either xterm or putty work 20:42:34 huh 20:42:37 but it's a shame we can't use those wall-like glyphs to differentiate walls in console; gnome-terminal renders all of the relevant ones as just a solid block 20:43:12 by those I mean 0x2591, 0x2592, and 0x2593 20:43:28 what font was it using? 20:43:36 and I can use 0x2588 for permarock (which is actually a solid block) 20:44:21 Grunt: well it's weird, I'm using what looks like the same DeJaVu mono font in xterm 20:44:22 -!- rossi has quit [Ping timeout: 240 seconds] 20:44:34 there is another font that is like DejaVu but isn't 20:44:40 I think GNOME uses it by default 20:44:44 bitstream vera, I think 20:44:57 hrm, need to see what xterm is actually using I guess 20:44:57 so that might have something to do with it 20:45:00 it's with tt fonts enabled 20:46:32 it seems that technically we could use these glyphs as our features; viewchar.cc says we can use anything CP437 and WGL4. 20:46:50 although I wonder if those all are acually in wgl4 20:47:31 looks like they all are 20:51:44 -!- TR_Muscateer has quit [Ping timeout: 244 seconds] 20:54:25 -!- heteroy has quit [Ping timeout: 258 seconds] 20:55:38 !send Xom gammafunk 20:55:39 Sending gammafunk to Xom. 20:56:39 you can't make me since u don't run the server neil does 20:58:21 -!- Daekdroom has quit [Quit: Saindo] 20:59:42 03tenofswords02 07* 0.16-a0-2841-gf7af861: Roughly sort mon-pick-data.h entries 10(2 minutes ago, 1 file, 249+ 249-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f7af8614b424 21:21:42 -!- Lawman0 has quit [Ping timeout: 244 seconds] 21:22:01 -!- pwnmonkey has quit [Ping timeout: 258 seconds] 21:23:33 !lg * recent !boring s=god 21:23:36 620071 games for * (recent !boring): 364112x, 63689x Trog, 32954x Okawaru, 20813x Lugonu, 18878x Vehumet, 12240x Xom, 10954x Yredelemnul, 10935x Cheibriados, 10699x Makhleb, 10458x Sif Muna, 9515x Dithmenos, 9392x Ashenzari, 9269x Qazlal, 6185x The Shining One, 5241x Kikubaaqudgha, 5105x Nemelex Xobeh, 4975x Elyvilon, 3240x Beogh, 3116x Gozag, 2390x Ru, 2368x Fedhas, 2308x Zin, 774x Jiyva, 264x Ig... 21:25:24 you know, it occurs to me that "A raging storm of fire appears!" sounds so passive 21:25:32 it should be "You conjure a raging storm of fire!" or similar 21:26:22 Cerebov gestures. Cerebov conjure a raging storm of fire! 21:27:30 what the heck, after pulling the ziggurat floor tiles are screwed-up 21:27:38 ? 21:27:52 sometimes it doesn't update the tilesheets properly and you need to run make again 21:28:09 like they're trying to make wall shadows, except the shadows are other pieces of floor 21:28:43 yeah, that sounds like that problem 21:28:59 -!- Crehl has quit [Quit: Killed by a kitten] 21:29:47 ...it was indeed 21:31:50 !tell PleasingFungus find someone to do a spell icon for Cigotuvi's imo 21:31:50 Grunt: OK, I'll let pleasingfungus know. 21:32:13 !tell PleasingFungus alternatively learn how to badtile 21:32:14 Grunt: OK, I'll let pleasingfungus know. 21:32:24 it'll be a cracked egg, except the egg is made of faces 21:32:56 programmer art 21:33:19 hey, even I can tile somehow :) 21:33:57 programmer art: http://i6.minus.com/iVjSVdoKXRNUc.png 21:33:57 -!- nicolae- has joined ##crawl-dev 21:34:14 -!- N78291 has joined ##crawl-dev 21:34:19 theTower: wicked 21:34:20 N78291: having fun yet? 21:34:36 wickedness, huh 21:34:57 Grunt: looks like singularity doesn't wake up monsters (this isn't really abusable outside of zigs since I think it makes a lot of noise casting?) 21:34:57 N78291: You have 3 messages. Use !messages to read them. 21:35:08 ontoclasm: everybody should play BECOME A GREAT ARTIST IN JUST TEN SECONDS, imo. 21:35:33 but if you cast it into a silence field they get pulled into it and die still asleep 21:35:33 hm probably needs more ME_ANNOYs or ME_ALERTs or 21:35:40 theTower: huh 21:35:55 is this a confusing statement 21:36:34 oh it's the name of a thing 21:37:03 neat 21:38:12 singularities are made of slime walls, obviously 21:38:31 might be known but with the recent quote additions, geryon's horn and shatter have the same passage 21:38:42 ...hahaha 21:38:56 -!- reaverb has joined ##crawl-dev 21:39:33 https://bpaste.net/show/f9f7d42a12bf 21:39:44 Turns the bools in duration-data.h into a bitfield. 21:40:26 Was wondering if it was enough of an improvement, was thinking things like important_statuses of output.cc could possibly go there (maybe there are no usecases other than that?) 21:41:22 <|amethyst> important_statuses can't go there 21:41:22 |amethyst: You have 1 message. Use !messages to read it. 21:41:25 <|amethyst> order is important 21:41:53 03Grunt02 07* 0.16-a0-2842-gb4187f6: Wake up monsters with Singularity pull or collisions (78291). 10(3 minutes ago, 2 files, 9+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b4187f6a9987 21:41:53 03Grunt02 07* 0.16-a0-2843-g36668d8: Simplify? De-indent, anyway. 10(2 minutes ago, 1 file, 19+ 19-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=36668d873322 21:42:03 N78291: The gelid black sun slams into the ! 21:42:11 good messages 21:42:14 <|amethyst> (also, important_statuses contains STATUS_es and not just DUR_s 21:42:16 <|amethyst> ) 21:43:37 -!- pwnmonkey has quit [Ping timeout: 245 seconds] 21:43:49 Hmm, I guess putting important_statuses there was a bit overoptimistic. >_> 21:44:31 <|amethyst> I'd also put the flags in an enum 21:45:09 <|amethyst> and use just unsigned or uint32_t for the flags member 21:45:31 -!- Cerpin has joined ##crawl-dev 21:45:46 <|amethyst> (there is no risk of needing >32 flags there, and even if you do it's not marshalled so you can expand it when needed) 21:47:20 03Grunt02 07* 0.16-a0-2844-g9b01c91: Don't slam into the ! (78291). 10(3 minutes ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9b01c91527e0 21:48:09 "It slams into it!" cruelly prevented 21:48:12 <|amethyst> Grunt: nice subject on 36668d8 :P 21:48:14 man, revisiting this, it's a pretty good abstract vault design generator (if you hyper-simplify whatever you get) 21:48:20 Hmm, maybe monster tags should use an enum too. 21:48:26 |amethyst: <3 21:48:50 <|amethyst> reaverb: which set? 21:49:22 -!- read has quit [Quit: oWo] 21:49:22 !send N78291 "It turns into it!" 21:49:23 Sending "It turns into it!" to N78291. 21:49:37 |amethyst: The set in mon-flags.h 21:49:43 M_FOO 21:50:00 <|amethyst> reaverb: it's probably possible in C++11, yeah 21:50:08 <|amethyst> reaverb: see the comment at top for why it wasn't an enum before 21:50:38 Ah, surprised I missed that comment. 21:51:08 <|amethyst> now you can even say 21:51:18 <|amethyst> enum foo_type : uint64_t 21:54:10 Hmm. 21:54:51 I'm going to bed for the Night, I'll probably push the duration tags stuff (and making monster tags an enum) tomorrow. 21:55:58 <|amethyst> (when you use enums, do remember that the type of the bitfield itself needs to be an integer type, not the enum type) 21:56:01 <|amethyst> night 21:56:25 |amethyst: has the CAO scoring script gotten choked up again? 21:56:29 -!- Ququman has quit [Remote host closed the connection] 21:56:42 <|amethyst> hm 21:57:06 <|amethyst> hm 21:57:09 Night 21:57:10 <|amethyst> wget from CPO hung 21:57:12 -!- reaverb has quit [Quit: Leaving.] 21:57:15 mm? 21:57:15 <|amethyst> hanged 21:57:22 hm 21:57:26 cheqqqquuueerrrs 21:57:32 <|amethyst> and has been that way for a day without timing out 21:57:38 h m m 21:57:47 gggrrrruuuunnnttt 21:57:53 -!- Wasian has quit [Quit: Page closed] 21:58:01 gggaaammmmmmaaafffuuunnnkkk 21:58:04 <|amethyst> just killed that wget job, we'll see if it gets stucked on the logfile 21:58:05 ??wheals[8 21:58:05 wheals[8/8]: wwwhhheeeaaalllsss 21:58:15 <|amethyst> oh 21:58:24 <|amethyst> well, its connection to mysql timed out so it just dies 21:58:27 <|amethyst> s/dies/died/ 21:58:27 . 21:59:03 <|amethyst> restart will take a little while (it has to rebuild all the player pages the first time after it starts) 21:59:39 oh, does it read the logfile to know which morgues to retrieve? 21:59:48 or maybe it never does that 21:59:50 <|amethyst> it doesn't retrieve morgues 21:59:53 and gets all the info from the log file? 22:00:01 <|amethyst> log and milestones 22:00:06 ok, I see 22:00:09 <|amethyst> same as sequell 22:03:04 <|amethyst> hm, looks like I lost a few 0.14 CXC games 22:03:55 Grunt: Something grabs your singularity. 22:04:16 <|amethyst> because the scoring scripts aren't smart enough to know that "

Welcome to nginx!

" means it should have refetched the whole file instead of wget -c 22:04:26 Something trip-wires your singularity!! 22:04:34 N78291: heh 22:04:48 Something defenestrates your singularity. 22:05:50 Something tickles your singularity!!! 22:06:05 Something headlocks your singularity but does no damage. 22:08:29 <|amethyst> FR: different spell, also called Singularity, that turns you into an infinitely intelligent AI and ends the reign of MH_NATURAL creatures upon the surface 22:08:35 <3 22:08:43 <|amethyst> Something Kurzweils your singularity! 22:10:08 weirdly, it always takes much, much longer to get ready to cast it than is suggested by the people who keep endorsing the spell... 22:10:38 -!- caricature has quit [Quit: Konversation terminated!] 22:14:21 -!- ussdefiant has joined ##crawl-dev 22:15:19 -!- bonghitz has quit [Quit: Leaving...] 22:17:45 -!- JaGGedTK has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 22:19:52 -!- ackack has quit [Ping timeout: 240 seconds] 22:19:55 -!- Kramell has quit [Remote host closed the connection] 22:20:18 -!- evilmike has quit [Read error: Connection reset by peer] 22:20:52 ha 22:20:54 -!- Weeksy has quit [Quit: Page closed] 22:22:57 Change Treeform Move Speed to interact w/slouch in an intuitive way 13https://crawl.develz.org/mantis/view.php?id=9276 by ebering 22:23:20 treeform *move* speed? 22:23:25 REAL ULTIMATE SLOUCH POWER 22:24:04 that report is much funnier when it gets reported in here 22:24:34 did you forget the patch by the way 22:24:39 <|amethyst> ebering: you omitted the patch 22:24:57 <|amethyst> defeated 22:24:57 -!- radinms has quit [Ping timeout: 272 seconds] 22:25:13 fix'd 22:25:17 +0, -0 22:25:23 -!- Kramell has quit [Remote host closed the connection] 22:25:59 <|amethyst> ebering: I still don't see it... 22:26:42 <|amethyst> I assume this makes the - 1000/move/spd term zero when you are a tree? 22:27:24 yea 22:27:31 well, it makes move return 1000 when you are a tree 22:27:41 <|amethyst> ah 22:28:18 there for real uploaded 22:28:26 I shouldn't use version control after drinking 22:28:37 hey 22:28:45 part of this does not look like your patch!!!!!!!!! 22:28:51 er 22:28:52 yeah 22:28:53 (running format-patch origin/master *on* origin/master) 22:28:54 oh did I 22:28:56 :( 22:28:57 I quit 22:29:01 dang 22:29:17 rip. 22:29:17 rip 22:29:20 yeah rip 22:29:33 *adam jensen voice* yeah rip 22:30:04 (rest in peace big nicolae-) 22:30:16 time for a rip-oste... 22:30:26 you must rip-ent 22:30:46 ebering: if you have the problem where you're in your branch and want to patch relative to gitorious, you can just do git fetch origin from within the branch 22:30:50 that will update origin/master 22:31:15 then you don't have to switch to your local master and git pull 22:31:40 well you do have to do that eventually to update, but you can format-patch from the branch relative to origin/master 22:32:05 ok there's a correct patch 22:32:08 a lot of us make quick patches just in master, I bet 22:32:08 thanks 22:32:31 these days I make a branch if I think it's going to be some significant work/multiple commits 22:33:09 <|amethyst> I'd probably make that check stationary rather than tree form 22:33:32 <|amethyst> (no different currently) 22:33:57 <|amethyst> s/nt/nce/ 22:34:02 |amethyst: does the scoring usually take like an hour or more to run through all the servers? 22:34:54 -!- Kramell has quit [Remote host closed the connection] 22:35:19 <|amethyst> gammafunk: when the server starts back up, yes, because updating player pages runs at like 15 pages per second 22:35:24 <|amethyst> and there are a lot of players 22:35:29 heh, yeah 22:36:20 <|amethyst> haven't looked into why that is 22:36:33 !lg * x=cdist(name) 22:37:01 3792678 games for *: cdist(name)=43938 22:37:03 <|amethyst> I know I made the logfile/milestone processing like 10 or 20 times as fast 22:37:13 <|amethyst> with a two or three line change 22:37:24 <|amethyst> (turning off autocommit, and committing at the end of the batch) 22:37:38 !calc 43938.0 / 15 / 60 22:37:38 48.82 22:37:47 about 50 minutes maybe 22:37:47 -!- pwnmonkey has quit [Ping timeout: 245 seconds] 22:37:55 <|amethyst> hm 22:37:58 hm 22:38:56 -!- Piginabag has quit [Quit: Page closed] 22:39:04 ??hm 22:39:04 |amethyst[2/17]: <|amethyst> hm 22:39:25 |amethyst: I'm rekt for the night if no one commits the patch as-is I'll put a stationary check in slouch that makes the 1000/move/spd term zero instead 22:40:26 <|amethyst> been running 11 minutes so far and is about to finish the Cs 22:40:51 -!- MgDark has quit [Quit: ChatZilla 0.9.91 [Firefox 33.1/20141106120505]] 22:41:18 <|amethyst> ebering: I'm not a balance person so I can't comment on the intended effect... but I looked over the uses of player_movement_speed and I didn't see any terrible side effects 22:41:38 <|amethyst> hm 22:41:51 -!- Kramell has quit [Remote host closed the connection] 22:42:33 -!- Lasty has quit [Quit: Leaving.] 22:43:55 -!- read has joined ##crawl-dev 22:44:25 <|amethyst> hm 22:45:03 -!- rossi has quit [Ping timeout: 255 seconds] 22:45:12 <|amethyst> bug report: trees can "walk into" a malign portal, but just take the damage and stay put "You feel a strange sense of stasis." 22:45:51 wow 22:46:28 impressive 22:51:09 <|amethyst> also, though this is not necessarily a bug exactly, entering a malign portal isn't affected by movement speed at all 22:51:33 the damage is from the invasive eldritchian beetles that feed on your foliage 22:53:50 <|amethyst> and "its terrible forces doing untild damage!" is.... histrionic? 22:53:56 <|amethyst> it's 2d4 22:54:03 <|amethyst> 2d4 is not "untold damage" 22:54:14 oh 22:54:17 well did it *tell* you that it does 2d4 damage? 22:54:17 what's the death message for that 22:54:21 to be fair, it is untold to the player 22:54:24 well, it's untold, in that you aren't tol-- gammafunk beat me to the obvious joke 22:54:29 and N78291 too 22:54:35 -!- Whistling_Bread has joined ##crawl-dev 22:54:35 whatever, third place still gets a medal 22:54:38 <|amethyst> Grunt: KILLED_BY_WILD_MAGIC, "", "a malign gateway" 22:54:47 wylde majjicke 22:54:52 Killed by a malign gateway (5 damage) 22:55:04 more like benign gateway 22:55:09 <|amethyst> maybe should be "entering a malign gateway" 22:55:20 !lg * ckiller=a_malign_gateway 22:55:20 No games for * (ckiller=a_malign_gateway). 22:55:24 <|amethyst> nicolae-: maybe "slightly mischievous gateway" 22:55:25 !lg * ckiller~~malign_gateway 22:55:25 No games for * (ckiller~~malign_gateway). 22:55:26 huh 22:55:35 !lg * ckaux~~malign_gateway 22:55:35 No games for * (ckaux~~malign_gateway). 22:55:52 <|amethyst> nicolae-: "a little self-centred, but I wouldn't exactly call it *evil* gateway 22:55:56 -!- Cerpin has quit [Ping timeout: 258 seconds] 22:56:01 well 22:56:08 we all know the spell is 22:56:09 !glasses 22:56:10 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 22:56:11 much maligned 22:56:18 !xxx Grunt 22:56:18 gammafunk gestures. 5 tentacled monstrosities appear! The tentacled monstrosity tentacle-slaps Grunt! x5 22:56:24 !singularity gammafunk 22:56:24 Grunt mumbles some strange words. Space collapses on itself with a horrifying crunch! The singularity violently warps gammafunk! 22:56:54 damn, harsh 22:56:57 death message should be "made a malign offering" 22:57:27 "entire body wrenched out of malignment" 22:57:53 Grunt: we should have functions to randomize gestures / mumbles some strange words to use for these important Sequell spells 22:58:13 !polymorph gammafunk 22:58:14 theTower zaps a wand. gammafunk evaporates and reforms as a kraken! 22:58:14 or have a function, rather 22:58:20 good poly 22:58:35 <|amethyst> Grunt: can you think of any grammatical reasons not to change that to "entering a malign gateway" ? 22:58:47 |amethyst: NOPE 22:59:00 <|amethyst> well, I guess technically you don't enter it, you are repelled 22:59:23 -!- Kramell has quit [Remote host closed the connection] 22:59:33 splat (L27 NaFE) (Zig:22) 22:59:41 huh 22:59:42 !crashlog splat 22:59:43 3. splat, XL27 NaFE, T:187595 (milestone): http://crawl.berotato.org/crawl/morgue/splat/crash-splat-20141129-045926.txt 22:59:46 you think about entering it, but the thought gives you a headache 22:59:56 oh 22:59:58 this looks like my fault 23:00:31 -!- bullock has quit [Ping timeout: 246 seconds] 23:01:02 -!- Fhqwhgads_ has quit [Remote host closed the connection] 23:01:12 maybe it is a bennu issue actually 23:01:33 oh 23:01:34 wait 23:01:34 I see 23:01:42 -!- vcordie has quit [Read error: Connection reset by peer] 23:02:37 -!- warrigal2 has quit [Ping timeout: 246 seconds] 23:03:16 03Grunt02 07* 0.16-a0-2845-g0bde350: Only damage an actor in collision if it's not dead already (78291). 10(67 seconds ago, 1 file, 5+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0bde350bb202 23:09:08 !lm . 23:09:08 10822. [2014-11-29 05:08:52] gammafunk the Poker (L4 MfSk of Xom) became a worshipper of Xom on turn 1836. (D:2) 23:09:12 Grunt: so it begins 23:09:16 also this piety meter is weird 23:09:20 it's a bump 23:09:27 Grunt: i guess if that crashed because of, like, a centaur 23:09:29 you'd be 23:09:33 beating a dead horse 23:09:56 ontoclasm: you're just chomping at the bit to make those puns, aren't you 23:10:07 he has blinders for them 23:10:17 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 23:10:32 it's my mane source of enjoyment 23:12:36 birdhue 23:13:21 -!- Kramell has quit [Remote host closed the connection] 23:13:31 !singularity gammafunk 23:13:31 Grunt gestures wildly while chanting. Space collapses on itself with a horrifying crunch! The singularity violently warps gammafunk! 23:14:19 03|amethyst02 07* 0.16-a0-2846-g89b0ea9: Don't let trees enter malign portals. 10(26 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=89b0ea9da0a4 23:14:19 03|amethyst02 07* 0.16-a0-2847-ge6c188f: Improve a kaux. 10(5 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e6c188f513dd 23:14:19 03|amethyst02 07* 0.16-a0-2848-gcaa0ce6: Improve(?) the message for entering a malign portal. 10(2 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=caa0ce6dc9be 23:15:00 |amethyst: "Improve? Rewrite, anyway." 23:15:02 :) 23:15:05 yee (L19 GrFE) ASSERT(a) in 'itemprop.cc' at line 703 failed. (No actor in stationary net at (25,55)) (Shoals:5) 23:15:17 <|amethyst> :) 23:15:26 yee 23:15:36 !xxx gammafunk 23:15:36 Grunt gestures. 8 tentacled monstrosities appear! The tentacled monstrosity tentacle-slaps gammafunk! x8 23:15:47 tentacled monstrosity (03X) | Spd: 10 | HD: 23 | HP: 104-148 | AC/EV: 5/5 | Dam: 22, 17, 13, 903(constrict) | 05demonic, 10doors, amphibious, see invisible | Res: 06magic(160), 05fire, 02cold, 10elec, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2973 | Sz: Giant | Int: normal. 23:15:47 %??tentacled monstrosity 23:15:49 -!- Kramell has quit [Remote host closed the connection] 23:15:57 don't they have more than just one tentacle slap each 23:16:28 !xxx gammafunk 23:16:29 Grunt casts a spell. 8 tentacled monstrosities appear! The tentacled monstrosity tentacle-slaps gammafunk! x8 23:16:30 there 23:16:42 .echo $nick =rndspellgesture. 23:16:42 Grunt =rndspellgesture. 23:16:46 .echo $nick $(=rndspellgesture). 23:16:46 Grunt casts a spell. 23:16:47 <|amethyst> theTower: maybe four of them were non-adjacent 23:16:52 .echo $nick $(=rndspelltarget gammafunk). 23:16:52 Grunt points at gammafunk and mumbles some strange words. 23:16:57 Grunt weaves intricate patterns with the tip of its tongue. 23:17:14 * Grunt calls down the wrath of NO GOD against N78291. 23:17:30 yee (L19 GrFE) ASSERT(a) in 'itemprop.cc' at line 703 failed. (No actor in stationary net at (25,55)) (Shoals:5) 23:18:55 Grunt shakes and rattles. 23:19:18 but does he roll? 23:22:32 * Grunt harnesses the cleansing power of fire! 23:22:48 huh, giving dissolution 4 more hd and taking 2 off each hit gives him roughly the same results against mennas, jory, khufu, murray 23:23:48 -!- Kramell has quit [Remote host closed the connection] 23:23:54 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-2844-g9b01c91 (34) 23:24:05 !lg * current trunk pan s=ckiller 23:24:05 133 games for * (current trunk pan): 16x a hellion, 14x a pandemonium lord, 12x Cerebov, 11x a Brimstone Fiend, 8x a Hell Sentinel, 6x a balrug, 6x Lom Lobon, 5x an Executioner, 5x quitting, 4x a torturous warmonger, 4x a daeva, 4x Mnoleg, 3x water, 3x a tentacled monstrosity, 3x Gloorx Vloq, 3x a blizzard demon, 2x an infernal warmonger, 2x a cacodemon, 2x ball lightning, an ancient lich, a tortu... 23:24:15 !lg * current trunk pan s=ikiller 23:24:16 133 games for * (current trunk pan): 15x a hellion, 13x Cerebov, 11x a Brimstone Fiend, 9x, 8x a Hell Sentinel, 8x Lom Lobon, 7x a balrug, 7x Mnoleg, 5x an Executioner, 4x a daeva, 4x a torturous warmonger, 3x a blizzard demon, 3x Gloorx Vloq, 2x a cacodemon, 2x an infernal warmonger, 2x a monstrous corrupter, a smoke demon, the player character, an angel, a torturous demonspawn, a torturous corru... 23:24:26 poor Gloorx getting trashed in the rankings 23:24:46 well, to be fair, there's also the levels 23:24:51 yes 23:24:55 those terrifying double curse skulls 23:24:57 !lg * current trunk pan s=cikiller 23:24:58 133 games for * (current trunk pan): 15x a hellion, 15x a pandemonium lord, 13x Cerebov, 11x a Brimstone Fiend, 9x, 8x Lom Lobon, 8x a Hell Sentinel, 7x a balrug, 7x Mnoleg, 5x an Executioner, 4x a daeva, 4x a torturous warmonger, 3x Gloorx Vloq, 3x a blizzard demon, 2x a cacodemon, 2x a monstrous corrupter, 2x an infernal warmonger, an ancient lich, an ice devil, a smoke demon, a torturous demons... 23:25:11 ug 23:25:13 cikiller!!!!!!!!!!!! 23:25:20 doesn't group warmongers though 23:25:23 I wonder what the summed ds classes are like 23:25:46 !lg * current trunk pan cikiller=~warmonger 23:25:47 7. RobertPalmer the Thanatomancer (L27 DsTm of Ru), mangled by a torturous warmonger (a +0 demon trident of venom) in Pandemonium on 2014-11-08 16:43:09, with 1047768 points after 131192 turns and 10:10:31. 23:25:51 !lg * current trunk pan cikiller=~black_sun 23:25:52 1. asanbosam the Englaciator (L27 VpIE of Makhleb), blasted by a monstrous black sun (dispel undead) in Pandemonium on 2014-09-29 11:00:33, with 835685 points after 116463 turns and 16:24:20. 23:25:54 !lg * current trunk pan cikiller=~blood_saint 23:25:55 No games for * (current trunk pan cikiller=~blood_saint). 23:25:58 wow 23:26:04 !lg * current trunk pan cikiller=~chaos_champion 23:26:04 No games for * (current trunk pan cikiller=~chaos_champion). 23:26:11 !lg * current trunk pan cikiller=~corrupter 23:26:12 3. nznznm the Hoplite (L27 DsFi of Ashenzari), slain by an eight-headed hydra (summoned by a torturous corrupter) in Pandemonium (gloorx_vloq_grunt) on 2014-11-22 03:34:53, with 837354 points after 79740 turns and 3:40:21. 23:26:47 I would have thought black suns would be higher 23:26:54 well, black suns and chaos champs shine in support more than anything else 23:27:09 not like it knows how to check that a pan lord had black mark 23:27:37 still need to revise chaotic mirror and corrupt body and whatever 23:28:16 maybe I should give Gloorx Summon Curse Skull 23:28:19 * Grunt flees in terror. 23:28:35 are you going to leave me anything for ziglords sheesh 23:29:05 %git HEAD^{/ingularity.*anl} 23:29:06 07Grunt02 * 0.16-a0-2817-g7c202e2: Give Singularity to random panlords. 10(34 hours ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7c202e2f61a5 23:29:31 !lg * ckiller=singularity 23:29:31 No games for * (ckiller=singularity). 23:29:37 !lg * ktyp=collision 23:29:37 No games for * (ktyp=collision). 23:29:37 aw 23:29:56 !lg * ckiller=insubstantial_wisp ckaux~~static 23:29:57 3. RFJesus1egend4r12 the Skirmisher (L1 DrAK of Lugonu), blasted by an insubstantial wisp (static electricity) on Abyss:1 on 2014-11-28 17:13:18, with 5 points after 64 turns and 0:01:04. 23:30:16 !lg * ckiller=insubstantial_wisp ckaux~~static xl>2 23:30:17 2. rrwrwwwwwwwr the Cudgeler (L7 DsGl of Nemelex Xobeh), blasted by an insubstantial wisp (static electricity) (summoned by the player character) on D:6 (co_window_corner_a) on 2014-11-28 12:06:12, with 794 points after 4354 turns and 0:04:23. 23:30:27 good 23:30:36 foxfire, highly dangerous 23:31:18 should've upgraded to the most recent version of foxfire 23:31:28 Dissolution (13J) | Spd: 10 | HD: 12 | HP: 180 | AC/EV: 10/1 | Dam: 5008(acid:7d3), 3008(acid:7d3) | 04eats items, priest, see invisible, regen | Res: 06magic(120), 03poison, 08acid+++, asphyx, 08blind, 12drown | Vul: 11silver | XP: 8126 | Sp: sum.eyeballs [11!AM] | Sz: Large | Int: normal. 23:31:28 %??dissolution 23:31:32 royal jelly (08J) | Spd: 14 | HD: 21 | HP: 230 | AC/EV: 8/4 | Dam: 5008(acid:7d3), 3008(acid:7d3) | 04eats items, see invisible | Res: 06magic(180), 03poison, 08acid+++, asphyx, 08blind, 12drown | Vul: 11silver | XP: 14176 | Sz: Medium | Int: plant. 23:31:32 %??the royal jelly 23:31:39 these are so weird to compare to each other 23:32:18 Grunt: reminds me of that "colliding with iron bars" death in nethack 23:32:24 I think I'll just give disso 4 hd and nothing else 23:32:31 ha, watching someone on webtiles with their player tile set to oof 23:32:38 !send the edge of the universe N78291 23:32:39 Sending N78291 to the edge of the universe. 23:33:53 let's see 23:34:22 man panlords are like 23:34:34 nightmarish now 23:34:47 isn't that a good thing 23:34:50 yes 23:34:51 removing poison from orb spider and jumping spider (in latter case bumping up the bite from 5 to 8), giving mnoleg Fun attack verbs, no_poly_to for klowns, and giving dissolution 4 hd so he actually inflicts more acid 23:35:06 speak now or forever blah blah blah 23:35:20 why do orb spiders have poison 23:35:24 !tell PleasingFungus !lg gammafunk ikiller=Robin ; I killed her, but was kind of annoyed and just tabbed the remaining goblin behind me 23:35:24 gammafunk: OK, I'll let pleasingfungus know. 23:35:25 they can't even attack i thought 23:35:37 because it's consistent with the other spider bites 23:35:47 you get to see it with frenzy or discord or whatever >_> 23:35:47 orb spider (06s) | Spd: 12 (spell: 200%) | HD: 7 | HP: 34-51 | AC/EV: 3/10 | Dam: 508(poison:14-28) | web sense | Res: 06magic(40) | Vul: 09poison | Chunks: 09poison | XP: 585 | Sp: o.destruction (9d9) [11!AM, 06!sil] | Sz: small | Int: insect. 23:35:47 %??orb spider 23:36:19 give orb spiders crazy damage to surprise someone when one gets berserked by a moth 23:36:47 ha 23:36:56 <|amethyst> I gave them poison because they're spiders 23:37:10 <|amethyst> so no real reason---go for it 23:37:14 actually, they don't bite even when berserk 23:37:23 <|amethyst> hm 23:37:44 ...well, no 23:37:55 it's that a moth of wrath never berserks them? it's been a bit 23:38:22 give them melee orb damage 23:38:26 SPELL_SUMMON_GREATER_UNDEAD, 23:38:30 SPELL_SUMMON_CURSE_SKULL, 23:38:34 meaningless projects are fun 23:38:45 I don't think moths berserk spellcasters 23:38:56 They don't. 23:39:17 but it's weird since they will berserk ice/fire dragons but not the others (unless this changed with the spell rewrites) 23:39:20 rip berserk draconian knights 23:39:20 rip 23:39:29 <|amethyst> N78291: that's probably changed now 23:40:24 ...hrm, I can't get a moth to berserk a storm dragon 23:40:36 <|amethyst> theTower: because storm dragons have spells too 23:40:42 hm 23:40:44 this sounds buggy 23:40:57 -!- pentax has quit [Ping timeout: 240 seconds] 23:40:58 <|amethyst> !tag monster::needs_berserk 23:41:07 Grunt: can i just add stuff to panlord misc_descs for kicks 23:41:14 or do they actually represent things 23:41:15 ontoclasm: sure! 23:41:23 <|amethyst> !function monster::needs_berserk 23:41:24 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/monster.cc;hb=HEAD#l5267 23:41:39 ...how silly 23:42:38 there are plenty of monsters it'd be reasonable to berserk even if they have spells 23:44:27 from a brief test I think moths won't even berserk non-grey draconians 23:45:56 is that a recent change? I've definitely seen them berserk all sorts of dracs 23:45:59 ...actually, they probably berserk even less things now 23:46:28 rchandra: mon-spell-slots 23:46:46 ah 23:47:01 rip trunk 23:47:11 yeah, I can't get a moth to berserk even orc warlords (since battlecry is a spell) 23:47:18 this needs a better approach 23:47:31 I have an idea 23:47:42 let me just put this meaningless thing of mine on the backburner for the moment 23:48:05 *looks at Grunt's stove, which appears to have two thousand back burners* 23:49:25 imagining this gehenna vault 23:49:33 grunt_geh_backburner 23:49:34 ? 23:49:49 with a hundred individual single flame cloud generators each spaced evenly and each with a different corpse 23:50:39 okay, this should restore the old behaviour: 23:51:12 03Grunt02 07* 0.16-a0-2849-g4cdb923: Don't count natural abilities as spells for monster berserk checks. 10(2 minutes ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4cdb923cc833 23:51:54 oh, hooray 23:52:13 We probably want to work on that check more somehow, but this will do for now. 23:53:10 -!- nicolae- has left ##crawl-dev 23:53:37 yeah, I can't get a moth to berserk even orc warlords (since battlecry is a spell) 23:53:39 good 23:53:46 too late 23:53:50 they are valid targets again 23:54:53 05:48 <+theTower> this needs a better approach 23:54:54 er 23:55:00 paste fail 23:55:01 http://sprunge.us/QBUW 23:56:36 Grunt: these spellss 23:56:48 -!- Whistling_Bread has quit [Ping timeout: 256 seconds] 23:57:12 N78291: shh 23:57:15 spellses 23:57:52 what theme to give a tar-only supermonster 23:57:56 I was expecting 4.1 summon undead 23:58:00 ha 23:58:04 besides jokes like curse curse skull 23:58:17 no no no, Gloorx is the curse curse skull 23:58:37 bone dragon wellsprings are spread across all hells, I guess 23:58:40 -!- travis-ci has joined ##crawl-dev 23:58:41 The build was broken. (master - caa0ce6 #871 : Neil Moore): http://travis-ci.org/crawl-ref/crawl-ref/builds/42453609 23:58:41 -!- travis-ci has left ##crawl-dev 23:58:55 uh 23:58:57 |amethyst... 23:59:28 <|amethyst> err 23:59:42 <|amethyst> oh crap 23:59:48 <|amethyst> I forgot to amend that commit 23:59:52 <|amethyst> I have the change locally :)