00:02:56 okay, i think i got this caustic shrike thing down 00:02:59 http://i.imgur.com/UsmJv7z.png 00:04:00 -!- Twinge has joined ##crawl-dev 00:04:29 -!- mauris has quit [Ping timeout: 265 seconds] 00:04:43 roctavian: vaguely reminds me of this guy: http://media-cache-ec0.pinimg.com/236x/bc/a9/da/bca9daa91d4d30649a74d2a20270b4c2.jpg 00:04:44 -!- ussdefiant has joined ##crawl-dev 00:04:59 i like that guy 00:05:03 me too 00:05:10 bubo 00:05:33 oh no 00:05:38 _A ghost crab comes into view. 00:05:43 wheeeeaaaaallls 00:06:06 hrm, should shese also resist cold? 00:06:12 *these 00:06:16 ghost crab (15t) | Spd: 10 | HD: 9 | HP: 46-71 | AC/EV: 9/6 | Dam: 2013(drain), 1513(drain) | amphibious, evil | Res: 06magic(40), 12drown, 04rot, 13neg+++ | Vul: 09poison, 08holy | Chunks: 04rot | XP: 946 | Sp: ghostly flames [11!AM, 06!sil] | Sz: small | Int: insect. 00:06:16 %??ghost_crab 00:06:28 uh-oh 00:06:33 wheals sounds 00:06:37 er 00:06:42 gammafunk sounds 00:06:44 !glasses 00:06:45 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 00:06:47 crabby 00:06:55 -!- HDA has quit [Ping timeout: 246 seconds] 00:07:00 just cleared swamp:5, killed lerny 00:07:12 and this ghost crub struts into view like he owns the place 00:10:05 -!- Mazed has quit [Ping timeout: 264 seconds] 00:13:13 Unstable branch on crawl.s-z.org updated to: 0.16-a0-2653-gf29606e (34) 00:17:18 -!- inspector071 has quit [Ping timeout: 255 seconds] 00:17:29 03roctavian02 07* 0.16-a0-2654-gbdaf798: Caustic shrike tile. 10(5 minutes ago, 2 files, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bdaf798f747e 00:19:52 -!- ProzacElf has quit [Ping timeout: 245 seconds] 00:23:27 -!- kazimuth has quit [Client Quit] 00:24:54 -!- Haifisch has quit [Client Quit] 00:56:41 -!- MgDark has quit [Quit: ChatZilla 0.9.91 [Firefox 33.1/20141106120505]] 00:58:40 -!- foophykins has quit [Quit: Page closed] 00:59:31 -!- Lawman0 has quit [Ping timeout: 244 seconds] 01:00:00 -!- travis-ci has joined ##crawl-dev 01:00:00 The build was broken. (master - 4d92b31 #723 : John McCartney): http://travis-ci.org/crawl-ref/crawl-ref/builds/41834967 01:00:00 -!- travis-ci has left ##crawl-dev 01:02:20 -!- Moanerette has quit [Quit: Page closed] 01:04:22 -!- radinms has quit [Ping timeout: 240 seconds] 01:06:38 -!- NotKintak has quit [Read error: Connection reset by peer] 01:07:42 what did i do 01:11:52 -!- AltReality has quit [Quit: Shame on us, doomed from the start, May God have mercy on our dirty little hearts. Shame on us, for what we've done, and all we ever were, just zeros and ones.] 01:12:18 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:12:20 -!- weezeface has quit [Read error: Connection reset by peer] 01:18:34 you broke.....the...build...!!! 01:19:17 -!- ParallaxScroll1 has quit [Quit: Page closed] 01:24:40 -!- rossi has quit [Ping timeout: 256 seconds] 01:27:36 -!- Isabel has joined ##crawl-dev 01:29:31 -!- Pluie|2 has joined ##crawl-dev 01:30:12 -!- Pluie has quit [Ping timeout: 255 seconds] 01:32:01 moving hall of blades to elf:2 was a great idea 01:32:26 -!- Isabel has quit [Ping timeout: 264 seconds] 01:33:01 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 01:33:57 -!- Zauren has quit [Disconnected by services] 01:33:59 -!- Zauren_ is now known as zauren 01:37:10 !messages 01:37:10 (1/2) |amethyst said (13h 29m 53s ago): CPO trunk needs a rebuild when you get a chance, or it will crash on menus 01:37:12 !messages 01:37:12 (1/1) gammafunk said (13h 29m 9s ago): Also, do you have our could you set up a rebuild page for CPO (add the url to ??rebuild if/when you make one) 01:37:32 |amethyst: gammafunk: thanks. the trunk builds hourly FYIs, i'll try to set up a rebuild page 01:37:47 -!- inspector071 has quit [Ping timeout: 245 seconds] 01:39:53 -!- THICK_BOY_REAGAN has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 01:48:58 03roctavian02 07* 0.16-a0-2655-g8d144ff: Color/brightness tweaks for a variety of monster tiles. 10(3 minutes ago, 23 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8d144ffac3ba 01:51:07 -!- wasatchwizard has quit [Ping timeout: 245 seconds] 01:52:50 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:56:28 -!- travis-ci has joined ##crawl-dev 01:56:28 The build passed. (bonearmour - f0fc987 #724 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/41838138 01:56:28 -!- travis-ci has left ##crawl-dev 01:58:50 -!- tensorpudding has quit [Ping timeout: 258 seconds] 01:58:50 -!- Mazed has quit [Ping timeout: 264 seconds] 02:03:52 -!- ussdefiant has quit [Ping timeout: 240 seconds] 02:18:45 -!- mong has quit [Quit: WeeChat 1.0.1] 02:21:11 -!- roctavian has quit [Quit: Page closed] 02:22:28 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-2655-g8d144ff (34) 02:25:41 -!- Poncheis has quit [Ping timeout: 272 seconds] 02:25:55 -!- Poncheis_ is now known as Poncheis 02:33:43 -!- clouded_ has quit [Ping timeout: 258 seconds] 02:34:57 -!- weezeface has quit [Ping timeout: 240 seconds] 02:41:02 -!- travis-ci has joined ##crawl-dev 02:41:02 The build failed. (bonearmour - 475d277 #725 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/41839217 02:41:02 -!- travis-ci has left ##crawl-dev 02:48:03 -!- lobf has joined ##crawl-dev 02:50:52 -!- ruwin has quit [] 02:52:53 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 02:54:18 -!- Piginabag has quit [Quit: Page closed] 02:59:25 -!- simmarine has quit [Quit: Leaving] 03:00:21 -!- dtsund has quit [Quit: dtsund] 03:01:55 -!- Basil has quit [Ping timeout: 255 seconds] 03:05:13 Some monster inventory related messages popped up on death 13https://crawl.develz.org/mantis/view.php?id=9251 by Le_Nerd 03:11:53 -!- weezefac_ has quit [Remote host closed the connection] 03:12:36 -!- lobf has quit [Quit: lobf] 03:16:36 -!- travis-ci has joined ##crawl-dev 03:16:36 The build passed. (bonearmour - 1f40f23 #726 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/41839554 03:16:36 -!- travis-ci has left ##crawl-dev 03:17:17 -!- weezeface has quit [Ping timeout: 264 seconds] 03:21:10 -!- amplicon has quit [Ping timeout: 246 seconds] 03:24:48 -!- rossi has quit [Ping timeout: 256 seconds] 03:27:21 -!- Patashu has joined ##crawl-dev 03:33:58 -!- Xadeas has quit [Quit: Page closed] 03:39:01 -!- ElanMorin has joined ##crawl-dev 03:40:04 -!- Lightli has quit [Ping timeout: 246 seconds] 03:47:28 -!- Mazed has quit [Ping timeout: 256 seconds] 03:49:55 -!- heteroy has quit [Ping timeout: 272 seconds] 03:49:58 -!- st_ has joined ##crawl-dev 03:53:37 -!- Poncheis has quit [Quit: ChatZilla 0.9.91 [Firefox 33.1/20141106120505]] 03:53:42 -!- travis-ci has joined ##crawl-dev 03:53:42 The build passed. (bonearmour - 66bf765 #727 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/41839673 03:53:42 -!- travis-ci has left ##crawl-dev 03:54:48 -!- bonghitz has quit [Quit: Leaving...] 03:56:13 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 03:58:49 Berder (L18 DgCj) ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed. (Lair:2) 03:59:44 Berder (L18 DgCj) ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed. (Lair:2) 04:13:13 -!- _Jordan_ has quit [Quit: Leaving] 04:26:35 -!- Hailley has quit [Quit: Petra is closed!] 04:28:52 -!- Nerem has quit [Ping timeout: 265 seconds] 04:29:23 -!- travis-ci has joined ##crawl-dev 04:29:24 The build passed. (bonearmour - 62feda9 #728 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/41840033 04:29:24 -!- travis-ci has left ##crawl-dev 04:31:04 -!- Wahaha has quit [Read error: Connection reset by peer] 04:38:45 -!- bonghitz has quit [Remote host closed the connection] 04:56:19 -!- demiskeleton has quit [Quit: Leaving] 04:58:23 -!- __miek has quit [Ping timeout: 240 seconds] 05:05:17 -!- travis-ci has joined ##crawl-dev 05:05:17 The build passed. (bonearmour - c5f2567 #729 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/41840481 05:05:17 -!- travis-ci has left ##crawl-dev 05:07:05 -!- radinms has quit [Ping timeout: 264 seconds] 05:16:17 -!- Blazinghand has quit [Read error: Connection reset by peer] 05:23:07 -!- Mazed has quit [Remote host closed the connection] 05:24:41 -!- rossi has quit [Ping timeout: 258 seconds] 05:26:04 -!- pentax has quit [Quit: ヒーロー見参!] 05:32:50 -!- zauren has quit [Ping timeout: 244 seconds] 05:33:03 -!- Zauren_ is now known as Zauren 05:42:36 -!- Patashu has quit [Ping timeout: 250 seconds] 05:51:58 -!- edlothiol has joined ##crawl-dev 05:54:44 -!- Aryth1 has quit [Ping timeout: 250 seconds] 05:54:54 -!- Zauren has quit [Ping timeout: 265 seconds] 06:01:05 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 06:02:31 -!- lyrick has quit [Ping timeout: 246 seconds] 06:21:24 -!- rchandra has joined ##crawl-dev 06:21:39 You plunge deeper into the Abyss. Unlinked item held by dead monster: great mace of draining item #15: base: 0; sub: 9; plus: 4; plus2: 0; special: 9 quant: 1; ident: 0x20010002; ident_type: 0 x: -2; y: -2; link: 27011 06:21:54 Unlinked temporary item: cursed ring of loudness 06:23:34 -!- tabstorm has joined ##crawl-dev 06:27:25 -!- Bloax has joined ##crawl-dev 06:28:53 -!- Mazed has quit [Ping timeout: 272 seconds] 06:38:03 -!- Kramin has quit [Quit: Leaving] 06:38:03 -!- Kramin|BNC is now known as Kramin 06:47:07 -!- muravey has quit [Quit: Be back later ...] 06:47:41 -!- rchandra has left ##crawl-dev 06:50:13 -!- Brannock has joined ##crawl-dev 06:52:13 -!- travis-ci has joined ##crawl-dev 06:52:13 The build passed. (bonearmour - 9b594e9 #732 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/41845157 06:52:13 -!- travis-ci has left ##crawl-dev 07:04:17 -!- Wolfechu has quit [Ping timeout: 244 seconds] 07:07:41 -!- alefury has joined ##crawl-dev 07:16:23 -!- Utis has quit [Ping timeout: 240 seconds] 07:17:08 -!- heteroy has quit [Ping timeout: 256 seconds] 07:17:33 -!- muravey has joined ##crawl-dev 07:24:19 -!- rossi has quit [Ping timeout: 265 seconds] 07:25:37 -!- muravey has quit [Ping timeout: 240 seconds] 07:30:17 -!- markgo has quit [Ping timeout: 245 seconds] 07:49:50 -!- Bloax has quit [Ping timeout: 264 seconds] 07:54:57 wow quiet night 07:55:14 imo people should merge some branches while I'm at work :) 07:58:24 -!- Lasty has joined ##crawl-dev 07:58:34 that means you Lasty 07:58:36 ! 07:58:44 Your mother! wait, what? 07:58:44 Lasty: You have 1 message. Use !messages to read it. 07:58:51 (not that you have a near-finished branch you're working on) 07:59:29 Well, not -that- far from finished 08:00:00 I just need to apply the conduct, piety gain, and flavor. 08:00:30 -!- Zooty has quit [Ping timeout: 246 seconds] 08:18:29 -!- gammafunk has quit [Ping timeout: 264 seconds] 08:35:10 -!- travis-ci has joined ##crawl-dev 08:35:10 The build has errored. (master - a0f5cdf #734 : John McCartney): http://travis-ci.org/crawl-ref/crawl-ref/builds/41849528 08:35:10 -!- travis-ci has left ##crawl-dev 08:41:09 -!- _159 has quit [Quit: Page closed] 08:49:34 o.O 08:52:21 -!- FlowRiser has joined ##crawl-dev 08:57:46 -!- muravey has joined ##crawl-dev 09:00:28 -!- siepu has quit [Read error: Connection reset by peer] 09:03:07 -!- muravey has quit [Ping timeout: 244 seconds] 09:04:54 -!- travis-ci has joined ##crawl-dev 09:04:54 The build has errored. (singularity - e5f19b2 #735 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/41850448 09:04:54 -!- travis-ci has left ##crawl-dev 09:05:06 -!- scummos__ has quit [Quit: Konversation terminated!] 09:09:21 -!- Pluie has joined ##crawl-dev 09:12:35 -!- Pluie|2 has quit [Ping timeout: 265 seconds] 09:15:08 -!- PleasingFungus has joined ##crawl-dev 09:16:22 -!- Isabel has joined ##crawl-dev 09:18:27 -!- muravey has joined ##crawl-dev 09:18:37 -!- scummos__ has quit [Ping timeout: 245 seconds] 09:18:53 !send Grunt branches 09:18:54 Sending branches to Grunt. 09:19:00 !send Grunt twigs 09:19:00 Sending twigs to Grunt. 09:19:14 -!- Pluie has quit [Ping timeout: 264 seconds] 09:21:51 PF: Will there be more shrikes of other elements in the future 09:22:33 -!- bmfx has quit [Remote host closed the connection] 09:23:37 -!- muravey has quit [Ping timeout: 240 seconds] 09:23:54 tabstorm: no 09:23:58 -!- rossi has quit [Ping timeout: 255 seconds] 09:24:25 I made shard shrikes because I was worried that caustic shrikes were gonna get renamed back to bees (and we then wouldn't have any more shrikes in the game) 09:24:29 -!- Brannock has quit [Ping timeout: 264 seconds] 09:24:34 and then I decided they were a cool enough design to go in anyway 09:24:35 Man, I was thinking if there were more of them, you could subtitle 0.15 "The development team shrikes back" 09:24:37 but I think that's enough shrikes. 09:24:40 er, 0.16 09:24:43 0.16 is already 09:24:47 The Great Annihilating Truth 09:24:56 ! ! ! 09:24:57 Why's that 09:25:00 ru 09:25:02 oh 09:25:05 also it's a cool name. 09:25:12 Yes 09:32:06 -!- paco has quit [Client Quit] 09:33:09 Is this supposed to happen on Zot 5? 09:33:18 A weird corridor of trees in the middle of the lungs? 09:33:22 &watch 09:33:23 ^watch Sombra 09:33:23 Watch Sombra at: http://crawl.berotato.org:8080/#watch-Sombra 09:33:39 I know that was reported about a month ago. it's something about the layout, if memory serves. 09:33:43 a month? two? 09:33:45 something like that 09:33:51 Do you want a save file or no? 09:33:54 no. 09:33:56 k 09:34:03 hf 09:34:08 Man, since I nerfed shrikes they hardly kill anyone 09:34:16 also the rarity thing 09:34:21 yeah 09:34:39 also, I'm not sure they need to be doing the "rack up a kill a day" thing. 09:34:42 in depths. 09:34:44 -!- ldf has quit [Quit: ldf] 09:35:01 it's probably okay if dying to a horrifying murderbird is a sometimes thing. 09:35:46 Heh, probably so. It's throwing off my daily routine though: wake up, check shrike kills . . . 09:36:26 fr death dodos, out for revenge >.> 09:36:37 undead, clearly. 09:39:16 murder moas 09:40:14 sounds like a zot monster to me 09:46:24 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 09:48:18 I repeatedly overestimate new shrikes 09:48:32 I've barely been corroded by them, though. 09:48:54 oldshrikes were over the top dangerous 09:49:10 -!- PleasingFungus has quit [Ping timeout: 250 seconds] 09:49:40 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 09:53:58 it's funny -- the corrosiion hasn't changed at all 09:55:31 They just don't hit because of the HD change, right? 09:56:10 -!- ussdefiant has joined ##crawl-dev 09:57:37 -!- ontoclasm has joined ##crawl-dev 09:57:37 I suppose that's true 09:58:51 -!- radinms has quit [] 10:07:34 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 10:08:31 -!- ontoclasm has quit [Ping timeout: 255 seconds] 10:09:22 -!- ontoclasm has joined ##crawl-dev 10:11:16 -!- Aryth has quit [Ping timeout: 250 seconds] 10:11:41 -!- Sharkman1231 has quit [Quit: Page closed] 10:17:44 -!- Klighting has quit [Ping timeout: 246 seconds] 10:22:33 03|amethyst02 07* 0.16-a0-2656-g218ebad: Document some template functions. 10(31 minutes ago, 2 files, 72+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=218ebad7a500 10:22:33 03|amethyst02 07* 0.16-a0-2657-g4d0f2cc: Don't shadow a method with a parameter. 10(28 minutes ago, 2 files, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4d0f2ccea4e7 10:22:33 03|amethyst02 07* 0.16-a0-2658-ge7c62ef: Remove swapv in favour of std::swap 10(27 minutes ago, 2 files, 3+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e7c62ef4750a 10:22:33 03|amethyst02 07* 0.16-a0-2659-gf43d4eb: Move rather than copy in erase_any. 10(24 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f43d4ebb08bb 10:22:33 03|amethyst02 07* 0.16-a0-2660-g567630f: Use make_pair when possible, emplace_back occasionally. 10(7 minutes ago, 12 files, 27+ 34-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=567630fced34 10:22:35 Mouse left-click not work right 13https://crawl.develz.org/mantis/view.php?id=9252 by Denniz 10:23:59 ("no, it works left" >.>) 10:24:19 -!- Schizzik has quit [Ping timeout: 246 seconds] 10:28:15 -!- gammafunk has joined ##crawl-dev 10:34:28 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 10:48:07 -!- Gorice has quit [Ping timeout: 246 seconds] 10:54:53 -!- ussdefiant has quit [Ping timeout: 272 seconds] 10:57:42 -!- fireprfHydra has quit [Quit: Leaving] 10:58:19 -!- Basil has joined ##crawl-dev 11:04:28 -!- PleasingFungus has joined ##crawl-dev 11:05:05 -!- Twiggytwiggytwig has quit [Ping timeout: 258 seconds] 11:07:22 -!- Ratboiler has quit [Ping timeout: 246 seconds] 11:08:12 -!- Ratboiler_ is now known as Ratboiler 11:08:42 -!- PleasingFungus has quit [Remote host closed the connection] 11:10:33 -!- weezeface has quit [Remote host closed the connection] 11:12:02 <|amethyst> oh, hm 11:12:24 <|amethyst> unless I'm missing something, evolution gives oklob plants with uninitialised spell frequency 11:13:25 <|amethyst> m 11:13:25 |amethyst: it's there, just not where you think it is 11:13:36 |amethyst: mon-grow.cc or somewhere obscure 11:14:04 <|amethyst> oh, set_hit_dice 11:14:07 %git HEAD^{/klob} 11:14:07 07Grunt02 * 0.16-a0-1037-g0a3df14: Turn conjuration-type monster special abilities into spells instead. 10(6 weeks ago, 12 files, 321+ 362-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0a3df14969b2 11:14:09 yes 11:14:23 -!- axujen has quit [Ping timeout: 265 seconds] 11:15:17 -!- dtsund has joined ##crawl-dev 11:15:23 -!- Earlo has quit [Remote host closed the connection] 11:15:25 -!- weezeface has quit [Remote host closed the connection] 11:17:23 I actually tested that one fairly thoroughly :) 11:17:39 !lg devteamnp fedhas won s=name 11:17:40 38 games for devteamnp (fedhas won): 10x 78291, 6x pointless, 3x Medar, 3x Lasty, 2x rob, 2x elliptic, 2x SGrunt, MarvinPA, KiloByte, PleasingFungus, itsmu, gammafunk, evktalo, erisdiscordia, dpeg, bh, wheals 11:17:58 todo: another eight of those 11:18:01 or maybe 25 11:20:25 -!- weezeface has quit [Ping timeout: 258 seconds] 11:20:54 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-2660-g567630f (34) 11:22:25 -!- amplicon has quit [Ping timeout: 246 seconds] 11:28:26 !tell PleasingFungus You are waved at by a branch. 11:28:26 Grunt: OK, I'll let pleasingfungus know. 11:28:57 -!- bonghitz has quit [Remote host closed the connection] 11:29:27 one fedhas win was enough for me 11:29:33 ...wait 11:29:41 !lg basil god=fedhas won 11:29:42 20. Basil the Conqueror (L27 DsFi of Fedhas), escaped with the Orb and 4 runes on 2014-09-05 00:41:24, with 1820710 points after 123053 turns and 5:37:42. 11:30:25 !lg devteamnp hyperelliptic 11:30:26 No keyword 'hyperelliptic' 11:30:31 !nick devteamnp 11:30:32 Mapping devteamnp => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rob sorear zaba felirx doy itsmu marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer samb dracoomega mumra medar hangedman sage wheals gammafunk reaverb pleasingfungus 78291 lasty 11:30:46 !nick elliptic 11:30:47 Mapping elliptic => elliptic hyperbolic hyperelliptic circular 11:31:31 hrm, probably we should expand devteam and devteamnp to use alts 11:31:40 because of weird people like elliptic and spicerack 11:32:00 and deathgrunt 11:35:23 -!- theTower has joined ##crawl-dev 11:35:33 and tarotdeck 11:52:48 -!- amplicon has quit [Quit: Page closed] 11:57:48 -!- muravey has joined ##crawl-dev 11:59:17 !lg tarotdeck 11:59:17 No games for tarotdeck. 11:59:21 fr 12:00:23 -!- debo has quit [Ping timeout: 240 seconds] 12:03:21 -!- muravey has quit [Ping timeout: 258 seconds] 12:09:41 -!- ackack has joined ##crawl-dev 12:09:52 -!- Shados has quit [Ping timeout: 240 seconds] 12:13:54 -!- Mazed has quit [Remote host closed the connection] 12:18:29 -!- Pluie has joined ##crawl-dev 12:19:33 -!- ontoclasm1 has joined ##crawl-dev 12:19:44 -!- Wah has quit [Ping timeout: 256 seconds] 12:20:18 -!- Zermako_ has quit [Ping timeout: 256 seconds] 12:20:18 -!- OCTOTROG has quit [Ping timeout: 256 seconds] 12:20:40 -!- dark_star has quit [Excess Flood] 12:20:52 -!- theTower has quit [Ping timeout: 256 seconds] 12:21:03 -!- demiskeleton has quit [Ping timeout: 264 seconds] 12:21:26 -!- ontoclasm has quit [Ping timeout: 256 seconds] 12:21:26 -!- FiftyNine has quit [Ping timeout: 256 seconds] 12:21:31 -!- Mazed has quit [Ping timeout: 244 seconds] 12:21:39 -!- HellTiger has quit [Ping timeout: 264 seconds] 12:21:39 -!- Isabel has quit [Ping timeout: 264 seconds] 12:23:29 -!- theTower has joined ##crawl-dev 12:32:03 what is the difference between devteam and devteamnp? 12:33:28 np is for "no ping" so we don't bother people like r*x and n*pkin 12:33:35 ty 12:34:06 since they should only be summoned for Real Issues? 12:34:11 -!- UncertainKitten has joined ##crawl-dev 12:34:16 yeah 12:42:54 -!- HoneyLocust has joined ##crawl-dev 12:43:46 -!- ProzacElf has quit [Ping timeout: 255 seconds] 12:46:47 -!- Piginabag has quit [Client Quit] 12:47:51 -!- Monkaria has quit [Client Quit] 12:48:22 -!- NeremWorld has quit [Ping timeout: 240 seconds] 12:49:21 -!- HoneyLocust has quit [] 12:53:56 -!- lobf has joined ##crawl-dev 12:55:07 Cannot equip any meat chunk to cast a sublimation of blood on it 13https://crawl.develz.org/mantis/view.php?id=9253 by kinazarov 12:55:28 -!- Aryth1 has quit [Ping timeout: 255 seconds] 12:55:40 -!- Daekdroom has quit [Read error: Connection reset by peer] 12:55:41 !send johnstein issues 12:55:41 Sending issues to johnstein. 12:55:44 -!- wheals has joined ##crawl-dev 12:56:14 and that is why we need to remove wheals. 12:56:19 Any objections? 12:56:45 no!! 12:56:45 wheals: You have 2 messages. Use !messages to read them. 12:56:46 -!- wheals has quit [Client Quit] 12:56:54 -!- Zermako2 is now known as Zermako_ 12:56:59 rip 12:57:07 self-removal 12:58:31 -!- wheals has joined ##crawl-dev 12:58:41 !messages 12:58:42 (1/2) eoc said (7h 40m 3s ago): hi and thanks for min delay; what's your stance on awful data layout vs. not awful data layout btw? asking because of linewrapped flags in e.g. mon-data which are just making things worse for no real benefit imo 12:58:51 !messages 12:58:51 (1/1) eoc said (7h 39m 24s ago): oh and in case it went unnoticed, neil helped me update mr-chance which is now ready for review i hope https://crawl.develz.org/mantis/view.php?id=8477 12:59:06 i'm _always_ in favour of awful stuff 12:59:21 except for something awful stuff 13:00:57 |amethyst: do you think the unlinked items in elf:3 are also related to subvaults? 13:01:07 since that seems unlikely aiui 13:02:36 !send wheals the awful truth 13:02:36 Sending the awful truth to wheals. 13:02:54 !send wheals the great annihilating truth 13:02:54 Sending the great annihilating truth to wheals. 13:03:12 is there any way to use wizmode to move a monster to a place that you can't see? 13:04:08 Makhleb rains destruction down upon you! 13:04:12 The bolt of negative energy hits you! 13:04:14 You resist. You partially resist. You feel drained. 13:04:39 Xen (L21 DsMo) ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed. (Depths:2) 13:05:18 03doy02 07[randliches] * 0.16-a0-2689-gfe3acaa: Merge branch 'master' into randliches 10(13 minutes ago, 0 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fe3acaadcc87 13:05:18 03doy02 07[randliches] * 0.16-a0-2690-ge8430c5: show spell frequency in debug output 10(in the future, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e8430c5dba1f 13:06:00 doy: it already does, though? 13:06:02 in xv 13:06:11 oh, is this xD 13:06:16 yeah 13:06:20 i see 13:06:33 -!- simmarine has joined ##crawl-dev 13:06:41 i don't see spell frequency in xv either though 13:06:51 or does that require an actual debug build 13:06:54 -!- muravey has joined ##crawl-dev 13:06:56 i guess it might 13:07:14 i assumed it was a wizmode thing, but i only build debug these days 13:08:42 -!- LIX is now known as FiftyNine 13:09:19 yeah, the difference between what is shown in wizmode and what is shown in debug mode is not particularly clear 13:10:06 fr make it clear 13:10:43 !vitrify Grunt 13:10:55 !slimify wheals 13:13:15 03|amethyst02 07* 0.16-a0-2661-gad6bfab: Use more emplacement and initializer lists. 10(26 minutes ago, 64 files, 567+ 694-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ad6bfabe267a 13:13:45 <|amethyst> wheals: I would suspect something related to the blade subvault, yes 13:13:49 |amethyst: <3 13:13:52 it's elf:3 i think 13:14:11 and been happening since 0.15; i assume it's really my fault in mon-pickup branch 13:15:05 |amethyst: what's the difference between emplace_back and push_back? 13:15:15 in the case of a vector 13:16:09 -!- lobf has quit [Quit: lobf] 13:21:10 -!- fsc418 has quit [Ping timeout: 258 seconds] 13:21:42 -!- nrook has quit [Remote host closed the connection] 13:22:17 -!- serq has quit [Changing host] 13:26:22 <|amethyst> wheals: if v is a vector, v.push_back("foo"); is v.push_back(string("foo")) : it makes a temporary string, then copies it into the vector 13:26:42 <|amethyst> wheals: v.emplace("foo") constructs the string inside the vector, passing "foo" as the argument to its constructor 13:26:48 <|amethyst> wheals: so one less copy 13:26:51 mm 13:26:58 <|amethyst> wheals: (because "foo" is a const char *, not a string) 13:27:02 yeah 13:27:45 <|amethyst> hmm 13:28:11 <|amethyst> though I guess it might not make a real difference, because push_back() has an overload that takes an rvalue reference 13:28:32 <|amethyst> so it would just have to move the temp string's data into the new string 13:29:41 <|amethyst> also, I didn't mention it in the commit message, but that commit fixed a typo in dbg-scan.cc 13:29:59 <|amethyst> - missile_brands[lev].push_back(vector()); 13:29:59 <|amethyst> - for (int j = 0; j < NUM_SPECIAL_ARMOURS; j++) 13:29:59 <|amethyst> - missile_brands[lev][i].push_back(0); 13:30:37 <|amethyst> would have crashed if we got more missile brands than armour brands 13:31:26 heh, i fixed a similar thing a few months ago 13:34:22 -!- ProzacElf has quit [Ping timeout: 244 seconds] 13:37:03 -!- Kalir has quit [Changing host] 13:38:17 -!- tabstorm has quit [Ping timeout: 264 seconds] 13:43:11 !source hangedman_box_tower 13:43:13 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/float.des;hb=HEAD#l4463 13:43:40 !source moated_statue 13:43:46 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_features.des;hb=HEAD#l1617 13:44:04 Sombra: have you won your game with the weird zot:5 yet? 13:44:26 -!- bonghitz has quit [Quit: Leaving...] 13:44:41 -!- axujen has quit [Quit: Axujen out!] 13:45:29 -!- theTower has quit [Ping timeout: 264 seconds] 13:45:35 -!- tabstorm has joined ##crawl-dev 13:46:56 -!- PleasingFungus has joined ##crawl-dev 13:49:25 -!- Patashu has joined ##crawl-dev 13:51:15 !seen gammafunk 13:51:15 PleasingFungus: You have 1 message. Use !messages to read it. 13:51:15 I last saw gammafunk at Sun Nov 23 17:32:00 2014 UTC (2h 19m 15s ago) saying 'and deathgrunt' on ##crawl-dev. 13:51:30 !seen PleasingFungus 13:51:30 I last saw PleasingFungus at Sun Nov 23 19:51:14 2014 UTC (16s ago) saying '!seen gammafunk ' on ##crawl-dev. 13:51:46 !seen wheals 13:51:47 I last saw wheals at Sun Nov 23 19:44:04 2014 UTC (7m 42s ago) saying 'Sombra: have you won your game with the weird zot:5 yet?' on ##crawl-dev. 13:51:59 !seen Grunt 13:52:00 I last saw Grunt at Sun Nov 23 19:13:49 2014 UTC (38m 10s ago) saying '|amethyst: <3' on ##crawl-dev. 13:52:13 yo, goofball #1 13:52:23 yes? 13:52:36 yes? 13:52:46 how do you feel about wheals' "cigotuvi's fleshsculpting" suggestion? 13:53:04 wheals you are goofball #3, come on, let's try to stay organized here. 13:53:13 ....embrace is much better than that! 13:53:18 aigh 13:53:20 t 13:53:30 -!- ontoclasm1 has quit [Quit: Leaving.] 13:53:41 I am going to tweak some numbers. 13:53:56 New branch created: no-waiting (1 commit) 13:53:56 03doy02 07[no-waiting] * 0.16-a0-2661-g6a11cc9: remove CMD_MOVE_NOWHERE, since it is identical to CMD_WAIT 10(6 minutes ago, 20 files, 52+ 57-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6a11cc9afba7 13:54:14 no waiting? 13:54:39 contraversial branch name! 13:55:24 doy: what impact does this have from a player's perspective? 13:55:30 PleasingFungus: ideally none 13:55:42 CMD_WAIT and CMD_MOVE_NOWHERE do the exact same thing 13:55:53 i just want some tiles dev to verify that it's not going to break the ui anywhere 13:55:55 could it affect someone who rebound one of them? 13:56:02 hmmm, possibly 13:56:35 not particularly hard to just tell people to update their config though 13:57:11 sure. 13:57:22 did we ever fix whatever issue broke everyone's macros? 13:57:48 we don't seem to have fixed the "numpad gives doubled input on osx local tiles" thing, annoyingly. 13:57:53 (or on all local tiles?) 13:58:01 <|amethyst> happens in Linux too 13:58:11 -!- axujen has quit [Quit: Axujen out!] 13:58:38 what are your thoughts on flexible wait times? like when an adder is in LOS the wait command would wait for the amount of aut the adder needs to move one space 13:58:44 -!- travis-ci has joined ##crawl-dev 13:58:44 The build passed. (bonearmour - 0616f6c #743 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/41853939 13:58:44 -!- travis-ci has left ##crawl-dev 13:59:05 ElanMorin: sounds way too complicated 13:59:19 yeah I can see that 13:59:31 monster and player time differ too much :/ 13:59:33 was just a random thought I had right now 13:59:55 because i often catch myself weapon swinging when waiting for fast enemies to approach 13:59:59 oh my god i can't figure this unlinked stuff out :( 14:00:06 <|amethyst> we tried making it wait in 0.1-aut increments, but it was too slow and interacted poorly with damage-over-time (reduced variance) 14:00:10 i give up 14:00:40 I'm not convinced it's a bad idea, there are just (admittedly serious) technical issues in the way 14:01:37 -!- domiryuu has quit [Ping timeout: 265 seconds] 14:02:32 -!- serq has quit [Quit: leaving] 14:03:37 doy: yeah, on the tiles side I see no problems with the removal of cmd_move_nowhere and use of cmd_wait instead, as you've done in your patch 14:03:38 -!- lyrick has quit [Quit: Page closed] 14:04:53 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 14:04:59 ?/impossible 14:05:00 Matching entries (9): 200_power[1] | awkwardly_throw[1] | berserk[5] | devteam[5] | how_many_runes[1] | hugeterm[1] | mikee_guide[2] | Ru_challenge[3] | streak[2] 14:05:06 ??devteam[5 14:05:06 devteam[5/27]: sadly that bug is literally impossible to fix by which i mean i tried like once and then gave up 14:05:19 wheals: the solution is clear 14:05:31 removing items? 14:05:51 it's drastic, but it may be the best time for it 14:06:31 dang.... 14:06:35 imagine the millimarvins!!! 14:06:41 ??chaos 14:06:41 chaos brand[1/18]: Imitates other brands, or can heal, polymorph, berserk, haste, invisify, petrify, paralyse, torment, cause miscasts and probably do a lot more to enemies. Only gifted by Xom, Xom's vault guards, found on Pan lords, or on the uniques Crazy Yiuf (always) or Psyche (sometimes). CK starts with it. 14:06:45 just got one from a crimson imp 14:06:48 oh 14:06:50 nm 14:06:55 it was a xom vault 14:06:56 that is likely...a grunt vault 14:06:57 doh 14:07:06 if it was a square room with an altar 14:07:10 and an imp 14:07:10 I saw "vault guards" and though 14:07:13 ??vault guard 14:07:13 vault guard[1/2]: Humans that basically amount to orc knights. Usually in groups guarding the end of Vaults, possibly the entrance to Vaults, vaults within Vaults, and one trove vault. 14:07:17 yes sir 14:07:24 I'm rocking the dagger of chaos now 14:07:27 ? 14:07:32 uh 14:07:39 which !vault supported regexp 14:07:44 wrong room probably 14:07:53 <|amethyst> PleasingFungus: over 3 marvins: wc -l *item*.cc *item*.h -> 23659 total 14:07:58 case DELAY_ARMOUR_ON: 14:07:58 _armour_wear_effects(delay.parm1); 14:07:58 // If butchery (parm2), autopickup chunks. 14:07:58 if (Options.chunks_autopickup && delay.parm2) 14:07:58 autopickup(); 14:08:01 wtf??? 14:08:07 |amethyst: not even counting code in related files!!! 14:08:15 wheals: hahahaha 14:08:23 !vault grunt_temple_overflow_champion_of_chaos 14:08:23 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/altar/overflow.des;hb=HEAD#l2691 14:08:26 that's the one 14:08:32 wheals: delays are a magical mystery experience 14:08:36 oh, since people are around 14:08:50 what are the possible downsides to making dropping items always take one turn? 14:08:56 it's hard to code 14:09:02 what? no, it's easy 14:09:05 you just cut out the delay 14:09:07 delays are complicated 14:09:13 the only reason it was a thing before was because of item destruction 14:09:23 the problem is that worn items still should take multiple turns 14:09:29 now that item destruction is gone, i don't see any issues 14:09:40 -!- ontoclasm has joined ##crawl-dev 14:09:46 -!- Piginabag has quit [Quit: Page closed] 14:10:00 well the worn items add their own delay through the unwearing code, don't they? 14:10:10 at least I'd assume it works that way 14:10:20 <|amethyst> but it has to know to drop them when the unwear delay is over 14:10:25 <|amethyst> so I think you'd still need a drop delay 14:10:44 <|amethyst> or a flag on the unwear delay maybe 14:13:27 -!- Pluie has quit [Read error: Connection reset by peer] 14:14:17 03doy02 07* 0.16-a0-2662-g06ad4b3: remove CMD_MOVE_NOWHERE, since it is identical to CMD_WAIT 10(26 minutes ago, 20 files, 52+ 57-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=06ad4b3bc7a2 14:16:18 -!- debo has joined ##crawl-dev 14:17:16 03|amethyst02 07* 0.16-a0-2663-ge91dc57: Update renamed commands in keybind.txt 10(18 seconds ago, 1 file, 9+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e91dc57ebe95 14:18:28 <|amethyst> I'm sure there's more out-of-date stuff in that file, those were just the two most recent changes 14:20:18 03|amethyst02 07* 0.16-a0-2664-g6341611: Update the description of CMD_ATTACK_*, too. 10(16 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=63416116cf0d 14:21:21 -!- debo_ has joined ##crawl-dev 14:21:21 -!- heteroy has quit [Ping timeout: 272 seconds] 14:23:39 -!- debo has quit [Ping timeout: 258 seconds] 14:24:39 -!- UncertainKitten has quit [Ping timeout: 264 seconds] 14:26:05 -!- Lawman0 has quit [Read error: Connection reset by peer] 14:26:16 -!- Patashu has quit [Ping timeout: 265 seconds] 14:30:30 03Lasty02 07[no_backtracking_god] * 0.16-a0-2670-g99e2123: Merge branch 'master' into HEAD 10(9 minutes ago, 0 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=99e212392f5e 14:32:28 -!- Sharkman1231_ has quit [Ping timeout: 246 seconds] 14:34:18 -!- Pacra has quit [Ping timeout: 250 seconds] 14:35:37 -!- AGinsberg has quit [Remote host closed the connection] 14:37:55 -!- Codrus has quit [Ping timeout: 244 seconds] 14:38:46 10 files changed, 61 insertions(+), 240 deletions(-) 14:38:58 -!- ontoclasm has quit [Quit: Leaving.] 14:39:51 -!- axujen has quit [Quit: Axujen out!] 14:40:57 this is for single-turn butchering 14:41:15 what did you do about vampires 14:41:21 made them single-turn too 14:41:27 powerful vp buffs 14:41:37 IMO weight removal was a bigger buff 14:41:45 maybe? 14:41:56 or at least, made them so much less annoying 14:42:39 yeah, bat form for one 14:43:07 I also buffed batform 14:43:19 i thought you removed the vamp chance though..... 14:43:21 no 14:43:23 I made it 100% 14:43:26 wow 14:43:28 as opposed to 1/6 or w/e it was 14:43:37 well, the chance for it to be SPWPN_VAMPIRISM 14:43:46 which is different from actually draining health 14:43:47 hardcore op 14:43:50 ya 14:43:58 and of course that SPWPN_ does nothing 3/5 of the time 14:44:05 I think 2/5th 14:44:08 I forget 14:44:12 ??vampirism 14:44:12 I don't have a page labeled vampirism in my learndb. Did you mean: vampiric, vampire. 14:44:16 ??vampiric 14:44:16 vampiric[1/1]: On 40% of non-zero damage hits to natural holiness, not-summoned (includes trj spawns/god wrath/etc) targets, heal 1d(damage) HP. If the target has rN, fails (rN levels)/3 of the time. Good gods hate it. You must be full to wield a vampiric weapon unless you are undead, and doing so will reduce your satiation. 14:44:21 no you're right 14:44:22 huh 14:44:36 it was 2/5ths, but elliptic nerfed it after qw's first win 14:44:37 i think 14:44:41 -!- UncertainKitten has joined ##crawl-dev 14:44:43 rip 14:44:45 it's still insanely good ofc 14:44:52 sure 14:45:26 -!- foophykins has quit [Quit: Page closed] 14:47:54 hm 14:49:24 right now cigotuvi's bikeshed has a cap on AC+SH (based on spellpower), beyond which hoovering up more corpses won't help anything. right now that's not displayed, which is bad. but I wonder if it would be better to remove the cap, and instead just make chance of losing bits of armour when hit scale up with current armour & down with spellpower. 14:49:32 sort of a fuzzy cap. 14:52:51 -!- Pluie has joined ##crawl-dev 14:53:08 e - a fuzzy cap 14:54:31 distressingly fuzzy? 14:56:15 -!- debo_ is now known as debo 14:57:08 !learn edit vampiric[1] s/40/60/ 14:57:09 vampiric[1/1]: On 60% of non-zero damage hits to natural holiness, not-summoned (includes trj spawns/god wrath/etc) targets, heal 1d(damage) HP. If the target has rN, fails (rN levels)/3 of the time. Good gods hate it. You must be full to wield a vampiric weapon unless you are undead, and doing so will reduce your satiation. 14:57:22 no idea why learndb was wrong but I just checked the code 14:57:37 I changed it from 80% to 60% in the nerf that wheals was remembering 14:57:38 probably someone got confused 14:57:53 wow, that was not a useful thing for me to say 14:58:39 -!- WereVolvo has quit [Read error: Connection reset by peer] 14:59:16 (I think lowering it to 50% would be pretty reasonable) 15:00:48 kinda partially offsets the ability to evoke cards from inv (and maybe rods?) or are both of those changes pretty trivial from a practical viewpoint? 15:01:02 03wheals02 07* 0.16-a0-2665-g503d871: Remove an unused item flag. 10(2 hours ago, 3 files, 2+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=503d8716b8bc 15:01:02 03wheals02 07* 0.16-a0-2666-gd877415: Remove the 'chunks_autopickup' option. 10(49 minutes ago, 5 files, 4+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d877415303d9 15:01:02 03wheals02 07* 0.16-a0-2667-g4069d43: Make butchering/bottling single-turn. 10(24 minutes ago, 10 files, 61+ 240-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4069d43c7fa5 15:01:28 rods can't be evoked from inventory. 15:02:00 I was referring to the discussion a few days ago in here 15:02:13 and decks being evocable from inventory was only really a buff for nemelexites; it didn't have a real impact on the great majority of vamp weapon users, I'd think. 15:02:17 what discussion? 15:02:47 on whether it made much of an impact to allow rods to be evoked from inv. seemed to boil down to, switching is trivially fast and the main impact would be ash and vamp 15:03:02 uh. can't remember which day. it's been in the past week in here 15:04:07 oh, I missed that discussion. 15:04:36 yeah, it'd be ash, vampirism, curse weapons (mostly unrands), and non-lugonu distortion, and I guess contam weapons. 15:05:21 I'm undecided how I feel about it. the ui of switching back and forth isn't ideal, but the tradeoffs imposed on having a cursed or vampiric weapon or whatever are cool. 15:05:49 my initial reaction was that it was a big buff. but it's kinda in line with cards and does streamline the rod aspect. and can't you balance it by reducing rod spawning? (which is already rare) 15:06:10 how would that balance it 15:06:10 yea I wasn't sure either. it's a nice juicy idea to think about 15:06:39 one of the downsides of using a cursed/vampiric weapon right now is that you can't use rods. (unless you're a mummy using a vampiric weapon or s/t.) if you make rods rarer, that makes it less of a tradeoff, not more. 15:07:02 and yeah they're already extremely rare outside gadget shops. 15:07:06 and labs. 15:07:43 ok 15:08:07 oh. btw, I realized the other day that I broke the code that prevents demonspawn with pbd from getting benefits from kiku's corpse drop 15:08:12 so someone should probably either fix or remove that 15:08:19 I'd lean toward the latter 15:09:00 wheals: what is chunks_autopickup 15:09:06 *was 15:09:07 oh nevermind 15:09:24 i know a couple people who have it false! 15:09:35 rip 15:09:38 but then again you can just set chunks to not pick up in your rc 15:09:39 did they start playing in 0.3 15:09:40 for the same effect 15:09:48 &rc n78291 15:09:52 http://dobrazupa.org/rcfiles/crawl-git/78291.rc 15:09:59 "yes" 15:10:00 since i suspect it was added when you stopped having to do Dy, to chop stuff up 15:10:11 Dy? 15:10:39 dissect 15:10:59 basically you pressed D instead of c 15:11:45 nice 15:11:57 but i mean you can just set autopickup_exception for chunks so its a funny option 15:12:08 could you back then? 15:12:12 probably not 15:12:25 but i dont know 15:13:01 -!- Tux[Qyou] has quit [Quit: Excess flood] 15:13:15 completely unrelated question. should gourmand print a message when it's fully attuned? 15:14:45 its completely deterministic right 15:15:00 probably 15:15:02 not that im suggesting to randomize such an element 15:15:03 let me check 15:15:34 nope, nondeterministic 15:15:35 good 15:16:20 wow, way more variance than I would have opted for 15:20:11 -!- Schizzik has quit [Quit: Page closed] 15:24:52 -!- Aryth has quit [Ping timeout: 240 seconds] 15:25:20 slime creature (03J) | Spd: 10 | HD: 11 | HP: 245-365 | AC/EV: 1/4 | Dam: 22 | amphibious, regen | Res: 06magic(40), 03poison, asphyx, 12drown | XP: 839 | Sz: small | Int: plant. 15:25:20 %??titanic slime creature 15:25:26 interesting Cheibriados bug??? 15:25:34 it was a game bug 15:25:39 oh 15:25:46 though i think only swamp_vile places big slime creatures 15:26:15 i think Cheibriados can't be recompiled for a while because of the C++11 switch, though 15:30:24 <|amethyst> not until I move it to cszo 15:30:56 <|amethyst> (which would also change all the gitweb URLs, though I can probably add a redirect) 15:31:00 -!- Utis has quit [Remote host closed the connection] 15:31:02 <|amethyst> s/would/will/ 15:35:16 -!- FlowRiser has quit [Ping timeout: 244 seconds] 15:44:17 <|amethyst> http://www.reddit.com/r/dcss/comments/2n701f/how_to_kill_the_zot/ 15:45:30 -!- serq has quit [Changing host] 15:47:17 our graphics are indeed low res 15:48:07 -!- ackack has quit [Ping timeout: 272 seconds] 15:48:25 <|amethyst> I liked the phrase "printer simulator" 15:51:06 -!- ElanMorin has quit [Quit: WeeChat 1.0.1] 15:51:13 -!- Piginabag has quit [Ping timeout: 246 seconds] 15:53:24 -!- travis-ci has joined ##crawl-dev 15:53:24 The build was fixed. (master - 8d144ff #746 : John McCartney): http://travis-ci.org/crawl-ref/crawl-ref/builds/41858169 15:53:24 -!- travis-ci has left ##crawl-dev 15:54:58 -!- Earlo has quit [Remote host closed the connection] 15:55:42 PleasingFungus: I ran into a shard shrike 15:59:21 -!- FlowRiser has joined ##crawl-dev 16:01:45 -!- Bloax has joined ##crawl-dev 16:04:53 -!- _Jordan_ has quit [Quit: Leaving] 16:06:11 -!- fsc418 has quit [Quit: Leaving] 16:09:25 -!- serq has quit [Quit: und weg...] 16:09:54 !tell PleasingFungus A shard shrike zombie (Crypt:1) 16:09:54 gammafunk: OK, I'll let pleasingfungus know. 16:24:22 -!- Ratboiler has quit [Quit: Page closed] 16:26:08 one of the reasons I'm reluctant to lower the hd is because it'd make degeneration shard shrikes more common 16:26:09 PleasingFungus: You have 1 message. Use !messages to read it. 16:26:32 one thing degeneration has done is really show how goofy polymorph mechanics are. 16:27:20 anyway yeah I think crypt can have zombie anythings? 16:27:22 which is a little silly 16:27:35 (but if not there, then where...?) 16:28:39 -!- heteroy has quit [Ping timeout: 272 seconds] 16:30:31 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 36.0a1/20141121030201]] 16:30:36 polymorph probably should switch to XP . . . 16:33:43 -!- Sharkslicer has quit [Quit: Page closed] 16:35:32 %git :/starvation awaits 16:35:32 07PleasingFungus02 {bh} * 0.16-a0-1821-gfd9effa: Don't claim that "starvation awaits" 10(3 weeks ago, 2 files, 3+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fd9effa8a839 16:37:22 -!- FlowRiser has quit [Ping timeout: 250 seconds] 16:37:39 03wheals02 07* 0.16-a0-2668-gd86a3c4: Add some debug data to the Recite xv info. 10(2 minutes ago, 1 file, 9+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d86a3c4095e6 16:37:39 03wheals02 07* 0.16-a0-2669-g4c00d22: Correctly allow reciting to monsters with "maybe" HD. 10(2 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4c00d2252760 16:37:55 !lg * vmsg~~death_curse 16:37:57 459. BimmyLee the Conqueror (L27 OgBe of The Shining One), killed by an indirect mummy death curse on Tomb:2 (tomb_2; tomb_2_ambush_grunt_patterns) on 2014-11-22 07:03:57, with 1141639 points after 100965 turns and 16:12:00. 16:38:03 feh 16:38:06 !lg * vmsg~~death_curse trunk 16:38:08 256. zarath9 the Sorcerer (L27 GrEE of Vehumet), slain by a shadow (summoned by a mummy priest's death curse) on Tomb:3 (tomb_3) on 2014-11-19 15:47:31, with 763831 points after 132336 turns and 11:27:54. 16:38:11 ye$$$$ 16:38:18 !lg * vmsg~~death_curse trunk -2 16:38:20 255/256. rockit the Sorcerer (L27 HECj of Vehumet), killed by a greater mummy's death curse on Tomb:3 (tomb_3) on 2014-11-19 09:38:14, with 727176 points after 91287 turns and 1d+22:52:41. 16:38:24 !lg * vmsg~~death_curse trunk x=ikiller 16:38:26 256. [ikiller=a mummy priest's death curse] zarath9 the Sorcerer (L27 GrEE of Vehumet), slain by a shadow (summoned by a mummy priest's death curse) on Tomb:3 (tomb_3) on 2014-11-19 15:47:31, with 763831 points after 132336 turns and 11:27:54. 16:38:45 maybe Sequell should special-case that to become 'a mummy priest' 16:43:33 -!- Isabel has joined ##crawl-dev 16:43:43 !lg * ikiller=~shrike 16:43:45 26. ruv the Sensei (L27 VSMo of Lugonu), splashed by a caustic shrike's acid on Depths:4 (nooodl_heptagram) on 2014-11-23 18:16:28, with 672174 points after 85610 turns and 14:34:57. 16:44:08 !lg * ikiller=~shrike -tv 16:44:10 26. ruv, XL27 VSMo, T:85610 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 16:44:46 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 16:46:13 Lasty: shapeshifter turned into a moth of wrath, zerked the shrike 16:46:40 !lg * ikiller=~shrike -2 16:46:42 25/26. eagle the Cleaver (L11 GrCK of Xom), slain by a caustic shrike on Lair:1 on 2014-11-19 10:34:09, with 7230 points after 9355 turns and 0:51:29. 16:46:57 -!- Pluie has quit [Ping timeout: 245 seconds] 16:47:52 New branch created: explore (1 commit) 16:47:52 03doy02 07[explore] * 0.16-a0-2663-g8b2d462: implement explore mode 10(65 minutes ago, 9 files, 66+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8b2d462e01ed 16:47:55 gammafunk: Ouch. 16:48:21 enter using ctrl-m is correct 16:48:21 berserk shrikes are among the worst single monsters 16:48:34 in that they are the same key on many consoles 16:48:38 caustic shrike (09b) | Spd: 20 | HD: 17 | HP: 90-128 | AC/EV: 10/18 | Dam: 4008(acid:7d3) | see invisible, fly | Res: 06magic(80), 05fire, 02cold, 08blind | XP: 4359 | Sz: tiny | Int: normal. 16:48:38 %??caustic_shrike 16:48:41 !shriketv 16:48:43 30. ruv, XL27 VSMo, T:85610 requested for shriketv (telnet://termcast.develz.org or http://termcast.develz.org). 16:48:44 that's probabl out of date 16:48:59 wheals: no, i meant that you enter explore mode using ^M 16:49:02 caustic shrike (09b) | Spd: 30 | HD: 17 | HP: 135-192 | AC/EV: 10/18 | Dam: 6008(acid:7d3) | see invisible, fly | Res: 06magic(80), 05fire, 02cold, 08blind | XP: 4359 | Sz: tiny | Int: normal. 16:49:02 %??caustic_shrike perm_ench:berserk 16:49:04 but yeah, that is a good point 16:49:08 should probably find a different key 16:49:15 !shriketv 16:49:17 30. ruv, XL27 VSMo, T:85610 requested for shriketv (telnet://termcast.develz.org or http://termcast.develz.org). 16:49:33 yeah, their base damage is 36 now IIRC 16:49:50 quite the nerf! 16:50:05 -!- claws has joined ##crawl-dev 16:50:49 -!- Isabel has quit [Ping timeout: 255 seconds] 16:52:22 Oh no, he didn't clsoe the door! 16:52:43 I don't think ruv noticed what happened until too late 16:52:43 raven (02b) | Spd: 20 | HD: 6 | HP: 26-39 | AC/EV: 1/10 | Dam: 14, 11 | see invisible, fly | Res: 06magic(20), 08blind | XP: 261 | Sz: tiny | Int: animal. 16:52:43 %??raven 16:53:09 !shrikekills -log 16:53:11 30. ruv, XL27 VSMo, T:85610: http://crawl.akrasiac.org/rawdata/ruv/morgue-ruv-20141123-181628.txt 16:53:36 -!- st_ has quit [] 16:54:13 -!- Bloax has quit [Quit: Error: Bloax not found] 16:54:28 he didn't know what the shrike really was 16:54:33 !lg * s=cikiller 16:54:35 he kept meleeing the titan 16:54:39 3780454 games for *: 775633x, 200469x a hobgoblin, 199053x a kobold, 187299x a gnoll, 153365x an orc priest, 129347x an orc wizard, 106273x an adder, 104810x an ogre, 99407x Sigmund, 94023x an orc, 92664x a jackal, 83285x a goblin, 73618x an orc warrior, 66116x a giant gecko, 63979x a centaur, 57443x a worm, 56907x a pandemonium lord, 54633x a player ghost, 46104x a snake, 39603x Grinder, 33865x T... 16:54:45 who knew that this existed 16:54:47 -!- Pluie has joined ##crawl-dev 16:54:59 I didn't actually 16:55:03 canonical ikiller? 16:55:06 i guess 16:55:17 !lg * s=ikiller 16:55:23 3780454 games for *: 775633x, 200469x a hobgoblin, 199053x a kobold, 187299x a gnoll, 153357x an orc priest, 129346x an orc wizard, 106273x an adder, 104810x an ogre, 99187x Sigmund, 94023x an orc, 92664x a jackal, 83285x a goblin, 73596x an orc warrior, 66116x a giant gecko, 63979x a centaur, 57443x a worm, 46104x a snake, 39470x Grinder, 33808x Terence, 31023x Crazy Yiuf, 29846x Ijyb, 27957x a w... 16:55:25 !lg * ikiller~~sigmund s=ikiller 16:55:28 99411 games for * (ikiller~~sigmund): 99187x Sigmund, 16x Sigmund the steam dragon, 16x Sigmund the orange rat, 13x Sigmund the centaur, 12x Sigmund the yellow wasp, 11x Sigmund the killer bee, 9x Sigmund the wolf, 9x Sigmund, the centaur, 8x Sigmund the jelly, 6x Sigmund the warg, 6x Sigmund the human, 6x Sigmund the water moccasin, 6x Sigmund the iguana, 5x Sigmund, the warg, 5x Sigmund the gian... 16:55:30 !lg * ikiller~~sigmund s=cikiller 16:55:33 99411 games for * (ikiller~~sigmund): 99407x Sigmund, 2x a pandemonium lord, a player ghost, the helpless Sigmund 16:55:39 ...ok 16:55:40 heh 16:55:51 !lg * ikiller~~sigmund cikiller=a_pandemonium_lord 16:55:52 2. Banei the Magician (L4 DEWz), blasted by Sigmund's ghost (stone arrow) on D:4 on 2014-07-13 16:10:32, with 81 points after 2911 turns and 0:04:54. 16:55:56 lol 16:56:00 -!- claws is now known as theTower 16:56:01 !lg * ikiller~~sigmund cikiller=a_pandemonium_lord 1 16:56:02 1/2. MarvinPA the Gusty (L4 KoAE), blasted by Sigmund's ghost (magic dart) on D:3 on 2010-03-04 00:08:49, with 157 points after 3006 turns and 0:09:21. 16:56:10 good 16:56:13 -!- Bloax has joined ##crawl-dev 16:56:27 https://dl.dropboxusercontent.com/u/63152810/n/crawl/FUCKINGMURDER2.png ? 16:56:33 404'd 16:56:35 MarvinPA thought that ghost was just an early pan lord 16:56:38 -!- Isabel has joined ##crawl-dev 16:56:49 it's up 16:57:08 mm 16:57:15 -!- penelope_ has quit [Client Quit] 16:57:28 -!- penelope_ has joined ##crawl-dev 16:57:40 * theTower notes to himself the future of a summon b pan lord spell 16:57:53 unknown monster: "shard shrike" 16:57:53 %??shard shrike 16:57:56 !!! 16:58:09 -!- Aryth1 has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 16:58:51 -!- Brannock has joined ##crawl-dev 16:59:00 (of course, bennu summon mechanical wrinkle is probably not necessarily something to readily introduce...) 16:59:20 bennu (08b) | Spd: 16 | HD: 14 | HP: 62-92 | AC/EV: 6/16 | Dam: 2708(holy), 1813(drain), 1804(napalm) | evil, see invisible, fly, regen | Res: 06magic(140), 04fire+++, 03poison, 04rot, 13neg+++ | Vul: 12drown, 08holy | XP: 1286 | Sz: Medium | Int: normal. 16:59:20 %??bennu 16:59:26 killer bee (07y) | Spd: 20 | HD: 3 | HP: 10-23 | AC/EV: 2/18 | Dam: 1008(poison:6-12) | fly | Res: 06magic(10) | Vul: 09poison | Chunks: 09poison | XP: 62 | Sz: tiny | Int: insect. 16:59:26 %??killer bee 16:59:30 (the exploding bit.) 16:59:47 attack of the killer y 16:59:53 -!- Pluie has quit [Ping timeout: 264 seconds] 17:00:22 (although, a "foxfire" with shrikes and bennu and wasps and moths...) 17:01:05 caustic shrike (09b) | Spd: 30 | HD: 17 | HP: 135-192 | AC/EV: 10/18 | Dam: 6008(acid:7d3) | see invisible, fly | Res: 06magic(80), 05fire, 02cold, 08blind | XP: 4359 | Sz: tiny | Int: normal. 17:01:05 %??caustic shrike perm_ench:berserk 17:01:10 better read teleport 17:01:13 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 17:01:15 those are old stats 17:01:23 slightly 17:01:35 speed 30. Better do better than tele. 17:01:50 well the floor is -tele so good luck 17:01:52 that's why we *need* a no backtracking god 17:02:05 gammafunk: working on it right now 17:02:09 tyvm 17:03:18 fr remove the speed 30 cap for executioners and berserk birds 17:03:43 ??%?? 17:03:44 I don't have a page labeled %?? in my learndb. 17:04:10 !learn set %?? see {monsters} 17:04:11 unknown monster: "[1" 17:04:11 %??[1/1]: see {monsters} 17:04:19 bot interaction at last 17:06:58 |amethyst: looks like we broke abyss.enter 17:07:52 -!- scummos__ has quit [Quit: Konversation terminated!] 17:08:16 -!- Lawman0 has quit [Ping timeout: 244 seconds] 17:08:35 <|amethyst> wheals: oh? 17:08:47 !lm . abyss.exit 17:08:48 81. [2014-11-23 23:06:39] wheals the Geomancer (L10 OpEE of Ashenzari) escaped from the Abyss! (Abyss:1) 17:08:52 !lm . abyss.exit alive 17:08:52 1. [2014-11-23 23:06:39] wheals the Geomancer (L10 OpEE of Ashenzari) escaped from the Abyss! (Abyss:1) 17:08:54 !lm . abyss.enter alive 17:08:55 1. [2014-11-23 23:06:12] wheals the Geomancer (L10 OpEE of Ashenzari) is cast into the Abyss! (Erolcha) (D:8) 17:08:57 oh 17:09:04 i guess it's just not announced 17:09:27 <|amethyst> !lm wheals abyss.exit x=src 17:09:27 81. [2014-11-23 23:06:39] [src=cbro] wheals the Geomancer (L10 OpEE of Ashenzari) escaped from the Abyss! (Abyss:1) 17:11:20 johnstein: Rotatell didn't announce my xl10 abyss.enter 17:11:29 any idea why that might have happened? 17:12:59 -!- scummos__ has quit [Ping timeout: 272 seconds] 17:14:57 -!- Z_LAMP has quit [Ping timeout: 240 seconds] 17:16:09 ??wand of disintegration 17:16:09 disintegration[1/2]: Wand only. Does resistible damage vs monsters, very effective against low-level enemies. Destroys rock walls one square at a time. Destroys doors and stone statues. 17:20:44 -!- rossi has quit [Quit: WeeChat 1.0.1] 17:21:45 Unstable branch on crawl.lantea.net updated to: 0.16-a0-2669-g4c00d22 (34) 17:28:10 -!- Pluie has joined ##crawl-dev 17:28:30 -!- HellTiger_NB has quit [Ping timeout: 250 seconds] 17:29:58 -!- Isabel has quit [Ping timeout: 244 seconds] 17:32:28 -!- serq has quit [Quit: und weg...] 17:33:19 -!- SomeStupidGuy has quit [Ping timeout: 265 seconds] 17:35:52 -!- stanzwas has quit [Changing host] 17:37:16 * Grunt appears! 17:37:19 * Grunt crumbles away. 17:37:51 -!- stanzill has quit [Ping timeout: 264 seconds] 17:38:13 Ashenzari warns you, Grunt is. 17:38:27 * Grunt warns you: It is grunt_ashenzari_it_is. 17:39:54 -!- gammafunk has quit [Ping timeout: 256 seconds] 17:41:44 -!- gammafunk has joined ##crawl-dev 17:48:47 -!- Crehl has quit [Quit: Killed by a kitten] 17:49:31 -!- HDA has quit [Ping timeout: 246 seconds] 17:52:34 main.cc:248:23: fatal error: SDL_main.h: No such file or directory 17:52:34 # include 17:52:47 Any idea how I can fix that? I just did a git pull and make clean 17:53:50 03Grunt02 07[singularity] * 0.16-a0-2694-g56f6273: Merge branch 'master' into singularity 10(15 minutes ago, 0 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=56f6273d0cf6 17:53:50 03Grunt02 07[singularity] * 0.16-a0-2695-gf25894d: Push around Force Lance a bit more. 10(10 minutes ago, 1 file, 7+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f25894d6f36b 17:53:50 03Grunt02 07[singularity] * 0.16-a0-2696-g6f52c90: Fix zappy ench_power assignment. 10(2 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6f52c90b5149 17:53:52 maybe you need the new submodules 17:54:06 !send Grunt zap.is_zap 17:54:06 Sending zap.is_zap to Grunt. 17:54:08 git submodule update --init 17:54:11 !send wheals false 17:54:12 Sending false to wheals. 17:54:21 moose: you have to go to the repository base directory, do git submodule init, then git submodule update 17:54:24 I need to fix up the death messaging 17:54:28 also, you may need BUILD_ALL=y 17:54:36 which is going to involve changing actor::hurt()'s signature and fix other bugs in the process 17:54:39 !send wheals bugs 17:54:39 Sending bugs to wheals. 17:54:48 !hurt Grunt 17:54:50 thanks 17:54:58 oh, probably do what grunt said 17:55:05 -!- tabstorm has quit [Ping timeout: 264 seconds] 17:55:23 I think mine works too, but his way sounds shorter 17:55:31 !send Grunt a shaved yak 17:55:31 Sending a shaved yak to Grunt. 17:56:48 !send wheals death yaktaurs 17:56:48 Sending death yaktaurs to wheals. 17:56:53 !send wheals death yaktaur commanders 17:56:53 Sending death yaktaur commanders to wheals. 17:56:58 er 17:57:04 !death yaktaurs 17:57:04 Death has come for yaktaurs... 17:57:04 !send wheals death yaktaur champions 17:57:04 Sending death yaktaur champions to wheals. 17:57:14 !title yred 17:57:16 yred: cannot understand yred. 17:57:20 !title invocations yred 17:57:22 invocations yred: Exhumer, Soul Tainter, Grim Reaper, Sculptor of Flesh, Harbinger of Death, Fey Demonspawn, Fey Minotaur, Torchbearer, Fey Orc, Fey Human, Fey Troll, Fey Draconian, Fey Formicid, Fey Merfolk, Fey Dwarf, Fey Vine, Fey Ogre, Fey Centaur, Fey Mummy, Fey Octopus, Black Crusader, Fey Cat, Fey Naga, Fey Ghoul, Fey Halfling, Fey Vampire, Fey Kobold, Fey Elf, Fey Tengu, Traitor, Fey Sprig... 17:57:28 Fey Yaktaurs 17:57:33 -!- travis-ci has joined ##crawl-dev 17:57:33 The build has errored. (no-waiting - 6a11cc9 #750 : Jesse Luehrs): http://travis-ci.org/crawl-ref/crawl-ref/builds/41897211 17:57:33 -!- travis-ci has left ##crawl-dev 17:57:38 rip 17:58:10 I still get: 17:58:12 make[2]: Entering directory `/home/rob/crawl/crawl-ref/source/contrib/sdl2' 17:58:12 CC src/video/SDL_egl.o 17:58:12 In file included from src/video/SDL_egl_c.h:28:0, 17:58:12 from src/video/SDL_egl.c:26: 17:58:12 include/SDL_egl.h:29:21: fatal error: EGL/egl.h: No such file or directory 17:58:13 #include 17:58:18 after updating submodules per grunt 17:58:42 the grunt submodule is the most difficult to update 17:58:46 moose: OS? 17:58:51 ubuntu 17:58:57 oh 17:58:57 heh 17:59:00 -!- stanzwas has quit [Quit: au rev] 17:59:02 you shouldn't be making contribs! 17:59:07 no need to be building them, yeah 17:59:16 moose: you need to install the sdl2 dev packages 17:59:33 moose: and what is your make command? 17:59:34 so you can be an sdl2 dev 17:59:57 -!- Kramell has quit [Remote host closed the connection] 18:00:16 make TILES=y 18:00:18 moose: it should be something like just "make TILES=y" or even just "make" if you're building the console version 18:00:21 yep 18:00:26 ok yeah, you need the sdl2 dev packages 18:00:30 libsdl2-dev, libsdl2-image-dev 18:01:05 moose: sudo apt-get install libsdl2-dev libsdl2-image-dev 18:01:10 from the command line 18:02:29 -!- penelope_ has quit [Quit: Page closed] 18:03:10 -!- Kellhus has quit [Quit: Page closed] 18:03:16 thanks guys 18:03:37 \o/ 18:07:22 -!- Zooty has quit [Ping timeout: 246 seconds] 18:08:21 -!- Mazed has quit [Remote host closed the connection] 18:09:24 Grunt: o/ 18:10:01 ....I was left hangin', like a chump...;_; 18:10:15 \o 18:10:20 thanks wheals <3 18:10:43 nah, i was saluting Grunt on his excellent chump-making effort 18:10:50 ... 18:12:08 chumpionship? 18:14:32 -!- tabstorm has joined ##crawl-dev 18:16:57 o/ 18:17:04 No valid temples. 18:18:35 sounds like there aren't any valid temples 18:20:03 That's like, your opinion, man 18:20:33 -!- siepu has quit [Read error: Connection reset by peer] 18:20:57 -!- Hailley has quit [Ping timeout: 240 seconds] 18:20:59 -!- Amnekian has quit [Quit: Saindo] 18:22:22 -!- muravey has quit [Quit: Be back later ...] 18:22:43 -!- Kramell has quit [Remote host closed the connection] 18:24:33 -!- scummos__ has quit [Ping timeout: 272 seconds] 18:25:03 -!- lrvs has quit [Quit: Page closed] 18:30:17 -!- travis-ci has joined ##crawl-dev 18:30:18 The build was broken. (master - 06ad4b3 #750 : Jesse Luehrs): http://travis-ci.org/crawl-ref/crawl-ref/builds/41897223 18:30:18 -!- travis-ci has left ##crawl-dev 18:30:39 -!- HellTiger has quit [Ping timeout: 264 seconds] 18:31:38 hmmm, a different segfault 18:31:46 this one in los_csc.lua 18:32:10 solution: squarelos?? 18:32:35 clearly 18:38:19 ai 18:38:21 doh 18:39:36 03doy02 07* 0.16-a0-2670-ga4e64cd: also install lua debug data 10(4 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a4e64cdb0ddc 18:39:38 -!- HellTiger_NB has quit [Ping timeout: 265 seconds] 18:39:57 ^version 18:39:57 trunk: 0.16-a0-2655-g8d144ff; 0.14: 0.14.2; 0.13: 0.13.2 18:41:13 wheals: I don't know offhand 18:41:21 hmmm 18:41:27 wheals: why rotatell didn't announce your abyss enter 18:41:52 in our room it's announcing unique kills ok. and I know it's announced abyss enters recently 18:42:07 it announced the exit fine, too 18:42:15 I'll keep an eye out and will check the code later to make sure I didn't screw up the code 18:42:31 it was by erolcha, if that matters at all 18:42:38 shouldn't 18:42:44 you were able to !lm it, right? 18:42:53 yes, Sequell has it 18:43:07 !lm . alive abyss.enter 18:43:08 1. [2014-11-23 23:06:12] wheals the Geomancer (L10 OpEE of Ashenzari) is cast into the Abyss! (Erolcha) (D:8) 18:43:51 !lm . ossuary 18:43:52 9. [2014-11-23 20:19:06] johnstein the Slicer (L9 HaBe of Trog) entered an Ossuary on turn 5832. (D:5) 18:44:04 that was today, so that worked 18:44:14 internet glitch? 18:44:15 heh 18:44:25 Is there an existing function to check if a feature is pathable? 18:44:49 actor::can_pass_through_feat 18:44:55 thanks! 18:45:37 and actor::can_pass_through, which takes a coord_def 18:45:46 -!- wheals has quit [Remote host closed the connection] 18:46:10 is there a similar one for objects (e.g. runes)? 18:46:27 As in, can the player path to a given object 18:46:48 I suppose it would probably require the object to be known . . . 18:46:53 -!- DrStalker has quit [] 18:47:06 -!- alefury has quit [Read error: Connection reset by peer] 18:50:22 -!- wheals has joined ##crawl-dev 18:50:41 and that there was only one of the given object, unless you have a better way to disambiguate 18:50:50 -!- ProzacElf has quit [Ping timeout: 258 seconds] 18:50:52 Hrrm 18:51:40 I'm looking to implement the "no backtracking unless no pathable downstairs or rune" conduct. 18:51:51 crawl 18:51:54 oops 18:53:25 sudo crawl 18:54:01 well 18:54:22 why is the "or rune" part even there? 18:54:46 To prevent peeps from stairdancing rune levels 18:55:06 oh, i see 18:55:14 i was parsing that sentence differently 18:56:51 crawl: Permission denied 18:57:32 !tell ontoclasm https://dl.dropboxusercontent.com/u/63152810/n/crawl/darkstone.png nightfall enters the stone halls 18:57:33 Bloax: OK, I'll let ontoclasm know. 19:00:47 Collided with a rock wall (6 damage) 19:00:48 ... caused by a deep elf mage 19:00:49 good 19:01:14 -!- luukano has quit [Ping timeout: 250 seconds] 19:01:47 what's funny is that damage/death from colliding with walls existed before your change to force lance Grunt 19:01:53 you can probably guess how 19:02:02 ? ? ? 19:02:14 first implementation of octopode crusher throwing! 19:02:20 a h a 19:02:25 it used to try to throw the player into hard features for extra damage 19:02:33 then I realized that it was silly (for that ability) 19:02:39 Collided with DEAD MONSTER (6 damage) 19:02:41 oops 19:02:41 makes much more sense for force lance 19:02:43 I need to fix that 19:02:50 don't the collide with the dead 19:02:54 you might make a singularity 19:03:11 !singularity Grunt 19:03:11 gammafunk mumbles some strange words. Space collapses on itself with a horrifying crunch! The singularity violently warps Grunt! 19:03:50 can_pass_through_feat is just checking for solidity, not path 19:04:10 !learn set gammafunk[3] todo: CeAM NaVM MfSk DDHe FoAK MiBe VsWz HOAs HuFE HESu DESu 19:04:10 gammafunk[3/11]: todo: CeAM NaVM MfSk DDHe FoAK MiBe VsWz HOAs HuFE HESu DESu 19:04:44 !rng CeAM NaVM MfSk DDHe FoAK MiBe VsWz HOAs HuFE 19:04:45 The RNG chooses: DDHe. 19:04:48 ...ug 19:05:01 Collided with an orc (7 damage) 19:05:02 ... caused by a deep elf mage 19:05:03 good 19:05:04 Lasty: were you going to remove healer? 19:05:11 or was that decided against 19:05:18 !crush gammafunk 19:05:18 Grunt beats gammafunk like a drum!!!!! 19:05:24 -!- the_glow1 has quit [Ping timeout: 258 seconds] 19:05:27 it would save me some trouble! 19:06:00 I'd like to. Some (doy?) wanted to try to fix it, but I'd rather remove it and then bring it back when it gets fixed. 19:06:17 doy: you feel pretty strongly that He should remain? 19:06:25 -!- NotKintak has quit [Read error: Connection reset by peer] 19:07:04 hrm, and what did dpeg think about this 19:07:29 Not sure re dpeg 19:07:41 -!- edlothiol has quit [Ping timeout: 264 seconds] 19:07:43 i just think that all of the arguments for removing healer are actually arguments about ely's playstyle in general 19:08:14 and so removing healer without addressing that just means we'll continue to have a bad playstyle for forever, because it'll be less noticeable and so people will care less about fixing it 19:08:17 yeah, I think that's what people object to, from what I've heard 19:08:43 i think if ely was more reasonable, healers would be a fine class 19:08:48 doy: a few people were arguing that ely's playstyle is more interesting w/o healer, since it means you have to develop some skills first 19:08:59 not sure i see the connection there 19:09:17 <|amethyst> DK wasn't removed because of problems with Yred's playstyle 19:09:31 -!- bleak has quit [Ping timeout: 272 seconds] 19:09:33 <|amethyst> it was removed because there's no real difference between starting with it and getting it a few floors later 19:09:41 dk was removed because there was very little difference between just starting a fighter and picking up yred later 19:09:46 i don't think that's true about healers 19:10:29 03Grunt02 07[singularity] * 0.16-a0-2697-g2006438: Let actor::hurt accept a kill_method_type, source, and aux. 10(28 minutes ago, 21 files, 77+ 103-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2006438e84cc 19:10:29 03Grunt02 07[singularity] * 0.16-a0-2698-g13072c4: KILLED_BY_COLLISION, for collision death messages. 10(5 minutes ago, 3 files, 25+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=13072c4e8bec 19:10:29 03Grunt02 07[singularity] * 0.16-a0-2699-g9c10b7f: Give singularities' direct damage a proper death message. 10(2 minutes ago, 1 file, 5+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9c10b7f25274 19:10:30 well I have no he play experience; I assume that the heal ability is impactful on d:1-3 or so 19:10:32 it is 19:10:57 -!- Daekdroom has quit [Quit: Saindo] 19:10:58 yeah, and it's certainly differentiated from other starts, so 19:12:48 ...ug, like not starting with a weapon, for instance 19:13:03 yeah, that part can be awful 19:13:05 <|amethyst> well 19:13:08 <|amethyst> you had a weapon 19:13:15 <|amethyst> then you sacrificed it for your starting piery 19:13:19 <|amethyst> s/ery/ety/ 19:13:29 having to kite the first goblin can be awful 19:13:31 oh, just wait till I see a neil ghost on this ddhe 19:13:34 I will kill it twice 19:13:41 -!- Mazed has quit [Ping timeout: 264 seconds] 19:13:52 Lasty: how do you skill it at start btw? 19:13:53 Collided with a rock wall (9 damage) 19:13:54 ... caused by Sojobo 19:13:56 * Grunt cackles. 19:14:03 hrm 19:14:13 you're adding damage from the wind blowback as well.. 19:14:36 gammafunk: crate says basically all invo. I like to get a bit of weapon/dodging/fighting too, but it depends on what comes up. 19:14:36 what if the player is already adjacent to a wall, grunt? 19:14:46 Lasty: ok, will try, thanks 19:14:49 gammafunk: if it tries to push them into a wall, they get crushed against the wall 19:14:51 Grunt: s/invoked by/spooky actioned at a distance by/ 19:15:10 Grunt: well, that's what I mean, kind of 19:15:13 gammafunk: I'm weighing the merits of having this apply to trampling too......... 19:15:18 gammafunk: it's possible crate's plan has changed a bit since insects stopped being pacifiable 19:15:24 haha 19:15:40 Collided with a rock wall ... caused by an elephant 19:15:51 Grunt: yeah I'm not sure if it's wise to make all those things be that way; force lance makes sense, the spell is intended to do damage 19:16:03 but the blowback is kind of an antipositioning thing 19:16:06 gammafunk: it's easy enough to remove in the wind blast case 19:16:24 -!- inspector071 has quit [Ping timeout: 244 seconds] 19:16:34 gammafunk: I kind of want to see it in action though >_> 19:16:58 Grunt: another possibility is to make the player get moved even if they are adjacnet to the wall, for wind blast 19:17:07 gammafunk: it already tries to do that :) 19:17:12 ah, that's good 19:17:46 wind blast is very rare, anyhow, wind drakes are the only monster that have it that really matter 19:17:51 sojo is just a unique 19:17:53 rip Sojobo 19:18:28 I'd be a bit worried about buffing wind drakes at this point, giving how hard shoals already is 19:18:32 How is the damage for clouds in cloud.cc read 19:18:35 but this does seem nice for force lance 19:18:45 why ask read, he's not a dev 19:19:01 ok, ghosts that are getting double-killed by ddhe: neil wheals 19:19:11 gammafunk: btw 19:19:13 fan of gales 19:19:15 !lg gammafunk x=src 19:19:16 2410. [src=cszo] gammafunk the Magician (L7 HESu), quit the game on D:7 on 2014-11-24 00:52:56, with 989 points after 3292 turns and 0:24:05. 19:19:17 hrm 19:19:20 Grunt: good point 19:19:24 i don't play on cszo anymore 19:19:26 too mainstream 19:19:30 haha 19:19:42 wheals: eh? 19:19:55 wheals: It's CXO or nothing for you 19:19:56 Er, how do you read the damage for clouds I should say 19:19:58 Grunt: this is unrelated, but the stone of tremors damages the elementals it makes if you use it again 19:20:02 I guess I should just fix that 19:20:05 it's pretty silly 19:20:11 they become hostile 19:20:26 well by use it again, I mean use a second one 19:20:40 -!- markgo has quit [Ping timeout: 240 seconds] 19:20:40 !lg wheals x=src 19:20:41 3322. [src=cbro] wheals the Firebug (L7 HuFE), hit from afar by an orc warrior (tomahawk) on D:4 (guppyfry_early_orc_mine) on 2014-11-23 20:47:39, with 552 points after 6794 turns and 0:12:51. 19:20:49 guppyfried 19:20:59 !lg wheals current s=src 19:20:59 141 games for wheals (current): 140x cbro, cszo 19:21:14 !lg wheals current won 19:21:15 4. wheals the Slayer (L23 TrWr of Makhleb), escaped with the Orb and 3 runes on 2014-10-07 15:44:01, with 2121252 points after 40412 turns and 2:32:54. 19:21:20 anyway I'm happy with the current state of affairs of that branch with one possible exception 19:21:26 fine-tuning singularity's damage output 19:21:27 !lg . s=src / won 19:21:28 23/3322 games for wheals: 13/347x cbro [3.75%], 10/2355x cszo [0.42%], 0/580x cao [0.00%], 0/40x cdo [0.00%] 19:21:36 see cbro is good for your playing 19:21:58 !lg * s=src / won o=% 19:22:00 <_miek> !lg . s=src / won 19:22:03 23573/3780731 games for *: 13/415x cpo [3.13%], 43/1661x cxc [2.59%], 138/7819x lld [1.76%], 478/29261x cbro [1.63%], 1703/145973x clan [1.17%], 230/24437x rhf [0.94%], 7389/824041x cszo [0.90%], 5185/967007x cdo [0.54%], 8020/1617690x cao [0.50%], 357/152900x ckr [0.23%], 17/9527x csn [0.18%] 19:22:03 wheals: you should try lld, I feel you would be big in japan 19:22:03 7/387 games for _miek: 6/378x cao [1.59%], 1/4x cpo [25.00%], 0/5x cszo [0.00%] 19:22:09 !lg * !boring s=src / won o=% 19:22:15 !lg * recent s=src / won o=% 19:22:15 23573/3138002 games for * (!boring): 13/386x cpo [3.37%], 43/1482x cxc [2.90%], 138/7181x lld [1.92%], 478/27269x cbro [1.75%], 1703/129595x clan [1.31%], 230/20187x rhf [1.14%], 7389/726872x cszo [1.02%], 5185/730788x cdo [0.71%], 8020/1355870x cao [0.59%], 357/129653x ckr [0.28%], 17/8719x csn [0.19%] 19:22:18 6372/683369 games for * (recent): 13/415x cpo [3.13%], 43/1661x cxc [2.59%], 138/7819x lld [1.76%], 285/16765x cdo [1.70%], 436/26433x cbro [1.65%], 1010/65467x clan [1.54%], 2671/219187x cszo [1.22%], 1493/248925x cao [0.60%], 283/96697x ckr [0.29%] 19:22:22 non-american servers don't count 19:22:23 <_miek> you guys should try cpo then :P 19:22:26 !lg * !boring recent s=src / won o=% 19:22:29 6372/609377 games for * (!boring recent): 13/386x cpo [3.37%], 43/1482x cxc [2.90%], 285/14321x cdo [1.99%], 138/7181x lld [1.92%], 436/24701x cbro [1.77%], 1010/57654x clan [1.75%], 2671/197904x cszo [1.35%], 1493/221585x cao [0.67%], 283/84163x ckr [0.34%] 19:22:30 i've never won a game not on cszo 19:22:41 ??cpo 19:22:42 cpo[1/1]: Open beta server (as of 2014/11) in Sydney. Webtiles: https://crawl.project357.org/ SSH: crawl@crawl.project357.org (pw joshua or key available via webtiles). Operated by chequers. 19:22:50 interesting 19:22:53 wow, cszo winrate ot competative 19:22:57 *not 19:22:59 d a n g 19:23:14 <_miek> can comfortably claim to have helped that cpo score :P 19:23:15 and apparently ckr players are terrible? 19:23:31 apparently korea is really bad at crawl 19:23:49 -!- Z_LAMP has quit [Ping timeout: 255 seconds] 19:23:50 !lg * !boring recent cao s=name 19:23:50 it's probably a few weird people that are running bad bots or something 19:23:53 221586 games for * (!boring recent cao): 3003x davidgn, 2140x Blomdor, 2096x keymashgrqeeg, 1859x pigah, 1590x AlphaWeltall, 1291x gcw2014, 1171x cmyk, 1152x styxcanada, 1150x cerealjynx, 910x SSG, 882x Dichotomy, 878x soloincognito, 830x Gssh, 828x Cardeni, 783x PurpleRed, 772x TheAlgebraist, 757x hurafacha, 743x olowven, 734x melek, 733x pmiller623, 733x Darmok, 729x Gerad, 727x estick, 719x Orf... 19:24:15 !gamesby . 19:24:16 gammafunk has played 2410 games, between 2012-04-26 17:48:23 and 2014-11-24 00:52:56, won 19 (0.8%), high score 24084354, total score 128617464, total turns 13391482, play-time/day 2:05:58, total time 82d+11:53:09. 19:24:26 oh I need to be careful with this greaterplayer plan 19:24:30 I could ruin my winrate 19:24:32 ? ? ? 19:24:40 have to stay below 1% 19:24:42 -!- johnf has quit [] 19:24:43 !greatplayer gammafunk 19:24:43 !nick awfulplayers 19:24:43 Mapping awfulplayers => nyaakitty zicher kilobyte ragdoll daek phyphor murphy_slaw arcturus chapayev luterac soadreqm ponce wop lordsloth sealer neil kamina shyguy sorbius perryman oxeimon oneeyedjack lawman tgw xw raskol kellhus elynae barnex wheals djanatyn zeor samb bh gw 19:24:45 !greaterplayer gammafunk 19:24:48 Unwon species for gammafunk: Centaur, Deep Dwarf, Deep Elf, Formicid, Hill Orc, Human, Merfolk, Minotaur, Naga, Vine Stalker 19:24:51 Unwon backgrounds for gammafunk: Abyssal Knight, Arcane Marksman, Assassin, Berserker, Fire Elementalist, Healer, Skald, Summoner, Venom Mage, Wizard 19:24:53 h m m m m 19:24:54 !won gw 19:24:55 gw has not won in 2369 games. 19:24:56 !polytheist gammafunk 19:24:57 Unwon gods for gammafunk: Ashenzari, Beogh, Cheibriados, Dithmenos, Elyvilon, Jiyva, Lugonu, Makhleb, Okawaru, Qazlal, Ru, Xom, Zin 19:24:57 wow 19:24:58 ??gammafunk[3 19:24:58 gammafunk[3/11]: todo: CeAM NaVM MfSk DDHe FoAK MiBe VsWz HOAs HuFE HESu DESu 19:25:01 !lg gw 19:25:02 2369. gw the Gusty (L1 DgAE), slain by a giant gecko on D:1 on 2014-09-15 12:44:42, with 5 points after 134 turns and 0:00:09. 19:25:02 that is a lot of games 19:25:04 thats a lot of games 19:25:09 simmarine: hi.... 19:25:13 wheals: I basically ran gw 24/7 during the tourney 19:25:16 barring freezes 19:25:16 I am disappointed by how few Ru wins the devteam has 19:25:20 !lg . ru won 19:25:21 1. SGrunt the Talismancer (L27 FoFi of Ru), escaped with the Orb and 3 runes on 2014-10-31 03:49:10, with 1552889 points after 82864 turns and 4:48:02. 19:25:22 Lasty: hi... 19:25:24 !lg . ru won 19:25:25 2. simm the Cryomancer (L27 SaIE of Ru), escaped with the Orb and 3 runes on 2014-11-20 21:33:38, with 1430530 points after 119261 turns and 8:11:54. 19:25:27 !lg * ru won / @devteam 19:25:28 5/114 games for * (ru won): N=5/114 (4.39%) 19:25:29 im part of the devteam 19:25:35 simmarine: how was the Sa-- 19:25:35 Not you, Grunt, you're great. 19:25:39 !lg * s=god won / @devteam 0=% 19:25:39 Broken query near '=%' 19:25:45 !lg * s=god won / @devteam o=% 19:25:45 1501/23573 games for * (won): 54/419x Elyvilon [12.89%], 61/482x Xom [12.66%], 11/96x Gozag [11.46%], 38/332x Fedhas [11.45%], 66/693x [9.52%], 69/744x Nemelex Xobeh [9.27%], 48/535x Yredelemnul [8.97%], 60/709x Lugonu [8.46%], 121/1433x Sif Muna [8.44%], 80/971x Kikubaaqudgha [8.24%], 135/1672x Makhleb [8.07%], 24/314x Beogh [7.64%], 25/398x Dithmenos [6.28%], 177/2884x Okawaru [6.14%], 137/2508x... 19:25:45 !lg * gozag won / @devteam 19:25:45 1learn add grunt Grunt, you're great. 19:25:45 11/96 games for * (gozag won): N=11/96 (11.46%) 19:25:50 !lm . god=ru br=lair 19:25:51 3. [2014-07-30 17:26:11] gammafunk the Basher (L14 NaWz of Ru) reached level 8 of the Lair of Beasts on turn 26185. (Lair:8) 19:25:56 xom is second-devliest god 19:26:04 any game that makes it to lair is counted as a win for me 19:26:14 ely is probably just because of elliptic 19:26:18 yes 19:26:21 elyptic 19:26:32 <|amethyst> !won . s=god 19:26:32 |amethyst has won twice in 9729 games (0.02%): 1xHOHe 1xSpSt 19:26:34 and xom because of n7 19:26:36 he probably had the fastest turncount 3-rune win at some point 19:26:42 <|amethyst> !lg . won s=god 19:26:42 2 games for |amethyst (won): Elyvilon, Kikubaaqudgha 19:26:47 he also had the highscore at one point 19:26:49 like, of crawl 19:26:56 yeah, his MuSu maybe 19:27:00 no 19:27:02 !hs * ddck 19:27:03 1870. hyperbolic the Executioner (L27 DDCK of The Shining One), escaped with the Orb and 15 runes on 2009-11-21 22:58:46, with 36620901 points after 39740 turns and 7:53:59. 19:27:07 that, i think 19:27:11 * Grunt gestures. The lance of force misses |amethyst. 19:27:19 no that's probably not right.. 19:27:21 -!- roctavian has joined ##crawl-dev 19:27:27 !hs * ddck x=cv 19:27:28 1870. [cv=0.5] hyperbolic the Executioner (L27 DDCK of The Shining One), escaped with the Orb and 15 runes on 2009-11-21 22:58:46, with 36620901 points after 39740 turns and 7:53:59. 19:27:29 !singularity roctavian 19:27:29 Grunt mumbles some strange words. Space collapses on itself with a horrifying crunch! The singularity violently warps roctavian! 19:27:32 oh, 0.5 19:27:35 I guess yeah that could be 19:27:38 !lg * start<=2009-11-21 max=sc 19:27:39 467930. hyperbolic the Executioner (L27 DDCK of The Shining One), escaped with the Orb and 15 runes on 2009-11-21 22:58:46, with 36620901 points after 39740 turns and 7:53:59. 19:27:40 <|amethyst> !hs * -7 19:27:42 yeah 19:27:42 3780732/3780738. elliptic the Demonologist (L23 MuSu of Sif Muna), escaped with the Orb and 15 runes on 2012-09-13 19:39:50, with 52436210 points after 27371 turns and 8:00:10. 19:27:52 wind drake summon even worse than currently, good for elements 19:27:53 i think the musu was the hs at one point too 19:27:53 not sure if that ever was the high score 19:27:57 yeah probably 19:28:07 fr: if people get caught in a singularity they don't actually die but each turn they take gets stretched out more and more 19:28:14 fr: gumbo race 19:28:22 gumbo the food? 19:28:28 or do you mean gumbi 19:28:35 yeah gumbi 19:28:37 that guy 19:28:56 a gumbo race would be flavourful, I'm sure 19:29:06 also, lair elephants do not... precisely need a buff, I think 19:29:23 eh 19:29:44 you might expect them to be more dangerous than death yaks 19:29:50 (however, this is clearly perfect for hell beasts) 19:30:24 elephant (03Y) | Spd: 10 | HD: 9 | HP: 55-80 | AC/EV: 8/2 | Dam: 2007(trample), 5 | Res: 06magic(60), 12drown | XP: 478 | Sz: Giant | Int: animal. 19:30:24 %??elephant 19:30:27 death yak (08Y) | Spd: 10 | HD: 14 | HP: 62-92 | AC/EV: 9/5 | Dam: 30 | Res: 06magic(100) | Chunks: 09poison | XP: 872 | Sz: Big | Int: animal. 19:30:27 %??death yak 19:31:07 dragons, elephants, hell beasts all have AT_TRAMPLE 19:31:14 hm 19:31:23 Grunt: oh: E - phantom mirrors 19:31:23 F - miscellaneous 19:31:25 * Grunt ponders what a clean way to distinguish would be. 19:31:26 in the \ screen 19:31:33 that's not right, is it? 19:31:35 gammafunk: huh 19:31:46 hm 19:31:46 phantoms mirror 19:31:48 Grunt: it's in my \ screen on d: 19:31:49 1 19:31:56 and I've not seen one 19:32:18 also clearly a cause to bring back dragon form trample 19:33:18 wasn't there the idea of giving skullcrusher trample 19:33:28 give it knockback in general 19:33:36 elephants are really hazardous unless you're really swole 19:34:01 mostly because there's like six of them and the chances of you fighting them 1v1 or 1v2 are rather slim 19:34:02 You hammer the orc warlord like a gong!!! The orc warlord flies backwards! The orc warlord slams into the stone wall! 19:34:02 BOUMMMMG! 19:34:11 thanks Sequell 19:34:49 need to know about damage numbers to really evaluate this anyway 19:35:13 -!- ParallaxScroll1 has quit [Ping timeout: 246 seconds] 19:46:53 -!- simmarine_ has joined ##crawl-dev 19:47:09 -!- simmarine has quit [Read error: Connection reset by peer] 19:47:44 <|amethyst> trying to remember why I gave them their own category 19:48:39 -!- Basil has quit [Ping timeout: 265 seconds] 19:54:27 03Grunt02 07[singularity] * 0.16-a0-2700-g1fdfa37: Use make_pair in an instance of the collision code. 10(4 minutes ago, 1 file, 1+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1fdfa373a998 19:54:46 |amethyst: <3 again 20:00:30 -!- Cerpin has quit [Read error: Connection reset by peer] 20:00:34 -!- wheals has quit [Remote host closed the connection] 20:01:54 -!- bullock has quit [Quit: Page closed] 20:03:33 is there any word on if, when ===hit_closest will work again? 20:04:14 ? ? ? 20:04:41 -!- slitherrr has joined ##crawl-dev 20:04:58 -!- wheals has joined ##crawl-dev 20:05:44 Grunt: I was referring to this bug: https://crawl.develz.org/mantis/view.php?id=9234 20:05:56 Grunt: i had a great idea that you should implement right away 20:05:56 Grunt: monster Scrying 20:06:05 wheals: we already have that 20:06:07 wheals: Ash wrath 20:06:12 pffft 20:06:31 moose: that has nothing to do with ===hit_closest and everything to do with caps lock :) 20:06:39 -!- Bloax has quit [Ping timeout: 255 seconds] 20:06:45 <|amethyst> Grunt: it's "really" backspace 20:06:47 also alarm traps, no? 20:07:01 |amethyst: I'm wondering if SDL2 still detects it as capslock 20:07:06 <|amethyst> Grunt: and HDA reported similar problems with ===HDAtravel macroed to o 20:07:09 hm 20:07:11 -!- Zermako_ has quit [] 20:07:17 <|amethyst> macros work fine for me 20:07:28 I've tried macroing ===hit_closest to plain backspace 20:07:30 still doesn't fire 20:07:49 -!- Poncheis has quit [Read error: Connection reset by peer] 20:09:12 I just tried macroing it to 0 (zero) as well, and it's not working... not sure it's a backspace issue at all. 20:09:59 <|amethyst> hm 20:10:40 <|amethyst> it's not working for me on the servers 20:10:43 <|amethyst> it does work locally 20:11:32 I've tried online and local, and I can't get that macro to work with any key 20:11:55 -!- Blomdor has quit [Quit: Page closed] 20:12:26 hm 20:12:32 it does not work for me locally 20:13:30 -!- Schizzik has quit [Quit: Page closed] 20:13:37 -!- Krakhan has quit [Ping timeout: 240 seconds] 20:13:44 -!- Krakhan|2 is now known as Krakhan 20:13:45 -!- Krakhan has quit [Changing host] 20:14:13 Could it be that the lua scripts simply aren't being loaded? 20:14:22 <|amethyst> then tab wouldn't work either 20:17:05 <|amethyst> mapping shift-tab to l works (it moves right as expected) 20:17:55 <|amethyst> so it's something about === I guess? 20:18:16 <|amethyst> hard to test if I can't reproduce it locally though 20:18:29 <|amethyst> (even with an optimised build) 20:18:35 <|amethyst> I am 32-bit though 20:18:37 <|amethyst> so maybe it's that? 20:19:22 -!- ackack has joined ##crawl-dev 20:25:39 -!- roctavian has quit [Quit: Page closed] 20:27:52 -!- HellTiger has quit [Ping timeout: 240 seconds] 20:32:18 oh 20:32:19 oh god 20:32:22 I see what the problem is 20:32:32 was it a missing break 20:32:35 no 20:33:13 * wheals shrugs 20:34:51 <|amethyst> was it signedness? 20:35:15 no 20:35:46 -!- Piginabag has quit [Quit: Page closed] 20:36:24 -!- PleasingFungus has joined ##crawl-dev 20:36:48 -!- tcsc has quit [Quit: This computer has gone to sleep] 20:36:58 do tell ! 20:38:07 -!- Zauren_ has quit [Remote host closed the connection] 20:39:11 why tell when I can 20:39:25 03Grunt02 07* 0.16-a0-2671-gfc2c4b9: Fix collision between CK_REDRAW and USERFUNC (#9234). 10(77 seconds ago, 1 file, 6+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fc2c4b98ea45 20:39:27 Shadow dragon hides don't mention stealth bonus in their description. 13https://crawl.develz.org/mantis/view.php?id=9254 by Nabalzbhf 20:39:29 show 20:39:31 :) 20:39:52 <|amethyst> haha 20:40:25 <|amethyst> and mine worked locally because I had leftover macros for ===swapkit and ===rememberkit 20:40:28 I'm not sure whether to blame myself or bad coding practices. :) 20:40:30 <|amethyst> from when I was testing those 20:41:07 scrolling through the log 20:41:09 19:23:15 and apparently ckr players are terrible? 20:41:16 and that's terrible. 20:41:19 !singularity ckr 20:41:19 ckr stats are massively skewed by like three players who are obsessed with beogh runs 20:41:19 Grunt mumbles some strange words. Space collapses on itself with a horrifying crunch! The singularity violently warps ckr! 20:41:32 !gamesby * ckr 20:41:33 * (ckr) has played 152904 games, between 2013-10-30 04:05:04 and 2014-11-24 02:37:28, won 357 (0.2%), high score 47803653, total score 5368623863, total turns 577048257, play-time/day 4d+2:19:43, total time 4y+141d+22:32:37. 20:41:37 <|amethyst> Grunt: err 20:41:39 !gamesby * !ckr 20:41:45 <|amethyst> Grunt: it uses USERFUNCBASE - index 20:41:46 * (!ckr) has played 3627941 games, between 2006-12-02 21:22:12 and 2014-11-24 02:41:24, won 23217 (0.6%), high score 65369553, total score 125747154590, total turns 19585382077, play-time/day 25d+13:29:39, total time 204y+53d+23:56:01. 20:42:01 !gamesby thrall 20:42:01 thrall has played 7104 games, between 2013-02-22 16:21:34 and 2014-11-22 05:16:05, won 9 (0.1%), high score 36053803, total score 229959969, total turns 8577028, play-time/day 1:30:45, total time 40d+6:37:43. 20:42:05 !gamesby hanon12 20:42:05 hanon12 has played 2397 games, between 2011-05-08 12:09:03 and 2014-11-23 10:00:43, won 7 (0.3%), high score 47803653, total score 269414396, total turns 5190967, play-time/day 0:25:55, total time 23d+7:58:06. 20:42:07 |amethyst: oh 20:42:10 and um 20:42:12 |amethyst: I should have gone with my first solution then 20:42:16 !gamesby schwawarrior 20:42:17 schwawarrior has played 1473 games, between 2011-09-19 08:10:47 and 2014-11-23 12:20:26, won 8 (0.5%), high score 12973357, total score 70076770, total turns 9352955, play-time/day 0:42:45, total time 34d+12:05:44. 20:42:23 <|amethyst> Grunt: -9999 ? :) 20:42:33 !gamesby * ckr name!=schwawarrior name!=hanon12 name!=thrall 20:42:34 * (ckr name!=schwawarrior name!=hanon12 name!=thrall) has played 146926 games, between 2013-10-30 04:05:04 and 2014-11-24 02:37:28, won 345 (0.2%), high score 42270554, total score 4935060136, total turns 568239653, play-time/day 3d+23:41:14, total time 4y+98d+21:43:08. 20:42:37 hm 20:42:39 interesting 20:42:44 |amethyst: -15000 actually 20:42:49 oh 20:42:57 (for USERFUNC_BASE) 20:43:08 |amethyst: but your idea works better 20:43:12 I think that query might be broken 20:43:22 oh nvm 20:43:29 ok, idk. 20:43:34 <|amethyst> Grunt: and it looks like a Final Fantasy boss fight! 20:43:56 * Grunt gestures. The sphere of destruction engulfs the boss! The boss takes 9999 damage. 20:44:14 9001 damage 20:44:31 03Grunt02 07* 0.16-a0-2672-g170cb8d: A better fix for the USERFUNC collision (|amethyst). 10(67 seconds ago, 1 file, 1+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=170cb8d14560 20:44:34 gonna side with grunt here 20:44:34 !send over 9000 20:44:34 Sending to over 9000. 20:44:34 er 20:47:05 -!- CrawlOffline|Jho has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 20:48:17 what other functionality should explore mode have 20:48:21 anything? 20:49:06 doy: does it deal with temporary obstructions properly right now? 20:49:13 what? 20:49:14 er 20:49:20 I might be misunderstanding what you're asking 20:49:30 <|amethyst> I'm guessing wizmode with limited powers? 20:49:33 oh 20:49:39 yeah, like nethack's explore mode 20:49:39 only the power of not dying, afaik? 20:49:43 right 20:49:47 I was thinking of autoexploration :) 20:49:49 the greatest power of all... 20:49:55 PleasingFungus: don't die 20:50:23 doy: where are our randliches btw! 20:50:25 <_< >_> 20:50:37 doy: a subset of actual wizmode commands, is that what you're going to include? 20:50:41 !send randliches PleasingFungus 20:50:41 Sending PleasingFungus to randliches. 20:50:48 <|amethyst> doy: hm... fsim can do broken things but otherwise would be nice 20:50:48 i suppose i could just merge randliches and let people whine about them afterwards 20:51:06 %git 971d362d 20:51:07 07MarvinPA02 * 0.13-a0-2646-g971d362: Don't give PbD regen for corpses from Kiku's ability 10(1 year, 4 months ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=971d362d426a 20:51:11 gammafunk: not sure 20:51:15 terrible. 20:51:27 I guess one question is, what is the intented use of this mode 20:51:33 gammafunk: people ask for it regularly 20:51:47 ask for what specifically? they ask for online wiz mode 20:51:50 |amethyst: would there be a use for that that you couldn't just do by using wizmode? 20:51:51 the idea is to let people fuck around in crawl "freely", in areas they usually wouldn't be able to get to, without the various temptations of wizmode 20:51:53 well, sure 20:51:55 which we could do, but there are security problems 20:51:59 but online wizmode has a lot of technical issues that - yeah 20:52:08 03PleasingFungus02 07* 0.16-a0-2673-g4f457b0: Let Powered by Death work with all corpses 10(5 minutes ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4f457b0cd55c 20:52:34 -!- Lasty has quit [Quit: Leaving.] 20:52:35 probably should not use plain special 20:52:45 I agree with wheals. 20:52:48 wwwhhheeeaaalllsss 20:52:50 what kind of security problems for wizmode? 20:52:50 oh, heh 20:52:54 -!- ackack has quit [Quit: Leaving] 20:52:57 yeah that one is... 20:53:03 I think that's trying to prevent it working with rotted corpses 20:53:07 hooray for hardcoding 20:54:09 I'm wondering if I should be reconsidering wizmode on DBRO 20:54:24 <|amethyst> not any known issues other than DOS 20:54:36 hey, we don't support DOS anymore 20:54:38 :b 20:54:45 <|amethyst> but I'm still uneasy about it 20:54:48 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 20:55:19 hm 20:55:32 |amethyst: not that I generally support the idea, but players are already capble of DOSing the servers 20:55:35 see: notqw 20:55:40 <|amethyst> yeah 20:56:07 those players 20:57:15 03PleasingFungus02 07* 0.16-a0-2674-g8f9e3fe: Remove an archaicism (wheals) 10(4 minutes ago, 1 file, 1+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8f9e3fe94f1a 20:57:43 seems like wizmode would make it easier to DOS by accident 20:58:48 !send archaeology PleasingFungus 20:58:49 Sending PleasingFungus to archaeology. 20:59:04 is dlua throttled? 20:59:41 03PleasingFungus02 07* 0.16-a0-2675-g216447c: Fixup dragon hide/armour descriptions (9254) 10(59 seconds ago, 1 file, 9+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=216447cb7de0 21:00:00 it is a TRAVESTY that steam dragon armour's steam resistance was not mentioned. 21:00:17 heh, cpo has the highest winrate! can thank zxc232 for that i think 21:00:20 (what does "steam resistance" even mean) 21:00:22 PleasingFungus: oh man, I got a quicksilver dragon my last game, and got a qd hide 21:00:28 doy: it's like rF 21:00:30 but for steam 21:00:31 PleasingFungus: but I forgot to throw it into lava to remove bloat 21:00:38 gammafunk: rip 21:00:41 oic 21:00:47 tbf that was an hda iirc 21:00:52 -!- markgo has quit [Ping timeout: 240 seconds] 21:00:56 PleasingFungus: sounds like you're 21:00:57 !glasses 21:00:57 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 21:00:58 steaming mad 21:00:58 doy: it's really important!!! 21:01:18 mm nacreous 21:01:19 PleasingFungus: when do we get rSteam- 21:01:23 was wearing +10 pda, so no real chance of me wearing that, but.. 21:01:30 ??quicksilver_dragon_armour 21:01:30 quicksilver dragon armour[1/2]: 10AC, 6ER, MR+, cannot be enchanted. Can be created by enchanting a quicksilver dragon hide. (0.16+) 21:01:33 doy: rF+ gives rS+, as does rF++; rF+++ gives rS++, as do steam dragon hide/armours 21:01:40 this is INCREDIBLY important. 21:01:42 -!- simmarine_ has quit [Quit: Leaving] 21:01:53 Grunt: it seems to exist 21:01:54 clearly rf- should give rS- 21:01:57 -!- ProzacElf has quit [Ping timeout: 240 seconds] 21:01:57 it does 21:02:02 no it doesn't 21:02:04 what does is 21:02:05 rF--- 21:02:09 uh 21:02:12 res += (rf < 0) ? rf 21:02:17 -!- Mazed has quit [Ping timeout: 240 seconds] 21:02:21 -!- Aule_ has quit [Quit: Page closed] 21:02:23 oh someone must have fixed that.... 21:02:28 there was a time when it was rF--- 21:02:32 haha, Grunt was wroooooong 21:02:38 he was right! 21:02:42 just, for a different version 21:02:43 obv 21:03:02 ??mottled_dragon_armour 21:03:03 mottled dragon armour[1/1]: 6AC, 5ER, rNapalm. Can be created by enchanting a mottled dragon hide. 21:03:07 %git f66bc745 21:03:07 07MarvinPA02 * 0.13-a0-2513-gf66bc74: Make negative levels of rF consistently give steam vulnerability (#5998) 10(1 year, 4 months ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f66bc745747b 21:03:17 nice 21:03:21 see????? 21:03:24 hm 21:03:29 -!- mamgar has quit [Quit: Exit Stage Left] 21:03:31 hypothesis: we should make clouds ignore half ac 21:03:45 PleasingFungus: question: 21:03:46 in a desperate, flailing attempt to make them potentially relevant in lategame/extended 21:03:54 if you're completely engulfed in, say, acidic fog 21:04:10 how much of a difference is, say, wearing normal clothing vs. wearing a crystal plate going to make? 21:04:17 is this the Realism Argument 21:04:25 (assume that both types of clothing are equally acid resistant) 21:04:30 -!- _Jordan_ has quit [Quit: Leaving] 21:04:36 also assume a perfectly spherical player character 21:04:43 obviously the player is a cow. 21:04:50 mi unreasons 21:04:50 let's be honest: we can justify whatever we want on flavour grounds 21:04:52 and assume you're in kennysheep vault 21:04:56 gammafunk: noooooooooooooooo 21:05:13 I'm more concerned about balance implications 21:05:23 as in, would this actually be a good thing 21:05:28 it seems like the answer is yes maybe? 21:05:37 PleasingFungus: I think the argument I'm trying to make is 21:05:42 should AC be a factor at all? 21:05:44 yes 21:05:45 well what about clouds earlier though; this is a buff overall to clouds, you're talking about? 21:05:58 -!- Isabel has joined ##crawl-dev 21:06:03 imo make klouns ignore half ac 21:06:05 grunt: one sec 21:06:13 gammafunk: we could reduce damage for clouds slightly to try to leave them in the same place earlier 21:06:14 more or less 21:06:20 I think clouds are pretty good early on 21:06:31 it's later on when they become un-factors that I'm unhappy with them 21:06:38 by them I mean freezing/flaming clouds mostly 21:07:01 well a lot of uses of clouds currently are centered around an idea that if you have the resist, you're safe from them 21:07:13 including early-game uses like ice caves, volcanoes, swamp ends 21:07:20 you're relatively safe, at least 21:08:14 and clouds are brutally dangerous the earlier in the game you go, so I guess I'm just worried we'd end up having a big impact in early game and in lair, lair-branches 21:08:20 there's a middle ground between "resists make clouds relatively safe" and "rF+ is enough to make flame clouds completely ignorable (if you have any ac at all)" 21:08:35 !send gammafunk Lair fire crabs 21:08:35 Sending Lair fire crabs to gammafunk. 21:08:48 (and by any ac at all, I mean late-game ac, probably) 21:08:54 right, you're kind of talking a parallel issue; the resistance trick makes volcanoes livable 21:09:02 -!- Pluie has quit [Ping timeout: 244 seconds] 21:09:03 also ice caves 21:09:28 it helps that early-game chars have less ac 21:09:37 so this hypothetical change would have less impact on them than later chars, probably 21:09:46 (so you'd have to do relatively little tweaking) 21:09:55 !tweak PleasingFungus 21:10:28 Grunt: AC is a thing that reduces damage from attacks. it is really hard to teach players that it applies to [almost] all attacks (not just physical stuff, but fireballs, bolts of cold, etc), but it's good that it does: it's a consistent mechanic. the more special cases you add, the harder it becomes. 21:11:07 halving ac is not nearly as bad as ignoring it, since that means AC still matters. just less 21:12:00 well, I don't think it's a bad idea in principle, so long as we don't turn clouds into instant death in those earlier portions of the game 21:12:12 !send gammafunk AUTOMATIC_HIT / INSTANT_DEATH 21:12:12 Sending AUTOMATIC_HIT / INSTANT_DEATH to gammafunk. 21:12:22 it's funny, but poison cloud sometimes matter more than the other elemental clouds in late game 21:12:28 yeah absolutely 21:12:56 poison clouds can wreck you if you don't have a good rPois source and forget to toggle on whatever shitty rPois you do have 21:13:13 fr: deep poison clouds 21:13:20 !send gammafunk miasma 21:13:20 Sending miasma to gammafunk. 21:13:27 Grunt: deep miasma 21:13:53 !send deep trouble gammafunk 21:13:53 Sending gammafunk to deep trouble. 21:13:54 <|amethyst> !lg * lair recent gr s=ac 21:13:55 1750 games for * (lair recent gr): 117x 23, 106x 21, 98x 22, 96x 25, 93x 19, 89x 26, 87x 24, 82x 17, 81x 27, 79x 20, 77x 18, 68x 16, 67x 28, 61x 29, 52x 32, 51x 15, 47x 31, 46x 14, 37x 30, 31x 35, 30x 33, 26x 12, 24x 13, 21x 38, 21x 11, 20x 36, 18x 34, 17x 37, 11x 10, 9x 9, 8x 40, 8x 42, 7x 0, 5x 7, 5x 39, 5x 43, 4x 44, 4x 1, 4x -1, 3x 45, 3x 5, 3x 2, 3x 4, 3x 6, 3x 8, 2x 51, 2x 46, 2x 41, 2x 47, ... 21:14:01 -!- nicolae- has joined ##crawl-dev 21:14:03 <|amethyst> !lg * won recent de s=ac 21:14:05 256 games for * (won recent de): 18x 16, 16x 20, 16x 15, 15x 22, 15x 19, 14x 24, 13x 18, 12x 30, 10x 23, 9x 17, 9x 21, 9x 28, 8x 26, 7x 27, 7x 13, 6x 47, 6x 14, 6x 25, 5x 11, 5x 32, 5x 29, 5x 33, 4x 38, 4x 36, 3x 12, 3x 31, 2x 42, 2x 9, 2x 34, 2x 37, 2x 35, 2x 43, 2x 46, 2x 53, 57, 8, 51, 10, 54, 39, 45, 41, 50, 40 21:14:17 !lg * won recent de x=avg(ac) 21:14:18 256 games for * (won recent de): avg(ac)=24.08 21:14:24 !lg * gr lair recent !boring x=avg(ac) 21:14:24 1722 games for * (gr lair recent !boring): avg(ac)=23.1 21:14:36 !lg * gr lair recent won x=avg(ac) 21:14:36 No games for * (gr lair recent won). 21:14:38 er 21:14:41 !lg * gr recent won x=avg(ac) 21:14:41 662 games for * (gr recent won): avg(ac)=60.51 21:14:46 (winning in lair, what a trick) 21:15:05 take the orb to the hell end, alternate win situation 21:15:10 *lair hell end 21:15:36 take the orb to abyss:6 21:15:38 imho 21:15:41 gammafunk: imo go to hell 21:15:57 wow rude 21:16:03 * gammafunk throws Grunt down a shaft! 21:16:07 <|amethyst> The reason I brought it up is that "late-game AC" isn't something all late-game characters have 21:16:26 |amethyst: oh no, will those poor DE CASTERS die? 21:16:33 <|amethyst> well 21:16:35 !crush gammafunk 21:16:35 Grunt crushes gammafunk like a grape!!!!! 21:16:46 <|amethyst> more that it hurts late-game armour users more than late-game wizards 21:16:58 <|amethyst> s/wizards/nudists/ 21:17:05 DENu 21:17:25 it feels like halving ac for cloud purposes would hurt armour users more than wizards 21:17:26 idk 21:17:30 I guess it could go either way 21:17:34 they lose more ac, but they have more to lose 21:17:40 <|amethyst> hm 21:18:22 players who have minimal ac focus on killing very quickly with conjurations or protected by summons, or using stealth 21:18:25 <|amethyst> PleasingFungus: unrelated, I'm not convinced about the PbD thing... that seems like it would be a very strong pressure to go Kiku if you get the mut 21:18:50 it's a higher-risk playstyle that's not very optimal, so I don't think it's a problem 21:19:03 |amethyst: I'm ok with that 21:19:29 I wonder 21:19:46 !lg * recent de ac<20 / won 21:19:48 powered by kiku 21:19:49 96/45744 games for * (recent de ac<20): N=96/45744 (0.21%) 21:19:53 <|amethyst> Kiku's Hand 21:19:57 !lg * recent de won / ac>20 21:19:59 144/256 games for * (recent de won): N=144/256 (56.25%) 21:19:59 !lg * recent de won / ac<20 21:20:05 96/256 games for * (recent de won): N=96/256 (37.50%) 21:20:05 not bad 21:20:06 demonspawn mutations can and should steer them in different directions. 21:20:08 !lg * recent de won / ac=20 21:20:11 16/256 games for * (recent de won): N=16/256 (6.25%) 21:20:26 !lg * recent de ac<20 !boring / won 21:20:28 96/41939 games for * (recent de ac<20 !boring): N=96/41939 (0.23%) 21:20:34 <|amethyst> PleasingFungus: maybe it's not as overpowered as I'm thinking it would be 21:20:34 !lg * recent de ac>=20 !boring / won 21:20:36 160/868 games for * (recent de ac>=20 !boring): N=160/868 (18.43%) 21:21:12 !lg * recent de ac<30 !boring / won 21:21:14 195/42695 games for * (recent de ac<30 !boring): N=195/42695 (0.46%) 21:21:21 if it's super overpowered, idk, I guess something should be done in some way. it shouldn't be the old solution, tho 21:21:25 !lg * recent de ac<30 ac>=20 !boring / won 21:21:27 99/756 games for * (recent de ac<30 ac>=20 !boring): N=99/756 (13.10%) 21:21:36 !lg * recent de ac>=30 !boring / won 21:21:38 61/112 games for * (recent de ac>=30 !boring): N=61/112 (54.46%) 21:21:46 yep 21:22:09 what are you working on fixing, PleasingFungus 21:22:25 ? 21:22:29 <|amethyst> replace corpse gift with summon zombies, summon abominations, and summon simulacra 21:22:38 or, talking about fixing, i guess 21:22:52 rip vp^kiku, gh^kiku, etc 21:23:01 I was talking to nrook 21:23:35 instead of receive corpses, make it so when zombies die they leave corpses or skeletons so you can recycle them 21:24:04 he suggested that our devotion to being "not nethack" was truly remarkable: we work as hard as possible to ensure no interactions between different parts of the game that were not strictly planned & approved in advance! 21:24:19 i see 21:25:42 -!- WalkerBoh has quit [Remote host closed the connection] 21:26:19 Grunt: I ran into xtahua and was giving him ball lightnings when a curious yet silent A stopped by, so I used two phantom mirrors on the latter 21:29:40 -!- Dynast has quit [Ping timeout: 246 seconds] 21:34:07 also, any better options for keys than ^M for explore mode? 21:34:17 also, any feedback on randliches? 21:34:24 what keys are open? 21:34:28 clearly we need to start using alt 21:35:11 doy: are you thinking of this in terms of "a subset of wizmode commands that would be safe to allow for online servers"? 21:35:39 03doy02 07[explore] * 0.16-a0-2664-g87beff4: typo fix 10(5 hours ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=87beff4fe049 21:35:39 03doy02 07[explore] * 0.16-a0-2665-gc088e79: add -explore command line option and explore_mode initfile option 10(9 minutes ago, 5 files, 51+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c088e799be5d 21:36:11 <|amethyst> doy: I don't think ctrl-m is good 21:36:14 <|amethyst> doy: because 21:36:29 |amethyst: right 21:36:36 otherwise I'm not sure if it's actually very useful for players if they can just walk around; it seems like we'd want to encourage them to just download a client and use wiz mode 21:36:39 <|amethyst> &maybe 21:37:12 I'll support it 21:37:19 ancient lich (16L) | Spd: 10 | HD: 27 | HP: 90-129 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 7450 | Sp: b.cold (3d37), paralyse, sum.greater demon, animate dead, iron shot (3d44), teleport self [04emergency] / b.corrosive (3d28), slow, invisibility, throw icicle (3d37), crystal spear (3d48) / b.fire (3d37), confuse, haste, b.draining (3d33), sum.greater demon, banishment [04emergency] / mystic blast (3d30), b.cold (3d37), invisibility, animate dead, o.destruction (9d20) | Sz: Medium | Int: high. 21:37:19 %??ancient lich 21:37:19 <|amethyst> I don't think it's just about online 21:37:44 gammafunk: !!!!!!! 21:37:48 gammafunk: right now, it is just something that plays exactly like a normal game except that you get the "Die?" prompt 21:38:05 for people who want to mess around with the game without getting the extra display stuff that wizmode enables, and that sort of thing 21:38:23 i think it's like the nethack mode 21:38:33 it's allowed in exactly the same situations that wizmode is allowed in, currently 21:38:45 although i'd be open to suggestions for tweaking any of this 21:38:46 -!- HDA has quit [Ping timeout: 246 seconds] 21:39:13 -!- Pacra has joined ##crawl-dev 21:39:20 spells from the randlich branch: chain lightning, malign, servitor, refridge, simulacrum, cbl, poison arrow, haunt, XXX, battlesphere, agony, lrd, petrify, lightning bolt, poisonous cloud, virulence, shadow creatures, ignite poison single, sleep 21:39:28 the idea is helping people to avoid temptation, I think 21:39:31 <|amethyst> doy: IMO on felids it should only trigger on the last life 21:39:36 sorry doy, I think I want to keep cutting spells =\ 21:39:53 (well, okay, the only one I think is actually bad left is cbl?) 21:40:06 hi theTower! 21:40:10 yeah, cbl is also kind of questionable 21:40:13 noise is good, rElec check is good, splash damage everywhere err 21:40:21 virulence sounds weird 21:40:26 yeah, it does end up killing the lich itself a lot 21:40:32 i wouldn't be against cutting it 21:40:37 and ipoi 21:40:37 s 21:40:47 ordinary liches aren't even relec 21:40:47 lich (15L) | Spd: 10 | HD: 20 | HP: 61-96 | AC/EV: 10/10 | Dam: 1513(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 2795 | Sp: b.cold (3d29), paralyse, sum.greater demon, animate dead, iron shot (3d34), teleport self [04emergency] / b.corrosive (3d23), slow, invisibility, throw icicle (3d29), crystal spear (3d40) / b.fire (3d29), confuse, haste, b.draining (3d27), sum.greater demon, banishment [04emergency] / mystic blast (3d24), b.cold (3d29), invisibility, animate dead, o.destruction (9d17) | Sz: Medium | Int: high. 21:40:47 %??lich 21:41:36 virulence and ignite poison was just something that sounded like fun, i don't know if it would actually play well in practice 21:41:43 wait, spells from the randlich branch doesn't include corrosive bolt? 21:41:45 hint: it doesn't 21:41:48 gammafunk: yes it does 21:41:56 ah he omitted that one I guess 21:42:00 treachery 21:42:01 think he means ones they don't already have 21:42:23 they have sleep, I thought 21:42:25 I saw hibernate 21:42:32 hibernate got swapped out for sleep 21:42:34 which I assumed was sleep, but maybe it isn't 21:42:36 uh pretty sure no 21:42:48 It was changed to sleep from hibernate 21:43:05 b.cold (3d29), paralyse, sum.greater demon, animate dead, iron shot (3d34), teleport self [emergency] / b.corrosive (3d23), slow, 21:43:05 [22:40:47] .. invisibility, throw icicle (3d29), crystal spear (3d40) / b.fire (3d29), confuse, haste, b.draining (3d27), sum.greater demon, banishment [emergency] / mystic blast (3d24), b.cold (3d29), invisibility, animate dead, o.destruction (9d17) 21:43:07 where is sleep 21:43:19 wheals: no I mean in thetower's list 21:43:21 gammafunk: https://github.com/crawl-ref/crawl-ref/blob/randliches/crawl-ref/source/ghost.cc#L1027-L1075 21:43:26 yeah i know 21:43:38 he made a list of spells that they have there and not in master 21:43:46 my list is not including _greater_ _demon_, do you think he'd cut it 21:43:56 heh 21:45:17 I don't know what that's suppose to mean. Anyhow, I guess we have to think of the slot as well 21:45:31 primary, secondary, emergency 21:47:53 malign is weird in primary slot: malign gateways are cool but not explicitly threatening 21:48:29 the basic idea is that randliches get one primary spell (1-2 for ancient liches), and then some number of secondary spells, weighted such that the spells are more likely to share disciplines with each other, and then one emergency spell 21:49:11 what's "some number" 21:49:27 theTower: yeah, one thing i did notice when testing was that malign gateway takes long enough to actually become relevant in a battle that the lich is usually almost dead 21:49:58 theTower: 5-7 total spells 21:50:20 casting frequency of the individual spells is also slightly randomized 21:50:37 "emergency spell" shouldn't be the list name considering it contains spells that aren't explicitly emergency :P 21:51:43 that's probably reasonable(: 21:52:08 ??(: 21:52:08 doy[4/4]: (: 21:52:20 I'm not sure how I feel about the school grouping, even though it's at least a little safe that conjurations is pretty wildly shared 21:52:34 and it gets the obvious poison functionality 21:52:57 a hexes lich nearly obsoletes a sphinx or gooe, poor things 21:53:06 well, i reduce the weighting of conjurations a bit and increase the weighting of hexes a bit, to make sure that the spell lists aren't just always a set of four different bolt spells 21:53:21 which is what was happening without those tweaks 21:53:29 since nearly everything shares conj 21:54:08 the current lists do have a mere 2.5 conjurations each, I suppose 21:54:39 http://paste.tozt.net/2014-11-18PerMhfU9-lich.txt http://paste.tozt.net/2014-11-181QQunMhC-ancient-lich.txt 21:54:58 is a bunch of randomly generated spellbooks using this algorithm 21:55:55 dang, doy 21:56:13 Summon Greater Demon, Shadow Creatures, Spellforged Servitor, Summon Horrible Things, Haste 21:56:15 (it's a bit older, some things have been tweaked since i generated these) 21:56:27 doy: that one won't work I assume 21:56:32 for instance, spellforged servitor will no longer be generated without a conj spell 21:56:34 (: 21:56:39 ah, good! 21:56:47 also, hibernation -> sleep, and cause fear was removed 21:57:25 I keep waiting for the shoe of "why do liches need banishment or teleport self, really" to drop 21:57:58 emergency banishment is a fairly memorable feature of current liches 21:58:01 why do liches need teleport self? 21:58:11 idk. I guess it's cute 21:58:20 but yeah, teleport self less so 21:58:22 shrug 21:58:25 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:59:12 -!- Xeiph has quit [Quit: Page closed] 21:59:38 i think the idea of liches having some kind of self-preservation instincts is flavorful, and there aren't that many spell options for that 22:00:22 "dispersal" 22:00:41 tod 22:01:23 oh, had banishment been missing from z:5 since shifters got changed? 22:01:32 no, since liches still have it 22:01:32 oh ok no 22:01:43 yeah, i was considering some kind of blink thing as another emergency option 22:02:03 <|amethyst> sputterflies 22:02:17 -!- Z_LAMP has quit [Ping timeout: 240 seconds] 22:02:19 woah, we don't want to go crazy with the monster buffs 22:02:45 no tod, because i'm also trying to avoid reusing existing spells that are strongly associated with an existing monster 22:02:49 <|amethyst> (FR: unique with sputterflies and Mass Inner Flame 22:02:51 <|amethyst> ) 22:03:20 haha 22:03:27 <|amethyst> sadly, it doesn't work 22:03:33 yet! 22:03:45 I think monster xxx actually works fairly poorly; a simple tweak would be to make it create more tmons as opposed to aboms 22:04:01 <|amethyst> Permanent Butterflies 22:04:03 does monster dispersal exist 22:04:10 make it a special sort of summon that summons butterflies but automatically inner flames them 22:04:12 PleasingFungus: Grunt exists! 22:04:19 Vashnia (11N) | Spd: 10 (move: 140%) | HD: 16 | HP: 160 | AC/EV: 6/18 | Dam: 25, 703(constrict) | 10weapons, 10items, 10doors, master archer, spellcaster, see invisible | Res: 06magic(120), 03poison | Chunks: 09poison | XP: 2810 | Sp: portal projectile, blink allies away, blink away, blink other [04emergency], s.golubria | Sz: Large | Int: normal. 22:04:19 %??vashnia 22:04:31 it's not dispersal actually 22:04:35 <|amethyst> nicolae-: problem is inner flame doesn't trigger on summons dying 22:04:49 <|amethyst> nicolae-: you can actually enchant them with it, but it doesn't do anything 22:05:07 incredibly messed up, imo 22:05:08 <|amethyst> err 22:05:15 <|amethyst> maybe you can't enchant them with it in-game, I forget 22:05:24 ah, dang 22:05:25 <|amethyst> but even if you do it with wizmode they don't explode 22:05:37 hmm, emergency lich blink other, for more summoning / conjurations 22:06:12 03doy02 07[randliches] * 0.16-a0-2691-g26a7dfb: remove cbl and ignite poison from randliches 10(2 minutes ago, 1 file, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=26a7dfb10a36 22:06:14 (I already hear distant cries of "ruins positioning") 22:06:14 combine forceful dismissal with inner flame, a spell that makes your summons go kaboom when their time is up 22:06:14 -!- NotKintak has quit [Read error: Connection reset by peer] 22:06:14 -!- travis-ci has joined ##crawl-dev 22:06:14 The build passed. (explore - 8b2d462 #756 : Jesse Luehrs): http://travis-ci.org/crawl-ref/crawl-ref/builds/41908599 22:06:14 -!- travis-ci has left ##crawl-dev 22:06:45 well ruining positioning is really the intent of blink other, so at least they're not wrong 22:09:02 a distant, spooky voice echoes faintly. "anti-melee......." 22:09:12 03PleasingFungus02 07[bonearmour] * 0.16-a0-2662-g17539c2: Adjust corpse armour 10(7 hours ago, 4 files, 33+ 27-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=17539c2277cf 22:09:25 anyway, I'm reasonably happy with this ^ now 22:09:28 considering pushing 22:09:40 maybe someone else should play with it first. 22:10:44 doy: have you done any play-throughs of z:5, and how did they go if so? 22:10:57 -!- radinms has quit [Ping timeout: 240 seconds] 22:10:58 I want to do one...hrm I do havea few minutes 22:11:19 pleasingfungus: ahem 22:11:25 where is the hellwing change. 22:11:35 that's a lot of work!!!! 22:11:40 it's on my list 22:11:52 I don't think it's a necessary precondition for pushing, though! 22:12:00 I am just wondering. 22:12:06 :P 22:12:30 -!- Siegurt has joined ##crawl-dev 22:13:06 -!- Lawman0 has quit [Ping timeout: 244 seconds] 22:13:12 -!- kaiza has quit [Ping timeout: 250 seconds] 22:13:29 gammafunk: yeah, a couple, although with mostly manually-assembled characters, so not sure how reasonable it is to base an opinion on 22:13:35 I wonder how well menagerie would work on liches, and if it could place the position / overall slot of malign 22:13:42 didn't seem too unreasonable though 22:13:56 I haven't seen many kirkes 22:14:20 as long as you don't give liches porkolator 22:14:27 i think for now i might move malign down to the secondary list, and replace it with another copy of greater demon (to keep the ratio of summoner liches reasonable) 22:14:37 of course not. they need polymorph. 22:15:12 -!- dtsund has quit [Quit: dtsund] 22:15:50 (someday, something will get polymorph. maybe slime doesn't need colonel cores or tyrant eyes, just morphogenic oozes) 22:15:52 it can be pretty brutal on kirke when you encounter her 22:16:14 wait. hellwings don't have animate dead? 22:16:17 but I'm not sure it quite makes the the cut even on a lich 22:16:19 what's the shitty demon that has animate dead? 22:16:24 shadow imp 22:16:25 shadow imp. 22:16:27 shadow creatures will likely be much worse 22:16:27 no not them 22:16:34 I could swear there was a 3 or 4 22:16:42 shit 22:16:43 hellwings used to have animate dead 22:16:46 oh, ok. 22:16:47 hellwing (154) | Spd: 10 | HD: 7 | HP: 36-57 | AC/EV: 8/10 | Dam: 17, 10 | 05demonic, 10doors, fly, regen | Res: 06magic(60), 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 334 | Sp: teleport other [06!sil], teleport self [06!sil, 04emergency] | Sz: Large | Int: normal. 22:16:47 %??hellwing 22:16:50 thank you. 22:16:56 hellwing (154) | Spd: 10 | HD: 7 | HP: 33-59 | AC/EV: 8/10 | Dam: 17, 10 | 05demonic, 10doors, evil, fly, regen, !sil | Res: 06magic(56), 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 336 | Sp: teleport other, animate dead, 04esc:teleport self | Sz: Large | Int: normal. 22:16:56 %0.13?hellwing 22:17:01 I'm not crazy. 22:17:07 hrm 22:17:09 hmmm 22:17:11 the problem was that with no summons casting animate dead due to abuse 22:17:16 %git b7e33c911dbbe49e54bd94afcba008cb58b6e0b1 22:17:16 07MarvinPA02 * 0.15-a0-247-gb7e33c9: Remove Animate Dead from hellwing spell set 10(7 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b7e33c911dbb 22:17:18 greater mummy (16M) | Spd: 10 | HD: 15 | HP: 189-211 | AC/EV: 10/6 | Dam: 35 | 07undead, 10weapons, 10items, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 6235 | Sp: sum.demon, smiting (7-17), s.torment, sum.emperor scorpions / sum.demon, smiting (7-17), s.torment, sum.undead / sum.emperor scorpions, smiting (7-17), s.torment, sum.scarabs / sum.mana viper, smiting (7-17), s.torment, sum.undead | Sz: Medium | Int: high. 22:17:18 %??greater_mummy 22:17:19 battlesphere also requires the caster to have conjurations, doesn't it 22:17:20 it might as well have not existed anyway 22:17:27 correct 22:17:28 sum. emperor scorpions is possible 22:17:30 there we go 22:17:43 summon poison tmons 22:17:45 scarabs would be hilarious 22:17:51 .\/. 22:17:55 no 22:17:56 no scarabs 22:18:06 scarabs should be a Tomb thing. 22:18:11 agreed 22:18:19 undecided re scorpions 22:18:22 but, maybe, 22:18:22 life scarabs 22:18:26 they could get back... 22:18:29 summon undead 22:18:37 they is liches or hellwings? 22:18:42 liches! 22:18:45 ok 22:18:47 just checking 22:18:48 hellwings never had summon undead are you 22:18:54 well, like. 22:18:56 as compensation. 22:18:58 idk. 22:19:26 03doy02 07[randliches] * 0.16-a0-2692-gbbbcdab: emergency spells is a bit of a misnomer (theTower) 10(9 minutes ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bbbcdaba85ef 22:19:26 03doy02 07[randliches] * 0.16-a0-2693-g9e90175: move malign gateway down to the secondary list 10(4 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9e90175e1c80 22:19:26 03doy02 07[randliches] * 0.16-a0-2694-g49abf12: battlesphere also requires conjurations 10(2 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=49abf121841a 22:19:32 with jiangshi, blink-close MR- phantasmals, flaying, etc it's more of a serious summon than just its previous spam 22:19:59 should liches get a blink-based emergency spell option 22:20:02 and if so, what should it be 22:20:10 -!- muravey has joined ##crawl-dev 22:20:26 blink distant? or w/e it's called, is traditionally considered an equivalent to player cblink (in some sense) 22:20:32 blink range 22:20:35 ty :) 22:20:41 -!- Cerpin has joined ##crawl-dev 22:20:49 (it being spam that blocked conjurations more than anything else is why was previously culled?) 22:21:15 blink range tries to stay in los though, doesn't it? 22:21:17 (some curse skull and tomb overlap but curse skulls barely exist and tomb sure has a lot of other things now >_>) 22:21:53 it's what i was considering, but that fact makes it not as useful as an emergency spell 22:22:01 man. sometime before this is merged, I should probably clean up names 22:22:12 PleasingFungus: huh? 22:22:14 the famous buff spell, banishment 22:22:19 this = bonearmoru 22:22:21 er 22:22:23 bonearmour* 22:22:27 bone arm, er 22:22:28 this spell is varyingly referred to as SPELL_BONE_ARMOUR, corpse_armour(), and Cigotuvi's Embrace 22:22:28 bonearmour.o 22:22:32 theTower: feel free to suggest better names for that list 22:22:33 gammafunk: ! 22:22:34 d: 22:23:00 move it to secondary and name the current secondary tertiary [do not do this] 22:25:47 quaternary, 22:26:27 -!- Aule_ has quit [Quit: Page closed] 22:28:43 the hyperspellplane 22:30:31 multidimensional spells 22:30:39 tesseract 22:30:54 i feel like there should be a tloc spell called tesseract except i have no idea what it would do 22:31:14 <|amethyst> rename Passage to Tesseract of Golubria 22:31:45 -!- ontoclasm has joined ##crawl-dev 22:32:00 spawn a ziggurat at current location 22:34:08 -!- Sgeo is now known as Woosh2 22:34:17 -!- Woosh2 is now known as Sgeo 22:35:31 -!- zauren has quit [Ping timeout: 255 seconds] 22:37:47 -!- FlowRiser has joined ##crawl-dev 22:38:17 wait, what on earth is ENCH_HEXED 22:38:21 temporarily turns the level 3d, allowing the player to move in multiple dimensions 22:40:18 <|amethyst> PleasingFungus: ENCH_CHARM in the other direction 22:41:19 huh 22:41:21 oh, I see. 22:41:23 ok. 22:42:27 rename it to bespelled 22:44:52 -!- Harkenn has joined ##crawl-dev 22:45:03 hm. where is a place that enchantments or other flags are set on monsters at the time of their creation? 22:45:32 I feel like I should know this. 22:46:59 hm. like ten different places. 22:47:01 rip. 22:47:22 PleasingFungus: look for the shroud or Ozo's or [RD]Msl code for that 22:47:28 rip PleasingFungus, 19XX - 2014, died of crawl code 22:47:45 I *could* be 20XX 22:47:50 it's an honorable century to be born into 22:47:57 I mean, I'm not, but you don't know that. 22:48:00 Grunt: ah, thanks 22:48:03 if you were 20XX i'd feel super old and have to launch myself to sea on an ice floe 22:48:18 (bah :p _ 22:48:28 a good way to get vault inspirations 22:48:34 observing patterns and cracks in ice 22:48:50 [no I do not actually do this] 22:48:54 -!- mizu_no_oto has quit [Client Quit] 22:49:23 but you could! 22:49:41 -!- JuicyPear has quit [Quit: Leaving] 22:50:07 hellwing (154) | Spd: 10 | HD: 7 | HP: 36-57 | AC/EV: 8/10 | Dam: 17, 10 | 05demonic, 10doors, fly, regen | Res: 06magic(60), 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 334 | Sp: teleport other [06!sil], teleport self [06!sil, 04emergency] | Sz: Large | Int: normal. 22:50:07 %??hellwing 22:50:43 i just had a ridiculous idea for a cocytus vault, or maybe a zot vault 22:51:49 -!- Mazed has quit [Ping timeout: 272 seconds] 22:53:11 just a big circular ring of glass, filled with water, and with squares of ice in it like giant ice cubes 22:53:16 maybe throw in a twisty straw somehow 22:55:21 !vault venom_bottle 22:55:22 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/snake.des;hb=HEAD#l193 22:55:39 venom botl 22:55:40 ontoclasm: You have 1 message. Use !messages to read it. 22:55:43 !messages 22:55:43 (1/1) Bloax said (3h 58m 10s ago): https://dl.dropboxusercontent.com/u/63152810/n/crawl/darkstone.png nightfall enters the stone halls 22:56:00 ooh that looks neat 22:56:11 where are crawl blueskies 22:56:19 stupid abscence of sky 22:56:44 of course it's bloax so it is just take tile -> blur -> 30% luma -> done but still 22:57:15 fr autobloax 22:57:22 -!- ussdefiant has joined ##crawl-dev 22:58:02 wowo haha 22:58:05 !seen |amethyst 22:58:05 I last saw |amethyst at Mon Nov 24 04:40:18 2014 UTC (17m 47s ago) saying 'PleasingFungus: ENCH_CHARM in the other direction' on ##crawl-dev. 22:58:17 !source mon-ench.cc 22:58:18 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-ench.cc;hb=HEAD 22:58:27 !source mon-ench.cc:1883 22:58:27 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-ench.cc;hb=HEAD#l1883 22:58:32 |amethyst: ^ surely there must be a better way 22:58:36 -!- THICK_BOY_REAGAN has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 22:59:00 w 22:59:00 t 22:59:00 h 22:59:06 that's even worse than my usual code. 22:59:34 everything about spores & spore code is kinda great. 23:00:07 tartarus should really have some kind of undead hyper colony system 23:02:50 -!- roctavian has joined ##crawl-dev 23:04:38 -!- PolkaDot has quit [Quit: Lost terminal] 23:04:39 deathomycetes 23:05:11 -!- Siegurt has quit [Read error: Connection reset by peer] 23:05:11 they give off lurking horrors 23:05:23 yuk 23:05:27 dang. 23:06:07 I was imagining something parasitic but sure 23:06:50 fungal parasites. agreed. 23:06:58 cordyceps 23:07:04 fungun among us 23:07:35 CordialMycete 23:07:55 -!- Basil has joined ##crawl-dev 23:08:17 !singularity Basil 23:08:17 Grunt mumbles some strange words. Space collapses on itself with a horrifying crunch! The singularity violently warps Basil! 23:08:27 Basil: imo check out the work on the singularity branch :) 23:08:38 i feel like that should read "space collapses in on itself" but maybe that's just me 23:08:40 look at this prominent example of open hostility throughout the devteam's interactions 23:08:43 DeathSpore is too obvious 23:08:48 attacking each other as greetings 23:09:25 *david attenborough voice* it appears to function as a sort of pack behavior, used to demonstrate and enforce dominance hierarchies 23:09:38 *david attenborough voice considers* now watch as Grunt takes down a gazelle 23:09:42 continues* 23:09:44 !silence nicolae- 23:11:03 a brutal takedown, all things considered 23:11:35 the only creature in the animal kingdom to use black holes to hunt game 23:12:02 Well, it's only fair when your normal method of dealing with the local fauna involves crystal spears. 23:12:03 Grunt: I trust that it will be satisfying. 23:12:15 Basil: in the wrong hands it can be horrifying! 23:12:31 Killed by gravitational forces 23:12:31 that's not good enough 23:12:33 ... invoked by a singularity 23:12:35 ... created by an ancient lich 23:12:37 good start 23:12:38 it needs to be horrifying in the right hands too 23:12:46 Basil: note that aliches do not actually get that spell normally......... 23:12:46 -!- Ququman has quit [Read error: Connection reset by peer] 23:12:52 dissatisfying 23:12:54 (I am weighing giving the occasional panlord the spell) 23:13:07 still think it would be good on 23:13:09 actually, I was wondering about a use for miscasts 23:13:10 the lord of iron 23:13:13 mmmmm 23:13:36 dispater is somewhat plain, it's true 23:13:51 Killed by gravitational forces ... invoked by a singularity ... created by miscasting Singularity 23:13:53 "what if asmodeus was less focused or cerebov forgot haste" 23:14:04 Cerebov -> speed 15, remove Haste 23:14:10 and ??? 23:14:12 .\/. 23:14:17 -!- WalkerBoh has quit [Remote host closed the connection] 23:14:19 Cerebov -> speed 20, keep Haste 23:14:22 * Grunt chuckles and vanishes in a puff of smoke! 23:14:24 give dispater scattershot 23:14:40 tloc/tmut, turn yourself into a singularity 23:14:46 (if ever I decide it is a good idea to put the iron giant in Depths it's probably going to get Scattershot) 23:14:55 portal-to-somewhere form 23:15:02 ontoclasm: do you get tentacles? 23:15:07 yes 23:15:09 good! 23:15:29 turning yourself into a malign gateway would be cool, like a person-shaped void of blackness with a tentacle coming out and you can walk around and hit things but not much else 23:15:32 every race gets different-colored ones 23:15:55 so the tentacle code explodes to like 5000 lines 23:16:12 ontoclasm: just think of 23:16:13 the tiles 23:16:14 !!!!!!!!!! 23:16:23 ereshkigal form 23:16:27 little chitin sections for formicid tentacles 23:16:34 bandages for mummy tentacles 23:16:35 become space 23:16:36 (oh this reminds me that I was going to try to figure out how to get panlords to show their true (console) colours in tiles) 23:16:36 The explosion of code engulfs you! Ouch!!! 23:16:45 yarn for felid tentacles 23:17:02 (new badform, being made of space?) 23:17:04 (I know how to do it; I just need to get the panlord tiles colored something saturated - maybe blue) 23:17:11 !lg * recent de ac>=30 !boring / won urune=3 23:17:13 21/112 games for * (recent de ac>=30 !boring): N=21/112 (18.75%) 23:17:18 grunt: like, all colored something saturated? 23:17:23 !lg * recent de ac>=20 !boring / won urune=3 23:17:24 48/868 games for * (recent de ac>=20 !boring): N=48/868 (5.53%) 23:17:25 or could you use the orange part 23:17:33 roctavian: as in, the main body 23:17:40 !lg * recent de ac<20 !boring / won urune=3 23:17:42 36/41950 games for * (recent de ac<20 !boring): N=36/41950 (0.09%) 23:17:47 roctavian: which I would then recolour in the same fashion as, say, DNGN_WALL_ZOT 23:18:23 ps please provide a rocktile for zigs that isn't the dngn_wall_zot since that is also the permarock tile 23:18:32 -!- travis-ci has joined ##crawl-dev 23:18:32 The build was fixed. (master - a4e64cd #758 : Jesse Luehrs): http://travis-ci.org/crawl-ref/crawl-ref/builds/41913899 23:18:32 -!- travis-ci has left ##crawl-dev 23:18:34 DNGN_WALL_ABYSS 23:18:34 grunt: why not spot coloring in the places the tiles currently have the orange? wouldn't hurt 23:18:50 because it would be on different parts of each panlord, adding to the variety 23:18:51 roctavian: that doesn't really visually represent the console colour :) 23:18:53 theTower: really premarock just needs a tile of its own 23:19:03 like, the same everywhere 23:19:03 (though I think that the claws etc. could be recoloured too) 23:19:06 (have it match the body colour) 23:19:11 but I like zigs being colourful 23:19:19 (not as in "same colour", but as in "complementary colour") 23:19:34 well i mean it could be colored 23:19:34 maybe they could get colourful floor instead, since that matters so much in a megazig 23:19:44 always the same -shape- is what i mean 23:19:50 fair enough 23:20:11 ontoclasm: oh, speaking of, i saw that bloax sent you those stone tiles 23:20:20 yeah 23:20:27 i suggested he brighten them like a billion percent 23:20:42 -!- Brannock has quit [Ping timeout: 258 seconds] 23:20:45 bloax.txt 23:21:02 just !learn add 23:21:05 no sunlight in denmark 23:21:16 03PleasingFungus02 07[bonearmour] * 0.16-a0-2663-g8ab8ea8: Fix indentation 10(6 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8ab8ea8d788c 23:21:16 03PleasingFungus02 07[bonearmour] * 0.16-a0-2664-gae181f5: Add monster Cigotuvi's Embrace (Hangedman) 10(2 minutes ago, 10 files, 70+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ae181f5c3072 23:21:19 dang... 23:21:25 -!- Danei has quit [Ping timeout: 255 seconds] 23:21:30 theTower: hi ^ 23:21:40 <3 23:21:51 !!! 23:22:02 need to fire a 23:22:04 corpse beam 23:22:10 -!- inspector071 has quit [Ping timeout: 256 seconds] 23:22:28 idk the right way to make a beam that doesn't do dumb "the GOBLIN BEAM" misses you stuff, tho. 23:22:35 sorry, that sentence went wrong 23:22:41 man, it'd be great if those monster spells didn't encourage the player to butcher a lot of monsters 23:22:54 * Grunt calls down the wrath of NO GOD against NONEXISTENT FOE. The GOBLIN BEAM misses NONEXISTENT FOE. 23:22:58 er butcher corpses 23:23:01 well, in one sense, the player is already encouraged to butcher a lot of monsters 23:23:03 ah 23:23:05 I mean they are monsters, after all 23:23:12 fair point 23:23:14 hm 23:23:21 some kind of evocable that cleans up corpses for you 23:23:30 nicolae-: vaccuum 23:23:32 yeah, it's kind of a tukima's ball situation, isn't it 23:23:44 PleasingFungus: well it's not unique to bonerarmour 23:23:45 except you can't pick up corpses 23:23:45 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-2675-g216447c (34) 23:23:52 and you mostly want to butcher them anyway 23:23:52 bonearmour 23:23:58 bonerarmour would be something altogether more disturbing 23:24:08 no pretty sure we'll be calling it bonerarmour 23:24:11 imo give cigotuvi's embrace to boneriders 23:24:30 %git bonerider 23:24:30 07|amethyst02 * 0.15-a0-1569-gafcbb9f: New monster: bone rider (Patashu) 10(5 months ago, 4 files, 43+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=afcbb9fc6327 23:24:34 rip 23:24:41 ..just realized, cigutovi's *embrace*, bonerarmour 23:24:41 wow, only five months ago 23:24:43 it feels like longer 23:24:52 PleasingFungus: what kind of weird erotic fanfiction are making here?! 23:25:03 The bodies of the dead rush to embrace you! 23:25:08 oh dear 23:25:18 what happens if two singularities are near each other 23:25:27 nicolae-: they don't affect each other 23:25:30 hm 23:25:37 pffft that sounds like bullshit 23:25:38 well, assuming they are from the same caster 23:25:47 find some way to get a singularity to orbit another singularity 23:25:48 Grunt: what happens if the player force lances a monster singularity... 23:26:00 or vice versa 23:26:03 I think singularities are immobile? 23:26:11 hopefully they are 23:26:12 the immovable object 23:26:24 Basil: hit by the irresistible force 23:26:29 (well, force lance is resistible, but shh) 23:26:38 Killed by a paradox 23:26:50 ... invoked by the player 23:26:51 if you do that the entire dungeon collapses into the singularity, you occupy the same tile as everything in the dungeon and know everything there is to know in all of space time 23:26:51 hrm 23:27:00 alternate win condition 23:27:02 I should place monster singularities in the moon lab 23:27:12 for flavour 23:27:21 good tornado interactions 23:27:30 lol 23:27:32 the singularity troll! 23:27:46 imo 23:27:49 pretty sure it's already a troll 23:27:51 put a singularity next to a diamond obelisk 23:27:55 yes 23:28:24 imo 23:28:25 Grunt: can you think of a way to do a good animation for bone armour? ('beams' of flesh from the corpses to the caster) 23:28:26 obsidian obelisk 23:28:37 PleasingFungus: I'll think on it. 23:28:40 ok 23:28:43 PleasingFungus: I need to go to sleep soon-ish 23:28:44 rip 23:28:46 :) 23:28:47 -!- tcsc has quit [Quit: This computer has gone to sleep] 23:28:51 somehow I am not greatly worried about people rushing to butcher all the corpses to weaken a hellwing 23:28:55 tomorrow's not a work day for you, right? 23:28:58 somehow. 23:29:00 Yes and no 23:29:02 hm 23:29:04 enigmatic 23:29:06 what is your work, Grunt 23:29:10 it is not my usual work tomorrow 23:29:12 nicolae-: irrelevant 23:29:18 (in multiple senses) 23:29:25 my work is... killing players... 23:29:28 dang. 23:29:31 agreed. all work is irrelevant. 23:29:43 (Look on my work, ye mighty, and despair) 23:29:45 true, I guess the hell end in lair doesn't exist 23:29:53 "killing is my business and business is good." - PleasingFungus 23:29:53 anyhow simulacra is probably the worst offender there 23:30:00 hmm 23:30:13 03PleasingFungus02 07[bonearmour] * 0.16-a0-2665-g9450bcb: Clarify a message 10(38 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9450bcba33bf 23:30:16 give geryon singularity 23:30:17 I kinda miss old monster simulac. I'm not sure why 23:30:20 to suck players off the stairs 23:30:30 the apporting and chunk butchering was player-symmetric, duh 23:30:35 PleasingFungus: did you know that it had special code to apport and butcher corpses? 23:30:40 -!- Krakhan has quit [Ping timeout: 256 seconds] 23:30:40 yes! 23:30:44 theTower: players cast animate dead 23:30:48 specifically to do it in one turn, to avoid apport tug-of-war 23:30:49 I enjoyed removing that 23:30:49 s/dead/skeleton 23:30:53 per a comment 23:30:54 gammafunk: rip 23:30:57 ripip 23:30:58 well, it wasn't _perfect_ 23:31:01 imo apport tug-of-war sounds like it would have been hilarious 23:31:01 fr actual monster apportation 23:31:11 (too bad it's meaningless now.....) 23:31:29 I think I coded that up way back when 23:31:37 gave it to Maurice just because :b 23:31:40 ...not surprised by that 23:31:55 how can you be surprised, he broke save compat doing all that 23:32:08 grunt: http://imgur.com/fLMktec 23:32:14 need that word poetry bot again 23:32:18 roctavian: !!! 23:32:29 except for a few wings that i think should stay as they are, and eyes being purple 23:32:38 deng 23:32:45 it's got one color for body/one for highlight 23:32:48 do you really not know of when grunt implemented monster versions of every player spell and then it was rolled back 23:32:55 silly new people 23:32:59 It wasn't *every* player spell..... 23:33:03 (just most of them) 23:33:04 :P 23:33:11 he can't help it 23:33:29 -!- Manslay has quit [Ping timeout: 264 seconds] 23:33:35 no it's that I really don't care, hence I wasn't surprised 23:33:38 (todo figure out how to split this up cleanly?) 23:33:42 roctavian: they are green! 23:33:46 -!- Z_LAMP has quit [Read error: No route to host] 23:34:00 cool panlord parts 23:34:08 (maybe I'll do it by hand tomorrow) 23:34:11 I liked the halloween colours 23:34:38 roctavian: this is perfect though, thank you :) 23:34:44 (also I liked a consistent colouring scheme to the randomized tiles so there's some clue as to what these stupid &s are) 23:34:49 oh well, march of progress 23:35:20 agreed 23:35:45 onward! to progress! 23:36:08 i think i would keep them mostly black 23:36:15 but i guess we'll see what it looks like 23:36:48 this is just kind of proof-of-concept i guess 23:37:04 yes 23:37:10 i also think they should mostly just have different highlight colors, but i don't feel strongly 23:37:17 roctavian: that's part of the idea, yes :) 23:37:32 wait, is this randomized panlord colors for tiles? 23:37:39 or what 23:37:43 PleasingFungus: not randomised so much as matching the console colour 23:37:46 Grunt: hrm, could we use tilegen for the colourization? 23:37:48 (which is effectively randomised) 23:37:49 gammafunk: yes 23:37:50 -!- weezeface has quit [Ping timeout: 244 seconds] 23:37:52 nice 23:37:53 that is the idea 23:38:09 next up, butterflies! 23:38:21 unless they already do, I've never checked 23:41:12 huh 23:41:16 you can't memorize spells while in batform 23:41:28 PleasingFungus: you can't turn the pages of the book! 23:41:32 Realism. 23:41:42 imagine me raising my eyebrows at you 23:41:44 and then lowering them 23:41:46 and then raising them again 23:41:53 what does your eyebrows sound like 23:41:54 ...got it. 23:42:01 they sound a bit like dpeg 23:42:15 some low brow humor in here 23:42:46 something something bat hippocampus 23:43:15 something something hippo batcampus 23:43:30 nicolae-: potential vault 23:43:50 agreed 23:43:52 bat school 23:44:08 ??sdl2 23:44:08 sdl2[1/2]: TODO: zooming (base initial scale on display density), refactor WME_ framework to line up with SDL2's framework 23:44:11 ??sdl2[2 23:44:12 sdl2[2/2]: Android: stack traces?; watch for more crashes (possibly map-related) 23:44:20 but I already have an unseen horror / vampire / bats vault being worked on right here 23:44:31 " for a new player i suggest a mummy mage. they dont have to eat so you dont have to worry about food and they are immune to poison. " 23:44:45 thanks impzone? 23:44:48 I guess I have to read through those WME events and try to figure out where they're bad wrt to SDL events 23:45:08 it's kind of difficult since they cover the whole range of the App's behaviour 23:45:18 theTower: the more the merrior 23:45:20 er, merrier 23:45:34 PleasingFungus: wiki advice? 23:45:40 anyway, night all 23:45:41 -!- nicolae- has left ##crawl-dev 23:46:04 gammafunk: from SA crawl thread #3 23:46:07 also I hope the full recommendation was MuWz 23:46:11 though, to be fair 23:46:14 it's intentionally bad advice 23:46:18 very unkind imho 23:46:19 oh ok 23:46:38 suggest that MuMo is actually the superior combo and total crawl easy mode 23:46:39 (the context was a discussion of whether new players should play de) 23:46:55 the answer is no, it's kind of a boring answer 23:47:01 heh 23:47:24 roctavian argued that it would teach new players good habits 23:47:39 like "be careful because you have approx. 0 max hp" 23:47:54 well Mi doesn't teach players about melee that way, nor Gr 23:48:05 I mean Gr *sort* of does with low hp 23:48:11 but not really 23:48:12 but the other things you get 23:48:37 i say a lot of things 23:48:39 poor humans 23:48:51 DE is good if you're pretty good at using conjurations/spells already, since you can deal with the extra risk 23:49:35 -!- demiskeleton_ has quit [Quit: Leaving] 23:51:53 -!- travis-ci has joined ##crawl-dev 23:51:53 The build was broken. (singularity - 9c10b7f #759 : Steve Melenchuk): http://travis-ci.org/crawl-ref/crawl-ref/builds/41915528 23:51:53 -!- travis-ci has left ##crawl-dev 23:52:03 nooooooooooooooooo 23:52:03 %git 08e7e93f 23:52:04 07kilobyte02 * 0.12-a0-2443-g08e7e93: Remove player_in_bat_form(). 10(1 year, 9 months ago, 12 files, 18+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=08e7e93f3905 23:52:14 %git badc21cf 23:52:14 07Matthew_Cline02 * 0.6.0-a0-454-gbadc21c: FR 2810959: If a player reads a spellbook which is in inventory, then looks at a spell's description, pressing 'M' will try to memorise that spell from that particular book. 10(5 years ago, 4 files, 122+ 37-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=badc21cfcd7a 23:52:44 %git c70705a8 23:52:44 07Matthew_Cline02 * 0.6.0-a0-14-gc70705a: FR 2722830 and related changes: 10(5 years ago, 8 files, 306+ 135-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c70705a813e3 23:52:53 wow it's kind of cool how there was FR commit title infobackthen 23:53:03 so I guess 23:53:05 at some point 23:53:15 fr wasn't just a weird in-joke? 23:53:15 ...weird 23:53:25 that actually references an fr bug number 23:53:33 heh, those are big numbers 23:53:44 and not someone going "fr xom makes cheesecakes" in the channel 23:53:51 you can imagine like millions upon millions of "FR reports" 23:53:53 yeah, sourceforge used to be the bugtracker 23:53:57 ah ok 23:54:12 // You can always memorise selective amnesia. 23:54:23 ..inscrutable 23:55:56 ah ha 23:55:58 %git 5deb29bf 23:55:58 07jpeg02 * 0.5-a0-3153-g5deb29b: * Fix Bat Form restrictions not applying to choice by clicking (Tiles). * Allow as synonyms for left/right hand in swap_rings(). 10(6 years ago, 11 files, 108+ 61-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5deb29bf245d 23:56:10 oh, no. false alarm. 23:56:34 good Tiles bug though 23:56:55 ya 23:56:57 anyway I found it 23:57:00 %git 606e14406 23:57:00 07jpeg02 * 0.3-a0-756-g606e144: Restrictions during bat form. Disallowed a number of actions. 10(7 years ago, 6 files, 39+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=606e14406ef0 23:57:13 mm, SP_KENKU 23:57:30 fr dismissive kenku speech line for sojobo 23:57:55 mpr("You can't have fun in your present form.") 23:57:56 Ice Fiend (161) | Spd: 10 | HD: 18 | HP: 78-115 | AC/EV: 15/6 | Dam: 2509(claw)12(cold:18-53), 2509(claw)12(cold:18-53) | 05demonic, 10doors, evil, see invisible, fly | Res: 13magic(immune), 12cold+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 2892 | Sp: b.cold (3d27) [06!sil], s.torment [06!sil] | Sz: Large | Int: high. 23:57:56 %??ice fiend 23:59:05 03PleasingFungus02 07* 0.16-a0-2676-gfc1a37c: Allow batform players to memorize spells 10(11 minutes ago, 1 file, 0+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fc1a37c8ff27 23:59:30 I will remember to do that on my next VpSu 23:59:33 !apt vp 23:59:33 Vp: Fighting: -1, Short: 1, Long: 0, Axes: -1, Maces: -2, Polearms: -1, Staves: -2, Slings: -2, Bows: -2, Xbows: -2, Throw: -2*, Armour: -2, Dodge: 1, Stealth: 5!, Shields: -1, UC: 1!, Splcast: -1, Conj: -3*, Hexes: 4!, Charms: 1, Summ: 0, Nec: 1, Tloc: -2, Tmut: 1, Fire: -2, Ice: 0, Air: 0, Earth: 0, Poison: -1, Inv: -1*, Evo: 0, Exp: -1, HP: 0, MP: 0 23:59:38 nice 23:59:45 * AreBrandon teaches his pet bat to read.