00:00:06 it's part of fixedvector.h, so probably the grd/tgrid/etc manipulation? 00:01:02 that's 00:01:04 odd 00:01:11 03N7829102 07* 0.16-a0-2061-gc00d91a: Add missing word to Xom's cloud act speech. 10(2 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c00d91a02864 00:01:14 since I didn't touch the location code at all 00:01:39 yeah, not sure, i don't have enough battery power to do a debug build at the moment 00:02:24 27000 is NON_ENTITY 00:02:28 whatever that means 00:02:32 I made console debug but I am not sure what to do with it 00:03:04 ./crawl -test 00:03:06 i guess 00:03:11 -!- Kalir has quit [Changing host] 00:03:22 that build log lists what i assume are all of the shop items as unlinked items 00:03:24 at the bottom 00:03:27 ya 00:03:28 the weather's been a too boring around here 00:03:30 and their link fields are all 27000 00:04:06 hm 00:04:51 2000 is MAX_ITEMS 00:06:18 03PleasingFungus02 07* 0.16-a0-2062-g6366562: Minor spec_shop cleanup (doy) 10(7 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6366562ea0a6 00:06:38 I 00:06:43 have no idea where that gets linked 00:06:48 now or in the old code 00:06:49 my guess would be that it's in _stock_shop_item somewhere, but it's getting optimized out 00:06:57 that function call, that is 00:07:17 if _stock_shop_item was optimized out, no items would be generated at all 00:07:24 i mean the stack frame 00:07:28 oh 00:07:41 btw the tests ran successfully again 00:07:49 very unhelpful 00:07:52 weird 00:07:59 i'll try when i get home 00:08:03 battery is dead now 00:08:06 ok 00:08:07 back in a bit 00:08:09 later! 00:08:32 -!- link_108 has quit [Quit: Leaving.] 00:12:57 Unstable branch on crawl.s-z.org updated to: 0.16-a0-2061-gc00d91a (34) 00:14:09 -!- rorriMnmaD has quit [Ping timeout: 255 seconds] 00:14:46 -!- Ratboiler has quit [Ping timeout: 246 seconds] 00:14:58 red draconian scorcher (04q) | Spd: 10 | HD: 16 | HP: 69-87 | AC/EV: 8/12 | Dam: 15 | 10weapons, 10items, 10doors, spellcaster, cold-blooded | Res: 06magic(40), 05fire | XP: 1673 | Sp: b.fire (3d25), b.magma (3d25), fireball (3d26), hellfire (3d20), hellfire (3d20) burst | Sz: Medium | Int: high. 00:14:58 %??red draconian scorcher spells:bolt_of_fire.13.wizard;bolt_of_magma.13.wizard;fireball.13.wizard;hellfire.13.wizard;hellfire_burst.13.wizard 00:25:17 ...am I going crazy, or are these pan tiles not actually variating 00:31:59 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 00:34:52 ...yeah, these are not variating 00:44:55 sounds buggy 00:48:17 -!- link_108 has joined ##crawl-dev 00:50:42 -!- Krakhan has quit [Ping timeout: 245 seconds] 00:50:42 -!- NilsBloodaxe has quit [Quit: Page closed] 00:52:03 03PleasingFungus02 07* 0.16-a0-2063-g87d9768: Don't crash when examining blood in debug builds 10(2 minutes ago, 1 file, 13+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=87d9768fe0f9 00:54:31 -!- dtsund has joined ##crawl-dev 00:55:43 -!- N78291 has quit [Quit: null] 00:59:40 hm. got the shop crash. 01:00:20 !tell doy http://sprunge.us/OAYf here's another crashlog; see if you can make heads or tails of it. 01:00:20 PleasingFungus: OK, I'll let doy know. 01:01:01 %git :/reaching 01:01:01 07doy02 * 0.16-a0-2052-gab89a69: give serpent of hell dis a reaching attack 10(3 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ab89a695d1de 01:01:40 not sure I really care for a variant of a non-weapon-using monster just having reach 01:02:01 does anything actually communicate that to the player? 01:02:07 it is on xv 01:02:15 af_corrrrrrode 01:02:20 yeah some kind of acid 01:02:24 seems more legitimate 01:02:31 ah, hidden in the middle 01:04:41 -!- TheMattybee has quit [Ping timeout: 264 seconds] 01:07:57 -!- pentax has quit [Ping timeout: 258 seconds] 01:09:25 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 36.0a1/20141108030205]] 01:12:24 New branch created: gozagfood (9 commits) 01:12:25 03PleasingFungus02 07[gozagfood] * 0.16-a0-2064-g0c5aea4: Mark gozag shops as such in their spec 10(4 hours ago, 3 files, 11+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0c5aea46a31f 01:12:25 03PleasingFungus02 07[gozagfood] * 0.16-a0-2065-gcde1d40: Add support for future changes to GOZAG_MAX_SHOPS 10(4 hours ago, 2 files, 15+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cde1d4059ffd 01:12:25 03PleasingFungus02 07[gozagfood] * 0.16-a0-2066-g7682e72: Guarantee a food shop in Gozag's Call Merchant 10(4 hours ago, 1 file, 14+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7682e726aa87 01:12:25 03PleasingFungus02 07[gozagfood] * 0.16-a0-2067-g9a9fe56: Support gozag food shops for vp/gh 10(2 hours ago, 2 files, 67+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9a9fe56f5910 01:12:25 03PleasingFungus02 07[gozagfood] * 0.16-a0-2068-gd54fb91: Remove porridge/blood from potion petition 10(41 minutes ago, 4 files, 35+ 54-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d54fb91e64b4 01:12:25 03PleasingFungus02 07[gozagfood] * 0.16-a0-2069-g48c7bfd: Remove bad potions from potion petition 10(39 minutes ago, 1 file, 0+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=48c7bfdf3092 01:12:25 03PleasingFungus02 07[gozagfood] * 0.16-a0-2070-gd7a5d5c: Update Gozag ability descriptions 10(30 minutes ago, 1 file, 6+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d7a5d5cb316e 01:12:25 03PleasingFungus02 07[gozagfood] * 0.16-a0-2071-ge4558f7: Make !blood useless for non-vp 10(29 minutes ago, 3 files, 7+ 28-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e4558f7201bd 01:12:25 03PleasingFungus02 07[gozagfood] * 0.16-a0-2072-g4b1b79a: Improve gozag shop quality 10(8 minutes ago, 1 file, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4b1b79a2eb74 01:13:59 gammafunk: well, they aren't the only reaching monster without weapons 01:13:59 doy: You have 1 message. Use !messages to read it. 01:14:36 i feel like any justification we can give for turtles having reaching could apply equally well to the serpent of hell 01:14:56 and it's a unique, so it's allowed to break rules to some extent (and the four variants are already reasonably different) 01:15:01 shrug 01:15:59 i don't like af_corrode because the tar variant already has corrosive breath 01:16:23 dang PF 01:17:36 doy: I think my objection was a bit more because it's the only variant with reach, it's going to be a big "gotcha" thing easilly missed on xv and not indicated in tiles, but that level of surprise is debatable and is also just a ui thing 01:17:49 doy: what about an af_corrode melee? 01:18:09 if the breath itself is a problem 01:19:15 well, i just mean that it overlaps thematically, and i don't like that much 01:19:26 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 01:20:09 I don't feel very strongly against it or anything, it just feels out of place and a bit more spoilery than usual 01:20:20 and really, i think the geh variant being the only one that breathes hellfire is just as much a "gotcha" thing 01:20:23 if we could indicate reach melee on non-weapon-using monsters in a better way 01:20:44 yeah, i don't have too strong of an opinion, i just wanted something special, and af_corrode doesn't feel right 01:21:13 yeah a geh serpent with hellfire seems more reasonable to me, but it's subjective in the end 01:21:16 hrm 01:21:22 unknown monster: "the_serpent_of_hell tartarus" 01:21:22 %??the_serpent_of_hell tartarus 01:21:46 the Serpent of Hell (14D) | Spd: 14 | HD: 20 | HP: 320 | AC/EV: 16/12 | Dam: 3513(drain) per head | 05demonic, 04breaks doors, evil, see invisible, fly | Res: 06magic(180), 02cold++, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: {head 1: b.draining (3d27), head 2: miasma breath (3d15), head 3: b.corrosive (3d23)} [11!AM, 06!sil, 08breath], sum.dragon [06!sil] | Sz: Giant | Int: high. 01:21:46 %??serpent of hell tar 01:22:14 unknown monster: "the_serpent_of_hell dis" 01:22:14 %??the_serpent_of_hell dis 01:22:21 the Serpent of Hell (10D) | Spd: 14 | HD: 20 | HP: 320 | AC/EV: 30/12 | Dam: 50 per head | 05demonic, 04breaks doors, see invisible | Res: 06magic(180), 05fire, 02cold, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: {head 1: metal splinters (3d32), head 2: b.quicksilver (3d20), head 3: crystal spear (3d40)} [11!AM, 06!sil, 08breath], sum.dragon [06!sil] | Sz: Giant | Int: high. 01:22:21 %??serpent_of_hell dis 01:23:47 -!- SwissStopwatch has quit [Write error: Broken pipe] 01:24:14 !lg * ikiller=~serpent_of_hell 01:24:15 46. cosmonaut the Middleweight Champion (L27 DrTm of Makhleb), blasted by the Serpent of Hell (blast of hellfire) on Geh:7 (geh_mu) on 2014-11-10 08:38:36, with 1040605 points after 78285 turns and 7:18:45. 01:25:21 -!- kilobyte_ has joined ##crawl-dev 01:26:40 -!- Patashu has joined ##crawl-dev 01:28:33 -!- kilobyte has quit [Remote host closed the connection] 01:31:17 -!- lobf has quit [Quit: lobf] 01:31:34 -!- Siegurt has quit [Quit: Leaving.] 01:33:27 -!- Wahaha has quit [Read error: Connection reset by peer] 01:33:59 !lg * ikiller=~serpent_of_hell -tv 01:34:01 46. cosmonaut, XL27 DrTm, T:78285 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 01:35:52 !lg * ikiller=~serpent_of_hell -2 01:35:54 45/46. Whiny the Talismancer (L27 MiGl of Okawaru), blasted by a golden dragon (bolt of cold) (summoned by the Serpent of Hell) on Coc:7 (coc_dpeg) on 2014-11-02 03:27:06, with 946825 points after 146435 turns and 11:58:34. 01:36:12 !lg * ikiller=~serpent_of_hell -tv:cancel 01:36:13 46. cosmonaut, XL27 DrTm, T:78285 cancel requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 01:36:18 !lg * ikiller=~serpent_of_hell -2 -tv 01:36:19 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:36:20 45/46. Whiny, XL27 MiGl, T:146435 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 01:39:56 -!- Whistling_Beard has joined ##crawl-dev 01:41:59 summoned a pan lord to kill gloorx 01:42:06 it is time for a glorious revolution 01:42:59 -!- Whistling_Bread has quit [Ping timeout: 250 seconds] 01:43:27 !tell PleasingFungus i can't reproduce it - can you get a gdb backtrace from that? 01:43:27 doy: OK, I'll let pleasingfungus know. 01:44:59 -!- gammafunk has quit [Quit: leaving] 01:49:13 -!- Akitten_Homura has quit [Quit: Connection reset by pier.] 01:49:28 -!- codehero has quit [*.net *.split] 01:49:28 -!- Mottikins_ has quit [*.net *.split] 01:53:24 -!- simmarine has quit [Quit: Leaving] 01:54:13 -!- travis-ci has joined ##crawl-dev 01:54:13 crawl-ref/crawl-ref#342 (master - c00d91a : Shayne Halvorson): The build was fixed. 01:54:13 Change view : https://github.com/crawl-ref/crawl-ref/compare/fc9ba026096b...c00d91a02864 01:54:13 Build details : http://travis-ci.org/crawl-ref/crawl-ref/builds/40625398 01:54:13 -!- travis-ci has left ##crawl-dev 01:54:17 -!- Guest49820 has quit [] 01:56:50 -!- Whistling_Bread has joined ##crawl-dev 01:58:44 -!- Earlo has quit [Remote host closed the connection] 01:58:48 -!- Amy|Sonata has quit [Ping timeout: 244 seconds] 02:00:03 -!- Whistling_Beard has quit [Ping timeout: 244 seconds] 02:12:59 -!- AltReality has quit [Quit: Shame on us, doomed from the start, May God have mercy on our dirty little hearts. Shame on us, for what we've done, and all we ever were, just zeros and ones.] 02:16:19 -!- theTower has quit [Quit: leaving] 02:22:42 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-2063-g87d9768 (34) 02:23:39 -!- ussdefiant has quit [Ping timeout: 265 seconds] 02:31:05 -!- weezeface has quit [Remote host closed the connection] 02:33:02 -!- weezeface has quit [Read error: Connection reset by peer] 02:33:24 -!- cribozai has joined ##crawl-dev 02:34:56 -!- Isabel has joined ##crawl-dev 02:37:39 -!- Pluie has quit [Ping timeout: 258 seconds] 02:37:53 -!- weezeface has quit [Ping timeout: 240 seconds] 02:43:08 -!- anubisbafoobis has quit [Quit: anubisbafoobis] 02:46:45 -!- markgo` has quit [Ping timeout: 265 seconds] 02:50:26 -!- syllogism has joined ##crawl-dev 03:01:09 -!- dtsund has quit [Quit: dtsund] 03:01:48 -!- __miek has quit [Ping timeout: 258 seconds] 03:05:11 -!- scummos__ has quit [Ping timeout: 250 seconds] 03:09:25 -!- kipster has quit [Ping timeout: 246 seconds] 03:09:43 -!- Z_LAMP has joined ##crawl-dev 03:12:29 -!- Whistling_Bread has quit [Ping timeout: 264 seconds] 03:15:37 -!- tumblemist is now known as TheMattybee 03:23:34 -!- Pacra has quit [Ping timeout: 245 seconds] 03:28:48 -!- Blazinghand has quit [Read error: Connection reset by peer] 03:39:54 -!- tcsc has quit [Quit: computer sleeping] 03:47:54 -!- Whistling_Bread has joined ##crawl-dev 03:50:52 -!- Z_LAMP has quit [Ping timeout: 240 seconds] 04:02:02 -!- gerog has quit [Quit: Page closed] 04:02:09 -!- Ragdoll has joined ##crawl-dev 04:03:37 -!- _Jordan_ has quit [Quit: Leaving] 04:06:49 -!- dsad has quit [Ping timeout: 246 seconds] 04:07:35 -!- Blakmane has quit [Quit: Page closed] 04:07:41 -!- weezeface has quit [Ping timeout: 255 seconds] 04:11:27 -!- link_108 has quit [Quit: Leaving.] 04:21:02 -!- cribozai has quit [Remote host closed the connection] 04:21:21 -!- cribozai has joined ##crawl-dev 04:30:04 -!- penciltax has quit [Quit: ヒーロー見参!] 04:43:03 Napkin: Did you shut down telnet access to CDO for good? 04:44:44 got annoyed by the brute force attacks - do you need it? 04:45:12 i've started it again, Keskitalo 04:45:27 No, I was thinking I could update the pages if so :) (I'm used to using it when not on my own computer, but SSH works just fine) 04:48:55 -!- bonghitz has quit [Remote host closed the connection] 04:50:36 -!- SomeStupidGuy has quit [Quit: Leaving] 04:53:21 -!- edlothiol has joined ##crawl-dev 04:59:40 -!- zxc232 has joined ##crawl-dev 05:06:10 -!- Ragdoll has quit [Quit: Leaving] 05:08:22 -!- weezeface has quit [Ping timeout: 255 seconds] 05:24:46 -!- rorriMnmaD has quit [Quit: leaving] 05:25:12 -!- crate has quit [Read error: Connection reset by peer] 05:28:34 -!- tabstorm has quit [Ping timeout: 244 seconds] 05:42:26 -!- Mottikins_ has quit [*.net *.split] 05:43:00 -!- Siegurt has quit [Client Quit] 05:44:56 -!- Ratboiler has quit [Client Quit] 06:02:59 -!- Ratboiler has quit [Quit: Page closed] 06:05:05 -!- Lasty has joined ##crawl-dev 06:06:26 -!- debo has quit [Ping timeout: 265 seconds] 06:08:11 -!- debo has joined ##crawl-dev 06:17:03 -!- jarpiain has quit [Remote host closed the connection] 06:24:52 -!- Patashu has quit [Ping timeout: 240 seconds] 06:26:47 -!- Whistling_Beard has joined ##crawl-dev 06:27:49 03Lasty02 07* 0.16-a0-2064-g706f3eb: Note wanderer starting equipment in game log 10(4 minutes ago, 1 file, 23+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=706f3eb79b8d 06:30:19 -!- Whistling_Bread has quit [Ping timeout: 255 seconds] 06:50:49 -!- Lasty has quit [Quit: Leaving.] 07:05:10 -!- CKyle has joined ##crawl-dev 07:08:33 -!- debo_ has joined ##crawl-dev 07:11:12 -!- weezeface has quit [Ping timeout: 265 seconds] 07:11:32 -!- debo has quit [Ping timeout: 256 seconds] 07:11:56 -!- MackTheKnife has quit [Quit: Page closed] 07:36:09 -!- Piginabag has quit [Quit: Page closed] 07:45:32 -!- Zermako_ is now known as Zermako 07:45:35 -!- demiskeleton has quit [Quit: Leaving] 07:45:49 -!- Zermako is now known as Zermako_ 07:46:45 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:52:37 -!- SomeStupidGuy has quit [Ping timeout: 255 seconds] 07:52:38 -!- Lasty_ has quit [Quit: Leaving.] 07:52:58 -!- Lasty_ has joined ##crawl-dev 07:54:20 Cannot Sacrifice Corpses for Okawaru 13https://crawl.develz.org/mantis/view.php?id=9175 by cciulla 07:56:28 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 07:59:26 -!- Raccoon has quit [Ping timeout: 244 seconds] 07:59:55 -!- Zooty has quit [Ping timeout: 246 seconds] 08:00:26 -!- zxc232 has quit [Ping timeout: 265 seconds] 08:01:36 -!- zxc232 has joined ##crawl-dev 08:02:16 funny bug report :) 08:02:20 -!- xug has quit [Ping timeout: 256 seconds] 08:04:04 -!- Basil has joined ##crawl-dev 08:08:41 -!- reaverb has joined ##crawl-dev 08:14:24 Is there a good flavor term for monsters other than...well.."monsters"? 08:14:24 reaverb: You have 1 message. Use !messages to read it. 08:15:39 I just found this line in Oka's description "...but must constantly prove themselves through battle and the sacrifice of corpses." 08:15:45 and I'm trying to change it :D 08:16:32 -!- AreBrandon has joined ##crawl-dev 08:19:04 reaverb: creatures? 08:19:30 That seems fine. 08:19:47 Manual tweaks 13https://crawl.develz.org/mantis/view.php?id=9176 by RBrandon 08:21:45 "Followers can gain a number of powers useful in combat as well as various rewards, but must constantly 08:21:45 prove themselves by defeating other creatures." 08:23:41 -!- dpeg has quit [Ping timeout: 250 seconds] 08:26:09 -!- dpeg has joined ##crawl-dev 08:29:56 03reaverb02 07* 0.16-a0-2065-ga94f124: Don't mention sacrificing corpses on Okawaru's "^" screen 10(5 minutes ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a94f124fa81f 08:30:33 -!- radinms has quit [] 08:30:52 -!- st_ has joined ##crawl-dev 08:37:35 -!- debo_ has quit [Ping timeout: 272 seconds] 08:39:38 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 08:40:18 dpeg: I played a "mock" game with w/lugonu altar corruption (mock because it didn't actually give piety, I just made sure to sac every altar) and it didn't seem to work under that naive implementation. Sacing ever altar felt as much a chore as saccing corpses. 08:40:26 Some possible tweaks/fixes: A) You can only sac X altars to lugonu all game B) Altar corruption occurs passively somehow? 08:40:41 I like A because I feel it would work well once the god wrath is impelmented too. 08:40:46 (I was thinking X = 3) 08:41:29 -!- Hailley has quit [Quit: Petra is closed!] 08:47:42 -!- Brannock has joined ##crawl-dev 08:47:51 reaverb: definitely against B)... it should be something the player does (and come with a choice, at least of god denial for now) 08:50:56 reaverb: for later on, we can already make the second wrath harsh, and the third severe. 08:55:14 dpeg: I like the upping wraths idea. 08:59:01 reaverb: was always the plan: the first wrath would be nominal (just a warning, plus you lose this god forever as an option), then it goes up. Although if you say that walking up to 16 altars and desecrating them is too bothersome, perhaps wraths should actually ramp up over all gods, not individually (this is what you meant?). 08:59:17 Yes, that's what I thought you meant :D 08:59:18 with the latter, there could be fun contests about who can desecrate best :) 08:59:22 good, I am fine with that 08:59:35 each wrath getting larger. That's a long term plan of course <_< >_> 09:00:40 yes 09:01:36 -!- tigertrap has joined ##crawl-dev 09:03:04 hi I'm getting an invalid glyph override and I can't figure out which one it is. 09:03:14 What's the error? 09:03:19 tigertrap Same 09:03:22 7FFF' 09:03:29 Yeah, same message, happens with magic mapping. 09:03:37 100% of the time I magic map 09:03:54 Yes exactly, I wonder what it could be 09:04:05 Do either of you guys know how to make a save back-up? 09:04:16 nope 09:04:18 I made one and posted a link but it was ignored 09:04:20 :x 09:04:31 someone told me to post on mantis but I forgot 09:04:35 Oh, did you make a mantis rep-yeah. 09:04:36 I will make one next time I get the error 09:04:43 I'll do that, I have one now 09:04:47 !rc tigertrap 09:04:48 http://crawl.akrasiac.org/rcfiles/crawl-git/tigertrap.rc 09:04:50 !rc crawlTV_ 09:04:51 http://crawl.akrasiac.org/rcfiles/crawl-git/crawlTV_.rc 09:05:12 crawlTV_: what name do you play under? 09:05:20 oh mines on cszo 09:05:33 &rc tigertrap 09:05:34 http://dobrazupa.org/rcfiles/crawl-git/tigertrap.rc 09:05:45 &rc NoMas 09:05:45 http://crawl.berotato.org/crawl/rcfiles/crawl-git/NoMas.rc 09:05:56 -!- crawlTV_ is now known as crawlTV 09:07:09 -!- halv has quit [Quit: Leaving.] 09:08:13 -!- SomeStupidGuy has quit [Ping timeout: 255 seconds] 09:08:19 We both have custom glyphs and features. I just started getting the error a couple weeks ago 09:08:33 Yeah, unicode glyphs :D 09:08:53 Is this some weird file thing or is "χ" two glyphs? 09:09:31 It's unicode encoding 09:09:32 mon_glyph += octopode crusher : yellow χ 09:09:40 Ah. 09:09:41 My rc is unicode encoded 09:10:04 octopode crusher is way too dangerous to have lowercase x glyph haha 09:10:21 it also doesn't really exist 09:10:25 which is a shame because HATS 09:10:39 seriously we need more octopode monsters 09:10:42 !lg x=dam 09:10:43 285. [dam=75] RBrandon the Brawler (L15 TrHu of Makhleb), blasted by an octopode crusher (iron shot) (kmap: cheibrodos_shoals_oceanic_diplomacy) on Shoals:1 on 2014-11-10 02:54:26, with 106425 points after 28355 turns and 1:52:16. 09:10:43 especially early ones 09:11:00 -!- CcS has quit [Ping timeout: 255 seconds] 09:11:03 ow 09:11:06 octopode crusher (08x) | Spd: 10 | HD: 16 | HP: 99-127 | AC/EV: 1/18 | Dam: 35, 1003(constrict) | 10weapons, 10items, 10doors, fighter, amphibious, spellcaster | Res: 06magic(60), 12drown | XP: 2235 | Sp: iron shot (3d29), tentacle throw [11!AM, 06!sil] | Sz: Medium | Int: normal. 09:11:06 %?? octopode crusher 09:11:11 Err, could somebody copy paste the glyph error message? 09:11:15 I think there were two consecutive iron shots too 09:11:16 if you see octopode crusher in shoals 1 just ctrl q 09:11:21 !lg AreBrandon x=ac 09:11:22 285. [ac=12] RBrandon the Brawler (L15 TrHu of Makhleb), blasted by an octopode crusher (iron shot) (kmap: cheibrodos_shoals_oceanic_diplomacy) on Shoals:1 on 2014-11-10 02:54:26, with 106425 points after 28355 turns and 1:52:16. 09:11:25 oh wow 09:11:28 that was basically a max roll 09:11:42 I've had that map before, it's ridiculous 09:11:44 -!- debo has joined ##crawl-dev 09:11:44 Haha yeah probably should have run away 09:11:59 I am used to them not being a huge deal by the time you see them 09:12:03 but that is in depths 09:12:07 and not shoals:1 09:12:07 op crusher is a serious threat in depths, in shoals it's insane 09:12:33 !lm -tv 09:12:33 No milestones for -tv. 09:12:38 reaverb I will next time I play... 09:12:40 !tv 09:12:40 285. RBrandon, XL15 TrHu, T:28355 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 09:12:42 Invalid glyph override: 7FFF (94x) 09:12:52 tigertrap You get it with magic mapping, right? 09:13:02 Yup 09:13:13 If anyone has the log of this channel, I posted a savefile link yesterday 09:14:01 yeah, this channel is publically logged. 09:14:52 Mistakes were made, but still ew 09:16:05 CrawlTV: Sure it was yesturday? logs here: http://s-z.org/crawl-dev/ 09:16:11 Could have been when Chei was offline. 09:16:18 (and therefore logging wasn't working) 09:16:39 http://crawl.beRotato.org/crawl/saves/Picaresque-crawl-git-968ce0aafd-141110-1130.tar.bz2 09:16:39 05:34:50 09:17:27 Ignore the 05:34:50 that's a timestamp 09:17:38 crawlTv: Ok, got the save :D 09:18:10 is the rcfile included in the save? I wonder if the problem is with the rcfile 09:20:41 -!- LexAckson has joined ##crawl-dev 09:21:04 I've copied down you rc for the link. 09:21:08 s/you/your/ 09:22:08 Well tigertrap's rc <_< >_> 09:22:18 I've replicated the bug with that. 09:24:11 it's on mantis now 09:24:14 dpeg/reaverb/other devs around: What are the odds of us removing Death Knight and/or Healer without pressure from additional backgrounds we wish to create? I think removing at least Healer is just an outright good idea . . . 09:24:29 Lasty_: I would be fine with removing both. 09:24:35 But if we're not going to do it, I'll let that RoGGa guy know 09:24:59 but I'm not going to fight for it if others object. 09:25:08 Why not just remove all religious backgrounds? :P 09:25:16 tigertrap: Where did you get these xfoo numbers? 09:25:20 crawlTV: Some of the others serve purposes 09:25:39 looked up unicode characters online 09:26:06 Invalid Glyph Override: 7FFF 13https://crawl.develz.org/mantis/view.php?id=9177 by tigertrap 09:26:10 Personally I like He an DK for variety 09:26:12 I tried x7FFF but I didn't use it 09:26:25 crawltv: see dpeg's post here: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=14125 09:26:27 do you know where? I can't find what representation that's in. 09:26:53 IMO DK is less problematic than He, but adds nothing 09:27:24 Lasty_: I think it's okay, but this could be controversial: why not quickly check on c-r-d if people are okay with it? 09:27:26 i would be ok with removing DK so i dont have to worry about losing the high score 09:27:39 dpeg: ah, good point 09:27:45 DrKe: :p 09:27:51 I think Be is the most problematic 09:27:57 (and "people" = "devs", of course) 09:28:02 crawlTV: Berserkers will stay 09:28:05 It's easier than everything else by a wide margin 09:28:12 be is good for new players 09:28:16 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 09:28:30 crawlTV: unfortunately, that's the argument for keeping it 09:29:05 If Be is in, I don't really see the problem with other religious backgrounds 09:29:28 I'd even like to see CK of Makh brought back so newbs have two easy starts to choose from (makh start is harder than Be still) 09:29:40 There are good (if different) reasons to keep AK, Be, CK, so they stay. 09:30:31 i dont think DK offers much that XX of yred doesn't 09:30:38 and He actually plays worse than xx of ely 09:30:50 -!- FlowRiser has joined ##crawl-dev 09:30:53 They're both among the strongest starts 09:32:22 Is it possible to have a Healer that doesn't start with Ely but gets something else in compensation? 09:35:09 Wand of heal wounds? :D 09:35:43 DDHe: start with 2x heal wounds 09:35:46 lol 09:37:01 Awhile ago there was a +6 accuracy/7 damage staff, could make a comeback for healer 09:37:02 hehe 09:37:26 but atm healer is similar to wanderer 09:37:36 it's a blank slate class because you can abandon ely for a non-evil god if you want 09:38:21 Though if you do, it's one of the worst starts, since you start w/ crap equipment 09:38:39 No, you start with a significant amount of healing 09:38:50 its pretty good if you just use ely to heal yourself for a bit, yeah 09:38:55 Oh I didn't remember that you start w/ potions 09:39:06 also you start with ely and can heal yourself for a bit 09:39:08 but starting w/ no weapon or spells if pretty rough 09:39:08 not only potions, but piety for lesser self healing and you can sac weapons for more 09:39:34 Nah you just pick something up 09:39:44 just like a wanderer who gets a bad roll 09:41:41 Lasty_: thanks 09:42:09 Lasty_: this might earn you the best wishes from a number of players :) 09:42:22 dpeg: this is how I earn my dev cred: remove something people love 09:42:29 <3 09:42:36 -!- FlowRiser has quit [Remote host closed the connection] 09:42:41 "It is only real if it hurts." 09:42:45 so is healer being removed 09:42:47 or both healer and dk 09:42:49 crawlTV: all wanderers get a weapon 09:43:05 DrKe: Lasty_ just proposed removal of both to c-r-d. 09:43:10 DrKe: I'm in favor of both, but feel stronger about healer 09:43:18 yeah but it can be a +0 dagger and you're way more likely to get out of d1 as a He than Wn with bad roll 09:43:29 yeah i feel stronger about healer also 09:43:49 i think a lot less people would hate ely if healer didn't exist 09:44:20 Pr gone, Pa gone, He slated to go ... no love for the good guys :) 09:44:36 -!- tabstorm has joined ##crawl-dev 09:45:04 hark, there is resistance 09:45:07 dpeg: evil triumphs again 09:48:13 Would removing the disconnection of islands in Shoals by tides be bad/"not happening" 09:49:15 sort of defeats the point 09:50:15 I fixed the error message somehow. now to figure out which line I commented out was the culprit 09:50:21 I figured you still get the "shallow water" interactions going on with the enemies, but alright 09:52:50 hey crawlTV it was feature = floor {,,,,} 09:53:10 tigertrap: The line in your rc file causing he problem is ....wow you just figure it out >_< 09:53:37 haha. thanks for looking too 09:54:24 I guess in mine it's feature explore horizon 09:54:46 or feature door 09:55:19 tiger trap IF you change it to "feature = floor {,,white,,blue}" The problem is fixed. 09:55:28 Note the lack of the period. 09:55:50 feature = explore horizon {.,,green} 09:55:50 feature = (closed|runed|sealed) door {+,,} 09:55:59 ok cool 09:56:02 How should I change mine? 09:56:26 crawlTV: remove the + 09:56:40 Won't that make my doors bullets? 09:57:03 awesome thanks 09:57:06 -!- tigertrap has quit [Quit: Page closed] 09:57:28 -!- ussdefiant has joined ##crawl-dev 09:58:21 crawlTV: no. 09:59:26 Yeah, it does :x 09:59:31 because in unicode doors are bullets 09:59:34 -!- tabstorm has quit [Quit: Leaving] 09:59:58 CrawlTv: Waht, I'm dump, try "feature = explore horizon {,,green}" instead. 10:00:23 -!- PleasingFungus has joined ##crawl-dev 10:00:26 k 10:00:42 -!- Karagy has quit [Quit: Page closed] 10:01:01 Ha, that message was terrible. 10:01:09 I meant "Wait, I'm dumb, try ..." 10:01:21 -!- CKyle has joined ##crawl-dev 10:01:43 -!- Blakmane has quit [Quit: Page closed] 10:06:09 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 10:08:58 crawlTV: Did the explore horizaion change work? 10:09:13 i'm not sure, it only shows up w/ magic mapping (the bug) 10:10:04 <|amethyst> what about under X ctrl-f (mark level as unexplored)? 10:10:04 |amethyst: You have 3 messages. Use !messages to read them. 10:11:03 <|amethyst> !tell doy won't be able to apply/test those until I move monster/chei to another server with a newer compiler 10:11:03 |amethyst: OK, I'll let doy know. 10:11:33 k 10:11:33 doy: You have 1 message. Use !messages to read it. 10:11:38 !messages 10:11:38 (1/1) |amethyst said (35s ago): won't be able to apply/test those until I move monster/chei to another server with a newer compiler 10:12:55 -!- reaverb has quit [Quit: Leaving.] 10:13:41 -!- weezeface has quit [Ping timeout: 264 seconds] 10:14:01 <|amethyst> !tell gammafunk needing the OS X SDK might be a problem for the osxcross thing 10:14:02 |amethyst: OK, I'll let gammafunk know. 10:14:32 <|amethyst> !tell gammafunk since I imagine anyone who has that legally already has a mac? 10:14:32 |amethyst: OK, I'll let gammafunk know. 10:15:37 -!- ldf_ has quit [Quit: ldf_] 10:21:05 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 10:27:30 PleasingFungus: oh, you *were* fixing the shop crash 10:27:36 looks like it was your "oops" commit that fixed it 10:27:38 -!- Bloax has joined ##crawl-dev 10:27:41 huh 10:27:41 PleasingFungus: You have 1 message. Use !messages to read it. 10:27:44 but 10:27:50 I reproduced *a* shop crash after applying that 10:27:54 maybe it was a different crash. 10:27:56 hmmm 10:27:59 maybe 10:28:01 how did you reproduce it? 10:28:25 I called a gozag shop (notably, in my gozagfood branch) and went to the level 10:30:43 -!- theTower has joined ##crawl-dev 10:30:51 -!- Wahaha has joined ##crawl-dev 10:31:25 it is kind of amusing now that lom reliably uses his mass conjurations that his blink range actively works against him 10:31:59 oops 10:32:02 also, hm. 10:32:31 yeah, i can reproduce the gozag crash on master 10:32:36 ah, shoot 10:32:36 i think it's a different one though 10:32:44 crashlog? 10:32:45 ERROR in 'dungeon.cc' at line 5928: unknown shop type 42812608 10:32:49 oooo 10:32:51 that's a cool bug 10:33:01 http://paste.tozt.net/2014-11-11W44qtgrE-crash-doy-20141111-113221.txt 10:33:02 -!- ElanMorin has joined ##crawl-dev 10:33:14 (it looks like porridge gives 6k nutrition to non-carnivores, and bread rations give... 5.9k nutrition to spriggans. why do spriggans start with porridge?) 10:33:16 let me try a debug build 10:33:21 -!- Ragdoll has joined ##crawl-dev 10:33:37 PleasingFungus: flava! 10:33:49 porridge isn't very flavorful... :p 10:34:01 you haven't eaten enough of it! 10:34:15 e - a potion of porridge with cinnamon and cream 10:36:00 yeah, in debug builds i get the same log you were getting 10:36:17 i wonder if the segfault is in some debug print or something 10:36:49 http://paste.tozt.net/2014-11-11u5H4dUey-crash-doy-20141111-113523.txt 10:37:07 that would be pretty funny. 10:39:01 hm. actually. 10:39:18 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 10:40:00 i don't even see anything in item_list::pick_item that could segfault though 10:40:11 I strongly suspect it's crashing on dungeon.cc:5281. 10:40:16 or from there, anyway. 10:40:18 !source item_list::pick_item 10:40:18 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mapdef.cc;hb=HEAD#l4701 10:40:47 i think your dungeon.cc is different from mine 10:40:55 oh 10:40:57 oops 10:40:58 probably 10:41:16 5776 on master 10:43:22 http://paste.tozt.net/2014-11-11cOLo0JgL 10:43:26 there's the gdb backtrace 10:43:48 V:5 entered, six guards neutral, four friendly 10:44:20 hi, guards 10:44:30 but it seems to think that everything is within libgcc when i try to look at the nearby code 10:44:34 not sure what's going on 10:46:31 -!- nicholas982 has quit [Quit: Page closed] 10:47:10 -!- Siegurt has quit [Quit: Leaving.] 10:47:19 same 10:47:24 re being not sure what's going on 10:47:28 not re the specifics of libgcc 10:48:06 btw, I have an unidentified lightblue randart ring in view (dpeg on CDO) 10:48:11 <|amethyst> My guess would be item_spec's destructor 10:49:08 !source ~item_spec 10:49:08 Couldn't understand ~item_spec 10:49:10 erp 10:49:37 ??cdo 10:49:37 cdo[1/4]: Crawl server (also running 4.1), located in Germany, crawl.develz.org, telnet port 345 or ssh port 22, ssh-username: crawl, ssh-key necessary: http://crawl.develz.org/cao_key (openssh) or http://crawl.develz.org/cao_key.ppk (putty) 10:49:44 <|amethyst> !source release_coprse_monster_spec 10:49:46 Couldn't find release_coprse_monster_spec in the Crawl source tree 10:49:48 <|amethyst> !source release_corpse_monster_spec 10:49:48 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mapdef.cc;hb=HEAD#l4637 10:50:17 <|amethyst> hm, but it all seems reasonable 10:51:21 hmmmmmmm 10:51:27 so in those two logs i posted 10:51:33 look at the skill progress section 10:51:36 -!- grillatactics has quit [Quit: grillatactics] 10:52:10 not sure if that's related, but seems odd 10:53:47 you mean stabbing and traps? 10:53:47 <|amethyst> a gdb backtrace would help, with all those static functions that don't show up in the built-in stack trace 10:53:55 <|amethyst> bt full or such 10:53:56 kind of hard to raise those :) 10:54:51 |amethyst: i gave a gdb backtrace here http://paste.tozt.net/2014-11-11cOLo0JgL 10:55:11 it doesn't seem to have all the information though, not sure why 10:55:36 and it seems to think that every stack frame is within libgcc when i try to inspect it 10:57:49 unidentified randart rings can still be lightblue 13https://crawl.develz.org/mantis/view.php?id=9178 by dpeg 10:59:22 -!- ussdefiant has quit [Ping timeout: 255 seconds] 11:00:03 natasha probably shouldn't respawn on being dismissed 11:01:22 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 36.0a1/20141108030205]] 11:01:38 -!- bonghitz has quit [Remote host closed the connection] 11:01:41 <|amethyst> doy: or if killed while summoned (not that you can currently) 11:02:08 !tell PleasingFungus http://paste.tozt.net/2014-11-11heQK2gKa-errlog is a valgrind log, with some interesting looking errors 11:02:08 doy: OK, I'll let pleasingfungus know. 11:03:05 03PleasingFungus02 07[gozagfood] * 0.16-a0-2073-g3c55ad7: Remove porridge 10(7 minutes ago, 21 files, 41+ 55-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3c55ad7d3bf2 11:03:07 -!- Zooty has quit [Ping timeout: 246 seconds] 11:03:07 <|amethyst> needs something like !mons_reset && (!summoned || duration > 0) && !wizard 11:03:15 <|amethyst> maybe without the || duration > 0 check (bennu have that to allow them to revive while summoned) 11:05:03 <|amethyst> doy: for (int i = 0; i < MAX_GOD_ABILITIES; ++i) 11:05:14 <|amethyst> doy: that should be abilities.size() I think 11:05:18 <|amethyst> not MAX_GOD_ABILITIES 11:05:27 -!- LexAckson has quit [Read error: Connection reset by peer] 11:05:28 <|amethyst> in join_religion 11:05:38 okay 11:05:59 <|amethyst> (and i should be a size_t to avoid conversion warnings) 11:09:33 -!- LexAckson has joined ##crawl-dev 11:13:18 alright, that fixes the issues in join_religion, but i still have http://paste.tozt.net/2014-11-11ZteEdKe0-errlog 11:13:49 got out of Vaults with $641 remaining :) 11:14:22 ah, another one 11:16:21 -!- krag has joined ##crawl-dev 11:17:00 -!- foophykins has quit [Quit: Page closed] 11:18:24 -!- siepu has quit [Read error: Connection reset by peer] 11:20:36 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-2065-ga94f124 (34) 11:20:58 -!- PleasingFungus has joined ##crawl-dev 11:21:05 now i'm down to http://paste.tozt.net/2014-11-11n19mlmy7-errlog 11:21:48 man, what a grind ha ha ha ha 11:21:48 PleasingFungus: You have 1 message. Use !messages to read it. 11:22:27 !source get_gold_cost 11:22:28 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/ability.cc;hb=HEAD#l695 11:22:49 !source join_religion 11:22:50 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/religion.cc;hb=HEAD#l3358 11:23:10 -!- Z_LAMP has joined ##crawl-dev 11:23:16 -!- roctavian has joined ##crawl-dev 11:23:33 03doy02 07* 0.16-a0-2066-g86bb3a8: don't revive natasha when dismissing 10(17 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=86bb3a8a9132 11:23:33 03doy02 07* 0.16-a0-2067-g773008e: avoid looking past the end of gozag's abilities array 10(15 minutes ago, 2 files, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=773008e7b0c0 11:23:35 PleasingFungus: i already fixed the join_religion stuff 11:23:41 <|amethyst> doy: that first one is because _get_gozag_shop_candidates assumes *max_absdepth is initialised 11:24:02 <|amethyst> doy: but _gozag_place_shop doesn't 11:24:17 <|amethyst> doy: _gozag_place_shop doesn't actually care, so it should pass NULL as that pointer 11:24:56 <|amethyst> doy: alternatively/additionally, _g_g_s_c should start with something like if (max_absdepth) *max_absdepth = 0; 11:25:27 <|amethyst> doy: no time to look into the second one, but that sounds like a real problem 11:25:46 <|amethyst> doy: if you do this with a debug-lite build I think valgrind can give you line numbers 11:25:55 yeah we think it's causing crashes but I have no idea where the actual error is 11:26:01 not sure what a debug-lite build is 11:26:04 -!- Whistling_Beard has quit [Ping timeout: 245 seconds] 11:26:09 -!- Piginabag has quit [Quit: Page closed] 11:26:17 i'm doing FULLDEBUG=1 at the moment 11:26:57 <|amethyst> oh, that should work too 11:27:11 <|amethyst> debug-lite is just -g and -O0 without the diagnostics etc enabled 11:27:29 !source _get_gozag_shop_candidates 11:27:30 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/godabil.cc;hb=HEAD#l4073 11:27:45 oh, absdepth, yes 11:28:05 !source place_spec_shop 11:28:06 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dungeon.cc;hb=HEAD#l5566 11:30:20 almost died to a shrike... who comes up with monsters like these!!?! 11:30:59 real jerks, imho. 11:31:19 -!- weezeface has quit [Ping timeout: 250 seconds] 11:31:38 -!- rossi has quit [Ping timeout: 264 seconds] 11:32:27 caustic shrike (09b) | Spd: 20 | HD: 17 | HP: 90-128 | AC/EV: 10/18 | Dam: 4008(acid:7d3) | see invisible, fly | Res: 06magic(80), 05fire, 02cold, 08blind | XP: 4359 | Sz: tiny | Int: normal. 11:32:27 %??caustic shrike 11:33:47 -!- Artelis has quit [Quit: WeeChat 0.4.1] 11:35:08 doy: do you think the valgrind result could be referring to something in one of the static functions place_spec_shop calls? 11:35:17 i'm not sure 11:38:21 -!- CKyle has joined ##crawl-dev 11:41:18 line numbers would be pretty sweet though 11:41:27 no idea what's wrong with my debugging information 11:43:54 03doy02 07* 0.16-a0-2068-gf8c301b: don't list useless skills in debug mode skill list 10(10 minutes ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f8c301b4de0d 11:43:54 03doy02 07* 0.16-a0-2069-g1674562: avoid use of uninitialized value in _get_gozag_shop_candidates 10(8 minutes ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=167456215102 11:44:15 so it's saying that the freed memory used to be a feature_spec 11:44:18 -!- UncertainKitten has joined ##crawl-dev 11:44:31 but i don't see anything accessing feature_specs anywhere in place_spec_shop 11:44:41 unless i'm just completely missing something 11:47:36 shop_spec has some relation to feature_spec 11:48:17 <|amethyst> this is a shop spec that came from a feature spec 11:49:30 <|amethyst> hm 11:49:41 <|amethyst> except this spec came from a keyed_mapspec 11:50:12 <|amethyst> !source keyed_mapspec::parse_features 11:50:13 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mapdef.cc;hb=HEAD#l5910 11:50:20 it can come from either, I think? 11:50:27 <|amethyst> PleasingFungus: I was going by the 11:50:33 <|amethyst> ==10759== Address 0xde85990 is 0 bytes inside a block of size 80 free'd 11:50:33 <|amethyst> ==10759== at 0x4C2B6D0: operator delete(void*) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) 11:50:36 <|amethyst> ==10759== by 0x678096: feature_spec::~feature_spec() (in /home/doy/coding/src/crawl/crawl-ref/source/crawl) 11:50:55 oh 11:54:22 -!- tigertrap has joined ##crawl-dev 11:57:02 hackum (L15 FoFi) ERROR in 'dungeon.cc' at line 5928: unknown shop type 47474128 (D:11) 11:57:19 !crashlog 11:57:20 9909. hackum, XL15 FoFi, T:17635 (milestone): http://crawl.xtahua.com/crawl/morgue/hackum/crash-hackum-20141111-175648.txt 11:57:25 -!- cribozai has quit [Quit: Lost terminal] 11:59:01 !blame PleasingFungus 11:59:01 I pronounce PleasingFungus... Guilty! 12:01:52 -!- link_108 has joined ##crawl-dev 12:02:27 -!- Gobbo has quit [Ping timeout: 255 seconds] 12:02:38 -!- roctavian has quit [Quit: Page closed] 12:02:42 oh, thank god, a gdb dump 12:03:10 wow, looks like something straight up stomped all over memory 12:03:13 can't tell if it's going to be useful though 12:03:17 check out stocked 12:03:20 because the issue looks like it's accessing freed memory 12:03:37 rather than something stomping on actual allocated memory 12:03:43 well 12:03:45 again 12:03:49 look at stocked 12:04:40 ohhhh 12:04:43 ffs 12:05:02 hmmm? 12:05:07 it shouldn't matter, but the if (shop_type_ == SHOP_BOOK) check on line 5870 is morally unsound 12:05:16 because it means we have an array of uninitialized data wandering around 12:05:24 it shouldn't be *accessed* unless shop_type_ == SHOP_BOOK 12:05:53 so the for loop should be inside that if statement too? 12:06:06 ? ? ? ? ? 12:06:21 i really don't understand what stocked does 12:06:35 look at the comment starting on 5867 12:06:46 also lines 5809-5812 12:07:25 the code actually using it is 5787-5795 12:07:45 again I don't think it should be *causing* this bug, but I don't like having uninitialized memory right in the middle of the stack frame 12:08:10 yeah, it looks like stocked isn't accessed unless shop_type == SHOP_BOOK 12:08:24 zeroing it out shouldn't harm anything though 12:08:28 ya 12:09:48 man I don't like this bug. 12:11:03 -!- zxc232 has quit [Read error: Connection reset by peer] 12:11:55 two decks a zig floor 12:12:00 nemelex, what are you doing 12:12:24 trying to bring in customers with free promos 12:12:46 I'm a bloody card manufacturer I do not need more decks 12:13:04 1learn add 12:13:23 huh 12:13:30 theTower: see, this is what I was saying about exploration piety!!! 12:13:31 FULLDEBUG=1 doesn't enable -g? 12:13:39 that's pretty weird 12:13:51 doy: FULLDEBUG=1 debug 12:14:04 yeah, apparently 12:14:11 doy: but if you install it anywhere is strips the binary 12:14:26 Webtiles Trunk: Gozag gives only Weapon shops after a game crash 13https://crawl.develz.org/mantis/view.php?id=9179 by starless 12:14:26 (todo don't do that?)) 12:14:48 pleasingfungus: let me finish two zigs with no mass conjurations first 12:15:01 huh 12:15:38 I'm beginning to think I should stop breaking things 12:15:40 but how? 12:16:35 hi, I noticed some unicode characters for mon_glyph don't show in trunk. 12:18:12 have you considered playing god's true game mode, tiles 12:20:08 -!- domiryuu has quit [Quit: leaving] 12:20:35 -!- link_108 has quit [Quit: Leaving.] 12:20:38 yeah maybe, on tiles with both hybrid or glyph viewing is where the chars were messing up. should I just put in a bug report? 12:20:58 !banish PleasingFungus 12:20:58 Grunt casts a spell. PleasingFungus is devoured by a tear in reality! 12:21:01 -!- link_108 has joined ##crawl-dev 12:21:28 tigertrap: sure, why not 12:24:27 abyss is more abyss in tiles, it's true 12:25:34 -!- Daekdroom has quit [Changing host] 12:29:12 -!- kipster has quit [Quit: Page closed] 12:31:31 I couldn't change feature's symbols in unicode either. Is it cool if it falls into one bug report? 12:31:33 -!- simmarine has joined ##crawl-dev 12:31:52 -!- eliana has quit [Ping timeout: 246 seconds] 12:32:04 -!- tigertrap has quit [Quit: Page closed] 12:32:19 -!- wheals has joined ##crawl-dev 12:33:15 Grunt, PleasingFungus, theTower, wheals: What are your thoughts on keeping/removing Healers/Death Knights? 12:33:26 sounds good 12:33:36 should make it easier to get greaterplayer 12:33:46 heh, true 12:33:53 and to greatrace things 12:34:04 not that DK/Healer were the -hard- options for any races 12:35:05 -!- halv has quit [Ping timeout: 272 seconds] 12:35:09 -!- SomeStupidGirl has quit [Client Quit] 12:35:10 the last time we discussed getting rid of dk, the argument was made that yred really does make a significant difference pre-temple, and accordingly dk is an interesting start 12:35:27 I don't feel strongly about it 12:35:30 Yred definitely makes pre-temple easier, but is it different in another meaningful way? 12:35:40 i don't think enough to justify its existence 12:35:58 idk. I forget who I was arguing with at the time - it was either |amethyst or elliptic, I think 12:36:16 their nicks both start with vowels so I'm pretty sure they're the same person 12:36:22 ah, hrm. I can check w/ |amethyst before long, at least 12:36:36 | is a vowel????? 12:36:58 -!- SomeStupidGuy has quit [Ping timeout: 265 seconds] 12:37:04 in the czech dialect of swiss german, 12:37:18 Confession: for absolutely no good reason, I had a tendency to confuse ontoclasm, elliptic, and gammafunk when I first started hanging out in channel. The neither the names nor the people are particularly similar so I have no idea why. 12:37:37 s/The n/N/ 12:38:08 healer, hm. it really is the traditional ely experience. 12:38:09 is that good? 12:38:27 certain people might argue that it is no longer "traditional" with bugs change 12:38:33 IMO, the traditional Ely experience is pretty awful: "mind control everything!" 12:38:35 * wheals hides under the floor! 12:39:33 I mean, you have to admit it's distinctive, but it's not very good gameplay IMO. Joining Ely later actually makes the god more interesting, since it forces you to do something other than mind control at least passably well early. 12:39:34 -!- Taraiph has quit [Ping timeout: 246 seconds] 12:39:49 -!- Zermako_ has quit [] 12:40:33 doy's position was "improve Ely instead," which seems reasonable, but I don't really have any ideas for 12:42:42 i'm not sure, DK feels that different from Ne before temple, you have the ally ability, and then the "some reward for getting hurt" (pain mirror / vamp draining) 12:42:50 s/,/ that 12:42:53 do you have pain mirror pre-temple 12:42:59 I forget 12:43:01 it's ** right? 12:43:04 maybe 12:43:05 ??yred 12:43:06 yredelemnul[1/4]: God of the death knights. Grants the following invocations: reanimate monsters as zombies (single and multi-target versions), recall friendly undead, injury mirror, area of effect vampiric draining, and enslave soul (see next entry). Also gifts undead pets. 12:43:11 "maybe" 12:43:13 ??injury mirror 12:43:13 yredelemnul[3/4]: Injury mirror causes monsters to suffer the damage they deal to you. Piety cost is the square root of damage done per hit. 12:43:20 thanks, learndb. 12:43:22 thearndb. 12:43:30 http://paste.tozt.net/2014-11-11hRQz27k6-errlog 12:43:33 there's with line numbers 12:43:46 fr: !thank, that goes into the thankdb 12:44:36 doesn't really give a lot of extra information, i guess 12:46:14 oh 12:46:16 i see it 12:47:09 get_feat returns a feature_spec, which we then get the shop out of 12:47:19 but that feature_spec isn't a reference, it's a copy 12:47:31 so it's just a temporary that gets freed at the end of the expression 12:47:39 -!- Kalir has quit [Changing host] 12:49:08 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 12:50:01 !source _place_gozag_shop 12:50:02 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dungeon.cc;hb=HEAD#l3241 12:50:21 ohh 12:50:23 hm 12:50:35 line 3293 12:50:38 yeah I see 12:50:44 I have no idea what the right solution is 12:50:55 just put the feature_spec in a real variable 12:51:12 that'll at least make it live until place_spec_shop is done using it 12:51:17 -!- allbefore has left ##crawl-dev 12:51:20 can you implement it? I won't be available for another six hours, as usual 12:51:20 and i don't think it needs to live beyond that? 12:51:23 yeah 12:51:30 also there are a few places that do this. let me look around 12:51:48 ah, _vault_grid_mapspec correctly stores the feature_spec 12:52:08 and the other place_spec_shop just builds a spec from scratch 12:52:10 so it's just this call 12:53:27 okay 12:55:04 03doy02 07* 0.16-a0-2070-g58a71a8: zero this array, just in case 10(43 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=58a71a81a750 12:55:04 03doy02 07* 0.16-a0-2071-g2895c4b: ensure a temporary lives long enough 10(7 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2895c4b810bf 12:56:47 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 12:57:58 oh - you shouldn't need that for loop 12:57:59 -!- owl has joined ##crawl-dev 12:58:06 after 58a71a81a 12:58:11 sounds 12:58:13 loopy 12:58:17 the only thing that for loop does is zero the array 12:58:22 -!- allbefore has joined ##crawl-dev 12:58:25 oh, heh 12:58:37 i didn't even read what the for loop was doing 12:58:47 rip 12:59:52 -!- mineral has quit [Ping timeout: 245 seconds] 13:00:11 03doy02 07* 0.16-a0-2072-gc0ac6de: this is unnecessary now (PleasingFungus) 10(64 seconds ago, 1 file, 0+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c0ac6dedfd43 13:02:46 -!- heteroy has quit [Remote host closed the connection] 13:03:02 Unstable branch on crawl.s-z.org updated to: 0.16-a0-2072-gc0ac6de (34) 13:04:09 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-2072-gc0ac6de (34) 13:04:16 -!- braveplatypus has quit [Quit: Page closed] 13:04:30 doy: anyway, thanks for looking into & fixing this! 13:04:33 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-2072-gc0ac6de (34) 13:04:33 thanks to |amethyst too 13:05:18 03doy02 07* 0.16-a0-2073-g8d02491: travis FULLDEBUG builds should include debug symbols 10(2 minutes ago, 1 file, 6+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8d02491b20c5 13:07:24 -!- UncertainKitten has quit [Ping timeout: 256 seconds] 13:08:17 -!- wheals has quit [Ping timeout: 240 seconds] 13:08:23 -!- wheals_ has joined ##crawl-dev 13:08:47 -!- wheals_ is now known as wheals 13:10:04 hmmm, #9173 might just be a test suite issue 13:10:55 need a test suite test suite 13:13:45 PleasingFungus: when do,we make glorpo and loopy art names 13:14:00 !bug 9173 13:14:01 https://crawl.develz.org/mantis/view.php?id=9173 13:14:19 Grunt: when we do what? 13:14:21 oh 13:14:25 the comma confused me 13:14:44 when you believe..... 13:14:45 i think the test suite functions that move the player to the abyss probably are just not updating the level stack or whatever 13:14:51 orb of plojy 13:15:00 and so when the builder tries to place an abyss exit, it freaks out because there's nowhere to exit to 13:15:03 s/,/ / 13:15:05 rip. 13:15:14 it's just a very dark space 13:15:24 rip, 13:15:31 uncommon mon_glyph unicode characters not working 13https://crawl.develz.org/mantis/view.php?id=9180 by tigertrap 13:15:34 r i p 13:17:51 -!- nicholas982 has quit [Quit: Page closed] 13:20:36 -!- UncertainKitten has joined ##crawl-dev 13:28:45 -!- Zermako_ has quit [] 13:29:06 -!- owl has quit [Ping timeout: 265 seconds] 13:29:45 -!- drke_ has joined ##crawl-dev 13:30:28 -!- Calisca has quit [Ping timeout: 258 seconds] 13:31:06 -!- DrKe has quit [Ping timeout: 265 seconds] 13:31:24 what I wonder about is if anybody would join ely over other gods if healer is gone 13:31:34 ely is strong but also a hassle 13:31:59 -!- owl has joined ##crawl-dev 13:32:22 it's a fair question 13:33:17 well if that's true, then surely the conclusion should be modifying or removing ely, rather than keeping healer 13:33:28 possibly more damning wrt ely's current design than suggestive that we should keep healer; on the other hand, maybe it means that we should only remove healer after fixing ely. 13:33:28 PleasingFungus: i don't think i'll ever understand how you manage to add lines when refactoring... 13:33:30 hi, medar. 13:33:33 it's a talent 13:33:36 wheals: comments!!!! 13:33:40 hello 13:33:53 comments? those just make it easier for other people to modify the code 13:33:53 ??gods list 13:33:53 gods list ~ god list ~ gods[2/2]: Ashenzari, Beogh, Cheibriados, Dithmenos, Elyvilon, Fedhas, Gozag, Jiyva, Kikubaaqudgha, Lugonu, Makhleb, Nemelex Xobeh, Okawaru, Qazlal, Ru, Sif Muna, Trog, Vehumet, Xom, Yredelemnul, Zin, the Shining One. 13:34:13 depends on the comments of course 13:34:52 yeah I think some of my comments might be wrong, in retrospect 13:35:07 I think I refer to shop_spec as a "vault spec" in at least one place? but it's not necessarily 13:35:12 there are complimentary gods to characters (a little split between passive and active there) and gods that define characters themselves, 13:35:38 hmm, how to group these 13:36:36 -!- Cryp71c has joined ##crawl-dev 13:36:38 is it safe to assume that #9180 is a browser bug? 13:37:02 theTower: it's probably more of a spectrum 13:37:09 yeah 13:37:15 ely and beogh on one end, makhleb and okawaru on the other 13:37:38 the general point I'd make is that ely's too far 13:37:48 -!- debo has quit [Ping timeout: 265 seconds] 13:40:16 Arctirus (L27 SpAs) ERROR in 'dungeon.cc' at line 5926: unknown shop type 56103296 (D:15) 13:40:49 <|amethyst> doy: nice job tracing that down 13:41:40 <|amethyst> rebuilding CDO 13:42:13 if only crawl was written in rust... 13:42:21 <|amethyst> err, henzell is CAO 13:42:45 -!- Lawman has quit [Quit: Page closed] 13:42:54 <|amethyst> someone else can rebuild that; I'm about to go and closing my browser would stop the rebuild (CDO's is running in a screen so no problem there) 13:43:36 -!- DocEon has joined ##crawl-dev 13:44:41 Hi there. I'm on crawl.s-z, and I must've pressed a button while it was trying to kill stale processes or something. 13:44:45 -!- magicpoints has quit [Ping timeout: 272 seconds] 13:45:23 I'm getting a "Another game is in progress using this save" error when I try to play Trunk. 13:45:23 |amethyst: I already rebuilt cao, I think 13:45:30 -!- __miek has quit [Ping timeout: 255 seconds] 13:45:52 Unstable branch on crawl.develz.org updated to: 0.16-a0-2073-g8d02491 (34) 13:46:14 yeah, cao was rebuilt already 13:46:25 i'm guessing that person just hadn't restarted their game since then 13:47:43 imagine if we had, like, a query to kick all people matching some criteria (god==gozag && race==fo) and force them to update 13:47:45 incredible power!!! 13:49:08 -!- DocEon has quit [Quit: Leaving...] 13:49:51 -!- bonghitz has quit [Remote host closed the connection] 13:50:41 hah 13:50:46 the bug is actually in placing feature mimics 13:51:39 ??? 13:52:50 "the bug" meaning 9173 13:52:58 !bug 9173 13:52:58 https://crawl.develz.org/mantis/view.php?id=9173 13:53:09 huh 13:53:10 the abyss shift test just moves the player to the abyss unconditionally 13:53:14 which doesn't set up the level stack 13:53:34 and so then if it tries to place a portal feature mimic, it throws an assert because there's nowhere for that portal to go 13:55:39 The Killer Klown evaporates and reforms as a titan! 13:55:58 oh, there's a small problem with de-humanising klowns, the inverse 13:56:52 -!- ackack has joined ##crawl-dev 13:57:42 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:57:46 You draw a card... It is Pain. You have drawn Pain. Your flayed ghost cries, "Feel what I have felt!" Terrible wounds open up all over the twister's body! 13:57:52 uh 13:59:30 good bug 13:59:32 -!- Bloax has quit [Quit: Error: Bloax not found] 14:01:17 03doy02 07* 0.16-a0-2074-g9718016: make sure we set up the level stack in tests 10(5 minutes ago, 1 file, 12+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9718016033e4 14:01:49 okay, right, that's just part of the hack and that can't happen normally, phew 14:02:52 -!- Poncheis has quit [Quit: ChatZilla 0.9.91 [Firefox 33.1/20141106120505]] 14:03:03 -!- Daekdroom has quit [Ping timeout: 255 seconds] 14:03:51 -!- debo has joined ##crawl-dev 14:04:41 -!- krag has quit [Ping timeout: 264 seconds] 14:04:57 -!- owl is now known as read 14:05:14 -!- Patashu has joined ##crawl-dev 14:05:20 wheals: vampire mages & knights are showing up in xv & ?/m as knowing "nonexistent spell" 14:05:23 !source mon-spll.h 14:05:23 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-spll.h;hb=HEAD 14:05:34 oh 14:05:40 because they do, in fact, know SPELL_NO_SPELL 14:09:39 what does spell_no_spell do anymore 14:09:59 -!- stanzill is now known as stanzmuella 14:15:57 -!- Piginabag has quit [Client Quit] 14:16:20 not much 14:16:26 necromancers have it took, in book 1 14:22:42 er, *too 14:24:38 !tell reaverb I still get the N777 bug with feature = (closed|runed|sealed) door {+,,} 14:24:38 crawlTV: OK, I'll let reaverb know. 14:24:55 -!- crawlTV has quit [Quit: Leaving] 14:25:37 -!- drke_ is now known as drke 14:26:10 -!- Patashu has quit [Ping timeout: 256 seconds] 14:26:43 03N7829102 07[cards] * 0.16-a0-1815-g7d82d0e: Only flay natural monsters. 10(5 minutes ago, 1 file, 4+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7d82d0eb291c 14:29:56 haha it was a mimic crash 14:30:06 !source feature_def::symbol 14:30:06 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/feature.cc;hb=HEAD#l20 14:30:15 * wheals wonders whether he can somehow use auto here... 14:32:06 I will admit I kinda liked pain still doing _something_ in extended 14:32:08 >_> 14:32:52 -!- stanzmuella is now known as stanzill 14:33:41 -!- FlowRiser has joined ##crawl-dev 14:36:29 it could plausibly work on demons 14:36:31 malmut does 14:36:33 for some reason 14:36:55 then again, demons don't bleed, so it'd be a little weird. 14:37:15 -!- Sonata has quit [Ping timeout: 265 seconds] 14:38:25 !lg * mo god="" won 14:38:26 20. frobop the Heavyweight Champion (L27 TrMo), escaped with the Orb and 4 runes on 2014-09-04 00:02:55, with 2063556 points after 91621 turns and 5:44:08. 14:38:32 hail frobop 14:40:42 malmut works on demons because demon poly still exists! 14:41:02 (somewhat nicely it means degeneration does something in extended >_>) 14:41:12 -!- wheals has quit [Ping timeout: 250 seconds] 14:42:33 -!- _Jordan_ has quit [Quit: Leaving] 14:44:15 -!- alefury has joined ##crawl-dev 14:45:36 malmut and demon poly are separate effects.... 14:46:08 it means they're genetically mutable 14:46:11 this is science 14:46:51 -!- mopl has quit [Quit: Page closed] 14:47:18 demon science 14:47:57 just how many devils can dance on the head of a pin 14:48:38 -!- wheals has joined ##crawl-dev 14:49:15 yo, theTower 14:49:21 what's the crypt end that's like 14:49:24 a big hall with pillars 14:49:30 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 14:49:33 and then some more halls off to each side 14:49:45 and a big pool of water with a little island at the end 14:49:51 the second crypt end in the file, after the 14:49:52 !source dat/des/branches/crypt.des 14:49:53 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/crypt.des;hb=HEAD 14:49:54 wait maybe it's third 14:50:17 nope liches is actually below and it's first 14:50:22 church_of_pain_bobbens 14:50:35 what's the concern anyway 14:50:57 well 14:51:00 it looks cool 14:51:03 but it's really empty and boring 14:51:07 both in terms of enemies & loot 14:51:13 just watched someone clear it and there was fuck-all 14:51:36 the curse skull didn't even show up, somehow (nor did a gmummy or sphinx) 14:51:54 just a ton of skeletal warriors and wraiths and zombies, with a couple of phantasmal warriors & vampire knights/magi to taste 14:52:03 there are literally those comments you adore so much explaining that 14:52:11 yeeesh 14:52:22 oh I didn't scroll up far enough 14:52:25 I guess it was the vampire version 14:52:37 okay I retract my criticism and substitute another: the vampire version is super boring 14:52:50 there are not very many vampires to work with. 14:52:54 ya 14:53:02 just be happy jiangshi and phantasmals were insertable 14:53:21 yeah, the vampire variant of that one is boring 14:53:30 I suppose if anything, the lack of a boss sometimes is sad 14:53:40 i think i remember bobbens mentioning that when he made it, he was expecting vampire mages to be a lot tougher than they actually are 14:53:46 ha 14:53:49 but then nobody actually did anything about that, i guess 14:54:09 i do like the other variants though, i think that's a good map 14:54:35 ya I've never played through it myself, just watched implojin's absurd mumo go through it 14:55:38 -!- wheals_ has joined ##crawl-dev 14:55:41 -!- wheals has quit [Ping timeout: 272 seconds] 14:55:46 -!- wheals_ is now known as wheals 14:57:01 I'll think things over for those vampires 14:57:52 how about the other vampire layout? scroll down to due_elkab 14:58:13 equipment upgrades sound valuable, hmmmm 14:58:52 -!- elmdor has quit [Ping timeout: 246 seconds] 14:59:16 enemy set looks vaguely similar but without all the tedious skelewarrior/wraith spam 15:00:11 dragon zombies, much more fun 15:00:14 ???? 15:00:57 -!- syllogism has quit [Quit: Leaving] 15:01:14 everyone loves dragon zombies. 15:01:15 -!- N78291 has joined ##crawl-dev 15:02:06 oh, right, http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8be95cd7c0848f5cd94a57521a5ecc3e789d0301 way back 15:02:11 skeletal bone dragon zombies 15:02:18 03wheals02 07* 0.16-a0-2075-gbe39167: Fix vault-placed slimes/hydras (#9172). 10(2 hours ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=be39167a38c7 15:02:57 curious point, do vampiric dancing weapons actually heal 15:04:28 they do, right 15:07:04 pretty sure they do? 15:08:37 -!- NeremWorld has quit [Ping timeout: 245 seconds] 15:08:42 maybe there could be a more vampirey weapon than dancing weapon (which are obviously very vampirey because hexes.) 15:08:46 ... 15:08:49 than long sword 15:08:58 !apt vp 15:08:59 Vp: Fighting: -1, Short: 1, Long: 0, Axes: -1, Maces: -2, Polearms: -1, Staves: -2, Slings: -2, Bows: -2, Xbows: -2, Throw: -2*, Armour: -2, Dodge: 1, Stealth: 5!, Shields: -1, UC: 1!, Splcast: -1, Conj: -3*, Hexes: 4!, Charms: 1, Summ: 0, Nec: 1, Tloc: -2, Tmut: 1, Fire: -2, Ice: 0, Air: 0, Earth: 0, Poison: -1, Inv: -1*, Evo: 0, Exp: -1, HP: 0, MP: 0 15:09:01 doesn't crypt:$ has a nonliving theme because ??? 15:09:15 they guard the dead 15:09:15 -!- LexAckson has quit [Read error: Connection reset by peer] 15:09:17 need to put ushabti in one the vaults 15:09:22 +of 15:09:26 dancing vampire's tooth 15:09:30 already done, in one of the mummy layouts 15:09:48 dancing weapon (11() | Spd: 16 | HD: 15 | HP: 28 | AC/EV: 12/18 | Dam: 24 | 11non-living, fighter, lev | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 904 | Sz: small | Int: plant. 15:09:48 %??dancing weapon ; scimitar 15:10:04 dancing weapon (11() | Spd: 16 | HD: 15 | HP: 28 | AC/EV: 10/18 | Dam: 20 | 11non-living, fighter, lev | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 904 | Sz: small | Int: plant. 15:10:04 %??dancing weapon ; long sword 15:10:31 -!- LexAckson has joined ##crawl-dev 15:10:37 (hmm, does anybody care about a vampiric scimitar drop in crypt:$) 15:10:44 -!- Karagy has quit [Quit: Page closed] 15:12:49 ??epic bugs[vamp 15:12:50 -!- NeremWorld has quit [Read error: Connection reset by peer] 15:12:51 epic_bugs[13/21]: every withered plant on the forest crypt ending seems to have a vampiric weapon under it 15:12:52 why not 60 of them yes 15:13:25 -!- link_1081 has joined ##crawl-dev 15:13:30 those were vampiric great maces and battleaxes and glaives, completely different 15:15:26 -!- link_108 has quit [Ping timeout: 265 seconds] 15:15:43 -!- Crehl has quit [Quit: Killed by a kitten] 15:17:25 -!- elmdor has quit [Ping timeout: 246 seconds] 15:21:24 !tell gammafunk ??felid reasons[6 15:21:25 simmarine: OK, I'll let gammafunk know. 15:23:36 -!- tabstorm has joined ##crawl-dev 15:25:25 fr vampire sorcerers 15:25:36 or vampire reavers or 15:25:43 greater vampires 15:25:46 vampire spellbinders....... 15:26:01 !title hexes 15:26:03 hexes: Vexing (1-7), Jinx (8-14), Bewitcher (15-20), Maledictor (21-26), Spellbinder (27) 15:26:07 there's someone playing a SaFE on cbro!!! 15:26:16 playing it SaFE 15:26:23 (I'm at work ;z-;) 15:26:56 rip 15:27:13 yeah rip 15:29:13 oh, salamander is in experimental branch 15:29:30 -!- Cryp71c has quit [Quit: Leaving] 15:29:43 yes 15:30:28 !hs * race=salamander 15:30:29 25. Banquo the Fencer (L14 SaBe of Trog), mangled by a spriggan rider (a +0 spear) on Lair:8 (minmay_lair_end_enchanted_forest) on 2014-11-11 14:36:59, with 59546 points after 25364 turns and 2:27:53. 15:30:38 i see 15:30:59 !lg * race=salamander s=char 15:31:00 25 games for * (race=salamander): 11x SaFE, 4x SaGl, 3x SaCK, 3x SaBe, SaMo, SaHe, SaAK, SaSk 15:31:08 sack 15:31:16 sane 15:31:19 todo SaCK 15:31:24 safe 15:31:25 sawn 15:31:42 this is how you know it is a good species 15:31:53 y e s 15:31:58 almost as good as lo 15:31:58 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 15:32:59 03doy02 07* 0.16-a0-2076-gb467845: use c++-style standard headers 10(36 minutes ago, 80 files, 187+ 187-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b467845cf180 15:32:59 03doy02 07* 0.16-a0-2077-g896243d: use auto more often 10(85 seconds ago, 76 files, 251+ 441-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=896243d3a33a 15:33:03 man 15:33:10 a prompt for entering a flame cloud under ddoor 15:34:08 I have this nasty feeling that sdl2 branch is not going to merge cleanly 15:34:10 r i p 15:34:12 this makes it all the more hilarious if someone enters one and dies when it runs out 15:34:30 fair enough 15:34:34 -!- Ratboiler has quit [Ping timeout: 246 seconds] 15:34:43 (just what kind of defenses dies to a flame cloud but has _ddoor_) 15:34:52 !won * hare 15:34:52 * (hare) has won twice in 62 games (3.23%): 2xHaRe 15:34:54 felid problems 15:35:03 oh right, those 15:35:26 flame-roasted felid 15:35:38 better or worse than lava-cooking??? 15:35:52 %git HEAD^{/lava-cooked} 15:35:53 07Grunt02 {|amethyst} * 0.11-a0-2730-g9e40957: Don't generate overly verbose death messages for lava-cooked felids. 10(2 years, 4 months ago, 1 file, 6+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9e4095729823 15:36:41 -!- winlu has quit [Ping timeout: 244 seconds] 15:36:53 %git HEAD^{/withers} 15:36:53 07Grunt02 * 0.11-a0-2929-gea85ad3: A nearby "A nearby it withers and dies" withers and dies. 10(2 years, 4 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ea85ad332ce1 15:37:13 ^ still my favorite commit text 15:37:47 bennu (08b) | Spd: 16 | HD: 14 | HP: 62-92 | AC/EV: 6/16 | Dam: 2708(holy), 1813(drain), 1804(napalm) | evil, see invisible, fly, regen | Res: 06magic(140), 04fire+++, 03poison, 04rot, 13neg+++ | Vul: 12drown, 08holy | XP: 1286 | Sz: Medium | Int: normal. 15:37:47 %??bennu 15:38:08 Vul: drown 15:38:08 -!- Tux[Qyou] has quit [Ping timeout: 256 seconds] 15:38:09 good 15:38:26 ??faq[drown 15:38:27 faq[2/18]: Q: Why do orbs of fire have rDrown? A: if you happen to enslave a merfolk aquamancer on zot:5, I think the orb of fire's rDrown will reduce the wave spell damage 15:38:40 well drowning is now a little more of a thing 15:38:49 is anyone around who's familiar with level compilation? 15:38:54 !send simmarine blue ugly things 15:38:54 Sending blue ugly things to simmarine. 15:39:11 doy: I'm not sure if I qualify as 'around'? 15:39:28 should it be a deterministic process? 15:39:56 Ideally yes, but in practice it isn't. 15:40:02 !hs * race=salamander 15:40:03 25. Banquo the Fencer (L14 SaBe of Trog), mangled by a spriggan rider (a +0 spear) on Lair:8 (minmay_lair_end_enchanted_forest) on 2014-11-11 14:36:59, with 59546 points after 25364 turns and 2:27:53. 15:40:10 level 14!!! 15:40:14 fr tukimas channel, like death channel but animates weapons instead 15:40:17 !lm * race=salamander max=xl 15:40:18 98. [2014-11-11 02:46:24] Banquo the Fencer (L13 SaBe of Trog) entered a Labyrinth on turn 20168. (Lair:7) 15:40:22 SHUFFLE and SUBST and random lua chunks 15:40:24 !send simmarine tukima's ball 15:40:24 Sending tukima's ball to simmarine. 15:40:28 i'm trying to track down https://travis-ci.org/crawl-ref/crawl-ref/jobs/40619753 15:40:42 I think you mean tukima's dance party 15:40:49 and i'm not particularly sure where to even start looking 15:41:11 i haven't been able to reproduce it locally, it seems to be very intermittent 15:41:16 tukima's rave 15:41:48 blade card should tukima's ball. 15:41:49 oh. here's a question 15:41:59 (at high power, alongside the cleave) 15:42:04 could we use the same code that we got rid of SPELL_NO_SPELL in mon-spll with 15:42:09 why not dance card 15:42:09 to get rid of AT_NO_ATK 15:42:11 in mon-data.h 15:42:13 ? 15:42:21 -!- Orphic has quit [Quit: Page closed] 15:42:27 !!! 15:42:30 doy: I know exactly what's causing that bug, but I don't have time to explain quite yet and I don't know how to fix it. 15:42:32 also allowing more than 4 attacks??? 15:42:39 Grunt: okay 15:43:00 doy: bother me again when I get home in ... two hours or so 15:43:04 well, i reported it here https://crawl.develz.org/mantis/view.php?id=9174 so i'll just assign it to you for now, and you can add a comment at some point, or something 15:43:12 okay. 15:46:49 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 15:49:16 -!- ackack has quit [Ping timeout: 265 seconds] 15:50:19 -!- teflonbiscuit has quit [Ping timeout: 246 seconds] 15:50:55 so hopefully once 9174 gets fixed, travis builds should be pretty reliable 15:51:31 -!- ackack has joined ##crawl-dev 15:52:14 this is a cool layout 15:52:27 -!- Earlo has quit [Remote host closed the connection] 15:52:33 -!- ElanMorin has quit [Quit: WeeChat 1.0.1] 15:53:37 -!- FlowRiser has quit [Ping timeout: 240 seconds] 15:53:50 wheals: currently there are exactly six monsters that have four attacks 15:53:52 if you were curious 15:54:26 ignacio, mnoleg, ... 15:55:10 -!- dtsund has joined ##crawl-dev 15:57:30 yellow draconian monk once I give them that horrific acid bite aux attack, 15:58:58 yeah I'm coming up with blanks what are the other four 15:59:10 the four serpent of hell variants 15:59:13 probably 15:59:15 (: 15:59:24 oh wait, i guess it's just dis 15:59:27 that has four 15:59:59 raven (02b) | Spd: 20 | HD: 6 | HP: 26-39 | AC/EV: 1/10 | Dam: 14, 11 | see invisible, fly | Res: 06magic(20), 08blind | XP: 261 | Sz: tiny | Int: animal. 15:59:59 %??raven 16:00:02 huh 16:00:08 that's still not a total of six! 16:00:22 that has 4 attacks in one normal move 16:00:58 cherub (12A) | Spd: 10 | HD: 9 | HP: 65-89 | AC/EV: 10/20 | Dam: 15, 8 | 08holy, 10weapons, 10items, 10doors, fighter, archer, see invisible, fly | Res: 06magic(100), 05fire, 10elec, 03poison, 04rot, 13neg+++, 08holy | XP: 738 | Sp: battlecry [11!AM] | Sz: Medium | Int: high. 16:00:58 %??cherub 16:01:21 -!- link_1081 has quit [Quit: Leaving.] 16:01:30 that has four attack verbs for one attack 16:02:15 -!- Krakhan has quit [Changing host] 16:02:16 -!- LexAckson has quit [Ping timeout: 258 seconds] 16:05:48 -!- _Jordan_ has quit [Quit: Leaving] 16:06:07 PleasingFungus: azure jelly, tentacle monstrosity, egolem, ignatio, dis serpent of hell, mnoleg <- quad attack monsters 16:06:24 sorry didn't count draconian weirdness 16:06:40 just searched mon-data.h for } }, 16:06:56 I said when 16:07:07 I will do all these horrible buffs after the cards 16:07:11 ahh 16:07:29 (yellow draconian monk, the scariest zot monster.) 16:07:39 death scarab (06B) | Spd: 30 | HD: 8 | HP: 21-37 | AC/EV: 7/14 | Dam: 3013(scarab) | 07undead, evil | Res: 06magic(60), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 755 | Sz: little | Int: insect. 16:07:39 %??death scarab 16:09:10 Grunt: what sa should i play 16:10:01 !rng @role 16:10:02 The RNG chooses: Necromancer. 16:10:09 are you insane 16:10:48 ugh 16:11:30 -!- scummos__ has quit [Ping timeout: 265 seconds] 16:11:32 %git :/construct 16:11:32 07|amethyst02 * 0.16-a0-2017-g9220efc: Constify and statically initialize a vector array 10(3 days ago, 1 file, 74+ 60-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9220efcf6927 16:13:25 -!- Ragdoll has quit [Quit: Leaving] 16:16:00 wheals: SaGl 16:16:04 too late 16:16:07 rip 16:16:18 !lm wheals experimental 16:16:19 47. [2014-11-11 22:15:59] wheals the Grave Robber (L5 SaNe of Xom) killed Jessica on turn 3268. (D:3) 16:16:23 good 16:17:10 xom 16:18:59 -!- Quarf has quit [Quit: Page closed] 16:19:10 right, how could I forget about tomb set when doing a no-conjurations zig 16:20:29 AF_SAP_MAGIC when 16:21:14 nah, I'll just buff crypt and tar more 16:21:54 %git :/a constructor 16:21:54 07wheals02 * 0.16-a0-1964-gca384b8: Give feature_def a constructor. 10(5 days ago, 4 files, 22+ 31-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ca384b8900a9 16:23:03 huh 16:23:24 it looks like the contribs makefile already tries to specify some dependencies between contribs 16:23:25 i think 9177 is caused by that 16:23:28 i wonder why that's not working 16:23:34 but i'm not sure how 16:26:09 -!- Krakhan has quit [Read error: Connection reset by peer] 16:30:02 -!- Blomdor has quit [Quit: Page closed] 16:30:58 -!- Krakhan has quit [Changing host] 16:32:18 my guess is that .PHONY targets can't use dependencies in that way, because what would that even mean 16:32:35 but it's possible i'm wrong about that 16:33:16 hmmmm, removing summon_any_demon removes some weird pan behaviour from pentagram but also makes the good gods not care about (repulsed anyway) demons 16:33:20 how does guilty stuff work 16:34:22 conducts? 16:34:34 -!- siepu has quit [Read error: Connection reset by peer] 16:34:42 naughty() 16:34:49 -!- Sgeo has quit [Ping timeout: 245 seconds] 16:37:15 -!- drke has quit [Ping timeout: 250 seconds] 16:37:32 -!- DrKe has joined ##crawl-dev 16:37:33 in terms of calling up the conduct for an mgen_data or the whole card or whateverrr 16:38:48 -!- CKyle has joined ##crawl-dev 16:41:22 !hs * Sa-- 16:41:23 No keyword 'Sa--' 16:42:13 !hs * crace=salamander 16:42:14 28. Banquo the Fencer (L14 SaBe of Trog), mangled by a spriggan rider (a +0 spear) on Lair:8 (minmay_lair_end_enchanted_forest) on 2014-11-11 14:36:59, with 59546 points after 25364 turns and 2:27:53. 16:45:39 -!- McOgre has quit [Client Quit] 16:53:49 crace, huh 16:53:53 clearly need ice salamanders 16:54:55 i also can't figure out why sdl2 is trying to build egl stuff 16:55:59 -!- CcS has quit [] 17:01:07 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 17:01:38 -!- ackack has quit [Ping timeout: 264 seconds] 17:06:17 -!- Crehl has quit [Quit: Killed by a kitten] 17:10:25 -!- Daekdroom has quit [Quit: Saindo] 17:11:55 -!- Lightli has joined ##crawl-dev 17:12:00 quick question 17:12:10 would have asked this earlier but my laptop suddenly broke and yeah 17:12:30 -!- ystael has quit [Ping timeout: 255 seconds] 17:12:59 anyways 17:13:06 How come corpse sacrifices for okawaru were removed? 17:13:17 Normally I wouldn't ask but the commit didn't give any reason 17:15:42 -!- gammafunk has joined ##crawl-dev 17:16:17 .crushed -tv 17:16:18 70. deathrats, XL20 DDBe, T:49223 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 17:16:36 -!- Monkaria has quit [Quit: Page closed] 17:17:10 gammafunk: How come corpse sacrifices for okawaru got removed 17:17:25 Lightli: I had to make room for the moon wizlab 17:17:32 sorry, the directory was just very full 17:18:08 that DDBe basically got hangedmaned by pleasuredromes 17:18:17 Oka took Sacrifice Corpse Sacrifice 17:18:44 (more seriously, what was the reason? The commit didn't say) 17:18:45 oka got confused, yeah 17:18:49 he's kind of senile 17:18:53 ?/OSCI 17:18:54 Matching terms (1): oscillating_fan; entries (2): butterfly[1] | okawaru[5] 17:19:02 ??oscillating_fan 17:19:02 okawaru[5/5]: < valrus> I AM OKAWARU, GOD OF COMBAT AND FIVE DOLLARS FOR THE OSCILLATING FAN IS MY FINAL OFFER 17:19:07 the actual reason: getting rid of corpse sacrifices in general 17:19:08 I love that it has its own entry 17:19:11 oh 17:19:13 for tedium mostly 17:19:30 and not adding all that much over killing piety 17:19:35 so that leaves Fedhas, Trog, and Lugonu 17:19:37 What's the plan with fedhas? Just leave that in? 17:19:52 Trog and Lucy are reasonably straightforward 17:20:12 do I need to start arguing about trog corpse sacrifice yet 17:20:28 uh, can you hold off for like 20 mins? 17:20:31 ok 17:20:37 I need to clean up my apt. a bit first 17:20:39 haha 17:21:23 but seriously I'm not advocating removing it, don't have strong opinions other than not letting reaverb break trog or lucy 17:21:40 ok 17:21:50 seems ok both ways to me, but I could certainly be wrong there 17:21:53 oh 17:21:59 don't forget makhleb corpse sacrifices 17:22:04 -!- Kalir has quit [Ping timeout: 265 seconds] 17:22:07 I did forget makhleb corpse sacrifices 17:22:19 his are honestly just like oka's but worse 17:22:33 they don't even have the neat connection to enemy difficulty 17:22:36 aren't his corpse sacrifices just trog's? 17:22:44 do you want to remove any or all corpse sacrifice? 17:22:51 And Lugonu's? 17:22:53 PleasingFungus, that is 17:23:07 trog has hunger issues sometimes because zerking (esp early on) 17:23:14 lugonu has an alternate sacrifice plan 17:23:37 clearly lugonu gets the old nemelex sacrifice system :v 17:23:45 send everything to the abyss!!! 17:23:56 hrm, what about los-wide sac for all those that we think should keep corpse sac? 17:23:56 plan is to desecrate altars 17:24:16 that's like 17:24:17 I know there are weird issues with that probably related to autotravel 17:24:17 trog 17:24:18 doesn't Fedhas do that already 17:24:19 and fedhas 17:24:39 I guess I'm probably fine with it for trog. wild and uncontrollable fire sounds like him 17:24:48 and fedhas does it already 17:24:59 so what about makhleb? 17:25:15 I think you can do exactly the same thing for makhleb as was done for oka 17:25:17 probably 17:25:20 yeah 17:27:58 -!- tcsc has quit [Quit: computer sleeping] 17:28:46 !lm PleasingFungus zig.exit 17:28:47 10. [2014-10-19 15:30:18] PleasingFungus the Ruinous (L27 KoCj of Vehumet) left a Ziggurat at level 6 on turn 61861. (Zig:6) 17:28:54 I'm on level 9 17:28:59 it got easier after I started using xxx 17:29:01 hrm 17:29:05 a second one? 17:29:08 no 17:29:12 !lm . 17:29:12 5675. [2014-11-11 20:11:59] PleasingFungus the Eclecticist (L21 HESu of Sif Muna) reached level 10 of a Ziggurat on turn 58722. (Zig:10) 17:29:17 oh I lied 17:29:17 ah right 17:29:17 -!- bonghitz has quit [Ping timeout: 240 seconds] 17:29:19 I'm on 10? 17:29:22 I don't remember doing that 17:29:24 heh 17:29:30 dcall and xxx? 17:29:33 or just the latter 17:29:35 the latter 17:29:37 plus random other shit 17:29:42 large abomination (04X) | Spd: 6-12 | HD: 11 | HP: 24-62 | AC/EV: 0/0 | Dam: 40 | 07undead, evil | Res: 06magic(100), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 336 | Sz: Big | Int: plant. 17:29:42 %??large abomination 17:29:46 ah, I'd recommend exiting soon all the same 17:29:51 yeah probably 17:29:54 and then zot I guess 17:29:56 or maybe slime 17:30:07 trj will be ez if you get dcall 17:30:12 -!- bonghitz_ has quit [Ping timeout: 250 seconds] 17:30:14 xxx alone is doable but significantly harder 17:30:17 I'll need to get some spell levels 17:30:21 depends on melee of course 17:30:23 dump some of my old summons I guess 17:30:26 shadow creatures maybe 17:30:30 no not in slime 17:30:31 it's bad 17:30:33 I've got fuck-all for melee 17:30:43 no I mean dump shadow creatures and (4 other spell levels??) 17:30:55 oh yeah I usually keep shadow c for pan 17:30:57 it's great there 17:31:00 it's just bad in slime 17:31:11 menag, of course, is always decent 17:31:15 haunt if you get necromut 17:31:17 !lm PleasingFungus -log 17:31:17 PleasingFungus, XL21 HESu, T:58722 (milestone) has no matching game. 17:31:21 oh right 17:31:23 &dump PleasingFungus 17:31:24 http://dobrazupa.org/morgue/PleasingFungus/PleasingFungus.txt 17:32:07 hrm, you have maybe a lot of SC 17:32:09 hm, dcall at 21% with wiz 17:32:13 not that it isn't good ofc 17:32:13 lots of HESu players apparently 17:32:25 remember the secret SC tech, using it to find what zig level you are on 17:32:26 it's kind of an injoke 17:32:42 archaeo keeps playing HEIE because of back when I did that 17:33:02 weird how lunacy is infectious 17:33:06 ya 17:33:28 could dump mana viper, I guess 17:33:29 wheals: how does that tech work again? 17:33:40 -!- bonghit__ has quit [Ping timeout: 265 seconds] 17:33:44 you cast the spell 17:34:03 yeah sgd will almost always give sinv 17:34:06 wheals: are there any problems with zigfigs, by the way 17:34:26 it will hit a merge conflict with item colour changes 17:34:26 oh SC = shadow creatures, thoughts you meant "spellcasting" 17:34:34 ugh 17:35:00 is that the figurine idea? 17:35:06 yes 17:35:09 use it to make another zig? 17:35:40 finally, Trowel returns! 17:35:43 just a bit harder to get 17:35:49 just slightly 17:36:51 hey the morgue map dump uses unicode chars now 17:36:53 looks nice 17:37:06 maybe it always did, just defaults didn't use, but the walls... 17:37:15 ah that seems to respect rc settings? 17:37:29 it would also be cool if you could use the zig inside the zig you found it in, but that's impossible code-wise 17:37:32 or those are permarock maybe 17:37:34 -!- Pacra has joined ##crawl-dev 17:38:07 have to dump out your loot! 17:38:48 wheals: hrm, in wiz mode you used to be able to enter portals by making a portal, which did work when you were in a zig 17:38:58 not if they were zig ones 17:39:08 I seem to recall that working but 17:39:34 i removed the restriction to see what would happen and got lots of mgrd corruption messages (on non-bennu floors even) 17:39:38 pretty darn sure I entered a zig from withing a zig but maybe I'm wrong 17:40:11 oh, right, doesn't the zig completion checker see if you leave the zig from zig:27 17:40:48 I don't mind no zigs inside zigs with that needing to be a discrete thing 17:41:20 oh yeah 17:45:52 !learm del felid_reason[6] 17:45:56 !learn del felid_reason[6] 17:45:57 That's easy, felid_reason doesn't even exist! 17:46:01 !learn del felid_reasons[6] 17:46:01 Deleted felid reasons[6/7]: JUMP! 17:46:29 -!- Lasty has joined ##crawl-dev 17:47:10 ??felid_reasons[$] 17:47:10 felid reasons[6/6]: 151917 | Zot:1 | HP: 1/135 [black draconian monk/ silver dart (67)] 17:47:47 darts are also removed 17:47:54 good ranged, wonder if the felid was in bladehands 17:48:04 does bladehands give you silver vuln? 17:48:21 -!- GiantOwl is now known as Kalir 17:48:21 -!- Kalir has quit [Changing host] 17:48:28 wheals: but not black drac monks! 17:49:01 -!- link_108 has joined ##crawl-dev 17:49:02 which happen to be like the top drac killer 17:49:02 I think basically due to moths of wrath 17:49:15 surely should be grey 17:49:43 when can I give yellow monster dracs acid bites and green dracs poisonous tailslaps, by the way 17:50:23 aren't the former pretty nasty already 17:50:31 (yes) 17:50:38 -!- reaverb has joined ##crawl-dev 17:51:02 (poisonous clouds are probably better than fire clouds from red dracs, too >_>) 17:51:41 better in terms of damage if you don't have rpois, i assume you mean 17:52:07 you don't resist poisonous clouds with ac! 17:52:32 well the flame breath does reasonably well due to the cloud at the target 17:52:43 fr red dracs use . 17:53:01 players tend to have rF of course, but it's def. made me have to reposition in zot 17:53:27 junior callers 17:53:47 -!- mong has quit [Quit: WeeChat 1.0.1] 17:54:31 callers don't summon fire crabs 17:55:05 fr 17:55:25 maybe theTower is insinuating about my summoning, but of course I don't spend any time at all as a summoner in zot 17:55:43 theTower: green dracs have had poison tails since players got it 17:56:03 only time I spend is in hall of zot where red dracs basically don't exist (or maybe that cursed lemuel vault) 17:56:24 -!- weezeface has quit [Remote host closed the connection] 17:56:35 ... 17:56:38 green draconian (03d) | Spd: 10 | HD: 14 | HP: 84-112 | AC/EV: 9/10 | Dam: 20, 1508(poison:28-56) | 10weapons, 10items, 10doors, cold-blooded | Res: 06magic(40), 03poison | Chunks: 09poison | XP: 1332 | Sp: poisonous cloud (3d9) [11!AM, 06!sil, 08breath] | Sz: Medium | Int: high. 17:56:38 %??green draconian 17:56:46 how did I remember otherwise, huh 17:56:59 was even clearing out zot without rPois yesterday 17:57:51 the pcloud is also good at poisoning other dracs 17:57:58 cloud nerfs help there a little, at least 17:58:10 red draconian (04d) | Spd: 10 | HD: 14 | HP: 84-112 | AC/EV: 9/10 | Dam: 20 | 10weapons, 10items, 10doors, cold-blooded | Res: 06magic(40), 05fire | XP: 1237 | Sp: searing breath (3d18) [11!AM, 06!sil, 08breath] | Sz: Medium | Int: high. 17:58:10 %??red draconian 18:01:46 -!- weezeface has quit [Ping timeout: 265 seconds] 18:02:10 !apt de 18:02:11 DE: Fighting: -2*, Short: 0, Long: -1, Axes: -2, Maces: -3*, Polearms: -3*, Staves: 0, Slings: -2, Bows: 1, Xbows: -1, Throw: 1, Armour: -2, Dodge: 2, Stealth: 3, Shields: -2, UC: -2*, Splcast: 3!, Conj: 1, Hexes: 3, Charms: 4!, Summ: 1, Nec: 2!, Tloc: 1, Tmut: 1, Fire: 1, Ice: 1, Air: 0, Earth: 1, Poison: 1, Inv: 1, Evo: 2, Exp: -1, HP: -2, MP: 3! 18:02:46 !send certain death doy 18:02:46 Sending doy to certain death. 18:03:15 -!- weezeface has quit [Remote host closed the connection] 18:03:45 what did i do now 18:04:02 did he break the build?! 18:04:02 -!- edlothiol has quit [Ping timeout: 264 seconds] 18:04:21 doy: I'm back home and I'm going to explain the big_octagon issue in a second (probably on mantis so that we have a record of it) 18:04:45 alright, sounds good 18:04:55 i'm about to head out for the evening, so mantis is probably best regardless 18:04:57 (: 18:05:01 Okay. 18:05:10 (good, gives me time to tinker more with Android in the meantime) 18:05:26 ??sdl2[2 18:05:26 sdl2[2/2]: Android: shrink screen on screen keyboard display; stack traces?; watch for more crashes 18:05:55 !learn edit sdl2[2] s/$/ (possibly map-related)/ 18:05:56 sdl2[2/2]: Android: shrink screen on screen keyboard display; stack traces?; watch for more crashes (possibly map-related) 18:06:26 hi mantis are you going to let me in 18:08:23 -!- weezeface has quit [Ping timeout: 258 seconds] 18:08:55 -!- elmdor has quit [Ping timeout: 246 seconds] 18:10:15 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:13:36 .echo Mantis and I have decided you have become too powerful, Grunt. Your reign has come to an end. 18:13:36 Mantis and I have decided you have become too powerful, Grunt. Your reign has come to an end. 18:14:02 !banish Sequell 18:14:02 Grunt casts a spell. Sequell is devoured by a tear in reality! 18:15:11 -!- link_108 has quit [Quit: Leaving.] 18:15:16 et tu Brutell 18:15:26 mantis seems to work for me, so either the problem is local or was temporary and is done. 18:15:26 reaverb: You have 1 message. Use !messages to read it. 18:16:08 -!- link_108 has joined ##crawl-dev 18:16:52 hm 18:16:54 actually 18:16:59 I think the problem isn't what I think it is 18:17:06 because these functions don't act the way I remembered them acting 18:22:58 -!- Rotations has quit [Quit: Page closed] 18:25:02 03Lasty02 07* 0.16-a0-2078-gcd9f2a6: Fix a Sacrifice Hand typo (nicholas982) 10(19 minutes ago, 2 files, 7+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cd9f2a6681fd 18:26:46 theTower: Remeber your "make a custom zombie list for D that is nothing but fast zombies" idea? Here's a preliminary patch: 18:26:47 https://bpaste.net/show/5a92032faec7 18:27:21 huh, shorter than I thought 18:27:47 It could possibly draw from monsters which don't normally spawn in D. 18:28:00 but that seems a little inelegant. 18:28:53 ??sdl2[2 18:28:53 sdl2[2/2]: Android: shrink screen on screen keyboard display; stack traces?; watch for more crashes (possibly map-related) 18:29:03 !learn edit sdl2[2] s/shrink.*stack/stack/ 18:29:03 sdl2[2/2]: Android: stack traces?; watch for more crashes (possibly map-related) 18:29:18 03Grunt02 07[sdl2] * 0.16-a0-2004-gde8ae94: Don't request a fullscreen Android window. 10(62 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=de8ae94b69f5 18:30:06 I left off a couple really weak ones like adder zombies, they could be possibly added back. 18:30:21 Grunt: did the redraw w/ resizing get fixed? 18:30:26 ??sdl 18:30:26 I don't have a page labeled sdl in my learndb. Did you mean: sbl, sda, sdl2, sil, !sil. 18:30:30 ah that's a general issue 18:30:33 ??sdl2 18:30:33 sdl2[1/2]: TODO: map keycodes better, refactor WME_ framework to line up with SDL2's framework 18:30:39 oh guess itdid 18:30:49 hey, someone commit my tiny patch already! https://crawl.develz.org/mantis/view.php?id=9097 18:30:57 I guess I should build it again 18:31:11 -!- mizu_no_oto has quit [Read error: Connection reset by peer] 18:31:29 gammafunk: not yet 18:31:35 ok 18:31:44 !learn edit sdl2[1] s/TODO:/TODO: fix redraw on resizing, / 18:31:45 sdl2[1/2]: TODO: fix redraw on resizing, map keycodes better, refactor WME_ framework to line up with SDL2's framework 18:32:16 -!- stanzill has quit [Quit: schnarchimus] 18:32:28 !learn edit sdl2[2] s/ /don't double keys entered when SDL_TEXTINPUT is enabled (only use SDL_KEYDOWN for modifiers?),/ 18:32:29 No change: regex ` ` does not match `Android: stack traces?; watch for more crashes (possibly map-related)` 18:32:31 fr: a sequell tag for tiles browser 18:32:57 *browser version 18:32:58 !learn edit sdl2[2] s/ map/don't double keys entered when SDL_TEXTINPUT is enabled (only use SDL_KEYDOWN for modifiers?), map/ 18:32:58 sdl2[2/2]: Android: stack traces?; watch for more crashes (possiblydon't double keys entered when SDL_TEXTINPUT is enabled (only use SDL_KEYDOWN for modifiers?), map-related) 18:33:02 er 18:33:14 soldier ants aren't fast, you know 18:33:15 !learn set sdl[2] Android: stack traces?; watch for more crashes (possibly map-related) 18:33:15 sdl[1/1]: Android: stack traces?; watch for more crashes (possibly map-related) 18:33:19 er 18:33:22 great 18:33:22 rip 18:33:36 !learn mv sdl[2] sdl2[2] 18:33:36 I don't have a page labeled sdl[2] in my learndb. 18:33:39 !learn mv sdl[1] sdl2[2] 18:33:40 sdl[1] -> sdl2[2/3]: Android: stack traces?; watch for more crashes (possibly map-related) 18:33:42 !learn del sdl2[3] 18:33:43 Deleted sdl2[3/3]: Android: stack traces?; watch for more crashes (possiblydon't double keys entered when SDL_TEXTINPUT is enabled (only use SDL_KEYDOWN for modifiers?), map-related) 18:33:50 !learn edit sdl2[1] s/ /don't double keys entered when SDL_TEXTINPUT is enabled (only use SDL_KEYDOWN for modifiers?),/ 18:33:50 sdl2[1/2]: TODO: fix redraw on resizing,don't double keys entered when SDL_TEXTINPUT is enabled (only use SDL_KEYDOWN for modifiers?),map keycodes better, refactor WME_ framework to line up with SDL2's framework 18:33:58 !learn edit sdl2[1] s/,m/, m/ 18:33:58 theTower: oops, I didn't :D 18:33:58 sdl2[1/2]: TODO: fix redraw on resizing,don't double keys entered when SDL_TEXTINPUT is enabled (only use SDL_KEYDOWN for modifiers?), map keycodes better, refactor WME_ framework to line up with SDL2's framework 18:34:00 there 18:34:06 !learn edit sdl2[1] s/,d/, d/ 18:34:06 I'll fix that. 18:34:07 sdl2[1/2]: TODO: fix redraw on resizing, don't double keys entered when SDL_TEXTINPUT is enabled (only use SDL_KEYDOWN for modifiers?), map keycodes better, refactor WME_ framework to line up with SDL2's framework 18:34:08 *there* 18:34:27 -!- ackack has joined ##crawl-dev 18:34:49 -!- bonghitz has quit [Ping timeout: 272 seconds] 18:36:02 Grunt: did you mean sdl2 there? 18:36:18 due to vaults or ood placement or whatever you probably want some early-floor bats and geckos and jackals in the absent 1-3 range 18:36:27 !learn mv sdl[1] sdl2[2] 18:36:27 I don't have a page labeled sdl[1] in my learndb. 18:36:57 silly lag 18:36:59 So I guess I'll push that zombie patch with soldier ants removed? 18:37:30 soldier ant (16a) | Spd: 10 | HD: 6 | HP: 22-43 | AC/EV: 8/10 | Dam: 1408(poison:12-24) | Res: 06magic(20) | Vul: 09poison | Chunks: 09poison | XP: 155 | Sz: Medium | Int: insect. 18:37:30 %??soldier_ant 18:37:36 could add frogs 18:37:44 in the ood range there are wolf spiders, redbacks, harpies, 18:37:50 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 18:37:50 yeah giant frog is conspiciously asbent 18:38:01 gammafunk: I already fixed it 18:38:08 !haste gammafunk 18:38:09 Grunt: yeah it was lag on my end 18:38:27 don't haste me, haste my internet provider 18:38:33 although it might be my silly wifi 18:38:34 wolf spider, redback, harpy, and red wasp 18:40:16 frogs are in. 18:40:50 (by which I mean I added giant frogs there) 18:41:39 Zombies currently only spawn D:5-11 as of f7beed7a6 , that could be changed back to D:5-16 18:41:56 probably 18:42:24 I'd like some more finesse in later zombie spawns by cutting off those earlier ones and using those previously mentioned guest oods 18:42:39 since zombies always try for oods anyway, too 18:42:54 I guess I can just alter things later 18:43:57 theTower: "probably" means "probably the zombie spawn range should be changed back to D:5-16" correct? 18:44:04 Yes. 18:44:12 (I'll add the wolf spider, redback, harpy, etc.) 18:44:20 mm. 18:46:00 Grunt: join implojin's game on cszo right now 18:46:04 and spook dck real good 18:47:44 -!- Siegurt has quit [Quit: Leaving.] 18:47:59 -!- hauzer has quit [Read error: Connection reset by peer] 18:48:07 Oh, does anybody know how the "zombies always try for OOD" thing works? I was writing this list assuming they were being used directly. 18:48:24 yisss 18:48:25 I think it's just a few floors down 18:52:02 -!- debo has quit [Ping timeout: 264 seconds] 18:52:54 -!- link_1081 has joined ##crawl-dev 18:52:59 -!- alefury has quit [] 18:53:02 -!- link_108 has quit [Read error: Connection reset by peer] 18:58:05 -!- _Jordan_ has quit [Quit: Leaving] 19:01:47 ??sdl2 19:01:47 sdl2[1/2]: TODO: fix redraw on resizing, don't double keys entered when SDL_TEXTINPUT is enabled (only use SDL_KEYDOWN for modifiers?), map keycodes better, refactor WME_ framework to line up with SDL2's framework 19:02:01 !learn edit sdl2 s/don't.*, map/map/ 19:02:01 Use: !learn edit sdl2[NUM] s/// 19:02:05 !learn edit sdl2[1] s/don't.*, map/map/ 19:02:05 sdl2[1/2]: TODO: fix redraw on resizing, map keycodes better, refactor WME_ framework to line up with SDL2's framework 19:02:22 ...not really relevant because it doesn't seem to be misbehaving on Android any longer?? 19:02:25 v0v 19:03:10 -!- Zooty has quit [Ping timeout: 246 seconds] 19:06:47 Sif Muna whispers: Become XTAHUA! 19:06:49 good gammafunk 19:07:34 rip 19:07:49 !lg . 19:07:50 2367. gammafunk the Summoner (L10 HESu of Sif Muna), quit the game in a Labyrinth on 2014-11-12 01:07:30, with 6465 points after 7068 turns and 0:58:25. 19:08:33 !lg . -log 19:08:33 2367. gammafunk, XL10 HESu, T:7068: http://dobrazupa.org/morgue/gammafunk/morgue-gammafunk-20141112-010730.txt 19:09:01 gammafunk: you were an ugly thing for a bit and it was ETC_RANDOM in tiles 19:09:03 gammafunk: it was glorious 19:09:47 Grunt: yeah I purposefully do that 19:09:47 change tile every turn 19:09:56 bad lab to enter at 6.5k 19:10:04 it's like how notcluie includes acidrobin 19:10:11 really shouldn't have, was just hoping I'd get a fast one, but it was the opposite of that 19:10:48 What A Horrible Lab To Not Have A Dig Wand 19:13:17 -!- ahahaha has quit [Quit: Page closed] 19:14:13 -!- gammafunk has quit [Remote host closed the connection] 19:14:27 -!- gammafunk has joined ##crawl-dev 19:14:47 The morning minotaur has vanquished the horrible lab? 19:15:00 glad you got the reference <3 19:17:48 -!- weezeface has quit [Remote host closed the connection] 19:19:00 Man, that was a weird game. 19:19:07 !lg Lasty 19:19:08 212. Lasty the Warrior (L27 HuFE of Gozag), escaped with the Orb and 4 runes on 2014-11-09 22:25:14, with 1827744 points after 108883 turns and 6:40:52. 19:19:17 ? 19:19:18 I meant the one you were referencing :p 19:19:21 oh 19:19:22 rip 19:19:31 What a horrible channel to make a reference. 19:19:35 I played it on emulator in college out of nostalgia 19:19:46 and it doesn't hold up well 19:19:52 ??nostalgia[3 19:19:52 nostalgia[3/4]: Nostalgia is a feeling that one should shake off, not wallow in. 19:20:43 what game are y'all talking about? 19:21:00 yeah it's not regardes as the best game in the series by most 19:21:33 !seen elliptic 19:21:34 I last saw elliptic at Sun Nov 9 20:22:17 2014 UTC (2d 4h 59m 16s ago) quitting, saying 'Quit: Leaving'. 19:21:39 !seen hyperbolic 19:21:39 I last saw hyperbolic at Tue Nov 11 03:50:13 2014 UTC (21h 31m 26s ago) quitting, saying 'Quit: Bye'. 19:21:54 I liked symphony just because it was expansive and had amazing production, but the game was all sorts of broken 19:22:21 and how could we forget the incredible dialogue and voice acting 19:22:36 Refined zombie patch: https://bpaste.net/show/194da5fd100b 19:22:38 * gammafunk flees before Grunt makes a SOTN reference 19:22:48 Die, gammafunk! You don't belong in this channel. 19:22:54 A very...very..*refined* zombie 19:23:03 The spiders at the end could be tweaked a bit more and other zombies spawns drop off sooner, but I'm not doing that tonight. 19:23:42 hrm, don't hounds themselves place before d:4? 19:23:49 Lasty: did you ever play Myth 3? 19:23:49 -!- Orphic has quit [Ping timeout: 246 seconds] 19:24:11 gammafunks: A) hounds don't place before D:4 B) zombies try for OOD stuff. 19:24:25 I've seen wyre zombies spawn in D:5 under this patch. 19:24:30 weird, couldn't sworn I've seen a d:3 hound 19:24:42 Maybe the D:3 hounds was OOD. 19:24:47 *could've 19:24:53 bh yeah, but it just made me sad 19:24:56 !lg * recent killer=hound s=place 19:24:56 2286 games for * (recent killer=hound): 942x D:4, 406x D:3, 389x D:2, 249x D:5, 94x D:6, 79x D:1, 46x D:7, 21x D:8, 18x D:9, 10x Temple, 8x D:10, 5x Lair:1, 5x D:11, 3x Lair:2, 3x Lair:6, 2x D:12, 2x Lair:3, 2x Lair:7, D:14, Lair:8 19:24:56 yeah I'm thinking of them as being not terribly uncommon but 19:25:00 maybe it was d:4 on 19:25:01 I wanted it to be shiny myth 2 19:25:15 Lasty: yeah. they really cocked it up 19:25:26 yeah { 4, 14, 825, SEMI, MONS_HOUND }, 19:25:27 looks like d:2 they can start appearing 19:25:27 indeed 19:25:34 -!- scummos__ has quit [Ping timeout: 244 seconds] 19:25:36 gammafunk: god, I loved symphony 19:25:47 I was late to it, but so good 19:25:49 yeah it's ood, like he said 19:26:20 Lasty: yeah, the gameplay was very smooth, it's sad that the game is so easilly broken, but aside from that a very complete game 19:26:52 yeah, but if you play it through one time w/o spoilers . . . 19:26:58 right 19:27:11 eh? 19:27:16 those first few boss fights were pretty hard 19:27:23 Figuring out the life drain spell early is hilarious 19:27:37 is that "Soul Steal!!!" 19:27:37 * wheals is looking for this game online but can only find a recent one 19:27:52 one of the many great SOTN voice bits 19:27:53 yeah, that 19:28:02 lol 19:28:11 oh 19:28:19 hm I finally have a use for the ridiculous amount of RAM I put in this computer when I built it 19:28:23 !blame gammafunk 19:28:24 I pronounce gammafunk... Guilty! 19:28:27 i see, maybe 19:28:34 -!- Fhqwhgads_ has quit [Read error: Connection reset by peer] 19:28:36 they are talking about castlevaniaRL 19:28:46 wheals: castlevania, symphony of the night 19:29:04 sorry, i don't play video games 19:29:07 waste of time 19:29:13 !hellfire wheals 19:29:13 * Sequell ends wheals in hellfire! You hear a strangely unpleasant explosion. 19:29:53 Grunt: how much ram and what's the use 19:30:06 nonethousand: 16GiB 19:30:08 nonethousand: I am 19:30:09 -!- Crehl has quit [Ping timeout: 265 seconds] 19:30:10 virtualising 19:30:12 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 19:30:18 no more wine? 19:30:31 oh I still drink plenty of that 19:30:32 <_< >_> 19:30:32 oh neat 19:30:33 or is it for android or something 19:30:40 I tried to use a VM on by 2GB mac and that worked as well as you would expect. 19:31:04 !doubleburger nonethousand 19:31:26 I use virtualbox ok with 2gb since I have 6gb, but if I try to compile crawl in the host os while a guest machine is running 19:31:32 it's MEGASWAP 19:31:45 I told this machine to use 8GiB 19:31:47 <3 19:31:47 and also MEGAFROZENDESKTOP 19:32:11 geeze grunt whas is this instance for 19:32:12 I'm going to see if I can somehow get an OS X running in VirtualBox 19:32:14 too 19:32:22 gammafunk: it is a complement to the wine drinking 19:32:26 ok 19:32:38 (I've done older OS X in VirtualBox) 19:32:47 (my old computer could not handle it very well though) 19:33:11 not sure how well yosemite would run with only 2gb even if I had an install dvd 19:33:14 Grunt: why...? 19:33:25 bh: comprehensive SDL2 testing 19:33:26 <3 19:33:53 Grunt: want me to test something for you? 19:34:05 v0v 19:34:26 bh: if you want you can try building the current sdl2 on whatever platforms and seeing how it runs 19:34:29 oh that reminds me 19:34:40 gammafunk: Aren't yosemite etc. going through the app store? or was that just mavericks? 19:34:41 I should poke travis into installing EGL libs 19:35:09 Grunt: sdl2 branch? 19:35:14 bh: yar 19:35:34 -!- bonghitz has quit [Ping timeout: 256 seconds] 19:35:34 well yeah I think they are, but I don't have a way to install an os x instance 19:35:41 %git sdl2 19:35:41 07Grunt02 * 0.16-a0-2004-gde8ae94: Don't request a fullscreen Android window. 10(67 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=de8ae94b69f5 19:35:59 mostly Grunt but others have pitched in 19:36:42 is there any reason not to merge it at this point? 19:37:02 There are still some residual bugs, like the window resize thing. 19:37:11 Also I want to get Android builds to build a bit more cleanly :) 19:37:22 Has sdl2 been testing on all the major OSs? 19:37:36 (I should probably try to compile that so I'm not blind-sided like with c++11 <_< >_>) 19:38:26 03Grunt02 07[sdl2] * 0.16-a0-2005-g36526ae: Travis: Make sure EGL headers are available for BUILD_ALL. 10(2 minutes ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=36526aeb0528 19:38:28 Grunt: building 19:38:49 yeah it's building on linux, os x (10.10 tested, maybe also 10.9), mingw 19:38:57 and seems to work fine in actual windows 19:39:41 crawl-ref/crawl-ref#343 (sdl2 - 36526ae : Steve Melenchuk): The build was broken. 19:39:58 !break wheals 19:40:08 -!- wheals is now known as wheals-ci 19:40:14 -!- WalkerBoh has quit [Remote host closed the connection] 19:41:34 The 'sdl2' directory exists, but the Makefile is missing! 19:41:46 bh: git submodule init && git submodule update 19:41:47 :) 19:42:09 -!- Siegurt has quit [Quit: Leaving.] 19:43:11 git submodule update --init 19:44:06 or does that first one work in newer git 19:44:17 ./SDL_image.h:27:10: fatal error: 'SDL.h' file not found 19:44:29 r i p 19:44:31 oh those are different 19:44:41 bh: NO_PKGCONFIG=y 19:44:43 in your make 19:44:55 and also the SDL contrib thing 19:45:11 -!- Crehl_ has quit [Quit: Killed by a kitten] 19:45:21 oh and there might be this weird build order problem 19:45:50 building 19:47:57 * Grunt grunts. 19:48:58 'wiz-dump' heh heh 19:49:29 god, WebTiles humor 19:50:07 Cannot find data file 'floor.png' anywhere, aborting 19:51:00 -!- tabstorm has quit [Ping timeout: 265 seconds] 19:51:01 what 19:51:01 rip 19:51:59 bh: what did tilegen say 19:52:04 during that part of the make 19:52:09 maybe try just running the make again 19:52:31 * Grunt shivers with cold. 19:53:43 !hellfire Grunt 19:53:44 * Sequell ends Grunt in hellfire! You hear a strangely unpleasant explosion. 19:53:46 libpng warning: iCCP: known incorrect sRGB profile 19:53:48 nice and toasty now? 19:53:54 bh: i get that all the time 19:54:07 (Yes, I think "toast" is an appropriate description.) 19:54:16 bh: someone updated libpng! 19:54:24 !source dat/descript/spells.txt 19:54:24 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/descript/spells.txt;hb=HEAD 19:54:30 !source dat/descript/quotes.txt 19:54:30 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/descript/quotes.txt;hb=HEAD 19:54:30 johnnyzero: hi....... 19:54:45 how many known incorrect sRGB profile warnings can you collect?! 19:54:58 oh, we just have the one jaya ballard quote :( 19:55:07 only one? 19:55:08 rip 19:55:09 :( 19:55:25 FR give every fire spell one 19:55:29 repeats allowed if necessary 19:55:52 bh: what are your make arguments? 19:57:00 make debug-lite -j2 TILES=y 19:57:20 bh: wait, is this linux? 19:57:30 -!- tabstorm has joined ##crawl-dev 19:57:31 osx 19:57:41 yeah you need the OS X arguments 19:58:18 Yeah, apple_gcc=yes etc. 19:58:19 make APPLE_GCC=y NO_PKGCONFIG=y CONTRIB_SDL=y TILES=y -j2 19:58:28 bh: try make clean and then that 19:58:30 (sdl2 is for tiles, yes?) 19:59:10 yes 20:00:21 Grunt: i think someone would have to process all those pngs once to fix the color profile warnings (i think some older versions of photoshop would write bad color profiles to pngs) 20:00:50 * bh rebuilds 20:00:53 gammafunk: I think s/CONTRIB_SDL/BUILD_SDL/ 20:01:02 bh: ^ 20:01:57 Grunt: was that changed recently? 20:02:12 <|amethyst> How do we feel about range-based for loops? 20:02:41 Grunt: I am getting the same SDL.h error for SDL_image build 20:03:14 -!- mizu_no_oto has quit [Read error: Connection reset by peer] 20:03:15 maybe BUILD_ALL 20:03:38 Grunt: running the make again seems to fix it, like there's a build order problem 20:04:00 since the needed header isn't getting put in contrib/install 20:04:05 h m m m m m m m m m m 20:04:13 johnnyzero: I'm getting libpng warning: Malformed iTXt chunk 20:04:25 nope, fails 20:04:26 for some images, although they seem to display fine 20:04:27 gammafunk: OH 20:04:34 -!- PolkaDot has quit [Read error: No route to host] 20:04:38 bh: fails how, the SDL header? 20:04:39 bwahahahahahaha 20:04:50 gammafunk: yeah, the warnings are much more aggressive in newer libpngs 20:05:15 gammafunk: can't find floor.png 20:05:16 crawl's contrib was 1.2.x until recently, right? 20:05:22 johnnyzero: 1.4.0 actually 20:05:28 gammafunk: 20:05:34 03Grunt02 07[sdl2] * 0.16-a0-2006-g8f85e76: Update contrib/Makefile to make sure sdl2 builds before sdl2-image. 10(46 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8f85e766c23f 20:05:40 bh: 20:05:40 Grunt: 20:05:43 gammafunk: 20:05:43 ^ 20:05:49 I cannot believe I missed that :) 20:06:05 yeah I figured it was something like that :) 20:06:23 <|amethyst> no one has any preference about range-based for loops? 20:06:23 oh 20:06:23 heh 20:06:23 yeah 20:06:24 Grunt: ahh, i guess more warnings was a 1.5.x change then -- i know te4 has the same issue 20:06:28 not like *that* exactly 20:06:38 |amethyst: hold on 20:06:42 but te4 gets *really* spammy with the warnings :/ 20:06:44 I want to ask an expert 20:06:51 |amethyst: what do you think about range-based loops? 20:06:58 <|amethyst> Let me show you 20:07:16 03|amethyst02 07* 0.16-a0-2079-g5b6c959: Use range-based for. 10(8 minutes ago, 72 files, 635+ 843-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5b6c959d4aa6 20:07:29 |amethyst: this looks 20:07:30 !glasses 20:07:30 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 20:07:31 formidable 20:07:35 dang 20:07:46 i was first 20:08:07 <|amethyst> as I mention in the commit message, several of these should probably be de-autoed 20:08:16 so clearly, i taught |amethyst about this feature, 20:08:24 -!- weezeface has quit [Remote host closed the connection] 20:08:28 <|amethyst> auto instead of blah::const_iterator is good, auto instead of coord_def or string maybe not so much 20:08:43 <3 range based loops 20:08:53 sounds like we have some 20:08:55 free range code 20:08:55 now 20:08:57 |amethyst: I need to think through all the cases to figure out if tile flips make sense 20:09:02 !flip bh 20:09:08 * bh is now known as hb 20:09:11 depending on the set of domino mutations you have, you could end up with orphan tiles that you can never place 20:09:17 or possible yq 20:09:20 <_< 20:09:28 rip feeling like I'm Mr. Fancy OO when writing loops with iterators 20:09:29 quoth the raven: Cannot find data file 'floor.png' anywhere, aborting 20:09:47 bh: you haven't told me what the tilegen build section 20:09:48 reports 20:09:51 <|amethyst> bh: it's also worth noting that, without rotation, the NS and EW colours are actually disjoint 20:10:10 <|amethyst> bh: that is, there is no reason for north{1} and east{1} to mean the same thing if there is no rotation 20:10:19 in the make output that talks about tilegen and (usually) makes floor.png 20:10:20 -!- mizu_no_oto has quit [Client Quit] 20:10:30 along with the others, what happens bh? 20:11:07 Grunt: that missed sdl -> sdl2 was always there, wasn't it? 20:11:08 |amethyst: yeah, that's why in the cohen_set I used different colors for n/s and e/w 20:11:24 bh: hm 20:11:33 bh: can you try using a DESTDIR and make install 20:11:34 I must have just missed that since I was fixing missing stuff and rerunning the make a lot already 20:11:45 gammafunk: I'll make clean and give you everything 20:11:53 bh: I may have adjusted the makefile in such a fashion that it does not actually build tiles files unless you're installing them somewhere 20:12:06 Grunt: I don't think so 20:12:35 fearitself (L20 DEEn) ERROR in 'spl-util.cc' at line 875: ASSERT failed: spell of 1600938612 out of range 0 (0) .. NUM_SPELLS (322) (Depths:2) 20:12:46 that's a big spell. 20:12:46 all I did was 20:12:50 make APPLE_GCC=y NO_PKGCONFIG=y BUILD_SDL=y TILES=y -j5 20:12:55 and crawl built just fine 20:13:18 <|amethyst> !crashlog fearitself 20:13:18 nasty looking bug 20:13:19 3. fearitself, XL20 DEEn, T:60800 (milestone): http://dobrazupa.org/morgue/fearitself/crash-fearitself-20141112-021224.txt 20:13:37 <|amethyst> describing a monster's spells 20:13:40 322 spells in crawl, sheesh 20:13:41 -!- weezeface has quit [Ping timeout: 264 seconds] 20:14:24 probably I sound like a broken record but: crawl is too big. 20:14:30 <|amethyst> spriggan berserker 20:14:38 bh: big in what way? 20:14:47 (I haven't heard you mention this before) 20:14:50 reaverb: along all dimensions. Too many levels, for starters 20:15:03 yeah I could see cutting some levels. 20:15:12 Do we really need four floors or orc, three elf, eight lair, ten lair branches, and so on 20:15:34 i think it's hard to cut crawl much more without changing the feel of the game quite a bit 20:15:43 the amazing thing is that we've cut around 20 levels in dcss 20:16:53 7 D, 4 hive, 4 elf, 3 V, 3 L, 2 C 20:16:56 -!- travis-ci has joined ##crawl-dev 20:16:56 crawl-ref/crawl-ref#359 (sdl2 - 36526ae : Steve Melenchuk): The build failed. 20:16:56 Change view : https://github.com/crawl-ref/crawl-ref/compare/de8ae94b69f5...36526aeb0528 20:16:56 Build details : http://travis-ci.org/crawl-ref/crawl-ref/builds/40730064 20:16:56 -!- travis-ci has left ##crawl-dev 20:17:11 Grunt: hah! 20:17:14 i told you so! 20:17:19 ackack: I don't nobody would notice a level of L or D going missing <_< >_> 20:17:31 reaverb: one level isn't "much more" 20:17:39 but if you trim a few more levels, yeah i think it would be pretty noticeable 20:17:49 -!- Basil has quit [Ping timeout: 255 seconds] 20:17:49 http://pastebin.com/39eUv4pN (of course, I forgot to run make install) 20:17:58 Hehe, I guess. "differant" doesn't mean "bad" though. 20:18:07 wheals-ci: failure :( 20:18:08 !deprecate bh 20:18:14 hey 20:18:19 don't forget five levels of forest :v 20:18:21 crawl should have more dangerous encounters. 20:18:40 i think crawl has plenty of dangerous encounters, do you mean you want a greater density of them? 20:18:51 maybe he means new ones 20:18:52 ackack: every counter should be dangerous 20:18:55 encounter 20:19:07 i really disagree with that 20:19:14 ??torpid snail 20:19:14 I don't have a page labeled torpid_snail in my learndb. 20:19:16 Yeah, it I was going to shorten the game I would try to make it have as many dangerous encounters, just w/more density. 20:19:20 s/it/if/ 20:19:21 <|amethyst> D:2 is full of sigmunds 20:19:23 ??torpedo snail 20:19:23 I don't have a page labeled torpedo_snail in my learndb. 20:19:29 i can imagine games that played like that that are good but that's just so far from what dcss is that it seems weird to try to make it like that 20:19:31 dungeon brogue: stone soup 20:19:41 ??snail 20:19:42 I don't have a page labeled snail in my learndb. 20:19:44 rip snails 20:19:55 ackack: What defition of "dangerous" are you working off of? 20:19:55 ??torque snail 20:19:55 I don't have a page labeled torque_snail in my learndb. 20:20:05 ??tornado snail 20:20:05 I don't have a page labeled tornado_snail in my learndb. 20:20:14 new rule: all snail monsters must begin with tor 20:20:25 reaverb: encounters that give a meaningful chance of the player losing 20:20:48 so those snails that slow you whenever you enter LOS accompied by a band of caustic shrieks :v 20:20:50 autofight, in my mind, points to a mistake in game design 20:20:55 I know reaverb wouldn't since he doesn't play crawl!!! 20:20:58 I would add "with bad play" to the end of that. 20:21:00 dunked 20:21:10 -!- debo has joined ##crawl-dev 20:21:26 well, most games dont make every encounter equally difficult. there are spikes and lulls in difficulty and tension 20:21:37 yeah 20:21:45 I think auto-stuff is a bandaid too. 20:21:52 it would just be exhausting if every battle was a matter of life and death 20:22:03 After you kill an orc warlord, it isn't particularly interesting to run into an orc 20:22:11 but yes there's a differance between fighting Sigmund and retreating to avoid getting beaten by and orc pack. 20:22:31 -!- gammafunk has quit [Remote host closed the connection] 20:22:39 (Also I think Crawl should vary between fights and strategic decisions like deciding what amour to wear, what skilling, etc.) 20:22:46 -!- gammafunk has joined ##crawl-dev 20:23:03 not sure how well that's achieved in practice, but you can't die while deciding whether to learn airstrike or blink :D 20:23:12 Grunt: it runs if I make install 20:23:20 bh: h m m m m m m m m m 20:24:19 you can pretty much play every crawl character the same way if you want. is that bad? I don't know 20:24:36 I feel like something like what bh is proposing would be difficult to put into crawl as it is 20:24:55 it works 20:25:13 Lightli: sure, but we should do difficult things when they improve the game 20:25:24 yes, I'm not saying it would be bad 20:25:29 rat fight simulator isn't interesting :) 20:25:43 i think dcss is pretty successful as is 20:25:48 But it would be a very big undertaking and probably would deserve an entire version number to itself 20:26:03 don't worry, bh isn't going to radically redesign crawl 20:26:05 -!- johlstei_ has joined ##crawl-dev 20:26:18 he has a computer programming RL that doesn't involve combat to finish 20:26:23 they won't let me and I'm too lazy 20:26:27 rip 20:26:28 -!- Kellhus has quit [Quit: Page closed] 20:26:40 N78291: i've always wanted backgrounds to matter a little more to combat that effect 20:26:58 most of my characters do tend to bleed together modulo a couple of distinct archetypes 20:27:06 yeah 20:27:15 mine too 20:27:24 same 20:27:27 ditto 20:27:31 word 20:28:11 also, about "crawl is too big" -- are't there already simpler roguelikes eg brogue, and is there really demand for a roguelike between brogue and dcss in complexity? Most other major roguelikes are waaaay bigger than dcss, so I consider it a "lighter" one 20:28:11 -!- tensorpudding has quit [Ping timeout: 272 seconds] 20:28:35 ??brogue 20:28:36 brogue[1/5]: Brogue is now v1.7.4! https://sites.google.com/site/broguegame/ 20:28:50 chequers: around here we improve crawl by stealing from brogue 20:29:14 yeah there are no serious plans to trim the 3-rune game right now, some bad spells/uniques/monsters or other smaller pieces of content that could go 20:29:19 -!- read has quit [Remote host closed the connection] 20:29:27 -!- johlstei has quit [Ping timeout: 258 seconds] 20:29:28 I've thought that it's too easy to just melee everything with low investment (12 skill costs very little and is enough to win with), I don't really have a way to change it though 20:29:41 About 90%+ of my wins are either some variant of "blow everything up with magic" or "aatabtabtabtabtab while in heavy armor" 20:29:54 -!- read has joined ##crawl-dev 20:29:56 and see 4.1 for combat reforms 20:30:03 -!- read has quit [Changing host] 20:30:03 -!- read has joined ##crawl-dev 20:30:14 mmmm, fast hydra 20:30:50 I definitely agree more meaningful decisions for heavy armour melee would be good -- but don't forget that mode of play is *extremely fun and popular* 20:31:15 like, 25% of all games are mifi/grfi 20:31:50 well, {mi,gr,ds}{fi,be,mo} 20:32:06 0.6 time again 20:32:08 !lg . won 20:32:08 75. darkli the Evocator (L27 VpMo of Okawaru), escaped with the Orb and 3 runes on 2014-09-22 03:00:02, with 1520992 points after 96746 turns and 4:28:05. 20:32:36 !lg * recent !boring / species=mi|gr|ds cls=fi|be|mo 20:32:40 03Grunt02 07[sdl2] * 0.16-a0-2007-g12e65db: Travis: put EGL header requirement in the right place. 10(5 minutes ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=12e65dbd3b7c 20:32:44 Well, part of that is melee is easier to play when you new, although both melee and casting have high skill ceilings. 20:32:44 81818/582688 games for * (recent !boring): N=81818/582688 (14.04%) 20:32:46 seems not 20:33:03 !lg * stable !boring / species=mi|gr|ds cls=fi|be|mo 20:33:07 163494/1746241 games for * (stable !boring): N=163494/1746241 (9.36%) 20:33:10 huh 20:33:15 !lg * stable !t !boring / species=mi|gr|ds cls=fi|be|mo 20:33:24 153698/1688233 games for * (stable !t !boring): N=153698/1688233 (9.10%) 20:33:26 -!- Fhqwhgads_ has quit [Read error: Connection reset by peer] 20:33:27 probably !tall? 20:33:32 right 20:33:38 !lg * stable recent !tall !boring / species=mi|gr|ds cls=fi|be|mo 20:33:38 -!- Fhqwhgads__ is now known as Fhqwhgads_ 20:33:40 check recent probably 20:33:42 since MD 20:33:46 what's !tall 20:33:47 ? 20:33:50 !lg * stable !t !boring won / species=mi|gr|ds cls=fi|be|mo 20:33:51 all tournaments 20:33:51 20386/136117 games for * (stable recent !tall !boring): N=20386/136117 (14.98%) 20:33:51 1265/10602 games for * (stable !t !boring won): N=1265/10602 (11.93%) 20:33:52 all tourneys 20:33:52 not tall 20:33:55 short 20:34:02 e.g. a grunt 20:34:10 * wheals-ci gru 20:34:28 !lg * stable !t !boring recent won / species=mi|gr|ds|ho cls=fi|be|mo 20:34:29 345/1477 games for * (stable !t !boring recent won): N=345/1477 (23.36%) 20:34:41 !lg * stable !t !boring recent won / species=mi|gr|ds cls=fi|be|mo 20:34:42 312/1477 games for * (stable !t !boring recent won): N=312/1477 (21.12%) 20:35:03 well, 25% was definitely an overestimation in any case 20:35:03 sounds like wheals was 20:35:04 cut short 20:35:08 -!- Zermako_ has quit [] 20:35:19 reaverb: !t just excludes the most recent tournament 20:35:27 yeah !t isn't what you want 20:35:35 !tall maybe 20:35:39 !kw !tall 20:35:39 Expression: !tall => ((rstart<=20080701 || rtime>=20080801 || cv!=0.4)) ((rstart<=20090701 || rtime>=20090801 || cv!=0.5)) ((rstart<=20100701 || rtime>=20100801 || cv!=0.7)) ((rstart<=20110414 || rtime>=20110430 || cv!=0.8)) ((rstart<=20110713 || rtime>=20110729 || cv!=0.9|0.9-a)) ((rstart<=20120124235946 || rtime>=20120212 || cv!=0.10)) ((rstart<=20120920 || rtime>=20121005 || cv!=0.11)) ((rstart... 20:35:42 !kw short 20:35:42 er 20:35:43 No keyword 'short' 20:35:45 !kw short !tall 20:35:46 Defined keyword: short => !tall 20:35:50 <|amethyst> why are we looking at non-tournament stable games? 20:35:59 "casual players" 20:36:03 hah 20:36:04 I was trying to say -- melee fighting is really really popular, so don't remove it. Add to it 20:36:18 well we do have grunt lang 20:36:21 An uncontroversial sentiment, I'm sure 20:36:22 it adds ! 20:36:24 I don't think anybody was aruging melee fighting should be removed :D 20:36:29 !send gammafunk !!!!!!!!! 20:36:30 Sending !!!!!!!!! to gammafunk. 20:36:38 !lg * recent tiles !boring / species=mi|gr|ds cls=fi|be|mo 20:36:43 72425/486447 games for * (recent tiles !boring): N=72425/486447 (14.89%) 20:36:58 !lg * recent console !boring / species=mi|gr|ds cls=fi|be|mo 20:36:59 No keyword 'console' 20:37:07 !kw console !tiles 20:37:08 Defined keyword: console => !tiles 20:37:09 uh, you forgot some combos 20:37:13 !lg * recent !tiles !boring / species=mi|gr|ds cls=fi|be|mo 20:37:21 9393/96250 games for * (recent !tiles !boring): N=9393/96250 (9.76%) 20:37:29 !lg * recent tiles !boring / species=mi|gr|ds|ho|mf cls=fi|be|mo|gl 20:37:30 console pure essense of gaming 20:37:36 104279/486448 games for * (recent tiles !boring): N=104279/486448 (21.44%) 20:37:51 !lg * recent tiles !boring / species=mi|gr|ds|ho|mf|tr cls=fi|be|mo|gl 20:37:57 114310/486449 games for * (recent tiles !boring): N=114310/486449 (23.50%) 20:38:00 sure, i was just trying to show how heavily weighted the top few combos are 20:38:30 at some point you just remove the species tag 20:38:43 !lg * recent !boring / combo=mifi|mibe|grfi 20:38:43 Unknown field: combo 20:38:45 and the job tag 20:38:47 char 20:38:52 !lg * recent !boring / char=mifi|mibe|grfi 20:38:55 51120/582701 games for * (recent !boring): N=51120/582701 (8.77%) 20:38:57 !won * recent 20:39:01 * (recent) has won 6029 times in 653859 games (0.92%): 240xMiFi 213xGrFi 202xMiBe 121xGrBe 96xHOFi 83xFoFi 80xCeHu 76xDEFE 73xGrEE 72xVSBe 70xSpEn 69xMiGl 68xTrMo 65xDECj 62xOgHu 59xDDFi 57xDsGl 56xDDBe 53xDsFi 53xGrGl 51xDsBe 46xVSAs 44xOgBe 44xVSMo 39xHOGl 39xMfGl 38xVpEn 34xNaFi 33xDsWn 33xHOBe 32xGrMo 31xKoBe 30xDrTm 29xMfSk 29xMiMo 28xDrCj 28xDsMo 27xDDNe 27xFoAK 27xVSGl 26xCeFi 26xDDEE 26xDE... 20:39:01 !lg * recent @greaterplayers !boring / species=mi|gr|ds|ho|mf cls=fi|be|mo|gl 20:39:02 531/10938 games for * (recent @greaterplayers !boring): N=531/10938 (4.85%) 20:39:05 you can see there too 20:39:12 dang. that's a bunch of wins 20:39:27 very much a lot of melee dudes 20:39:44 though to some extent that's because there are fewer jobs that are "melee" 20:39:51 well, I was going to keep this a secret but 20:40:00 you all seem to have found out 20:40:04 ...melee is good 20:40:15 as good as summoning??? 20:40:19 no!!!!! 20:40:24 All characters are melee characters, some just don't know it yet 20:40:31 1learn add melee 20:40:36 Lasty: don't make me show you my action tables 20:40:37 Surprised @ 83xFoFi 20:40:41 !lg * killer~~honeycomb 20:40:43 I mean it's new but still. 20:40:44 2. mopl the Tainter (L12 OpVM of Vehumet), slain by a honeycomb mimic on D:10 on 2014-04-01 12:29:57, with 20281 points after 18829 turns and 1:26:40. 20:40:47 but is melee better than conjurations 20:40:47 !lg * killer~~honeycomb 1 20:40:52 1/2. Falaina the Skirmisher (L1 GrAK of Lugonu), slain by a ravenous honeycomb mimic on Abyss:1 on 2013-08-21 19:43:35, with 20 points after 0 turns and 0:00:02. 20:40:53 not a melee char ^^ 20:40:57 when was autofight added 20:40:58 IMO, better to have both than just one 20:41:18 !lg * killer~~honeycomb 1 -tv 20:41:18 rip mimics 20:41:22 wonder how combos compared before that 20:41:22 wheals: just didn;t know it yet 20:41:23 1/2. Falaina, XL1 GrAK, T:0 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 20:41:24 <|amethyst> %git 840bf56 20:41:24 07by02 * 0.6.0-a1-794-g840bf56: Add one-key-fighting. 10(5 years ago, 1 file, 81+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=840bf56930df 20:41:38 one-key-fighting 20:41:40 you said it, by 20:41:58 'delta_to_vi' 20:42:03 that is quite a way to implement it 20:42:10 i wonder how it works now 20:42:13 that still exists I'm pretty sure 20:42:20 <|amethyst> wheals-ci: delta_to_vi still exists, yes 20:42:24 ...oh my god 20:42:32 0.6 was truly a great update 20:42:35 Yeah I remeber delta when I did my stupid autofight rc hack 20:42:50 <|amethyst> so if you rebind your vi-keys, autofight doesn't work 20:42:55 show_more not working 13https://crawl.develz.org/mantis/view.php?id=9181 by drag0n 20:43:03 such bias, where is delta_to_emacs 20:43:07 -!- travis-ci has joined ##crawl-dev 20:43:07 crawl-ref/crawl-ref#360 (sdl2 - 8f85e76 : Steve Melenchuk): The build was canceled. 20:43:07 Change view : https://github.com/crawl-ref/crawl-ref/compare/36526aeb0528...8f85e766c23f 20:43:07 Build details : http://travis-ci.org/crawl-ref/crawl-ref/builds/40731684 20:43:07 -!- travis-ci has left ##crawl-dev 20:43:13 what 20:43:16 you fiend, travis 20:43:16 wow 20:43:20 ruining my plans 20:43:20 !!! 20:43:26 "Windows Tiles SDL2 Build (experimental)" is there a reason to use this other than for bugfinding? 20:43:31 travis wouldn't even touch that mess! 20:43:39 read: it might be more compatible???? idk 20:43:42 hrm, is he auto-building that? 20:43:44 from an end user perspective i mean 20:43:46 o 20:43:48 okay 20:44:23 gammafunk: I think so :) 20:44:39 Grunt: well it's last build was 11-09 20:44:40 -!- weezeface has quit [Remote host closed the connection] 20:44:47 but maybe no updates until recently? 20:44:50 looks like 0.5 wins versus 0.6 isn't meaningful with respect to autofight 20:44:52 *its 20:45:02 because of the armour changes 20:45:07 in any case, no real harm and having that out there for testing! 20:45:19 oh I wanted to try the widow resizing 20:45:57 !kw alpha 20:45:57 Built-in: alpha => alpha=true 20:46:05 i made this chart of 0.15 char popularity, btw https://docs.google.com/spreadsheets/d/12rWBgXix3dFa9NyrU4poiULAY6cT_NiVqQxggOJampM/edit?usp=sharing 20:46:10 -!- UncertainKitten has quit [Ping timeout: 255 seconds] 20:46:31 !lg * !boring !alpha s=cv / won o=cv 20:46:35 11594/1746251 games for * (!boring !alpha): 1414/126669x 0.15 [1.12%], 1055/123998x 0.14 [0.85%], 933/116634x 0.13 [0.80%], 888/98873x 0.12 [0.90%], 1121/186311x 0.11 [0.60%], 1411/214107x 0.10 [0.66%], 896/163232x 0.9 [0.55%], 647/128282x 0.8 [0.50%], 680/155429x 0.7 [0.44%], 317/77667x 0.6 [0.41%], 859/141542x 0.5 [0.61%], 727/108261x 0.4 [0.67%], 435/54037x 0.3 [0.81%], 149/34917x 0.2 [0.43%], ... 20:46:57 He - 808 20:47:07 More Evidence He should be removed!!! 20:47:34 Fi more popular than Be? Weird. 20:48:00 !lg * 0.15 s=job -graph:pie 20:48:00 139436 games for * (0.15): https://shalott.org/graphs/38def60288839c2e330ebb524e7d852ff6c99134.html 20:48:02 i made a chart too 20:48:03 mmm 20:48:09 !send Grunt pie 20:48:09 Sending pie to Grunt. 20:48:13 -!- UncertainKitten has joined ##crawl-dev 20:48:14 π 20:48:20 !send wheals π 20:48:20 Sending π to wheals. 20:48:23 chequers: what query or filters for that? 20:48:26 !lg * 0.15 !boring s=job -graph:pie 20:48:27 126670 games for * (0.15 !boring): https://shalott.org/graphs/9e0343e51d4f8c3023b489c86eba53b2acc2a5b1.html 20:48:31 Surprised Mo > Gl 20:48:43 gammafunk: all on the second page 20:48:43 !lg * 0.15 !boring s=char -graph:pie 20:48:44 126670 games for * (0.15 !boring): https://shalott.org/graphs/c50d1be2e2d63dabe2d195e0e1513413d45d4d89.html 20:49:05 !lg * cv=0.15 !boring 20:49:06 126671. bigpimpin the Spear-Bearer (L9 MfGl of Makhleb), splashed by a jelly's acid on D:7 on 2014-11-12 02:49:02, with 2449 points after 9233 turns and 0:17:20. 20:49:13 gammafunk: the data is a month out of date, fwiw. I'd like to do a lot more spelunking but sequell doesn't have the data I care about in nice form yet 20:49:20 My, that was a yummy π! 20:49:27 -!- Lasty has quit [Quit: Leaving.] 20:49:35 hrm, 87k to 126k 20:50:02 eg "what xl does this species die at", "how do you best skill this char based on previous games", etc 20:50:09 !lg * cv=0.15 start>=2014-10-11 20:50:10 35946. bigpimpin the Spear-Bearer (L9 MfGl of Makhleb), splashed by a jelly's acid on D:7 on 2014-11-12 02:49:02, with 2449 points after 9233 turns and 0:17:20. 20:50:18 -!- mamgar has quit [Ping timeout: 244 seconds] 20:50:19 i'll redump the data then 20:50:28 if you think it'll be at all different 20:50:36 !lg * crawl 0.15 s=char -graph 20:50:36 !blame |amethyst 20:50:36 I pronounce |amethyst... Guilty! 20:50:37 139437 games for * (crawl 0.15): https://shalott.org/graphs/5a422197b95c731b5349582bafcbb681acdf9faa.html 20:50:41 |amethyst: FULLDEBUG is failing 20:50:46 with your ranged-based fors 20:50:51 s/ranged/range/ 20:50:53 oh yeah you need to exclude boring games 20:50:59 FoHu 20:51:03 for ranged 20:51:04 and hrm 20:51:09 !kw crawl 20:51:10 Built-in: crawl => game=crawl 20:51:16 is that an actual thing 20:51:20 !kw boring 20:51:21 Keyword: boring => quitting|leaving 20:51:21 ah right 20:51:23 !lg * !crawl 20:51:24 3751067. cciulla the Shield-Bearer (L8 FoFi), slain by a hobgoblin (a +0 scythe) on D:4 (sigmund_army) on 2014-11-12 02:50:43, with 811 points after 3559 turns and 0:09:22. 20:51:32 i don't think that works 20:51:32 !lg * crawl 0.15 boring 20:51:33 12766. rumblealex the Ruinous (L2 DrCj), quit the game on D:1 on 2014-11-12 02:44:22, with 17 points after 787 turns and 0:01:55. 20:51:35 !lg * rfk 20:51:36 No keyword 'rfk' 20:51:38 :( 20:51:50 need to sort by boggle scores 20:51:54 !lg * crawl 0.15 !boring s=char 20:51:55 126672 games for * (crawl 0.15 !boring): 5057x MiBe, 4702x MiFi, 4197x GrFi, 2810x DsAK, 2271x HOFi, 2170x SpEn, 2098x DECj, 1923x FoFi, 1822x GrBe, 1808x TrMo, 1808x DsGl, 1743x DEFE, 1677x DsFi, 1497x DEWz, 1363x DrTm, 1354x DsMo, 1317x OpTm, 1295x SpAs, 1282x HESk, 1239x MfGl, 1163x OpAs, 1156x CeHu, 1094x GrEE, 1059x MiGl, 1000x OgHu, 984x OpMo, 981x NaTm, 952x VpEn, 936x MfSk, 932x DsBe, 898x... 20:51:55 chequers: probably exclude experimentals as well, but that's a small number 20:52:02 !kw experimental 20:52:03 Keyword: experimental => file=~any- 20:52:06 !kw 0.15 20:52:06 Built-in: 0.15 => cv=0.15 20:52:15 !lg * crawl 0.15 !boring !experimental s=char 20:52:16 126672 games for * (crawl 0.15 !boring !experimental): 5057x MiBe, 4702x MiFi, 4197x GrFi, 2810x DsAK, 2271x HOFi, 2170x SpEn, 2098x DECj, 1923x FoFi, 1822x GrBe, 1808x TrMo, 1808x DsGl, 1743x DEFE, 1677x DsFi, 1497x DEWz, 1363x DrTm, 1354x DsMo, 1317x OpTm, 1295x SpAs, 1282x HESk, 1239x MfGl, 1163x OpAs, 1156x CeHu, 1094x GrEE, 1059x MiGl, 1000x OgHu, 984x OpMo, 981x NaTm, 952x VpEn, 936x MfSk, 9... 20:52:22 !hs . experimental 20:52:22 anything else? 20:52:23 No games for wheals-ci (experimental). 20:52:28 !hs wheals experimental 20:52:29 32. wheals the Conjurer (L12 VSAE of Ashenzari), slain by a black mamba (kmap: minmay_snake_entry_six_corridors) on Lair:3 on 2013-12-31 14:18:35, with 14405 points after 16903 turns and 0:44:43. 20:52:38 !lg * experimental 20:52:38 17011. lionpuzzle the Skirmisher (L3 ChFi), slain by a worm on D:3 on 2014-11-12 02:50:21, with 49 points after 1614 turns and 0:04:41. 20:52:44 I think that's it, you whant to exclude 0.15-a for this? 20:52:44 !wtf ch 20:52:44 WTF was that? Unthing! 20:52:47 !wtf ch-- 20:52:47 WTF was that? Unthing! 20:52:54 cheruf 20:52:58 from pubby 20:52:59 lol pubby 20:52:59 chequers: Pretty sure it doesn't have experimental species :D 20:53:05 gammafunk: might as well make it 0.15 final only 20:53:05 unthing indeed 20:53:15 then yeah that seems good 20:53:18 !lg * crawl 0.15 !boring !experimental s=char -graph 20:53:19 126673 games for * (crawl 0.15 !boring !experimental): https://shalott.org/graphs/164a0d98982afb449f3825fdc6119da9486fc7d2.html 20:53:37 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 36.0a1/20141110030204]] 20:53:38 mibeeeeeee 20:54:34 The way it doesn't just print the top chars is weird. 20:55:07 TrHe near the bottom....what?!?! 20:55:26 I don't know how saracastic ^ is. 20:55:27 !hs * TrHe 20:55:27 1432. MrPlanck the Conqueror (L27 TrHe of The Shining One), escaped with the Orb and 15 runes on 2013-07-05 18:46:17, with 11758829 points after 140600 turns and 16:27:15. 20:55:54 !wtf he 20:55:54 High Elf or Healer 20:56:08 the former preferrably 20:56:19 gammafunk: ok, data is in 20:56:28 uh oh 20:57:56 !hs gammafunk --he 20:57:56 No games for gammafunk (--he). 20:58:35 seems I barely made a dent with hesu 20:59:10 oh right 20:59:15 since !boring 20:59:18 updated the colouring a little 21:00:04 don't forget this is 0.15 only, not trunk 21:00:07 -!- debo has quit [Ping timeout: 258 seconds] 21:00:27 -!- link_1081 has quit [Quit: Leaving.] 21:00:39 !lg . crawl 0.15 !experimental 21:00:39 524. gammafunk the Summoner (L10 HESu of Sif Muna), quit the game in a Labyrinth on 2014-11-12 01:07:30, with 6465 points after 7068 turns and 0:58:25. 21:00:42 !lg . crawl 0.15 !experimental s=ktype 21:00:43 524 games for gammafunk (crawl 0.15 !experimental): 298x quitting, 149x mon, 65x beam, 9x pois, cloud, something, acid 21:00:43 -!- KurzedMetal1 has quit [Read error: Connection reset by peer] 21:00:54 ah, I see those 211 or so are basically all me 21:01:08 -!- travis-ci has joined ##crawl-dev 21:01:09 crawl-ref/crawl-ref#361 (master - 5b6c959 : Neil Moore): The build was broken. 21:01:09 Change view : https://github.com/crawl-ref/crawl-ref/compare/cd9f2a6681fd...5b6c959d4aa6 21:01:09 Build details : http://travis-ci.org/crawl-ref/crawl-ref/builds/40731791 21:01:09 -!- travis-ci has left ##crawl-dev 21:01:11 er 21:01:15 !lg . HESu crawl 0.15 !experimental 21:01:15 from eyeballing that, it looks like op and ds have the most class variety, and be/fi have the most race variety 21:01:16 476. gammafunk the Summoner (L10 HESu of Sif Muna), quit the game in a Labyrinth on 2014-11-12 01:07:30, with 6465 points after 7068 turns and 0:58:25. 21:01:19 !lg . HESu crawl 0.15 !experimental !boring 21:01:20 195. gammafunk the Caller (L1 HESu), slain by a hobgoblin (a +0 club) on D:1 on 2014-11-09 21:35:23, with 5 points after 264 turns and 0:01:23. 21:01:27 literally all but 16 21:01:42 -!- KurzedMetal has quit [Ping timeout: 256 seconds] 21:02:05 the ranged classes have least diversity 21:02:20 chequers: well it's skewed because op are more popular than many 21:02:37 what you'd need to see is % by class 21:02:40 yeah, i should really try and calculate this with a metric 21:02:41 rather than abs numbers 21:02:47 -!- ProzacElf has joined ##crawl-dev 21:03:02 elementals are probably off because for some reasons a lot of species have really high or low elemental apts. 21:03:14 showing the % by class for each species 21:03:15 is a good start 21:03:27 (Well that "some reason" is probably "it's really easy to justify 'flavorfully'" 21:04:28 <|amethyst> gah 21:05:19 how do you refer to a different sheet in exel again? 21:05:43 Sheet1!A1 21:05:56 Yeah that. 21:06:37 03|amethyst02 07* 0.16-a0-2080-g3e0cf54: Fix debug builds (doh) 10(2 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3e0cf547962a 21:06:50 chequers: maybe remove space from the worksheet name 21:06:58 -!- Ququman has quit [Read error: Connection reset by peer] 21:06:59 or I guess that 21:07:04 dohbug 21:07:19 but what if somebody starts using the nick doh on IRC 21:07:24 !seen doh 21:07:25 Sorry wheals-ci, I haven't seen doh. 21:07:31 !seen dang 21:07:31 Sorry gammafunk, I haven't seen dang. 21:08:11 <|amethyst> If the worksheet name has spaces, single-quote it 21:08:12 -!- Calisca2 has quit [Ping timeout: 245 seconds] 21:08:15 <|amethyst> 'Sheet Foo'!A1 21:08:27 wow this vm is choking horribly on trying to build anything 21:08:42 Give it more RAM obv. 21:08:44 I don't think Windows likes libpng.......... 21:09:59 chequers: ROUND(,1) would also be good around that 21:10:53 gammafunk: good idea 21:10:53 or just format 21:10:53 actually,yeah 21:10:53 forgot that spreadsheets also have cell formatting 21:12:32 i have no idea why this formula doesn't work in the next cell 21:12:37 obviously missing something dumb 21:13:34 -!- PleasingFungus has joined ##crawl-dev 21:13:42 -!- ProzacElf has quit [Ping timeout: 255 seconds] 21:14:13 !seen theTower 21:14:13 I last saw theTower at Wed Nov 12 00:48:25 2014 UTC (2h 25m 48s ago) saying 'I think it's just a few floors down' on ##crawl-dev. 21:14:46 oh 21:15:25 how many floors does theTower have 21:15:58 27 21:16:00 o b v 21:16:05 78 21:16:07 imo 21:16:10 I was going to ask him to look at vaults before I merged gozagfood 21:16:14 The actual number down was roughly 3 from what I could see. 21:16:28 Grunt: why not 8 9 21:17:40 wheals-ci: there's a reason 21:17:43 wheals-ci: I'll let you figure it out 21:19:15 how very kind of you 21:22:10 gammafunk: there's race & clas percentage breakdown now 21:22:13 very spiky 21:23:54 chequers: yeah, those colours are maybe excluding too much 21:24:04 can you put a bit less coarse gradient on it? 21:24:07 sure 21:24:21 but it goes down to 10% right now 21:24:35 so i can make it appear more smooth, but it's really just highlighting noise at the bottom 21:24:49 well 5% is significant 21:24:53 at least, I guess 21:25:04 heatmaps are fun! 21:25:55 ok, we go to 3% now 21:26:03 50% steps, starting at 0.5 21:26:04 -!- NeremWorld has quit [Ping timeout: 256 seconds] 21:26:40 where is this graph? the excel chart posted a while back? 21:27:10 yes 21:27:30 i should make the cells square, because it's hard to compare the race & class ones since they're rotated differently 21:27:34 but... effort 21:28:22 very nice conditional formatting. 21:28:55 looks like ds and fi win the 'most compatible' award 21:29:08 so they're not just the most popular in an absolute sense 21:29:30 -!- travis-ci has joined ##crawl-dev 21:29:30 crawl-ref/crawl-ref#362 (sdl2 - 12e65db : Steve Melenchuk): The build is still failing. 21:29:30 Change view : https://github.com/crawl-ref/crawl-ref/compare/8f85e766c23f...12e65dbd3b7c 21:29:30 Build details : http://travis-ci.org/crawl-ref/crawl-ref/builds/40732824 21:29:30 -!- travis-ci has left ##crawl-dev 21:29:53 -!- reaverb has quit [Quit: Leaving.] 21:30:11 * bh scolds Grunt 21:30:16 !blame bh 21:30:16 I pronounce bh... Guilty! 21:30:44 is that SJM, notorious TASer breaking our build? 21:31:49 <_< ... >_> ... 21:32:09 chequers: yeah, it can get exhausting making stats like this, people will ask "what about goodplayers? greatplayers? greaterplayers? centuryplayers? ..." 21:32:22 bicentennialplayers 21:32:30 ! 21:32:37 -!- Raziel_ has quit [Quit: Page closed] 21:32:47 they're real... 21:32:58 !lg * s=name / won ?:N>=200 21:33:04 1474/13001 games for *: 464/6246x 78291 [7.43%], 364/1518x bmfx [23.98%], 227/487x elliptic [46.61%], 214/3537x jeanjacques [6.05%], 205/1213x hyperbolic [16.90%] 21:33:07 would be cute to hierarchically cluster this 21:33:08 ! 21:33:18 is elliptic on there twice 21:33:20 see which classes/species are most similar 21:33:30 -!- mamgar has quit [Quit: Exit Stage Left] 21:33:38 what do you mean, hierarchically cluster? 21:34:15 chequers: the percentages, cluster them in a heatmap with a dendrogram 21:34:28 would give a visual depiction of species/class similarity 21:34:51 hrm 21:35:04 I should do that that, since the numbers are here 21:35:48 getting updated stats is trivial too, it's literally a 3 step process as documented, i did it from scratch just before 21:35:58 if you want trunk games as well and so on 21:36:03 yeah 21:36:07 ??objstat[2] 21:36:08 objstat[2/3]: Latest statistics: https://drive.google.com/folderview?id=0B7VXhHzhWWb7S282VWhLVWRXbG8&usp=sharing 21:36:15 I maintain those 21:36:19 need to update for trunk 21:36:34 -!- ackack has quit [Ping timeout: 255 seconds] 21:36:40 but for that I have to process the output with a python script and then a libreoffice dbase macro 21:36:47 need to repo that 21:36:54 don't have an ods reader locally :( 21:37:15 03PleasingFungus02 07* 0.16-a0-2081-gf6f7e9c: Mark gozag shops as such in their spec 10(25 hours ago, 3 files, 11+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f6f7e9c1919b 21:37:15 03PleasingFungus02 07* 0.16-a0-2082-g5421bfc: Add support for future changes to GOZAG_MAX_SHOPS 10(25 hours ago, 2 files, 15+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5421bfcac94f 21:37:15 03PleasingFungus02 07* 0.16-a0-2083-ge8ac902: Guarantee a food shop in Gozag's Call Merchant 10(25 hours ago, 1 file, 14+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e8ac902e5e94 21:37:15 03PleasingFungus02 07* 0.16-a0-2084-g517e2cb: Support gozag food shops for vp/gh 10(23 hours ago, 2 files, 67+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=517e2cbd7d7d 21:37:15 03PleasingFungus02 07* 0.16-a0-2085-gf6af75e: Remove porridge/blood from potion petition 10(21 hours ago, 4 files, 35+ 54-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f6af75eef560 21:37:15 03PleasingFungus02 07* 0.16-a0-2086-g5cedad1: Remove bad potions from potion petition 10(21 hours ago, 1 file, 0+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5cedad1f28bd 21:37:15 03PleasingFungus02 07* 0.16-a0-2087-g799a4e1: Update Gozag ability descriptions 10(21 hours ago, 1 file, 6+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=799a4e1f4b06 21:37:15 03PleasingFungus02 07* 0.16-a0-2088-g9b22cd3: Make !blood useless for non-vp 10(21 hours ago, 3 files, 7+ 28-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9b22cd38874b 21:37:15 03PleasingFungus02 07* 0.16-a0-2089-ga3a1798: Improve gozag shop quality 10(21 hours ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a3a179834336 21:37:15 03PleasingFungus02 07* 0.16-a0-2090-gca3af43: Remove porridge 10(11 hours ago, 21 files, 41+ 55-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ca3af43a8e8f 21:37:15 03PleasingFungus02 07* 0.16-a0-2091-g57cc0c3: Remove some errant SPELL_NO_SPELL entries 10(2 minutes ago, 1 file, 0+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=57cc0c31de43 21:37:16 03Grunt02 07[sdl2] * 0.16-a0-2008-g5c6aff9: Travis: another BUILD_ALL dep. 10(5 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5c6aff96d005 21:37:19 well sadly I can no longer upload them as google sheets 21:37:19 they're too big for it 21:37:20 ah, annoying 21:37:21 used to be able to,but the limits changed recently 21:37:33 -!- ackack has joined ##crawl-dev 21:37:39 so what's the big news with G and shops PleasingFungus ? 21:37:53 I see no food potion petition 21:37:58 correct 21:38:02 food potions are... no more... 21:38:04 i need to ask greensnark about pushing more per-game data into sequell 21:38:33 that last one was unrelated. 21:38:39 how will I drink vampire blood to save a ration in crypt now 21:38:43 rip 21:38:49 it wouldn't be saving a ration, it'd be saving like 21:38:51 a fruit 21:38:56 assuming you didn't get sick 21:38:57 chequers: well that requires adding either new milestones or logfile tags 21:39:29 gammafunk: can't you simpply parse the morgue at game-end? 21:39:29 and it's not a green.snark thing solely, but a change that needs to go into crawl as well 21:39:30 why was porridge removed 21:39:36 I want things like "levels seen" 21:39:50 it was nice since it basically gave more nutrition than anything else and still went down in just 1 turn 21:40:02 chequers: sequel gets its information from things that happen in milestones and upon game end 21:40:07 it doesn't see a morgue 21:40:27 morgue parsing would be bad since the format is not fixed 21:40:33 ah, then yes, future games need more milestone events. but even if I add that, I'd still want to process every old morgue to get data for old games 21:40:35 and is very hap-hazard 21:40:41 Lightli: I think there's room for a superfood like that in crawl, *maybe*, though possibly it would invalidate the tactical food game that I dream of 21:40:46 like a super-heal potion 21:40:54 but I'm not convinced it should be a potion in any case. 21:41:00 chequers: yeah sequell will never parse morgues, so you'd have to do that on your own 21:41:01 separation of potion and food. 21:41:05 specifically, I want per-level/xl skill dumps, training decision changes, etc etc 21:41:16 to really build up a corpus of "current meta" 21:41:27 yeah some of that may not even be in the morgue 21:41:33 well much of it is 21:41:40 "what % of fi train their weapon to mindelay before anything else?" 21:41:43 reaching an xl/skill level 21:41:54 you don't see things like 'equipped a non-artifact flail on d:2' 21:42:17 right and that's all too detailed to ever go in a milestone/logfile 21:42:29 -!- ackack has quit [Ping timeout: 264 seconds] 21:42:34 yeah. first step is moving away from the insanity of a 700mb logfile :) 21:42:47 -!- wheals-ci has quit [Ping timeout: 245 seconds] 21:43:20 better go do work i get paid for 21:43:32 well you want to add more information, in fact, so you're talking really some kind of server that pulls morgues 21:45:02 no, tl;dr is i want games to push data to a local queue (eg rabbitmq, postfix, etc) that can send it to an aggregator 21:45:06 PleasingFungus: my dang porridge!!!! 21:45:28 real-time, because real-time is cool (well, async realtime, like the irc bots) 21:45:32 -!- CKyle has joined ##crawl-dev 21:45:51 gammafunk: rip 21:45:58 some of the food is now edible in one turn so you dont need porridge now anyway 21:46:00 chequers: just write a milestone bus :) 21:46:06 some of?!? 21:46:11 don't say fruit!!!! 21:46:23 beef jerky, royal jelly 21:46:23 how about royal jelly 21:46:28 p i z z a 21:46:34 royal jerky? 21:46:34 PleasingFungus: man, I am going to send you 5 pages of porridge lore 21:46:36 bh: exactly :) 21:46:39 talking about how tasty porridge is 21:46:57 agnes speech line about the loss of porridge 21:46:58 I am calling your bluff. you have never written five pages of lore in your life. 21:47:02 put up or show up!!!! 21:47:07 ...>_> 21:47:16 N78291: good idea 21:47:31 -!- ystael has quit [Ping timeout: 250 seconds] 21:47:35 she's a traveller to distant lands. she's seen shit... 21:47:36 we can add Porridge! to Yuif speech too I guess 21:48:06 "The quality of porridge in this kingdom is terrible..." 21:48:23 let wheals write it imo 21:49:32 man now I totally have to rethink my potion rc colours around not needing lightred for porridge 21:50:25 haha 21:50:37 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 21:50:41 I like that I'm getting a deck each time I go down a zig level 21:50:54 hah 21:51:21 yeah hangedman was talking about the same thing 21:51:24 old nem with item sac in a zig... 21:51:26 I think exploration piety is a little weird 21:51:40 I guess it is percent of level explored and not tiles uncovered 21:51:47 good 21:52:00 yeah, which seems wrong to me 21:52:05 kill piety isn't % of enemies killed 21:52:21 *xp* isn't % of enemies killed 21:52:28 need a Big Room 21:53:18 on the Other Hand, zigs give a ton of kill piety (disproportionate to the usual ratio of monsters to tiles) 21:53:28 so maybe it's okay for nem/ash to get a ton of bonus piety for zigs too? 21:54:23 maybe I should do a normal crawl G run 21:54:28 !lg . g 21:54:28 2. gammafunk the Vexing (L8 MuAM of Gozag), quit the game on D:4 on 2014-07-17 08:17:37, with 1387 points after 8423 turns and 0:40:57. 21:54:56 !greaterplayer 21:55:02 Unwon backgrounds for gammafunk: Abyssal Knight, Air Elementalist, Arcane Marksman, Assassin, Berserker, Fire Elementalist, Gladiator, Healer, Skald, Summoner, Venom Mage, Wizard 21:55:56 by zig point in game, could ash players even not be max piety with nothing to spend it on? 21:56:23 sure, but only in self-inflicted dangerous situations 21:56:33 like diving into depths for the zig or something weird 21:56:57 ...oh, halving the denominator doubles the value 21:56:59 that would explain that 21:57:01 math is hard 21:57:20 PleasingFungus: plant int? 21:57:22 -!- link_108 has joined ##crawl-dev 21:57:39 fr: fungus unique 21:57:47 ??devsprint[Fung 21:57:47 devsprint[6/14]: PleasingFungus: A neutral wandering mushroom of Ely who randomly heals either you or a monster every turn. 21:57:50 or just some unique on f! 21:57:56 gammafunk: f that imo 21:58:25 a neutral wandering mushroom of Ely...who made these entries?! 21:58:57 ??devsprint[ammaf 21:58:58 devsprint[12/14]: gammafunk: High Elf summoner. If he doesn't kill you fast enough, he commits suicide in disgust 21:59:21 cannot believe you forgot ^Sif 21:59:29 that's not meaningful for monsters!!! 21:59:32 I guess flavor is good 21:59:38 nuh uh! 21:59:58 * Grunt calls down the wrath of NO GOD against NONEXISTENT FOE. 22:00:34 -!- WalkerBoh has quit [Remote host closed the connection] 22:00:39 MuAM sounds just painful 22:00:48 PleasingFungus: would G be significantly better for melee now? 22:00:51 gammafunk: get to work imo 22:01:05 on tomb subvaults? 22:02:42 03PleasingFungus02 07* 0.16-a0-2092-g20dfb3b: Make all corpse-dropping monsters give gozag gold 10(3 minutes ago, 1 file, 11+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=20dfb3bac303 22:03:02 -!- travis-ci has joined ##crawl-dev 22:03:03 crawl-ref/crawl-ref#363 (master - 3e0cf54 : Neil Moore): The build is still failing. 22:03:03 Change view : https://github.com/crawl-ref/crawl-ref/compare/5b6c959d4aa6...3e0cf547962a 22:03:03 Build details : http://travis-ci.org/crawl-ref/crawl-ref/builds/40734700 22:03:03 -!- travis-ci has left ##crawl-dev 22:03:13 failure 22:03:14 !!! 22:03:23 well sounds like a good time to try G again 22:03:34 gammafunk: you might say this is a 22:03:36 !glasses 22:03:36 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 22:03:39 golden opportunity 22:03:53 !stagehook grunt 22:04:51 gammafunk: I have exactly one more gozag change planned 22:04:55 for the near future 22:05:00 what is it? 22:05:09 re-allowing renewing monster bribes 22:05:13 since that was fun 22:05:19 idk how complex that will be, tho 22:05:24 I haven't looked at the relevant code yet 22:05:33 revert one commit probably? 22:05:36 v0v 22:05:38 possibly? 22:05:43 that is the optimal case 22:05:46 in terms of complexity 22:05:46 idk how much has changed since then 22:05:48 I think it was your commit 22:06:00 !gitgrep 1 [Bb]ribe 22:06:00 %git HEAD^{/[Bb]ribe} 22:06:00 07wheals02 * 0.16-a0-776-ge3437cc: Update the Bribe Branch description. 10(7 weeks ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e3437cc56625 22:06:05 !gitgrep 2 [Bb]ribe 22:06:05 %git HEAD^{/[Bb]ribe}^^{/[Bb]ribe} 22:06:06 07Grunt02 * 0.15-a0-1271-gffd7f2f: Show branch bribe totals in the right place (dpeg). 10(5 months ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ffd7f2f0d2b2 22:06:09 !gitgrep 3 [Bb]ribe 22:06:09 %git HEAD^{/[Bb]ribe}^^{/[Bb]ribe}^^{/[Bb]ribe} 22:06:09 07Grunt02 * 0.15-a0-1247-gb2ba469: Time out friendly bribed monsters like neutral bribed monsters (dpeg). 10(5 months ago, 2 files, 4+ 46-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2ba46968251 22:06:14 ding 22:06:32 oh 22:06:52 the other half of that change is making bribed monsters not follow you out of their branch 22:06:53 you'll probably need code to adjust old PERMA_BRIBED monsters but that is a minor thing 22:06:55 I didn't mention that bit 22:06:56 :) 22:06:56 !lg * muvm recent !boring s=god 22:06:56 305 games for * (muvm recent !boring): 215x, 33x Sif Muna, 13x Ashenzari, 11x Vehumet, 8x Gozag, 7x Qazlal, 5x Yredelemnul, 5x Kikubaaqudgha, 2x Cheibriados, 2x Ru, 2x Okawaru, Nemelex Xobeh, Dithmenos 22:07:18 Grunt: to give them a GOZAG_PERMABRIBE_KEY? 22:08:31 PleasingFungus: no, to adjust the duration of the ench 22:08:34 PleasingFungus: also 22:08:46 %git mon-transit.cc:372 22:08:46 Could not find commit mon-transit.cc:372 (git returned 128) 22:08:48 er 22:08:52 !source mon-transit.cc:372 22:08:52 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-transit.cc;hb=HEAD#l372 22:08:59 er 22:09:00 !source mon-transit.cc:366 22:09:01 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-transit.cc;hb=HEAD#l366 22:09:06 (looking at the sdl2 tree still...) 22:09:28 PleasingFungus: there's where you go to do part of your change 22:09:34 mons_is_boulder 22:09:36 that is 22:09:38 a good function 22:09:43 -!- Orphic has quit [Ping timeout: 246 seconds] 22:10:32 ok, I think I see how to do it 22:10:33 maybe_bouldify_monster() 22:12:27 <|amethyst> John Brown's beetle lies a-bould'ring in the grave 22:12:28 -!- _Jordan_ has quit [Quit: Leaving] 22:17:22 Grunt: adjust the duration how? 22:17:48 -!- Krymise has quit [Quit: Textual IRC Client: www.textualapp.com] 22:18:25 hm. I see permabribe has a non-default duration 22:18:31 PleasingFungus: right now ENCH_PERMA_BRIBED does not time out at all 22:18:45 ! ? 22:18:58 PleasingFungus: it is only removed at the time of expiration of the bribe fund 22:19:32 hm. I am beginning to suspect I do not understand this system well enough to make design decisions about it 22:20:18 yeah, I'm gonna hold off for now. 22:20:21 sorry, grunt. 22:20:24 rip. 22:20:40 oh hm 22:20:43 tangential 22:20:47 rip? 22:21:00 if anyone wants to implement cool shop names for vampire blood shops, or for ghoul corpse shops 22:21:02 (from gozag) 22:21:11 that would be good 22:21:16 right now they just have generic food shop names 22:21:20 which seems like a wasted opportunity 22:22:08 "Blood Bar" 22:22:09 corpse shop: butcher 22:22:25 heh 22:22:43 other standing issues are potion petition pricing 22:22:46 which is currently... Interesting 22:22:49 -!- ystael has quit [Ping timeout: 272 seconds] 22:23:31 %git 0abdcc4f5d7f6986d2de35a268fda64bab0b3b7a 22:23:31 07wheals02 * 0.16-a0-1924-g0abdcc4: Clean up a function (|amethyst). 10(6 days ago, 1 file, 35+ 46-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0abdcc4f5d7f 22:26:35 ...man 22:26:40 I have almost nothing to add to the changelog for this week 22:26:43 even all these gozag changes 22:26:44 can't be added 22:26:48 since gozag is new in 0.16!!! 22:27:05 "Added Gozag. Also, now he gives food from shops instead of petition." 22:27:08 It just doesn't fly! 22:27:46 PleasingFungus: you can mention it on the blog :) 22:27:49 !blog PleasingFungus 22:27:57 I will, I will 22:30:55 -!- travis-ci has joined ##crawl-dev 22:30:55 crawl-ref/crawl-ref#364 (sdl2 - 5c6aff9 : Steve Melenchuk): The build is still failing. 22:30:55 Change view : https://github.com/crawl-ref/crawl-ref/compare/12e65dbd3b7c...5c6aff96d005 22:30:55 Build details : http://travis-ci.org/crawl-ref/crawl-ref/builds/40735807 22:30:55 -!- travis-ci has left ##crawl-dev 22:31:44 well we know what the most important change in 0.16 is 22:31:52 %git :/Klown 22:31:52 07gammafunk02 * 0.16-a0-2030-ga403e7e: Use the correct rng state for Killer Klown corpse tiles 10(2 days ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a403e7e0d809 22:31:56 the build is broken? 22:31:56 er 22:32:05 !gitgrep 2 Klown 22:32:05 %git HEAD^{/Klown}^^{/Klown} 22:32:05 07gammafunk02 * 0.16-a0-2028-gfaaacd4: Let Killer Klowns be as colourful in death as they were in life 10(2 days ago, 3 files, 51+ 48-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=faaacd4bf28f 22:32:28 that will def be in the wordpress update 22:32:29 no fear :) 22:32:31 I bet it was stress test or someting 22:33:12 03PleasingFungus02 07* 0.16-a0-2093-g8c923f7: Changelog through 0.16-a0-2092-g20dfb3b 10(3 minutes ago, 1 file, 7+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8c923f738628 22:33:20 In file included from src/video/x11/SDL_x11clipboard.c:28: 22:33:20 src/video/x11/SDL_x11video.h:47:10: fatal error: 'X11/extensions/scrnsaver.h' file not found 22:33:23 #include 22:33:23 ...huh 22:33:29 !@ 22:33:37 X11 screensaver code 22:33:57 well a crawl screensaver is something I've been wanting 22:34:19 not that surprising, actually; most reliable way to notice any input event. (yes, X11 is weird.) 22:34:44 although in fact I suspect it's doing the disable-screensaver thing which annoys me so much 22:34:53 !send chequers http://crawl.develz.org/wordpress/new-servers#comment-2003 22:34:53 Sending http://crawl.develz.org/wordpress/new-servers#comment-2003 to chequers. 22:35:08 ...!tell? 22:35:11 nah 22:35:14 alright 22:35:16 I think he's around 22:35:32 who's that wheals troll? 22:35:40 you mean wheals-ci??? 22:35:47 i read backlog 22:35:50 dangerous 22:35:55 you can !tell if you want but i read highlights 22:36:18 anyway, you are beloved by someone with an anime gravatar 22:36:20 how do you feel 22:36:28 <3<3<3 22:36:32 :) 22:36:38 i've had a few chats with them with ingame chat 22:36:39 it's def. Linley 22:36:47 nice thing about an AU server is that everyone plays at the same time 22:37:20 hrm, well the most famous aussie player I know is VengefulCarrot 22:37:21 -!- johnnyzero has quit [Ping timeout: 250 seconds] 22:37:31 but he kind of retired a while ago, and hasn't been in chat recently 22:37:41 -!- ussdefiant has joined ##crawl-dev 22:37:45 used to be on cszo a lot though 22:37:58 ?/Vengful 22:37:58 No matches. 22:38:07 !lg vengefulcarrot 22:38:07 -!- ussdefiant has quit [Read error: Connection reset by peer] 22:38:08 1010. VengefulCarrot the Grappler (L8 TrEE of Sif Muna), slain by a killer bee on D:7 (old_standard_altar) on 2014-07-19 03:00:38, with 1143 points after 2517 turns and 0:30:05. 22:38:08 oh, did that get removed 22:38:19 oh nice 22:38:21 ?/Arrhythmia 22:38:22 Matching entries (4): goodmantis[4] | hugedmg[4] | makhleb[5] | regeneration[8] 22:38:39 ?/Vengeful 22:38:39 Matching entries (1): hugedmg[4]: Arrhythmia: are you seeing this? | VengefulNutsack: no | Arrhythmia: well it stopped | Arrhythmia: but if he gets hit | Arrhythmia: it's like | Arrhythmia: "Huge dmg:" 22:38:57 oh yeah that's a few months ago anyhow 22:39:06 yeah that's the one 22:39:17 very webtiles 22:39:24 ya 22:40:21 -!- Lasty_ has quit [Read error: Connection reset by peer] 22:40:30 %git :/malmutate 22:40:30 07N7829102 * 0.16-a0-1799-ge40962a: Add malmutate to Degeneration card (theTower). 10(5 days ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e40962a2a244 22:40:42 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:40:53 hey Grunt: COMMIT MY PATCH!!! 22:41:02 https://crawl.develz.org/mantis/view.php?id=9097 22:41:09 ??malmutate 22:41:10 malmutate[1/1]: Enemy spell that gives you a usually bad mutation. 80% chance of a bad mutation, else random mutation. Monsters that get malmutated get 1 speed subtraction once, alongside 10% damage reduction in all sources (up to 50%), and 1 ac subtracted each time. 22:41:26 * Grunt hides. 22:41:40 why on earth are we doing our own flag parsing? 22:42:04 i read the git log -- the file is oold 22:42:07 just sayin': http://google-gflags.googlecode.com/svn/trunk/doc/gflags.html 22:43:25 2nd potion of beneficial mutation gives: Evolution 1, which later gives mutation: -10%MP 13https://crawl.develz.org/mantis/view.php?id=9182 by RoGGa 22:43:36 -!- tcsc has quit [Quit: computer sleeping] 22:43:49 -!- lobf has joined ##crawl-dev 22:44:22 -!- ussdefiant has joined ##crawl-dev 22:44:35 03Grunt02 07[sdl2] * 0.16-a0-2009-g4a831f4: Travis: Even more BUILD_ALL headers. 10(60 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4a831f4fb28b 22:46:21 -!- st_ has quit [] 22:48:56 chequers: I'm commiting that, but I'm fixing the linewrap 22:48:59 we use 80 char 22:49:06 -!- ontoclasm has joined ##crawl-dev 22:49:19 oh also 22:49:31 arg_seen[o] == true 22:49:41 that's not your code but wth 22:50:13 uh 22:50:14 bh 22:50:19 you kinda triple commented there 22:50:30 also this rogga guy sure has a lot of enthusiasm. 22:50:32 Lasty: "i random tped into the middle of [a shrike pack] and lost 160 hp in one turn" 22:50:40 Quite Powerful 22:50:42 only 160? 22:50:44 Lasty: "after tping away from a swarm of them" 22:50:48 buff shrikes imo 22:50:51 dang. 22:50:58 PleasingFungus: mantis was acting buggy 22:53:20 %git eb2694d6 22:53:20 07due02 * 0.6.0-a1-2364-geb2694d: Buff Donald, and make him considerably more interesting. 10(4 years, 10 months ago, 6 files, 350+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=eb2694d6baa8 22:53:22 bh: rip 22:53:36 gammafunk: oh ok 22:53:52 oh, Donald got buffed then? I hate that. 22:54:04 gammafunk: i don't speak c very well 22:54:26 +# XXX: add Vaults:1-4 when finished re-do of vaults. 22:54:46 PleasingFungus: that comment lasted for ... a lot longer than I thought it did 22:54:54 %git HEAD^{/Donald.*Vault} 22:54:55 07Grunt02 * 0.13-a0-1635-g1d333ba: Donald Forest/Vaults/Abyss dialogue (#7197). 10(1 year, 5 months ago, 2 files, 63+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1d333ba3f264 22:55:07 -!- xnavy has quit [Read error: Connection reset by peer] 22:55:14 heh 22:55:20 is it still there? 22:55:25 -!- johnnyzero has joined ##crawl-dev 22:55:29 03Alex Jurkiewicz02 {gammafunk} 07* 0.16-a0-2094-g18f3f21: Report duplicate argv options to stderr 10(2 weeks ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=18f3f21d8786 22:55:33 -!- johnnyzero is now known as johnny0 22:55:33 -# XXX: add Vaults:1-4 when finished re-do of vaults. 22:55:33 aw 22:55:39 * theTower rumbles awake 22:55:40 hrm, not in the mailmap? 22:55:43 chequers: rip 22:55:48 gammafunk: you broke it! 22:55:56 well it's his patch! 22:56:13 i'm famous! 22:56:26 I think I was capable of getting good use of Nemelex basically everywhere except the zig in that last game (did not reach hells or tomb, of course) 22:56:42 %git :/chequers 22:56:43 Could not find commit :/chequers (git returned 128) 22:56:50 oh has he never been added 22:57:09 guess not 22:57:15 theTower: I got to zig 18 with a really bad character by spamming decks and evocables 22:57:16 gammafunk: imo you need to get that 22:57:17 !glasses 22:57:18 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 22:57:19 chequed out 22:57:31 decks of destruction are not very aoe-ish (storm is the closest and it's extremely finnicky), even if full-range crystal spears are good 22:58:01 n78291: admittedly, I died on a zig:23 tomb with seven untouched decks left 22:58:46 probably would have been fine if I didn't accidentally forget any methods of teleport 22:58:47 oh 22:58:48 huh 22:58:53 I missed something kind of important in the changelog 22:58:56 ! 22:58:58 I had decks left too, I just couldn't kill tormenting things with cards and my mighty +9 long sword 22:59:23 illusion card is amusing on a summoner, and degeneration is funny on lair zigs 22:59:45 -!- rast has joined ##crawl-dev 22:59:58 %git HEAD^1 22:59:58 07PleasingFungus02 * 0.16-a0-2093-g8c923f7: Changelog through 0.16-a0-2092-g20dfb3b 10(30 minutes ago, 1 file, 7+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8c923f738628 23:00:03 %git HEAD 23:00:03 07Alex Jurkiewicz02 {gammafunk} * 0.16-a0-2094-g18f3f21: Report duplicate argv options to stderr 10(2 weeks ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=18f3f21d8786 23:00:06 the only summon I had was sputterflies, which were still good sometimes >_> 23:00:12 03gammafunk02 07* 0.16-a0-2095-g41769a9: Add chequers to the mailmap and remove Grunt's !glasses 10(3 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=41769a946c0d 23:00:19 PleasingFungus: okawaru sac? 23:00:19 %git HEAD^1 23:00:19 07chequers02 {gammafunk} * 0.16-a0-2094-g18f3f21: Report duplicate argv options to stderr 10(2 weeks ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=18f3f21d8786 23:00:22 there we go 23:00:26 chequers: ding! 23:00:36 I always miss *something*, of course. 23:00:41 WHAT 23:00:49 !cmd rm !glasses 23:00:49 Redefined command: !rm => !glasses 23:00:56 oh 23:01:02 oh bravo 23:01:05 haha 23:01:11 !rm 23:01:11 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:01:20 I suppose it's an acceptable state that destruction decks have immediate and lasting power but are very bad at targetting anything behind other monsters 23:01:24 !cmd -rm !rm 23:01:24 Deleted command: !rm => !glasses 23:01:34 theTower: I don't think I used any nemelex abilities outside of the zig and to stack some escape decks though 23:01:42 (and some triple draws on accident) 23:01:43 there is that, too! 23:01:54 i don't get the grunt joke 23:02:07 oh, now i see it 23:02:07 chequers: type !cmd -rm !glasses 23:02:15 !remove gammafunk 23:02:24 !cmd -rm !glasses 23:02:25 Deleted command: !glasses => .echo ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:02:29 <3 23:02:31 nooooooooooooooooooooooooooooooooooooooooooooooooo 23:02:31 rip 23:02:32 ontoclasm: You have 1 message. Use !messages to read it. 23:02:37 !messages 23:02:38 (1/1) roctavian said (1d 7h 48m 31s ago): I think the new floors look great, and the old ones could go to unused, honestly. I want to spruce up the walls now too 23:02:45 .echo ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:02:46 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:02:47 Grunt: i think your glasses 23:02:48 (I tried to use deal four destruction on gloorx several times with little success and then killed him with one deal four war and just hitting him >_>) 23:02:49 !cmd !glasses .echo ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:02:50 were glasses 23:02:50 Defined command: !glasses => .echo ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:02:54 er 23:02:55 GLASSED 23:02:57 asljhkajdfha 23:03:14 chequers: I think you need to 23:03:15 !glasses 23:03:15 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:03:16 reflect 23:03:17 on 23:03:18 your actions 23:03:21 !abyss chequers 23:03:21 ontoclasm casts a spell. chequers is devoured by a tear in reality! 23:03:27 !banish ontoclasm 23:03:28 Grunt casts a spell. ontoclasm is devoured by a tear in reality! 23:03:31 i am not worthy 23:03:34 of puns 23:04:28 I still managed to produce even more cards notes, too 23:05:13 -!- NotKintak has quit [Ping timeout: 255 seconds] 23:05:20 %git :/[Mm]onster [Mm]almuta 23:05:20 07PleasingFungus02 * 0.16-a0-1772-g842f547: Tweak Irradiate 10(11 days ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=842f547a2fb5 23:05:45 !gitgrep 2 [Mm]onster [Mm]almuta 23:05:46 %git HEAD^{/[Mm]onster [Mm]almuta}^^{/[Mm]onster [Mm]almuta} 23:05:46 07PleasingFungus02 * 0.16-a0-1223-g134f9fe: Rework monster malmutation 10(5 weeks ago, 5 files, 18+ 32-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=134f9feea804 23:05:51 probably this 23:05:52 theTower: did you use escape much/find it useful 23:05:54 Ty 23:06:07 -!- travis-ci has joined ##crawl-dev 23:06:08 crawl-ref/crawl-ref#365 (master - ca3af43 : Nicholas Feinberg): The build is still failing. 23:06:08 Change view : https://github.com/crawl-ref/crawl-ref/compare/3e0cf547962a...ca3af43a8e8f 23:06:08 Build details : http://travis-ci.org/crawl-ref/crawl-ref/builds/40735870 23:06:08 -!- travis-ci has left ##crawl-dev 23:06:16 !blame PleasingFungus 23:06:16 I pronounce PleasingFungus... Guilty! 23:06:18 I ended up having some stacked escape decks lost very long whiles without use 23:06:44 for obvious reasons tomb and elixir are useful all game, but then there was all this other filler :P 23:07:17 I 23:07:18 deal four escape used to be surprisingly good, I haven't tested if it still is 23:07:20 don't understand that error 23:07:27 if someone else can explain it to me 23:07:29 please do 23:07:45 I don't have much faith in random swapping 23:08:20 the cloud + swap combo sounds not ideal 23:08:52 Error 143 23:09:01 that is a SIGTERM 23:09:03 wow 23:09:05 how 23:09:33 I vaguely wonder if velocity would be better in battle for how valuable a mass slow with no checks beyond mr immune is >_> 23:09:42 gammafunk: you can close https://crawl.develz.org/mantis/view.php?id=9097 23:09:55 at least, in a combat sense compared to an escape sense 23:10:39 I wanted that card on my summoner and then never got it because I forget what deck I put it in 23:10:51 the mass haste is also mass haste 23:11:43 I guess a principle would be that escape debuffs monsters and battle/war buffs players/allies, though 23:12:01 but then again there is degen 23:12:01 -!- bullock has quit [Ping timeout: 246 seconds] 23:12:18 I guess the advantage of it in escape is that power 0 velocity is kind of bad and escape is usually triple drawn 23:13:08 fair point 23:13:20 Hm. Is 'gelding' too much of a gendered insult for imps to use on the player? 23:13:43 escape still has a lot of downsides that war and destruction lost 23:13:53 leaning vaguely toward 'yes' 23:13:54 -!- link_108 has quit [Quit: Leaving.] 23:14:19 it's definitely gendered 23:14:23 http://crawl.develz.org/wordpress/trunk-updates-11-november-2014 23:14:36 you'd never hear someone who works with horses call a lady horse "gelding" 23:14:40 -!- Blakmane has quit [Quit: Page closed] 23:14:46 -!- tcsc has quit [Quit: bye!] 23:15:23 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 23:15:33 ...imps can call the player a "mummylet" 23:15:39 or a "wound roll"? 23:15:42 not sure about that one. 23:15:46 Quit, thou tasty snack! 23:15:47 pleasingfungus: what's your plan for when cards lands, by the way 23:15:53 *my* plan???? 23:16:07 for these trunk update posts!!! 23:16:14 imo 23:16:15 oh 23:16:18 scream and fall over 23:16:18 write the changelog entries in advance 23:16:25 so that PleasingFungus does not implode 23:16:32 hahahaha 23:16:41 writing the changelog entries in the branch might be nice 23:16:46 I even already added a section for you! 23:16:51 PleasingFungus: merge conflicts ahoy!!!!!! 23:16:53 though possibly the branch is too old to have that 23:16:56 Grunt: my favorite!!! 23:17:03 1learn add 23:19:02 -!- ruwin has quit [Read error: Connection reset by peer] 23:19:15 while there are lots of nitpicky things left to the cards I am wondering if this status of nemelex is acceptable as a god 23:19:41 how do you get a specific experimental branch out of sequell 23:19:55 ??experimental 23:19:55 experimental[1/1]: Experimental branches sometimes created on CSZO to test new features such as chunkless, smithgod, Ru. Games saved in these branches may become broken or get deleted. They are not tracked on CAO pages, but ask green.snark to add them to Sequell so they can be queried by lg/lm. 23:20:21 !kw experimental 23:20:21 Keyword: experimental => file=~any- 23:20:37 !lg splat x=file 23:20:37 1916. [file=remote.cbro-logfile-any-cards] splat the Demonologist (L27 HESu of Nemelex Xobeh), blasted by a Brimstone Fiend (blast of hellfire) on Zig:18 on 2014-11-12 04:41:37, with 633819 points after 85010 turns and 6:01:06. 23:20:39 !lg * file=remote.cbro-logfile-any-cards 23:20:40 11. TheAlmightyOne the Prestidigitator (L10 HuFi of Nemelex Xobeh), slain by a yak on Lair:1 on 2014-11-12 04:56:45, with 3567 points after 10666 turns and 0:40:09. 23:20:45 N78291: ^ 23:21:03 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-2093-g8c923f7 (34) 23:21:26 looks like five games that even made it to nemelex 23:21:32 rip. 23:21:37 quick, bring back jester 23:21:38 I'll need to give that a spin later 23:21:48 (also my own experimental) 23:21:52 -!- demiskeleton has quit [Quit: Leaving] 23:21:52 imo merge the two 23:21:56 stack the odds a little 23:21:59 SaJr 23:22:06 i would play a sa of experimental nemelex 23:22:07 failing that, SaAr 23:22:11 possibly just merge nemelex into trunk 23:22:14 I mean 23:22:26 what, are you going to break the complex and well-balanced state of nemlex 23:22:28 !lg * cv=0.16-a god / nemelex 23:22:28 547/45461 games for * (cv=0.16-a god): N=547/45461 (1.20%) 23:22:31 as it exists in trunk 23:22:32 ha! 23:22:58 but if I don't finish all my nitpicks now how will I avoid people's complaints during the turnabout 23:23:00 after all, we have a name for the place that we have players test not-yet-balanced features... 23:23:11 theTower: you will never avoid those complaints, my friend. 23:23:21 tragically fair enough 23:23:54 1learn add crawl tragically fair 23:24:19 -!- bonghitz has quit [Remote host closed the connection] 23:25:41 03PleasingFungus02 07* 0.16-a0-2096-g0d404b7: Add Okawaru sacrifice changes to the changelog 10(15 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0d404b7c4fc1 23:25:41 03PleasingFungus02 07* 0.16-a0-2097-g11c9722: Remove some questionable insults 10(5 minutes ago, 1 file, 0+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=11c972213316 23:25:51 only when crate blesses it, will new nem ascend to godhood 23:26:37 still filled with inventory burden >_> 23:27:02 PleasingFungus: fr: !insult 23:27:05 !insult PleasingFungus 23:27:43 maybe I should hunt the snark for that one 23:28:20 theTower: it is most unfortunate that nemelex shares a skill with the other items that take a ton of slots 23:28:39 imo figure out how to 23:28:40 stack them 23:28:44 -!- Kalir has quit [Changing host] 23:28:53 one deck rarity to rule them all... 23:28:58 +27 rod of lightning (50/50) 23:29:27 i liked the idea of you having a hand of cards instead of a bunch of decks you deal from 23:29:29 I extracted an ancient proposal from [some person] about it 23:29:54 I think several people have proposed that idea over the years, actually. 23:30:00 tabstorm said he'd flesh out the nem thing, of course that was a lie 23:30:01 1: free-id cards per 23:30:09 I didn't even write it out yet sheesh :P 23:30:18 should just swtich to ADOM's inventory system 23:30:25 hi 23:30:26 oh 23:31:03 i might do it 23:31:24 tell me about adom's inventory system 23:31:47 1: free-id card number in each deck, 2: have nemelex directly gift cards to inventory ( / on-level or whatever) decks, 3: make stack five create a new deck with whatever corresponding card cost 23:32:00 think about the third circle of hell, then add an auto-sort button 23:32:29 actually, I wouldn't mind the decks actually grouping together by rarity and type :P 23:33:03 but how would that work with marked decks 23:33:48 you know about (five cards) and then the rest aren't known? the {} display won't vanish 23:34:03 SchwaWarrior (L16 HOWn) (Elf:3) 23:34:04 well the problem is that 23:34:12 deal 4 and triple draw 23:34:17 won't work on marked decks 23:34:22 -!- Milferton has quit [Quit: Page closed] 23:34:29 but I guess they could be made to work on the non-marked part? 23:34:34 it gets kind of weird 23:35:02 let's see 23:35:34 !log splat 23:35:34 1916. splat, XL27 HESu, T:85010: http://crawl.berotato.org/crawl/morgue/splat/morgue-splat-20141112-044137.txt 23:37:10 yeah, his game and mine barely acknowledge triple draw's existence :P 23:37:19 hrm 23:37:26 a little unusual 23:37:36 I mean legendary pain is different but 23:37:36 that is how strong the cards are! 23:37:40 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 23:37:43 oh, ug 23:37:57 as in, you made them stronger? 23:38:11 I mean they were certainly strong in pre-revamp nem 23:38:23 and I guess even in revamp nem 23:38:36 well, there are less double-edges, and still no strategic benefits 23:38:51 yeah well I think it could be 23:38:56 cards are just not as common? 23:39:16 -!- caricature has quit [Quit: Konversation terminated!] 23:39:25 because even without double-edges/strategic getting the right card could be pretty darn useful 23:39:31 it'd need to be a tapering sort of deal, the start of nemelex isn't too great 23:39:41 but now with gifting 3-draw may be just bad 23:39:46 -!- travis-ci has joined ##crawl-dev 23:39:46 crawl-ref/crawl-ref#366 (master - 57cc0c3 : Nicholas Feinberg): The build was fixed. 23:39:46 Change view : https://github.com/crawl-ref/crawl-ref/compare/ca3af43a8e8f...57cc0c31de43 23:39:46 Build details : http://travis-ci.org/crawl-ref/crawl-ref/builds/40735925 23:39:46 -!- travis-ci has left ##crawl-dev 23:39:47 since wasting 2 cards 23:39:55 PleasingFungus is our saviour!!!!!! 23:40:00 um 23:40:02 -!- Naruni has quit [Remote host closed the connection] 23:40:04 more like random crashes are our savior 23:40:11 s/savior/nemesis/ 23:40:12 fr triple draw ignores one card to draw instead of two 23:40:16 I will accept that. 23:40:23 @ grunt 23:40:25 !crash PleasingFungus 23:40:26 5. PleasingFungus, XL1 HuWz, T:0 (milestone): http://crawl.akrasiac.org/rawdata/PleasingFungus/crash-PleasingFungus-20141105-175403.txt 23:40:28 haha 23:40:28 oh 23:40:29 right 23:40:31 that is a thing 23:40:31 rip 23:40:32 I've done that before 23:40:45 a crash on turn zero with a wizard. wow!!! 23:40:51 rip. 23:41:54 PleasingFungus was sent here by huuuuuman wizards who wish to pay *him* tribute!!! 23:42:05 finally, some recognition... 23:42:33 PleasingFungus: this world ill needs a savior such as you! 23:43:14 Tribute!? You steal characters' souls and make them your slaves!! 23:43:33 (Perhaps the same could be said of all devs.) 23:43:35 I think the cost of "you can't use triple draw / deal four on a deck you know any cards about" isn't that thick 23:43:58 thick? 23:44:03 heavy 23:44:19 thick, like porridge 23:44:19 theTower runs SUBST on his words 23:44:37 -!- crawlTV has joined ##crawl-dev 23:44:37 gluggy! 23:44:37 porridge ;_; 23:44:44 rip 23:44:44 rip 23:44:48 thanks Sequell 23:45:09 theTower: yeah, you're saying it's a fine restriction? if so, I agree 23:45:23 but that's the existing system 23:45:45 I mean, in the context of those decks gaining cards from nemelex 23:46:07 -!- markgo has quit [Ping timeout: 245 seconds] 23:46:10 well he may be unable to gift you cards if they're all marked 23:46:20 I guess he'd give you a new deck then? 23:46:30 and you talked about decks auto-consolidating or something 23:48:15 -!- Brannock has quit [Ping timeout: 244 seconds] 23:48:45 !consolidate gammafunk 23:49:35 -!- Amy|Sonata has quit [Ping timeout: 244 seconds] 23:49:49 -!- gammafunk has quit [Quit: gnight] 23:49:52 oops 23:49:58 too consolidated 23:49:59 I guess that wasn't the consolidation button 23:57:37 -!- cytosine has quit [Remote host closed the connection] 23:58:24 -!- Krakhan has quit [Ping timeout: 265 seconds]