00:00:10 when was megazig 00:00:13 and, uh, ended in august 00:00:15 hm. 00:00:22 I want to say october but I might be making that up 00:00:37 sept 17 00:00:41 %git 275c35f9b851c934cd2011018f18a5cafe310ee9 00:00:41 07tenofswords02 * 0.16-a0-650-g275c35f: Scale Ziggurat monsters per floor very harsly to number of completed zigs 10(6 weeks ago, 2 files, 15+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=275c35f9b851 00:00:49 !lg * current trunk zigscompleted=13 00:00:51 2. runewalsh the Luminary of Lethal Lore (L27 OpIE of Vehumet), escaped with the Orb and 15 runes on 2014-08-17 16:03:43, with 10983875 points after 159440 turns and 1d+7:03:53. 00:01:26 !lg * current trunk start>=20140917 00:01:27 59686. eogh1438 the Sneak (L3 VpEn of Dithmenos), slain by Purgy on D:3 on 2014-11-01 05:01:04, with 53 points after 1673 turns and 0:06:21. 00:01:28 !lg * vlong>=0.16-a0-650-g275c35f max=zigscompleted x=zigscompleted 00:01:29 58218. [zigscompleted=3] magicpoints the Omniscient (L27 NaWz of Ashenzari), mangled by a reaper (a +1 scythe of venom) on Zig:16 on 2014-10-08 01:57:36, with 1879999 points after 146863 turns and 1d+3:19:29. 00:01:41 weird 00:01:41 r i p 00:01:56 !lm * vlong>=0.16-a0-650-g275c35f max=zigscompleted x=zigscompleted 00:02:03 !lm * vlong>=0.16-a0-650-g275c35f max=zigscompleted x=zigscompleted 00:02:04 348237. [2014-10-04 19:40:11] [zigscompleted=52] MarvinPA the Farming Plane Slider (L27 NaEE of Ashenzari) entered Pandemonium on turn 863947. (D:22) 00:02:08 haha 00:02:31 !lm * vlong>=0.16-a0-650-g275c35f start>=20140917 max=zigscompleted x=zigscompleted 00:02:32 344899. [2014-11-01 00:18:57] [zigscompleted=6] Berder the Talismancer (L27 NaFE of Makhleb) left a Ziggurat at level 27 on turn 184970. (Zig:27) 00:02:50 berder!!! 00:02:54 apparently his game keeps crashing 00:02:57 B MONEY 00:03:29 -!- Mazed has quit [Ping timeout: 255 seconds] 00:03:33 -!- grillatactics has quit [Quit: grillatactics] 00:03:39 I'm not sure past what point they'd stop functionally being different from one zig to the next 00:03:49 probably well before 13 00:05:00 -!- Turgon has quit [Client Quit] 00:07:58 well, some zig themes poke at the cap much faster than others 00:08:16 13 is the number I came up with for if every monster on a floor tried to be an orb of fire >_> 00:08:33 Unstable branch on crawl.s-z.org updated to: 0.16-a0-1784-gf5591c9 (34) 00:08:43 release the phantasms!!!!! 00:09:09 -!- nicolae- has left ##crawl-dev 00:11:05 Lasty_: not that you're around right now but HilariousDeathArtist is in Depths looking for beeeeees 00:12:38 bzzzz 00:13:42 * theTower swats pleasingfungus 00:13:49 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 36.0a1/20141028030204]] 00:14:01 more successful than I was anticipating 00:14:57 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-1784-gf5591c9 (34) 00:17:02 is cxc running the same kind of server as cszo, clan, and cbro? 00:17:06 ??cxc 00:17:07 cXc[1/2]: Server in France: CRAWL.XTAHUA.COM -- ssh port 22, username crawl, uses CAO key (available at http://CRAWL.XTAHUA.COM/crawl/keys/). Webtiles address: http://CRAWL.XTAHUA.COM 00:17:08 -!- tcsc has quit [Quit: computer sleeping] 00:17:37 that is. using |amethyst's dgamelaunch stuff 00:19:48 probably 00:22:27 -!- Vizer has quit [Ping timeout: 244 seconds] 00:24:32 -!- Mazed has quit [Ping timeout: 258 seconds] 00:26:48 -!- Twinge has quit [Read error: Connection reset by peer] 00:28:40 -!- Piginabag has quit [Quit: Page closed] 00:31:42 -!- Textmode has joined ##crawl-dev 00:35:22 -!- bonghitz has quit [Remote host closed the connection] 00:36:13 -!- Zooty has quit [Ping timeout: 246 seconds] 00:45:42 -!- Mazed has quit [Ping timeout: 244 seconds] 00:48:44 -!- tcsc has quit [Client Quit] 00:54:03 -!- Pacra has quit [Ping timeout: 258 seconds] 00:54:48 -!- rossi_ has quit [Ping timeout: 255 seconds] 00:56:03 -!- crawlTV has joined ##crawl-dev 00:56:58 Just wanted to say I like the new enchanted forest crypt end. So thanks to whoever created it. :) 00:57:26 new? 00:58:10 ??louise 00:58:11 louise[1/1]: She banishes regularly, stings, blinks, stone arrows, lightning bolts and heals herself. She comes equipped with heavy armour and usually a shield. 00:58:19 crawlTV: that end has been in going back to at least 0.12 and I think before 00:58:34 but perhaps you just never got it before 00:58:45 it's definitely a fan favorite for crypt ends 00:59:22 for branch ends, practically >_> 00:59:42 -!- pentax has quit [Quit: ヒーロー見参!] 00:59:43 yeah 01:02:54 <|amethyst> since 0.8 01:03:21 mike has been evil a long time 01:03:39 -!- ontoclasm has quit [Quit: Leaving.] 01:07:22 -!- Mazed has quit [Ping timeout: 265 seconds] 01:11:26 -!- Kalir has quit [Changing host] 01:12:13 now is the time when I must recall des syntax 01:16:15 oh, where can I go do see mspec examples of the new spell syntax? 01:16:29 the commit that added it all, duh 01:16:48 that's not uh...that's not convenient 01:18:07 -!- dtsund has quit [Quit: dtsund] 01:19:48 -!- LexAckson has quit [Read error: Connection reset by peer] 01:20:46 -!- Yermak has quit [Quit: Page closed] 01:20:56 <|amethyst> gammafunk: grep MONS:.*spells: dat/des/*/* ? 01:21:27 |amethyst: yeah I found some, but I'm not sure about some things, like how the freq. affect monster actions 01:21:45 the solution is go find grunt 01:21:48 I recall that grunt said max is 200, and I can see that lom is sum of 180 01:22:25 we just need some documentation at the top of mon-spll.h 01:22:35 what we have now is pretty minimal 01:23:26 Berder (L27 NaFE) ASSERT(!actor_at(newpos)) in 'spl-tornado.cc' at line 430 failed. (Zig:18) 01:25:26 -!- pentax has quit [Ping timeout: 264 seconds] 01:26:21 <|amethyst> gammafunk: as I understand it that should mean lom will try to cast 180/200 actions 01:26:32 that's what I figured 01:26:59 -!- kispter has quit [Quit: Page closed] 01:27:04 -!- zxc232 has joined ##crawl-dev 01:28:05 -!- Mazed has quit [Ping timeout: 265 seconds] 01:28:12 <|amethyst> (assuming all those spells are castable, not a waste of time, not emergency, etc) 01:29:29 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 01:36:46 -!- ParallaxScroll has quit [Ping timeout: 246 seconds] 01:40:18 -!- Blomdor has quit [Quit: Page closed] 01:46:32 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:46:46 Windows builds of master branch on crawl.develz.org updated to: 0.16-a0-1784-gf5591c9 01:49:22 -!- ussdefiant has quit [Ping timeout: 240 seconds] 01:49:28 -!- Mazed has quit [Ping timeout: 256 seconds] 01:50:12 -!- Textmode has quit [Quit: "It was one dev, naked in a room with a carton of cigarettes, a thermos full of coffee and bourbon, and all his summoned angels."] 01:50:24 -!- bonghitz has quit [Ping timeout: 258 seconds] 01:59:40 -!- Pacra has joined ##crawl-dev 02:00:03 what's the wizmode command to make Ru offer sacrifices? 02:01:59 -!- debo has quit [Ping timeout: 265 seconds] 02:02:22 ah, it's a god gift (&-) 02:07:46 -!- theTower has quit [Quit: leaving] 02:08:35 -!- Pepe has quit [Ping timeout: 255 seconds] 02:10:37 -!- Mazed has quit [Ping timeout: 265 seconds] 02:15:31 -!- Adder has quit [Ping timeout: 265 seconds] 02:18:46 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-1784-gf5591c9 (34) 02:19:15 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 02:24:35 -!- Xiberia has quit [Remote host closed the connection] 02:28:09 -!- markgo has quit [Ping timeout: 245 seconds] 02:31:06 -!- Mazed has quit [Ping timeout: 244 seconds] 02:36:59 -!- DrKe has quit [] 02:37:15 -!- DrKe has joined ##crawl-dev 02:39:11 -!- Wahaha has quit [Quit: Leaving] 02:51:14 -!- hurdos has quit [Client Quit] 02:52:37 -!- Mazed has quit [Ping timeout: 255 seconds] 02:55:23 -!- rossi_ has quit [Ping timeout: 255 seconds] 02:59:19 -!- simmarine has quit [Quit: Leaving] 03:07:52 -!- Twinge has joined ##crawl-dev 03:14:02 -!- Mazed has quit [Ping timeout: 264 seconds] 03:16:10 -!- Buxus has quit [Ping timeout: 246 seconds] 03:33:54 -!- Whistling_Bread has quit [Ping timeout: 258 seconds] 03:34:08 -!- SomeStupidGirl has quit [Ping timeout: 244 seconds] 03:34:47 -!- Mazed has quit [Ping timeout: 265 seconds] 03:36:44 -!- Blakmane has quit [Quit: Page closed] 03:46:06 -!- hurdos has quit [Ping timeout: 250 seconds] 03:55:56 -!- Ragdoll has joined ##crawl-dev 03:56:08 -!- Mazed has quit [Ping timeout: 260 seconds] 04:01:42 -!- Adder has quit [Remote host closed the connection] 04:03:17 -!- ktns has quit [Quit: h] 04:14:59 -!- Blazinghand has quit [Read error: Connection reset by peer] 04:22:51 missing break in band selection, caustic bees get a band of flying skulls 13https://crawl.develz.org/mantis/view.php?id=9116 by nagdon 04:32:57 -!- fevertrip has quit [Quit: Page closed] 04:47:03 -!- rchandra has left ##crawl-dev 04:50:35 -!- NeremWorld has quit [Ping timeout: 272 seconds] 04:52:34 -!- edlothiol has joined ##crawl-dev 04:53:56 good bug 04:54:24 maybe I should do my lairless cefi before it gets fixed 04:54:47 -!- rossi_ has quit [Ping timeout: 258 seconds] 04:55:58 gammafunk Late reply but yeah I never do crypt and didn't play for quite a few versions. 04:56:08 That must be why I haven't seen it 04:56:09 haha 04:56:33 -!- neunon has quit [Quit: ZNC - http://znc.in] 04:59:26 -!- neunon has joined ##crawl-dev 04:59:28 -!- AltReality has quit [Quit: Shame on us, doomed from the start, May God have mercy on our dirty little hearts. Shame on us, for what we've done, and all we ever were, just zeros and ones.] 05:00:03 -!- neunon has quit [Client Quit] 05:02:16 -!- neunon has joined ##crawl-dev 05:07:42 -!- gareppa has quit [Quit: Leaving] 05:10:13 -!- alefury has joined ##crawl-dev 05:14:47 -!- y2s82 has quit [Quit: WeeChat 0.4.1] 05:22:01 -!- herself has quit [Ping timeout: 265 seconds] 05:33:21 -!- _Jordan_ has quit [Quit: Leaving] 05:35:05 -!- Pacra has quit [Ping timeout: 260 seconds] 05:35:19 -!- ElanMorin has joined ##crawl-dev 05:38:05 -!- st_ has joined ##crawl-dev 05:44:11 -!- gareppa has quit [Quit: Leaving] 05:50:23 -!- crawlTV is now known as primordial 05:50:31 -!- stickyfingers has quit [Ping timeout: 246 seconds] 05:52:55 -!- scummos__ has quit [Ping timeout: 256 seconds] 05:53:28 -!- gareppa has quit [Client Quit] 05:54:11 -!- bonghitz has quit [Remote host closed the connection] 06:03:21 -!- ackack has joined ##crawl-dev 06:04:27 -!- domiryuu has quit [Quit: leaving] 06:10:02 caustic wasp (11y) | Spd: 20 | HD: 14 | HP: 62-92 | AC/EV: 10/18 | Dam: 3408(acid:7d3) | fly | Res: 06magic(100), 05fire, 02cold | XP: 2340 | Sz: tiny | Int: insect. 06:10:02 %??caustic wasp 06:12:52 <|amethyst> !tell Medar CXC's meta/ directory seems to have only trunk ATM 06:12:52 |amethyst: OK, I'll let medar know. 06:13:12 |amethyst: Oops. Fixing. 06:13:13 Medar: You have 1 message. Use !messages to read it. 06:13:51 CDO will be down for the weekend, need to move to a new server. 06:14:50 <|amethyst> Napkin: hm, do you have access to our sourceforge account? 06:15:13 not that i remember 06:15:35 why? 06:16:09 <|amethyst> I think CDO is the only place to get 0.15 for Mac 06:16:10 Napkin: so it will not be possible to play on cdo this weekend? 06:16:30 right, ElanMorin 06:16:38 ok thanks 06:16:57 -!- ackack has quit [Ping timeout: 245 seconds] 06:17:11 |amethyst: Done. 06:17:27 well, i will announce here, when i shut down all services, ElanMorin 06:18:01 ok good to know, thanks again, Napkin 06:18:11 <|amethyst> Napkin: I grabbed copies; have to leave in a few minutes, but I think I have permissions to upload them to sourceforge 06:18:27 great, thanks 06:18:44 i will probably run the last rsync in ~6hours 06:18:50 Erm, did I do something wrong. Hmm. 06:19:24 <|amethyst> Medar: yeah, those are all trunk files :) 06:20:26 Uh, what the hell. 06:20:48 Oh, did I copy the existing trunk stuff when making the versions. Oops. 06:22:34 <|amethyst> hm 06:23:52 <|amethyst> if you edit those files, snark needs to know because the fetching stuff does wget -c 06:23:55 <|amethyst> well 06:24:18 <|amethyst> actually I guess not, because I guess he never fetched them before 06:24:29 ok, renamed them for now 06:24:33 hopefully didn't happen yet 06:26:19 Medar: do you know how the cao scoring page will handle cxc games? if I finish a game now, will it be added later to the cao page once it tracks games of cxc? 06:26:27 <|amethyst> yes 06:26:36 <|amethyst> I'm in the process of adding them now 06:26:44 oh ok, good to know 06:26:46 thanks 06:27:13 <|amethyst> well, just trunk for the moment until the 0.14 and 0.15 milestone/logfile issues are sorted out and Medar moves them back to the 'correct' place 06:32:05 Hopefully fixed now 06:34:45 <|amethyst> Napkin: okay, the Mac OS builds of 0.15.0 are at https://sourceforge.net/projects/crawl-ref/files/Stone%20Soup/0.15.0/ now 06:35:40 |version 06:35:40 trunk: 0.16-a0-1784-gf5591c9; 0.15: 0.15.2; 0.14: 0.14.2 06:35:48 %git f5591 06:35:51 07Grunt02 * f5591c9514f3: De-awkwardise the Phantom Mirror clarification. 10(7 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f5591c9514f3 06:36:15 <|amethyst> Medar: and, thanks to clan having to time out, the first fetch is getting the updated files 06:38:12 <|amethyst> I have to go now; so if it gets stuck and doesn't finish the update, I'll have to fix that later 06:38:51 Ok, thanks a lot. 06:40:58 -!- Hailley has quit [Quit: Petra is closed!] 06:41:16 -!- Zooty has quit [Ping timeout: 246 seconds] 06:52:35 -!- DrKe has quit [Read error: Connection reset by peer] 06:52:51 -!- DrKe has joined ##crawl-dev 06:54:52 -!- rossi_ has quit [Ping timeout: 245 seconds] 06:58:22 -!- tabstorm has quit [Ping timeout: 240 seconds] 06:59:17 <|amethyst> !learn add XTAHUA SMASHING DOORS WASN'T ENOUGH, SO XTAHUA STARTED HIS OWN SERVER WITH THE HELP OF HUMAN MINIONS MEDAR AND ZKYP: SEE {CXC}. 06:59:17 XTAHUA[2/2]: SMASHING DOORS WASN'T ENOUGH, SO XTAHUA STARTED HIS OWN SERVER WITH THE HELP OF HUMAN MINIONS MEDAR AND ZKYP: SEE {CXC}. 06:59:22 -!- johnstein has quit [Ping timeout: 258 seconds] 07:01:24 -!- johnstein has joined ##crawl-dev 07:01:32 Kramin (L16 HEWz) ERROR in 'tileweb.cc' at line 215: Socket write error: Resource temporarily unavailable (D:15) 07:08:08 -!- Daekdroom has quit [Quit: Saindo] 07:11:25 ??cxc 07:11:25 cXc[1/2]: Server in France: CRAWL.XTAHUA.COM -- ssh port 22, username crawl, uses CAO key (available at http://CRAWL.XTAHUA.COM/crawl/keys/). Webtiles address: http://CRAWL.XTAHUA.COM 07:12:35 -!- drke_ has joined ##crawl-dev 07:14:02 -!- DrKe has quit [Ping timeout: 264 seconds] 07:14:34 -!- drke_ is now known as drke 07:18:10 -!- drke_ has joined ##crawl-dev 07:18:52 -!- drke has quit [Ping timeout: 240 seconds] 07:22:20 -!- heteroy has quit [Ping timeout: 250 seconds] 07:31:56 -!- drke_ is now known as drke 07:38:13 -!- drke_ has joined ##crawl-dev 07:38:53 -!- drke has quit [Ping timeout: 256 seconds] 07:39:04 -!- penciltax has quit [Quit: ヒーロー見参!] 07:46:02 -!- ark is now known as Guest27885 07:49:19 -!- Mazed has quit [Remote host closed the connection] 07:49:55 -!- Brannock has joined ##crawl-dev 07:51:06 -!- siepu has quit [Read error: Connection reset by peer] 07:51:39 -!- st_ has quit [Read error: Connection reset by peer] 07:52:16 -!- bcode is now known as we 07:52:17 -!- st_ has joined ##crawl-dev 08:03:49 -!- Lasty has joined ##crawl-dev 08:07:47 !lg * killer=~caustic 08:07:47 Lasty: You have 2 messages. Use !messages to read them. 08:07:49 1. Shard1697 the Executioner (L27 HOSk of Ashenzari), mangled by a caustic wasp on Zot:3 on 2014-10-31 20:36:58, with 665186 points after 89906 turns and 5:01:39. 08:08:52 -!- Mazed has quit [Ping timeout: 240 seconds] 08:17:20 -!- CacoS has quit [] 08:17:45 03reaverb02 07* 0.16-a0-1785-g18e2b26: Fix caustic bees getting bands of flying skulls (#9116) 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=18e2b26455f8 08:18:47 -!- reaverb has joined ##crawl-dev 08:19:37 -!- PsyMar has quit [Quit: "What happens if you die in reality?" "You die, stupid. That's why it's called reality."] 08:21:20 -!- mizu_no_oto has quit [Ping timeout: 265 seconds] 08:21:37 -!- Mazed has quit [Read error: Connection reset by peer] 08:25:25 -!- iokk has quit [Quit: leaving] 08:26:39 -!- Mazed has quit [Ping timeout: 265 seconds] 08:32:53 -!- KurzedMetal has quit [Read error: Connection reset by peer] 08:38:13 caustic wasp (11y) | Spd: 20 | HD: 14 | HP: 62-92 | AC/EV: 10/18 | Dam: 3408(acid:7d3) | fly | Res: 06magic(100), 05fire, 02cold | XP: 2340 | Sz: tiny | Int: insect. 08:38:13 %??caustic wasp 08:38:29 red wasp (05y) | Spd: 15 | HD: 8 | HP: 31-58 | AC/EV: 7/14 | Dam: 2304(paralyse) | fly | Res: 06magic(40) | Vul: 09poison | Chunks: 09poison | XP: 541 | Sz: tiny | Int: insect. 08:38:29 %??red wasp 08:38:55 yellow wasp (08y) | Spd: 15 | HD: 4 | HP: 13-30 | AC/EV: 5/14 | Dam: 1304(paralyse) | fly | Res: 06magic(20) | Vul: 09poison | Chunks: 09poison | XP: 126 | Sz: tiny | Int: insect. 08:38:55 %??yellow wasp 08:39:14 Lasty: should caustic wasps be rPois- and have poisonous chunks? 08:47:22 -!- Mazed has quit [Ping timeout: 240 seconds] 08:48:45 -!- heteroy has quit [Ping timeout: 260 seconds] 08:49:43 bh: they're caustic bees now btw :D 08:49:46 unknown monster: "bee" 08:49:46 %??bee 08:49:49 killer bee (07y) | Spd: 20 | HD: 3 | HP: 10-23 | AC/EV: 2/18 | Dam: 1008(poison:6-12) | fly | Res: 06magic(10) | Vul: 09poison | Chunks: 09poison | XP: 62 | Sz: tiny | Int: insect. 08:49:49 %??killer bee 08:50:31 Hmm, nevermind on the genus argument I guess? but when it came up earlier the argument was high-level insects have rPois+ instead. 08:50:46 emperor scorpion (15s) | Spd: 10 | HD: 14 | HP: 104-134 | AC/EV: 20/12 | Dam: 3008(poison:28-56), 1509(claw), 1509(claw) | Res: 06magic(60), 03poison, 12drown | Chunks: 09poison | XP: 1626 | Sz: Giant | Int: insect. 08:50:46 %??emperor scorpion 08:53:34 bh: I don't think so. Since they have no relationship to poison, I thought clean chunks would be best, and rPois- would be too big of an achilles heel, IMO. There's already a precident for top-tier insects being rPois+, and I figure poison-neutral is a reasonable level. 08:54:17 I don't really want to cut off attack options fully, and rPois+ would do that I think 08:54:45 -!- rossi_ has quit [Ping timeout: 265 seconds] 08:59:08 reaverb: thanks for fixing the banding. Did I drop a break statement? 08:59:18 Lasty: Yeah. 08:59:36 !tell pleasingfungus caustic bee-eaters? 08:59:36 Lasty: OK, I'll let pleasingfungus know. 08:59:45 -!- Guest27885 has quit [Read error: Connection reset by peer] 08:59:46 that might have been caugh earlier if you hadn't slipped it into a commit called "Reaname casutic wasps" :D 08:59:59 ha, fair enough 09:00:09 I should have broken that up into a few commits I suppose 09:00:20 Have you considered making them ants? Ants have formic acid in their venom 09:00:22 FORMIC :D 09:00:41 Our precedent for ants is that they're not that fast . . . 09:00:49 that was sort of the problem with them being wasps too 09:01:10 I see, also it would make one wonder why formicids don't have an acidic bite 09:02:07 Wasps actually have an alkaline sting tho, so it's better that they're bees 09:02:58 haha, excellent. TIL. 09:03:46 -!- ackack has joined ##crawl-dev 09:03:46 -!- hurdos has quit [Ping timeout: 250 seconds] 09:03:46 ANTIHILATOR 09:03:54 +1 09:04:26 FR: Ants are acidic instead of poisonous 09:04:45 this would be a nerf to rpois tho haha 09:04:56 well it's one step closer to removing rpois altogether 09:05:13 maybe then at last people will stop pretending it's somehow mandatory for lair (branches) 09:05:41 well swamp dragons are pretty annoying if you don't have it but otherwise 09:05:59 there's plenty of open space in swamp 09:06:16 -!- Bloax has joined ##crawl-dev 09:06:33 anyway it would definitely differentiate ants from spiders and bees 09:06:38 I definitely prefer having rPois against pcloud. It's not that's it's impossible to handle, but it's irritating. 09:06:41 there are already a ton of poisonous creatures already 09:06:59 just don't charge at swamp dragons from afar, once in melee range most of the nearby spaces won't get pclouded 09:07:47 if swamp dragons appeared in a branch littered with hallways it'd be a different story 09:07:50 (hint hint: green dracs) 09:10:34 i usually just have invis for dracs 09:11:51 it won't prevent them from pclouding you 09:12:04 although it might make them pcloud you slightly less often 09:18:37 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:20:31 -!- stickyfingers has quit [Ping timeout: 246 seconds] 09:20:52 -!- Ragdoll has quit [Quit: Leaving] 09:21:13 -!- Ragdoll has joined ##crawl-dev 09:25:08 -!- Guest27885 has quit [Quit: Leaving] 09:34:22 -!- Lawman0 has quit [Ping timeout: 240 seconds] 09:47:23 -!- Ragdoll has quit [Quit: Leaving] 09:48:11 03reaverb02 07* 0.16-a0-1786-gca66ad8: Refactor sword brand probabilities 10(72 minutes ago, 1 file, 15+ 32-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ca66ad863d6c 09:48:15 -!- debo has joined ##crawl-dev 09:49:48 -!- Ragdoll has joined ##crawl-dev 09:54:16 phantom mirrors don't show the stack amount in tiles 09:56:55 alefury: That would make a good mantis report: 09:56:57 ??mantis 09:56:57 mantis[1/1]: To report bugs or submit new content like vaults, patches or tiles, go to: http://crawl.develz.org/mantis/main_page.php 09:57:33 I usually just report bugs here first, then if there's no commit fixing them in the next 20 minutes or so I put them on mantis 09:57:56 That makes sense :D 09:58:27 -!- ackack has quit [Ping timeout: 264 seconds] 09:59:18 -!- bonghitz has quit [Remote host closed the connection] 09:59:22 -!- bullock has quit [Ping timeout: 246 seconds] 10:00:07 -!- Marbit has joined ##crawl-dev 10:01:33 -!- Basil has quit [Ping timeout: 260 seconds] 10:01:46 oh, by the way, it would make sense for phantom mirrors to have their own entry in the autopickup menu because unlike all other misc items they stack 10:02:44 -!- Necrophiliac has quit [Client Quit] 10:03:08 alefury: Yeah, probably. 10:04:06 Ugh, I have no idea where the code which adds the numbers to stackable items is. 10:04:28 it probably depends on the item type? 10:05:10 not like that helps at all :/ 10:05:21 Yeah. 10:05:47 -!- |amethyst_ has joined ##crawl-dev 10:06:08 There's an is_stackable_item(), but it doesn't seem to be used in the tiles code (and phantom mirror has been added to it) 10:07:35 oh, this is local tiles btw 10:07:48 not sure if the stack number shows up in webtiles or not 10:08:11 -!- reaverb1 has joined ##crawl-dev 10:08:50 -!- reaverb has quit [Disconnected by services] 10:08:52 -!- reaverb1 is now known as reaverb 10:09:43 -!- tabstorm has joined ##crawl-dev 10:11:17 reaverb: I think it's _fill_item_info in tilereg-inv.cc 10:11:23 or something around there 10:11:37 alefury: Hmm, I'll look at that. 10:11:51 yeah its right at the beginning of the function, it works by item type 10:11:59 (currently) 10:12:39 -!- Kalir has quit [Changing host] 10:13:07 alefury: Cool, will probably be able to fix this. 10:13:17 Just need to compile before/after the fix to test it. 10:14:31 ??phantom mirror 10:14:32 phantom mirror[1/5]: An evokable new for 0.16 - pass an MR check to create an illusory duplicate of the target monster. Consumed on use if successful. Stacks! 10:14:42 interesting 10:14:58 ??phantom mirror[2 10:14:58 phantom mirror[2/5]: Also a monster spell used by rakshasas; it clones a selected allied creature, randomly swapping the clone and original to disguise which is real and which is fake. 10:16:01 ??phantom mirror[3 10:16:02 phantom mirror[3/5]: You could see 5 the Enchantress, a rakshasa and a friendly fire elemental. !log gorice hucj depths 1 10:16:24 -!- tabstorm has quit [Ping timeout: 258 seconds] 10:16:57 can you phantom mirror uniques? 10:17:13 -!- tabstorm has joined ##crawl-dev 10:17:15 Can you use the evokable on uniques? Yes. 10:17:17 -!- ussdefiant has joined ##crawl-dev 10:17:26 Can rakshasas mirror uniques? No. 10:17:58 Sounds pretty solid. 10:18:11 I look forward to having a pet Nessos 10:20:25 is the duplicate permanent or is it timed 10:21:11 It is timed; time goes up with Evo and down with the target's MR. 10:21:22 -!- heteroy has quit [Ping timeout: 240 seconds] 10:21:33 (if it's MAG_IMMUNE right now it still operates and you get about 170 aut) 10:21:39 (i.e. hydra duration) 10:24:02 since when do hydra last 17 turns 10:25:12 When you summon them. 10:28:36 alefury: thanks: 10:28:42 03Grunt02 07* 0.16-a0-1787-g08476c7: Use is_stackable_item to check displaying quantity in tiles (alefury). 10(67 seconds ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=08476c7d08b6 10:29:11 thanks for the fix :) 10:29:13 * reaverb mumbles something about ninjas 10:29:32 -!- |amethyst_ has quit [Quit: Page closed] 10:30:56 -!- MIC132 has quit [Client Quit] 10:31:19 The helpless reaverb fails to defend himself. You carve reaverb's commit like a ham!!!!!!!!! 10:33:22 !tell Medar Trying to send a message on cXc console: You fall into the water! You sink like a rock. (Couldn't open _____'s spool file. Aborting.) 10:33:23 Grunt: OK, I'll let medar know. 10:34:36 Maybe your message wasn't all caps. 10:34:57 "CRAWL.XTAHUA.COM ROARS!" seems to be sufficiently capital..... 10:35:06 hahaha 10:35:33 ??cxc 10:35:34 cXc[1/2]: Server in France: CRAWL.XTAHUA.COM -- ssh port 22, username crawl, uses CAO key (available at http://CRAWL.XTAHUA.COM/crawl/keys/). Webtiles address: http://CRAWL.XTAHUA.COM 10:35:42 Grunt: Try again 10:35:59 Same message. 10:36:05 Hmm 10:36:24 Made you DGL admin btw. 10:36:27 Thanks. 10:36:52 Ah, think you have to relogin. 10:37:01 I mean reconnect. 10:37:03 -!- Bloaxor has joined ##crawl-dev 10:37:09 -!- Blakmane has quit [Quit: Page closed] 10:37:48 Lasty: I assume Lasty on CXC is you? 10:37:51 For the admin, or the console messages, or? 10:37:52 yes 10:38:00 Grunt: Console message 10:38:11 I try to make an account on every server so I don't run into the same issue I had with cbro 10:38:16 (or was it cdo?) 10:38:19 Medar: me, or the person who's playing that I'm trying to contact? 10:38:25 Grunt: You 10:38:33 Medar: I just relogged in and it's still not working.... 10:38:34 Maybe him too to receive it? Not sure 10:38:36 Hmm 10:38:38 hm 10:38:44 -!- Bloaxzorro has joined ##crawl-dev 10:41:08 -!- Bloax has quit [Ping timeout: 255 seconds] 10:41:09 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 10:41:57 Medar: just tried sending a message to someone who logged in after that change and it also failed. 10:42:03 Ok 10:42:57 -!- Bloaxor has quit [Ping timeout: 265 seconds] 10:43:26 -!- Bloaxzorro has quit [Ping timeout: 265 seconds] 10:46:12 -!- Lasty has quit [Quit: Leaving.] 10:46:56 Grunt: Think I got it 10:48:37 Yay! It seems to be working now. 10:52:30 -!- Crehl has quit [Quit: Killed by a kitten] 10:53:50 -!- Bloax has joined ##crawl-dev 10:54:23 -!- rossi_ has quit [Ping timeout: 240 seconds] 10:56:32 !tell Marbit this is a silly test to see what the tell thing does. 10:56:33 Marbit: OK, I'll let marbit know. 10:56:52 !tell Marbit hi... 10:56:52 Grunt: OK, I'll let marbit know. 10:57:41 03|amethyst02 07* 0.16-a0-1788-g8a7951d: Add phantom mirrors to the \ screen. 10(16 minutes ago, 2 files, 7+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8a7951d98940 10:58:24 !messages 10:58:25 (1/2) Marbit said (1m 51s ago): this is a silly test to see what the tell thing does. 10:58:33 !messages 10:58:33 (1/1) Grunt said (1m 41s ago): hi... 10:58:58 -!- we is now known as bcode 10:59:15 03Grunt02 07* 0.16-a0-1789-g9dedd77: Buff the rod of shadows. 10(6 minutes ago, 1 file, 11+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9dedd774a5ac 10:59:22 * Grunt reflects |amethyst, and the mirror shatters! 11:01:54 Is there any way to download the Morgue files from the last tournament? I mean... not one by one? 11:02:44 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:05:03 !tell Grunt hi and thanks for the test 11:05:04 Marbit: OK, I'll let grunt know. 11:06:09 -!- MaxFrost has quit [Ping timeout: 272 seconds] 11:06:28 !tell Marbit test........ 11:06:28 Grunt: OK, I'll let marbit know. 11:07:41 !messages 11:07:42 (1/1) Grunt said (1m 13s ago): test........ 11:07:47 !messages 11:07:48 No messages for Marbit. 11:11:57 -!- MaxFrosty has quit [Ping timeout: 256 seconds] 11:12:52 -!- ParallaxScroll has quit [Ping timeout: 246 seconds] 11:16:46 -!- dtsund has joined ##crawl-dev 11:19:16 -!- Whistling_Beard has quit [Ping timeout: 265 seconds] 11:19:29 -!- Redz has joined ##crawl-dev 11:20:54 -!- Redz has quit [Client Quit] 11:21:57 -!- MgDark has quit [Ping timeout: 245 seconds] 11:25:38 -!- heteroy has quit [Ping timeout: 244 seconds] 11:26:08 -!- theTower has joined ##crawl-dev 11:26:57 -!- ussdefiant has quit [Ping timeout: 260 seconds] 11:27:34 -!- eliana has quit [Ping timeout: 246 seconds] 11:27:55 -!- johnf has quit [Remote host closed the connection] 11:29:27 -!- ProzacElf has joined ##crawl-dev 11:30:00 -!- Pacra has joined ##crawl-dev 11:44:04 -!- Bloaxor has joined ##crawl-dev 11:45:39 -!- Bloaxzorro has joined ##crawl-dev 11:47:03 crazy yiuf fell down a shaft while invisible and now i can't clear the annotation saying he's on the level when he obviously isn't 11:48:29 -!- Bloax has quit [Ping timeout: 264 seconds] 11:49:34 -!- Bloaxor has quit [Ping timeout: 256 seconds] 11:49:46 -!- Bloaxor has joined ##crawl-dev 11:52:24 minmay: Hmm, that's an odd bug. 11:52:57 Maybe rport it on mantis? 11:53:22 -!- Bloaxzorro has quit [Ping timeout: 240 seconds] 11:55:30 -!- iokk has quit [Quit: leaving] 11:59:40 -!- Plazmod has quit [Quit: Page closed] 12:01:27 -!- Lasty has joined ##crawl-dev 12:02:39 -!- rossi_ has quit [Quit: WeeChat 1.0.1] 12:02:56 -!- Bloaxzorro has joined ##crawl-dev 12:05:53 -!- Pacra has quit [Ping timeout: 264 seconds] 12:06:40 -!- Bloaxor has quit [Ping timeout: 244 seconds] 12:08:05 -!- heteroy has quit [Ping timeout: 265 seconds] 12:10:56 -!- siepu has quit [Read error: Connection reset by peer] 12:12:32 -!- Brannock__ has joined ##crawl-dev 12:12:44 -!- Brannock has quit [Ping timeout: 245 seconds] 12:13:13 Cerebov (05&) | Spd: 10 | HD: 21 | HP: 650 | AC/EV: 30/8 | Dam: 60 | 05demonic, 10weapons, 10items, 10doors, fighter, see invisible | Res: 06magic(160), 05hellfire, 04fire+++, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: fire storm (8d17 / 8d16), iron shot (3d36), haste, sum.greater demon | Sz: Giant | Int: normal. 12:13:13 %??cerebov 12:14:59 Estick's ghost casts a spell. 12:15:00 _Estick's ghost's skin hardens. 12:15:10 -!- Brannock__ has quit [Client Quit] 12:16:26 -!- dtsund has quit [Quit: dtsund] 12:16:52 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-1789-g9dedd77 (34) 12:17:34 I've had that happen before (Sigmund instead of Yiuf, IIRC) 12:17:44 -!- iokk has quit [Quit: Lost terminal] 12:18:38 -!- Mazed has quit [Remote host closed the connection] 12:20:59 Ghosts can cast stoneskin 13https://crawl.develz.org/mantis/view.php?id=9117 by minmay 12:26:05 -!- Limulus has quit [Ping timeout: 246 seconds] 12:27:01 -!- test__ has quit [Client Quit] 12:31:48 -!- UncertainKitten has joined ##crawl-dev 12:37:26 -!- iokk has quit [Quit: Lost terminal] 12:39:13 yay, killed a caustic bee. 12:39:16 Just a lone one. 12:40:36 -!- simmarine has joined ##crawl-dev 12:40:50 are they typically part of a swarm? 12:41:29 it depends. If they spawn normally, yes. If they spawn as part of a vault's 890 monster set, not necessarily 12:42:40 gammafunk: Here? 12:43:54 -!- cs_0x6373 has quit [Read error: Connection reset by peer] 12:44:21 Medar: yo 12:44:22 gammafunk: You have 2 messages. Use !messages to read them. 12:45:11 I get that weapon placement bug everytime I walk to a square of a monster that held the same weapon as me (gsc) 12:45:42 In webtiles. Can pick up the weapon etc. it's just the square. Saving and loading fixes it. 12:45:52 If you are still looking at that. 12:46:37 And you're not using tile_player_tile here at all,are you? 12:47:05 No. 12:47:17 ok, good info, thanks 12:51:50 <|amethyst> what's the mantis ID for that bug? 12:51:59 -!- ontoclasm has joined ##crawl-dev 12:56:21 -!- ProzacElf has quit [Ping timeout: 272 seconds] 12:59:32 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 13:01:10 -!- Bloaxor has joined ##crawl-dev 13:03:23 -!- Bloax has joined ##crawl-dev 13:04:02 -!- Ragdoll has quit [Quit: Leaving] 13:05:03 -!- Bloaxzorro has quit [Ping timeout: 244 seconds] 13:06:36 -!- Bloaxor has quit [Ping timeout: 258 seconds] 13:06:48 -!- Sequell has quit [Remote host closed the connection] 13:06:59 -!- Sequell has joined ##crawl-dev 13:10:56 fire elemental (05E) | Spd: 13 | HD: 6 | HP: 22-43 | AC/EV: 4/12 | Dam: 004(pure fire:9-14) | 11non-living, lev | Res: 13magic(immune), 05hellfire, 04fire+++, 10elec, 03poison, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 12cold | XP: 194 | Sz: Big | Int: plant. 13:10:56 %??fire elemental 13:14:07 Bloax: you can /msg Cheibriados to get monster info without it showing up in channel :D 13:14:16 -!- heteroy has quit [Ping timeout: 258 seconds] 13:14:38 I usually do but then this was about them not spawning over water because ??? 13:14:48 which is pretty silly 13:17:15 hrm, is there any easy way to remove temporary mutations 13:17:19 in e.g. wiz mode 13:17:36 kill a few 1hp 100hd guys? 13:17:36 gammafunk: Give yourself XP <_< >_> 13:17:37 <_< 13:17:43 -!- gareppa has quit [Quit: Leaving] 13:17:44 maybe it's something mega-heal should do 13:17:49 also, GRUNT 13:17:53 13:18:24 I have ugly things only on my mon list grunt, and WHY does my purple crystal monster sometimes spawn very ugly things with shadow creatures?!?!?! 13:19:02 set_random_mon_list("w:10 rust devil / w:10 ugly thing / w:5 great orb of eyes / w:1 tentacled starspawn / w:1 starcursed mass") 13:19:05 -!- MgDark has quit [Read error: Connection reset by peer] 13:19:07 is what I have specifically 13:19:09 !source mon-place.cc:2975 13:19:09 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-place.cc;hb=HEAD#l2975 13:19:25 da heck!!! 13:19:34 da heeeeeeecccckkkkk 13:19:51 !send heck gammafunk 13:19:52 Sending gammafunk to heck. 13:19:58 !send HECK gammafunk 13:19:58 Sending gammafunk to HECK. 13:20:02 man, there's no way for me to turn that off, is there 13:20:09 !lg * heck hell 13:20:10 No games for * (heck hell). 13:20:13 !lg * heck hells 13:20:14 No games for * (heck hells). 13:20:16 what 13:20:16 rip 13:20:20 !kw hells 13:20:20 Keyword: hells => place=tar|dis|geh|coc 13:20:29 !lg Grunt hells 13:20:30 No games for Grunt (hells). 13:20:38 !send hell gammafunk 13:20:38 Sending gammafunk to hell. 13:20:42 !lg gammafunk hell 13:20:42 No games for gammafunk (hell). 13:20:43 !lg gammafunk hells 13:20:44 No games for gammafunk (hells). 13:20:45 ! 13:20:47 2gud 13:20:52 !lg Grunt pan 13:20:52 2. SGrunt the Invulnerable (L27 MiGl of The Shining One), blasted by a hellion (burst of hellfire) in Pandemonium (lemuel_hellion_island) on 2014-02-08 04:34:11, with 815432 points after 116450 turns and 4:58:45. 13:20:58 -!- MgDark has quit [Read error: Connection reset by peer] 13:20:58 that bug!!!!!!!!! 13:21:00 dang, lemueled 13:21:00 grrrrrr 13:21:09 The other death was at least entirely my fault. 13:21:30 I think I have 4 now, two quits and two just wasn't strong enuf 13:21:32 !lg . pan 13:21:32 5. gammafunk the Convoker (L18 HESu of Sif Muna), blasted by a Balrug (fireball) in Pandemonium on 2014-09-01 20:51:58, with 328552 points after 24155 turns and 6:55:14. 13:21:40 don't remember no. 5 13:21:47 !lg . pan !borin 13:21:48 No keyword 'borin' 13:21:50 !lg . pan !boring -2 13:21:51 3/4. gammafunk the Convoker (L17 HESu of Sif Muna), blasted by Gukhaom the pandemonium lord (Shatter) (kmap: evilmike_mini_pan_3x3) in Pandemonium on 2014-08-15 06:04:26, with 243594 points after 24795 turns and 5:26:45. 13:22:00 oh the shatter one 13:22:08 that was just a mistake on my part I guess 13:22:15 !lg . pan !boring -3 13:22:15 2/4. gammafunk the Demonologist (L18 HEIE of Sif Muna), blasted by Reteotys the pandemonium lord (Olgreb's Toxic Radiance) (kmap: evilmike_mini_pan_doors) in Pandemonium on 2014-06-14 05:29:16, with 269947 points after 28112 turns and 6:11:09. 13:22:15 !lg . pan !boring -4 13:22:15 1/4. gammafunk the Devastator (L27 OpTm of Nemelex Xobeh), mangled by an angel (a +2,+1 eudemon blade of holy wrath) in Pandemonium (evilmike_holy_pan) on 2012-12-12 05:36:23, with 905999 points after 189467 turns and 1d+11:20:08. 13:22:20 ah yeah 13:23:09 <|amethyst> hm, re gammafunk's question 13:23:15 <|amethyst> about ugly things 13:23:32 <|amethyst> what's the difference between putting "ugly thing" and "ugly thing band" on a random monster list? 13:23:33 yeah v. uglies are too much for this vault 13:24:30 are you asking me to test, or is that question rhetorical :) 13:24:48 <|amethyst> not you specifically, but anyone who might know 13:25:27 <|amethyst> or is the "band" syntax no longer aorund 13:25:31 <|amethyst> s/aoru/arou/ 13:26:03 !source mapdef.cc:3824 13:26:03 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mapdef.cc;hb=HEAD#l3824 13:26:08 looks like it's still there 13:26:28 still a boolean for mons_spec 13:27:03 it seems to me that the v. ugly thing logic there should just be removed? 13:27:21 v. uglies are pretty nasty now, and just randomly adding them to ugly thing bands doesn't make much sense 13:27:28 gammafunk: I think the idea there is 13:27:36 that v. ugly thing bands sometimes get more v. ugly things 13:27:38 since the band member would be much worse than the band generating monster 13:27:57 so the thing to do is to split the logic off into a BAND_VERY_UGLY_THING 13:27:59 yeah, in which case it should be conditional on whether the originating monster is v. ugly 13:28:01 (and fall through) 13:28:02 right 13:28:11 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 13:29:13 -!- MgDark has quit [Ping timeout: 265 seconds] 13:29:19 orange crystal statue (048) | Spd: 6 (07stationary) | HD: 10 | HP: 70 | AC/EV: 12/1 | 11non-living, evil | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 412 | Sp: brain feed, draining gaze, mass confusion | Sz: Large | Int: high. 13:29:19 %??orange_crystal_statue 13:29:27 hrm, should those sinv now 13:31:07 -!- Raiv has quit [Ping timeout: 246 seconds] 13:32:04 -!- Redz has joined ##crawl-dev 13:33:19 also, just to check, band type enums aren't marshalled, and I can add this new BAND_VERY_UGLY_THING after BAND_UGLY_THING? 13:33:31 v0v 13:33:45 Probably; we keep bumping BAND_RANDOM_SINGLE down :b 13:33:53 I see 0 reason band type enums would be marshalled. 13:33:59 since they're in mon-data.h 13:34:20 well reasons versus are they actually 13:34:27 I can't see anything in tags.cc, so 13:34:30 -!- MgDark has quit [Ping timeout: 244 seconds] 13:34:42 * theTower rumbles 13:34:49 * Grunt hears a deep rumbling! 13:34:54 !shatter theTower 13:34:55 gammafunk gestures wildly while chanting. The dungeon rumbles around gammafunk! theTower shudders from the earth-shattering force. 13:35:13 when you set a random monster list, the monsters are automatically assumed to want a band 13:35:41 since it's as if they're being place normally in generation, and normally they want a band 13:35:52 -!- Lawman0 has quit [Ping timeout: 240 seconds] 13:35:59 yeah, it's not them having a band I had a problem with, rather what their band had in it 13:36:16 just clarifying previous statements! 13:36:33 ok; I'm adding a v. ugly thing band and keeping that "make very ugly" logic to that one only 13:36:44 or "make some very ugly" rather 13:37:26 that means slightly less very uglies throughout places that could spawn very uglies as band leaders, not that I particularly mind 13:37:37 (more noting) 13:38:02 -!- Whistling_Bread has quit [Ping timeout: 258 seconds] 13:38:12 hrm, are said place only placing very ugly things and not ugly things as band leaders? 13:38:16 *said places 13:38:26 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 13:38:33 -!- ontoclasm has quit [Quit: Leaving.] 13:39:02 if they're placing both, then yeah it would be a reduction, but I'd think they'd just not want to place ugly things given the depth and should rather place v. uglies 13:39:28 I'll see what all is placing them and possibly tweak I guess 13:39:29 depths and vaults place both, D places lone 13:39:40 and by lone I mean non-very 13:40:33 ...huh 13:40:53 pleasingfungussssss, why are very uglies still in D oods, I thought you cut them 13:41:17 hrm, absdepth > 21, so wouldn't vaults ugly things never get these v. uglies in their bands? 13:41:39 -!- ackack has joined ##crawl-dev 13:41:45 vaults:1 is absdepth 20 13:41:58 ah right, absdepth is a weird math thing 13:42:03 -!- Bloaxor has joined ##crawl-dev 13:42:18 slight swamp nerf too, how nice 13:42:40 -!- stickyfingers has quit [Ping timeout: 246 seconds] 13:42:50 well my abyssal swamp end is almost completed and ready to send to theTower for final editing 13:42:56 I will become his kennysheep 13:43:32 a second one, really 13:43:37 -!- Bloaxzorro has joined ##crawl-dev 13:43:43 -!- ParallaxScroll has quit [Ping timeout: 246 seconds] 13:43:47 heh, have to place starcursed masses in this one! 13:43:52 (don't tell me we do already) 13:44:14 I guess the "vile" one is our first "abyssal ending" 13:44:40 I know it places those weird batty horrors since 13:44:52 !lg . place=swamp:5 ikiller=~horror 13:44:53 1. gammafunk the Convoker (L12 HESu of Sif Muna), mangled by a thrashing horror on Swamp:5 (swamp_vile) on 2014-09-02 09:25:11, with 22473 points after 8566 turns and 1:28:23. 13:45:07 such a silly death when I didn't realize the stupid thing had gone nutso 13:45:16 end was basically finished 13:45:42 -!- Bloax has quit [Ping timeout: 258 seconds] 13:46:06 if only it kept frenzy 13:46:25 !lg * ikiller=caustic_wasp 13:46:26 1. Shard1697 the Executioner (L27 HOSk of Ashenzari), mangled by a caustic wasp on Zot:3 on 2014-10-31 20:36:58, with 665186 points after 89906 turns and 5:01:39. 13:46:45 absolute terrors, huh 13:46:52 -!- Bloaxor has quit [Ping timeout: 240 seconds] 13:46:58 I suppose it's only been a day 13:47:22 !lg * ikiller=caustic_bee 13:47:22 1. bisousbisous the Shatterer (L15 OgBe of Trog), mangled by a caustic bee on D:13 (evilmike_diamond_2) on 2014-11-01 18:24:18, with 61548 points after 28270 turns and 1:04:21. 13:47:27 ah 13:47:30 oh 13:47:33 nice d:13 death 13:47:46 rip 13:47:46 !lg * ikiller=caustic_bee -tv 13:47:46 1. bisousbisous, XL15 OgBe, T:28270 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 13:47:58 ok, going to shut down most of cdo's services now 13:48:07 good because bisousbisous is an awful webtiles troll 13:48:47 haha 13:48:47 even when mostly lone, I would still say caustics need to be at the very tip of D oods if not blocked altogether 13:49:22 unlike depths, D has plenty of edging-on-ridiculous ood spawns that are implausible to escape >_> 13:50:38 oh, 25-30, it'd be only delaying them off another floor 13:50:45 hmm 13:51:09 -!- hauzer has quit [Quit: Leaving.] 13:51:23 dancing weapon (05() | Spd: 12 | HD: 15 | HP: 34 | AC/EV: 15/17 | Dam: 30 | 11non-living, fighter, lev | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 845 | Sz: small | Int: plant. 13:51:23 %??dancing weapon ; glaive 13:51:28 unknown monster: "caustic bee" 13:51:28 %??caustic bee 13:51:32 caustic wasp (11y) | Spd: 20 | HD: 14 | HP: 62-92 | AC/EV: 10/18 | Dam: 3408(acid:7d3) | fly | Res: 06magic(100), 05fire, 02cold | XP: 2340 | Sz: tiny | Int: insect. 13:51:32 %??caustic wasp 13:52:11 -!- fridurmus has quit [Remote host closed the connection] 13:52:18 I guess their current depths placement is a bit higher than what I'd expect since they're still being tested 13:52:21 their MR was nerfed to 80 btw. 13:52:26 Same commit which renamed them. 13:52:51 well, yes, when comparing to mr(immune) any amount lower is weaker >_> 13:52:53 Lasty couldn't bring himself to lower it all the way to 60 I see 13:53:56 60 sounded nice 13:54:07 Orb Guardian (06X) | Spd: 14 | HD: 15 | HP: 65-102 | AC/EV: 13/13 | Dam: 45 | 10doors, fighter, see invisible | Res: 06magic(120), 12drown | XP: 2763 | Sz: Giant | Int: normal. 13:54:07 %??orb guardian 13:54:18 vault guard (10p) | Spd: 10 | HD: 13 | HP: 56-86 | AC/EV: 1/13 | Dam: 20 | 10weapons, 10items, 10doors, fighter, see invisible | Res: 06magic(60) | XP: 1088 | Sz: Medium | Int: normal. 13:54:18 %??vault guard 13:54:29 fatal: Not a git repository: '.git' 13:54:37 need to figure out why my calls to checkwhite are doing this now 13:54:42 in pre-commit 13:54:47 they seem to work ok 13:54:50 ... 13:54:59 tbh orb guardians are kinda wussy 13:55:16 Orb Guardian (06X) | Spd: 21 | HD: 15 | HP: 98-153 | AC/EV: 13/13 | Dam: 67 | 10doors, fighter, see invisible | Res: 06magic(120), 12drown | XP: 2763 | Sz: Giant | Int: normal. 13:55:16 %??orb guardian perm_ench:berserk 13:55:19 do naga sharpshooters really get better weapons than naga warriors and greater nagas (looking at a mon-gear case shared with dancing weapons) 13:55:22 unless this happens 13:55:55 I guess sharpshooters don't have a coinflip chance for a polearm 13:55:58 well they were a Grunt creation and he tends to "Go Big" 13:56:06 they're also the only aimbotting enemies 13:56:23 !send Grunt v0v 13:56:23 Sending v0v to Grunt. 13:56:25 maybe a better note is that plain nagas and naga mages also get these weapons 13:56:50 should contemplate making that gnoll-sharing a different case some time 13:56:53 -!- UncertainKitten has quit [Ping timeout: 264 seconds] 13:57:36 (with, uh, some damage weakening, of course) 13:57:54 tukima's vs naga warrior buff 14:00:08 !send gammafunk 14:00:08 Sending   to gammafunk. 14:02:09 -!- Pacra has joined ##crawl-dev 14:02:10 -!- MgDark has quit [Ping timeout: 256 seconds] 14:02:22 -!- MgDark_ is now known as MgDark 14:06:30 -!- David_____ has quit [Quit: Page closed] 14:07:54 <|amethyst> I guess the naga warrior bad weapon thing is to increase the chance that they keep their shield? 14:08:48 -!- MgDark has quit [Ping timeout: 250 seconds] 14:09:18 -!- cribozai has joined ##crawl-dev 14:10:51 -!- mkbehr has quit [Quit: Leaving] 14:12:59 -!- cribozai has quit [Quit: Lost terminal] 14:13:52 !apt mf 14:13:52 Mf: Fighting: 1, Short: 2, Long: 1, Axes: -2, Maces: -2, Polearms: 4!, Staves: -2, Slings: -2, Bows: -2, Xbows: -2, Throw: 0, Armour: -3*, Dodge: 3, Stealth: 2, Shields: 0, UC: 1!, Splcast: -1, Conj: -2, Hexes: 0, Charms: 1, Summ: 0, Nec: -2, Tloc: -2, Tmut: 3!, Fire: -3*, Ice: 1, Air: -2, Earth: -2, Poison: 1, Inv: 1, Evo: 1, Exp: 0, HP: 0, MP: 0 14:14:08 -!- cribozai has joined ##crawl-dev 14:14:29 yeah, going to have to avoid two-handers 14:14:51 Naga warriors have had this weapon selection since before DCSS, it looks like. 14:15:06 impressive 14:15:21 the oft-used legendary warrior weapon, the club 14:15:56 ??club[2 14:15:56 club[2/2]: Not a terrible weapon forged in the fires of hell -- just a terrible weapon. 14:16:36 fr: demon club 14:16:43 base damage 0 14:16:46 demon club unrand 14:17:10 rip demon whips...... 14:17:22 demon gsc imo 14:17:54 hm I think we have a demon weapon of some sort for every skill type (except short blades v0v) now? 14:18:10 (two unrands, dblade, dwhip, dtrident) 14:18:12 majin-bo feels like cheating 14:18:16 shhhhhhhhhh 14:18:24 also, surely we need demon ranged 14:18:28 hellfire 14:18:35 one of three 14:18:37 * Grunt ponders a demon sling....... 14:18:44 hurls, uh 14:19:02 demons 14:19:03 duh 14:19:06 hah 14:19:23 I want to say "hurls hellfire" but we already have a ranged weapon that does that :( 14:19:31 -!- ontoclasm has joined ##crawl-dev 14:19:32 theme it to cold to balance out the elements 14:19:36 hellfrost! 14:19:41 turn punk into a demon sling 14:19:42 "hurls glaciers" 14:19:42 we all win 14:21:13 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 14:21:29 I was thinking random low tier demon (54) attacks 14:21:30 (todo glacier guardians.....) 14:21:43 I mean, it's a sling... 14:21:56 demon sling, obviously 14:22:15 !tell PleasingFungus BEEEEES 14:22:15 ontoclasm: OK, I'll let pleasingfungus know. 14:23:22 glacier guardians with m_vigilant, flash freeze, c shield, ????? 14:23:56 throw icicle? 14:24:11 edging on blocking yetis at that point 14:25:47 -!- UncertainKitten has joined ##crawl-dev 14:25:49 -!- MgDark has quit [Read error: Connection reset by peer] 14:28:37 -!- Blomdor has quit [Quit: Page closed] 14:29:38 -!- lrvs has quit [Quit: Page closed] 14:34:22 -!- Yermak has quit [Quit: Page closed] 14:38:25 New branch created: cards (5 commits) 14:38:26 03N7829102 07[cards] * 0.16-a0-1778-gcf394a6: Additional effects for the Storm card. 10(14 hours ago, 3 files, 88+ 26-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cf394a61f6bf 14:38:26 03N7829102 07[cards] * 0.16-a0-1779-g6f780d4: Let Nemelex gift destruction decks. 10(14 hours ago, 2 files, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6f780d411269 14:38:26 03N7829102 07[cards] * 0.16-a0-1780-gad4617c: Blade card now lets the player cleave. 10(4 hours ago, 7 files, 36+ 37-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ad4617ced6da 14:38:26 03N7829102 07[cards] * 0.16-a0-1781-g3ea4907: Apply potion card effects to allies. 10(3 hours ago, 4 files, 16+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3ea490790404 14:38:26 03N7829102 07[cards] * 0.16-a0-1782-g82f3bb8: Switch the order of storm effects. 10(2 hours ago, 1 file, 24+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=82f3bb8b5e25 14:39:10 wow 14:39:15 -!- N78291 has joined ##crawl-dev 14:39:22 rise from your grave 14:39:25 !seen theTower 14:39:25 N78291: You have 3 messages. Use !messages to read them. 14:39:25 I last saw theTower at Sat Nov 1 19:24:11 2014 UTC (15m 14s ago) saying 'edging on blocking yetis at that point' on ##crawl-dev. 14:39:51 theTower: some of your nemelex ideas are in that branch 14:41:04 heh, all kinds of devs coming back these days 14:41:07 ...huh 14:41:28 -!- stickyfingers_ has quit [Ping timeout: 246 seconds] 14:42:22 cleaving is clever 14:43:31 haha, summon wellspring 14:45:04 a nice batch altogether, thanks for taking the feedback 14:47:07 yeah, maybe caustic bees should never spawn in D under any circumstances 14:47:20 they're pretty absurd at that depth 14:47:40 Or maybe D:15 only ? 14:48:48 hi N78291 14:49:04 maybe i can try and help pitch some card ideas 14:49:06 i want to see nemelex survive 14:49:11 d:15 sounds interesting 14:49:34 caustic bee sounds like something out a lemuel hive vault 14:49:47 maybe eventually 14:49:48 out of 14:50:12 ?/lemuel 14:50:12 Matching terms (2): blame_lemuel, lemuel; entries (15): blame_lemuel[1] | demonic_rune[2] | hangedman[7] | hilarious_deaths[13] | hilarious_deaths[31] | hilarious_deaths[33] | lemuel[1] | lemuel[7] | river_lethe[1] | syraine[7] | test[21] | test[22] | trivia[6] | vault[1] | vault[2] 14:51:26 -!- Bloaxor has joined ##crawl-dev 14:52:05 it'd be nice to have the monster resistance effect (oh no, more consumables wasteable by monsters) 14:52:12 simmarine: I think the summons and escape cards need the most help 14:52:26 brilliance is much less coherent for monsters 14:52:51 yes, I'm not sure what brilliance and magic would do 14:53:19 magic obviously removes antimagic if they have any >_> 14:54:09 i guess using triple draw would help, but i kinda liked the aspect of being able to wield a deck or using aa to draw multiple cards for a fight. but theres cards i clearly dont want in most situations (why do i want blade hands. why do i want to animate my weapon. why do i want to summon a tornado that hurts me) 14:54:14 hmm. maybe the summon ugly thing card could use ugly / very / ugly and very instead of ugly / ugly or very / very? 14:54:51 the monsters did get a buff in an unrelated fashion but having two seems cooler for actually seeing another one of their gimmicks and doesn't have weirdness with the power level 14:55:01 theTower: that card could also just get some diversification from some abyssal X 14:55:05 animate weapon is probably nicer if i carried a second good weapon for that purpose but i think the summon card does a nice enough job of that 14:55:06 -!- drke_ is now known as drke 14:55:24 -!- Bloaxzorro has quit [Ping timeout: 244 seconds] 14:55:25 once more nemelex tricks other gods into sharing gimmicks 14:55:34 I guess it's not so bad now that ugly thing the spell is gone 14:55:42 simmarine: I think the blade hands card was removed 14:55:49 metamorphosis is gone, yes 14:55:52 oh, nice 14:55:56 well lucy only makes neutral X 14:56:20 -!- Sequell has quit [Remote host closed the connection] 14:56:52 what Xs specifically do you have in mind? thrashings? masses? 14:57:05 on the lower end, yeah, it was only a suggestion 14:57:18 any make good summons, u are certainly very good 14:57:22 so it could just stay u 14:57:28 summon bees 14:57:35 summon 14:57:40 unknown monster: "caustic bee" 14:57:40 %??caustic bee 14:57:44 murder bees 14:57:52 caustic foxfire 14:58:09 gameplay wise u is theoretically "elemental summon" but you have no control over that 14:58:11 slacking as usual i see 14:58:14 wretched star + ugly thing could be one summon combo with abyssals added 14:58:23 caustic wasp (11y) | Spd: 20 | HD: 14 | HP: 62-92 | AC/EV: 10/18 | Dam: 3408(acid:7d3) | fly | Res: 06magic(100), 05fire, 02cold | XP: 2340 | Sz: tiny | Int: insect. 14:58:23 %??caustic wasp 14:58:29 a bit too good for summons 14:58:33 hrm, don't wretched allies only do imb essentially? 14:58:33 doesn't corrupting pulse also affect the player 14:58:37 -!- Sequell has joined ##crawl-dev 14:58:55 I think those might make bad allies; of cursed starcursed end up being nuts 14:59:00 *of course 14:59:22 boo hiss terrible pun 14:59:26 I guess starspawns are not terribly interesting as allies either and thrashers are kind of annoying 14:59:41 starcursed + ugly pack sounds like a great supercard 15:00:32 Minmay raised this point: Josephine is "half undead", which means she has rN+++ to resist agony/draining, but she isn't vulnerable to dispel undead like vampires, who are half-undead. Should she take 50% damage from dispel undead? 15:00:49 maybe it could get unseen horrors? 15:00:52 why should she be? 15:00:57 what does "half undead" even mean 15:01:06 "vampire" 15:01:07 it means she gets to ghostly fireball herself 15:01:13 she's clearly not a vampire 15:01:24 right, but she's described as "half undead" 15:01:34 Yes, half undead is pretty much just to justify the rN+++ 15:01:45 We could just make her a vampire or something. 15:01:55 Or remove the "half-undead" descriptor 15:02:15 retheme her to a penanggalan >_> 15:02:29 That's a penguin/spriggan hybrid, right? 15:02:55 no, it's a vampire variation that has the head fly off with all the guts trailing behind at night 15:03:03 -!- SpoooookyRaccoon is now known as Raccoon 15:03:15 ooh, fun 15:03:24 rN+++ was pretty necessary to get ghostly fireball to work IIRC. I think she either would refused to cast it or use it sucidially? 15:03:38 I guess I could delve into the logs. 15:04:07 I mean, I'm fine with her being rN+++ and just not being "half-undead" 15:04:11 yeah 15:04:23 i think just removing that descriptor would probably be easiest 15:04:27 So what you're saying is that Josephine is alike to http://mightandmagic.wikia.com/wiki/Gauldoth 15:04:43 or if it's an issue, making her actually into a vampire or something 15:04:48 if the enchantress can use varied enchantments around her to be rF+ rC+ surely josephine can learn the invisible monster rN+++ spell >_> 15:04:56 base type vampire would probably be an idea 15:04:57 i don't think making "half undead" a real thing would be anything other than confusing 15:06:10 unknown monster: "encantress" 15:06:10 %??encantress 15:06:17 the Enchantress (13i) | Spd: 10 (move: 60%) | HD: 15 | HP: 100 | AC/EV: 1/28 | Dam: 26 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold, 04napalm | XP: 3705 | Sp: dimension anchor, slow, haste, mass confusion, strip resistance, 04esc: invisibility, deflect missiles | Sz: little | Int: high. 15:06:17 %??enchantress 15:06:40 Hmm, never noticed the enchantress was rFire and rCold. 15:07:49 and psyche doesn't even have an excuse for her speed 15:09:33 Psyche (13@) | Spd: 13 | HD: 5 | HP: 39 | AC/EV: 0/12 | Dam: 7 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(20) | XP: 397 | Sp: throw frost (3d6), cantrip, haste, throw flame (3d6), magic dart (3d4), 04esc: invisibility | Sz: Medium | Int: normal. 15:09:33 %??psyche 15:09:38 that's... odd 15:09:46 -!- Siegurt has quit [Client Quit] 15:09:50 !killratio psyche * recent 15:09:53 psyche wins 1.276% of battles against * (recent). 15:10:13 some invisible proportion of her kills are banishes 15:11:10 -!- Gretell has quit [Remote host closed the connection] 15:14:05 -!- alefury has quit [] 15:15:35 -!- mamgar has quit [Quit: Exit Stage Left] 15:19:15 what could we do to psyche to compensate for bumping her speed down to 10 15:19:34 give here Haste <_< >_> 15:19:40 she already has haste 15:19:42 she already has 15:19:46 Oh, oops. 15:20:19 she is a speed 13 orc wizard with the best set and a chaos or disto dagger, so she could use some other spell nonsense 15:21:01 well, one easy thing would just be to move her shallower 15:21:04 fulminant prism? :D 15:21:23 dazzling spray would be nasty 15:22:14 d:8 is already rough to deal with a hasted distortion jerk 15:23:10 -!- Daekdroom has quit [Changing host] 15:23:31 erm, for just moving her upwards 15:24:07 -!- MgDark has quit [Ping timeout: 256 seconds] 15:24:13 -!- MgDark__ is now known as MgDark 15:24:20 -!- ackack has quit [Ping timeout: 256 seconds] 15:25:11 -!- Redz has quit [Quit: Leaving.] 15:26:47 -!- Siegurt has quit [Quit: Leaving.] 15:27:17 -!- Codrus has quit [Read error: Connection reset by peer] 15:27:54 -!- ParallaxScroll has quit [Quit: Page closed] 15:33:12 -!- Bloaxzorro has joined ##crawl-dev 15:35:44 agnes and sonja are other weird ones 15:35:47 Agnes (11i) | Spd: 18 | HD: 11 | HP: 100 | AC/EV: 0/20 | Dam: 30 | 10weapons, 10items, 10doors, fighter, see invisible | Res: 06magic(100) | XP: 2148 | Sz: little | Int: high. 15:35:47 %??agnes 15:35:50 spriggan (15i) | Spd: 10 (move: 60%) | HD: 7 | HP: 18-30 | AC/EV: 1/18 | Dam: 15 | 10weapons, 10items, 10doors, see invisible | Res: 06magic(60) | XP: 217 | Sz: little | Int: high. 15:35:50 %??spriggan 15:35:56 Sonja (05K) | Spd: 14 | HD: 6 | HP: 30 | AC/EV: 2/24 | Dam: 9, 5, 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(10) | Chunks: 09poison | XP: 293 | Sp: blink, 04esc: teleport self | Sz: small | Int: normal. 15:35:56 %??sonja 15:35:59 kobold (07K) | Spd: 10 | HD: 1 | HP: 2-5 | AC/EV: 2/12 | Dam: 4 | 10weapons, 10items, 10doors | Chunks: 09poison | XP: 1 | Sz: small | Int: normal. 15:35:59 %??kobold 15:36:15 -!- Bloaxor has quit [Ping timeout: 264 seconds] 15:36:41 x-v tells you theyre fast now though 15:37:59 rip dowans minor healing 15:39:47 agnes is faster than spriggans so spriggans can't escape and because she... trained well, sonja dances, but psyche can already outpace without needing the cheat 15:40:15 (of course, arguably sonja has the curare and blink to not be easily escaped but) 15:41:29 -!- Kramell has quit [Remote host closed the connection] 15:41:40 -!- Kramin is now known as Kramell 15:43:00 -!- Bloaxor has joined ##crawl-dev 15:44:52 -!- Kramell is now known as Kramin 15:45:32 -!- Textmode has joined ##crawl-dev 15:46:52 -!- Bloaxzorro has quit [Ping timeout: 260 seconds] 15:48:00 -!- Daekdroom has quit [Ping timeout: 272 seconds] 15:48:02 -!- lukano has quit [Ping timeout: 250 seconds] 15:48:04 I'd love if that spell were called "Dowan's Minor Healing" 15:48:45 -!- oberstein has quit [Ping timeout: 260 seconds] 15:48:46 Dowan's Face Cleanser 15:49:24 03N7829102 07[cards] * 0.16-a0-1783-g61bacaa: Let monsters enjoy the effects of a resistance potion. 10(7 minutes ago, 9 files, 70+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=61bacaad07bd 15:49:27 ? 15:49:35 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 15:49:50 N7 is back and ready to roll 15:50:07 might be good for chaotic mirror 15:54:04 -!- ackack has joined ##crawl-dev 15:56:44 <|amethyst> while we're at it, we could give fannar innate rC maybe? 15:57:10 what, and lower his nice reward of a rC+ robe 15:57:12 <|amethyst> the only reason he has so much equipment is to let him use ozo's freely without having an innate resistance 15:58:42 because Grunt didnt want him to randomly have rc 15:58:53 ??absdepth 15:58:53 I don't have a page labeled absdepth in my learndb. 15:58:57 ??depth 15:58:57 depths[1/2]: Found on the last floor of D, its five floors hold the Zot entrance on Depths:5, a portal to Hell on U:2, Pan on U:3, Abyss on U:4, and a Ziggurat on one of the floors. 15:59:15 -!- PsyMar has quit [Quit: "What happens if you die in reality?" "You die, stupid. That's why it's called reality."] 16:00:33 theTower: looks like swamp:$ doesn't have sufficient absdepth to get v. uglies in ugly bands anyhow 16:00:41 huh 16:00:44 welp 16:00:51 oh there is ood though 16:00:59 -!- MaxFrost has quit [Remote host closed the connection] 16:01:08 ood would not affect this, I think 16:01:19 well uglies go to 7 in swamp 16:01:32 { 1, 7, 40, PEAK, MONS_UGLY_THING }, 16:01:50 only a few branches care about past-max-depth spawns 16:02:00 and it doesn't change the absdepth of a floor to place ood spawns anyway 16:02:02 oh regardless of what's in mon-pick-data.h? 16:02:24 that sort of thing in mon-pick-data is for the _numbers_ >_> 16:02:34 -!- read has quit [Read error: Connection reset by peer] 16:02:50 <|amethyst> gammafunk: and the band thing checks the player's absdepth specifically, not the depth the monster was placed for 16:02:58 oh ok 16:03:02 -!- read has joined ##crawl-dev 16:03:20 there's a reason almost nothing else in mon-place uses absdepth 16:03:24 since I was going to ask, well then what about the 8 and 9 formulas 16:04:33 I doubt it, but I discourage 8 band and 9 band use much anyway >_> 16:04:53 nice absdepth checks for draconians 16:06:33 and it's nice that it works out for wucad but why are there player_in_connected_branch checks too 16:06:38 { -2, 6, 89, PEAK, MONS_VERY_UGLY_THING } for vaults seems very based on old v. ugly profile 16:07:03 I guess v. ugly + band is not *too* far off from a harpy pack 16:07:13 -!- Raiv has quit [Ping timeout: 246 seconds] 16:07:41 hi 16:09:08 <|amethyst> theTower: maybe for abyss? 16:09:22 oh, right, clever 16:09:41 03N7829102 07[cards] * 0.16-a0-1784-gf576582: Add resistance to chaotic mirror and Xom (theTower). 10(5 minutes ago, 2 files, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f576582c80ba 16:10:07 heh 16:10:09 kehehe 16:10:22 careful what offhand suggestions you make in crawl-dev 16:10:26 the N7 is always watching 16:10:52 (I am planning to make chaotic reflection use durations so it doesn't rely on beams and I can make it have more weaker effects so I can remove the flat random fail chance) 16:11:23 my test orc seemed to paralyse itself forever(?) with it 16:11:45 also probably should cut para from the list >_> 16:11:59 -!- zxc232 has quit [Read error: Connection reset by peer] 16:12:12 I do like that chaotic mirror changes are in the cards branch 16:12:22 -!- oberstein has joined ##crawl-dev 16:12:43 anticipatory use of chaos champions in pentacle, duh 16:12:48 -!- Pluie has joined ##crawl-dev 16:13:04 -!- ystael has quit [Ping timeout: 256 seconds] 16:13:10 good xom buff 16:13:32 N78291 lives......... 16:13:32 Grunt: You have 1 message. Use !messages to read it. 16:13:39 I still wonder if anybody noticed my xom buffs 16:13:49 I should (ugh) play a ck game 16:14:02 <|amethyst> theTower: apparently it was abyss: 16:14:07 ugh??????? 16:14:07 <|amethyst> %git 77cae0d5b 16:14:07 07greensnark02 * 0.2-a0-93-g77cae0d: Add draconians to the Abyss, but make them very rare. 10(8 years ago, 2 files, 33+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=77cae0d5bab0 16:14:13 Xom is hilarious. 16:14:22 mm, nice 16:14:39 <|amethyst> (used to be you.level_type == LEVEL_DUNGEON 16:15:11 ??deck of war 16:15:12 deck of war[1/1]: Randomly (per-card) {deck of destruction}, {deck of summoning}, or {deck of battle}. 16:15:15 ??deck of battle 16:15:15 deck of battle[1/1]: Does not exist as an item. Cards: {potion card},{elixir card}, {metamorphosis card}, {helm card}, {blade card}, {shadow card}, {dowsing card}. 16:15:41 -!- Isabel has quit [Ping timeout: 256 seconds] 16:15:42 hmmm, what can shadow give besides invis and stlth++ 16:15:46 darkness??? 16:15:46 A level 7 Hexes spell that reduces LoS by 25% normally (stacks with nightstalker, but like {wizardry}) and as the description implies, does not decrease your stealth as a penalty. See {cloak of darkness} for the cloak ego. 16:15:52 yes, that 16:17:17 -!- Calisca has quit [Ping timeout: 264 seconds] 16:17:27 -!- Calisca2 is now known as Calisca 16:17:57 <|amethyst> shadow form? 16:18:21 ??metamorphosis card 16:18:21 metamorphosis card[1/1]: Transforms you based on card power. Power 0 gives spider form, ice form, or bat form. Power 1 gives statue form or blade hands. Power 2 gives lichform or dragon form. Note that lichform from this source will not anger the good gods, but you must still watch out for the unarmed brands of spider (poison) and lich (draining). 16:18:26 though I joke about it, I don't like stepping on dith's toes 16:18:40 not while he could use a buff >_> 16:19:10 Dith is pretty great 16:19:22 I'm not sure it needs a buff 16:19:42 https://dl.dropboxusercontent.com/u/63152810/n/crawl/Josephine2x.png hmm 16:19:51 shadow mimic is weak slaying, step costs heavy piety, people didn't even notice he didn't give a stealth boost for a few months 16:20:22 I doubt any other than the first one would need any changes 16:20:33 <|amethyst> I thought shadow mimic was battlesphere? 16:20:37 shadow form is amazing for ninjaing runes 16:20:44 but that's mostly it 16:20:47 weak slaying or battlesphere 16:20:54 oh and for escaping bad situations 16:21:01 shadow mimic on spells is haste / battlesphere 16:21:10 umbra gives a big EV boost 16:21:23 fog blood is an amazing defensive power 16:21:41 <|amethyst> Dith was at least good enough to make it into a relase 16:21:42 if Dith needs a boost, it's on melee combat mimic 16:21:44 <|amethyst> s/lase/lease/ 16:21:45 yeah I'm not well-versed on how great mimic is, but step and stealth are def. good 16:21:54 <|amethyst> Gozag I think is the one that needs attention 16:22:02 !lg Lasty Dith / won 16:22:03 5/10 games for Lasty (Dith): N=5/10 (50.00%) 16:22:10 !lg . dith / won 16:22:11 1/1 game for gammafunk (dith): N=1/1 (100.00%) 16:22:13 Lasty: get good 16:22:20 :'( 16:22:29 gimme dem pointers, coach 16:22:36 <|amethyst> since I don't think there have been any Gozag changes since e was disabled-for-release 16:22:37 uh...play sp? 16:22:38 nemelex isn't stepping or going to step on gozag's toes, which is why I didn't mention him!!! 16:22:39 <|amethyst> ? 16:23:07 yeah gozag is not getting much love, maybe grunt has it on his todo 16:23:15 and merely has to haste himself appropriately... 16:23:39 I need to do another G run I guess, since he was tweaked further from my last playthrough 16:23:55 also probably not as a tr, since while it's viable it's a bit weird 16:24:18 !lg * god=gozag 16:24:19 2850. Rogar the Thaumaturge (L9 TrWz of Gozag), succumbed to a killer bee's poison on D:7 on 2014-11-01 19:47:57, with 2764 points after 6343 turns and 0:45:53. 16:24:24 !lg * god=ru 16:24:25 1814. Sine the Tortoise (L15 DsFi of Ru), slain by a deep troll on Depths:1 (kennysheep_cross_bottleneck) on 2014-11-01 19:20:01, with 97886 points after 30282 turns and 2:00:25. 16:24:40 not exactly fair, since G pre-dates Ru 16:24:51 !lg * god=gozag 1 16:24:55 1/2850. MarvinPA the Ruinous (L8 DDCj of Gozag), slain by a human on D:7 on 2014-04-28 05:19:19, with 1497 points after 6469 turns and 0:23:38. 16:24:56 !lg * god=ru 1 16:24:59 1/1814. Tenaya the Fighter (L9 DsMo of Ru), slain by a killer bee on D:7 on 2014-07-10 17:04:19, with 2697 points after 8211 turns and 0:18:16. 16:25:01 also the iashol thing 16:25:06 Yeah, I was just wondering if ru has surppased gozag. 16:25:11 !lg * god=iashol 1 16:25:14 1/203. LorrdErnie the Martial Artist (L8 OpTm of Iashol), shot by a centaur (arrow) on D:6 on 2014-06-15 02:52:48, with 1039 points after 5741 turns and 0:11:52. 16:25:21 gozag versus qaz in non-stable would be most accurate comparison 16:25:23 Gozag also had an experimental branch before trunk. 16:25:36 !lg * god=qazlal 16:25:37 8565. static the Martial Artist (L9 MiMo of Qazlal), mangled by a manticore on D:7 on 2014-11-01 21:21:53, with 2975 points after 8065 turns and 0:31:22. 16:25:41 reaverb: but those games are counted now! 16:25:48 thanks green.snark 16:25:52 N78291: Oops, yes that would make more sense. 16:25:55 gammafunk: Oh, hmm. 16:26:09 !lg * god=gozag x=file 1 16:26:12 1/2850. [file=remote.cbro-logfile-any-gods] MarvinPA the Ruinous (L8 DDCj of Gozag), slain by a human on D:7 on 2014-04-28 05:19:19, with 1497 points after 6469 turns and 0:23:38. 16:26:22 any-gods, interesting 16:26:54 wasn't the branch name different, maybe that was just johnstein's naming 16:27:00 !lg * god=gozag x=file src=cszo 1 16:27:02 1/981. [file=remote.cszo-logfile-any-gods] zephy the Cleaver (L8 MiFi of Gozag), slain by Menkaure on D:6 on 2014-05-01 06:14:32, with 1670 points after 5086 turns and 0:10:53. 16:27:07 oh guess not 16:27:53 I suspect that "always join Gozag and duplicate a wand early, then abandon him and go into the Lair were his wrath is week" might still be a problem for mummies. 16:28:03 blurry mouth probably fixes that for non-mummies. 16:28:11 s/week/weak/ 16:30:21 do we really need to nerf mummies 16:30:35 -!- PleasingFungus has joined ##crawl-dev 16:30:53 Lasty: no? but this isn't about nerfing mummies 16:31:02 wrong tab 16:31:03 -!- ontoclasm has quit [Quit: Leaving.] 16:31:08 er 16:31:22 Lightli: that was for your question 16:31:28 theTower: I didn't touch mon-pick-data when I was adjusting ugly things; I turned off their bands below certain depths 16:31:28 PleasingFungus: You have 2 messages. Use !messages to read them. 16:31:42 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 16:31:43 PleasingFungus: I'm tweakinng the vaults place a bit 16:31:44 isn't that for gammafunk 16:31:51 Need to make a rule, people in ##crawl-dev can only have nicks started in unused letters. 16:31:53 Like gods. 16:31:56 13:40:53 pleasingfungussssss, why are very uglies still in D oods, I thought you cut them 16:32:01 s/started/starting/ 16:32:18 !send reaverb doy due dpeg 16:32:18 Sending doy due dpeg to reaverb. 16:32:24 (in no particular order) 16:32:35 -!- Mazed has quit [Remote host closed the connection] 16:32:53 Monster human simulacrum in metal_wall at (10, 33) 16:32:53 Monster frost giant skeleton in metal_wall at (13, 33) 16:32:53 Monster human simulacrum in metal_wall at (10, 33) 16:32:57 I wonder what does this 16:33:06 this is for V generation 16:33:16 some bug in band placement perhaps 16:33:26 need to find mumra 16:33:28 I'm curious why item_stat in particular seems to make that bug come out. 16:33:45 Or do I just not play enough? 16:33:47 and yeah whoops 16:33:47 reaverb: well it's not that it doesn't happen on normal generation 16:33:54 it just doesn't get logged to stdout 16:34:01 Ah. 16:34:09 or maybe it does, but it doesn't go in mpr() for sure 16:39:21 re the earlier josephine discussion: I added 'half-undead' for flavor, as a replacement for her earlier description, "josephine the very ugly not-pretty witch" 16:39:35 I wouldn't describe vampires as "half-undead"; they're all undead 16:39:36 just weird undead 16:40:00 -!- Bloodsparce has quit [Quit: Page closed] 16:40:07 undead that can be alive 16:40:14 more or less 16:40:38 -!- reaverb has quit [Read error: Connection reset by peer] 16:41:01 -!- heteroy has quit [Ping timeout: 260 seconds] 16:41:03 any particular ideas on how to thus describe her rN+++? 16:41:04 undead can be complicated, like gender 16:41:21 anyway, if people really think that removing the 'half-undead' description is necessary to avoid confusing people, I will survive. *I* don't think it's necessary - I think that objection comes from the same place as "why can you hit bees with javelins?" - but w/e 16:41:41 it's just a description 16:41:43 sold her soul to Kiku or whatever 16:41:50 hardcore 16:42:04 " but then why can't the player do that??? " 16:42:05 ooo, more god-monster connections 16:42:09 yeah half-undead doesn't seem necessary to justify her having rN 16:42:10 ok gotta go 16:42:12 l8r 16:42:15 welp 16:42:16 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 36.0a1/20141031061804]] 16:42:51 well if she didn't have rN+++ she wouldn't fireball you in melee range 16:42:52 kiku doesn't let you sell your soul to kiku in the same way that makhleb doesn't turn other people into executioners 16:44:33 er, hrm, why am I seeing no monsters generated 16:45:50 hopefully that was some weirdness due to running the webserver with a live game at the same time as my debug build 16:48:19 -!- halv has quit [Quit: Leaving.] 16:49:38 yeah this layout error thing is definitely due to band placement 16:49:44 Monster green ugly thing in stone_wall at (32, 57) 16:49:44 Monster kobold demonologist in stone_wall at (24, 51) 16:50:16 is develz down? 16:51:46 johlstei_: yeah nap.kin took it down for a server move I think 16:51:49 ??is_cdo_down 16:51:49 is cdo down[1/1]: Probably not. 16:51:58 lol 16:52:10 oh not sure why I asked in dev, sorry 16:52:51 btw I don't think much of why-can't-the-player-do-that. or are you also removing Dissolution? 16:53:29 [19:48:16] ok, going to shut down most of cdo's services now 16:53:39 dissolution and ignacio and asterion and 16:53:44 mennas 16:54:31 (dissolution being what I was modeling this flavor after; the ancients could do things players can't, of course) 16:54:40 <|amethyst> gammafunk: is the layout placing on top of existing vaults? 16:54:50 <|amethyst> gammafunk: I mean, overwritiing MMT_VAULT cells? 16:54:52 suppose that flavors her Yred though 16:54:55 |amethyst: I can't really say since this is from ojbstat 16:55:03 -!- dpeg has joined ##crawl-dev 16:55:03 <|amethyst> oh, hm 16:55:07 also ojbstat monster counting is broken in trunk 16:55:10 no yred uniques either!! 16:55:12 ??god list 16:55:13 gods[2/2]: Ashenzari, Beogh, Cheibriados, Dithmenos, Elyvilon, Fedhas, Gozag, Jiyva, Kikubaaqudgha, Lugonu, Makhleb, Nemelex Xobeh, Okawaru, Qazlal, Ru, Sif Muna, Trog, Vehumet, Xom, Yredelemnul, Zin, the Shining One. 16:55:19 or at least I have all 0 counts for vaults monsters 16:56:23 beogh, jiyva, makhleb, oka, zin. in very direct / explicit terms and non-uniques, there's ely, lugonu (by vault), trog, yred, and tso 16:56:24 yeah, just checked d:1 and it's all-0 for monsters; items work 16:56:35 <|amethyst> IMO the problem with half-undead Josephine isn't that the player can't do that... it's that "undead" has specific gameplay meaning, and Josephine has almost none of those things 16:56:55 <|amethyst> maybe "touched by undeath" 16:57:02 yeah "something about kiku" seems ok 16:58:40 menkaure seems like a reasonable kiku unique fwiw 16:59:05 <|amethyst> why would Menkaure worship a god? 16:59:08 well menkaure doesn't need it yeah 16:59:09 <|amethyst> he is a god 16:59:12 he's just an old mu 16:59:41 <|amethyst> he was a pharaoh 17:00:35 <|amethyst> hm... or I guess pharaohs in Crawl aren't gods 17:01:25 <|amethyst> khufu is "on the way to godhood" 17:01:50 <|amethyst> btw, we skipped a generation 17:02:30 <|amethyst> Khafra was son of Khufu, father of Menkaure 17:02:35 <3 17:02:49 spoiler alert: you play as khafra 17:02:50 I agree with no official Crawl gods for our pharao mummies. 17:04:46 -!- moose has quit [Read error: Connection reset by peer] 17:04:57 -!- Mazed has quit [Read error: Connection reset by peer] 17:05:03 <|amethyst> khufu could come with blood-sucking mite-like creatures 17:05:07 <|amethyst> cheopsticks 17:05:27 -!- rchandra has joined ##crawl-dev 17:06:04 -!- ackack has quit [Ping timeout: 245 seconds] 17:06:07 are you trying to assing gods to atheist uniques? 17:06:12 -!- syllogism has joined ##crawl-dev 17:08:57 -!- siepu has quit [Ping timeout: 256 seconds] 17:10:54 -!- dtsund has joined ##crawl-dev 17:13:33 <|amethyst> dpeg: I was making a bad pun; gammafunk was thinking of "what other uniques could be Kiku worshippers" is Josephine is made one to explain her rN+++ 17:13:41 -!- bonghitz has quit [Remote host closed the connection] 17:13:44 <|amethyst> s/is Jo/if Jo/ 17:13:59 <|amethyst> err, johlstei_ rather, not gammafunk 17:14:03 -!- wvc has quit [Ping timeout: 264 seconds] 17:14:44 ok, thx 17:20:08 to dpeg the athiest I assign....Nemelex Xobeh 17:20:18 dpeg worships trog 17:20:23 *atheist 17:20:30 not according to lg! 17:20:39 in spirit 17:22:01 Now Donald should complain that he doesn't have rN+++ 17:22:16 donald worships... who does he worship 17:22:32 I mean, he mocks all the gods, but he also asks atheists where's there god 17:22:32 -!- lukano has quit [Ping timeout: 255 seconds] 17:22:35 their god 17:25:53 ... 17:26:05 so, some weird rebase took out the call to objstat_record_monster 17:26:07 it seems 17:26:17 -!- ElanMorin has quit [Quit: WeeChat 1.0.1] 17:26:38 I must git-blame this person 17:27:09 -!- scummos__ has quit [Read error: Connection reset by peer] 17:28:09 -!- scummos| has quit [Remote host closed the connection] 17:31:07 -!- gareppa has quit [Quit: Leaving] 17:35:30 pls halp https://dl.dropboxusercontent.com/u/63152810/n/crawl/mirror.png 17:35:51 gotta sprite fast 17:38:34 -!- Ratboiler has quit [Ping timeout: 246 seconds] 17:38:59 donald's a player, no? can be an atheist and still considering which god to go with >.> 17:40:07 ggrrr 17:40:21 %git cd268875 17:40:23 07PleasingFungus02 * 0.16-a0-819-gcd26887: Make mimics cackle & vanish into a puff of smoke! 10(3 months ago, 33 files, 85+ 587-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cd2688750040 17:40:38 !tell PleasingFungus You broke objstat in cd268875 you monster!!!!! 17:40:39 gammafunk: OK, I'll let pleasingfungus know. 17:42:58 -!- ProzacElf has joined ##crawl-dev 17:45:19 -!- johnny0_ has joined ##crawl-dev 17:48:04 -!- johnny0 has quit [Ping timeout: 250 seconds] 17:50:07 two artifacts of the same base type with the same name 17:50:16 interesting 17:50:38 -!- DocEon has quit [Remote host closed the connection] 17:51:04 03N7829102 07* 0.16-a0-1790-gd415b73: Fix monsters casting freeze at other monsters. 10(6 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d415b732b8a4 17:52:23 ...hahaha 17:52:37 -!- lukano has quit [Ping timeout: 244 seconds] 17:53:29 good 17:54:02 probably no one has noticed that ever unless they go around enslaving IE ghosts 17:54:57 -!- stanzill is now known as stanzwecha 17:55:09 ?/refrig 17:55:09 Matching terms (4): ozocubu's_refrigeration, ozocubus_refrigeration, refrig, refrigeration; entries (22): armour[2] | book_of_ice[1] | cold_blooded[3] | cool[1] | elven_halls[3] | fannar[1] | kyrris[6] | list_of_spells_by_school[8] | minmay_guide[1] | ozo's[2] | ozocubu's_refrigeration[4] | ozocubus_refrigeration[1] | refridge[1] | refrig[1] | refrigeration[1] | scroll_of_brand_weapon[3] | serpent... 17:55:16 Fannar (12e) | Spd: 10 | HD: 10 | HP: 80 | AC/EV: 0/13 | Dam: 8 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(80) | XP: 1007 | Sp: b.cold (3d18), refrigeration, sum.ice beast, 04esc: blink, armour | Sz: Medium | Int: high. 17:55:16 %??fannar 17:55:21 hm 17:55:27 -!- emeraldemon has quit [Ping timeout: 264 seconds] 17:55:27 -!- emeraldemon_ is now known as emeraldemon 17:55:31 unknown monster: "duvan" 17:55:31 %??duvan 17:55:33 er 17:55:35 dovan? 17:55:37 unknown monster: "dovan" 17:55:37 %??dovan 17:55:41 duwan 17:55:41 dowan? 17:55:43 dowan 17:55:51 Dowan (05e) | Spd: 10 | HD: 3 | HP: 25 | AC/EV: 0/13 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(20) | XP: 46 | Sp: throw frost (3d5), corona, blink, throw flame (3d5), haste other | Sz: Medium | Int: high. 17:55:51 %??dowan 17:55:57 -!- Utis has quit [Read error: Connection reset by peer] 17:55:59 Huh. I thought one of them had freeze. 17:56:16 monsters with freeze besides ghosts: 17:56:19 pan lords 17:56:21 haha 17:56:30 that's how I found it! 17:56:37 got a pan lord with freeze and rC- 17:57:04 clearly it was a good thing for me to be lazy in removing the harmless stuff from pan lords 17:57:36 https://dl.dropboxusercontent.com/u/63152810/n/crawl/Josephine2.png / https://dl.dropboxusercontent.com/u/63152810/n/crawl/Josephine22x.png 17:58:37 so basically panlords range from harmless to instadeath machines 17:59:03 -!- ProzacElf has quit [Ping timeout: 264 seconds] 17:59:14 -!- elliptic has joined ##crawl-dev 17:59:48 -!- CKyle has joined ##crawl-dev 18:00:27 -!- grillatactics has quit [Quit: grillatactics] 18:01:17 -!- DaneiTHREE has quit [Ping timeout: 260 seconds] 18:01:20 -!- lukano has quit [Client Quit] 18:01:28 -!- CacoS has quit [] 18:01:53 -!- stanzwecha is now known as stanzill 18:04:18 !tell ontoclasm https://dl.dropboxusercontent.com/u/63152810/n/crawl/Josephine2.png https://dl.dropboxusercontent.com/u/63152810/n/crawl/mirror.png things 18:04:18 Bloaxor: OK, I'll let ontoclasm know. 18:09:26 -!- __miek has quit [Ping timeout: 258 seconds] 18:11:44 -!- heteroy has quit [Ping timeout: 244 seconds] 18:14:52 -!- MgDark has quit [Ping timeout: 240 seconds] 18:14:55 -!- MgDark_ is now known as MgDark 18:19:35 ??is_cdo_down 18:19:36 is cdo down[1/1]: Probably not. 18:19:49 dpeg: it is down, nap.kin is working on it 18:19:50 should probably be changed... 18:19:59 alright 18:20:07 !learn s is_cdo_down[1 !isonline cdo 18:20:07 is cdo down[1/1]: !isonline cdo 18:20:09 er 18:20:18 do {!isonline cdo} ? 18:20:30 !isonlime cdo 18:20:37 i fixed it 18:20:41 ??is cdo down 18:20:43 4 hours, 31 minutes, 48 seconds since last activity (cdo) 18:21:21 -!- hauzer has quit [Quit: Leaving.] 18:21:40 read: thank you 18:23:31 -!- Tux[Qyou] has quit [Quit: Excess flood] 18:24:29 %git 18:24:29 07N7829102 * 0.16-a0-1790-gd415b73: Fix monsters casting freeze at other monsters. 10(40 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d415b732b8a4 18:27:55 -!- Lightli has quit [Ping timeout: 246 seconds] 18:30:03 -!- wheals has joined ##crawl-dev 18:31:05 -!- Lightli has joined ##crawl-dev 18:31:16 -!- Dynast has quit [Quit: Page closed] 18:31:39 03N7829102 07[cards] * 0.16-a0-1785-ge50751b: Change Pentagram's summons (theTower). 10(57 minutes ago, 1 file, 17+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e50751bac02a 18:32:04 wheeeeee 18:32:30 -!- CKyle has quit [Quit: Textual IRC Client: www.textualapp.com] 18:33:18 -!- hurdos has quit [Ping timeout: 265 seconds] 18:33:35 -!- edlothiol has quit [Ping timeout: 258 seconds] 18:34:10 cool! 18:35:18 -!- ProzacElf has joined ##crawl-dev 18:36:55 doy: i see you finally found your + 18:38:32 pan lord, sheesh 18:40:04 03gammafunk02 07* 0.16-a0-1791-gf831935: Fix monster tallying for objstat 10(30 minutes ago, 1 file, 11+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f831935ec73e 18:40:04 03gammafunk02 07* 0.16-a0-1792-gd14730d: Show iteration progress for objstat and mapstat 10(30 minutes ago, 1 file, 6+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d14730d6d478 18:40:29 -!- scummos__ has quit [Ping timeout: 260 seconds] 18:41:35 -!- CKyle has joined ##crawl-dev 18:42:08 Lasty: infinitely minor nitpick: on major version bump, caustic bees should be moved to bee with the other bee enums 18:42:33 oh I thought he fixed that 18:43:05 wheals: looks fixed in trunk 18:43:27 or do you mean actually with bees with no wasps in between 18:43:46 oh yeah, i just looked at the diff without much context 18:44:02 he has them right after red wasps currently 18:44:08 for > 34 that is 18:44:28 arguably, it could be "hymenopterids in order of strength" 18:44:34 in which case that would make sense 18:44:44 ...dang wheals 18:45:37 excepts mosquitoes aren't in that order, are they 18:46:40 wheals: oh, right. I forgot to move that back when I rerenamed them 18:46:42 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 18:46:52 -!- ystael has quit [Ping timeout: 244 seconds] 18:47:07 I can do that if you like 18:47:36 there's no genus relationship that makes "all bees" really a thing, it seems 18:47:41 well, seeing as this is the MOST IMPORTANT ISSUE AFFECTION CRAWL DEVELOPMENT 18:47:47 s/ION/ING 18:48:00 oh, actually there is for bees and queen bees 18:48:09 yeah 18:48:21 queens can't affect caustic bees 18:48:30 but we wouldn't want to put them in the killer bee genus 18:49:02 -!- Hailley has quit [Ping timeout: 245 seconds] 18:50:22 -!- Ragnor has quit [Ping timeout: 240 seconds] 18:50:51 -!- Marbit has quit [Quit: Page closed] 18:51:21 def not 18:53:39 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 18:54:10 -!- reaverb has joined ##crawl-dev 18:54:31 -!- Siegurt has quit [Quit: Leaving.] 18:55:32 -!- syllogism has quit [Quit: Leaving] 18:55:45 -!- krag has joined ##crawl-dev 18:58:20 -!- stanzill has quit [Quit: schnarchimus] 18:59:30 -!- PleasingFungus has joined ##crawl-dev 19:03:02 gammafunk: ha ha ha ha ha 19:03:03 PleasingFungus: You have 1 message. Use !messages to read it. 19:04:36 minmay: IMO ghosts casting stoneskin makes just as much sense as gargoyles casting stoneskin 19:04:42 first he removes the mimic monsters, then he removes the monsters... 19:05:01 wheals: in general, the undead cannot perform transmutations 19:05:03 in crawl 19:05:07 PleasingFungus: what were you trying to say anout bee-eaters? 19:05:12 Lasty: nothing really 19:05:16 except ghosts are immaterial while gargoyles just get thicker 19:05:18 new species? :D 19:05:20 they can cast ignite poison... 19:05:25 just thought it would be funny to send you, the Bee Man, your nemesis 19:05:48 The Bee Man of Orn? 19:06:00 Bees, dirty hats, sacrifices, and wanderers. It's a good legacy. 19:06:15 true bee nemesis might be whatever that fungus is that's killing the bee colonies 19:06:32 gammafunk: Are you referring to the player :P 19:06:36 gammafunk: ah, it looks like I misunderstood that comment to refer to the entire block, rather than just the following line 19:06:40 %git :/zig 19:06:40 07Grunt02 * 0.16-a0-1701-gf5abbb0: Don't trigger some monster death effects on KILL_DISMISSED (#9001). 10(5 days ago, 1 file, 8+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f5abbb0608c5 19:06:41 // Turn any mimics into actual monsters so they'll be recorded. 19:06:44 PleasingFungus: yeah 19:06:48 That pleasing fungus, you mean, gammafunk 19:06:49 %git :/Zig 19:06:49 07|amethyst02 * 0.16-a0-1488-g14c78eb: Don't crash when an octopode crusher isn't constricting. 10(12 days ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=14c78eb30be0 19:07:02 wheals: whatcha lookin' for? 19:07:18 your commit that fixed the placing players on monsters in zigs 19:07:21 also, doesn't it turn out to be neonicotids or whatever? 19:07:27 placing of players i guess 19:07:29 oh. 19:07:35 -!- hauzer has quit [Client Quit] 19:07:40 yeah I remember the story of what it actually was causing the problem changed 19:07:44 actually, i guess that isn't causative's crash 19:07:49 since he's in the middle of the zig 19:07:56 I thought the weakness of the bee man is an antique hand mirror >_> 19:08:02 there's another zig crash out there, yeah 19:08:21 %git 5881244e913ed7401c1827447dd5dc52262dad39 19:08:21 07PleasingFungus02 * 0.16-a0-1738-g5881244: Don't place monsters on top of the player (9019) 10(3 days ago, 1 file, 5+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5881244e913e 19:08:21 how does this fit in with moth-mouth 19:08:24 if you were curious 19:08:58 btw, is mantis down? 19:09:12 cdo is down, so mantis is down 19:09:15 ok 19:09:53 do you know what's wrong with it? 19:10:55 wow due was here yesterday??? 19:11:01 [01 18:47] ok, going to shut down most of cdo's services now 19:11:12 I gather it's being migrated to a bigger machine 19:11:23 nice 19:11:34 wheals: he was!!! 19:11:45 also did you see the message I got from a wow dev 19:12:00 fun fact: he noticed the abom bug i fixed last week 4 years ago 19:12:10 not yet 19:12:12 heh! 19:12:22 -!- heteroy has quit [Ping timeout: 245 seconds] 19:13:19 [01 11:13] CDO will be down for the weekend, need to move to a new server. 19:13:42 so maybe not a bigger one 19:13:52 we'll have to wait and see 19:14:05 What do people think about removing skeletons and zombies from d:12-15 natural generation? I don't think derived undead are a big threat to most post-Lair characters. 19:14:19 -!- ackack has joined ##crawl-dev 19:15:00 sounds reasonable; btw, do simulacra still spawn naturally in V? 19:15:17 -!- emeraldemon has quit [Ping timeout: 244 seconds] 19:15:26 !source mon-pick-data.h 19:15:26 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-pick-data.h;hb=HEAD 19:15:32 maybe also remove low-tier wands past depth 10 19:15:42 wheals: Yes. 19:15:46 -!- popbob has quit [Ping timeout: 265 seconds] 19:15:58 human simulacrum (12Z) | Spd: 8 | HD: 6 | HP: 9-26 | AC/EV: 1/8 | Dam: 812(cold:6-17) | 07undead, evil | Res: 06magic(8), 12cold+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 21 | Sz: Medium | Int: plant. 19:15:58 %??human simulacrum 19:16:01 -!- Xenobreeder has quit [Quit: Page closed] 19:16:03 and they're slow too... 19:16:19 -!- read has quit [Read error: Connection reset by peer] 19:16:19 I don't know if I would need to adjust xp totals for late D zombie removal? 19:16:35 -!- read has joined ##crawl-dev 19:17:43 -!- doogo has joined ##crawl-dev 19:18:03 eh 19:18:06 xp goes up 19:18:09 xp goes down 19:18:24 hi, new here, but interested in using crawl for a research project and am having trouble downloading the source 19:18:27 you'd probably want to check to see if it was a drastic change, I guess 19:18:38 doogo: how are you trying to download it? 19:19:21 probably trying to get the cdo one... 19:19:38 !crashlog zig 19:19:39 10. Zig, XL21 GrVM, T:55810 (milestone): http://dobrazupa.org/morgue/Zig/crash-Zig-20141031-235922.txt 19:19:43 feat_name = "the the floor." 19:19:51 doogo: you are in bad luck, *just now* CDO is down 19:19:51 http://crawl.develz.org/wordpress/downloads 19:19:56 should be up soon 19:19:59 it seemed that way 19:20:01 doogo: what kind of research? 19:20:02 ??compiling 19:20:03 compiling ~ compile[1/1]: https://gitorious.org/crawl/crawl/source/3d5c23885df0789b3091216e968e0d33fdb7a028:crawl-ref/docs/develop/git/quickstart.txt 19:20:22 phd thesis, expereince driven procedural content generation 19:20:25 !source MiscastEffect::_ice 19:20:26 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/spl-miscast.cc;hb=HEAD#l2474 19:20:54 doogo: what other instances apart from crawl? 19:21:14 I don't think the XP thing is big, looking at the mon-pick-data.h. 19:21:24 i'm exploring option for a game environment where i can run lots of user tests and mine player data to find relationships between game elements and affective player response 19:21:34 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/spl-miscast.cc;hb=HEAD#l2603 19:21:36 doogo: sounds great 19:21:46 (Also this reminded me /a lot/ of early-game monsters spawn for way to long) 19:21:46 -!- Zannick has quit [Ping timeout: 256 seconds] 19:21:49 doogo: if you manage to get something out of crawl in that regard, be sure to tell us! 19:21:50 looks like the problem is that it can fall through to ENCH_FROZEN even if the monster is dead 19:21:54 absolutely! 19:22:08 reaverb: yes, I keep saying this for years now :) 19:22:13 i was just poking around for open source adventure games and came across it 19:22:19 i'm excited to give it a go 19:22:29 Well, I think I'm going to push removing derived undead from late D now so there's one less :D 19:22:33 it looks like it'll be really useful 19:22:50 -!- Crehl has quit [Quit: Killed by a kitten] 19:23:25 thanks for the help, i'll keep trying later! 19:23:34 -!- Zannick has joined ##crawl-dev 19:23:41 doogo: Best way to download crawl source is probably git btw. 19:23:46 -!- lukano has quit [Ping timeout: 244 seconds] 19:24:02 ??git[1 19:24:02 git[1/2]: Readonly: git clone git://gitorious.org/crawl/crawl.git Read/Write: git@gitorious.org:crawl/crawl.git Web interface: http://s-z.org/neil/git/?p=crawl.git;a=summary 19:24:03 ??git[2 19:24:04 git[2/2]: https://crawl.develz.org/wiki/doku.php?id=dcss:help:git 19:25:25 -!- nicolae- has joined ##crawl-dev 19:26:22 Cheers! Would be nice to get the documentation as well, I might have to wait for that though it seems. 19:26:55 doogo: What kind of documentation? 19:26:55 docs are in git and will be built along with crawl 19:28:30 -!- bcode has quit [Quit: brb] 19:28:52 -!- lukano has quit [Ping timeout: 240 seconds] 19:32:08 -!- Earlo has quit [Remote host closed the connection] 19:33:51 -!- wheals has quit [Quit: Leaving] 19:34:52 -!- ystael has quit [Ping timeout: 240 seconds] 19:35:31 -!- fock has quit [Quit: Page closed] 19:39:08 got it 19:39:56 wheals: so, isn't that a problem with, uh, all the other miscasts that do damage and then an effect? >_> 19:41:25 -!- blabbermouther has quit [Ping timeout: 246 seconds] 19:42:37 theTower: I would expect so, probably 19:42:51 03gammafunk02 07* 0.16-a0-1793-g6b39ce7: Tweak very ugly thing bands and Vaults placement 10(3 hours ago, 3 files, 9+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6b39ce7e4cae 19:43:00 maybe just swapping the order would work? 19:43:06 yes 19:43:38 frozen, dimensional anchor, fire vuln 19:43:48 I think those are the only ones that do damage -> effect? 19:44:05 just for curiousity's sake, what's the very ugly thing chance for v:1-4 each 19:44:47 0.29 19:44:49 er 19:44:51 that is the list 19:44:59 0.29 19:45:00 weird 19:45:07 -!- Ququman has quit [Ping timeout: 255 seconds] 19:45:32 probably could have slipped in poison vuln onto a poison miscast, but 19:45:45 (...wait, doesn't swapping the order for fire vuln amplify the fire damage) 19:46:01 0.29 0.3 0.39 0.68 1.88 19:46:07 avg number per vaults level 19:46:10 of v. uglies 19:46:42 before it was similar to that but like .25 on v:5 19:47:21 needs more 0.6, 1.1, 2, 3.5, 5 19:47:40 -!- Zannick has quit [Ping timeout: 265 seconds] 19:48:45 * theTower shrugs 19:49:18 probably should run the population stat thing myself so I can see what those very uglies replace >_> 19:49:22 -!- Zannick has joined ##crawl-dev 19:49:32 -!- Zannick has quit [Changing host] 19:49:32 -!- Zannick has joined ##crawl-dev 19:49:44 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:49:49 -!- doogo has quit [Ping timeout: 246 seconds] 19:50:10 you won't see a change in avg numbers really 19:50:15 because it's over iterations 19:50:22 100 in my run 19:50:41 i.e. it's spread as a slight decrease to everyone else 19:50:45 oh, right, I clearly need to use the spreadsheets instead >_> 19:59:16 -!- Lightli has quit [Ping timeout: 246 seconds] 19:59:20 -!- doogo has joined ##crawl-dev 19:59:25 -!- wheals has joined ##crawl-dev 20:00:32 Building source on Mac I'm getting complaints about DejaVuSans font. I went and installed it (not via contribs, dunno what that is) to no avail. Any suggestions? 20:02:11 -!- wheals has quit [Client Quit] 20:02:26 doogo: Have you downloaded the submodules? 20:02:38 no, i got some suggestions to do 20:02:41 also what version of OS x? 20:02:43 git submodule update 20:02:46 tried it 20:02:49 10.10 20:02:54 Lion? 20:03:01 Yosemite 20:03:12 lion was like... 10.4? 20:03:19 oh, 10.7 20:03:43 There has been Mountain Lion and Mavericks since then I think, now on Yosemite. 20:03:52 -!- wvc1 has quit [Ping timeout: 240 seconds] 20:03:53 anyway, a lot of people have been having trouble building on 10.10 20:03:59 though I haven't seen that specific error before 20:04:04 i looked int he contribs folder 20:04:07 in fonts 20:04:08 possibly ask geekosaur if he has ideas? 20:04:10 and it's empty 20:04:22 doogo: Have you done git submodule update --init? 20:04:32 (Of course the git page is temporarily down...) 20:04:53 trying that 20:04:55 it's doing something 20:04:59 looks like fonts 20:05:07 that should get you all the contribs includingt he fonts submodule 20:05:16 yeah it appears to be working 20:05:25 wihtout --init it did nothign 20:05:33 thanks 20:06:15 geekosuar: btw, when you compile Crawl tiles are you able to resize the window? Just something tangential to removing that warning. 20:06:24 (on the executable) 20:07:15 -!- wheals has joined ##crawl-dev 20:08:12 now getting an OpenGL error 20:08:26 probably related to my OSX version 20:08:59 Yeah, ignore it. 20:09:10 |amethyst: do you have a trick to autologin webtiles without changing config.py (so you don't need to worry about changes to the repo)? 20:09:29 It doesn't stop compilation. 20:09:53 well it might stop compilation if it's that one bug and he's using new xcode 20:10:04 unless we finally fixed that 20:10:18 yeah it's brand new xcode 20:10:27 include/SDL_opengl.h:3124:22: error: typedef redefinition with different types ('unsigned int' vs 'void *') 20:10:27 -!- Daekdroom has quit [Quit: Saindo] 20:10:36 yeah, that's a known bug 20:10:43 :( 20:10:48 okay 20:10:54 only affects newest xcode 20:11:01 geekosaur has a port you could use maybe? 20:11:07 a port for macports 20:11:16 i might be able to get older version 20:11:20 -!- tabstorm has quit [Quit: Leaving] 20:11:21 of Xcode 20:11:30 that would work around the problem, yeah 20:12:57 is the tavern down for anyone else 20:12:57 gammafunk: Oh, hmm, I think I was thinking of a differant bug. 20:13:07 nicolae-: It's down, cdo is moving. 20:13:13 mantis is also down. 20:13:16 i see. 20:13:20 ??is_cdo_down 20:13:22 6 hours, 24 minutes, 27 seconds since last activity (cdo) 20:15:43 -!- Zannick has quit [Ping timeout: 255 seconds] 20:17:21 -!- Zannick has joined ##crawl-dev 20:18:10 -!- dpeg has quit [Quit: leaving] 20:18:50 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 36.0a1/20141031061804]] 20:19:22 -!- winlu has quit [Ping timeout: 256 seconds] 20:20:19 -!- ontoclasm has joined ##crawl-dev 20:21:29 -!- Voker57 has quit [Ping timeout: 264 seconds] 20:23:59 -!- Zannick has quit [Ping timeout: 258 seconds] 20:24:27 -!- lukano has quit [Ping timeout: 256 seconds] 20:25:14 -!- hauzer has quit [Read error: Connection reset by peer] 20:25:56 -!- Zannick has joined ##crawl-dev 20:27:29 <|amethyst> gammafunk: re webtiles, you mean locally I guess? 20:27:41 <|amethyst> gammafunk: locally I just use the default config 20:29:59 -!- Zermako_ has quit [] 20:30:25 -!- doogo has quit [Ping timeout: 246 seconds] 20:31:47 |amethyst: would you be ok with a trunk webtiles commit that tried to load the module in e.g. the environment variable WEBTILES_CONFIG before loading config.py? 20:32:22 a similar approach happens in webtiles-changes, but it's just a toml path not a module; but python's __import__ can load modules dynamically 20:34:35 <|amethyst> gammafunk: can't you use PYTHONPATH for that? 20:34:47 quick question: is there support for temples that have variable numbers of altars yet, or is it still necessary to make a separate map for each. i vaguely recall someone (grunt?) trying to work on that. 20:34:53 <|amethyst> gammafunk: or does . still come before $PYTHONPATH? 20:35:03 hrm 20:36:10 -!- Siegurt has quit [Quit: Leaving.] 20:37:04 -!- Zooty has quit [Ping timeout: 246 seconds] 20:37:05 -!- ButzMcgee_ has quit [Client Quit] 20:37:05 <|amethyst> (err, I guess not ., but the script's path) 20:38:06 <|amethyst> hm... looks like the script's path still comes first 20:38:11 %git 727b7af61c036 20:38:11 07Grunt02 * 0.15-a0-864-g727b7af: Support for variable-altar-count Temples. 10(6 months ago, 4 files, 69+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=727b7af61c03 20:38:14 nicolae-, ^ 20:38:56 aha, thanks 20:39:10 if only i'd read that comment at the top of temple.des 20:39:22 |amethyst: yeah seems so 20:39:34 -!- HellTiger has quit [Ping timeout: 255 seconds] 20:40:10 nicolae-: ! 20:40:17 nicolae-: good :) 20:40:53 nicolae-: consult the corrupt temple or one of PF's slimy temples for a demo 20:42:57 just out of curiosity, what areas are in need of more vaults, do you think 20:43:01 besides tomb subvaults 20:43:29 -!- mineral has joined ##crawl-dev 20:44:02 * theTower rumbles 20:44:21 nicolae-: you might take a look at pan, I think it has a fair number of decorative vaults but probably not many monster ones outside of pan lord vaults 20:44:37 "decor for lair, orc, spider, pan, hells; entries for ossuary, volcano, trove, shoals, forest; more entries for serial_shop" 20:44:47 is what theTower told me forever ago :D 20:44:49 that is slightly out of date 20:44:52 -!- read has quit [Ping timeout: 245 seconds] 20:44:59 you might be able to guess from forest being there 20:45:12 yeah i remember that, that's why i made a bunch of entries for ossuary, volcano, and trove, and entries for serial_shop 20:45:13 no you were suggesting to revive Forest I'm sure 20:45:29 forest portal vault. 20:45:37 I guess maybe lair branches could still use vaults, depending on the branch? 20:46:13 I don't think Orc has gotten any vault batches in the past couple versions. 20:46:14 hells is kind of a hard section to write vaults for because everybody's focused on getting to the stairs so if your vault doesn't have stairs or isn't likely to get in the way of the stairs, there's no real reason for anybody to go in your vault 20:46:19 -!- ystael has quit [Ping timeout: 255 seconds] 20:46:25 certainly some branches need more ends, but those are harder 20:46:33 i did make a few orc vaults, dunno when those went in though 20:46:43 0.14, I think 20:46:54 -!- Zannick has quit [Ping timeout: 245 seconds] 20:47:12 as I've mentioned a bunch of times in the past, one of my plans is to have enough decoration to always place some on the second-last floor of all branches >_> 20:47:34 and by that criteria the only one free is swamp >_> 20:47:47 hmmm, hmm. 20:48:17 okay, here's an easy area: abyss has much less entry vaults (for depths) than hells or pan 20:48:51 -!- Zannick has joined ##crawl-dev 20:49:32 nicolae-: subvaults of tomb subvaults, go deeper 20:49:54 an entire branch that's just subvaults in subvaults in subvaults 20:50:00 ... 20:50:01 recursive branch! 20:50:05 so. infiniplex's vaults. 20:50:12 nicolae-: That's the Vaults 20:50:35 !vault vaults_vault 20:50:35 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/vaults.des;hb=HEAD#l365 20:50:46 the Sub-Vaults 20:50:58 then we can add eg. sub elves 20:51:43 -!- Calisca has quit [Ping timeout: 255 seconds] 20:51:48 -!- ProzacElf has quit [Ping timeout: 250 seconds] 20:51:50 if you're brave, there's always another special room type, possibly for the branches that don't have them >_> 20:52:13 oh, that would be a fun project 20:52:24 -!- dtsund has quit [Quit: dtsund] 20:52:29 those are in rooms.des, right 20:52:32 nicolae-: are you a special enough dude to kill the player 20:52:32 yes 20:52:40 -!- dtsund has joined ##crawl-dev 20:52:53 I hope you like spreadsheets 20:53:13 yes, welcome to club Rock Stars of Game Design 20:53:13 fr: git log file in git-web 20:53:55 -!- ProzacElf has joined ##crawl-dev 20:53:59 git-web? is that just the /git interface on s-z.org? 20:54:10 yah 20:54:18 ??vaults_needed 20:54:18 vaults needed[1/1]: according to hangedman: decor for lair, orc, spider, pan, hells; entries for ossuary, volcano, trove, shoals, forest; more entries for serial_shop 20:54:24 Haha. 20:54:29 !learn del vaults_needed 20:54:29 Deleted vaults needed[1/1]: according to hangedman: decor for lair, orc, spider, pan, hells; entries for ossuary, volcano, trove, shoals, forest; more entries for serial_shop 20:54:32 i've killed players before, though usually that player was me 20:55:33 wheals: holy crap I've been using git blame for that 20:55:46 yyyy didn't u tell meeee wheeeeaaals 20:55:53 WHEAAAAAAAAAAALS 20:57:04 -!- rossi_ has quit [Ping timeout: 244 seconds] 20:57:06 what's this possible git blame replacement? 20:58:33 reaverb: git log !!!! 20:58:41 just to see the last commits that changed said file 20:59:34 gammafunk: Hmm, I already knew that command. What's so useful about it? 21:00:10 reaverb: imagine if you thought the only way to do it was git blame file and read through all that weird output 21:00:29 Ah. 21:00:36 reaverb: then imagine that person is me, then copy my rc file and play a HESu 21:00:43 yes, for the once per month I might git blame somebody I will appreciate this knowledge 21:00:47 you have 4k turns to enter lair, good luck 21:00:48 Hehe. 21:01:06 -!- wheals_ has joined ##crawl-dev 21:01:54 even the impostors of lssty and wheels have voice 21:02:18 /ghost rchandra 21:02:31 he ascended to godhood, hence the altar 21:02:32 !learn add vaults_needed according to hangedman: decorative vaults for all branches (emphasis: lair branches bar swamp, crypt, hells), renewing serial vaults (e.g. curves.des, corridor.des), less plain bazaar entries, abyss entry vaults, more special rooms, ashenzari overflows 21:02:32 vaults needed[1/1]: according to hangedman: decorative vaults for all branches (emphasis: lair branches bar swamp, crypt, hells), renewing serial vaults (e.g. curves.des, corridor.des), less plain bazaar entries, abyss entry vaults, more special rooms, ashenzari overflows 21:02:38 nicolae-: 21:02:57 oh, i did have an idea for a serial vault, i should get on that 21:03:15 !lg wheals !boring s=god 21:03:15 2909 games for wheals (!boring): 1596x, 266x Trog, 147x Yredelemnul, 144x Lugonu, 115x Vehumet, 111x Okawaru, 79x Makhleb, 64x Ashenzari, 62x Sif Muna, 60x Xom, 46x Kikubaaqudgha, 45x Elyvilon, 38x Nemelex Xobeh, 24x Fedhas, 24x Beogh, 21x Zin, 18x The Shining One, 12x Cheibriados, 12x Dithmenos, 11x Jiyva, 5x Qazlal, 5x Ru, 4x Gozag 21:03:28 -!- wheals has quit [Ping timeout: 258 seconds] 21:03:37 reasonable at least, although that's a lot of yred 21:03:55 what does !boring signify 21:04:04 !kw boring 21:04:04 Keyword: boring => quitting|leaving 21:04:06 so not that 21:04:09 maybe could put down the _base_ stuff for the demon pit and gauntlet portal vaults as guides for future efforts even if I've only got a few drafts????? 21:04:10 ah 21:04:21 !kw rip 21:04:21 Keyword: rip => !boring !won 21:04:22 good old demon pit 21:04:26 is another good one 21:04:50 -!- ProzacElf has quit [Ping timeout: 255 seconds] 21:04:58 theTower: how do you imagine these portal vaults working, each a separate portal type? 21:05:02 i think the only thing i liked from my earlier demon pit efforts was calling it a Bolgia instead (see: the Inferno) 21:05:19 yes, for different places 21:05:53 where's that gauntlet file's last displayable copy 21:06:55 ??gauntlet 21:06:55 gauntlet ~ gauntlets ~ gloves[1/1]: Armour for your hands. +1 AC. You can't wear gloves if are large, little, or have claws 3. Ghouls can wear gloves, but their bonus claw damage is taken away while wearing them. 21:07:00 of course 21:07:25 !learn add gauntlet hangedman's perpetual late portal vault project. first rough drafts available at http://pastebin.com/raw.php?i=pjYEtDCG 21:07:25 gauntlet[1/1]: hangedman's perpetual late portal vault project. first rough drafts available at http://pastebin.com/raw.php?i=pjYEtDCG 21:07:32 ??gauntlets 21:07:32 gloves[1/1]: Armour for your hands. +1 AC. You can't wear gloves if are large, little, or have claws 3. Ghouls can wear gloves, but their bonus claw damage is taken away while wearing them. 21:08:18 -!- wheals_ has quit [Read error: Connection reset by peer] 21:08:51 -!- wheals has joined ##crawl-dev 21:09:09 (you can tell it's nowhere near addable because you just replace icecave.des with that) 21:09:54 (also, refuse to load due to the amulets of conservation) 21:11:38 pieces of ambrosia, d:16-, treant 21:12:06 add it as nostalgia portal vault 21:12:34 can you really have nostalgia for something that didn't exist 21:12:37 probably 21:12:55 technically speaking i think that's what most nostalgia is anyway 21:13:09 true. 21:14:14 -!- bonghitz has quit [Remote host closed the connection] 21:14:26 Going to replace l Labs with one of these portal vaults <_< >_> 21:15:14 hm, snake got a bunch of new creatures since my last batch of snake vaults, i should poke around in there 21:16:04 -!- simmarine has quit [Ping timeout: 245 seconds] 21:16:07 gauntlet is late, so no chance for that 21:16:14 demon pit? hmmmmmm 21:16:39 watch as I include labs inside tartarus-themed demon pits >_> 21:17:57 * reaverb silently curses gitirious for being offline. 21:18:28 -!- Ququman has quit [Remote host closed the connection] 21:19:07 been trying to push less late D undead for 2 hours now. 21:19:20 reaverb: it's not offline to me... 21:19:31 yeah I just pushed commits a bit back 21:19:32 %git 21:19:32 07gammafunk02 * 0.16-a0-1793-g6b39ce7: Tweak very ugly thing bands and Vaults placement 10(4 hours ago, 3 files, 9+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6b39ce7e4cae 21:19:41 well that was 4 hours 21:19:58 er wasn't 4 hours 21:20:17 -!- ackack has quit [Ping timeout: 245 seconds] 21:20:48 it was like 1 hr 40 mins 21:21:51 -!- Calisca2 has quit [Read error: Connection reset by peer] 21:22:27 gammafunk: Hmm, no idea what's causing it then. 21:22:33 Maybe it is something local on my side 21:23:34 reaverb: yeah I'm not getting any packet loss to gitorious.org and the page seems to load reasonably fast 21:24:25 It's a no route to host error. 21:27:11 -!- magicpoints has joined ##crawl-dev 21:30:37 -!- reaverb1 has joined ##crawl-dev 21:31:44 -!- nameless_ has joined ##crawl-dev 21:34:04 -!- reaverb has quit [Ping timeout: 265 seconds] 21:35:00 -!- primordial has quit [Ping timeout: 244 seconds] 21:35:17 -!- reaverb1 has quit [Ping timeout: 264 seconds] 21:35:49 -!- wheals has quit [Read error: Connection reset by peer] 21:36:01 -!- reaverb has joined ##crawl-dev 21:36:07 -!- wheals has joined ##crawl-dev 21:37:00 03reaverb02 07* 0.16-a0-1794-gf7beed7: Reduce the numbers of derived undead in late D 10(8 weeks ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f7beed7a6853 21:38:07 -!- dtsund has quit [Quit: dtsund] 21:40:06 -!- demiskeleton has quit [Quit: Leaving] 21:41:28 reaverb: hrm, that seems to eliminate the numbers of derived undead in late D 21:41:41 hm, is mon_glyph recolouring broken? 21:41:52 how so? 21:42:07 gammafunk: Define "late D" 21:42:09 :D 21:42:29 I guess not, this smoke demon is red even if I comment out the line 21:42:31 reaverb: one definition is d:12- 21:42:54 though even mon_glyph = smoke demon : blue 4 doesn't make it not red 21:43:09 reaverb: why didn't you just use a different place function to reduce the placement 21:43:11 Ok, maybe the commit title should have been "Reduce the range of derived undead in D" or something. 21:43:12 it doesn't have to be flat 21:43:30 it seems weird to have it be flat until d:11 and then 0 21:43:45 balancing is something you do with a bunch of hammers 21:43:46 you'd want to use like down or something, and basically look at the probabilities or maybe objstat output or something 21:44:18 I could change it to down? "derived undead are particularly silly post-Lair" was one of my main thoughts. 21:44:20 (and while I may care too much about hundredths, surely something as big as this...) 21:44:57 &rc 78291 21:44:58 reaverb: it's definitely not good to go from a flat prob up to d:11 and then none at all 21:44:59 http://dobrazupa.org/rcfiles/crawl-git/78291.rc 21:45:07 N78291, or is this splat 21:45:14 splat on cbro 21:46:08 theTower has a bit more experience with tweaking these and could maybe suggest a better function/range/weight 21:46:26 gammafunk: Well there are quite a few monsters which already do the FLAT -> 0 thing (Orcs, rats, kobolds, etc.) 21:46:33 yeah, not sure how that would get to be red 21:47:02 it is red even if I comment out the mon_glyph line so probably it is caused by something else 21:47:10 ostenably they were less experience and time than giant zombies were 21:47:13 gammafunk is going to push some sort of refactoring of monster colouring one of these days 21:47:31 smoke demon (153) | Spd: 10 | HD: 7 | HP: 29-50 | AC/EV: 5/9 | Dam: 8, 5, 5 | 05demonic, 10doors, lev | Res: 06magic(60), 05fire++, 03poison, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 428 | Sp: sticky flame range (3d4), steam ball (3d12), smiting (7-17) | Sz: small | Int: normal. 21:47:31 %??smoke demon 21:47:33 N78291: oh one thing there, monstour colour can't change by the override post-creation currently 21:47:49 ...ohhhhh, that's from that 21:47:57 so if the monster already exists, your rc won't change its colour 21:48:02 weird, you can change the glyph though 21:48:12 N78291: yes, since that's *always* a lookup 21:48:17 monster colour is stored in the monster though 21:48:20 <|amethyst> N78291: colour is currently stored in the monster itself, glyph is not 21:48:22 I have a branch to refactor this 21:48:25 but it's not quite finished 21:48:32 since monster colour is kind of complicated 21:49:01 I might be able to push it tomorrow, but certainly sometime next week 21:49:24 reaverb: yeah that's a good point, but derived undead are a huge class of monsters, not really just one 21:49:27 -!- wheals has quit [Read error: Connection reset by peer] 21:49:37 -!- M1zzu has quit [Quit: Leaving] 21:49:41 -!- wheals has joined ##crawl-dev 21:49:53 reaverb: and they do increase in difficulty with depth since their base monster increases with difficulty 21:50:00 not so for rats/hobgoblins/kobolds 21:50:40 tbh flat probability seems maybe bad for those three as well, but mons placement is kind of art and science 21:50:45 but they don't exist, because they're slow. 21:51:03 centaur zombies aren't slow!!! 21:51:31 they don't exists all that well! but as long as we have have them, we should place them sanely at least. I'm not goig to revert anything, but it seemed kind of weird to me 21:51:31 if you want, we could make a custom zombie list for D that is nothing but fast zombies 21:52:00 theTower: I would rather go with the "make zombies speed 10, nerf them in other ways" thing :D. 21:52:23 maybe move 10, action slower or something, but that's a hugechange 21:52:26 Well, speed of base monster. 21:52:27 and also affects the player in a big way 21:52:47 previous approaches to that mostly were "then they're weakened versions of their bases completely" 21:52:56 "with some resists" 21:53:36 <|amethyst> ? 21:53:42 <|amethyst> shouldn't they be 21:53:43 <|amethyst> ? 21:53:50 <|amethyst> weakened versions of their bases, I mean 21:53:54 Err, how is "weakened version of their bases except maybe some resists differant from current zombies" 21:53:55 ? 21:54:02 wow, terrible quote tags. 21:54:05 <|amethyst> if they're stronger than their base, that makes necromancy a little too good 21:54:31 well he's saying that what they are currently is kind of "fundamentally a different monster" 21:54:32 I wouldn't say current zombies are always weaker, just... different, due to the hp blobbing and speed 21:54:35 because of teh speed difference 21:54:56 unfortunately they're pretty much fundamentally bad in man contexts 21:54:58 *many 21:55:07 the zombie bases could be chosen in a very picky manner, if desired 21:55:39 and past whatever depth they're fast ones only and not as common instead of cutting them all out because slow ones dominate the later choices 21:56:58 -!- wheals has quit [Quit: Leaving] 21:57:07 yeah a pragmatic choosing like that could work 21:57:25 (I do that pragmatic choice would be an improvement on the status quo) 21:57:46 doubt? 21:57:54 *think that I bet 21:58:35 what is the policy on using abyssal monsters outside of the abyss, like in an entry vault 21:58:42 reaverb is in a war...a war against slow monsters 21:59:05 nicolae-: I think it's just "don't use the gamebreaking ones that can't be summoned by Corrupt" 21:59:28 strictly speaking, maelstroms can briefly be summoned by corrupt >_> 21:59:36 yeah i know spatial maelstroms are out since they can chew up walls 21:59:43 well those are gamebreaking because they're not hostile 22:00:00 thrashing, starspawn, abominations should be fine easily 22:00:02 but certainnly a hell sentinel would be a bit much 22:00:17 cool 22:00:34 Even if zombies are hand-picked, I'm not sure how many scenerios there are in which a zombified monster will be more interesting/differant than just the base monster. 22:00:37 yeah starcursed masses are pretty nasty, and lurking horrors and wretched stars would be just mean 22:00:42 oh, also raiju, worldbinders, and uglies 22:00:58 lurking horrors would also be kind of ridiculous since i think a lot of stuff in depths isn't torment immune 22:01:10 reaverb: one example of where they are are spectres and simulacra 22:01:23 well, some builds care about rPois / rN+++ / rC++ >_> 22:01:44 spectres aren't slow 22:01:59 ah ok 22:02:09 yeah and the resists do matter; an essentially harpy now with those undead resists ain't not joke 22:02:15 -!- KurzedMetal has quit [Read error: Connection reset by peer] 22:02:15 *no joke 22:02:33 of course it doesn't place in a pack, so.... 22:02:38 gammafunk: Err, what do you mean by the "one example" thing. (Right now I'm talking about zombies specifically, btw) 22:02:46 they're placed in a pack if it's from a necromancer! 22:02:52 I thought you were talking "derived undead" 22:03:10 ...which are ood only for D, welp 22:03:37 reaverb: yeah kind of on what theTower is saying, you can place zombies of monsters that are otherwise ood 22:03:57 hm. the abyss_entry function and a few of the comments in abyss.des still assume that d:21- is still a thing 22:03:58 then it's a bit like a new monster 22:04:17 D, a place to find anaconda zombies, harpy zombies, c 22:04:18 ... 22:04:22 caustic wasp zombie (07Z) | Spd: 18 | HD: 14 | HP: 101-134 | AC/EV: 8/13 | Dam: 30 | 07undead, evil | Res: 06magic(18), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 1046 | Sz: tiny | Int: plant. 22:04:22 %??caustic wasp zombie 22:04:29 plz no 22:04:30 plz 22:04:32 -!- bonghitz has quit [Quit: Leaving...] 22:04:34 probably a bit much. 22:05:25 reaverb: how about this, you can't change any monster placement until you come up with a new water-only monster that is AMAZING and FUN TO PLAY 22:05:37 should spawn those in abyss to make up for the tragic removal of the grey snake zombies 22:05:43 do not say deep kraken! 22:05:47 actually 22:06:23 the Generic Extended zombie group, which features grey snake skeletons, is used for abyss! 22:06:46 could be cute 22:07:09 let's see, a non-dull zombie list for D 22:07:10 The Abyss has this one zombie trick, players hate it! 22:08:45 re: water monsters, what if one was combined with primal wave/phial of floods type stuff so that it could expand its range if you don't kill it fast enough, and then make it hard to kill it fast enough 22:08:46 -!- dtsund has joined ##crawl-dev 22:08:59 ...you mean, wellsprings? 22:09:02 SHIT 22:09:06 hehehehe 22:09:10 nicolae-: That was my first thought on gammafunk's challenge :D 22:09:14 i thought of giving primal wave to a kraken once 22:09:16 And yes wellsprings are basically that. 22:09:43 it's hard to think of spells to give vault-defined kraken mages because in practice they usually just blast their arms off 22:10:33 <|amethyst> nicolae-: waterstrike? 22:10:39 So do we want to change zombie distribution from FLAT 5-11? Possibly DOWN with same range, or a slightly differant range? 22:10:45 nonslow viable zombie base list: allsnakes alldogs orangerat alldrakes allspiders stormdragon quicksilverdragon harpy raven bees wasps, 22:11:18 |amethyst: is that the nymph power? i think i last experimented with kraken mages before those got added 22:11:28 kraken... Mage? 22:11:30 sphinx spriggan centaur 22:11:40 nicolae why is it not just a kraken priest. 22:11:42 <|amethyst> nicolae-: yes; I would have said "airstrike" but that seemed more in-flavour 22:11:50 kraken with leda's sounds amusing 22:11:55 Kraken warper 22:12:06 theTower: centaurs should probably be on that list. 22:12:11 theTower: who ever heard of a kraken priest! pfft! 22:12:22 the "," was important 22:12:30 <|amethyst> N78291: won't work though 22:12:34 johnstein: kraken mage, just idle speculation on vault-defining a kraken with spells 22:12:39 <|amethyst> N78291: because Leda's requires standing on solid ground 22:12:43 kraken with malign gateway 22:12:45 tentacle party 22:12:55 theTower: ? 22:12:58 nicolae-: dang it did you not just hear me tell reaverb no deep krakens!!!! 22:13:07 yes but i ignored it since i'm not reaverb 22:13:12 muhaha 22:13:14 good strategy 22:13:28 (and I was considering vault defines like this for "portal vaults") 22:13:37 allsnakes alldogs orangerat alldrakes allspiders stormdragon quicksilverdragon harpy raven bees wasps, sphinx spriggan centaur wvyern 22:14:29 bat. 22:14:50 it's a pretty good list 22:14:54 bat zombies op 22:15:11 eel zombie 22:15:35 electric eel (12;) | Spd: 10 | HD: 3 | HP: 11-23 | AC/EV: 1/15 | cold-blooded | Res: 06magic(10), 10elec++, 12drown | XP: 53 | Sp: b.electrical (3d6) | Sz: small | Int: reptile. 22:15:35 %??electric_eel 22:15:46 only speed 10 22:15:47 -!- Hailley has quit [Read error: Connection reset by peer] 22:15:49 water-bound _zombies_ that work? look, I can't make miracles here 22:15:56 storm dragon (12D) | Spd: 12 | HD: 14 | HP: 90-120 | AC/EV: 13/10 | Dam: 25, 1509(claw), 1507(trample) | fly | Res: 06magic(100), 02cold, 11elec+++, 12drown | XP: 2034 | Sp: b.lightning (3d19) | Sz: Giant | Int: animal. 22:15:56 %??storm_dragon 22:16:03 always forget those are speed 12 22:16:16 storm dragon zombie (07Z) | Spd: 10 | HD: 14 | HP: 101-134 | AC/EV: 11/5 | Dam: 21, 12, 1207(trample) | 07undead, evil | Res: 06magic(18), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 807 | Sz: Giant | Int: plant. 22:16:16 %??storm_dragon zombie 22:16:36 see, non-terrible 22:16:49 storm dragon skeleton (15Z) | Spd: 10 | HD: 14 | HP: 83-109 | AC/EV: 7/3 | Dam: 21, 12, 1207(trample) | 07undead, evil | Res: 06magic(18), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 757 | Sz: Giant | Int: plant. 22:16:49 %??storm_dragon skeleton 22:16:50 well, iirc, the joke about eel zombies is that they have no attacks besides electricity 22:16:56 heh, not much better 22:16:57 and zombies lose the electricity 22:17:05 octopode zombie (07Z) | Spd: 8 | HD: 8 | HP: 57-78 | AC/EV: 0/0 | Dam: 20, 403(constrict) | 07undead, evil | Res: 06magic(10), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 96 | Sz: Medium | Int: plant. 22:17:05 %??octopode zombie 22:17:16 giant eyeball zombies were the best 22:17:20 oh, forget frogs. 22:17:23 heh, did they para? 22:17:24 spiny frog zombie (07Z) | Spd: 10 | HD: 7 | HP: 46-71 | AC/EV: 4/4 | Dam: 22 | 07undead, evil | Res: 06magic(9), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 148 | Sz: Medium | Int: plant. 22:17:24 %??spiny frog zombie 22:17:27 -!- Lasty has quit [Quit: Leaving.] 22:17:34 gammafunk: they did nothing 22:17:35 nice 22:17:37 unknown monster: "giant eyeball zombie" 22:17:37 %??giant eyeball zombie 22:17:40 rip 22:17:47 electric eel zombie (07Z) | Spd: 8 | HD: 3 | HP: 18-33 | AC/EV: 0/10 | 07undead, evil | Res: 06magic(4), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 6 | Sz: small | Int: plant. 22:17:47 %??electric eel zombie 22:17:57 -!- Insomniak has joined ##crawl-dev 22:18:00 unknown monster: "slime" 22:18:00 %??slime 22:18:05 jelly (04J) | Spd: 10 | HD: 3 | HP: 13-21 | AC/EV: 0/2 | Dam: 308(acid:7d3) | 04eats items, amphibious, see invisible | Res: 06magic(10), 03poison, 08acid+++, asphyx, 12drown | XP: 42 | Sz: small | Int: plant. 22:18:05 %??jelly 22:19:33 -!- ontoclasm has quit [Quit: Leaving.] 22:20:39 -!- ParallaxScroll has quit [Quit: Page closed] 22:22:53 -!- st_ has quit [Ping timeout: 256 seconds] 22:24:29 -!- ystael has quit [Ping timeout: 255 seconds] 22:27:03 !kw encompass kmap~~pleasuredromes|spin_cycle|slaughterboxes|box_level|cyrstal_crosses|spriggan_forest|river_lethe|profane_halls|grunt_runaround|sea_of_fire|radiant_caverns 22:27:03 Defined keyword: encompass => kmap~~pleasuredromes|spin_cycle|slaughterboxes|box_level|cyrstal_crosses|spriggan_forest|river_lethe|profane_halls|grunt_runaround|sea_of_fire|radiant_caverns 22:27:09 don't know if I missed any 22:27:20 also this is depths encompass 22:27:32 !kw depths-encompass kmap~~pleasuredromes|spin_cycle|slaughterboxes|box_level|cyrstal_crosses|spriggan_forest|river_lethe|profane_halls|grunt_runaround|sea_of_fire|radiant_caverns 22:27:32 Defined keyword: depths-encompass => kmap~~pleasuredromes|spin_cycle|slaughterboxes|box_level|cyrstal_crosses|spriggan_forest|river_lethe|profane_halls|grunt_runaround|sea_of_fire|radiant_caverns 22:27:42 !kw -rm encompass 22:27:42 Deleted keyword: encompass => kmap~~pleasuredromes|spin_cycle|slaughterboxes|box_level|cyrstal_crosses|spriggan_forest|river_lethe|profane_halls|grunt_runaround|sea_of_fire|radiant_caverns 22:27:46 geez 22:27:57 nice cyrstal_crosses 22:28:09 -!- rossi_ has quit [Ping timeout: 245 seconds] 22:28:36 oh 22:29:03 !kw depths-encompass kmap~~pleasuredromes|spin_cycle|slaughterboxes|box_level|crystal_crosses|spriggan_forest|river_lethe|profane_halls|grunt_runaround|sea_of_fire|radiant_caverns 22:29:03 Defined keyword: depths-encompass => kmap~~pleasuredromes|spin_cycle|slaughterboxes|box_level|crystal_crosses|spriggan_forest|river_lethe|profane_halls|grunt_runaround|sea_of_fire|radiant_caverns 22:29:51 !lg * depths-encompass cv>=0.14 s=kmap 22:29:51 260 games for * (depths-encompass cv>=0.14): 62x hangedman_slaughterboxes, 45x hangedman_spin_cycle, 39x hangedman_pleasuredromes, 20x box_level_dp, 16x radiant_caverns_b_rkd, 13x hangedman_crystal_crosses_colossus, 11x radiant_caverns_a_rkd, 11x grunt_runaround, 8x spriggan_forest, 7x grunt_profane_halls, 6x lemuel_river_lethe, 6x grunt_runaround; grunt_runaround_loot, 4x minmay_sea_of_fire, 3x g... 22:30:06 oh, wait 22:30:09 i guess slaughterboxes lives up to its name 22:30:12 !lg * depths-encompass cv>=0.14 br=Depths s=kmap 22:30:13 207 games for * (depths-encompass cv>=0.14 br=Depths): 39x hangedman_pleasuredromes, 29x hangedman_slaughterboxes, 25x hangedman_spin_cycle, 20x box_level_dp, 16x radiant_caverns_b_rkd, 13x hangedman_crystal_crosses_colossus, 11x radiant_caverns_a_rkd, 11x grunt_runaround, 8x spriggan_forest, 7x grunt_profane_halls, 6x lemuel_river_lethe, 6x grunt_runaround; grunt_runaround_loot, 4x minmay_sea_of_... 22:30:19 much better 22:30:23 oh I should probably add that yeah 22:30:36 !kw depths-encompass kmap~~pleasuredromes|spin_cycle|slaughterboxes|box_level|crystal_crosses|spriggan_forest|river_lethe|profane_halls|grunt_runaround|sea_of_fire|radiant_caverns br=depths 22:30:37 Defined keyword: depths-encompass => kmap~~pleasuredromes|spin_cycle|slaughterboxes|box_level|crystal_crosses|spriggan_forest|river_lethe|profane_halls|grunt_runaround|sea_of_fire|radiant_caverns br=depths 22:30:52 some place in both 22:31:09 spin_cycle, runaround, slaughterboxes. 22:32:10 !lg * !depths-encompass br=depths kmap!~uniq s=kmap 22:32:11 2720 games for * (!depths-encompass br=depths kmap!~uniq): 1787x, 23x grunt_crosshair, 23x hangedman_box_tower, 23x minmay_octagon_city, 20x grunt_twisty_corner, 19x minmay_central_circle, 18x grunt_metal_band, 17x evilmike_ambush, 14x little_maze_vault, 14x grunt_bent_corner, 13x lightli_too_deep, 13x evilmike_negative_zone, 13x grunt_hell_horde, 13x grunt_house_of_mirrors, 13x minmay_crescents, ... 22:32:47 ha 22:33:00 should have guessed 22:33:10 -!- Pacra has quit [Ping timeout: 244 seconds] 22:33:19 -!- cribozai has quit [Ping timeout: 272 seconds] 22:33:44 if I don't go insane from everything else I do actually have a few themed depths vaults ideas... 22:33:49 -!- Xenobreeder has quit [Quit: Page closed] 22:34:07 same, and if i don't fall into a motivation slump soon i might finish them 22:34:14 what's the max size of an encompass vault 22:34:31 70x80, same as the floor 22:34:44 or 80x70 I mean, whatever 22:34:47 -!- siepu has quit [Read error: Connection reset by peer] 22:35:25 what i really meant was "what's the max size of a floor" so thanks 22:35:38 is evilmike's crypt end the biggest? 22:35:43 maybe some of the hell ones 22:35:57 but I know the evil forest is Real Big 22:36:23 I always try to make my vaults rotatable and not expose the level border permarock, so I sticky to, uh, 68x68 22:36:27 -!- AreBrandon has joined ##crawl-dev 22:36:31 -!- mamgar has quit [Read error: Connection reset by peer] 22:36:38 noted! that should be plenty big for my purposes 22:38:59 I wonder about some cute thing that used DESC: that's currently only used for sprint/zot that could announce a one-line message when the player enters the first time 22:39:31 a long while ago it used to be on cerebov's castle 22:39:38 arrival vault "welcome to your doom, idiot" 22:40:22 -!- Pacra has joined ##crawl-dev 22:41:10 it could be nice to announce certain serial vaults and encompass vaults to make it so people know what to refer to them with >_> 22:41:28 -!- ackack has joined ##crawl-dev 22:41:41 that could be fun 22:43:04 -!- osklington has quit [Ping timeout: 246 seconds] 22:43:49 -!- mkbehr has quit [Quit: Leaving] 22:44:59 -!- Isabel has joined ##crawl-dev 22:45:34 -!- tensorpudding has quit [Ping timeout: 244 seconds] 22:46:38 -!- ackack has quit [Ping timeout: 250 seconds] 22:48:01 -!- Pluie has quit [Ping timeout: 265 seconds] 22:50:51 -!- Siegurt has quit [Quit: Leaving.] 22:54:19 -!- ackack has joined ##crawl-dev 22:55:37 -!- lobf has joined ##crawl-dev 22:58:50 -!- Mazed has quit [Remote host closed the connection] 23:05:20 -!- ussdefiant has joined ##crawl-dev 23:05:41 -!- tabstorm has joined ##crawl-dev 23:05:51 too interesting 23:07:39 can someone look at my save and see why chei/ash didnt spawn 23:07:45 after D:9 23:08:50 tabstorm: You've fully explored all levels? Including taking all upstairs? 23:08:50 Or are there disconnected altar vaults 23:08:59 yes i took every < > and shaft 23:09:27 Hmm, tricky. 23:10:46 ??mantis_todo 23:10:46 I don't have a page labeled mantis_todo in my learndb. 23:11:12 !learn add mantis_todo tabstorm has a save without neither a Chei nor Ash altar 23:11:12 mantis todo[1/1]: tabstorm has a save without neither a Chei nor Ash altar 23:11:12 is there any way you can tell if they spawned in a way that cant be reached 23:11:40 tabstorm: If I had the save I'd probably go into wiz mode and just magic map every level. 23:11:52 but I can't do that now because I'm about to go to sleep. 23:11:57 how do i give it to "someone" 23:12:01 If you have a link to the save I'd add it to the mantis todo. 23:12:08 ??save dump 23:12:08 well it's on cszo 23:12:08 I don't have a page labeled save_dump in my learndb. 23:12:11 ok 23:12:24 There's some way to dump your save? I think you need to do it through console though? 23:12:27 there is a backup save option through console 23:12:33 ??backup save 23:12:33 I don't have a page labeled backup_save in my learndb. 23:12:48 it's at the game selection screen 23:12:50 under advanced options 23:12:52 for the version you've chosen 23:13:07 ok so i have to go into console and dump it? 23:13:11 yeah think so 23:13:30 I can load it to see where the altar is 23:13:49 -!- reaverb has quit [Quit: Leaving.] 23:14:43 is it backup saved game? 23:14:57 it's a url to a copy of your save 23:15:02 but only devs can access it 23:15:15 here you go https://dobrazupa.org/saves/Tabstorm-crawl-git-f5591c9514-141102-0414.tar.bz2 23:15:16 your normal save will be fine 23:15:29 should I close my game 23:15:50 um,I think youshould have before you made it maybe 23:16:01 well w/e 23:16:06 sec ill just do it again. 23:16:07 save and redump 23:16:36 https://dobrazupa.org/saves/Tabstorm-crawl-git-f5591c9514-141102-0416.tar.bz2 23:17:12 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:18:21 looks like it is in a disconnected part of d:9 23:18:30 oh shit 23:18:39 why do these things exist 23:18:41 oh yeah 23:18:48 that did not occurr to me 23:18:52 interesting 23:19:04 was the tiling issue fixed? 23:19:31 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 23:19:46 tabstorm: yeah go to the downhatch in the center of the level and then dig on the wall to the SW 23:20:01 "oops" 23:20:10 -!- kekekela has quit [Ping timeout: 246 seconds] 23:20:23 &&watchlink tabstorm 23:20:32 &watchlink tabstorm 23:20:33 https://crawl.s-z.org/#watch-Tabstorm 23:20:37 tabstorm: good, your favorite, an electric eel is waiting in a large pool for you 23:21:28 found it 23:21:37 enjoy the yaks 23:21:42 "why" 23:21:44 need to bother the devs who know about level connectivity, again 23:22:08 not sure why this didn't generate a veto 23:22:22 -!- ackack has quit [Ping timeout: 245 seconds] 23:25:09 -!- nicolae- has left ##crawl-dev 23:27:02 -!- Blakmane has quit [Quit: Page closed] 23:27:31 -!- Taraiph has quit [Ping timeout: 246 seconds] 23:30:03 -!- lobf has quit [Quit: lobf] 23:30:55 -!- krag has quit [Quit: Nettalk6 - www.ntalk.de] 23:31:54 wretched star (06*) | Spd: 10 (move: 80%) | HD: 10 | HP: 70 | AC/EV: 10/10 | 11non-living, see invisible, lev | Res: 13magic(immune), 05fire, 02cold, 10elec, 03poison, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 787 | Sp: mystic blast (3d15), corrupting pulse | Sz: little | Int: normal. 23:31:54 %??wretched_star 23:31:58 ug 23:35:58 -!- Siegurt has quit [Ping timeout: 255 seconds] 23:39:52 -!- Lawman0 has quit [Ping timeout: 240 seconds] 23:40:16 -!- nameless_ has quit [Quit: Leaving] 23:43:52 good news: I can sort of generate tilings of a plane. bad news: my solver isn't terribly bright 23:45:04 -!- primordial has joined ##crawl-dev 23:48:53 there is a solver and its name is bh! 23:49:31 zing. 23:50:07 My suspicion is that tiling the plane with some domino sets is NP-Hard 23:50:40 -!- Kalir has quit [Changing host] 23:50:45 -!- Siegurt1 has quit [Quit: Leaving.] 23:50:46 and I've got no intuition for what makes a set hard or easy. The only out I can think of is incrementally expanding the tileset when the solver gets stuck 23:51:01 I advice you to not attempt to solve NP-hard problems in the Tiles codebase 23:51:04 *advise 23:51:33 nah, I'd solve it offline and ask roct to do some extra art 23:52:25 the real trick is to do it recursively so each domino has a stock subdivision 23:53:03 something very similar was a siggraph paper about 8 years ago, so this is probably stupid hard to do. 23:55:57 -!- mineral has quit [Read error: Connection reset by peer] 23:56:14 -!- mineral has joined ##crawl-dev 23:56:24 -!- Calisca2 has quit [Ping timeout: 250 seconds] 23:58:16 -!- Fhqwhgads_ has quit [Remote host closed the connection]