00:00:03 2. coldwave the Black Belt (L15 MfTm of Ru), slain by a small abomination on Abyss:1 on 2014-10-21 04:14:13, with 60970 points after 21864 turns and 1:56:09. 00:00:16 it can be many status..es? 00:00:29 !lg * current trunk tm status=~weak -log 00:00:30 2. coldwave, XL15 MfTm, T:21864: http://dobrazupa.org/morgue/coldwave/morgue-coldwave-20141021-041413.txt 00:01:02 !lg * current trunk tm status=weakened 00:01:03 2. coldwave the Black Belt (L15 MfTm of Ru), slain by a small abomination on Abyss:1 on 2014-10-21 04:14:13, with 60970 points after 21864 turns and 1:56:09. 00:01:11 ah, that's the problem, it's weakened 00:01:24 !lg * current trunk vm status=~poison_vuln 00:01:25 No games for * (current trunk vm status=~poison_vuln). 00:01:31 !lg * current trunk vm status=~vuln 00:01:32 No games for * (current trunk vm status=~vuln). 00:01:53 !kw current 00:01:53 Keyword: current => cv>=0.15 00:02:01 ah, probably just current is fine 00:02:58 plah, just the orange demon 00:03:11 -!- Ctrl has quit [Quit: Leaving] 00:03:36 I'm sure all the status effects will eventually be the death of people 00:03:44 aside from poor mufe 00:05:06 dumb approach to scaling: add a new "greater sticky flame" spell/status 00:05:32 (monster spell) 00:05:45 well. 00:06:00 we could have, say, a spell that inflicts explosions when you're hit by fire, and... 00:06:06 -!- shogun has joined ##crawl-dev 00:06:15 -!- Poncheis has quit [Quit: ChatZilla 0.9.91 [Firefox 32.0.3/20140923175406]] 00:06:22 :) 00:06:25 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 36.0a1/20141026030205]] 00:06:29 -!- zxc232 has joined ##crawl-dev 00:07:10 let's see, that powder was planned for hell knights, hell effects, ???? 00:07:19 -!- Codrus has quit [Ping timeout: 258 seconds] 00:07:42 May I suggest that summonings miscasts be toned down? 00:08:21 Some of the miscasts are insane--I've seen permanent hostile shadow fiends and herds of spacial vortexes now. 00:08:35 Unstable branch on crawl.s-z.org updated to: 0.16-a0-1702-gbf7a8d7 (34) 00:08:45 hrm, that seems wrong 00:08:54 what were you casting? 00:09:24 Monstrous Menagerie at 12% fail 00:09:31 those are not new, at least 00:09:38 Permanent Hostile shadow fiend now 00:09:45 absolutely impossible for me to deal with 00:09:48 theTower: yeah, you didn't increase the chance of those either, right? 00:10:01 nope, I only buffed.. some harmless effects 00:10:11 I'm not saying it's a new problem, just that it's a problem 00:10:11 I should go read the commit I guess 00:10:17 This is in 0.15 00:10:19 oh 00:10:47 well, summoning is a very strong school inherently (with all the spells made non-stupid in 0.14) 00:10:47 The summonings miscasts are way worse than the other spell skills imo 00:11:13 shogun: is menag in the red for you miscast wise? 00:11:22 like, if you don't mind the extra chances you could probably kill a shadow fiend with said summons >_> 00:11:26 It's lightred 00:11:36 theTower I tried but I got chain tormented immediately 00:11:45 yeah I think white, yellow, and lightred are the only colors 00:11:49 what level is this dude 00:11:50 yeah i think you can kill a shadow fiend with menag 00:11:58 15 now 00:12:00 there is definitely lightred and red gammafunk 00:12:06 oh ok 00:12:08 i mean you can but it can also kill you in 2 turns 00:12:13 yes 00:12:13 if it gets lucky 00:12:18 why would you willingly fight a shadow fiend at xl15 00:12:24 I do not think it's fair that summonings gets these level of miscasts 00:12:39 well 00:12:40 well im sure someone would argue summons are really strong and could take the penalty 00:12:44 ??miscast_effects 00:12:44 I don't have a page labeled miscast_effects in my learndb. 00:12:46 ??miscast_effect 00:12:46 I don't have a page labeled miscast_effect in my learndb. 00:12:49 ??miscast 00:12:49 miscast[1/1]: Failure to cast spells causes various generally nasty things to occur, becoming nastier with spell level and spell failure. Miscasts come in severity 0,1,2,3; 0 is always harmless. See { miscast}. 00:12:53 the lesson here though is just dont cast stuff at lightred 00:12:58 ??fire_miscast 00:12:58 fire miscast[1/2]: 0.16 1: 1-2 fire vortexes / burn scrolls (melt ice in 0.15) (2-14 damage if and only if vulnerable); 2: 5-33 fire damage / 3d14 fireball / sticky flame; 3: 9-41 fire damage and 15-25 turn fire vuln / 3d20 fireball. For earlier versions, see the next entry. 00:12:59 well, translocations tries to compare! 00:13:00 ??summonings miscast 00:13:00 summonings miscast[1/1]: 1: 5-13 dmg / spatial vortex / imp 2: 2-4 spatial vorts / common demon / (0.15-) 2-3 lesser (0.16+) 2-4 small abom 3: (0.15-) small abomination (0.16+) 1-3 worldbinders / greater demon / 2-3 common / banish / hostile malign gateway 00:13:09 banish is really bad, obviously 00:13:11 I guess. To use high level spells then you need single digit fail rates 00:13:18 (...and yes, summoning also has banish) 00:13:19 I mean, 3d20 fireball, 9-41 damage 00:13:22 these can kill you 00:13:29 9-41 damage with fire vulnnnnnn 00:13:29 in one turn 00:13:37 ive never died because of a fire miscast 00:13:43 i guess, that doesn't compare to a permanent shadow fiend imo 00:13:51 i dont think ive died to a miscast ever 00:14:02 DrKe: you have a few wins now I heard, so you're getting better at crawl 00:14:22 well what i should have said was i never have actually gotten one 00:14:29 as far as i recal 00:14:31 a level 3 one 00:14:36 tabstorm still dies on slime:$ so he needs to get good 00:15:00 well I agree that a durably summoned t-1 is a Real Bad Thing 00:15:02 one usually risks higher summoning miscasts rates than conjurations 00:15:06 like level 3 miscasts are so rare 00:15:11 with a reasonable fail rate 00:15:14 I dunno, we could make it not durable I guess 00:15:37 and just of high enough dur that it's not trivial to abjure it 00:16:09 I always use sif so this doesn't affect me, hence I've never complained 00:16:31 Can it actually be abjured? I tried abjuring makhleb demons before and it didn't work 00:16:39 I know summon greater demon is easy to abjure 00:16:39 not durable ones, no 00:16:53 but I was saying they could be make into normal summons of high duration 00:17:10 So the lesson here is don't use spells until they're at yellow? 00:17:18 sure 00:17:18 well, ideally yes 00:17:19 that is usually good yes 00:17:24 ok 00:17:26 use more wizardry if you can 00:17:30 casting haste at red can result in berserk or haste quite often, more often than you want really 00:17:45 and i learned my lesson casting invis at red and getting mutated as a result with high contam 00:17:49 I mean, my fail rate is 12% lightred 00:17:58 lightred doesnt tend to be that bad ime 00:17:59 yes, its pretty close to 8% 00:17:59 i would never cast dark red 00:18:00 which is worse, red or lightred? 00:18:02 red 00:18:12 yeah I guess it would be that way 00:18:16 if its 8% its less than 1% chance of a level 3 miscast i think is how it works? 00:18:24 ??miscast 00:18:24 miscast[1/1]: Failure to cast spells causes various generally nasty things to occur, becoming nastier with spell level and spell failure. Miscasts come in severity 0,1,2,3; 0 is always harmless. See { miscast}. 00:18:34 Even 1% chance of getting a shadow fiend or abyss is too much 00:18:41 for this char 00:18:45 heh 00:18:54 well no character is going to want a shadow fiend or banishment 00:18:55 naga in abyss is bad 00:19:02 if you are that scared, then get 4% failure 00:19:02 -!- anubisbafoobis has quit [Quit: Page closed] 00:19:13 i get haste at <5% so its really safe 00:19:29 well u cast spells 100s of times 00:19:37 so if it's 1% that is a very high chance of getting killed 00:19:44 sounds like a good reason to get more summonings skill then! 00:19:51 so don't cast spells 100s of times when they're at like 10% fail rate 00:19:52 since spells like menagerie rely on spellpower 00:19:53 next time I run into that titan on v:5 with no relec, I'm just going to patiently explain to it: "look, lightning bolts are too dangerous for my character..." 00:20:04 i mean maybe ive gotten fire miscasts and just dont remember it 00:20:13 like i got a 3d20 fireball that rolled like 3 damage after ac 00:20:19 and i thought it was a low level miscast 00:20:28 I guess it sounds like i'm complaning but really i'm just taking this as a lesson 00:20:32 but i have gotten screwed over by other schools tho 00:20:35 likewise, strictly speaking that level 3 miscast could just be... a hell beast 00:20:52 or a small abomination 00:20:52 I think it can be cahnged, but at least I know what can happen 00:20:55 or a worldbinder, whatever that is! 00:21:03 I think a hellbeast would be fair or any 2 really 00:21:08 but a shadow fiend is insane 00:21:23 well i think the lesson is dont cast at lightred then 00:21:39 seems like banishment would be worse than a single shadow fiend 00:21:49 i think you are a lot more likely to risk high fail with a school like summonings 00:22:02 well currently L3 miscasts sometimes have effects in the same tier as god wrath; some of the most harmfull effects in crawl 00:22:04 so maybe that is why the effects are worse 00:22:23 and banishment has always been a pretty standard L3 miscast 00:23:04 depends 00:23:13 if you're a low health shadow fiend is probably worse 00:23:23 I suppose you are okay if you have a blink scroll 00:23:27 which I did 00:24:00 if you're low health, instand 3d20 or 9-41 damage or something similar is likely to be game ending 00:24:05 well, if you didn't even die to the shadow fiend, i really don't see what the problem is 00:24:06 *instant 00:24:55 !lg . ikiller=player 00:24:55 No games for gammafunk (ikiller=player). 00:25:11 !lg gammafunk ikiller~~player 00:25:12 12. gammafunk the Caller (L7 HESu of Sif Muna), blasted by a kobold (exploding inner flame) (hexed by the player character) on D:7 on 2014-10-21 02:34:27, with 622 points after 3432 turns and 0:30:33. 00:25:17 good 00:25:18 there we go 00:25:26 !lg . ikiller=~player s=kaux 00:25:27 12 games for gammafunk (ikiller=~player): 6x, 3x blast of hellfire, 2x exploding inner flame, puff of frost 00:25:39 huh, no deaths from fcloud due to micast? 00:25:44 !lg . ikiller=~player s=kaux 00:25:44 One game for doy (ikiller=~player): by divine providence 00:25:46 !lg gammafunk ikiller~~miscast 00:25:47 3. gammafunk the Caller (L6 HESu), slain by an Executioner (created by miscasting Summon Ice Beast) on D:7 on 2014-08-08 21:35:46, with 363 points after 3303 turns and 0:21:16. 00:25:52 !lg . ikiller=~player 00:25:53 1. doy the Fiendish (L6 GhCK of Makhleb), blasted by a smoke demon (divine providence) (summoned by the player character) on D:5 on 2010-08-28 16:42:56, with 668 points after 5291 turns and 0:13:50. 00:25:57 !lg gammafunk vmsg~~miscast 00:25:58 5. gammafunk the Caller (L6 HESu), slain by an Executioner (created by miscasting Summon Ice Beast) on D:7 on 2014-08-08 21:35:46, with 363 points after 3303 turns and 0:21:16. 00:26:07 that was a good miscast 00:26:13 -!- eliana has quit [Quit: Page closed] 00:26:16 !lg * vmsg~~miscast s=vsmg 00:26:18 Unknown field: vsmg 00:26:31 !lg * vmsg~~miscast s=ckaux 00:26:33 your hesu was really talented 00:26:35 3068 games for * (vmsg~~miscast): 356x, 309x miscasting Sticky Flame, 262x residual poison, 175x miscasting Mephitic Cloud, 141x spell miscasting, 135x miscasting Regeneration, 126x miscasting Lightning Bolt, 125x miscasting Fireball, 114x miscasting Iskenderun's Battlesphere, 98x miscasting Throw Icicle, 90x miscasting Venom Bolt, 60x miscasting Iskenderun's Mystic Blast, 54x miscasting Vampiric ... 00:26:39 summoned something much stronger than ice beast 00:26:40 If you wait to cast ice beast and other 4th level spells until under 10% fail rate you're going to have a really boring time at best 00:26:45 as a Su 00:27:03 if you don't wait, you're going to have a pretty exciting time, as you have found out 00:27:05 (: 00:27:08 well I wait till about 28% fail 00:27:20 You can easily die from not casting those as a Su tho 00:27:22 and sometimes I do die to those miscasts, but not often enough that I care 00:27:25 not just as a character who summons 00:27:58 !lg . vmsg~~miscast s=ckaux 00:27:59 One game for DrKe (vmsg~~miscast): 00:28:00 I usually using it very sparingly at 28% and much more around 12% or so, when it's out of yellow 00:28:01 I dunno, I guess you guys are okay with it but it seems too harsh for ice beast miscasts to give executioner during normal play 00:28:14 -!- lobf has quit [Quit: lobf] 00:28:20 i just dont really get it 00:28:22 shogun: it's not different from just dying to due ice damage really 00:28:27 for a lot of my fire elementalists id cast sticky flame at like 28% fail 00:29:01 i must lead a charmed existence 00:29:02 it's not really possible to avoid using spells until 10% fail or less on book starts 00:29:06 ??sticky_flame 00:29:07 sticky flame[1/5]: A level 4 fire/conjurations spell. Causes constant fire damage (2d4 - 1 per turn) to an adjacent target. When your character is covered in sticky flame, it shows as "Fire" on your HUD. 00:29:08 shogun: if you're concerned, you can play sif 00:29:26 or use wizardry 00:29:28 at 28% sticky will be yellow, so L3 miscasts will be very very rare 00:29:28 etc 00:29:37 there are lots of options 00:29:37 Why do these "instadeath" miscasts need to be in the game? 00:29:40 how rare are we talking 00:29:48 it's clearly not instadeath, because you didn't die 00:29:58 DrKe: I'm not sure I've even gotten another L3 from ice beast aside from that instance 00:30:03 Yeah but that's being results oriented 00:30:04 oh, is the cloud L3? 00:30:07 i mean yeah thats just what baffles me 00:30:10 the fcloud I mean 00:30:11 the cloud is level 3 00:30:13 no, that's pretty much by definition 00:30:17 yeah ok, I've gotten that a few times 00:30:20 maybe 4 times 00:30:29 And the shadow fiend is still there so it's not too late 00:30:32 it's a permanent summon 00:30:35 :) 00:30:49 time to kill it with your level 5 summons 00:31:11 -!- WalkerBoh has quit [Remote host closed the connection] 00:31:37 -!- DrStalker has quit [] 00:31:59 that's a good way to get killed 00:32:07 see? you're learning! 00:32:09 (: 00:32:24 no, I mean a shadow fiend can kill a l15 char before they're done summoning 00:32:44 I can kill a shadow fiend pretty easilly as an L15 summoner 00:33:01 in any case, avoiding the level until you're strong enough is not that hard 00:33:12 I attempted it already. Turn 1 torment, turn 2 torment, turn 3 bolt of cold 00:33:35 man, where is reliable monster casting when they're supposed to appear >_> 00:33:49 Well I'm saying I've attempted it and I've done it; if you get some bad rolls you may need to heal/blink etc 00:34:16 you shouldn't have much difficulty killing it if you're not already wounded 00:34:19 you said easily 00:34:24 it can kill you in 3 turns 00:34:31 and all of its attacks go through summons 00:34:32 it can kill him easily 00:34:34 he can kill it easily 00:34:44 right 00:34:44 it goes both ways 00:34:46 haha 00:35:05 !tell roctavian the hellbinder sigils floortiles weren't adjusted when their adjoining tiles were 00:35:06 theTower: OK, I'll let roctavian know. 00:35:11 it's really not very difficult when you have: shadow createres + menag + hydra + sgd + ... 00:35:50 All I have is menag/shadow creatures and shadow creatures does zilch on d11 vs a shadow fiend 00:36:34 time for early lair rune branches 00:36:44 -!- dtsund has quit [Quit: dtsund] 00:36:52 -!- elliptic has quit [Ping timeout: 250 seconds] 00:36:56 speak of the devil I cast menag again and got hell sentinel :D 00:37:08 maybe i was wrong about you learning d: 00:37:44 lol 00:38:35 anyhow, I'm sad that theTower didn't break crawl with a bug in his miscast reform that I could fix and take glorious credit for, but sounds like there's not real problem 00:39:50 -!- grillatactics has quit [Quit: grillatactics] 00:40:37 !tell roctavian man, the white floor for wucad / tukima isn't remotely white anymore =\ 00:40:37 theTower: OK, I'll let roctavian know. 00:44:18 -!- KurzedMetal1 has quit [Read error: Connection reset by peer] 00:57:28 -!- tucky has quit [Quit: Page closed] 01:00:44 -!- Mazed has quit [Remote host closed the connection] 01:01:38 -!- coledot has quit [Quit: coledot] 01:08:26 -!- Kalir has quit [Changing host] 01:09:31 -!- kipdster has quit [Ping timeout: 246 seconds] 01:17:45 //do we really need this check in the case of colour cycling? 01:17:57 what do I do if I find a question in the source, and I know the answer? 01:19:20 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 01:20:18 .crushed -tv 01:20:18 62. arthad, XL24 GrFi, T:60930 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 01:22:29 dang, 62 damage 01:22:38 !cmd .crushed 01:22:39 Command: .crushed => !lg * cv>0.14 ikiller=octopode_crusher 01:22:47 specific 01:23:11 well make a monster so you can have a cool basil command 01:23:34 like .spiced or something 01:23:51 .seasoned 01:24:39 .t vs 01:24:41 2883. TZer0, XL25 VSFi, T:52844 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 01:25:47 !cmd .t 01:25:47 Command: .t => !lg * !won !boring t ((tiles || !@hugeterm)) max=xl ntv=0 -tv ${*:-xl>15} 01:26:46 oh, clan 01:27:04 ??clan 01:27:04 clan[1/3]: European Crawl server, located in Germany. http://crawl.lantea.net:8080/ or crawl.lantea.net, port 22, username: terminal, key: http://crawl.develz.org/cao_key http://crawl.develz.org/cao_key.ppk See {putty} for Windows users. Runs 0.10-0.14 and trunk (DCSS, Zot, Sprint, Tut) 01:27:08 ??clan[$ 01:27:09 clan[3/3]: Rebuilds trunk at 00:00-GMT+1 and 0.15 at 20:00-GMT+1. 01:27:24 ??is_clan_down 01:27:25 11 days, 23 hours, 58 minutes, 16 seconds since last activity (clan) 01:28:59 -!- bonghitz has quit [Remote host closed the connection] 01:32:37 -!- Krakhan has quit [Ping timeout: 265 seconds] 01:33:37 Summoning is a bad choice with vehumet 01:33:43 56000 turns, **** piety 01:33:48 and amulet of faith to boot 01:34:40 oops, wrong channel 01:39:52 -!- theTower has quit [Quit: leaving] 01:39:58 -!- Lightli has quit [Ping timeout: 246 seconds] 01:44:26 -!- shogun has left ##crawl-dev 02:02:36 -!- ussdefiant has quit [Ping timeout: 265 seconds] 02:04:13 -!- us17 has quit [Ping timeout: 244 seconds] 02:07:42 -!- omnirizon has quit [Ping timeout: 255 seconds] 02:14:07 -!- SomeStupidGuy has quit [Ping timeout: 265 seconds] 02:18:55 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-1702-gbf7a8d7 (34) 02:27:26 -!- simmarine has quit [Quit: Leaving] 02:30:48 -!- mong has quit [Quit: WeeChat 1.0.1] 02:41:42 ugh i need to stop drawing dwarves 02:41:43 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:55:20 -!- dfddfdfdf has quit [Quit: Page closed] 02:57:47 -!- teflonbiscuit has quit [Quit: Page closed] 03:03:58 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 03:13:58 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 03:18:36 -!- Blazinghand has quit [Read error: Connection reset by peer] 03:19:22 -!- tabstorm has quit [Ping timeout: 250 seconds] 03:30:31 -!- ontoclasm1 has joined ##crawl-dev 03:33:56 -!- ontoclasm has quit [Ping timeout: 258 seconds] 03:45:10 -!- scummos__ has quit [Ping timeout: 264 seconds] 03:52:12 -!- kait has quit [Ping timeout: 244 seconds] 04:08:40 -!- Sonata has quit [Ping timeout: 265 seconds] 04:18:07 -!- Textmode has quit [Quit: "It was one dev, naked in a room with a carton of cigarettes, a thermos full of coffee and bourbon, and all his summoned angels."] 04:18:42 -!- xugundxug has quit [Ping timeout: 256 seconds] 04:26:52 !seen edlothial 04:26:53 Sorry checkers, I haven't seen edlothial. 04:27:06 !seen edlothiol 04:27:07 I last saw edlothiol at Mon Oct 27 10:59:27 2014 UTC (22h 27m 40s ago) quitting, saying 'Ping timeout: 245 seconds'. 04:44:44 -!- Ragdoll has joined ##crawl-dev 05:08:03 -!- debo has joined ##crawl-dev 05:18:12 -!- NotKintak has quit [Ping timeout: 256 seconds] 05:34:20 -!- schistosoma has quit [Read error: Connection reset by peer] 05:52:15 -!- __miek has quit [Ping timeout: 255 seconds] 06:00:45 -!- kait_ has quit [Read error: Connection reset by peer] 06:02:03 -!- Lasty has joined ##crawl-dev 06:07:15 [PATCH] Report duplicate argv options to stderr 13https://crawl.develz.org/mantis/view.php?id=9097 by chequers 06:09:13 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 06:16:45 -!- Crehl has quit [Quit: Killed by a kitten] 06:20:59 -!- heteroy has quit [Ping timeout: 272 seconds] 06:33:24 -!- Mazed has quit [Ping timeout: 244 seconds] 06:38:31 -!- Marbit has joined ##crawl-dev 06:41:44 -!- doy has quit [Remote host closed the connection] 06:42:22 -!- doy has joined ##crawl-dev 06:44:46 -!- Lightli has joined ##crawl-dev 06:55:28 -!- ontoclasm1 has quit [Quit: Leaving.] 06:56:03 -!- st_ has joined ##crawl-dev 06:58:04 -!- Lasty has quit [Quit: Leaving.] 07:01:57 -!- pentax has quit [Quit: ヒーロー見参!] 07:04:02 -!- elliptic has joined ##crawl-dev 07:05:05 -!- TheMattybee has quit [Ping timeout: 260 seconds] 07:05:20 -!- pentax has quit [Client Quit] 07:09:22 -!- tumblemist has quit [Ping timeout: 258 seconds] 07:20:35 -!- gammafunk has quit [Quit: leaving] 07:23:14 03|amethyst02 07* 0.16-a0-1703-g5157612: Fix changelog. 10(25 seconds ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5157612ac014 07:24:42 <|amethyst> Guess I should edit PF's trunk update post to match 07:28:03 |amethyst: it's pretty minor :) 07:28:54 -!- Ququman has quit [Ping timeout: 244 seconds] 07:33:23 -!- Brannock has joined ##crawl-dev 07:34:37 <|amethyst> dpeg_: wouldn't want someone to die because we mislead them about eating RJ in combat 07:34:46 <|amethyst> dpeg_: they should die to their own inadequacies instead! 07:39:04 -!- fridurmus has quit [Remote host closed the connection] 07:41:14 -!- demiskeleton has quit [Quit: Leaving] 07:41:57 ??royal jelly 07:41:57 royal jelly[1/2]: A 5000 nutrition food that also restores abilities. In 0.15, just 2000 nutrition with no other effects. For the boss of the Slime Pits, see {the royal jelly}. 07:42:20 ??royal jelly[2 07:42:21 the royal jelly[1/6]: Boss of the Slime Pits. Damage causes the creation of high-level Js such as acid blobs and azure jellies, which will never be on the other side of a wall and give no experience. When killed, the level allows teleport control, and the loot chamber walls become transparent and diggable. 07:43:13 oh nutrition also got boosted 07:44:22 !learn edit royal_jelly[1] s/^.*just // 07:44:23 royal jelly[1/2]: 2000 nutrition with no other effects. For the boss of the Slime Pits, see {the royal jelly}. 07:49:58 |amethyst: alright! 07:52:52 <|amethyst> (I do think RJ should be give more, or pizza less, nutrition; or vice versa and swap the eating times too) 07:53:04 -!- debo has quit [Ping timeout: 258 seconds] 07:53:11 <|amethyst> (but that requires adjusting food vaults and spawn frequencies so meh) 07:54:02 -!- Basil has quit [Ping timeout: 245 seconds] 07:54:20 <|amethyst> but that requires effort so meh 07:54:22 1learn add 07:54:24 * Grunt flees. 07:58:37 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 08:09:16 -!- Lawman0 has quit [Ping timeout: 244 seconds] 08:12:46 -!- radinms has quit [Ping timeout: 264 seconds] 08:15:49 killer bees are a great enemy. There isn't much like them in late D / depths. I'm thinking a corroding, extremely fast pack threat (acid bees) could be good addition to those areas. 08:17:08 Early bees are dangerous because they're hard to escape and deal what is at the time a stacking significant threat (poison), but later poison isn't nearly as threatening, while corrosion is. 08:20:24 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 08:21:35 Lasty_: interesting (and acid bees pois-vulnerable or not)? 08:22:43 By that point in the game, virtually every non-TSO character has access to easy poison, so probably not poison vulnerable. 08:23:05 maybe not poison invulnerable either, but not extra-vulnerable anyway 08:23:32 yeah 08:24:59 so basically fast bee-shaped brown ugly things? 08:25:17 who you can't talk out of being brown 08:25:46 sounds interesting 08:25:58 more or less, yes 08:27:02 This is probably overkill, but if we wanted them to be terrifying, we could give them boring beetle digging (burrowing bees) 08:27:31 but that would probably just mean that positioning doesn't matter, which is boring 08:27:33 or maybe you are talking about two enemies 08:27:39 add one of those guys 08:27:45 and a pack of acid bees 08:28:59 if corrosion happened in -1 increments you could manage the corrosion rate a bit more granularly 08:29:09 Let's forget I suggested a fast burrower for now -- I'm not sure it's a good idea. 08:29:20 But acid bees are obviously great. 08:29:21 :D 08:30:03 anyone around who works on webtiles-changes? I have been updating my server to use it today and have accumulated a pile of patches 08:32:24 killer bee (07y) | Spd: 20 | HD: 3 | HP: 10-23 | AC/EV: 2/18 | Dam: 1008(poison:6-12) | fly | Res: 06magic(10) | Vul: 09poison | Chunks: 09poison | XP: 62 | Sz: tiny | Int: insect. 08:32:24 %?? killer bee 08:32:28 raven (02b) | Spd: 20 | HD: 6 | HP: 27-39 | AC/EV: 1/10 | Dam: 14, 11 | see invisible, fly | Res: 06magic(20), 08blind | XP: 261 | Sz: tiny | Int: animal. 08:32:28 %?? raven 08:32:42 jiangshi (08V) | Spd: 18 (move: 60%) | HD: 10 | HP: 52-77 | AC/EV: 10/10 | Dam: 2705(vampiric), 2705(vampiric) | 07undead, fighter, evil, see invisible | Res: 06magic(80), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1066 | Sz: Medium | Int: animal. 08:32:42 %?? jiangshi 08:33:52 mb spd 20, hd 8, ac4, ev 18, damage 18 (acid), mr 70 08:33:56 checkers: last time I heard something about this, webtiles-changes will have to wait a bit (until Christmas) 08:34:00 size tiny 08:34:15 brown very ugly thing (08u) | Spd: 10 (move: 90%) | HD: 18 | HP: 82-115 | AC/EV: 6/10 | Dam: 2708(acid:7d3) | 10doors | Res: 06magic(40), 08acid | Vul: 11silver | Chunks: 06mutagenic | XP: 1443 | Sz: Large | Int: animal. 08:34:15 %?? brown very ugly thing 08:35:26 -!- debo has joined ##crawl-dev 08:36:03 checkers: I would post them to mantis and then !tell gammafunk and edlothiol. they've been adding a few patches here and there for webtiles-changes and I've been testing them "in production" on DBRO. sounds like |amethyst is also planning to test on cszo soon 08:38:00 dpeg_: yeah, i'm hoping to get these patches in before it hits trunk of course :) 08:38:06 johnstein: thanks, will poke 08:38:25 checkers: ah, I see... sorry for my lack of context 08:38:47 checkers: yea I think it's a good idea. we've found a few things so far in testing 08:39:23 is clan still down? 08:39:39 ??is clan down 08:39:40 12 days, 7 hours, 10 minutes, 31 seconds since last activity (clan) 08:39:54 ??is cbro down 08:39:54 is cbro down[1/1]: CBRO should NOT be down 08:40:25 how do I update ??cbro is down to do the activity thing? 08:40:55 er. ??is cbro down 08:45:26 !learn q is clan down 08:45:26 is clan down[1/1]: do {!isonline clan} 08:47:12 ah didn't know about !learn q 08:47:13 Ty 08:50:08 [PATCH] various webtiles-changes improvements 13https://crawl.develz.org/mantis/view.php?id=9098 by chequers 08:51:54 sleeptime, I'll try to poke those two in person 08:52:35 would be good to chat and see what their plan is, I don't want to write patches they don't want :) 08:54:57 -!- CKyle has joined ##crawl-dev 08:58:04 -!- bonghitz has quit [Remote host closed the connection] 09:04:44 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 09:04:49 -!- Taraiph has quit [Ping timeout: 246 seconds] 09:09:22 -!- tsohg has quit [Remote host closed the connection] 09:10:33 Coagulated blood and list of unseen items 13https://crawl.develz.org/mantis/view.php?id=9099 by Yermak 09:20:05 -!- fridurmus has quit [Remote host closed the connection] 09:24:39 -!- VoidFox has quit [Remote host closed the connection] 09:38:04 -!- foophykins has quit [Ping timeout: 246 seconds] 09:39:21 -!- PleasingFungus has joined ##crawl-dev 09:40:19 -!- grillatactics has quit [Quit: grillatactics] 09:41:13 -!- eliotn has quit [Ping timeout: 246 seconds] 09:48:23 -!- _159 has quit [Quit: Page closed] 09:48:42 -!- Daekdroom has quit [Quit: Saindo] 09:51:23 03PleasingFungus02 07* 0.16-a0-1704-g7f7d5df: Changelog fix (Grunt) 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7f7d5dfda2fc 09:54:36 -!- omnirizon has quit [Ping timeout: 244 seconds] 09:59:40 -!- BigBluFrog has quit [Quit: Page closed] 09:59:46 -!- Ququman has quit [Ping timeout: 244 seconds] 10:00:56 * Grunt grunts 10:00:59 . 10:01:42 -!- Kalir has quit [Changing host] 10:02:36 <|amethyst> PleasingFungus: re 9099, they can be specifically excluded from \ like the other obsolete potions 10:03:56 idk. I guess. 10:04:20 I'm too tired/grumpy to make good decisions right now. 10:04:47 -!- ackack has joined ##crawl-dev 10:05:01 -!- Ratboiler has quit [Ping timeout: 246 seconds] 10:05:16 The only good fungus is a grumpy fungus! 10:05:40 -!- Ratboiler_ has quit [Client Quit] 10:05:42 why so grumpy all the time, PF? 10:05:48 yes, what's up? 10:06:00 just woke up 10:06:04 I don't think I'm grumpy all the time? 10:06:10 I don't think that's a true thing. 10:06:23 03|amethyst02 07* 0.16-a0-1705-geaa80b0: No longer list coagulated blood in \ (#9099) 10(2 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=eaa80b051ada 10:06:33 I suppose I'm basing that on the fact that you've told me you're grumpy a few times but never told me you're not grumpy. Not exactly good science. 10:06:39 generally congenial, occasionally grumpy 10:06:45 Lasty_: perhaps not. :) 10:07:19 -!- G-Flex has quit [Ping timeout: 245 seconds] 10:08:00 -!- G-Flex has joined ##crawl-dev 10:08:46 -!- rossi has quit [Quit: WeeChat 1.0.1] 10:13:53 -!- Bloax has joined ##crawl-dev 10:15:01 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 36.0a1/20141026030205]] 10:20:03 -!- ussdefiant has joined ##crawl-dev 10:20:34 -!- siepu has quit [Quit: Leaving] 10:20:46 morning, dpeg 10:23:06 -!- tabstorm has joined ##crawl-dev 10:24:37 -!- Taraiph has quit [Ping timeout: 246 seconds] 10:24:41 -!- Yermak has quit [Quit: Page closed] 10:25:44 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 10:26:18 -!- Twinge has quit [Ping timeout: 255 seconds] 10:28:10 -!- Twinge has joined ##crawl-dev 10:30:07 bh: Hallo! Don't say anything, I haven't forgotten my load. 10:30:49 dpeg_: really no hurry 10:31:33 Universal rule of progress: things stall at 85%. 10:31:57 yeah. My solver for figuring out aperiodic floor tilings is stalled 10:32:04 -!- Calisca has quit [Ping timeout: 255 seconds] 10:33:54 ??aperiodic floor tiling 10:33:56 I don't have a page labeled aperiodic_floor_tiling in my learndb. 10:33:57 heh 10:34:46 -!- Lightli has quit [Ping timeout: 246 seconds] 10:35:13 -!- SomeStupidGuy has quit [Ping timeout: 255 seconds] 10:36:40 haven't had much time to bang on the solver. Depending on the underlying tiling, I believe it's NP-Hard 10:37:34 I sense that there's some deep connection here to percolation theory 10:41:28 -!- NekoRex has quit [Read error: Connection reset by peer] 10:46:47 -!- Bloax has quit [Read error: Connection reset by peer] 10:46:52 -!- Bloaxor has joined ##crawl-dev 10:47:20 bh: there is a solution. Its name is Dissolution. 10:47:39 Grunt: nope. 10:48:46 rip 10:49:00 -!- theTower has joined ##crawl-dev 10:50:19 isn't the niche of fast band-based monsters in depths covered by spriggan air mages and deep troll professions 10:50:45 theTower: is this question a reply to Lasty's idea about acidic bees? 10:50:51 yes 10:51:00 -!- CKyle has joined ##crawl-dev 10:51:21 theTower: I think you could say so, but the devil is in "covered". One could argue about that. 10:51:32 -!- tabstorm has quit [Quit: Leaving] 10:52:09 I think the niches don't have to have perfect slots fit into them, and crawl has a lot of "swarms" as stands 10:52:46 !tell PleasingFungus !send PleasingFungus cheerfulness 10:52:47 Grunt: OK, I'll let pleasingfungus know. 10:52:58 (we, uh, did just get a new one, in fact >_>) 10:53:21 air mages and deep trolls aren't particularly similar to killer bees in terms of how you play against them or in terms of what they do to you. 10:53:46 * theTower shrugs 10:54:13 !tell PleasingFungus be sure to channel any residual grumpiness into offing more players.... 10:54:13 Grunt: OK, I'll let pleasingfungus know. 10:54:26 Grunt: always the best way! 10:54:32 I vaguely worry that it dilutes branch identity to think in terms more narrow than, uh, hmm 10:54:33 !send Lasty_ bumblebees 10:54:34 Sending bumblebees to Lasty_. 10:54:38 !death dpeg_ 10:54:39 Death has come for dpeg_... 10:54:43 -!- Marbit has quit [Ping timeout: 246 seconds] 10:56:02 Oh god, bees! Such friendly bees! 10:56:04 "burst-damage of conjurations", "summons", "smite", "debilitation", "monster support", "can't flee", 10:56:17 * theTower shrugs 10:57:03 I mean, when I think of absent niches in D/Depths I think of how depths lacks more hyper-oods since all the dragons and deep elves and titans are common sights 10:57:56 The way I'm looking at it, there's nothing in the late game that one treats like one treats killer bees, and frankly, killer bees can often inspire interesting gameplay and fun levels of panic, so it's potentially worth adding something that gives higher-level players a chance to make use of the bee-fighting strategies they've learned in a new context. 10:58:10 jiangshi? 10:58:44 If you need a super-OOD for depths, acid bees can be incredibly nasty. :p 10:58:58 -!- Whistling_Bread has quit [Ping timeout: 244 seconds] 10:59:07 unfortunately, most 098 vaults can't really support using bands 11:00:10 if you want a super OOD for depths deprive players of their hard-earned survival tools 11:00:16 because that's what makes early killer bees deadly 11:00:51 I suppose that's vaguely addressed in the corrosion? 11:00:55 -!- bonghitz has quit [Ping timeout: 272 seconds] 11:01:06 Jiangshi are good and interesting, but they don't come in the same numbers that bees do, and they don't hit as hard as bees do relative to depth. 11:01:20 that's definitely the idea behind the corrosion 11:02:07 -!- Bloaxzorro has joined ##crawl-dev 11:02:49 I mean, just looking at those stats, they'd melt to lrd / clouds / fireball in a fashion that doesn't happen to early killer bees outside of, ahem, meph 11:06:06 I guess I just don't see the... uniqueness of adding acid bees? 11:06:20 -!- Bloaxor has quit [Ping timeout: 256 seconds] 11:06:52 it takes a lot more than corrosion to change the fact early you lack options, defenses and tools 11:13:13 (I was making a list of swarms and remembered we have an entire branch dedicated to the concept which could use a mild buff >_>) 11:14:40 -!- radinms has quit [] 11:15:13 -!- Marbit has joined ##crawl-dev 11:15:57 theTower: do you refer to the Hive? :) 11:16:10 <|amethyst> Spiders' Hive 11:16:23 I was jo-king! 11:16:44 <|amethyst> Dwarf Pit 11:18:04 the sad part of leaving dwarf vault ruins in tartarus is that next to nobody will recognize where they're from 11:18:17 -!- Pluie has joined ##crawl-dev 11:18:44 -!- Bloaxor has joined ##crawl-dev 11:20:53 -!- Isabel has quit [Ping timeout: 244 seconds] 11:22:01 -!- heteroy has quit [Ping timeout: 255 seconds] 11:22:26 -!- Bloaxzorro has quit [Ping timeout: 244 seconds] 11:22:59 -!- Whistling_Beard has quit [Ping timeout: 255 seconds] 11:23:49 -!- Bloax has joined ##crawl-dev 11:24:09 -!- Bloaxor has quit [Read error: Connection reset by peer] 11:24:29 -!- tsohg has quit [Remote host closed the connection] 11:25:11 -!- Taraiph has quit [Ping timeout: 246 seconds] 11:26:56 -!- wheals has joined ##crawl-dev 11:29:34 -!- vissborg has quit [Max SendQ exceeded] 11:30:05 -!- Siegurt has quit [Quit: Leaving.] 11:35:46 I got some time to do the glyph colour changes. All of the files in source/dat/defaults loaded by default, right. So I would just add one more file for glyphs, and add it to settings.cc? 11:36:10 -!- UncertainKitten has joined ##crawl-dev 11:38:30 yep, sounds right! 11:38:44 hm, i think initfile.cc is the file 11:39:00 !source initfile.cc 11:39:01 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/initfile.cc;hb=HEAD 11:39:25 !source initfile.cc:1454 11:39:26 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/initfile.cc;hb=HEAD#l1454 11:39:36 fr: lang = glyphs 11:39:38 just need to add it to that list 11:39:45 wheals: yes, I was looking at initfile.cc, sorry 11:40:06 !send dpeg_ hieroglyphics 11:40:06 Sending hieroglyphics to dpeg_. 11:40:14 halloween idea: an invincible and merciless wandering mushroom named Freddy that stalks you incessantly 11:40:28 hehe. 11:40:57 halloween idea: rename "Translocations" to "Spooky Actions at a Distance" 11:40:58 or maybe just reskin a wandering mushroom as a gargoyle and call it a weeping angel 11:41:05 wheals: dang 11:42:18 spd: 99 11:42:20 or so 11:42:36 cang (04Ω) | Spd: c | HD: i | HP: 666 | AC/EV: e/π | Dam: 999 | Res: sanity | XP: ∞ | Int: god | Sz: !!! 11:42:36 %??cang 11:42:37 cang 11:42:43 unknown monster: "kodos" 11:42:43 %??kodos 11:43:03 !send bh Koloth and Kor 11:43:04 Sending Koloth and Kor to bh. 11:43:53 speed 3e8 ok 11:44:01 walk up to it and you die 11:44:05 enjoy 11:44:21 "Entering a piety-sacrifice trove while wearing an amulet of faith no longer causes the player to be excommunicated." 11:44:36 ha! 11:44:36 wondering if that was a bug or intentional 11:44:44 check the commit log? 11:44:46 -!- Quazifuji has quit [Ping timeout: 246 seconds] 11:45:13 !git faith 11:45:13 %git faith 11:45:13 Could not find commit faith (git returned 128) 11:46:02 -!- ElanMorin has joined ##crawl-dev 11:46:04 I am compiling for the first time in a long while. Get a warning in godabil.cc. Is this normal? 11:47:03 could you paste it? 11:47:18 trying to get a non-mangled version (freaking German editors) 11:47:40 ... the wifi I'm on is blocking cszo as "Scam/Questionable/Illegal" 11:48:00 ah. https 11:48:59 godabil.cc: In function ‘int _get_sacrifice_piety(ability_type)’: 11:49:02 godabil.cc:5274:47: warning: ‘mut’ may be used uninitialized in this function [-Wmaybe-uninitialized] else if (player_mutation_level(mut) == 2) 11:49:32 huh 11:49:42 probably harmless, but i'd !tell Lasty_ about it 11:51:11 actually, are you sure you're fully up to date? 11:51:24 -!- Bloaxor has joined ##crawl-dev 11:52:09 since that's static now 11:53:14 well, I did git pull before changing anything, of course 11:55:14 anyway, not a big danger 11:55:34 -!- Bloax has quit [Ping timeout: 265 seconds] 11:55:39 -!- tsohg has quit [Remote host closed the connection] 11:58:14 -!- domiryuu has quit [Quit: leaving] 11:58:22 -!- ussdefiant has quit [Ping timeout: 240 seconds] 11:59:01 is there any reason why item_colour uses the format item:colour whereas menu_colour uses [type:]colour:item ? 11:59:55 i think item_colour was based on mon_glyph, which uses the former syntax 12:00:38 -!- weezeface has quit [Remote host closed the connection] 12:02:12 and changing will break people's rcfiles, so it's not worth standardising really 12:02:46 -!- gareppa has quit [Quit: Leaving] 12:03:01 yes 12:05:19 -!- weezeface has quit [Ping timeout: 244 seconds] 12:07:14 theTower, potatolizard: it's true you'll have more options, and that may reduce the possible interestingness. It's also true that the stats I quoted are probably a bit low. I'll try implementing them locally tonight and see if they appear to play well or not. 12:08:36 !learn add lasty_to_do godabil.cc: In function ‘int _get_sacrifice_piety(ability_type)’: godabil.cc:5274:47: warning: ‘mut’ may be used uninitialized in this function [-Wmaybe-uninitialized] else if (player_mutation_level(mut) == 2) 12:08:37 lasty to do[3/3]: godabil.cc: In function ‘int _get_sacrifice_piety(ability_type)’: godabil.cc:5274:47: warning: ‘mut’ may be used uninitialized in this function [-Wmaybe-uninitialized] else if (player_mutation_level(mut) == 2) 12:08:54 thanks, dpeg_ 12:11:33 Lasty_: so it was good for something :) 12:12:29 I'm not sure yet, but I'll check when I get home. :) 12:12:37 Seems like it probably needs to be addressed 12:14:54 The acid beam from Makh's Minor Destruction seems to be a penetrating bolt now. Was that always the case? 12:17:11 -!- bonghitz has quit [Client Quit] 12:17:12 -!- roctavian has joined ##crawl-dev 12:17:20 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-1705-geaa80b0 (34) 12:18:33 -!- Amnesthesia is now known as Amnesthesia|Else 12:20:22 -!- Kadarus has quit [Quit: Bye] 12:20:56 -!- Leparfum has quit [Quit: Page closed] 12:22:50 -!- rossi has quit [Ping timeout: 256 seconds] 12:23:24 i know that the answer to that is no since prior to a weeks days ago, it was impossible for acid to penetrate (this was affecting corr. bolt) 12:23:35 -!- ibar has quit [Ping timeout: 264 seconds] 12:23:39 it's quite possible that it was intended to, though... 12:24:15 -!- fridurmus has quit [Remote host closed the connection] 12:25:46 hm, looks like yellow drac breath should be penetrating now too 12:26:04 -!- tsohg has quit [Remote host closed the connection] 12:27:02 Mm. I wasn't sure if it was a bug or intended. 12:27:42 -!- jeanjacques has joined ##crawl-dev 12:27:52 neither am i :) 12:30:22 -!- blabber has joined ##crawl-dev 12:31:20 -!- Wah has quit [Ping timeout: 265 seconds] 12:32:01 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 12:32:59 -!- iokk has quit [Client Quit] 12:37:38 -!- Bloaxzorro has joined ##crawl-dev 12:39:06 -!- UncertainKitten has quit [Ping timeout: 272 seconds] 12:42:16 -!- Bloaxor has quit [Ping timeout: 272 seconds] 12:43:48 -!- cs_0x6373 has quit [Read error: Connection reset by peer] 12:45:19 -!- stickyfingers has quit [Ping timeout: 246 seconds] 12:50:15 -!- Bloaxor has joined ##crawl-dev 12:54:09 -!- Bloaxzorro has quit [Ping timeout: 260 seconds] 12:55:19 03dpeg02 07* 0.16-a0-1706-gc45b95a: More colourful defaults for console glyphs, mostly potions and scrolls. 10(5 minutes ago, 2 files, 17+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c45b95aca945 12:55:25 -!- UncertainKitten has joined ##crawl-dev 12:55:56 alright, first attempt, !tell me if you think it should be changed 12:57:57 not sure how i feel about using darkgrey 12:58:17 would be pretty easy to confuse that with being out of LOS, in console 12:59:03 doy: darkgrey for useless items? 12:59:06 yeah 12:59:20 might be less of an issue once we implement squarelos though 12:59:22 (: 12:59:34 doy: it was in all my c-r-d email proposals :) 12:59:37 -!- Lasty has joined ##crawl-dev 13:00:20 yeah, i've been busy(: 13:00:24 -!- link_108 has joined ##crawl-dev 13:00:49 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 13:00:56 keeping up with email is harder than keeping up with irc, for me at least 13:02:57 just make Cheibriados announce email messages when they enter your inbox! 13:03:46 heh 13:03:47 -!- simmarine has joined ##crawl-dev 13:04:28 -!- Morg0th has quit [Quit: leaving] 13:06:31 There was this other bit about glyph distinction: move staves off wands; separate corpses, zombies, food. Not sure if this is initfile stuff, though. 13:07:27 -!- yernab has quit [Remote host closed the connection] 13:08:29 that sounds like stuff that should just be changed in the actual definitions in the source 13:09:32 yes 13:09:33 -!- grisamentum has quit [Quit: Page closed] 13:10:01 we have to make a distinction between pure ASCII and other charsets, and we have to agree on new glyphs 13:10:11 !lg * 0.15 !quit xl>20 s=crace / win o=% 13:10:11 '20' is not an integer in 'xl>20' 13:11:23 !lg * cv=~0.15 !quit xl>=20 s=crace / win o=% 13:11:24 3479/8252 games for * (cv=~0.15 !quit xl>=20): 62/87x Felid [71.26%], 71/115x Demigod [61.74%], 145/245x Deep Dwarf [59.18%], 47/81x Ghoul [58.02%], 78/136x Halfling [57.35%], 122/232x Centaur [52.59%], 93/181x Naga [51.38%], 1/2x Plutonian [50.00%], 168/341x Ogre [49.27%], 120/250x Troll [48.00%], 132/280x Merfolk [47.14%], 90/191x Kobold [47.12%], 55/117x Mummy [47.01%], 82/177x Human [46.33%], ... 13:11:42 weird 13:11:56 plutonians op pls nerf 13:12:02 i think we had decided to leave ascii as it is, and for unicode move rods to \, corpses to , and skeletons to... something? 13:12:28 skull and crossbones 13:12:50 that would probably work 13:12:52 ☠ 13:13:32 doy: sounds really good to me. 13:13:47 It's beyond my meager powers, though. Any consolist willing to step in? 13:13:49 -!- _D_ has quit [Quit: Lost terminal] 13:14:01 <|amethyst> Sadly skull-and-crossbones doesn't work so well everywhere 13:14:19 <|amethyst> Because many monospace fonts make it a double-width glyph 13:14:25 oh really 13:14:29 that's disappointing 13:14:41 no fancy glyphs :) 13:14:43 don't we already have that problem with trees though? 13:14:45 keep it simple 13:14:50 we'd also need something for the lightning rod shots 13:14:54 since that uses already 13:14:55 <|amethyst> doy: that's true 13:15:19 not sure why it doesn't use the normal beam dchar, tbh 13:15:44 yeah, for lightning beams seems odd 13:15:45 <|amethyst> misc/WGL-4 are the ones that are available everywhere 13:16:08 <|amethyst> though some of them still have the width problem 13:16:21 well, according to 1kb at least; he was paranoid of breaking win2k compat :P 13:16:49 i think we can be okay with breaking win2k compat at this point 13:17:01 ☠oh☠no☠es☠s☠s☠s 13:17:25 <|amethyst> this isn't about W2K compatibility so much as what you can reasonably expect most fonts to have 13:17:30 yes 13:17:39 could leave rods on | and move staves to ∫ 13:18:10 or maybe use † for one of them 13:18:11 that was speaking in general, yes; i don't know how much OS version actually matters here 13:18:35 -!- oblong has quit [Quit: Page closed] 13:18:35 <|amethyst> ‼ - double-barrelled potion 13:19:05 <|amethyst> I like \ personally 13:19:21 <|amethyst> in fact, I would consider moving arches/portals/shops to another letter in ASCII 13:19:23 ‼potion of incineration‼ 13:19:34 what would you move portals to? 13:19:40 -!- Tux[Qyou] has quit [Ping timeout: 265 seconds] 13:19:41 * wheals throws Grunt into a cloud of marsh gas. 13:19:43 <|amethyst> not that we have much free in ascii :( 13:19:48 yeah 13:20:02 nethack overloads ^ for traps and portals 13:20:04 ~? 13:20:13 ~ is water 13:20:20 <|amethyst> ] isn't used 13:20:21 . 13:20:24 '~' 13:20:27 i thought water was { or } in ascii? 13:20:43 oh, ~ is disturbance in the water then 13:20:58 vice versa I think 13:21:05 yeah, i can't remember 13:21:27 <|amethyst> ~ is "wavy" (water, lava, etc) and { is invis_exposed 13:21:44 huh 13:22:01 i guess 78291's rcfile sets it back to be how it used to be then 13:22:33 either { or } is also ash warnings 13:23:43 ^ is not so bad, with how few traps we have 13:23:53 could also use coloured > for portals 13:25:45 don't really like that, because i'd like to change the way things work such that pressing >> or << won't travel through a portal twice 13:25:50 because that's pretty annoying 13:25:57 and so having a fixed-direction glyph would make that hard 13:26:34 <|amethyst> doy: so show the actual direction 13:27:01 <|amethyst> I guess there are a few portals for which that isn't determined by the feature_type 13:27:10 <|amethyst> enter_hell, any others? 13:27:12 |amethyst: ah, yes, even better 13:27:25 -!- Isabel has joined ##crawl-dev 13:27:33 so use coloured > and < for portals, depending on whether you enter or leave 13:28:42 <|amethyst> hm, > for shops is kind of weird though; and splitting shops/portals requires actual gameplay changes 13:29:25 stair code :( 13:30:50 |amethyst: shops use > and < to enter anyway. We could show them as yellow ^ in ASCII. 13:31:24 -!- Pluie has quit [Ping timeout: 256 seconds] 13:32:06 -!- bhaak has quit [Ping timeout: 250 seconds] 13:32:13 -!- stickyfingers_ has quit [Ping timeout: 246 seconds] 13:33:41 -!- SomeStupidGuy has quit [Ping timeout: 265 seconds] 13:33:59 -!- Bloaxzorro has joined ##crawl-dev 13:33:59 -!- Bloaxzorro has quit [Client Quit] 13:34:41 also, how much value is there really in maintaining cset_ibm/cset_dec/cset_old_unicode at this point? 13:37:04 probably not much 13:37:15 having one minimalist charset is good, though 13:37:44 -!- Bloaxor has quit [Ping timeout: 250 seconds] 13:40:11 IMO a maximalist charset is nice too 13:41:08 wheals: yes, sure. Just saying that when/if we dispense with dec,ibm, one minimal set should survive. 13:41:23 yeah, keeping unicode/ascii around is fine 13:41:41 don't we have enough mechanisms in place to do all of the other remapping in config at this point? 13:41:48 <|amethyst> the distinction between unicode and default is kind of weird 13:41:51 could the rest just be moved to some optional config file? 13:41:57 yeah 13:42:23 that wouldn't even have to be builtin -- just make an "IBM" user on a public server and add display_char += for the old set 13:42:30 and people could include += IBM.rc 13:42:46 -!- gareppa has quit [Quit: Leaving] 13:42:49 true! 13:43:00 so keeping around a maximalist one probably wouldn't be necessary -- ascii and default should probably be enough 13:43:12 -!- Siegurt has quit [Quit: Leaving.] 13:43:17 so are we still stuck at wands/staves/portals and food/skeletons/zombies? 13:43:41 -!- weezeface has quit [Remote host closed the connection] 13:44:28 ₤ perhaps 13:44:53 or ☺ 13:45:37 -!- bhaak has joined ##crawl-dev 13:46:02 or ℅ 13:47:22 food on ÷, corpses on ‰, skeletons on % 13:47:25 maybe 13:48:44 -!- weezeface has quit [Ping timeout: 265 seconds] 13:50:35 13:50:55 for onions 13:51:05 rods could be or 13:51:35 the latter looks too close to i i think 13:51:43 we have the three /|\, you'd think they suffice :) 13:51:45 or † or ↕ 13:52:03 ♪ 13:52:05 btw † would fit for corpse 13:52:18 also true 13:52:39 -!- lawman has quit [Quit: Page closed] 13:52:45 many of the fancy symbols are too thin for my taste (for example the note and the skull&bones) 13:53:07 (I just realised that we could describe potions uniquely with and ! and colours) 13:53:14 heh 13:53:14 not sure if it is useful, probably not 13:54:25 okay, so what about: food on %, corpses on † and skeletones on ÷ (I want to avoid changing the food symbol). 13:55:44 that seems reasonable enough 13:56:03 for staves vs wands, nothing needs to be done, right? (portals and shops use something different than \ on non-ASCII) 13:56:27 staves and rods are both | in unicode and ascii right now 13:56:42 it's probably fine to keep them that way for ascii 13:56:45 but it'd be nice to split it up for unicode 13:56:47 yes, we want to change one of them, I think 13:57:06 wands, \ rods, | staves, or some other permutation 13:57:26 for wands missing :O 13:57:33 irssi! 13:57:38 heh 13:57:54 the only issue is, it might be confusing if \ means rod in unicode, but portal in ascii 13:58:20 doy: but this confusion is old (hence ok): for a long time, we have : and + for books, for example 14:00:44 also, fired_chunk is % and fired_burst is 14:00:47 do we want to change those? 14:00:54 i'm not entirely sure what they are used for 14:01:03 fired_burst is lightning, at least, apparently 14:01:53 oh, hrm, also 14:02:02 there's no distinction between corpses and skeletons 14:02:11 in the glyph set 14:02:58 these are animations, I don't think it is problematic 14:03:51 and i'm not familiar enough with the glyph handling code to know where those kinds of things are even set 14:03:59 viewchar.cc i think 14:04:11 and search fro DCHAR_FIRED_CHUNK to see where it's used 14:04:26 no, i mean the skeletons vs corpses 14:04:31 oh 14:04:52 / NOTE: The order of these is very important to their usage! 14:04:54 "somewhere in makeitem.cc or items.cc or itemprop.cc" :P 14:05:05 and searching for DCHAR_ITEM_CORPSE doesn't turn up anything 14:05:07 so... 14:05:38 are there some rc's that distinguish corpse and skeleton? 14:05:48 no idea 14:06:43 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 14:07:10 -!- blabber_ has joined ##crawl-dev 14:07:31 ah, DCHAR_ITEM_CORPSE is subbed in using enum order in feature.cc:init_show_table 14:09:05 -!- bonghitz has quit [Quit: Leaving...] 14:09:48 -!- blabber has quit [Ping timeout: 250 seconds] 14:13:29 got to go... doy: if it won't work, don't worry. I will put the glyphs somewhere and pester people :) 14:13:51 -!- lobf has joined ##crawl-dev 14:18:22 -!- Kintak has quit [Ping timeout: 240 seconds] 14:19:07 -!- Zooty has quit [Ping timeout: 246 seconds] 14:23:35 -!- rossi has quit [Ping timeout: 272 seconds] 14:24:34 -!- foophykins has quit [Quit: Page closed] 14:26:16 -!- blabber_ has quit [Ping timeout: 250 seconds] 14:26:55 -!- blabber has joined ##crawl-dev 14:28:34 -!- DrKe has quit [Ping timeout: 245 seconds] 14:31:41 -!- Basil has joined ##crawl-dev 14:32:45 -!- DrKe has joined ##crawl-dev 14:33:29 -!- tsohg has quit [Read error: Connection reset by peer] 14:37:53 -!- roctavian has quit [Quit: Page closed] 14:41:07 -!- FlowRiser has joined ##crawl-dev 14:47:27 -!- ontoclasm has joined ##crawl-dev 14:51:37 -!- blabber has quit [Read error: Connection reset by peer] 14:51:51 -!- blabber has joined ##crawl-dev 14:52:44 -!- tsohg has quit [Remote host closed the connection] 14:56:12 -!- jeanjacques has quit [Quit: quit] 14:57:19 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 15:00:52 -!- NekomimiRex has quit [Ping timeout: 240 seconds] 15:01:59 -!- alefury has joined ##crawl-dev 15:03:03 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 15:03:55 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 15:06:45 -!- wheals has quit [Quit: Leaving] 15:06:54 -!- UncertainKitten has quit [Ping timeout: 245 seconds] 15:07:26 -!- blabber has quit [Ping timeout: 250 seconds] 15:08:29 -!- blabber has joined ##crawl-dev 15:11:34 -!- MackTheKnife has quit [Client Quit] 15:12:02 -!- edlothiol has joined ##crawl-dev 15:17:03 there is this line in the changelog: * Monster malmutations are now temporary, but more significant. 15:17:06 what does it mean? 15:17:36 Because I thought it meant "mutations caused by monsters", which it apparently doesn't 15:19:23 <|amethyst> the "twisted and deformed" status monsters get from being malmuted 15:20:04 -!- Calisca has quit [Ping timeout: 255 seconds] 15:20:21 -!- Calisca2 is now known as Calisca 15:20:51 <|amethyst> err, malmutated 15:22:09 Alaskan Malmute (08h) | Spd: 15 | HD: 3 | HP: 10-23 | AC/EV: 2/13 | Dam: 6 | see invisible | Res: 06magic(10), 08blind | Vul: 11silver | XP: 42 | Sp: malmutate | Sz: small | Int: animal. 15:22:09 <|amethyst> %?? hound spells:malmutate.30.natural n_rpl n_des name:Alaskan_Malmute 15:22:23 Alaskan Malmute (08h) | Spd: 15 | HD: 3 | HP: 10-23 | AC/EV: 2/13 | Dam: 6 | see invisible | Res: 06magic(10), 08blind | Vul: 11silver | XP: 42 | Sp: malmutate | Sz: small | Int: animal. 15:22:23 <|amethyst> %?? hound spells:malmutate.30.natural.breath n_rpl n_des name:Alaskan_Malmute 15:22:26 -!- SomeStupidGuy has quit [Ping timeout: 265 seconds] 15:22:36 -!- stanzill is now known as stanzwecha 15:22:51 -!- blabber has quit [Quit: leaving] 15:25:05 -!- bhaak has quit [Ping timeout: 256 seconds] 15:26:42 -!- UncertainKitten has joined ##crawl-dev 15:27:45 -!- zxc232 has quit [Read error: Connection reset by peer] 15:32:54 -!- yogidabear has quit [Quit: Page closed] 15:33:50 -!- inhuman has joined ##crawl-dev 15:36:17 -!- Lightli has joined ##crawl-dev 15:36:48 -!- morphix0 has quit [Max SendQ exceeded] 15:37:21 -!- morphix0 has quit [Client Quit] 15:41:43 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 15:42:58 -!- Whistling_Bread has quit [Ping timeout: 250 seconds] 15:43:39 -!- NekoRex has quit [Ping timeout: 244 seconds] 15:44:29 -!- WereVolvo has quit [Read error: Connection reset by peer] 15:44:42 -!- Moonsilence has quit [] 15:48:38 -!- anubisbafoobis has quit [Quit: Page closed] 15:49:34 -!- Ciley has quit [Quit: Page closed] 15:50:04 -!- coledot has quit [Quit: coledot] 15:51:28 -!- wvc has quit [Ping timeout: 260 seconds] 15:54:11 -!- Codrus has quit [Read error: Connection reset by peer] 15:58:32 -!- Lasty has quit [Quit: Leaving.] 16:01:29 -!- morphix0 has quit [Max SendQ exceeded] 16:04:09 -!- Tuxedo[Qyou] has quit [Read error: Connection reset by peer] 16:06:25 -!- ackack has quit [Ping timeout: 255 seconds] 16:07:11 -!- stanzwecha has quit [Quit: glotz] 16:11:02 -!- _Jordan_ has quit [Quit: Leaving] 16:11:17 -!- TwistedSage has quit [Quit: TwistedSage] 16:15:23 -!- tabstorm has joined ##crawl-dev 16:16:41 -!- FlowRiser has quit [Remote host closed the connection] 16:18:54 -!- ldf has joined ##crawl-dev 16:20:51 |amethyst: I didn't even know monsters getting malmutated was a thing. Maybe that's one of those changes that doesn't have to be in the changelog. 16:21:16 Also, a kraken zombie I just killed only used its tentacles just before it died 16:21:29 I was poking it with a polearm from one tile away 16:22:22 -!- rossi has quit [Ping timeout: 240 seconds] 16:25:35 -!- bhaak has joined ##crawl-dev 16:26:45 -!- SomeStupidGirl has quit [Ping timeout: 244 seconds] 16:28:33 this second one worked fine though 16:32:02 -!- Aryth has quit [Ping timeout: 265 seconds] 16:35:18 -!- Krakhan has quit [Changing host] 16:38:23 -!- Earlo has quit [Ping timeout: 265 seconds] 16:44:32 -!- bonghitz has quit [Remote host closed the connection] 16:46:15 -!- tsohg has quit [Remote host closed the connection] 16:46:40 -!- ElanMorin has quit [Quit: WeeChat 1.0.1] 16:48:34 -!- Ratboiler has quit [Quit: Page closed] 16:53:56 -!- Ragdoll has quit [Quit: Leaving] 17:00:39 -!- knaveightt has quit [Client Quit] 17:02:40 -!- weezeface has quit [Remote host closed the connection] 17:04:40 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 17:05:11 -!- PleasingFungus has joined ##crawl-dev 17:05:44 alefury: monsters getting malmutated used to be very rarely relevant, mostly for beoghites who had their poor orcs permanently malmutated (before beogh became able to bless them back to good health) 17:05:44 PleasingFungus: You have 2 messages. Use !messages to read them. 17:05:49 it's much more relevant now that irradiate is a spell 17:05:55 which is why the changes were made, of course! 17:05:56 ahh 17:06:29 Maybe just put the temporary malmutation thing into the irradiate changelog thing? 17:06:39 <|amethyst> yeah, that was what I was just thinking 17:06:40 why 17:06:46 Because on its own it is really confusing 17:07:03 <|amethyst> PleasingFungus: It took me a minute too to figure it out the first time 17:07:07 Because nobody reading the changelog knows about monster mutations 17:07:07 I don't think it really makes sense to put it in the spells section, but idk 17:07:40 !tell wheals imo corrosive bolt should be the only penetrating acid; yellow drac spit & minor destruction (and presumably vitriol card) shouldn't be penetrating...... 17:07:41 PleasingFungus: OK, I'll let wheals know. 17:07:45 -!- weezeface has quit [Ping timeout: 258 seconds] 17:07:55 just put "temporarily malmutates" into the irradiate description in the changelog, done 17:08:21 -!- wheals has joined ##crawl-dev 17:08:26 hi wheals 17:08:43 alefury: why the distinction? there's only one form of monster malmutation now (it's temporary) 17:09:00 Just remove the changelog entry then, it's not relevant 17:09:07 ... 17:09:11 And confusing 17:09:39 I can rephrase "monster malmutations" 17:09:45 <|amethyst> on it 17:10:03 03|amethyst02 07* 0.16-a0-1707-g38bf6e8: Improve malmutate changelog description (alefury) 10(33 seconds ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=38bf6e8f0341 17:10:16 ahh 17:10:17 good change 17:10:59 thanks 17:12:10 <|amethyst> oh, I guess I could have mentioned wretched stars 17:12:12 <|amethyst> but meh 17:12:16 * wheals lags around 17:12:43 <|amethyst> oops, I always leave off the g 17:12:43 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 17:12:59 !tell PleasingFungus you just have to change one line in zap-data.h (the can_beam one) 17:12:59 wheals: You have 1 message. Use !messages to read it. 17:13:00 wheals: OK, I'll let pleasingfungus know. 17:13:03 -!- Crehl has quit [Quit: Killed by a kitten] 17:13:07 oh i'm not lagging anymore! 17:13:08 !messages 17:13:09 (1/1) PleasingFungus said (5m 28s ago): imo corrosive bolt should be the only penetrating acid; yellow drac spit & minor destruction (and presumably vitriol card) shouldn't be penetrating...... 17:13:36 wealllll 17:13:36 PleasingFungus: You have 1 message. Use !messages to read it. 17:13:41 !messages 17:13:41 (1/1) wheals said (42s ago): you just have to change one line in zap-data.h (the can_beam one) 17:14:05 |amethyst: both wretched stars and demonspawn corrupters can cause malmutations, but theirs have always been temporary 17:14:06 i do honestly wonder if the person who set it to true wanted it to be a beam 17:14:29 I suppose the actual effects of the malmutation they give has changed, tho 17:14:38 we may never know 17:14:46 a spoooky mystery..... 17:15:16 right now 'corruption' effects on monsters are exactly the same as malmutation; in principle, someone could change that (and I have a TODO in a comment for exactly that) 17:15:34 <|amethyst> corruption effects? 17:15:42 wretched stars and demonspawn corrupters 17:15:46 make it give "mutated and misshapen" instead 17:16:16 my vague thought is to have it give two stacks, but half duration - or something like that 17:16:24 it doesn't really matter very much 17:16:48 since it is never relevant 17:16:55 <|amethyst> I think having it be the same is fine 17:17:00 would that be a corruption buff or nerf?? 17:17:24 <|amethyst> it just got buffed 17:17:59 <|amethyst> since the status now has a larger effect than it previously did 17:18:26 honestly I said it was a larger effect but I'm not sure. effect on damage is similar, effect on ac is larger, but there's no longer a 1-point speed penalty 17:18:30 -!- NotKintak has quit [Ping timeout: 255 seconds] 17:18:35 so idk??? 17:18:37 <|amethyst> hm 17:19:25 FR: add malmutate as an l1 spell 17:20:03 that's a gdd thread 17:20:05 actually 17:21:00 https://crawl.develz.org/tavern/viewtopic.php?f=8&t=14021 oh I guess it's not literally malmut 17:22:30 mm mimic form 17:22:44 -!- ontoclasm has quit [Quit: Leaving.] 17:22:52 -!- epsik has quit [Ping timeout: 246 seconds] 17:23:28 -!- _Jordan_ has quit [Ping timeout: 272 seconds] 17:23:28 -!- witty has quit [Quit: Page closed] 17:24:19 !death the mimics 17:24:19 Death has come for the mimics... 17:25:04 The reaper giggles and vanishes in a puff of smoke! 17:25:37 * PleasingFungus chortles. 17:26:23 * wheals decapitates PleasingFungus with the long sword named Vorpal Blade! 17:26:34 Two more heads grow back! 17:26:47 * PleasingFungus shouts in stereo! 17:27:21 (chortles in stereo...?) 17:27:22 * Grunt roars in 7.1 surround sound! 17:27:27 !!! 17:28:40 todo figure out how to get that message in and tune for number of hydra heads...... 17:28:47 You hear eight roars! 17:29:47 add it to lang = grunt only, so everyone will be forced to use it if they want to get that info! 17:29:50 * wheals cackles 17:30:55 !!! 17:40:43 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 17:40:57 -!- asdfa has quit [Quit: Page closed] 17:43:29 !tell ontoclasm <3 the shatter spell symbol 17:43:29 alefury: OK, I'll let ontoclasm know. 17:45:05 -!- kunwon1 has quit [Read error: Connection reset by peer] 17:47:18 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:17) 17:48:38 -!- Whistling_Beard has quit [Ping timeout: 250 seconds] 17:50:26 oh. wheals. I think I might have figured it out 17:50:37 acid spit is marked as a beam so that shields can't block it, maybe 17:50:48 ha 17:50:53 -!- edlothiol has quit [Ping timeout: 255 seconds] 17:51:22 -!- markgo has quit [Ping timeout: 265 seconds] 17:51:25 maybe 17:51:30 not sure that's critical functionality to preserve.... 17:51:46 but it would explain what good a 0-penetration beam is 17:51:53 PleasingFungus's +3 large shield of protection corrodes! x5 17:51:59 <|amethyst> aha 17:53:36 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:18) 17:54:09 <|amethyst> !tell Lasty random idea: Sacrifice Meat (banned for at least Sp, Vp, Mu) 17:54:10 |amethyst: OK, I'll let lasty know. 17:54:46 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:18) 17:54:54 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:18) 17:55:01 the greatest sacrifice of all............. 17:55:07 |amethyst: would you ban it for gh 17:55:08 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:18) 17:55:26 also, tr/ko 17:55:46 <|amethyst> PleasingFungus: tr is fine without it; Ko and Fe can lose carnivore 3 in the process of gaining herb 3 17:55:46 imo sacrifice manman 17:56:03 !lm manman x=zigscompleted 17:56:04 3912. [2014-10-28 22:55:05] [zigscompleted=3] ManMan the Annihilator (L27 NaWz of Makhleb) ASSERT(!monster at(p) || monster at(p)->submerged() || fedhas passthrough(monster at(p)) || mons is player shadow(monster at(p))) in 'player.cc' at line 527 failed on turn 192002. (Zig:18) 17:56:10 <|amethyst> PleasingFungus: probably also ghoul, though that would be weird so maybe ban it for flavour reasons 17:56:14 -!- ackack has joined ##crawl-dev 17:56:38 sounds funny for sacrificing to give you more nutrition from bread 17:56:48 <|amethyst> could make a fake herb 3 17:57:00 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:18) 17:57:06 that's what i assumed would be 17:57:07 is there any space left on ?/ ? 17:57:08 oh, I forgot about felid 17:57:12 but who doesn't 17:57:21 alefury: what are you thinking of adding? 17:57:23 because being able to get a description for a status light would be useful 17:57:32 currently I'm wondering what "Frozen" does 17:57:41 -!- gammafunk has joined ##crawl-dev 17:57:42 (some Coc effect) 17:57:49 .gmap 17:57:56 66. lallenlowe the Thrower (L13 MiBe of Trog), mangled by a catoblepas on Lair:3 (gammafunk_lair_enchanted_lake) on 2014-10-20 17:02:53, with 26735 points after 19144 turns and 1:11:00. 17:58:06 alefury: it is, technically, in the manual 17:58:19 Is there an ingame way to search the manual? 17:58:31 because that was my first thought, and the reason I actually pressed / ;) 17:58:40 my personal preference would be to add an expanded status screen, with verbose descriptions for statuses; this has been on my todo for a while 17:58:53 <|amethyst> and to add / for search to the help pages :) 17:59:00 possibly turning @ into a full screen, rather than a little print thing 17:59:24 that would also be very useful 17:59:52 <|amethyst> multi-page % 18:00:07 <|amethyst> A could also be under % 18:00:20 -!- winlu has quit [Ping timeout: 250 seconds] 18:00:29 -!- Shados has quit [Ping timeout: 265 seconds] 18:01:33 Reducing the number of keys people need to learn would be kind of useful in itself 18:01:37 !send add more formatted_scrollers |amethyst 18:01:37 Sending |amethyst to add more formatted_scrollers. 18:04:28 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:04:46 -!- mong has quit [Quit: WeeChat 1.0.1] 18:06:23 -!- wheals has quit [Ping timeout: 265 seconds] 18:09:28 -!- debo has quit [Ping timeout: 258 seconds] 18:09:50 -!- siepu has quit [Read error: Connection reset by peer] 18:13:00 hm I am wondering about landing the initial commit on earthspells 18:13:04 just the one, not the other 18:13:08 %git earthspells^ 18:13:08 07Grunt02 * 0.16-a0-1503-ga36e7a0: Make LCS pierce through enemies. 10(8 days ago, 4 files, 10+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a36e7a071b5f 18:13:47 heh, was wondering how simple your implementation was :) 18:14:05 spear.is_beam = true; 18:14:06 <_< 18:14:21 What crazy algorithm is that?! BEEM?! 18:15:15 does lcs have better accuracy than iron shot? 18:15:34 ??lcs 18:15:35 lehudib's crystal spear[1/1]: AKA: Lehudib's Crystal Spear or just crystal spear. Level 8 Conjurations/Earth spell, found only in Book of Annihilations and randart Sif gifts. 10d22.3 at max power, theoretically, and unresistable. The strongest single target conjuration, but its range is one square less than that of Iron Shot. 18:16:02 let's see 18:16:04 iron shot is 18:16:06 -!- PleasingFungus_ has joined ##crawl-dev 18:16:09 new tohit_calculator<7, 1, 15>, 18:16:12 and lcs is 18:16:17 -!- wheals has joined ##crawl-dev 18:16:19 new tohit_calculator<10, 1, 15> 18:16:20 -!- CacoS has quit [] 18:16:22 -!- PleasingFungus has quit [Ping timeout: 258 seconds] 18:16:27 so lcs is 3 more accurate than iron shot 18:16:35 -!- PleasingFungus_ is now known as PleasingFungus 18:16:46 -!- Zooty has quit [Ping timeout: 246 seconds] 18:18:03 welp, I don't think it's a problem; there are two spell levels separating it and iron shot 18:18:29 ...define the 'it' in this case :) 18:18:34 (It vanishes!) 18:18:38 your commit 18:18:42 You commit it. 18:18:49 It explodes! 18:18:58 -!- nathrakh has quit [Quit: nathrakh] 18:19:13 better ways to improve/diversify earth conj could be found I'm sure, but given that such changes have not appeared.... 18:19:28 bolt of earth 18:19:35 earthstorm 18:19:48 I'll probably do magma blast/splash/something at some point to see how that goes over; it wouldn't be hard to implement. 18:19:55 (I think I have implemented it in the past, actually.) 18:20:14 earthstorm is shatter 18:20:30 !send the past Grunt 18:20:31 Sending past Grunt to the. 18:20:34 rip 18:20:34 too bad 18:21:05 * Grunt throws crystal spear at PleasingFungus. 18:21:18 * wheals breathes crystal spear at Grunt. 18:22:44 -!- rossi has quit [Ping timeout: 245 seconds] 18:24:59 * Grunt deflects the crystal spear! 18:25:59 -!- Nstar has quit [Client Quit] 18:26:29 -!- scummos__ has quit [Remote host closed the connection] 18:26:37 !send Grunt FLAMEFIREBALLHELLFIRE 18:26:37 Sending FLAMEFIREBALLHELLFIRE to Grunt. 18:26:47 (blame whoever reworked serpent of hell) 18:26:51 !send potatolizard hellfire storm 18:26:52 Sending hellfire storm to potatolizard. 18:26:59 potatolizard: that would be doy... 18:27:10 !lg current ikiller=~serpent_of_hell 18:27:11 No games for current (ikiller=~serpent_of_hell). 18:27:42 at least geh serpent of hell is now pretty damn scary 18:27:53 you expect your dumb ac and rf to handle it since you have silly amounts of both when you're in geh 18:27:57 and then you eat triple breath 18:28:06 !lg * current ikiller=~serpent_of_hell 18:28:08 7. Berder the Cloud Mage (L27 NaFE of Makhleb), slain by the Serpent of Hell on Geh:7 (geh_grunt) on 2014-10-25 06:47:47, with 896036 points after 117028 turns and 14:50:03. 18:28:12 ! 18:28:13 ! 18:28:20 I was watching that game earlier on! 18:28:22 !lg * berder geh:7 -tv 18:28:22 No keyword 'berder' 18:28:26 !lg berder geh:7 -tv 18:28:27 1. Berder, XL27 NaFE, T:117028 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 18:28:36 WHAT 18:28:39 WHY 18:28:41 rip.................. 18:28:48 !lg * berder geh:7 -tv 18:28:48 No keyword 'berder' 18:28:51 !lg berder geh:7 -tv 18:28:51 wow 18:28:51 1. Berder, XL27 NaFE, T:117028 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 18:29:04 try again later maybe??? 18:29:06 !lg berder geh:7 -ttyrec 18:29:09 1. Berder, XL27 NaFE, T:117028: http://dobrazupa.org/ttyrec/Berder/ 2014-10-22.14:48:27.ttyrec.bz2 2014-10-22.15:18:39.ttyrec.bz2 2014-10-22.16:56:31.ttyrec.bz2 2014-10-22.16:57:54.ttyrec.bz2 2014-10-22.17:38:35.ttyrec.bz2 2014-10-22.18:18:11.ttyrec.bz2 2014-10-22.18:33:38.ttyrec.bz2 2014-10-22.19:55:31.ttyrec.bz2 2014-10-22.20:10:36.ttyrec.bz2 2014-10-22.20:34:58.ttyrec.bz2 2014-10-22.23:33:27.tt... 18:30:35 !lg berder geh:7 x=src 18:30:36 1. [src=cszo] Berder the Cloud Mage (L27 NaFE of Makhleb), slain by the Serpent of Hell on Geh:7 (geh_grunt) on 2014-10-25 06:47:47, with 896036 points after 117028 turns and 14:50:03. 18:30:53 hm 18:30:53 ahahahahahaha 18:30:57 there is a 18:30:58 servitor ghost 18:31:01 in this!!!! 18:31:01 <3 18:31:21 ghost_grunt 18:31:23 -!- wheals has quit [Quit: Leaving] 18:32:02 heh 18:32:09 good brimstone fiend 18:32:18 running support torment 18:32:34 it plays fine in jettyplay 18:32:44 I wish windows had a non-terrible ttyrecp layer 18:32:48 -typos 18:32:52 potatolizard: jetty play is java 18:32:58 oh 18:32:59 I'll take a look 18:33:13 it's pretty good, I use it over ipbt these days 18:33:13 It has mastered the following spells: Haste, Spellforged Servitor 18:33:15 the saddest thing 18:33:26 spellforged haster 18:33:44 whats wrong with earth? 18:33:51 earth spells i mean 18:34:03 They have a, uh, very well defined theme, sure 18:34:04 they lack weight 18:34:13 but thats a good thing imo 18:34:14 We need to shake things up a bit, obv. 18:34:16 <_< 18:35:36 -!- Lasty has joined ##crawl-dev 18:35:41 I'm not terribly sure what is the good part of earth magic that differentiates it from the other schools tbh, but I'd sympathise with making it less annoying to use 18:35:43 nothing wrong with a small LCS buff imo, but I like that the main progression of earth conjurations is all single target 18:36:36 whats annoying to use about it? blow up walls, clean up stragglers; or just iron shot that single enemy in the face a few times 18:36:51 works great 18:36:59 (why not LCS it in the face a few times instead?) 18:37:07 earth magic has always seemed well-differentiated to me 18:37:09 its level 8 18:37:20 ' 18:37:39 also fairly fun because you get to do what alefury mentioned (blowing up walls is always good) 18:38:10 lrd is pretty fun, but the targetter is not great 18:38:12 The only sad part is that you can no longer instakill bone dragons 18:38:26 Yeah, allowing it to cycle through monsters would be nice 18:38:49 -!- Harkenn has quit [Ping timeout: 272 seconds] 18:38:59 Grunt: actually, yeah as I think about it, it's kind of nice to move the aoe idea to magma, since it's three school 18:39:09 like how pcloud/fcloud are 18:39:17 ! 18:39:27 !! 18:39:31 I have more potions than you 18:39:33 . 18:39:51 well, refrigeration is single school 18:40:14 well pcloud and fcloud are three school 18:40:16 aoe has nothing to do with multischool 18:40:49 but I definitely agree that bolt of magma is a better fit for aoe stuff, because it already is 18:40:57 so that totally makes sense 18:41:37 maybe I will reimplement this and force-push over earthspells 18:41:39 I'm not really interesting in semantic debates about what aoe "is about"; It's more that it's an innate way to balance the more powerful effect that the spell gives 18:41:39 -!- CKyle has joined ##crawl-dev 18:41:50 or will give, rather 18:41:58 and *interested 18:42:19 what is the planned new thing for bolt of magma? 18:46:04 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:23) 18:46:24 !crashlog manman 18:46:25 12. ManMan, XL27 NaWz, T:192002 (milestone): http://dobrazupa.org/morgue/ManMan/crash-ManMan-20141028-225658.txt 18:47:20 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:23) 18:48:35 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:23) 18:48:47 -!- ibar has quit [Quit: leaving] 18:50:30 -!- Marbit has quit [Quit: Page closed] 18:50:57 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:23) 18:51:15 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:23) 18:51:29 -!- ackack has quit [Ping timeout: 272 seconds] 18:51:46 -!- HDA has quit [Ping timeout: 246 seconds] 18:52:04 -!- nicolae- has joined ##crawl-dev 18:52:31 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:23) 18:52:50 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:23) 18:53:26 -!- ackack has joined ##crawl-dev 18:54:07 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:23) 18:54:26 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:23) 18:54:47 ManMan (L27 NaWz) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 527 failed. (Zig:23) 18:55:43 -!- kekekela has quit [Quit: Page closed] 18:56:09 aaaarggghhhhh 18:56:15 stop crashing!!!!!! 18:58:01 -!- stanzill has quit [Quit: au rev] 18:58:48 -!- Harkenn has joined ##crawl-dev 18:59:14 * Grunt gestures. The blast of magma hits earthspells! 18:59:27 03Grunt02 07[earthspells] * 0.16-a0-1708-g1a90af9: Make LCS pierce through enemies. 10(8 days ago, 4 files, 10+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1a90af9aba18 18:59:27 03Grunt02 07[earthspells] * 0.16-a0-1709-gc91d8fc: Magma Blast. 10(8 days ago, 9 files, 128+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c91d8fc5d4b4 19:00:17 -!- hauzer has quit [Quit: Leaving.] 19:00:42 more earth spells, eh 19:01:03 * Grunt gestures. The blast of magma hits nicolae-! x11 19:01:04 !learn add quite_powerful 19:01:04 Syntax is: !learn add TERM TEXT or !learn add TERM[n] TEXT 19:01:08 i assume from the commit that bolt of magma is going to get replaced instead of iron bolt 19:01:19 unless you're going to have two spells replaced with shotgun spells 19:01:28 It it basically a testing playground for ideas at the moment. 19:01:40 do they all gotta be conjurations, what are you looking for here 19:02:02 nicolae-: do you have ideas?? 19:02:25 -!- weezeface has quit [Remote host closed the connection] 19:02:44 gr form 19:03:16 summon volcano 19:03:18 You are slowing down. You are a statue. 19:03:37 summon volcano would actually just summon red glyphed monsters 19:03:47 make stone arrow a reagent spell where you have to use a stone and an arrow 19:03:47 * Grunt gestures. simmarine is cast into Volcano! 19:03:59 if you dont use a stone and an arrow then it makes a sand arrow instead 19:04:00 arrow to stone 19:04:13 i have some half-baked notions, those are kind of like ideas 19:04:22 stone to face 19:04:26 oh wait sandblast already exists 19:04:38 make statue form not awful for 90% of races 19:04:41 etc 19:05:09 -!- link_108 has quit [Ping timeout: 244 seconds] 19:05:44 -!- Calisca has quit [Ping timeout: 265 seconds] 19:06:04 Grunt: What do I need to do to generate the "automatically generated" files like tiledef-player.h? 19:06:04 Lasty: You have 1 message. Use !messages to read it. 19:06:15 Lasty: make 19:06:33 |amethyst: I'm not sure food matters enough for Sacrifice Meat 19:06:44 Sacrifice meatsprint 19:06:47 Grunt: just out of curiosity, what are the problems with Earth that you're trying to fix with earthspells? just more variety? 19:06:51 (No, *you* are the sacrifice.) 19:07:00 Lasty: what about Sacrifice Fullness, you can never become full 19:07:05 Grunt: hmm. It doesn't appear to be generating correctly on make for me . . . 19:07:10 back to the drawing board 19:07:29 nicolae-: not very many people use Bolt of Magma in favour of something like Bolt of Fire, and I see a lot of people using Iron Shot over LCS for being basically the same spell but more MP-efficient. 19:07:49 reasonable 19:07:58 nicolae-: isn't that just sacrifice vampiric weapons? 19:08:08 hrm, probably 19:08:38 i mean you can't stock up on satiety with permafood but i suspect that's only a burden for some 19:08:48 ??quite_powerful 19:08:49 quite powerful[1/11]: 0.8 mummy 19:08:53 what if it was you could never be satiated? 19:08:57 ??quite_powerful[11 19:08:57 quite powerful[11/11]: No, most of the people who insist Chei is horrible are good players. Because for those people, Chei's power curve is completely backward, he's weak early game and makes you quite powerful further on. 19:09:50 -!- _Jordan__ has quit [Quit: Leaving] 19:09:51 Grunt: which data is tiledef-player generated from? 19:10:37 -!- ackack has quit [Ping timeout: 256 seconds] 19:10:39 Lasty: dc-player.txt 19:10:42 thanks! 19:11:07 -!- PleasingFungus has quit [Ping timeout: 272 seconds] 19:11:39 my answers are quite powerful 19:12:22 -!- Harkenn has quit [Ping timeout: 245 seconds] 19:12:38 It looks like tiledef-player also has monsters in it. I assume those are coming from dc-mon.txt 19:12:50 player.png tiledef-player.h tileinfo-player.js: dc-mon.txt dc-tentacles.txt dc-zombie.txt dc-demon.txt 19:12:58 huh why is dc-player.txt not listed there? 19:13:24 Oh, ah, I added an underscore! foolish me. 19:13:25 dunno 19:13:29 -!- Pluie has joined ##crawl-dev 19:13:44 nope, still no good. Hrrm. 19:13:52 Grunt: hrm, those are included into dc-player.txt 19:13:58 or some are 19:14:01 Lasty: what are you trying to do? 19:15:04 Test out my acid bees idea 19:15:24 I can't seem to get the TILEP_MONS_ACID_BEE to be properly added to the auto-generated files 19:15:46 Lasty: did you add it to dc-mon.txt? 19:15:49 yes 19:15:51 Lasty: and are you doing a tiles build? 19:15:53 yes 19:16:24 -!- Isabel has quit [Ping timeout: 255 seconds] 19:16:29 Lasty: can you 'git diff' and pastebin the output? 19:16:32 does it complain about the missing enum? 19:16:38 or even 19:16:42 git diff rltiles/dc-mon.txt 19:16:50 tilepick.cc:1194: error: 'TILEP_MONS_ACID_BEE' was not declared in this scope 19:17:01 yeah no enum 19:18:13 http://pastebin.com/VVwqUDrL 19:19:19 hm 19:19:21 Lasty: can you 19:19:22 make clean 19:19:26 and then try building again? 19:19:55 Lasty: also I assume the image lives in rltiles/mon/animals 19:20:00 ah 19:20:27 Lasty: if it doesn't, it won't find the image 19:20:45 -!- lobf has quit [Quit: lobf] 19:20:47 good call, Grunt 19:21:03 gammafunk: i'll double-check 19:21:05 ! 19:21:13 good call Grunt you say? 19:21:17 !dragonscall Grunt 19:21:17 gammafunk calls out to the draconic realm, and the dragon horde roars back! The golden dragon tramples Grunt!!! x3 19:21:46 that's how he would have wanted to go out 19:21:53 !tornado The dragon horde 19:21:53 Grunt mumbles some strange words. A great vortex of air appears and lifts Grunt up! The dragon horde is engulfed in raging winds. 19:22:28 Just out of curiosity, are wind drakes immune to tornado? What about air strike? 19:22:35 wind drake (16k) | Spd: 12 | HD: 8 | HP: 49-73 | AC/EV: 3/12 | Dam: 12 | fly | Res: 06magic(40), 12wind | XP: 287 | Sp: wind blast, airstrike (0-26), deflect missiles | Sz: Large | Int: animal. 19:22:35 %??wind drake 19:22:37 ReS: wind 19:22:39 s/ReS/Res/ 19:23:16 I take it that's a yes 19:23:26 The wind drake gets harmlessly tossed around. 19:24:43 -!- ackack has joined ##crawl-dev 19:25:24 scales get mildly tousled? 19:25:41 induces the wind drake to yawn 19:26:30 -!- PleasingFungus has joined ##crawl-dev 19:26:54 * Grunt waves his arms in wide circles. The air twists around and strikes PleasingFungus! 19:27:27 -!- dtsund has joined ##crawl-dev 19:28:32 presumably they'd also be immune to qazlal's "cutting wind"? 19:28:38 who knows how much of this is implemented, of course 19:28:38 Correct. 19:28:42 nice! 19:28:54 Conversly, you can badly buffet flying creatures with cutting wind.... 19:28:57 (just like airstrike!) 19:29:13 set out a platter of rancid hors d'oeuvres 19:29:19 no such thing as a bad buffet imo 19:29:58 hm. how do you specify monster spells now...? 19:30:31 PleasingFungus (07f) | Spd: 10 | HD: 8 | HP: 33-57 | AC/EV: 5/0 | Dam: 2013(confuse) | 03plant | Res: 06magic(40), 03poison, 12drown, 13neg+++, 13torm | XP: 312 | Sp: airstrike (0-26), wind blast | Sz: tiny | Int: plant. 19:30:31 %??wandering mushroom name:PleasingFungus n_rpl spells:airstrike.50.natural;wind_blast.50.natural 19:30:37 it's in the syntax somewhere 19:30:51 It's all documented in the vault docs if you want the particulars. 19:31:03 ah, the dots 19:31:07 I was trying to make a test monster 19:31:17 test spawner (16X) | Spd: 14 (swim: 60%; 07stationary) | HD: 1000 | HP: 10000 | AC/EV: 127/127 | 11non-living, amphibious, regen | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 10elec, 03poison, 07acid, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 15000 | Sp: o.destruction (9d57) | Sz: Large | Int: plant. 19:31:17 %??test spawner spells:orb_of_destruction.200.natural 19:31:26 What are you testing? 19:31:30 acid blob (11J) | Spd: 12 | HD: 18 | HP: 79-118 | AC/EV: 1/3 | Dam: 4208(acid:7d3) | 04eats items, see invisible | Res: 06magic(160), 03poison, 08acid+++, asphyx, 08blind, 12drown | XP: 2421 | Sp: spit acid (3d7) | Sz: small | Int: plant. 19:31:30 %??acid blob 19:31:34 -!- Siegurt has quit [Quit: Leaving.] 19:31:35 plant (03P) | Spd: 070 | HD: 10 | HP: 42-67 | AC/EV: 10/0 | 03plant | Res: 13magic(immune), 03poison, 12drown, 13neg+++, 13torm | XP: 0 | Sp: fire storm (8d8 / 8d9) | Sz: small | Int: plant. 19:31:35 %??plant spells:fire_storm.1.natural 19:31:36 -!- tsohg has quit [Remote host closed the connection] 19:31:40 ! 19:31:42 :v 19:31:44 the weird acid piercing thing 19:32:16 it... doesn't seem to be piercing? 19:32:21 I'm a little confused by wheals' report 19:32:26 -!- debo has joined ##crawl-dev 19:32:29 What was the report? 19:33:25 oh, the report was that makhleb's minor destruction was penetrating, and wheals thought that yellow drac would probably be too 19:33:53 -!- tsohg has quit [Read error: Connection reset by peer] 19:34:50 -!- drke_ has joined ##crawl-dev 19:35:51 -!- DrKe has quit [Ping timeout: 244 seconds] 19:36:56 Funny story: when you wiz-command to fix corrosion, it doesn't reset your corrosion level, just your corrosion timer. The second you get more corrosion, you go back to your old corrosion level. 19:37:18 -!- dtsund has quit [Remote host closed the connection] 19:37:38 I think someone mentioned that before 19:37:39 maybe you 19:37:43 -!- dtsund has joined ##crawl-dev 19:40:18 03PleasingFungus02 07* 0.16-a0-1708-g8143ef1: Don't let acid spit pierce (magicpoints, wheals) 10(5 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8143ef19927e 19:40:39 crash blossoms 19:41:07 -!- wheals has joined ##crawl-dev 19:41:18 PleasingFungus: i meant player drac 19:41:25 monsters don't use zap-data.h at all 19:41:33 ah 19:41:41 I was wondering about that 19:41:55 does this mean we've fixed a player/monster inconsistency.....? 19:42:04 there's an XXX somewhere to do that 19:42:17 though i think there's also one to get rid of zaps... 19:42:20 heh 19:46:29 -!- st_ has quit [Read error: Connection reset by peer] 19:46:38 -!- st_ has joined ##crawl-dev 19:47:10 hrm, how do I assert a range of e.g. [-1, MY_ENUM) 19:47:15 terrain.cc:/** XXX: not sure what this means 19:47:16 ASSERT_RANGE i bet 19:47:26 I never get tired of this grep 19:47:27 yes, but I mean what's the syntax 19:47:28 minmay: my comment!!! 19:47:41 i think ASSERT_RANGE is [) but i don't remember 19:48:00 !gitgrep 1 ASSERT_RANGE 19:48:01 %git HEAD^{/ASSERT_RANGE} 19:48:01 07|amethyst02 * 0.16-a0-1274-gff175e5: Change an assert to ASSERT_RANGE. 10(2 weeks ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ff175e5b4ebc 19:48:04 !gitgrep 2 ASSERT_RANGE 19:48:04 %git HEAD^{/ASSERT_RANGE}^^{/ASSERT_RANGE} 19:48:04 07|amethyst02 * 0.16-a0-741-gc0fbe09: Use ASSERT_RANGE in tiledef-*.cc 10(5 weeks ago, 1 file, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c0fbe09f2eb1 19:48:08 !gitgrep 3 ASSERT_RANGE 19:48:08 %git HEAD^{/ASSERT_RANGE}^^{/ASSERT_RANGE}^^{/ASSERT_RANGE} 19:48:08 07kilobyte02 * 0.14-a0-891-g97aa533: Refactor pairs of asserts to ASSERT_RANGE. 10(12 months ago, 3 files, 5+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=97aa533c25de 19:48:16 this one is good too tilereg-text.cc: // XXX: What does this even do? 19:48:44 gammafunk: based on these looks like ASSERT_RANGE(-1, MY_ENUM); would be right 19:48:57 last night I found a similar kind of question just posed in the source, and I wondered "how do I answer this" 19:49:10 oh that comment was also mine 19:49:12 XXX: what is the meaning of all this 19:49:17 just find the old dev's address , send him a postcard with the answer 19:49:20 XXX: how can i be sure this code is even real 19:49:23 gammafunk: if it was in mon-act.cc about colour shifting 19:49:29 !XXX nicolae- 19:49:29 wheals gestures. 12 tentacled monstrosities appear! The tentacled monstrosity tentacle-slaps nicolae-! x12 19:49:31 heh, yeah it was 19:49:49 i thought it was very silly that klowns did not shift colours when asleep, maybe 19:50:10 is it some kind of willful thing?? 19:50:13 well the queston was whether a check of ghost.cycle_colour is needed for pan lords 19:50:33 !source mon-act.cc 19:50:33 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-act.cc;hb=HEAD 19:50:36 -!- tsohg has quit [Remote host closed the connection] 19:50:41 the answer is "yes", since they're set up so that it's true only 1/10 times so that they'll cycle colour each turn 19:50:47 yeah i knew 19:51:10 but the comment is right above if (!mons->asleep() && !mons->submerged()) 19:51:13 which is what i meant 19:51:55 oh you mean colour cycling in general, not the variable 19:52:19 -!- Danei has quit [Ping timeout: 245 seconds] 19:52:29 well I guess questions like that, not sure what purpose they surve other than to amuse minmay 19:52:33 *serve 19:53:07 otoh a wheals crawlquestions twitter feed might be in order 19:53:16 what IS crawl 19:53:23 man I should tweet every HESu 19:53:48 twelwe would subscribe I bet 19:53:55 wheals: we just don't know 19:54:10 gammafunk: you could be @crawlcode's first follow! 19:54:14 heh 19:54:18 -!- Bloax has joined ##crawl-dev 19:54:20 how does it have no followers?! 19:54:25 no, it has followers 19:54:29 but it does not follow. 19:54:34 oh 19:54:35 a lonely road........ 19:54:42 crawlcode follows nothing that we know abo ut. 19:54:43 what would that do, exactly 19:55:04 raise visibility!!! 19:55:07 ic 19:55:40 I would follow a PleasingFungus gh feed 19:55:45 ??ugh 19:55:46 ...if I had twitter 19:55:46 ugh ~ gh ~ ghoul[1/3]: Player ghouls have claws 1 (see {unarmed combat}), rN+++, rC+, rPois, and torment immunity. They also rot over time. Eating chunks can cure rot and/or restore HP; these effects occur independently, and are more likely when eating rotten or contaminated chunks. Monster ghouls are quite powerful, have a ton of HP, and rot you. 19:55:49 !lg . gh 19:55:50 33. PleasingFungus the Fighter (L16 GhWn of Makhleb), blasted by a Balrug (fireball) (summoned by the player character) on Snake:5 (minmay_snake_end_coiled) on 2014-10-14 05:26:58, with 122271 points after 27231 turns and 2:05:52. 19:56:00 two weeks ago. rest in pieces 19:56:05 two weeks, you could get rusty! 19:56:19 tbh my skill was already pretty 19:56:21 rotten 19:56:53 just plan out your victory in strategic chunks... 19:57:02 :) 19:57:06 you'll meat your goals eventually 19:59:01 Grunt: elliptic got my favorite your vault entrance 19:59:20 ! 19:59:53 which entrance 19:59:53 dang 19:59:57 it is 20:00:01 grunt_vaults_entry_tiered 20:00:05 the third vault I ever made!! 20:00:12 !that one script that shows you a vault layout 20:00:14 +14 rc+ cpa... 20:00:16 noice 20:00:21 (actually it led me to discover that vaults entrances were not placing.....) 20:00:22 my first was the underground beach one 20:00:35 nicolae-: you designed all of Shoals as your first vault? 20:00:38 I think I like acid bees. I'm interested in unleashing them on foolhardy adventurers. Anyone want to take a gander? 20:00:54 -!- Blazinghand|Work has quit [Ping timeout: 265 seconds] 20:00:57 Lasty: yeah can you pastbin the patch? 20:00:58 yeah i was pretty ambitious back then 20:01:06 nicolae_underground_beach i mean 20:01:13 -!- Acidburn6 has quit [] 20:01:21 or put in a branch or w/e 20:01:32 -!- Daekdroom has quit [Quit: Saindo] 20:01:52 hrm, what are the Acid Things in depths these days 20:02:02 !send gammafunk brown very ugly things 20:02:02 Sending brown very ugly things to gammafunk. 20:02:04 de sorcerors... 20:02:05 gammafunk: yeah, one sec -- gotta add a description 20:02:27 acid bee is definitely a name that could use some work though 20:03:34 hm do we have any real life analogues 20:03:53 brown very ugly thing (08u) | Spd: 10 (move: 90%) | HD: 18 | HP: 82-115 | AC/EV: 6/10 | Dam: 2708(acid:7d3) | 10doors | Res: 06magic(40), 08acid | Vul: 11silver | Chunks: 06mutagenic | XP: 1443 | Sz: Large | Int: animal. 20:03:53 %??brown very ugly thing 20:04:01 oh, higher ev than I expected 20:04:03 killer bee (07y) | Spd: 20 | HD: 3 | HP: 10-23 | AC/EV: 2/18 | Dam: 1008(poison:6-12) | fly | Res: 06magic(10) | Vul: 09poison | Chunks: 09poison | XP: 62 | Sz: tiny | Int: insect. 20:04:03 %??killer bee 20:04:08 bumblebee (05k) | Speed: 10 | HD: 7 | Health: 24-52 | AC/EV: 4/15 | Damage: 2004(medium poison) | Flags: fly | Res: 06magic(28) | Vul: 09poison | Chunks: 09poisonous | XP: 224. 20:04:08 %0.9?bumblebee 20:04:18 MEDIUM poison 20:04:24 rip :( 20:04:45 yak (07Y) | Spd: 10 | HD: 7 | HP: 28-48 | AC/EV: 4/7 | Dam: 18 | Res: 06magic(20) | XP: 204 | Sz: Large | Int: animal. 20:04:45 %??yak 20:04:51 You are almost medium poison! 20:05:02 I am almost entirely poison. 20:05:24 man, I really need to implement that acid 2 / acid moth before someone beats me to the punch 20:05:34 acid moth golem* 20:05:37 !send PleasingFungus vitriol vandals 20:05:37 Sending vitriol vandals to PleasingFungus. 20:05:38 a...what 20:05:40 -!- Harkenn has joined ##crawl-dev 20:05:42 -!- Pluie has quit [Read error: Connection reset by peer] 20:06:26 gammafunk: http://pastebin.com/aiSz6Twd 20:06:30 we need an evocable like disc of storms: vial of acid 20:06:49 like disc of storms, huh 20:07:05 yeah, acid bee is a placeholder name/monster concept 20:07:09 !messages 20:07:10 No messages for TZer0. 20:07:10 it can be bikeshedded 20:07:11 You evoke the vial of acid! You get acid all over yourself! 20:07:12 hrm 20:07:21 nicolae_acid_trip 20:07:43 well, my 2 / moth weren't actually acid, now that I remember. they were rust 20:07:45 i can't recall if i have a vault by that name or if i thought of that name but never used it 20:07:53 but I'm still unhappy with my rust cloud mechanic 20:08:03 PleasingFungus: I tried the bees with AF_CORRODE, and it was nuts. 20:08:14 absolutely terrifying 20:08:23 <|amethyst> PleasingFungus: right, after disc of storms is made to work like the elemental evokers 20:08:34 <|amethyst> Storm Elemental 20:08:34 -!- SomeStupidGirl has quit [Ping timeout: 265 seconds] 20:08:58 |amethyst: need analogues to wellsprings, obviously... 20:09:21 Lasty: haha 20:10:21 hm. adding a new af_corrode mechanic will complicate me tweaking the mechanic 20:10:23 I guess I should do that now 20:11:26 well they're pretty straightforward; in some sense it's just an overlap with yellow u but there is a big speed difference 20:11:34 brown very ugly thing (08u) | Spd: 10 (move: 90%) | HD: 18 | HP: 81-117 | AC/EV: 6/10 | Dam: 2708(acid:7d3) | 10doors | Res: 06magic(40), 08acid | Vul: 11silver | Chunks: 06mutagenic | XP: 1433 | Sz: Large | Int: animal. 20:11:34 %??very_ugly_thing 20:12:13 gammafunk: are you spawning individuals? They're much scarier as packs. 20:12:42 wait, you even gave your acid bees a sprite? 20:12:43 dang. 20:12:53 it's jist a bee copy 20:12:54 oh, you gave them af_acid, not af_corrode 20:12:56 *just 20:12:58 ok 20:13:12 Lasty: no I'm spawning them in my head by looking at the patch :) 20:13:25 quite powerful......! 20:13:26 PleasingFungus: yeah, AF_CORRODE was too much. It might be okay if you cut their hp and hd 20:13:36 gammafunk: haha 20:14:27 what's the difference between af_acid and af_corrodo 20:14:59 af_corrode deals no extra damage but has a huge chance of applying corrosion regardless of whether the attavk did damage 20:15:14 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:15:18 uh 20:15:25 Not true/ 20:15:26 ? 20:15:27 so hrm, seems like big hp variance 20:15:38 I copied it from ghost moths 20:15:56 rust devil (074) | Spd: 10 | HD: 8 | HP: 33-57 | AC/EV: 10/8 | Dam: 1607(corrosion) | 05demonic, 10doors | Res: 06magic(60), 05hellfire, 04fire+++, 02cold, 10elec++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 455 | Sz: Medium | Int: high. 20:15:56 %?? rust devil 20:16:16 47-112 20:16:19 af_corrode *currently* only triggers if the attack does damage, and has a 100% chance of inflicting corrode if it does (though that chance is reduced if you already have corrode stacks) 20:16:21 ghost moth (06y) | Spd: 12 | HD: 13 | HP: 59-86 | AC/EV: 8/10 | Dam: 1802(drain stat), 1802(drain stat), 1204(strong poison:47-84) | fly | Res: 06magic(100), 02cold, 03poison | Chunks: 06mutagenic | XP: 1693 | Sp: draining gaze | Sz: Large | Int: insect. 20:16:21 %??ghost_moth 20:16:21 ghost moth (06y) | Spd: 12 | HD: 13 | HP: 59-86 | AC/EV: 8/10 | Dam: 1802(drain stat), 1802(drain stat), 1204(strong poison:47-84) | fly | Res: 06magic(100), 02cold, 03poison | Chunks: 06mutagenic | XP: 1693 | Sp: draining gaze | Sz: Large | Int: insect. 20:16:21 %??ghost moth 20:16:23 that is a huge range 20:16:26 weird 20:16:29 oh 20:16:33 because you gave them 20:16:34 not the desired range at all 20:16:43 you gave them more hd 20:16:46 in practice, 13 dice means you rarely see the edges of the range 20:16:54 gammafunk: only one more? 20:17:02 yeah I guess that'sit then 20:17:04 just the sampling 20:17:10 but that is the range from what I'm reading 20:17:34 PleasingFungus: ah. I thought it applied effect regardless of damage but the effect only had a 50% chance of corroding. My mistake. 20:17:53 I must have misunderstood when you described it first 20:17:53 PleasingFungus: I think monster already cuts off the edges of the HP range, doesn't it just use some generated monsters and look at the HP it gets? 20:18:06 Lasty: I've been implementing that version for the last five minutes 20:18:10 -!- tsohg has quit [Read error: Connection reset by peer] 20:18:15 possibly I described it and you got confused; I know I've mentioned it before 20:18:22 I wonder how many iterations monster uses 20:18:23 alefury: ya 20:18:26 mb so 20:19:01 I really appreciate that x_chance_in_y is exactly the same length as one_chance_in. it soothes my sperg center 20:19:15 by the way, who came up with the new tomb monsters? They are pretty neat imo 20:19:26 I did, thank you 20:19:33 >_> 20:19:33 hahaha 20:19:40 !xx gammafunk 20:19:42 ... 20:19:43 (it was Grunt and theTower) 20:19:46 like xxx, but slightly less so 20:19:53 wow, failed summon 20:19:56 I was in lich form, so scarabs and ushabtis didn't matter, but bennus and anubis guards were cool 20:19:57 L3 miscast incoming 20:20:05 Sif Muna protects you! 20:20:13 <3 Sif 20:20:14 * Grunt barks! Grunt howls a hunting cry! 20:20:38 I especially liked the bennus actually, the anubis guards didn't seem to do that much 20:21:01 in my tests the bennu didn't do a lot ot me either, but they did get all up in my grill 20:21:02 they howled, I guess 20:21:29 monster use to use 1000 iterations, i changed it to use 100 to speed it up a bit 20:21:30 I def. appreciated fighting less guard. mummies 20:21:33 one got a lucky holy hit on me I think, put a big dent in my HP 20:21:33 *used 20:21:48 so maybe that skewed my perspective a little 20:21:52 explains the range dispalyed then 20:21:59 ghost moth (06y) | Spd: 12 | HD: 13 | HP: 59-86 | AC/EV: 8/10 | Dam: 1802(drain stat), 1802(drain stat), 1204(strong poison:47-84) | fly | Res: 06magic(100), 02cold, 03poison | Chunks: 06mutagenic | XP: 1693 | Sp: draining gaze | Sz: Large | Int: insect. 20:21:59 %??ghost moth 20:22:01 ghost moth (06y) | Spd: 12 | HD: 13 | HP: 53-87 | AC/EV: 8/10 | Dam: 1802(drain stat), 1802(drain stat), 1204(strong poison:47-84) | fly, !sil | Res: 06magic(104), 02cold, 03poison | Chunks: 06mutagenic | XP: 1694 | Sp: mp drain gaze | Sz: Large | Int: insect. 20:22:01 %?ghost moth 20:22:06 -!- Mottikins_ has quit [Ping timeout: 255 seconds] 20:22:14 so that order of magnitude added one hp on the high end 20:22:21 -!- pythonsnake has quit [Ping timeout: 244 seconds] 20:22:24 13 * 3 + 5 20:22:29 should be the min 20:22:51 -!- wheals has quit [Quit: Leaving] 20:23:15 -!- rossi has quit [Ping timeout: 258 seconds] 20:23:16 but to get all min rolls is hard 20:24:19 alefury: bennu holy damage was buffed a day or two ago 20:24:23 !send PleasingFungus http://sprunge.us/QhNF 20:24:23 Sending http://sprunge.us/QhNF to PleasingFungus. 20:24:26 hrm, wonder if calc can do... 20:24:28 6^13 20:24:28 theTower will be glad to hear it worked! 20:24:59 Grunt: if it's an acid monster, why does it have af_corrode instead of af_acid.............? 20:25:04 PleasingFungus: oops 20:25:09 rip 20:25:11 I blame myself 20:25:12 2.0^0.5 20:25:13 hm 20:25:15 !calc 2.0^0.5 20:25:16 Unknown field: x 20:25:25 !calc 2.0**0.5 20:25:26 1.41 20:25:36 PleasingFungus: http://sprunge.us/LKdH 20:25:42 what are the current properties of acid bees besides swarm/flying/insect/acid 20:26:03 !calc 0.2**(1.0/6) 20:26:04 0.76 20:26:21 sure, could work. I was assuming these guys would go in dis, tho; the burrowing wouldn't work there... could be pan monsters or s/t 20:26:21 oh oops 20:26:25 !calc (1.0/6) 20:26:26 0.17 20:26:34 !calc (1.0/6)**13 20:26:35 0 20:26:38 rip 20:26:52 gammafunk: rip....... 20:26:56 -!- Xjs|moonshine has quit [Ping timeout: 265 seconds] 20:27:00 You die... 20:27:00 Save macros? 20:28:05 anyway time to s/blizzard demon/tempest tyrant/ and s/shadow demon/umbral oppressor/ so that the name fits in........................ 20:28:30 <_< >_> 20:28:40 now that homestuck is back, it's clearly time to start stealing monsters/names from it 20:28:51 uh-oh 20:28:52 rip 20:29:01 a new look for trolls...... 20:29:07 nooooo 20:29:25 -!- ackack has quit [Ping timeout: 265 seconds] 20:29:30 see, this is how they'll fit into chunkless. instead of high hunger, they'll have a built-in romance minigame! 20:29:36 -!- AreBrandon has joined ##crawl-dev 20:29:44 noooooooooooooooooooo 20:29:47 !banish pleasingfungus 20:29:47 theTower casts a spell. pleasingfungus is devoured by a tear in reality! 20:30:10 -!- Zermako_ has quit [] 20:30:19 this isn't the last of me! you'll see me... in god tier... in the afterlife... of an alternate universe!!! 20:31:09 !deify PleasingFungus 20:31:27 ZIN LETS YOU BUTCHER XTAHUA 13https://crawl.develz.org/mantis/view.php?id=9100 by RBrandon 20:31:27 (actually the afterlives are shared >>>_>>>) 20:31:27 * PleasingFungus apostheosizes! 20:31:28 theTower: trap 20:31:31 sprunnnnnnnnnnnnnnng 20:31:47 oh man, very good bug. 20:35:42 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20:37:54 -!- tsohg has quit [Remote host closed the connection] 20:42:12 good night 20:42:14 -!- alefury has quit [] 20:45:32 -!- wheals has joined ##crawl-dev 20:45:44 EXTREME BUG 20:46:03 clearly dragons don't have souls 20:46:17 wow, racist??? 20:46:23 -!- Pluie has joined ##crawl-dev 20:46:28 yes, zin is 20:46:29 -!- coledot has quit [Quit: coledot] 20:46:45 03PleasingFungus02 07* 0.16-a0-1709-g5811f8f: Give fair warning for chopping up Xtahua (9100) 10(5 minutes ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5811f8f78f43 20:46:45 03PleasingFungus02 07* 0.16-a0-1710-gcfb5179: Make AF_CORRODE corrode on 0-damage hits 10(4 minutes ago, 2 files, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cfb5179098c0 20:47:30 * Grunt bites PleasingFungus. 20:47:37 Ouch! 20:47:43 * wheals bites Grunt!!!!!!! 20:47:45 -!- wheals has quit [Client Quit] 20:47:52 * Grunt flattens wheals like a pancake!!!!!!!!!!!!!!!!!!!!!!!!!! 20:48:39 how much damage would you have to do to get that many !s 20:48:42 he got away... 20:48:46 now, when are the other 4s getting buffed 20:48:48 !dam !!!!!!!!!!!!!!!!!!!!!!!!!! 20:48:49 301989887.0 - 603979775.0 20:48:52 !!!!!!!!!!!!!!!!!!!!!!!!!! 20:49:14 whoa 20:49:21 !dam !!!!! 20:49:21 143.0 - 287.0 20:49:23 medium damage 20:49:34 or clearly when is somebody going to revive hairy devils and rotting devils with whatever 20:49:38 somebody find a way to deal 400 million damage in one shot 20:50:22 first, give the highest hd thing that can take it a rod of inaccuracy, 20:50:22 the Exclamator, unrand mace or somesuch, if it deals enough damage to kill something, the damage is increased to several million so you get tons of !s 20:50:30 then use pain mirror, 20:50:53 annihilated by the player character 20:51:10 of course the monster could also be using pain mirror or something 20:51:25 hairy devils, associated with lugafu 20:51:33 they berserk? 20:51:44 I guess? 20:51:58 obviously they also have some weird antimagic effect to be junior loros 20:51:59 berserk, regen, berserking pals, antimagic 20:52:00 (demons can't berserk.....) 20:52:11 sssssssshhhhhh 20:52:18 that's about it for lugafeffects 20:52:33 trog's-hand-other 20:52:34 lugafects you mean 20:52:48 oh they have high MR too!! 20:54:08 found a good line in master trying to remember what the highest hd thing to pick up a rod would be (tiamat) 20:54:12 5874 // Gets her breath in 20:54:18 (that's it.) 20:55:16 Tiamat (08d) | Spd: 10 | HD: 22 | HP: 380 | AC/EV: 39/20 | Dam: 60, 45 | 10weapons, 10items, 10doors, cold-blooded, see invisible, fly | Res: 06magic(140), 03poison, 08acid | Vul: 11silver | XP: 9228 | Sp: b.inaccuracy (12d37 / 12d36) | Sz: Medium | Int: high. 20:55:16 %??tiamat spells:bolt_of_inaccuracy.200.natural.breath 20:55:16 %git 1fd93598 20:55:17 07wheals02 * 0.16-a0-1502-g1fd9359: Remove the Draconian Breath dummy spell. 10(8 days ago, 12 files, 93+ 176-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1fd935986227 20:55:39 that's not a very good comment, tbh 20:56:59 03PleasingFungus02 07* 0.16-a0-1711-g953395b: Add a few new Yiufisms (theTower) 10(4 minutes ago, 1 file, 6+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=953395bfd9a7 20:57:21 goddamnit 20:57:27 ha ha ha ha ha 20:57:37 that is what I get 20:57:38 <|amethyst> I think it was supposed to say "Gets her breath in add_drac_breath 20:57:40 <|amethyst> " 20:57:42 that is what you get! 20:58:54 -!- dtsund has quit [Quit: dtsund] 20:59:00 Breath has come for PleasingFungus... 21:00:03 // Also remove Azrael's bad breath. 21:00:16 PleasingFungus: the sort of change that really 21:00:17 !glasses 21:00:18 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 21:00:19 takes your breath away 21:01:18 i hope you burn inhale for that pun, grunt 21:01:38 <|amethyst> I thought it was inspired 21:01:46 (ohh, nice) 21:04:12 -!- Oxybeles has quit [Ping timeout: 244 seconds] 21:05:26 etc_kraken, really 21:05:58 it is important that when you encounter multiple krakens you can identify which tentacles belong to which 21:06:17 hm 21:06:19 yeti (02C) | Spd: 10 | HD: 13 | HP: 56-88 | AC/EV: 3/4 | Dam: 45 | 10items, 10doors | Res: 06magic(40), 12drown | XP: 847 | Sp: throw icicle (3d22), flash freeze (3d21), 04esc: berserker rage | Sz: Giant | Int: normal. 21:06:19 %??hill giant name:yeti n_rpl n_des hd:13 col:blue perm_ench:might spells:throw_icicle.21.magical;flash_freeze.21.magical;berserker_rage.21.natural.emergency 21:06:21 this isn't done with every other type of tentacle because who the heck sees multiple starspawns or fights a hostile dryad??? 21:06:55 Is it actually going to be C, I guess it wouldn't fit on much else 21:07:27 seems like it'd be maybe a good vault define for the ozo wizlab 21:07:31 or maybe for ice caves 21:08:08 The idea was cocytus jerks, wasn't it 21:08:17 could fit elsewhere, of course, but 21:08:57 do the might and zerk stack 21:08:57 tornado but with freezing clouds instead of raging winds 21:09:11 gammafunk: the idea is that it has natural base dam of 45 21:09:17 gammafunk: probably has a GC or GSC too....... 21:09:26 (melees harder than a stone giant then!!!) 21:09:42 yeah, could do for cocytus 21:09:43 ettin (07C) | Spd: 10 | HD: 12 | HP: 52-81 | AC/EV: 9/4 | Dam: 45, 45 | 10items, 10doors, two-weapon | Res: 06magic(40), 12drown | XP: 1128 | Sz: Giant | Int: normal. 21:09:43 %??ettin 21:10:05 two-headed yeti 21:10:06 hm 21:10:08 >_> 21:10:13 -!- winlu has quit [Ping timeout: 260 seconds] 21:10:15 yettin 21:10:15 (nah) 21:10:19 yeti (02C) | Spd: 10 | HD: 18 | HP: 83-117 | AC/EV: 9/4 | Dam: 67, 67 | 10items, 10doors, two-weapon | Res: 06magic(40), 12drown | XP: 2473 | Sp: throw icicle (3d27), flash freeze (3d25), 04esc: berserker rage | Sz: Giant | Int: normal. 21:10:19 %??ettin name:yeti n_rpl n_des hd:18 col:blue perm_ench:might spells:throw_icicle.21.magical;flash_freeze.21.magical;berserker_rage.21.natural.emergency 21:10:20 :^) 21:12:28 -!- bonghitz has quit [Remote host closed the connection] 21:15:09 so is the Cheibriados monster db kept up to date by hand or what? 21:15:13 !source wiz-mon.cc:148 21:15:13 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/wiz-mon.cc;hb=HEAD#l148 21:15:28 wonder why there's a special loop to set kraken colour for wiz mode 21:16:07 it gets that colour already... 21:16:12 -!- PleasingFungus has quit [Ping timeout: 250 seconds] 21:17:29 -!- debo has quit [Ping timeout: 244 seconds] 21:17:31 return (ret == BLACK) ? GREEN : ret; 21:17:46 that looks suspiciously like something related to "green fire giants" or w/e 21:17:59 !element_colour 21:18:05 !function element_colour 21:18:06 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/colour.cc;hb=HEAD#l22 21:19:55 -!- ackack has joined ##crawl-dev 21:20:52 -!- Lightli has quit [Ping timeout: 246 seconds] 21:23:28 nicolae-: those are pretty much the properties. They also have fairly high defenses and hit hard. 21:23:41 hrmmm 21:24:23 -!- PleasingFungus has joined ##crawl-dev 21:25:11 yo, theTower 21:25:24 in your expert opinion, as the local ziggurexpert, would making elemental evocables stackable break zigs? 21:25:59 checkers: it is not; there is a script somewhere. 21:26:06 it has its own repo. 21:26:06 interesting question 21:26:28 <|amethyst> checkers: the program 'monster' is linked into crawl 21:26:42 <|amethyst> checkers: so it calls the crawl functions directly to create and query the monster 21:27:02 it could make things a bit easier but not exactly much compared to megazigs being megazigs anyway, though it really makes me want to do some smarter scaling work 21:27:28 <|amethyst> checkers: it does sampling for some things, like HP, spell lists, etc 21:27:32 I'd be sad at spiderzigs and cryptzigs losing a distinct edge, I guess 21:27:38 03Lasty02 07* 0.16-a0-1712-g11d9a82: Make wizmode super-heal reset your corrosion counter properly. 10(2 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=11d9a82a149c 21:27:42 <|amethyst> checkers: and has some stuff hard-coded 21:28:01 possibly delete the prop instead? idk 21:28:20 <|amethyst> checkers: it does have to be recompiled by hand at the moment, but that's just because I don't want to throw a regular big compile job on the server Chei is on 21:28:23 <|amethyst> ??monster 21:28:24 monsters[1/4]: The most up-to-date code for %?? and %? can be found at http://s-z.org/neil/git/?p=monster-trunk.git , or clone from http://s-z.org/neil/git/monster-trunk.git , branch 'bleeding-edge-crawl'. 21:28:30 <|amethyst> see above for the source 21:28:33 you monster...! 21:28:55 PleasingFungus: We're setting it to 0 other palces. 21:28:57 *places. 21:29:00 ok 21:29:08 theTower: the main problem would be fan of gales & phial of floods, I think. lamp of fire & stone of tremors aren't as spammable 21:29:29 The PleasingFungus dances! 21:29:36 !learn del lasty_to_do [-1 21:29:37 Deleted lasty to do[3/3]: godabil.cc: In function ‘int _get_sacrifice_piety(ability_type)’: godabil.cc:5274:47: warning: ‘mut’ may be used uninitialized in this function [-Wmaybe-uninitialized] else if (player_mutation_level(mut) == 2) 21:29:44 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:29:51 03Lasty02 07* 0.16-a0-1713-g32a28a9: Fix a harmless warning that a variable could be unset. 10(72 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=32a28a946af0 21:29:54 I... don't know that either of those would be all *that* useful in spiderzig/cryptzig? I mean, useful, sure, but probably not enough to clear out the spectres/ghost moths on their own 21:29:54 -!- SteampunkDuck has quit [Quit: leaving] 21:30:03 -!- Lasty has quit [Quit: Leaving.] 21:30:18 edge, I said, not teeth :P 21:30:25 * PleasingFungus bites theTower! 21:30:34 besides I need to make revenants rSilence 21:32:05 oh 21:32:07 Norris (07@) | Spd: 10 | HD: 20 | HP: 214 | AC/EV: 1/9 | Dam: 36 | 10weapons, 10items, 10doors, fighter, evil, spellcaster, see invisible | Res: 06magic(140) | Vul: 08holy | XP: 5062 | Sp: brain feed, smiting (7-17), invisibility, confuse, paralyse, 04esc: minor healing (2d10) | Sz: Medium | Int: normal. 21:32:07 %??norris 21:32:21 did we decide if he should be a priest 21:32:34 Of who? NO GOD? 21:32:36 -!- dtsund has joined ##crawl-dev 21:33:00 the most nihilistic god of all..... 21:33:06 yes! 21:33:36 makhleb, yred, kiku, comedy option zin (though you'd have to make brain feed non-evil) 21:33:43 hey Grunt 21:33:46 i got a present for you 21:33:49 ? 21:33:56 ! 21:34:15 kiku is the best of those four, I think 21:34:18 i've got more in my head but i wanted to get these submitted 21:34:20 ya probably 21:35:00 More vaults: Ru overflow altars, Hall of Blades entry subvaults, and more 13https://crawl.develz.org/mantis/view.php?id=9101 by nicolae 21:35:20 man, if Cheibriados had said that right after i said "i got a present for you", that would have been some excellent timing 21:35:30 we need to rehearse this next time, Chei 21:35:39 imo cheipoke 21:36:35 !poke PleasingFungus 21:36:42 * PleasingFungus explodes! 21:36:56 so at least we know what kind of fungus he is. he's a giant spore. 21:37:01 -!- Yermak has quit [Quit: Page closed] 21:37:23 we could AXE norris 21:37:31 he's not a very interesting unique 21:37:55 * Grunt calls down the wrath of NO GOD against gammafunk. gammafunk is smitten. 21:38:00 -!- Textmode has joined ##crawl-dev 21:38:01 Rupert (04@) | Spd: 10 | HD: 16 | HP: 123 | AC/EV: 0/10 | Dam: 21 | 10weapons, 10items, 10doors, see invisible | Res: 06magic(100) | XP: 2162 | Sp: paralyse, confuse, berserker rage | Sz: Medium | Int: normal. 21:38:01 %??rupert 21:38:10 clearly norris will be more interesting once we add 21:38:12 BRAINSTORM 21:38:24 what if he had some kind of spell to enforce nihilism on you. somehow. whatever effects that would mean. 21:38:28 brainstorm?! 21:38:37 brainstorm?? 21:38:37 0.16 monster spell on brain worms, orange crystal statues. Smite-targeted 4-7 damage (half of smiting), mr-check at high power like sentinel's mark to do two of three divinations-miscast-esque effects: 3-11 mp drain, 3-5 int drain, confuse. If the mr check fails, still does a lessened effect: 2-3 mp drain, 1-2 int drain, 2-3 turn confusion. 21:38:51 not in that entry: it doesn't currently exist 21:39:04 ah. the most nihilist of all spells. 21:39:37 -!- dtsund has quit [Quit: dtsund] 21:39:50 mr-check at high power? 21:39:54 what does that mean 21:40:45 the effect checks MR, but is unusually hard to resist, like sentinel's mark. 21:42:14 -!- Lightli has joined ##crawl-dev 21:42:30 orange crystal statue (048) | Spd: 6 (07stationary) | HD: 10 | HP: 70 | AC/EV: 12/1 | 11non-living, evil | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 412 | Sp: brain feed, draining gaze, mass confusion | Sz: Large | Int: high. 21:42:30 %??orange_crystal_statue 21:44:03 I'm not sure how you're supposed to fight them without clarity 21:44:49 currently, or with brainstorm? 21:44:55 with brainstorm 21:44:59 ah 21:45:14 well, you see, as immobile monsters, 21:45:23 yeah, idk. I'd be fine with putting brainstorm just on worms and norris 21:45:25 oh, brain worms are immobile now? 21:45:26 a good pair 21:45:36 * PleasingFungus immobilizes gammafunk! 21:46:03 -!- drke_ is now known as DrKe 21:46:25 no it's worse on brainworms and norris 21:46:29 than it is ocs 21:46:57 brain worms do not cast it every turn, and they will fall easily to wands 21:47:46 seems to me to be somewhat similar to the giant eyeball situation 21:47:49 unknown monster: "brain_wor" 21:47:49 %??brain_wor 21:47:51 brain worm (13w) | Spd: 10 | HD: 5 | HP: 17-29 | AC/EV: 1/5 | Dam: 6 | evil | Res: 06magic(20) | Vul: 08holy | Chunks: 09poison | XP: 95 | Sp: brain feed | Sz: small | Int: insect. 21:47:51 %??brain_worm 21:48:17 fr: brain war 21:48:30 war giant orange brain 21:48:41 ! 21:48:46 war giant (15C) | Spd: 10 | HD: 27 | HP: 120-168 | AC/EV: 12/2 | Dam: 45 | 10items, 10doors | Res: 06magic(80), 12drown | XP: 4643 | Sz: Giant | Int: normal. 21:48:46 %??stone giant name:war_giant n_rpl hd:27 21:48:49 I do not think that it is bad that a monster makes you change tactics and priorities to either kill it asap or get away from it 21:48:56 gammafunk: imo made from war dog brains 21:49:17 monstrous warmonger (116) | Spd: 10 | HD: 15 | HP: 169-196 | AC/EV: 3/12 | Dam: 40, 15, 15 | 10weapons, 10items, 10doors, fighter, priest, evil | Res: 06magic(60) | Vul: 08holy++, 11silver | XP: 2169 | Sp: sap magic, grand avatar | Sz: Medium | Int: normal. 21:49:17 %??monstrous warmonger 21:49:44 just what war 21:50:06 (Who do you think you are, War?) 21:50:07 well we thought that with giant eyeballs which would not be too dissimilar in effect here 21:50:09 -!- CKyle has joined ##crawl-dev 21:50:58 I disagreed with the giant eyeball reduction changes >_> 21:51:09 but I am not about to start my own war over it 21:51:14 the main reasoning for giant eyeball reduction, iirc, was that they did nothing on their own 21:51:17 which is not true for brain worms 21:51:24 braiiiin hwerymz 21:51:38 juicy little hwerymz 21:51:49 well we could have given them 3-7 smite damage or w/e 21:52:03 -!- mamgar has quit [Read error: Connection reset by peer] 21:52:13 sure, though idk how you'd theme it. 21:52:43 psychological pressure from that unceasing stare 21:52:59 I can't - I can't take it! I'm breakin' up, man!!! 21:53:08 I don't really understand the mr relationship as well, since these appear when the player tends to not have much mr 21:53:36 I think part of the idea with the change was that they could appear in later areas 21:53:42 yes 21:53:42 since they would now be monsters that did something 21:53:49 instead of being monsters that are basically just there for wormcave 21:54:02 well that's the thing, later on they'll be basically "I have to wear clarity" 21:54:23 or "I have to use a cure pot", I guess 21:54:46 -!- Cannonbait has quit [Read error: Connection reset by peer] 21:54:48 obviously it is important to keep up the item destruction tax 21:55:03 probably they should just check mr instead of sort of using it 21:55:07 So am I supposed to "close" bug reports after they are resolved? 21:56:01 well, they've got no hd 21:56:05 why is tasonir on tavern saying that ice form is going to be removed 21:56:16 no clue in the slightest 21:56:30 i thought maybe PF told him 21:56:42 whats a war giant 21:56:43 I did not 21:56:49 is that a thing going in 21:56:51 is this in one of the tmut threads? 21:56:52 tabstorm: no 21:56:53 ok 21:57:10 When reports are resoved the go into a "waiting confirmation of resolution by me" section, but closing them removes them from the changelog, which seems bad. 21:57:19 what changelog? 21:57:34 Just the mantis changelog page 21:58:03 honestly didn't know that existed 21:58:39 huh. yeah, that seems like an unfeature 21:59:04 someone should nag Serviette, I guess 21:59:07 boggart (06g) | Spd: 12 | HD: 4 | HP: 15-26 | AC/EV: 0/12 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(60) | XP: 117 | Sp: shadow creatures, invisibility, blink | Sz: little | Int: normal. 21:59:07 %??boggart 21:59:09 Haha, it's probably not a big deal either way I am guessing. It seems about half of the issues end up closed and half resolved. But yeah dont know why it does that 21:59:20 oh, right, they don't even have their hexes anymore 21:59:31 golden eye (08G) | Spd: 13 | HD: 6 | HP: 7-17 | AC/EV: 0/20 | lev | Res: 13magic(immune), asphyx, 12drown | XP: 189 | Sp: confusion gaze, blink | Sz: tiny | Int: plant. 21:59:31 %??golden eye 22:00:17 invisibility is, technically, a hex. 22:00:35 how threatened would one normally be with a solitary golden eye and draining eye and half of an orc priest 22:00:56 is this some judgement of solomon shit 22:01:01 which way do you split the priest 22:01:24 no! don't split it! 22:01:27 just lop off the head and assume it still casts somehow 22:02:11 don't cry over split priest... 22:02:43 also, spell frequency is a thing 22:02:46 wind drake (16k) | Spd: 12 | HD: 8 | HP: 49-73 | AC/EV: 3/12 | Dam: 12 | fly | Res: 06magic(40), 12wind | XP: 287 | Sp: wind blast, airstrike (0-26), deflect missiles | Sz: Large | Int: animal. 22:02:46 %??wind drake 22:03:10 supposedly, these should surely be infuriating things, but they rarely actually do their thing reliably enough 22:03:20 (...a drake casting deflect missiles?) 22:03:34 (I know it was de-preset-ified but that seems weird) 22:04:20 Did you play when the forest was around at all? 22:04:35 ??forest 22:04:36 forest[1/1]: Wood walls are unique to this branch. As the name tells, spriggans keep the verdant rune of Zot here. Don't try to get it unless you are _very_ careful, or you will die in 10 turns. Deprecated branch, no longer appears. 22:04:44 hahaha 22:04:48 ... 22:04:54 xD 22:05:04 excellently misleading entry 22:05:23 (and yes, I think I had a bit of a hand in forest...) 22:05:37 but they're not exactly the same anymore in their... shoals appearances 22:06:28 |amethyst: ah ok 22:06:55 (well, they don't exactly tree-walk and spit acid anymore either) 22:07:05 -!- WalkerBoh has quit [Remote host closed the connection] 22:07:38 PleasingFungus: I am watching Seraphtheol on cszo and he is asking who implemented Irradiate :) 22:08:08 gr of veh, huh 22:08:18 is that... qda...? 22:08:28 I didn't even check. 22:08:35 I think actually it's faerie dragon 22:08:50 yes 22:08:51 it is 22:08:55 it is 22:08:57 that is what the dumplog says... 22:09:00 it is 22:09:04 is it? 22:09:12 Ashenzari warns you: it is. 22:09:17 it's cyan and shit 22:09:25 only the faeda is cyan and shit 22:09:41 faeda is brighter/shinier, I think 22:09:45 yes 22:10:02 they're probably a little too similar - I didn't compare them when I was making the qda sprite. (I was worried about steam dragon armour, actually.) 22:10:56 https://dl.dropboxusercontent.com/u/63152810/faerie_dragon_armour.png https://dl.dropboxusercontent.com/u/63152810/dragonarm_quicksilver.png 22:10:59 big difference 22:11:21 -!- ackack has quit [Ping timeout: 260 seconds] 22:11:23 ah, very different shape. good enough for a playerdoll 22:11:48 both in the "uses pure cyan" sense and in the magenta thingies sense too 22:14:22 -!- cribozai has quit [Ping timeout: 240 seconds] 22:15:49 -!- winlu has quit [Ping timeout: 265 seconds] 22:22:31 -!- rossi has quit [Ping timeout: 244 seconds] 22:23:09 -!- nicolae- has left ##crawl-dev 22:23:51 -!- kait has quit [Ping timeout: 256 seconds] 22:25:20 !lg psiweapon 22:25:21 505. Psiweapon the Cruncher (L11 HuGl of Xom), slain by a worldbinder (summoned by the severe capriciousness of Xom) on Lair:2 on 2014-10-29 03:25:03, with 10500 points after 11864 turns and 1:21:48. 22:25:42 rip 22:26:24 -!- ldierk has quit [Ping timeout: 250 seconds] 22:26:50 !lg araganzar -log 22:26:51 2269. araganzar, XL8 MfSk, T:5627: http://dobrazupa.org/morgue/araganzar/morgue-araganzar-20141029-032001.txt 22:27:20 dang 22:27:48 !vault minmay_statues_item 22:27:49 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_features.des;hb=HEAD#l2808 22:27:59 -!- speranza has quit [Read error: Connection reset by peer] 22:28:30 -!- mkbehr has quit [Read error: Connection reset by peer] 22:28:40 PleasingFungus: that's your fault, because ugly thing 22:28:46 ya 22:28:50 however that was like 22:28:53 the wimpiest ugly thing 22:28:54 so w/e 22:29:05 ok let me tell arag that 22:29:33 I thought the wimpiest ugly thing is purple 22:29:42 it's one or the other 22:29:43 I forget 22:29:58 (I wonder what'd go wrong with af_drown blue uglies) 22:30:04 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 22:30:11 -!- ldierk has joined ##crawl-dev 22:30:17 rDrown????? 22:30:28 PleasingFungus: arag is probably quitting crawl forever I hope you're happy 22:30:33 ya 22:30:53 well, right, it's kinda silly that it'd imply randomly-swimming possibly-drowning uglies, since they're still swamp things 22:30:56 dev goal achieved 22:31:07 weed out scrub players 22:31:14 this game he's playing right now is just his grand farewell 22:31:21 weed out wimps 22:31:29 The blue ugly thing engulfs you! You drown... You die... 22:31:55 yes, they're clearly insta-kills 22:31:59 water nymph (06m) | Spd: 10 | HD: 10 | HP: 38-59 | AC/EV: 4/13 | Dam: 1212(drown) | amphibious, spellcaster, see invisible | Res: 06magic(100), 12drown | XP: 519 | Sp: waterstrike | Sz: Medium | Int: normal. 22:31:59 %??water nymph 22:32:00 why is he quitting, is because of new dragon armours 22:32:16 also instant killer 22:32:38 (should bug wheals into adding waterstrike damage calc to %?monster) 22:32:56 Speaking of ugly things, recite like only tickles them since the recent HD buff 22:33:33 heh 22:33:48 -!- ackack has joined ##crawl-dev 22:34:01 otoh you can recite Asmodeus and confuse him now, so it balances out 22:34:09 -!- ussdefiant has joined ##crawl-dev 22:34:21 -!- drke_ has joined ##crawl-dev 22:34:46 that sounds 22:34:47 confusing 22:34:52 -!- DrKe has quit [Ping timeout: 240 seconds] 22:35:00 no glasses, interesting 22:35:06 That is pretty good 22:35:08 -!- bonghitz has quit [Quit: Leaving...] 22:35:46 pleasingfungus where's saltform for monster recite 22:36:16 where indeed 22:36:16 I just thought it was funny since zin hates ugly things and loves pretty and perfect things 22:36:31 clearly need to buff unclean recite 22:36:35 or, er 22:36:36 chaotic 22:37:35 kinda hard to see anubis guards' heads 22:37:54 I will need to look into how it scales more too 22:38:08 they're looking for their lost contacts 22:38:28 if you find them, they become peaceful 22:38:31 But I would get mostly coronas on anything challenging 22:38:45 But it would wipe out some other things easily 22:39:08 I guess thats what happens when it is based on HD, anyway 22:39:15 literal corona or silver corona? 22:39:26 (of course they're two seperate things) 22:39:33 sliver, naturally 22:39:50 that would be a fun bug though 22:40:04 I don't remember the precise stats or anything but silver corona, it is worth noting, is sticky silver >_> 22:40:22 -!- Lasty_ has quit [Read error: Connection reset by peer] 22:40:24 not debilitating or instant-killing but still there! 22:40:37 I think learndb said 2d8-1 yeah 22:40:41 ??silver corona 22:40:42 silver corona[1/1]: Monster malenchantment from Zin's {recite} that has same effect as {corona}, but additionally does 2d4 - 1 damage per turn if the monster is vulnerable to silver 22:40:51 oh half of that 22:40:56 impressive 22:41:04 book.plus = num_spells | (max_levels << 8); // NOTE: What's this do? 22:41:05 help 22:41:27 green ugly thing (03u) | Spd: 10 (move: 90%) | HD: 12 | HP: 50-79 | AC/EV: 4/10 | Dam: 1708(poison:24-48) | 10doors | Res: 06magic(40), 03poison | Vul: 11silver | Chunks: 06mutagenic | XP: 553 | Sz: Medium | Int: animal. 22:41:27 %??ugly thing 22:41:28 you can't ask for help, you're clearly about to refactor zin 22:42:12 clearly 22:42:25 !refactor PleasingFungus 22:43:30 brown very ugly thing (08u) | Spd: 10 (move: 90%) | HD: 18 | HP: 81-117 | AC/EV: 6/10 | Dam: 2708(acid:7d3) | 10doors | Res: 06magic(40), 08acid | Vul: 11silver | Chunks: 06mutagenic | XP: 1433 | Sz: Large | Int: animal. 22:43:30 %??very ugly thing 22:43:45 green very ugly thing (09u) | Spd: 10 (move: 90%) | HD: 18 | HP: 82-115 | AC/EV: 6/10 | Dam: 2704(strong poison:66-117) | 10doors | Res: 06magic(40), 03poison++ | Vul: 11silver | Chunks: 06mutagenic | XP: 1443 | Sz: Large | Int: animal. 22:43:45 %??green very ugly thing 22:44:05 haha, seraphtheol just found an anubis guard murdered by traps 22:44:09 tomb 2 hard 22:44:17 !recite PleasingFungus 22:44:23 You clear your throat and begin to recite... 22:44:28 -reads beam.cc- 22:45:16 I wonder 22:45:26 if recite mangles scarabs 22:45:36 ! 22:45:39 unknown monster: "scarab" 22:45:39 %??scarab 22:45:45 death scarab (03s) | Spd: 30 | HD: 8 | HP: 21-36 | AC/EV: 7/14 | Dam: 2013(scarab) | 07undead, evil | Res: 06magic(60), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 755 | Sz: little | Int: insect. 22:45:45 %??death scarab 22:45:51 (todo update monster so the glyph is correct...) 22:45:52 hellion (042) | Spd: 12 | HD: 7 | HP: 28-48 | AC/EV: 5/10 | Dam: 10 | 05demonic, 10doors | Res: 06magic(60), 05hellfire, 04fire+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 383 | Sp: hellfire burst (3d15) | Sz: Medium | Int: high. 22:45:52 %??hellion 22:45:56 answer: yes 22:45:59 excellent 22:46:28 The death scarab is turned into a pillar of salt by the wrath of Zin! 22:46:39 x5 22:46:39 -!- dtsund has joined ##crawl-dev 22:46:41 flawless victory 22:47:13 -!- demiskeleton has quit [Quit: Leaving] 22:47:57 rip 22:48:34 -!- st_ has quit [Ping timeout: 244 seconds] 22:48:43 ??holy word 22:48:44 ??zin reasons[3 22:48:44 scroll of holy word[1/1]: Deals damage to all demons/undead in LOS. Prevents affected monsters from acting for a short duration (by reducing their energy, not by paralysing them). If you are undead or demonspawn, it halves your current hp as well. 22:48:44 zin reasons[3/4]: The hellion is turned into a pillar of salt by the wrath of Zin! (x16) 22:49:08 hellions have less hd than I thought they would 22:49:43 Wasnt there some story where somebody polymorphed grinder into a hellion 22:49:59 !lg * killer=Grinder_the_hellion 22:50:00 14. Flure the Chopper (L5 MiBe of Trog), blasted by Grinder the hellion (burst of hellfire) on D:4 on 2014-10-10 09:32:48, with 242 points after 589 turns and 0:05:04. 22:50:06 more than one story! 22:50:10 ooh that one is recent too 22:50:13 !lg * killer=Grinder_the_hellion -tv 22:50:14 14. Flure, XL5 MiBe, T:589 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 22:50:22 -!- Krakhan has quit [Ping timeout: 240 seconds] 22:50:29 I much prefer Grinder the hellephant or Grinder the demonic crawler 22:50:37 surely it shouldn't be that hard to make demon polymorph respect tiers instead of hd 22:50:45 (only the latter because the tv is so over the top) 22:50:56 and without the tiny chance of completely random huge jumps like grinder the executioner 22:51:03 (of course, demon poly is demon poly) 22:52:48 The fat fingers made it that much more tragic too :( 22:53:19 unknown monster: "acid bee" 22:53:19 %??acid bee 22:53:26 theTower: isn't that half the point of poly? 22:53:30 gastronok the titan...... 22:53:50 outside of slugs having massive hd, not precisely 22:54:06 at the very least, it seems like a waste when the tiers are right there 22:54:22 -!- ackack has quit [Ping timeout: 240 seconds] 23:01:10 Maybe the IGNITE_CHAOS effect isn't doing enough? I can't figure out where the "degree" variable comes from 23:01:53 -!- Poncheis has quit [Read error: No route to host] 23:02:22 -!- flowsnake has quit [Ping timeout: 250 seconds] 23:04:15 -!- read has quit [Ping timeout: 258 seconds] 23:04:58 -!- read has joined ##crawl-dev 23:06:24 -!- flowsnake has joined ##crawl-dev 23:11:41 -!- Fhqwhgads_ has quit [Remote host closed the connection] 23:14:51 -!- Blakmane has quit [Quit: Page closed] 23:16:21 -!- ontoclasm has joined ##crawl-dev 23:17:49 -!- ontoclasm has quit [Client Quit] 23:20:51 ...!!! monster glyph colour changes work instantaneously on excellent gammafunk branch of ultimate power "mon_colours" 23:21:10 gammafunk: that raises the important question 23:21:12 gammafunk: does it also 23:21:14 gammafunk: apply to 23:21:17 gammafunk: player glyphs?????????????/ 23:21:22 well yeah 23:21:24 !!!!!!!!!!!!!! 23:21:26 since I fixed that already 23:21:29 . 23:21:34 well the player glyph part 23:21:44 but not the color change (which is in this branch) 23:22:08 but the answer is yes, it works with player glyph 23:22:21 ! 23:22:55 -!- dtsund has quit [Ping timeout: 255 seconds] 23:23:01 -!- Lightli has quit [Ping timeout: 246 seconds] 23:25:05 doh 23:25:12 ? 23:25:13 Grunt: that is, if you set show_player_species = false 23:25:20 which doesn't seem to update in-game 23:25:25 something I should fix, I guess 23:25:27 . 23:25:42 but yeah just tested it, and now I'm a 23:25:49 orb of fire (08*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 8519 | Sp: b.fire (3d40), fireball (3d43), malmutate | Sz: little | Int: normal. 23:25:49 %??orb_of_fire col:yellow 23:25:58 by setting it in clua 23:26:09 from the console in-game 23:26:35 -!- Brannock has quit [Ping timeout: 255 seconds] 23:27:29 oh, actualy, I wonder if you even need this branch for the player glyph to work fully, since there's no monster with out-of-date information 23:27:36 yeah that probably works in current trunk 23:27:42 I know the glyph can already be set in-game 23:28:03 s/current trunk/trunk/ 23:28:10 dept. of redundancy dept. 23:28:48 the important thing is that now you can animate your favorite *monsters* in console every turn, not just your player 23:29:17 recreate the Mislead ability for mennas even! 23:29:28 ! 23:29:38 er, mara 23:30:43 -!- bullock has quit [Ping timeout: 246 seconds] 23:31:47 -!- gammafunk has quit [Quit: leaving] 23:33:19 -!- tensorpudding has quit [Ping timeout: 272 seconds] 23:36:05 -!- roctavian has joined ##crawl-dev 23:37:23 03roctavian02 07* 0.16-a0-1714-g3438503: Updated Halls of the Hellbinder sigil tiles, larger wolf spider tile. 10(7 minutes ago, 32 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=34385035813e 23:38:03 good wolf spider change 23:38:05 should be big and scary 23:39:03 yeah, i don't know why the legs were so spindly 23:39:14 i think i concentrated on the stripes so much i forgot to make them tough looking 23:43:46 -!- drke_ is now known as drke 23:48:34 -!- SomeStupidGuy has quit [Quit: Leaving] 23:48:43 !source items.cc:3758 23:48:44 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/items.cc;hb=HEAD#l3758 23:48:53 Grunt: any idea what this is for? 23:49:20 that affects... lantern of shadows, cboe, disc of storms, quad damage, I think that's it. 23:49:30 do any of them need a plus2.......? 23:49:40 PleasingFungus: hm 23:50:17 I'm gonna get rid of it. Be Bold 23:50:23 PleasingFungus: hold up 23:50:27 aight 23:50:29 PleasingFungus: let me figure out why it's there first!!! 23:50:33 :) 23:54:17 ha 23:54:23 ? 23:54:25 you're going to love the comment that originally went with that line 23:54:38 // Runes to "demonic", decks have 50 cards, ignored elsewhere? 23:54:42 so 23:54:45 for as long as that line has existed 23:54:47 it has done nothing 23:54:53 (well it did originally, but then) 23:54:56 <3 23:55:02 %git 4ddd9024 23:55:02 07Matthew_Cline02 * 0.4-a0-87-g4ddd902: Better interface for creating runes and decks. 10(7 years ago, 1 file, 249+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4ddd902472b6 23:55:04 that happened 23:55:15 so 23:55:15 yeah 23:55:16 remove! 23:55:18 bonus question 23:55:25 I need to go to sleep :( 23:55:26 but ask! 23:55:27 ok 23:55:28 quickly!!! 23:55:29 oh 23:55:34 um 23:55:36 uH!! 23:55:37 !!!!!!!!!!!!! 23:55:38 I was wondering if plus2 was used on any OBJ_MISSILES 23:55:41 except for nets 23:55:47 hm 23:55:50 I don't think so? 23:55:57 aight 23:55:58 sleep :) 23:56:05 * Grunt snores loudly! 23:57:02 -!- tcsc has quit [Quit: computer sleeping]