00:00:00 if grunt is trouble 00:00:03 what does that make me 00:00:05 also, what do "common demon" and "lesser demon" actually correspond to? 00:00:07 ...then make it double!! 00:00:12 3 and 4? 00:00:16 lesser demons are 5s, common demons are 3 and 4 yes 00:00:17 PleasingFungus: and 5, respectively 00:00:22 ahh 00:00:24 ok. 00:00:28 the trick is to remember the spells 00:00:44 well, the spell is called "call imp" 00:00:49 not "summon lesser demon" 00:00:50 Eustachio (02@) | Spd: 10 | HD: 4 | HP: 40 | AC/EV: 0/13 | Dam: 6 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(20) | XP: 197 | Sp: sum.small mammal, sum.minor demon, blink | Sz: Medium | Int: normal. 00:00:50 %??eustachio 00:00:53 monsters do not 00:00:54 yes that 00:00:55 PleasingFungus: only mostly correct 00:00:57 "minor demon" 00:01:11 minor, lesser, imp, 5 00:01:16 adom may be a monstrosity, but its flavour sometimes 00:01:22 "least demon" is so good 00:01:25 heh 00:01:36 abominable design of monstrosity 00:01:37 -!- Textmode has quit [Ping timeout: 255 seconds] 00:01:50 somehow the sa crawl thread began discussing the cat lord 00:01:57 ... 00:02:04 oh, right, they were talking about hypothetical crab uniques for crawl 00:02:10 and someone suggested one that was basically cat lord 00:02:21 ...... 00:02:21 (but, for crabs) 00:02:21 I don't think they mentioned that _besides_ the ridiculous strength of the monster, if you appease it he gives you a stupid good ring 00:02:29 and, if you break his conduct, the ring explodes. 00:02:32 haha 00:02:48 oh, really? the thing I googled online suggested that it didn't matter if you killed cats after generating his level 00:02:56 possibly they fixed that 00:03:10 ( http://www.adomgb.info/adomgb-3-6.html ) 00:03:15 oh 00:03:30 that's five years old 00:03:41 at least 00:03:45 okay, if you ascend back up and break the conduct? I forget 00:03:54 plausible 00:04:28 the phrasing of "the PC can slaughter cats indiscriminately on or below the Cat Lord's level" is suggestive w.r.t. what happens if you go *up* 00:04:44 and you go back and forth between adom's dungeon and the overworld 00:04:53 I wouldn't actually mind a crab unique, but cat lord probably shouldn't be the inspiration. 00:04:56 for that or anything, really. 00:05:09 the ur-crab 00:05:17 inflicts nausea 00:05:21 "An immense bloated serpent with a horned head resembling that of a dragon. Its scales are the blue of the deep sea, the greenish translucent white of old ice, the treacherous turquoise of a mountain lake, and many other tones of color. Yet all those colors also contain a hint of some diseased unearthly color which infects the water the snake moves through. " 00:05:22 I'm trying to remember if there were any good ideas 00:05:24 and mislead 00:05:29 "You feel that you'll never be able to see a body of water again without those wells of eyes looking back at you." 00:05:37 theTower: adom unique? 00:05:49 water chaos lord boss dude 00:06:15 too bad that style is too purple to slot alongside crawl's stuff 00:06:17 " Dungeness Crab - When she hits you it causes a random effect from the deck of dungeons. " 00:06:22 (rip deck of dungeons) 00:06:41 " Tiles crab: lichform crab that knows haste but never casts it " 00:07:30 " Orb Crab: breathes a wave of OoDs. " <- I'm oddly fond of this one 00:07:47 orb cardddddddd 00:07:53 ontoclasm: did you see the tombfodder branch? Between you and your new apprentice hopefully those tiles could be touched up a bit.... 00:08:04 like, half an orb card, I'd imagine 00:08:14 but ya 00:08:17 please do not forget the birds, who are also tomb, and maybe fodder? 00:08:19 Grunt: no, i haven't 00:08:21 Unstable branch on crawl.s-z.org updated to: 0.16-a0-1595-g125f961 (34) 00:08:24 the birds? 00:08:28 PleasingFungus: the b 00:08:30 PleasingFungus: in Tomb 00:08:38 -!- Lasty_ has quit [Ping timeout: 265 seconds] 00:08:39 I'm blinking 00:08:43 the blinks indicate confusion 00:08:44 hitchcockian nightmare 00:08:52 the sunbirds 00:09:04 oh. 00:09:10 I forgot those were birds. 00:09:22 they are kind of weird thematically 00:10:03 -!- SomeStupidGirl has quit [Ping timeout: 246 seconds] 00:10:12 you do not need to shove in all three themes into the tile 00:10:26 (it would be nice, but :P) 00:10:32 -!- Textmode has joined ##crawl-dev 00:11:45 03ontoclasm02 07* 0.16-a0-1596-g016c25b: Icon for Ru's Reject ability 10(2 days ago, 3 files, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=016c25b48064 00:12:22 nice 00:12:45 oh, clever 00:13:04 -!- Lasty_ has joined ##crawl-dev 00:13:14 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91 [Firefox 3.6.28/20120306064154]] 00:14:11 "Some say that one of the primordial elements was vomit, and those giants were shaped of it. This is quite unfair, but they really are ugly." 00:15:17 -!- hurdos has quit [Ping timeout: 245 seconds] 00:15:34 "A truly bizarre creature. The hippogriff has the body of a horse, but an eagle's head, wings, and talons for front legs. Whether a natural creature, or something created in a mad wizard's lair, it is a threat to the unwary. One thing is known for sure about this creature: when prepared properly, it makes an excellent main course." 00:19:08 Unstable branch on crawl.develz.org updated to: 0.16-a0-1596-g016c25b (34) 00:20:03 -!- KurzedMetal has quit [Read error: Connection reset by peer] 00:28:02 -!- Mazed has quit [Remote host closed the connection] 00:31:59 -!- ontoclasm has quit [Quit: Leaving.] 00:33:34 -!- hurdos has quit [Ping timeout: 256 seconds] 00:35:33 -!- KurzedMetal has quit [Read error: Connection reset by peer] 00:35:52 -!- gammafunk has quit [Quit: leaving] 00:38:48 -!- Isabel has quit [Read error: Connection reset by peer] 00:40:29 -!- MakMorn has quit [Ping timeout: 260 seconds] 00:41:12 -!- markgo has quit [Ping timeout: 246 seconds] 00:42:19 ancient lich (16L) | Spd: 10 | HD: 27 | HP: 86-132 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 7493 | Sp: b.cold (3d37), paralyse, sum.greater demon, animate dead, iron shot (3d44), 04esc:teleport self / b.draining (3d33), slow, invisibility, throw icicle (3d37), crystal spear (3d48) / b.fire (3d37), confuse, haste, b.draining (3d33), sum.greater demon, 04esc:banishment / mystic blast (3d30), b.cold (3d37), invisibility, animate dead, o.destruction (9d20) | Sz: Medium | Int: high. 00:42:19 %0.14?ancient lich 00:42:23 ancient lich (16L) | Spd: 10 | HD: 27 | HP: 91-130 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 7462 | Sp: b.cold (3d37), paralyse, sum.greater demon, animate dead, iron shot (3d44), 04esc: teleport self / b.corrosive (3d28), slow, invisibility, throw icicle (3d37), crystal spear (3d48) / b.fire (3d37), confuse, haste, b.draining (3d33), sum.greater demon, banishment / mystic blast (3d30), b.cold (3d37), invisibility, animate dead, o.destruction (9d20) | Sz: Medium | Int: high. 00:42:23 %??ancient lich 00:42:44 -!- reaverb has quit [Quit: Leaving.] 00:42:56 this is one of those 'spot the difference' games 00:43:07 -!- Fhqwhgads_ has quit [Remote host closed the connection] 00:45:02 no no no 00:45:12 Could not execute monster-0.8: No such file or directory 00:45:12 %0.8?ancient lich 00:45:21 curses 00:45:26 ancient lich (16L) | Speed: 10 | HD: 27 | Health: 83-131 | AC/EV: 20/10 | Damage: 2013(drain) | Flags: 07undead, evil, spellcaster, see invisible | Res: 06magic(504), 05fire, 02cold++, 10elec, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 10747 | Sp: b.cold (3d37), paralyse, greater demon, animate dead, iron shot (3d44), teleport self / b.draining (3d30), animate dead, summon undead, throw frost (3d13), crystal spear (3d48) / b.fire (3d37), confuse, haste, b.draining (3d30), greater demon, banishment / mystic blast (3d30), b.cold (3d37), invisibility, animate dead, destruction orb (8d19). 00:45:26 %0.9?ancient lich 00:45:36 there, more fun 00:46:25 -!- MgDark has quit [Ping timeout: 272 seconds] 00:46:33 (fr give liches another strong summon again, except less spammy) 00:46:38 -!- MgDark_ is now known as MgDark 00:46:51 Windows builds of master branch on crawl.develz.org updated to: 0.16-a0-1596-g016c25b 00:47:22 03PleasingFungus02 07[nawab] * 0.16-a0-1598-g07a89c1: Nawab tweaks 10(4 minutes ago, 2 files, 1+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=07a89c11cba3 00:47:31 (put summon undead on the randlich lists?) 00:47:38 03PleasingFungus02 07* 0.16-a0-1597-g0e71eea: Make lich Banishment an escape spell, again (DrKe) 10(49 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0e71eeab4403 00:47:43 -!- Mazed has quit [Ping timeout: 265 seconds] 00:48:08 blocks the conjurations, needs to be something more singularly focused 00:49:16 -!- _Jordan__ has quit [Quit: This computer has gone to sleep] 00:51:07 -!- allbefore has quit [Ping timeout: 256 seconds] 00:52:53 Grunt: I wonder if that last one was you or wheals 00:57:23 -!- SomeStupidGirl has quit [Ping timeout: 265 seconds] 00:57:58 Khufu (04M) | Spd: 10 | HD: 18 | HP: 240 | AC/EV: 10/6 | Dam: 35 | 07undead, 10weapons, 10items, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 8802 | Sp: sum.emperor scorpions, smiting (7-17), s.torment, sum.undead, t.doroklohe | Sz: Medium | Int: high. 00:57:58 %??khufu 00:58:02 Khufu (04M) | Spd: 10 | HD: 18 | HP: 240 | AC/EV: 10/6 | Dam: 35 | 07undead, 10weapons, 10items, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 8802 | Sp: sum.demon, smiting (7-17), s.torment, sum.undead, 04esc:t.doroklohe | Sz: Medium | Int: high. 00:58:02 %0.14?khufu 00:58:36 tisk, tisk, tisk 00:58:40 check enchantress invisibility too 00:59:02 the Enchantress (13i) | Spd: 10 (move: 60%) | HD: 15 | HP: 100 | AC/EV: 1/28 | Dam: 26 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold, 04napalm | XP: 3705 | Sp: dimension anchor, slow, haste, mass confusion, strip resistance, invisibility, deflect missiles | Sz: little | Int: high. 00:59:02 %??the enchantress 00:59:08 the Enchantress (13i) | Spd: 10 (move: 60%) | HD: 15 | HP: 100 | AC/EV: 1/28 | Dam: 26 | 10weapons, 10items, 10doors, spellcaster, see invisible, DMsl | Res: 13magic(immune), 05fire, 02cold | Chunks: 07contam | XP: 3705 | Sp: dimension anchor, slow, haste, mass confusion, strip resistance, 04esc:invisibility | Sz: little | Int: high. 00:59:08 %0.14?the enchantress 00:59:18 anything else? 00:59:18 i think thats all of them,b ut i only looked through once 00:59:20 ok 00:59:23 good enough 01:02:08 tosser.pos() doesn't sound very good 01:02:54 03PleasingFungus02 07* 0.16-a0-1598-g0a1a3e8: Fix more missing emergency flags (DrKe) 10(3 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0a1a3e8f95b7 01:03:07 -!- anubisbafoobis has quit [Quit: Page closed] 01:03:15 -!- Mazed has quit [Ping timeout: 246 seconds] 01:06:52 rchandra: I chose that variable name with malice aforethought :) 01:07:00 didn't spot the combination with .pos(), tho. 01:09:45 good to know you have a good outlet for malice, instead of reducing starting players' hp or something 01:10:20 don't give me ideas :) 01:12:27 gr could use -3 01:13:30 -!- MakMorn has joined ##crawl-dev 01:13:40 you know what's a good healthy outlet for malice 01:13:43 those things that arrange floors and walls and monsters 01:15:14 sound weird 01:15:18 I won't stand for it. 01:16:45 I should get back to that after all this nonsense that isn't that 01:22:19 -!- Artelis_ has quit [Ping timeout: 245 seconds] 01:22:48 -!- WereVolvo has quit [Read error: Connection reset by peer] 01:23:09 -!- keszocze has quit [Ping timeout: 272 seconds] 01:24:41 New branch created: spooktacular (1 commit) 01:24:41 03PleasingFungus02 07[spooktacular] * 0.16-a0-1599-gd328f74: Add a spooky surprise! 10(55 seconds ago, 1 file, 10+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d328f74ca52a 01:24:56 spooktacular 01:25:03 -!- Mazed has quit [Ping timeout: 272 seconds] 01:25:04 oh is this going to be a halloween branch 01:25:14 something like that 01:25:59 :3 01:26:57 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 36.0a1/20141017030201]] 01:27:12 -!- rchandra has left ##crawl-dev 01:27:17 PF and his abrupt quit. 01:27:19 *quits. 01:28:13 spooky spooky skeletons 01:32:39 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:35:47 -!- theTower has quit [Quit: leaving] 01:45:32 -!- anubsibafoobis has quit [Quit: Page closed] 01:45:49 -!- Smello has quit [Ping timeout: 260 seconds] 01:47:35 -!- tali713 has quit [*.net *.split] 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has quit [Quit: Petra is closed!] 06:07:19 -!- GoblinBomb has quit [Ping timeout: 256 seconds] 06:08:10 -!- Mazed has quit [Ping timeout: 265 seconds] 06:19:44 -!- Lasty has joined ##crawl-dev 06:28:52 -!- Mazed has quit [Ping timeout: 250 seconds] 06:34:19 -!- fridurmus has quit [Read error: Connection reset by peer] 06:37:22 -!- Basil has quit [Ping timeout: 245 seconds] 06:40:18 -!- Lasty has quit [Quit: Leaving.] 06:49:43 -!- Lasty has joined ##crawl-dev 06:49:48 -!- Lasty has quit [Client Quit] 06:50:23 -!- Mazed has quit [Ping timeout: 256 seconds] 06:57:07 -!- VoidFox has quit [] 06:58:11 -!- __miek has quit [Ping timeout: 272 seconds] 06:59:33 -!- mopl has quit [Quit: Page closed] 07:03:50 -!- CKyle has joined ##crawl-dev 07:07:53 -!- wheals has joined ##crawl-dev 07:08:11 -!- wheals has quit [Client Quit] 07:12:42 -!- ackack has joined ##crawl-dev 07:14:57 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 07:15:18 -!- VoidFox has quit [Client Quit] 07:15:31 -!- FtShkAway is now known as FatShack 07:16:43 -!- bullock has quit [Ping timeout: 246 seconds] 07:20:13 -!- Trapper_M has quit [Ping timeout: 246 seconds] 07:24:19 -!- CKyle has joined ##crawl-dev 07:32:47 -!- wheals has joined ##crawl-dev 07:32:53 -!- Mazed has quit [Ping timeout: 256 seconds] 07:38:34 !tell pleasingfungus so when does polyphemus get to throw sheep at you 07:38:34 wheals: OK, I'll let pleasingfungus know. 07:40:10 -!- twelwe has quit [Ping timeout: 246 seconds] 07:42:09 -!- demiskeleton has quit [Quit: Leaving] 07:47:53 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 07:49:34 -!- Kramell has quit [Remote host closed the connection] 07:49:53 Shouldn't he throw death yaks? 07:51:32 -!- debo has quit [Ping timeout: 245 seconds] 07:54:03 -!- Robot_Mantis_Ray has quit [Client Quit] 07:54:05 -!- Mazed has quit [Ping timeout: 265 seconds] 07:55:00 -!- ackack has quit [Ping timeout: 256 seconds] 07:55:55 -!- wheals_ has joined ##crawl-dev 07:56:08 -!- wheals has quit [Disconnected by services] 07:56:10 -!- wheals_ is now known as wheals 07:58:15 -!- wheals has quit [Client Quit] 07:58:34 -!- wheals has joined ##crawl-dev 07:59:15 -!- wheals has quit [Client Quit] 07:59:38 -!- wheals has joined ##crawl-dev 08:06:52 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 08:12:55 -!- wheals has quit [Ping timeout: 272 seconds] 08:14:54 -!- Mazed has quit [Ping timeout: 255 seconds] 08:19:51 -!- Brannock has joined ##crawl-dev 08:23:00 -!- wheals has joined ##crawl-dev 08:28:42 -!- speranza has quit [Read error: Connection reset by peer] 08:29:02 -!- rossi has quit [Ping timeout: 244 seconds] 08:31:45 -!- Bloax has joined ##crawl-dev 08:36:03 -!- Mazed has quit [Ping timeout: 255 seconds] 08:40:09 -!- debo has joined ##crawl-dev 08:40:22 -!- meatpath has quit [Ping timeout: 240 seconds] 08:45:17 -!- wheals_ has joined ##crawl-dev 08:45:22 -!- wheals has quit [Disconnected by services] 08:45:25 -!- wheals_ is now known as wheals 08:50:34 how can i clear my ccache cache? my computer crashed during compilation and i think things got messed up 08:50:50 oh, looks like ~/.ccache 08:52:01 -!- CKyle has joined ##crawl-dev 09:04:17 -!- dougsko has quit [*.net *.split] 09:04:48 -!- ackack has joined ##crawl-dev 09:12:22 -!- rossi has quit [Ping timeout: 245 seconds] 09:13:07 -!- PleasingFungus has joined ##crawl-dev 09:14:41 PleasingFungus: I question some of your spooky logic. 09:15:02 ... 09:15:08 and now that I read it closely, I don't. Never mind. 09:15:19 (I thought there was a - in front of the first load_ghost line) 09:15:42 -!- SomeStupidGuy has quit [Ping timeout: 265 seconds] 09:16:32 it would be cool if someone who understood player ghost tiles code gave them spooky pumpkin heads 09:16:32 PleasingFungus: You have 1 message. Use !messages to read it. 09:16:46 unfortunately, no such person exists!!!! 09:16:55 (alternately, changing it to be based on realtime rather than compile time) 09:17:19 spooky, scary player ghosts 09:17:48 are you saying they're not? 09:17:48 wheals: I like it. 09:18:07 -!- Mazed has quit [Ping timeout: 244 seconds] 09:18:20 no, I'm saying the ghosts should also quote this nonstop: 09:18:21 I'm waiting to get the iron giant in so that he, too, can throw his weight around <_< 09:18:21 https://www.youtube.com/watch?feature=player_detailpage&v=XTgFtxHhCQ0#t=95 09:18:27 s/in/& to the main game/ 09:18:54 PleasingFungus: can you really compare const char*s like that? 09:19:03 in the halloween check 09:19:07 apparently 09:19:17 I tested and it worked (by changing it to oct 23) 09:19:22 huh 09:19:36 guess they get casted to strings somehow 09:19:56 FR: list auxiliary attacks (when applicable) in 'A' menu. draconian gets tail-slap but it's not listed anywhere that I can see (unless I'm missing something, in which case lmk) 09:20:35 would you list off-hand punches/tentacle slaps? 09:20:39 it indeed is not 09:20:51 offhand punches are something you don't get if you don't have UC 09:22:09 but yeah I never actually noticed tail(slap) isn't mentioned anywhere unless you have the stinger mutation 09:22:59 neither is octopodes' kick (slap) 09:23:43 -!- wheals has quit [Read error: Connection reset by peer] 09:24:32 03Grunt02 07[spooktacular] * 0.16-a0-1600-gacd0bdb: Use runtime date, not compile time date (PleasingFungus). 10(41 seconds ago, 1 file, 9+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=acd0bdb7756a 09:25:59 -!- bmfx has quit [Quit: Lost terminal] 09:27:41 -!- wheals has joined ##crawl-dev 09:27:47 wheals: irrelevant now!! 09:28:05 uh oh 09:28:12 %git spooktacular 09:28:12 07Grunt02 * 0.16-a0-1600-gacd0bdb: Use runtime date, not compile time date (PleasingFungus). 10(4 minutes ago, 1 file, 9+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=acd0bdb7756a 09:28:27 -!- heteroy has quit [Ping timeout: 244 seconds] 09:29:26 They say the Orb is deep down, but nobody ever got it. Be careful! Halloween tonight. 09:29:52 -!- siepu has quit [Quit: Leaving] 09:30:06 PleasingFungus: imo update the opening text 09:30:08 yesss 09:30:09 :) 09:30:12 -!- SomeStupidGuy has quit [Ping timeout: 265 seconds] 09:30:21 <|amethyst> Grunt: you want tm_mon == 9 don't you? 09:30:21 |amethyst: You have 1 message. Use !messages to read it. 09:30:24 |amethyst: oops 09:30:33 november 31st 09:30:41 the second-spookiest day of the year...... 09:30:44 <|amethyst> wheals: oh, re atype I just forgot to push it 09:30:55 03|amethyst02 07* 0.16-a0-1599-ga3339b7: Revirtualise is_player, get rid of atype (wheals) 10(22 hours ago, 3 files, 9+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a3339b775688 09:30:58 novemberween 09:31:59 you forgot to get rid of the enum!!! 09:32:06 03Grunt02 07[spooktacular] * 0.16-a0-1601-g472b1d0: Spook the correct month (|amethyst). 10(39 seconds ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=472b1d0a61d6 09:32:09 did... 09:32:18 did you just make ghosts permanent for halloween 09:32:23 // there can be only one 09:32:25 PleasingFungus: crawlcode?? 09:32:27 not exactly 09:32:36 Grunt: hm 09:32:38 perhaps 09:32:51 * Grunt leaves for work. 09:35:17 also, I slept on it, and I've decided to retheme nawab - probably to "totally-not-boudicca", something like that. maybe not that, but certainly not the original concept - there's basically no way in which making the only pseudo-indian character in the game into a greedy petty hobgoblin queen was not going to end up somewhere between "slightly racist" and "mega racist" 09:35:21 03|amethyst02 07* 0.16-a0-1600-g24ce4a3: Remove a now-unused enum (wheals) 10(3 minutes ago, 1 file, 0+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=24ce4a3ca83b 09:35:29 the problems of only having antagonists................ 09:36:39 small abomination (04x) | Spd: 7-15 | HD: 7 | HP: 12-42 | AC/EV: 0/0 | Dam: 23 | 07undead, evil | Res: 06magic(40), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 121 | Sz: Large | Int: plant. 09:36:39 %??small abomination 09:36:58 large... 09:37:07 ! 09:37:09 large abomination (04X) | Spd: 6-12 | HD: 9 | HP: 24-61 | AC/EV: 0/0 | Dam: 40 | 07undead, evil | Res: 06magic(100), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 536 | Sz: Big | Int: plant. 09:37:09 %?? large abomination 09:37:10 large abomination (04X) | Spd: 6-12 | HD: 9 | HP: 24-61 | AC/EV: 0/0 | Dam: 40 | 07undead, evil | Res: 06magic(100), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 536 | Sz: Big | Int: plant. 09:37:10 %??large abomination 09:37:16 of course 09:37:22 also, those ac/ev values are wrong, I think? 09:37:41 -!- LexAckson has joined ##crawl-dev 09:38:08 yes 09:38:25 -!- Daekdroom has quit [Ping timeout: 272 seconds] 09:38:27 wizmoded aboms always have 0 ac/ev, ones created with twisted res have... something 09:38:54 would anyone miss twisted resurrection if I replaced it with corpse armour 09:38:57 <|amethyst> huh 09:38:57 do people actually use it 09:39:02 -!- Mazed has quit [Ping timeout: 245 seconds] 09:39:03 <|amethyst> wizmoded aboms have 0 ac/ev? 09:39:06 <|amethyst> how do you figure? 09:39:07 yes 09:39:09 I just tried it 09:39:19 uh 09:39:21 I just made one 09:39:24 PleasingFungus: we agreed to remove it at the start of 0.14 development 09:39:24 and it had 12 ac 09:39:25 i think 09:39:26 <|amethyst> HD=11/11 (0) HP=46/46 AC=12(12) EV=7(0) MR=100 XP=700 SP=8 energy=70 mid=13 09:39:27 <|amethyst> \ 09:39:29 ha! 09:39:42 I vaguely remember someone having a plan to make it good 09:39:44 months ago 09:39:50 |amethyst: where did you get that from? 09:39:51 weird, was that recently changed 09:39:53 gdb? 09:39:56 my local build is old-ish 09:39:57 <|amethyst> wheals: xD 09:40:03 ah, nice 09:40:07 I spawnd ~20 different aboms and all of them had 0 ac/ev 09:40:17 <|amethyst> potatolizard: how did you spawn them? 09:40:18 I rewrote the ac/ev generation system back when I was implementing the monster info display 09:40:23 &m 09:40:41 <|amethyst> and how are you checking their AC and EV? 09:40:46 xD 09:40:50 <|amethyst> what version? 09:41:20 0.16-a0-798-g042ce40 09:41:24 (as I said it's old-ish) 09:41:24 huh, i guess SP is not speed 09:42:22 !tell thetower have you used xM much in wizmode? i just saw it now, wasn't sure if you knew about it 09:42:22 wheals: OK, I'll let thetower know. 09:42:57 <|amethyst> oh hey 09:43:05 <|amethyst> ERROR in 'status.cc' at line 702: ASSERT failed: cont of 7 out of range 0 (0) .. ARRAYSZ(contam_adjectives) (7) 09:43:07 or maybe it is 09:43:20 <|amethyst> apparently you can get so contaminated the game crashes 09:43:23 !calc 13 * 1.5 09:43:23 19.5 09:43:27 <|amethyst> this was from 20 blade hands miscasts 09:43:39 <|amethyst> though it crashed before it got to all 20 of them 09:43:59 that's probably my fault 09:44:51 <|amethyst> I'd give you a backtrace, but it's easy to replicate 09:44:56 ya 09:45:03 oversight on my part 09:49:44 * PleasingFungus leaves for work. 09:49:47 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 36.0a1/20141017030201]] 09:50:36 03PleasingFungus02 07* 0.16-a0-1601-g67a925b: Don't crash when preposterously contaminated (|amethyst) 10(87 seconds ago, 2 files, 5+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=67a925b7e3cc 09:52:07 TheDoctor (L6 OpTm) ASSERT((int)Buffer.size() == expanded_keys_left) in 'macro.cc' at line 552 failed. (D:4) 09:52:49 -!- gammafunk has joined ##crawl-dev 09:53:06 -!- gammafunk has quit [Client Quit] 09:58:27 -!- rossi has quit [Ping timeout: 258 seconds] 10:00:14 -!- Mazed has quit [Ping timeout: 245 seconds] 10:01:03 -!- LexAckson_ has joined ##crawl-dev 10:04:13 -!- LexAckson has quit [Ping timeout: 260 seconds] 10:06:56 -!- Kalir has quit [Changing host] 10:11:08 -!- _D_ has quit [Quit: Lost terminal] 10:11:36 -!- keyvin has quit [Remote host closed the connection] 10:14:02 -!- Poncheis has quit [Quit: ChatZilla 0.9.91 [Firefox 32.0.3/20140923175406]] 10:14:13 -!- read has quit [Read error: Connection reset by peer] 10:14:34 -!- read has joined ##crawl-dev 10:16:12 -!- PleasingFungus has joined ##crawl-dev 10:16:51 huh, saw that crash before, a few weeks ago maybe? 10:17:06 PleasingFungus: player ghost tiles happen in mcache_ghost::mcache_ghost in tilemcache.cc:1267 and following, if you want to pumpkinify them 10:17:28 noice. I'll take a look tonight 10:21:30 -!- Mazed has quit [Ping timeout: 265 seconds] 10:23:37 -!- andrewhl has quit [Quit: andrewhl] 10:25:24 -!- SomeStupidGirl has quit [Ping timeout: 255 seconds] 10:30:47 -!- ontoclasm has joined ##crawl-dev 10:33:09 -!- minmay has quit [Ping timeout: 245 seconds] 10:34:00 -!- rax_ has joined ##crawl-dev 10:34:14 -!- rax has quit [Ping timeout: 246 seconds] 10:40:25 -!- FatShack is now known as FtShkAway 10:41:10 -!- FtShkAway is now known as FatShack 10:42:44 -!- Mazed has quit [Ping timeout: 245 seconds] 10:43:12 -!- hauzer has quit [Ping timeout: 246 seconds] 10:46:05 -!- JaGGedTK has quit [Quit: Page closed] 10:46:34 -!- theTower has joined ##crawl-dev 10:48:31 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 10:50:08 -!- rossi has quit [Quit: WeeChat 1.0.1] 10:50:45 now i have the framework to do the spookiest 10:50:46 thing 10:50:54 give Dr ghosts their breath back! 10:51:14 noooooooooooo 10:51:14 theTower: You have 1 message. Use !messages to read it. 10:51:23 !messages 10:51:24 (1/1) wheals said (1h 9m 2s ago): have you used xM much in wizmode? i just saw it now, wasn't sure if you knew about it 10:51:45 doo eeeet --- but they all cause pumpkinhead form :p 10:51:47 compiling, compiling 10:54:35 player.cc:4688: error: no matching function for call to 'min(long unsigned int, unsigned int)' 10:54:41 hey pleasingfungus 10:54:51 -!- ussdefiant has joined ##crawl-dev 10:54:54 oh 10:54:58 -!- tabstorm has joined ##crawl-dev 10:55:01 it worked for me 10:55:14 wheals: imo 10:55:19 don't give dr ghosts their breath back 10:55:30 slot.freq = 1; 10:55:30 give them their _actual_ bloody breaths back 10:55:54 wait, do you mean the draining breath or the original breaths 10:56:01 drain 10:56:19 i'm not actually sure when it was removed in mon-spell-slots, but it went away at some point 10:56:20 also, all I did was stash, pull, stash pop, so I am going to point at you 10:56:24 o 10:56:25 imo do that y 10:56:25 -!- xnavy has quit [Read error: Connection reset by peer] 10:56:27 a 10:56:48 -!- LexAckson_ has quit [Read error: Connection reset by peer] 10:57:08 -!- heteroy has quit [Read error: Connection reset by peer] 10:57:16 -!- Kalir has quit [Read error: Connection reset by peer] 10:57:26 -!- speranza has quit [Read error: Connection reset by peer] 10:58:29 -!- PleasingFungus has quit [Read error: Connection reset by peer] 10:58:35 -!- LexAckson_ has joined ##crawl-dev 10:58:45 -!- Kalir has quit [Changing host] 10:58:49 >:| 10:58:52 -!- FatShack has quit [Ping timeout: 272 seconds] 10:58:53 %git sppoky 10:58:53 Could not find commit sppoky (git returned 128) 10:58:58 -!- anubisbafoobis has quit [Ping timeout: 246 seconds] 10:59:04 oh that was in trunk 10:59:07 %git 10:59:07 07PleasingFungus02 * 0.16-a0-1601-g67a925b: Don't crash when preposterously contaminated (|amethyst) 10(70 minutes ago, 2 files, 5+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=67a925b7e3cc 10:59:35 change the unsigned long there to 'size_t' 10:59:54 You are preposterously contaminated with magical energies. 11:00:04 size_t is unsigned long, but on most it's unsigned int 11:00:09 er 11:00:16 "very very heavily ", // this is silly but no one will ever see it 11:00:19 "impossibly ", // (likewise) 11:00:19 s/size_t is/on his system size_t is/ 11:00:26 I like how we need two cases for impossibility 11:00:42 -!- MakMorn has quit [Ping timeout: 246 seconds] 11:00:48 gotta be extra sure 11:00:57 -!- PleasingFungus has joined ##crawl-dev 11:01:10 -!- Bloax has quit [Quit: Error: Bloax not found] 11:01:17 they're not really impossible when you're casting discord over and over with 5k mp at 100% failure rate to check if you get mr vuln properly! 11:01:24 -!- Twinge has quit [Ping timeout: 272 seconds] 11:01:24 -!- djanatyn has quit [Ping timeout: 272 seconds] 11:01:25 PleasingFungus: this is why typedefs exist! 11:01:26 -!- Zannick has quit [Ping timeout: 250 seconds] 11:01:33 I was going by what the compiler complained about 11:01:35 also 11:01:36 it compiled for me 11:02:05 not my fault if some people use inferior compilers.................. 11:02:14 -!- Zannick has joined ##crawl-dev 11:02:17 your size is too big 11:02:31 (I hope somebody miscasts discord, gets mr vuln, and then is, uh, para'd by a lich or slowed by a cacodemon) 11:02:37 why does that commit mention |amethyst, when he is not involved in the commit or the authoring 11:02:42 -!- MakMorn has joined ##crawl-dev 11:03:48 he reported it 11:03:48 there should be a miscast effect that silences you for a while 11:03:54 except that theTower reported it yesterday 11:04:12 2014:10:22:14:34:09 ERROR in 'status.cc' at line 702: Assert failed: cont of 7 out of range 0 (0) .. ARRAYSZ(contam_adjectives) (7) 2014:10:22:14:34:22 did I literally get too much contam 11:04:28 -!- Siegurt has quit [Quit: Leaving.] 11:04:34 -!- Mazed has quit [Ping timeout: 272 seconds] 11:04:39 ontoclasm: already done 11:04:44 -!- Twinge has joined ##crawl-dev 11:04:54 -!- FatShack has joined ##crawl-dev 11:05:11 currently 5-15 turns 11:05:19 there should be a miscast effect that gives you negative wizardry 11:05:47 sap magic is too finnicky for me to like the most obvious and immediate way of doing that, unfortunately 11:06:06 theTower: I didn't see that report! 11:06:12 otherwise I would have fixed it yesterday 11:06:41 :| 11:06:55 there should be a miscast effect that causes you maxwell's armor to instantly appear on your body 11:07:16 dimensional anchor is a tloc miscast effect in this commit 11:07:35 unfortunately it is seperate from the -CAST like silence effect 11:07:47 miscast effect that randomly toggles options in your rcfile 11:07:55 -!- radinms has quit [] 11:08:03 that's clearly a divinations miscast and I'm not touching those 11:08:04 -!- Fizybubbleh has quit [Ping timeout: 246 seconds] 11:08:15 ??nostalgia 11:08:15 nostalgia[1/4]: This is the basis for 0.15, a new direction for DCSS that will bring back Fun. See http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/docs/changelog.txt;hb=nostalgia 11:08:32 well, by "I would have fixed it" I obviously mean "I would have broken compilation" 11:08:34 you know 11:08:37 as one does 11:08:41 better 11:09:05 fr Div miscasts cause you to forget item indentifications 11:09:15 * ontoclasm hides beneath the floor. 11:09:27 man, I'm still annoyed at that vehumet treatment 11:09:38 surely he should have gotten both his new and his old status 11:09:40 ??ehe 11:09:40 ehe ~ eh ~ ensorcelled hibernation[1/3]: Can hibernate various monsters, making them very good targets for stabbing them to your hearts content. Also, it can be resisted several times. After you successfully hibernate a critter, it will resist further hibernation for a long time (might be around 20 turns). Doesn't work against cold-res -- try confuse instead. 11:09:55 (likewise, oka should have gotten all of heroism, finesse, might, and haste) 11:11:58 miscast effect that instantly ashenzari-transfers all of your magic skills into divinations 11:12:42 that is called draining 11:13:01 not instant or total, I'll grant you that 11:13:59 if you're offering ideas you've already given me one I'm delaying until later anyway, wensley 11:16:22 (it has to do with moths) 11:17:15 -!- Kadarus has quit [Quit: Bye] 11:18:58 theTower: I used to have a whole learndb entry for moths to implement, someone erased it :( 11:19:23 the screaming moth became vault sentinels anyway 11:19:33 I'm thinking of something else that was erased 11:19:43 theTower: but do they have narcolepsy and teleitis 11:19:59 *night terror moth* 11:20:28 ??game design[Wen 11:20:29 game_design[2/3]: <+evilmike> Wensley: ideally, you should make levels that kill players, not levels that make players want to kill themselves 11:20:32 I actually implemented the carousel moth, forget why I didn't submit it 11:20:34 this is a good entry 11:21:35 -!- UncertainKitten has joined ##crawl-dev 11:21:42 because if there's one more aura or superflous cloud type I will start gnawing off my own limbs to escape this trap I've clearly made for myself 11:22:15 (when I bring back suppression it is going to be a bloody smite hex and miscast effect and nothing more) 11:22:30 theTower: haha, *that's* why I didn't submit it, because nobody would accept my new cloud type, which was named something like "delightful cavorting" 11:22:50 joyous frivolity, I thought 11:22:54 yes! 11:22:58 thank you for remembering :) 11:23:29 wcrawl mentions a miscast moth 11:23:50 also, "felidracopodes" 11:24:09 no armour, no body armour, or armour. 11:24:10 -!- hauzer has quit [Read error: Connection reset by peer] 11:24:49 -!- Mazed has quit [Ping timeout: 245 seconds] 11:24:51 PleasingFungus: but wcrawl is literally 50% ideas that are terrible and 50% ideas that are so terrible they underflow to brilliant, and I've forgotten which is which by now 11:25:10 are you sure you ever really knew 11:25:59 curious about mist orcs and trapdoor centaurs 11:26:07 awesome slots is a joke. nomes are not a joke. mega-zig is not a joke. contra-rot is not a joke. nega-spells is probably a joke 11:26:27 oh 11:26:33 (the idea of contra-rot is that you get so full of health that you die) 11:26:46 which 11:26:48 to be fair 11:26:49 I never realized that was where the name for my latest zig change came from 11:26:55 might be a joke regardless 11:27:20 wensley are you proud of my zig^5:27 500 pan lord floors 11:27:27 theTower: mega-zig is a zig with no bottom limit, just an algorithm to base floor size and monster density on unbounded depth 11:27:39 theTower: I haven't seen these 11:27:45 poo, I'm bounded by the 700 monster limit 11:27:46 I would like to see these 11:27:58 theTower: sounds like you should use a size_t 11:28:31 I am vaguely worried that the 700 limit is for something important 11:29:06 grep for 700 11:29:12 -!- Daekdroom has quit [Changing host] 11:29:22 doesn't crawl choke after a few indefinitely large amounts of monster existing in a game because of assoiciated tags or props or something 11:29:43 once a monster would be made with MID_PLAYER i assume 11:31:08 also I should figure out the sequell syntax for current zig^# 11:33:36 how large is the array of ghost_demons? 11:34:39 -!- SomeStupidGirl has quit [Ping timeout: 246 seconds] 11:35:05 he says, leveling his gaze and reaching for the hilt of his broadsword 11:36:00 that too 11:36:18 !lg * ultrazig max=zigscompleted x=zigscompleted 11:36:19 11. [zigscompleted=3] magicpoints the Omniscient (L27 NaWz of Ashenzari), mangled by a reaper (a +1 scythe of venom) on Zig:16 on 2014-10-08 01:57:36, with 1879999 points after 146863 turns and 1d+3:19:29. 11:36:27 !lm * ultrazig max=zigscompleted x=zigscompleted 11:36:29 954. [2014-10-04 20:01:08] [zigscompleted=52] MarvinPA the Farming Plane Slider (L27 NaEE of Ashenzari) entered a Ziggurat on turn 865324. (Pan) 11:36:37 -!- alefury has joined ##crawl-dev 11:36:44 haha, does it work retroactively too? 11:36:51 -!- ussdefiant has quit [Ping timeout: 272 seconds] 11:37:06 I'm disappointed, I clearly stated 13 is the goal 11:37:12 and it's been a month 11:37:46 there are save-transferred games, at least 11:38:18 !lm jeanjacques cv=0.16-a place=Zig:26 -tv:<-2:>$:x1.5 11:38:19 5. jeanjacques, XL27 GhGl, T:211402 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 11:38:32 peh 11:38:59 !lm jeanjacques cv=0.16-a place=Zig:1 -tv:<-2:>$:x1.5 11:39:00 6. jeanjacques, XL27 GhGl, T:200552 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 11:39:42 zig^5 or whatever 11:41:54 -!- Twiggytwiggytwig has quit [Ping timeout: 255 seconds] 11:42:15 -!- MgDark has quit [Read error: No route to host] 11:43:13 -!- Ragdoll has joined ##crawl-dev 11:43:21 wensley is this enough spiders. 11:45:28 that is not a lot of str 11:45:57 -!- Mazed has quit [Ping timeout: 260 seconds] 11:46:01 -!- SSG has quit [Ping timeout: 265 seconds] 11:46:32 maybe I should tone done the sheer numbers but use the depth variable to be more picky about monsters 11:46:45 haha that was zig:7 11:46:48 *zigs completed variable rather 11:47:32 -!- WereVolvo has quit [Read error: Connection reset by peer] 11:47:32 30 bone dragons, 30 shadow fiends, and 30 silent spectres, surely enough to kill people 11:47:41 03wheals02 07* 0.16-a0-1602-gaddef8f: Remove two unused enums. 10(3 hours ago, 1 file, 0+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=addef8f54e44 11:47:41 03wheals02 07* 0.16-a0-1603-g8e4e1fc: Remove some unused beam flavours/zaps. 10(3 hours ago, 5 files, 4+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8e4e1fcb52d5 11:47:41 03wheals02 07* 0.16-a0-1604-g8e6549f: Simplify. 10(3 hours ago, 1 file, 10+ 23-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8e6549f55248 11:47:41 03wheals02 07* 0.16-a0-1605-g748b475: Actually mark unborns as worshippers of Yred (Basil). 10(3 hours ago, 1 file, 2+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=748b4756fdd5 11:47:41 03wheals02 07* 0.16-a0-1606-g14269fa: Salamanders are in the same genus as nagas. 10(3 hours ago, 3 files, 4+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=14269fa1bc4c 11:47:41 03wheals02 07* 0.16-a0-1607-gc60e866: Don't reroll hell beast/abom speed whenever its speed is calculated. 10(2 hours ago, 2 files, 8+ 18-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c60e8669c5fe 11:47:41 03wheals02 07* 0.16-a0-1608-gf6efad7: Split up mon_nearby_ability. 10(2 hours ago, 3 files, 44+ 64-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f6efad769fe7 11:47:41 03wheals02 07* 0.16-a0-1609-g4572b3f: Show draconian breath on xv. 10(58 minutes ago, 5 files, 38+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4572b3f1ba1e 11:47:41 03wheals02 07* 0.16-a0-1610-g13cfc3b: Give Draconian ghosts their draining breath back. 10(43 minutes ago, 2 files, 9+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=13cfc3b791d1 11:47:41 03wheals02 07* 0.16-a0-1611-gb2fc2e3: Improve (ghost) draconian breath messages. 10(10 minutes ago, 2 files, 42+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2fc2e3d7288 11:47:41 03wheals02 07* 0.16-a0-1612-gcd73c1a: Possibly fix compilation. 10(75 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cd73c1a1542f 11:48:15 draining breath noooooooooooooo 11:49:01 does the last commit fix it for you theTower 11:49:19 checkin' 11:49:25 i changed enum.h so it might take a while 11:50:53 hooray for somewhat rare natively abyss ghost moths 11:51:01 dang, brutal naga^zin nerfs 11:51:06 erp, I think I still have the same error 11:52:22 huh 11:52:27 wheals 11:52:29 there are two places 11:52:37 you only changed one 11:52:44 you also need to poke player.cc's describe_contamination 11:52:54 that's dumb 11:53:02 rip 11:53:04 also, surely you mean powerful naga^ely buffs 11:53:24 a l s o, I'm very sad that you didn't define & export the "speed" prop 11:53:49 actually, you wouldn't need to export it - it's only used in that file 11:53:56 i always like to let other people have some fun too 11:54:38 03wheals02 07* 0.16-a0-1613-g90b5bbb: Fix compilation harder. 10(76 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=90b5bbbaeb01 11:54:46 does that do the trick 11:55:11 I need to write up zig lords if only because a 300 hp monster with draining gaze is clearly the only way to reliably slaughter zig raiders 11:55:24 ziggl'd again 11:55:40 the zig rune 11:56:12 no zig rune, just place a zig lord on the d:1 upstairs if you have 15 runes 11:56:25 "finally, climactic" 11:56:34 -!- FatShack is now known as FtShkAway 11:56:59 zig embroidery instead 11:57:09 03wheals02 07* 0.16-a0-1614-g661b2f9: Fix spelling (CacoS). 10(79 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=661b2f9b8042 11:57:46 walls that passively drain mp when they're in los? sounds good 12:01:10 -!- keyvin has quit [Ping timeout: 244 seconds] 12:03:49 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 12:04:00 -!- FtShkAway is now known as FatShack 12:04:38 hm 12:06:46 ghost spells seem to be broken 12:06:56 that sounds bad 12:07:02 and this seems to be true before my changes too 12:07:08 or, hm 12:07:21 what kind of broken 12:07:21 -!- Mazed has quit [Ping timeout: 265 seconds] 12:07:25 -!- Twinge has quit [Read error: Connection reset by peer] 12:07:34 they don't seem to be existing 12:07:37 -!- Twinge has joined ##crawl-dev 12:07:41 pretty good broken 12:08:35 an exciting week for trunk 12:08:44 going to get more exciting soon 12:08:50 I wish it was easier to test ghosts 12:08:56 this is before my changes, too 12:09:07 or i said that already 12:09:52 -!- ontoclasm has quit [Quit: Leaving.] 12:09:58 I remember 12:10:00 wizmode ghosts 12:10:13 &ctrl-g, but only in debug moe 12:10:15 mode 12:10:27 yup 12:10:29 -!- inertia_ has joined ##crawl-dev 12:10:39 the bug is: harder spells to cast are more likely 12:10:44 hahaha 12:10:52 good reversed logic 12:10:53 and i think if they are over 50% fail you can't transfer them 12:11:50 I thought you made it deterministic again 12:11:55 that was servitors 12:12:12 !tell Grunt ghost_demon::add_spells has reversed logic re: spell fail chance 12:12:13 wheals: OK, I'll let grunt know. 12:13:50 too complex to fix yourself, or...? 12:13:51 !tell Grunt if this does not get fixed this will be a very unspooky halloween! 12:13:51 wheals: OK, I'll let grunt know. 12:14:01 yeah not sure i understand the logic there 12:14:15 otoh: almost level 9 player can leave a fire storm ghost 12:14:24 s/almost/almost any 12:15:18 don't they need to find fire storm first 12:16:01 ghost griefing is surely easier with trfe and as-early-as-possible fireballs 12:16:42 (or should it be spfe? hmm, hmm) 12:16:48 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-1614-g661b2f9 (34) 12:19:14 -!- axecop has quit [Quit: Page closed] 12:19:21 I still like the idea of moving excessively out-of-depth ghosts to crypt. if only we had a good metric 12:19:46 -!- rchandra has joined ##crawl-dev 12:23:51 i thought they were for orbrun 12:28:11 no that's for ghosts that die on the orb run 12:28:12 -!- theTower has quit [Ping timeout: 245 seconds] 12:28:14 still on my todo 12:28:41 -!- Mazed has quit [Ping timeout: 256 seconds] 12:28:52 the crypt thing is a reaverbism, I think. I didn't like it at first but I've warmed to it 12:31:11 PleasingFungus: re: moving ghosts to crypt, is the idea to explicitly defuse ghost trolling? 12:31:27 do pan ghosts work btw 12:31:36 or are they deleted when you move offlevel 12:31:37 -!- theTower has joined ##crawl-dev 12:31:39 because I can think of good metrics, but they're easy to circumvent if you're trollin 12:32:53 ya it'd be an anti-trolling thing. luckily that's a very low priority, since no one does it 12:33:02 <|amethyst> ??firecrab 12:33:02 firecrab ~ fire crab[1/2]: A red t that breathes flame clouds everywhere. Likes to burn all your scrolls. (Except not in 0.15! (They've been added to Lair to make up for it.)) 12:33:05 wheals: I think they get deleted :( 12:33:29 -!- minmay has joined ##crawl-dev 12:33:37 make that not happen imo 12:34:12 -!- keyvin has quit [Quit: leaving] 12:34:46 every time that a player ghost would be deleted, addd it to the band of that unique executioner 12:34:52 ignacio 12:35:32 fire crabs were always in lair, btw 12:35:36 <|amethyst> well, you have to be careful 12:36:03 <|amethyst> because if you just save and load pan ghosts normally, a skipped ghost will reappear over and over again 12:36:14 <|amethyst> unless that's what you want (makes sense for halloween, for example) 12:36:19 |amethyst: just like ignacio, hence why they become part of his band :) 12:36:36 dang.... 12:36:42 he's the shepherder of souls! 12:36:50 but yeah, reappearing over and over would (I assumed) be the goal of that change 12:37:21 alternately, you could keep track of which ghosts you'd already seen, and refuse to load them. that... might be tricky 12:37:31 <|amethyst> !lg * killer~~fire.*crab s=killer 12:37:34 815 games for * (killer~~fire.*crab): 568x a fire crab, 191x a fire crab (shapeshifter), 27x FIRECRAB's ghost, 12x a fire crab (glowing shapeshifter), 4x a fire crab zombie, 2x Nessos the fire crab, Eustachio the fire crab, Urug the fire crab, Pikel the fire crab, Duvessa the fire crab, Prince Ribbit the fire crab (shapeshifter), a fire crab simulacrum, Josephine the fire crab (glowing shapeshifte... 12:37:53 <|amethyst> !lg * killer~~fire.*crab d depth<10 s=killer 12:37:53 Unknown field: depth 12:37:55 -!- rax_ is now known as rax 12:37:56 <|amethyst> !lg * killer~~fire.*crab d lvl<10 s=killer 12:38:03 150 games for * (killer~~fire.*crab d lvl<10): 69x a fire crab, 45x a fire crab (shapeshifter), 25x FIRECRAB's ghost, 3x a fire crab (glowing shapeshifter), a fire crab simulacrum, Prince Ribbit the fire crab, Joseph the fire crab, Prince Ribbit the fire crab (shapeshifter), Eustachio the fire crab, a fire crab zombie, Pikel the fire crab, Duvessa the fire crab 12:38:14 <|amethyst> oh wow 12:38:18 eustachio the summon crab 12:38:24 <|amethyst> I was expecting FIRECRAB's ghost to be higher than that 12:38:33 idea: implement a HyperLogLog and use it to track the frequency with which each player casts any given spell, then use this data to inform the spells that ghosts will cast 12:38:53 <|amethyst> Wensley: we already have that information 12:38:59 <|amethyst> Wensley: in the actions counts 12:39:07 what, then how doesn't that already prevent level 9 firestorm ghosts? 12:39:15 <|amethyst> Wensley: (it's not saved in a useful way when the player dies, but you can use that at death time to select spells) 12:39:27 <|amethyst> Wensley: it's not *used* for that purpose 12:39:30 <|amethyst> Wensley: but it could be 12:39:54 <|amethyst> also, that's gameable 12:40:24 <|amethyst> though I guess casting 49% firestorm is quite likely to make you into a ghost 12:40:30 heh 12:40:48 !lg * !recent killer~~fire.*crab d lvl<10 s=killer 12:40:54 it isn't a sharp cutoff anymore anyway 12:40:54 115 games for * (!recent killer~~fire.*crab d lvl<10): 51x a fire crab, 29x a fire crab (shapeshifter), 25x FIRECRAB's ghost, 2x a fire crab (glowing shapeshifter), Prince Ribbit the fire crab (shapeshifter), Pikel the fire crab, Joseph the fire crab, Prince Ribbit the fire crab, Duvessa the fire crab, Eustachio the fire crab, a fire crab simulacrum, a fire crab zombie 12:40:55 it's a hyperloglog, they won't be able to control the exact precision of the count :P 12:41:07 i mean, once you get rid of the bugs 12:41:09 huh, ok 12:41:27 8s, 8s, 8s 12:41:35 also oods I guess 12:42:36 !lg * d lvl<10 killer=~anaconda 12:42:40 29. PolkaDot the Slasher (L7 VpCK of Xom), slain by an anaconda on D:5 on 2014-09-16 20:10:39, with 752 points after 4870 turns and 0:23:04. 12:43:20 that sounds like xom shapeshift 12:43:22 -!- Stygian has quit [Ping timeout: 272 seconds] 12:43:25 !log * d lvl<10 killer=~anaconda 12:43:29 29. PolkaDot, XL7 VpCK, T:4870: http://crawl.lantea.net/crawl/morgue/PolkaDot/morgue-PolkaDot-20140916-201039.txt 12:43:48 o 12:43:50 rip clan 12:43:50 rip 12:44:37 ??rip 12:44:37 rip[1/1]: tear 12:45:45 ??tear 12:45:45 tear[1/1]: * (char=tear) has won once in 1 games (100.00%): 1xTeAr 12:45:49 mm 12:45:59 !hs * tear 12:45:59 2174. nyfair the Anemomancer (L27 TeAr of Ashenzari), escaped with the Orb and 15 runes on 2013-03-20 15:50:04, with 15427740 points after 100958 turns and 20:39:21. 12:46:17 I specified anaconda because a while back when D's ood list was being revised I slipped them in 12:46:25 !lg * d lvl<10 killer=~vampire_knight 12:46:30 2. TeshiAlair the Basher (L11 DrWn of Vehumet), slain by a vampire knight (a +0 great sword) on D:8 on 2014-07-01 18:31:55, with 13575 points after 16944 turns and 1:04:22. 12:46:36 boo 12:48:50 heh 12:49:45 ...huh, they're not in mon-pick-data at the moment 12:51:40 wheals: ghost.cc:759 is supposed to read "50 - spell_fail" 12:52:07 -!- simmarine has joined ##crawl-dev 12:52:42 wheals: also remove 760 and change 765 to have chance*chance 12:52:55 wheals: I'm at work or I would handle it :( 12:53:37 -!- scummos__ has quit [Ping timeout: 260 seconds] 12:54:07 -!- asdu has quit [Ping timeout: 246 seconds] 12:54:22 <|amethyst> Grunt: err 12:54:45 <|amethyst> Grunt: (50 - 100) * (50 - 100) is the same as (50 - 0) * (50 - 0) 12:54:52 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 12:55:32 <|amethyst> Grunt: so I think you'd want a min(0, ...) in there 12:56:45 |amethyst: oops, yes, that is the important part :a0 12:56:47 :) 12:57:56 <|amethyst> also, what about freq? 12:58:22 <|amethyst> oh, I see, fixup_spells does that 12:59:37 <|amethyst> oh 12:59:49 <|amethyst> also, I think this translate_spell logic is in the wrong place 12:59:56 do tiles get changed just for the sake of changing them? the new draconians do not seem like an improvement to me 13:01:13 <|amethyst> Grunt: because it rejects e.g. Delayed Fireball in the first loop so there's no chance to translate it in the second loop 13:02:25 goblin (15g) | Spd: 10 | HD: 1 | HP: 2-6 | AC/EV: 0/12 | Dam: 4 | 10weapons, 10items, 10doors | XP: 1 | Sp: controlled blink | Sz: small | Int: normal. 13:02:25 %??goblin spells:controlled_blink 13:02:29 heh 13:02:49 <|amethyst> yeah, cblink is actually handled in mon-cast.cc 13:02:56 <|amethyst> DF and DC are not 13:03:17 03N7829102 07* 0.16-a0-1615-g3ae28a2: Show corrosion penalty on the weapon line. 10(11 minutes ago, 1 file, 9+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3ae28a247bba 13:03:28 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 13:03:34 * theTower gasps 13:03:37 wha 13:05:40 -!- teflonbiscuit has quit [Ping timeout: 246 seconds] 13:08:06 -!- Stygianx9 has quit [Quit: o] 13:08:12 -!- wheals_ has joined ##crawl-dev 13:08:42 -!- wheals has quit [Ping timeout: 272 seconds] 13:09:18 -!- wheals_ is now known as wheals 13:09:48 -!- reaverb has joined ##crawl-dev 13:10:01 <|amethyst> Grunt: and of course I meant max(0, ) instead of min 13:10:01 <|amethyst> rip 13:10:14 classic Grunt minmax error 13:10:15 >_> 13:11:14 -!- Mazed has quit [Ping timeout: 272 seconds] 13:12:10 <|amethyst> also, are grey dracs supposed to get draining breath 13:12:11 <|amethyst> ? 13:12:28 hahaha 13:12:45 in death a possibility lost in life 13:13:10 not intended, no 13:13:28 03|amethyst02 07* 0.16-a0-1616-g0d5ecc4: Fix ghost spell selection (Grunt) 10(6 minutes ago, 1 file, 6+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0d5ecc48cca3 13:13:28 03|amethyst02 07* 0.16-a0-1617-g717f8fa: Don't give grey drac ghost draining breath. 10(19 seconds ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=717f8fa38dbb 13:14:23 hmm, what scale does antimagic use 13:14:44 <|amethyst> wheals: arguably, especially given its comment, it should be translate_spell that does the is_valid_mon_spell comment 13:14:53 <|amethyst> wheals: s/comment$/check/ 13:15:15 <|amethyst> wheals: currently it only "returns SPELL_NO_SPELL on failure" when the input was SPELL_NO_SPELL 13:18:06 -!- anubisbafoobis has quit [Quit: Page closed] 13:21:12 -!- simmarine has quit [Read error: Connection reset by peer] 13:23:00 -!- simmarine has joined ##crawl-dev 13:29:27 -!- heteroy has quit [Ping timeout: 255 seconds] 13:29:49 -!- syllogism has joined ##crawl-dev 13:30:25 -!- bonghitz has quit [Quit: Leaving...] 13:31:17 -!- Mazed has quit [Ping timeout: 244 seconds] 13:31:55 -!- PleasingFungus has quit [Remote host closed the connection] 13:32:30 -!- PleasingFungus has joined ##crawl-dev 13:32:43 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:32:48 -!- Akitten_Homura has joined ##crawl-dev 13:32:50 -!- Annabell- has quit [Ping timeout: 244 seconds] 13:35:59 Pleasingfungus: The "move overpowered ghosts to the Crypt" thing was not my idea :D 13:36:04 -!- UncertainKitten has quit [Ping timeout: 245 seconds] 13:36:23 o 13:36:25 hm 13:36:41 !source attack.h 13:36:41 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/attack.h;hb=HEAD 13:37:18 !source antimagic_affects_defender 13:37:19 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/attack.cc;hb=HEAD#l590 13:38:19 <|amethyst> !learn edit nfm[3] s/$/, %tag command in Chei/ 13:38:20 I don't have a page labeled nfm[3] in my learndb. 13:38:24 <|amethyst> !learn edit nfm[$] s/$/, %tag command in Chei/ 13:38:25 nfm[2/2]: more server TODO: admin dgl command to back up others' saves?, fake logfile entries for exp & entering wizmode?, webtiles flag in dgl watch menu, save backup in webtiles?, %tag command in Chei 13:38:41 -!- knaveightt has quit [Client Quit] 13:43:13 I think it's time? 13:46:02 <|amethyst> !learn add nfm[1] short-term server TODO: dgl-config setting for webtiles server branch; update stable and trunk scripts to match; switch to webtiles-changes 13:46:02 nfm[1/3]: short-term server TODO: dgl-config setting for webtiles server branch; update stable and trunk scripts to match; switch to webtiles-changes 13:46:19 -!- Pluie has joined ##crawl-dev 13:46:42 -!- Marbit has quit [Client Quit] 13:47:11 -!- Marbit has joined ##crawl-dev 13:48:11 erp, nope, there's a no-message crash from a charms miscast here 13:49:32 whoooooooo wants to apply my patch and can actually provide a stack trace 13:49:48 <|amethyst> I'll try 13:50:27 <|amethyst> you could push it to a branch :) 13:50:39 -!- BigBluFrog has quit [Quit: Page closed] 13:50:47 -!- ystael has quit [Ping timeout: 265 seconds] 13:50:51 <|amethyst> but I'll take a patch too 13:51:00 pleasingfungus will have a fit 13:51:15 I will? 13:51:38 for not pushing straight to master 13:51:40 oh. I was against letting it sit and rot on a branch, not against pushing it to a branch as a means of sharing code 13:51:53 for immediate use 13:51:55 too bad patch patch patch patch 13:51:58 hahah 13:52:04 <|amethyst> if it's crashing then pushing straight to master wouldn't be a good idea 13:52:13 <|amethyst> though it never stopped PF (or me) 13:52:39 <|amethyst> ??broke the build 13:52:40 I don't have a page labeled broke_the_build in my learndb. 13:52:47 !lm * crash / experimental 13:52:48 569/9549 milestones for * (crash): N=569/9549 (5.96%) 13:52:54 -!- Mazed has quit [Read error: Connection reset by peer] 13:52:56 !lm * crash / alpha 13:52:57 7686/9549 milestones for * (crash): N=7686/9549 (80.49%) 13:53:02 mm 13:53:12 <|amethyst> lm * / experimental 13:53:19 <|amethyst> !lm * / experimental 13:53:22 <|amethyst> !lm * / alpha 13:53:23 95997/11701052 milestones for *: N=95997/11701052 (0.82%) 13:53:30 5999048/11701052 milestones for *: N=5999048/11701052 (51.27%) 13:53:39 actually i guess alpha includes experimental 13:53:41 -!- tabstorm has quit [Ping timeout: 265 seconds] 13:53:47 !lm * experimental / alpha 13:53:48 95997/95997 milestones for * (experimental): N=95997/95997 (100.00%) 13:53:50 ya 13:53:58 <|amethyst> !lm * / experimental !alpha 13:54:01 <|amethyst> err 13:54:02 0/11701057 milestones for *: N=0/11701057 (0.00%) 13:54:10 Vault "kiku cursed weapon" 13https://crawl.develz.org/mantis/view.php?id=9074 by Marbit 13:54:10 <|amethyst> !lm * / alpha !experimental 13:54:10 <|amethyst> !lm * crash / alpha !experimental 13:54:14 ^ I uploaded this. I'm here in case anyone has comments/wants to discuss. 13:54:16 5903055/11701057 milestones for *: N=5903055/11701057 (50.45%) 13:54:17 7117/9549 milestones for * (crash): N=7117/9549 (74.53%) 13:54:18 http://pastebin.com/tSwdm9pB 13:54:44 gently nudge with a spoiler, bad 13:54:57 should pre-id 13:54:57 <|amethyst> so trunk has a ~1.5x crash overabundance, but experimental is over ~7x 13:55:33 -!- Z_LAMP has quit [Ping timeout: 255 seconds] 13:55:54 <|amethyst> !lm * / crash 13:55:58 9549/11701071 milestones for *: N=9549/11701071 (0.08%) 13:56:03 <|amethyst> !lm * experimental / crash 13:56:04 569/95997 milestones for * (experimental): N=569/95997 (0.59%) 13:56:05 -!- Wolfechu has quit [Ping timeout: 244 seconds] 13:56:07 -!- Kadarus has quit [Quit: Bye] 13:56:13 <|amethyst> !lm * alpha !experimental / crash 13:56:18 7117/5903070 milestones for * (alpha !experimental): N=7117/5903070 (0.12%) 13:56:30 how is it a spoiler? It is randomized and made to look inconspicuous. 13:57:08 for all the player knows it was a coincidence that he found the weapon and altar 13:58:07 <|amethyst> unless the player knows to be looking for a kiku altar and walls in a configuration that looks like that 13:58:08 when we refer to a vault being "spoilery", we mean that it strongly encourages players to look at "spoilers" (the actual vault files). 13:58:37 <|amethyst> as the vault maker, surely you'd recognise your vault if you see it 13:58:40 "Traps" like that tend to be spoilery, since a player who recognizes it will play significantly differently. 13:58:43 <|amethyst> other people can do the same 13:59:16 That's bad for a game that encourages replayability and tries to be, in some sense, transparent. 14:00:20 -!- reaverb has quit [Quit: Leaving.] 14:01:08 to be true I don't know if I would recognize the vault if it appeared randomly but I understand the point, I'll randomize it further to make it harder to recognize 14:01:39 that reminds me, that probably should be tagged transparent 14:01:44 <|amethyst> Marbit: even then 14:01:52 transparent? 14:02:23 <|amethyst> Marbit: that will just make players who know about it wary of any ego weapon that occurs near a kiku altar 14:02:48 <|amethyst> Marbit: now, you could make two separate vaults 14:02:58 <|amethyst> and have some lua that makes the one place the other 14:03:30 then I won't make the weapon always appear 14:03:53 mmm well it might actually be lost cause 14:04:02 well, it won't always appear regardless; it might be a different vault, for all the player knows 14:04:40 but runed weapons aren't sufficiently common that it wouldn't be worth trying out any near kiku altars 14:05:08 terrible idea: make it identified, put it behind some miasma 14:05:34 03wheals02 07* 0.16-a0-1618-g3462781: Remove an unused field in ghost_demon. 10(9 minutes ago, 5 files, 5+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3462781cb44b 14:05:49 <|amethyst> theTower: http://sprunge.us/WYQV 14:06:48 <|amethyst> theTower: victim is null 14:07:27 <|amethyst> theTower: oh 14:07:31 <|amethyst> theTower: missing curply braces 14:07:36 <|amethyst> theTower: s/curply/curly/ 14:08:20 -!- hauzer has quit [Quit: Leaving.] 14:12:11 <|amethyst> theTower: patch at http://sprunge.us/cQjU 14:12:18 <|amethyst> theTower: fixes the crash for me 14:12:57 clearly need to rewrite crawl in python 14:13:29 <|amethyst> wheals: gradually move more and more into the webtiles server 14:15:03 <|amethyst> wheals: are chimeras already handled by the replacement for the uses of that flag? 14:15:55 yeah, ghost::has_spells or monster::has_spells should be right for them 14:17:17 Svalbardcaretaker (L23 TrCK) ERROR in 'mon-util.cc' at line 581: bogus mc (no monster data): invalid monster_type 1000 (1000) (Vaults:5) 14:17:37 <|amethyst> cool 14:17:46 <|amethyst> !crashlog Svalbardcaretaker 14:17:47 1. Svalbardcaretaker, XL23 TrCK, T:67433 (milestone): http://crawl.develz.org/morgues/trunk/Svalbardcaretaker/crash-Svalbardcaretaker-20141024-191718.txt 14:18:00 <|amethyst> !lm Svalbardcaretaker crash x=vlong 14:18:01 1. [2014-10-24 19:17:18] [vlong=0.16-a0-1570-g17bccad] Svalbardcaretaker the Wrestler (L23 TrCK of Xom) ERROR in 'mon-util.cc' at line 581: bogus mc (no monster data): invalid monster type 1000 (1000) (Vaults:5) 14:18:34 <|amethyst> DE priest killed itself with hellfire? 14:18:42 <|amethyst> err, DE HP 14:19:38 %git :/beam 14:19:38 07wheals02 * 0.16-a0-1603-g8e4e1fc: Remove some unused beam flavours/zaps. 10(6 hours ago, 5 files, 4+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8e4e1fcb52d5 14:19:43 -!- edlothiol has quit [Ping timeout: 265 seconds] 14:19:48 %git :/hits itself 14:19:50 07wheals02 * 0.16-a0-1576-g0492060: Don't crash when a monster hits itself with a beam. 10(2 days ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0492060ce85f 14:19:55 yah old 14:20:41 <|amethyst> &versions 14:20:52 -!- NotKintak has quit [Ping timeout: 240 seconds] 14:20:53 CAO: 0.16-a0-1614-g661b2f9, CBRO: 0.16-a0-1598-g0a1a3e8, CDO: 0.16-a0-1596-g016c25b, CKR: 0.16-a0-1599-gbc420e9, CLAN: 0.16-a0-1320-gb5a7ef2, CSZO: 0.16-a0-1595-g125f961 14:23:41 -!- scummos__ has quit [Ping timeout: 260 seconds] 14:24:08 -!- RotkiV has quit [Client Quit] 14:29:58 stickyfingers (L20 MiAK) (Vaults:3) 14:30:16 archlich (L11 DsEE) (Lair:1) 14:32:42 uh oh 14:32:54 !crashlog stickyfingers 14:32:55 10. stickyfingers, XL20 MiAK, T:41887 (milestone): http://crawl.develz.org/morgues/0.15/stickyfingers/crash-stickyfingers-20141024-192958.txt 14:33:11 -!- gammafunk has joined ##crawl-dev 14:33:17 .crushed 14:33:18 60. BrokenFinger the Covert (L14 VSEn of Dithmenos), blasted by an octopode crusher (iron shot) (kmap: hangedman_shoal_octodias) on Shoals:1 on 2014-10-24 17:10:35, with 51751 points after 16588 turns and 2:37:28. 14:33:22 .gmap 14:33:29 66. lallenlowe the Thrower (L13 MiBe of Trog), mangled by a catoblepas on Lair:3 (gammafunk_lair_enchanted_lake) on 2014-10-20 17:02:53, with 26735 points after 19144 turns and 1:11:00. 14:33:38 .elrank 14:33:40 1110 games for * (br=lair lvl>2 lvl<8 kmap!~entry kmap!~uniq kmap!~special_ kmap!~altar kmap!=): 69x bobbens_ice_dragon_lair, 51x gammafunk_lair_enchanted_lake, 48x ice2_lemuel, 45x dpeg_oklob_gauntlet, 44x dragon1_lemuel, 40x forest_paths, 39x minmay_lindwurm_lava, 36x minmay_lair_drake_nest, 33x kilobyte_rumbling_trees, 31x worms_lemuel, 28x grunt_megastairs_2, 25x minmay_lair_venomous_thicket, ... 14:34:31 -!- bonghitz has quit [Remote host closed the connection] 14:35:17 -!- AltReality has quit [Quit: Shame on us, doomed from the start, May God have mercy on our dirty little hearts. Shame on us, for what we've done, and all we ever were, just zeros and ones.] 14:35:56 that is a very odd stack trace. 14:36:02 crashed while levelling up...? 14:36:07 -!- NekoRex has quit [Ping timeout: 245 seconds] 14:37:13 -!- Daekdroom has quit [Quit: Saindo] 14:37:37 io crash 14:38:02 -!- Cannonbait has quit [Quit: Leaving] 14:38:29 ya 14:51:53 %git 14:51:53 07wheals02 * 0.16-a0-1618-g3462781: Remove an unused field in ghost_demon. 10(55 minutes ago, 5 files, 5+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3462781cb44b 14:52:03 has anyone else played through newtomb 14:53:39 -!- Basil has joined ##crawl-dev 14:55:11 oh, hangedgrunttomb? 14:56:42 no the other one! 14:56:53 klowntomb 14:56:59 nothing but killer klowns 14:58:45 -!- CKyle has joined ##crawl-dev 14:59:38 |amethyst: thanks 15:00:49 -!- Lysalla has quit [Quit: Page closed] 15:00:49 -!- Marbit has quit [Ping timeout: 246 seconds] 15:01:47 -!- Blazinghand|Work has quit [Ping timeout: 265 seconds] 15:02:01 now, am I forgetting anything before I push, hmmmmm 15:03:06 -!- Marbit has joined ##crawl-dev 15:03:08 -!- Pluie has quit [Read error: Connection reset by peer] 15:05:01 miscast rework? 15:05:09 yes, that 15:05:31 have you tried rolling a caster and getting meph online 15:05:51 air and conjurations are untouched 15:05:52 -!- Siegurt has quit [Quit: Leaving.] 15:06:00 poison! 15:06:05 poison does have a poison vulnerability effect instead of a stat rot effect, 15:06:22 how often do you get statrot from trying to cast meph 15:06:23 imo the real question is 15:06:32 will this increase, or decrease, deaths from summon ice beast miscasts 15:06:40 increase 15:06:43 good. 15:06:53 ice and summoning both are slightly nastier 15:06:59 not sure it substantively will 15:07:06 yes, slightly 15:07:21 we only care about qualitative increases anyhow 15:07:30 (as in we don't want those) 15:07:41 will this improve the quality/hilarity of summon ice beast deaths 15:07:48 that may be 15:07:52 I will grant that 15:08:09 get -potion from a summon ice beast miscast, be unable to use a pile of heal wounds 15:08:26 could happen, maybe 15:08:27 a pile of heal wounds when using summon ice beasts 15:08:43 so in zot, should I use summon ice beasts 15:08:44 I dunno, with some smiters 15:08:47 I had better look out 15:09:05 yeah those will be amusing 15:09:17 or maybe not being able to cure poison due to -potion? 15:09:24 oo, that'd be good 15:09:29 fr: ice/poison 15:09:38 dang, casting ice beast to cure my poison 15:09:40 and it doesn't work! 15:09:48 change ignite poison to freeze poison 15:09:54 casting ice beasts to kill that spider entry redback 15:09:58 duh 15:10:11 or that mid-d water moccasin 15:10:20 also plausible 15:10:21 s/s/ss/ 15:10:33 spider entry redback and moccasins 15:10:36 you guys are so cute! 15:10:51 well I'm rolling a caster for tomb 15:10:55 fine then, swamp entry _swamp_ _dragon_ 15:10:59 gonna see how this compares to our melee bro 15:11:01 (that exists, yes) 15:11:24 man, swamp dragons and their filthy poison 15:11:37 just give me the dang hide mr. dragon! 15:11:57 no skin off his neck, right 15:13:49 I had that swamp entry swamp dragon once on a fedhas guy 15:13:53 it was surprisingly dicey, even with oklobs 15:16:28 -!- Pluie has joined ##crawl-dev 15:17:04 I swear, there was a menu-less way to evoke cboe 15:17:15 local tiles 15:17:28 hrm 15:17:40 You mean using the mouse? 15:17:46 yeah 15:17:55 yeah I mean for keystroke/macro purposes 15:18:10 but I guess V is the only way 15:19:17 ??cheipoke 15:19:17 cheipoke[1/1]: http://s-z.org/cgi-bin/cheipoke 15:19:29 * PleasingFungus pokes theTower! 15:19:35 03tenofswords02 07* 0.16-a0-1619-gcaa8d4f: Re-arrange and upgrade bland miscasts effects. 10(80 seconds ago, 2 files, 323+ 62-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=caa8d4fddc53 15:19:58 are you ready for bugs, crashes, etc 15:20:09 maybe 15:20:18 theTower: "miscasts effects" 15:20:25 -!- stickyfingers has quit [Ping timeout: 246 seconds] 15:20:25 that's what I forgot 15:20:30 -!- Kenran has quit [Quit: Leaving] 15:20:32 knew it was something 15:20:42 a giant mite snuck onto the end 15:21:09 case 6 of level 2 hex miscasts should be braced for style 15:21:15 util/unbrace might catch it, not sure 15:21:25 (the silence thing) 15:21:29 blargh 15:21:40 I mean specifically 15:21:49 target->as_monster()->add_ench(mon_enchant(ENCH_SILENCE, 0, act_source, 5 + random2(11) * BASELINE_DELAY)); 15:22:05 the style is that, if an if-condition is more than one line, it gets braces 15:22:16 yeah, I remember reading that 15:22:26 similarly, slightly further down, the target->is_monster() clause for vuln 15:22:27 util/unbrace won't get the indentation anyway 15:22:44 finish listing this so I can put it all into one commit 15:23:03 what's the difference between target->as_monster and target_as_monster 15:23:07 meanwhile gotta update the learndb 15:23:10 dimensional anchor, in miscast 15:23:12 *in tloc 15:23:14 one's used more in the file and one isn't 15:23:22 uhhhhhhhh 15:23:32 the floor mite thing 15:23:45 sorry for that horrible casing 15:24:10 !source spl-miscast.cc:2180 15:24:10 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/spl-miscast.cc;hb=HEAD#l2180 15:24:25 unlike the others, this one actually needs to be braced to avoid bugginess, not just for style 15:24:32 bugginess, heh heh heh 15:24:43 (though it would be a very rare bug) 15:26:47 ench_weak, line 2219-2221, the if beginning on line 2239, ench_frozen on lines 2610-2612, poison_vuln on lines 3096-3098, and the ones I mentioned earlier 15:26:57 I can re-list those if it'd be helpful 15:26:58 -!- ystael_ has quit [Ping timeout: 258 seconds] 15:27:16 it's fine 15:27:20 -!- wheals has quit [Remote host closed the connection] 15:27:25 of those, only 2239 and 2180 might cause bugs; the rest are style 15:30:37 ??bennu 15:30:37 bennu[1/1]: New to Tomb in 0.16. Speed 18 with sticky flame, holy and drain melee (like an exec without the haste). When they die they explode in ghostly flames (radius 2, damage 3d22) and insta-resurrect nearby once. Mummies are OK with tormenting Bennus. 15:30:56 !learn edit bennu[1] s|18|16| 15:30:56 bennu[1/1]: New to Tomb in 0.16. Speed 16 with sticky flame, holy and drain melee (like an exec without the haste). When they die they explode in ghostly flames (radius 2, damage 3d22) and insta-resurrect nearby once. Mummies are OK with tormenting Bennus. 15:30:58 geeze, was the resurrect *really* necessary 15:31:04 yes. 15:31:08 yyyyyyyyyy 15:31:18 -!- bonghitz has quit [Quit: Leaving...] 15:31:23 one, it works around mummy torment in a neat way 15:31:31 two, it lets them explode twice 15:31:41 three, the flavour of phoenixing is too good 15:31:49 phoenixing 15:31:52 -!- wheals has joined ##crawl-dev 15:31:55 phoenixing. 15:32:02 I'm going to promise myself to pheonix more often 15:32:10 healthy lifestyle 15:32:33 I have to say 15:32:50 ??enchantments miscast 15:32:50 enchantments miscast ~ enchantment miscast[1/1]: 1: corona / random uselessness 2: curse / slowing / berserk 3: 3x curse / paralysis / confusion / 0-18 glow. Charms and Hexes miscasts still use the old Enchantment miscasts. 15:32:51 this run through has been more interesting as a necromuter than it was with the HuFi of TSO 15:32:59 -!- tabstorm has joined ##crawl-dev 15:33:01 tso is stupid 15:33:53 that may be, but he's so earnest 15:33:58 !learn add enchantments_miscast[1] Split into charms and hexes miscasts in 0.16, finally. To see the previous effects, see the second entry. 15:33:58 enchantments miscast[1/1]: Split into charms and hexes miscasts in 0.16, finally. To see the previous effects, see the second entry. 15:34:03 ... 15:34:22 !learn move enchantments_miscast[1] enchantment_miscast[1] 15:34:23 enchantments_miscast[1] -> enchantment miscast[1/2]: Split into charms and hexes miscasts in 0.16, finally. To see the previous effects, see the second entry. 15:34:34 ??charms_miscast 15:34:34 enchantment miscast[1/2]: Split into charms and hexes miscasts in 0.16, finally. To see the previous effects, see the second entry. 15:34:52 03tenofswords02 07* 0.16-a0-1620-g9d67fc4: Bracing (PleasingFungus) 10(5 minutes ago, 1 file, 22+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9d67fc4860e8 15:34:55 ...I should probably go do this in ##crawl-sequell, maybe? 15:35:13 though it is a good summary for the logs 15:35:39 hrm, what freq do anubis cast dispel? 15:35:48 I'm .-ing next to it as a lich 15:36:07 maybe it shouldn't spam it extra a lot 15:36:09 -!- giantEyeball has quit [Quit: Page closed] 15:36:26 good for solid but relatively rare damage 15:36:41 solid non-rare damage is on those bird things 15:38:14 theTower: I think you missed exactly one thing, the if that's now beginning on line 2247 15:38:30 it needs to have braces enclosing the inner if-else 15:38:35 to avoid ambiguity 15:39:12 glargh 15:39:22 you do it 15:39:47 -!- Lysalla has quit [Quit: Page closed] 15:40:18 ok, I'll do it when I get back 15:45:40 well I'd have to say that tomb is maybe a bit harder so far, but not substantively different 15:45:57 perhaps the biggest impact will come when we rework stairs 15:46:25 * theTower sighs 15:46:57 -!- bonghitz has quit [Quit: Leaving...] 15:47:15 -!- Tungsten has quit [Quit: Page closed] 15:47:31 not substantively different might be putting it too strong; I was in a bit more danger at times and I guess I'm getting death cursed less 15:48:13 03wheals02 07* 0.16-a0-1621-g0b0837f: Unbrace. 10(3 minutes ago, 2 files, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0b0837f0b598 15:48:39 intense bracing and unbracing action 15:49:24 hrm, these scarab tiles are difficult to distinguish from the floor 15:49:29 but they're WIP anyhow 15:53:14 -!- roctavian has joined ##crawl-dev 15:53:29 roctavian 15:53:30 how do you feel 15:53:32 having now spent a little time in zot, i really don't like the new draconian tiles 15:53:33 about scarab tiles 15:53:43 a) i think they look goofy, but more importantly 15:53:58 b) with the flatter color schemes and the jobs indicated by small little lights they carry, it's substantially harder to tell what's going on 15:54:49 i feel good about scarab tiles. i also think that i may tweak the colors on the drac tiles 15:55:00 but i feel that their appearances are clearer this way 15:55:04 -!- stickyfingers_ has quit [Ping timeout: 246 seconds] 15:55:41 guess we'll see how others feel 15:56:00 to me having the job be indicated by a few pixels as opposed to the whole tile design seems like it can't possibly end up clearer 15:56:13 it is the whole tile design 15:56:24 -!- Krakhan has quit [Changing host] 15:56:28 -!- Kalir has quit [Changing host] 15:56:31 i am only noticing the differences between casters in the little light that they have on the right side 15:56:43 zealots have a little skull, shifters and annihilators have slightly different colors or something 15:56:43 what were the signs you used previously? 15:56:46 -!- wheals has quit [Ping timeout: 244 seconds] 15:56:51 annihilator had a staff and robes 15:56:57 caller had that little rod it held sideways 15:57:09 i forget how to describe shifters, but they were pretty distinctive 15:57:23 i think you just aren't used to the new tiles. the old ones all had the same robe in slightly different colors 15:57:24 -!- foophykins has quit [Quit: Page closed] 15:57:28 don't they have v. different armours? 15:57:51 it could be that i'm not used to them, but if clarity requires being used to them, i don't see how this is an improvement 15:58:09 was there much complaint before about dracs being tough to distinguish? i can't recall any 16:01:20 okay, looking at the old job tiles vs. the new ones 16:01:22 here's what i think it is 16:01:38 several of the casters now have that little light on the right hand side, which is the most distinctive thing about those 16:01:48 there was less similarity in the design between different caster tiles before 16:02:03 the shirts or whatever are not making much of a visual impression on me 16:02:56 -!- Daekdroom has quit [Changing host] 16:02:56 what do you think would be better for their shirts or whatever? 16:03:15 more hand glowy bits, obviously 16:03:39 -!- Mazed has quit [Read error: Connection reset by peer] 16:06:11 !tell Grunt I know you're dying to hear my feedback, so here you go; I cleared tomb as a necromuting firestormer, and there were some incidences of surprising damage from the anubis, but these were quite rare. 16:06:12 gammafunk: OK, I'll let grunt know. 16:06:29 did you care about bennu? 16:06:35 !death the feedback 16:06:36 Death has come for the feedback... 16:06:56 !tell Grunt The bennu were able to get a solid lick in once or twice, but generally they, the ushtabi, and the scarabs didn't do a lot to me; the liches you added a while back were the scarier thing 16:06:57 gammafunk: OK, I'll let grunt know. 16:07:31 well yes ushabti and scarabs aren't for scaring undead, they're just for reducing death curses 16:07:53 Clearly need to make anubis guards dispel more. 16:08:00 yeah, they just need to be effectual; the death curses sucked but they did do something 16:08:21 But nothing is clearly just "out of wack" that I can see; peraps this will be like the new Ds monster; iterated upon until they're all sufficiently impactful 16:08:22 -!- scummos__ has quit [Ping timeout: 258 seconds] 16:08:34 I do think the stairs changes might be the biggest single change you can make 16:08:40 in terms of killing the player at least 16:08:46 I wonder if there should be some kind of shuffle / subst work 16:09:12 Grunt: yeah anubis could dispel more; I just . next to one a bunch, and it dispelled me maybe 1/10 turns or so? 16:09:13 to limit the number of guardian mummy replacements, since each of them are meant to work in numbers as well as with others 16:09:35 the hunting cry, the miasma trail, the death rattles 16:09:58 (limited randomly and per subvault placement, of course) 16:10:20 |amethyst: thanks for fixing ghost logic btw :) 16:10:27 spooky logic! 16:10:30 one thing that I think should change fairly soon is that the scarab tile needs more visual distinction from the floor, since the colors are too similar 16:10:50 (as opposed to, say, terrifying beam.cc logic) 16:10:55 esp with all the clouds going on, man it's smoky in tomb these days 16:11:42 -!- Morg0th has quit [Ping timeout: 250 seconds] 16:11:50 ...need to call upon one of our illustrious tiledevs :) 16:11:51 sigh, ds iterations 16:11:58 still more to do 16:12:18 !send grunt illustrations 16:12:18 Sending illustrations to grunt. 16:12:45 illustrious illustrators! 16:13:39 Orc high priest followers (Beogh) get stuck next to slimy walls 13https://crawl.develz.org/mantis/view.php?id=9075 by twist 16:13:58 good bug report 16:14:06 need to use recall imho 16:14:15 need to not use orcs in slime 16:14:40 -!- Marbit has quit [Ping timeout: 246 seconds] 16:15:05 Your orc high priest says, "twist, my lord, did you bring us to this foul place to punish our lack of devotion?!" 16:15:34 foul place, as opposed to nice places 16:15:44 even orcs have standards 16:15:44 elven halls, vaults, ... 16:16:04 baileys? temple. 16:16:08 they like dying in battle. slime walls... 16:16:19 they're clearly battling the wall 16:16:32 s/tll/tter/ 16:16:41 er 16:16:51 you get the idea :( 16:16:53 slime cakes 16:17:17 (anyway back to work, rip me) 16:18:43 Meatsprint is broken 13https://crawl.develz.org/mantis/view.php?id=9076 by Shine 16:20:02 I tried to copy it to my clipboard, but I guess I messed it up, so I don't have the exact message, sorry. It said something about hellfire_burst being a bad something or other. 16:20:15 I love bug reports 16:20:55 -!- Lasty has joined ##crawl-dev 16:21:15 bad, bad hellfire 16:22:22 okay, what little things to do before I [redacted] again 16:27:10 huh, all other unrand rune-guarding &s just have "hit" 16:27:14 how boring 16:27:31 -!- Cerpin has joined ##crawl-dev 16:27:35 clearly gloorx should engulf 16:28:26 engulfing has mechanical implications at present 16:28:27 I think 16:29:00 really? I thought that was AF_ENGULF, and that AT_ENGULF was just ugly thing weirdness 16:29:58 o 16:29:59 maybe 16:30:28 I wonder if it'd be bad to have more attack verbs all over the place, it's a small touch (but more complexity!!!!!) 16:30:55 first I would probably want to refactor it to be more data-y, less switch/case-y 16:31:00 though it's not req'd 16:31:13 are there really noise differences 16:31:14 ... 16:31:22 well, okay, touch makes sense, but 16:32:44 I will never stop being amused by the different shout types and their noise values 16:32:46 (monster shouts) 16:33:26 -!- Ragdoll has quit [Read error: Connection reset by peer] 16:35:27 -!- LexAckson_ has quit [Read error: Connection reset by peer] 16:36:40 -!- Ratboiler_ has quit [Quit: Page closed] 16:37:07 what do you think would be better for their shirts or whatever? 16:37:24 probably the main thing would be making the casters not all be holding similar things 16:37:36 or, alternately, position their things differently 16:37:37 make the outfits louder 16:37:41 yes, that would be fine too 16:37:41 positioning can help a lot 16:37:58 I don't remember how many classes there are 16:38:10 i think the bad ones are shifter, annihilator, and caller maybe? 16:38:12 possibly scorcher 16:38:26 i'll go through them again later 16:38:44 "not enough to just pair one class per colour" 16:39:54 theTower: do you play tiles? if so, do you like the new tiles and find them easy to distinguish? 16:40:13 oh, he's complaining about the design 16:40:31 i was reading it as complaining about the complaining but perhaps you're right 16:40:55 I play tiles but not very much 16:40:58 -!- Xenobreeder has quit [Quit: Page closed] 16:41:03 give me a moment to check for myself 16:41:28 -!- Morg0th_ has quit [Quit: leaving] 16:42:24 shifter's hand is rather distinct from the other three hands, I'd argue 16:43:08 Assassin is a p misleading name for the class that is basically Gl who trades a worse weapon for a better throwing weapon. 16:43:27 yes 16:43:35 I have argued this many times myself 16:43:47 Well we have Artificer, and the clarity of its design makes up for the confusion re: Assassins 16:43:59 Does it come down to basically "well what is a better name then"? 16:44:00 haha 16:44:08 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 16:44:19 I think the only objectionable tiles are that annihilator and scorcher are too close, I guess 16:44:32 (and maybe caller, I wouldn't be sure) 16:44:39 perhaps a new background: Caster, which begins with a fishing rod 16:44:40 read: possibly. I worry that part of the problem is - regardless of the name - the equipment & skills go together so perfectly to describe a playstyle that is not viable in crawl. 16:45:07 you are a man with a dagger and a blowgun and light armour. you have stealth skill. what do you do? 16:45:24 You assinate orcs, not gank them!! 16:45:29 man, woman, or strange other species, obv 16:45:30 *assassinate 16:45:53 theTower: are you looking at them in game, or just at the pngs? 16:46:19 -!- mamgar has quit [Ping timeout: 258 seconds] 16:46:37 other people might find them perfectly distinguishable, but it seems to me that you have five classes where the standout visual element is all roughly in the same place, same size, and varies some in color and shape 16:46:55 playing through zot i didn't find it very clear at all 16:48:02 ackack: I don't suppose you have a good screenshot example 16:48:13 can get one in a sec 16:48:16 ty 16:48:21 -!- morphix0 has quit [Read error: Connection reset by peer] 16:48:30 That's an excellent point PF, I'm not sure how to best address that without "ruining" As. 16:48:40 i do agree that annihilator and scorcher are a bit close 16:48:42 well, i'm assuming i can! let me see if i can find a good mixed drac band 16:49:03 mixed drac band, I was in one of those in high school 16:49:06 how much stealth does as even get 16:49:15 i assume more than other backgrounds but its not unique in getting any stealth 16:49:22 of course it's not 16:49:23 unique 16:49:25 !source ng-setup.cc 16:49:26 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/ng-setup.cc;hb=HEAD 16:49:32 but, in combination, it is suggestive 16:49:35 especially to new players 16:49:37 i think i could emphasize the design on the annihilator's chest more, and give scorcher jewelry on other parts of the tile that matches the shirt lining 16:49:50 4 * apt, apparently 16:49:53 -!- hurdos has quit [Ping timeout: 240 seconds] 16:50:09 -!- morphix0_ has quit [Read error: Connection reset by peer] 16:50:27 enchanter is 3, everything else is <= 2 16:50:37 Do you mean 4 (at 0 apt) scaled up by apt or 4 * apt. 16:50:38 that would be 4 * 2^(apt/4) I guess? 16:50:51 but that's clearly wrong as well 16:51:03 read: the former 16:52:04 -!- tabstorm has quit [Ping timeout: 258 seconds] 16:52:07 I'm not sure how that scaling works 16:52:12 -!- NekoRex has quit [Ping timeout: 256 seconds] 16:52:49 are you sure it doesn't just do 4 * 2^(apt/4), gammafunk? 16:53:03 PleasingFungus: but at apt 4 you'd have 8 stealth 16:53:16 -!- read has quit [Read error: Connection reset by peer] 16:53:28 my op didn't start with nearly that much (and those are +4 or +5 iirc?) 16:53:30 !apt op 16:53:31 Op: Fighting: 0, Short: 0, Long: 0, Axes: 0, Maces: 0, Polearms: 0, Staves: 0, Slings: 0, Bows: 0, Xbows: 0, Throw: 0, Armour: N/A, Dodge: 0, Stealth: 4, Shields: 0, UC: 0, Splcast: -1, Conj: 0, Hexes: 0, Charms: 0, Summ: 0, Nec: 0, Tloc: 0, Tmut: 0, Fire: 0, Ice: 0, Air: 0, Earth: 0, Poison: 2, Inv: 1, Evo: 2, Exp: 0, HP: -1, MP: 0 16:53:35 yeah +4 16:53:46 gammafunk: no you wouldn't 16:53:56 I mean it's exp scaled up 16:53:57 oh, I see how it is 16:54:05 -!- read has joined ##crawl-dev 16:54:07 it's enough xp for a 0-apt char to get 4 stealth 16:54:09 surely 16:54:10 right 16:54:11 yeah 16:54:20 but that doesn't tell us the level 16:54:20 spas has 5.8 stealth 16:54:22 hmm so far i've clear zot 4 and the non chamber part of zot 5 and haven't found any caster dracs 16:54:24 +5 stealth apt 16:54:32 !apt stealth 16:54:32 Stealth: Sp: 5!, Na: 5!, Vp: 5!, Op: 4, Ko: 4, Fe: 4, DD: 3, DE: 3, VS: 3, Fo: 3, Mf: 2, Gh: 2, Ha: 2, Gr: 2, HE: 2, Hu: 1, Te: 1, Ds: 0, Dg: 0, Dr: 0, Mi: -1, Og: -1, HO: -1, Mu: -1, Ce: -3, Tr: -4* 16:54:40 yeah so 5.8 is max you could ever start with 16:55:05 very very likely to be your highest starting skill 16:55:13 quite so! 16:55:40 unless you are running gammafunk crawl, no relation to Bloax crawl 16:55:49 gammacrawl!! 16:56:32 "gammacrawl, I can't even!" --review by Slash'em developers 17:03:45 -!- Mazed has quit [Remote host closed the connection] 17:08:52 -!- Ladykiller69 has quit [Ping timeout: 240 seconds] 17:11:56 -!- syllogism has quit [Quit: Leaving] 17:12:52 -!- ackack has quit [Ping timeout: 240 seconds] 17:13:37 !greatplayer yermak 17:13:43 -!- morphix0 has quit [Ping timeout: 265 seconds] 17:13:43 Unwon species for yermak: Demonspawn, Draconian, High Elf, Human, Merfolk, Minotaur, Octopode 17:13:47 !greaterplayer yermak 17:13:53 yermak is a greaterplayer! 17:14:04 really should fix that 17:14:17 !nick greatplayer 17:14:17 No nick mapping for greatplayer. 17:23:44 -!- Mazed has quit [Remote host closed the connection] 17:25:46 -!- rhayde is now known as daiy 17:31:29 -!- CacoS has quit [] 17:40:39 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 17:41:00 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 17:41:45 -!- halv has quit [Ping timeout: 265 seconds] 17:43:16 -!- Brannock_ has joined ##crawl-dev 17:43:23 -!- Artelis_ has quit [*.net *.split] 17:43:23 -!- Brannock has quit [*.net *.split] 17:43:23 -!- us17 has quit [*.net *.split] 17:43:23 -!- Sizzell has quit [*.net *.split] 17:43:23 -!- causative has quit [*.net *.split] 17:43:23 -!- yernab has quit [*.net *.split] 17:43:23 -!- ByronJohnson has quit [*.net *.split] 17:43:23 -!- Harkenn has quit [*.net *.split] 17:43:24 -!- nonethousand has quit [*.net *.split] 17:43:24 -!- Brannock_ has quit [Client Quit] 17:43:47 -!- Harkenn has joined ##crawl-dev 17:44:02 -!- Sizzell has joined ##crawl-dev 17:47:05 -!- Brannock has joined ##crawl-dev 17:48:34 -!- markgo has quit [Ping timeout: 255 seconds] 17:49:00 -!- morphix0 has quit [Ping timeout: 265 seconds] 18:02:31 -!- Lightli has joined ##crawl-dev 18:03:36 -!- Daekdroom has quit [Quit: Saindo] 18:05:20 -!- eliotn has quit [Quit: Page closed] 18:10:18 hrm, I'm wondering, would it be better to just post-process the nickdb to check that greaterplayers are also greatplayers 18:11:47 since none of that logic currently exists in the webtiles player title stuff, and it'd be nice to keep it all in sequell, I'd lean against doing that 18:12:03 but then I need to create !update-greaterplayers I think 18:12:19 -!- MgDark has quit [Ping timeout: 245 seconds] 18:13:20 !nick gammafunk test 18:13:21 Mapping gammafunk => test 18:13:23 !nick gammafunk test 18:13:24 Mapping gammafunk => test 18:13:27 !nick gammafunk test2 18:13:27 Mapping gammafunk => test test2 18:13:29 !nick gammafunk test 18:13:30 Mapping gammafunk => test test2 18:13:35 !nick -rm gammafunk 18:13:37 Deleted gammafunk => test test2 18:16:56 -!- Wahaha has quit [Quit: Leaving] 18:18:38 so anyways 18:18:47 what should I do with that dumb pacman maze vault I made yesterday 18:19:02 -!- HellTiger has quit [Ping timeout: 245 seconds] 18:21:24 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:21:59 -!- ibar has quit [Quit: leaving] 18:23:47 !vault raider 18:23:48 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/float.des;hb=HEAD#l2860 18:25:04 -!- evilmike has joined ##crawl-dev 18:25:12 !vault bruiser_brothers 18:25:13 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/float.des;hb=HEAD#l2781 18:25:31 heh 18:25:43 * theTower mumbles about those gehenna loros 18:25:47 theTower: thanks for making a huge counterpoint to what I was about to type out 18:26:03 at least it saved me some embarassment 18:26:05 the trick is that an _allusion_ works better than a copying 18:26:08 yes 18:26:13 that's what I was going to say 18:26:39 Lightli: really big, explicite copies of maps/levels from other games don't work well in crawl, especially mostly empty ones like your map 18:26:52 yeah 18:27:02 Lightli: you could go with a much scaled down version that's a simple food/ghost vault 18:27:02 I know, I just made it out of boredom 18:27:17 a better inspiration, clearly: http://animatedscreenshots.tumblr.com/post/86341936538/pac-man 18:27:17 well, you asked what you're supposed to do with it! 18:27:57 finally, someone gives an accurate depiction of what's going on in my head most days 18:28:37 Lightli: try just making a scaled down mazey food vault; bh did something similar as a nethack/sokoban reference 18:28:54 if you want a large vault, you have to put a lot more work into it to make that extra time the player is spending worth it 18:28:56 sure 18:29:05 and I doubt "pacman" is sufficient theme for a large vault like that 18:29:52 I mean theTower would make something amazing at that size I'm sure, but it'd be some radical reinterpretation of Pacman that would change the way you viewed coin-operated arcade games forever 18:30:02 Hey, I got an email from an offline player asking questions about the history and design goals of wanderers. Anyone feel like being cc'd? 18:30:28 Lasty: I guess you could CC crd? 18:30:45 !lg shiren class=wanderer 18:30:46 13. shiren the Magician (L6 HuWn of Vehumet), quit the game on D:4 on 2014-10-17 02:07:27, with 274 points after 3306 turns and 0:21:56. 18:31:00 gammafunk: fair enough. Then anyone who wants to chime in can do so. 18:31:03 -!- Guest25966 has quit [Ping timeout: 265 seconds] 18:31:21 -!- debo has quit [Ping timeout: 256 seconds] 18:31:33 I should play a wn again sometime 18:32:52 looking at float.des, I feel vaguely guilty and nervous that my most ambitious vault comes after three consecutive videogame reference vaults 18:34:06 oh good and a vagina vault after that 18:34:21 or uterus to be more specific 18:35:25 I wonder what I've done that counts as ambitious 18:35:40 by your standards? 18:35:44 probably stuff involving runes 18:36:14 yeah, I keep thinking of how badly we need more shoals ends 18:36:37 that layout makes it decidedly nontrivial to just think up a nice vault in the usual sense 18:36:45 -!- Basil has quit [Ping timeout: 272 seconds] 18:37:11 I keep imagining a "ring of islands" type end 18:37:43 maybe with a kind of watery castle, so something a bit more similar to the structure of the other lair branch ends 18:38:06 I wonder where I put my Palace of the Octopus King... 18:38:17 if the rings are still open it could still be in the shoals style well enough 18:39:12 Grunt: does it have a deep kraken? 18:40:46 I can't remember :) 18:41:05 I would assume it wasn't worked on because shoals couldn't take larger vaults for a while 18:41:53 (let's revive the original Shoals endings........) 18:42:20 we don't even have big fish or giant goldfish 18:42:26 that's like 2/5 of one of them 18:42:43 replace with merfolk 18:42:49 (replace with kraken) 18:42:58 what's even in that one merfolk food vault now? 18:42:59 replace with water elementals 18:43:08 I would guess "no corpse" 18:43:30 I used to see that one "all the time", now I never see it 18:43:41 You see here NO CORPSE. 18:43:55 just a merfolk and some rations, what you wanted more? 18:44:03 at least I think it was rations 18:44:04 how 18:44:07 !glasses 18:44:08 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 18:44:10 -!- cribozai has quit [Ping timeout: 244 seconds] 18:44:10 rational 18:44:27 !send complex_plane Grunt 18:44:27 Sending Grunt to complex_plane. 18:44:29 oh 18:44:32 electric eel corpse 18:44:34 delicious 18:44:35 heh 18:44:39 makes sense 18:44:42 shocking. 18:44:51 it does make good sushi 18:44:54 hrm, sharks still exist? 18:44:59 or were they totaly removed 18:45:00 unknown monster: "shark" 18:45:00 %??shark 18:45:02 dang 18:45:07 (hellectric eels when) 18:45:11 well how about kraken corpses 18:45:13 I think sharks were fine for shoals but whatever 18:45:39 oh but then you lure a shadow imp 18:45:45 and kite the zombie for heug xp 18:45:56 kite the... kraken zombie... 18:46:08 oh do they have no melee? 18:46:15 (clearly Coc can get air in addition to ice; what arctic wasteland does not have storms and strong wind) 18:46:16 kraken (12X) | Spd: 14 | HD: 16 | HP: 187-229 | AC/EV: 20/0 | Dam: 50 | cold-blooded | Res: 06magic(60), 12drown | Chunks: 09poison | XP: 2317 | Sp: spawn tentacles, ink cloud | Sz: Giant | Int: animal. 18:46:16 %??kraken 18:46:23 no, but you don't exactly kite water monsters 18:46:25 (also Antaeus......) 18:46:37 that's all the blizzard demons, grunt 18:46:38 alright I'm using "kite" here to mean poke with a polearm 18:46:43 ok 18:46:47 shrunk the maze down 18:46:49 that is not exactly what kite means but fine 18:47:00 is there a word for polearm shenanigans? 18:47:42 Lightli: Grunt has to approve it 18:48:04 since he has made a video game reference vault that discounts all the sage advice I was giving 18:48:42 wellllll 18:50:01 ??sequell[3 18:50:01 sequellese[1/1]: https://github.com/greensnark/dcss_sequell/blob/master/docs/commandline.md 18:50:12 okay you can't exactly see http://img4.wikia.nocookie.net/__cb20100119021533/monsterhunter/images/f/fe/GodTerritory-Map.png anymore in 18:50:20 !vault hangedman_generic_boss_arena 18:50:20 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/geh.des;hb=HEAD#l71 18:50:32 (powerful secrets.) 18:51:11 oh, I know 18:51:20 !vault hangedman_moon_palace_of_the_dragon_emperor 18:51:20 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/zot.des;hb=HEAD#l2293 18:51:46 if anybody recognizes which game this is from I will give them something 18:52:31 -!- Crehl has quit [Quit: Killed by a kitten] 18:53:00 can I just randomly guess zzt? 18:53:07 not even close 18:53:38 -!- Lasty has quit [Quit: Leaving.] 18:54:21 Lunar? 18:54:52 still bope 18:55:38 theTower http://pastebin.com/raw.php?i=vvJBFXi0 18:55:45 is this small enough for a food vault? 18:57:27 well, if you want it to be a food vault you need to provide food calcs 18:58:49 -!- Dynast has quit [Ping timeout: 246 seconds] 19:00:10 gammafunk: zzt speedrunning? 19:00:28 Grunt: zzt vault imo 19:00:41 I never actually played it much at all, but that speedrun was amusing to watch 19:00:53 ugggghhhhh I had to mute it 19:01:00 !send bank vault gammafunk 19:01:01 Sending gammafunk to bank vault. 19:01:35 Zig (L27 NaIE) ASSERT(m) in 'mon-util.cc' at line 1907 failed. (Zig:8) 19:01:52 Lightli: it's still the same size? 19:02:25 no it got cut down quite a bit 19:02:42 to my eyes it needs to be like half that size maybe 19:02:53 but if either Grunt or theTower are ok with it... 19:03:21 the smaller your vault is, by the way, the easier and hence more frequently it will actually place 19:03:32 large vault == much more likely to cause a level veto 19:04:46 could probably split in in half 19:05:00 along either axis, w/e 19:05:04 yeah, breaking the symmetry would be a good start 19:05:08 what happens is, players walk into it and go "oh I get it", but if they're on manual movement they're going to just be walking through all that empty space going "ok where is the stuff already" 19:05:14 (clearly randomly split it with clear) 19:05:29 anyway fill it with fruit and hungry ghosts 19:05:41 literally every tile 19:05:47 fruit or hungry ghost 19:05:50 one sultana per tile 19:05:54 ps rip sultanas 19:06:13 I wonder if you could make it small enough that you could actually get away with one fruit per tile 19:06:22 probably not with modern fruit sizes 19:06:30 yeah probably, but it'd be very small 19:06:38 also, supposed to minimize fedhas bias 19:06:40 fruit is a lot of nutrition these days 19:06:55 AGF, Always Go Fedhas --Basil 19:06:58 -!- Lasty has joined ##crawl-dev 19:07:59 fr: spicerack vault 19:08:07 don't ask me what it would be plz 19:08:21 reminds me of something in my notes 19:08:35 "make a deck vault and fill it with all the summon cards summons as non summons" 19:08:52 probably too obscure of a reference 19:09:18 ("why is there a bone dragon, a very ugly thing, and a dancing weapon?" 19:09:30 probably 19:09:41 well. hm. if it actually had a deck, maybe not 19:09:47 alright, made some small edits to those drac tiles. let's see if i mess up the push this time 19:09:48 a deck and a nemelex altar 19:09:56 hold up 19:09:58 before you push 19:10:01 -!- Zooty has quit [Ping timeout: 246 seconds] 19:10:05 hit git log and see what your status is 19:10:12 right 19:10:21 theTower: now, what would *really* be too obscure would be if you included all of the *original* summons. 19:10:33 -!- Nightbeer has quit [Read error: Connection reset by peer] 19:10:40 so 19:10:40 what should i see here to verify that i'm doing things right? 19:10:48 what if I replaced every single empty tile with a ghost 19:10:53 do you see your commit? do you see any merge commits? 19:11:15 i see my commit, but the last one before my commit is the last time i pushed 19:11:22 oh. sounds like you need to pull 19:11:24 so i think i need to do something first 19:11:26 ya 19:11:40 did you configure yourself to rebase on pull 19:11:43 like we were talking about last time 19:11:47 i've changed those options to rebase so we are safe 19:12:15 aight. git pull, away 19:12:16 hey how do i quit out of git log, by the way? 19:12:19 q 19:12:22 q 19:12:52 I believe git log is using a built-in utility called "less"; you can google "man less" to get documentation on that 19:13:07 Less is a program similar to more (1) 19:13:48 ??flay 19:13:48 flayed ghost[1/2]: Flayed ghosts can deal smite-targeted, irresistible, torment-like damage that heals when the ghost is killed or you stay away from it for a while. Flaying won't reduce HP below 25. 19:14:11 hmm 19:14:14 flayed ghost (05W) | Spd: 10 | HD: 11 | HP: 48-73 | AC/EV: 0/14 | Dam: 30 | 07undead, 10doors, evil, lev | Res: 06magic(60), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 711 | Sp: flay | Sz: Medium | Int: normal. 19:14:14 %??flayed ghost 19:14:24 so do we have pink ghosts and orange ghosts 19:14:25 some day, some day. 19:14:33 blue is freezing wraith at least 19:15:20 ??haunt 19:15:21 haunt[1/3]: (L7 summ/necr): Summons 2-6 wraiths and undead "ghost" type monsters around the target. Smite-targeted, but only castable on a monster. Considered to be super good. Causes sickness when cast unless you worship Kikubaaqudgha and pass a piety-in-200 check. 19:15:41 -!- Sonata has quit [Ping timeout: 244 seconds] 19:15:49 is there a list of ghosts :v 19:16:44 03roctavian02 07* 0.16-a0-1622-g08255af: Small tweaks to recently added Draconian tiles: more hellfire, caller aura, annihilator staff, and slight recolorations. 10(8 minutes ago, 5 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=08255afc07af 19:17:45 shadow (06W) | Spd: 10 | HD: 6 | HP: 15-32 | AC/EV: 7/10 | Dam: 1406(shadow stab) | 07undead, 10doors, evil, see invisible, lev | Res: 06magic(40), 12cold+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 217 | Sp: invisibility | Sz: small | Int: animal. 19:17:45 %??shadow 19:17:50 freezing wraith (12W) | Spd: 10 | HD: 8 | HP: 33-57 | AC/EV: 12/10 | Dam: 1612(cold:8-23), 1313(drain speed) | 07undead, 10doors, evil, see invisible, lev | Res: 06magic(40), 12cold+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 04fire, 08holy++ | XP: 312 | Sz: Medium | Int: normal. 19:17:50 %??freezing wraith 19:18:10 lost soul (09*) | Spd: 13 | HD: 10 | HP: 15-33 | AC/EV: 0/10 | 07undead, evil, lev | Res: 13magic(immune), 05fire, 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 103 | Sz: small | Int: plant. 19:18:10 %??lost soul 19:18:19 oh wait those don't do damage :v 19:18:29 -!- TZer0 has quit [Ping timeout: 244 seconds] 19:19:51 ps adding more of a gimmick to a gimmick vault is not the greatest of ideas 19:20:34 Lightli: yeah what theTower said, but check ??glyph and look for monster on W and U I think 19:20:37 ??glyph 19:20:38 glyph ~ glyphs[1/2]: http://s-z.org/neil/tmp/crawl-glyphs-narrow.html — Generated with the script http://s-z.org/neil/tmp/crawl-glyphs 19:20:39 yeah 19:20:46 (I was joking in general) 19:20:54 03Grunt02 07* 0.16-a0-1623-gd86115b: Fix Sprint monster definitions (#9070, #9076). 10(2 minutes ago, 2 files, 148+ 148-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d86115b1d9c9 19:21:28 -!- TZer0 has joined ##crawl-dev 19:22:07 fr reflavor the master blaster as a tank 19:22:52 gammafunk: here you go: 19:22:56 03Grunt02 07[tombfodder] * 0.16-a0-1601-g9e0d352: Increase anubis guard Dispel Undead frequency. 10(73 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9e0d35282f64 19:23:11 Grunt: looks good 19:23:48 need to remind myself how those weight work; is it 38 / (sum weights) chance? 19:24:09 -!- grillatactics has quit [Quit: grillatactics] 19:24:33 ah yeah you say it's twice as much in the commit 19:24:50 -!- _Jordan_ has quit [Quit: Leaving] 19:27:01 -!- scummos__ has quit [Ping timeout: 260 seconds] 19:32:20 -!- noppa354 has quit [Quit: Page closed] 19:38:29 gammafunk: 38 / 200 19:42:42 -!- ackack has joined ##crawl-dev 19:48:26 PleasingFungus: another qda wearer spotted 19:48:58 !! 19:53:11 theTower: I think elliptic maybe have gotten the bizarro orb chamber vault of yours on z:4 19:53:29 too bad he's skipping it (?) 19:53:30 -!- eliana has quit [Quit: Page closed] 19:53:32 ya he did 19:53:34 of course 19:53:34 elliptic: You have 1 message. Use !messages to read it. 19:53:37 !messages 19:53:37 (1/1) PleasingFungus said (44s ago): pizza and beef jerky have different nutrition values for carnivores, herbivores, vanilla characters. also, they're nice for vaults. this admittedly makes them no less silly 19:53:46 was trying not to ping you 19:53:49 too late! 19:53:52 gotta keep you at top concentration for orb run!!! 19:53:59 wanna get a perfect splat 19:54:12 blasted by Plog the pandemonium lord (great icy blast) 19:54:15 curse my generosity, placing so few of the stairs in the vault 19:54:16 mm 19:54:18 PleasingFungus: I meant merging beef jerky with meat ration and pizza with royal jelly 19:54:24 not merging them with each other 19:54:35 oh. well, beef-jerky is single turn food 19:54:36 Two foods merge to form a large food. 19:54:40 just make it ration and mango already 19:54:50 pizza and royal jelly are the same thing but, the flavor cost....... 19:54:50 PleasingFungus: and how is the player supposed to know that? I certainly didn't 19:55:03 <|amethyst> add that to the desc 19:55:08 IMO making food take different numbers of turns is unnecessary complication 19:55:10 oh. ration is multi-turn, everything else is single-turn? if it's not in the desc, it should be, yes 19:55:10 watching turn delay, just like with weapons 19:55:20 |amethyst: forget whether I said this already but thanks for adding the ghost spell fixes :) 19:55:24 I would... disagree, actually 19:55:26 <|amethyst> Grunt: yw 19:55:39 tactical hunger is real!!! 19:55:45 PleasingFungus: the tactical cost! 19:55:48 ya 19:56:03 anyway changing the description is now on my todo, if no one snipes it 19:56:04 like I don't find anything very interesting about saving 1-turn food for tactical eating 19:56:04 chunk slurry, meat slurry, fruit slurry, royal jelly. 19:56:04 i don't know how often it is meaningful but i do almost always carry fruit or a fruitlike for that reason 19:56:28 elliptic: what about if you mess up and get to starving and cant cast spells? 19:56:29 it is obviously good but it is rarely relevant 19:56:34 I don't see anything inherently wrong with 19:56:36 the major use case is a character that is near starving, wants to cast, and can't extricate itself 19:56:37 -!- debo has joined ##crawl-dev 19:56:38 no, no, not getting mad 19:56:40 well, food is rarely relevant generally 19:56:45 yes 19:57:11 ackack: itself? cold-hearted... 19:57:18 now this is some 19:57:20 !glasses 19:57:20 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 19:57:22 food for thought 19:57:23 ! 19:57:28 . . .\ 19:57:48 porridge is kind of a dedicated "oops I'm starving solution", but it's rare 19:57:57 I'm not sure I like porridge as an item 19:57:59 That solution was really gluggy! 19:58:02 though I guess gozag means it has to stay now 19:58:16 PleasingFungus: I likes me some porridge 19:58:19 gammafunk: yeah, I actually keep porridge for that (and still usually have several) 19:58:23 likewise blood potions for non-vp 19:58:37 e.g. on this game I have 3 sitting in inventory 19:58:41 we removed potion effects from food; why not remove food from potion effects? 19:58:52 i guess porridge is good for that, i typically just pretend it doesn't exist 19:58:55 i also usually don't find much of it 19:59:13 if one is still starving for inventory slots, I forget what exactly made me think it'd be fine for elemental evokers to stack but 19:59:17 porridge isn't something we can make too much more frequent, since it's like 1.5 bread rations in a turn 19:59:27 there was a thread about evokers stacking a little while back 19:59:28 <|amethyst> ackack: obviously Bottle Porridge from plant corpses 19:59:35 it was remarkably civil iirc 19:59:43 yes, I opposed it then and not now, I am trying to remember what changed 19:59:57 differences in how the xp works? 20:00:07 https://crawl.develz.org/tavern/viewtopic.php?f=8&t=13749 this one iirc 20:00:10 the op is good 20:00:42 anyway I just think that having 6 types of food or whatever we have currently is still too many given that 99% of the time when eating they are all the same (of the ones that your species can eat) 20:00:56 and crate's post is also reasonable, if you can read that without getting mad because it's crate (which is a thing that often occurs) 20:01:05 -!- coledot has quit [Quit: coledot] 20:01:09 I guess I could see losing beef jerky 20:01:16 gammafunk: vicious nerf to ko 20:01:23 why would crate posts make people angry 20:01:25 hmmmm 20:01:26 they can't eat fruit 20:01:34 I relied on jerky, esp in extended 20:01:48 well did you rely on it just for nutrition or for tactical stuff 20:01:56 well, both 20:01:58 you remember how that game went 20:02:08 but even before everything dried up I was using it heavily for tactical purposes 20:02:18 I do agree that the problem of "man I need to not be starving in as few turns as possible" is a thing for heavy magic users 20:02:23 ya 20:02:27 isn't jerky already "dried up"... 20:02:30 -!- alefury has quit [] 20:02:36 heh 20:02:51 elliptic: I think I ascended with like 2-3k nutrition in my inventory 20:03:00 IMO jiyva_reasons 20:03:07 probably 20:03:12 the vehumet wrath cost... 20:03:17 necromutation 4eva 20:03:23 I still like the "summon hostile spellforged servitors" veh wrath idea 20:03:37 Typo in character description 13https://crawl.develz.org/mantis/view.php?id=9077 by _jordan_ 20:03:40 oh, I'm reminded of something else watching this 20:04:38 can I extend the mp cost on cancellation through charms miscast to the actual potion so there's more meaning to it than "maybe later on you might want to use this threat negation instead of now" 20:04:51 03|amethyst02 07* 0.16-a0-1624-gd942d1d: Spell (#9077) 10(45 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d942d1d77d24 20:04:53 food list: bread ration, meat ration, fruit, beef jerky, royal jelly, pizza, blood potion, porridge. royal jelly and pizza are the most redundant, but losing pizza would be an incomprehensible tragedy for flavor; I'm not fond of porridge or blood (for non-vp; vp have a much shroter list!), but someone would need to think of an alternative for gozag for them 20:05:04 theTower: does it drain your mp when you use it? 20:05:16 does what? 20:05:16 er, is that your suggestion 20:05:19 yes. 20:05:34 imho rename it to something like "potion of antimagic" if you do that 20:05:51 no unpleasant surprises for players 20:06:00 also mark it purple 20:06:11 -!- nrook has joined ##crawl-dev 20:06:18 <|amethyst> maybe it should already be purple 20:06:25 <|amethyst> since it can kill you if you're dumb 20:06:27 so, we're agreed on implementing six new forms of scorpion teleport 20:06:36 hey speaking of purple 20:06:37 <|amethyst> PleasingFungus: and then removing them, hahahaha 20:06:38 it's nice to have an item that allows "agency" outside of binary mr, but outside of maybe mark or desperate post-berserk-slow or extended it 20:06:38 and scorpions 20:06:40 no, you're doing that the wrong way 20:06:50 gammafunk: if the scorpion teleport jokes bother you you can always ask for us to stop fyi 20:06:52 can i try out the purple-spider tileset 20:06:53 |amethyst: in principle, berserk rage, haste, and invis can all kill you, and I don't think any of those are purple? 20:06:54 it's good for cleaning up contam sometimes 20:06:58 both me? haha 20:07:01 i dunno, i like cancellation 20:07:01 *bother 20:07:03 roctavian: what do you mean by "try out"? 20:07:05 it just serves to say ha ha somebody wanted this to mean something 20:07:06 just wanted to check 20:07:10 in case you were annoyed 20:07:22 oh, I guess there's dimensional anchor also in emergencies? 20:07:24 it's probably not a huge deal if cancellation had that effect, but i'm perfectly fine with it just being a useful potion 20:07:34 like, push it to see what people think? it looks good on local to me 20:07:36 how is your nose doing btw... I hear it got injured when you cut it off to spite your face!!! 20:07:45 minmay and crate and elliptic agree with me about it, so I'm basically 100% correct by any reasonable measure 20:07:53 <|amethyst> there should be some way again to cancel enchantments on monsters 20:08:00 <|amethyst> other than being a purple drac 20:08:09 or dragon's call 20:08:29 wand of cancellation!!!!! 20:08:31 * Grunt flees in terror. 20:08:39 nrook: was that addressed to anyone in particular 20:08:40 Grunt: don't put it in an unidentified bag!!! 20:08:55 you could make a hex, i suppose, but i don't know how practical that is 20:08:56 of course, debuff_monster() needs to be buffed to actually cover a reasonable number of enchantments but 20:09:18 oh it's the gfunk 20:09:19 nvm 20:10:01 roctavian: you have the full power of the crawl developer at your fingertips; moreover, you are a tiles dev, which is even more powerful. 20:10:13 gammafunk: I don't think minmay agrees with you though? 20:10:14 consult with ontoclasm if you feel especially nervous; otherwise, do as you please. 20:10:24 I think he uh...I think he does 20:10:35 my only source here is 20:10:36 16:08:13 i miss scorpion teleport 20:10:37 PleasingFungus: you might even say 20:10:39 quite powerful 20:10:50 yeah, he occassionally is a little sarcastic 20:10:50 nrook: p.s. while you are silly, I fully agree with the dev direct being nose cutting 20:11:02 *direction 20:11:05 every once in a while he will be sarcastic 20:11:07 Grunt: no way!!! 20:11:11 gammafunk: no way!!! 20:11:14 I'm willing to lose scorpion teleport in exchange for everyone calling that particular ability "scorpion teleport" though 20:11:16 PleasingFungus: rip....... 20:11:21 it's true PleasingFungus. 20:11:30 nrook: done 20:12:04 damn, owned 20:12:16 dang. 20:12:36 nrook: so easily are your affections bought??? 20:13:10 I was going to say someting not silly for a second, oh right is it bad if cancellation puts you always at yes 20:13:17 I mean if we're talking about it draining mp now 20:13:30 it is already a really really strong way to get out of something that is supposed to be a serious consequence 20:13:42 yeah i think just eating a few contam points is good 20:13:45 I'd accept instead making it a little less random about the amount of contam removed 20:13:49 the variance right now is huge 20:13:51 red contam is pretty rare in my experience 20:14:04 ackack: I sometimes roll a caster!!! 20:14:05 I suspect that would accomplish what you want from the change 20:14:19 yeah ok, PleasingFungus will win this argument, so I ^qyes it 20:14:21 gammafunk: are those "toons" good at "dps" 20:14:23 haha 20:14:25 -!- Basil__ has joined ##crawl-dev 20:14:26 I been there 20:14:28 I been there 20:14:47 i think the only times i've had red contam were zot traps and PlAK 20:14:49 -!- Zermako_ has quit [] 20:14:50 oh, elliptic won while I was talking here 20:14:50 !send there PleasingFungus 20:14:51 Sending PleasingFungus to there. 20:15:03 was it a good orb run? 20:15:04 pleh, I'm not melancholic enough to pithily connect this to devteamness 20:15:26 well you've been busy making commits 20:15:33 there was a pan lord named Leeliv 20:15:38 (who didn't do anything) 20:15:39 that's a good name. 20:15:41 oh 20:15:41 aw 20:15:43 aside from that no 20:15:46 ninja went well? 20:15:47 speaking of commits and pan lords... 20:16:03 theTower: imo this is a good conversation in which everyone is communicating with each-other and disagreeing in civil fashion 20:16:06 ninja went well with 44/50 defenses and borg, yes 20:16:07 or sometimes agreeing 20:16:08 rarely 20:16:11 elliptic: ahh, borb 20:16:13 *borg 20:16:15 that'll do it 20:16:33 I didn't really need borg but it was convenient for being safe, used it at half HP once 20:17:10 borgborgborgborgborg 20:18:34 I only onced ninja'd the orb, was my first ever spen, and I nearly died despite shadow form. archaeo's comment as a spectator was "this shit doesn't happen to elliptic" 20:18:39 thanks archaeo 20:20:00 gammafunk: would replacing potions of confusion with potions of ambrosia be a compensation enough for potions of antimagic 20:20:33 oh, hrm. sorry, how ...oh you're saying 20:20:45 !cancel drains mp, and we add !ambrosia and remove !confuse 20:21:16 the thing is that !magic exists; I do like where you're going with !confuse -> something occasionally useful 20:21:16 gammafunk: I think I have died while ninjaing exactly once ever on a non-speedrun non-MuBe 20:21:18 -!- MgDark has quit [Ping timeout: 250 seconds] 20:21:43 mostly I want to save badpotions by making them questionablepotions incidentally 20:21:44 yeah I suppose you do it successfully once and it seems less scary 20:21:46 -!- Basil__ has quit [Ping timeout: 246 seconds] 20:22:03 ninja is so satisfying 20:22:16 theTower: !ambrosia would be rather useful for such a common potion though 20:22:43 we keep !magic very scarce because they are so good, and !ambrosia would be of similar utility 20:22:52 but I'd be curious to hear other opinions I guess 20:23:06 I like the general idea, since !lig is pretty cool, I think most agree 20:23:09 do note that by !ambrosia I mean the mp-regen is _tied_ to the confusion 20:23:17 oh, hrm 20:23:24 so it's not just a potion of weaker magic if you have curing 20:23:31 haha 20:23:37 yeah that's a step in the right direction 20:23:47 (obvious confusion joke) 20:24:08 that might just be enough to make something good, but thoughts on its distribution? 20:24:35 part of the problem (?) of cancellation is that it's the same rarity as - was it !para? 20:24:47 which is a lot more common than vuln is or was, I *think* 20:24:47 probably shouldn't be, at the very least, handing them out so easily as intentionally bad things in vaults 20:24:57 what is that sentence 20:25:02 i think cancellations frequency is pretty good 20:25:05 I think I got your meaning, theTower 20:25:13 -!- Basil___ has joined ##crawl-dev 20:25:15 i think i'm finding 2-6 per game, which seems decent 20:25:24 I might replace all the subsequent ambrosia with, I dunno, potions of poison or something 20:25:29 (commentary!!!) 20:25:29 yeah one finds about 7 !confuse in a 3-rune game on average (0-21) 20:25:33 why does my git say i am ahead of origin/master by one commit, when it is the one i pushed earlier? 20:25:37 amazing to find 0 20:25:52 !lig is about 5.7, 0-11 20:25:56 which might be more what we'd aim for 20:26:11 I wonder if such a vault thing means much for it 20:26:24 can you run that script with the dummies enabled? 20:26:30 dummies? 20:26:49 oh, dummy vaults? you'd have to just enable them in the des I guess 20:27:00 it's a crawl mode, not a script 20:27:02 fwiw 20:27:05 ??objstat 20:27:05 objstat[1/3]: Run with "crawl -objstat" in a full debug build of crawl ("make debug") to generate item/monster statistics by level/branch; see crawl -help for details 20:27:06 oh, huh 20:27:20 ??objstat[2 20:27:21 objstat[2/3]: Latest statistics: https://drive.google.com/folderview?id=0B7VXhHzhWWb7S282VWhLVWRXbG8&usp=sharing 20:27:24 for 0.15 numbers 20:27:29 need to rerun for trunk 20:27:36 roctavian: are you sure? (git pull and everything?) 20:28:03 theTower: what would you do with those goofy orc/orc entrance vaults filled with !confuse "booze" 20:28:08 what would you do..... 20:28:19 pleasingfungus: like I said 20:28:21 grunt: yeah, it still claims i have one ahead 20:28:21 poison 20:28:23 replace them with orc wizards 20:28:28 roctavian: is the mssage 20:28:29 all wizards 20:28:33 "Your branch is behind 'origin/master' by 1 commit, and can be fast-forwarded." 20:28:36 ? 20:28:52 it lacks that fast-forwarded part 20:29:04 "is behind 'origin/master'" 20:29:12 nope, ahead 20:29:16 hmmmm 20:29:20 but then i did a fetch then a pull, and it was fine 20:29:28 v0v 20:29:34 which was what a website said to do after i googled it 20:30:05 roctavian: git fetch will update your repo with changes that have happened on gitorious without changing any of the branch copies you have locally 20:30:17 "Failed to Move Towards Target" when trying to tab through friendly Qazlal clouds 13https://crawl.develz.org/mantis/view.php?id=9078 by battaile 20:30:23 fetch sounds like it was unnecessary. harmless tho 20:30:34 but I guess it unstuck you 20:30:35 weird 20:30:41 yeah, but v. important to understand what's being changed with what command 20:30:43 pleasingfungus: also, if we want to continue stupid jokes, there's clearly lignif 20:30:46 -!- CKyle has joined ##crawl-dev 20:30:47 I suspect you did something odd with your git pull settings 20:30:58 theTower: isn't that the opposite of alcohol??? 20:31:01 I guess 20:31:04 wood alcohol...? 20:31:35 I have liver problems due to genetic stuff so ha ha I cannot ever guess much about this 20:31:54 -!- WalkerBoh has quit [Remote host closed the connection] 20:32:50 well, I'm glad we proceeded to the most critical phase of the Game Design Concept for this new consumable 20:32:59 this is progress 20:33:11 ~*~*~progress~*~*~ 20:33:32 I'm waiting for the debug recompile! 20:33:36 Grunt: are you thinking you'll push newtomb soon or do you want more feedback from non-gammafunks 20:34:07 a very reasonable thing to want of course 20:34:46 contemplating that previously mentioned uh, undilution 20:34:51 Someone else was speculating about -- yes. 20:35:12 great, I cannot escape the committing 20:35:23 03roctavian02 07* 0.16-a0-1625-g2751495: New purple color scheme for Spider branch. 10(69 seconds ago, 30 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2751495adda3 20:35:30 theTower: by the way, if you're running objstat, it takes 45 mins to run through 100 iterations on my 4-core laptop; you can do fewer iterations or fewer branches, or both, of course 20:35:57 I think 3-rune dungeon as I've defined it is actually only 30 minutes maybe 20:36:26 I can't run it because ASSERT(m_layers[LAYER_TILE_CONTROL].m_regions.size() == 1) in 'tilesdl.cc' at line 228 failed 20:36:32 theTower: has to be console 20:36:33 after some pull at some time 20:36:38 >:| 20:36:41 I need to fix that 20:36:45 same problem with mapstat 20:36:57 time to recompile again 20:36:57 ??objstat 20:36:57 objstat[1/3]: Run with "crawl -objstat" in a full debug build of crawl ("make debug") to generate item/monster statistics by level/branch; see crawl -help for details 20:37:05 oh I thought I had that in there 20:37:17 !learn edit s/full debug/full debug console/ 20:37:18 Syntax is: !learn edit TERM[NUM] s/// 20:37:19 I have a few Lua black magic idea for the "undilution" which I might tinker with. 20:37:21 -!- MgDark has quit [Quit: ChatZilla 0.9.91 [Firefox 33.0/20141011015303]] 20:37:24 !learn edit objstat[1] s/full debug/full debug console/ 20:37:24 objstat[1/3]: Run with "crawl -objstat" in a full debug console build of crawl ("make debug") to generate item/monster statistics by level/branch; see crawl -help for details 20:37:29 (mainly to make sure we don't bias too far in any one direction) 20:38:32 reasonable enough 20:40:22 -!- Blazinghand|Work has quit [Remote host closed the connection] 20:40:33 <|amethyst> it works with webtiles too I think 20:41:00 <|amethyst> at least, I don't think I used a console build when I tried it out, since I almost always do webtiles instead 20:41:40 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 20:47:24 -!- Basil___ has quit [Quit: Page closed] 20:47:52 |amethyst: I get errors like what theTower got for both mapstat and objstat stat in local Tiles 20:48:00 ah you mean webtiles specifically 20:48:14 yeah it seems to require something the console build 20:48:23 just haven't debugged that yet 20:50:44 -!- ontoclasm has joined ##crawl-dev 20:52:40 where do the statistics get put 20:54:35 a file in the local directory 20:54:37 I forget the name 20:54:49 it'll probably show up red in git status? 20:55:45 it did not 20:56:40 -!- Siegurt has quit [Quit: Leaving.] 20:56:46 dang 20:56:50 ask gammafunk 20:56:54 unrelated: https://33.media.tumblr.com/783dbd9ede4889e31cf97e8ac58eed20/tumblr_nczr4e3Fkw1sndzdgo10_1280.jpg fr 20:57:12 -!- Ahrin has quit [Ping timeout: 255 seconds] 20:58:23 haha 20:58:30 that is uh...that is something 20:58:55 theTower: it should list the files in the output 20:59:02 (the progress output is nonexistant) 20:59:14 but they're named like objstat*branch*.txt or something? 20:59:28 oh, huh 20:59:30 and they show up in the cwd 20:59:45 I just assumed it finished since it let me do something else 21:00:04 yeah unless you ran it in the background, it shouldn't 21:00:13 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 36.0a1/20141024030200]] 21:00:13 black magic more or less successful 21:00:16 maybe try -iters 1 to make sure you're running it ok 21:00:20 http://sprunge.us/fNEd 21:00:31 numbers probably need more massaging 21:01:18 local nothing 21:01:38 (crawlcode??) 21:02:53 -!- meatpath has quit [Ping timeout: 265 seconds] 21:03:55 with Fedhas, I can't autoexplore with a fungal colony around that's not hostile 21:04:10 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 21:05:33 The anubis guard howls a hunting cry! You hear a bark! You hear a screech! You hear a bark! You hear a bark! You hear a bark! You hear a shout! You hear a bark! 21:05:36 ...testing this is fun 21:07:28 Grunt: hrm, if crawl.random2(count) then 21:07:28 + which_set = i 21:07:39 this is handling when multiple sets have a tie for the min count? 21:07:50 and is choosing one of these to use? 21:07:58 that loop in general, I mean 21:08:23 gammafunk: yes 21:08:49 Grunt: ok, but doesn't crawl.random2(count) always evaluate to false when count first goes from 0 to 1? 21:09:02 gammafunk: oops 21:09:02 maybe my lua understanding is bad 21:09:11 gammafunk: I forgot a very important bit there :) 21:09:21 I found a bug I found a bug I found a bug 21:09:40 http://sprunge.us/aGbg 21:10:15 ah makes more sense now 21:12:22 that's some basic loop-fu I should be aware of but I feel I've never done 21:13:21 I first learned this from crawlcode, funnily! 21:13:26 er 21:13:30 like not the feed, but crawl code 21:13:32 in general 21:13:37 heh 21:13:47 -!- Siegurt has quit [Client Quit] 21:16:28 crawlcode.cc 21:21:09 -!- ackack has quit [Ping timeout: 245 seconds] 21:21:30 -!- theTower has quit [Quit: leaving] 21:26:56 !tell roctavian Ramc doesn't like the new drac tiles 21:26:57 bh: OK, I'll let roctavian know. 21:27:12 what doesn't he like 21:27:12 roctavian: You have 1 message. Use !messages to read it. 21:28:15 roctavian: we're spectating casual on cszo if you want to ask him 21:28:19 -!- evilmike has quit [Read error: Connection reset by peer] 21:28:21 -!- hauzer has quit [Quit: Leaving.] 21:28:29 -!- Lysalla has quit [Quit: Page closed] 21:28:33 change is change, could just be that 21:28:51 bh: spare some change? 21:28:52 <_< >_> 21:29:29 03Grunt02 07[tombfodder] * 0.16-a0-1602-gdd3530e: Adjust frequencies of replacement of Tomb guardian mummies. 10(31 minutes ago, 1 file, 58+ 45-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dd3530ef93c9 21:29:29 03Grunt02 07[tombfodder] * 0.16-a0-1603-g020c082: Redistribute random guardian mummy replacement generation weights, too. 10(6 minutes ago, 1 file, 4+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=020c082db241 21:29:35 Grunt: sure. Want some Ethiopian money? 21:29:52 -!- Hailley has quit [Ping timeout: 256 seconds] 21:30:27 bh: I'd much rather have Ethiopian coffee <_< 21:30:45 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 21:30:55 Sorry as this is kinda off-topic, but I thought you guys may know: Is there a way to see the list of people in a channel (in IRC) without joining it? 21:31:14 Pluie: sometimes; if the channel is set +s it's impossible 21:31:19 Pluie: otherwise you can /names #channel 21:31:27 Thanks, Grunt. 21:31:45 -!- bullock has quit [Quit: Page closed] 21:32:33 fungal colonies with fedhas are super obnoxious, blocking your mushrooms during travel 21:32:43 Grunt: you and me both 21:32:45 so tombfodder could use a bit more tiles adjustment.... 21:33:01 Other than that and any other feedback from testing it is probably good to go? 21:35:40 bh: in case you miss it in tileschat, my answer about the paper is yes 21:36:21 Actually the thing we most need right now is a bennu tile >_> 21:39:40 a long-legged bird with an egyptian crown will be fun to draw 21:39:55 <3 21:41:14 -!- Basil__ has joined ##crawl-dev 21:41:48 roctavian: great. For an aperiodic tiling, there is a 44 domino set with 6 corner colors 21:42:00 -!- andrewhl has quit [Quit: andrewhl] 21:42:12 since this is crawl, we probably don't care too much about it being aperiodic, so we could easily cut that down to 2-colors and 16 tiles 21:42:22 bh: that's gonna be one effed up bird 21:42:30 bird? 21:42:53 !send bh bennu 21:42:53 Sending bennu to bh. 21:43:02 -!- Lasty has quit [Quit: Leaving.] 21:43:18 bh: only semi-related: have you seen tombfodder yet? 21:43:47 NOPE 21:44:26 It could use some playtesting. 21:45:10 -!- Lasty has joined ##crawl-dev 21:45:29 Grunt: what is it? 21:45:49 bh: more new enemies for Tomb 21:46:50 ??death scarab 21:46:50 I don't have a page labeled death_scarab in my learndb. 21:46:51 ... good? 21:47:02 maybe I should write learndb entries 21:47:08 Grunt: what are the shouty dudes called again? 21:47:12 ??anubis guard 21:47:12 I don't have a page labeled anubis_guard in my learndb. 21:47:23 Basil__: can you critique my meatsprint play? 21:47:33 Basil__: ^ 21:47:35 are you playing now or is it a ttyrec 21:47:56 Basil__: starting up on cszo 21:48:27 bh: don't do that 21:48:40 -!- dam0 has quit [] 21:48:41 -!- tabstorm has joined ##crawl-dev 21:48:50 Basil__: hrm? 21:49:00 walk into Os 21:49:30 Basil__: you could actually spec me :) 21:49:50 Basil__ is beneath your petty Tiles 21:49:53 er 21:49:55 above 21:49:58 he's above them 21:52:32 why is shouting interrupting memorization? 21:52:38 it's not that 21:52:43 it is the lua error :( 21:52:48 :| 21:53:18 imo go splat and wait for the server to update 21:53:27 :P 21:53:29 bh: it looks like you have things handled 21:53:45 also maybe energy randomization could be disabled for meatsprint?? 21:54:42 Basil__: dudes with LRD show up 21:56:18 oh. I'm not going to get a meatlord because bugs, huh? 21:56:35 yes 21:56:36 how much hp does the fleshlord have 21:56:47 unknown monster: "meatlord" 21:56:47 %??meatlord 21:56:52 The Meatlord (13&) | Spd: 10 | HD: 60 | HP: 10000 | AC/EV: 40/3 | Dam: 50 | 05demonic, 10weapons, 10items, 10doors, fighter, see invisible, 07vault | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: shadow creatures, shadow creatures, airstrike (0-130), airstrike (0-130), conjure ball lightning | Sz: Large | Int: high. 21:56:52 %??the meatlord 21:57:49 -!- Blakmane has quit [Quit: Page closed] 21:58:17 maybe I should become the first player to starve to death in meatsprint 21:58:34 the viles dig you out 21:58:56 hmm, damn 21:59:07 opwr doesn't start with enough projectiles to kill the meatlord 21:59:32 or hm 21:59:40 !calc 400*8*5/2 21:59:40 8000 22:00:48 well, if you can kill the meatlord you can kill the unspeakable at least 22:00:57 I think 22:02:32 Has anyone killed the unspeakable after viles got digging 22:03:01 !lm * sprint uniq~~meatlord 22:03:02 286. [2014-10-22 21:40:07] ChagoIII the Axe Maniac (L27 DsGl of Makhleb) killed The Meatlord on turn 178. (D) 22:03:06 !lm * sprint uniq~~unspeakable 22:03:06 No milestones for * (sprint uniq~~unspeakable). 22:03:08 nope 22:03:35 hmm 22:03:39 i dont think its really possible 22:03:43 viles will get you 22:03:50 Basil__: the Unspeakable isn't considered a unique 22:03:56 hm 22:03:59 !lm * sprint map=meatsprint uniq s=uniq 22:04:00 5245 milestones for * (sprint map=meatsprint uniq): 2336x The Servant, 1868x The Captor, 755x The Defiler, 286x The Meatlord 22:04:13 !lm * sprint map=meatsprint killer=starvation 22:04:14 No milestones for * (sprint map=meatsprint killer=starvation). 22:04:15 maybe it should change in that regard? 22:04:21 !lm * sprint map=meatsprint killer=starved 22:04:22 No milestones for * (sprint map=meatsprint killer=starved). 22:04:32 bh: try !lg 22:04:35 oh 22:04:42 tabstorm: portal projectile tomahawks while wearing the meatlord's ring 22:04:42 !lg . map=meatsprint 22:04:42 No games for bh (map=meatsprint). 22:04:50 !lg bh sprint map=meatsprint 22:04:50 244. bh the Axe Maniac (L27 FoVM of Makhleb), starved to death in Sprint (Sprint VIII: "Arena of Blood") on 2014-10-25 03:03:50, with 116400000 points after 1164 turns and 0:15:09. 22:04:52 oh hmm 22:04:53 mm 22:04:55 s/tomahawks/tomahawk 22:05:05 Grunt: but did anyone else starve? 22:05:06 your have to start as what, Wr or Hu 22:05:08 !lg * sprint map=meatsprint ktyp=starvation 22:05:09 4. bh the Axe Maniac (L27 FoVM of Makhleb), starved to death in Sprint (Sprint VIII: "Arena of Blood") on 2014-10-25 03:03:50, with 116400000 points after 1164 turns and 0:15:09. 22:05:11 !lg * sprint map=meatsprint ktyp=starvation s=name 22:05:11 4 games for * (sprint map=meatsprint ktyp=starvation): Shine, onget, sexyelmdreams, bh 22:05:14 good 22:05:18 hm 22:05:18 Wr actually 22:05:20 EE gets 20 stones 22:05:35 which might be useful with the lesser rings 22:05:46 !lg * sprint map=meatsprint ktyp=starvation -2 22:05:47 3/4. Shine the Axe Maniac (L27 CeGl of Makhleb), starved to death in Sprint (Sprint VIII: "Arena of Blood") on 2014-10-24 21:14:29, with 175700000 points after 1757 turns and 0:21:45. 22:05:51 !lg * sprint map=meatsprint ktyp=starvation -3 22:05:51 2/4. onget the Formicid Barricade (L27 FoFi of Makhleb), starved to death in Sprint (Sprint VIII: "Arena of Blood") on 2014-06-30 14:17:11, with 379000000 points after 3790 turns and 0:07:56. 22:05:53 oh those rings do have a use in meatsprint then? 22:05:56 !lg * sprint map=meatsprint ktyp=starvation -4 22:05:57 1/4. sexyelmdreams the Axe Maniac (L27 DDEE of Makhleb), starved to death in Sprint (Sprint VIII: "Arena of Blood") on 2013-03-10 04:43:14, with 208000000 points after 2080 turns and 0:06:00. 22:05:59 well aside from felids 22:06:01 yea 22:06:07 right 22:06:25 gammafunk: the Ps drop +400, Vs drop +200/250, 22:06:32 meatlord drops +27000 22:06:40 The Unspeakable (16J) | Spd: 15 | HD: 100 | HP: 10000 | AC/EV: 1/4 | Dam: 22 | amphibious, evil, regen, 07vault | Res: 06magic(40), 03poison, asphyx, 12drown | Vul: 08holy | XP: 15000 | Sp: shadow creatures, shadow creatures, shadow creatures, airstrike (0-210), smiting (7-17), 04esc: death's door | Sz: small | Int: plant. 22:06:40 %??the unspeakable 22:06:44 felids in sprint would be something 22:06:55 Basil__: yeah it just confused me because I was like "well the axe of woe is +\infty", but you saying that made me realize that ranged exist 22:07:11 you just need enough stones to kill all the viles 22:07:13 -!- Lasty_ has quit [Ping timeout: 244 seconds] 22:07:15 or "enough" of them 22:07:29 are the enemies finite? 22:07:33 idk 22:07:34 doubt it 22:07:39 probably ont 22:08:06 vile (049) | Spd: 15 | HD: 80 | HP: 7000 | AC/EV: 14/7 | Dam: 2004(fire:80-159) | 11non-living, 10items, 10doors, fly, 07vault | Res: 06magic(60), 04fire+++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 15000 | Sp: dig, confuse, confuse, miasma breath (3d45), hellfire burst (3d15) | Sz: Medium | Int: normal. 22:08:06 %??vile 22:08:15 large bag of meat (05C) | Spd: 10 | HD: 40 | HP: 400 | AC/EV: 3/4 | Dam: 30 | 10items, 10doors, 07vault | Res: 06magic(40), 12drown | XP: 15000 | Sz: Giant | Int: normal. 22:08:15 %??large bag of meat 22:08:20 tyrant (04L) | Spd: 10 | HD: 35 | HP: 500 | AC/EV: 10/10 | Dam: 1513(drain) | 07undead, 10doors, evil, see invisible, 07vault | Res: 13magic(immune), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 15000 | Sp: haste, haste, airstrike (0-80), sum.horrible things, sum.horrible things | Sz: Medium | Int: high. 22:08:20 %??tyrant 22:08:32 unknown monster: "meatlord" 22:08:32 %??meatlord 22:08:37 The Meatlord (13&) | Spd: 10 | HD: 60 | HP: 10000 | AC/EV: 40/3 | Dam: 50 | 05demonic, 10weapons, 10items, 10doors, fighter, see invisible, 07vault | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: shadow creatures, shadow creatures, airstrike (0-130), airstrike (0-130), conjure ball lightning | Sz: Large | Int: high. 22:08:37 %??the meatlord 22:08:42 hmm 22:08:49 I wonder how much of meatsprint lacks sinv 22:09:12 much of it does but i imagine their "perception" is high enough to hit you anyway? 22:09:34 I think I tried 0.14 FoEn once 22:09:42 they'd go straight for you less I figure 22:09:56 well for instance even if you dig out to the rim 22:10:04 if you aren't behind the undiggable spawnbox 22:10:12 viles will come dig you out 22:10:23 how long would that take 22:10:25 this is with 27 stealth in robes 22:10:29 "before you starve" 22:10:38 not that long 22:10:46 long enough to learn invis? 22:10:56 yes 22:11:08 wait 22:11:32 unknown monster: "unspeakable" 22:11:32 %??unspeakable 22:11:37 The Unspeakable (16J) | Spd: 15 | HD: 100 | HP: 10000 | AC/EV: 1/4 | Dam: 22 | amphibious, evil, regen, 07vault | Res: 06magic(40), 03poison, asphyx, 12drown | Vul: 08holy | XP: 15000 | Sp: shadow creatures, shadow creatures, shadow creatures, airstrike (0-210), smiting (7-17), 04esc: death's door | Sz: small | Int: plant. 22:11:37 %??the unspeakable 22:11:46 -!- andrewhl has quit [Ping timeout: 258 seconds] 22:12:20 -!- Basil___ has joined ##crawl-dev 22:13:27 -!- Poncheis has quit [Read error: No route to host] 22:13:47 Hi Basil____________ 22:14:14 bh_____________________________________- 22:14:24 Found 27 corrupted altars of Lugonu. 22:14:27 ! 22:14:35 there's a Xom altar like that 22:14:39 tgw_xom 22:15:10 -!- Basil__ has quit [Ping timeout: 246 seconds] 22:16:36 -!- andrewhl has quit [Client Quit] 22:16:59 -!- CKyle has joined ##crawl-dev 22:17:32 ??anubis guard 22:17:32 I don't have a page labeled anubis_guard in my learndb. 22:17:37 rip 22:18:38 !learn add anubis_guard 0.16 Tomb monster which sometimes appears in place of guardian mummies. Can turn up in pairs; has drain breath, Dispel Undead, Confuse, and a hunting cry which makes noise and alerts other anubis guards on the level to your location. 22:18:38 anubis guard[1/1]: 0.16 Tomb monster which sometimes appears in place of guardian mummies. Can turn up in pairs; has drain breath, Dispel Undead, Confuse, and a hunting cry which makes noise and alerts other anubis guards on the level to your location. 22:18:40 hmm 22:18:46 how many turns does unspeakable spawn at 22:19:07 FoEn is pretty viable seeing as I just got the #1 sprint-0.14 score using invisihide 22:19:38 -!- Lasty_ has joined ##crawl-dev 22:19:51 !learn add death_scarab 0.16 undead Tomb pack monster, occasionally showing up in numbers to replace guardian mummies. Fast, batty, trails miasma, and bites for various types of draining. 22:19:51 death scarab[1/1]: 0.16 undead Tomb pack monster, occasionally showing up in numbers to replace guardian mummies. Fast, batty, trails miasma, and bites for various types of draining. 22:19:59 ??death scarab 22:19:59 death scarab[1/1]: 0.16 undead Tomb pack monster, occasionally showing up in numbers to replace guardian mummies. Fast, batty, trails miasma, and bites for various types of draining. 22:20:06 :v 22:20:09 hi... 22:20:23 I assume guardian mummies are still around 22:20:28 They are. 22:20:47 As a rough average, about half of them get replaced with the new guys. 22:20:50 ...this includes 22:20:52 ??ushabti 22:20:52 ushabti[1/1]: 0.16 tomb monster, dilutes guardian mummies. Roughly equal stats with more resists, non-living instead of undead, very loud shouts and a draining / miasma cloud attack fashioned like catoblepae instead of death curses. 22:21:00 oh this reminds me 22:21:12 !learn edit anubis_guard s/$/ They are living but rN+++ and torment-immune./ 22:21:12 anubis guard[1/1]: 0.16 Tomb monster which sometimes appears in place of guardian mummies. Can turn up in pairs; has drain breath, Dispel Undead, Confuse, and a hunting cry which makes noise and alerts other anubis guards on the level to your location. They are living but rN+++ and torment-immune. 22:21:21 -!- nrook has quit [Ping timeout: 255 seconds] 22:21:27 non-living? 22:21:30 in Tomb? 22:21:40 Living in tomb!? 22:21:43 It's more likely than you think. 22:21:48 tabstorm: looks like at 300 turns? 22:21:52 Sucks to be Kiku worshippers I guess 22:22:07 -!- meatpath has quit [Quit: Leaving] 22:22:28 hmm no message on his spawn 22:22:38 yeah, meatlord at 150 22:22:41 with a message 22:23:29 -!- _Jordan_ has quit [Quit: Leaving] 22:23:35 -!- nrook has joined ##crawl-dev 22:23:54 -!- nrook has quit [Client Quit] 22:23:55 -!- ackack has joined ##crawl-dev 22:27:49 -!- mkbehr has quit [Quit: Leaving] 22:28:55 -!- PleasingFungus has joined ##crawl-dev 22:31:39 !death PleasingFungus 22:31:39 Death has come for PleasingFungus... 22:32:01 !lg gw tomb 22:32:02 No games for gw (tomb). 22:32:26 * PleasingFungus dies! 22:32:41 rip 22:32:52 Save macros? 22:33:00 You die... 22:33:01 Grunt: what are the upshots to living but iTorm? 22:33:01 Save macros? 22:33:04 you can poison them? 22:33:17 Yes. 22:33:30 hmm 22:33:39 There are various other effects which don't impact nonliving/undead creatures. 22:33:50 needles 22:33:51 ontoclasm: You have 2 messages. Use !messages to read them. 22:33:54 !messages 22:33:55 (1/2) roctavian said (4h 38m 13s ago): aha, i neglected to use -fix on those draconian tiles, which had negative ramifications for semitransparencies 22:33:59 !messages 22:33:59 (1/1) roctavian said (4h 37m 20s ago): or it's an interlacing thing. i'll experiment 22:34:18 -!- mamgar has quit [Read error: Connection reset by peer] 22:34:24 roctavian: yeah that happens sometimes, idk why 22:34:41 ontoclasm: yep. i'm learning plenty of things 22:35:01 (behold the tiles dynamic duo!!) 22:35:14 !!! 22:35:21 just wait until you get git desynced 22:35:36 talk about a learning experience 22:36:40 git whatted 22:36:47 i forced a merge with my first commit, did you hear about that 22:37:18 Almost everyone does that <3 22:37:32 i've done that like three times 22:38:02 every time i install git on a new computer i manage to forget 22:38:58 ontoclasm: is there an easy way to add a whole bunch of tiles? 22:39:10 git add rltiles 22:39:16 oh 22:39:20 that's not what you meant at all 22:39:21 git add -A 22:39:26 ... 22:39:27 is what i do 22:39:28 I'm guessing he means 22:39:31 :V: 22:39:32 "to the dc-foo.txt" files 22:39:38 right 22:39:44 oh 22:39:49 sorry, we were talking about git so my mind jumped 22:39:55 yes, me too 22:39:57 uhm 22:40:17 not really, aside from copy-paste-findreplace 22:40:29 what exactly are you adding 22:40:54 zombie hordes, I'm betting 22:41:02 mm 22:41:05 ^ bad zombie tiles for everything that can die 22:41:14 oh, uh 22:41:21 good lcuk with that 22:41:32 -!- st_ has quit [Ping timeout: 245 seconds] 22:41:42 (clearly our new undead poster children need the company) 22:41:47 examine the zombie tile function in tilepick.cc if you wish to gaze into the theart of chaos 22:41:56 the depths of madness 22:42:52 -!- ackack has quit [Ping timeout: 244 seconds] 22:42:53 it's a huge spaghetti code function, and then there are three other huge spaghetti code functions that interpret its output 22:43:01 mm 22:43:13 mmm spaghetti 22:43:25 fr spaghetti monsters 22:43:27 <3 22:43:53 spahetti golems 22:43:59 mmmmmmmmmmmmmmmmmmmmmm 22:45:23 is there an easy way to find a vault in the code after playing it in game? I just ran into the zot vault with all the yellow draconians and jellies 22:45:33 !vault lemuel_acid_trip 22:45:34 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/zot.des;hb=HEAD#l816 22:45:37 johnstein: ask me 22:45:38 <3 22:45:50 this is why I asked in here! 22:45:57 I totally wrecked it 22:46:07 johnstein: T_T 22:46:17 unacceptable 22:46:22 acidic monsters nerfed too much 22:46:28 must revert revert revert!!!!! 22:47:34 I'm obviously an expert crawl player now. 22:47:39 !revert Grunt 22:47:45 !rebase PleasingFungus 22:47:45 Grunt rebases PleasingFungus. PleasingFungus is banished to the reflog! 22:47:51 aaaa 22:47:54 Castable haste also seems to help a lot 22:48:46 Grunt: obviously add a siren thing in the middle of the vault 22:48:50 the mythical Fedhas unique 22:50:54 fyi the name of the Fedhas unique is The Sultana 22:50:58 dang............................. 22:51:04 I wanted to use that name for nawab but it's reserved!!! 22:53:24 maybe i should make another dwarf fortress tileset 22:54:00 !send ontoclasm magma 22:54:01 Sending magma to ontoclasm. 22:55:01 * ontoclasm strikes Grunt in the third toe, right foot and the severed part flies off in an arc! 22:55:16 -!- PleasingFungus has quit [Remote host closed the connection] 22:55:43 !send ontoclasm demons 22:55:43 Sending demons to ontoclasm. 22:55:58 03PleasingFungus02 07[spooktacular] * 0.16-a0-1602-g4ffc86e: Adjust spooky logic 10(4 minutes ago, 2 files, 6+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4ffc86ef561b 22:56:00 -!- hauzer has quit [Quit: Leaving.] 22:56:03 .echo $(filter $(fn (n) $(> $(length $(filter $(fn (x) (= $n $x)) $(nick-aliases greatplayer))) 0)) $(split " " $(!lg * playable:job won s=name x=count(job) title:"" fmt:"${.}" join:" " ?: count(job)=$(!lg * playable:job won x=count(job) fmt:"${x}")))) 22:56:04 Subcommand $(!lg * playable:job won s=name x=count(job) title:"" fmt:"${.}" join:" " ?: count(job)=26) failed: Bad filter condition: 'count(job)' (extra: x=count(cls)) in $(split $(!lg * playable:j... in $(filter $(fn (n) $(> $(leng... 22:56:08 oops 22:56:36 .echo $(filter $(fn (n) $(> $(length $(filter $(fn (x) (= $n $x)) $(nick-aliases greatplayers))) 0)) $(split " " $(!lg * playable:job won s=name x=count(cls) title:"" fmt:"${.}" join:" " ?: count(cls)=$(!lg * playable:job won x=count(cls) fmt:"${x}")))) 22:56:38 78291 bmfx elliptic jeanjacques johnnyzero hyperbolic clouded crate pivotal ophanim simm ebarrett magistern dck rubinko araganzar tcjsavannah perunasaurus reid zkyp theglow n1000 ackack lessens eeviac mopl agentgt danharaj kryft mursu 22:56:53 that shall probably be our new !update-greaterplayers command 22:57:06 once I check with the ##crawl-sequell Masters 22:59:33 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 23:07:28 -!- ussdefiant has joined ##crawl-dev 23:09:01 -!- Amilir has quit [Quit: Page closed] 23:10:07 -!- ParallaxScroll has quit [Ping timeout: 246 seconds] 23:10:30 03Grunt02 07[spooktacular] * 0.16-a0-1603-g27c3064: Localise spooky functionality some more. 10(43 seconds ago, 1 file, 5+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=27c30649cbdb 23:16:27 -!- heteroy has quit [Ping timeout: 244 seconds] 23:16:42 -!- WalkerBoh has quit [Remote host closed the connection] 23:16:43 what is the spooky thing doing again 23:16:52 or do I have to read ultra secret commits 23:19:32 it is 23:19:34 spooky action 23:19:36 at a distance 23:19:37 ........ 23:20:04 -!- Kintak has quit [Ping timeout: 244 seconds] 23:20:13 oh, idea... 23:20:16 ? 23:25:03 !haunt Grunt 23:25:03 gammafunk gestures. Insubstantial figures form in the air. The freezing wraith hits Grunt! x3 The phantasmal warrior hits Grunt! x5 23:25:09 !firestorm gammafunk 23:25:09 Grunt points at gammafunk and mumbles some strange words. A raging storm of fire appears! The great blast of fire engulfs gammafunk! 23:33:12 -!- hurdos has quit [Ping timeout: 272 seconds] 23:36:34 -!- bonghitz has quit [Quit: Leaving...] 23:42:21 -!- grillatactics has quit [Quit: grillatactics] 23:43:39 -!- Fhqwhgads_ has quit [Remote host closed the connection] 23:44:19 -!- noppa354 has quit [Quit: Page closed] 23:44:39 -!- roctavian has quit [Quit: Page closed] 23:45:27 -!- Pluie has quit [Read error: Connection reset by peer] 23:48:41 -!- Brannock has quit [Ping timeout: 256 seconds] 23:50:56 ??vaultmaking 23:50:57 vaultmaking[1/3]: https://crawl.develz.org/wiki/doku.php?id=dcss:help:maps and docs/develop/levels/ in the source 23:51:37 -!- Sequell has quit [Remote host closed the connection] 23:51:38 johnstein: don't forget the sage advice in vaultmaking[3] 23:51:47 -!- Sequell has joined ##crawl-dev 23:53:16 -!- Pluie has joined ##crawl-dev 23:53:57 -!- Dynast has quit [Quit: Page closed] 23:54:25 ??vaultmaking[2 23:54:25 hangedman[14/18]: https://crawl.develz.org/wiki/doku.php?id=user:hangedman 23:54:27 ??vaultmaking[3 23:54:27 vaultmaking[3/3]: I suggested to gamma earlier that I should remove the equivalent of the vaginal canal. It makes the vault look better as well. 23:54:52 my first goal is to understand vault notation. I couldn't fully explain to someone how lemuel_acid_trip is set up 23:55:39 -!- cribozai has quit [Ping timeout: 258 seconds] 23:55:42 the des syntax guid is an important reference 23:55:51 *guide 23:58:35 03gammafunk02 07[webtiles-changes] * 0.15-a0-2350-gf9b6c07: Tweak the definition of centuryplayer given in WebTiles 10(14 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f9b6c077fce1 23:58:40 ??gammafunk 23:58:40 gammafunk[1/10]: TODO: make monster color inherit when possible, grand avatar movement bug, monster ranged always going through allies 23:58:49 -!- _Senjai has quit [Changing host] 23:58:50 -!- _Senjai has quit [Changing host]