00:01:00 couldn't we just replace them with hellephants 00:01:13 slight power differential there 00:01:23 (hellephant bands for pan would be fun though) 00:01:44 well they could be only singletons in abyss 00:02:01 hell hog (04h) | Spd: 14 | HD: 11 | HP: 43-78 | AC/EV: 2/9 | Dam: 20 | 05demonic, !sil | Res: 06magic(40), 04rot, 13neg+++, 13torm | Vul: 08holy++ | Chunks: 09poison | XP: 832 | Sp: sticky flame splash (3d5) | Sz: Medium | Int: animal. 00:02:01 %??hell_hog 00:02:28 just not much there other than them having sticky flame 00:02:34 fr: increased hunger in labs 00:02:53 no thanks! 00:03:25 would love if my theseus and the minotaur game lab variant were possible 00:03:33 but I don't think it is 00:04:05 some day I will get aide on the lab vault placement 00:04:08 some day. 00:04:32 well I think the vaults you made for labs were helpful at least 00:04:36 those have spiced it up some 00:04:45 -!- UncertainKitten has joined ##crawl-dev 00:04:47 one odd thing is a tendancy they have to place near the mino vault 00:04:53 or it least seems that way 00:05:10 the thing I dislike about them is the need for them to be perfectly transparent 00:05:59 yeah labs would be more fun without so much single-tile maze all the time 00:06:16 there's just not enough space on the map, is the problem 00:06:30 that's not what I meant by perfectly transparent 00:06:42 well you can reduce the amount of maze and open it up, but at some point it becomes just a cave layout level 00:06:59 the maze can't build around vaults, which is why vaults make it easier to solve 00:07:49 well yeah I mean, they're still so easy to solve even if you didn't place vaults, which is the problem really 00:08:27 (also, it vaguely limits vault designs and it makes the minotaur much more obvious even when I made him wander) 00:08:31 Unstable branch on crawl.s-z.org updated to: 0.16-a0-1146-ga46aa49 (34) 00:08:43 I did get a nice interaction where 00:08:58 one or maybe even two of the vaults placed with significant enemies 00:09:06 and as I was taking them on, he wanders out 00:09:41 had to kill what I could and retreate (with tele in that case) 00:10:09 tiny but serious combat is the strength of the lab, yeah 00:12:51 yo gammafunk 00:12:54 you play console 00:13:12 alright, if you insist 00:13:15 but I need a break first 00:13:24 no 00:13:26 I mean 00:13:35 http://sprunge.us/jEDP the item colours in the makeitem.cc section 00:13:39 will those be annoying for console players 00:14:59 -!- KurzedMetal has quit [Read error: Connection reset by peer] 00:15:00 i don't think we use darkgrey anywhere 00:15:06 because osx terminal is terrible 00:15:09 and maps it to black 00:15:18 yeah darkgrey is no-go 00:15:34 but the others are fine, those items will just share console colors 00:15:35 i could be misremembering, but that sounds familiar 00:16:24 hmmm 00:16:25 the other thing being darkgrey is very often used for useless items 00:16:33 not sure if that's actually accurate 00:16:42 i remember there was a reason that we don't use DARKGREY for something 00:16:46 monsters maybe 00:16:52 but now i don't remember why 00:16:53 well useless items for one 00:16:55 out-of-los 00:17:03 probably lots of reasons 00:17:10 yeah, i don't know 00:17:12 maybe just ignore me 00:17:28 but of course I have mlg pro console that maps all unided pots to lightblue regardless 00:17:40 and then maps ided ones to colors by function 00:18:03 since if it's unided, I don't care that it's "ruby" 00:18:34 -!- Poncheis has quit [Ping timeout: 272 seconds] 00:19:49 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 00:19:59 would I ever drink a puce coloured potion? probably not 00:21:30 tyvm :) 00:24:24 03PleasingFungus02 07* 0.16-a0-1147-g6992869: Pull in a large number of UNUSED potion tiles/colours 10(12 minutes ago, 13 files, 27+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=699286965219 00:24:36 -!- crush_ is now known as crush 00:25:25 -!- meatpath has quit [Ping timeout: 246 seconds] 00:25:31 tisk tisk 00:26:33 (surely you should cut rltiles/UNUSED/potions then) 00:31:50 -!- debo has joined ##crawl-dev 00:32:27 I tried to 00:32:42 it's gone for me 00:33:06 but yeah not remotely 00:33:07 hm 00:34:00 I blame guis 00:34:07 -!- pentax has quit [Read error: Connection reset by peer] 00:34:39 03PleasingFungus02 07* 0.16-a0-1148-gb839cf3: Remove UNUSED potions (hangedman) 10(50 seconds ago, 9 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b839cf3072d8 00:36:33 -!- qoala has quit [Quit: Abscond!] 00:36:48 -!- debo has quit [Ping timeout: 260 seconds] 00:38:40 03PleasingFungus02 07* 0.16-a0-1149-gbb07038: Add a placeholder Hydra Form icon 10(26 seconds ago, 3 files, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bb07038d81e1 00:39:47 disappointed it wasn't re-using the hydrataur tile 00:40:27 the hydrataur will be real... 00:40:30 maybe 00:40:41 -!- pentax has quit [Read error: Connection reset by peer] 00:41:11 the boss of uniquessprint 00:41:21 -!- tcsc has quit [Quit: computer sleeping] 00:41:56 -!- TAS_2012v has quit [Ping timeout: 260 seconds] 00:42:37 -!- Kramell has quit [Remote host closed the connection] 00:43:47 -!- theTower_ has joined ##crawl-dev 00:44:25 -!- WalkerBoh has quit [Remote host closed the connection] 00:46:01 -!- Kramell has quit [Remote host closed the connection] 00:46:26 -!- theTower has quit [Ping timeout: 244 seconds] 00:53:29 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 35.0a1/20141004030203]] 00:53:35 -!- dtsund has joined ##crawl-dev 00:53:47 -!- Pluie has joined ##crawl-dev 00:54:42 -!- Wolfechu has quit [Ping timeout: 244 seconds] 00:55:14 -!- theTower_ has quit [Quit: leaving] 00:57:48 -!- tsohg has quit [Ping timeout: 244 seconds] 00:58:12 -!- namad7 has quit [Ping timeout: 245 seconds] 01:00:12 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:03:52 -!- Poncheis has quit [Remote host closed the connection] 01:06:07 -!- jefkin has 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timeout: 244 seconds] 02:02:26 -!- dtsund has quit [Quit: dtsund] 02:06:36 -!- nnmap has quit [Client Quit] 02:12:19 -!- omnirizo1 has quit [Ping timeout: 272 seconds] 02:13:56 -!- Akitten_Homura has joined ##crawl-dev 02:17:17 -!- UncertainKitten has quit [Ping timeout: 245 seconds] 02:18:29 -!- lobf has joined ##crawl-dev 02:18:52 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-1149-gbb07038 (34) 02:23:28 -!- simmarine has quit [Quit: Leaving] 02:28:21 -!- Patashu has joined ##crawl-dev 02:31:53 -!- debo has joined ##crawl-dev 02:36:44 -!- Reverie has joined ##crawl-dev 02:36:48 -!- debo has quit [Ping timeout: 258 seconds] 02:42:38 -!- Hailley has quit [Quit: Petra is closed!] 02:44:09 -!- Kramell has quit [Remote host closed the connection] 02:50:49 -!- lobf has quit [Quit: lobf] 02:53:52 -!- demiskeleton has quit [Quit: Leaving] 03:06:19 -!- lukano has quit [Ping timeout: 258 seconds] 03:11:01 -!- Ragdoll has joined ##crawl-dev 03:11:43 -!- AGinsberg-0x71 has quit [Killed (mist ())] 03:13:03 -!- SomeStupidGuy has quit [Ping timeout: 246 seconds] 03:16:40 -!- morphix0 has quit [Ping timeout: 258 seconds] 03:26:13 -!- Oxybeles has quit [Client Quit] 03:28:37 -!- cribozai has quit [Ping timeout: 245 seconds] 03:32:06 -!- st_ has joined ##crawl-dev 03:38:20 -!- rossi_ has quit [Ping timeout: 260 seconds] 03:56:06 -!- elliptic has quit [Quit: Leaving] 03:58:07 -!- tsohg has quit [Ping timeout: 244 seconds] 04:07:12 -!- tabstorm has quit [Ping timeout: 272 seconds] 04:07:18 -!- Blazinghand has quit [Ping timeout: 246 seconds] 04:23:08 -!- Sonata has quit [Ping timeout: 260 seconds] 04:26:51 -!- Blomdor has quit [Quit: Page closed] 04:27:38 -!- ElanMorin has joined ##crawl-dev 04:32:35 -!- morphix0 has quit [Read error: Connection reset by peer] 04:33:14 -!- SwissStopwatch has quit [] 04:43:31 -!- dpeg_ has joined ##crawl-dev 04:46:18 -!- Elsi has quit [Excess Flood] 04:46:23 -!- Elsi_ has joined ##crawl-dev 04:46:28 -!- radinms has quit [Ping timeout: 260 seconds] 04:46:31 -!- Elsi_ is now known as Elsi 04:46:39 -!- debo has joined ##crawl-dev 04:46:49 -!- dpeg has quit [Write error: Broken pipe] 04:47:39 -!- Ipsum has quit [Remote host closed the connection] 04:47:40 -!- mspang has quit [Remote host closed the connection] 04:48:53 -!- unpaidbill has quit [Ping timeout: 263 seconds] 04:49:28 ??dpeg 04:49:29 dpeg[1/10]: If you can't be bothered to type it into the wiki, we cannot be bothered to flesh it out or code it. Use the wiki! 05:13:56 -!- Akitten_Homura has quit [Quit: Connection reset by pier.] 05:26:04 -!- wheals has quit [Ping timeout: 279 seconds] 05:34:59 -!- Basil has quit [Ping timeout: 272 seconds] 05:37:42 -!- rossi_ has quit [Ping timeout: 245 seconds] 05:41:54 -!- Reverie has quit [Quit: Textual IRC Client: www.textualapp.com] 05:45:33 Napkin: CDO down? 05:48:33 -!- edlothiol has joined ##crawl-dev 05:51:12 dpeg_: I can play on CDO 05:51:34 oh looks like the site is down though 05:52:17 yes, meant the website 05:52:42 -!- stumps has quit [Quit: Leaving] 05:54:32 -!- pentax has quit [*.net *.split] 05:54:32 -!- Stumpsv has quit [*.net *.split] 05:54:32 -!- rophy has quit [*.net *.split] 05:54:32 -!- crush has quit [*.net *.split] 05:54:33 -!- joy1999 has quit [*.net *.split] 05:54:33 -!- Lasty_ has quit [*.net *.split] 05:54:33 -!- FShckAway has quit [*.net *.split] 05:57:33 -!- tsohg has quit [Ping timeout: 246 seconds] 06:06:16 -!- Lasty_ has joined ##crawl-dev 06:06:16 -!- FShckAway has joined ##crawl-dev 06:09:21 yeah, i was trying to reduce load for the md resync to go faster 06:09:27 but it's not helping much (-2) 06:09:47 started again 06:09:59 -!- Amnesthesia|Else is now known as Amnesthesia 06:11:16 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 06:13:19 -!- Pratfall has quit [Ping timeout: 246 seconds] 06:13:32 -!- dck has joined ##crawl-dev 06:20:48 -!- Lasty has joined ##crawl-dev 06:21:37 !tell PleasingFungus I've been checking out the logs for the reasoning on the change to vs bite and can't see anything about it, the commit itself doesn't say anything other than there's a perceived separation between bite effects and damage. 06:21:37 dck: OK, I'll let pleasingfungus know. 06:27:19 -!- Guest12314 is now known as potatolizard 06:34:27 -!- FlowRiser has joined ##crawl-dev 06:36:44 -!- Oxybeles has quit [Ping timeout: 244 seconds] 06:37:24 -!- FShckAway is now known as FatShack 06:40:06 -!- KurzedMetal has quit [Read error: Connection reset by peer] 06:40:29 dck: I know I was advocating for a (smaller) bite nerf just due to the crazy power level of VS 06:40:53 -!- tsohg has quit [Remote host closed the connection] 06:41:40 I really like VS, but they do (did?) feel like super easy mode. I thought the bite nerf should have been xl/2 instead of xl/3, but we'll see how it goes 06:43:08 -!- FlowRiser has quit [Ping timeout: 260 seconds] 06:43:26 Well in development quite some effort was put into finding a good balance for the amount of damage bite would do, particularly in the early-mid stages. 06:43:29 It was considered to cap it lower at very high level but it never seemed to be an issue so it was never done. 06:43:54 That might be worth considering if xl/3 doesn't work out 06:44:07 because the vs early game wasn't bad 06:44:10 Also I don't see anything wrong with super-easy as long as interesting situations can still arise, not that super-easy was a design goal. 06:44:36 I am pretty surprised it was just halved across the board though. 06:44:46 I thought they'd be more interesting if they were slightly less super-easy 06:44:57 (again, I like them a lot) 06:45:05 -!- iFurril has quit [Read error: Connection reset by peer] 06:45:16 It wasn't actually halved, that was misleading 06:45:33 -!- Patashu has quit [Ping timeout: 260 seconds] 06:45:56 the added xl-based damage was halved and the antimagic effects on all the damage were multiplied by 2 06:46:09 -!- tsohg has quit [Ping timeout: 272 seconds] 06:46:10 against low-ac targets, the antimagic actually got buffed 06:46:41 and the damage nerf if closer to 30% than 50% 06:46:44 *is 06:47:15 Which for the higher levels could be perfectly fine. 06:47:49 yeah -- I share your concern about the early game, though I think the extra anti-magic/drain may actually make it easier 06:48:03 since most foes are very low-ac 06:48:43 -!- wat has quit [Ping timeout: 272 seconds] 06:50:16 It could be damage was pushed to the generous side throughout development, although I still believe it was good until you reach late teens. 06:50:27 After which point I was admittedly less concerned about it. 06:51:02 -!- Test_ has quit [Client Quit] 06:51:15 -!- FlowRiser has joined ##crawl-dev 06:51:24 Anyway the reason I felt having the damage be consistently useful as you go was important is the fact all of the other VS traits encourage very conservative gameplay. 06:52:10 And very conservative gameplay means less chances for people to make a wrong move, which makes the HW restriction less important. 06:53:10 sort of blurring the line between what is a good idea was the point when giving them remarkable racial offense that doesn't depend on skills. 06:53:45 -!- rchandra has joined ##crawl-dev 06:56:13 -!- pentax has quit [Quit: ヒーロー見参!] 06:57:22 -!- CacoS has quit [Ping timeout: 245 seconds] 06:57:59 -!- wheals has joined ##crawl-dev 07:01:06 dck: I think that's a smart idea, and I'd hate to see that get wrecked. 07:01:41 -!- bonghitz has quit [Remote host closed the connection] 07:01:49 -!- Furril has quit [Read error: Connection reset by peer] 07:02:33 -!- Stumpsv has quit [Quit: Leaving] 07:05:12 -!- iFurril has quit [Ping timeout: 245 seconds] 07:05:32 It's decided then, I'll beat pleasingfungus up so he reverts it! 07:05:48 !singularity wheals 07:05:48 dck mumbles some strange words. The singularity violently warps wheals! 07:06:12 1seen spicerack 07:06:52 -!- radinms has quit [Ping timeout: 245 seconds] 07:08:37 Haha. I'd like to try the current version first. 07:08:54 -!- Lasty has quit [Quit: Leaving.] 07:09:35 -!- Lasty has joined ##crawl-dev 07:11:29 -!- FlowRiser has quit [Remote host closed the connection] 07:14:24 -!- Oxybeles has quit [Ping timeout: 260 seconds] 07:18:28 -!- Brannock has joined ##crawl-dev 07:24:01 -!- Jho has quit [Ping timeout: 246 seconds] 07:27:44 -!- Stumpsv has quit [Quit: Leaving] 07:37:11 -!- bonghitz has quit [Ping timeout: 244 seconds] 07:38:06 -!- rossi_ has quit [Ping timeout: 258 seconds] 07:45:00 -!- demiskeleton has quit [Quit: Leaving] 07:46:31 -!- fridurmus has quit [Remote host closed the connection] 07:46:59 -!- Aryth has quit [Ping timeout: 272 seconds] 07:48:41 im glad i won my VSDK first 07:49:59 -!- tensorpudding has quit [Read error: Connection reset by peer] 07:53:17 -!- rchandra has left ##crawl-dev 07:53:37 -!- Oxybeles has quit [Ping timeout: 245 seconds] 07:54:34 d-d-d-dck 07:56:21 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:56:29 * dck shouts! 07:56:38 * Grunt hears a shout! 07:57:29 the battle against the nerfing types has begun as you can see. 07:57:32 the fight 07:57:35 to the death 07:57:47 dang. 07:57:54 !nerf death 07:57:54 * Sequell nerfs death!!! 07:57:55 !!! 07:58:09 !death the nerf 07:58:10 Death has come for the nerf... 07:59:06 -!- ontoclasm has joined ##crawl-dev 07:59:36 drke: was VSDK a hard combo? 08:00:17 i felt like it was the best DK for speedrunning purposes 08:00:29 since DDDK doesn’t really go smoothly 08:00:47 (i was going for DK high score) 08:01:17 it might still be just because of regen and above average single target melee 08:03:47 im not really sure if this is a bigger nerf to quickblade VS or like battleaxe/greatsword VS, it would seem like the former but that effect is still a lot to add on to every single attack 08:03:47 i expected a nerf to bite frequency instead of bite damage 08:04:06 which if they made it like other race fangs might actually be more severe 08:05:23 well the bite was made to trigger often to offer consistency when it came to applying AM and using it as a source of damage. 08:05:57 other fangs i believe are 40% if you pass the str/dex check 08:06:16 so that would be a 60% reduction as opposed to whatever this is 08:06:27 depends on monster AC i guess 08:06:51 but i can understand that you would want it to occur a lot because being consistent is sort of a theme 08:07:26 if you cant heal its good to have the outcome of attacks be more predictable 08:11:48 ah, yes. 08:11:48 VS is very good for speedrunning 08:11:48 DrKe: I don't like the idea of nerfing bite frequency; VS really relies on the bite landing often to stay alive 08:11:48 I think that'd be a huge nerf, probably more than they can take 08:12:07 But I haven't had a chance to try PF's version yet, so I'm not sure how I feel about it 08:12:16 i mean i can agree with that more now 08:12:32 DrKe: the current nerf is about 30%-ish, IIRC 08:12:34 i just thought the damage was so ridiculous that the 100% frequency seemed like it must have been an oversight 08:13:00 the basic result was that any weapon is very strong if being used by a VS, since your bite is so reliable 08:13:56 i can see why it being unreliable would be bad, though 08:14:00 vs bite can be either crazy or consistent, currently it's both 08:14:11 very good offense with pretty much every weapon was part of the desired effect of the bite 08:14:28 which means you can quite literally tab through the entire game with a dagger 08:14:40 since with no HW and regen you need a good deterrent to stop the average player from playing like a scared chicken 08:15:00 well another consequence is that you basically don’t ever lose a 1vs1 fight, so strategies such as boltholes etc. are even stronger 08:15:05 and i think even post-nerf that likely didn’t change 08:15:35 i am not sure as to the amount i would have chosen to nerf it by 08:15:56 not a lot of things lose 1v1 fights in crawl though 08:16:33 and the no HW means ambition without some care can leave you in some really bad positions 08:16:47 that's what I thought at first, but after considering it, I came to the conclusion that for the race to work, the frequency must stay high 08:16:47 yes 08:16:49 well even weakened you still won’t die as long as you are landing hits 08:16:53 that's what the manavamp is for 08:16:58 I was interested in the possibility of reforming all auxiliaries to remove the str+dex hardcap and also not derive benefits from fast swings and penalties from slow swings, but that's pretty tricky to do without nerfing something by accident. 08:17:44 i think the way auxiliaries work is fine but it’s not very transparent to the player 08:17:45 sure, you can turn it into an arms race and the smart player will use his strength properly and avoid excessive danger 08:17:53 not ever player is the smart player though 08:17:56 DrKe: well, it's another Magic Breakpoint 08:18:05 and, as you say, also not transparent 08:18:18 i dont see the str/dex thing as being as bad as just different aux attacks having different frequencies post-dex 08:18:24 like it’s not intuitive that talons would be more reliable than fangs 08:18:27 for instance 08:18:37 or that octopodes are better at offhandpunching 08:18:50 Honestly the biggest issue in my view is that aux attacks are significantly worse with a bardiche than with a quickblade 08:18:56 -!- gammafunk has joined ##crawl-dev 08:19:23 I don't see much of a problem with that tbh. 08:19:45 yeah i never really felt a big desire to use a QB on a VS as opposed to baxe or great sword 08:20:12 yes the QB gets you more mileage out of the bite but the antimagic aspect works fine with a normal speed weapon, esp hasted 08:20:25 and the manavamp will still keep you alive as you kill things 08:20:32 Well, it's another unintuitive thing, and it means there's weird advantages to (for example) wielding a dagger as a starting VS/Octopode over a short sword. 08:21:19 hm, im not sure that the aux is a big enough factor at XL1 for the dagger to be better than higher damage weapons, but i could be wrong 08:21:28 it probably isn't even that advantageous for a VS, op slap outclasses their bite quite significantly early 08:21:32 but i see what you mean 08:21:51 and yeah op auxiliaries are funny in a different way 08:21:55 tengu ones too i guess 08:22:53 thinking about it I also prefer having organic reasons such as benefitting more from a certain mutation with X type of weapon 08:23:07 over reasons like damage and swing speed numbers 08:23:10 or apt numbers 08:23:50 that was also part of the goal with VS 08:24:04 having the racial advantages be more than statistical benefits 08:24:54 That said, I had a recent VS with str+dex >= 49 and I don't think I initiated a VS bite on every quickblade swing, so there may be some other extant limiting factor, and before I change anything I definitely need to know what that is. 08:24:55 like you have plenty of races already that trade HP for EV, good apts, movespeed or whatnot 08:25:41 I wizmoded a VS with 50+ str/dex recently and the bite definitely procced on every single hit 08:25:48 well, i’ve seen the bite on every time multiple times, yeah 08:25:54 maybe not specifically with a quickblade 08:25:56 -!- syllogism has joined ##crawl-dev 08:26:07 -!- Big_guy has quit [] 08:26:55 training dummy (158) | Spd: 10 (07stationary) | HD: 1 | HP: 6 | AC/EV: 0/0 | Dam: 1 | 11non-living, 10items, 10doors | Res: 13magic(immune), 12drown, 04rot+++, 13neg+++, 13torm | XP: 2 | Sz: Large | Int: high. 08:26:55 %?? training dummy 08:27:04 bleh, blasted 0 damage rolls 08:27:54 potatolizard: even w/ a top-speed qB? 08:28:11 yeah i just watched myself kill dispater 08:28:12 Maybe I was hallucinating or sometihng 08:28:22 yes 08:28:23 i was biting every time except when i’d kill the enemy with the weapon swing 08:28:29 because I definitely haven't seen anything in the code that would support it 08:28:34 I'm pretty sure it does go off every time. 08:28:36 yeah no bite if you deal a killing blow with the weapon 08:28:41 if you have the strdex 08:28:41 Ah, maybe that's what I missed -- 08:28:44 because, well, duh 08:28:45 killin' dudes 08:28:53 I thought aux attacks procced before the swing 08:28:58 oh, nah, it’s after 08:29:03 fair nuff 08:29:34 but yeah i dont really see an issue with consistency 08:30:20 consistency is okay but it doesn't have to go hand in hand with magic breakpoints and crazy mad damage 08:30:34 ^ 08:30:42 Explicable consistency is good 08:30:43 damage was clealy too high 08:30:45 clearly 08:30:47 inexplicable consistency is bad 08:30:56 it was compounded with stuff like berserk 08:31:03 +5 str, and might being added onto the bite damage 08:31:03 "was"? 08:31:08 I can't find a commit, was it reduced 08:31:11 yeah, it was nerfed 08:31:18 %git :/vine stalker 08:31:20 07|amethyst02 * 0.16-a0-366-g719852b: Add a vine stalker quote (rast) 10(4 weeks ago, 1 file, 10+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=719852b88aac 08:31:21 it was formerly 2*xl/3 08:31:25 :p 08:31:25 + fangs 08:31:49 or wait, fangs level*2 08:32:00 i guess that’s = fangs already 08:32:11 jeez, why can't I find this commit? 08:32:11 but yeah, it was 2*xl/3 08:32:13 now it’s just xl/3 08:32:18 %git :/VS AM 08:32:18 07PleasingFungus02 * 0.16-a0-1061-gf07c5c5: Mostly restore VS AM effectiveness (|amethyst) 10(3 days ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f07c5c570418 08:32:27 %git :/VS 08:32:27 07PleasingFungus02 * 0.16-a0-1061-gf07c5c5: Mostly restore VS AM effectiveness (|amethyst) 10(3 days ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f07c5c570418 08:32:29 that's the second one 08:32:30 hm 08:32:44 %git :/bite 08:32:44 07PleasingFungus02 * 0.16-a0-1060-g27e016a: Halve VS AM bite damage 10(3 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=27e016aacd24 08:32:45 !tell thetower if you want the mino to be less noticeable why does it have green crystal and permarock 08:32:45 wheals: OK, I'll let thetower know. 08:33:10 hm 08:33:12 -!- Oxybeles has quit [Ping timeout: 245 seconds] 08:33:20 so was the leech halved as well? afaik it's damage dependent 08:33:24 Lasty: c - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} 08:33:37 :( 08:33:40 potatolizard: 08:33:45 er 08:33:51 that was the second commit 08:34:01 or rather, the first one 08:34:01 ah, okay 08:35:05 so you leech around the same amount? 08:35:26 yeah from what I can see the antimagic effect + leech was (roughly) doubled 08:35:47 yeah VS can handle that nerf imo 08:35:55 !greatrace vs 08:35:56 it might be pretty impactful on quickblade VS 08:35:57 potatolizard is a greatervinestalker! 08:36:04 but im not really attached to that 08:36:18 I'll vouch for anything that stops people from doing dumb things like quickbladevs 08:36:19 i’m sure they’re still pretty good 08:36:42 why is qbvs dumb? 08:38:53 because you are swinging a fast weapon so you can kill something else than your weapon 08:39:13 it makes no damn sense at all, why can you bite things faster by swinging a fast weapon instead of just biting them directly? 08:39:58 I swing a fast weapon to hit things with it 08:39:59 -!- shnurlf has quit [Client Quit] 08:40:00 and kill them 08:40:34 since there is no fang combat skill in the game bites work the way they serve gameplay best 08:41:08 You have mastered Biting! 08:41:18 it'd make sense if the weapon was magical or something so it somehow made you act faster 08:41:27 but it isn't, it's just a lump of metal 08:41:54 "This carefully wrought short sword is preternaturally well-balanced, making it 08:41:54 much easier for even inexperienced handlers to attack with it quickly. 08:41:54 " 08:41:58 sounds magic to me 08:42:07 of course, that doesn't explain daggers :P 08:42:13 or clubs 08:42:18 well, that could just be exceptional craftsmanship 08:42:34 quarterstaff biting combat style 08:42:47 it doesn’t say supernaturally well balanced 08:42:57 "This uncarefully wrought lump of wood is preternaturally ill-balanced, but somehow you can attack faster with it than you ever will with a great mace." 08:43:39 -!- Quashie has quit [Ping timeout: 258 seconds] 08:43:39 but anyway regardless of the realism involved in qb biting what constitutes an attack is well defined in the game's terms 08:43:49 this xl20 vs does 48,3 aveffdam with a +6 flaming qb against a stone giant 08:43:58 an otherwise identical human does 16,4 08:44:05 you aren't killing things with the qb, you are killing things with the damn bite 08:44:21 Sure you are. Now try a tengu. 08:44:39 is this post-nerf? 08:44:43 27,2 08:44:43 Aux attack is part of the race and is meant to be a killing tool. 08:44:45 no, pre-nerf 08:44:52 -!- debo has quit [Ping timeout: 245 seconds] 08:45:55 also qbte with might do more damage iirc 08:46:00 or similar anyway 08:46:24 compared to qbvs with might? 08:46:37 i mean he was just saying it was nonsensical, tengu is equally nonsensical 08:46:50 not that it presented a balance issue, even though it probably does 08:47:27 actually I think when I was rolling those numbers I was comparing to a bunch of things 08:47:35 seem to recall dark maul was also checked 08:48:18 but anyway, having good offense racially is part of what they're about, because else people won't get in harm's way because nothing tempts them to do so 08:49:09 I reiterate that eventually I'd like to see aux attack power decoupled from weapon attack speed 08:49:13 it doesn't take a lot of planning to get over that and bite everything to death, but it still takes some 08:49:17 I haven't figured out a good solution yet, but I wil 08:49:19 *will 08:49:23 nothing wrong with good offense racially 08:49:49 wheals: what about the new alchemist hat? 08:49:59 just saying that i found it 08:50:03 and it's useless :P 08:50:05 aux attack frequency being tied to attack speed is what makes it... a lot of things 08:50:07 (it's awful) 08:50:17 It's way worse than old alchemist, but I don't think it's useless 08:50:21 It's just not always great 08:50:31 yeah, for this char at this point it is 08:50:42 it's probably nifty for superzigs 08:50:43 but if i find some dragon armour i might wear it 08:50:44 it seems convenient, at least 08:50:45 I believe a reasonable number of characters will find that it makes for an interesting choice 08:51:06 but if I'm wrong, I'll change it :D 08:51:06 less messing around with constant item swapping 08:51:17 yeah that bit is convenient 08:51:31 A character with a good amulet and two good rings might really appreciate it 08:51:33 i dont know that -3 ac is really that big of a deal if you actually need the stuff it gives 08:51:36 but still it's a lot of AC to pay for a lot of convenience 08:51:44 *some 08:51:51 if i have amulet of shielding it is now much better than the old hat 08:51:53 depends a lot on the char really 08:51:55 -5 AC if compared to a +2 helmet . . . 08:52:11 well, i’d compare it to old hat 08:52:20 potatolizard: Exactly. That's what I was going for. The old hat I would almost always wear 08:52:23 which was somethin you almost always wnated to wear 08:52:23 I'd probably use it in a, say, beefy minotaur with 40 or so ac that lacks in resists 08:52:30 In fact, finding the old hat in a game prompted me to make the change 08:52:30 s/in/on 08:52:41 -!- stanzill has quit [Quit: rennrenn] 08:52:44 tbh 08:52:55 old one was also for the most part just convenience 08:52:57 since it gives me every resist I'll ever need and I still have plenty of AC 08:53:12 but since it had MR and good AC you might as well keep it on 08:53:44 is wearing it optimal? probably not. is it convenient enough I'll ignore every other piece of headgear I'll stumble upon? yes. 08:54:00 it might be optimal 08:54:06 for most purposes it was optimal. :p 08:54:06 its hard to put value on things like faith 08:54:18 Lasty_: new alchemist, not old 08:54:20 oh 08:54:24 or like if now i dont have to wear a ring of rF+, and i can wear +6 ac 08:54:34 yeah 08:54:41 the possibilities opened are nice at least 08:54:48 yes 08:54:54 and it's not like it's -4 08:54:59 right Lasty_ 08:55:01 haha 08:55:03 indeed 08:55:27 -4 was probably fairly excessive 08:55:50 "probably fairly" 08:55:55 it is pretty much only bad if wearing it doesn’t open any doors for you equip wise 08:55:58 well, I never tried it . . . 08:56:01 like if you are going to be wearing a rF+ ring anyway 08:56:11 and rmut o rwhtaever 08:56:15 it is pretty much junk 08:56:16 my character w/ alchemist won before the servers reset 08:56:32 whereas the old one was pretty much a nobrainer all around 08:56:33 but i think that is probably a small subset of characters that would find it totally useless 08:56:35 I like the change 08:56:40 though in the spirit of the patch, I took off the old, just-good alchemist 08:57:31 I was playing a vsae when change hit and I had literally just found it 08:57:44 but I checked git out of habit before updating and dodged the bullet 08:57:45 the -4 version? 08:57:47 yeah 08:57:49 ouch 08:58:10 I wanted to update to see the bite change 08:58:12 -!- fridurmus has quit [Remote host closed the connection] 08:58:15 but someone had broken my hat 08:58:17 so I couldn't 08:58:19 :( 08:58:24 _You mangle something!! You block its attack. Something hits you. 08:58:26 man, that guy was a huge jerk 08:58:31 word 08:58:32 hm, it is still around 08:59:10 You open something like a pillowcase!!! 08:59:39 You see on the ground a pillowcase corpse. 08:59:42 "you block something's attack" sounds dumb maybe 09:00:13 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:00:54 weird, monster stop talking if they are invisible? 09:00:56 *monsters 09:01:08 -!- BigBluFrog has quit [Quit: Page closed] 09:01:32 it would be pretty dumb of them to talk, don't you think? 09:01:59 You feel you are being watched by it. 09:02:15 It watches you like a pig!!!!! 09:02:18 I'm not convinced crazy yiuf is familiar with the concept of "dumb" 09:02:45 Crazy Yiuf is struck dumb by the power of Zin! 09:04:29 -!- fridurmus has quit [Remote host closed the connection] 09:06:54 ??wizardless wizlabs 09:06:54 I don't have a page labeled wizardless_wizlabs in my learndb. 09:06:54 I have to admit, I really like that you can put on the new Alchemist hat and have every single thing on the left side of the % checked. 09:07:04 That just aesthetically pleases me. 09:08:35 ??wizards without wizlabs 09:08:36 wizards without wizlabs[1/2]: Spell namesakes: Lehudib, Leda, Lee, Alistair, Ozocubu, Borgnjor, Maxwell, Olgreb, Naniwa. Artifact smiths: Ukta ({hat of the bear spirit}), Doom Knight, Octopus King, The Captain, The Alchemist, Zhor, Cekugob, the Botono. 09:08:52 Lasty, but stealth!! 09:09:18 right now I remember 09:09:30 what's up with the AC/EV/MR bars for monsters 09:09:30 Stealth doesn't count and is a jerk anyway 09:09:34 1learn add wizardless_wizlabs eringya, cloud mage, hellbinder 09:09:35 and why are they so huge 09:09:57 blame dispater 09:10:18 Khufu (04M) | Spd: 10 | HD: 18 | HP: 240 | AC/EV: 10/6 | Dam: 35 | 07undead, 10weapons, 10items, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 8802 | Sp: sum.emperor scorpions, smiting (7-17), s.torment, sum.undead, 04esc:t.doroklohe | Sz: Medium | Int: high. 09:10:18 %?? khufu 09:10:19 !send dispater BLAME 09:10:19 Sending BLAME to dispater. 09:10:21 FR: new wizlab: Lehudib's Crystal Sleepover, with crystal pillows to fight 09:10:35 Borgnjor's wizlab: tons of spellcasting monsters with their escape spells replaced with BR. Most players only get through after the enemies cast BR enough that their max_hp is < 1 hit from a weapon. 09:10:38 potatolizard: it's ??wizards_without_wizlabs 09:10:47 :p 09:10:51 Wensley: that's the other way around 09:11:01 potatolizard: no, it's the right way around, the entry just used to be wrong :P 09:11:04 blame MarvinPA 09:11:28 clearly someone has fixed it, causing much confusion 09:11:28 -!- fridurmus has quit [Remote host closed the connection] 09:11:32 there was a borg wizlab once 09:11:45 it was even more frustrating than Lasty's idea, i hear 09:11:57 was it filled with - darn 09:13:55 FR: a spell that targets two enemies and fuses them together into a chimera 09:13:58 wheals: how is that possible? 09:14:00 make tmut interesting again 09:14:10 i'm not sure 09:14:18 I genuinely thought that very little could be more frustrating than what I proposed. 09:14:21 it had lots of the old vampires with spammals, i think 09:14:32 well, that would be awful, it's true 09:15:02 the orange rat bites you 09:15:04 and again 09:15:06 and again 09:15:24 those orange rats probably didn't have drain melee though 09:15:46 olddrain too 09:16:47 ??wizards_without_wizlabs 09:16:47 wizards without wizlabs[1/2]: Spell namesakes: Lehudib, Leda, Lee, Alistair, Ozocubu, Borgnjor, Maxwell, Olgreb, Naniwa. Artifact smiths: Ukta ({hat of the bear spirit}), Doom Knight, Octopus King, The Captain, The Alchemist, Zhor, Cekugob, the Botono. 09:16:56 FR: boarding house wizlabs, housing every single one of ^ 09:17:14 a room for lehudib, a room for lee... 09:17:20 ozocubu and borgnjor can be roomies 09:17:57 also now I'm trying to create koblins in wizmode 09:17:58 damn it 09:18:54 potatolizard: we could have an algorithm that tries to procedurally generate a combined name by finding the same character in each original name 09:19:34 thuogh we would need to tweak it to ensure that we got "koboblin" instead of "koblin" :) 09:19:47 kebablin 09:19:47 -!- Kramin has quit [Ping timeout: 245 seconds] 09:19:53 koblin would be fine imho 09:19:57 kobboblin 09:20:25 it'd probably have weird results with uniques 09:20:36 Siguana 09:20:41 if you combine two of the same monster, we can just use the slime creature naming rules 09:20:46 titanic kobold 09:20:54 Grogre 09:20:55 titanic titan 09:21:08 potatolizard: Dowavessa. so incestuous! 09:21:09 redundant* 09:21:24 The Royal Lernaean Jelly comes into view. 09:21:56 -!- PleasingFungus has joined ##crawl-dev 09:21:59 -!- LexAckson has joined ##crawl-dev 09:22:33 goblebov? 09:22:36 Gloorx Lobon breathes miasma at you. Gloorx Lobon conjures some ball lightning. Gloorx Lobon gestures. You are wracked with pain! Gloorx Lobon blinks! Gloorx Lobon blinks! 09:22:48 gloorx and lom are both magic immune though 09:22:57 honestly you probably deserve it if you kite lom lobon to gloorx 09:22:59 Gloorx Lobom is healed somewhat. 09:23:00 so it cancels out 09:23:20 PleasingFungus: i've been informed you are literally ruining everything 09:23:29 please stop 09:23:41 learn add PleasingFungus see {MarvinPA} 09:24:03 Gerybov winds a great silver horn. 09:24:27 geryon doesn't follow you out of the vestibule though 09:24:34 A pandemonium beast comes into view. 09:25:18 -!- debo has joined ##crawl-dev 09:25:20 steal bov's rune and grab the orb 09:25:32 then grind spawn at the vestibule 09:25:42 dck: Actually, I plan to intensify. 09:25:42 PleasingFungus: You have 1 message. Use !messages to read it. 09:25:45 The Krakenchantress shouts! 09:25:50 step 1) go lucy 2) banish every single unique you find 3) merge all of them in abyss:1 09:25:55 rip fun 09:26:01 FR: the krakenchantress has spriggans for tentacles 09:26:07 We have always been at war with fun. 09:26:07 dear god no 09:26:32 *pleasing intensifies* 09:26:45 -!- ussdefiant has joined ##crawl-dev 09:27:59 Anyone know where I can get the definitive list of what Ha and Ko can wield? 09:28:05 There's probably a learndb entry somewhere 09:28:37 not dire flails 09:28:40 which is awful 09:28:55 right, no dire flails, great swords, halberds, or battleaxes, IIRC 09:29:00 everything that isn't a great mace, dire flail, great sword, claymore, halberd, glaive, bardiche, battleaxe or exec axe 09:29:27 what about those new xbows? 09:29:37 oh and longbow 09:29:40 I assume the slings are all ok 09:29:42 they can use all xbows 09:29:45 huh 09:29:48 no longbows though 09:29:53 yeah 09:29:56 In itemprop.cc, anything with min_2h_size of SIZE_LITTLE or SIZE_TINY is OK. 09:30:20 also large shields if shield bashing is your cup of tea 09:30:36 fr...... 09:31:01 dual-shielding? 09:31:11 triple shielding 09:31:24 -!- debo has quit [Ping timeout: 246 seconds] 09:31:26 or dual shielding and mono brooching 09:31:37 with your triple shord 09:31:39 I'm not sure how many unrands with weird base types there are but at least dark maul goes in that lits as well 09:31:51 *list 09:31:51 uh 09:31:52 are you sure 09:31:55 dark maul is a great mace, iirc 09:32:03 ??dark maul 09:32:03 dark maul[1/1]: New unrand in 0.14. Great mace of crushing with altered stats: Damage 44, Acc -2, Delay 30. 09:32:05 exactly 09:32:08 -!- Lasty_ has quit [Quit: Leaving.] 09:32:14 oh, what they *can't* use 09:32:14 damage 44 09:32:17 sounds like a gmace to me 09:32:24 -!- Lasty_ has joined ##crawl-dev 09:32:24 which ones they can use one-handed is also weird 09:32:33 is bov's sword still a flamberge? 09:32:45 (do not ruin that) 09:32:46 it's the only difference between eveningstars and double swords i think 09:32:51 dck: obv 09:33:16 oh I was wrong re SIZE_LITTLE, there's a distinction between that and SIZE_SMALL and augh 09:33:23 apart from brands, slashing/crushing and all that yes 09:33:52 PleasingFungus: most of the great maces I know don't have base damage of 44 or delay of 30 :u 09:34:11 potatolizard: details! 09:34:12 spriggans are little and halflings are small iirc 09:34:43 spriggans still are? 09:34:44 :( 09:37:44 and I think felids are tiny? 09:37:50 maybe? 09:38:04 no, i think they're spriggan-size 09:38:09 but spiders are tiny 09:38:17 dck: if it makes you feel better, SIZE_GIANT and SIZE_HUGE got merged! 09:38:17 ??size 09:38:17 size factor[1/2]: For evasion purposes: spider form and bat form are tiny (factor 6), spriggans and felids are little (factor 4), halflings and kobolds are small (factor 2), trolls ogres centaurs and nagas are large (factor -2), and dragonform is huge (factor -8). 09:38:22 -!- rossi_ has quit [Ping timeout: 250 seconds] 09:38:31 but SIZE_BIG and SIZE_LARGE are still different too, ofc 09:38:55 Is this why I've seen titans avoiding deep water. 09:39:02 question mark 09:39:29 no, shouldn't be 09:39:50 well then I guess they didn't know how to swim 09:40:01 dragons were the main huge monsters anyway right? 09:40:17 I think HUGE was for dragons and GIANT was for giants, ya 09:40:45 just tested; titans move into deep water quite happiy 09:40:59 must've been something else going on then 09:41:04 oh also what the fuck is up with the serpent of hell 09:41:14 and why was it breathing three times per breath 09:41:20 doy decided to spook some players real good. 09:41:23 it has three heads! 09:41:23 it's got three heads now! 09:41:24 miasma acid and draining 09:41:27 it has what 09:41:32 sounds like... tar serpent? 09:41:38 the breaths vary by branch, obv 09:41:38 one head. two heads. three heads! 09:41:41 yeah it was right before eresh 09:41:44 it's like a hydradragon! 09:41:45 ah ha ha ha ha! 09:41:50 that was @ potatolizard obv 09:41:51 the kill ratio is declining pretty depressingly 09:42:01 -!- FatShack is now known as FShckAway 09:42:01 oh my god our dependency graphs are amazing btw 09:42:05 I'm running doxygen 09:42:08 still only at 4 kills 09:42:25 -!- Pacra has quit [Ping timeout: 260 seconds] 09:42:28 make it recall the local hell lord 09:42:35 wheals: no don't! 09:42:44 !killratio serpent_of_hell cv=0.16-a 09:42:44 It took for it to breathe at me three times to notice something was going on 09:42:45 No battles for serpent_of_hell and PleasingFungus. 09:42:49 !killratio serpent_of_hell * cv=0.16-a 09:42:51 No battles for serpent_of_hell and * (cv=0.16-a). 09:42:55 feh. 09:43:04 !killratio * serpent_of_hell cv=0.16-a 09:43:05 No battles for * and No games for serpent_of_hell. (cv=0.16-a). 09:43:06 !killratio serpent_of_hell cv=0.16-a 09:43:07 No battles for serpent_of_hell and No games for dck (cv=0.16-a).. 09:43:07 -!- bmfx has quit [Quit: Lost terminal] 09:43:10 the_ 09:43:16 !send wheals articles 09:43:17 Sending articles to wheals. 09:43:27 !killratio the_serpent_of_hell * cv=0.16-a 09:43:30 the_serpent_of_hell wins 1.923% of battles against * (cv=0.16-a). 09:43:37 !killratio the_serpent_of_hell * 09:43:38 it almost killed me! 09:43:39 the_serpent_of_hell wins 0.385% of battles. 09:43:42 mm. 09:43:43 -!- dck is now known as gorgonitescum 09:43:44 good. 09:43:45 granted i was meleeing antaeus for some reason 09:43:48 !killratio the_serpent_of_hell * cv=0.16-a vlong>=0.16-a0-423-g28a7641 09:43:50 the_serpent_of_hell wins 5.714% of battles against * (cv=0.16-a vlong>=0.16-a0-423-g28a7641). 09:43:57 !killratio serpent_of_hell cv=0.16-a 09:43:58 No battles for serpent_of_hell and gorgonitescum. 09:44:04 good name 09:44:05 liar 09:44:09 -!- gorgonitescum is now known as dck 09:44:52 what kind of dragons can it summon btw? 09:45:02 and by this I mean can it summon quicksilvers 09:45:03 -!- Oxybeles has quit [Ping timeout: 246 seconds] 09:45:08 probably 09:45:09 up to golden if it's the same as pghost 09:45:10 and yes 09:45:13 literally hitler 09:45:16 it just has the summon dragon spell 09:45:22 so do pghosts 09:45:42 honestly, if you can't handle quicksilver dragons, what are you doing in hell 09:45:48 dying! 09:46:04 yeah it definitely summons qs dragons 09:46:09 maybe what you can't handle is losing all of your buffs in front of mr triple breath 09:46:10 although most of the time it just spams triple breath 09:46:27 im not sure why it even has summon dragon 09:46:30 the breath stuff is cooler 09:46:42 because more dragons = more breath 09:46:43 duh 09:47:06 their breath is conventional though 09:47:06 as opposed to LCS breath 09:47:22 it needs something to do while it's waiting for the breath timeout 09:47:56 it attacks with 3x high HD attack flavors 09:47:59 i guess not the dis one 09:48:18 but that one does more damage than a stone giant 09:48:20 per head 09:48:21 doesn't it also have like a ton more hps? 09:48:23 oh, dck, I missed your message. basically sbl vine stalkers were hilariously, excessively powerful 09:48:28 it felt like it had a ton more hps 09:48:29 twice as much hp i think 09:48:40 -!- FShckAway is now known as FatShack 09:48:59 the Serpent of Hell (05D) | Spd: 14 | HD: 20 | HP: 320 | AC/EV: 16/12 | Dam: 3504(fire:20-39) per head | 05demonic, 04breaks doors, see invisible, fly, !sil | Res: 06magic(180), 05hellfire, 04fire+++, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: s.hell breath (3d40), sum.dragon | Sz: Giant | Int: high. 09:48:59 %??serpent of hell 09:49:14 PleasingFungus: right if you check the log some discussion has been had about this by now 09:49:15 the Serpent of Hell (10D) | Spd: 14 | HD: 20 | HP: 320 | AC/EV: 30/12 | Dam: 50 per head | 05demonic, 04breaks doors, see invisible, !sil | Res: 06magic(180), 05fire, 02cold, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: s.hell breath (3d40), sum.dragon | Sz: Giant | Int: high. 09:49:15 %??serpent of hell dis 09:49:21 ok sorry 09:49:24 will go through scrollback 09:49:27 (I say this because I'm lazy and don't want to repeat myself) 09:49:28 :P 09:49:50 should fix monster to list the head breaths 09:49:54 fr titanic slime creatures can break doors 09:50:05 still while the high XL damage probably wound up to be quite excessive I believe the lesser end was alright 09:50:09 oh, I absolutely love encouraging aggressive gameplay 09:50:16 ikr 09:50:26 nothing better than having players kil themselves 09:50:29 *ll 09:50:30 but I mean 09:50:30 yeah vs bite wasn't really that excessive in early D 09:50:32 06:43:29 It was considered to cap it lower at very high level but it never seemed to be an issue so it was never done. 09:50:34 s/players/wheals 09:50:41 around lair or so is where it just starts to kill everything 09:50:46 indeed that's what I mean 09:50:46 once more people started playing it, and started playing it more & better 09:50:49 it turned out to be an issue! 09:50:56 -!- siepu has quit [Quit: Leaving] 09:50:56 you don’t get the super frequency early on unless you go chei 09:51:17 but I think the bite can be capped at a sane number without changing it at all stages 09:52:40 i wouldnt have been opposed to that either 09:52:53 but the nerf that was made doesnt seem excessive to me 09:53:34 the bite can still benefit from stuff like might 09:54:00 where is the source to monster anyway 09:54:03 ??monster 09:54:03 monsters[1/4]: The most up-to-date code for %?? and %? can be found at http://s-z.org/neil/git/?p=monster-trunk.git , or clone from http://s-z.org/neil/git/monster-trunk.git , branch 'bleeding-edge-crawl'. 09:54:15 the hell breath stuff is in mon-cast or something 09:54:18 ??monster3 09:54:18 monster3 ~ monsters[1/4]: The most up-to-date code for %?? and %? can be found at http://s-z.org/neil/git/?p=monster-trunk.git , or clone from http://s-z.org/neil/git/monster-trunk.git , branch 'bleeding-edge-crawl'. 09:54:21 you could see it if you find the commit 09:54:24 ??monster[3 09:54:24 monsters[3/4]: dirty cheaters 09:54:39 well, i know where the source to the hell breath stuff is, considering i wrote it 09:54:40 (: 09:54:46 i just wanted it to show up in %?? 09:55:10 oh, i thought you were dck 09:55:23 imo if it doesnt show up in %?? at least make it say 42d1 instead of 3d40 09:56:00 if you pick a ru sacrifice, then ru picks the exact form of the sacrifice, then you decline, is that considered rejecting a sacrifice for the purpose of being offered future sacrifices? 09:56:15 doy, also be aware that there's a partial rewrite of monster spellcasting going on in a branch 09:56:22 what does the coc serpent breathe? 09:56:22 I don't believe so. That doesn't reset the sacrifices available to you, right? 09:56:22 no, that’s not rejecting 09:56:25 Wensley: no 09:56:38 coc serp breathes flash freeze and some other stuff 09:56:42 bolt of cold maybe 09:56:47 fcloud 09:57:01 PleasingFungus: so, what, you just keep picking the same sacrifice until it takes the form you want? 09:57:06 no 09:57:09 it's always the same one 09:57:14 03PleasingFungus02 07* 0.16-a0-1150-g23955a2: Add doxygen comments for weapon_def. 10(2 minutes ago, 1 file, 19+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=23955a264dcc 09:57:17 until you get a new set of three sacrifices 09:57:18 by using 'reject' or by accepting one 09:57:29 boring. punish the player for not accepting the sacrifice! :) 09:57:39 what 09:57:49 it's a UI issue, that's all 09:58:04 he doesn't want to cut his hand off, so cut it as a punishment anyway 09:58:15 if it were possible, it would show "Sacrifice Arcana: Poison, Transmutations, Charms" on the a-menu 09:58:24 -!- radinms has quit [] 09:58:29 also does cutting your arm off halve glove bonuses? 09:58:34 no 09:58:39 it halves the base ac of gloves, rounding up. 09:58:45 wasted opportunities 09:58:46 that would be funny 09:58:52 before armour skill is applied, ofc. 09:58:54 oh 09:58:55 derp 09:58:55 half a pip of rF 09:59:08 likewise rounded up. 09:59:15 you can see invisible but only with your right eye 09:59:15 + /// The weapon_type enum for this weapon type. 09:59:15 int id; 09:59:19 nice 09:59:24 well, it is 09:59:30 true 09:59:46 dck: triple nasty breath, huh. 09:59:51 Sounds like a good time to use 09:59:53 ??hat of the alchemist 09:59:54 hat of the alchemist[1/2]: +2 unrandart hat with rF+ rC+ MR+ rElec. Except not in 0.16 because now it's -2 and also has rPois rN+ rMut rCorr! 10:00:13 -4 ac is very good against dwhatever damage, yes 10:00:44 -5 if you're comparing to a helmet. 10:00:56 well, more with armour skill 10:00:58 or even -6 10:01:06 ??sac reading 10:01:06 sac reading[1/1]: see {sacrifice reading} 10:01:07 not that much to get 6 from it tbh 10:01:10 ??sacrifice reading 10:01:10 I don't have a page labeled sacrifice_reading in my learndb. 10:01:16 is this an elaborate metajoke 10:01:22 it best be 10:01:34 is that sac words 10:01:40 ?? sacrifice words 10:01:41 sacrifice words[1/1]: When hit hard enough (at least 4% of max hp, guaranteed at 20% of max hp or if your current hp drops below 30% max) you lose the ability to read scrolls for a few turns. 10:01:49 which is it called currently? 10:01:54 sac words 10:01:54 !learn e sac_reading s/reading/words 10:01:55 sac reading[1/1]: see {sacrifice words} 10:02:04 sac reading would be a terrible name 10:02:15 I think sac reading is a kind of fortune-telling 10:02:16 may as well call it sac literacy 10:02:23 -!- Hailley has quit [Ping timeout: 244 seconds] 10:03:13 foodless illiterate athiest 10:04:00 !learn edit sacrifice_reading see {sacrifice words} 10:04:01 Syntax is: !learn edit TERM[NUM] s/// 10:04:08 !learn add sacrifice_reading see {sacrifice words} 10:04:08 sacrifice reading[1/1]: see {sacrifice words} 10:04:32 !learn add sac_words see {sacrifice words} 10:04:33 sac words[1/1]: see {sacrifice words} 10:04:44 ??sac text 10:04:45 I don't have a page labeled sac_text in my learndb. 10:05:18 does sacrifice hand do anything special for octopodes or felids 10:05:20 ??sac fonts 10:05:20 I don't have a page labeled sac_fonts in my learndb. 10:05:40 sac fonts sets your terminal to comic sans 10:05:45 Wensley: not really 10:05:50 well octopodes lose one ring slot out of eight 10:05:51 that should be worth a lot of piety 10:06:01 which is arguably less bad than losing one out of two 10:06:27 potatolizard: they still lost 2/9ths of their total slots 10:06:33 er, wait 10:06:36 2/11ths 10:06:46 other races are 2/9ths . . . 10:06:47 sacrifice sanity: all text is replaced with crazy yiuf dialogue 10:07:12 You porcupine the swamp dragon! 10:07:32 sacrifice words: all text is removed 10:07:32 sacrifice sight: your sight radius is reduced by one. enemies do not have their sight radius reduced 10:07:33 I was playing with language = runes 10:07:35 the other day 10:07:41 Wensley: i wanted that 10:07:47 Wensley: that was considered and rejected :b 10:07:50 unfortunately, my browser didn't render the unicode that runes produces 10:07:51 garbage :P 10:07:52 It breathes. You die. 10:07:54 but asymmetrical los is just basically impossible to implement 10:07:58 doy: right 10:08:02 so it was "you cannot read the message log" mode 10:08:10 doy: which is good, imo 10:08:37 I was vaguely playing around with the idea of a form that was blind (could see terrain but not enemies) 10:08:43 sacrifice memory: no dungeon map is remembered. no messages are stored beyond one turn. ctrl+p and ctrl+f are useless :P 10:08:47 dpeg_: It breathes. You stop breathing. 10:09:05 Wensley: also turns off autoexplore and autocombat 10:09:10 and the ? screen 10:09:12 PleasingFungus: +1111 10:09:20 Sacrifice Convenience 10:09:28 "sacrifice modern features" 10:09:52 sacrifice dpeg: you become a mountain dwarf 10:10:07 I thought sacs were supposed to be harmful 10:10:14 sacrifice piety: lose piety 10:10:20 Wensley: I think it's really unfair that nobody mourns the Hill Dwarf. 10:10:25 I can't remember if rogue had dungeon memory 10:10:28 dpeg_: the hill who? 10:10:30 not that its floors were all that large anyway 10:10:32 dpeg_: I do! 10:10:33 all the time! 10:10:40 well, I mean, I don't mourn it *sincerely*, but 10:11:12 PleasingFungus: you couldn't go back in Rogue, I think. Only deeper, only deeper. 10:11:23 solves a number of issues! 10:11:26 dpeg_: no escape to the top? 10:11:54 dramatic escape through the sewers! 10:12:11 <|amethyst> "your way is magically blocked" 10:12:39 Once you've got the amulet of yendor, the countless dungeon levels above you pose no threat. 10:12:49 You just shoot upward through the rock. 10:13:05 sacrifice materialism: enemies drop no items. dungeon generates 50% fewer items. 10:13:10 -!- _D_ has quit [Quit: Lost terminal] 10:13:11 dpeg_: no I mean. hm. actually I don't remember if rogue had limited LOS, either 10:13:40 dpeg_: I was thinking about within a given floor 10:14:00 Wensley: Not cruel enough. Every time you pick up an item, flip a coin to see if it vanishes forever. 10:14:38 You see here a +16 executioner's axe of speed. It vanishes! 10:14:39 <|amethyst> PleasingFungus: I believe it's radius 1 in a corridor, or the whole room in a room 10:14:49 ahh, right 10:14:58 it's coming back to me now 10:14:59 Lasty_: gozag was here, he said he wants his wrath back 10:15:15 Wensley: imo it should cackle first 10:15:22 potatolizard: is that actually a thing? 10:15:24 sacrifice neutrality: other gods start wrathing you at random 10:15:27 ?? gozag wrath 10:15:28 gozag wrath[1/2]: Abandonment: 25 penance. Penance: Picking up consumables sometimes turns them to gold. When a bribable enemy comes into view, Gozag may give them might, haste, or invisibility or berserk them. 10% of all gold you pick up goes to Gozag. Entering a level with a lot of gold may turn all the gold to stones. 10:15:34 haha 10:15:39 awright then 10:15:46 my op lost an acq scroll among a bunch of other stuff 10:16:02 Clearly turn off autopickup until wrath is over 10:16:04 tomb:3 didn't have a single piece of gold :u 10:16:07 potatolizard: does it turn into an amount of gold proportional to the cost of the item? :3 10:16:20 no because that could be used for price identification 10:16:30 Wensley: no 10:16:36 that acq scroll gave me 10 gold 10:16:37 or so 10:16:53 I think it's based on 10:16:54 of all things 10:16:56 weight 10:17:00 ha 10:17:09 shame consumables don't weight anything 10:17:16 corpse gold is also based on weight, which (a) makes a kind of sense but (b) kind of fucks gozagites who get spider 10:17:34 sacrifice sight v.2: the game becomes monochrome 10:17:51 I think that's a robin 10:18:03 sacrifice sight v.3: the game becomes acidrobin 10:18:58 sacrifice memory v.2: you are constantly misled 10:19:02 The (unimplemented) version of sacrifice sight / sacrifice an eye that I like is "all monsters 4 or more tiles away from you are "a monster-shaped blur" until they get closer. After they get closer they stay identifiable until they've been out of sight for a while. 10:19:10 crawl-badideas 10:19:28 ??unimplemented sacrifices 10:19:28 unimplemented sacrifices[1/1]: Sacrifice Experience (2 XL?). Sacrifice Speed (+1 move delay?). Sacrifice Skill (-1 to all apts). Sacrifice Eye (not-yet-seen monsters 4+ tiles away are described as 'a monster-shaped blur'). 10:19:31 -!- hauzer has quit [Quit: Leaving.] 10:20:26 opinion check: is there anyone who's particularly fond of the current shield skill breakpoints 10:20:27 1learn mv unimplemented_sacrifices unimplemented_badideas 10:20:28 ??shields[2 10:20:28 shield[2/6]: You need 5/15/25 skill to eliminate evasion, melee speed, and casting penalties for bucklers/shields/large shields for normal races, 7/21/- for kobolds and halflings, 9/-/- for spriggans, 3/9/15 for nagas, centaurs, and formicids, -/9/15 for trolls and ogres. 10:20:37 like, the existence of hard breakpoints 10:20:41 potatolizard: haha, not a fan of any of those, eh? 10:20:47 PleasingFungus: no 10:20:58 not particularly no 10:21:15 though if you can't fully eliminate shield penalties, it'd be a huge nerf to shields 10:21:20 Sounds fun to identify monsters based on what noise they make and the level you're at. 10:21:41 in practice shields can be used all the time without caring about whether you're over the breakpoint or not 10:21:44 dck: unimplemented, most likely never to be implemented 10:21:55 but the breakpoint existing isn't great 10:22:07 dck: You hear a grinding noise. 10:22:10 dck: that isn't really true, breakpoints are vital for spell success 10:22:11 dck: depends on the character. The shield penalties mess up your casting percents pretty badly 10:22:27 yeah of course it doesn't work for every dude 10:22:28 do any of ru's abilities cost piety 10:22:32 but for plenty of them it is 10:22:32 Wensley: no 10:22:32 no 10:22:38 also the impact on melee attack speed is pretty significant if you'd otherwise be near mindelay 10:22:39 does the explosive charge cause exh? 10:22:49 all active abilities do 10:22:55 I haven't found it to be that significant 10:22:58 wearing big shields with bad skill is fine if you dont cast spells 10:23:03 a lot of the time you do want to cast spells tho 10:23:14 unless I'm playing Be odds are I want to cast spells 10:23:29 can you sacrifice a hand twice? 10:23:34 sadly no 10:23:40 well. a d:1 fighter doesn't really want to cast spells, has a middlin-big shield, and has bad shields skill 10:23:54 he should still wear it, probably 10:23:57 yes 10:24:01 that d1 shield blocks a lot of things 10:24:02 he's better off with it 10:24:11 unless the enemy’s attacks never miss 10:24:11 lots of fake ev 10:24:14 especially when a hobgoblin with a club can kill most chars with one or two hits 10:26:18 d:1 fighter definitely likes the starting shield 10:26:52 -!- Morg0th has quit [Quit: leaving] 10:27:22 When I started reading the forums, the prevailing advice was to drop the starting shield 10:27:27 Lasty: make sac speed slow down everything -except- movement 10:27:28 ontoclasm: You have 1 message. Use !messages to read it. 10:27:29 but that seems clearly wrong to me 10:27:30 The 12 scrolls of acquirement turn to gold as you touch them. You now have 36 gold pieces (gained 12). Gozag seems mollified. f - 33 scrolls of acquirement (gained 11) 10:27:33 so, the opposite of chei 10:27:34 its worse to drop it, but i don’t really like it 10:27:39 !messages 10:27:39 (1/1) Bloax said (12h 1m 42s ago): butterfly5 has a double outline. 10:27:57 ontoclasm: That would be different. Someone was arguing that saccing 1 speed is signficantly different from Chei anyway. 10:27:58 so after creating 12 acq scrolls, picking them up and having all of them turn into gold I ended up having 11 more acq scrolls 10:28:29 i think i would prefer if fighter started with something else 10:28:31 . . . 10:28:34 shield isnt really a big draw 10:28:36 that sounds buggy 10:28:45 it is 10:28:50 DrKe: But the shield is pretty much the only thing about a fighter. 10:28:56 thats the problem 10:29:29 i mean you don’t really know if you want to use shields to start out with 10:29:39 ive had fighter games where at the end i was still using the +0 shield 10:30:13 Some of the 1000 potions of heal wounds turn to gold as you touch them. You now have 86 gold pieces. Gozag seems mollified. g - 999 potions of heal wounds. 10:30:13 -!- shnurlf has quit [Ping timeout: 246 seconds] 10:30:27 so gozag checks the entire stash but actually only one item is lost 10:30:35 DrKe: like a potion of might? 10:30:37 I'll mantis this 10:30:45 potatolizard: it choose some number 10:30:46 don't mantis is 10:30:48 *it 10:30:54 -!- asdu has quit [Quit: Page closed] 10:31:08 PleasingFungus: are you saying it's normal for gozag wrath to end after losing one !Hw 10:32:20 well, gozag wrath is in a state that no one is happy with right now (this is a known thing that doesn't need to be reported), and that effect in particular is generally considered nongood 10:32:27 idk about wrath ending immediatly, tho. 10:32:33 <|amethyst> err 10:32:35 godwrath.cc:2074 is odd 10:32:37 <|amethyst> I'm pretty sure this is a bug 10:32:43 <|amethyst> The 12 scrolls of acquirement turn to gold as you touch them. 10:32:43 <|amethyst> You now have 12 gold pieces. 10:32:43 <|amethyst> f - 11 scrolls of acquirement 10:32:46 my point is if you pick up a stack of consumables gozag "turns" multiple ones into gold 10:32:51 <|amethyst> Shouldn't it say "1 of the 12 scrolls of..." 10:32:53 o 10:32:53 but only one actually turns into gold 10:32:58 -!- Oxybeles has quit [Ping timeout: 272 seconds] 10:33:02 is he supposed to turn the entire stack into au 10:33:08 or a random quantity of it 10:33:08 well a random number 10:33:13 a random number, yes 10:33:19 but if he decides to turn 100 hw pots into gold you only lose one 10:33:28 and you get credit for 100? 10:33:30 yet you gain 100 gold and penance is deducted normally 10:33:31 yes 10:33:33 lol 10:33:33 mm 10:33:39 I think there need to be more dprf messages 10:33:41 before making any conclusions 10:33:45 about what's actually going on 10:33:55 between bugs in messaging and bugs in effect 10:34:04 &dump 10:34:05 http://crawl.berotato.org/crawl/morgue/wheals/wheals.txt 10:34:17 is this zot:5 a bug 10:34:41 looks like a funny vault 10:34:44 but idk 10:34:58 03PleasingFungus02 07* 0.16-a0-1151-gd0a3430: CAN-SPAM (zin recite debug messages) 10(46 seconds ago, 3 files, 8+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d0a3430dd00c 10:35:43 yeah you can just create a big pile of !curing or whatever 10:35:49 then drop it all and keep picking it up 10:36:04 <|amethyst> oh 10:36:08 <|amethyst> I see the problem 10:36:19 you lose a fraction of the consumables you normally would 10:38:41 <|amethyst> Compiling to test a fix 10:42:03 03|amethyst02 07* 0.16-a0-1152-gef8b8b3: Allow Gozag wrath to affect more than one item per stack (potatolizard) 10(4 minutes ago, 2 files, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ef8b8b3d8d4e 10:42:32 prediction: my bug 10:42:34 %git 4eab053 10:42:34 07PleasingFungus02 * 0.15-a0-1882-g4eab053: Refactor gozag wrath out of move_item_to_player() 10(3 months ago, 4 files, 60+ 39-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4eab0533ed6f 10:42:36 ding! 10:42:45 -!- lobf has joined ##crawl-dev 10:43:06 <|amethyst> My bool-vs-int bug was better 10:43:10 remind me? 10:43:16 <|amethyst> ??epic bugs[octo] 10:43:17 octopode[2/5]: For four days in 2012, octopodes had eight times the normal squeeze damage (96 instead of 12), allowing them to one-shot greater mummies (among others) with ease. Introduced, and then ruined, by |amethyst; rest in peace. 10:43:20 !nickel type system 10:43:20 Here's a nickel, kid. Get yourself a better type system. 10:43:30 -!- Bloax has joined ##crawl-dev 10:43:34 |amethyst: ah, didn't know that was a type bug 10:43:51 <|amethyst> PleasingFungus: the function originally returned a bool, which I changed to an int 10:44:02 ontoclasm: what's up 10:44:05 <|amethyst> PleasingFungus: but someone elsewher was already taking the bool and multiplying it 10:44:13 <|amethyst> s/wher/where/ 10:44:26 <|amethyst> PleasingFungus: p * 12 meaning p ? 12 : 0 10:44:39 <|amethyst> PleasingFungus: which suddenly became 8 * 12 for octopodes 10:45:09 am i smelling the uberoctopode bug 10:45:23 <|amethyst> that's what we were talking about, yes 10:45:25 c++ is a very good language. 10:45:27 I'm out. 10:45:29 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 35.0a1/20141004030203]] 10:45:37 Bloax: leaving for class 10:45:45 god dang it 10:46:00 sorry :C 10:46:12 how's not-shantaegnes 10:46:19 :? 10:46:24 why is she shantae 10:46:38 https://dl.dropboxusercontent.com/u/63152810/n/crawl/agnes.png because bloax suddenly decided to make a reference to something 10:46:45 -!- fridurmus has quit [Remote host closed the connection] 10:47:03 that's rather random 10:47:08 where are the tiny little spriggan horns 10:47:21 03ontoclasm02 07* 0.16-a0-1153-g3c060ed: Fix butterfly rims (Bloax) 10(5 minutes ago, 2 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3c060edf3382 10:47:27 look at the very top 10:47:37 it kind of blends in with the hair 10:47:39 as does her face 10:49:10 but she doesn't dance through the danger 10:49:43 everything is possible in crawl land 10:50:06 the only limit is yourself 10:50:29 welcome 10:50:41 to crawlbocom 10:56:11 (and besides, i think it looks pretty sweet) 10:56:56 it does look sweet, disregard the haters 10:57:40 PleasingFungus: rewriting crawl in rust as we speak :3 10:59:54 -!- Taraiph has left ##crawl-dev 11:00:04 -!- dck has quit [Quit: Page closed] 11:02:24 -!- fridurmus has quit [Remote host closed the connection] 11:03:25 -!- PleasingFungus has joined ##crawl-dev 11:04:16 Bloax: maybe we could have a marketplace where we sell tile art! microtransactions!! :D 11:04:29 pls no 11:05:02 also, since when do spriggans have horns 11:05:25 http://2.bp.blogspot.com/-3IbsyyeqeNg/UWY7HADWx9I/AAAAAAAFGTE/MQWaQGcvh_s/s1600/1992+-+iron+maiden+-+fear+of+the+dark+%281%29.jpg i don't know 11:05:46 as long as I've seen spriggan tiles 11:05:50 imo rewrite crawl in erlang 11:05:51 so uh 11:05:53 it's the new hip thing 11:05:56 a couple of years 11:06:07 well crawl tiles aren't exactly canon 11:06:26 unless geryon is in fact naga duke nukem with wings 11:06:42 you mean he ISN'T? 11:06:43 |amethyst: http://paste.tozt.net/2014-10-07en69Z9Mn-0001-better-serpent-of-hell-breath-display.patch (not sure where this should go) 11:06:43 who later got really old and mutated two heads 11:06:56 rip geryon dukem 11:06:56 PleasingFungus: bah erlang isn't hip. elixir is hip! 11:07:18 -!- cribozai has quit [Ping timeout: 246 seconds] 11:07:34 doy, why not use makstringf? 11:07:43 03doy02 07* 0.16-a0-1154-gad79d95: factor breath definitions out 10(3 minutes ago, 1 file, 41+ 30-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ad79d95c5220 11:07:59 because i can never keep track of all of the string manipulation functions we have 11:08:07 -!- Bloaxor has joined ##crawl-dev 11:08:08 -!- tsohg has quit [Remote host closed the connection] 11:08:08 patches welcome, etc 11:08:25 heh 11:10:48 -!- dtsund has joined ##crawl-dev 11:11:32 -!- Bloax has quit [Ping timeout: 250 seconds] 11:13:31 -!- ontoclasm has quit [Quit: Leaving.] 11:17:33 -!- Miauw has quit [Read error: Connection reset by peer] 11:17:49 -!- BigBluFrog has quit [Ping timeout: 246 seconds] 11:18:02 -!- blabber has joined ##crawl-dev 11:18:49 -!- blabber has quit [Client Quit] 11:21:39 -!- doubtofbuddha has quit [Ping timeout: 246 seconds] 11:22:08 -!- Lprsti99______ has quit [Remote host closed the connection] 11:23:07 the Serpent of Hell (14D) | Spd: 14 | HD: 20 | HP: 320 | AC/EV: 16/12 | Dam: 3513(drain) per head | 05demonic, 04breaks doors, evil, see invisible, fly, !sil | Res: 06magic(180), 02cold++, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: head 1: b.draining (3d27), head 2: miasma breath (3d15), head 3: b.corrosive (3d23) | Sz: Giant | Int: high. 11:23:07 <|amethyst> %??serpent of hell tar 11:23:10 <|amethyst> doy: thanks! 11:23:45 03|amethyst02 07* 0.16-a0-1155-ga3d9824: Constify and comment. 10(29 seconds ago, 1 file, 6+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a3d982444899 11:23:52 <|amethyst> err 11:23:54 <|amethyst> wait 11:23:59 <|amethyst> that breaks monster doesn't it :) 11:25:06 yes 11:25:07 (: 11:25:12 i had it as const originally 11:25:32 probably should have commented about that 11:25:33 -!- ussdefiant has quit [Ping timeout: 260 seconds] 11:25:52 03|amethyst02 07* 0.16-a0-1156-g054e700: Externalise that const 10(15 seconds ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=054e700a26e4 11:26:22 ah, i didn't know extern const was a thing 11:26:23 <|amethyst> there we go 11:26:24 good to know 11:26:26 Monster stats Crawl version: 0.16-a0-1156-g054e700 11:26:26 <|amethyst> %??-version 11:29:44 powerful secret c tech 11:30:59 does c even have const? 11:31:11 <|amethyst> it does but 11:31:16 <|amethyst> this is C++ tech 11:31:29 <|amethyst> it's in C++ that const implies internal linkage by default 11:31:42 -!- Bloaxzorro has joined ##crawl-dev 11:34:12 details. 11:34:23 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 11:35:31 did anyone call my name 11:35:38 i think i heard someone talking about details 11:35:48 -!- Bloaxor has quit [Ping timeout: 250 seconds] 11:36:18 -!- fridurmus has quit [Remote host closed the connection] 11:36:19 fungi are known for their appreciation for details 11:36:22 in spooky voice: /bloax.../ 11:36:47 spooky scary skeletons 11:39:47 -!- Aryth1 has quit [Ping timeout: 272 seconds] 11:40:45 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 11:41:55 -!- rossi_ has quit [Ping timeout: 272 seconds] 11:43:16 noobcanoe (L23 VpNe) ASSERT(mons->damage_friendly <= 2 * mons->damage_total) in 'mon-death.cc' at line 359 failed. (Elf:3) 11:43:39 oh_no 11:44:10 -!- domiryuu has quit [Quit: leaving] 11:44:38 -!- lobf has quit [Quit: lobf] 11:46:52 -!- Kalir has quit [Changing host] 11:47:28 -!- grisamentum has joined ##crawl-dev 12:02:36 -!- tsohg has quit [Ping timeout: 258 seconds] 12:06:25 -!- celethang has quit [Quit: Page closed] 12:09:58 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 12:16:38 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-1156-g054e700 (34) 12:19:32 -!- Miauw has quit [Read error: Connection reset by peer] 12:20:19 -!- SomeStupidGuy has quit [Ping timeout: 272 seconds] 12:22:27 -!- fridurmus has quit [Remote host closed the connection] 12:23:18 -!- Calisca has quit [Ping timeout: 258 seconds] 12:25:52 -!- wheals has quit [Quit: Leaving] 12:26:10 -!- fridurmus has quit [Remote host closed the connection] 12:26:12 -!- SomeStupidGirl is now known as SomeStupidGuy 12:27:13 -!- Brannock_ has joined ##crawl-dev 12:28:52 -!- shnurlf has quit [Ping timeout: 246 seconds] 12:29:26 -!- Brannock has quit [Ping timeout: 272 seconds] 12:31:40 -!- foophykins has quit [Ping timeout: 246 seconds] 12:31:52 -!- Aryth has quit [Ping timeout: 240 seconds] 12:33:13 -!- Tux[Qyou] has quit [Ping timeout: 260 seconds] 12:38:24 -!- debo has joined ##crawl-dev 12:41:25 all 4s are hd 7 or 8 12:42:02 er, disregard that 12:42:56 -!- tsohg has quit [Remote host closed the connection] 12:45:51 it's valuable information, maybe! 12:56:33 -!- Bloaxor has joined ##crawl-dev 13:00:37 -!- Bloaxzorro has quit [Ping timeout: 244 seconds] 13:00:55 -!- Bloaxzorro has joined ##crawl-dev 13:01:36 -!- Aryth has quit [Ping timeout: 260 seconds] 13:04:33 -!- Bloaxor has quit [Ping timeout: 246 seconds] 13:05:55 -!- LexAckson has quit [Read error: Connection reset by peer] 13:07:34 FR: sacrifice numeracy: all demons show up as # 13:11:54 -!- bonghitz has quit [Remote host closed the connection] 13:21:59 -!- SomeStupidGuy has quit [Ping timeout: 272 seconds] 13:22:03 -!- Ququman has quit [Ping timeout: 246 seconds] 13:26:53 -!- rockygargoyle has joined ##crawl-dev 13:27:17 is hydra form a real thing? 13:27:50 yes 13:28:16 awesome 13:28:47 I thought it was a joke 13:28:54 ??hydra form 13:28:54 hydra form[1/3]: Strongly spellpower-dependent level 6 form that gives a powerful cleaving attack (when heads >= 2). Your heads can be grown and cauterized just like the monster! Edible foes smaller than you are devoured when killed, healing you based on HD. Beware the AC cost... 13:29:02 ??hydra form[$ 13:29:02 hydra form[3/3]: Heads can get chopped off, just like with monster hydras, and regrow if not cauterized, just like with monster hydras. Unlike with monsters, if you lose your last head, the form simply ends; you don't (necessarily) die. (Also unlike monster hydras, you don't heal when heads are chopped off.) 13:29:12 oh, right, I forgot about adding that 13:29:41 this is incredible 13:29:45 !learn swap hydra_form[2 hydra_form[3 13:29:45 Swapped hydra_form[2] with hydra_form[3]. 13:30:19 ??fen folio 13:30:20 fen folio[1/1]: Corpse Rot, Leda's Liquefaction, Summon Forest, Hydra Form, Summon Hydra 13:30:31 !lm * status~~hydra 13:30:32 2. [2014-10-07 16:58:54] Mattybee the Transmogrifier (L15 DgTm) killed Frances on turn 40831. (Swamp:4) 13:30:35 finally! 13:30:40 !lg * status~~hydra 13:30:40 No games for * (status~~hydra). 13:31:20 too bad the duration is very low 13:31:31 -!- Pratfall has quit [Ping timeout: 246 seconds] 13:34:23 fen folio <3 13:34:48 When jpeg and I were looking for odd words for "book or booklike", we forgot folio! 13:34:51 heh 13:35:00 thank |amethyst for that one, it's v. good 13:35:08 the Ploog Papers 13:35:21 -!- Twiggytwiggytwig has quit [Ping timeout: 246 seconds] 13:35:24 Grunt's Grimoire 13:35:32 the Gr--yes 13:39:18 the doy document 13:39:52 I desperately want to use 'incunabula' but there aren't any devs with the right name :( 13:40:07 -!- Aryth1 has quit [Ping timeout: 272 seconds] 13:40:17 amethyst's almanack 13:40:22 -!- rossi_ has quit [Ping timeout: 272 seconds] 13:41:32 PleasingFungus: I think it is incunabulum :) 13:42:36 wheals' wastepaper 13:42:40 singular or plural, doesn't matter - still no appropriate dev! 13:42:42 also, wow, rude 13:42:48 MEGA rude. 13:42:49 alliteration > manners! 13:43:05 interesting 13:43:12 if you follow beogh and aren't an orc 13:43:18 orcs won't join you 13:44:10 can't fool 'em! 13:44:17 -!- Monkaria has quit [Quit: Page closed] 13:44:24 lousy pseudo messiah, you! 13:45:11 but we believe in the same thing! 13:45:19 but they do not believe in you. 13:45:37 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 13:45:51 -!- simmarine has joined ##crawl-dev 13:46:14 rockygargoyle: Myself, I wouldn't follow a gargoyle either. Rocky or not :) 13:46:18 Lasty's Ledger 13:47:25 -!- stanzill has quit [Changing host] 13:47:46 That book has Summon Butterflies, Freeze, Poison Arrow, and Chain Lightning. 13:48:45 -!- Basil has joined ##crawl-dev 13:48:53 Lasty_: a clear non-decision as far as schools go! 13:49:14 dpeg_: It's just a selection of my favorite spells. :D 13:49:35 your loss 13:50:06 I demand a god for gargoyles 13:50:23 pfff, gargoyles don't even have a branch 13:50:44 we don't need branches 13:50:48 Oh, also inner flame and Ozo's Armour. 13:51:01 ice duplication! 13:51:24 yeah, I should probably get an Earth spell in there 13:51:28 but honestly, I rarely go Earth. 13:51:30 Wonder why. 13:51:55 I could put in Leda's Liquefaction just for the L alliteration, but I don't ever cast it 13:52:07 hey lasty 13:52:15 hey rockygargoyle 13:52:17 when you try to use ru's abilites while silenced 13:52:26 it gives a message 13:52:31 "you can't call ru while silenced" 13:52:39 when you doesn't have any ru abilities yet 13:52:47 don't* 13:52:51 Oh, weird. 13:52:54 Didn't check for that. 13:53:12 !learn add ru_to_do "you can't call ru while silenced" when you doesn't have any ru abilities yet 13:53:12 ru to do[7/7]: "you can't call ru while silenced" when you doesn't have any ru abilities yet 13:53:51 wait . . . how do you trigger that if you don't yet have any Ru abilities? 13:53:59 Just hit "a"? 13:54:06 yes 13:54:13 O.o unexpected 13:54:14 okay 13:54:15 but you need to have no abilities 13:54:24 just checked again 13:54:25 yeah, because all Ru's abilties can be used while silenced. :D 13:55:20 -!- Miauw has quit [Quit: Leaving] 14:00:54 -!- morphix0 has quit [Ping timeout: 246 seconds] 14:02:11 Awright, devs, what spells would go in your dev randart spellbooks? 14:02:27 -!- Twiggytwiggytwi_ has quit [Quit: See ya guys later ;)] 14:02:47 -!- Aryth has quit [Ping timeout: 245 seconds] 14:03:10 Pain & Agony 14:03:40 you forgot nostalgia death's door 14:04:44 should tukima's dance work normally with sac love? 14:04:48 dpeg_: no symbol of torment? 14:05:04 rockygargoyle: probably not no 14:05:06 rockygargoyle: probably not, since those are actual monsters 14:05:14 I'd assume it should drop the weapon on the floor 14:05:19 or turn it hostile 14:05:23 or do nothing 14:05:25 Turn it hostile I'd guess 14:05:41 You animated it all right, it just hates you for it 14:05:53 spectral weapon and battlesphere don't get a choice in the matter :b 14:06:10 they aren't real monsters 14:06:31 they aren't capable of acting on their own 14:07:39 PleasingFungus: pain and agony should suffice for everyone 14:07:40 -!- wheals has joined ##crawl-dev 14:08:30 Crawl's spells are so much better than when we started. Awesome to think about it :) 14:08:53 I think I'm probably going to work on Irradiate tonight 14:09:03 might need some help from someone who understands 14:09:03 beams 14:09:06 What's Irradiate do 14:09:13 Give the player contam? 14:09:30 cj/tmut level 5, adds contam & damages all adjacent monsters 14:09:36 * wheals gets some paper from the wastebasket. 14:09:40 PleasingFungus: I am really surprised that there are zero comments on the new stuff (hydraform and so on)... it is all about regen amulet. 14:09:47 Interesting. How much contam and how much damage? 14:09:50 wheals: \o 14:09:51 -!- Bloaxor has joined ##crawl-dev 14:10:12 dpeg_: well, the regen amulet is such a huge issue that it's driving players away. 14:10:18 hahahaha 14:10:20 Lasty_: in droves! 14:10:32 I mean, that's what we get for playing god 14:10:53 I have contam numbers around somewhere... it's enough that two casts *can* always contaminate you, but probably won't until you're at high power. damage is, ah, two or three fireballs, I forget 14:11:00 my book would have Summon Ophan, of course 14:11:08 PleasingFungus: I am very happy that I can now officially pass the "MOST RUINING DEV EVER" to you! 14:11:14 +baton 14:11:14 maybe i should look into giving xom summon holies again 14:11:16 in some ways it's kind of close to hydraform, really 14:11:20 dpeg_: <3 14:11:29 I am doing my best. 14:11:36 PleasingFungus: sounds abusable with plutonians 14:11:44 I mean, what are five or species against *amulet* of regen? 14:11:58 wheals: plutonians are extremely real, and cool, and my friends. 14:12:00 PleasingFungus: btw, did you see this: 14:12:04 ??save compat[$ 14:12:04 save compat[3/3]: J - the amulet of Vitality (on tentacle) {HP+15 Regen} 14:12:09 PleasingFungus: isn't it problematic if lower power is possibly better? 14:12:31 3 fireballs is pretty amazing damage 14:12:31 dpeg_: well, the same is true of haste and invis 14:12:40 I'd be inclined to cast that a lot 14:12:42 -!- gnsh has quit [Quit: leaving] 14:12:44 wheals: yes, I'm aware 14:12:47 the game will crash if you take it off 14:12:49 it's a standing bug 14:13:15 oh, i didn't realise there was a bug too 14:13:23 idk if it's on mantis 14:13:33 -!- Bloaxzorro has quit [Ping timeout: 260 seconds] 14:13:38 are people actually complaining about regen amulets? 14:13:41 PleasingFungus: i don't think a single cast of haste/invis can yellow contam you anymore 14:13:41 I assume that person didn't take it off for obv. reasons 14:13:43 rockygargoyle: in droves! 14:13:46 wheals: yes 14:13:46 I only saw 1 guy complaining 14:14:11 but it's... you have less flexibility about the amount of contam you can have before casting, or the amount of contam you have after 14:15:21 truer 14:15:25 -r 14:15:28 ??plutonian 14:15:29 plutonian[1/2]: A new experimental species. Gets contam instead of hunger but loses contam on killing things. Their MP and HP regeneration are faster the higher their contam is. 14:15:39 I don't feel mega strongly about increased contam with power; you could probably balance it to be fixed contam 14:16:07 PleasingFungus: given what you want, fixed seems to better to me (not that I have a clue) 14:17:22 ~. easy enough to experiment 14:20:24 should dispelling breath dispel death's door? 14:20:42 -!- adam_00001 has quit [Read error: Connection reset by peer] 14:21:46 god, no. 14:21:53 god, yessss <3 14:21:57 no. 14:22:16 -!- Ratboiler has quit [Ping timeout: 246 seconds] 14:22:27 -!- morphix0 has quit [Read error: Connection reset by peer] 14:22:34 here's a question: if dispelling cancelled death's door, would you get exh? 14:22:41 if yes, that's dumb. if no, that's abusable. 14:23:06 I think it shouldn't dispel death's door 14:23:08 ??cdo 14:23:08 cdo[1/4]: Crawl server (also running 4.1), located in Germany, crawl.develz.org, telnet port 345 or ssh port 22, ssh-username: crawl, ssh-key necessary: http://crawl.develz.org/cao_key (openssh) or http://crawl.develz.org/cao_key.ppk (putty) 14:23:37 I was actually thinking about a purple draconian fighting nergalle 14:23:57 yeah I figured 14:24:20 Attempting to attack a monster while confused and near allies gives a misleading message under some gods. 13https://crawl.develz.org/mantis/view.php?id=9029 by Kvaak 14:25:20 huh, i thought that got fixed 14:25:22 guess not 14:26:04 I haven't seen that message anymore 14:26:17 it's still in 14:26:26 try confusing yourself and spawning an ally and a hostile monster near you under oka 14:26:49 -!- foophykins has quit [Ping timeout: 246 seconds] 14:27:37 just tried 14:27:40 you're right 14:28:53 -!- tsohg has quit [Remote host closed the connection] 14:29:08 -!- LexAckson has joined ##crawl-dev 14:29:26 -!- markgo has quit [Ping timeout: 260 seconds] 14:34:08 I like the idea of adding more transmutations that don't rely on UC. What about a transmutation spell that makes all walls in your LOS deal damage to things standing next to them? Potentially a good way to stack damage but it forces you to stand in the open . . . 14:34:31 are you sure you aren't thinking of summon forest 14:34:39 because it sounds like you are thinking of summon forest 14:34:52 is that a thing people use 14:35:17 it is not 14:35:24 -!- Aryth has quit [Ping timeout: 260 seconds] 14:35:25 also im p sure it's a quote 14:36:35 lasty: like the walls on slime pits? 14:37:04 not because summon forest's concept is bad but because it relies on a dumb friendly monster that always gets itself killed 14:37:08 and then the spell does nothing 14:37:18 yes, the dryad is pretty weak 14:37:24 rockygargoyle: yes, tho not necessarily acid damage 14:37:34 Summon Forest is good in conjunction with a bunch of other summons 14:37:38 to protect the dryad 14:37:39 that wouldn't be a problem if it wasn't convinced it's john rambo 14:38:04 dryad (09R) | Spd: 10 | HD: 8 | HP: 38-65 | AC/EV: 6/12 | Dam: 10 | spellcaster | Res: 06magic(80) | Vul: 04fire | XP: 352 | Sp: awaken vines, awaken forest, 04esc:minor healing (2d4) | Sz: Medium | Int: normal. 14:38:04 %??dryad 14:38:08 wow 14:38:40 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 14:38:59 clearly needs major healing 14:39:04 -!- Ratboiler_ has quit [Ping timeout: 246 seconds] 14:39:10 wait, awaken vines and awaken forest are two separate spells? 14:39:11 dryad (09R) | Spd: 10 | HD: 12 | HP: 58-95 | AC/EV: 6/12 | Dam: 10 | spellcaster | Res: 06magic(80) | Vul: 04fire | XP: 846 | Sp: major healing | Sz: Medium | Int: normal. 14:39:11 %??dryad hd:12 spells:major_healing 14:39:11 -!- rockygargoyle has quit [Quit: Page closed] 14:39:16 yes 14:39:17 I always assumed it did both at once 14:39:19 spriggan druids have awaken forest 14:39:23 but not awaken vines 14:39:24 -!- morphix0 has quit [Ping timeout: 246 seconds] 14:39:29 I knew that part 14:39:34 03wheals02 07* 0.16-a0-1157-gec61f8e: Add a new randart name (Lasty, elliptic). 10(2 minutes ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ec61f8e93cbe 14:39:38 human (15p) | Spd: 10 | HD: 6 | HP: 22-44 | AC/EV: 3/13 | Dam: 10 | 10weapons, 10items, 10doors, !sil | Res: 06magic(20) | XP: 196 | Sp: minor healing (2d3), major healing | Sz: Medium | Int: normal. 14:39:38 %??human spells:minor_healing;major_healing 14:39:42 huh 14:39:45 I just assumed dryads cast Awaken Forest and Vines 14:39:47 :p 14:40:07 wheals: you're just trying to generate more irony 14:40:08 Lasty_: the hat of complete protection made it in! or at least, someone will hopefully find one eventually 14:40:10 -!- bonghitz has quit [Remote host closed the connection] 14:40:38 Sooner or later someone will find the -5 hat of Complete Protection {rF+} 14:41:06 You see here the -4 hat of Complete Protection {rF- rC- rMut- rCorr- rN- rElec- MR- rPois-} 14:41:12 shame most of those properties don't actually exist 14:41:20 still waiting for an item of the Ten of Swords 14:41:27 should happen in a few decades 14:41:29 or so 14:42:02 so still more likely than singing sword encouraging the fondling of sperm whales 14:42:34 rMut-: you get a malmulation whenever something startles you. 14:42:41 -!- Stumpsv has quit [Quit: Leaving] 14:43:04 Legimitate Sword, Claymost! 14:43:11 malmutate always gives you two bad mutations 14:43:16 also wretched star mutations are permanent 14:43:22 haha 14:45:14 by that time crawl will be a much more vague game 14:45:17 so it will be a dirty hat 14:45:45 which may either be the +6 hat of Complete Protection {rF+, rC+, rN+, rPois, rElec, rMut, rCorr, MR+} 14:45:58 ?? hat of the alchemist 14:45:58 hat of the alchemist[1/2]: +2 unrandart hat with rF+ rC+ MR+ rElec. Except not in 0.16 because now it's -2 and also has rPois rN+ rMut rCorr! 14:46:13 or the -6 hat of Complete Obliteration {rF-, rC-, rN-, rPois-, rElec-, rMut-, rCorr-, MR-} 14:46:15 the catch? 14:46:21 it cannot be identified 14:46:27 Bloax: you got the names backwards on those :p 14:46:29 and the resist messages are removed 14:46:33 How would rMut- even work 14:46:38 all muts are malmutes 14:46:47 also transient muts are permanent 14:46:51 oh god 14:46:53 ... 14:47:00 including the rFoo-- from gozag wrath! 14:47:04 Also any time the player sneezes, you get extra malmutations. 14:47:19 isn't that qaz wrath 14:47:23 ya 14:47:26 er, qaz 14:47:28 also you could easily id that hat by fighting anything w/ fire/cold damage 14:47:56 remove curse is removed and so are curses 14:47:58 no you couldn't because by then you'd just have a vague hp description instead of numbers 14:48:01 they are now exclusive to unrandarts 14:48:06 "hurt" 14:48:10 "somewhat hurt" 14:48:14 "more than somewhat hurt" 14:48:18 "quite hurt" 14:48:23 "kinda really hurt" 14:48:41 That's really hurt! 14:48:56 Ouch! 14:49:04 No, it'd be easy: just fight a simulacrum while wearing the hat. If you live, then it was the protection one. 14:49:14 ^^^^ 14:49:18 powerful 14:49:33 -!- HonestMoneyLende has quit [Ping timeout: 246 seconds] 14:49:37 tl;dr crawl embraced its inner nethack 14:50:02 We cannot do that, with Nethack suddenly alive! 14:50:42 wait, did anything happen with nethack? or is this just the weird nethack leak? 14:50:42 The dead are crawling and hacking! 14:50:59 what leak 14:51:02 PleasingFungus: we now know it was not as dead as everyone assumed! 14:51:30 nethack is leaking please quarantine crawl :( 14:51:37 dpeg_: not a high bar :) 14:54:00 This code is not ready for release: it is unfinished, unpolished, and almost certainly very buggy. It has not been play-tested for balance or functionality. 14:54:03 sounds like crawl 14:54:33 wheals: imagine if nethack was buggy, unpolished, or unbalanced! 14:54:40 sounds 14:54:41 terrible 14:54:43 I can't imagine anyone playing it, that's for sure. 14:54:43 almost like nethack 14:54:52 PleasingFungus: or unfinished! 14:54:58 *SHUDDER* 14:55:01 ^ 14:55:43 Featured article 14:55:43 GruntHack is a variant of NetHack, with the objective of extending and enhancing gameplay that exists in vanilla NetHack. Some of the changes are similar to those in SLASH'EM or in NetHack brass, but GruntHack takes a different direction from either. 14:55:47 oh my 14:56:27 -!- Aryth1 has quit [Ping timeout: 245 seconds] 14:57:01 Bloaxor: what you are doing here is as pernicious as leaking nude pictures of celebrities! 14:57:12 wow 14:57:14 um. 14:57:27 so what you're saying is that i am almost as bad as those infamous "gamer gate" people! 14:57:34 yes yes 14:57:36 does the nethack wiki really have enough of a community to have featured articles? 14:57:45 also please let's not have gamergate chat in here, it's quite bad enough literally everywhere else 14:57:47 poor Grunt, having old follies mercilessly pulled into the light 14:58:23 old!? 14:59:09 he has plenty of recent enough follies here in crawl, anyway :) 14:59:16 -!- stanzill is now known as stanzglotza 14:59:25 The current release is 0.2.0 alpha 4, released on 30 April 2012. "old" 15:01:28 Killer: ascended 15:01:33 rip grunthack 15:01:37 at least crawl and nethack have something in common 15:01:39 even if you win you die 15:02:23 so what you're saying is that crawl and nethack are realistic in that aspect 15:02:36 -!- alefury has joined ##crawl-dev 15:02:47 likely one of the few realistic traits within both games 15:04:32 -!- Patashu has joined ##crawl-dev 15:04:56 Like how Spelunky lists your killer as "old age" if you win 15:06:26 -!- tcjsavannah has quit [Quit: tcjsavannah] 15:06:59 -!- ontoclasm has joined ##crawl-dev 15:07:24 -!- SomeStupidGuy has quit [Ping timeout: 246 seconds] 15:12:12 iirc, so does angband 15:12:21 yes 15:17:02 PleasingFungus: theyre monthly articles iirc 15:17:14 wrt the nethackwiki 15:17:39 ah, that's not so unreasonable 15:19:52 -!- doubtofbuddha has quit [Ping timeout: 240 seconds] 15:20:52 -!- FatShack is now known as FShckAway 15:22:30 -!- Ratboiler has quit [Quit: Page closed] 15:24:27 -!- stanzglotza has quit [Quit: au rev] 15:25:44 -!- Kalir has quit [Changing host] 15:25:47 -!- doubtofbuddha has quit [Read error: Connection reset by peer] 15:26:57 -!- Patashu has quit [Ping timeout: 245 seconds] 15:30:46 -!- Mazed has quit [Remote host closed the connection] 15:38:49 -!- rossi_ has quit [Ping timeout: 272 seconds] 15:38:55 -!- Mazed has quit [Remote host closed the connection] 15:39:03 -!- MrDetonia has joined ##crawl-dev 15:41:00 -!- orionstein has quit [Ping timeout: 246 seconds] 15:41:16 -!- falu has quit [Quit: WeeChat 1.0.1] 15:45:10 -!- ibar has quit [Quit: leaving] 15:45:37 -!- MrDetonia has left ##crawl-dev 15:47:19 -!- MrDetonia has joined ##crawl-dev 15:51:01 -!- ElanMorin has quit [Ping timeout: 260 seconds] 15:51:15 Hey all, I wanted to know if there was some kind of dedicated tracker for reported bugs and requested patches available anywhere. I'm new to developing using git repositories and don't have any industry experience programming, so I'm looking to 'ease myself in' to the whole business. Is there a recommended way of starting out developing for DCSS? Cheers. 15:52:24 -!- Oxybeles has quit [Ping timeout: 260 seconds] 15:52:27 ??mantis 15:52:27 mantis[1/1]: To report bugs or submit new content like vaults, patches or tiles, go to: http://crawl.develz.org/mantis/main_page.php 15:52:36 -!- Amnekian has quit [Ping timeout: 258 seconds] 15:52:43 that's where most stuff is 15:52:55 -!- SomeStupidGirl has quit [Read error: Connection reset by peer] 15:53:00 stuff that could be implemented/more official brainstorming is sometimes on 15:53:02 ??devwiki 15:53:02 devwiki ~ dev wiki[1/1]: The dev wiki (to discuss changes and additions): https://crawl.develz.org/wiki/doku.php?id=start 15:53:29 Okay, thanks for that. Sorry if that seemed like a silly question with an abvious answer, but like I said, I'm new to this :P 15:56:07 -!- Jho has quit [Ping timeout: 246 seconds] 15:56:39 nah, it's fine 15:57:24 -!- doubtofbuddha has quit [Read error: Connection reset by peer] 16:00:22 -!- loganr has quit [Quit: Page closed] 16:00:59 you thought it was a joke! you thought zombies don't exist! but now, what do you do, where do you hide, now that the nethackopalypse is upon us!?! 16:01:46 bhaak: now we are all wandering what release number the NHDT in their infinite wisdom will choose! 16:01:51 *wondering 16:02:08 -!- nicholas982 has quit [Quit: Page closed] 16:02:22 we know, which release numbers they won't choose :-D 16:04:32 -!- doubtofbuddha has quit [Ping timeout: 260 seconds] 16:09:39 so, what did happen with nethack? 16:09:53 since this is a nethack related channel and all! 16:10:55 Having played Nethack is like having contracted syphilis -- you can never get rid of it! :) 16:11:30 it will be 3.6.6.6 16:11:49 because something is obviously up if nethack has risen from its grave 16:12:59 3.6.20.a-541.rodney 16:15:01 simmarine: an old devteam got active again, looked around and said "omg, you are fossilized" and then went to irc and asked "hi guys, do you want to have the indev nethack code?" 16:15:14 -!- SirDieALot has quit [Quit: Page closed] 16:16:00 he was active before the ivory tower approach got codified, so he didn't even know that he did something unthinkable, but as an open source proponent, it was natural that he would do it 16:18:51 -!- Earlo has quit [Remote host closed the connection] 16:20:36 -!- Ragdoll has quit [Quit: Ik ga weg] 16:20:49 there's a tarball out of the 3.5.0 beta code and you can play it at acehack.de. we nethack forker are preparing an anomyized git repo of the code and we are in talks with the devteam about further actions (not guarranteed to amount to anything but you never know) 16:21:10 -!- tabstorm has joined ##crawl-dev 16:22:52 -!- doubtofbuddha has quit [Read error: Connection reset by peer] 16:24:33 -!- Philonous has quit [Remote host closed the connection] 16:27:23 -!- MrDetonia has left ##crawl-dev 16:28:35 -!- syllogism has quit [Quit: Leaving] 16:28:50 -!- Aarinfel has quit [Quit: Page closed] 16:29:51 -!- mizu_no_oto has quit [Ping timeout: 272 seconds] 16:30:33 -!- rchandra has joined ##crawl-dev 16:31:01 -!- Ragdoll has joined ##crawl-dev 16:31:01 -!- Ragdoll has quit [Client Quit] 16:33:57 -!- tsohg has quit [Remote host closed the connection] 16:34:31 -!- Oxybeles has quit [Ping timeout: 272 seconds] 16:34:59 -!- wheals has quit [Quit: Leaving] 16:35:32 -!- Voker57 has quit [Read error: Connection reset by peer] 16:38:01 -!- Krakhan has quit [Changing host] 16:39:05 -!- UncertainKitten has joined ##crawl-dev 16:45:38 -!- Monkaria has quit [Quit: Page closed] 16:45:55 -!- KurzedMetal has quit [Ping timeout: 272 seconds] 16:46:41 -!- SakuyaIzayoi has joined ##crawl-dev 16:47:50 -!- Noom_afk has quit [Read error: Connection reset by peer] 16:49:54 bhaak: interesting stuff. thanks 16:52:27 -!- lobf has joined ##crawl-dev 17:02:15 -!- Brannock_ has quit [Read error: Connection reset by peer] 17:02:35 -!- Brannock_ has joined ##crawl-dev 17:02:47 -!- siepu has quit [Quit: Leaving] 17:04:00 -!- grisamentum has quit [Quit: Page closed] 17:05:57 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:08:03 -!- giantbat has quit [Quit: Leaving] 17:11:01 -!- ystael has quit [Ping timeout: 272 seconds] 17:12:45 -!- bonghitz has quit [Ping timeout: 244 seconds] 17:15:51 -!- doubtofbuddha has quit [Ping timeout: 244 seconds] 17:18:19 -!- infamy1 has quit [Ping timeout: 246 seconds] 17:20:49 -!- debo has quit [Quit: leaving] 17:21:06 -!- debo has joined ##crawl-dev 17:21:28 Unstable branch on crawl.lantea.net updated to: 0.16-a0-1157-gec61f8e (34) 17:25:44 -!- morphix0 has quit [Ping timeout: 260 seconds] 17:26:34 -!- Kellhus has quit [Quit: Page closed] 17:31:32 -!- tabstorm has quit [Ping timeout: 272 seconds] 17:31:47 -!- CacoS has quit [] 17:31:56 -!- Daekdroom has quit [Changing host] 17:37:37 -!- Akitten_Homura has joined ##crawl-dev 17:38:15 -!- rossi_ has quit [Ping timeout: 246 seconds] 17:38:24 -!- HonestMoneyLende has quit [Ping timeout: 258 seconds] 17:39:07 -!- omnirizon has quit [Ping timeout: 272 seconds] 17:41:19 -!- Zermako_ has quit [Remote host closed the connection] 17:41:27 -!- UncertainKitten has quit [Ping timeout: 245 seconds] 17:41:48 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 17:44:17 -!- AnnoyedKitten has joined ##crawl-dev 17:47:42 -!- Akitten_Homura has quit [Ping timeout: 246 seconds] 17:48:08 -!- edlothiol has quit [Ping timeout: 260 seconds] 17:50:31 -!- AnnoyedKitten has quit [Ping timeout: 272 seconds] 17:52:24 -!- Big_guy has quit [] 17:55:10 -!- mong has quit [Quit: leaving] 17:59:51 !irradiate PleasingFungus 18:01:41 Grunt: isn't that dangerous? 18:02:09 PleasingFungus: no one quits more because he didn't find sif than me, so you can't blame me! 18:02:10 gammafunk: You have 1 message. Use !messages to read it. 18:02:53 I wonder... 18:04:32 Sif is calling! 18:05:20 gammafunk: I didn't quit. making pretty decent time, by my standards 18:05:28 not by yours, of course :) 18:05:37 -!- Stumpsv has quit [Quit: Leaving] 18:05:38 -!- _Jordan_ has quit [Quit: _Jordan_] 18:05:50 well I know, but I literally quit when that happens, meaning I take it even more seriously! 18:06:24 !lm . (( HESu || HEIE )) br.enter=temple lg:ktype=quit lg:god= 18:06:24 56. [2014-09-13 09:02:55] gammafunk the Caller (L6 HESu) entered the Ecumenical Temple on turn 2642. (D:6) 18:06:44 somehow that seems an underestimate 18:07:18 !lg . (( HESu || HEIE )) ktype=quit god= 18:07:19 445. gammafunk the Caller (L2 HESu), quit the game on D:2 on 2014-10-05 22:27:48, with 10 points after 338 turns and 0:02:17. 18:07:19 !lm * (( HESu || HEIE )) br.enter=temple lg:ktype=quit lg:god= s=name 18:07:25 60 milestones for * (((HESu || HEIE)) br.enter=temple lg:ktype=quit lg:god=): 56x gammafunk, 2x Xiberia, RedRina, Arielle 18:07:28 haha 18:07:29 heh 18:07:40 !lm * br.enter=temple lg:ktype=quit lg:god= s=name 18:07:45 1586 milestones for * (br.enter=temple lg:ktype=quit lg:god=): 89x kyprion, 70x gammafunk, 58x qtip, 47x soul, 29x keymashgrqeeg, 21x Kellhus, 18x Axenstar, 17x snow, 17x Implojin, 16x Poncheis, 16x Roarke, 15x Tenaya, 14x timbw, 14x 4thArraOfDagon, 13x syban, 12x Bravepunisher, 12x AllegroConFuoco, 11x LogicNinja, 10x Lawman0, 10x jeanjacques, 9x EightySix, 9x rodofangel, 9x Vidiiot, 8x Sapher, 8... 18:07:50 second place! 18:07:57 Top Quitter 18:07:59 !gamesby kyprion 18:07:59 kyprion has played 5553 games, between 2011-05-14 01:10:56 and 2014-05-29 16:23:24, won 2 (0.0%), high score 19632750, total score 42919793, total turns 3133823, play-time/day 0:19:52, total time 15d+8:25:40. 18:08:06 impressive 18:08:12 ya 18:08:17 !hs kyprion 18:08:17 5553. kyprion the Archmage (L27 OpWz of Vehumet), escaped with the Orb and 15 runes on 2013-12-03 12:10:44, with 19632750 points after 78339 turns and 14:33:31. 18:08:27 that is not actually that impressive. 18:08:51 well it's close to a speedrun, but I'm not sure what he's doing, exactly 18:08:51 then again, it's better than my best opwz, so who am I to say 18:09:00 People quit when they don't get their buddy god in the temple? What losers! :) 18:09:17 Quitting is good for the blood 18:09:20 !hs * opwz 18:09:21 18326. shrooms the Evocator (L27 OpWz of Vehumet), escaped with the Orb and 15 runes on 2012-02-27 02:01:33, with 20501777 points after 74185 turns and 21:10:32. 18:09:25 dpeg_: what is your opinion of https://dl.dropboxusercontent.com/u/63152810/n/crawl/agnes.png 18:09:26 oh, that is close. 18:11:09 !lm magicpoints x=ziglevel 18:11:10 Unknown field: ziglevel 18:11:14 what is that field again 18:11:20 !lm magicpoints x=zigscompleted 18:11:21 10142. [2014-10-07 22:51:56] [zigscompleted=2] magicpoints the Omniscient (L27 NaWz of Ashenzari) reached level 25 of a Ziggurat on turn 141869. (Zig:25) 18:11:40 Bloaxor: I cannot comment! Never play tiles, and I have trouble making out anything with these tiny pictures. Sorry! 18:12:08 haha, alright 18:12:31 good night 18:12:41 -!- Bloaxor has quit [Quit: Error: Bloax not found] 18:13:51 !send dpeg_ danger 18:13:51 Sending danger to dpeg_. 18:13:55 ...the d in dpeg stands for danger! 18:14:04 what does the peg stand for 18:14:05 -!- dpeg_ is now known as dangerpeg 18:14:16 -!- Pluie has quit [Ping timeout: 260 seconds] 18:14:26 ...or perhaps it stands for just "dang". 18:14:31 peggle 18:24:28 -!- Kain_ has quit [Ping timeout: 246 seconds] 18:25:14 -!- Nstar|2 has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 18:26:19 -!- joy1999 has quit [Quit: Http://www.ZeroIRC.NET Zero IRC Ver 2.9G] 18:26:21 -!- magistern has quit [Quit: Page closed] 18:26:29 -!- lessens has quit [Ping timeout: 260 seconds] 18:30:20 -!- rossi_ has quit [Quit: WeeChat 1.0] 18:31:52 03Grunt02 07[mon-spell-slots] * 0.16-a0-1027-g2fd4d9b: Don't crash on loading a game. 10(2 minutes ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2fd4d9bc8fbf 18:31:52 03Grunt02 07[mon-spell-slots] * 0.16-a0-1028-g73a0d37: Distinguish between wizard/priest/innate spells on xv screen. 10(2 minutes ago, 3 files, 55+ 31-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=73a0d3772b9e 18:32:13 hm I think that is the last major thing I wanted to do on that branch 18:32:41 (unless I want to make Lom more enchanting!!!) 18:32:47 (but let's see how spammer Lom does first) 18:33:21 -!- wheals has joined ##crawl-dev 18:33:28 !send wheals a more enchanting Lom 18:33:28 Sending a more enchanting Lom to wheals. 18:33:35 !!!! 18:33:47 !glaciate !!!! 18:33:47 Grunt gestures. Grunt conjures a mighty blast of ice! The great icy blast engulfs !!!!! 18:33:59 !singularity it 18:33:59 wheals mumbles some strange words. The singularity violently warps it! 18:34:21 !discord it 18:34:21 it flies into a frenzy! 18:36:08 !slash it 18:36:08 potatolizard chops it into pieces!!!!! 18:36:14 !crush it 18:36:14 Grunt flattens it like a pancake!!!! 18:36:15 Grunt: i wanted to make M_SPELL_NO_SILENT and M_SPELL_NOISY spell slot flags 18:36:27 wheals: go ahead :) 18:36:48 wheals: I want more people to look through the branch first. 18:36:59 which would require keeping the flags around for much longer, which would be good anyway since there are still assumptions that an actual_spellcaster only casts wizard spells 18:37:38 -!- UncertainKitten has joined ##crawl-dev 18:38:23 -!- UncertainKitten has quit [Client Quit] 18:38:40 -!- UncertainKitten has joined ##crawl-dev 18:40:39 -!- Kramin has quit [Quit: This computer has gone to sleep] 18:47:39 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 18:48:46 -!- UncertainKitten has joined ##crawl-dev 18:50:16 -!- UncertainKitten has quit [Client Quit] 18:50:39 -!- Daekdroom has quit [Quit: Saindo] 18:50:46 -!- _Jordan_ has quit [Quit: _Jordan_] 18:56:33 -!- UncertainKitten has joined ##crawl-dev 18:58:04 -!- Akitten_Homura has joined ##crawl-dev 18:58:36 -!- PoopBridge has quit [Ping timeout: 260 seconds] 18:59:38 -!- meatpath has quit [Quit: Page closed] 19:01:46 -!- UncertainKitten has quit [Ping timeout: 244 seconds] 19:02:41 -!- AnnoyedKitten has joined ##crawl-dev 19:04:25 -!- UncertainKitten has joined ##crawl-dev 19:05:24 Jeremiah suggests renaming cloak of darkness to cloak of invisibility, and he a good point, imo: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=13843 19:05:54 -!- Akitten_Homura has quit [Ping timeout: 244 seconds] 19:07:09 -!- AnnoyedKitten has quit [Ping timeout: 246 seconds] 19:07:54 actually just make it evoke darkness >:D 19:08:20 -!- Akitten_Homura has joined ##crawl-dev 19:11:11 -!- Kramell has quit [Remote host closed the connection] 19:11:42 -!- UncertainKitten has quit [Ping timeout: 246 seconds] 19:13:19 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:13:31 or that 19:13:37 -!- dangerpeg has quit [Quit: sleep] 19:14:02 -!- AnnoyedKitten has joined ##crawl-dev 19:14:14 ??darkness 19:14:14 darkness[1/1]: A level 7 Hexes spell that reduces LoS by 25% normally (stacks with nightstalker, but like {wizardry}) and as the description implies, does not decrease your stealth as a penalty. See {cloak of darkness} for the cloak ego. 19:16:42 -!- Akitten_Homura has quit [Ping timeout: 272 seconds] 19:17:11 -!- Akitten_Homura has joined ##crawl-dev 19:17:44 -!- demiskeleton has quit [Ping timeout: 260 seconds] 19:17:57 -!- Akitten_Homura has quit [Client Quit] 19:20:22 -!- AnnoyedKitten has quit [Ping timeout: 244 seconds] 19:31:27 -!- alefury has quit [] 19:33:40 -!- Crehl has quit [Read error: Connection reset by peer] 19:33:57 -!- Oxybeles has quit [Ping timeout: 245 seconds] 19:35:25 -!- Noom_afk has quit [Ping timeout: 272 seconds] 19:36:38 -!- tabstorm has joined ##crawl-dev 19:41:28 -!- Blomdor has quit [Quit: Page closed] 19:42:17 -!- AtomikKrab has quit [Ping timeout: 245 seconds] 19:43:04 -!- Pacra has joined ##crawl-dev 19:51:33 -!- Zermako_ has quit [] 19:51:44 -!- ElanMorin has joined ##crawl-dev 19:54:52 -!- NeremWorld has quit [Ping timeout: 240 seconds] 19:56:07 -!- ElanMorin has quit [Ping timeout: 245 seconds] 19:57:26 -!- UncertainKitten has joined ##crawl-dev 19:59:00 -!- Crehl has quit [Quit: Killed by a kitten] 19:59:39 -!- CKyle has joined ##crawl-dev 20:02:46 cloak of invisibility isn't quite right 20:02:54 since it also gives the stealth 20:03:00 probably some third synonym would be better 20:03:12 gloom 20:03:35 furtiveness 20:04:09 obscurity 20:04:16 none of those are good 20:04:28 uhm, don't see where it gives stealth 20:05:20 ??cloak of darkness 20:05:20 cloak of darkness[1/1]: Evocable invisibility (which causes a lot of magic contamination), but you need a lot of evo to get it workable. 20:05:22 huh 20:05:26 I honestly thought it gave +stealth 20:05:28 am I crazy 20:05:54 -!- Akitten_Homura has joined ##crawl-dev 20:07:06 probably 20:07:34 well 20:07:44 thank you for catching me before I finished typing out that tavern post 20:07:52 -!- UncertainKitten has quit [Ping timeout: 240 seconds] 20:09:06 The Brimstone Fiend-shaped block of ice begins absorbing vital energies! 20:09:31 probably black mark shouldn't affect firewood (is that the term?) 20:12:14 ??objstat[2 20:12:15 objstat[2/3]: Latest statistics: https://drive.google.com/folderview?id=0B7VXhHzhWWb7S282VWhLVWRXbG8&usp=sharing 20:12:36 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20:13:09 ugh, I can't open those anymore for some reason 20:16:48 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 35.0a1/20141006030202]] 20:17:33 ??cloak of darkness 20:17:34 cloak of darkness[1/1]: Evocable invisibility (which causes a lot of magic contamination), but you need a lot of evo to get it workable. 20:18:11 -!- _Jordan_ has quit [Quit: _Jordan_] 20:19:11 -!- AnnoyedKitten has joined ##crawl-dev 20:19:57 -!- HellTiger has quit [Ping timeout: 246 seconds] 20:20:37 -!- omnirizon has quit [Ping timeout: 245 seconds] 20:22:41 -!- Akitten_Homura has quit [Ping timeout: 260 seconds] 20:22:53 -!- tsohg has quit [Remote host closed the connection] 20:27:38 -!- tsohg has quit [Read error: Connection reset by peer] 20:29:36 -!- ChrisOelmueller has quit [Ping timeout: 244 seconds] 20:30:02 -!- FiftyNine has quit [Remote host closed the connection] 20:33:13 -!- PleasingFungus has joined ##crawl-dev 20:38:26 PleasingFungus: what do you think about rcorr as an artp for armour in general? 20:38:43 could work 20:39:03 seems like it'd be reasonable, and nice given all the ACID 20:39:06 don't see any obvious reasons why it would be a bad idea 20:39:08 that everyone is tripping on 20:39:13 oh, did anyone have opinions on rust devil 20:39:20 ??rust_devil 20:39:20 I don't have a page labeled rust_devil in my learndb. 20:39:28 %git rusty HEAD^ 20:39:28 Could not find commit rusty HEAD^ (git returned 128) 20:39:29 new t-something? 20:39:29 hm 20:39:33 %git rusty 20:39:37 07PleasingFungus02 * 0.16-a0-1129-gd8de46a: Tweak damage 10(2 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d8de46a2564f 20:39:42 the commit before that 20:39:44 I forget what black magic is requried 20:39:51 %git rusty~1 20:39:53 07PleasingFungus02 * 0.16-a0-1128-g5d77cf2: Turn iron devils into rust devils 10(8 weeks ago, 34 files, 77+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5d77cf2bfca6 20:39:56 there we go 20:40:06 ~N to go back is handy 20:40:20 -!- FShckAway is now known as FatShack 20:40:22 -!- AnnoyedKitten has quit [Ping timeout: 240 seconds] 20:40:44 oh this is good 20:40:50 this is a gammafunk buf 20:40:58 haha 20:40:59 summon devil? 20:41:01 hrm, well maybe not 20:41:06 summon....what 20:41:23 wonder how they compare damage wise before and after 20:42:08 oh so, they still get weapons? 20:43:24 no 20:43:32 I tossed their weapons 20:43:53 ah, good 20:43:56 was going to suggest that 20:43:57 might make sense to bump damage up a little more; I'm undecided 20:44:35 !lm * status~~hydra 20:44:35 4. [2014-10-07 20:24:03] twist the Brawler (L18 TrMo of Cheibriados) killed Josephine on turn 52537. (Elf:1) 20:44:39 !lm * status~~hydra s=verb 20:44:40 4 milestones for * (status~~hydra): 4x uniq 20:44:44 !lm * status~~hydra s=noun 20:44:45 4 milestones for * (status~~hydra): Josephine, Xtahua, Maud, Frances 20:44:49 mmmm Xtahua 20:44:54 alas, too large to devour 20:44:59 !lm * status~~hydra noun=xtahua -tv 20:45:00 1. Yermak, XL19 FeCK, T:47816 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 20:45:02 !lm * status~~hydra noun=frances -tv 20:45:03 1. Mattybee, XL15 DgTm, T:40831 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 20:45:12 felid! 20:45:20 felid chaos knight of xom! 20:45:30 anyway all the others would have been devoured, probably, which is cool 20:45:56 I guess in principle hydra form is a Trap Choice against like... trolls? since you lose the hide? 20:46:00 are there any dragons that are smaller than hydras? 20:46:02 steam dragon (02D) | Spd: 10 | HD: 4 | HP: 21-39 | AC/EV: 5/10 | Dam: 12, 6 | fly, !sil | Res: 06magic(20), steam | XP: 184 | Sp: steam ball (3d10) | Sz: Big | Int: animal. 20:46:02 %??steam dragon 20:46:04 hydra (09D) | Spd: 10 (swim: 60%) | HD: 13 | HP: 51-89 | AC/EV: 0/5 | Dam: 18 per head | amphibious, cold-blooded, regen | Res: 06magic(60), 03poison, 12drown | Chunks: 09poison | XP: 976 | Sz: Big | Int: reptile. 20:46:04 %??hydra 20:46:09 mottled dragon (13D) | Spd: 10 | HD: 5 | HP: 17-38 | AC/EV: 5/10 | Dam: 15, 6 | fly, !sil | Res: 06magic(20), 05fire, 03poison, 04napalm | Chunks: 09poison | XP: 155 | Sp: sticky flame splash (3d4) | Sz: Big | Int: animal. 20:46:09 %??mottled dragon 20:46:49 -!- UncertainKitten has joined ##crawl-dev 20:46:52 oh I was talking with hangedman about teleport traps 20:47:08 they might be a little too uncommon now that most of them are one-shots (since monsters can set them off before you even see them) 20:47:13 You hungrily devour Frances! 20:47:18 yesss 20:47:24 he even got nutrition from it! <3 20:48:21 I can't decide if I'm pleased or ashamed of my devouring implementation (wrt corpses) 20:48:52 -!- Akitten_Homura has joined ##crawl-dev 20:52:22 -!- UncertainKitten has quit [Ping timeout: 258 seconds] 20:52:59 -!- AnnoyedKitten has joined ##crawl-dev 20:55:39 -!- UncertainKitten has joined ##crawl-dev 20:56:08 -!- simmarine has quit [Read error: Connection reset by peer] 20:56:30 -!- simmarine has joined ##crawl-dev 20:56:35 -!- Akitten_Homura has quit [Ping timeout: 258 seconds] 20:56:55 -!- roctavian has joined ##crawl-dev 20:57:00 -!- Daekdroom has quit [Quit: Saindo] 20:57:44 ontoclasm: http://i.imgur.com/DZxFTYf.png 20:57:44 roctavian: You have 1 message. Use !messages to read it. 20:58:07 -!- AnnoyedKitten has quit [Ping timeout: 245 seconds] 20:58:12 roctavian: ahaha that's hilariously over-the-top 20:58:18 it's beautiful 20:58:19 it's the Most Sword 20:58:25 for randart triple sword 20:58:34 edges are a little indistinct but it might be better on a dark background? 20:58:46 yeah 20:59:08 the shadows make it a little confusing on white 20:59:11 !tell thetower !tv magicpoints zig:16 20:59:12 PleasingFungus: OK, I'll let thetower know. 20:59:19 actually idk if that query works but it's something like that 21:00:26 i feel like i could make an entire weapon set of triple swords, this awoke something strange inside of me 21:00:31 yesss..... 21:00:37 -!- UncertainKitten has quit [Ping timeout: 245 seconds] 21:00:43 You feel vaguely nervous. 21:00:59 replace all weapons with triple weapons 21:01:06 grunt, I forget, did you opine on rusty 21:01:13 PleasingFungus: *shrug* 21:01:17 ok 21:01:19 good enough for me 21:01:19 wow 21:01:29 warrented a whole *shrug* 21:01:37 * PleasingFungus grunts. 21:01:37 you should be honored 21:01:37 gammafunk: 21:01:38 21:01:43 see what I usually get? 21:02:00 gonna bump damage up a little and see if it spooks people real good 21:02:01 -!- UncertainKitten has joined ##crawl-dev 21:02:14 Always Spook Them Real Good imo 21:02:21 also btw this corrosion effect (just checking body armour) seems pretty general as a reasonable rule for corrosion, were it not for draconians 21:02:26 imo RIP AND TEAR 21:02:27 !!! 21:02:38 roctavian: that's deliciously absurd 21:02:56 ?/asmodeus 21:02:56 Matching terms (2): asmodeus, sceptre_of_asmodeus; entries (12): asmodeus[1] | crawl_insults[1] | dieselbonusideas[5] | effo[1] | gehenna[1] | gehenna[2] | hell_lord[1] | mennas[3] | ruby_sceptre[1] | spectral_weapon[2] | unholy_items[1] | uniques[1] 21:02:58 it feels unfair to yellow draconians. except I guess maybe draconians would still have the "no armour so take extra acid damage" thing? then it'd be good? 21:03:00 idk. 21:03:05 maybe make the side blades a little thinner though 21:03:15 ??gehenna[2 21:03:16 gehenna[2/3]: Gehenna 7 is a fortress with a moat of lava. Entrance through moat on other side of where you enter the level. Lots of molten gargoyles, lava denizens, and Fiends. Asmodeus hangs out in the fortress, guarding the Obsidian Rune of Zot. 21:03:19 the other ones, if i do them, will be a lot more toned down. but we'll see if that happens 21:03:22 ?/real good 21:03:22 PleasingFungus: imo check gdr 21:03:22 No matches. 21:03:24 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:03:27 !banish ontoclasm 21:03:28 PleasingFungus casts a spell. ontoclasm is devoured by a tear in reality! 21:03:28 ?/spook 21:03:28 Matching entries (3): crawl_insults[1] | effo[1] | eidolon[1] 21:03:33 ??crawl_insults 21:03:33 roctavian: ah, ok 21:03:34 crawl insults[1/12]: hey man, you suck. go to hell with no food. and maybe find an abyssal rune when you get cast there by a hell effect. and then find a scroll of acquirement and use it on food. and then go invisible and spook asmodeus good. 21:03:40 ??effo 21:03:41 maybe i'll try double swords 21:03:41 effo[1/7]: For his first win, he went into hells with no food, got abyssed, ignored a gate, found a rune while starving, drank 13 healing potions for nutrition, and then found a scroll for FOOD ACQUIREMENT. Then went invisible and spooked Asmodeus good. 21:03:41 I saw that the other day and it's so dumb 21:03:45 there it is 21:03:46 the crawl insults one 21:03:52 ??eidolon 21:03:52 eidolon[1/1]: It's like a wraith but more so. Also it's a mega super duper scary spook and gives you the howling fantods. (Has Cause Fear.) In 0.13+, they appear in the Crypt and drain your speed with their melee, and can also cast bolt of draining. 21:03:54 later this evening possibly 21:04:25 -!- Akitten_Homura has joined ##crawl-dev 21:04:34 yeah crawl insults[1] is a very bad imitation of effo 21:04:48 03PleasingFungus02 07* 0.16-a0-1158-g8274189: Turn iron devils into rust devils 10(8 weeks ago, 34 files, 77+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8274189694c0 21:04:52 I think it's like 21:04:54 intentionally bad 21:05:02 yeah but, you know what I mean 21:05:05 !send PleasingFungus tempest tyrants 21:05:05 Sending tempest tyrants to PleasingFungus. 21:05:10 unintentionaly bad at being intentionally bad 21:05:13 ! 21:05:14 if that makes sense 21:05:15 gammafunk: ya 21:07:34 -!- AnnoyedKitten has joined ##crawl-dev 21:07:42 -!- UncertainKitten has quit [Ping timeout: 245 seconds] 21:10:02 Grunt: can I get a reaction to putting rcorr as artp on randarts? I'm thinking probably only armour 21:10:12 -!- Akitten_Homura has quit [Ping timeout: 245 seconds] 21:10:48 gammafunk: cloaks maybe 21:10:49 <_< >_> 21:11:44 !corrod Grunt 21:11:50 !glaciate wheals 21:11:50 Grunt gestures. Grunt conjures a mighty blast of ice! The great icy blast engulfs wheals! 21:11:51 you mean, only cloaks? We could do an ordinary rcorr cloak, but it seems not the greatest...what those things are called 21:12:07 I guess it is ego 21:12:16 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:12:31 where does +rage show up anyways? 21:12:41 On... lots of stuff. 21:12:41 hat of the bear spirit! 21:12:56 that particular subtle reference is 21:12:58 !glasses 21:12:58 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 21:12:59 unbearable 21:13:02 -!- bh has joined ##crawl-dev 21:13:13 * wheals turns to flee! 21:13:14 bh: hi...... 21:13:17 ??hat_of_the_bear_spirit 21:13:18 hat of the bear spirit[1/1]: +2 hat with {Spirit +Rage rN+ MR++}. 21:13:22 oh, huh 21:13:26 hm? 21:13:30 well for randarts I mean 21:13:32 not unrands 21:13:36 anything i think 21:13:37 !send bh unbearable jokes 21:13:37 Sending unbearable jokes to bh. 21:13:53 hat of the bh spirit 21:13:55 bh: you have to bear with us 21:14:09 I bearly understand what's going on. 21:14:23 -!- tsohg has quit [Remote host closed the connection] 21:14:31 Grunt should make thing beary clear soon enough 21:14:31 Did your brain go into hibernation or something? 21:14:33 -!- Lasty has quit [Quit: Leaving.] 21:14:40 -!- mspang_ is now known as mspang 21:16:17 * PleasingFungus flies into a rage! 21:17:13 !discord PleasingFungus 21:17:13 PleasingFungus flies into a frenzy! 21:17:45 someone, quick, my brain is lazy 21:17:55 I need to find where artp are applied to artes 21:18:44 i'm guessing artefact.cc 21:19:18 -!- ghoulishh has quit [Quit: Page closed] 21:19:46 !source artefact.cc:707 21:19:46 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/artefact.cc;hb=HEAD#l707 21:20:25 ty 21:23:40 huh. artefact helmet tiles don't work. 21:24:47 I wonder where item.rnd is set. 21:24:59 oh I found it. 21:25:01 hm 21:25:22 honestly a little bit baffled. 21:25:57 hmm 21:25:58 https://dl.dropboxusercontent.com/u/1000017/crawl/2xsword.png 21:26:09 is that 21:26:13 a smaller sword strapped to a larger sword 21:26:22 what 21:26:40 it looks kinda like a little sword strapped to the side of a bigger one 21:26:43 no, it's a sword with a slice cut out of the middle 21:26:47 idk. is it supposed to be a sword with - oh 21:26:57 there's a little bright bit near the base of the slice that's confusnig 21:27:01 but yes now i see that :C 21:27:05 also, ontoclasm, help me figure this out 21:27:11 what's with helmet randart tiles 21:27:15 why does it only use the first one 21:27:19 uhh 21:27:24 the code seems identical to the stuff for helmet ego tiles... 21:27:25 it didn't used to 21:27:30 test it 21:27:35 %helmet randart 21:27:41 every single one of them will be the spiderweb thing 21:27:47 yeah i believe you 21:28:00 but when i implemented them i tested and they worked fine 21:28:04 so it's some change since then 21:29:05 ...works fine for me 21:29:07 idk. maybe the .rnd is getting stomped on somewhere, for randarts helmets? 21:29:08 on local at least 21:29:22 i just made two and they look different 21:29:34 http://i.imgur.com/HSIIoE8.png 21:29:40 I've noticed this online as well 21:30:54 well, the only thing i can think of is that item.rnd is not getting copied to the item def 21:31:11 (since i had to make it get copied in order to get this to work) 21:31:27 %git 5bf09a845 21:31:27 07ontoclasm02 * 0.15-a0-1235-g5bf09a8: Helmet tiles (roctavian, 8519) 10(4 months ago, 22 files, 32+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5bf09a84563a 21:31:57 -!- tensorpudding has quit [Ping timeout: 272 seconds] 21:32:55 <|amethyst> hm 21:32:55 <|amethyst> also 21:33:01 <|amethyst> hat plus:0 ego:none 21:33:14 <|amethyst> is runed/glowing most of the time 21:33:27 nice 21:33:44 don't forget "amulet cursed" doesn't work unless it's "amulet mundane cursed" (there's a bug open for this) 21:33:51 hrm, any opinions on what rcorr artp shouldn't be on? Currently resists basically aren't restricted, for those that can appear outside of their normal base type 21:34:07 weapons 21:34:28 but rings ok? 21:34:39 I guess it's not all that weird to have it on rings 21:34:40 21:34:46 I'm not really that enthusiastic about having it on rings 21:34:49 but it wouldn't be the end of the world. 21:34:56 yeah I mean we get 21:34:59 PleasingFungus: it would be 21:35:01 the end of an era 21:35:01 ring stuff going on ammys 21:35:02 !!!!!!!! 21:35:07 but not the reverse really 21:35:30 !apocalypse Grunt 21:35:34 fr?? 21:35:34 Feature requests on ##crawl are usually pithy one-liners that are not meant to be taken seriously. 21:35:39 ty. 21:35:42 cang 21:35:42 cang 21:35:42 !disaster PleasingFungus 21:35:47 ??clang 21:35:47 clang 21:36:15 okay yeah it's still not reproducing here 21:36:22 so i have no clue, sorry 21:36:22 weird 21:36:32 i just pulled and rebuilt 21:36:43 platform? build flags? 21:36:46 (debug?) 21:36:57 windows, PCH=y TILES=y 21:37:04 what on earth is pch 21:37:05 no debug though i guess i could if you need me to 21:37:10 precompiled headers 21:37:30 which can act oddly sometimes 21:37:32 so I don't use it 21:37:40 it made it compile slightly faster on my laptop and then i got in the habit of using it 21:37:48 want me to try without it? 21:37:50 ontoclasm: do you have multiple cores? 21:37:54 yes 21:38:01 -j n+1 where n is num cores 21:38:03 helps a lot 21:38:06 (so i put in -j3) 21:38:09 ah ok 21:38:09 * Grunt cores the compile time!!! 21:38:14 my laptop doesn't have multiple sadly 21:38:17 but this desktop does 21:38:35 you know, if ring mail was removed, ctrl-f ring would work 21:38:42 mm 21:38:49 ring && jewellery 21:38:50 s/removed/renamed 21:38:56 wish you could maybe shortcut those 21:39:01 banded mail 21:39:01 I guess you can with a macro? 21:39:02 http://i.imgur.com/FxvnfPT.png WEBTILES=Y, debug/fulldebug off 21:39:16 I just use ring && jew 21:39:26 racist 21:39:31 I'll take the red one 21:39:33 . . . 21:39:37 gammafunk: good call 21:39:44 dang.......... 21:39:51 man I just realized that's not supposed to be a cobweb 21:39:59 ontoclasm: but crawl is the one that denied the holocaust 21:40:20 -!- qoala has joined ##crawl-dev 21:41:25 -!- st_ has quit [Ping timeout: 244 seconds] 21:41:27 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:41:56 https://dl.dropboxusercontent.com/u/1000017/crawl/2xsword.png 21:42:00 maybe better? 21:42:29 sure 21:42:43 hard to compete with roct's triple sword for silliness 21:42:46 but maybe that's for the best 21:42:49 hah 21:42:52 (and his was a randart, of course) 21:42:58 -!- neunon has quit [Quit: ZNC - http://znc.in] 21:43:04 yeah 21:43:21 imo bring back the shichishito 21:44:13 -!- neunon has joined ##crawl-dev 21:44:29 the what., 21:44:49 yesss 21:44:51 do itttt 21:45:26 七支刀 21:45:38 basically 21:45:38 -!- mamgar has quit [Quit: Exit Stage Left] 21:45:43 septuple sword 21:46:14 oh 21:46:23 the seven-branch sword? 21:46:37 ironically, I still have several branches lying around for a fixedart 7-branch sword 21:46:40 but not 7 21:47:04 -!- neunon has quit [Client Quit] 21:47:19 35/-16/35 21:47:22 kind of like 21:47:24 a worse dark maul 21:47:25 :( 21:47:44 rip ??quintuple sword 21:47:50 (rip giant spiked demon blades) 21:47:59 7 does not divide -16, grunt. for shame 21:48:09 ??double sword 21:48:10 double sword[1/1]: 1-handed Long Blade; Dam 15, Acc -1, Delay 15. The highest base damage weapon in the game that you can wield with a shield, minimally better than demon blade and slightly worse than the autumn katana, and exactly the same as an {eveningstar}. (No shield if you're a small race.) Called {bastard sword} in 0.14/0.15. 21:48:12 ??triple sword 21:48:12 triple sword[1/3]: A magical weapon with three razor-sharp blades. (two-handed Long Blade; Dam 19, Acc -4, Delay 19). Called a {claymore} in 0.14/0.15. 21:48:16 rchandra: imo extrapolate it yourself 21:48:19 !!!!! 21:48:31 Milbert (L20 DEFE) ASSERT(in_diamond_int(r->start)) in 'ray.cc' at line 166 failed. (Crypt:2) 21:48:38 !crashlog milbert 21:48:38 1. Milbert, XL20 DEFE, T:54289 (milestone): http://crawl.akrasiac.org/rawdata/Milbert/crash-Milbert-20141008-024830.txt 21:48:48 uh-oh 21:49:14 49/-6/49 21:49:20 and round that -6 to -7 21:49:38 -!- neunon has joined ##crawl-dev 21:49:41 oh, that's an old bug, I think 21:49:47 it's been harassing amethyst for a while 21:51:34 ??triple_sword[2 21:51:34 triple sword[2/3]: http://www.youtube.com/watch?v=-OU96za6czU 21:51:37 ??triple_sword[3 21:51:37 triple sword[3/3]: http://www.youtube.com/watch?v=-OU96za6czU 21:51:45 ... 21:51:45 er 21:51:55 at least make it triplicate if you're going to do that!!! 21:52:07 !learn del triple_sword[3] 21:52:07 Deleted triple sword[3/3]: http://www.youtube.com/watch?v=-OU96za6czU 21:52:24 we can get a better triple_sword[3] 21:52:31 some how, we'll find a way 21:52:49 imo make that link [3]? 21:52:53 ya obv 21:52:54 find a better [2] 21:53:16 -!- wheals_ has joined ##crawl-dev 21:53:17 wheals 21:53:21 ugh 21:53:22 uh-oh 21:53:26 wheals is talking to himself 21:53:37 -!- wheals has quit [Disconnected by services] 21:53:40 -!- wheals_ is now known as wheals 21:53:40 gammafunk: 21:53:45 21:54:03 confession: still don't know how to do the newline thing 21:54:07 -!- bh has quit [Ping timeout: 246 seconds] 21:54:14 You just do this: 21:54:14 21:54:20 21:54:21 21:54:28 ...it's easy! 21:54:28 weird 21:55:34 Maybe I am ready to finally learn what the s in sgrunt means 21:55:50 It stands for sgrunt. 21:55:55 We've been over this how many times now??? 21:56:02 Eventually you will accept the truth.... 21:56:04 alright, guess I'll have to keep training 21:56:15 Grunt: imo make a tsurugi for the just-removed tile 21:56:30 wheals: imo the tsurugi of Muramasa??????? 21:56:38 * wheals bisects Grunt! 21:56:51 * Grunt refuses to compile./ 21:58:15 -!- elliptic has joined ##crawl-dev 22:00:09 poking at doubled dg stat-ups. 22:00:26 currently have it call the function twice so you get an x2: e.g. "You feel clever! x2" 22:01:09 could add an adjective instead ("You feel very clever!") but it'd be a little bit of a pain to make that not apply to every single time you gained or lost stats (would have to add a bonus parameter, which feels clunky) 22:01:14 though the current code isn't the prettiest 22:02:07 1learn add 22:03:07 yeah, that function already has three params, I'm not adding more... 22:03:09 *four 22:03:37 -!- AnnoyedKitten has quit [Ping timeout: 272 seconds] 22:04:03 what color should the randart 2xsword be 22:04:11 garish 22:04:13 please note: it is utterly ridiculous 22:04:24 good. 22:04:25 garish you say 22:05:34 obv 22:09:58 -!- ussdefiant has joined ##crawl-dev 22:10:13 https://dl.dropboxusercontent.com/u/1000017/crawl/2xsword3.png 22:10:16 what have i created 22:12:10 oooh, this TODO and commented-out bloc of code is over four years old 22:12:35 ontoclasm: I like the twisting thing 22:12:43 I almost worry that the red might make it look like a demon weapon? 22:13:20 i say add more colors to it, where you can 22:13:25 hm 22:13:33 if it's the randart version 22:13:34 yeah the red is a little... over the top maybe xD 22:13:40 which is what i assume 22:13:42 it might be excessively bloax. 22:13:50 roctavian: ya 22:13:54 -!- _Jordan_ has quit [Quit: _Jordan_] 22:13:56 also hello! 22:14:02 yeah that's the randart 22:14:12 https://dl.dropboxusercontent.com/u/1000017/crawl/2xsword.png is the base one 22:14:35 i like it, but honestly i think you gotta go whole hog and have two separate blades 22:14:40 hm 22:16:17 -!- AnnoyedKitten has joined ##crawl-dev 22:22:34 maybe like https://dl.dropboxusercontent.com/u/1000017/crawl/2xsword-alt.png ? 22:22:40 what term does the game use for "stats"? it's not stats 22:22:52 attributes 22:22:56 ahh 22:22:57 ty 22:23:09 ontoclasm: I think the little flourish on the end might be excessive for the mundane version? 22:23:12 maybe ego? 22:23:15 i feel like this looks like it'd break every time you swung it 22:23:29 maybe 22:23:35 it looks weird without it, though 22:23:42 more importantly, it doesn't really look sharp, it kind of looks like a tuning fork 22:23:49 yeah 22:24:15 turns out a sword with two blades is maybe not a great idea 22:24:17 who knew?? 22:24:26 feh 22:24:28 but three blades are fine??? 22:24:30 look into your heart. 22:24:31 yes 22:24:33 find your true power! 22:25:00 -!- ontoclasm has left ##crawl-dev 22:25:11 oh 22:25:13 -!- ontoclasm has joined ##crawl-dev 22:25:43 hi 22:25:46 POWER 22:25:48 UNLIMITED POWER 22:25:49 oh 22:26:01 ontoclasm: PleasingFungus: imo make the Singing Sword into a tuning fork 22:26:08 haha 22:26:12 mm 22:26:32 arenasprint has serpent of hell 22:26:32 but wasn't really designed for new serpent of hell 22:26:32 this might need tweaking 22:26:42 I think it's arenasprint. the one with like... a bunch of rooms and a coven and things. 22:27:09 <|amethyst> pitsprint 22:27:15 oh 22:27:17 so many arenas 22:27:17 -!- HonestMoneyLende has quit [Ping timeout: 272 seconds] 22:27:31 anyway, that one. 22:29:06 that double blade sword looks a lot like a dark souls sword 22:29:22 -!- Poncheis has quit [Client Quit] 22:29:32 imo kingdom hearts 22:29:34 triple sword should be a braid 22:29:43 three woven blades 22:29:47 http://darksouls2.wiki.fextralife.com/Drakewing+Ultra+Greatsword 22:30:13 haha 22:30:22 heh 22:30:38 "ultra greatsword" is such a very japanese name for a weapon 22:30:38 https://dl.dropboxusercontent.com/u/1000017/crawl/2xsword-alt2.png 22:30:40 >.< 22:30:47 i don't know what i'm doing 22:31:03 haha 22:31:10 look at that thing 22:31:15 it's art 22:31:17 actually i kind of like that, but maybe for randart version? 22:31:17 well double and triple are inherently goofy concepts, so feel free to go whole hog on them 22:31:27 or 22:31:39 what unrands are double swords now? 22:31:41 Zonguldrok 22:31:42 singing 22:31:46 yeah, zong 22:31:50 it would work for zong maybe 22:31:53 I think that's it? 22:32:04 is the autumn katana its own base type still? 22:32:08 yeah 22:32:09 i seriously think the dark souls looking one for singing, and that second one for zong 22:36:07 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 22:38:04 gammafunk: a guy in ##crawl being confused because he attacked a hydra with a dagger, just like the wiki said, but the dagger was a short sword and he died 17 heads later 22:38:31 https://dl.dropboxusercontent.com/u/1000017/crawl/2xsword-alt3.png 22:38:34 lol 22:38:38 is it berder 22:38:39 mneh 22:38:41 no 22:38:46 -!- pentax has quit [Read error: Connection reset by peer] 22:38:50 no 22:38:50 surprising 22:39:07 some new guy playing offline. I'm not posting this to mock him, I'm posting this for reference re our earlier discussion of players being confused by sbl/hydra interactions 22:39:16 I mean, it's funny, but that's not the point. 22:39:17 so wait 22:39:21 short swords cut hydra heads? 22:39:24 ontoclasm: pliers? 22:39:33 ontoclasm: i like that one actually 22:39:36 tabstorm: they're slicing so yes 22:39:39 whatever pf says 22:39:40 I guess my solution for hydras is kind of bad because I guess hydras don't just need an across-the-board buff from growing heads 22:39:41 o 22:39:43 didnt know 22:39:44 all the time 22:39:54 i never used a short sword on a hydra 22:39:57 all this time 22:40:02 haha 22:40:03 -!- Lasty_ has quit [Read error: Connection reset by peer] 22:40:05 but I think the edged thing is a bit problematic, albeit livable 22:40:06 that was probably the right player 22:40:07 *play 22:40:12 short swords are really bad 22:40:12 imo most of the pain could be removed 22:40:14 so 22:40:18 by making all sbl stabbing 22:40:23 wait are you seriously considering 22:40:23 rapiers are cool 22:40:28 removing the hydra edged weapon thing 22:40:32 he is, I'm not 22:40:33 or just changing sbs 22:40:35 are you considering cutlass -> estoc 22:40:38 or rapier 22:40:39 ok i would be rejoicing 22:40:39 tabstorm: it's already pushed 22:40:40 mmmmmm 22:40:40 oo, estoc! 22:40:41 if you did remove that 22:40:46 also the trog's hand rework 22:40:50 roctavian: the problem is we have both cutlasses and short blades 22:40:51 that's an idea worth taking the estoc of 22:40:56 and quick blades but come on you can make those whatever 22:40:57 ! 22:41:00 don't need to rename them 22:41:15 a cutlass cuts, though 22:41:15 PleasingFungus: and you said, bia should only give ogres, right? 22:41:18 I'm coding it up now 22:41:32 gammafunk: too late, I already pushed it 22:41:36 dang! 22:41:47 hasted patch 22:41:47 us 22:41:49 uh 22:41:51 hm 22:41:54 er 22:41:56 centaur maybe? 22:41:58 <_< 22:42:04 er, we have short swords - which could actually be renamed to "small sword", which is a historical pointy weapon 22:42:12 hasted patch rust devil 22:42:16 ha 22:42:23 and then cutlasses could be rapiers 22:42:36 hm I just realised something 22:42:40 !lg * title=Fencer s=sk 22:42:41 4888 games for * (title=Fencer): 4888x Long Blades 22:42:44 this is a problem 22:42:44 !!!!! 22:42:47 short sword is fine, but -- oo 22:43:03 fencer 22:43:46 Grunt: I've never liked that title 22:43:48 it feels wrong 22:43:56 when you're running around with scimitars and greatswords 22:43:58 imo fix it 22:43:58 !! 22:44:06 I mean 'fencing' with a greatsword is sort of cool in a medieval german way 22:44:07 but 22:44:11 ha 22:44:18 you hit them with a fence 22:44:24 you 22:44:25 fence them in 22:44:30 replace with landschenckt or whatever 22:46:18 ok, last try before i give up for tonight 22:46:19 https://dl.dropboxusercontent.com/u/1000017/crawl/2xsword-alt4.png 22:46:33 for a moment I read "alt24" 22:46:36 and I was going to say 22:46:40 "make three more before you go to sleep" 22:46:43 poor ontoclasm 22:46:43 but 22:46:44 :( 22:46:58 -!- AnnoyedKitten has quit [Ping timeout: 260 seconds] 22:47:13 idk, this or the last one would probably be fine. 22:47:23 yeah, that's what i say 22:49:07 -!- Kramin has quit [Quit: This computer has gone to sleep] 22:49:59 -!- WhatIsLove has quit [Quit: Page closed] 22:50:53 -!- FatShack is now known as FShckAway 22:53:58 -!- Brannock__ has joined ##crawl-dev 22:54:22 -!- Brannock__ has quit [Client Quit] 22:55:35 -!- roctavian has quit [Quit: Page closed] 22:56:35 dang you fungus 22:56:52 -!- Brannock_ has quit [Ping timeout: 245 seconds] 22:57:09 03PleasingFungus02 07* 0.16-a0-1159-g2b715f5: Give demigods have double-stat-ups 10(49 minutes ago, 2 files, 15+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2b715f5250bc 22:57:09 03PleasingFungus02 07* 0.16-a0-1160-gd16a32f: Give innate sustain abilities to demigods (Brannock) 10(5 minutes ago, 4 files, 28+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d16a32f57322 22:57:09 03PleasingFungus02 07* 0.16-a0-1161-g76933b4: Move the Serpent of Hell up a tier in pitsprint 10(11 minutes ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=76933b4c643f 22:57:30 * wheals gives PleasingFungus a have grammar award. 22:57:54 what did I do 22:57:58 commit title 22:58:07 ugh 22:58:10 but for me, you pushed right before I did 22:58:14 that's what I get for repeated revisions 22:58:19 and I have to recompile so much ;_; 22:58:36 !send gammafunk ccache 22:58:36 Sending ccache to gammafunk. 22:58:39 ccache....ruined 22:58:41 ha! ha! ha! 22:58:48 wheals: no, that's it, his changes invalided ccache! 22:58:50 I hope your push is exciting 22:59:12 innate sustain on dg 22:59:14 hrm 22:59:18 kinda cool 22:59:21 ya 22:59:24 and pretty harmless 22:59:35 POWERFUL dgsu buffs??? 22:59:42 without sif surely not 22:59:57 sif exception for dg imo 23:00:15 clearly just give dg innate channeling 23:00:28 haha, was going to make that joke next 23:00:56 You call upon your inner power! 23:00:58 it can be half as powerful as sif channeling because Dg is just half of a god 23:01:16 imo Semigod 23:01:19 (and you can increase its strength by training invo of course) 23:01:29 -!- wheals has quit [Remote host closed the connection] 23:01:46 of course! 23:01:56 dang PF 23:02:02 hemidemisemigod 23:02:03 good commit there in pits after watching my splat 23:02:06 ya 23:02:14 03gammafunk02 07* 0.16-a0-1162-g1dab075: Allow rCorr to generate on randart armour 10(47 minutes ago, 1 file, 9+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1dab0755a3a9 23:02:17 ty 23:02:21 we have to help badplayers win somehow 23:02:29 only +9! impressive 23:02:50 -!- LexAckson has quit [Read error: Connection reset by peer] 23:02:58 hmm 23:03:10 might have to think about armour acquirement on a speedrun 23:03:14 <|amethyst> Grunt: Qv: -) Nothing quavered 23:03:31 now that this happens 23:03:37 do it with rmut too imo :) 23:03:52 |amethyst: that was pretty breve of you 23:03:58 rmut not that important on speedruns, surely? 23:04:08 its pretty annoying if you dont have it 23:04:14 like its not crippling 23:04:16 but its annoying 23:04:23 ontoclasm: yeah looks like all armour randarts are getting their rnd stomped on by 23:04:25 something 23:04:30 happens for robes too 23:04:32 when you get forlorn frail 3 shoutitis 2 and teleitis 3 23:05:35 well, that's more to do with how crawl malmuts are 23:05:45 Ha speedruns OP 23:05:46 -!- wheals has joined ##crawl-dev 23:05:50 malmuts are horrific and benemuts often don't do a ton 23:06:00 Does Ha rmut do anything really? 23:06:03 it's 50% 23:06:07 oh 23:06:10 rmut is 90% 23:06:15 (and they stack) 23:06:15 ok 23:06:18 66% 23:06:19 -!- ystael has quit [Ping timeout: 272 seconds] 23:06:22 are you sure 23:06:25 ??rmut mutation 23:06:25 I don't have a page labeled rmut_mutation in my learndb. 23:06:30 ??rmut 23:06:30 resist mutation[1/2]: Comes in amulet form, mutation itself (3 levels), {lajatang of order}, and Zin. Provides at most 90% protection from mutations except Zin, who provides mutation immunity at max piety. Has a 50% chance to stop mutations from magical contamination. 23:06:35 ??rmut[2 23:06:35 mutation resistance[1/1]: For adding a mutation: 1 or 2 = 66%, 3 = 100%; deleting a mutation: 2 = 50%, 3 = 100%. Amulet = 90%. Zin: (piety/2)%. Only Zin's protection will work against Xom or Jiyva mutations, and a mutation attempt from {contam} has a 50% chance of bypassing all non-Zin forms of resistance. 23:06:44 66% 23:06:44 ??rmut[2 23:06:44 mutation resistance[1/1]: For adding a mutation: 1 or 2 = 66%, 3 = 100%; deleting a mutation: 2 = 50%, 3 = 100%. Amulet = 90%. Zin: (piety/2)%. Only Zin's protection will work against Xom or Jiyva mutations, and a mutation attempt from {contam} has a 50% chance of bypassing all non-Zin forms of resistance. 23:06:45 I lied 23:07:02 acutally it would work better if, say 23:07:03 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 23:07:08 we had more amulets that weren't conducive to swap 23:07:23 so you might think about using rmut arte vs. amulet 23:07:35 it is 50% for temp muts 23:07:37 <|amethyst> aha 23:07:40 <|amethyst> found the armour thing 23:07:45 |amethyst: ! 23:07:52 <|amethyst> !source makeitem.cc:250 23:07:52 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/makeitem.cc;hb=HEAD#l250 23:08:02 hahaha 23:08:06 early return 23:08:15 man this function looks 23:08:16 kind of bad 23:08:27 makeitem.cc ? surely not! 23:08:31 PleasingFungus: it seems 23:08:33 !glasses 23:08:33 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:08:34 colorful 23:08:36 can you just move the rnd setting to the top of the function? 23:08:41 items() is fun to read! 23:08:43 that seems like the simplest and most future-proof fix 23:08:45 or is it just item() 23:08:50 gammafunk: it is items() 23:08:52 I think it's item() 23:08:54 oh 23:08:54 <|amethyst> hm 23:08:55 :( 23:09:02 I don't think the name has changed since extremely early Crawl 23:09:04 <|amethyst> I was going to say just change the return to a break 23:09:07 !source items() 23:09:08 Couldn't understand () 23:09:09 that also works but 23:09:09 !source items 23:09:10 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/traps.cc;hb=HEAD#l32 23:09:12 it's ripe to future such error 23:09:13 ... 23:09:14 s 23:09:23 !source makeitem.cc:2641 23:09:23 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/makeitem.cc;hb=HEAD#l2641 23:09:23 I mean the correct answer is to break this up into a bunch of functions doing table lookups 23:09:30 This function does too much. 23:09:31 but that's not a quick fix 23:09:32 our speciality :) 23:09:33 Grunt: good source reference 23:09:34 PleasingFungus: crawlcode spotted 23:10:08 It is done. 23:11:58 good 23:12:01 https://dl.dropboxusercontent.com/u/1000017/crawl/2xswords.png 23:12:03 Ashenzari warns you, "It is crawlcode." 23:12:21 hmm 23:12:27 3rd one there is a bit 23:12:28 much 23:12:40 yeah it's a little crazy 23:12:47 maybe i overdid it :/ 23:12:53 it's a pasta sword! 23:12:55 I like it tbh 23:13:03 nice conversation starter 23:13:06 spaghetti sword 23:13:10 other 2 are cool 23:13:25 why spaghetti :C 23:13:28 tabstorm: well, it is a randart 23:13:37 it's supposed to look like brass 23:13:48 ontoclasm: I think the shape, not the color 23:13:49 xD 23:13:57 !send ontoclasm spaghetti junctions 23:13:57 Sending spaghetti junctions to ontoclasm. 23:14:04 |amethyst: are you fixing the armour thing, or should I? 23:14:08 !send ontoclasm spaghetti code 23:14:09 Sending spaghetti code to ontoclasm. 23:14:48 what color should it be? 23:15:00 (that at least is easy to change 23:15:25 !source rltiles/UNUSED/monsters/jormungandr.png 23:15:25 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/rltiles/UNUSED/monsters/jormungandr.png;hb=HEAD 23:15:33 ontoclasm: if grunt gives you a hard time, ask him about that 23:15:40 gammafunk: you will never get tired of that tile will you 23:15:41 :b 23:15:46 wtf is that tile for 23:15:55 tabstorm: I was working on a Snake unique at some point 23:15:55 it's Grunt's masterpiece! 23:15:57 o 23:16:00 dang 23:16:18 I think it may be in my top 3 tiles 23:16:22 Grunt: imo you should make a spider unique 23:16:24 so sad I can't use it with tile_player_tile 23:16:24 gammafunk: what are the other two!! 23:16:34 Grunt: I don't know, but I wanted to be fair!! 23:16:55 gammafunk: the weapon and shield offsets on that would be hilarious 23:17:13 oh god 23:17:18 shield has no place to go 23:17:18 wheals: if I were to ever code a spider unique it would be the hellspider 23:17:22 (muhahahahahahahahaha) 23:17:24 !!!! 23:17:24 gammafunk: sure it does 23:17:35 gammafunk: weapon goes in the upper claw; shield in the lower claw 23:17:36 the world has waited too long 23:17:40 surely you can see both claws!! 23:17:41 alternatively, the world is not ready 23:17:42 haha 23:17:44 right 23:17:49 -!- theTower has joined ##crawl-dev 23:18:05 transdimensional gruntspider 23:18:21 hellspider is for abyss get it right 23:18:21 theTower: You have 2 messages. Use !messages to read them. 23:18:36 deep abyssal hellspider 23:18:36 with the hell hogs? 23:18:44 and hellephants 23:18:49 -!- demiskeleton has quit [Quit: Leaving] 23:18:53 unspeakable horrors for abyss first imo 23:18:57 and hell hogs, and hellwings 23:19:01 Grunt: shh!! 23:19:06 hellectric eels when 23:19:08 oh yeah hellwings exist 23:19:09 fr hell hells 23:19:17 Grunt: those things seemed like they could work, although they'd piss people off 23:19:29 the hexes will mostly get resisted, but for early abyssing... 23:19:39 gammafunk: abyss probably needs more tinkering before an idea like that could go forth 23:19:42 -!- pentax has quit [Read error: Connection reset by peer] 23:19:57 they had silence, right? 23:19:57 the abyss itself? 23:20:00 (actually way back when I think I had the basic idea for these as statues in a rune vault) 23:20:06 (the mobility came later) 23:20:50 Grunt: add those, remove silent spectres 23:20:58 if any branch could do with uniques, it'd be vaults and elf 23:21:10 bcadren has some elf unique ideas 23:21:24 -!- theTower has left ##crawl-dev 23:21:40 cantaur paladin unique 23:21:42 do it 23:21:49 what's a cantaur 23:21:51 -!- wheals has quit [Quit: Leaving] 23:21:57 he's busy finishing up his game for the october release, I'm sure 23:22:06 it's a half man half cantelope bro keep up 23:22:09 dang. 23:22:37 cantaur, centaur that's incredibly pessimistic? 23:22:44 half horse, half hangedman 23:24:24 -!- doubtofbuddha has quit [Ping timeout: 246 seconds] 23:24:48 -!- Wahaha has quit [Quit: Leaving] 23:27:40 03PleasingFungus02 07* 0.16-a0-1163-g830ab83: Fix armour randart tiles (|amethyst) 10(5 minutes ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=830ab83b2979 23:29:45 ontoclasm: the black outline on the pentagram of some demon tiles seems missing 23:30:04 at least it was in webtiles 23:30:19 it was for an exec and fiend 23:33:34 -!- Blakmane has quit [Quit: Page closed] 23:34:01 -!- SakuyaIzayoi has quit [Ping timeout: 260 seconds] 23:40:09 -!- Sgeo is now known as NSSgeo 23:40:44 -!- flower has quit [Quit: Page closed] 23:40:52 -!- omnirizon has quit [Ping timeout: 240 seconds] 23:41:26 -!- ystael has quit [Ping timeout: 272 seconds] 23:42:19 -!- foophykins has quit [Quit: Page closed] 23:44:07 -!- Yermak has quit [Quit: Page closed] 23:44:37 -!- ruwin has quit [Read error: Connection reset by peer] 23:48:04 -!- rchandra has left ##crawl-dev 23:58:53 -!- ystael has quit [Ping timeout: 272 seconds]