00:01:59 Unstable branch on crawl.s-z.org updated to: 0.16-a0-1127-g2ad92fb (34) 00:08:53 -!- wat has quit [Ping timeout: 240 seconds] 00:12:19 -!- Kramell has quit [Remote host closed the connection] 00:13:03 -!- demiskeleton has quit [Quit: Leaving] 00:13:20 -!- Kramell has quit [Remote host closed the connection] 00:13:22 -!- bonghitz has quit [Quit: Leaving...] 00:13:42 -!- Kramell has quit [Remote host closed the connection] 00:14:12 -!- Kramell has quit [Remote host closed the connection] 00:14:44 -!- Kramell has quit [Remote host closed the connection] 00:14:52 -!- iFurril has quit [Ping timeout: 240 seconds] 00:15:11 -!- mkbehr has quit [Quit: Leaving] 00:20:56 Unstable branch on crawl.develz.org updated to: 0.16-a0-1127-g2ad92fb (34) 00:22:00 -!- AnnoyedKitten has quit [Ping timeout: 246 seconds] 00:24:22 -!- omnirizon has quit [Ping timeout: 245 seconds] 00:25:09 -!- wat has quit [Read error: Connection reset by peer] 00:28:55 -!- Kramell has quit [Remote host closed the connection] 00:31:06 -!- iFurril has quit [Ping timeout: 246 seconds] 00:32:04 -!- Kramell has quit [Remote host closed the connection] 00:36:56 -!- Kramell has quit [Remote host closed the connection] 00:37:07 -!- Shados has quit [Quit: No Ping reply in 180 seconds.] 00:37:09 -!- wat has quit [Ping timeout: 260 seconds] 00:37:40 -!- AnnoyedKitten has joined ##crawl-dev 00:40:25 -!- Siegurt has quit [Quit: Leaving.] 00:43:07 -!- Kramell has quit [Remote host closed the connection] 00:50:28 -!- Isabel has joined ##crawl-dev 00:52:48 -!- Pluie has quit [Ping timeout: 246 seconds] 00:53:55 -!- Kramell has quit [Remote host closed the connection] 00:53:57 hm 00:54:05 I think wizmode &H doesn't fix corrosion properly 00:58:39 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 35.0a1/20141004030203]] 00:58:45 -!- Kramell has quit [Remote host closed the connection] 01:00:01 New branch created: rusty (2 commits) 01:00:02 03PleasingFungus02 07[rusty] * 0.16-a0-1128-g5d77cf2: Turn iron devils into rust devils 10(8 weeks ago, 34 files, 77+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5d77cf2bfca6 01:00:02 03PleasingFungus02 07[rusty] * 0.16-a0-1129-gd8de46a: Tweak damage 10(5 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d8de46a2564f 01:01:05 Windows builds of master branch on crawl.develz.org updated to: 0.16-a0-1127-g2ad92fb 01:01:18 neat. 01:06:08 -!- mong has quit [Quit: leaving] 01:09:38 -!- rophy has quit [Ping timeout: 272 seconds] 01:11:45 -!- zvx has quit [Remote host closed the connection] 01:17:18 -!- markgo has quit [Ping timeout: 246 seconds] 01:17:42 -!- Kramell has quit [Remote host closed the connection] 01:23:15 -!- Poncheis has quit [Quit: ChatZilla 0.9.91 [Firefox 32.0.3/20140923175406]] 01:27:42 -!- potatolizard has joined ##crawl-dev 01:28:04 -!- potatolizard is now known as Guest11857 01:39:11 -!- rossi_ has quit [Ping timeout: 272 seconds] 01:47:52 -!- Ragdoll has joined ##crawl-dev 02:01:26 -!- dtsund has quit [Quit: dtsund] 02:05:09 -!- BlastHardcheese has quit [Ping timeout: 272 seconds] 02:05:20 -!- ussdefiant has quit [Ping timeout: 260 seconds] 02:05:37 -!- Pratfall has quit [Ping timeout: 246 seconds] 02:14:41 Bubba (L16 GrFi) (Snake:3) 02:18:00 -!- teflonbiscuit has quit [Quit: Page closed] 02:18:24 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-1127-g2ad92fb (34) 02:21:08 -!- Kramell has quit [Remote host closed the connection] 02:24:01 -!- Kramell has quit [Remote host closed the connection] 02:32:55 -!- ElanMorin has joined ##crawl-dev 02:35:26 -!- simmarine has quit [Quit: Leaving] 02:36:43 -!- titanjones has quit [Quit: Page closed] 02:39:08 -!- bonghitz has quit [Remote host closed the connection] 02:39:22 -!- Isabel has quit [Ping timeout: 245 seconds] 02:40:09 -!- ontoclasm has quit [Quit: Leaving.] 02:40:23 -!- hauzer has quit [Read error: Connection reset by peer] 02:41:18 -!- Pluie has joined ##crawl-dev 02:42:40 -!- Pacra has quit [Ping timeout: 260 seconds] 02:43:21 -!- ontoclasm has joined ##crawl-dev 02:43:28 -!- teflonbiscuit has quit [Quit: Page closed] 02:49:57 -!- Crehl has quit [Quit: Killed by a kitten] 02:52:21 -!- Siegurt has quit [Quit: Leaving.] 03:07:31 -!- st_ has joined ##crawl-dev 03:11:05 -!- ontoclasm has quit [Quit: Leaving.] 03:18:15 -!- Kramell has quit [Remote host closed the connection] 03:36:25 -!- Kramell has quit [Remote host closed the connection] 03:36:52 -!- rossi_ has quit [Ping timeout: 240 seconds] 03:36:59 -!- infamy1 has quit [Quit: Page closed] 03:42:44 -!- Scorpion_ has quit [Quit: Leaving] 03:43:46 -!- BlastHardcheese has joined ##crawl-dev 03:44:13 -!- Aryth has quit [Ping timeout: 244 seconds] 03:54:53 -!- Kramell has quit [Remote host closed the connection] 04:03:15 -!- Kramell has quit [Remote host closed the connection] 04:04:12 -!- infamy1 has quit [Quit: Page closed] 04:12:36 -!- st_ has quit [Read error: Connection reset by peer] 04:13:11 -!- st_ has joined ##crawl-dev 04:16:11 -!- qoala has quit [Quit: Abscond!] 04:16:42 -!- syllogism has joined ##crawl-dev 04:20:18 Bubba (L16 GrFi) (Snake:3) 04:25:02 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 04:27:30 -!- elliptic has quit [Quit: Leaving] 04:31:52 -!- __miek has quit [Ping timeout: 240 seconds] 04:31:57 -!- mopl has quit [Quit: Page closed] 04:32:31 -!- Crehl has quit [Quit: Killed by a kitten] 04:33:41 -!- AnnoyedKitten has quit [Quit: Connection reset by pier.] 04:34:13 -!- Quashie has quit [Ping timeout: 260 seconds] 04:38:57 -!- Guest11857 is now known as potatolizard 04:43:04 -!- myp has quit [Ping timeout: 260 seconds] 04:46:21 -!- Blazinghand has quit [Ping timeout: 260 seconds] 04:46:34 -!- nicholas982 has quit [Quit: Page closed] 05:00:50 -!- Kramell has quit [Remote host closed the connection] 05:10:36 -!- Aryth has quit [Ping timeout: 260 seconds] 05:21:12 -!- Kramell has quit [Remote host closed the connection] 05:21:20 pfft, pf forgot to give monster evokers of rod of destruction c. bolt 05:21:21 classic 05:21:27 -!- HonestMoneyLende has quit [Ping timeout: 245 seconds] 05:21:30 -!- Kramell has quit [Remote host closed the connection] 05:26:29 -!- eoc has quit [Ping timeout: 260 seconds] 05:29:31 -!- debo has joined ##crawl-dev 05:38:12 -!- rossi_ has quit [Ping timeout: 245 seconds] 05:58:51 -!- Voker57 has quit [Ping timeout: 272 seconds] 06:09:07 -!- kunwon1 has joined ##crawl-dev 06:15:19 -!- Lasty has joined ##crawl-dev 06:15:21 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 06:16:57 -!- eoc has quit [Ping timeout: 245 seconds] 06:17:40 -!- nicholas982 has quit [Quit: Page closed] 06:17:44 -!- stanzill has quit [Changing host] 06:19:47 -!- pentax has quit [Quit: ヒーロー見参!] 06:22:22 -!- Kramell has quit [Remote host closed the connection] 06:23:08 -!- Aryth1 has quit [Ping timeout: 272 seconds] 06:24:37 -!- Ahrin has quit [Disconnected by services] 06:24:40 -!- Ahrin_ is now known as Ahrin 06:25:51 -!- st_ has quit [Ping timeout: 258 seconds] 06:34:09 -!- wheals has quit [Read error: Connection reset by peer] 06:36:49 -!- wheals has joined ##crawl-dev 06:37:34 -!- FShckAway is now known as FatShack 06:39:21 !crashlog bubba 06:39:22 2. Bubba, XL16 GrFi, T:20945 (milestone): http://crawl.lantea.net/crawl/morgue/Bubba/crash-Bubba-20141006-092015.txt 06:40:42 -!- Calisca has quit [Ping timeout: 246 seconds] 06:41:26 -!- Patashu has quit [Ping timeout: 244 seconds] 06:42:23 oh man 06:42:27 SW crashes again 06:43:09 (since checking AC now checks monster::type, i guess 06:44:02 -!- eoc has quit [Ping timeout: 245 seconds] 06:45:39 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 06:46:19 -!- ololoev has quit [Quit: Page closed] 06:47:15 -!- Lasty has quit [Quit: Leaving.] 06:48:45 ok, reproduced it instantly 06:49:00 make asterion, wait for him to cast SW and for it to get next to you 06:49:07 then hit him with the axe of woe 06:50:06 !tell |amethyst !crashlog bubba this seems to be easily reproducible on killing asterion with an axe and cleaving into the SW 06:50:07 wheals: OK, I'll let |amethyst know. 06:50:07 -!- Lasty has joined ##crawl-dev 06:50:28 -!- Basil has quit [Ping timeout: 260 seconds] 06:55:54 ??beam damage 06:55:54 beam damage[1/1]: calcdice_calculator means (B + pow * C / D) damage divided among A identical dice. Die size is rounded up/down at random, weighted by remainder. dicedef_calculator means (A)d(B + pow * C / D) damage. 06:57:00 -!- Ragdoll has quit [Ping timeout: 260 seconds] 07:04:32 -!- Brannock has joined ##crawl-dev 07:07:54 -!- ais523_ has joined ##crawl-dev 07:09:50 !tell |amethyst is it safe to merge branch 'rip_callbacks'? 07:09:50 wheals: OK, I'll let |amethyst know. 07:14:29 03wheals02 07* 0.16-a0-1128-gcc37236: Give corrosive bolt to monsters with Random Bolt as well. 10(7 minutes ago, 2 files, 13+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cc372365564a 07:14:44 -!- Sonata has quit [Ping timeout: 260 seconds] 07:14:50 -!- Ragdoll has joined ##crawl-dev 07:15:13 -!- tabstorm has quit [Ping timeout: 260 seconds] 07:18:13 -!- Pratfall has quit [Quit: Page closed] 07:30:33 -!- TAS_2012v has quit [Read error: Connection reset by peer] 07:37:41 -!- rossi_ has quit [Ping timeout: 260 seconds] 07:37:42 -!- TAS_2012v has quit [Ping timeout: 245 seconds] 07:39:08 -!- Reverie has joined ##crawl-dev 07:39:13 -!- hauzer has quit [Quit: Leaving.] 07:41:52 -!- TAS-2012v has quit [Ping timeout: 240 seconds] 07:43:28 -!- demiskeleton has quit [Quit: Leaving] 07:45:27 -!- TAS_2012v has quit [Ping timeout: 246 seconds] 07:49:17 -!- TAS-2012v has quit [Ping timeout: 260 seconds] 07:50:19 -!- Voker57 has quit [Ping timeout: 272 seconds] 07:52:29 -!- TAS_2012v has quit [Ping timeout: 258 seconds] 07:52:37 -!- morphix0_ has quit [Ping timeout: 260 seconds] 07:57:22 -!- siepu has quit [Quit: Leaving] 07:57:54 -!- TAS-2012v has quit [Ping timeout: 244 seconds] 08:00:28 -!- markgo has quit [Ping timeout: 250 seconds] 08:01:02 -!- TAS_2012v has quit [Ping timeout: 245 seconds] 08:02:16 -!- Yermak has quit [Ping timeout: 246 seconds] 08:04:22 -!- Kramin has quit [Ping timeout: 245 seconds] 08:04:53 -!- eoc has quit [Ping timeout: 272 seconds] 08:09:08 -!- TAS-2012v has quit [Ping timeout: 250 seconds] 08:09:11 -!- dtsund has joined ##crawl-dev 08:09:16 -!- Aryth has quit [Ping timeout: 244 seconds] 08:13:11 -!- TAS_2012v has quit [Ping timeout: 258 seconds] 08:17:01 -!- TAS-2012v has quit [Ping timeout: 244 seconds] 08:20:38 -!- TAS_2012v has quit [Ping timeout: 244 seconds] 08:24:45 -!- TAS-2012v has quit [Ping timeout: 272 seconds] 08:27:52 -!- TAS_2012v has quit [Ping timeout: 244 seconds] 08:28:54 -!- morphix0 has quit [Ping timeout: 258 seconds] 08:31:29 -!- TAS-2012v has quit [Ping timeout: 244 seconds] 08:34:52 -!- TAS_2012v has quit [Ping timeout: 240 seconds] 08:36:40 -!- dtsund has quit [Quit: dtsund] 08:39:52 -!- TAS_2012v has quit [Ping timeout: 245 seconds] 08:46:20 -!- stanzill has quit [Quit: rumrennen] 08:46:59 -!- st_ has joined ##crawl-dev 08:52:23 -!- debo has quit [Ping timeout: 272 seconds] 08:57:25 -!- Amy has quit [Disconnected by services] 08:59:25 -!- PleasingFungus has joined ##crawl-dev 09:01:18 -!- edlothiol has joined ##crawl-dev 09:05:24 Let's talk rod of striking. 09:05:55 Everyone I've heard from has concluded that it's pretty bad, aside from on DDs, who can get it to max power immediately. 09:06:18 Seems like it could use a buff. 09:07:01 everyone I've talked to agrees it's quite strong 09:07:04 so 09:07:12 idk 09:07:16 oh, really? 09:07:17 hmm 09:07:19 yes 09:07:23 !seen n78291 09:07:23 I last saw N78291 at Wed Jun 4 03:43:47 2014 UTC (17w 5d 10h 23m 36s ago) quitting, saying 'Quit: null'. 09:07:29 Just out of curiosity, who's on the "strong" bandwagon? 09:07:33 I'd like to hear more from them 09:07:51 I should probably just try it myself, but I've never found it when I didn't already have a very good weapon 09:08:04 i found one quite before lair last win and it was quite useful 09:08:48 rod of striking has potential but the thing is you either need to invest in m&f + evoc quite a bit or find it very early 09:08:59 it's also a bit annoying to swap in and out 09:08:59 wheals: given the power level you saw, what would be a comperable melee weapon find? 09:09:08 also that yeah 09:09:39 *comparable. 09:09:47 -!- wheals has quit [Read error: Connection reset by peer] 09:10:14 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 09:11:10 -!- wheals has joined ##crawl-dev 09:12:03 hard to say, really 09:12:36 tekoppen (L27 DDFi) ASSERT(m) in 'mon-util.cc' at line 1969 failed. (Zig:9) 09:12:44 reminds me of rod of the swarm in that you want to find it early to really make use of it 09:12:50 except you have to invest in absolutely nothing at all to use it 09:13:07 yeah rod of the swarm is a bit sad 09:13:57 Rod of the swarm is at least a decent Summon Butterflies throughout the game, and with some Evo is quite a bit better 09:14:00 -!- LexAckson has joined ##crawl-dev 09:14:13 I thought it didn't scale with evo at all? 09:14:14 You can kill orb guardians with it 09:14:16 ?? rod of the swarm 09:14:16 summon swarm[1/2]: Level 5 rod spell. Summons all sorts of wild beasts ranging from butterflies and goliath beetles to yellow wasps. Always friendly (before 0.8 they were often hostile). 09:14:17 maybe the rod was probably better than a branded great sword at least 09:14:21 ?? rod of the swarm[2 09:14:21 summon swarm[2/2]: Full list: Killer bee (tripled weight), scorpion, worm, vampire mosquito, goliath beetle, spider, butterfly, yellow wasp, and worker ant (tripled weight). No vampire mosquitoes if you're with a good god. Choice of summons not weighted by power, but number of summons is. 09:14:30 wheals: wow, that is -good- 09:14:31 hm 09:14:31 -!- notapirate has joined ##crawl-dev 09:14:36 guys 09:14:38 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! mgrd problem occurred during level generation Currently generating level. Level build method = random_map_for_place, level layout type = , absdepth0 = 35 Level vaults: ziggurat_pillar_abc x4 ziggurat1; Bogosity: mgrd at (47,38) points at DEAD MONSTER, but monster is at (0,0) Additionally, it isn't alive. x2 Bogus mgrd (47, 38) pointing to DEAD MONSTER not in any vaults. Monst 09:14:42 anyone knows what this means 09:14:49 a bogosity occured 09:14:58 yak (07Y) | Spd: 10 | HD: 7 | HP: 27-52 | AC/EV: 4/7 | Dam: 18 | Res: 06magic(20) | XP: 205 | Sz: Large | Int: animal. 09:14:58 %??yak 09:14:59 it means ziggurats are still broken 09:15:02 awright, I've gotta try a rod of striking before I pass judgment it sounds like 09:15:14 also what the hell is bogosity 09:15:21 i think there might be some weird thing were the damage doesn't get '!'s 09:15:22 a bogosity? 09:15:23 what do 09:15:24 bogousness I assume 09:16:03 also, it gets a lot worse with higher ac iirc 09:16:18 uhh 09:16:20 maybe that was just based on bad messages 09:16:20 i don't get it. 09:16:34 !lm tekoppen x=zigscompleted 09:16:35 4408. [2014-10-06 14:12:33] [zigscompleted=0] tekoppen the Invulnerable (L27 DDFi of The Shining One) ASSERT(m) in 'mon-util.cc' at line 1969 failed on turn 126725. (Zig:9) 09:16:38 !lm tekoppen crash -log 09:16:38 1. tekoppen, XL27 DDFi, T:126725 (milestone): http://dobrazupa.org/morgue/tekoppen/crash-tekoppen-20141006-141233.txt 09:16:43 I've heard that AC gets applied to the evo damage as well as the base club damage 09:18:05 -!- dpeg has joined ##crawl-dev 09:18:11 i don't get this code 09:18:12 man 09:18:56 hi dpeg! 09:20:05 hey dpeg 09:20:42 well 09:20:42 -!- Calisca has quit [Ping timeout: 245 seconds] 09:20:44 the bogusity passed 09:22:10 such is the way of these things. 09:23:29 -!- wheals has quit [Quit: Leaving] 09:24:11 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 09:24:30 Hallo 09:25:16 and so it goes 09:30:52 asanbosam (L27 VpEn) ASSERT(blood.sub_type == POT_BLOOD_COAGULATED) in 'rot.cc' at line 596 failed. (Coc:4) 09:33:08 -!- tabstorm has joined ##crawl-dev 09:33:11 !crashlog bubba 09:33:12 2. Bubba, XL16 GrFi, T:20945 (milestone): http://crawl.lantea.net/crawl/morgue/Bubba/crash-Bubba-20141006-092015.txt 09:33:17 oh 09:33:18 hm 09:33:33 !lm bubba crash x=src 09:33:33 2. [2014-10-06 09:20:15] [src=clan] Bubba the Severer (L16 GrFi of Qazlal) (Snake:3) 09:33:37 hm. 09:34:30 -!- PoopBridge has quit [Ping timeout: 250 seconds] 09:35:15 -!- debo has joined ##crawl-dev 09:36:35 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 09:48:50 -!- Cheibriados has joined ##crawl-dev 09:48:50 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 09:48:50 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??cao, ??cdo, ??cszo, ??clan, or ??cbro for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic 09:49:36 -!- tabstorm has quit [Ping timeout: 272 seconds] 09:49:40 -!- hauzer has quit [Quit: Leaving.] 09:51:34 -!- DrKe has quit [Ping timeout: 244 seconds] 09:51:57 -!- Z_LAMP_ has quit [Ping timeout: 245 seconds] 09:53:54 -!- braveplatypus has quit [Quit: Page closed] 09:54:29 -!- MIC132 has joined ##crawl-dev 09:57:30 -!- DrKe has joined ##crawl-dev 09:57:46 -!- Yermak has quit [Ping timeout: 246 seconds] 09:58:27 -!- AGinsberg-0x71 has quit [Ping timeout: 264 seconds] 10:01:34 -!- ontoclasm has joined ##crawl-dev 10:02:21 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 10:03:02 -!- PleasingFungus has joined ##crawl-dev 10:03:51 -!- _D_ has quit [Quit: Lost terminal] 10:04:43 -!- OCTOTROG has quit [Remote host closed the connection] 10:10:01 -!- Morg0th has quit [Quit: leaving] 10:13:23 -!- tabstorm has joined ##crawl-dev 10:14:37 -!- elliptic has joined ##crawl-dev 10:19:27 -!- mopl has quit [Client Quit] 10:23:05 -!- Ququman has quit [Ping timeout: 244 seconds] 10:24:12 -!- SomeStupidGirl has quit [Ping timeout: 260 seconds] 10:28:32 -!- st_ has quit [Read error: Connection reset by peer] 10:28:57 -!- st_ has joined ##crawl-dev 10:31:55 -!- mamgar has quit [Read error: Connection reset by peer] 10:34:09 -!- fridurmus has quit [Remote host closed the connection] 10:34:17 You evil amulet people, you have overdone it! Cursed be the devs!! Game's more like Candy Crush now!!! 10:34:20 https://crawl.develz.org/tavern/viewtopic.php?f=17&t=13834 10:35:50 I knew it 10:36:24 I have no clue where the hysteria comes from. I could sort of understand with MD, but for this change? It's painful to have players like this :) 10:36:27 oh, that's cyc 10:36:30 could be a joke 10:36:48 I give a 50% chance of seriousness 10:37:20 :) 10:37:39 Is this where the English word "half-assed" comes from? 10:38:36 nope! half-assed is something that doesn't have enough effort put into it 10:39:15 * dpeg wonders whether the positive of half-assed would be quarter-assed. 10:39:56 -!- Monkaria has quit [Quit: Page closed] 10:40:17 these are questions for the ages 10:42:57 is that a troll thread 10:43:16 -!- notapirate has quit [Ping timeout: 246 seconds] 10:43:17 definitely! 10:43:25 it already "got" dpeg :) 10:43:30 I saw "CYC" 10:43:38 and was like "oh this could be a trick" 10:43:59 (whether or not it's serious, it's definitely only being posted to get reactions out of people) 10:44:05 hmm, i wonder if this will make regen be more common 10:44:10 since there are less amulets than rings 10:44:28 PleasingFungus: you are so good at ruining crawl 10:44:36 I try! 10:44:38 (who's cyc?) 10:44:44 crazy yuif's corner 10:44:45 the off-topic forum on tavern 10:44:53 ah 10:44:54 its the "shit thread" forum 10:45:06 and why does this person say that they spend their time undoing damage to the game 10:45:07 not to be confused with gdd, which is full of shitty threads 10:45:13 well 10:45:15 they're at least trying 10:45:43 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 10:45:52 doy: that is a good question 10:51:13 -!- SirDieALot has quit [Quit: Page closed] 10:58:52 -!- elliptic has quit [Ping timeout: 240 seconds] 10:59:01 -!- OCTOTROG has quit [Remote host closed the connection] 10:59:05 -!- ussdefiant has joined ##crawl-dev 10:59:39 -!- OCTOTROG has quit [Remote host closed the connection] 11:07:13 -!- Z_LAMP_ has quit [Ping timeout: 260 seconds] 11:08:44 orc warlord (11o) | Spd: 10 | HD: 15 | HP: 85-143 | AC/EV: 3/10 | Dam: 32 | 10weapons, 10items, 10doors, fighter | Res: 06magic(60) | XP: 1671 | Sz: Medium | Int: normal. 11:08:44 %??orc warlord 11:10:50 -!- elliptic has joined ##crawl-dev 11:12:51 -!- gareppa has quit [Quit: Leaving] 11:19:47 -!- rchandra has joined ##crawl-dev 11:24:48 was "you have identified the last scroll" removed intentionally? 11:25:04 no 11:25:19 I have an unIDed scroll with only one scroll unknown 11:25:22 I've been hearing about bugginess with last-item IDing (probably I broke something again) 11:25:22 -!- Z_LAMP_ has quit [Ping timeout: 240 seconds] 11:25:24 oh 11:25:27 no that's as intended 11:25:29 once you actually see it 11:25:34 it'll ID 11:25:39 no, I'm holding it 11:25:41 oh 11:25:43 hm 11:25:45 that sounds incorrect 11:32:14 -!- Redz has joined ##crawl-dev 11:38:25 -!- rossi_ has quit [Ping timeout: 260 seconds] 11:38:53 -!- Redz has quit [Ping timeout: 260 seconds] 11:39:49 -!- ais523_ has quit [Quit: Page closed] 11:40:53 Formicids can dig in treeform 13https://crawl.develz.org/mantis/view.php?id=9024 by Kvaak 11:41:50 secret treerunning tech 11:42:05 that is a mega good bug 11:42:09 -!- TAS-2012v has quit [Read error: Connection reset by peer] 11:42:13 fr: remove main.cc 11:43:00 -!- fridurmus has quit [Remote host closed the connection] 11:43:26 PleasingFungus: does line 4242-4243 of items.cc assume the item is jewellery without checking? 11:44:10 !source items.cc:4242 11:44:11 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/items.cc;hb=HEAD#l4242 11:44:51 rchandra: it... does look like that, doesn't it 11:45:01 -!- ussdefiant has quit [Ping timeout: 260 seconds] 11:45:39 %git a5a51aa8 11:45:39 07PleasingFungus02 * 0.16-a0-1028-ga5a51aa: Fix ring ID 10(3 days ago, 2 files, 7+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a5a51aa86908 11:46:03 oh 11:46:07 hm. 11:46:27 well, I know the fix, but I don't have source access right now 11:46:30 though it did that before, it seems - probably not actually a change 11:46:35 no that broke it 11:46:46 the old assumption was that everything but amulets had FOO_FIRST_FOO as 0 11:50:25 what a great assumption to make undocumented 11:50:29 (: 11:50:49 ya 11:50:54 I mean it wasn't good code before 11:51:03 but it wasn't *wrong*, per se 11:51:27 anyway, doy, do you mind fixing it? 11:51:36 sure 11:51:43 how do i test it? 11:52:13 hm. something involving &y and &Y. I know i tested this earlier... 11:52:16 well, i tested rings 11:53:31 yakdemonium lord 11:53:38 pandemonium yak? 11:55:12 terrifying 11:56:06 03ontoclasm02 07* 0.16-a0-1129-gdf7328d: Repurpose the old brown ooze tile as a standard ooze 10(4 minutes ago, 2 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=df7328d716bc 11:56:48 hmmm 11:56:54 Rock Ooze 11:57:07 so i'm not sure i see why the code doesn't work for, say, scrolls 11:57:18 in that color scheme, it looks kinda like a ground fungus or s/t 11:57:54 -!- OCTOTROG has quit [Remote host closed the connection] 11:57:58 doy: it's checking from RING_FIRST_RING to RING_FIRST_RING + item_count 11:58:19 the last element of that is out of bounds for non-rings and is probably doing horrible things 11:58:35 (since RING_FIRST_RING is currently 1, I think?) 11:58:40 -!- tabstorm has quit [Ping timeout: 244 seconds] 11:58:58 oh, i see 11:59:13 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 12:00:50 -!- fridurmus has quit [Remote host closed the connection] 12:01:10 maybe the easiest would be to define i and the maximum i before the loop, now that they have more special cases 12:02:50 yes 12:03:02 well, not "define i", but the starting point, yes 12:03:08 quibbling over wording 12:03:45 hmmm, i may have just broken rings instead 12:03:47 nice 12:05:41 alright, that should be good, i think 12:05:45 let me know, i'm heading out to lunch 12:05:56 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-1129-gdf7328d (34) 12:06:24 03doy02 07* 0.16-a0-1130-g00c5a5d: fix identifying the last item of a type (PleasingFungus) 10(3 minutes ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=00c5a5d6e358 12:06:24 03doy02 07* 0.16-a0-1131-g1c656ec: oops, fix rings 10(in the future, 1 file, 8+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1c656ec425a5 12:06:57 in the future 12:07:03 again 12:07:17 also remind me to clean this up some more 12:08:04 ty for the fix! 12:10:03 -!- sssssssssssssss has quit [Quit: Page closed] 12:11:22 -!- OCTOTROG has quit [Remote host closed the connection] 12:19:54 -!- Kalir has quit [Changing host] 12:20:41 -!- elliptic has quit [Quit: Leaving] 12:20:58 -!- Kellhus has quit [Quit: Page closed] 12:21:47 -!- elliptic has joined ##crawl-dev 12:24:27 -!- HonestMoneyLende has quit [Ping timeout: 245 seconds] 12:27:43 -!- SomeStupidGirl has quit [Ping timeout: 258 seconds] 12:28:48 -!- ontoclasm has quit [Quit: Leaving.] 12:32:12 -!- Oxybeles has quit [] 12:36:58 Item displayed twice in Ctrl-x list 13https://crawl.develz.org/mantis/view.php?id=9025 by josh 12:37:18 http://i.imgur.com/AyGO9vk.png http://i.imgur.com/vtDrs4f.png this is not crawl and yet it is very crawlcode 12:41:01 -!- SomeStupidGuy has quit [Ping timeout: 272 seconds] 12:48:52 -!- amatsu has quit [Ping timeout: 272 seconds] 12:49:24 -!- PleasingFungus has quit [Remote host closed the connection] 12:49:34 -!- Wensley has quit [Ping timeout: 258 seconds] 12:50:16 -!- PleasingFungus has joined ##crawl-dev 12:50:17 -!- debo has quit [Ping timeout: 260 seconds] 12:50:33 -!- Wensley has joined ##crawl-dev 12:50:40 -!- Kashira has quit [Ping timeout: 246 seconds] 12:50:57 -!- Wensley is now known as Guest91170 12:51:29 -!- _Jordan_ has joined ##crawl-dev 12:55:17 -!- wheals has joined ##crawl-dev 13:02:01 -!- simmarine has joined ##crawl-dev 13:02:38 -!- debo has joined ##crawl-dev 13:03:08 -!- alefury has joined ##crawl-dev 13:03:20 -!- Nivim has quit [Ping timeout: 260 seconds] 13:03:37 -!- foophykins has quit [Ping timeout: 246 seconds] 13:10:32 -!- Basil has joined ##crawl-dev 13:16:34 -!- magistern has quit [Ping timeout: 246 seconds] 13:17:41 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 13:18:02 -!- doubtofbuddha has quit [Quit: Leaving] 13:19:29 -!- nicholas982 has quit [Quit: Page closed] 13:19:55 "in the future" means i need to reset my laptop clock 13:20:16 for some reason, sleep/wake cycles tend to knock it out of sync faster than ntp can keep up 13:28:40 !tell thetower I cannot find the icon :( 13:28:40 PleasingFungus: OK, I'll let thetower know. 13:32:19 -!- foophykins has quit [Ping timeout: 246 seconds] 13:34:03 -!- crush has quit [Ping timeout: 246 seconds] 13:35:18 -!- lunarharp has quit [Quit: Page closed] 13:37:34 -!- fridurmus has quit [Remote host closed the connection] 13:38:48 -!- rossi_ has quit [Ping timeout: 260 seconds] 13:44:55 -!- Ratboiler has quit [Ping timeout: 246 seconds] 13:45:40 -!- wheals has quit [Read error: Connection reset by peer] 13:54:22 -!- lukano has quit [Ping timeout: 245 seconds] 13:55:19 -!- Oxybeles has quit [Client Quit] 14:03:42 -!- DrKe has quit [Ping timeout: 244 seconds] 14:04:00 -!- roctavian has joined ##crawl-dev 14:09:07 -!- getdunked has quit [Quit: Page closed] 14:10:01 -!- DrKe has joined ##crawl-dev 14:10:22 -!- roctavian has quit [Quit: Page closed] 14:11:08 -!- hauzer has quit [Quit: Leaving.] 14:11:50 -!- raskol has quit [Quit: quit] 14:12:33 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 14:23:52 -!- Miauw has quit [Read error: Connection reset by peer] 14:26:30 -!- MgDark_HuIE has quit [Read error: No route to host] 14:30:21 -!- SwissStopwatch has joined ##crawl-dev 14:34:11 -!- stanzill has quit [Changing host] 14:37:25 -!- gammafunk has joined ##crawl-dev 14:39:19 -!- Blomdor has quit [Quit: Page closed] 14:47:46 -!- valtern has quit [Remote host closed the connection] 14:55:31 -!- DrKe has quit [Ping timeout: 272 seconds] 14:57:28 -!- SomeStupidGuy has quit [Read error: Connection reset by peer] 14:59:47 -!- DrKe has joined ##crawl-dev 15:00:07 AbeloneMcGillatop (L15 FeCK) ASSERT(!monster_at(p) || monster_at(p)->submerged() || fedhas_passthrough(monster_at(p)) || mons_is_player_shadow(monster_at(p))) in 'player.cc' at line 541 failed. (D:15) 15:03:02 -!- Patashu has joined ##crawl-dev 15:04:07 -!- DrKe has quit [Ping timeout: 258 seconds] 15:08:01 -!- Mazed has quit [Ping timeout: 260 seconds] 15:08:17 -!- DrKe has joined ##crawl-dev 15:09:00 -!- roctavian has joined ##crawl-dev 15:09:47 gammafunk: did you mean removing felids or removing jump attack? 15:10:10 well I was saying if I remove jump-attack from them, the only thing you like about them is gone, so 15:10:15 we could... 15:10:37 -!- doubtofbuddha has quit [Read error: Connection reset by peer] 15:10:39 Fe removal will probably never happen 15:10:57 as much as we like to joke about it 15:11:12 Well, there's probably someone somewhere who likes them, and I already have greatplayer, so that's fine. :p 15:11:26 they're actually played a fair amount 15:11:35 If I could have cut them -before- greatplayer, it'd be a different story :p 15:11:50 !lg * recent !boring !dr s=species 15:11:53 467886 games for * (recent !boring !dr): 52303x Demonspawn, 39370x Minotaur, 36667x Gargoyle, 35611x Deep Elf, 28763x Octopode, 26385x Vine Stalker, 22072x Formicid, 18932x Spriggan, 18710x High Elf, 18257x Hill Orc, 17109x Merfolk, 15436x Ogre, 15379x Troll, 14390x Mummy, 14306x Tengu, 13920x Vampire, 12603x Human, 11361x Naga, 10946x Kobold, 8288x Felid, 8089x Centaur, 7933x Deep Dwarf, 7314x De... 15:12:07 they made it above the fold 15:12:08 Above Ce, DD, Dg 15:12:33 20th most-played species! woo! 15:12:39 I'm surprised to see Ce so low 15:12:41 Well also greatplayer can be gotten at any time with the current stable release of species 15:12:48 (even though you were joking) 15:13:16 Yeah Ce's apts drive people away, and I think also people feel they have to go ranged with them 15:13:21 and ranged is less popular overall 15:13:25 Fe are neat, even though I don't feel like playing them very often. 15:13:39 I suppose removing jump attack from Fe means it could go on some better species. But I'm guessing that is not what you have in mind. :) 15:13:42 PleasingFungus: think of the millimarvins you'd have... 15:13:56 yeah, not what I had in mind :p 15:14:20 PleasingFungus: maybe you should do a simulated Fe removal and just *look* at the - numbers. Think about it 15:14:59 what you fail to realize is that I optimize on negated-millimarvins........ 15:15:06 noooo 15:15:07 reverse-millimarvins? 15:15:10 eh. 15:15:19 -!- ontoclasm has joined ##crawl-dev 15:15:21 millimarvins? 15:15:25 minus-millimarvins 15:15:45 ??millimarvin 15:15:45 millimarvin[1/1]: 7.5 net lines of code removed (as of 2014-08-14) 15:15:48 mmm 15:16:13 negamillimarvins 15:16:15 <|amethyst> a millisnark is 191 lines of code added 15:16:15 |amethyst: You have 2 messages. Use !messages to read them. 15:16:18 we need a milli-guywhoaddsstuff 15:16:23 ah 15:16:26 too slow, gammafunk! 15:16:31 ??millisnark 15:16:31 I don't have a page labeled millisnark in my learndb. 15:16:49 !learn add millisnark <|amethyst> a millisnark is 191 lines of code added 15:16:50 millisnark[1/1]: <|amethyst> a millisnark is 191 lines of code added 15:16:56 -!- WereVolvo has quit [Read error: Connection reset by peer] 15:17:04 currently at 20.5 millisnarks 15:17:20 fr hunt the snark??? 15:17:27 oh 15:17:29 we do actually 15:17:34 for japanese server 15:17:42 I always forget the acronym. ddl? 15:17:51 1learn add imo 15:17:53 lld 15:18:01 ??lld 15:18:02 lld ~ lrd[1/4]: Lee's Rapid Deconstruction: Turns walls into explosions. Useful for removing inconvenient stone or green crystal walls, though one needs fairly high power to pierce stone, and even higher to pierce metal (see {lrd[4]}). Causes lots of undodgeable damage to anything foolish enough to be near the wall (but AC is applied thrice). 15:18:04 ??imo 15:18:04 I don't have a page labeled imo in my learndb. Did you mean: imb, immo, imp, ivo, mo. 15:18:12 :( 15:18:13 ??ivo 15:18:13 ivo[1/1]: see {uru} 15:18:18 ??uru 15:18:19 I don't have a page labeled uru in my learndb. Did you mean: ru, urug. 15:18:23 huh. 15:18:26 !learn del ivo 15:18:27 that's a good entry. 15:18:27 Deleted ivo[1/1]: see {uru} 15:18:30 rip ivo 15:18:30 noo 15:18:36 rip 15:18:49 gammafunk continues his streak as Top Ruiner 15:19:02 so much to ruin, so little time 15:20:18 -!- FatShack is now known as FShckAway 15:20:27 -!- doubtofbuddha has quit [Read error: Connection reset by peer] 15:21:28 huh. looking at mantis stats. 15:21:32 288 is certainly a thing. 15:21:52 -!- CacoS has quit [Ping timeout: 240 seconds] 15:22:10 oh man, it even has a five-year-old patch 15:23:58 hahaha, and the last comment on 298 15:25:58 -!- Patashu has quit [Ping timeout: 258 seconds] 15:29:53 -!- Z_LAMP has quit [Ping timeout: 260 seconds] 15:38:35 -!- rossi_ has quit [Ping timeout: 272 seconds] 15:42:33 -!- Daekdroom has quit [Changing host] 15:43:34 -!- Jho has quit [Ping timeout: 246 seconds] 15:43:59 -!- getdunked has quit [Quit: Page closed] 15:45:40 -!- Oxybeles has quit [] 15:46:11 You meow at foo! 13https://crawl.develz.org/mantis/view.php?id=9026 by Kashira 15:47:19 glorious 15:47:22 the best bug 15:52:15 psst ontoclasm 15:52:30 i've added more floors to 8874 15:52:43 <|amethyst> PleasingFungus: when you tested doxygen, did the duration_power_scaling comments come out right? 15:52:45 -!- TAS_2012v has quit [Read error: Connection reset by peer] 15:52:52 -!- Cerpin has quit [Ping timeout: 240 seconds] 15:53:06 oh I ran it yesterday as well 15:53:14 <|amethyst> PleasingFungus: I was under the impression you needed ///< because the comment follows the enumerator 15:53:28 one thing I noticed was that random2's cross-reference failed because of the LUA1 macro thing we use 15:53:44 |amethyst: I don't recall off the top of my head. make doxy-simple and check? 15:53:51 it went to the lua definition istead of the c++ one 15:54:05 -!- Ipsum_ is now known as Ipsum 15:54:43 PURPLE SPIDER 15:55:19 <|amethyst> ah, yes, they are off-by-one 15:55:20 it's the color scheme i've intended for spider for a while 15:55:51 doxygen is pretty nice with the inline source enabled and the crossreferences 15:56:16 -!- mizu_no_oto has quit [Ping timeout: 250 seconds] 15:56:31 -!- Sharkman1231_ has quit [Ping timeout: 246 seconds] 15:57:18 can't really see myself using it aside from reading the comments in my editor, of course, but I'm sure someone will find it useful 15:57:21 -!- doubtofbuddha has quit [Ping timeout: 272 seconds] 15:58:01 03|amethyst02 07* 0.16-a0-1132-gad589c6: Fix doxygen comments. 10(81 seconds ago, 1 file, 5+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ad589c67c6cd 15:58:04 -!- Krakhan has quit [Changing host] 15:58:04 imagine how nice it would be for a new dev 15:58:10 or for a part of the source that was new to you 15:58:22 maybe 15:58:35 I've always just used TAGS and grep when that fails 15:58:45 need to get xscope working though, I'm sure that would help 15:58:54 <|amethyst> I was going to say, I just use ctrl-] in vim 15:59:04 is that cscope ? 15:59:09 or TAG lookup 15:59:12 <|amethyst> or :split then ctrl-] if I want to keep my original location 15:59:15 <|amethyst> tag lookup 15:59:19 right, yeah 15:59:21 <|amethyst> of the thing under the cursor 15:59:41 yeah lot's of Meta-. here as well 16:00:06 but what I'd like is a way to see what calls a given thing at my cursor 16:00:17 -!- TAS_2012v has quit [Ping timeout: 260 seconds] 16:00:24 without running grep, I mean 16:00:26 -!- Cerpin has joined ##crawl-dev 16:00:36 <|amethyst> I use :vimgrep for that :) 16:00:38 this is assuming that the tag is commented, right? 16:00:39 heh 16:00:45 <|amethyst> but cscope would be better, yes 16:00:47 no tags don't use comments 16:00:59 <|amethyst> you have to run ctags to generate a tag file 16:01:03 johnny0: etags/ctags just indexes all the objects, makes a database 16:01:06 requires no comments 16:01:14 <|amethyst> I do so on every checkout, commit, merge, rebase, etc 16:01:32 yeah, with git hooks that's really nice 16:01:44 gammafunk: i mean, you can jump to a tag and still be completely lost since the tag isn't commented 16:02:13 johnny0: maybe from your perspective? programmers tend to just read the code :) 16:02:44 things are always better with comments, but of course many internal variables won't have any 16:03:35 and bolt beem; tells you all you need to know! 16:04:35 roctavian: sweet 16:05:15 ontoclasm: i feel that the darkness i'm introducing might be controversial, but i strongly feel it improves visibility 16:06:01 oh, i agree 16:06:02 but zot is the purple branch! 16:06:06 or is it, actually 16:06:11 I guess it's rainbow 16:06:12 zot is all colors 16:06:20 floor should be around %10 luma in my opinion 16:06:37 ontoclasm: wouldn't like cool rpg crystal type walls for zot rule? 16:06:37 and these look a lot closer to that 16:06:48 gammafunk: yep 16:07:12 zot could definitely use its own unieu tileset; the weird lightning walls are okay but could be better 16:07:22 yeah, i've often thought that 16:07:22 anyway, i've gotta go to office hours, cheers 16:07:26 enjoy 16:11:08 -!- lgft has quit [Quit: Page closed] 16:12:02 -!- roctavian has quit [Quit: Page closed] 16:13:32 -!- siepu has quit [Quit: Leaving] 16:15:22 -!- LexAckson has quit [Read error: Connection reset by peer] 16:18:25 Felid jump attack doesn't work with empty tiles 13https://crawl.develz.org/mantis/view.php?id=9027 by Kashira 16:20:11 -!- LexAckson has joined ##crawl-dev 16:27:12 -!- hyperbolic has joined ##crawl-dev 16:28:22 -!- elliptic has quit [Ping timeout: 240 seconds] 16:31:05 -!- herself has quit [Ping timeout: 260 seconds] 16:31:18 -!- hyperbolic has quit [Client Quit] 16:31:50 Hm, I think gammafunk has an idea, doy. 16:31:57 :p 16:32:01 heh 16:32:47 -!- ontoclasm has quit [Quit: Leaving.] 16:33:40 -!- elliptic has joined ##crawl-dev 16:39:33 -!- Voker57 has quit [Read error: No route to host] 16:40:53 gammafunk: yeah I'm noticing the same thing re monsters being able to very consistently shoot through your allies (though I think it also applies to things other than ranged attacks; spells too) 16:41:09 PleasingFungus: good, glad I'm not crazy 16:41:21 -!- elliptic has quit [Ping timeout: 260 seconds] 16:41:23 !lg . x=sdam,mhp 16:41:23 333. [sdam=44;mhp=45] PleasingFungus the Summoner (L9 TeSu of Sif Muna), shot by a centaur warrior (arrow of frost) on D:9 (hangedman_cross_cluster) on 2014-10-06 21:39:55, with 2317 points after 7042 turns and 0:43:13. 16:41:24 -!- Lasty1 has joined ##crawl-dev 16:41:27 I first noticed it with new ranged and kobolds with blowguns 16:41:32 two shots in one turn, both through several allies 16:41:34 good dmg 16:41:37 ya 16:41:40 !log . 16:41:40 333. PleasingFungus, XL9 TeSu, T:7042: http://dobrazupa.org/morgue/PleasingFungus/morgue-PleasingFungus-20141006-213955.txt 16:41:48 -!- sprort has quit [Ping timeout: 244 seconds] 16:41:52 -!- Lasty has quit [Ping timeout: 245 seconds] 16:41:53 d:9 centaur warrior, bad luck 16:41:53 two allies each, apparently 16:41:57 and bad play 16:41:57 the reason monsters shoot through your allies is rather simple 16:42:01 that vault gets me sometimes 16:42:02 I could've booked it but didn't 16:42:02 su buff, stops you from losing offense 16:42:03 your allies have dumb monster ev, you do not 16:42:12 potatolizard: not sure about that 16:42:18 oh right you mean dumb high 16:42:19 hm 16:42:21 ice beast (12Y) | Spd: 10 | HD: 5 | HP: 17-38 | AC/EV: 5/10 | Dam: 512(cold:5-14) | amphibious | Res: 06magic(20), 12cold+++, 03poison, 12drown | Vul: 04fire | XP: 130 | Sz: Large | Int: animal. 16:42:21 %??ice beast 16:42:30 about the same ev as I had 16:42:35 possibly exactly the same 16:42:49 yeah I havne't numerically verified it or anything, it just seems to be an unintended change most likely 16:45:22 -!- doubtofbuddha has quit [Ping timeout: 240 seconds] 16:46:32 philosophically, should accuracy increase your odds of hitting something between you and your target? 16:46:51 -!- Earlo has quit [Remote host closed the connection] 16:47:11 well I think positioning should matter, and there should certainly be a very appreciable chance that moving behind a target will protect you 16:47:34 but yeah it doesn't have to be that their to-hit is simply applied to the first monster in the projectile path 16:47:58 as in, the same to-hit they'd have gotten versus you 16:48:07 ya 16:48:36 in the old pre-ranged overhaul, they were still quite able to hit you 16:48:54 I honestly don't know what the code looks like now 16:49:04 it's just that your allies were also quite able to block the projectile, and that seems to be much less the case 16:49:11 yeah I should look in detail 16:49:28 Assuming something changed, I'm not sure what changed 16:52:22 -!- syllogism has quit [Quit: Leaving] 16:53:05 -!- DrKe has quit [Ping timeout: 272 seconds] 16:54:51 it's possible that gr*nt would have some ideas 16:55:00 -!- hubbles has quit [Client Quit] 16:55:12 -!- Calisca has quit [Ping timeout: 245 seconds] 16:55:15 or 'grunt', as some call him 16:55:20 -!- LexAckson has quit [Read error: Connection reset by peer] 16:55:33 -!- elliptic has joined ##crawl-dev 16:56:07 -!- ystael has quit [Ping timeout: 245 seconds] 16:56:20 -!- MIC132 has quit [Quit: Leaving] 16:57:04 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 16:58:43 -!- DrKe has joined ##crawl-dev 16:58:46 the one who grunts 16:59:20 -!- _Jordan_ has quit [Quit: _Jordan_] 16:59:45 -!- grisamentum has quit [Quit: Page closed] 17:01:22 -!- alefury has quit [Ping timeout: 256 seconds] 17:01:32 * Grunt grunts, as Grunt often does. 17:02:59 -!- stanzill has quit [Quit: sunchronisieren] 17:04:24 -!- ElanMorin has quit [Ping timeout: 246 seconds] 17:04:48 -!- _Jordan_ has joined ##crawl-dev 17:05:11 Grunt: any reason you'd see why archers shooting at the player would very seldomly see allies in-between getting hit instead with new-ranged? 17:05:32 Unstable branch on crawl.lantea.net updated to: 0.16-a0-1132-gad589c6 (34) 17:05:34 gammafunk: hm 17:05:48 that sentence was more horrible than a tmons, sorry 17:06:25 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:07:09 The sentence grabs gammafunk. The sentence constricts gammafunk!! 17:07:59 gammafunk: I can tell you off the top of my head that to-hit is rolled on a per square basis (i.e. it's not pre-rolled before the arrow starts moving). 17:08:03 Other than that idk. 17:08:53 ok, well that should allow allies to get hit, but I'll take a closer look, thanks 17:09:01 ??gammafunk 17:09:01 gammafunk[1/6]: TODO: infiniplex's elf:3 at low weight, make monster color inherit when possible, moon wizlab, depths encompass, grand avatar movement bug, make HD-or-other-checking things sane wrt MR-immune, mnoleg fast tentacles, make mnoleg tentacle heads shove through X when possible 17:09:02 -!- SakuyaIzayoi has joined ##crawl-dev 17:09:13 filling up again 17:09:21 ??gammafunk[2 17:09:21 gammafunk[2/6]: TODO2: For damage done to tentacles: reduce damage done to tentacle head to maybe 1/3 and reduce Kraken hp to 2/3 17:09:49 -!- ibar has quit [Quit: leaving] 17:09:50 * PleasingFungus grunts. 17:09:57 !learn edit gammafunk[2 s/$/, figure out why you keep getting pincushioned!/ 17:09:58 gammafunk[2/6]: TODO2: For damage done to tentacles: reduce damage done to tentacle head to maybe 1/3 and reduce Kraken hp to 2/3, figure out why you keep getting pincushioned! 17:10:10 I might also take a look, if I remember 17:10:17 now that I'm playing su, I have a personal interest :) 17:10:19 yeah, feel free 17:10:24 -!- mamgar has quit [Quit: Exit Stage Left] 17:10:30 !gamesby PleasingFungus --Su 17:10:30 god, what a waste of a character. found book of beasts before lair! 17:10:30 PleasingFungus (--Su) has played 7 games, between 2014-03-25 02:15:48 and 2014-10-06 21:39:55, won 0, high score 617648, total score 621946, total turns 70123, play-time/day 0:02:42, total time 8:50:18. 17:10:50 seven, we wouldn't even invite you into the junior summoner's club! 17:10:57 !hs . su 17:10:58 7. PleasingFungus the Demonologist (L26 TeSu of Ashenzari), blasted by an orb of fire (fireball) on Zot:1 (hangedman_zot_diagonal_lockstep) on 2014-09-11 00:43:42, with 617648 points after 52990 turns and 7:05:18. 17:11:07 that was a good char 17:11:16 for a moment I read "blown up by an orb of fire" 17:11:37 orbs of fire don't have abjure! 17:11:38 orb of orb of destruction (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev, !sil | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 8519 | Sp: o.destruction (9d21) | Sz: little | Int: normal. 17:11:38 %??orb of fire name:orb_of_orb_of_destruction n_rpl spells:orb_of_destruction 17:12:06 -!- doubtofbuddha has quit [Ping timeout: 250 seconds] 17:12:37 -!- Stumpsv has quit [Ping timeout: 260 seconds] 17:13:34 SGrunt the Pyromancer (L23 DEFE of Vehumet), blown up by (orb of fire) on Zot:5 (hall_of_Zot) on 2012-06-15 21:54:31, with 430666 points after 74799 turns and 6:05:03. 17:16:57 !rip magicpoints 17:17:00 magicpoints the Conqueror (L27 NaWz), worshipper of Ashenzari, blasted by a Brimstone Fiend (blast of hellfire) on Pan, with 1339111 points after 200160 turns and 1d+13:09:01. 17:17:06 bad news, magicpoints. 17:17:28 "on Pan" 17:17:44 huh 17:17:49 !rip doy 17:17:56 doy the Cleaver (L10 VSBe), worshipper of Trog, slain by a crocodile on Lair:1, with 3546 points after 7824 turns and 0:49:21. 17:18:10 bam. 17:18:13 !lg * place=pan 17:18:13 1820. Sharkman1231 the Eclecticist (L25 DrWz of Ashenzari), mangled by a balrug (a +2 demon whip of flaming) in Pandemonium on 2014-10-05 20:50:09, with 619922 points after 64647 turns and 5:56:32. 17:18:25 rip !rip 17:18:26 !lg * place=pan 1 17:18:27 1/1820. Cuckatoo the Farming Fetichist (L26 GhFi of Nemelex Xobeh), collapsed under their own weight in Pandemonium on 2007-01-07 10:44:53, with 717818 points after 209612 turns and 3d+2:16:20. 17:18:33 ...incredible 17:18:41 haha 17:18:51 i vaguely remember there being a story there 17:18:54 but i don't remember it anymore 17:19:22 or maybe that was one of the early abyss deaths i'm thinking of 17:19:24 who knows 17:19:34 !rip . 17:19:43 gammafunk the Caller (L1 HESu), slain by a jackal on D:1, with 2 points after 46 turns and 0:00:24. 17:19:53 unlikely! 17:20:25 !lg gammafunk killer=~jackal 17:20:25 55. gammafunk the Caller (L1 HESu), slain by a jackal on D:1 on 2014-09-19 06:12:29, with 6 points after 213 turns and 0:01:34. 17:21:14 46 turns, no way 17:21:26 !lg. killer=~jackal su min=turns 17:21:32 !lg . killer=~jackal su min=turns 17:21:33 16. gammafunk the Caller (L1 HESu), slain by a jackal on D:1 on 2014-08-02 23:53:12, with 0 points after 59 turns and 0:00:32. 17:21:37 -!- bonghitz has quit [Remote host closed the connection] 17:21:41 now 59 turs 17:22:11 !lg gammafunk !boring min=turns 17:22:12 1461. gammafunk the Chiller (L1 TeIE), slain by a kobold on D:1 (saegor_arrival_simple_a) on 2014-09-01 21:09:08, with 2 points after 15 turns and 0:00:28. 17:23:16 !lg devteam !boring min=turns 17:23:17 53200. sorear the Skirmisher (L1 NaCK), killed by the severe capriciousness of Xom on D:1 on 2008-03-18 02:03:00, with 25 points after 0 turns and 0:00:05. 17:23:24 heh 17:23:29 not bad! 17:23:39 -!- WalrusKing has quit [Ping timeout: 244 seconds] 17:23:47 !lg devteam !boring !xom min=turns 17:23:48 51422. sorear the Skirmisher (L1 NaCK), killed by the severe capriciousness of Xom on D:1 on 2008-03-18 02:03:00, with 25 points after 0 turns and 0:00:05. 17:23:57 weird 17:24:06 !lg devteam !boring !ck min=turns 17:24:06 he left xom, duh 17:24:07 50269. KiloByte the Chopper (L1 MDBe), killed by the fiery rage of Trog on D:1 on 2008-08-07 04:34:50, with 39 points after 0 turns and 0:00:13. 17:24:24 !lg devteam !boring !ck !ak !dk !pr min=turns !be 17:24:25 42526. KiloByte the Charm-Maker (L1 VpEn), slain by a kobold (a +0,+4 dagger) on D:1 on 2010-07-27 12:47:10, with 20 points after 2 turns and 0:00:01. 17:24:37 !kw zealot 17:24:37 nice 17:24:38 Keyword: zealot => Be|AK|DK|CK|--He 17:25:55 !lg devteamnp xl=27 !boring s=name 17:25:56 1221 games for devteamnp (xl=27 !boring): 414x 78291, 93x elliptic, 82x MarvinPA, 67x Medar, 55x itsmu, 51x evilmike, 46x rob, 44x KiloByte, 42x pointless, 35x sorear, 32x SGrunt, 30x PleasingFungus, 30x doy, 29x Lasty, 24x wheals, 22x dpeg, 18x gammafunk, 18x erisdiscordia, 17x HangedMan, 17x Sage, 11x ontoclasm, 8x bookofjude, 8x bh, 5x haranp, 5x Keskitalo, 4x mumra, 4x Neil, 3x evktalo, 3x edl... 17:26:10 !lg devteamnp xl=27 !boring !won s=name 17:26:10 252 games for devteamnp (xl=27 !boring !won): 96x 78291, 22x KiloByte, 16x MarvinPA, 12x sorear, 10x SGrunt, 10x rob, 9x erisdiscordia, 9x wheals, 9x HangedMan, 7x pointless, 6x dpeg, 5x elliptic, 5x PleasingFungus, 5x ontoclasm, 4x Lasty, 4x Sage, 4x itsmu, 3x bookofjude, 3x doy, 3x Medar, 2x gammafunk, 2x mumra, 2x Neil, 2x evilmike, bh, Zaba 17:26:56 !lg . xl=27 !won !boring s=char 17:26:57 2 games for gammafunk (xl=27 !won !boring): 2x OpTm 17:27:05 oh yeah, right 17:27:32 !nick devteamnp 17:27:33 Mapping devteamnp => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rob sorear zaba felirx doy itsmu marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer samb dracoomega mumra medar hangedman sage wheals gammafunk reaverb pleasingfungus 78291 lasty 17:27:45 "no-ping" 17:28:07 -!- elliptic has quit [Ping timeout: 245 seconds] 17:28:09 what does that mean 17:28:09 avoids r.ax and gre.eensnark and nap.kin 17:28:10 -!- UncertainKitten has joined ##crawl-dev 17:28:13 oh 17:28:17 "no prob" 17:28:25 NP-complete 17:28:42 -!- elliptic has joined ##crawl-dev 17:28:53 -!- Ragdoll has quit [Quit: Ik ga weg] 17:29:37 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 17:30:47 -!- doubtofbuddha has quit [Read error: Connection reset by peer] 17:33:19 -!- Big_guy has quit [] 17:38:41 -!- rossi_ has quit [Ping timeout: 272 seconds] 17:43:21 -!- doubtofbuddha has quit [Read error: Connection reset by peer] 17:45:30 -!- FShckAway is now known as FatShack 17:45:46 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 17:47:22 -!- Crehl has quit [Quit: Killed by a kitten] 17:49:26 PleasingFungus: wow that command is..... 17:50:52 -!- doubtofbuddha has quit [Ping timeout: 240 seconds] 17:52:14 -!- markgo has quit [Ping timeout: 272 seconds] 17:53:42 it spooked the hell out of me the first time i saw it 17:53:56 had to double-check that no one else had somehow gotten my password and gotten me killed 17:55:21 -!- Akitten_Homura has joined ##crawl-dev 17:55:41 -!- Reverie has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 17:57:14 -!- bonghitz has quit [Ping timeout: 244 seconds] 17:58:54 -!- UncertainKitten has quit [Ping timeout: 250 seconds] 18:00:05 -!- rockygargoyle has joined ##crawl-dev 18:00:34 can we have evolving demonspawn mercenaries? 18:02:28 the suggestion last time this came up was that they'd probably be a bit too strong 18:02:41 mercenaries still need some design reconsideration probably 18:04:01 can I give suggestions? 18:04:15 you can say whatever you like. :) 18:04:45 well, the only way to get permanent allies are: beogh. yredelemnul, and mercenaries 18:04:56 fedhas!!! 18:04:58 with yred you only get undead allies, so exp for them doesnt matter 18:05:14 yes, also fedhas ( plants don't need exp either) 18:05:43 your allied orcs will receive exp passively when you gain xp by killing monsters 18:06:00 mercenaries will only gain xp when they kill the monster iirc 18:06:23 so you are encouraged to let them do most damage and kill the target 18:07:12 while it's the best way to make your allies evolve, it's extremely tedious 18:08:20 what if all allies gained xp like your orcs from beogh do? 18:09:08 as long as mercs do get xp based on damage (the xp that you don't get) that tactic seems worse for your sanity and arguably not even better than playing normally 18:09:23 if they only get xp for killing blows, yes that's bad 18:09:37 I am not sure if they get exp for damage done or killing blow 18:09:42 but I will test and report it 18:10:12 I would be shocked if they only got damage from killing blows 18:10:29 *got xp 18:11:31 I may be wrong 18:13:58 well 18:14:06 it seems that they really don't get xp 18:14:12 if they don't deal the killing blow 18:14:17 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 18:14:24 but I'll keep trying to see if it isn't the case 18:15:35 -!- schistosoma has quit [Quit: brb] 18:17:24 I'll take a look when I get back, I suppose. 18:19:53 thanks 18:21:57 -!- debo has quit [Ping timeout: 245 seconds] 18:23:31 -!- wheals has joined ##crawl-dev 18:24:28 !lm * pan 18:24:29 121030. [2014-10-06 23:08:21] Wolfechu the Conqueror (L27 GrFi of Zin) found a glowing rune of Zot on turn 111646. (Pan) 18:24:39 ? 18:24:40 !lg * pan alpha 18:24:41 886. Sharkman1231 the Eclecticist (L25 DrWz of Ashenzari), mangled by a balrug (a +2 demon whip of flaming) in Pandemonium on 2014-10-05 20:50:09, with 619922 points after 64647 turns and 5:56:32. 18:24:45 ok, whew 18:24:59 !lm * status~~hydra 18:24:59 so "on pan" was just a !rip thing 18:24:59 No milestones for * (status~~hydra). 18:25:02 ya 18:25:03 hm. 18:25:04 -!- Kain_ has quit [Quit: Page closed] 18:25:07 I do wonder about that 18:25:09 for randarts. can any ego show up on any item? or are there only some egos that show up on some item types? 18:25:23 the latter, johnstein 18:26:03 do you mean weapons or armour? for weapons, the only limitation for melee is no evasion 18:26:14 and randart (non-shields, maybe?) armour can't have egos 18:26:23 ok. what happens if you would try to put an ego that's not currently allowed for that item? 18:26:33 in wizmode, it'll reject it with a message 18:26:46 at least sometimes 18:26:49 idk about normal generation 18:26:52 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 35.0a1/20141003030204]] 18:27:00 was thinking of a xom effect that would shuffle the egos on your equipment 18:27:12 dunno if that would be a stupid thing or not 18:27:23 -!- AnnoyedKitten has joined ##crawl-dev 18:27:57 Rearrange the Pieces (of armour) 18:28:34 or yea. swap your hat and armour egos. 18:28:44 f - the +3 hat of Pondering (on feet) 18:29:56 but I haven't played or watched a lot of xom to know if that's an appropriate use of His (it's?) power 18:30:04 Xom's power 18:30:05 imo 18:30:29 -!- AnnoyedKitten has quit [Read error: Connection timed out] 18:30:39 I shall use Xom's 18:30:43 Xe, natch 18:30:55 -!- AnnoyedKitten has joined ##crawl-dev 18:30:58 -!- Akitten_Homura has quit [Ping timeout: 250 seconds] 18:31:18 for xom and jiyva I like changing pronouns each time I use them 18:37:00 -!- HellTiger has quit [Ping timeout: 260 seconds] 18:38:40 ??xom[3 18:38:40 xom[3/8]: Xom does not use piety or gift timeouts like other gods. Instead, Xom has an attitude and an interest level. See {xom acts}, {xom attitude}. 18:38:45 ??xom acts 18:38:45 I don't have a page labeled xom_acts in my learndb. 18:38:48 hm 18:42:01 -!- elliptic has quit [Ping timeout: 272 seconds] 18:42:38 ??xom attitude 18:42:38 xom attitude[1/3]: Xoms attitude toward you is a number between -100 and +100 (stored +100, for sourcefolk). Every 20 turns, your piety gets absolutely bigger (51.1%), else smaller; smaller than 0 is -1. 18:42:40 !xom 18:42:59 i'm pretty sure that the every 20 turns is at least no longer true now 18:44:14 ??xom attitude[2 18:44:14 xom attitude[2/3]: Attitude sign is randomised each time Xom acts. You can't control attitude. 18:44:20 ??xom attitude[3 18:44:20 xom attitude[3/3]: Displays in ^: toy:+ plaything:- 0: no adj 16: special 31: very special 46: favourite 61: beloved 18:44:38 i have a suspicion all of these are wrong 18:45:21 -!- domiryuu has quit [Quit: leaving] 18:45:24 -!- PleasingFungus has joined ##crawl-dev 18:46:56 misleading learndb entries?? etc 18:47:21 all part of Xom's plan 18:48:47 ??pleasingfungus[2 18:48:47 pleasingfungus[2/11]: a misleading learndb dev entry ????? 18:49:01 :) 18:51:00 -!- edlothiol has quit [Ping timeout: 260 seconds] 18:51:04 ...we need that :) in more sinister circumstances. 18:51:12 Something about death to players and decreased winrates and 18:51:26 I love both of those things. 18:51:32 centaur (07c) | Spd: 15 | HD: 4 | HP: 13-32 | AC/EV: 3/7 | Dam: 10 | 10weapons, 10items, 10doors, archer | Res: 06magic(20) | XP: 112 | Sz: Large | Int: normal. 18:51:32 %??centaur 18:51:37 I wonder if 12 damage would be unfair. 18:51:51 1learn add PleasingFungus Something about death to players and decreased winrates and I love both of those things. :) 18:53:28 -!- wheals_ has joined ##crawl-dev 18:53:54 -!- wheals has quit [Disconnected by services] 18:53:57 -!- wheals_ is now known as wheals 18:54:02 -!- elliptic has joined ##crawl-dev 18:57:38 !gamesby Grunt 18:57:38 Grunt has played 1399 games, between 2012-05-07 18:09:00 and 2014-09-19 00:01:49, won 37 (2.6%), high score 9903990, total score 90005327, total turns 18855192, play-time/day 1:12:47, total time 43d+18:31:34. 18:57:47 gammafunk: hi........ 18:57:47 2.6% is apalling 18:58:56 I learned to play Crawl online!!!! 18:59:01 also 18:59:03 gammafunk: so um 18:59:03 ??grunt[-2 18:59:03 grunt[18/19]: grunt plays like he codes: optimized for speed and maximum character death 18:59:05 hm 18:59:08 I have bad news for you, gammafunk 18:59:08 heh 19:00:29 !gamesby . !hesu !heie 19:00:29 gammafunk (!hesu !heie) has played 721 games, between 2012-04-26 17:48:23 and 2014-09-27 04:14:51, won 16 (2.2%), high score 12440597, total score 87580867, total turns 7561085, play-time/day 1:10:08, total time 43d+2:33:32. 19:00:35 !gamesby . !hesu !heie !feck 19:00:36 gammafunk (!hesu !heie !feck) has played 585 games, between 2012-04-26 17:48:23 and 2014-09-27 04:14:51, won 15 (2.6%), high score 12440597, total score 78904504, total turns 6419763, play-time/day 1:00:37, total time 37d+6:15:47. 19:00:40 2.6% 19:00:42 !gamesby . !hesu !heie !feck !optm 19:00:43 gammafunk (!hesu !heie !feck !optm) has played 492 games, between 2012-04-26 17:48:23 and 2014-09-27 04:14:51, won 14 (2.8%), high score 12440597, total score 67869299, total turns 4764827, play-time/day 0:43:53, total time 26d+23:19:33. 19:00:50 hrm, what was the other offender 19:00:57 !gamesby gammafunk !boring 19:00:57 gammafunk (!boring) has played 1461 games, between 2012-04-26 17:48:23 and 2014-10-05 22:33:00, won 17 (1.2%), high score 24084354, total score 118036968, total turns 9236538, play-time/day 1:35:41, total time 59d+8:10:46. 19:01:02 mm 19:01:07 that's a lie, mine is lower 19:01:18 !lg gammafunk /won s=char o=-% ?:n>1 19:01:19 No games for gammafunk. 19:01:31 !lg gammafunk s=char / won o=-% ?:N>1 19:01:32 No games for gammafunk. 19:01:33 Unrelated: so right now, having blade hands or a weapon that "can_cut_meat" gives a bonus to destroying nets. 19:01:39 !lg gammafunk s=char / won o=-% 19:01:40 17/2290 games for gammafunk: 0/1x MiBe [0.00%], 0/1x ChFE [0.00%], 0/1x DjFi [0.00%], 0/1x NaFE [0.00%], 0/1x FoGl [0.00%], 0/1x HEEn [0.00%], 0/1x NaIE [0.00%], 0/1x GrEn [0.00%], 0/1x GrFi [0.00%], 0/1x TrFi [0.00%], 0/1x DjFE [0.00%], 0/1x TeEn [0.00%], 0/1x FeWz [0.00%], 0/705x HESu [0.00%], 0/1x DDEn [0.00%], 0/1x FeSu [0.00%], 0/1x FeMo [0.00%], 0/148x DEIE [0.00%], 0/1x LOFi [0.00%], 0/1x T... 19:01:58 0/705x HESu 19:01:58 oh, up to 705 already 19:02:00 good 19:02:02 Is this a reasonable mechanic to include for non-legacy purposes? 19:02:19 IMO no 19:02:32 yeah 19:02:52 OK. That's where I was leaning. 19:02:58 I've also kind of thought that probably all non-flame weapons should knock of hydra heads with some chance, and all flaming-weapons cauterize 19:03:04 rather than it being a bladed weapon thing 19:03:16 Oh, I don't know about that. It's sort of a nice distinguisher. 19:03:17 not sure if people would agree with that though 19:03:30 it doesn't feel like quite the right sort of distinguisher to me 19:03:32 I'm not fond of it 19:03:42 Basil: the suggestion or the current mechanic? 19:03:45 suggestion 19:03:46 I don't mind that because hydras are far more common and important than nets 19:03:48 maybe have a lower prob of it happening I guess (for these new weapons) 19:04:01 I wouldn't mind it changing though either 19:04:03 elliptic: Also, the head-chopping is exposed to the player, whereas the bonus to net slicing is invisible. 19:04:22 that too, yes, though presumably the net-slicing-bonus could be made visible if we wanted 19:04:24 yeah that is true, but maybe it'd be better to remove if we had better weapon mechanic differentiation 19:04:36 the hydra thing, I mean 19:04:43 for nets, yeah I don't see why we need to keep that 19:04:44 I'm against the flaming v hydra adjustment suggestion. I'm in favor of fixing nets to be less obscure. 19:05:06 Oh, flaming and vorpal weapons also get bonuses to damage nets. 19:05:06 I'm not against bladed weapons being better against nets if it is made clear in some way 19:05:21 -!- Lasty1 is now known as Lasty 19:05:22 the main criticism I have of chopping hydra head mechanic is that players often get confused about which weapons are chopping 19:05:31 right 19:05:34 short blades and polearms being the confusing ones 19:05:39 especially short blades 19:05:43 I'd be kind of happy if only axes did it 19:05:49 since axes at least have a neat mechanic 19:05:50 gammafunk: and long blades, surely! 19:05:51 do bohemian earspoons chop heads 19:05:57 I'd be fine with only axes and long blades doing it, yes 19:05:57 PleasingFungus: no! not long blades 19:06:03 Well, there's no confusion there. 19:06:06 Since all long blades chop. 19:06:19 unless we got like, sword swallowing as a weapon gimmick 19:06:21 or something 19:06:35 though then people will complain about bardiches not chopping heads I guess 19:06:35 I don't think polearms are confusing, but I suppose if you had no idea what they looked like they might be 19:06:44 also if you don't read 19:06:53 PleasingFungus: sorry, I derailed your thing about nets, but yeah I'd be in favor of removing 19:06:53 With bladed weapons versus nets, there is already a message that says "You cut/slice into the net" instead of "You struggle against the net" 19:06:55 I mean, I've never been confused by this, but people ask about them all the time 19:07:07 as I said on the tavern, that's spoilery on the level of "beef jerky is meat" 19:07:13 spear (d)trident are the polearm exceptions, right? 19:07:13 ^ 19:07:22 right, because they have no bladed edges 19:07:30 rchandra: is a slim jim really meat though? I'm not sure 19:07:30 trishula 19:07:32 -!- sprort has quit [Ping timeout: 258 seconds] 19:07:34 short blades are more problematic though for sure 19:07:47 trishula is a eudemon trident :P 19:07:49 I definitely can see confusion around the short blades 19:07:54 -!- mamgar has quit [Quit: Exit Stage Left] 19:08:02 I mean, wtf does a quick blade even look like? 19:08:09 magicpoints: that message is kind of misleading, though... god, this mechanic is so much more complicated than it has any right to be 19:08:39 -!- Pacra has joined ##crawl-dev 19:08:59 Sounds like crawlcode 19:09:05 would be funny for short swords of slicing not to slice heads off :P 19:09:16 they could just get their DVORP changed 19:09:19 though 19:09:28 short sword -> rapier 19:09:33 or epee or something 19:09:38 A quick blade is basically a peculiar kind of dagger IMO (the text used to reflect this). 19:09:38 no one knows what an epee is except nerds. 19:09:48 !wtf epee 19:09:48 Unperson Earth Elementalist 19:09:53 Sequell knows 19:09:54 wheals: ha 19:09:57 dang... 19:10:05 There are two issues here 1) some weapons aren't clearly slicing and/or heavy enough to slice off a hydra's head. 2) some people don't know what a glaive is. In the latter case, I suggest that we do nothing and give people an opportunity to learn some trivia. 19:10:06 imo we need to make that change so we can make that joke in the learndb 19:10:07 !!! 19:10:08 it seems weird to me that long swords have no particular benefit behind them compared to maces, which are a lot easier to find in general, yet they get penalized 19:10:15 gammafunk: damage 19:10:17 mainly 19:10:24 -!- Pluie has quit [Ping timeout: 250 seconds] 19:10:24 maces do damage! 19:10:29 maces do less damage :) 19:10:31 er 19:10:33 I meant to say 19:10:37 pancake-makers 19:10:38 imo 19:10:39 longblades vs maces&flails 19:10:41 the classes 19:10:43 gammafunk: well, long blades chopping heads isn't always a disadvantage (since flaming) 19:10:44 not those weapons, sorry 19:10:45 yes, and that is what I'm talking about too 19:10:47 and it is just one monster 19:10:51 so far 19:10:57 also they get an advantage at chopping nets!! 19:10:58 A very prolific monster in some senses 19:11:05 (though maybe just in the collective player consciousness) 19:11:12 PleasingFungus: m&f is generaly a stronger weapon class in that you can find high-damaging ones more easilly 19:11:14 also for ds with ignite blood 19:11:15 clearly change short swords -> https://en.wikipedia.org/wiki/Smallsword 19:11:18 (since they're pretty rare unless you get Swamp) 19:11:19 they're so fancy! 19:11:40 smallsword is small 19:11:48 gammafunk: this is the tradeoff, yes. It's easy to find m&f weapons, and easier to find the best ones, but m&f weapons aren't as good as lb. 19:12:08 that last clause is false 19:12:09 that is the current differentiation between the classes. (neglecting egos, hydras, etc.) 19:12:10 m&f weapons aren't really worse than lb any more 19:12:15 Dire flails are exceptionally common demon blades 19:12:18 that _used_ to be the case but then it changed 19:12:21 Lasty: 2-handed 19:12:25 yes 19:12:30 Evening stars are bastard swords 19:12:38 but not anymore 19:12:41 a dire flail swings slower than a demon blade though... 19:12:44 what's a bastard sword 19:12:50 dang 19:12:50 sorry, -double- swords :p 19:12:54 %git :/[Bb]astard 19:12:55 07DracoOmega02 * 0.14-a0-3346-g1b1818f: Yet more adjustments to unique weapon selection 10(7 months ago, 1 file, 30+ 48-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1b1818f554b6 19:12:55 lblades have free daggers 19:12:56 elliptic: a bastardisation of a better weapon name 19:12:58 grunt: no it doesn' 19:13:04 ??dire flail 19:13:05 dire flail[1/1]: A flail with spiked lumps on both ends. 13 damage, -3 accuracy, 13 delay, two-handed. 19:13:08 o_O 19:13:11 yeah that is one thing lblades have, crosstrain with short blades 19:13:18 ??demon blade 19:13:18 demon blade[1/1]: A terrible weapon, forged in the fires of Hell. (single-handed Long Blade, Dmg 13, Acc -1, Delay 13) 19:13:20 huh 19:13:24 maces crosstrain with lajatangs though 19:13:26 why do I remember dire flails swinging slower 19:13:31 because they used to 19:13:37 I blame spiked flails 19:13:40 or maybe ankuses 19:13:48 ??great mace 19:13:48 great mace[1/1]: Largest weapon in the maces & flails category that most races can wield. 17 damage, -4 accuracy, 17 delay (two handed) 19:13:49 !send PleasingFungus a giant spiked flail 19:13:49 Sending a giant spiked flail to PleasingFungus. 19:13:53 ??great sword 19:13:54 great sword[1/2]: A sword with a very long, heavy blade and a long handle. (two-handed Long Blade; Dam 16 Acc -3 Delay 16) 19:13:57 ??claymore 19:13:58 claymore[1/1]: The name for a {triple sword} in 0.14/0.15. 19:14:01 oy 19:14:04 <3 19:14:06 great swords are really solid weapons. 19:14:07 !learn s claymore See {triple sword} 19:14:08 claymore[1/1]: See {triple sword} 19:14:09 ??claymore 19:14:09 triple sword[1/3]: A magical weapon with three razor-sharp blades. (two-handed Long Blade; Dam 19, Acc -4, Delay 19). Called a {claymore} in 0.14/0.15. 19:14:13 Lasty: you might say they're 19:14:14 that's my own fault, too 19:14:15 !glasses 19:14:16 great 19:14:16 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 19:14:18 I might. 19:14:22 <|amethyst> %git ed8128f5 19:14:22 07kilobyte02 * 0.10-a0-690-ged8128f: Reduce delays on inferior 2-handed weapons. 10(3 years, 1 month ago, 1 file, 7+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ed8128f571d0 19:14:26 elliptic: yes, but you get stabbing benefits that are big with little investment in the weapon part with sblades. of course I realize you know the weapon optimalities much better than I :) 19:14:27 PleasingFungus: don't make ldb lie about stable! 19:14:33 anyway maces are pretty similar to long blades in power level except that it is much harder to find a good long blade early on 19:14:34 oop 19:14:40 They're my favorite two-handed weapon, aside from non-existant lajatangs 19:14:51 rchandra: to be fair, that last learn s made it lie no more or less 19:15:04 elliptic: These days it's pretty easy to find a good great sword in mid-D 19:15:06 wights often have them 19:15:07 Long blades also get better stabbing. 19:15:16 (Than m&f.) 19:15:27 It's in the manual! 19:15:28 Lasty: well wights often have great maces too 19:15:33 er 19:15:39 I don't see great mace wights all that often. 19:15:44 * Grunt goes to check the weights. 19:15:46 A great sword of freezing from a wight can easily take you through the game 19:15:49 no, actually, they don't 19:15:51 Lasty: but orcs and floor and such drop far more maces than long blades 19:15:52 -!- Daekdroom has quit [Read error: Connection reset by peer] 19:15:53 scimitar of flaming from erica/efreet is good too 19:15:57 elliptic: true but they tend to have worse brands 19:16:01 they don't? maybe I am thinking of battleaxes 19:16:10 you might be, yeah 19:16:12 oh you can reliably get great swords and battleaxes from giants too 19:16:17 !source mon-gear.cc:302 19:16:17 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-gear.cc;hb=HEAD#l302 19:16:18 giants are late 19:16:32 yeah by the time you're fighting giants you can get great maces from w/e. 19:16:45 great maces used to be more common 19:16:50 neither of those are that common 19:16:52 Yeah we have a kind of weird weapon situation where axes and polearms have a unique damage mechanic to differentiate them, and the other classes rely on an assortment very different things like hydra-behaviour, commonality, stabbing, etc 19:16:53 now a lot of them have been replaced by dire flails 19:16:53 oh oops 19:16:58 great maces are extremely common early 19:17:00 sorry, was responding to 19:17:07 rchandra: @ scimitars of flaming 19:17:11 because ogres and orc warriors and such 19:17:13 forgot to scroll down 19:17:22 elliptic: again, pretty sure neither of those spawn with great maces 19:17:32 elliptic, my experience is that they no longer spawn with tons of great maces 19:17:34 I've never seen an ogre with a great mace 19:17:37 did someone change this 19:17:40 yes 19:17:46 also I've cleared up to orc 4 several times without finding a single great mace 19:17:46 !lg * killer=ogre ckaux~~great_mace 19:17:47 7039. firemonkey the Shooter (L5 MuHu), slain by an ogre (a +0,+0 great mace) on D:3 on 2014-09-06 19:22:50, with 422 points after 3691 turns and 0:09:41. 19:17:48 ^ 19:17:51 gmaces got a bit rarer and weaker some time back 19:17:52 two-headed ogres have a 1/100 chance of greatmacing 19:17:58 It's probably safe to say that if you were are Hu choosing a starting weapon, it's pretty much optimal to always go M&F? 19:17:59 7000 ogres with great maces, including only a month ago 19:18:03 !lg * killer=ogre ckaux~~great_mace s=cv 19:18:04 7039 games for * (killer=ogre ckaux~~great_mace): 685x 0.10, 646x 0.11, 621x 0.13-a, 597x 0.12-a, 576x 0.9, 471x 0.5, 426x 0.4, 423x 0.7, 308x 0.8, 295x 0.13, 289x 0.11-a, 271x 0.14-a, 270x 0.12, 232x 0.6, 175x 0.10-a, 172x 0.3, 161x 0.8-a, 124x 0.9-a, 94x 0.2, 90x 0.6-a, 71x 0.7-a, 42x 0.1 19:18:15 !lg * killer=ogre ckaux~~great_mace cv=0.15 19:18:15 gammafunk: M&F or LBl, IMO 19:18:16 No games for * (killer=ogre ckaux~~great_mace cv=0.15). 19:18:23 they're relatively on par these days 19:18:25 !lg * killer=ogre ckaux~~great_mace x=cv 19:18:27 7039. [cv=0.13] firemonkey the Shooter (L5 MuHu), slain by an ogre (a +0,+0 great mace) on D:3 on 2014-09-06 19:22:50, with 422 points after 3691 turns and 0:09:41. 19:18:30 elliptic: ^ 19:18:40 Lasty: yeah but M&F have much better distribution for the upgrade, but then I guess this changes if you're with Trog/Oka 19:18:41 I see 19:18:50 sneaky people changing these things behind my back ;P 19:18:55 great maces are still pretty common by, idk, vaults? 19:18:59 since you have ettins wandering around, etc 19:19:07 oh, and vault guards 19:19:11 ironfoo whatevers 19:19:12 mostly vault guards 19:19:18 can all spawn with great maces 19:19:19 yeah, convokers & preservers 19:19:20 gammafunk: yeah, on the very first upgrade, but LBl tend to get to endgame-level upgrades much faster 19:19:22 !lg * killer=orc_warrior ckaux~~great_mace max=cv x=cv 19:19:23 5144. [cv=0.16-a] tabulaattori the Hoplite (L13 GrFi of Qazlal), slain by an orc warrior (a +0 great mace) on Orc:4 (st_orc_rangers) on 2014-08-12 16:16:58, with 28837 points after 15226 turns and 0:39:28. 19:19:27 PleasingFungus: I prefer "ironfoo whatever" 19:19:28 <3 19:19:29 well those still exist 19:19:32 great maces were made much less common early in the great great mace nerf of 0.14 19:19:33 like, pre-lair 19:19:38 much much less 19:19:39 !lg * killer=orc_warrior ckaux~~great_mace cv=0.16-a 19:19:40 3. Mattybee the Cleaver (L11 DgWn), mangled by an orc warrior (a +0 great mace) (kmap: st_orc_rangers) on Orc:4 on 2014-09-30 07:27:17, with 14303 points after 17371 turns and 0:34:20. 19:19:41 Lasty: I guess greatswords is what you mean? 19:19:47 yeah 19:19:49 !lg * killer=orc_warrior s=ckaux cv=0.16-a 19:19:49 1270 games for * (killer=orc_warrior cv=0.16-a): 147x glaive, 128x trident, 124x halberd, 94x war axe, 89x dire flail, 76x scimitar, 73x battleaxe, 70x mace, 60x short sword, 60x flail, 56x hand axe, 56x long sword, 34x tomahawk, 19x bolt, 13x broad axe, 11x, 10x long sword of holy wrath, 9x stone, 6x spear, 6x long sword of slicing, 6x dire flail of protection, 5x morningstar, 5x battleaxe of ele... 19:19:50 and sometimes scimitars 19:19:53 !lg * s=cv killer=orc_warrior ckaux~~great_mace 19:19:54 5144 games for * (killer=orc_warrior ckaux~~great_mace): 583x 0.10, 518x 0.13-a, 467x 0.11, 434x 0.12-a, 360x 0.9, 338x 0.5, 304x 0.13, 283x 0.4, 274x 0.7, 228x 0.14-a, 213x 0.12, 205x 0.8, 199x 0.11-a, 139x 0.10-a, 126x 0.3, 116x 0.6, 100x 0.8-a, 82x 0.9-a, 60x 0.2, 48x 0.6-a, 40x 0.7-a, 19x 0.1, 3x 0.16-a, 3x 0.15-a, 2x 0.14 19:19:56 but usualyl greatswords 19:19:59 elliptic: looks like it probably found it on the ground 19:20:02 praise based floorgod 19:20:03 !lg * s=cv killer=orc_warrior / ckaux~~great_mace 19:20:05 oh I should run objstat again 19:20:11 to see what our weapons look like now 19:20:12 !lg * s=cv killer=orc_warrior / ckaux~~great_mace 19:20:13 5144/72646 games for * (killer=orc_warrior): 583/6517x 0.10 [8.95%], 518/5327x 0.13-a [9.72%], 467/5159x 0.11 [9.05%], 434/4921x 0.12-a [8.82%], 360/4044x 0.9 [8.90%], 338/3181x 0.5 [10.63%], 304/3152x 0.13 [9.64%], 283/3240x 0.4 [8.73%], 274/2942x 0.7 [9.31%], 228/7413x 0.14-a [3.08%], 213/2127x 0.12 [10.01%], 205/2350x 0.8 [8.72%], 199/2364x 0.11-a [8.42%], 139/1722x 0.10-a [8.07%], 126/1224x 0.... 19:20:14 in terms of dist 19:20:19 Before the great great mace nerf, M&F was unquestionably the right choice 19:20:21 !lg * s=cv killer=orc_warrior / ckaux~~great_mace o=% 19:20:23 5144/72646 games for * (killer=orc_warrior): 338/3181x 0.5 [10.63%], 126/1224x 0.3 [10.29%], 213/2127x 0.12 [10.01%], 518/5327x 0.13-a [9.72%], 304/3152x 0.13 [9.64%], 40/418x 0.7-a [9.57%], 48/505x 0.6-a [9.50%], 274/2942x 0.7 [9.31%], 467/5159x 0.11 [9.05%], 583/6517x 0.10 [8.95%], 360/4044x 0.9 [8.90%], 82/922x 0.9-a [8.89%], 116/1312x 0.6 [8.84%], 434/4921x 0.12-a [8.82%], 283/3240x 0.4 [8.73%... 19:20:28 !lg * recent killer=wight ckaux~~great_mace 19:20:28 No games for * (recent killer=wight ckaux~~great_mace). 19:20:31 !lg * recent killer=wight ckaux~~great_sword 19:20:32 242. hurdos the Covered (L2 DDFi), slain by a wight (a +0,+0 great sword) on D:2 on 2014-10-05 05:26:43, with 50 points after 315 turns and 0:02:40. 19:20:41 here's a good source of freezing great swords 19:20:44 (endgame weapons) 19:20:52 polearms are pretty reasonable too, glaive is fine and free hits are nice 19:21:04 sure 19:21:09 !gitgrep "great mace" 19:21:09 %git HEAD^{/"great} 19:21:09 07PleasingFungus02 * 0.15-a0-1979-gb938532: Rebalance slings 10(3 months ago, 30 files, 118+ 68-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b938532f5e84 19:21:13 but then you have to use reach... 19:21:14 erp 19:21:15 no fun 19:21:21 rchandra: the xp cost of polearms makes me avoid them heavily 19:21:23 hm, I need to fix that to handle multi-word things sometime 19:21:24 %git :/orc warrior 19:21:25 07PleasingFungus02 * 0.16-a0-989-g1e90754: De-anonymize zombies 10(5 days ago, 4 files, 10+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1e9075421c51 19:21:29 bah 19:21:34 unless I get lucky and find Glaive of the Guard or a good demon trident 19:21:44 polearms are great 19:21:45 if you get shoals 19:21:54 bardiches are most damaging common weapon 19:21:57 %git 41e8ddd14ff90537b5d678ca895279085a7b22e8 19:21:57 07kilobyte02 * 0.14-a0-1540-g41e8ddd: Greatly reduce the availability of great maces. 10(10 months ago, 1 file, 11+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=41e8ddd14ff9 19:22:03 elliptic: do you like the reach, though? 19:22:05 did bardiches get made common? 19:22:12 I don't think they're very common 19:22:13 gammafunk: yes? 19:22:14 My memory is that they're pretty rare 19:22:16 bardiches are not common 19:22:17 ah, ok 19:22:33 they are more common than stuff like exec axe 19:22:44 still I wouldn't call them "common" though 19:22:46 ya 19:22:50 agreed on both 19:22:53 but the difference between min delay at 18 or even 20 and min delay at 26 is HUGE. 19:22:55 Except for Merfolk. :p 19:22:58 what you can say is that all the weapons that are more damaging are rarer 19:23:10 Lasty: even a halberd is an extremely solid weapon for quite a while 19:23:13 -!- wheals has quit [Quit: Leaving] 19:23:13 Reach annoys me a lot, so I'd tend to avoid it, but that's obviously just personal preference 19:23:19 gammafunk: tabtabtab 19:23:19 elliptic: just ask any gnoll!!! 19:23:23 gammafunk: er 19:23:30 Grunt: yes this is part of why I like polearms 19:23:32 ??halberd 19:23:33 halberd[1/2]: Two Handed Polearm. Damage: 13, Accuracy: -3, Delay: 15 19:23:40 so, let's talk about your hesu play again, gammafunk. 19:23:41 I also like axes a lot when with trog 19:23:49 polearms forever 19:23:53 for an otab run, I mean; I don't have to use it terribly a lot with summoners 19:23:57 compare w/ a dire flail, that does the damage and accuracy for 2 fewer experience levels and faster 19:24:11 Lasty: reaching does more damage than it claims 19:24:18 since you basically get one free attack in most battles 19:24:32 polearms best MuCK choice 19:24:48 also I'm pretty sure halberd is more common early on than dire flail even after "recent" changes :P 19:24:51 If your battles last an average of 7+ swings, the dire flail still does more damage 19:24:56 that is a lot of swings 19:25:11 Yeah minmay had a somewhat nice idea for replacing reach with a kind of double-attack thing where you attack twice with polearms when you move forward to melee adjacent 19:25:14 but then you finish up with great mace 19:25:21 when instead you could nab a bardiche 19:25:22 we talked about this before 19:25:31 like, you talked about this to elliptic 19:25:43 gammafunk: I think that adds a huge number of problems 19:25:47 one of the main problems is that it'd be orthogonal-only, which is so so clumsy 19:25:58 me? I didn't. I'd rember losing an argument with elliptic 19:26:00 fr "attacks of opportunity" 19:26:05 !send squarelos PleasingFungus 19:26:05 Sending PleasingFungus to squarelos. 19:26:08 It also means breaking monster/player parity in weapon special effects. 19:26:11 !send Pacra Opportunist 19:26:12 Sending Opportunist to Pacra. 19:26:22 gammafunk: maybe you won :P I don't remember this though 19:26:23 !send Lasty broken symmetry 19:26:23 Sending broken symmetry to Lasty. 19:26:29 more like !send Pacra Incursion 19:26:30 but it does sound problematic 19:26:42 ??incursion 19:26:42 incursion[1/3]: Interesting roguelike that has D&D-style character feats. http://www.incursion-roguelike.net/ 19:26:45 ??incursion[$ 19:26:45 incursion[3/3]: that seems like the simplest way to manage an inventory 19:26:47 !send Grunt sendings 19:26:47 Sending sendings to Grunt. 19:26:48 that parity is not import imo, but yeah he should describe it, not me, since I don't want to mess up his idea 19:26:55 !send Lasty !send 19:26:55 Sending !send to Lasty. 19:27:15 gammafunk: well, we didn't talk about it for very long! 19:27:31 PleasingFungus: I remember arguing with minmay that it was bad and probably losing *that* argument 19:27:37 haha 19:27:41 yeah that conversation was much longer 19:28:30 PleasingFungus: sorry to derail your original thing, anyhow 19:28:34 !send PleasingFungus conversation 19:28:34 Sending conversation to PleasingFungus. 19:28:36 it's okay 19:28:36 !send gammafunk rails 19:28:37 Sending rails to gammafunk. 19:28:41 to be fair, my original thing was much much smaller 19:28:45 !railroad gammafunk 19:28:46 <_< 19:28:59 I need 3 more to start charging full rent 19:29:13 !send jail gammafunk 19:29:13 Sending gammafunk to jail. 19:29:15 !lm . xl>8 sk~~maces 19:29:16 1307. [2014-09-17 14:34:22] circular the Basher (L14 KoWn of Ru) became the Champion of Ru on turn 25784. (Lair:8) 19:29:17 I was only bringing it up because someone in sathread reasonably pointed out that it encouraged de-equipping your weapon if you get netted in ossuary net-traps, so you'd slip out of them (and get a free net) instead of clutting them open 19:29:25 the problem there is probably more about ossuary net traps than net mechanics 19:29:31 !lm . xl>8 !kown sk~~maces 19:29:32 1301. [2014-09-11 13:02:14] circular the Bludgeoner (L18 CeWn of Kikubaaqudgha) entered the Vaults on turn 43207. (D:14) 19:29:40 but slicing bonuses against nets *probably* don't still need to be things. 19:29:44 mace Ce 19:29:45 huh 19:29:49 !source damage_or_escape_net 19:29:49 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/traps.cc;hb=HEAD#l1302 19:29:50 hm I've used maces a few times recently I guess without noticing the great great mace rarity change 19:29:50 yeah every time I go into and ossuary and step on those traps, it's like UG 19:29:57 this function is amazing in so many ways 19:30:04 but that's probably because on most chars my weapon choice is heavily dependent on what I find early 19:30:05 elliptic: it's not a huge deal -- maces are still very good 19:30:19 I mean, not the weapon "mace", which is awful, but the M&F weapon class 19:30:22 yeah I was wrong too, m&f was better than I remembered 19:30:27 and in the first few levels, good maces are quite common... I still stand by that :P 19:30:34 oh, absolutely 19:30:40 what good maces would those be 19:30:44 -!- magistern has quit [Quit: Page closed] 19:30:48 flails are pretty decent 19:30:53 fr mace -> good mace -> great mace 19:30:59 a flail is pretty decent for d:2, a dire flail is excellent through, like... the end of lair? 19:31:04 and even morningstars are fairly common 19:31:06 I did find it odd that in fsim, demon whip is better than eveningstar with both at mindelay for all brands aside from holy wrath. Is this intentional? 19:31:07 potatolizard: ones with a good brand mainly, or morningstar is fine 19:31:07 yeah 19:31:12 that was @ lasty 19:31:13 this was like vs. stone giants even 19:31:18 -!- Kellhus has quit [Quit: Page closed] 19:31:21 dire flails are perfectly good endgame weapons 19:31:25 what about vs hell sentinels 19:31:31 stone giant (15C) | Spd: 10 | HD: 16 | HP: 64-109 | AC/EV: 12/2 | Dam: 45 | 10items, 10doors | Res: 06magic(80), 12drown | XP: 1423 | Sz: Giant | Int: normal. 19:31:31 %??stone giant 19:31:32 or vs. demons for holy wrath 19:31:35 stone giants have not that much ac 19:31:39 gammafunk: why not? one of them has to be better 19:31:46 12 AC is quite a lot of AC for a monster 19:31:49 PleasingFungus: wait, they're not made of stone?? 19:31:50 <_< 19:31:55 tengu reaver (13Q) | Spd: 10 (move: 90%) | HD: 17 | HP: 66-106 | AC/EV: 2/17 | Dam: 27, 11, 11 | 10weapons, 10items, 10doors, fighter, spellcaster, see invisible, lev | Res: 06magic(60) | XP: 2061 | Sp: b.lightning (3d22), battlesphere, freezing cloud (2d27) / b.magma (3d26), battlesphere, fireball (3d27) / b.venom (3d21), b.corrosive (3d21), battlesphere, poisonous cloud (3d11) | Sz: Medium | Int: high. 19:31:55 %??tengu reaver 19:32:02 well, demon whip is much more common than eveningstar 19:32:03 and requires less skill 19:32:04 yeah, but aren't eveningstars supposed to be the higher weapon class, as in with higher skill they're better? 19:32:05 so it's a little odd 19:32:27 it isn't really supposed to be much more common 19:32:29 Grunt: did you know that iron dragons aren't actually made of iron??? 19:32:33 ??objstat 19:32:33 objstat[1/3]: Run with "crawl -objstat" in a full debug build of crawl ("make debug") to generate item/monster statistics by level/branch; see crawl -help for details 19:32:35 gammafunk: how does dwhip compare vs gmace against stone giant and PPF 19:32:36 ??objstat[2 19:32:36 it certainly is 19:32:36 objstat[2/3]: Latest statistics: https://drive.google.com/folderview?id=0B7VXhHzhWWb7S282VWhLVWRXbG8&usp=sharing 19:32:43 but this was not a conscious design decision 19:32:44 I don't really find flails that amazing but then again that goes for almost every single weapon you find early 19:32:52 and demon weapons used to be much rarer 19:33:02 Basil: it would be worse..wait what is PPF? 19:33:06 Flails are solid but unexceptional early weapons 19:33:11 OOF rather 19:33:14 oh, haha 19:33:16 how much worse though 19:33:25 Basil: I'd recommend you fsim to see 19:33:33 I think "flail" is relatively useless since you risk it being cursed and -3 - by the time you have rc you can probably do better 19:33:38 I just did this a couple times and saw the dwhip/eveningstar thing 19:33:47 a while back, I mean 19:34:11 gammafunk: note that this comparison does depend also on stuff like weapon enchantment and slaying 19:34:16 elliptic: demon whips became again a lot rarer sometime back before 0.14's release 19:34:31 also, it's hard to imagine adding more slaying benefiting the slower, still 1-handed weapon 19:34:31 PleasingFungus: yes I'm aware (I was the person arguing to make that happen...) 19:34:36 ha. 19:34:37 yes 19:34:43 yes, I used maxed weapon enchant, but not slaying rings 19:34:51 but slaying would favor dwhips 19:34:53 yes 19:35:33 I mean, dwhips *are* better generally, but you still end up using an eveningstar in a decent number of games 19:35:49 because you find one first and enchant it or it has a better brand 19:36:08 okay this net code is insane and I refuse to touch it 19:36:10 someone else can do it 19:36:38 that's the spirit 19:37:23 mutant death werequokka 19:37:47 -!- rossi_ has quit [Ping timeout: 245 seconds] 19:37:51 mutant death werequokka (16r) | Spd: 12 | HD: 27 | HP: 122-177 | AC/EV: 2/13 | Dam: 7 | !sil | Vul: 11silver | XP: 4125 | Sp: malmutate | Sz: little | Int: animal. 19:37:51 %??quokka name:mutant_death_werequokka n_rpl hd:27 spells:malmutate perm_ench:might 19:39:28 -!- Siegurt has quit [Client Quit] 19:39:54 gammafunk: anyway, I haven't checked fsim recently but I'd assume that demon blade is also better than double sword usually 19:40:16 ??double_sword 19:40:16 double sword[1/1]: 1-handed Long Blade; Dam 15, Acc -1, Delay 15. The highest base damage weapon in the game that you can wield with a shield, minimally better than demon blade and slightly worse than the autumn katana, and exactly the same as an {eveningstar}. (No shield if you're a small race.) Called {bastard sword} in 0.14/0.15. 19:40:19 but in neither case is the difference that huge 19:40:20 ?evening_star 19:40:43 elliptic: right, yeah not a huge difference, it just seemed curious at the time, but what you say about actual weapon drops/brands makes sense 19:41:04 no reason you'd say "eveningstar of freezing? No thanks! there might be a demon whip later!" 19:41:15 yeah 19:41:29 and then you have people like me who just want more dpt and while use the bigger weapon if it's even remotely reasonable 19:41:29 also demon weapons have the serious disadvantage of being unusable on my ely chars :( 19:41:34 *will use 19:41:44 not ely! 19:41:58 rchandra: well gammafunk's point was that the bigger weapon doesn't have more dpt 19:42:00 in this case 19:42:09 03PleasingFungus02 07* 0.16-a0-1133-ga09a578: Refactor player web escapes 10(44 minutes ago, 1 file, 29+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a09a578f6cc7 19:42:09 03PleasingFungus02 07* 0.16-a0-1134-g5c509d4: Add hydra form to polymorph effects 10(44 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5c509d40498b 19:42:15 assuming t is time (which is what it should be) and not turn :P 19:42:29 -!- FatShack is now known as FShckAway 19:42:30 rchandra lives for the !!! 19:42:37 elliptic: damage per tab 19:42:42 mm 19:42:50 well you should be using 2-handers anyway then :P 19:43:07 tab would be turn!!! 19:43:16 imo damage per aut 19:43:17 <_< 19:44:29 I often do. but sometimes it seems 1h is right, and in those cases I will surely prefer eveningstar/2sword 19:45:05 !gitgrep 10 great mace 19:45:05 %git HEAD^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace} 19:45:06 07dolorous02 * 0.6.0-a1-897-g01c2c98: Switch angels from using great maces to holy scourges. 10(4 years, 11 months ago, 2 files, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=01c2c98a5a6a 19:45:54 mmmmmmm 19:46:04 -!- AtomikKrab has quit [Ping timeout: 260 seconds] 19:46:13 restore the angel great mace imo 19:46:17 holy ogres 19:46:21 !gitgrep 20 great mace 19:46:22 %git HEAD^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace} 19:46:22 Could not find commit HEAD^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace}^^{/great mace} (git returned 128) 19:46:29 -!- WalrusKing has quit [Quit: Leaving] 19:47:00 The Angre flattens you like a pancake!!!! You convulse!!!!! 19:47:06 -!- Zermako_ has quit [] 19:48:21 -!- Kramell has quit [Remote host closed the connection] 19:48:44 The angre goes berserk!!! 19:48:50 I believe it should be written as "hogre" 19:50:46 Lasty: heh, I was going to say that 19:50:56 or holgre I guess 19:51:26 !lg * og won god=tso 19:51:27 105. Milbert the Conqueror (L27 OgAs of The Shining One), escaped with the Orb and 7 runes on 2014-09-30 06:28:45, with 3439595 points after 147914 turns and 1d+2:04:28. 19:51:43 !lg * og won god=tso sk=stealth 19:51:43 No games for * (og won god=tso sk=stealth). 19:51:45 -!- ElanMorin has joined ##crawl-dev 19:51:46 hm 19:52:00 !lg * og won tso s=sk 19:52:01 105 games for * (og won tso): 48x Fighting, 36x Maces & Flails, 12x Invocations, 4x Spellcasting, 2x Dodging, Bows, Unarmed Combat, Armour 19:52:07 I dunno, an "angre" going berserk is a pretty great image 19:52:15 -!- Guest91170 is now known as Wensley 19:52:22 03PleasingFungus02 07* 0.16-a0-1135-g7bffaa6: Tweak lightli_temple_of_fire 10(4 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7bffaa61c4e9 19:52:28 Wensley spotted 19:52:40 * Grunt tweaks PleasingFungus. 19:52:51 idgi. 19:52:59 Grunt twerks PleasingFungus 19:53:07 o 19:53:09 * Grunt flattens Wensley like a pancake!!!!!!!!! 19:53:26 how big are those message buffers 19:53:38 I'm wondering how much damage would need to be done to overflow them with exclamation points 19:53:50 -!- cribozai has quit [Ping timeout: 272 seconds] 19:54:01 you literally get hit so hard that your game crashes 19:54:14 The damage amount would overflow first :) 19:54:25 %git HEAD^{/crash frog} 19:54:26 07kilobyte02 * 0.11-a0-2377-g92d52c9: Make crash frogs blink frogs again. 10(2 years, 4 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=92d52c9cc9ef 19:54:28 bah, we just need to start using 128-bit integers for everything 19:54:35 imo 2048-bit 19:54:36 at least 19:54:49 hm 19:54:55 I think it's something like 200 chars? 19:55:41 Lasty: if you sacrifice love, does your spectral weapon still love you...is that supposed to happen? 19:55:47 yes 19:55:51 ??love 19:55:51 love[1/3]: You miss Sonja. You feel sick. You die... 19:55:56 heh 19:55:56 All the not-real-creature monsters still love you 19:56:03 fulminant prisms, ball lightnings . . . 19:56:13 hrm, ok 19:56:17 ??sacrifice love[2 19:56:17 sacrifice love[2/2]: Spells that work normally: Conjure Ball Lightning, Battlesphere, Spectral Weapon, Fulminant Prism, Orb of Destruction. Fire Storm vortices are hostile. 19:56:19 ^ 19:56:20 -!- ElanMorin has quit [Ping timeout: 260 seconds] 19:56:31 ...wasn't there a butterfly entry :( 19:56:36 Butterflies hate you 19:56:41 I mean 19:56:43 ??sacrifice love 19:56:43 sacrifice love[1/2]: You are hated by all - Excluding OOD/ball lightning/battlesphere/spectral weapon/fulminant prism. Everything in the dungeon is hostile on sight. Enslave doesn't work. 19:56:55 I remember there being "Your butterfly can only feel hate for you!" as an entry or something :) 19:56:56 is this a god power 19:57:00 Wensley: 19:57:02 ??ru 19:57:02 ru[1/7]: Ru grants great power to adherents who renounce the world by making sacrifices. Worshippers are periodically offered a choice of three sacrifices, and gain piety for accepting one of them. The offers are refreshed more slowly if you ignore them, more quickly with faith. 19:57:08 aha 19:57:23 ??:/butterfly 19:57:23 I don't have a page labeled :/butterfly in my learndb. 19:57:30 ?/butterfly 19:57:30 Matching terms (2): butterfly, summon_butterfly; entries (12): !fight[1] | box_of_beasts[2] | butterfly[6] | butterfly[7] | chris[5] | foxfire_card[2] | goodmantis[1] | monqy[20] | ru[7] | summon_butterflies[1] | summon_swarm[2] | zot_defense[4] 19:57:39 ??ru[7 19:57:40 ru[7/7]: The butterfly is stunned by your will and fails to attack! 19:57:45 ha 19:57:51 I guess it got removed? 19:58:00 I think that's the one I misremembered :) 19:58:00 ?/feel hate for you 19:58:01 No matches. 19:58:13 Lasty: sec, let me generate the message so I can add it >_> <_< 19:58:18 haha 19:58:29 hate-butterflies might be secret tech 19:58:39 can butterflies even feel hate 19:58:40 since monsters can't push past them 19:58:45 biologically 19:58:56 Wensley: You sound like someone who has never crossed a butterfly. 19:59:06 can you sacrifice love twice, to make every monster in the dungeon berserk on sight 19:59:10 that's the real secret tech 19:59:13 ooo 19:59:17 That'd be fun :p 19:59:25 secret anti-ancient lich tech 19:59:28 !learn add sacrifice_love The butterfly can only feel hate for you! x8 19:59:28 sacrifice love[3/3]: The butterfly can only feel hate for you! x8 19:59:37 secret-pro-orb-guardian tech 19:59:50 Wensley: imo add berserking back as a recite failure 20:00:09 Grunt: berserking *whom* 20:00:19 Wensley: your foes of course!! 20:00:26 ??recite[4 20:00:26 recite[4/5]: !lg goetter xl=21 hupr 1 -tv:<0.5 20:00:29 that's just a straight recite buff 20:00:35 recite succeeds even in failure! 20:00:51 .27 20:00:52 103. Wolfechu, XL27 GrFi, T:127250 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 20:00:54 .27 20:00:55 102. starmstar, XL27 FoFi, T:86543 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 20:00:56 .27 20:00:57 101. password, XL27 FoFi, T:69634 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 20:00:59 hi 20:01:05 berkserk enemies run towards you faster, so that you spend fewer turns walking towards them. it's a prostrat 20:01:05 simmarine: hi... 20:01:08 thats a lot of fo 20:01:11 fi rather 20:01:17 mmm 20:01:19 nice 20:01:29 this is a good start 20:01:39 Huge Dmb 20:01:42 Dmg 20:02:18 mmmm this is exactly what I was hoping for when I came up with this Tomb monster set 20:02:21 <3 20:02:34 liches supported by revenants 20:03:22 -!- Bloax has joined ##crawl-dev 20:04:18 -!- tabstorm has joined ##crawl-dev 20:04:39 -!- Siegurt has quit [Read error: Connection reset by peer] 20:05:10 this reminds me 20:05:13 gammafunk: tomb subvaults when 20:05:14 ??? 20:05:16 !seen doy 20:05:16 I last saw doy at Mon Oct 6 22:28:13 2014 UTC (2h 37m 3s ago) saying 'oh' on ##crawl-dev. 20:05:23 gammafunk: no water 20:05:27 !seen PleasingFungus 20:05:27 I last saw PleasingFungus at Tue Oct 7 01:05:16 2014 UTC (11s ago) saying '!seen doy ' on ##crawl-dev. 20:05:28 Grunt: as soon as gammafunk wins his hesu, obv 20:05:38 PleasingFungus: dang... 20:05:42 Grunt: b-but.b-but moon wizlab, and I can't let dpeg ruin sif...and 20:05:50 !nerf gammafunk 20:05:50 * Sequell nerfs gammafunk!!! 20:05:54 Grunt: have you seen my todo?! 20:06:00 !nerf gammafunk's todo 20:06:00 I am not a PleasingFungus 20:06:00 * Sequell nerfs gammafunk's todo!!! 20:06:01 -!- theTower_ has joined ##crawl-dev 20:06:04 -!- theTower_ is now known as theTower 20:06:05 !send gammafunk more things to do 20:06:05 Sending more things to do to gammafunk. 20:06:06 ??gammafunk[$ 20:06:06 gammafunk[6/6]: <|am.ethyst> that's dumb 20:06:08 hi theTower! 20:06:10 mmm 20:06:13 ??gammafunk[-2 20:06:13 gammafunk[5/6]: 813. [urune=15] gammafunk the Demonologist (L27 HEIE of Sif Muna), quit the game on D:1 on 2014-02-22 20:26:26, with 941018 points after 49424 turns and 12:08:34. 20:06:16 more like hamethyst imo 20:06:21 Basil: no, it's 20:06:27 !hs . HeSu x=urune 20:06:28 706. [urune=11] gammafunk the Demonologist (L22 HESu of Sif Muna), quit the game on Vaults:2 (minmay_crypt_entry_simple_sparse) on 2014-08-26 10:34:32, with 661808 points after 36572 turns and 10:28:47. 20:06:35 that's "effectively" 44k 20:06:38 so close.. 20:06:42 gammafunk the DEMOLITIONOLOGIST 20:06:52 !seen PleasingFungus 20:06:52 I last saw PleasingFungus at Tue Oct 7 01:06:15 2014 UTC (37s ago) saying 'more like hamethyst imo' on ##crawl-dev. 20:06:55 Grunt: patch that into gruntlang 20:06:56 !seen doy 20:06:56 I last saw doy at Tue Oct 7 01:06:52 2014 UTC (4s ago) saying '!seen PleasingFungus' on ##crawl-dev. 20:07:01 ??battlemage[3 20:07:01 battlemage[3/7]: KILLUSIONIST 20:07:03 mm 20:07:16 Grunt: oh and there was somethign I though would be so good for gruntlang, and now I forget! 20:07:18 tomb subvaults, you say. 20:07:18 doy: how did you end up testing auto-ID? 20:07:20 for rings etc 20:07:44 hangedman_slaughterboxes_tomb_2 20:08:06 that sounds exciting 20:08:20 I'm a big slaughterboxes fan 20:08:27 even if it almost killed my TrWr of Q 20:08:36 s/killed/slaughtered/ 20:08:38 get it right imo 20:08:40 sorry 20:08:46 it boxed the trwr 20:09:00 you might even say it was 20:09:01 !glasses 20:09:02 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 20:09:03 warped 20:09:09 Grunt: I also got and enjoyed profane_halls for the first time, but it was that HeSu I quit, so I couldn't stay on it long 20:09:20 PleasingFungus: i identified everything, then picked up a few potions, then unidentified my inventory, then read a scroll of id 20:09:31 I actually wasted time clearing the center, when I didn't realize there were downstairs closer to entry 20:09:38 after pacifying a spriggan druid, awakened forests still attack you 20:09:42 nice 20:10:26 (clearly I'm making up a third tomb monster to use in all those subvaults instead) 20:10:36 Lasty: this is consistent with the behavior of pacification and summons 20:10:38 for whatever that's worth 20:10:42 theTower: ushabti when!!! 20:10:47 PleasingFungus: true 20:10:50 theTower: is this the mythical Tomb Warden 20:10:51 but surprising 20:11:03 imo tomb raider 20:11:16 PleasingFungus: there's the name for our bone dragon rider 20:11:48 rip bonerider 20:11:49 theTower: I had an idea for an undead "scarab" that grunt suggested might be a pack monster, but the idea never really got developed 20:12:01 I have a few code fragments for it here somewhere. 20:12:04 I'd have to go looking for it. 20:12:07 tomb rider does seem better than bone rider 20:12:13 gammafunk: death scarabsa 20:12:17 s/bsa/bs/ 20:12:25 death scarabs are so so thematic 20:12:30 I have no idea if they'd be a good enemy 20:12:32 but 20:12:33 so thematic!!! 20:12:36 yeah it was maybe more theme than anything 20:12:45 well, there was *some* interesting mechanical idea there 20:12:57 iirc some of the ideas we were throwing around were: fast + batty, some kind of drain / vampiric bite, leaves miasma cloud on death 20:13:03 I was thinking of maybe it having a magic reflection ability 20:13:09 I thought it was batty + trails miasma 20:13:13 kind of like the yred thing, but for magic 20:13:14 ah yeah, trails miasma 20:13:14 but 20:13:15 that's the one 20:13:17 oh that's what the thing was, I had been wondering 20:13:29 welp, ushabti overlap 20:13:35 (gmummies were going to be summoning these too) 20:13:44 Have tomb constantly spawn scarabs and have them detect you like you're marked 20:13:45 actually it wouldn't be like pain mirror at all really, come to think 20:13:57 also I think there was some talk of swapping out some of the guardian mummy spawns for death scarab packs 20:14:00 Grunt: is the miasma trail supposed to be cool and such or would it serve a purpose 20:14:01 fourth gmummy spellset, obviously 20:14:11 "prevent you from walking forward" 20:14:15 Basil: think about it: fast, batty, miasma trail - your movement gets tripped up considerably 20:14:22 Basil: annoying non-undead non-lichform non-statueform tomb players 20:14:35 which is probably still most of them 20:14:42 yeah sadly we annoy those extra a lot already 20:14:48 need to annoy those other ones more, personally 20:14:55 I need to push that bennu thing 20:15:04 Grunt: I don't think about it much, do bats flit to your path backwards much 20:15:08 i wonder why people hate doing extended 20:15:14 Basil: they tend to flit around you 20:15:16 hm 20:15:17 If we do at least remove 1 million guardmummy death curses 20:15:23 then we'd have something, at least 20:15:24 now I want to go find if I still have the patch for this somewhere 20:15:28 if not I can whip it up again quickly 20:15:48 Basil: and death water, for tomb, shoutouts to spicerack 20:16:42 (I am actually vaguely concerned about mechanical overlap between ushabti and death scarabs here, between "diltuing guardian mummies" and "melee thing with miasma") 20:16:59 (remind me what an ushabti is) 20:17:04 gammafunk: O 20:17:12 I'm guessing death water would have giant eels? 20:17:17 heh 20:17:35 fits multiple annoying monsters on the same tile 20:17:41 z-axis water 20:17:50 http://sprunge.us/NFaA 20:18:53 (The giant eel swings itself around you!) 20:18:53 <|amethyst> theTower: any idea what's causing Elf:2 generation to crash repeatedly for some folks? 20:19:07 last time I brought it up people were more concerned about changing miasma's rotting mechanisms 20:19:19 |amethyst: I never saw that during my wizmode testing, hrm 20:19:22 <|amethyst> theTower: it seems to be after it places one of your blade vaults, it has problems placing something else? 20:19:33 Replace the rot with tormenty poison 20:19:53 replace the rot with flaying 20:20:08 -!- Akitten_Homura has joined ##crawl-dev 20:20:17 there are so, so many places that list out the names of item categories 20:20:27 crawlcode 20:20:36 |amethyst: something else being the entry subvaults? other vaults on the level? stairs? 20:20:39 -!- zvx has quit [Ping timeout: 264 seconds] 20:20:46 <|amethyst> haven't been able to tell yet 20:21:34 <|amethyst> !crashlog * elf:2 20:21:35 63. Georgie, XL17 DgAE, T:66886 (milestone): http://crawl.akrasiac.org/rawdata/Georgie/crash-Georgie-20141006-033754.txt 20:21:49 <|amethyst> !crashlog * elf:2 -2 20:21:50 62. Roctavian, XL20 HEIE, T:55110 (milestone): http://dobrazupa.org/morgue/Roctavian/crash-Roctavian-20141006-030747.txt 20:22:45 <|amethyst> http://dobrazupa.org/saves/Roctavian.cs 20:22:54 <|amethyst> is the save for that one 20:23:20 <|amethyst> the stash crash seems to be something else, when it tries saving before the level is generated 20:23:53 -!- AnnoyedKitten has quit [Ping timeout: 260 seconds] 20:24:44 <|amethyst> hm 20:24:50 question: should formicids in treeform be allowed to shaft themselves? 20:24:55 <|amethyst> maybe that isn't the right crash 20:24:56 or in many forms, really 20:25:27 -!- mkbehr has quit [Quit: Leaving] 20:25:47 the only thing that comes to mind is that I might have screwed up two of the subvault dimensions on a vault that always tries to place 20:25:57 shafting is supposed to be the vertical equivalent of digging, right? which uses their mandibles or whatever? 20:27:51 alternatively, rarely some layout just screws up when using such a large vault? 20:27:53 <|amethyst> theTower: I can't seem to reproduce it in wizmode either 20:27:57 03PleasingFungus02 07* 0.16-a0-1136-gf5b9e2b: Unbrace 10(16 minutes ago, 1 file, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f5b9e2b9639c 20:27:57 03PleasingFungus02 07* 0.16-a0-1137-gdcdf853: Refactor last-item ID 10(5 minutes ago, 1 file, 87+ 59-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dcdf8534446e 20:28:17 -!- Kramin has quit [Quit: This computer has gone to sleep] 20:28:35 just in case, I'll do the subvault thing 20:28:46 -!- WalkerBoh has quit [Remote host closed the connection] 20:29:03 ...whenever I finish compiling 20:29:32 <|amethyst> theTower: they all look the right size to me 20:30:21 I was thinking it screwing up rotation with _armed_guards and _preview 20:30:37 -!- eoc has quit [Ping timeout: 245 seconds] 20:30:44 doy: yes 20:31:00 -!- ZRN has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 20:31:06 the same question extends to digging 20:31:07 <|amethyst> theTower: it might be the layout having problems with it? 20:31:09 since they can currently dig in forms 20:31:15 <|amethyst> theTower: which would depend on the layout I guess 20:31:17 hmm 20:31:36 ref e.g. 9024 20:31:37 <|amethyst> theTower: since the layout places after primary vault 20:31:38 also just in-case I'll trim out a few more rows and columns of the main vaults 20:31:40 PleasingFungus: yeah, i don't think they should be able to dig in player_is_shapechanged forms 20:32:05 well, that's what would make sense to me anyway 20:32:13 not sure if that would make them too limited though 20:32:27 <|amethyst> maybe make them encompass vaults? isn't there some way to say "fill in this region using a layout"? 20:32:28 my concern is that, though it does make sense, it's a formicid nerf that's not really required for balance - and we do already allow certain races to keep form capabilities that don't make sense 20:32:32 s/make them too limited/be too limiting/ 20:32:33 racial flight, mainly 20:32:36 right 20:32:56 I think I'm just gonna fix 9024 for now 20:32:57 regardless, i don't think they should be able to do either in tree form 20:33:05 yes 20:33:05 but yeah, other forms are a bit less clear 20:33:25 I wish 20:33:30 <|amethyst> theTower: or maybe leave it north and make elf:2 use an older and more well-tested layout 20:33:41 gah, the guilt 20:34:00 <|amethyst> but it's annoying that I can't reproduce it 20:34:08 indeed 20:34:14 <|amethyst> enough people have had a similar crash that there has to be something 20:34:32 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:34:44 yeah, i don't really think formcids need a nerf, they are already pretty hard it seems 20:34:58 !lg * cv=0.15 s=crace / won o=-% 20:34:59 1231/97453 games for * (cv=0.15): 27/5686x Octopode [0.47%], 57/11502x Demonspawn [0.50%], 19/2287x Mummy [0.83%], 28/3359x Spriggan [0.83%], 35/4058x High Elf [0.86%], 35/3964x Draconian [0.88%], 31/3459x Formicid [0.90%], 24/2497x Tengu [0.96%], 57/5733x Deep Elf [0.99%], 25/2284x Human [1.09%], 29/2421x Vampire [1.20%], 30/2480x Naga [1.21%], 44/3300x Ogre [1.33%], 45/3254x Troll [1.38%], 23/15... 20:35:32 (for whatever that's worth) 20:35:37 traps.cc: In function ‘void _free_self_from_web()’: 20:35:37 traps.cc:1383:6: warning: no previous declaration for ‘void _free_self_from_web()’ [-Wmissing-declarations] 20:35:41 !blame PleasingFungus 20:35:42 I pronounce PleasingFungus... Guilty! 20:35:55 !lg !gammafunk 20:35:58 3648647. dma3 the Magician (L4 DEWz), succumbed to Sigmund's poison on D:3 on 2014-10-07 01:34:40, with 97 points after 2499 turns and 0:17:08. 20:36:11 !lg !gammafunk cv=0.15 HE / won 20:36:11 HE is ambiguous: may be species or class. Use HE-- (High Elf) or --HE (Healer) to disambiguate 20:36:18 !lg !gammafunk cv=0.15 HE-- / won 20:36:19 35/3644 games for gammafunk (cv=0.15 HE--): N=35/3644 (0.96%) 20:36:22 nice 20:36:26 <|amethyst> theTower: can a blade entry be placed in Elf:1 ? I don't see a depth, default-depth, or place, so I guess they're only placed by tag? 20:37:01 blade_entry, yeah 20:37:05 !lg !gammafunk cv=0.15|0.15-a HE-- / won 20:37:07 85/12975 games for gammafunk (cv=0.15|0.15-a HE--): N=85/12975 (0.66%) 20:37:15 !lg * cv=0.15|0.15-a HE-- / won 20:37:16 85/13565 games for * (cv=0.15|0.15-a HE--): N=85/13565 (0.63%) 20:37:29 ... 20:37:58 wait, copying the same naming scheme of the tag for branch entries? maybe those crashes were from games that had hall of blades? 20:38:08 03PleasingFungus02 07* 0.16-a0-1138-gf6257ee: Staticify (Grunt) 10(64 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f6257ee5dc79 20:38:16 theTower: they were quite old games, iirc 20:38:23 so that could be 20:38:28 <|amethyst> hmm 20:38:32 <|amethyst> perhaps, yes 20:38:35 grab a log 20:38:37 it would be in there, surely 20:38:45 in the branch list 20:38:59 -!- Ququman_ has quit [Read error: Connection reset by peer] 20:39:09 <|amethyst> Upgraded the game from 0.15-a0 to 0.16-a0-957-ge5d9b6b 20:39:46 <|amethyst> ah yes 20:39:51 <|amethyst> 50918 | Blade | Entered the Hall of Blades\ 20:39:54 <|amethyst> s/\\// 20:40:01 <|amethyst> I guess that's the problem then 20:40:24 mmm, three line fix 20:40:26 <|amethyst> though I suspect many of these saves now have corrupted stashes because of the saving bug 20:40:33 =\ 20:40:44 <|amethyst> but preventing more is good :) 20:40:52 pleasingfungus:did you check how do the allies get exp? 20:41:04 rockygargoyle: not yet, I'm going down my list 20:41:05 <|amethyst> I guess you need a copy of 0.14 to make a save for testing 20:43:14 03PleasingFungus02 07* 0.16-a0-1139-gc5b9f8c: Disable fo digging/shafting in treeform (9024) 10(2 minutes ago, 2 files, 8+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c5b9f8cfc805 20:44:43 -!- Kashira has quit [Quit: Page closed] 20:45:21 on another curious note, what happens if a vault with PLACE has a veto 20:45:27 <|amethyst> theTower: AHA! 20:45:29 <|amethyst> theTower: that's it 20:45:33 -!- vimpulse has quit [Write error: Broken pipe] 20:45:47 <|amethyst> theTower: it's not that names are re-used, it's that the veto means it can't place it 20:45:48 welllllppp 20:46:02 <|amethyst> hm 20:46:07 <|amethyst> add a dummy 20:46:14 <|amethyst> that vetoes if blade doesn't exist 20:46:18 <|amethyst> let me test that 20:48:21 <|amethyst> yes, that works 20:48:36 hooray 20:48:41 <|amethyst> and roctavian's save doesn't seem to be corrupted after all 20:48:44 <|amethyst> I guess I'll push this 20:48:46 -!- magistern has quit [Ping timeout: 246 seconds] 20:48:51 sure 20:50:48 -!- debo has joined ##crawl-dev 20:51:12 -!- yernab has quit [Ping timeout: 246 seconds] 20:52:04 ...churning this out again is making me remember why this didn't go anywhere in the first place. 20:52:16 Oh well, maybe someone else can add some polishing so that it's workable. 20:52:26 http://sprunge.us/UhXi 20:52:59 oh I forgot to mention something in that first commit message 20:53:16 it feels odd that shoutitis makes you go from shouting to yelling 20:53:20 feels like a downgrade, maybe 20:53:25 03PleasingFungus02 07* 0.16-a0-1140-gf4274ef: Make felids hiss at enemies (9026) 10(2 minutes ago, 3 files, 10+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f4274ef137eb 20:53:28 * Grunt screams at PleasingFungus! 20:53:37 af_black_mark 20:53:37 Rude. 20:54:01 -!- Amnesthesia is now known as Amnesthesia|Else 20:54:03 Well, I'm not happy with that selection of effects <_< 20:54:24 (AF_MIASMA... *shudder*) 20:54:25 imo caterwauling is MEGA good. 20:54:27 clearly need to duplicate other tomb effects 20:54:37 af_reaper_souleater_shadow 20:54:38 AF_DEATH_CURSE 20:55:01 af_torment 20:55:41 (clearly bring back "Miasma billows forth from the fallen _____!") 20:55:46 (nobody would ever want to fight those) 20:56:20 rockygargoyle: this code is a little tangled 20:56:22 -!- lukano has quit [Ping timeout: 240 seconds] 20:56:25 !source exper_value 20:56:26 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-util.cc;hb=HEAD#l1948 20:57:00 03|amethyst02 07* 0.16-a0-1141-gc630e73: Add a dummy Elf:2 vault for when Blade exists (#8984) 10(7 minutes ago, 1 file, 10+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c630e73b0d22 20:57:03 re-use the code and replace miasma with some other cloud (but not flame or freezing) 20:57:47 negative energy!!!!!! 20:57:55 (hi ushabti) 20:58:14 perhaps I will actually work in not-batches 20:58:30 <|amethyst> !tell roctavian Your broken save is fixed, tell me when and I can drop it back into trunk for you. 20:58:30 |amethyst: OK, I'll let roctavian know. 20:58:34 it looks like you were right and I was wrong; monsters probably only get xp if they directly caused kills/banishment (or if they're orcish allies) 20:59:47 on another note, I wanted to bring the nerfed m_vigilant back for guardian mummies, but was sidetracked by wondering if other "guards" should have it too or if that would hurt the point of giving them it 21:01:01 (old m_vigilant: forgets much slower, doesn't care about distance in forgetting) 21:01:23 idk that vault guards need it 21:01:36 could be funny on sentinels 21:03:55 Yeah I'd worry about putting it on p since we've made v:5 a lot more difficult than it was 21:04:25 in a good way, imo, but people are already bypassing that rune more now 21:04:40 clearly by guard I meant orb guardians 21:04:44 heh 21:04:57 fr: rune guardians 21:05:00 or guardian serpents, or 21:05:01 on every rune 21:05:24 any monster that is a g, or has a g in it's name is open season! 21:05:49 trying to torture tilesplayers 21:06:15 orb guardians aren't gs. 21:06:17 even I know that. 21:06:29 !send gammafunk Cerebov 21:06:29 Sending Cerebov to gammafunk. 21:06:32 right, crystal guardian, that's the last one I was trying to remember 21:06:43 I've had a vague idea for a while of having panlords be able to track you if you have their rune. 21:06:55 (bonus points for some kind of homing teleport!!!) 21:07:12 yeah, I guess one thing to think about, is how does that interaction help that particular monster? It's probably not a trivial thing to figure out for each monster you put it on 21:07:12 Grunt: +1, ninjaing runes is boring 21:07:16 onto the upstairs, right 21:07:30 although it is kinda nethack-y 21:08:03 good nethacky! 21:08:21 then again, this would mean they wouldn't show up on orb run 21:08:23 which is sad 21:08:26 contradiction in terms 21:08:35 Grunt: yeah, they'd kind of have to be able to do something in order to make that effective, and teleporting to the player is a bit much 21:09:15 <|amethyst> PleasingFungus: I wouldn't have them leave the level, so if you do get away they can show up on the orb run 21:09:20 mm 21:09:28 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:09:28 this would encourage ctele even more than it already is 21:09:36 <|amethyst> hm 21:09:49 keep the orb run code; have it pull them from elsewhere if they exist 21:09:50 <3 21:10:05 I think what might be effective would be if they perhaps tracked you while in pan 21:10:08 PleasingFungus: how so? 21:10:10 e.g. to other levels 21:10:19 oh, if they didn't show up on orb run 21:10:39 like they were all ignacio in some way I guess 21:10:45 aren't we all ignacia? 21:10:47 clearly need to make pan stair vaults 21:10:49 -!- bonghitz has quit [Quit: Leaving...] 21:10:49 *ignacio 21:10:58 We have those. They're called pan lord vaults. 21:11:04 It's just that stairs appear outside of them too.... 21:11:05 they only have one stair!!! 21:11:55 03|amethyst02 07* 0.16-a0-1142-gf098179: De-head a hydra in a random monster list (#8989) 10(31 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f098179de91e 21:12:00 -!- nrook has joined ##crawl-dev 21:12:14 de-head...but not decapitate! 21:12:52 -!- Amnekian has quit [Read error: Connection reset by peer] 21:12:57 <|amethyst> theTower: there's another zig problem too (don't know if it's related to your changes) 21:13:07 <|amethyst> Bogosity: mgrd at (37,36) points at DEAD MONSTER, but monster is at (0,0) 21:13:07 <|amethyst> Additionally, it isn't alive. 21:13:08 <|amethyst> x2 21:13:08 <|amethyst> Bogus mgrd (37, 36) pointing to DEAD MONSTER not in any vaults. 21:13:08 <|amethyst> Monster pointed to not in any vaults. 21:13:09 <|amethyst> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 21:13:12 <|amethyst> A bennu comes into view. 21:13:27 !!!!!!!!!!!!!!!!!!!!!!!!!!! 21:13:30 if I remember correctly I saw that with druids too 21:13:38 -!- Blazinghand|Work has quit [Remote host closed the connection] 21:13:41 gammafunk, you'll be excited to know that I'm running into another local os x tiles weapon offset bug 21:13:42 no doy 21:13:46 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 21:13:48 I'll let you know more once I can pin it down further 21:13:49 get it right :b 21:13:56 there's something very weird about how zigs place their monsters, I think, which kills them or something? 21:14:07 but it seems to sometimes be jigging slightly off by a like one pixel on each axis 21:14:09 the weapon 21:14:15 PleasingFungus: stop playing tiles imo 21:14:30 I agree with doy. 21:15:19 but if we don't have tiles how do we attract all those new players to get more footv with 21:15:51 PleasingFungus: hrm, webtiles has a problem like that I think is due to stale mcache 21:15:54 try rooming with them 21:15:54 but yeah that's new 21:15:58 on my local tiles it's fine 21:16:02 I can test when I have time 21:16:06 <|amethyst> smart terminals? 21:16:08 <|amethyst> cursors? 21:16:11 <|amethyst> colours??? 21:16:11 black, blue, green, cyan, red, magenta, brown, lightgrey, darkgrey, lightblue, lightgreen, lightcyan, lightred, lightmagenta, yellow, white 21:16:11 problem is I got turned into a toenail golem 21:16:13 in my game 21:16:18 and I don't know what to do 21:16:19 <|amethyst> In my day we played roguelikes with paper tape! 21:16:21 thanks Sequell 21:16:34 <|amethyst> we couldn't afford punch cards 21:16:35 !send |amethyst an @ carved into a stone tablet 21:16:35 Sending an @ carved into a stone tablet to |amethyst. 21:18:05 and then he came down from the mountain top with the commandments of unicode, carved into stone tablets. 21:18:18 I'd rather have my @ baked on the stone tablet instead 21:19:34 ...can we have an & on a stone tablet? 21:19:35 gammafunk: can I have some use examples of tile_weapon_offsets and tile_shield_offsets? 21:19:43 sure 21:19:45 -!- tsohg has quit [Remote host closed the connection] 21:19:55 tile_weapon_offsets = 0,0 21:19:56 next big form: toenail form 21:20:00 tile_shield_offsets = 0,0 21:20:07 no no no, curse toe form 21:20:21 wandering mushroom form 21:20:24 -x goes left, -y goes up 21:20:35 (although if there should be any form based around summoning...) 21:20:46 weapon tile appears on left side of tile at offset 0,0, shield on right side at shield offset 0,0 21:20:50 panlord form when 21:20:51 theTower: vampire form?? 21:20:51 THanks! 21:20:58 <|amethyst> Grunt: if you get the statue_ancient_evil tile on android you can have a stone & on a tablet anyway 21:21:06 |amethyst: <3 21:21:06 bennu form. extra life! 21:21:17 !send felidform PleasingFungus 21:21:17 Sending PleasingFungus to felidform. 21:21:31 !send Grunt felidlichform 21:21:31 Sending felidlichform to Grunt. 21:21:40 !send PleasingFungus trollichform 21:21:41 Sending trollichform to PleasingFungus. 21:21:48 okay, since pleasingfungus isn't playing along, I mentioned to him a while back that the best "limited mobility" form is clearly elemental wellspring 21:21:49 <|amethyst> FR: alphabet primer tileset 21:22:08 03PleasingFungus02 07* 0.16-a0-1143-g1e445a6: Add weapon/shield offsets for MONS_MISSING_GHOST 10(4 minutes ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1e445a6f62d2 21:22:11 (although oklob form still has completely stuck mobility) 21:22:18 A is for Angel, friendly and fair 21:22:52 oh you were watching magicpoints! 21:22:55 nope 21:22:57 sa thread 21:23:00 <|amethyst> B is for Beetle, who grinds towards the stair 21:23:08 is SA going to town with tile_player_tile 21:23:16 lil bit 21:23:16 but c is not for giant 21:23:18 lil bit 21:23:20 I hope they're giving me lots of...whatever those weirdos give 21:23:31 oh nice, it's dissolution! 21:23:37 <|amethyst> theTower: C is for cyclops, with stones and with sheep 21:23:37 I've been using worldbinders for my tesu games 21:23:41 PleasingFungus: just wait 21:23:42 oh, right 21:23:51 D is for Dragon - rawr, watch out! 21:24:01 <|amethyst> D is for dragon, thou hast dived too deep 21:24:08 gammafunk: !!! 21:24:15 PleasingFungus: check my rc magic 21:24:18 for fun times 21:24:33 mm, need lom offsets 21:24:34 you told me about it at the time 21:24:36 but I'd forgotten 21:24:44 -!- tsohg has quit [Ping timeout: 250 seconds] 21:24:46 also, man, I really want someone 21:24:52 to include += gammafunk.rc 21:25:22 -!- Lasty has quit [Quit: Leaving.] 21:25:57 someone has copied my rc, but not sure if there are any includes 21:26:43 okay, time for the most important commit I can come up with 21:27:46 -!- wheals has joined ##crawl-dev 21:28:01 mountain dwarves?! 21:30:13 there are three categories of tiles in rltiles/unused/monsters: tiles that were never used, tiles of removed monsters, and tiles that were replaced with much better ones and yet were kept around for some inexplicable reason 21:30:36 I am cutting the last of these (except for orb guardians because otherwise pleasingfungus will flay me alive) 21:30:51 also don't remove sublimation of blood! 21:30:53 the old one 21:30:56 since it's rad 21:31:11 monsters, I said 21:31:16 other folders are for later 21:31:40 -!- MgDark_HuIE has quit [Read error: Connection timed out] 21:32:04 aight 21:33:13 but old mummies! 21:33:54 !lg gammafunk mu 1 21:33:54 1/5. gammafunk the Vexing (L1 MuEn), quit the game on D:1 (minmay_entry_stone_box) on 2013-07-04 04:02:21, with 20 points after 0 turns and 0:00:11. 21:33:55 old mummies are not in rltiles/unused/monsters 21:33:59 not that old of a mummy 21:34:01 !!! 21:34:16 -!- nicholastotallyn has quit [Ping timeout: 246 seconds] 21:34:21 !lg * mu 1 21:34:22 1/164753. mr0t the Believer (L1 MuDK of Yredelemnul), slain by a hobgoblin (a club) on D:1 on 2006-12-06 09:44:35, with 26 points after 76 turns and 0:00:50. 21:34:25 old mummies are cooler than newmummies 21:34:29 my memories are not that strong enough to know of absolutely all of these, though, like, uh, marble_golem.png 21:35:42 -!- Daekdroom has quit [Quit: Saindo] 21:35:47 o_o 21:35:55 !send gammafunk tile:mons_eldritch_tentacle_portal_9 21:35:56 Sending tile:mons_eldritch_tentacle_portal_9 to gammafunk. 21:36:17 %git 77437c7 21:36:17 07jpeg02 * 0.8.0-a0-2665-g77437c7: Add Minmay's marble golem and purge's palm tree as UNUSED tiles. 10(3 years, 10 months ago, 2 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=77437c7d29c3 21:36:31 untouched it stays 21:36:33 huh, minmayisms 21:36:35 er 21:36:48 tbh I am not sure it needs to stay 21:36:51 but up to you 21:37:00 on another note, I wanted to bring the nerfed m_vigilant back for guardian mummies, but was sidetracked by wondering if other "guards" should have it too or if that would hurt the point of giving them it 21:37:03 well, I'm just using a consistent rule 21:37:12 the funny thing is that there's a mantis entry in the 3 digits on this 21:37:33 after all, some of the removed monster tiles are horrendous, like michael.png 21:37:56 wheals: good ideas last forever, obviously 21:38:43 -!- rossi_ has quit [Ping timeout: 272 seconds] 21:38:55 (so do bad ideas) 21:39:08 (cf. dual wielding, etc.) 21:39:52 theTower: there's also a third zig bug, which is that if the level is full you get placed on monsters 21:40:20 yes, I am very annoyed I never realized that was why autofight wasn't working in that scenario 21:40:24 theTower: I also noticed in testing when reloading megazig:27, for some enemy sets the level would randomly not be very full 21:40:32 is it something that's specified per enemy set? 21:40:58 the hd pool possibly could cover this, but even outside of that I never quite figured out why that happens sometimes 21:41:08 ah, ok 21:41:13 probably has to do with a bad handling of when the hd pool gives up 21:42:59 so long, norris_with_board.png 21:43:04 noooooooooo 21:43:12 fine 21:43:15 I mean that's fine and the right decision 21:43:22 since it will always be in source control if we REALLY need it 21:43:25 and also our hearts 21:43:26 but nooooooo 21:43:43 in what situation do we need norris with a surfboard, pleasingfungus. 21:43:52 all situations involving Norris 21:43:53 obv 21:43:54 I have a better questio 21:43:55 does lowering UNUSED size actually help with anything though 21:43:58 in which situations 21:43:59 no 21:44:01 let him float on water and change the tile appropriately 21:44:02 <_< 21:44:08 do we NOT - okay I'm too slow 21:44:13 wheals: well, if you were looking for a tile to used 21:44:14 PleasingFungus: hi........... 21:44:15 *use 21:44:18 for like a new monster or w/e 21:44:28 keeping around old shitty unusable replaced tiles is probably not helpful 21:44:43 sez you 21:45:01 <|amethyst> if you do find it helpful, you can use the git log and find even more 21:45:17 rip purple baby guardians 21:45:22 yes, we clearly need to mock the tilesmaking process by using as placeholder tiles all of the worst ones 21:45:29 <|amethyst> doy: theTower said e was keeping that one 21:45:31 watch as I make ushabti use fire_giant.png 21:46:05 if purple baby guardians are unsuable 21:46:06 then 21:46:13 I don't know!!! 21:46:34 <|amethyst> A purple baby guardian would be a perfect fetus-monster in Mu's wizlab 21:46:59 watch as pleasingfungus uses orb_guardian.png for acid demons 21:47:05 (sorry) 21:47:31 mm 21:47:37 oh 21:47:38 I did put up a rust demon branch 21:47:44 %git rusty 21:47:44 07PleasingFungus02 * 0.16-a0-1129-gd8de46a: Tweak damage 10(21 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d8de46a2564f 21:47:49 yes 21:47:55 oh can I start a doc for demon renames / suggestions 21:47:56 someone should probably glance at that at some point, maybe. idk 21:48:02 why do they need weapon tile offsets when they can't use weapons anymore 21:48:02 (tempest tyrants!!!) 21:48:04 will be back in an hour 21:48:09 theTower: player tiles!!! 21:48:16 * theTower rolls his eyes 21:48:24 everyone will be CLAMORING to play as GLAMOROUS RUST DEVILS 21:48:33 you know it!!! 21:48:45 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 35.0a1/20141004030203]] 21:50:41 -!- Akitten_Homura has quit [Ping timeout: 260 seconds] 21:51:59 -!- _Jordan_ has quit [Quit: _Jordan_] 21:52:42 Ru's "Sacrifice Hands" text is incorrect for non-hand havers 13https://crawl.develz.org/mantis/view.php?id=9028 by chequers 21:53:12 Lasty_: bug for you! 21:56:59 hmmmm, keeping around the small tiles for the &s or not 21:57:34 (rip fat Antaeus) 21:58:39 we still have fat stone giants! 21:59:17 wrestler giants 21:59:30 The iron giant grabs you. The iron giant throws you! 21:59:51 -!- tensorpudding has quit [Ping timeout: 272 seconds] 21:59:53 when's at_piledriver 22:00:29 !tell pleasingfungus 2692 22:00:29 wheals: OK, I'll let pleasingfungus know. 22:01:24 -!- tsohg has quit [Ping timeout: 260 seconds] 22:01:48 I can't help but think the old pearl dragon tile had a human head 22:03:56 The magic dart hits the worm. The worm is lightly wounded. You wasted at least one charge getting the wand working. 22:04:01 what is this supposed to mean? 22:04:28 -!- qoala has joined ##crawl-dev 22:04:42 ??wounded 22:04:42 wounded[1/1]: 100% not (green); 99-81 lightly (green); 80-61 moderately (brown); 60-41 heavily (magenta); 40-21 severely (red); 20-1 almost dead (red). 22:04:49 -!- FiftyNine has quit [Read error: Connection reset by peer] 22:04:56 zap id punishment 22:05:34 you mean zap id no longers wastes just 1 charge? 22:05:50 -!- Z_LAMP has quit [Quit: Lost terminal] 22:06:04 correct 22:06:08 ah, thanks! 22:06:16 -!- Akitten_Homura has joined ##crawl-dev 22:07:05 -!- Zannick has quit [Ping timeout: 260 seconds] 22:08:43 -!- Zannick has joined ##crawl-dev 22:12:36 are wands supposed to auto-id now? 22:13:28 yeah, another change 22:14:25 03tenofswords02 07* 0.16-a0-1144-g3a28939: Clean out some unused tiles that have gotten better replacements. 10(6 minutes ago, 33 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3a289399ff00 22:15:13 hopefully that starts a trend of other people clearing out the other folders 22:17:53 and they sometimes just explode if they're not ided 22:18:48 oh no, not frances_male.png 22:19:13 and...naga duke nukem with wings? 22:19:48 always bet on geryon. 22:21:40 ??manes 22:21:40 iron imp[1/1]: A twisted little minor demon. Lots of resists, and slow. Named manes before 0.7. 22:24:49 -!- rockygargoyle has quit [Quit: Page closed] 22:25:57 !tell ontoclasm butterfly5 has a double outline. 22:25:57 Bloax: OK, I'll let ontoclasm know. 22:30:02 -!- st_ has quit [Ping timeout: 244 seconds] 22:32:59 -!- PleasingFungus has joined ##crawl-dev 22:33:19 anything you miss, mister? 22:34:01 !bug 2962 22:34:01 -!- ussdefiant has joined ##crawl-dev 22:34:01 PleasingFungus: You have 1 message. Use !messages to read it. 22:34:02 https://crawl.develz.org/mantis/view.php?id=2962 22:34:07 -!- Taraiph has quit [Ping timeout: 246 seconds] 22:34:23 wheals: ? 22:34:30 -!- schistosoma has quit [Quit: Leaving] 22:34:34 try the one i told you 22:34:37 2692 22:34:38 not 2962 22:34:42 oh 22:34:52 dyslexia is a serious condition. 22:35:00 also I didn't remember manes had turned into iron imps 22:35:06 I thought they were just gone 22:35:15 !send PleasingFungus Blue Deaths 22:35:15 Sending Blue Deaths to PleasingFungus. 22:35:22 !send PleasingFungus xp 22:35:22 Sending xp to PleasingFungus. 22:36:01 -!- debo has quit [Ping timeout: 260 seconds] 22:36:09 * PleasingFungus looks stronger! 22:36:13 obviously we need to go back to "manes" to remove using the word "imp" 22:36:31 theTower: I think the tiles that you removed were kind of bad, so, that's good. 22:37:08 did you want to remove more tiles that were bad but of monsters that were removed long ago 22:37:34 I think that is fine, yes 22:37:41 you do it :P 22:37:44 hahaha 22:37:47 it was a trick!!! 22:37:52 well, maybe I will. 22:38:00 dang...... 22:38:44 so long, norbert, vapour, pulsating lump, flaming corpse, marble golem, bear, unseen lab rats (????), bumblebees 22:38:55 marble golem?? 22:39:13 why 22:39:24 a completely unused tile that was a recolouring of a stone giant because well uh 22:39:29 err, stone golem 22:39:36 oh ok whew 22:39:45 -!- Kramell has quit [Remote host closed the connection] 22:39:47 i thought maybe oldcrawl had even more dumb golems 22:39:59 minmaycrawl 22:40:01 maybe 22:40:04 (it was a minmay tile) 22:40:07 toenail (not dumb), clay, wood, stone, crystal, iron 22:40:33 gargoyle, molten gargoyle, metal gargoyle 22:40:39 iron devil, 22:43:39 -!- wheals has quit [Read error: No route to host] 22:43:53 -!- wheals has joined ##crawl-dev 22:44:22 skeletal dragon 22:46:25 iron troll 22:46:47 rock troll 22:46:49 huh. what's with the unused potion sprites? 22:46:50 -!- Kramell has quit [Remote host closed the connection] 22:47:00 they seem to be in the same style as the current ones. 22:47:03 and some of them are nice. 22:47:08 -!- rchandra has left ##crawl-dev 22:47:19 if I had to guess, it was that they'd be used for the potion-monster transmutation spell 22:47:29 the what 22:47:40 you know, souplings. 22:48:03 sounds delicious 22:48:10 -!- Brannock_ has joined ##crawl-dev 22:48:23 -!- Akitten_Homura has quit [Ping timeout: 272 seconds] 22:48:41 I think it was going to be the inverse of evaporate, where you got better monsters from goodpotions and weaker monsters from badpotions 22:49:57 I can hear the gears churning in the tmut-revamp dev's brain from here 22:50:10 https://dl.dropboxusercontent.com/u/63152810/n/crawl/toenail_golem.png oh no not the toenails noo 22:51:22 -!- Brannock has quit [Ping timeout: 240 seconds] 22:51:40 oh, hm, a border 22:51:44 and a slightly paler colour? 22:52:26 souplings 22:53:00 -!- Taraiph has joined ##crawl-dev 22:53:18 who designed the dowan tile sprite? 22:53:40 https://dl.dropboxusercontent.com/u/63152810/kek2.png iunno 22:53:57 probably not me and ontoclasm who fixed it up 22:56:40 huh, UNUSED/gui/title_omndra_stone_soup.png is neat 22:57:01 yes 22:57:15 "Put them under unused, so we can bring them back if someone can edit them with the new title logo." 22:57:32 ...sounds like a mission, imho 22:57:47 why aren't those titles overlayed in the first place 23:00:05 bad decisions 23:01:18 -!- Akitten_Homura has joined ##crawl-dev 23:03:06 -!- wheals has quit [Ping timeout: 244 seconds] 23:03:55 03PleasingFungus02 07* 0.16-a0-1145-gd43391d: Clean up rltiles/UNUSED 10(58 seconds ago, 253 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d43391ddfb6a 23:04:36 nice "emissaries" 23:05:44 -!- TAS-2012v has quit [Read error: Connection reset by peer] 23:06:15 nice keeping neon pink rats!!! 23:06:28 "skull.png" 23:06:36 that's what a skull looks like 23:06:41 -!- wheals has joined ##crawl-dev 23:06:58 and vapours!!! 23:08:22 -!- honeybadger has quit [Quit: Page closed] 23:11:25 is there any way a lowly code-inexperienced nub like me can contribute to crawl development? 23:11:36 Taraiph: sure 23:11:59 Taraiph: vaults!!!!!! <_< 23:12:03 anything in particular you're interested in? art, level design...? 23:12:18 translations? 23:12:23 I suck at everything 23:12:35 rip 23:12:36 except sucking. do you need a test dummy? 23:12:47 unknown monster: "test dummy" 23:12:47 %??test dummy 23:12:48 Taraiph: so what was the dowan thing about 23:12:58 unknown monster: "test dummy" 23:12:58 %0.13?test dummy 23:13:01 what. 23:13:01 training dummy (158) | Spd: 10 (07stationary) | HD: 1 | HP: 6 | AC/EV: 0/0 | Dam: 1 | 11non-living, 10items, 10doors | Res: 13magic(immune), 12drown, 04rot+++, 13neg+++, 13torm | XP: 2 | Sz: Large | Int: high. 23:13:01 %??training dummy 23:13:04 ty 23:13:10 wait, size large? 23:13:15 int high????? 23:13:17 I saw the new dowan sprite that seems to exist Bloax 23:13:18 they're punching bags 23:13:21 this is theologically disturbing! 23:13:25 as to the int high, uh. 23:13:37 they're the ones talking to you during the tutorial! 23:13:39 they have no mouth and they want to scream 23:13:43 it should be much lower 23:13:49 theologically. disturbing. 23:13:51 like around int: Taraiph 23:13:51 now if only there weren't non-tutorial vaults using them. 23:14:24 where's that player intelligence comment 23:14:46 // 'dummy' a fairly accurate description 23:14:48 DUMMY(MONS_PLAYER, '@', LIGHTGREY, "player") 23:14:53 PleasingFungus: rip :( 23:15:00 but I could have sworn there was another 23:15:49 at some point there was, yeah 23:15:53 https://twitter.com/crawlcode/status/476569193635008514 23:16:53 -!- omnirizon has quit [Ping timeout: 272 seconds] 23:17:05 man 23:17:12 do labs still have a warning about the food cost 23:18:09 Beware, for starvation awaits! 23:18:23 -!- Brannock_ has quit [Ping timeout: 272 seconds] 23:18:26 when's the collage of bad ancient tiles, @crawlcode 23:21:55 [05:19:13] and...naga duke nukem with wings? 23:21:55 [05:19:48] always bet on geryon. 23:22:26 not sure if it's gonna get better than that 23:23:51 pretty sure it can't! 23:24:43 anyway if you guys link to particular favorite removed UNUSED tiles (from my or hangedman's commit) then I'll link some 23:24:48 on @crawlcode 23:25:42 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/rltiles/UNUSED/features/altar_cheibriados.png;h=6ad93e6ccf30f91c6aa9fef1a5eb6aff4a32a754;hb=3a289399ff0062cee3cd7f0f0f1cd3e86bf192cb 23:25:42 -!- wheals has quit [Ping timeout: 245 seconds] 23:25:52 turtle! 23:26:00 iirc that turtle was also the snapping turtle sprite at some point 23:26:02 what about the turtle and an animated watch altar 23:26:03 not greyscale, obv 23:27:05 norris_with_board.png sounds obligatory 23:27:32 ya 23:27:46 naga duke nukem with wings needs no invitation 23:28:31 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/rltiles/UNUSED/spells/divination/forescry.png;h=cc50390c39a084b3a5d5af1734ed0fcfea749eba;hb=3a289399ff0062cee3cd7f0f0f1cd3e86bf192cb 23:29:44 what even was Air Walk 23:29:48 ??air walk 23:29:48 air walk[1/2]: Air elemental form spell; was L9 Tm/Air, removed long ago. Made you drop your whole inventory. 23:29:58 lol 23:30:01 huh, didn't remember the /tm 23:30:13 ??air walk[2] 23:30:13 air walk[2/2]: it halved regen, eliminated hungering (but not nutrition costs), rF-- rC-- rElec++ rPois, earth dehancer, _no_ air enhancer ("was too good"), forced AC to 20, +20 EV, +8 DEX 23:30:31 nice resists 23:30:35 amazing 23:30:35 Quite Powerful 23:30:40 relec++!!!! 23:30:46 rPois!!!!!!! 23:30:49 when's air elemental goodform 23:30:57 itym badform 23:31:06 quite the level 9 two-school spell 23:31:34 +8 DEX, so I'm sold 23:31:44 way better than lame spells like the level 6 single-school borgnjor's revivification 23:31:55 surely when you would actually get hit with a polymorph wand is when that's a completely absurd suite of defences 23:32:28 well the only thing you would get out of getting hit by a polymorph wand back then is a bad mutation 23:32:30 Bloax: to be fair 23:32:35 it was competitive with level nine death channel 23:32:44 lmao 23:34:13 can we make xtahua rltiles/unused/monsters/eastern_dragon.png 23:34:57 hm 23:35:29 I wouldn't object, though possibly I'd want the saturation to be bumped a little 23:36:52 -!- Kramin has quit [Ping timeout: 245 seconds] 23:37:23 ??giaggostuono 23:37:24 I don't have a page labeled giaggostuono in my learndb. 23:37:27 -!- rossi_ has quit [Ping timeout: 246 seconds] 23:37:28 what even is that 23:38:22 fruit_plant wow we're brogue now 23:38:28 -!- SakuyaIzayoi has quit [Ping timeout: 260 seconds] 23:38:35 -!- wheals has joined ##crawl-dev 23:39:01 !source rltiles/unused/monsters/eastern_dragon.png 23:39:01 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/rltiles/unused/monsters/eastern_dragon.png;hb=HEAD 23:39:29 !source rltiles/UNUSED/monsters/eastern_dragon.png 23:39:29 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/rltiles/UNUSED/monsters/eastern_dragon.png;hb=HEAD 23:39:41 heh 23:39:49 could be less bad but otherwise it's ok 23:40:12 looks more like a pet dragon to me 23:40:15 than a XTAHUA 23:40:22 -!- Akitten_Homura has quit [Ping timeout: 250 seconds] 23:41:06 I will take xtahua more seriously when he has a non-door-explosion mechanic 23:41:49 -!- Krakhan has quit [Ping timeout: 272 seconds] 23:42:10 !killratio xtahua * recent 23:42:13 xtahua wins 0.458% of battles against * (recent). 23:42:21 he probably could use some love 23:42:27 I don't think he places all that deep 23:42:38 but he is still beloved in the crawl community 23:42:46 for his predicious use of upper-case 23:42:59 *prodigious 23:43:11 -!- Mazed has quit [Remote host closed the connection] 23:43:14 !vault uniq_xtahua 23:43:15 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/builder/uniques.des;hb=HEAD#l342 23:43:38 well, it is fairly deep, but he's not all that up to the challenge 23:43:54 Xtahua (05D) | Spd: 10 | HD: 19 | HP: 133 | AC/EV: 15/7 | Dam: 35, 17, 2007(trample) | 04breaks doors, see invisible, fly, !sil | Res: 06magic(180), 05fire++, 03poison, 12drown | Vul: 12cold | XP: 3799 | Sp: b.flame (3d38) | Sz: Giant | Int: normal. 23:43:54 %??XTAHUA 23:44:00 wow XTAHUA is WEAK 23:44:12 !killratio margery * recent 23:44:13 needs more like 300 hp 23:44:15 margery wins 1.167% of battles against * (recent). 23:44:21 !killratio mennas * recent 23:44:22 -!- HonestMoneyLende has quit [Ping timeout: 245 seconds] 23:44:23 mennas wins 1.452% of battles against * (recent). 23:44:46 i wonder how many of those fights are won through BRAVELY RUNNING AWAY 23:44:54 none? 23:45:04 since it only looks at kills of the player and kills of xtahua 23:45:19 !killratio xtahua 23:45:22 xtahua wins 1.294% of battles. 23:45:29 so it's not really a true killratio, but only one participant dying can trigger it 23:45:33 !send theTower DOORSPLOSIONS 23:45:34 Sending DOORSPLOSIONS to theTower. 23:45:46 oh no my gates 23:45:53 ruined 23:46:01 yeah anyway my standard suggestion is that xtahua either needs to be shallower or tougher 23:46:09 either works 23:46:15 no, both 23:46:19 make it speed 12 23:46:19 heh 23:46:21 hp 250 23:46:23 and shallower 23:46:25 :^) 23:46:36 could be just shallower, but we'd have to see how saturated the new range is 23:46:44 anyhow 23:46:54 -!- doubtofbuddha has quit [Ping timeout: 246 seconds] 23:46:55 i will now leave you with this flexing earth elemental https://dl.dropboxusercontent.com/u/63152810/n/Earthmental2.png 23:46:56 goodbye 23:47:01 -!- Bloax has quit [Quit: Error: Bloax not found] 23:47:47 well xtahua can't be silence! 23:47:49 -!- markgo has quit [Ping timeout: 260 seconds] 23:47:49 *ed 23:47:52 no sir 23:48:53 why is asterion between nikola and norris 23:51:48 in the des, you mean? 23:51:54 yes 23:51:58 oh 23:51:59 thank you 23:52:18 -!- DocEon has quit [Remote host closed the connection] 23:52:25 you're welcome? 23:53:12 yeah not sure what the ordering is supposed to be 23:53:34 alphabetical by section 23:53:34 it's alpha but for him I guess 23:53:45 03PleasingFungus02 07* 0.16-a0-1146-ga46aa49: Re-alphabetize monster descriptions 10(20 seconds ago, 1 file, 7+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a46aa49f5496 23:53:51 sounds like an oversight 23:53:52 except for branch unique bands 23:54:15 (also, I had been meaning to fix dat/descript/mon.txt but had forgotten until you reminded me with this conversation) 23:55:33 important changes...! 23:55:50 -!- nrook has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0.3/20140923175406]] 23:56:04 reading monster descriptions trying to remember something, am reminded that something should be done about hell hogs 23:56:16 it's true 23:58:00 they should explode into bacon 23:58:06 -!- tsohg has quit [Ping timeout: 258 seconds] 23:58:21 -!- mkbehr has quit [Quit: Leaving] 23:58:46 they even kind of look like tasty barbecue 23:59:23 obviously they have af_hunger