00:02:30 Stable (0.15) branch on crawl.s-z.org updated to: 0.15-b1-55-g17c0860 00:03:38 -!- Blakmane has quit [Quit: Page closed] 00:04:56 -!- mineral is now known as read 00:05:39 -!- PleasingFungus has joined ##crawl-dev 00:07:01 -!- Wahaha has quit [Ping timeout: 244 seconds] 00:10:31 Unstable branch on crawl.s-z.org updated to: 0.16-a0-113-gc8d9654 (34) 00:12:39 -!- MaxFrost has quit [Ping timeout: 246 seconds] 00:13:16 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 00:18:26 Unstable branch on crawl.develz.org updated to: 0.16-a0-113-gc8d9654 (34) 00:23:05 -!- Pepe has quit [Ping timeout: 260 seconds] 00:27:20 PleasingFungus: mostly an observation, but I'm playing a transmuter with statue form and I'm wearing archmagi to boost the AC. This is all fine and good, but what irks me is that the order I cast stone skin and statue form changes the final AC I get (since the archmagi melds). this is sufficiently edge case that you can probably ignore it, but I thought I'd let you know anyway in case you come up with any great ideas :)) 00:27:32 huh 00:27:33 neat 00:28:01 mostly it's annoying when stoneskin runs out first 00:28:14 the I recast it and have less AC than before 00:28:27 I dunno, that seems OK to me 00:28:35 maybe just make stoneskin last at least as long as statue form? 00:28:54 it already ends when statue form does I think 00:28:54 -!- LordSloth has quit [Remote host closed the connection] 00:29:12 not the worst idea 00:29:29 same with ozo's + ice form I guess 00:29:59 yep 00:31:26 although ozo's and ice form actually use different schools... 00:31:38 (ice/charms vs ice/tmut) 00:31:41 -!- ProzacElf has joined ##crawl-dev 00:32:27 maybe statue form should prevent stoneskin from running out while it is up 00:32:35 and similarly with ice form 00:33:02 I think I'd be more likely to do the opposite thing and make one run out when the other does 00:33:11 idk 00:33:20 ozo's and stoneskin need to be reworked anyway 00:33:26 that's longer-term, though 00:34:07 I guess you could make the simultaneous running out go both ways, yeah 00:37:31 -!- coolbeans has quit [Ping timeout: 246 seconds] 00:37:49 -!- soulfreshner has quit [Quit: soulfreshner] 00:42:38 -!- tsohg has quit [Ping timeout: 272 seconds] 00:43:16 -!- Svendre has quit [Ping timeout: 272 seconds] 00:45:29 Windows builds of master branch on crawl.develz.org updated to: 0.16-a0-113-gc8d9654 00:46:02 -!- ussdefiant has quit [Ping timeout: 245 seconds] 00:51:01 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 00:51:34 -!- rchandra has left ##crawl-dev 00:51:53 -!- Keanan has quit [Quit: Leaving.] 00:58:47 -!- VitaminB5 has quit [Ping timeout: 264 seconds] 01:02:41 -!- Keanan has joined ##crawl-dev 01:04:55 -!- hi is now known as Guest45927 01:08:10 -!- Guest45927 has quit [Client Quit] 01:09:11 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 34.0a1/20140803030203]] 01:09:35 -!- Hailley has quit [Ping timeout: 264 seconds] 01:19:25 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 01:23:08 -!- PepeRC2 has quit [Ping timeout: 240 seconds] 01:23:17 -!- FlowRiser has quit [Remote host closed the connection] 01:30:52 -!- GeorgieFruit has quit [Quit: Leaving] 01:33:54 -!- jefkin_ has quit [Quit: Lost terminal] 01:36:11 -!- amalloy is now known as amalloy_ 01:39:33 -!- Lumpydoo has quit [Quit: Page closed] 01:43:19 -!- rossi has quit [Ping timeout: 255 seconds] 01:44:40 fr remove teleport from distortion 01:44:52 and split the weights between blink, warp and heavywarp 01:49:08 I agree 01:49:37 it is pretty much the same as banishment 01:49:43 maybe just increase light warp chance? 01:49:45 except it doesn't guarantee that the enemy is gone 01:49:59 that would also be a good one 01:50:15 and there's nothing more memorable than distortion constantly teleporting almost dead enemies away 01:50:51 increasing heavywarp chance might make it too good 01:51:02 and increasing blink chance is annoying 01:52:42 -!- Nomi has quit [Ping timeout: 245 seconds] 01:52:45 an even split would just decrease the chance of banishment 01:53:16 unless i'm just really tired at the moment 01:53:33 -!- ProzacElf has quit [Ping timeout: 255 seconds] 01:56:07 I meant just transfering the chance of tele to lightwarp 01:56:25 which wouldn't affect any of the others 01:57:09 yas 01:59:57 -!- ruwin has quit [Read error: Connection reset by peer] 02:01:52 ??distortion 02:01:53 distortion[1/5]: A powerful and dangerous weapon brand. When it hits, inflicts a random option from "1-7 bonus damage", "3-26 bonus damage", "blink", "teleport", or {banish}. When you unwield, you suffer wild translocation effects - up to 43 raw damage, banishment, teleport+confusion, or lots of glow. The probability of banishment is 207/896, or about 23%. 02:03:13 -!- spawt has quit [Quit: leaving] 02:04:04 ??distortion[2 02:04:05 distortion[2/5]: In 0.14 on, Lugonu prevents distortion unwield effects. In 0.15 on, you can rebrand with brand weapon without getting distortion unwield effects. 02:04:11 ??distortion[3 02:04:11 distortion[3/5]: If you banish the royal jelly, you can banish yourself, then hunt it down in the Abyss and kill it to unlock the Slime:6 vaults. 02:04:17 ??distortion[4 02:04:17 distortion[4/5]: Banish, tele, blink, blink, tele, blink, banish, destroy! 02:04:23 ??distortion[5 02:04:23 distortion[5/5]: Yes, Trog and Okawaru can gift distortion. Have fun with that! 02:05:20 -!- amalloy_ is now known as amalloy 02:08:18 -!- dtsund has quit [Quit: dtsund] 02:11:34 -!- soulfreshner has quit [Quit: soulfreshner] 02:15:22 -!- Patashu_ is now known as Patashu 02:17:00 -!- Shard1697 has quit [Ping timeout: 272 seconds] 02:17:15 -!- Epsilon_ is now known as epsik 02:17:20 Stable (0.15) branch on crawl.beRotato.org updated to: 0.15-b1-55-g17c0860 02:17:27 -!- schistosomatic has quit [Read error: Connection reset by peer] 02:23:08 -!- Kramin has quit [Ping timeout: 240 seconds] 02:23:09 -!- Kramin_ has joined ##crawl-dev 02:23:22 -!- Kramin_ is now known as Kramin 02:24:26 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-113-gc8d9654 (34) 02:24:34 -!- Pepe has quit [Ping timeout: 260 seconds] 02:30:34 -!- doy has quit [Ping timeout: 264 seconds] 02:31:04 -!- doy has joined ##crawl-dev 02:44:13 -!- epsik has quit [Ping timeout: 246 seconds] 02:48:04 -!- Sovek has quit [Ping timeout: 246 seconds] 02:57:17 -!- markgo has quit [Ping timeout: 245 seconds] 03:03:22 -!- Keanan has quit [Quit: Leaving.] 03:08:12 -!- TS__ has quit [Ping timeout: 245 seconds] 03:08:54 -!- soulfreshner has quit [Quit: soulfreshner] 03:18:55 -!- scummos__ has quit [Read error: Connection reset by peer] 03:24:10 -!- PepeRC2 has quit [Ping timeout: 250 seconds] 03:25:42 -!- simmarine has quit [Quit: Leaving] 03:25:44 -!- soulfreshner has quit [Quit: soulfreshner] 03:31:36 -!- hitsuji has quit [Client Quit] 03:35:23 -!- causative has quit [Ping timeout: 264 seconds] 03:36:34 -!- eb has quit [] 03:38:19 -!- Stelpa has quit [Quit: Leaving] 03:42:20 -!- tsohg has quit [Ping timeout: 240 seconds] 03:42:58 -!- rossi has quit [Ping timeout: 260 seconds] 03:43:13 -!- soulfreshner has quit [Client Quit] 03:49:04 -!- Twiggytwiggytwig has quit [Read error: Connection reset by peer] 03:56:05 -!- blabber has joined ##crawl-dev 04:04:29 -!- soulfreshner has quit [Client Quit] 04:10:33 -!- Davens has quit [Ping timeout: 272 seconds] 04:11:57 -!- blabber_ has joined ##crawl-dev 04:13:18 -!- Vizer_ has quit [Read error: Connection reset by peer] 04:14:52 -!- blabber has quit [Ping timeout: 250 seconds] 04:20:15 -!- edlothiol has joined ##crawl-dev 04:23:45 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 04:23:57 -!- Pepe has quit [Ping timeout: 245 seconds] 04:24:00 -!- Badjas has quit [Quit: Page closed] 04:38:49 -!- PepeRC2 has quit [Ping timeout: 260 seconds] 04:56:08 -!- neunon has quit [Quit: ZNC - 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ZZZzzz…] 11:58:51 -!- ProzacElf has joined ##crawl-dev 11:59:56 !hs * cv=0.15 11:59:56 No games for * (cv=0.15). 11:59:59 !hs * cv=0.14 12:00:00 135297. PurpleRed the Acrobat (L27 VSBe of Trog), escaped with the Orb and 15 runes on 2014-05-30 12:32:18, with 48431635 points after 29823 turns and 10:49:06. 12:00:39 Kvaak: pretty sure that's for the installed version 12:00:57 otherwise it's just in .\saves\ 12:01:07 (which is to say in your damn crawl directory) 12:01:18 !hs * cv=0.15-a 12:01:19 232622. PurpleRed the Imperceptible (L26 VSBe of Makhleb), escaped with the Orb and 15 runes on 2014-07-21 09:27:21, with 65223715 points after 21968 turns and 11:07:28. 12:02:12 -!- TS__ has quit [Ping timeout: 272 seconds] 12:05:34 that's an average 1.82 seconds per turn 12:06:19 !hs * cv=0.13~ 12:06:19 No games for * (cv=0.13~). 12:06:23 !hs * cv=0.13 12:06:23 138098. Fusentrap the Impregnable (L24 DDFi of Makhleb), escaped with the Orb and 15 runes on 2013-12-02 02:36:33, with 44646023 points after 32360 turns and 11:14:54. 12:06:33 !hs * cv=0.12 12:06:35 111880. 4thArraOfDagon the Archmage (L27 DEFE of Vehumet), escaped with the Orb and 15 runes on 2013-05-23 21:46:58, with 38008972 points after 38372 turns and 12:02:10. 12:09:17 -!- simmarine has joined ##crawl-dev 12:10:00 -!- stickyfingers__ has joined ##crawl-dev 12:14:57 -!- stickyfingers__ has quit [] 12:15:20 -!- Lumpydoo has quit [Quit: Page closed] 12:15:33 -!- ProzacElf has quit [Ping timeout: 240 seconds] 12:15:43 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-113-gc8d9654 (34) 12:19:32 -!- Ptitux has quit [Client Quit] 12:25:21 -!- eb has joined ##crawl-dev 12:25:48 -!- mamgar_ has quit [Ping timeout: 255 seconds] 12:34:59 -!- Bloaxor has joined ##crawl-dev 12:38:57 -!- Bloax has quit [Ping timeout: 245 seconds] 12:42:04 -!- ackack has joined ##crawl-dev 12:42:43 -!- NilsBloodaxe has quit [Ping timeout: 246 seconds] 12:43:33 -!- tsohg has quit [Ping timeout: 272 seconds] 12:47:44 -!- ackack has quit [Remote host closed the connection] 12:49:51 -!- iapetus has quit [Client Quit] 12:54:36 -!- TS__ has joined ##crawl-dev 12:59:01 -!- amnekian has quit [Read error: Connection reset by peer] 12:59:50 -!- Miauw has quit [Ping timeout: 272 seconds] 13:02:17 -!- Blazinghand has quit [Read error: Connection reset by peer] 13:04:20 -!- CatPlusPlus has quit [Ping timeout: 240 seconds] 13:06:35 -!- Charly_ has quit [Quit: Page closed] 13:08:45 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:10:00 -!- ontoclasm has joined ##crawl-dev 13:23:13 Disconnected room in Crypt:5 13https://crawl.develz.org/mantis/view.php?id=8863 by Zigurun 13:29:16 -!- Shaletown has quit [Ping timeout: 246 seconds] 13:44:00 -!- wheals has joined ##crawl-dev 13:44:10 -!- rossi has quit [Ping timeout: 250 seconds] 13:47:13 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 13:50:22 -!- lobf has joined ##crawl-dev 13:50:25 -!- wheals has quit [Quit: Leaving] 13:55:31 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 14:08:32 -!- Lumpydoo has quit [Quit: Page closed] 14:14:50 -!- Keanan has joined ##crawl-dev 14:15:38 -!- Keanan has quit [Client Quit] 14:16:00 -!- Nerem has quit [Ping timeout: 260 seconds] 14:23:38 -!- Keanan has joined ##crawl-dev 14:25:50 -!- stickyfingers_ has quit [Quit: Page closed] 14:33:42 -!- Keanan has quit [Quit: Leaving.] 14:35:35 -!- Lasty has quit [Quit: Leaving.] 14:41:46 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 14:41:52 -!- tsohg has quit [Ping timeout: 245 seconds] 14:46:32 -!- mamgar has quit [Ping timeout: 245 seconds] 14:51:47 -!- Miauw_ has quit [Read error: Connection reset by peer] 14:55:39 -!- TZer0 has quit [Ping timeout: 255 seconds] 14:58:54 -!- st_ has joined ##crawl-dev 14:59:57 -!- demiskeleton has quit [Quit: Leaving] 15:01:26 -!- dsf has quit [Quit: Page closed] 15:06:02 -!- TZer0 has joined ##crawl-dev 15:06:12 -!- ProzacElf has joined ##crawl-dev 15:08:33 -!- VitaminB5 has quit [Ping timeout: 240 seconds] 15:10:37 -!- ProzacElf has quit [Ping timeout: 245 seconds] 15:19:07 -!- lobf has quit [Quit: lobf] 15:22:04 -!- PleasingFungus has joined ##crawl-dev 15:24:49 -!- dtsund has quit [Quit: dtsund] 15:30:13 -!- rchandra has joined ##crawl-dev 15:33:14 -!- amalloy_ is now known as amalloy 15:36:06 -!- lobf has joined ##crawl-dev 15:36:41 -!- Stelpa has quit [Changing host] 15:37:05 -!- Nomi has quit [Ping timeout: 272 seconds] 15:39:36 -!- ais523_ has joined ##crawl-dev 15:40:14 -!- warrigal2 is now known as Warrigell 15:44:15 -!- rossi has quit [Ping timeout: 244 seconds] 15:46:24 -!- PleasingFungus has quit [Ping timeout: 272 seconds] 15:49:03 -!- Bloaxzorro has joined ##crawl-dev 15:49:49 -!- PleasingFungus has joined ##crawl-dev 15:52:33 -!- Bloaxor has quit [Ping timeout: 240 seconds] 15:56:00 -!- Warrigell has quit [Quit: Page closed] 15:59:11 -!- Patashu has joined ##crawl-dev 16:00:09 -!- lobf has quit [Quit: lobf] 16:12:18 -!- M1zzu has quit [Quit: Leaving] 16:16:12 -!- bonghitz has quit [Remote host closed the connection] 16:19:31 -!- Svendre has quit [Ping timeout: 255 seconds] 16:20:03 -!- read has quit [Ping timeout: 246 seconds] 16:22:21 hm 16:22:24 cdo seems to be down 16:23:44 ??is cdo down 16:23:44 is cdo down[1/1]: Nope! 16:24:19 host is up, web server is down 16:24:56 -!- Fusha has quit [Remote host closed the connection] 16:26:24 hmmm and ssh is bitching about key and ip address both changing 16:26:32 odd 16:26:47 !learn s is_cdo_down Sort of...? 16:26:47 is cdo down[1/1]: Sort of...? 16:26:56 -!- Patashu has quit [Ping timeout: 272 seconds] 16:29:32 the crawlspiracy is upon us 16:30:37 -!- Stelpa has quit [Quit: Leaving] 16:30:52 -!- Hailley has quit [Ping timeout: 260 seconds] 16:33:37 ok Bloaxzorro 16:33:47 making & placing items 16:34:01 huh. nmap tells me: ssh, smtp, rpcbind, ident open; thinks it's a netgear or linksys router 16:36:01 -!- Keanan has joined ##crawl-dev 16:36:53 ! 16:38:59 -!- markgo has quit [Ping timeout: 264 seconds] 16:40:41 <|amethyst> geekosaur: when's the last time you logged in? 16:41:50 -!- tsohg has quit [Ping timeout: 260 seconds] 16:42:23 <|amethyst> crawl.develz.org ssh-rsa AAAAB3NzaC1yc2EAAAABIwAAAQEAqv7Ooz6L/NOLV8VF4fl0KzBZ+9InTEKap05GcLXPqTzfC4toFH8TvBPkjNPZB+E0IAFB6pHnYjXdT4Ja4Mh5WBDHZSLy8g2lysLJeCs48YfOuwGI5E3t4S+dxT2JZIi1JyekXJU4tm7gNsqTSLYnMikigptaklCTBM+rWNE2am4lFY5FAu0UVBfQL7PkK11Uvd84ckMDzrUVTiSx9u4VHTju7+5Gji4y3ldk2/w9AleFX2SPvef4CkTKcHy80aCtEzGH85d/0O52Qyf6qDvkeD5tY2QhitFPZoSt12yAi7X5xZZTJZC/izn/wtSrDeajYHcr6rGunBaujxG94pO0Gw== 16:42:30 <|amethyst> ssh-dss AAAAB3NzaC1kc3MAAACBAPTjwt0S4tBNYRlPBm04ZfdNJJBaEiJCrWzt0oV7RM13+x36eRY1aE1N0HHWaDwtK4Kma9+jFPZM4JSQlxKyMar/jebEZPI5ug4/Xl+hbONXCEH/OKICnTQoz1eZQMA413HehMrS/Mo28MpFFKVt3ILP4HhNQUAiSFFzG8ekMZe/AAAAFQDGfmkIq2EROou3d6twVO3PZ3IiywAAAIEAlzR6JA5bHPIxqxNdU/4rM4QSC/S5wfDY6xnPS3RWhXd6AoIRZxc9CrV5QwH1bdRR9lWDCo9xVj5t3Mcq0/LzMLD3l41VUSjKgR7W3qu8PuBmPYuvBoJUZkunYdzdCA0tZGqNL/M61/GMmaWpdlEUCc2MAbLvvc3XN9ePnvAF+z0AAACAfdSte+WZ1jkZ9GjNeCCdkH+9XfSa6GqzTHAwQAlZLx 16:42:45 <|amethyst> those are the correct host keys 16:43:04 -!- lobf has joined ##crawl-dev 16:43:08 <|amethyst> CDO had to change machines (again) when the hard drives died a few weeks ago 16:43:39 |amethyst: can you get to cdo right now? 16:43:58 web or console, I guess 16:44:31 <|amethyst> not web, but ssh 16:44:38 ok 16:44:58 <|amethyst> oh 16:45:01 <|amethyst> apache isn't running 16:46:07 <|amethyst> Napkin: apache seems to be stopped on CDO? 16:47:23 -!- grit has quit [Ping timeout: 272 seconds] 16:49:05 -!- dtsund has joined ##crawl-dev 16:50:23 -!- PleasingFungus has quit [Ping timeout: 244 seconds] 16:51:45 -!- bonghitz has quit [Ping timeout: 255 seconds] 16:52:25 -!- Pepe has quit [Ping timeout: 260 seconds] 16:54:10 -!- markgo` has quit [Ping timeout: 272 seconds] 16:57:36 -!- PleasingFungus has joined ##crawl-dev 16:59:14 -!- UncertainKitten has joined ##crawl-dev 17:02:04 -!- phalm has quit [Ping timeout: 246 seconds] 17:02:08 -!- edlothiol has quit [Ping timeout: 260 seconds] 17:02:25 -!- read has joined ##crawl-dev 17:03:00 -!- NeremWorld has quit [Ping timeout: 255 seconds] 17:03:26 -!- Blazinghand has quit [Read error: Connection reset by peer] 17:03:33 -!- Stumpsv has quit [Remote host closed the connection] 17:04:50 the cloud is cheating 17:04:55 whoops wrong channel 17:06:25 <|amethyst> ##softwareasaservice 17:09:52 -!- Xiberia has quit [Ping timeout: 255 seconds] 17:09:57 -!- Xiberia_ is now known as Xiberia 17:11:04 -!- Ratboiler has quit [Quit: Page closed] 17:13:00 don't SAAS me, boy. 17:13:29 ##gamesasaservice 17:13:36 ##crytekisaliveandwell 17:13:38 -!- lobf has quit [Quit: lobf] 17:19:29 -!- ais523_ has quit [Quit: Page closed] 17:19:36 -!- emans002 has quit [Quit: Page closed] 17:19:44 Unstable branch on crawl.lantea.net updated to: 0.16-a0-113-gc8d9654 (34) 17:23:14 -!- dtsund has quit [Quit: dtsund] 17:23:46 -!- stickyfingers has quit [Ping timeout: 246 seconds] 17:25:08 -!- Lasty has joined ##crawl-dev 17:27:02 -!- aves has quit [Quit: Page closed] 17:28:00 -!- renopt has quit [Quit: berb] 17:28:06 -!- Daekdroom has quit [Ping timeout: 244 seconds] 17:28:53 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 34.0a1/20140807084340]] 17:29:38 -!- DrKe has quit [Read error: No route to host] 17:31:26 -!- ProzacElf has joined ##crawl-dev 17:35:42 |amethyst, probably not since then, which would make sense 17:37:38 -!- allbefore has quit [Quit: Leaving.] 17:38:09 -!- ProzacElf has quit [Ping timeout: 260 seconds] 17:42:08 -!- tsohg has quit [Ping timeout: 255 seconds] 17:43:47 -!- rossi has quit [Ping timeout: 264 seconds] 17:46:49 -!- Bloaxor has joined ##crawl-dev 17:46:49 -!- Bloaxzorro has quit [Read error: Connection reset by peer] 17:47:59 -!- dtsund has joined ##crawl-dev 17:52:01 -!- dtsund has left ##crawl-dev 17:52:17 -!- bonghitz has quit [Ping timeout: 245 seconds] 17:52:27 -!- PepeRC2 has quit [Ping timeout: 246 seconds] 17:52:50 -!- dtsund has joined ##crawl-dev 17:52:57 -!- Wolfechu has quit [Ping timeout: 255 seconds] 17:59:23 -!- PleasingFungus has joined ##crawl-dev 18:02:45 -!- Watball has quit [Quit: Leaving] 18:08:05 -!- siepu has quit [Quit: Leaving] 18:09:22 -!- predator117 has quit [Ping timeout: 240 seconds] 18:11:13 -!- ProzacElf has joined ##crawl-dev 18:15:42 -!- Patashu has joined ##crawl-dev 18:19:58 -!- Kramin has joined ##crawl-dev 18:32:58 -!- alefury has quit [] 18:33:09 -!- ProzacElf has quit [Ping timeout: 272 seconds] 18:42:30 -!- Smello has quit [Ping timeout: 244 seconds] 18:46:42 -!- ProzacElf has joined ##crawl-dev 18:47:23 -!- ruwin has quit [Ping timeout: 264 seconds] 18:52:22 -!- Pepe has quit [Ping timeout: 240 seconds] 18:59:53 -!- Blakmane has quit [Quit: Page closed] 19:00:37 -!- mspang_ is now known as mspang 19:03:28 -!- Bloaxor has quit [Read error: Connection reset by peer] 19:03:32 -!- Bloax has joined ##crawl-dev 19:05:06 ??is cdo down 19:05:06 is cdo down[1/1]: Sort of...? 19:05:15 !learn s is_cdo_down Nope! 19:05:15 is cdo down[1/1]: Nope! 19:06:04 8918: error in manual. first sentence begins "crawl is a fun game..." 19:11:57 -!- ProzacElf has quit [Ping timeout: 245 seconds] 19:12:48 -!- Spectrina has quit [Quit: Page closed] 19:13:10 -!- tsohg has quit [Remote host closed the connection] 19:14:32 -!- raskol has quit [Ping timeout: 244 seconds] 19:15:57 -!- Fusha has quit [] 19:18:45 -!- tsohg has quit [Ping timeout: 272 seconds] 19:20:03 -!- AGinsberg has quit [Ping timeout: 264 seconds] 19:22:24 -!- bh has joined ##crawl-dev 19:23:23 -!- Bloaxor has joined ##crawl-dev 19:26:25 -!- Bloax has quit [Ping timeout: 244 seconds] 19:26:28 -!- allbefore has quit [Read error: Connection reset by peer] 19:29:26 -!- Zermako has quit [] 19:29:53 -!- dtsund has quit [Quit: dtsund] 19:31:33 -!- Moonsilence has quit [Ping timeout: 240 seconds] 19:35:10 -!- bh has quit [Quit: Page closed] 19:35:10 -!- SamB has quit [Ping timeout: 250 seconds] 19:37:46 -!- coolbeans has quit [Quit: Page closed] 19:39:05 -!- Shard1697 has joined ##crawl-dev 19:39:44 was told to put this in here http://i.gyazo.com/54046ed4ea66f06586b8217d0cba83b7.png 19:40:12 hm 19:40:15 that's bad 19:41:52 none of those items were on him after death, but he did zap the wand 19:42:17 yes, I'm assuming that those items should have been on him, but were lost due to a bug 19:43:08 -!- rossi has quit [Ping timeout: 260 seconds] 19:46:10 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 19:49:44 03PleasingFungus02 07* 0.16-a0-114-ge602f2c: Manual updates 10(3 minutes ago, 1 file, 97+ 58-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e602f2c973be 19:49:45 03PleasingFungus02 07[stone_soup-0.15] * 0.15-b1-56-gcd6ed8c: Manual updates 10(3 minutes ago, 1 file, 97+ 58-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cd6ed8cbbf18 19:49:55 hi 19:51:53 -!- PepeRC2 has quit [Ping timeout: 240 seconds] 19:52:05 hi 19:53:24 also as a more minor thing, is this vine section supposed to not have a tile http://i.gyazo.com/ac537e8aa2fe686ca687f2a34499e9b5.png 19:53:39 no 19:54:05 I know I've seen that bug before 19:54:13 there was a discussion of it but I forget what the conclusion was 19:54:20 was it intentional that the knife of accuracy is now just +27 19:54:24 doy: yes 19:54:26 it is funny 19:54:29 also it doesn't exist ingame 19:54:37 is it because there's trees on so many sides of it? 19:54:41 only through &| or imports from, ah, 0.13? 19:54:51 Shard1697: no, it's about the angle of the vine 19:55:07 i figured it might be(: 19:55:52 -!- Suzera- has quit [Ping timeout: 240 seconds] 20:00:43 ??knife of accuracy 20:00:43 knife of accuracy[1/2]: +27,-1 thin dagger. Note that weapon to-hit enchantments don't affect stabbing. No longer generated as of 0.13. 20:00:47 ??knife of accuracy[2 20:00:47 knife of accuracy[2/2]: If you imported a game all the way from before 0.13's release to 0.15, you'd find the weapon had been transformed into the +27 Knife of Accuracy. A bonus for very slow players! 20:00:54 nice 20:01:05 wtf someone deleted the best entries 20:01:06 wtf 20:01:22 NO FUN ALLOWED 20:01:45 !learn add knife_of_accuracy[2 Possibly useful if you have +0,+30 slaying. 20:01:45 knife of accuracy[2/3]: Possibly useful if you have +0,+30 slaying. 20:01:56 !learn add knife_of_accuracy[3 Note that everything is useful if you have +0,+30 slaying. 20:01:57 knife of accuracy[3/4]: Note that everything is useful if you have +0,+30 slaying. 20:02:08 thank god for oldlearndb 20:03:01 -!- puissantveil has quit [Ping timeout: 246 seconds] 20:03:59 did you know that berserk[1] still said that amulets of rage extend the duration a little bit on kills every now and then 20:04:08 (while not mentioning bloodlust at all) 20:04:11 I saw that get corrected, yeah 20:05:00 I do actually kinda love the learndb 20:07:13 it's aight 20:07:40 but yeah how i give item 20:10:14 -!- CKyle has joined ##crawl-dev 20:11:14 -!- Daekdroom has quit [Quit: Saindo] 20:11:37 have you looked at how vampires do it now? 20:12:10 ah, that uses an existing item, right 20:12:17 -!- Ququman has quit [Remote host closed the connection] 20:12:34 Yeah, but I don't understand how exactly turn_corpse_into_blood_potions does it. 20:12:46 so okay 20:12:56 (item_def &item) 20:12:57 it takes an "item", which is the corpse 20:13:12 then sets its base type 20:13:23 and whatever the hell kind of item of that type it is 20:13:32 yes, it turns it from a corpse into a (stack of) potion(s) 20:13:52 which is nice and swell but i have no use for that 20:14:08 -!- Lumpydoo has quit [Quit: Page closed] 20:14:55 declare your own item 20:15:08 item_def potion_stack; 20:15:08 set its fields 20:15:20 potion_stack.base_type = OBJ_POTIONS, item.sub_type = POT_BLOOD 20:15:29 hmmm 20:15:43 where is the code that creates items for monsters in monster descriptions 20:15:48 (unrelated) 20:15:59 doy: ? 20:16:22 "orc warrior ; war axe" 20:16:25 Bloaxor: also set the quantity & apply item_colour & init_blood_stack or w/e it's called - it's called in that same function 20:16:38 -!- bonghitz has quit [Remote host closed the connection] 20:17:30 Bloaxor: then call merge_items_into_inv() - that's very slightly tricky but I can help more once you get there 20:17:53 doy: that is a good question. 20:18:00 well where would i start with declaring the item 20:18:06 oh wait i see 20:18:27 i'm trying to write an item description string to item_def function for wizmode, and i'd like to reuse some code 20:18:37 that seems like a good thing 20:18:53 !source _gift_weapon_to_orc 20:18:54 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/godblessing.cc;hb=HEAD#l115 20:19:02 Bloaxor: here's some code that makes an item 20:19:13 though it doesn't do everything you'll need to 20:20:58 i'm assuming that it's best to make a new function for this instead of butchering the one in butcher.cc 20:21:57 -!- causative has quit [Ping timeout: 260 seconds] 20:22:02 might be 20:22:04 I'd have to see 20:22:32 -!- SamB has joined ##crawl-dev 20:24:34 -!- dtsund has joined ##crawl-dev 20:27:52 !source item_list::parse_single_spec 20:27:52 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mapdef.cc;hb=HEAD#l5101 20:27:58 http://pastebin.com/s3C830y3 now what 20:28:14 of course it's a method on some unrelated object 20:30:20 wow that's an ugly function 20:30:37 also it doesn't look like it has any particular need to be associated with that object/class? 20:31:13 am i truly that catastrophic 20:32:10 PleasingFungus: yeah 20:32:53 Bloaxor: talking about d*y's link :) 20:33:02 (I know.) 20:33:24 ok, glancing at turn_corpse_into_blood_potions 20:34:00 It also sets a funny special blood potions have which doesn't now because they aren't supposed to rot now anyhow. 20:34:15 you'll want to item_colour(potion_stack), which sets the item's colour in console 20:34:22 this is important, since the game will crash otherwise 20:34:25 doesn't matter* thanks changing the formulation halfway through 20:34:43 also, init_stack_blood_potions(item, ); 20:34:54 er, replace "item" with "potion_stack" obv 20:35:02 can i just do .item_colour("Red") 20:35:03 the number is the number of turns until the potions rot 20:35:07 you cannot. 20:35:11 I think 20:35:34 you cannot, yeah 20:35:45 lame 20:35:49 (but why would you want to do that anyway?) 20:36:01 (why would you not want red potions) 20:36:07 because they're already red 20:36:16 you don't want to have two places in the code that define what colour blood potions are 20:36:26 ach so 20:39:00 http://pastebin.com/6niEKmqr moving on 20:39:13 -!- slitherrr has joined ##crawl-dev 20:39:37 there is item.item_colour, you just don't want to manually set it to a thing if you don't have a specific reason for doing so 20:39:39 which you don't! 20:39:40 nice unclosed parenthesis 20:39:41 does anyone know why this suddenly started happening? 20:39:41 http://i.imgur.com/GPkiQnK.png 20:39:55 (lightning bolt bounce not appearing in the interface) 20:40:00 this is 0.14 on cszo 20:40:03 bolts don't bounce off metal 20:40:07 OH 20:40:07 slitherrr: metal absorbs lightning 20:40:09 nevermind 20:40:13 :) 20:40:13 :-) 20:40:16 it's a secret because 20:40:19 it is almost never relevant 20:40:30 it is relevant! 20:40:30 (relevant in v:5 for titans and storm dragons sometimes!) 20:40:32 yes 20:40:40 you don't want them to multizap you 20:40:44 Bloaxor: ok, next up, you'll want to try to actually place this item somewhere 20:40:55 you wanted to try to put it into the player's inventory, right? 20:40:56 oh_boy 20:41:12 well it doesn't matter if it's their inventory or not 20:41:18 it's probably best to just put it on the floor 20:41:20 it's simpler if you try to put it on the floor, yeah 20:41:22 man i have played a ton of air casters and never bumped into this. i guess vaults haven't had "all-metal" levels for THAT long though 20:41:35 good to know! 20:41:38 I'm trying to remember how to do that 20:41:52 something something acquirement something 20:42:02 (ha ha) 20:42:09 I have my own code 20:42:18 vaults have always had all metal levels 20:42:41 metal used to reflect ice and fire bolts, when did that stop happening 20:42:57 are you thinking of: crystal 20:43:00 since that's what crystal does 20:43:07 oh right 20:43:10 that might be it 20:43:26 Bloaxor: hm 20:43:50 I'm looking at _create_monster_hide, which creates a random armour, sets its fields, and then places it 20:43:53 that's kind of silly, though 20:44:11 did you expect hides not to be silly 20:44:16 no 20:44:37 ah ha 20:44:40 found where I did this before 20:44:59 int mitm_slot = get_mitm_slot(); 20:45:00 if (mitm_slot == NON_ITEM) 20:45:02 return; 20:45:03 mitm[mitm_slot] = potion_stack; 20:45:05 move_item_to_grid(&mitm_slot, dest); 20:45:06 } 20:45:10 http://www.youtube.com/watch?v=djV11Xbc914 20:45:46 would that be it 20:45:58 try to find a free slot; if found, set it to your item, & place your item onto the floor (replace "dest" with "you.pos()") 20:46:01 (certainly looks like it from the potion_stack) 20:46:10 well, i renamed rot_stack to potion_stack 20:46:31 also idk what you want to do if you can't find a free slot; might want to print a message? the demon of the infinite void smiles on your blood... 20:47:52 "As you finish draining your blood, a pesky bat bats off with the potion between its itty bat claws!" 20:48:04 -!- moxian has quit [Ping timeout: 250 seconds] 20:48:08 itty batty* 20:48:27 pesky bats... 20:48:33 you can have fun with this because it'll never happen 20:48:54 yes 20:48:57 and if it does, well 20:49:02 at least you get a funny message out of it 20:49:22 if (mitm_slot == NON_ITEM) 20:49:22 mpr("As you finish draining your blood, a pesky bat bats off with the potion between its itty batty bat claws!") 20:49:22 return; 20:50:15 * geekosaur notes some braces are needed there 20:50:21 http://pastebin.com/AAxx2E0p indeed 20:50:39 03doy02 07* 0.16-a0-115-gfb5353a: keep species_name up to date when changing species 10(60 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fb5353a63a8a 20:50:39 03doy02 07* 0.16-a0-116-g3a4a750: load job from chardump 10(59 minutes ago, 1 file, 36+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3a4a750dde8e 20:51:23 augh 20:51:29 now I'm gonna have a rebase conflict 20:51:29 http://pastebin.com/aakU40Uh are you happy now 20:51:31 THANKS 20:51:34 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20:51:38 PleasingFungus: oh you think you have it bad 20:51:42 also why on earth is species_name saved...? 20:51:53 you should see how much of a mess i've made here 20:52:06 something very bad happened to your indentation, bloax. 20:52:23 anyway remove those two comments, you're done 20:52:25 ship it 20:52:28 also let me know if it crashes 20:52:37 it looks just fine on my end so ???? 20:52:45 -!- Pepe has quit [Ping timeout: 260 seconds] 20:52:46 i'll just space them instead 20:52:52 glorious whitespace 20:56:38 -!- Kramin has quit [Quit: This computer has gone to sleep] 20:56:53 mmm 20:58:41 <|amethyst> PleasingFungus: species name is saved so it can be read in future versions long after the species is removed 20:58:55 whoops 20:59:09 <|amethyst> PleasingFungus: it's in the "char" part of the save, which is what's displayed in the save list 20:59:24 is that also why is_undead is saved? 20:59:36 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 20:59:46 or is that just a bad implementation 20:59:50 -!- Kramin has joined ##crawl-dev 20:59:54 <|amethyst> no, is_undead is saved because dumb 20:59:57 ok 21:00:03 good, I didn't want to have to revert my removal of it 21:00:05 <|amethyst> I imagine at some point it was not possible to recompute from other things 21:00:10 (in a branch that will be merged post-tourney) 21:00:29 |amethyst: that is a generous assumption. 21:00:36 remember loopy....... 21:00:50 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 21:03:28 https://dl.dropboxusercontent.com/u/63152810/cool.png spoiler: not actually cool ;-; 21:03:50 I bet you're using a bad compiler 21:03:51 hm 21:03:56 needs more ; 21:04:01 not hence the errors, hence the error messages 21:04:04 yeah okay 21:04:08 item_colour = potion_stack 21:04:10 this is wrong 21:04:16 it's item_colour(potion_stack); 21:04:20 you're calling a function in it, which sets the colour 21:04:23 *on it 21:04:36 i c 21:04:48 also, you need to add "void make_blood_potion(int amount);" to butcher.h 21:04:53 so that it's visible to ability.cc 21:04:58 -!- Lasty has quit [Ping timeout: 272 seconds] 21:10:58 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:11:32 -!- tsohg has quit [Ping timeout: 245 seconds] 21:15:51 -!- CKyle has joined ##crawl-dev 21:17:05 -!- ontoclasm has quit [Read error: Connection reset by peer] 21:18:06 -!- lobf has joined ##crawl-dev 21:18:34 -!- causative has quit [Ping timeout: 260 seconds] 21:20:48 all these silly questsions 21:21:42 https://dl.dropboxusercontent.com/u/63152810/cool2.png now what would this mean 21:22:33 means it doesn't know what make_blood_potion is 21:22:53 at the top of ability.cc, add "#include bucher.h" - in the middle of all the other #includes (they're alphabetical) 21:23:00 oh oh oh 21:23:28 so when do we add back the knife of accuracy :v 21:24:59 more precisely make it look like the others: #include "butcher.h" 21:25:21 #include "branch.h" 21:25:22 #include "butcher.h" 21:25:29 oh sorry, yeah, fucked up the quotes there 21:25:35 anyway yeah that should be good 21:25:40 Lightli: what would it do 21:26:21 have 27 enchantment :v 21:26:21 mmmmm 21:26:21 will have to consider it 21:27:03 halves your EV though 21:27:07 because MMMM GOTTA AIM HARD 21:27:58 wow it worx 21:28:22 now i just have to figure out how to sabotage vampires draining corpses and we're gud 2 go 21:29:04 I think it's in food.cc somewhere 21:31:55 hmmmmmm 21:31:56 do i dare 21:32:00 WHO DARES 21:32:04 I DO 21:32:06 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:32:07 * PleasingFungus grunts. 21:32:14 !send PleasingFungus a runed fungus 21:32:14 Sending a runed fungus to PleasingFungus. 21:33:27 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/food.cc;hb=HEAD#l1800 || you.species == VAMPIRE)) :^D 21:35:33 -!- markgo has quit [Ping timeout: 240 seconds] 21:36:11 SP_VAMPIRE 21:36:34 yeah i can't write lately 21:37:05 Probably because I'm always sitting in some godawful position where my arms and hands don't really cooperate. 21:37:54 and no that's not only it 21:38:42 yeah I was going to warn you 21:38:45 but then I got distracted 21:38:49 keep looking! 21:38:56 search for "drain", maybe (in that file) 21:38:59 can_ingest seems interesting 21:39:12 let's see what it does 21:39:15 still probably not, still probably relevant 21:39:20 also imo get ergonomic 21:39:25 baby steps 21:40:07 imo i should actually learn how this stuff works 21:40:14 wait 21:40:15 but that implies i can code 21:40:16 it *works* 21:40:17 ???? 21:40:26 !send food.cc PleasingFungus 21:40:26 Sending PleasingFungus to food.cc. 21:40:29 awwwwwww yeah 21:40:33 * PleasingFungus is devoured. 21:40:33 "There's nothing here to drain!" 21:42:51 what does this mean: "Mutation #36 out of sync, fixing up." 21:44:33 -!- rossi has quit [Ping timeout: 260 seconds] 21:44:52 reaverb did a weird thing 21:44:58 probably you just lost slow/fast mut? 21:45:12 oh nvm 21:45:29 oh nvm nvm, that was probably it 21:45:31 no still walking at 1.5 21:45:34 -!- ProzacElf has joined ##crawl-dev 21:45:37 no I mean 21:45:40 slow/fast digestion 21:45:58 as far as I know I've never had it on this character - Naga 21:46:58 idk then 21:47:07 !source tags.cc:2488 21:47:07 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/tags.cc;hb=HEAD#l2488 21:47:09 it's this 21:47:26 one of your mutations that stacked with an innate mutation was in a weird state 21:47:59 ah, yes, that happened. Ru gave me deformed body to stack with Naga's default one 21:48:01 Lasty_: is ru supposed to redirect attacks against your out of sight allies 21:48:12 -!- Kramin has quit [Ping timeout: 250 seconds] 21:48:49 oh. that's a bug, then 21:48:52 tags.cc removing it 21:48:55 imo !tell lasty 21:49:17 given that deformed doesn't stack the real bug is Ru giving it, already reported :) 21:49:20 !send tags.cc PleasingFungus 21:49:20 Sending PleasingFungus to tags.cc. 21:49:56 * PleasingFungus screams as he is consumed by a tear in reality! 21:50:09 -!- ProzacElf has quit [Ping timeout: 260 seconds] 21:50:18 PleasingFungus: that would be beam.cc 21:50:21 (or possibly abyss.cc) 21:50:31 tbh tags.cc is cool 21:50:44 -!- Z_LAMP has quit [Ping timeout: 240 seconds] 21:50:50 I am legit impressed by the support it gives for versioning saves 21:51:15 You clearly haven't witnessed some of the horrors lurking in the depths of tags.cc. 21:51:17 I should try moving my LOAM to 0.16 21:51:53 !tell Lasty Ru is apparently redirecting attacks made by out-of-sight monsters against out-of-sight allies; is this intended? 21:51:54 eb: OK, I'll let lasty know. 21:53:06 -!- PepeRC2 has quit [Ping timeout: 260 seconds] 21:53:59 -!- asdf has quit [Quit: Page closed] 21:54:09 Grunt: oh I'm sure, but it's still cool 21:54:17 the functionality 21:55:36 Well, don't delve too deeply, or you'll be functionally dead. 21:56:21 that sounds like a pun. 22:03:31 well i, uh 22:03:35 i guess i have a solid foundation now 22:03:47 -!- mamgar has quit [Quit: Leaving] 22:03:50 (now for all the hilarious balance work) 22:03:54 I'm pretty sure blood is a liquid, dude. 22:04:03 !glasses 22:04:03 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 22:04:05 aw fuck 22:04:05 Anyway, glad I could help! 22:04:09 thanks m8 22:09:32 -!- CKyle has quit [Quit: Textual IRC Client: www.textualapp.com] 22:09:44 dang bloax 22:09:45 is it happening 22:10:20 well potions are a thing now 22:10:30 and you can't eat corpses, so 22:10:34 i guess it is 22:10:40 (everything else is in place too) 22:10:55 -!- raskol has quit [Ping timeout: 255 seconds] 22:10:55 (except some polishment on the mutation screen BUT WHO CARES ABOUT THAT) 22:11:03 mm, polishment 22:11:04 -!- MaxFrost has quit [Ping timeout: 240 seconds] 22:11:05 THE HAPPENING 22:12:06 uh 22:12:14 how would i make git print what commit i'm at 22:12:47 Will it be online soon bloax 22:12:56 (so that anyone too interested in trying it out could jump onto it and apply a huge mess of a patch) 22:13:04 uh 22:13:26 you probably want git format-patch origin/master ; something like that 22:13:54 well first let's backup the source directory 22:14:28 this is assuming that you already made a commit 22:14:48 dang i am so rusty 22:14:55 how do i even do that o_o 22:15:04 git status 22:15:06 what does it say 22:15:27 anyway if you haven't made a commit things are simpler 22:15:31 whoops 22:15:38 ...whoops? 22:15:50 /Crawl.xcodeproj/ is a really annoying folder. 22:16:02 ? 22:16:03 wtf is xcode 22:16:12 it's the osx development environment 22:16:14 because if you whack in "crawl" it'll automagically highlight that folder in explorer 22:16:16 fucking macs 22:16:25 unless you whack in crawl.exe 22:16:30 wait, shouldnt the linux version work on macs? 22:16:39 they do run BSD underneath, after all, right? 22:16:39 (and so i just had it renamed to /_Crawl.xcodeproj/) 22:16:40 the linux version of what 22:16:43 Crawl 22:16:52 there is no such thing as a linux version of crawl 22:17:05 there are many linux versions of crawl 22:17:09 for the many linuxen 22:17:13 well, ok 22:17:20 anyway, that has nothing to do with xcode 22:17:23 does osx need xcode to compile? 22:17:26 or something 22:17:32 no 22:17:34 o 22:17:43 it's basically like msvc 22:17:51 hoho 22:18:05 ah i hated that dang thing 22:18:43 https://dl.dropboxusercontent.com/u/63152810/vampiresaremessy.png 22:18:55 so many changes! 22:19:09 TS__: OS X has some freebsd-derived parts but the kernel is completely different (Mach-based microkernel) and does not have freebsd's linuxulator 22:19:14 -!- tolly has quit [Quit: Connection closed for inactivity] 22:19:15 ok bloax do this 22:19:20 the more you know 22:19:27 "git checkout -b MEGAVAMP" 22:19:33 "git commit -a -m "ADD MEGAVAMPIRES" 22:19:46 you can probably get by with the Command Line Tools instead of full xcode, at least if you're not building tiles 22:19:47 "git format-patch master" 22:20:03 i usually call them strongvp but MEGAVAMP is a cool name so i'll take it 22:20:05 that should create a .patch file that you can give to people 22:20:15 hm, wait a second 22:20:27 (also note that even on freebsd, the linuxulator is ancient and will probably have problems with programs built for more recent linux versions) 22:20:28 I should rewrite some THINGS about vampires!! 22:20:34 aight 22:20:42 imo make the commit first 22:20:44 to avoid losing work 22:21:16 -!- lobf has quit [Quit: lobf] 22:21:40 so are you going to 22:21:41 !glasses 22:21:41 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 22:21:42 commit 22:21:43 to that 22:21:43 ??? 22:21:53 in a second 22:22:09 "Shifting between the states of life and undeath, Vampires are accomplished stabbers and casters." 22:22:15 no, no, no - that won't do! 22:22:23 oh there is a git you can clone now bloax? 22:24:16 is this a new vp branch 22:24:19 -!- reaverb has joined ##crawl-dev 22:24:20 -!- AtomikKrab has quit [Ping timeout: 240 seconds] 22:24:23 is/going to be 22:24:40 "Maybe" 22:24:53 a vampire 22:24:54 !glasses 22:24:55 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 22:24:56 revamp 22:24:58 If it works I have an idea for ghouls too 22:25:02 it is a bloax project 22:25:10 Bloaxor: If you renamed the xcode project that would probably be in the commit to if you did -a 22:25:22 Oh, wait, git does weird stuff when you rename file right? 22:25:22 reaverb: I think it's in another directory? 22:25:24 reaverb: the reason i said "whoops" is because it was there 22:25:27 oh 22:25:29 nvm 22:25:29 then you just need to remove ely 22:25:31 well, hopefully it'll also give ideas for food removal. anything, I'll be in my coffin 22:25:33 and at last we can go to 22:25:37 the removal of chunks 22:25:40 reaverb: git commit -a doesn't add untracked files 22:25:42 spel hunger 22:25:44 and ability hunger 22:25:47 and tabstorm 22:25:49 I haven't done anything git yet, mind. 22:25:51 and then go with only permafoood!!!!! 22:25:52 imho just skip to that last one 22:25:57 There are no untracked files now! 22:26:02 TS__: Is the ghouls idea removing rotting chunks? I know somebody suggested it. 22:26:08 No totally unrelated 22:26:15 ru is already encroaching on ely's territory 22:26:16 the ghouls idea is making them somewhat like these vampires 22:26:18 Hmm, Ok. 22:26:22 except with maxhp instead of stats 22:26:24 Feel free to share now :D 22:26:38 eb: Hmm, how do you think Ru is enrocahing on ely's territory? 22:26:44 yea they would have high HP, rot more quickly, restore HP with killing 22:26:54 draw out power is a mix of ely powers 22:26:55 cut out the "butcher and eat" thing 22:27:08 for self obv 22:27:31 heal + cure status effects (and nets) 22:27:35 TS__: Hmm. 22:27:51 thinking also maybe 22:27:55 hm 22:28:01 if you look at the vp branch, you accumulate "food" from killing 22:28:08 and you can "store" extra for later by draining yourself 22:28:13 what's the column limit on the descript/species.txt 22:28:29 similarly my ghouls would probably be able to "store" some rotting meat to eat later but theyd have to rot themselves quite a bit 22:28:31 everything's 80 chars, possibly including the newline 22:28:33 I forget 22:28:39 ah 22:28:40 good to know 22:28:52 i'm hitting 104 here 22:28:53 -!- HellTiger has quit [Ping timeout: 260 seconds] 22:29:31 that way they have a way to not rot all their HP away in branches without living corpses 22:29:32 PleasingFungus: I specifically remove wrapping something in gods.txt to 80 char only for it to be corrected later, it might be 79 excluding the newline. 22:29:38 s/remove/remember/ 22:29:45 Now I just need a plan for Ely 22:29:49 I'd probably assume it 22:29:56 to get rid of pacification 22:30:19 TS__: Hmm, you can't really store rotted meat right now... 22:30:21 not thinkin small 22:30:25 well 22:30:30 not exactly "store rotted meat' 22:30:33 it's a chunk of you 22:30:38 it'd be the gh equivalent of pots of blood 22:30:46 but you have to rot yourself to make it 22:31:15 TS__: Also if you're talking about getting rid of pacification that's no so much chaning Ely as removing Ely and replacing them with a new god. >_> 22:31:19 well 22:31:20 s/no/not/ 22:31:23 you can have a god of "healing" 22:31:28 that dosen't involve pacifiyng 22:31:33 <|amethyst> TS__: so you rot yourself to get chunks, which you then use to cure rot? 22:31:37 well 22:31:45 basically, you store food 22:31:52 that you need later for corpseless areas 22:32:18 like how Vp can currently bottle a bunch of blood before doing those areas 22:32:26 since you can't go "above" your max hp 22:32:37 every now and then you can just rot yourself, so that you can heal it up later if needed 22:33:12 it'd be like "60 HP of rot: Make ghoul equivalent of blood potion" or something 22:33:41 alright i'm done for now 22:33:43 what do 22:33:59 Upload the patch to mantis probably. 22:34:08 or a pastebin. 22:34:12 [05:19:29] "git checkout -b MEGAVAMP" 22:34:12 [05:19:35] "git commit -a -m "ADD MEGAVAMPIRES" 22:34:12 I guess. 22:34:19 The issue I see with this and bloaxvampires is that the "self-weaken to store food" isn't relevant enough ina 3rune 22:34:21 ? 22:34:23 since everything is living basically 22:34:26 Bloaxor: you forgot my third line!!! 22:34:28 powerlevel concerns aside 22:34:30 oh_no 22:34:43 but yeah they require some serious balance work 22:35:25 mostly in the "how much health do you get from biting" and "how much satiation do you get" department 22:35:31 -!- rossi has quit [Quit: WeeChat 0.4.3] 22:35:53 "He really can't afford to let anyone who's seen him leave the dungeon alive" 22:36:00 how do I rephrase this so it's not a garden-path sentence 22:36:37 context? 22:36:50 terence's description 22:36:57 <|amethyst> Doesn't seem garden-path to me; I'd remove "really" 22:37:04 <|amethyst> oh 22:37:05 <|amethyst> I see 22:37:12 <|amethyst> anyone who's seen him leave the dungeon 22:37:15 He can't afford letting anyone that has seen him out alive. 22:37:22 yes, exactly 22:38:05 Bloaxor: that is kind of bad 22:38:07 no offense 22:38:08 <|amethyst> "He can't afford for anyone who's seen him to leave the dungeon alive." 22:38:23 <|amethyst> "for" is kind of ugh though 22:38:42 Change terrance's story rather than try to rewrite the current one <_< >_> 22:38:54 best solution is best 22:38:55 it's a perfectly decent story 22:38:55 Make him a VS or Fo. 22:39:02 https://dl.dropboxusercontent.com/u/63152810/n/crawl/0001-ADD-MEGAVAMPIRES.patch 22:39:04 why 22:39:15 because there are no VS or Fo uniques 22:39:20 that's not a good reason. 22:39:22 <|amethyst> there are no VS or Fo monsters 22:39:23 "<_< >_>" is my "not completely serious" signal. 22:39:26 -!- MgDark_HuIE has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0/20140716183446]] 22:39:42 Bloaxor: the way people use this is by downloading it and running "git am " in the crawl/crawl-ref/source directory 22:39:43 <|amethyst> (not that that stops Wiglaf) 22:39:48 Bloaxor: and then compiling 22:39:51 ho ho 22:39:53 wiglaf is unstoppable. 22:40:03 good luck not stumbling into issues 22:40:12 Bloaxor: you can test this yourself by running "git checkout master" and then "git am " 22:41:25 |amethyst: well wiglaf is pretty much a stab at oldokawaru and MD 22:41:48 also he has a funny hat 22:41:52 -!- tsohg has quit [Ping timeout: 272 seconds] 22:42:40 TS_: are you getting a million errors yet 22:44:08 -!- Stelpa has quit [Changing host] 22:44:38 -!- ontoclasm has joined ##crawl-dev 22:46:07 you.hunger *= 0 is kind of funny. 22:46:14 you.hunger = 0 works just as well. 22:46:28 or better yet, you.hunger = 101 22:46:55 this is why you don't write code while all over the place 22:47:17 -!- markgo` has quit [Ping timeout: 245 seconds] 22:50:55 Hmm, I'm pretty surprised bat form currently reduces hp from vampire unarmed combat attacks. 22:51:09 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 22:51:56 vampire bites were genuinely pretty wussy 22:52:00 not anymore 22:52:35 03PleasingFungus02 07* 0.16-a0-117-geab440c: Tweak Terence's description 10(64 seconds ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=eab440c10961 22:52:59 (Removing that, btw, should A) Be a seperate commit. B) The commented out code should just be removed, git revert exists C) The seperate commit's commit message could have the "Bat form is already a nerf" comment in the detailed commit message) 22:53:26 Becuase I've run into comments describing design decisions made literally over a decade ago. 22:53:51 PleasingFungus: The new description flow much better! 22:53:58 ty :) 22:54:10 -!- Pepe has quit [Ping timeout: 250 seconds] 22:54:51 preddy gud 22:56:05 ahahaha wtf 22:56:17 there are specific messages for an ogre being turned into a two-headed ogre. 22:56:24 has this ever happened 22:56:25 to anyone 22:56:42 <|amethyst> PleasingFungus: an improvement, that's just as garden-path as before 22:56:53 Should be special cased to happen if an ogre drinks !mutation <_< >_> 22:56:56 |amethyst: not quite as garden-path! 22:56:58 it's shorter 22:57:00 -!- lobf has joined ##crawl-dev 22:57:08 <|amethyst> PleasingFungus: IMO change to "can't afford to leave alive anyone who sees him" 22:57:12 reaverb: first add monsters drinking !mut, clearly 22:57:19 |amethyst: that seems a little awkward? 22:57:30 mm 22:57:32 still probably better 22:58:04 .....I'm undecided 22:58:09 will leave it be for now 22:58:13 <|amethyst> :) 22:58:24 Mabye completely dodge that phrase? "Months of living on the run has made him paranoid anybody could reveal his hiding place - with violent results." 22:58:25 more like 22:58:34 interesting twist 22:58:47 -!- ussdefiant has joined ##crawl-dev 22:59:40 reaverb: I tried to twist it around for a while but had no luck 22:59:43 kept coming back to the same point 22:59:50 your version doesn't really work. 22:59:56 Sure. 23:01:01 mm. speaking of uniques and races 23:01:09 people were talking about making frederick a demigod 23:01:10 so, do MEGAVAMPs compile? 23:01:16 because he has god-mocking lines 23:01:19 that might be a Good Idea 23:01:29 he's certainly (somewhat) stronk enough for it 23:01:32 and also he is Yet Another Human Unique at present 23:01:34 yes, also that 23:01:40 Frederick (03@) | Spd: 10 | HD: 21 | HP: 159 | AC/EV: 0/10 | Dam: 27 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(140) | XP: 3749 | Sp: mystic blast (3d25), b.cold (3d30), invisibility, iron shot (3d36) | Sz: Medium | Int: normal. 23:01:40 %??Frederick 23:01:42 mr casts iron shot at the same power as cerebov 23:02:00 imo give him Fire Storm 23:02:08 >_> 23:02:17 imo make an octopode in a tophat with glaciate 23:02:32 Making Frederick a demigod seems fine to me. 23:02:45 maybe raise his hp a lil' tad 23:03:06 he usually comes after 23:03:08 Norris (07@) | Spd: 10 | HD: 20 | HP: 214 | AC/EV: 1/9 | Dam: 36 | 10weapons, 10items, 10doors, fighter, evil, spellcaster, see invisible | Res: 06magic(133) | Vul: 08holy | XP: 5062 | Sp: brain feed, smiting (7-17), invisibility, confuse, paralyse, 04esc:minor healing (2d10) | Sz: Medium | Int: normal. 23:03:08 %??Norris 23:03:09 after all 23:03:10 !killratio frederick 23:03:12 frederick wins 2.330% of battles. 23:03:14 !killratio frederick recent 23:03:15 No battles for frederick and No games for recent.. 23:03:18 hm 23:03:19 !killratio frederick * recent 23:03:21 frederick wins 1.413% of battles against * (recent). 23:03:21 ty 23:03:27 !killratio norris * recent 23:03:29 norris wins 1.300% of battles against * (recent). 23:03:34 (Speaking of hp, is there any purpose to hp randomization through monster hit die?) 23:03:39 yes 23:03:50 uniques have fixed hp and it doesn't seem to cause an problems. 23:04:01 PleasingFungus: Hmm, what is this purpose? 23:04:14 uniques are significantly less common than non-unique enemies... 23:05:02 I was thinking about this earlier but I'm very tired. spoiled players knowing monsters' exact hp seems like a bad thing 23:05:25 well since you are tired maybe you should give MEGAVAMP a go 23:05:32 you are a nag, bloax. 23:05:36 nag nag nag 23:06:09 A profound silence engulfs Bloaxor. 23:06:12 PleasingFungus: damage is random enough that I doubt knowing the exact HP would matter much. 23:06:41 I'm not sure 23:06:49 but it's the sort of thing that I'd be very reluctant to touch 23:06:52 <|amethyst> reaverb: if it takes one or two hits, maybe 23:06:54 and I'm not convinced there's a good reason to do so 23:07:02 <|amethyst> reaverb: but if it takes lots of hits there isn't so much variance 23:07:24 note of course that the large number of dice mean that the average variance (standard deviation) is much lower than %?? would suggest 23:07:30 |amethyst: Hmm. 23:07:39 there is only the *potential* for unusually high/low hp 23:07:44 <|amethyst> that is true 23:08:04 -!- read has quit [Ping timeout: 244 seconds] 23:08:53 -!- read has joined ##crawl-dev 23:09:46 I've just never heard a report of somebody using exact HP knowledge against, say, grinder (super dangerous, actually worth killing due to being a !XP if you succeed) 23:10:08 <|amethyst> reaverb: the worry is more knowing "this yak took four hits, so this other one will too" 23:10:24 reaverb: imho suggest it on gdd and see if people (crate or minmay) object 23:10:33 reaverb: I still don't know why you want to remove it, though 23:10:39 I don't see any advantages coming from removing it 23:10:40 |amethyst: Hmm. 23:11:26 PleasingFungus: Well I thought it was silly people have to do math to figure out how much hp a monster will have from the numbers in mon-data.h 23:11:46 who has to do that 23:12:28 I sort of assumed you calculated how much more hp you were giving ugly things when you rebalanced them :D 23:12:37 <|amethyst> I wouldn't mind expressing those things (and others) as (mean, variance) 23:12:41 each yak is a unique snowflake, you insensitive jerks 23:12:46 Yak Rights 23:12:56 |amethyst: Yes that was my thought. 23:13:07 reaverb: in a sense I did, in a sense I didn't - most of what i was doing was changes in proportion to other monsters 23:13:13 And that's what led me on the path to "Hmm, does hp variance have a purpose?" 23:13:16 ugly things -> v ugly things, v ugly things -> not quite dire elephants 23:13:31 white very ugly thing (16u) | Spd: 10 (move: 90%) | HD: 18 | HP: 76-121 | AC/EV: 6/10 | Dam: 2712(cold:18-53) | 10doors | Res: 06magic(72), 02cold++ | Vul: 11silver | Chunks: 06mutagenic | XP: 1441 | Sz: Large | Int: animal. 23:13:31 %??white very ugly thing 23:13:32 which is probably the best way to do things, given that monster stats don't have a strong meaning outside context 23:13:33 dire elephant (02Y) | Spd: 10 | HD: 15 | HP: 95-133 | AC/EV: 13/2 | Dam: 4007(trample), 15 | Res: 06magic(100), 12drown | XP: 1244 | Sz: Giant | Int: animal. 23:13:33 %??dire elephant 23:13:34 (Also I think in general dice is a terrible way to represent random numbers) 23:13:53 they are 23:14:11 fr: mean_variance_def 23:14:54 I feel like you need a third term 23:15:20 <|amethyst> You wouldn't want to use that for everything 23:15:24 bool positivevariance 23:15:55 |amethyst: One tool probably isn't worth using for everything, yes. 23:16:09 Although I can't think of an example off the top of my head, can you? 23:16:15 <|amethyst> anyway, it should be called normal_distribution not mean_variance_def 23:16:22 <|amethyst> uniform distribution for one 23:16:49 Is there a setup process with git to do more than like 23:16:52 checkout things 23:16:55 and type make 23:17:02 <|amethyst> and it's not a great fit for two dice (which is just a triangle) 23:17:10 TS__: imho read install.cc 23:17:14 install.txt 23:17:16 w/e 23:17:18 it's the thin 23:17:21 oh 23:17:25 ok i need to read the entire file 23:17:26 in that case 23:17:34 i just read the part pertaining to installation 23:18:25 well, I don't know about the *entire* file 23:18:27 that's pretty drastic 23:18:40 "Your branch is ahead of 'origin/master' by 4 commits." 23:18:42 what do 23:19:24 |amethyst: Hmm, I just realized I assumed normal_distribution would be restricted in a way that's pretty much circular logic... yes places like uniform distirbution defintitely shouldn't useA normal distirbution :D 23:19:36 thoughts on not being able to enter the abyss, voluntarily or not, after you have the abyssal rune, unless you are with lugonu 23:19:50 anything to discourage abyss scumming 23:20:06 <|amethyst> eb: that makes it harder to leave Pan 23:20:10 Bloaxor: git pull --rebase should work. 23:20:19 meh 23:20:21 w-well here goes 23:20:28 I'm not sure if you have work on your master branch. 23:20:41 can't we just turn pan exits to abyss into regular pan exits if you have the abyssal rune 23:21:27 -!- Nerem has quit [Ping timeout: 255 seconds] 23:21:40 ok so apparently abyss is actually more dangerous if you have the rune 23:21:57 I didn't know that 23:22:18 -!- SwissStopwatch has joined ##crawl-dev 23:23:52 why bother to discourage abyss scumming 23:24:18 game should stop you if you try to walk towards an orc priest 23:24:19 it is constantly thrown around as good advice 23:24:25 'That would be suicide. Please confirm by typing yes: ___' 23:24:47 by people who nickmap themselves to robin accounts apparently 23:25:05 eb: I have never heard abyss scumming considered good advice. 23:25:12 <|amethyst> anyway, closing Abyss when you have a rune wouldn't prevent abyss scumming 23:25:20 <|amethyst> it just means you save the rune for the end 23:25:24 reaverb: can people who ask for advice tell the difference until someone intervenes 23:25:31 meh 23:25:44 eb: Well I haven't heard it offered as advice at all, ever. 23:25:48 what 23:26:42 it is probably the most common advice I see being given for people doing extended 23:26:43 whatever 23:26:55 where? tiles chat? Tavern? 23:27:00 tavern/reddit 23:27:14 would guess it's a hit in tiles chat too 23:27:22 but no idea about that tbh 23:27:22 -!- Brannock has quit [Ping timeout: 245 seconds] 23:27:23 I've never heard it in tileschat. 23:27:52 I should just stop going to reddit 23:27:57 it's like worse than tavern 23:28:01 Hmm. Seems a little similar to the "apport the Orb to a Zot:5 staircase!!!" thing. 23:28:01 I've literally never seen someone advised to abysscum, yeah 23:28:03 but I don't read reddit 23:28:25 good 23:28:28 keep not reading it imo 23:28:31 I wonder if I still have that screenshot of a guy who was abysscumming over and over again to build his vast stash 23:28:46 sorry about hijacking -dev for a moment 23:28:48 immaculately arranged 23:28:52 oh shit I thought this was ##crawl 23:28:56 I need to go to bed 23:28:59 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 34.0a1/20140807084340]] 23:30:47 wot 23:30:50 seriously 23:31:15 advising people to abyss scum, unbelievable 23:40:33 -!- Stelpa has quit [Ping timeout: 240 seconds] 23:42:16 -!- tsohg has quit [Ping timeout: 250 seconds] 23:42:42 -!- Keanan has quit [Quit: Leaving.] 23:46:30 -!- LordSloth has quit [Remote host closed the connection] 23:48:24 03reaverb02 07* 0.16-a0-118-gefff164: Rename a variable (decimal_chance()) 10(3 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=efff164730af 23:52:53 -!- NeremWorld has quit [Ping timeout: 260 seconds] 23:54:20 -!- PepeRC2 has quit [Ping timeout: 240 seconds] 23:57:08 -!- Bloaxor has quit [Quit: Error: Bloax not found] 23:59:14 -!- Bloax has joined ##crawl-dev