00:00:12 <|amethyst> "Your post has been forwarded to 4chan. Please follow up there for further discussion." 00:00:34 rip 00:00:38 dang 00:01:12 rchandra: Ru probably needs more testing before being considered trunk-worthy, let alone release-ready. :( 00:01:30 (clearly land Ru in trunk immediately after the 0.15 tournament ends) 00:01:36 that seems viable tbh 00:01:37 <|amethyst> eh, I say... what Grunt just said 00:01:50 I am honestly excited & pleased by how well ru has been coming along 00:01:55 <|amethyst> except I'm serious :) 00:01:58 in all seriousness after-tournament would be better 00:02:07 consensus :) 00:02:07 but I do not want to delay gratification :) 00:02:12 pfft 00:02:33 <|amethyst> I don't like the name much, but eh 00:02:44 <|amethyst> Rename it back to "iashol" once it lands :P 00:02:48 !send |amethyst death mangoes 00:02:48 Sending death mangoes to |amethyst. 00:02:54 !lm . crash 00:02:55 16. [2014-05-09 23:37:14] johnnyzero the Cutter (L6 KoEn) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:5) 00:03:07 ahh guess it hasn't updated yet :/ 00:03:14 <|amethyst> johnny0: was it sprint? 00:03:19 or idlashemyfos 00:03:27 <|amethyst> johnny0: and what server? 00:03:39 -!- crate has quit [Read error: Connection reset by peer] 00:03:39 <|amethyst> johnny0: we've seen some cases of crash milestones not being generated 00:03:50 -!- Nomi has quit [Ping timeout: 250 seconds] 00:04:38 |amethyst: cszo, regular game -- http://dobrazupa.org/morgue/johnnyzero/crash-johnnyzero-20140801-045952.txt 00:04:56 Level corruption? 13https://crawl.develz.org/mantis/view.php?id=8843 by MrDespairSA 00:05:00 the "I, asshole" thing is as easily fixable as the dith mangoes thing 00:05:07 just remove a letter anywhere 00:05:08 I like the pun with ru 00:05:23 also, being literally two letters is distinctive and memorable 00:06:19 <|amethyst> johnny0: hm... I'm sure I've seen that before 00:06:41 PleasingFungus: what is the pun with ru 00:07:27 you will rue your sacrifices........ 00:07:35 <|amethyst> MrDespairSA's bug is odd 00:07:51 |amethyst: looks like a rendering glitch 00:07:58 |amethyst: it is a webtiles game... 00:08:06 <|amethyst> yeah, I guess 00:08:09 Unstable branch on crawl.s-z.org updated to: 0.15-a0-2386-g838f727 (34) 00:08:34 <|amethyst> but if he really did go down and back up, shouldn't the dump say Lair:2 not Lair:3 ? 00:08:53 <|amethyst> I guess maybe it was down, up, and back down, and neither the submitter nor webtiles registered the "back down" 00:09:03 dang i didnt even realize that ru pun 00:09:06 looks like just adding him to is_unavailable_god() is not in fact enough 00:09:08 (gozag) 00:09:17 is gozag still too bad to be in trunk 00:09:20 or 0.15 00:09:28 <|amethyst> honestly, I think Gozag in 0.15 wouldn't be terrible 00:09:50 <|amethyst> I'd worry more about putting in something broken (LO, Dj) than something that might not be good enough 00:09:55 %git 456eec3 00:09:55 07|amethyst02 * 0.15-a0-2287-g456eec3: Show divine/cond. shield in % and @ (Kramin, PleasingFungus) 10(5 days ago, 1 file, 8+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=456eec362be7 00:10:00 he's kinda weak but i don't think he has any egregious design problems 00:10:00 ? 00:10:04 LO wasn't broken 00:10:09 LO was fun as hell though 00:10:13 rip LO 00:10:19 Dj was pretty overpowered but pretty dang amusing as well 00:10:20 -!- ldierk has quit [Ping timeout: 250 seconds] 00:10:22 ruined by being too similar to HO 00:10:24 <|amethyst> Lightli: pretty sure heat aura and speed was broken :) 00:10:27 Dj was boring 00:10:30 speed got removed 00:10:32 :( 00:10:36 those were the good old days 00:10:40 of LO tension swiftness 00:10:50 where you had to try to die with them 00:11:12 then LO got removed 00:11:15 rip 00:11:39 LO was pretty broken until you needed to use a scroll of blinking 00:11:41 and you couldn't 00:12:00 yea once the speed got removed 00:12:02 PleasingFungus: I think to disable a god, you'd need to: 00:12:03 i rated them below HO 00:12:06 for that reason 00:12:10 1) make them not considered a temple god; 00:12:24 2) disable any vaults that place altars to them 00:12:27 -!- fsc418 has quit [Quit: Leaving] 00:12:32 eesh 00:12:48 (2) sounds... tricky to do while maintaining him in trunk 00:13:04 I'd probably add an is_disabled_god() for the former, and vault-disabling can happen after branching 00:13:11 (this has been done in the past for other things) 00:13:11 <|amethyst> PleasingFungus: not too bad 00:13:20 <|amethyst> PleasingFungus: expose via lua whether e's enabled 00:13:26 <|amethyst> PleasingFungus: then set the weight with lua 00:13:29 aaa lua 00:13:43 -!- Keanan has quit [Quit: Leaving.] 00:14:14 -!- ldierk has joined ##crawl-dev 00:14:19 <|amethyst> Is that "aa" as in "ah" or as in "I'm invoking Smiting"? 00:14:32 it's "oh dear, do I need to actually learn lua now" 00:14:46 <|amethyst> not really, just the C-Lua interface 00:15:05 <|amethyst> which, granted, is quite a bit uglier than Lua 00:15:19 -!- Lightli has quit [Ping timeout: 246 seconds] 00:15:23 -!- rossi has quit [Quit: WeeChat 0.4.3] 00:15:37 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 00:15:39 -!- Lightli_ has joined ##crawl-dev 00:15:42 -!- Lightli_ is now known as Lightli 00:15:57 TS__, |amethyst: as to whether gozag should be disabled at all or not, the argument that I've seen is that his wrath doesn't really work (true), bribe branch is too weak/needs a redesign (questionable?), duplicate doesn't really work at all (true), and in general he's a bit too weak (questionable). 00:16:24 Well 00:16:42 i ahve not played him, but duplicate is quite limited 00:16:48 i'm not sure what his wrath is supposed to do, but in practice the effect is pretty negligible 00:17:00 Bribe Branch: how to clear Elf:3 significantly earlier than you should be able to 00:17:07 (... that's basically the only use I've found for it) 00:17:37 Grunt: how early 00:18:51 if you want to clear elf:3 early with divine support just go tso 00:18:56 Unstable branch on crawl.develz.org updated to: 0.15-a0-2386-g838f727 (34) 00:19:05 you could probably do it with one angle if it wasn't for blademasters 00:19:12 *angel 00:19:42 !lm * br.end=elf min=xl won 00:19:43 14802. [2012-07-28 17:06:04] 4thArraOfDagon the Frost Mage (L12 DrHu of Ashenzari) reached level 5 of the Elven Halls on turn 13024. (Elf:5) 00:19:47 -!- Brannock_ has quit [Ping timeout: 245 seconds] 00:19:50 hm 00:19:53 !lm * br.end=elf min=xl gozag won 00:19:53 51. [2014-06-11 19:21:16] Chiseanne the Acrobat (L14 SpAs of Gozag) reached level 3 of the Elven Halls on turn 38340. (Elf:3) 00:19:54 !lm * br.end=elf min=xl won 00:19:56 14802. [2012-07-28 17:06:04] 4thArraOfDagon the Frost Mage (L12 DrHu of Ashenzari) reached level 5 of the Elven Halls on turn 13024. (Elf:5) 00:20:01 !lm . br.end=elf min=xl won 00:20:02 61. [2012-05-03 16:31:36] Lightli the Bringer of Life (L13 HOHe of Elyvilon) reached level 3 of the Elven Halls on turn 19945. (Elf:3) 00:20:16 !lm * br.end=elf recent gozag won 00:20:17 51. [2014-07-29 06:32:32] johnnyzero the Spry (L17 SpWn of Gozag) reached level 3 of the Elven Halls on turn 45879. (Elf:3) 00:20:23 -!- Kramin has joined ##crawl-dev 00:20:37 !lm * br.end=elf recent won x=avg(xl) 00:20:38 4493 milestones for * (br.end=elf recent won): avg(xl)=20.82 00:20:41 !lm * br.end=elf recent won !gozag x=avg(xl) 00:20:42 4442 milestones for * (br.end=elf recent won !gozag): avg(xl)=20.84 00:20:44 -!- ldierk has quit [Ping timeout: 250 seconds] 00:20:45 !lm * br.end=elf recent won gozag x=avg(xl) 00:20:46 51 milestones for * (br.end=elf recent won gozag): avg(xl)=19.69 00:20:48 hm 00:20:57 -!- Dingle has quit [Quit: Leaving] 00:21:22 -!- twelwe has quit [Quit: Page closed] 00:22:04 -!- Kramin has quit [Client Quit] 00:22:11 the first and only time I used bribe branch, I got a red draconian monk buddy who shredded zot 00:22:28 but apparently after I did that, bribe branch was nerfed 00:22:32 yeah 00:22:37 no more permanent allies from it 00:22:52 they were only as permanent as your gold....... 00:22:58 true 00:22:59 clearly make bribe branch work on everything sentient to make up for it (i.e. bribable ancinet liches) 00:23:28 -!- ldierk has joined ##crawl-dev 00:25:14 Shoals assertion failure - mesmerise/behold 13https://crawl.develz.org/mantis/view.php?id=8844 by johnnyzero 00:25:50 ugh, that's probably my fault 00:25:52 rip 00:26:52 -!- bcode has quit [Remote host closed the connection] 00:27:36 anyway. I'd like to pass the gozag thing off onto someone else, since the relevant code seems touchy & I don't have a great deal of experience with a lot of it (versioning, lua interfacing & vault weight setting) 00:27:53 but if no one else feels up to it, I'll try to muddle through it 00:30:49 -!- wat has quit [Quit: Leaving] 00:35:02 -!- ldierk has quit [Ping timeout: 250 seconds] 00:37:51 -!- lobf has quit [Quit: lobf] 00:38:24 -!- lrvs has quit [Quit: Page closed] 00:38:28 -!- ldierk has joined ##crawl-dev 00:47:51 Windows builds of master branch on crawl.develz.org updated to: 0.15-a0-2386-g838f727 00:53:41 -!- Kramin has joined ##crawl-dev 01:01:53 -!- Dingus has quit [Client Quit] 01:03:27 -!- Dingle has quit [Client Quit] 01:04:30 -!- ldierk has quit [Ping timeout: 250 seconds] 01:05:34 03|amethyst02 07* 0.15-a0-2387-gbf02086: Make is_unavailable_god available to dlua. 10(53 seconds ago, 1 file, 20+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bf02086bd654 01:08:49 -!- ldierk has joined ##crawl-dev 01:08:54 nice 01:13:13 <|amethyst> maybe that belongs in a different namespace, I don't know 01:15:09 <|amethyst> but now you can do something like 01:16:36 <|amethyst> {{ if crawl.unavailable_god("Gozag") then _G.weight(0) end }} 01:16:40 <|amethyst> (on multiple lines) 01:17:07 -!- Nomi_ is now known as Nomi 01:18:13 <|amethyst> don't use it with Jiyva in vault definitions 01:18:29 <|amethyst> since Jiyva can change availability during a game 01:18:56 I wasn't planning on it 01:19:12 <|amethyst> (this does depend on str_to_god("Gozag") still working) 01:19:29 <|amethyst> anyway, I must be going now 01:19:37 <|amethyst> happy deicide 01:23:07 -!- PleasingFungus has quit [Ping timeout: 245 seconds] 01:24:00 -!- ldierk has quit [Ping timeout: 250 seconds] 01:25:04 -!- Wahaha has quit [Ping timeout: 240 seconds] 01:26:05 -!- Sovek has quit [Quit: Page closed] 01:29:50 -!- ldierk has joined ##crawl-dev 01:30:39 -!- Cryp71c has quit [Quit: Leaving] 01:31:37 rip gozag 01:33:43 -!- Vorhito has quit [Ping timeout: 246 seconds] 01:34:22 -!- Adder_ has quit [Ping timeout: 245 seconds] 01:36:34 -!- ldierk has quit [Ping timeout: 250 seconds] 01:36:54 -!- sstrickl has quit [Quit: sstrickl] 01:38:32 -!- Surr has quit [Ping timeout: 245 seconds] 01:38:49 -!- ldierk has joined ##crawl-dev 01:41:39 -!- markgo has quit [Ping timeout: 256 seconds] 01:45:14 -!- ldierk has quit [Ping timeout: 250 seconds] 01:46:26 -!- dtsund has quit [Quit: dtsund] 01:47:13 -!- eb_ has quit [] 01:47:37 -!- Crehl has quit [Quit: Killed by a kitten.] 01:47:50 -!- ldierk has joined ##crawl-dev 01:49:37 ripip 01:52:10 -!- ldierk has quit [Ping timeout: 250 seconds] 01:52:36 -!- Laraso_ has quit [Quit: Laraso falls through a shaft! The shaft crumbles and collapses.] 01:53:32 -!- ProzacElf has quit [Ping timeout: 255 seconds] 01:54:44 -!- Letchik has quit [Remote host closed the connection] 01:56:32 -!- ldierk has joined ##crawl-dev 01:57:50 -!- SkaryMonk1 has joined ##crawl-dev 01:59:00 -!- serious has quit [Ping timeout: 250 seconds] 02:04:55 -!- Akitten_Homura has quit [Quit: Connection reset by pier.] 02:10:51 -!- Poncheis has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0/20140716183446]] 02:13:35 -!- schistosomatic has quit [Quit: Connection reset by host] 02:13:50 -!- ldierk has quit [Ping timeout: 250 seconds] 02:15:01 -!- Hailley has quit [Quit: Petra is closed!] 02:17:30 -!- ldierk has joined ##crawl-dev 02:18:18 -!- SkaryMonk2 has joined ##crawl-dev 02:18:29 -!- SkaryMonk1 has quit [Ping timeout: 256 seconds] 02:19:11 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-2387-gbf02086 (34) 02:20:14 -!- Surr has quit [Ping timeout: 245 seconds] 02:24:14 -!- ldierk has quit [Ping timeout: 250 seconds] 02:26:22 why does \ have settings for the individual magical staves? since they're redundant it would seem cleaner to not have the entries (players who lose their staff and need it back can manually get it), reducing page count 02:26:53 it seems less useful than having them for individual arrow brands, for example (and I don't think subentries for arrow brands is great) 02:29:29 -!- ldierk has joined ##crawl-dev 02:29:37 -!- ldierk has quit [Changing host] 02:29:37 -!- ldierk has joined ##crawl-dev 02:30:12 -!- Pepe has quit [Ping timeout: 250 seconds] 02:30:52 -!- ruwin has quit [] 02:40:14 -!- alefury has joined ##crawl-dev 02:42:58 -!- raskol has quit [Ping timeout: 260 seconds] 02:48:56 -!- ldierk has quit [Ping timeout: 250 seconds] 02:49:32 -!- giantbat has quit [Quit: Leaving] 02:57:17 -!- st_ has quit [Ping timeout: 245 seconds] 03:01:37 -!- Nomi has quit [Ping timeout: 272 seconds] 03:15:11 -!- simmarine_ has quit [Quit: Leaving] 03:17:59 -!- ussdefiant has quit [Ping timeout: 256 seconds] 03:18:49 -!- littlepandy has joined ##crawl-dev 03:22:14 -!- edlothiol has joined ##crawl-dev 03:22:38 -!- Wolfechu has quit [Ping timeout: 255 seconds] 03:24:49 -!- Patashu has joined ##crawl-dev 03:25:20 -!- halberd has quit [Ping timeout: 250 seconds] 03:30:25 -!- ldierk has joined ##crawl-dev 03:30:34 -!- ontoclasm has joined ##crawl-dev 03:37:02 -!- ldierk has quit [Ping timeout: 250 seconds] 03:38:02 -!- Patashu has quit [Disconnected by services] 03:38:02 -!- Patashu_ has joined ##crawl-dev 03:38:51 -!- ldierk has joined ##crawl-dev 03:44:37 -!- Nivim has quit [Ping timeout: 256 seconds] 03:54:35 -!- bonghitz has quit [Remote host closed the connection] 03:59:14 -!- Amy|Sonata has quit [Read error: Connection reset by peer] 04:00:38 -!- Lumpydoo has quit [Quit: Page closed] 04:09:40 -!- alefury has quit [] 04:12:55 -!- lobf has joined ##crawl-dev 04:15:26 -!- bonghitz has quit [Remote host closed the connection] 04:17:47 -!- SkaryMonk1 has joined ##crawl-dev 04:19:30 -!- SkaryMonk2 has quit [Ping timeout: 250 seconds] 04:25:14 -!- flowsnake has quit [Ping timeout: 272 seconds] 04:25:23 -!- raskol has quit [Ping timeout: 240 seconds] 04:26:26 -!- ldierk has quit [Ping timeout: 250 seconds] 04:28:17 -!- flowsnake has joined ##crawl-dev 04:29:51 -!- ldierk has joined ##crawl-dev 04:45:31 -!- Cheibriados has quit [Ping timeout: 264 seconds] 04:46:51 -!- Cheibriados has joined ##crawl-dev 04:46:51 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 04:46:52 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??cao, ??cdo, ??cszo, ??clan, or ??cbro for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic 04:50:00 -!- debo has quit [Quit: leaving] 04:50:17 -!- debo has joined ##crawl-dev 04:54:29 -!- littlepandy has joined ##crawl-dev 04:56:59 -!- Mandragora has quit [Quit: Page closed] 04:59:01 -!- scummos__ has quit [Quit: Konversation terminated!] 04:59:29 -!- scummos| has quit [Read error: Connection reset by peer] 05:00:35 -!- Krakhan has quit [Ping timeout: 264 seconds] 05:01:57 -!- Bloaxor has quit [Ping timeout: 272 seconds] 05:02:19 -!- Lightli has quit [Ping timeout: 246 seconds] 05:02:24 -!- ldierk has quit [Ping timeout: 250 seconds] 05:04:31 -!- Ququman has joined ##crawl-dev 05:05:39 -!- ais523_ has quit [Quit: Page closed] 05:05:54 -!- ldierk has joined ##crawl-dev 05:11:24 -!- Tux[Qyou] has quit [*.net *.split] 05:11:53 -!- Surr has quit [*.net *.split] 05:25:54 -!- Cryp71c_ is now known as Cryp71c 05:29:42 -!- ldierk has quit [Ping timeout: 250 seconds] 05:32:51 -!- ldierk has joined ##crawl-dev 05:32:52 -!- Blazinghand has quit [Read error: Connection reset by peer] 05:39:14 -!- ldierk has quit [Ping timeout: 250 seconds] 05:42:35 -!- Vizer has quit [Read error: Connection reset by peer] 05:46:23 -!- ldierk has joined ##crawl-dev 05:48:43 -!- littlepandy has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 05:51:54 -!- littlepandy has joined ##crawl-dev 05:57:01 -!- mibe has quit [Quit: Page closed] 06:01:55 -!- Rapta has quit [Client Quit] 06:03:50 -!- mizu_no_oto has quit [Client Quit] 06:06:34 -!- tcjsavannah has quit [Ping timeout: 264 seconds] 06:09:34 -!- ldierk has quit [Ping timeout: 250 seconds] 06:12:44 -!- KurzedMetal has quit [Read error: Connection reset by peer] 06:13:22 -!- ldierk has joined ##crawl-dev 06:13:43 -!- doubtofbuddha has quit [Ping timeout: 246 seconds] 06:16:01 -!- Lasty has joined ##crawl-dev 06:18:14 -!- SkaryMonk1 has quit [Ping timeout: 250 seconds] 06:18:25 -!- SkaryMonk1 has joined ##crawl-dev 06:30:44 -!- TS__ has quit [Ping timeout: 255 seconds] 06:32:23 -!- tkappleton has quit [Ping timeout: 264 seconds] 06:37:18 -!- ldierk has quit [Ping timeout: 250 seconds] 06:37:57 -!- GeorgieFruit has quit [Quit: Leaving] 06:40:19 -!- ldierk has joined ##crawl-dev 06:40:54 -!- Lasty has quit [Quit: Leaving.] 06:46:58 -!- puissantveil has quit [Ping timeout: 246 seconds] 06:59:50 -!- ldierk has quit [Ping timeout: 250 seconds] 07:00:44 -!- Sgeo has quit [Read error: Connection reset by peer] 07:03:25 -!- chakani has quit [Ping timeout: 246 seconds] 07:06:51 -!- ldierk has joined ##crawl-dev 07:14:47 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:18:54 -!- tcjsavannah has quit [Quit: tcjsavannah] 07:22:04 -!- LexAckson has joined ##crawl-dev 07:26:51 -!- littlepandy has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 07:30:59 !tell |amethyst Thanks for catching that typo! I didn't notice the effect it had during testing. 07:30:59 Lasty1: OK, I'll let |amethyst know. 07:31:06 -!- CKyle has joined ##crawl-dev 07:40:47 -!- debo has quit [Ping timeout: 264 seconds] 07:44:53 -!- demiskeleton has quit [Ping timeout: 240 seconds] 07:45:16 -!- CKyle has quit [Quit: My MacBook has gone to sleep. 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very important for slime-diving formicids :) 09:18:22 -!- ldierk has joined ##crawl-dev 09:24:26 -!- ystael has quit [Ping timeout: 255 seconds] 09:26:19 -!- ystael_ has quit [Ping timeout: 256 seconds] 09:27:10 -!- ldierk has quit [Ping timeout: 250 seconds] 09:27:23 -!- CKyle has quit [Ping timeout: 240 seconds] 09:27:49 -!- st_ has joined ##crawl-dev 09:29:10 -!- Surr has quit [Ping timeout: 245 seconds] 09:30:21 -!- ldierk has joined ##crawl-dev 09:46:11 -!- dtsund has joined ##crawl-dev 09:55:36 -!- Kintak has quit [Read error: Connection reset by peer] 10:03:06 -!- jaega1 has quit [Client Quit] 10:03:33 -!- minmay has joined ##crawl-dev 10:05:29 -!- PleasingFungus has joined ##crawl-dev 10:06:30 -!- Kyle873 has quit [Ping timeout: 250 seconds] 10:08:19 -!- shaletown has quit [Quit: Page closed] 10:11:43 -!- PalythWork has quit [Ping timeout: 246 seconds] 10:15:00 -!- tcjsavannah has quit [Quit: tcjsavannah] 10:19:28 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 10:23:56 -!- allbefore has quit [Ping timeout: 240 seconds] 10:24:27 -!- scummos| has quit [Read error: Connection reset by peer] 10:33:46 -!- Mandragora has quit [Ping timeout: 246 seconds] 10:36:39 -!- Bloax has joined ##crawl-dev 10:39:47 const int MAX_TRIES = 100; 230 // If twenty tries wasn't enough, it's never going to work. 10:39:47 if (tries >= MAX_TRIES) 10:39:48 break; 10:40:16 erg, messed up that formatting but you get the idea 10:42:04 oh, this is |amethyst's fault :P 10:43:43 that function could use a random_choose_weighted anyway 10:44:50 -!- dtsund has quit [Quit: dtsund] 10:46:13 -!- codehero has quit [Ping timeout: 256 seconds] 10:46:48 -!- FlowRiser has quit [Read error: Connection reset by peer] 10:47:04 -!- puissantveil has quit [Ping timeout: 246 seconds] 10:57:09 -!- moq_ has quit [Read error: Connection reset by peer] 10:59:53 is chei up2date 10:59:58 brown very ugly thing (08u) | Spd: 10 (move: 90%) | HD: 18 | HP: 78-120 | AC/EV: 6/10 | Dam: 2708(acid:7d3) | 10doors | Res: 06magic(72), 08acid | Vul: 11silver | Chunks: 06mutagenic | XP: 1441 | Sz: Large | Int: animal. 10:59:58 %??Very ugly thing 11:00:00 he is! 11:02:34 -!- Kyle873_ has quit [Read error: Connection reset by peer] 11:02:42 white very ugly thing (16u) | Spd: 10 (move: 90%) | HD: 18 | HP: 76-121 | AC/EV: 6/10 | Dam: 2712(cold:18-53) | 10doors | Res: 06magic(72), 02cold++ | Vul: 11silver | Chunks: 06mutagenic | XP: 1441 | Sz: Large | Int: animal. 11:02:42 %?? white very ugly thing 11:02:49 these things are crazy mad 11:05:06 you know what else is crazy 11:05:11 unknown monster: "White very ugly thing" 11:05:11 %??White very ugly thing 11:05:15 white very ugly thing (16u) | Spd: 10 (move: 90%) | HD: 18 | HP: 76-121 | AC/EV: 6/10 | Dam: 2712(cold:18-53) | 10doors | Res: 06magic(72), 02cold++ | Vul: 11silver | Chunks: 06mutagenic | XP: 1441 | Sz: Large | Int: animal. 11:05:15 %??white very ugly thing 11:05:25 it's case sensitive! 11:05:40 don't be so sensitive 11:05:40 PleasingFungus: You have 2 messages. Use !messages to read them. 11:05:59 good thing nobody uses proper grammar in irc 11:06:08 wheals: I hadn't decided about adding it to rod of destruction 11:06:14 was flip-flopping on the subject 11:06:18 the horror if capitalizing the first letter was necessary 11:06:34 spriggan baker (16i) | Spd: 10 (move: 60%) | HD: 7 | HP: 15-34 | AC/EV: 1/18 | Dam: 15 | 10weapons, 10items, 10doors, see invisible, 07vault | Res: 06magic(65) | XP: 218 | Sz: little | Int: high. 11:06:34 %??Spriggan baker 11:06:47 unknown monster: "White ugly thing" 11:06:47 %??White ugly thing 11:07:13 PleasingFungus, well, crystal bolt is there! 11:07:21 precedent for monster-only spells 11:07:30 -!- CKyle has joined ##crawl-dev 11:07:31 more importantly, acid cloud is in rod of clouds 11:07:38 precedent for player access to acid through rods 11:07:41 if you don't add it, you should probably get rid of the zap_type 11:07:56 clearly add back spiny worm for rod of swarm 11:08:06 -!- Crauler has quit [Quit: Page closed] 11:08:09 Imagine the horror that would be someone writing properly on IRC. 11:08:13 That would be terrible! 11:08:20 don't forget vitriol card! 11:08:20 much like your posting...... 11:08:28 I did forget vitriol, actually. 11:08:42 rod of acidic destruction, makes a 3x3 acid explosion everywhere 11:08:51 and yellow draconian breath but seriously who actually uses that 11:09:06 acid bite........ 11:09:09 Yellow draconians 11:09:19 i was thinking of adding an acid ds mutation 11:09:59 When do we get acid spells 11:10:03 never 11:10:17 just play bcrawl 11:10:32 acid damage is just physical damage that doesn't work in slime 11:10:45 which isn't really interesting enough to support much of anything 11:11:09 obvious solution: add rAcid- to monsters at random 11:11:13 it also halves monster ac 11:11:18 for monsters with armour 11:11:21 iirc 11:11:36 but yeah I agree it's not a strong player mechanic 11:11:43 (which is one reason why acid damage spells for players are a bad idea) 11:11:56 i just want consistency for rod of is_beam 11:12:26 ... 11:12:30 that is a silly thing 11:12:55 note this will be a buff for rod of destruction 11:13:09 rod.is_beam = false; 11:13:56 beem.is_rod 11:14:54 Grunt.i_sgrunt = true; 11:15:07 !!! 11:15:53 -!- SamB__ is now known as SamB 11:20:25 -!- mopl has quit [Quit: Page closed] 11:26:03 -!- tsohg has quit [Remote host closed the connection] 11:27:13 -!- tsohg has quit [Remote host closed the connection] 11:31:16 -!- tcjsavannah has quit [Quit: tcjsavannah] 11:34:46 -!- UncertainKitten has joined ##crawl-dev 11:36:18 -!- DrKe has quit [Ping timeout: 250 seconds] 11:41:15 -!- DrKe has joined ##crawl-dev 11:46:13 -!- category has quit [Ping timeout: 246 seconds] 11:47:50 -!- eb has joined ##crawl-dev 11:49:01 -!- allbefore has quit [Ping timeout: 255 seconds] 11:50:58 -!- bonghitz has quit [Remote host closed the connection] 12:02:34 -!- Lightli has joined ##crawl-dev 12:02:53 -!- bonghitz has quit [Remote host closed the connection] 12:04:38 -!- Twiggytwiggytwig has quit [Ping timeout: 255 seconds] 12:06:42 -!- eb has quit [Ping timeout: 260 seconds] 12:07:00 -!- roctavian has joined ##crawl-dev 12:07:55 -!- st_ has quit [Read error: Connection reset by peer] 12:08:09 -!- st_ has joined ##crawl-dev 12:09:13 -!- Sovek has quit [Quit: Page closed] 12:09:43 -!- TS__ has quit [Ping timeout: 255 seconds] 12:14:03 -!- CryptoCactus has quit [Quit: lol videogames] 12:14:31 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-2387-gbf02086 (34) 12:19:21 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 12:26:45 -!- lobf has joined ##crawl-dev 12:29:10 -!- eb has joined ##crawl-dev 12:29:19 -!- eb has quit [Client Quit] 12:30:59 -!- TAS_2012v has quit [Ping timeout: 272 seconds] 12:32:40 -!- Vizer has quit [Ping timeout: 255 seconds] 12:33:30 -!- Wahaha has quit [Ping timeout: 250 seconds] 12:36:31 -!- rossi has quit [Quit: WeeChat 0.4.3] 12:36:44 -!- ProzacElf has joined ##crawl-dev 12:48:07 -!- dtsund has joined ##crawl-dev 12:55:23 -!- TS__ has joined ##crawl-dev 12:57:53 -!- simmarine has joined ##crawl-dev 12:58:17 -!- tcjsavannah has quit [Quit: tcjsavannah] 13:06:48 -!- didi_ has quit [Quit: Page closed] 13:09:31 -!- Vorhito has quit [Ping timeout: 246 seconds] 13:18:14 -!- nooodl has quit [Read error: No route to host] 13:23:58 -!- Wolfechu has quit [Ping timeout: 264 seconds] 13:25:16 -!- falu has quit [Quit: WeeChat 0.4.3] 13:25:45 -!- Sakura is now known as Sakura86 13:27:01 -!- Smee has quit [Ping timeout: 246 seconds] 13:27:22 -!- IggyPope has quit [Ping timeout: 246 seconds] 13:37:40 -!- sstrickl has quit [Quit: sstrickl] 13:39:51 -!- simmarine_ has joined ##crawl-dev 13:39:51 -!- simmarine has quit [Read error: Connection reset by peer] 13:40:30 -!- roctavian has quit [Quit: Page closed] 13:42:48 -!- mopl has quit [Client Quit] 13:43:18 -!- debo has quit [Quit: leaving] 13:45:05 -!- Mandragora has quit [Quit: Page closed] 13:50:36 -!- simmarine_ has quit [Quit: Leaving] 13:58:52 -!- simmarine has joined ##crawl-dev 14:05:38 -!- gareppa has quit [Read error: Connection reset by peer] 14:07:51 -!- LordSloth has quit [Remote host closed the connection] 14:12:29 -!- tsohg has quit [Remote host closed the connection] 14:14:53 -!- tsohg has quit [Remote host closed the connection] 14:20:37 -!- ontoclasm has quit [Quit: Leaving.] 14:22:08 -!- ontoclasm has joined ##crawl-dev 14:25:03 wow, i have been installing msysgit for around 3 hours now 14:25:14 -!- markgo has quit [Ping timeout: 250 seconds] 14:25:20 in fairness it's bottlenecked by USB link 14:28:30 -!- wheals has quit [Read error: Connection reset by peer] 14:41:26 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 14:43:11 -!- puissantveil has quit [Quit: Page closed] 15:03:25 -!- SkaryMonk has quit [Ping timeout: 255 seconds] 15:05:21 -!- Dorvarich has quit [Quit: Page closed] 15:06:36 -!- mrpandy has quit [Remote host closed the connection] 15:08:04 -!- mrpandy has joined ##crawl-dev 15:10:57 Do we document the Lua API anywhere? 15:11:05 our entry for ??lua is profoundly unhelpful. 15:15:14 -!- DrKe has quit [Ping timeout: 260 seconds] 15:16:17 -!- DrKe has joined ##crawl-dev 15:20:29 -!- HellTiger has quit [Client Quit] 15:23:22 -!- NeremWorld has quit [Ping timeout: 250 seconds] 15:25:02 -!- Aryth has quit [Ping timeout: 260 seconds] 15:29:24 -!- tsohg has quit [Remote host closed the connection] 15:29:25 the lua documentation is "read all of l_foo.cc" iirc 15:30:45 so ??lua is probably as helpful as it gets! 15:32:22 -!- Aryth1 has quit [Ping timeout: 264 seconds] 15:37:00 -!- Piginabag has quit [Quit: Page closed] 15:38:58 -!- Aryth has quit [Ping timeout: 264 seconds] 15:40:46 rip 15:41:53 Grinder missing title 13https://crawl.develz.org/mantis/view.php?id=8845 by Palyth 15:42:37 Working As Intended 15:46:22 -!- DarkEternal has quit [Quit: Page closed] 15:53:31 hm. not really sure how to make that clear to players 15:55:41 prepend it with 'the'? :b 15:56:28 -!- tcjsavannah has quit [Quit: tcjsavannah] 15:56:33 -!- Ququman has quit [Read error: Connection reset by peer] 15:56:45 -!- tolly has joined ##crawl-dev 15:58:32 -!- Aryth1 has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 16:00:22 imho 'a' 16:00:30 delicious! 16:00:54 A Grinder, a Grinder and a Grinder come into view. You die... 16:03:16 3 Cerebov comes into view. 16:04:24 -!- Astarotte has quit [Client Quit] 16:06:21 -!- Lasty has joined ##crawl-dev 16:06:22 could go for a good grinder right now 16:07:46 crawl only has evil grinders 16:08:03 grinder isn't evil, just misunderstood 16:08:52 holy wrath does extra damage to misfits 16:10:32 -!- KurzedMetal has quit [Read error: Connection reset by peer] 16:11:41 -!- soulfreshner has quit [Read error: Connection reset by peer] 16:16:07 -!- soulfreshner has quit [Read error: Connection reset by peer] 16:16:10 -!- Krakhan has quit [Changing host] 16:16:50 the so called "good gods" are just like 16:16:50 huh 16:16:52 the cool kids 16:16:55 ??repulsiveness card 16:16:55 repulsiveness card[1/1]: summons ugly things or very ugly things, dependent on power 16:17:01 accidental nemelex buff 16:17:03 nice 16:17:04 grinder is a nerd so they hate him 16:17:21 -!- Lumpydoo has quit [Quit: Page closed] 16:18:14 <|amethyst> !tell wheals I don't know if random_choose_weighted would really improve anything there, because you'd have to write all the weights as player_will_anger_monster(MONS_BLAH) ? 0 : 1 16:18:14 -!- LexAckson has quit [Ping timeout: 260 seconds] 16:18:15 |amethyst: OK, I'll let wheals know. 16:18:46 <|amethyst> !tell wheals you could simplify that with a macro, but ugh 16:18:47 |amethyst: OK, I'll let wheals know. 16:21:04 03|amethyst02 07* 0.15-a0-2388-g9f833ab: Fix a comment (wheals) 10(24 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9f833ab47f96 16:31:51 -!- KurzedMetal has quit [Read error: Connection reset by peer] 16:35:08 -!- Stelpa has quit [Quit: Leaving] 16:36:26 -!- alefury has joined ##crawl-dev 16:39:27 -!- Laraso has quit [Quit: Laraso falls through a shaft! The shaft crumbles and collapses.] 16:46:36 Trying to eat unedible walls as a Fo with extended mandibles doesn't consume time but retracts them. 13https://crawl.develz.org/mantis/view.php?id=8846 by dck 16:48:50 wtf 16:49:50 oh, I... sort of see. the bug is that you can accidentally end up retracting your mandibles by moving into the wrong wall without even using up a turn...? 16:51:20 -!- ystael has quit [Ping timeout: 250 seconds] 16:54:34 Why is walking slow not special cased to give extra healing per aut? 16:54:42 sorry, why IS it* 16:54:52 to not give extra healing 16:55:07 -!- hurdos has quit [Ping timeout: 256 seconds] 16:56:18 <|amethyst> Because we haven't removed turns from the scoring formula yet 16:57:01 ? 16:57:24 <|amethyst> Actually 16:57:33 <|amethyst> I think I misunderstand your question 16:57:40 PleasingFungus: that's not really a bug since extending your mandibles is instant and free 16:57:40 Was the reasoning "We need to avert accidentally giving extra healing to nagas, chei, or both, while also preventing less healing for Ce, Sp, Te, Fe?" 16:57:56 oh 16:58:01 for some reason I thought it was costly 16:58:13 I guess I was assuming based on the fact that the bug was filed in the first place 16:58:14 <|amethyst> TS__: AIUI it's so that naga speedrunners aren't encouraged to walk back and forth rather than pressing 5 16:58:33 -!- CryptoCactus has quit [Quit: lol videogames] 16:58:47 Oh it was actually done with that in mind? 16:58:57 no, capped healing when moving while slow is because nutrition usage is also capped when moving while slow 16:59:03 <|amethyst> oh 16:59:20 So you don't get extra healing:nutrition? 16:59:36 <|amethyst> why is nutrition usage capped when moving while slow? 17:00:05 to prevent chei worshippers starving or something, there are old commits with reasoning somewhere 17:00:07 So you don't get spammed with hunger messages as a Naga I imagine 17:00:15 doesn't chei specifically slow your metabolism 17:00:28 I know he does a bunch of weird hidden shit 17:00:30 I assumed chei slowed it such that you ate half as much 17:00:35 since you moved half as fast 17:00:40 that would make sense 17:00:41 !source misc.cc 17:00:41 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/misc.cc;hb=HEAD 17:00:52 !source effects.cc 17:00:53 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/effects.cc;hb=HEAD 17:00:59 15:00 +PleasingFungus | doesn't chei specifically slow your metabolism 17:01:01 yes 17:02:42 <|amethyst> still, it seems kind of weird that you would use more food while standing still than while walking 17:03:44 -!- edlothiol has quit [Ping timeout: 260 seconds] 17:03:53 well, for a spriggan right? Since you wait at 1.0 but move at 0.6 17:03:59 Or have I misunderstood 17:04:06 <|amethyst> TS__: No, I mean for a naga 17:04:32 well since it's capped you use the same right? 17:04:58 1 step at 1.4 vs. stand at 1.0 use the same amount since the cap is per turn 17:05:05 <|amethyst> right 17:05:14 <|amethyst> so you can walk five steps in 70 aut, or press . seven times in 70 aut 17:05:18 <|amethyst> and the latter takes more food 17:05:24 Oh, right 17:05:31 nagas are like sharks 17:05:36 they have to keep moving, or die...... 17:06:09 I was thinking per turn not per aut 17:06:18 which was how I got confused 17:06:31 -!- Ankalagon has quit [Quit: Page closed] 17:07:54 -!- Ququman has joined ##crawl-dev 17:09:32 -!- wheals has joined ##crawl-dev 17:09:55 Is aut scoring acutally going to be a thing in the future? 17:10:40 |amethyst: i wasn't even thinking of weighting for god friendliness (I thought weights of 0 don't work??), just making it more clear that two monsters have triple weight 17:11:27 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:11:28 <|amethyst> aha 17:11:54 also, i had no idea that you worked on computational genomics stuff, that's pretty cool 17:12:22 <|amethyst> wheals: and you're right, 0 doesn't work if you're using the varargs version 17:12:33 -!- soulfreshner has quit [Quit: soulfreshner] 17:12:40 i had an internship at hopkins two years ago, though since i was an intern my job was "write bash scripts to run the programs" 17:13:38 <|amethyst> That's a significant part of what I do; also choosing the programs, maintaining databases, etc 17:14:13 we were looking at reverse-transcripted mRNA and trying to map it to the genome (non-trivial because of introns, of course) which i guess is the converse of trying to find genes based on the DNA 17:14:14 <|amethyst> Sometimes I write the programs, but usually there's something already published that works well enough 17:15:18 yeah, seems like it, pretty cool how it seems like a good number are open source 17:15:22 <|amethyst> wheals: we use Exonerate for that (if the mRNA is already assembled), or bowtie + cufflinks if we just have reads 17:15:52 yep, bowtie and cufflinks were what we were using (tophat too i think) 17:16:00 <|amethyst> oh, right, tophat 17:16:27 <|amethyst> tophat's the part that actually understands splicing 17:17:20 <|amethyst> !learn add |amethyst <+PleasingFungus> hey, sorry to break into gene-dev, but I have a small question 17:17:20 |amethyst[13/13]: <+PleasingFungus> hey, sorry to break into gene-dev, but I have a small question 17:17:54 todo: double helix vaults 17:18:12 Unstable branch on crawl.lantea.net updated to: 0.15-a0-2388-g9f833ab (34) 17:18:32 <|amethyst> An angel, a giant orange brain, an iron troll, and a stone giant come into view. 17:19:22 if the ending for random_choose_weighted were changed to -1 (as i think reaverb was trying to do) would weights of 0 work easily? or would more work be required? 17:19:27 -!- scummos| has quit [Remote host closed the connection] 17:19:28 s/iron troll/polar bear/ 17:19:42 :P 17:19:51 oh wait, those are h now 17:19:53 duh 17:20:31 U should clearly be uncannily/almost entirely ugly things 17:20:55 replace orb guardians with purple almost entirely ugly things 17:21:02 -!- wheals has quit [Quit: Page closed] 17:25:52 D:9 purple ugly thing. Surprisingly, it's listed as a nasty threat. Should I be scared? 17:26:08 <|amethyst> Lasty: would you have been scared of a very ugly thing before? 17:26:16 purple ugly thing (06u) | Spd: 10 (move: 90%) | HD: 12 | HP: 48-84 | AC/EV: 4/10 | Dam: 22 | 10doors | Res: 06magic(48) | Vul: 11silver | Chunks: 06mutagenic | XP: 557 | Sz: Medium | Int: animal. 17:26:16 <|amethyst> %?? purple ugly thing 17:26:18 yes 17:26:21 purple very ugly thing (13u) | Spd: 10 (move: 90%) | HD: 12 | HP: 45-85 | AC/EV: 4/10 | Dam: 1804(rot) | 10doors | Res: 06magic(48), 04rot | Vul: 11silver | Chunks: 06mutagenic | XP: 803 | Sz: Large | Int: animal. 17:26:21 <|amethyst> %0.14? purple very ugly thing 17:26:30 I see. 17:26:46 I think I'll let that one sleep 17:26:47 komodo dragon (04l) | Spd: 10 (swim: 60%) | HD: 8 | HP: 28-59 | AC/EV: 7/8 | Dam: 3007(disease) | amphibious, cold-blooded | Res: 06magic(32), 12drown | Chunks: 07contam | XP: 313 | Sz: Large | Int: reptile. 17:26:47 %0.14?komodo dragon 17:26:52 huh 17:26:57 purple very ugly thing (13u) | Spd: 10 (move: 90%) | HD: 18 | HP: 76-121 | AC/EV: 6/10 | Dam: 36 | 10doors | Res: 06magic(72) | Vul: 11silver | Chunks: 06mutagenic | XP: 1441 | Sz: Large | Int: animal. 17:26:57 %??purple very ugly thing 17:26:59 for some reason I thought old purple ugly things had plague, not rot 17:27:09 very ugly things had rot 17:27:16 ugly things had sickness 17:27:17 purple ugly thing (06u) | Spd: 10 (move: 90%) | HD: 8 | HP: 25-58 | AC/EV: 3/9 | Dam: 1307(disease) | 10doors | Res: 06magic(32), 04rot | Vul: 11silver | Chunks: 06mutagenic | XP: 197 | Sz: Medium | Int: animal. 17:27:17 %0.14?purple ugly thing 17:27:20 yep 17:27:21 ahh 17:27:35 also I keep seeing people plowing through ugly things like they weren't even there and it makes me sad :( 17:27:37 imho nerf gargoyles 17:27:48 -!- ZRN has quit [Read error: Connection reset by peer] 17:27:50 yes 17:27:54 stone arrow is too good 17:28:09 <|amethyst> not those gargoyles :P 17:28:25 The ones that can wield demon whips and have 70+ AC :D 17:28:37 well let people have their fun if they so wish 17:28:46 they could always roll a MuCK if they wanted it rough 17:31:56 -!- lobf has quit [Quit: lobf] 17:35:14 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 17:42:41 It looks like the main change for the ugly things is that they're more willing to stand in fire . . . 17:43:03 how to nerf gargoyles: reduce their hp to -3 17:43:06 problem solved 17:43:21 !apt gr 17:43:22 Gr: Fighting: 1, Short: -1, Long: -1, Axes: -1, Maces: 0, Polearms: -1, Staves: 0, Slings: -1, Bows: 0, Xbows: 0, Throw: 0, Armour: 1, Dodge: -2, Stealth: 2, Shields: 1, UC: 0, Splcast: -1, Conj: 1, Hexes: -1, Charms: -1, Summ: -1, Nec: -2, Tloc: -1, Tmut: -2, Fire: 0, Ice: 0, Air: -2, Earth: 2, Poison: 0, Inv: 1, Evo: 0, Exp: 0, HP: -2, MP: 0 17:43:29 for some reason I thought it was already -3 17:45:05 -!- Morg0th has quit [Quit: leaving] 17:45:34 Didn't gargs just get nerfed 17:45:58 and they've been nerfed several times since creation 17:46:13 they did, yes, which is why I am not seriously angling for a nerf 17:46:17 oh ok 17:46:30 just bitter about my beautiful ugly things being so callously murdered 17:46:42 strong 17:46:45 beautiful 17:46:48 ugly things 17:47:02 is the bot updated now? 17:47:06 for their damage and such 17:47:10 Monster stats Crawl version: 0.15-a0-2374-gaadabb3 17:47:10 <|amethyst> %??-version 17:47:12 <|amethyst> %git 17:47:12 07|amethyst02 * 0.15-a0-2388-g9f833ab: Fix a comment (wheals) 10(87 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9f833ab47f96 17:47:15 $??ugly thing 17:47:19 purple ugly thing (06u) | Spd: 10 (move: 90%) | HD: 12 | HP: 46-82 | AC/EV: 4/10 | Dam: 22 | 10doors | Res: 06magic(48) | Vul: 11silver | Chunks: 06mutagenic | XP: 555 | Sz: Medium | Int: animal. 17:47:19 %??ugly thing 17:47:26 Your beautiful ugly things may be dying of paradox 17:49:29 yeah rip 17:53:56 -!- allbefore has quit [Ping timeout: 240 seconds] 17:54:39 maybe purple uglies should get an extra auxiliary attack 17:55:07 <|amethyst> that would make them *less* effective against gargoyle players 17:55:18 and, in all likelihood, in general 17:55:24 though I guess it depends on the exact numbers 17:56:17 -!- Kramin has joined ##crawl-dev 17:56:18 <|amethyst> maybe the +5 damage isn't enough to make up for not getting 7d3 or 12-23 or whatever 17:56:36 it's +9 on very ugly things!!! 17:56:52 (now) 17:57:10 specifically it's +33% 17:57:21 ...but yes, plausibly 17:57:23 hm 17:57:32 !lg * recent killer~~ugly s=killer 17:57:33 1660 games for * (recent killer~~ugly): 561x a white ugly thing, 333x a red ugly thing, 251x a cyan ugly thing, 213x a brown ugly thing, 100x a green ugly thing, 43x a white very ugly thing, 34x a purple ugly thing, 31x uglyjohn's ghost, 25x a brown very ugly thing, 21x a cyan very ugly thing, 16x a red very ugly thing, 15x a green very ugly thing, 12x a purple very ugly thing, 4x UglyThing's ghos... 17:57:43 i'm not saying remove their bonus damage 17:57:48 just give them yet another bonus :^) 17:58:00 <|amethyst> possibly that 17:58:15 green ugly things got buffed recently 17:58:22 !lg * recent killer~~ugly s=killer cv=0.15-a 17:58:23 621 games for * (recent killer~~ugly cv=0.15-a): 213x a white ugly thing, 128x a red ugly thing, 91x a brown ugly thing, 87x a cyan ugly thing, 32x a green ugly thing, 16x a purple ugly thing, 15x a white very ugly thing, 14x uglyjohn's ghost, 6x a red very ugly thing, 6x a brown very ugly thing, 5x a purple very ugly thing, 4x a cyan very ugly thing, 3x a green very ugly thing, a cyan ugly thing ... 17:58:26 since rpois 17:58:45 purples are still at the rock bottom 17:59:12 welllll 17:59:13 clearly they should just be spectral uglies then :^) 17:59:24 ignoring half your AC because haha spectral warriors 17:59:27 purple very ugly things seem more effective than ugly things 17:59:42 how big are the packs anyhow 17:59:44 and ugly things just got upgraded to v ugly 17:59:49 !source mon-place.cc 17:59:50 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-place.cc;hb=HEAD 18:00:05 3-6 18:01:28 I'm gonna let ugly things sit for a little while. 18:01:50 no sense making more changes while the impact from the first ones is still settling. 18:02:07 -!- lobf has joined ##crawl-dev 18:02:39 well the more delicious change is that they pack some exp with them now 18:03:47 I am also worried about that 18:03:49 should run objstat 18:19:19 -!- predator117 has quit [Ping timeout: 272 seconds] 18:21:42 -!- soulfreshner has quit [Quit: soulfreshner] 18:28:53 -!- Nerem has quit [Ping timeout: 240 seconds] 18:31:02 -!- Patashu has joined ##crawl-dev 18:34:01 -!- Ququman_ has joined ##crawl-dev 18:34:42 Is there a key to show which items on a level can't be reached with autoexplore? If not, can we create one? I hate getting that "you can't reach some items" message when I have no idea what I can't reach 18:36:02 -!- Ququman has quit [Ping timeout: 245 seconds] 18:37:53 -!- Nomi has quit [Ping timeout: 240 seconds] 18:38:31 likewise places, especially in lair 18:41:57 PleasingFungus: I'm seeing lots of solo ugly things between d9 and d12 18:42:06 PleasingFungus: none of them have been the slightest challenge 18:44:40 are you postlair 18:46:12 tbh I'm not worried about pre-d:13 ugly things being insufficiently dangerous; they've already killed several people even in the day since the buff 18:46:24 it's the vaults/depths that I'm worried about 18:46:52 -!- rophy has quit [Client Quit] 18:47:01 do very uglies still come with plain uglies 18:47:14 or do you actually get to fight six of them now 18:47:16 a mix of plain & very ugly iirc 18:47:44 25% very ugly below absdepth 21 18:47:53 !source branch-data.h 18:47:54 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/branch-data.h;hb=HEAD 18:48:21 aka depths and vaults 4-5 18:49:30 because if they're still "not the slightest challenge" then clearly making uglies move at speed 12/13 and in slightly bigger packs should make them more threatening 18:50:02 (because haha retreating to corridors) 18:50:26 the bigger packs is probably a bit ogrekill in that case 18:50:31 [16:01] no sense making more changes while the impact from the first ones is still settling. 18:50:37 yes 18:51:20 -!- lrvs has quit [Quit: Page closed] 18:53:04 -!- LordSloth has quit [Quit: Using leafChat 2] 18:54:20 PleasingFungus: It was mostly pre-lair 18:54:34 What combo? 18:54:39 HeGl 18:54:43 ^veh 18:54:55 not exactly a powerhouse 18:54:58 hm 18:55:16 ??philosophers 18:55:16 philosophers[1/1]: friedrich nietzchei, ludwig wittgenchein, georg wilhelm friedrich HEGl, soren kikugaard and nicolo macheivelli, arthur chepinhauer, SpEnoza 18:55:33 !lg * killer~~ugly 18:55:34 3516. bigpimpin the Hoplite (L10 MiFi of Trog), slain by a white ugly thing on D:11 on 2014-08-01 21:04:44, with 7672 points after 11960 turns and 0:21:32. 18:55:40 rip 18:56:03 I see what you did there 18:57:50 -!- Patashu_ has joined ##crawl-dev 18:57:50 -!- Patashu has quit [Disconnected by services] 18:59:57 -!- DarkEternal has quit [Quit: Page closed] 19:01:37 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140529030207]] 19:01:48 -!- MgDark_HuIE has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0/20140716183446]] 19:03:32 -!- LexAckson has joined ##crawl-dev 19:09:23 -!- Kramin has quit [Read error: Connection reset by peer] 19:09:46 -!- Kramin has joined ##crawl-dev 19:12:07 -!- jjpalen has quit [Ping timeout: 246 seconds] 19:14:34 -!- Sakura86 has quit [Ping timeout: 246 seconds] 19:17:42 -!- serious has quit [Ping timeout: 245 seconds] 19:18:33 -!- roctavian has joined ##crawl-dev 19:19:01 Melee weapon tiles 13https://crawl.develz.org/mantis/view.php?id=8847 by roctavian 19:19:12 _done_ 19:20:20 Woah that's rad 19:20:21 >no shiny bigass axes for cutting bigass shiny guts 19:20:23 ;_; 19:23:45 -!- Zermako has quit [] 19:27:13 -!- Ququman_ has quit [Read error: Connection reset by peer] 19:30:59 -!- eb has joined ##crawl-dev 19:31:15 -!- eb_ has joined ##crawl-dev 19:36:34 -!- tcjsavannah has quit [Ping timeout: 260 seconds] 19:40:36 john LOCKe 19:40:53 roctavian: have i ever told you that you're my heeero 19:40:54 LOCKe and DEMothenes 19:41:05 LOCKe and DEMosthenes 19:41:58 -!- LexAckson has quit [Ping timeout: 264 seconds] 19:42:15 ontoclasm: my pleasure. btw, did you ever see those spider tiles i put up? it happened right before some server outage so you may have missed them 19:42:53 yeah, i saw them, i just haven't gotten around to putting them in 19:43:02 -!- soulfreshner has quit [Quit: soulfreshner] 19:43:16 actually, there was one 19:43:27 what was your thought on the jumping spider? that's the questionable one i think 19:43:38 yeah, that's the one 19:43:44 it's a real spider 19:43:50 it looks a bit small to me; jumping spiders hit pretty hard 19:44:05 maybe just make the legs a bit longer 19:44:13 http://www.indigorenderer.com/sites/default/files/images/spidy_5407spx_02.jpg 19:44:20 https://crawl.develz.org/mantis/view.php?id=8711 19:44:25 adorable 19:44:38 man almost every spider is cute 19:44:51 i feel bad for arachnophobes 19:44:58 https://www.youtube.com/watch?v=DsGvT2DYJMc 19:45:50 -!- nrook has joined ##crawl-dev 19:45:52 So many tile-wranglers in around right now . . . anyone feel like taking a pass at a Ru altar? :D 19:46:35 i was thinking a guillotine 19:46:38 shape 19:46:47 on top of the standard rectangle altar 19:47:06 i feel that it visually depicts the usage of the god well 19:47:15 but i don't know if that works for the flavor you've envisioned 19:47:52 why a guillotine? 19:48:08 chop off your hand with it, etc 19:49:14 Most of the sacrifices don't involve chopping per se . . . under the current flavor, you're being awakened to the truth underneath reality via the sacrifices . . . how would you feel about using an open eye as a symbol? 19:49:30 (over the standard altar) 19:49:32 ashenzari's altar has an eye shape incorporated into it 19:49:37 ah, nm 19:49:53 well, it could be a different eye xD 19:50:10 it's true, though i do think if it looks more eye like, it would seem like the god of seeing stuff 19:50:30 i've wanted to emphasize the eye in the ashenzari altar for a while, but i'm not sure when i'll ever get to 19:50:55 The two symbols I had in mind were knife and eye, but both could be misinterpreted. So, if guillotine says "Ru" to you, I can get behind it. 19:51:00 i feel like for ru, at least something that looks harmful but given a kind of spooky benign glow 19:51:32 could be a stylized knife / eye combo 19:51:55 "Sacrifice Eye" 19:52:12 i now just thought if... 19:52:13 hmm... 19:52:28 like a hand holding a knife in a way that it's harming itself/stabbing into an eye 19:52:56 a knife plunged into an eye that is in a hand? 19:53:08 Lightli: the best thing I've been able to come up w/ for a sac eye effect is making all monsters at distance > 4 are "a monster-shaped blur" 19:53:30 bloax, you're the one with the black metal album covers here 19:53:42 huh 19:54:07 -!- Kalir has quit [Changing host] 19:54:44 ^ what would be your ru altar concept 19:57:52 have you considered a screaming skull with blood pouring out of its eyesockets 19:58:03 maybe even an eyeball in one of them 19:58:20 bloax.jpg 19:58:21 and have a dagger lying in there somewhere 19:58:28 and when you join him 19:58:30 -!- tsohg has quit [Remote host closed the connection] 19:58:30 the eye is gone 19:58:33 and so is the dagger 19:58:34 How can I not consider it when I see it in the mirror every morning? 19:58:59 lasty are you a screaming skull? 19:59:05 couldn't the altar just be a set of scales 19:59:10 with something in each half 19:59:21 scales are nice 19:59:24 roctavian: Either that or there's one hanging around my bathroom mirror 19:59:39 http://38.media.tumblr.com/f8396fdf867af5eeeb7c1c0c8982cc43/tumblr_n4dtkdZvpn1s5pvv9o4_1280.jpg he is secretly sithrak 19:59:46 lasty are you ru i r l 19:59:51 Patashu_: I'd like that. Heart in one scale, a magical power burst in the other 19:59:55 yeah 19:59:58 -!- scummos__ has quit [Ping timeout: 264 seconds] 20:00:04 bloax i was thinking of a different one of those 20:00:07 ontoclasm: What are you willing to give up for that knowledge? 20:00:26 roctavian: well i couldn't get my mind off that at the moment after you asked 20:00:28 so yeah 20:00:44 Lasty: what can i get for my sense of direction 20:01:02 http://media.oglaf.com/comic/bascinet.jpg 20:01:47 ontoclasm: Transendental knowledge of your place in the universe or a lifetime of $5 footlongs from Subway 20:01:51 good oglaf linking technique 20:02:06 * ontoclasm hesitates 20:02:29 i... can't decide! 20:02:36 -!- tsohg has quit [Remote host closed the connection] 20:02:40 anyway, i'll leave you guys to it 20:02:41 It's a toughy 20:02:46 night bro(seph)s 20:02:54 night chief 20:02:59 -!- ontoclasm has quit [Quit: Leaving.] 20:03:20 -!- Keanan has joined ##crawl-dev 20:03:26 I hope he's still able to find his bed . . . 20:08:07 -!- nrook has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0/20140716183446]] 20:13:22 -!- puissantveil has quit [Ping timeout: 246 seconds] 20:21:51 -!- Cryp71c has joined ##crawl-dev 20:21:57 Evening 20:22:58 yo 20:23:08 hi 20:29:13 -!- eb has quit [Quit: I quit] 20:29:35 -!- eb has joined ##crawl-dev 20:31:39 -!- alefury has quit [] 20:31:54 -!- lobf has quit [Quit: lobf] 20:35:05 -!- tsohg has quit [Remote host closed the connection] 20:47:38 can someone please buff crosstraining? 20:47:56 my 12 shortblades skill gives me 4 LB skill 20:48:03 which is basically nothing 20:50:28 -!- Fhqwhgads_ has quit [Remote host closed the connection] 20:51:14 -!- MaxFrost has quit [Ping timeout: 260 seconds] 20:51:16 12 shortblades skill was 'basically nothing' too 20:52:44 yeah, but under old crosstraining I could now quickly train LB to 12 with a +2 apt rather than a -2 apt 20:55:23 Kramin, logically speaking, knowing how to handle a short blade would really only lend to the ability to handle a longsword with some basic competency. Fighting with a longsword is nothing like fighting with a sabre. 20:56:04 Kramin, crosstraining is not intended to entirely ease switching weapon category specialization, or otherwise everyone would do it as soon as they found an even moderately good weapon. 20:57:19 IIRC, that same argument was one of the issues with old crosstraining; it was too easy to switch weapon categories even if you had not-great apts. 20:57:40 ok 20:57:43 weapon class switching is still one of the great mysteries of crawl either way 20:58:00 eb_, great mysteries? 20:58:03 It's just annoying to be stuck with shortblades past the early game 20:58:14 people tell everyone to not do it unless it's an exception but nobody really agrees on where to draw the line 20:58:26 Kramin, I know your pain; I do appreciate your feedback! 20:58:27 Cryp71c: I mean it's something you can't really write a guide for 20:58:34 and that's good I guess 20:59:06 I haven't played with new crosstraining yet tho 20:59:12 Kramin, if I might suggest; most short-bladers find some solace in ranged weapons. 20:59:36 It seems to me like th old system made sense in terms of realism, if you can fight with a short blade you don't immediately know how to fight with a long blade, but it's easier to learn 21:00:06 Hey, now that corrosion is being added to everything... Why not make orange demons apply corrosion instead of weakness? 21:00:10 Since weakness is kind of ely's gimmick 21:00:15 And it seems pretty weird to put it on a monster too 21:00:18 -!- Lasty has quit [Quit: Leaving.] 21:00:22 obviously the old system led to wierdness though 21:00:48 Kramin, I was of that same mind for a long while too, but the more I thought about it...the more I found flaws in my logic. 21:01:08 -!- Lasty has joined ##crawl-dev 21:01:37 Kramin, depending on the crosstraining you're arguing for/against, there isn't much in the way of specific technique which applies between - say - a SB and a LB in RL. 21:02:38 You might use some similar techniques in applying body-force or in slash vs stab techniques from a very general perspective, but the slash of a longsword does not lend itself to the slash of a sabre. 21:03:46 In any case, the current crosstraining is largely liked (I believe) amongst the developers as feeling more balanced. 21:05:59 yeah, that kinda makes sense 21:12:30 -!- Bloaxor has joined ##crawl-dev 21:12:58 -!- Bloaxor has quit [Client Quit] 21:15:58 -!- tsohg has quit [Ping timeout: 260 seconds] 21:16:14 -!- roctavian has quit [Quit: Page closed] 21:21:30 -!- Patashu_ is now known as Patashu 21:25:17 -!- bonghitz has quit [Remote host closed the connection] 21:26:13 -!- eb has quit [Quit: I quit] 21:28:17 -!- eb has joined ##crawl-dev 21:32:25 -!- tcjsavannah has quit [Quit: tcjsavannah] 21:34:29 -!- PleasingFungus has joined ##crawl-dev 21:36:58 -!- reaverb has joined ##crawl-dev 21:37:17 Patashu: Orange demons had the "Weak" status before Ely. 21:37:17 reaverb: You have 1 message. Use !messages to read it. 21:38:12 eh? 21:38:20 Cryp71c: honestly I'm not a big fan of new crosstraining 21:38:21 insofar as 21:38:23 it doesn't exist 21:38:28 ??? 21:38:36 reaverb: wow, really? 21:38:37 20% ~ 0% 21:38:44 roughly 21:38:56 (also) 21:38:58 !learn add Bloax have you considered a screaming skull with blood pouring out of its eyesockets 21:38:59 Bloax[2/2]: have you considered a screaming skull with blood pouring out of its eyesockets 21:39:08 Patashu: Yeah, giving orange demons something to do was why the Weak status was implemented. 21:39:10 ??bloax[1] 21:39:10 Bloax[1/2]: http://i.imgur.com/pk9DWon.png 21:39:25 http://s-z.org/neil/git/?p=crawl.git;a=commit;h=2190e9bcd54bc3c6b8dedeebb2b420c87d192572 21:39:36 PleasingFungus, well...its just not really crosstraining, it should be called something else 21:39:37 http://s-z.org/neil/git/?p=crawl.git;a=commit;h=8b20ddbdfad19a53daf7729442d215fabc32e6ab 21:39:39 ah, interesting 21:39:53 I think the % xp mechanic is okay but the exact percent could probably be adjusted upwards 21:40:16 ??crosstraining 21:40:17 cross training[1/1]: Some weapon skills train twice as fast if you have another skill at higher level. Pairs that allow cross training are Short <-> Long Blades, Maces <-> Axes, Axes <-> Polearms, Polearms <-> Staves, Maces <-> Staves also Slings<->Throwing. Changed to a skill boost in .15. 21:40:45 PleasingFungus, you mean the old % mechanic? 21:40:55 no? 21:41:07 IDK who you're talking to or what you're referencing. 21:41:21 21:03:46 In any case, the current crosstraining is largely liked (I believe) amongst the developers as feeling more balanced. 21:41:41 I am dev; hear me roar 21:41:53 PleasingFungus, ah, gotcha. lol....old crosstraining was retarded powerful, and didn't make sense to boot. 21:41:57 it should probably be more like 33% instead of 20% 21:42:06 (not that I'm suggesting that was the driving reason why it was changed) 21:42:21 I think we should have a solid design rationale behind the numbers before deciding on the new values 21:42:54 Oh speaking of % xp mechanics it looks like ash penance still uses a differant code path then other god wraths even though all god wrath expries with XP now? 21:43:02 nice 21:45:35 the motivation behind crosstraining, as I see it, is... well. for the quad of melee weapons that crosstrain (staves <-> polearms <-> axes <-> m&f <-> staves?), it's to make otherwise second-tier weapon classes somewhat stronger in the early game, by letting you switch more easily based on what you've found. 21:46:32 -!- Vorhito has quit [Ping timeout: 246 seconds] 21:46:45 sbl & lbl are to give an easier path to "upwards mobility" for stabbers (if they so desire), and slings <-> throwing is... a nice bonus for slings-users, since that weapon class is arguably slightly weaker than the others...? idk, it probably doesn't need to be a thing. 21:47:04 right now, I would argue that crosstraining doesn't serve those goals, insofar as 20% xp is fuck and all. 21:47:43 PleasingFungus, what's the 20% xp ? I'm not familiar w/ anything like that on the new crosstraining mechanic? 21:48:03 that is what the new crosstraining mechanic is. 21:48:27 20% of the xp you put into a given skill is added as a bonus to crosstrained skills. 21:48:37 !source player.cc:6357 21:48:37 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/player.cc;hb=HEAD#l6357 21:48:52 (20% = 1/5) 21:49:12 -!- tolly has quit [Quit: Connection closed for inactivity] 21:49:13 20% of the differance between the higher skill and the lower skill IIRC. 21:49:21 no 21:49:34 effective_points += skill_points[cross_skills[i]] / 5; 21:49:55 20% of the difference would be.... even less of a thing 21:50:28 PleasingFungus, ...so it doesn't use a flat skill boost anymore? Thats been the most appropriate-feeling mechanic of the handful I've seen tried. 21:50:37 I don't believe it ever did 21:50:45 %git 7ac96da2 21:50:46 07|amethyst02 * 0.15-a0-1449-g7ac96da: Fix indentation and improve a type. 10(7 weeks ago, 1 file, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7ac96da2e14c 21:51:18 sorry, poking git blame, give me a sec 21:51:26 Hmm. 21:51:29 Pretty certain I recall that crosstraining used to give (effectively) +apt (maybe +4 apt?), then it was changed to be +skill, and now its on this mechanic. 21:51:43 %git 7c1a5597 21:51:43 07bh02 * 0.15-a0-1447-g7c1a559: Convert crosstraining into an enhancer bonus 10(7 weeks ago, 6 files, 28+ 87-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7c1a5597fd58 21:51:50 I'm 99% sure it was +apt when it was changed. 21:51:58 reaverb is correct 21:52:08 possibly +skill was something that someone experimented with but never put into trunk 21:52:46 I'm not sure on the time table, but I'm quite certain that trunk has +skill...it would have been a couple of years ago, though...idk. 21:52:52 Not terribly relevant. 21:53:03 perhaps not. 21:53:21 s/has/had/ 21:53:49 anyway, I think it is not too close to release to change that "5" to another number. 21:54:19 if we agree that it's warranted. 21:54:58 -!- Daekdroom has quit [Quit: Saindo] 21:55:44 I think if cross-training should exist it should be bigger, so it has more of an effect. 21:55:50 yes. 21:55:58 -!- soulfreshner has quit [Quit: soulfreshner] 21:56:06 I haven't played with the new crosstraining, but I was involved in the original discussions for the change so I know how it works, and 20% does sound way low 21:56:07 change it to 3 21:56:14 I'm not sure how it *feels* atm but back when it was effectively +apt, it was too strong. 21:56:18 I was thinking either 3 or 2. 21:56:22 clearly weaker than old crosstraining, and the purpose of the change wasn't to make it weaker 21:56:22 (33% or 50%.) 21:56:28 it's pretty neat at 0 skill in the bonus skill 21:56:30 Cryp71c: the purpose of the change wasn't to make it weaker... 21:56:31 elliptic, do you have an opinion? 21:56:41 but beyond that it's not very big at the moment 21:56:41 elliptic, what was the purpose? 21:56:45 3 or 2 both sound fine to me 21:56:55 actually 21:56:56 Cryp71c: remove a lot of really weird behavior that happened with the old system 21:56:59 i'd say go with 2 21:57:06 of course you would :) 21:57:07 you can always nerf it to 3 if it's too good 21:57:12 >:^) 21:57:15 hi bloax! 21:57:21 there was wierd interaction with training polearms and staves in tandem being more xp efficient than just staves 21:57:23 elliptic, and also, am I crazy? Wasn't there a time when trunk had +skill instead of +apt crosstraining? 21:57:28 no 21:57:36 for example 21:57:49 (on Mf) 21:58:06 Kramin: well, that would still be the case with 50% really 21:58:16 the best way to test things like this is to go overboard on your first estimate 21:58:22 so as to see the difference clearer 21:58:41 no it wouldn't 21:58:43 since then you'll know that /5 is too low and /2 is maybe too high 21:58:44 er I guess it wouldn't actually? how does this crosstraining work exactly 21:58:50 does it use experience or skill points 21:59:03 elliptic: It uses skill points IIRC 21:59:03 because with a lower apt the 50% skill points won't go as far 21:59:12 It's the one that is effected by apts. 21:59:31 s/effected/affected/ 21:59:35 imho this is very easy to test in wizmode :) 21:59:52 IIRC apts work by modifying the cost of skill points 22:00:41 if so, then with 50% crosstraining there would still be issues with training polearms on Mf being a more efficient way of raising axes/staves 22:00:51 but someone should check this to make sure that I am correct 22:00:53 let me test 22:01:06 if I am, then I'd say go with the 33% 22:01:29 if you are, surely it should be based on the other number instead... 22:01:32 no 22:03:58 hm, maybe I'm wrong 22:04:01 yeah 22:04:02 I'm pretty sure skill points are calculated before apts are applied 22:04:02 hm 22:04:12 otherwise ash would be wierd 22:04:15 spawning and debug-killing an oof put polearms to 20 & staves to 6 22:04:17 on a mf 22:04:20 with skill transfer 22:04:28 it's been a while since I've looked at this code carefully 22:04:32 Kramin: right, yeah 22:05:01 -!- ruwin has quit [Client Quit] 22:05:03 -!- bh has joined ##crawl-dev 22:05:06 leveling staves directly puts it to 13 (and polearms to 10) 22:05:08 hey, bh! 22:05:12 yes PF? 22:05:13 we're talking about crosstraining 22:05:17 ok 22:05:18 was there a particular reason you chose 20%/ 22:05:20 so right, 50% sounds about right to me then 22:05:20 ? 22:05:29 in terms of being comparable to old crosstraining 22:05:32 would be funny to see Mf of ash purely training polearms and then transfering the skill points into other skills XD 22:05:35 MPA or elliptic had suggested it 22:05:52 aight 22:06:02 maybe 40% 22:06:04 i'm pretty sure it was mentioned in some thread that the aptitudes affect how many skill points a skill level requires 22:06:11 yeah, that is correct 22:06:34 which would make a skill at 20 with a +4 apt be worth much less than a skill at 20 with a -2 apt 22:06:54 hm. now I need to delete my 0.15 tag, check to make sure it's gone, push this commit, then re-add the tag 22:06:56 !apt ogre 22:06:57 Og: Fighting: 3!, Short: -4*, Long: -3*, Axes: -3*, Maces: 3!, Polearms: 0, Staves: -1, Slings: -3, Bows: -3, Xbows: -3, Throw: 1, Armour: -2, Dodge: -1, Stealth: -1, Shields: -1, UC: -1, Splcast: 1, Conj: -3*, Hexes: -3, Charms: -3, Summ: -3*, Nec: -3*, Tloc: -3*, Tmut: -3, Fire: -3*, Ice: -3*, Air: -3, Earth: -3*, Poison: -3*, Inv: 1, Evo: -1, Exp: 0, HP: 3!, MP: 0 22:06:57 testing gozag shit is hard 22:07:20 is this related to getting gozag out of stable? 22:07:25 yes 22:07:40 rip happy merchant god 22:07:40 rip 22:07:59 is he really all that happy? 22:08:02 I never got that impression 22:08:23 also, bloax, do you know what png-squashing tool |amethyst uses? 22:08:40 Version string 'help' is malformed. 22:08:42 wtf 22:08:53 <|amethyst> docs/develop/tiles_creation.txt 22:09:08 did you include advpng 22:09:08 <|amethyst> see section 9 22:09:32 found it 22:09:34 thanks! 22:09:42 if anyone wants to run my awful zombie generator, I'd be pleased :) 22:09:47 Bloax: optipng & advpng, apparently 22:10:02 mmm 22:10:04 <|amethyst> PleasingFungus: what does git describe --tags say? 22:10:05 do those do better than imagemagick? 22:10:19 |amethyst: "help" 22:10:35 rip gozag 22:10:36 <|amethyst> PleasingFungus: sounds like you made a tag called 'help' 22:10:46 <|amethyst> PleasingFungus: git tag help instead of git tag --help perhaps? 22:10:51 kept out of .15 for being a weaker god than chei (somehow) 22:10:52 yep I totally did 22:10:53 -!- serious has quit [Ping timeout: 240 seconds] 22:10:54 rip 22:10:58 Lightli: that is not what is going on 22:11:03 oh 22:11:09 PleasingFungus: okay after thinking about it a bit more I think it should be somewhat less than 50% for sure 22:11:12 it's a design issue, not a power problem 22:11:19 (>imblygin chei is a weak god) 22:11:27 i.e. his wrath? 22:11:28 elliptic: mm? 22:11:42 PleasingFungus: since at 50%, it is already strictly superior to old crosstraining between two skills with the same apt even if you don't care about the old skill 22:11:50 true 22:12:17 40%, then? 22:12:29 probably still slightly stronger, but not unbearably 22:13:58 at 40% it is still obviously better than old crosstraining in the short term (since you don't start at 0), but once you raise the second skill up to the value that the first skill started at, it is somewhat worse (assuming you don't care about the first skill anymore) 22:14:00 what is the equivalent percentage for +4 bonus applied to two 0-apt skills trained to the same level? 22:14:07 so hopefully that balances it a bit 22:14:16 -!- tensorpudding has quit [Ping timeout: 244 seconds] 22:14:40 -!- Arkaniad has quit [Read error: Connection reset by peer] 22:15:04 Say, a human training long blades to 10, then short blades to 10. 22:15:06 bh: if you care about both skills then 25%, but usually in practice you don't care about the second skill boosting the first by a bit 22:16:28 oh, I guess I mean 33% 22:17:10 PF: since this came up, I'm guessing you think new crosstraining is too weak compared to old? 22:17:20 since if you want to get both skills to 4000 skill points, then with the old system that would cost 6000 skill points 22:17:23 yes, reaverb & I and others were talking about it 22:17:39 03PleasingFungus02 07* 0.15-a0-2389-gecce74e: Double crosstraining bonuses 10(20 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ecce74e7d930 22:17:42 4000 to one skill and then 2000 to the other 22:17:45 and with 33%, you could put 3000 in each skill 22:18:12 bold commit. I've got no objection. The initial choice was arbitrary 22:18:21 aight 22:18:24 -!- tsohg has quit [Ping timeout: 244 seconds] 22:18:25 everyone is happy :) 22:18:28 but you are more likely to put 4000 in the first skill, then get a good weapon for the second skill and decide to switch 22:18:42 the usual case, yes 22:19:01 so with 40%, this means you need to add 2400 more to the second skill to get it to 4000 22:20:02 so you have spent a bit more xp at that point, and your only benefit then compared with the old system is that the first skill is at 4960 instead of 4000 22:20:22 hm. I am really not sure how to set up optipng. looks like I might have to recompile it from source, which is... more effort than I am honestly willing to put in 22:20:34 what 22:20:37 what 22:20:40 Surely you compile crawl from source!! 22:20:49 and that's quite enough of a pain, yes 22:21:08 (hint: crawl is trickier to compile than many other things, and even then not by much) 22:21:15 I have no real interest in hunting down dependencies for other projects, especially ones which don't seem to have any guarantee of compiling on osx 22:21:20 we should ram the binary through upx :) 22:21:21 glancing at their page 22:23:08 I don't think Crawl is difficult to compile? at least not on a mac, git submodule update --init and some command line options in INSTALL.txt seem to be enough. 22:23:15 Then again I don't compile anything else... 22:23:38 crawl is a huge pain to compile on linux or on windows, but on osx it is not very bad 22:23:39 -!- eb has quit [Quit: I quit] 22:23:43 -!- tcjsavannah has quit [Quit: tcjsavannah] 22:23:48 <|amethyst> huh? 22:23:50 since basically everything you need is bundled with the xcode developer tools, iirc 22:23:56 <|amethyst> what makes it hard to compile on Linux? 22:24:02 grabbing all the dependencies...? 22:24:10 Its pretty terrible on windows...but its incredibly easy on linux. 22:24:11 in the install file there's like 22:24:12 I remember walking my brother through it and it was just an ordeal 22:24:13 a line you can paste 22:24:19 to install all the dependencies 22:24:22 building crawl on linux is dead simple 22:24:23 Yeah the trick is reading the INSTALL.TXT 22:24:30 I've only ever had problems on OSX because the toolchain is so awful 22:24:33 it took me about 5 minutes to install it on linux man 22:24:37 weird 22:24:40 For dependencies. Otherwise you'll be googling around trying to find out which dependencies are needed. 22:24:46 I remember going to crawl-dev repeatedly for help during the procedure 22:25:10 If you're on a distro with no simple package management...then, maybe it'd be a pain. 22:25:16 Oh, yes I remember trying to get Xcode..ugh 22:25:38 -!- pentax has quit [Ping timeout: 255 seconds] 22:25:41 <|amethyst> Comparing a Linux distribution with no development tools installed to OS X with Xcode is a little unfair 22:25:43 Cryp71c: that's why we pick good distros :) 22:26:06 what does crawl need that it doesn't ship? ncurses and zlib? 22:26:19 <|amethyst> bh: a compiler 22:26:21 ... 22:26:25 this is turning into a weird os flamewar so I'm gonna stop 22:26:27 hm 22:26:29 bh, two versions of libncurses, build-essential, zlib and maybe one or two others. 22:26:30 <|amethyst> and we ship with zlib 22:26:40 Cryp71c: *two* versions? What's wrong with us 22:26:44 {{ if crawl.unavailable_god("Gozag") then _G.weight(0) end }} 22:26:48 I'm told I should paste this somewhere 22:26:48 <|amethyst> two versions? 22:27:08 PleasingFungus: temple des, I bet 22:27:12 -!- eb has joined ##crawl-dev 22:27:15 -!- dtsund has quit [Quit: dtsund] 22:27:26 compiling crawl on windows is so slow 22:27:32 |amethyst, I could be mistaken 22:27:44 compiling crawl is slow. It's rather large 22:27:47 <|amethyst> You need the dev package with the includes and libs 22:27:53 bh: well, altar/overflow.des, actually 22:27:53 Bloax, <3 ccache 22:27:57 but I was more wondering about the specific location 22:28:00 or locations 22:28:17 since I do not know lua and especially do not know how it interoperates with .des 22:29:48 <|amethyst> inside the headers for that map (somewhere NAME: and probably before MAP) 22:30:23 <|amethyst> though I'm not 100% sure just setting weight to 0 would be enough 22:30:35 -!- Svendre has quit [Ping timeout: 264 seconds] 22:31:41 I... wonder if we could set crawl to veto any vault that has an altar to an unavailable god? I guess that would technically have weird interactions with jiyva... no reason we couldn't have a separate "disabled god" function that was called by the vault veto code 22:31:54 (and also by disabled_god/temple_god) 22:32:07 -!- PolkaDot has quit [Quit: Lost terminal] 22:32:22 -!- HellTiger has quit [Ping timeout: 250 seconds] 22:32:38 that seems better than hacking in weight edits to every vault with a gozag altar, probably 22:34:05 alternative idea: replace altars to unavailable gods with altars to xom 22:34:09 xom will be pleased 22:34:58 -!- bmfx has quit [Ping timeout: 250 seconds] 22:36:13 Xom thinks this is hilarious! 22:36:35 imho an altar to GOD_NO_GOD 22:39:05 -!- Deckard_Pain has quit [Quit: Leaving] 22:41:34 Only if we also get to inflict the terrible wrath of No God. 22:41:41 always 22:41:52 what's the wrath of GOD_NO_GOD like 22:41:59 terrible!!!!! 22:42:21 You spend a moment contemplating the meaning of life. 22:42:33 1learn add god_no_god wrath ABANDONMENT: 0 punishment RETRIBUTION: 100% chance of doing nothing 22:42:36 <|amethyst> PleasingFungus: well, it probably wouldn't be very frequently that you'd have a disabled god 22:42:41 oops *0 penance 22:42:44 <|amethyst> PleasingFungus: since this is the first time ever :) 22:42:58 still seems like a more elegant solution, and less likely to cause bugs in 0.15 22:43:10 ...maybe 22:43:23 <|amethyst> hm 22:43:49 -!- dtsund has joined ##crawl-dev 22:44:04 <|amethyst> PleasingFungus: hm 22:44:11 <|amethyst> better than the weight thing might be a veto block 22:44:24 hm. dunno if anyone cares, but I can get the crawl linux binary down to 3mb 22:44:29 <|amethyst> a level veto seems like overkill 22:44:30 -!- bmfx has quit [Ping timeout: 250 seconds] 22:44:36 (from 10mb) 22:44:51 bh: does it make performance worse? 22:44:53 bh: oh? 22:44:58 ah, there's no way to veto individual vaults? i thought there was, for some reason 22:45:03 yeah, I guess weight would be better 22:45:10 Patashu: I don't think we have a good way to benchmark that. 22:45:17 Grunt: 'upx --ultra-brute' 22:45:25 ULTRA BRUTE 22:45:28 <|amethyst> PleasingFungus: a veto block (see docs/develop/levels/advanced.txt) will do it 22:45:35 <|amethyst> PleasingFungus: that vetoes just the vault, before placement 22:45:51 The only people I can imagine caring are: N apkin, cuz bandwidth, and people with awful internet connections 22:45:54 * Grunt squashes bh like an ant!!! 22:45:54 <|amethyst> PleasingFungus: it's probably possible to do that C++ side too, but I'm not sure how 22:46:30 why does it need to be vetoed though? why not just turn it into an altar to xom. then it works even at save import time not just level generation time 22:47:04 do we really want 0.15 to have a bunch of altars to xom placed in gozag-themed vaults? 22:47:09 realy? 22:47:09 <|amethyst> Patashu: because a Xom vault with four golden statues would be weird 22:47:17 (Could replace Gozag altars with golden statues <_< >_>) 22:47:22 Patashu: running the stress tests, I'll let you know how it does 22:47:23 <|amethyst> or one with "Gozag's Nutrition Petition" 22:47:35 well imagine it this way 22:47:42 let's say there's this big fucking office skyscraper that you go to 22:47:52 you're here to meet the CEO and you go all the way up to the 27th floor 22:47:59 the office chair is turned away so you can't see anything 22:48:01 then slowly... 22:48:06 it rotates around, and Xom is tapping his hands together 22:48:12 !abyss Patashu 22:48:12 bh casts a spell. Patashu is devoured by a tear in reality! 22:48:12 'Gozag isn't in today. Can I take a message?' 22:48:17 that's my story 22:48:19 <|amethyst> Who's Gozag? 22:48:23 who indeed 22:49:38 that is funny if you know the joke 22:49:46 but 0.15 people, very specifically, will not know the joke 22:50:07 yeah that's true 22:50:17 <|amethyst> I was once in a (quite epic) D&D game where Loki was a CEO 22:50:21 fair enough then 22:50:25 |amethyst: wanna play dat game 22:50:40 <|amethyst> Ronald McDonald was a god of gluttony 22:50:48 btw, https://www.youtube.com/watch?v=GyV_UG60dD4 can this be gozag's theme song 22:51:40 <|amethyst> Gozag's theme song alternates 7/4 and 4/4 https://www.youtube.com/watch?v=cpbbuaIA3Ds 22:52:08 money~ 22:52:09 yep 22:52:13 that one works too 22:52:34 -!- anidude has quit [Read error: Connection reset by peer] 22:53:39 Patashu: https://gist.github.com/anonymous/73babc579a5719858261 22:55:23 what's upx --ultra-brute crawl 22:55:28 <|amethyst> bh: how does it interact with debugging? 22:55:40 |amethyst: very badly, I presume 22:55:42 Patashu: bh is saying that Crawl is nasty, brutish, and short 22:55:48 <|amethyst> or at least the built in stacktrace 22:55:54 Patashu: it's a utility for compressing binaries 22:56:04 |amethyst: what's the best way to crash crawl? 22:56:17 <|amethyst> bh: &^C 22:56:40 <|amethyst> or killall -ABRT crawl 22:57:40 https://gist.github.com/anonymous/c0d6bcd964cf0631285e 22:57:46 <|amethyst> (assuming you're not on a system with the SysV 'killall' :) 22:58:08 <|amethyst> that looks fairly reasonable 22:59:28 if there's any value in smaller, sure, let's do it 23:00:12 <|amethyst> well, it's up to N*pk*n, since it's his CPU/bandwidth tradeoff :) 23:00:52 imho this would be a good thing to ping him about :) 23:00:58 <|amethyst> I don't think I'd want to make it default for someone just typing 'make' 23:01:31 make -reallytiny 23:01:32 |amethyst: there isn't much of a tradeoff. You build it once :) 23:01:48 <|amethyst> once a day 23:01:50 this thing rams my 'roguelike' down to 44k, which is pretty cool 23:01:56 <|amethyst> how long does it take? 23:02:20 for crawl? a while. My machine is slow. My game, a few seconds 23:03:15 <|amethyst> how big was your crawl binary before packing? 23:03:26 Wielded weapon/quiver sometimes blank on HUD 13https://crawl.develz.org/mantis/view.php?id=8848 by wolfechu 23:03:53 <|amethyst> hm 23:04:05 <|amethyst> do we distribute ELF binaries currently? 23:04:06 |amethyst: 8848 is probably related to 2de37e3 23:04:41 -!- mamgar has quit [Read error: Connection reset by peer] 23:05:01 |amethyst: someone in ##crawl was also saying that "the equipped weapon is blue if it's not in the a or b slots" 23:05:14 |amethyst: 9.7m 23:05:15 ProzacElf 23:05:20 oops that's a ping 23:05:22 9.7m -> 3.0m 23:05:36 <|amethyst> hm 23:06:00 eh? 23:06:01 oh 23:06:02 -!- wya has quit [Quit: Page closed] 23:06:08 that was me 23:06:09 bh: --ultra-brute is a waste of time 23:06:21 --best --all-filters is more practical 23:06:33 i didn't feel like posting it to mantis 23:06:41 --best --lzma --all-filters if you don't mind using lzma 23:06:46 Bloax: good to know. the upx manual is... non-existent? 23:06:56 pretty much 23:06:58 -!- kekekela has quit [Ping timeout: 246 seconds] 23:07:42 %git 2de37e3 23:07:42 07|amethyst02 * 0.15-a0-2380-g2de37e3: Make colour-swapping work in webtiles (#8271) 10(27 hours ago, 3 files, 8+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2de37e36d23f 23:07:49 <|amethyst> PleasingFungus: hm, trying to figure out how this would cause problems if you haven't set colour options 23:08:09 <|amethyst> I guess if one of those things I passed to macro_colour isn't in the 0-15 range 23:08:23 hm 23:09:07 ProzacElf, it sounded like you had a modified rcfile, just not one you'd touched lately? 23:09:28 oh, yeah 23:09:41 &rc ProzacElf 23:09:43 http://dobrazupa.org/rcfiles/crawl-git/ProzacElf.rc 23:09:47 this one? 23:09:51 i'veyeah 23:10:02 should be 23:10:09 rip show_inventory_weights = true 23:10:13 <|amethyst> no colour. options there 23:10:24 yep. was worth checking 23:10:48 -!- reaverb has quit [Quit: Leaving.] 23:13:48 ah 23:13:52 the color bug seems relatively consistent 23:13:58 meleksa on s-z is also suffering from it 23:14:04 <|amethyst> I see 23:14:10 <|amethyst> I can't reproduce it locally 23:14:13 <|amethyst> let me try on cszo 23:16:04 <|amethyst> let me try with a default rc 23:16:50 I'll poke at it too 23:21:23 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 23:21:25 -!- eb has quit [Quit: I quit] 23:21:39 -!- eb_ is now known as eb 23:21:43 hrm. does {vamp} work for VS? 23:21:53 -!- eb_mobile has joined ##crawl-dev 23:21:55 neil (L1 HuFi) ERROR in 'stairs.cc' at line 535: upstairs from top of a branch (D:1) 23:21:57 yes, afaik 23:22:02 should it? 23:22:03 |amethyst: rip 23:22:14 !crash neil 23:22:15 44. neil, XL1 MfFi, T:7 (milestone): http://dobrazupa.org/morgue/neil/crash-neil-20140601-151237.txt 23:22:34 this is a different crash lol 23:22:59 <|amethyst> that was me accidentally doing &u 23:23:05 neil (L1 HuFi) ERROR in 'stairs.cc' at line 535: upstairs from top of a branch (D:1) 23:23:09 nice 23:23:15 ah 23:23:58 |amethyst: rip x2 23:24:47 -!- st_ has quit [] 23:27:18 -!- Patashu_ has joined ##crawl-dev 23:27:18 -!- Patashu has quit [Disconnected by services] 23:27:32 -!- bonghitz has quit [Remote host closed the connection] 23:31:58 -!- CryptoCactus has quit [Quit: Leaving] 23:32:28 03|amethyst02 07* 0.15-a0-2390-ge652697: Assert when mapping a bad colour. 10(21 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e65269780554 23:34:02 -!- Cryp71c has quit [Ping timeout: 255 seconds] 23:36:42 |amethyst: "attempt to call field 'unavailable_god' (a nil value)" 23:36:56 when adding the line 23:36:58 : if crawl.unavailable_god("Gozag") then _G.weight(0) end 23:38:18 * Grunt investigates. 23:38:27 * PleasingFungus investigates Grunt. 23:38:33 * Grunt investigates Gozag. 23:38:37 -!- bonghitz has quit [Client Quit] 23:38:39 * Grunt places PleasingFungus under suspicion. 23:38:50 !!! 23:39:29 <|amethyst> very strange 23:40:26 reproducible? 23:40:27 <|amethyst> Just to verify, grep unavailable l_crawl.cc shows something ? 23:40:38 <|amethyst> let me try 23:40:58 oh 23:40:59 hm 23:41:01 sorry 23:41:07 ha 23:41:10 !blame PleasingFungus 23:41:10 I pronounce PleasingFungus... Guilty! 23:41:11 I may have forgotten to rebase 23:41:13 :( 23:41:21 !sentence PleasingFungus 23:41:26 ... 23:41:32 (fr: a rotating set of punishments for !sentence) 23:41:52 implement your own frs!!! 23:42:31 nvm 23:42:35 rebased and still have the problem 23:42:49 <|amethyst> did you rebuild? 23:43:03 !rebase PleasingFungus 23:43:03 Grunt rebases PleasingFungus. PleasingFungus is banished to the reflog! 23:44:00 <|amethyst> you might also need to remove saves/des/altar_overflow.* ? 23:44:33 wouldn't that cause me to *not* get this bug? 23:44:42 (just wiped my des cache anyway; same bug!) 23:44:51 hm 23:44:52 hold on 23:46:14 -!- soulfreshner has quit [Quit: soulfreshner] 23:46:19 ok, wiped des cache, rebased, rebuilt, now I'm getting new errors. 23:46:33 but... not that one, I think. 23:46:59 <|amethyst> btw, this seems to come with optipng https://imageoptim.com/ 23:47:08 <|amethyst> prebuild for OS X I mean 23:47:14 <|amethyst> s/uild/uilt/ 23:47:38 nice, grabbing it 23:48:03 hm. it seems to just be a binary? 23:48:18 maybe I'm misunderstanding 23:48:39 <|amethyst> PleasingFungus: you might need the command line to get to it 23:48:49 <|amethyst> PleasingFungus: in ImageOptim.app/Contents/MacOS/optipng 23:49:07 shame on him for not looking in there ;-Pp 23:49:12 ah, no, I was just looking in the wrong folders 23:49:24 find FTW 23:49:25 I looked in frameworks & resources 23:49:26 <|amethyst> I always forget that OS X apps are directories 23:49:36 huh. advpng too 23:49:46 ...any particular reason I shouldn't just run this? 23:51:22 also, trying to figure out how to fix the 18-altar temples. if crawl.unavailable_god("Gozag"), then... how would I do a subst with that? 23:51:44 <|amethyst> _G.subst("....") I believe 23:52:04 sounds promising 23:52:04 <|amethyst> basically all the directives translate straightforwardly into that kind of Lua 23:52:32 -!- Krakhan has quit [Ping timeout: 250 seconds] 23:52:32 <|amethyst> PleasingFungus: if it does better than just those two, then by all means 23:52:43 <|amethyst> PleasingFungus: (ImageOptim that is) 23:52:45 sure 23:52:50 I'll test in a minute 23:52:50 also 23:52:52 <|amethyst> order sometimes matters 23:53:00 the lua doesn't run early enough 23:53:06 validate_temple_map() seems to be run before it 23:53:15 <|amethyst> hrm 23:53:16 wait, that makes no sense. 23:53:24 actually I'm an idiot, one sec 23:54:22 <|amethyst> btw, definitely look over docs/develop/levels/advanced.txt if you haven't already, because there are some strange gotchas 23:54:29 <|amethyst> e.g. all map code runs twice 23:54:52 <|amethyst> once when compiling the map and once when building a level that contains the map 23:55:22 <|amethyst> (I suspect there is much in that file that is out-of-date though) 23:55:26 ??lua 23:55:26 lua[1/1]: http://www.lua.org/manual/5.1/manual.html 23:57:58 -!- bh has quit [Quit: Page closed]