00:00:01 -!- CSDCMS has quit [Read error: Connection reset by peer] 00:01:40 03PleasingFungus02 07* 0.15-a0-1834-ge211628: Brace 10(3 minutes ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e21162883650 00:01:55 I guess I could add commit hooks 00:02:56 -!- Kramin has quit [Quit: This computer has gone to sleep] 00:03:00 -!- Keanan has quit [Quit: Leaving.] 00:03:29 -!- LordSloth has quit [Remote host closed the connection] 00:03:34 -!- moose has quit [Read error: Connection reset by peer] 00:05:09 -!- CSDCS has quit [Read error: Connection reset by peer] 00:07:17 -!- demiskeleton has quit [Quit: Leaving] 00:08:13 Unstable branch on crawl.s-z.org updated to: 0.15-a0-1834-ge211628 (34) 00:09:52 -!- Diabl0658 has quit [Ping timeout: 260 seconds] 00:11:37 -!- AlphaQ has quit [Remote host closed the connection] 00:20:46 -!- buddhastalin has quit [Ping timeout: 246 seconds] 00:22:03 -!- PsyMar has quit [Ping timeout: 240 seconds] 00:23:05 -!- OneEyedJack has quit [Quit: Page closed] 00:24:07 -!- Kramin has quit [Quit: This computer has gone to sleep] 00:28:07 -!- HamsterSaurusMex has quit [Ping timeout: 246 seconds] 00:28:40 -!- DrinkMachine has joined ##crawl-dev 00:31:08 so when do bone riders get added in? 00:32:26 -!- rubinko__ has quit [Ping timeout: 240 seconds] 00:32:40 -!- Patashu has quit [Quit: Page closed] 00:33:01 right after lightlis are removed 00:33:32 * SamB looks around for the kickhammer to test that theory ... 00:33:48 rude imo 00:34:12 -!- ChangeAj has quit [Quit: Lost terminal] 00:36:55 -!- neunon has quit [Ping timeout: 272 seconds] 00:37:32 -!- neunon has joined ##crawl-dev 00:41:15 -!- SamB has quit [Read error: Connection reset by peer] 00:41:31 -!- SamB has joined ##crawl-dev 00:41:59 -!- predator217 has quit [Ping timeout: 272 seconds] 00:48:29 -!- Nomi has quit [Ping timeout: 252 seconds] 00:50:29 -!- NilsBloodaxe has quit [Quit: Page closed] 00:50:51 -!- predator117 has quit [Ping timeout: 272 seconds] 00:56:44 -!- Raycaster has quit [Ping timeout: 252 seconds] 00:58:33 -!- home has quit [Ping timeout: 240 seconds] 01:02:03 -!- FiftyNine has quit [Ping timeout: 240 seconds] 01:03:54 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:05:29 -!- rophy has quit [Ping timeout: 244 seconds] 01:06:00 -!- tkappleton1 has quit [Ping timeout: 244 seconds] 01:06:22 -!- tksquared has quit [Ping timeout: 264 seconds] 01:11:00 -!- PleasingFungus has quit [Ping timeout: 260 seconds] 01:11:35 -!- LIX has quit [Ping timeout: 248 seconds] 01:12:23 -!- ystael has quit [Ping timeout: 272 seconds] 01:13:34 -!- yxhuvud has quit [Remote host closed the connection] 01:14:01 -!- Akitten_Homura has quit [Quit: Connection reset by pier.] 01:18:02 -!- DrinkMachine has quit [Quit: Leaving] 01:18:25 03gammafunk02 07* 0.15-a0-1835-gffa94bd: Make octopode crushers a little more crushing 10(32 hours ago, 3 files, 7+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ffa94bd750ed 01:18:25 03gammafunk02 07* 0.15-a0-1836-g679cb17: Have monster throwing ignore firewood when choosing a landing site 10(8 hours ago, 1 file, 5+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=679cb175872e 01:18:25 03gammafunk02 07* 0.15-a0-1837-gfc78f0c: Have monsters check constriction before using knockback abilities 10(54 minutes ago, 3 files, 36+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fc78f0c065fc 01:20:18 -!- mong has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 01:23:24 -!- FlowRiser has quit [Remote host closed the connection] 01:24:08 -!- NTRAFF has quit [Quit: Page closed] 01:24:08 -!- bmfx has quit [Quit: Lost terminal] 01:26:10 -!- FiftyNine has quit [Ping timeout: 264 seconds] 01:27:04 -!- PleasingFungus has joined ##crawl-dev 01:27:20 -!- yxhuvud has quit [Remote host closed the connection] 01:28:02 -!- axle has quit [Quit: Page closed] 01:28:39 03PleasingFungus02 07* 0.15-a0-1838-gd20dde4: Move blood rotting into a new file 10(2 hours ago, 18 files, 607+ 567-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d20dde44ce56 01:28:39 03PleasingFungus02 07* 0.15-a0-1839-g22f25ab: Split butchering/bottling into a new file 10(26 minutes ago, 20 files, 327+ 284-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=22f25ab0e848 01:28:39 03PleasingFungus02 07* 0.15-a0-1840-gc22efd9: Let BLOOD finally have its place in the sun 10(8 minutes ago, 23 files, 305+ 265-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c22efd9fab02 01:33:27 ug, PleasingFungus, the Cruiseliner comedian of commit messages 01:33:45 yeah that one was not good 01:33:46 sorry 01:33:51 in my defense, I should've gone to bed an hour ago 01:34:09 misc.cc is really something 01:34:18 it is weird and sundry 01:34:38 <|amethyst> BTW, there's still the .vcxproj to update 01:34:58 oh 01:35:03 I was going to do that 01:35:05 and then I forgot 01:35:15 do you want to or should I 01:36:15 -!- LIX is now known as FiftyNine 01:36:29 the problem is I can't test 01:37:00 also, fyi, the comment at the top of rot.cc is currently incorrect 01:37:10 it'll be correct soon and I decided I couldn't be bothered to make it correct in the meantime 01:37:18 but that is my shameful confession 01:39:16 <|amethyst> I can't test either, but I'll go ahead and do it 01:39:46 ok 01:39:50 I actually got halfway through it already 01:40:08 but I am probably too tired to do this without making dumb mistakes 01:44:12 -!- twelwe has quit [Quit: Page closed] 01:44:27 -!- umrain has quit [Quit: Leaving] 01:47:10 03|amethyst02 07* 0.15-a0-1841-gd06b1d3: Add new files to the MSVC project. 10(5 minutes ago, 1 file, 8+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d06b1d38306b 01:47:16 ty 01:47:18 :) 01:47:27 -!- ByronJohnson has quit [Ping timeout: 240 seconds] 01:47:33 <|amethyst> those two weren't the only ones missing :() 01:47:35 <|amethyst> s/(// 01:47:51 -!- ontoclasm has quit [Ping timeout: 248 seconds] 01:47:57 -!- djanatyn has quit [Ping timeout: 240 seconds] 01:48:27 -!- Zannick has quit [Ping timeout: 240 seconds] 01:50:16 -!- Zannick has joined ##crawl-dev 01:50:33 -!- giantbat has quit [Quit: Leaving] 01:51:01 -!- ussdefiant has quit [Ping timeout: 272 seconds] 01:53:39 three 01:53:43 and the other one was the last one I added 01:53:59 which would explain why I didn't see msvc changes in the git diff for it, when I was comparing! 01:57:21 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 33.0a1/20140621030204]] 02:02:05 -!- WalkerBoh has quit [Remote host closed the connection] 02:02:07 misc.cc is something? what about stuff.cc? :P 02:05:25 -!- Wolfechu has quit [Ping timeout: 244 seconds] 02:09:41 -!- Euph0ria has quit [Remote host closed the connection] 02:10:35 -!- Diabl0658 has quit [Ping timeout: 244 seconds] 02:11:02 -!- oxens has quit [Ping timeout: 245 seconds] 02:14:08 -!- ChangeAj has joined ##crawl-dev 02:18:33 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-1841-gd06b1d3 (34) 02:25:13 -!- Dixlet has quit [Ping timeout: 272 seconds] 02:25:43 -!- NilsBloodaxe has quit [Ping timeout: 246 seconds] 02:31:09 -!- DrinkMachine has joined ##crawl-dev 02:31:09 -!- DrinkMachine has quit [Changing host] 02:31:09 -!- DrinkMachine has joined ##crawl-dev 02:34:21 -!- Morg0th has quit [Ping timeout: 244 seconds] 02:40:43 -!- ChangeAj has quit [Quit: leaving] 02:48:43 -!- Insomniak has quit [Ping timeout: 272 seconds] 03:02:34 -!- DrinkMachine has quit [Quit: Leaving] 03:05:26 -!- tensorpudding has quit [Ping timeout: 252 seconds] 03:10:28 -!- magicpoints has quit [Ping timeout: 260 seconds] 03:14:08 -!- Wolfechu has quit [Ping timeout: 244 seconds] 03:16:26 -!- simmarine has quit [Ping timeout: 252 seconds] 03:25:48 -!- scummos| has quit [Ping timeout: 255 seconds] 03:26:32 -!- Pepe has quit [Ping timeout: 244 seconds] 03:26:39 -!- TS__ has quit [Ping timeout: 272 seconds] 03:27:30 -!- Patashu has joined ##crawl-dev 03:28:20 -!- Patashu has quit [Disconnected by services] 03:28:20 -!- Patashu_ has joined ##crawl-dev 03:29:04 -!- conted has quit [Ping timeout: 246 seconds] 03:38:01 -!- Patashu_ is now known as Patashu 03:42:58 -!- FiftyNine has quit [Ping timeout: 264 seconds] 03:51:03 -!- FiftyNine has quit [Ping timeout: 248 seconds] 03:59:28 -!- LIX has quit [Ping timeout: 260 seconds] 04:01:32 -!- FiftyNine has quit [Ping timeout: 252 seconds] 04:02:03 -!- Tux[Qyou] has quit [Ping timeout: 240 seconds] 04:19:33 -!- Philonous has quit [Read error: Connection reset by peer] 04:25:19 -!- st_ has joined ##crawl-dev 04:31:57 -!- Wahaha has quit [Ping timeout: 255 seconds] 04:32:14 -!- bonghitz has quit [Client Quit] 04:44:33 -!- Tuxedo[Qyou] has quit [Ping timeout: 244 seconds] 04:51:53 -!- Euph0ria has quit [Remote host closed the connection] 04:52:20 -!- LIX is now known as FiftyNine 05:05:31 -!- Basil has quit [Ping timeout: 272 seconds] 05:06:26 -!- rossi has quit [Ping timeout: 252 seconds] 05:10:54 -!- Vizer has quit [Ping timeout: 244 seconds] 05:12:51 -!- xnavy has quit [Read error: Connection reset by peer] 05:18:31 -!- Taxi has quit [Ping timeout: 248 seconds] 05:18:48 -!- Blazinghand has quit [Read error: Connection reset by peer] 05:23:18 -!- Tuxedo[Qyou] has quit [Ping timeout: 244 seconds] 05:32:16 -!- Zathryth_ has quit [Ping timeout: 246 seconds] 05:33:43 -!- Dixlet has joined ##crawl-dev 05:53:53 -!- sanka has quit [Quit: Page closed] 05:54:18 -!- omnirizon has quit [Ping timeout: 244 seconds] 06:01:13 -!- Sgeo has quit [Read error: Connection reset by peer] 06:04:07 -!- Kramin has quit [Ping timeout: 244 seconds] 06:04:16 -!- Kramin42 is now known as Kramin 06:14:01 -!- edlothiol has joined ##crawl-dev 06:16:23 -!- Lasty has joined ##crawl-dev 06:24:33 -!- NTRAFF has quit [Quit: Page closed] 06:37:55 -!- Lasty has quit [Quit: Leaving.] 06:38:50 -!- bmfx has quit [Ping timeout: 252 seconds] 06:40:37 -!- herself has quit [Ping timeout: 245 seconds] 06:40:43 -!- Amy|Sonata has quit [Ping timeout: 240 seconds] 06:42:31 -!- tsohg has quit [Remote host closed the connection] 06:48:05 -!- bonghitz has quit [Remote host closed the connection] 06:49:07 -!- tollymain has quit [Quit: Connection closed for inactivity] 06:49:25 -!- tsohg has quit [Remote host closed the connection] 06:49:30 -!- NTRAFF has quit [Quit: Page closed] 06:50:46 -!- debo has quit [Ping timeout: 264 seconds] 06:50:47 -!- Taxi has quit [Ping timeout: 248 seconds] 06:52:03 -!- dpeg has joined ##crawl-dev 06:57:40 -!- xyblor has quit [Remote host closed the connection] 06:59:51 -!- Tuxedo[Qyou] has quit [Ping timeout: 248 seconds] 07:01:29 -!- Sgeo has quit [Read error: Connection reset by peer] 07:03:08 -!- debo has joined ##crawl-dev 07:07:00 Unable to access the Vault in Snake: 5 13https://crawl.develz.org/mantis/view.php?id=8752 by doubtofbuddha 07:07:00 -!- radinms has quit [Ping timeout: 264 seconds] 07:07:40 -!- mopl has quit [Quit: Page closed] 07:13:30 -!- debo has quit [Ping timeout: 255 seconds] 07:15:41 -!- Taxi has quit [Ping timeout: 252 seconds] 07:20:58 -!- Isvaffel has quit [Client Quit] 07:21:18 -!- CSDCS has quit [Read error: Connection reset by peer] 07:31:44 -!- Lasty has joined ##crawl-dev 07:34:09 -!- sativa has quit [Quit: Page closed] 07:37:05 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:41:50 Unintended stat-zero when items merge into body. 13https://crawl.develz.org/mantis/view.php?id=8753 by PurpleRed 07:42:03 -!- demiskeleton has quit [Quit: Leaving] 07:42:17 -!- Tuxedo[Qyou] has quit [Ping timeout: 244 seconds] 07:43:28 -!- CSDCS has quit [Read error: Connection reset by peer] 07:43:54 -!- us17 has quit [Read error: Connection reset by peer] 07:47:46 -!- Taxi has quit [Ping timeout: 264 seconds] 07:55:42 -!- debo has joined ##crawl-dev 07:58:18 -!- Tuxedo[Qyou] has quit [Ping timeout: 244 seconds] 08:07:00 -!- CSDCS has quit [Read error: Connection reset by peer] 08:13:07 -!- magicpoints has joined ##crawl-dev 08:17:06 -!- wheals has joined ##crawl-dev 08:19:03 -!- Bloax has joined ##crawl-dev 08:19:12 -!- Patashu has quit [Ping timeout: 255 seconds] 08:19:14 |amethyst: you didn't change the sprint that actually gave it the storm bow... 08:19:14 wheals: You have 2 messages. Use !messages to read them. 08:19:30 !messages 08:19:31 (1/2) PleasingFungus said (1d 18h 49m 55s ago): Hm. That's weird. I wonder if the same thing happens for ancient zymes? They work the same way. Possibly you could change it to happen at the end of the player's turn, instead of the end of the enemy's...? 08:19:35 !messages 08:19:35 (1/1) PleasingFungus said (1d 7h 33m 34s ago): ChangeAj I just realized all the pulsating lumps in sprint1 are jellies now and are on top of KITEM: any good_item 08:20:12 |amethyst: or the fact that they can start with shields and spears together, which normal spriggans can't 08:20:27 not quite sure what to do, it might be simplest just to revert 08:20:41 and add something to their description similar to what learndb has 08:25:09 -!- Roarke has quit [Quit: Page closed] 08:31:26 <|amethyst> what happens then when you kill the mount? 08:31:59 huh 08:32:17 probably they just keep it, i'm compiling right now so i can't test 08:34:13 <|amethyst> oh, defenders and the enchantress can even start with a lajatang + a shield? 08:34:56 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:35:45 <|amethyst> they don't seem to actually get both, though 08:38:13 03|amethyst02 07* 0.15-a0-1842-g0e4e86c: Revert "Make spriggan riders spriggan-sized (#8751)" 10(6 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0e4e86cbbb8c 08:39:50 solution: make them ride halflings instead of wasps??? 08:40:21 fr spriggan defenders dual wield shields 08:45:27 -!- magicpoints has quit [Ping timeout: 248 seconds] 09:02:22 -!- tensorpudding has quit [Ping timeout: 244 seconds] 09:14:00 -!- Tux[Qyou] has quit [Ping timeout: 260 seconds] 09:16:23 <|amethyst> Perhaps all spriggans should be SIZE_SMALL ? 09:18:05 <|amethyst> or maybe size-based wield restrictions should be removed 09:19:16 <|amethyst> (from monsters that is, not players) 09:19:21 -!- rast has joined ##crawl-dev 09:25:58 <|amethyst> trying to figure out whether spriggan riders can pick up and wear heavy armour 09:26:25 <|amethyst> but it's kind of difficult now to set up a wizmode situation where a monster will have the opportunity to pick up armour 09:26:42 <|amethyst> I can't create the armour myself, because then I've seen it 09:31:46 huh, looks like tiles compilation is broken 09:32:37 !source can_bottle_blood_from 09:32:38 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/misc.cc;hb=HEAD#l846 09:32:40 -!- PleasingFungus has joined ##crawl-dev 09:32:46 your fault 09:33:29 oops 09:33:33 tested fulldebug but not tiles 09:33:44 also my timing is fantastic 09:33:49 i will push a fix 09:33:53 ok 09:33:59 well, once i'm done with this other thing 09:34:53 and once msysgit decides to start 09:34:54 <|amethyst> Trying to figure out how to reasonably mention this in the description. "The wasps grant them extra balance, allowing them to use weapons and armour too large for ordinary spriggans." ? 09:35:19 <|amethyst> every justification I try to come up with sounds dumb 09:35:54 <|amethyst> you could explain longbows by saying they drag the ground in the hands of ordinary spriggans; but that doesn't help with shield + spear 09:36:01 <|amethyst> s/shield/buckler/ 09:39:18 -!- whiskers75 has quit [Quit: WeeChat 1.0-dev] 09:39:34 03PleasingFungus02 07* 0.15-a0-1843-g886d980: Fix compilation 10(49 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=886d980933ff 09:40:27 seems reasonable for them to be size_small since that includes the mount too, could just make them monuse_starting_items 09:40:51 and not give them spears+shields, and not worry about the sprint storm bow thing because it's sprint 09:54:14 <|amethyst> MarvinPA: well, the storm bow is what caused the bug report in the first place 09:54:59 oh well, no idea then 09:55:08 old spriggan rider (12i) | Spd: 10 (move: 60%) | HD: 11 | HP: 50-72 | AC/EV: 1/18 | Dam: 27 | 10weapons, 10items, 10doors, fighter, see invisible, fly | Res: 06magic(102) | Vul: 09poison | Chunks: 07contam | XP: 809 | Sz: small | Int: high. 09:55:08 %??spriggan rider name:old n_adj 09:55:19 could give it an elec branded shortbow in sprint i guess, not as exciting 09:55:28 -!- conted has quit [Ping timeout: 246 seconds] 09:55:32 skeletal archer (06z) | Spd: 10 | HD: 10 | HP: 53-77 | AC/EV: 15/10 | Dam: 25 | 07undead, 10weapons, 10items, 10doors, fighter, evil, 07vault | Res: 06magic(93), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 771 | Sz: Medium | Int: normal. 09:55:32 %??skeletal archer 09:55:35 but possibly still sufficiently lethal 09:56:09 probably more lethal right now 09:59:51 -!- ussdefiant has joined ##crawl-dev 10:00:00 03PleasingFungus02 07* 0.15-a0-1844-g981af8b: Move a little more code out of misc.cc 10(5 minutes ago, 10 files, 151+ 150-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=981af8bb92e8 10:00:42 !send stuff.cc PleasingFungus 10:00:43 Sending PleasingFungus to stuff.cc. 10:01:01 !send effects.cc Grunt 10:01:01 Sending Grunt to effects.cc. 10:01:10 !send beam.cc PleasingFungus 10:01:10 Sending PleasingFungus to beam.cc. 10:01:39 !send mon-stuff.cc Grunt 10:01:39 Sending Grunt to mon-stuff.cc. 10:01:50 !send the_ghost_of_mon-stuff_past PleasingFungus 10:01:51 Sending PleasingFungus to the_ghost_of_mon-stuff_past. 10:01:55 2spooky imo 10:03:22 -!- kfjohnson has quit [Ping timeout: 264 seconds] 10:04:19 mpr("It is caustic! Not only inedible but also greatly harmful!"); 10:04:27 please tell me this can actually be printed in-game 10:05:53 <|amethyst> sure, just try to eat a necrophage chunk 10:06:26 <|amethyst> "caustic" made more sense when it was flavoured as being full of hydrochloric acid 10:06:31 <|amethyst> (ISYN) 10:09:24 -!- _D_ has quit [Quit: leaving] 10:16:38 -!- PleasingFungus has quit [Ping timeout: 252 seconds] 10:22:39 -!- PleasingFungus has joined ##crawl-dev 10:24:40 03wheals02 07* 0.15-a0-1845-g6ca58b0: Remove the show_gold_turns option. 10(46 minutes ago, 17 files, 17+ 52-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6ca58b0bb8c3 10:24:40 03wheals02 07* 0.15-a0-1846-g9c21a48: Disallow eating off the ground for non-vampires. 10(6 minutes ago, 5 files, 18+ 217-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9c21a484839b 10:25:10 ....that seems like an enormous inconvenience 10:25:11 tbh 10:25:27 also, as zermako notes, you killed slimerobin :) 10:25:39 !hs slimerobin vp 10:25:40 No games for slimerobin (vp). 10:26:00 !hs slimerobin mu 10:26:01 5. slimerobin the Conjurer (L16 MuWz of Sif Muna), hit from afar by a cyclops (large rock) on D:14 on 2010-09-26 14:39:31, with 110935 points after 149616 turns and 2:25:58. 10:28:02 not that i disagree with the commit but "you can just not look at it" isn't really a very good justification for putting more things on the hud 10:29:16 PleasingFungus: i guess i can understand that if your inventory is full, but the same goes for stuff like scrolls and !xp 10:29:33 but an interface that doesn't steal your next press of the 'e' key would be nice if you want to add it back 10:29:33 it's more that 10:29:40 also crawl needs angband's interface for using items off the floor, i always get annoyed by that now 10:30:03 -!- Tuxedo[Qyou] has quit [Ping timeout: 240 seconds] 10:30:11 <|amethyst> Why would you want to to not steal the next keypress? 10:30:15 <|amethyst> s/to/it/ 10:30:29 where any command followed by - uses the floor, unfortunately this wouldn't actually work for crawl since w- already has a use 10:30:32 because it isn't immediately obvious that you're standing on food 10:30:38 <|amethyst> eating something from your inventory takes another keypress by default 10:30:42 MarvinPA: i think some nh variants use , 10:30:43 <|amethyst> shouldn't it be consistent? 10:31:05 |amethyst, so "ey" should have different behaviour depending on whether you're standing on food? 10:31:14 , would work too i guess, yeah 10:31:29 another case where nethack interface beats out crawl interface :P 10:31:31 <|amethyst> wheals: it shouldn't move northwest if you are 10:31:31 that was the main problem i had, though obviously it isn't as bad as in nethack 10:31:47 since you can't instadie by eating of the ground in crawl :P 10:32:05 MarvinPA: well, variants, i made the change since we were at the same level as vanilla 10:32:34 -!- FiftyNine has quit [Ping timeout: 240 seconds] 10:32:34 fair enough, i've only played like 5 minutes of vanilla ever 10:32:45 |amethyst, i mean something like MarvinPA's suggestion, where the key to eat off the ground is not a valid inventory item 10:32:58 i just mean in terms of menus generally being consistent which is true in angband and the nethack variants i've played 10:33:20 i'm _fairly_ sure that i died to eating a cockatrice corpse off the ground in rodney's tower (though i had a "oLS on) 10:36:16 anyway something like e, swapping the list from inventory items to floor items would be good 10:37:13 that sounds fine, yeah 10:37:38 really i should have split that commit in two, a lot of it was getting rid of old cruft (like vampires draining backpack corpses) 10:37:48 -!- LIX has quit [Ping timeout: 255 seconds] 10:38:24 so reimplementing from scratch would be better than resetting, i guess 10:38:44 <|amethyst> Was it intentional that that commit only affects permafood? 10:40:12 no, oops 10:40:39 <|amethyst> you want the the stack_iterator loop prompt_eat_chunks 10:40:43 <|amethyst> s/loop/loop in/ 10:45:28 -!- tensorpudding has quit [Ping timeout: 260 seconds] 10:48:30 <|amethyst> I think ; is probably one of the more annoyingly inconsistent commands 10:48:33 -!- Taxi has quit [Ping timeout: 240 seconds] 10:49:14 -!- TS__ has joined ##crawl-dev 10:49:45 <|amethyst> Usually it means "list items here", unless the stack happens to have exactly one item and that item has a quantity of 2 or more 10:50:24 <|amethyst> the latter is only necessary because , skips the prompt/menu entirely if there is only a single item 10:51:29 <|amethyst> In fact, right now I don't think there's a way to pick up only part of a stack when the only things on that square are that stack and corpses 10:51:47 ??options guide 10:51:48 rcfile[1/3]: http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/docs/options_guide.txt;hb=HEAD 10:51:55 <|amethyst> , ignores the corpses but ; does not 10:52:24 could you set pickup_menu_limit = 1? 10:53:01 wheals: I actally disagree with the reasoning in the show_gold_turns commit but I won't fight for it, of course. ("If you don not want to look at the gold display, you can just not." <-- this is not how interface should be designed :) 10:53:01 dpeg: You have 1 message. Use !messages to read it. 10:53:09 <|amethyst> wheals: I don't think it works 10:53:20 aw, that's too bad 10:54:55 dpeg: i agree that isn't always true, but in this case i feel that an option is worse than always showing 10:55:09 <|amethyst> of course, there's little reason to do partial pickup now... 10:56:01 if i'd ever watched anyone who set it to false i might feel otherwise, though 10:56:34 (not saying that nobody did, though, just nobody i've seen) 10:58:39 could pickup_menu and pickup_menu_limit be combined into one int option? it seems like p_m = false and p_m_l = 2 is the same as p_m = true 10:59:24 -!- Kramin has quit [Ping timeout: 255 seconds] 10:59:35 though i may be missing a subtle difference 11:01:04 -!- Morg0th_ has quit [Quit: leaving] 11:01:55 <|amethyst> I'd use 1 instead of 2 to represent that (in case we change the behaviour for one-item pickup), but that looks correct 11:02:06 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 33.0a1/20140621030204]] 11:02:11 <|amethyst> the one use of those options is 11:02:12 <|amethyst> else if (Options.pickup_menu 11:02:13 <|amethyst> || Options.pickup_menu_limit 11:02:13 <|amethyst> && num_items >= (Options.pickup_menu_limit < 0 11:02:13 <|amethyst> ? Options.item_stack_summary_minimum 11:02:15 <|amethyst> : Options.pickup_menu_limit)) 11:02:34 wheals: yes, I don't argue that the removal was bad... only that the reasoning is not good enough! 11:02:59 wheals: the option was my attempt to save space on standard console terminals 11:03:00 <|amethyst> the only real reason for having two options is to make there be a default count for when you turn it off 11:03:23 true 11:03:29 <|amethyst> in particular, unless I'm missing something, that line means one fewer monster you can see on the monster list 11:04:24 mm, true 11:05:05 <|amethyst> though honestly, the top right corner showing your name is probably less useful 11:05:13 <|amethyst> name and title 11:06:11 <|amethyst> though you need somewhere for "*WIZARD*" and "Press _", and I guess you might not want to risk covering the piety meter with those 11:06:41 |amethyst: the top right corner is good for spectators, I think it's alright 11:07:03 anyway, certainly okay to drop the option... perhaps I can come up with something better in a year :) 11:07:48 <|amethyst> tinyterm fetishists the lot of themn 11:07:51 <|amethyst> s/emn/em/ 11:07:58 80x24 or death! 11:08:14 hm, i wish there way a way to warn people about removed options 11:08:23 -!- Farcaster has quit [Ping timeout: 248 seconds] 11:08:42 <|amethyst> we'd just get bug reports about the warnings 11:09:09 <|amethyst> when we gave warnings about the meaning of listopt = foo changing, we got bug reports about that 11:09:29 hehe, so much about preventing bug reports on the removed option not working then 11:09:38 s/about/for/ 11:10:24 <|amethyst> still, it might be nice in general to have something to report options that crawl doesn't understand 11:10:47 didn't the list option change affect people who hadn't ever edited their config, though? 11:10:49 <|amethyst> (after running them through lua of course) 11:11:10 <|amethyst> MarvinPA: yeah, people with really old RCs 11:11:13 as opposed to this which should only apply to people who've explictly set some option that's now removed 11:11:34 explicitly* 11:11:35 -!- Tuxedo[Qyou] has quit [Ping timeout: 248 seconds] 11:11:39 <|amethyst> MarvinPA: the problem AIUI was people who still had an old default RC from when the default RC wasn't empty 11:11:44 ah yeah 11:11:46 <|amethyst> I guess fewer of those people exist now 11:12:15 i guess merging pickup_menu and pickup_menu_limit would put us all back at 5c0f9e6^ again 11:12:22 <|amethyst> also people with local copies who still had now-removed scripts in dat/defaults or wherever 11:12:32 well, except for the default having changed 11:12:48 <|amethyst> wheals: and the syntax being better since it would just be a number 11:14:16 true! 11:14:33 -!- TR_Muscateer has quit [Ping timeout: 240 seconds] 11:14:52 -!- Z_LAMP has quit [Ping timeout: 260 seconds] 11:15:22 <|amethyst> anyway, as for rc compatibility, we're already incompatible with 0.13 in that respect 11:16:00 <|amethyst> I kind of think it would be nice to re-add the old options, implemented in terms of the new ones, but leave them undocumented 11:16:39 then we'd get bug reports about undocumented options 11:17:20 <|amethyst> I guess we could add a backwards-compatibility appendix 11:17:36 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 11:17:37 <|amethyst> I wouldn't want to include them inline because that would encourage people to use them new 11:17:48 <|amethyst> s/new/in new rcs/ 11:17:51 -!- ussdefiant has quit [Ping timeout: 255 seconds] 11:18:27 they could continue working but give a warning with a --more-- on startup for one release cycle 11:18:36 <|amethyst> but I guess it's in most cases impossible to get the behaviour to be exactly the same, and having half-assed compatibility is probably worse than having none 11:19:12 -!- PleasingFungus has joined ##crawl-dev 11:19:20 or they could not work, and give a warning, but then we're back to how i started this :) 11:33:08 -!- tsohg_ has quit [Remote host closed the connection] 11:35:49 -!- Moonsilence has quit [] 11:40:44 03wheals02 07* 0.15-a0-1847-g91e915e: Don't allow eating chunks off the ground, either (|amethyst). 10(34 minutes ago, 1 file, 26+ 34-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=91e915e0b4b2 11:40:44 03wheals02 07* 0.15-a0-1848-ga39764f: Merge pickup_menu and pickup_menu_limit. 10(15 minutes ago, 5 files, 15+ 27-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a39764ffcd1b 11:42:13 -!- radinms has quit [] 11:45:50 Crash after choosing race and class in Windows Tiles version 13https://crawl.develz.org/mantis/view.php?id=8754 by Frenoss 11:49:34 oh, does that mean it's possible to have the pickup menu display when picking up one item now? 11:50:21 oh wait i misread 11:50:29 it would be good if that were possible though 11:50:39 <|amethyst> yeah 11:51:37 <|amethyst> except with the change to > rather than >= that would be difficult to do now 11:51:51 yeah, i misread it as being the other way around 11:53:51 oh, i would have changed it to be like that but i assumed there were technical problems 11:54:09 since i assume otherwise it would have been done already 11:54:21 <|amethyst> well 11:54:43 <|amethyst> there's the issue that someone might want to be prompted for single items without using the menu 11:55:27 <|amethyst> so pickup-single-with-no-prompt should be a separate option rather than part of pickup_menu_limit I think 11:59:29 <|amethyst> maybe ChrisOelmueller was right and it should be just "always menu" or "never menu" 12:00:17 <|amethyst> anyway, I must be going now. Later! 12:01:43 -!- djetty has quit [Quit: rip] 12:04:08 -!- alefury has joined ##crawl-dev 12:06:09 03wheals02 07* 0.15-a0-1849-g5b88333: Improve behaviour on failure to monster teleport failure (#3839). 10(10 minutes ago, 1 file, 4+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5b88333b5fe9 12:06:23 wow 12:06:29 maybe the menu could be shown in the message area instead of full-screen if there are sufficiently few items 12:06:39 but that would require significant changes to the code 12:06:41 i should improve behaviour on failure to commit message properly failure 12:06:57 failure to write effectively failure 12:07:04 but then the interaction would be consistent, but it wouldn't necessarily blank out the whole screen all the time 12:07:05 ...danger of many commit messages :) 12:09:39 -!- tsohg has quit [Remote host closed the connection] 12:11:41 god 12:11:49 I'd forgotten how weird old monster blink code was 12:13:47 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-1848-ga39764f (34) 12:15:21 -!- simmarine has joined ##crawl-dev 12:16:21 !send PleasingFungus Controlled Blink Other Away Range 12:16:22 Sending Controlled Blink Other Away Range to PleasingFungus. 12:17:14 -!- axecop has quit [Quit: Page closed] 12:19:09 -!- wheals has quit [Quit: Leaving] 12:20:41 -!- Kalir has quit [Changing host] 12:24:13 -!- Blazinghand has quit [Read error: Connection reset by peer] 12:25:32 -!- OneEyedJack has quit [Quit: Page closed] 12:28:29 aaaa 12:28:29 hmm gozag wrath seems very broken with partial item pickup 12:28:29 The 11 potions of mutation turns to gold as you touch it. 12:28:29 You now have 2966 gold pieces (gained 1). 12:28:29 _e - a potion of mutation 12:28:42 (and e does not end up existing) 12:29:23 also it crashes but i can't figure out how to make it crash consistently 12:30:12 picking up one at a time out of a stack of goldifiable items seems to generally do it eventually though 12:30:31 -!- Farcaster2 has quit [Ping timeout: 248 seconds] 12:31:15 with the assert in merge_item_stacks 12:33:42 Two of the 8 potions of mutation turn to gold as you touch it. 12:33:42 You now have 2969 gold pieces (gained 2). 12:33:42 _e - a potion of mutation (gained -1) 12:34:12 nice 12:34:59 <|amethyst> for (int i = 0; i < it.quantity; i++) 12:34:59 <|amethyst> if (bernoulli(1.0, prob)) 12:34:59 <|amethyst> goldify++; 12:35:09 <|amethyst> should that maybe be quant_got instead of it.quantity ? 12:35:15 -!- Moonsilence has quit [] 12:36:31 hm, possibly yeah 12:36:46 <|amethyst> also maybe also change quant_got -= goldify; to if ((quant_got -= goldify) == 0) break; ? 12:36:52 <|amethyst> "also maybe also" 12:36:57 <|amethyst> I learned English from wheals 12:37:09 <|amethyst> err 12:37:29 <|amethyst> not break, return 12:41:03 <|amethyst> also, bernoulli(1.0, prob) is a weird way to write (what is now) decimal_chance(prob) 12:41:51 -!- ontoclasm has joined ##crawl-dev 12:42:01 <|amethyst> gtg again 12:42:36 -!- Tux[Qyou] has quit [Ping timeout: 260 seconds] 12:45:09 -!- scummos| has quit [Ping timeout: 255 seconds] 12:45:54 -!- Beast has quit [Read error: Connection reset by peer] 12:54:16 -!- UncertainKitten has joined ##crawl-dev 12:56:39 -!- herself has quit [Ping timeout: 248 seconds] 12:58:35 Hm. Interesting suggestion. 12:59:05 03MarvinPA02 07* 0.15-a0-1850-g9daf176: Make vorpal a more common result from ?brand weapon 10(15 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9daf176f7a7e 12:59:05 03MarvinPA02 07* 0.15-a0-1851-ga37b692: Move some items out from underneath jellies in Sprint 1 10(4 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a37b6925ebd2 12:59:05 03MarvinPA02 07* 0.15-a0-1852-ged3dc98: Fix a crash when picking up part of an item stack under Gozag wrath (|amethyst) 10(5 minutes ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ed3dc989f9b3 12:59:07 Auto-combat move towards detected enemies 13https://crawl.develz.org/mantis/view.php?id=8755 by Gadrel 13:00:01 -!- Basil has joined ##crawl-dev 13:01:39 that gozag wrath effect is still broken design-wise, i guess it should mark things for goldification when you see them the first time or something instead of checking each time you pick something up 13:08:09 hmm, does Sequell use libconfig-grammar-perl ? 13:09:29 -!- FlowRiser has quit [Remote host closed the connection] 13:10:57 oh hey and the place to do that would be right next to this comment! "// major hack. Deconstify should be safe here, but it's still repulsive." 13:11:42 which currently has 3 such major hacks modifying a const item, uh oh 13:15:40 -!- nooodl has joined ##crawl-dev 13:17:33 -!- herself has quit [Ping timeout: 272 seconds] 13:21:21 -!- Tuxedo[Qyou] has quit [Ping timeout: 272 seconds] 13:23:57 -!- Euph0ria has quit [Read error: Connection reset by peer] 13:25:55 http://crawl.lantea.net:8080/#watch-TZer0 13:25:57 uhhh 13:26:06 how should I describe this bug? 13:26:11 water looks like a wall. 13:27:00 -!- report has quit [Quit: Leaving] 13:27:27 crystal 13:27:29 crystal 13:27:31 come on crystal 13:27:44 crystal 13:27:48 man this is taking a while to load. 13:27:48 where floors look like walls 13:27:50 Yes! 13:27:52 it was crystal. 13:27:52 and water looks like floors 13:27:54 I knew it 13:28:15 bloax give me a high-five 13:28:15 -!- negatendo has quit [Quit: poop] 13:28:22 * Bloax high-fives 13:28:27 o/ 13:28:35 \o 13:28:46 lol 13:29:00 hahaha good death 13:29:23 anyway TZer0 that is an old and baffling bug. it keeps showing up and no one knows why. it's been "fixed" at least three times iirc 13:29:34 hahahahah 13:29:59 the relevant version seems to be 13:30:00 !bug 8108 13:30:01 https://crawl.develz.org/mantis/view.php?id=8108 13:30:39 6150 has links to a bunch more 13:31:24 looks like I overrated the mystery element of it. mm 13:39:58 -!- Textmode has joined ##crawl-dev 13:41:52 -!- wheals has joined ##crawl-dev 13:42:44 !learn add it The 11 potions of mutation turns to gold as you touch it. 13:42:44 it[42/42]: The 11 potions of mutation turns to gold as you touch it. 13:46:10 -!- Euph0ria has quit [Remote host closed the connection] 13:49:20 -!- NilsBloodaxe has quit [Quit: Page closed] 13:49:55 -!- ChangeAj has joined ##crawl-dev 13:54:10 -!- wheals has quit [Quit: Leaving] 13:54:29 it lives! 13:54:45 "11 potions of mutation" "turns" 13:56:34 -!- Taxi has quit [Quit: Excess flood] 14:01:21 -!- tsohg has quit [Remote host closed the connection] 14:06:01 -!- sd1989 has quit [Quit: Page closed] 14:07:05 -!- FiftyNine has quit [Ping timeout: 252 seconds] 14:09:31 -!- agenius has quit [Ping timeout: 240 seconds] 14:16:24 -!- PleasingFungus has quit [Ping timeout: 260 seconds] 14:17:43 -!- PleasingFungus has joined ##crawl-dev 14:20:08 -!- sstrickl_ is now known as sstrickl 14:29:46 -!- MgDark has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0/20140626181429]] 14:30:30 <|amethyst> PleasingFungus: we know why, we just don't know how to fix it 14:30:59 <|amethyst> PleasingFungus: I believe Grunt tried something at one point, but that broke other things 14:31:29 Well, *I* don't think it broke anything, but someone else did. 14:31:33 Let me find the relevant commits. 14:32:41 -!- ystael has quit [Read error: Connection reset by peer] 14:35:31 %git ea34d55 14:35:33 07Grunt02 * 0.11-a0-3067-gea34d55: Clear tile feature flavour and tile colour on wizmode feature replacement. 10(1 year, 11 months ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ea34d55a3e53 14:35:58 hm, that's the current incarnation of that fix 14:35:59 <|amethyst> %git d55b475 14:36:00 07edlothiol02 * 0.13-a0-646-gd55b475: Also reset feat_idx when resetting the feature tile. 10(1 year, 2 months ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d55b475a9d72 14:36:05 <|amethyst> %git d55b475^ 14:36:05 07mumra02 * 0.13-a0-645-gd2c170e: Reset tile on dungeon_terrain_changed 10(1 year, 2 months ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d2c170ed5392 14:36:19 <|amethyst> but none of those affect vault placement do they? 14:37:20 <|amethyst> do does vault placement go through dungeon_terrain_changed? 14:37:39 %git 2bd5812 14:37:40 07Grunt02 * 0.11-a0-3054-g2bd5812: Don't clear wall/floor flavour when builder replaces a feature. 10(1 year, 11 months ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2bd5812c64aa 14:37:46 (I think this was the one that was reverted) 14:37:57 no 14:38:02 hm 14:38:34 <|amethyst> oh 14:38:47 <|amethyst> does that one just need to reset feat_idx too? 14:39:25 %bug 6000 14:39:25 13https://crawl.develz.org/mantis/view.php?id=6000 14:39:26 %bug 6150 14:39:26 13https://crawl.develz.org/mantis/view.php?id=6150 14:39:53 -!- Crehl has quit [Quit: qqqqqqq] 14:41:58 yeah, that's what i meant by overrating the mystery element 14:42:04 sorry 14:42:54 !send PleasingFungus mysteries 14:42:55 Sending mysteries to PleasingFungus. 14:43:46 !send Grunt enigmas 14:43:47 Sending enigmas to Grunt. 14:43:52 -!- magicpoints has joined ##crawl-dev 14:44:00 !send PleasingFungus riddles 14:44:00 Sending riddles to PleasingFungus. 14:48:07 -!- magicpoints has quit [Ping timeout: 248 seconds] 14:50:09 -!- ruwin has quit [] 14:52:51 <|amethyst> hm, this might work 14:52:54 ? 14:53:14 <|amethyst> replacing more grd(foo) = bar; calls in dungeon.cc with _set_grd(foo, bar); 14:53:29 <|amethyst> since placing the bulk of vaults wasn't going through that code you wrote to reset tiles 14:54:11 -!- ProzacElf has joined ##crawl-dev 14:55:40 <|amethyst> trying to reproduce the problem first though 14:55:51 <|amethyst> I mean, with a new level-build, not an existing save 14:57:18 -!- snorri has quit [Quit: Lost terminal] 15:04:20 <|amethyst> hm... I cannot reproduce it 15:04:27 <|amethyst> with 0.15 15:04:56 <|amethyst> using &Playout_twisted_cavern after adding a huge weight on lemuel_upstairs_altar 15:05:03 <|amethyst> the vault's features come out fine 15:08:43 <|amethyst> ahh 15:08:54 <|amethyst> &P looks like it works differently from normal building 15:09:14 <|amethyst> when I set the layout's weight really high too, I reproduced it with the first &^R 15:10:07 <|amethyst> err, the first &^R that gave the crystal version 15:10:31 <|amethyst> err, the first &^R that gave the crystal version 15:10:33 <|amethyst> oop 15:10:36 ??doh 15:10:37 |amethyst[1/10]: <|amethyst> doh 15:12:30 <|amethyst> hmm 15:12:32 Lasty: are iashol/ru's non-sac powers finalized (or close to it)? 15:12:44 <|amethyst> no, that doesn't seem to work 15:13:03 <|amethyst> even after updating the code to zero the feat_idx too 15:18:34 -!- Tux[Qyou] has quit [Ping timeout: 272 seconds] 15:20:10 -!- Euph0ria has quit [Remote host closed the connection] 15:21:11 -!- CSDCS has quit [Read error: Connection reset by peer] 15:22:00 -!- bonghitz has quit [Quit: Leaving...] 15:23:42 ontoclasm: I haven't had much chance to test the new * power, but I think the others are close to final 15:28:59 !send Lasty ****** 15:28:59 Sending ****** to Lasty. 15:31:44 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 15:32:21 -!- Ququman has joined ##crawl-dev 15:33:34 -!- gammafunk has quit [Ping timeout: 240 seconds] 15:34:01 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 15:44:10 -!- CSDCS has quit [Read error: Connection reset by peer] 15:44:24 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 15:45:39 <|amethyst> OH 15:45:49 <|amethyst> Grunt: the problem is that this is a non-minivault 15:45:56 <|amethyst> Grunt: and places before the layout? 15:46:17 That's the normal behaviour for primary vaults these days, yes. 15:46:28 -!- valtern has quit [Ping timeout: 260 seconds] 15:46:39 <|amethyst> so the layout is overwriting the tiles it looks like 15:50:28 <|amethyst> vault_placement::apply_grid avoids changing the feature of MMT_VAULT tiles if the map being placed is overwritable 15:50:34 <|amethyst> but it then calls map_lines::apply_overlays to apply all tiles, etc, and that method doesn't have the necessary information 15:51:51 -!- Sensenmann has quit [Quit: Page closed] 15:53:24 <|amethyst> hm, if this is before the vault has been registered I guess that could still work 15:53:33 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 15:54:36 -!- valtern has quit [Ping timeout: 255 seconds] 15:54:53 -!- Tux[Qyou] has quit [Ping timeout: 252 seconds] 15:55:58 Lasty: 15:55:58 https://dl.dropboxusercontent.com/u/1000017/crawl/iashol-heal.png 15:56:03 https://dl.dropboxusercontent.com/u/1000017/crawl/iashol-jump.png 15:56:07 https://dl.dropboxusercontent.com/u/1000017/crawl/iashol-wave.png 15:56:32 <|amethyst> Success! 15:56:49 Just a random question: is it worth asking once more (here or on c-r-d) about weapon brand announcement (on monsters), or has that ship sailed? 15:56:52 (i forget the actual names) 15:56:56 |amethyst: yay! 15:57:19 dpeg: I still support it, personally. I don't recall what the outcome of the last discussion was 15:57:30 all I remember was that tabstorm was angry about something? 15:57:38 !send PleasingFungus ANGER 15:57:39 Sending ANGER to PleasingFungus. 15:57:41 PleasingFungus: there was no reaction apart from an email by bcadren. 15:57:52 !send Grunt POWER NAP 15:57:53 Sending POWER NAP to Grunt. 15:57:53 ontoclasm: Thank you! 15:58:01 !send PleasingFungus !!!!!!!!!!! 15:58:02 Sending !!!!!!!!!!! to PleasingFungus. 15:58:02 my character took a POWER NAP earlier. it was somewhat distressing 15:58:17 very nice 15:58:24 I should probably also inquire about what's going on with the foodstuffs, but that has to wait at least one more week (been drowned in work, and next week exams come up). 15:58:41 Lasty: i dunno why i decided on blue/red but i guess it seemed to fit 15:58:49 gammafunk was talking about maybe doing something more with chunkless, and I've been working on improving chunks 15:58:52 For heal, I assumed blue-red was health 15:59:01 er 15:59:02 yeah 15:59:03 health/mana 15:59:15 PleasingFungus: cool, I'll ask about plans and status quo once I am more crawlive than now. 15:59:17 For the others it works fine too 15:59:24 'crawlive'. good word 15:59:31 (also it has the cross for hp and the negative space is the mp symbol >.>) 15:59:40 whoa.... 15:59:57 !send PleasingFungus depth 15:59:57 Sending depth to PleasingFungus. 16:00:28 <|amethyst> hm, what to do about markers 16:00:36 -!- Patashu has joined ##crawl-dev 16:01:15 -!- tsohg has quit [Remote host closed the connection] 16:01:30 <|amethyst> oh, I guess that's not so bad, as it only adds, doesn't remove 16:01:42 -!- gammafunk has joined ##crawl-dev 16:01:49 -!- Patashu_ has joined ##crawl-dev 16:01:49 -!- Patashu has quit [Disconnected by services] 16:02:37 ontoclasm: I did not pick up on that, but good point! 16:02:42 -!- valtern has quit [Ping timeout: 255 seconds] 16:06:01 -!- CSDCS has quit [Read error: Connection reset by peer] 16:08:17 03|amethyst02 07* 0.15-a0-1853-ge872541: Don't overwrite primary vault tiles with layout tiles (#8108, #6150) 10(5 minutes ago, 3 files, 8+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e872541d54f7 16:08:19 -!- negatendo has quit [Quit: poop] 16:08:31 -!- Diabl0658 has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:09:24 <|amethyst> oh, hey, and I found another vault 16:09:28 <|amethyst> err 16:09:35 <|amethyst> another vault that needs opaque 16:10:02 -!- Krakhan has quit [Changing host] 16:10:17 -!- valtern has quit [Ping timeout: 252 seconds] 16:10:21 rip 16:12:36 implement cratecrawl. no vaults, no' problems 16:13:26 03|amethyst02 07* 0.15-a0-1854-g6489380: Use opaque in a couple more vault interiors. 10(47 seconds ago, 1 file, 10+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=64893807dccd 16:13:28 -!- valtern has quit [Read error: Connection reset by peer] 16:16:09 -!- ProzacElf has quit [Ping timeout: 272 seconds] 16:16:29 oh, hm. I wonder if that first vault should have "known permanent teleport trap" 16:16:35 Now I just need to figure out how to add images to tiles. It can't be that bad . . . 16:16:46 hm 16:16:47 -!- SamB_ has joined ##crawl-dev 16:16:51 -!- SamB has quit [Read error: Connection reset by peer] 16:16:57 I know I went through all the teleport traps when I was changing them 16:17:02 *all the teleport trap vaults 16:20:23 <|amethyst> hm 16:20:52 <|amethyst> oh, it's symmetric 16:21:14 <|amethyst> I was thinking about changing the one X to Y and using an nsubst instead of a subst 16:21:52 <|amethyst> but this way is fine: because of rotation and reflection, it can take any configuration that has at least one teleport trap 16:22:51 isn't it possible for it to end up entirely blocked off by teleport traps/walls? 16:22:57 or am I misreading it 16:23:25 <|amethyst> yes, that's the point 16:23:35 <|amethyst> but it shouldn't be entirely blocked off by walls 16:23:42 <|amethyst> (and isn't because of the X at the top) 16:23:51 -!- kfjohnson has quit [Ping timeout: 255 seconds] 16:24:14 ah 16:24:16 <|amethyst> this isn't an overflow altar, so this won't be your only altar to that god 16:24:20 hm 16:24:25 <|amethyst> OTOH, maybe it is too silly 16:24:28 so should they be permanent teleports, then 16:24:40 <|amethyst> yeah 16:24:41 <|amethyst> hm 16:24:45 -!- Patashu_ has quit [Ping timeout: 255 seconds] 16:25:01 <|amethyst> maybe the connectivity checks now shouldn't count teleport traps as impassable if they aren't permanent? 16:25:06 I *think* my reasoning was that having to teleport yourself across the map was funny enough. but that's dumb if you just explore the level first 16:25:12 that also seems true, yes 16:25:18 <|amethyst> I guess it's still annoying to have to run the trap out 16:25:25 <|amethyst> how many charges do they get? 16:25:41 1 16:25:48 <|amethyst> I guess not too annoying then 16:25:50 like shafts 16:25:54 yes 16:25:59 <|amethyst> I think having those be temporary is fine then 16:26:05 <|amethyst> yes, it makes it easier to get it 16:26:10 <|amethyst> but I don't think that's a real problem 16:26:22 <|amethyst> and prevents using them as a monster deflector should you have a way inside 16:26:29 oh, right, monster deflectors 16:26:31 hm 16:26:40 (the reason I made the traps 1-charge in the first place) 16:27:00 yeah ok. 16:27:06 past me made the right decision :) 16:27:18 <|amethyst> hm 16:27:26 <|amethyst> had an idea for another version of that vault 16:27:33 !send PleasingFungus past scary PleasingFungus 16:27:34 Sending past scary PleasingFungus to PleasingFungus. 16:27:38 !send |amethyst more vault designs 16:27:38 Sending more vault designs to |amethyst. 16:27:49 !send Grunt future terrifying Grunt 16:27:50 Sending future terrifying Grunt to Grunt. 16:27:55 <|amethyst> a box like that with four holes with teleporters (I can't bring myself to say "short-range portal") 16:28:00 PleasingFungus: you imply present Grunt isn't terrifying!! 16:28:03 <|amethyst> one teleporter puts you inside 16:28:12 <|amethyst> the rest cycle you to just outside the next teleporter 16:28:18 future grunt is even more terrifying....... 16:28:30 !send PleasingFungus terror 16:28:31 Sending terror to PleasingFungus. 16:28:39 * PleasingFungus flees in terror! 16:29:30 |amethyst: so you just keep trying teleporters until one takes you in? 16:29:51 <|amethyst> yeah 16:30:16 -!- reaverb has joined ##crawl-dev 16:31:32 dpeg: My impression on the monster brand annouancement was it was just waiting on a patch. 16:32:45 dpeg: I tried to create it when it first came up but there was some horrible code duplication I didn't notice until I had put some effort into it, and I just haven't gone back to it. 16:33:33 reaverb: did you ever end up looking into ChangeAj's implementation? 16:33:54 PleasingFungus: Oh, oops, not I did not... 16:33:59 rip 16:34:15 1bug 8685 16:34:20 !bug 8685 16:34:21 https://crawl.develz.org/mantis/view.php?id=8685 16:34:39 reaverb: ah, okay. Sorry for code duplication. 16:35:35 -!- Basil has quit [Ping timeout: 252 seconds] 16:35:56 At the very least that patch would need to have the comments fixed :D 16:36:26 dpeg: you should be!!!! 16:36:28 you fiend 16:36:33 -!- Nomi has quit [Ping timeout: 240 seconds] 16:38:01 -!- Basil has joined ##crawl-dev 16:39:44 -!- umrain has quit [Read error: Connection reset by peer] 16:40:27 -!- SamB_ is now known as SamB 16:41:39 !vault wheals_arrival_demonology 16:41:39 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/arrival/small.des;hb=HEAD#l3132 16:41:49 -!- dpeg is now known as shamepeg 16:41:54 Oh yes, something I wanted to mention. 16:42:25 Grunt: I'd like to make it so that objstat ignored monsters like these that are essentially not killable, any suggestions for how I could tag either the vault or add a prop to the monsters? 16:42:49 Didn't I get changed recently so that monsters behind glass aren't cleared from the LOS at the beginning of the game? 16:43:11 if i could set the monster NO_XP flag, that would do it, but there are probably other ways 16:43:53 03reaverb02 07[chunkless] * 0.15-a0-1875-g052f955: Merge branch 'master' into chunkless 10(43 minutes ago, files, + -) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=052f955056ed 16:43:53 03reaverb02 07[chunkless] * 0.15-a0-1876-gfcdb68f: Revert "Allow Sublimation of Blood to affect corpses on the ground." 10(20 minutes ago, 1 file, 0+ 45-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fcdb68f9d369 16:43:56 possibly just tagging the vault decor, checking the monsters source vault, and checking the vault tags 16:44:42 reaverb: yeah, I have't been working further on chunkless because I have doubts that limiting the food supply can work well as long as we have significant food costs on abilities/spells 16:44:56 gammafunk: Hmm. 16:45:21 I looked at the numbers, and I do think we can't place any more than say 1-2 meat rations as extra items per floor 16:45:36 even if we did that, many chars would still be swimming in permafood, while others would not have enough 16:46:33 gammafunk: I think that any character could survive with 1 extra meat ration per floor. 16:46:33 a mostly-melee oka worshiper has very little need in terms of food and could actually subsist on the permafood drops we make now even if we just removed chunks 16:47:00 reaverb: it would require them to fully explore the level to find it and not all chars would survive 16:47:56 So your concern is that not all characters could survive an entire floor, so they might miss some meat rations early and starve to death? 16:48:13 err, survive exploring the entire floor of most levels. 16:48:20 no 16:48:31 -!- ProzacElf has joined ##crawl-dev 16:48:37 Experimental (chunkless) branch on crawl.s-z.org updated to: 0.15-a0-1876-gfcdb68f 16:49:05 we're requiring these characters to fully explore every floor in order to find the necessary permafood, and further some builds wouldn't necessarilly have enough permafood even then 16:49:52 I'd thought we'd be distributing more food across the level, so full exploration wouldn't be a requirement, but we actually can't, since it would just lead to embarrassing amounts of food (pretty much like what we have now) 16:50:04 it's just that the food we have now comes through chunks 16:50:44 a sif channeler casting spells might need to eat say 8 chunks over 500 turns or so on a level, which is 8k nutrition 16:51:09 more like 8-10, there's plenty of variance 16:51:34 we're dropping about 7500 nutrition on an entire level right now, so you have to fully explore to find that 16:52:04 -!- tcsc has quit [Client Quit] 16:52:07 if you don't explore, you'll get a fraction of that, and then you may not even find this extra ration we drop 16:53:36 gammafunk: there was this idea to make some food still come from corpses 16:53:46 heh 16:53:51 * Grunt restores dpeg's faith... 16:54:04 gammafunk: If Sif Channeling hunger cost (or other local changes) needs to be specifically reduced after chunkless, there would be nothing wrong with that. 16:54:09 -!- shamepeg is now known as dpeg 16:54:21 Hooray! 16:54:42 gammafunk: my gut instinct would be to make an equivalent to whatever that one item property is... 16:55:37 dpeg: Well I guess my point is a tightening of the food supply is kind of directly at odds with pervasive food costs 16:56:20 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 16:56:27 we could certainly adjust down some food costs, but I'm not sure if there's a sweet spot where they're still meaningful and are sufficiently liberal 16:56:38 gammafunk: chunkless' primary purpose is not a "tightening of the food supply", although that is a probably positive side effect :D 16:56:40 Grunt: sorry, can you elaborate? 16:56:58 reaverb: well in the short term maybe, but that's certainly a goal 16:57:05 gammafunk: re your objstat ignoring monsters question earlier 16:57:19 <|amethyst> hm, one problem with this vault is that monsters seem not to want to step on teleporters 16:57:28 confuse them! 16:57:31 gammafunk: I agree that we cannot expect to keep food costs for casting/abilities and have food be meaningful for everyone. In such a situation, I'd opt for the conservative change (currently, food is not relevant for some builds, too.) 16:57:43 |amethyst: Can monsters even use teleporters? 16:57:48 <|amethyst> they cannot 16:58:03 dpeg: sorry, what would be the conservative change? 16:58:03 <|amethyst> they sit there as though it is glass 16:58:07 -!- CryptoCactus has quit [Quit: Leaving] 16:58:17 Whoever did the change about expiring teleporters: I liked that a lot! 16:58:28 <|amethyst> meaning if you have ranged attacks but they don't, you can pick them off for free 16:58:38 <|amethyst> I guess that's no different from deep water though 16:58:41 <|amethyst> or lava 16:58:43 gammafunk: the conservative change (imo) is to keep food costs as now (for spellcasting etc.) and to accept that some characters will not worry about food. 16:59:01 Because that is close to 0.14. 17:00:12 -!- bh has joined ##crawl-dev 17:00:17 -!- bh has quit [Changing host] 17:00:17 -!- bh has joined ##crawl-dev 17:01:20 hrm, maybe then keeping a "monsters have a chance to drop permafood" thing would work; I'll look at some nutrition ....doh 17:01:27 oh, well 17:01:28 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 17:01:32 i thought the problem with that is it requires handing out massive amounts of additional permafood 17:01:33 yeah I can still make those numbers 17:02:02 whether from monster deaths or in random generation 17:02:04 -!- ystael has quit [Ping timeout: 260 seconds] 17:02:42 yeah, probbaly you'd want to make it so that 2-3 meat rations worth of nutrion was available once chunks are gone 17:02:47 per level 17:02:59 in addition to the 1.5-2 meat rations worth we currently drop 17:03:13 gamamfunk: What exactly is the advantage of dropping perma-food from monsters again? 17:03:29 well that's just so that players can get to it without fully exploring 17:03:32 * dpeg is not prepared for food talk... all details are gone 17:03:44 !send dpeg detailed food 17:03:44 Sending detailed food to dpeg. 17:03:47 !send dpeg cliff notes 17:03:48 Sending cliff notes to dpeg. 17:03:59 !send gammafunk !send 17:03:59 Sending !send to gammafunk. 17:04:27 Grunt: so you're saying I'd need to add some kind of monster property to make this work (my not counting the jailed pan lord thing)? 17:04:47 gammafunk: it's a possibility; it's how *I'd* do it >_> 17:05:01 gammafunk: I would just put the extra food on a stair case if it's that necessary <_< >_> 17:05:11 heh 17:05:24 well, I mean dropping it from monsters is nice since it requires the player to kill monsters 17:05:27 But really I think the exploration thing could be easily covered by tweaking starting rations/spawned rations. 17:05:33 hm, perhaps we are better off with food detached from casting etc. 17:05:39 reaverb: no, def. not starting rations 17:05:46 unless you mean really a lot 17:05:50 which would be bad 17:05:58 ....so many paths in the design space :) 17:06:12 gammafunk: I think we already had the debate about whether exploration or killing monsters were better clocks. 17:06:15 fr: a map through the design space 17:06:16 !send dpeg a design maze 17:06:17 Sending a design maze to dpeg. 17:06:25 !send PleasingFungus amazement 17:06:26 Sending amazement to PleasingFungus. 17:06:30 gammafunk: The starting rations would be just reduce early variance. 17:06:54 iirc, the concern about making food associated with monster-killing was that you could abuse monster spawning to break the food clock 17:06:56 argh, no time tonight, gotta prepare some more math stuff... see you next week (I hope!) 17:07:01 starting rations are really not relevant to what I'm talking about; the player would probably end up starving later on 17:07:06 m a y b e 17:07:07 -!- y2s82 has quit [Quit: WeeChat 0.4.1] 17:07:17 PleasingFungus: no, not really 17:07:17 !send dpeg preparations 17:07:18 Sending preparations to dpeg. 17:07:29 (just give food to monsters placed on level generation) 17:07:32 If players need at least X rations and explore Y% of the level, we could just spawn X*(100/Y) rations. 17:07:52 And starting rations would just make it so if the player missing the rations the first few levels they have a buffer. 17:08:08 s/missing/misses/ 17:08:17 so we're going to ask them how much they'll explore at game start? 17:08:41 would be nice to have 0.15 with all these buffs and interface niceties, with a hefty rate of starvation deaths as cherry on top <3 17:08:51 -!- dpeg has quit [Quit: work > sleep] 17:08:53 haha 17:08:58 good exit dpeg 17:09:19 gammafunk: Could you rephrase that? I'm aware that's satire or such but I don't get your point. 17:09:29 03|amethyst02 07* 0.15-a0-1855-g57517b2: Add a lemuel_tele_altar variant. 10(4 minutes ago, 1 file, 47+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=57517b2ca831 17:09:31 The "so we're going to ask them how much they'll explore at game start?" 17:09:33 <|amethyst> If this sucks too much and has to be reverted, remember to copy the function to dat/des/variable/compat.des 17:10:44 -!- ChongLi has quit [Read error: Connection reset by peer] 17:10:45 I think 1) starting with a large number of rations is just bad and 2) there's such variation in nutritional needs for different chars, that you can't just start everyone with the right amount of food 17:11:36 MarvinPA: What do you think about food costs for spells, abilities in general? Worth keeping them? 17:12:26 There's only one case where I really think food costs for abilities are relevant and that's for Ely. 17:12:45 gammafunk: 1) I don't think that many starting rations would be necessary (I think the current 5 with 1 additional meat ration per floor would work fine) 2) I don't see the problem with some players having too many rations (It's much better than chunk eating) 17:12:50 relevant as in, necessary for balance? 17:12:53 Grunt: ^ 17:13:22 Partly; I'm mainly thinking of relevant as in "has a meaningful impact on gameplay". 17:13:27 It might be worth trying just removing hunger costs from spells, see if it breaks anything and revert if it does. 17:13:41 That would be a 0.16 thing probably. 17:13:48 i would definitely not be in favour of just removing them to make chunkless work 17:14:23 Grunt: a sif channeling spellcaster is a good example, and lots of people do use |energy 17:14:35 I don't think it's only Ely 17:15:27 MarvinPA: Yeah, i'm kind of feeling that just reforming the chunk system a bit would be a less pervasive change that wouldn't potentially break so many things 17:15:45 yeah 17:16:00 I'm working on it!!!! 17:16:07 PleasingFungus: faster, slave! 17:16:08 code is hard 17:16:19 -!- atSign has quit [Quit: WeeChat 0.4.2] 17:16:28 -!- Sensenmann has quit [Quit: Page closed] 17:16:44 1learn add devteam 17:16:48 PleasingFungus: Working on what? 17:16:56 The "chunk lite" proposal? 17:17:04 nah, a related idea 17:17:10 -!- Tux[Qyou] has quit [Ping timeout: 264 seconds] 17:17:19 !send PleasingFungus ideas 17:17:20 Hmm, almost certainly better than nothing. 17:17:20 Sending ideas to PleasingFungus. 17:17:22 How far out is 0.16? 17:17:26 ??0.16 17:17:27 0.16 ~ 0.15[1/1]: August 2014 17:17:30 !send reaverb nothing 17:17:30 Sending nothing to reaverb. 17:17:36 !send bh something 17:17:37 Sending something to bh. 17:17:37 we were talking about 'mid-august' last time this came up 17:17:57 haha, 0.16 ~ 0.15 17:18:00 good one Sequell 17:18:11 1learn add goodsequell 17:18:16 I'm not sure how good it is to have two competing proposals being coded. 17:18:51 is there any more feature work we want to cram into 0.16? just chunkless? 17:19:00 oh right I misread 17:19:02 0.15 17:19:04 fuck 17:19:12 bh: chunkless is safely not in 0.15 at this point 17:19:14 bh: tbh I don't think chunkless is making - yes 17:19:19 ^ 17:19:26 Yes definitely. 17:19:29 0.16 <-- 17:19:35 oh uh 17:19:39 huh? 17:19:50 bh: you're finalizing the plan for 0.16 before 0.15 is finalized? 17:19:52 I think he means "Is there anything else we are pushing off until 0.15" 17:19:53 0.16 is the distant future 17:19:55 who knows 17:20:01 bh, lives in the cockpit of revolution 17:20:02 0.16 is the version of boulder form. 17:20:03 gammafunk: ah, I'm just off-by-one'ing 17:20:04 !send the_future MarvinPA 17:20:04 Sending MarvinPA to the_future. 17:20:09 boulder form potion. boulder form spell. boulder form race. 17:20:18 I am excited, for 0.16: boulder crawl. 17:20:21 DCSS 0.16: Boulder Revolution 17:20:29 dang 17:20:47 crawl is too damn big. The smallest I can get the binary is 3.9m 17:20:51 DCSS 0.15 is ??? 17:21:12 going from 0.9 to 0.10 was beautiful. 17:21:39 imho "0.15: snail-like improvements" 17:21:41 <_< 17:21:42 >_> 17:21:57 Unstable branch on crawl.lantea.net updated to: 0.15-a0-1854-g6489380 (34) 17:21:57 PleasingFungus: needs to sound more like a codename 17:22:10 PleasingFungus: find a fancier way of phrasing that :b 17:22:20 PleasingFungus: we need a better torpor tile imo 17:22:27 gammafunk: yeah probably 17:22:28 0.15: Quetzalcoatl's Rain 17:22:28 1tell ontoclasm 17:22:29 I saw what looked like an ordinary snail in a zig spider level 17:22:35 seeing the amethyst snail is really offputting 17:22:36 and I was kind of sad 17:22:48 ??amethyst snail 17:22:48 I don't have a page labeled amethyst_snail in my learndb. 17:22:51 PleasingFungus: |amethyst is a snail? 17:22:53 The |amethyst snail? 17:22:56 gammafunk: ha 17:22:56 * ontoclasm hides underneath the floor! 17:22:59 what was it called 17:23:03 ?? agate snail 17:23:04 trapdoor ontoclasm?? 17:23:04 agate snail[1/3]: Very slow, but healthy and strong. Still easy to kill if you're prepared for melee or good with conjurations. Will withdraw into its shell in order to heal, which grants it regeneration and +10 AC, but causes it to stop attacking and become stationary. 17:23:07 agate. right 17:23:11 color name, starts with a 17:23:15 bh: figure out how to work gold into that description too :b 17:23:20 wait, why does that have three entries 17:23:20 |amethyst is a snail, ontoclasm is apparently a trapdoor spider, what's next 17:23:24 for a totally non-notable monster 17:23:32 * Grunt booms out... "So thou thought thou couldst elude me, fools." 17:23:36 because it survived the great learndb purge 17:23:40 oh. [2 is good 17:23:45 because nobody cares about agate snails 17:23:49 so we should keep it 17:24:24 hrm. I bet there's a cool vault to be made involving blocking up hallways with agate snails 17:24:33 that vault exists 17:24:36 !send evilmike_arrival_run_for_it bh 17:24:37 Sending bh to evilmike_arrival_run_for_it. 17:24:47 let me find it 17:24:50 PleasingFungus: or just move 1/2 to worms or gastronok. 17:25:21 !vault kennysheep_snail_temple 17:25:21 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/lair.des;hb=HEAD#l1704 17:25:33 -!- Tuxedo[Qyou] has quit [Read error: Connection reset by peer] 17:25:41 torpor snail (03w) | Spd: 7 | HD: 12 | HP: 63-80 | AC/EV: 10/1 | Dam: 30 | amphibious | Res: 06magic(48), 12drown | Chunks: 09poison | XP: 357 | Sz: Large | Int: insect. 17:25:41 %??torpor snail 17:25:46 Yes that might due with torpor snails now. 17:25:49 dire elephant (02Y) | Spd: 10 | HD: 15 | HP: 95-133 | AC/EV: 13/2 | Dam: 4007(trample), 15 | Res: 06magic(100), 12drown | XP: 1244 | Sz: Giant | Int: animal. 17:25:49 %??dire elephant 17:26:03 .gmap 17:26:08 well 17:26:09 24. RawMediocrity the Nimble (L14 KoBe of Trog), mangled by a dire elephant on Lair:7 (gammafunk_lair_enchanted_lake) on 2014-07-02 07:33:03, with 32972 points after 24215 turns and 2:13:22. 17:26:10 that vault has been productive 17:26:14 you can't just walk away from torpor snails, usually... 17:26:30 he tried to zerk two dire elephants standing in water using a +3 dagger of venom 17:26:35 n i c e 17:26:37 o_0 17:26:40 good player name? 17:26:42 players are the smartest 17:26:49 !send bh smarts 17:26:50 Sending smarts to bh. 17:26:57 brave but perhaps not overly bright Kobold 17:27:03 Grunt: I have all I can use 17:27:11 !send bh more smarts 17:27:11 Sending more smarts to bh. 17:27:21 In fact, I'm making poor use of the smarts I have. 17:27:28 !send bh efficiency 17:27:29 Sending efficiency to bh. 17:27:32 Thanks Grunt 17:27:35 !send dinner to bh 17:27:36 Sending to bh to dinner. 17:27:38 -!- bh has quit [Quit: dinner] 17:28:02 <|amethyst> apparently the way to get map kills is to have an overflow altar 17:28:11 <|amethyst> !lg * map=~amethyst s=map 17:28:12 41 games for * (map=~amethyst): 41x amethyst_overflow_temple_binary 17:28:13 !mapkills grunt 17:28:19 9745. serber55 the Slayer (L25 DsFi of Makhleb), starved to death on Depths:1 (grunt_twist_and_shout) on 2014-07-02 22:22:11, with 574160 points after 63914 turns and 5:51:11. 17:28:25 !mapkills grunt s=map 17:28:26 <|amethyst> or to be grunt 17:28:35 9745 games for * (!boring !won (map=~grunt || kmap=~grunt)): 2859x, 313x grunt_ministairs_6, 213x grunt_orc_community_town_hall, 203x grunt_decor_mini_mirrors, 197x grunt_rat_hole, 183x grunt_spider_rune_circles, 178x grunt_decor_arrowhead, 173x grunt_lair_entry_elf_guard_hut, 152x grunt_lair_end_beastmaster, 152x grunt_temple_overflow_open, 146x grunt_ministairs_10, 142x grunt_ministairs_4, 140x ... 17:28:35 Always Be Being Grunt 17:28:57 * SamB gets evil ideas like a tidal altar(s) vault 17:29:14 sounds complex 17:29:15 oh 17:29:20 <|amethyst> I think I saw that movie, _Being Steve Melenchuk_ 17:29:31 I was thinking about doing a test implementation of crawl-lite style tides 17:29:47 I forget if I said that earlier 17:29:51 I have a very bad memory 17:30:02 PleasingFungus: You did. 17:30:06 o 17:30:07 rip 17:30:08 rip 17:30:14 Also you could just search the logs. 17:30:32 nah 17:32:55 woah, xl25 DsFi starved 17:33:15 yeah rip 17:33:16 !mapkills grunt -tv 17:33:21 9745. serber55, XL25 DsFi, T:63914 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 17:34:38 ... 17:34:45 ...welp 17:34:54 I don't even know what to say. 17:35:00 he starved allright 17:36:14 -!- wheals has joined ##crawl-dev 17:36:28 Grunt: your vaults are nefarious indeed, making people forget to eat like that 17:36:39 -!- scummos^ has quit [Ping timeout: 248 seconds] 17:36:52 !lg * ktyp=starvation / ((map~~grunt || kmap~~grunt)) 17:36:53 6/5000 games for * (ktyp=starvation): N=6/5000 (0.12%) 17:36:59 haha 17:37:18 Over 1 in 1000 is sort of incredibile. 17:37:21 (now i will look up what the context is) 17:37:28 -!- puissantveil has quit [Ping timeout: 246 seconds] 17:37:58 maybe make the error message different if they starved with food in their inventory 17:38:01 "forgot to eat" 17:38:17 ... cause by a grunt crystal statue 17:38:19 !mapkills grunt -tv 17:38:19 caused by brainlessness? 17:38:24 9745. serber55, XL25 DsFi, T:63914 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 17:39:15 someone brought up the "bug" previously of allowing use of autotravel while starving, as in we shouldn't 17:39:26 but it's kind of annoying to disallow it 17:39:54 add a level 9 tloc spell, mass food apport 17:39:55 Also counting out the optimal path would be tedious. 17:40:04 brings all food to your feet 17:40:22 and, uh, allow casting it while starving i guess 17:40:23 You want to use autotravel because it knows the best way to get back short of stash oddities. 17:40:28 err, trap oddities. 17:40:49 or we could goldify food <_< >_> 17:40:50 hrm, when did that player get prompted about autotravel 17:41:12 oh, it just stops them on hunger state change, right 17:41:16 and then there's no prompt? 17:41:27 maybe it should prompt each time you autotravel while starving 17:41:37 Yes it should definitely prompt yes/no if you're starving. 17:44:05 -!- reaverb has quit [Quit: Leaving.] 17:45:26 -!- debo has quit [Ping timeout: 252 seconds] 17:45:48 -!- tcsc has quit [Quit: computer sleeping] 17:46:27 <|amethyst> maybe also we should stop travelling while starving whenever edible food comes into view; though I guess since ctrl-f sorts by distance it's not likely that will happen before the destination is in sight 17:47:26 -!- tsohg has quit [Remote host closed the connection] 17:48:17 03|amethyst02 07* 0.15-a0-1856-g8eddb4d: Make srp_altar and tele_altar more symmetrical. 10(27 minutes ago, 1 file, 22+ 22-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8eddb4d55125 17:48:50 gasp 17:48:57 |amethyst: btw, does srp_altar need the XY lines? 17:49:04 |amethyst: I don't see any matching features in the vault :) 17:49:04 <|amethyst> oop 17:49:32 <3 copy/paste 17:50:34 ??doh 17:50:34 |amethyst[1/10]: <|amethyst> doh 17:50:57 03|amethyst02 07* 0.15-a0-1857-geac59a0: Remove some stray vault entries (Grunt) 10(67 seconds ago, 1 file, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=eac59a0f5b8b 17:51:09 rip 17:51:19 Grunt: I'm still at an artistic block for my encompass vault, which is preventing my tomb subvaults 17:51:22 pity me 17:51:36 imo just choose the best option 17:51:42 I need to make my gammafunk_profane_halls 17:51:43 !send gammafunk inspiration 17:51:44 Sending inspiration to gammafunk. 17:51:53 <|amethyst> PleasingFungus: I disagree. Worse is better 17:52:00 gammafunk: work on the Tomb subvaults first so as to stimulate your imagination :) 17:52:01 have you considered using letters, and symbols? 17:52:07 !send PleasingFungus symbolism 17:52:08 Sending symbolism to PleasingFungus. 17:52:16 PleasingFungus: this isn't a vending machine! 17:52:21 this is art 17:52:22 pfft 17:52:30 I don't know what art means!!!! 17:52:35 !send PleasingFungus a dictionary 17:52:36 I am a cold, cruel coding machine 17:52:36 Sending a dictionary to PleasingFungus. 17:52:39 o 17:52:40 ty 17:52:47 mhm 17:52:55 <|amethyst> Art was the guy in the band with Paul 17:53:03 <|amethyst> the one with the big hair 17:53:15 !learn add PleasingFungus I am a cold, cruel coding machine 17:53:16 pleasingfungus[6/6]: I am a cold, cruel coding machine 17:53:32 <|amethyst> !vault cold_cruel_vending_machine 17:53:32 Couldn't find cold_cruel_vending_machine in the Crawl source tree 17:53:37 haha 17:53:38 fr???? 17:53:58 shop vault behind fclouds; sells ice and necromancy books? 17:54:11 (maybe miasma clouds too) 17:54:14 <_< >_> <_< >_> 17:54:19 -!- ProzacElf has quit [Ping timeout: 272 seconds] 17:54:27 and josephine, isn't she described as cruel 17:54:36 I know one of the female uniques is 17:54:46 er, nergalle 17:54:50 o 17:54:52 that sounds right 17:54:57 she's the wicked witch from oz 17:54:59 for some reason 17:55:00 one of the late-earlygame necromantic female uniques 17:55:09 look at her dialogue sometime 17:55:11 <|amethyst> Lom Lobon's single eye instead hides a cold, impartial cruelty. 17:55:18 ! 17:55:25 need to get him doing some coding for us 17:55:31 Beogh, rakshasas, spriggan riders, and tormentors' hooks are also cruel 17:55:37 Demon Lord of Forbidden Code 17:55:53 man. I was gonna give the hell lords actual descriptions at one point 17:55:56 maybe I should do that 17:56:33 what 17:56:33 Leave those alone :( 17:56:33 fr: GOD_LOM_LOBON 17:56:33 nrook also thought it was a bad idea 17:56:33 idk 17:56:33 I think it'd be nice if they had character of some kind? 17:56:33 you offer your soul in exchange for secrets of the arcane 17:56:33 <|amethyst> Ereshkigal needs a quote 17:56:33 (especially leave the panlords alone) 17:56:33 like lom lobon. he's cool 17:56:33 they do have a kind of mysterious tersness 17:56:38 PleasingFungus: he's pretty chill, yeah. 17:56:45 gammafunk: 17:56:45 17:56:46 terseness can work but imho the hell lords don't 17:56:56 !source dat/descript/monsters.txt 17:56:57 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/descript/monsters.txt;hb=HEAD 17:56:58 Antaeus' could be shorter 17:57:14 "The lord of the Iron City of Dis." 17:57:16 wow 17:57:22 Their description being terse doesn't prevent them from being useful! A newline is not useful! 17:57:29 Flames erupt from the bowels of the wizard! Trog roars with satisfaction! 17:57:33 "One of the arch-demons who dwell in the depths of Hell, wreathed in fire." 17:57:33 <|amethyst> I miss Wiglaf's and Fannar's novels^Wdescriptions 17:57:35 but... but... the wizard got out Trog :( 17:57:40 haha 17:57:48 |amethyst: oh, I missed wiglaf's 17:57:51 what was it 17:57:51 isn't Asmo's just a little too brief though 17:58:02 asmo's is neither short enough nor long enough 17:58:07 it is caught 17:58:07 <|amethyst> PleasingFungus: seeking vengeance in the name of Okawaru for the exile of his countryment 17:58:07 (should I mantis this?) 17:58:10 betwixt and between 17:58:11 <|amethyst> s/ment/men/ 17:58:20 Kvaak: probably 17:58:27 what was the name of the vault again 17:58:41 someone who likes vault lua and setting fire to wizards would probably have an opinion (grunt (it's grunt)) 17:58:53 |amethyst: imo bring back 17:58:55 hill dwarves 17:59:09 just to fuck with people 17:59:15 cyrus will be so happy 18:00:29 oh man, this is a great function name 18:00:32 thing_do_grammar 18:00:39 <|amethyst> the best 18:00:48 thing do grammar. thing be good 18:00:59 yep 18:01:03 that one got a tweet a while back 18:01:05 it's a good func 18:01:18 hm 18:01:37 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:01:40 <|amethyst> should be "maybe_add_article_capitalise_and_or_add_punctuation" 18:02:06 it maybe shouldn't be 18:02:16 maybe_capitalise_punctuate 18:02:20 or rather, should be several functions 18:02:27 idk tho. haven't looked too deeply into it 18:03:06 <|amethyst> PleasingFungus: note that there is a very thin lua wrapper for it 18:03:28 great 18:03:51 -!- scummos^ has quit [Ping timeout: 248 seconds] 18:04:41 * wheals wonders if whether a mutation is suppressed by form changes could be a MUTFLAG. 18:05:31 <|amethyst> probably, yes 18:05:33 -!- Crehl has quit [Quit: qqqqqqq] 18:05:46 <|amethyst> though you probably wouldn't need a mut_use_type to go with it 18:05:55 <|amethyst> it might be simpler to have it anyway 18:06:31 I wonder if it'd be better to have a field, rather than a flag 18:06:33 'physical' 18:06:41 Trog doesn't realize his spontaneously combusting wizard just got away. 13https://crawl.develz.org/mantis/view.php?id=8756 by Kvaak 18:06:41 !source mut-data.h 18:06:41 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mut-data.h;hb=HEAD 18:06:46 hm 18:06:49 <|amethyst> PleasingFungus: there already is a field 18:06:54 Kvaak: good bug report 18:06:59 thank you! 18:06:59 o 18:07:00 !lg * killer=terrified_wizard 18:07:02 1. PTOANNNG the Martial Artist (L10 DgMo), slain by a terrified wizard on D:10 (trog_wizard) on 2013-05-12 23:30:41, with 5908 points after 19616 turns and 0:26:20. 18:07:03 Kvaak: ^ 18:07:18 !tv * killer=terrified_wizard 18:07:20 1. PTOANNNG, XL10 DgMo, T:19616 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 18:07:22 PleasingFungus: it is a field, that's what i meant 18:07:28 ah 18:07:44 making it a flag instead, it should make it clearer if you haven't seen the struct def before 18:07:47 http://i.imgur.com/alPIFHq.png 18:07:50 sorry Grunt :( 18:07:54 or if you don't remember it 18:07:59 -!- Zooty has quit [Quit: Page closed] 18:07:59 <|amethyst> wheals: but is easier to forget when adding a new mutation 18:08:20 ooh, true 18:09:58 -!- kfjohnson has quit [Ping timeout: 264 seconds] 18:10:24 of course, so are _BAD/_GOOD now too 18:10:32 <|amethyst> true 18:10:51 <|amethyst> I think MUTFLAG_NONE still needs to go away 18:10:59 <|amethyst> I could understand if it were zero, but it's 1 18:11:47 or set it to 0, like M_NO_FLAGS? 18:11:56 <|amethyst> and remove MU_USE_NONE 18:12:16 <|amethyst> actually 18:12:27 <|amethyst> if you leave it out that means someone will have to pick good or bad or something :)( 18:12:30 <|amethyst> s/(// 18:12:38 <|amethyst> unless they explicitly write 0 :) 18:13:08 -!- herself has quit [Ping timeout: 244 seconds] 18:14:35 having neither could make sense for a 0 weight mut 18:14:40 i guess 18:15:36 * wheals was looking at mutation-data.h to think about how to do a similar thing to the terrain enums 18:15:36 * Sequell also was looking at mutation-data.h to think about how to do a similar thing to the terrain enums 18:15:41 wow, really 18:15:52 if you want to submit your patch first i'm ok with that Sequell 18:15:58 Sequell, the real powerhouse behind modern crawl development. 18:16:34 sequell's working on crawl 2.0 18:18:09 Sequell *is* Crawl 2.0. 18:18:26 The game's gotten so good it's developed sentience and travelled back in time. 18:18:59 well technically crawl 2.0 is ancient 18:19:19 nonono, that's Crawl 2.00 you're thinking of 18:19:19 :) 18:19:21 yeah, I specifically wanted to have the option to have neither MUTFLAG_GOOD nor MUTFLAG_BAD so that you could have non-0-weight muts which weren't chosen by !mut 18:19:54 huh, there's a feature_def struct already 18:20:32 hahahaha 18:20:40 8757 18:20:46 %bug 8757 18:20:46 13https://crawl.develz.org/mantis/view.php?id=8757 18:20:47 !seen ontoclasm 18:20:48 I last saw ontoclasm at Wed Jul 2 22:22:56 2014 UTC (57m 51s ago) acting out ontoclasm hides underneath the floor! on ##crawl-dev. 18:21:04 ontoclasm, I think you need to investigate this new bug. this is very serious!!!!!! 18:21:07 oh no 18:21:52 Spell/Ability Tile Border Inconsistency 13https://crawl.develz.org/mantis/view.php?id=8757 by Vinterriket 18:21:52 guys calm down 18:21:57 the severity is on trivial 18:22:01 should be priority: block 18:22:07 twa 18:22:08 er 18:22:08 yes 18:22:43 Grunt is experiencing off-by-one errors 18:22:49 yes :( 18:23:06 * Grunt is experiencing an off-by-off-by-one error :( 18:23:50 kiija kujw ur 18:25:34 fsmh 18:25:34 to[ 18:25:56 twG EO[ 18:26:14 ....oops, I had an off-by-one in my off-by-one 18:26:18 I think that's irony? 18:26:20 d-d-d-dang 18:27:25 -!- Kramin has quit [Quit: Leaving] 18:28:23 .oER 18:28:27 -!- wheals has left ##crawl-dev 18:29:34 -!- wheals has quit [Quit: Leaving] 18:30:16 -!- Bloax has quit [Ping timeout: 260 seconds] 18:30:58 -!- UncertainKitten has quit [Ping timeout: 264 seconds] 18:31:25 -!- UncertainKitten has joined ##crawl-dev 18:32:43 PleasingFungus: !!!!! 18:32:46 a bug!!! 18:33:53 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:34:00 * PleasingFungus squishes ontoclasm. 18:34:10 <|amethyst> http://puu.sh/9TOZ5/d9778643a7.jpg 18:34:16 <|amethyst> at least it has hatches 18:34:30 <|amethyst> http://www.reddit.com/r/roguelikes/comments/29nytf/dcssi_teleported_into_an_unnaccessible_part_of/ 18:34:59 huh, reddit's layout changed 18:35:13 <|amethyst> the subreddit mods picked a different stylesheet 18:35:21 yeah that's a map gen bug. it did correctly generate an escape option, though 18:35:43 so, could be a lot worse 18:35:54 ...also, rLesbian is a truly remarkable username. 18:35:59 submitted 6 hours ago by rLesbian 18:36:06 stay classy reddit 18:38:03 -!- predator117 has quit [Ping timeout: 240 seconds] 18:38:08 -!- ProzacElf has joined ##crawl-dev 18:39:11 -!- negatendo has quit [Quit: poop] 18:40:20 huh, looks like someone is trying to reinvent sequell in the dcss subreddit 18:41:16 also someone is convinced exploding darts were free fireballs in the dcss subreddit 18:42:12 maybe like 18:42:14 power 1 fireballs 18:42:26 they were kind of fun on d:1-3, rip 18:43:59 fun is verboten 18:44:09 fr: exploding tomahawks??? 18:45:01 -!- fearitself has quit [Ping timeout: 246 seconds] 18:45:58 -!- kfjohnson has quit [Ping timeout: 264 seconds] 18:50:33 -!- Ququman has quit [Read error: Connection reset by peer] 18:50:42 Lasty: Are there any big pending changes to Iashol/Ru? I was going to try to fire up a game again soon and see what all I hate 18:50:53 -!- Amuys_ has quit [Quit: Page closed] 18:51:04 -!- rast has quit [Read error: Connection reset by peer] 18:51:12 I have to choose which skills to train. I hate that. 18:51:39 -!- rast has joined ##crawl-dev 18:51:45 -!- zedzed has quit [Quit: Page closed] 18:52:32 Bring Back Victory Dancing 18:53:20 train UC and punch dudes 18:53:26 works every single time 18:54:03 * Grunt pulverises Kvaak!!!!!! 18:54:03 !apt UC 18:54:04 UC: Mi: 1!, Gh: 1!, HO: 1!, Vp: 1!, Mf: 1!, Te: 1!, Op: 0, Dr: 0, Hu: 0, VS: 0, Ko: 0, Gr: 0, Fo: 0, Ce: 0, Tr: 0, Na: 0, Fe: 0, Ds: -1, Dg: -1, DD: -1, Og: -1, Mu: -2*, Ha: -2*, Sp: -2*, HE: -2*, DE: -2* 18:54:11 Not great on my HE 18:54:19 pfft 18:54:59 !send Grunt death curses 18:54:59 Sending death curses to Grunt. 18:56:09 -!- rast- has joined ##crawl-dev 18:56:33 -!- rast- has quit [Read error: Connection reset by peer] 18:56:53 * Grunt carves the reaper like a ham!!!!!!!! 18:57:18 -!- rast- has joined ##crawl-dev 18:57:46 -!- rast has quit [Read error: Connection reset by peer] 18:58:10 -!- rast has joined ##crawl-dev 18:58:19 -!- debo has joined ##crawl-dev 19:02:00 -!- rast- has quit [Ping timeout: 260 seconds] 19:09:42 -!- TAS_2012v has quit [Read error: Connection reset by peer] 19:15:32 -!- edlothiol has quit [Ping timeout: 260 seconds] 19:18:55 -!- st_ has quit [] 19:20:02 -!- kfjohnson has quit [Ping timeout: 252 seconds] 19:20:24 -!- Patashu has joined ##crawl-dev 19:23:10 -!- Zermako has quit [] 19:24:24 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140529030207]] 19:25:10 -!- Bloax has joined ##crawl-dev 19:28:14 -!- alefury has quit [] 19:28:20 -!- Lasty1 has joined ##crawl-dev 19:32:33 -!- theseironlegs has quit [Quit: Page closed] 19:33:06 -!- bh has joined ##crawl-dev 19:37:13 -!- BoltVanderhuge_ has quit [Client Quit] 19:39:32 -!- eb_ has joined ##crawl-dev 19:40:13 -!- rast- has joined ##crawl-dev 19:42:58 -!- kfjohnson has quit [Ping timeout: 264 seconds] 19:43:04 -!- Vizer has quit [Ping timeout: 260 seconds] 19:43:16 -!- rast-- has joined ##crawl-dev 19:43:32 -!- rast has quit [Ping timeout: 260 seconds] 19:43:41 -!- rast-- is now known as rast 19:43:54 -!- PleasingFungus has joined ##crawl-dev 19:44:10 -!- bh has quit [Ping timeout: 246 seconds] 19:45:15 faith should not prompt for removal if you are with xom 19:45:20 -!- rossi has quit [Ping timeout: 252 seconds] 19:46:26 -!- rast has quit [Read error: Connection reset by peer] 19:46:46 -!- rast has joined ##crawl-dev 19:47:16 -!- rast- has quit [Ping timeout: 260 seconds] 19:48:18 -!- rast- has joined ##crawl-dev 19:49:46 -!- bh has joined ##crawl-dev 19:49:56 -!- DrinkMachine has joined ##crawl-dev 19:50:03 -!- ProzacElf has quit [Ping timeout: 240 seconds] 19:50:59 -!- rast- has quit [Read error: Connection reset by peer] 19:51:30 -!- rast- has joined ##crawl-dev 19:51:56 -!- rast has quit [Ping timeout: 260 seconds] 19:52:05 -!- rast- is now known as rast 19:52:29 -!- Basil has quit [Ping timeout: 252 seconds] 19:53:01 -!- G-Flex has joined ##crawl-dev 19:54:10 -!- F-Glex has joined ##crawl-dev 19:56:15 -!- F-Glex has quit [Client Quit] 19:56:34 uh 19:56:47 man, this comment confuses me more than the actual code 19:57:49 -!- G-Flex has quit [Ping timeout: 272 seconds] 20:03:09 Qazlal clouds prevent trap disarming 13https://crawl.develz.org/mantis/view.php?id=8758 by tedric 20:08:23 -!- name1 has joined ##crawl-dev 20:09:58 -!- eb_ has quit [Ping timeout: 264 seconds] 20:10:34 -!- Kramin has quit [Ping timeout: 264 seconds] 20:10:40 -!- G-Flex has joined ##crawl-dev 20:11:44 -!- debo has quit [Ping timeout: 252 seconds] 20:12:28 -!- kfjohnson has quit [Ping timeout: 260 seconds] 20:13:47 -!- debo has joined ##crawl-dev 20:18:13 -!- snorri has quit [Quit: Lost terminal] 20:19:39 -!- AtomikKrab has quit [Ping timeout: 255 seconds] 20:20:55 -!- UncertainKitten has quit [Ping timeout: 248 seconds] 20:22:05 -!- UncertainKitten has joined ##crawl-dev 20:22:53 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 20:22:56 -!- bh has quit [Quit: Page closed] 20:27:52 -!- name1 is now known as Basil 20:28:58 -!- eb_ has joined ##crawl-dev 20:30:54 -!- DrinkMachine has quit [Ping timeout: 255 seconds] 20:31:32 -!- rossi has quit [Ping timeout: 252 seconds] 20:35:11 -!- G-Flex has quit [Remote host closed the connection] 20:35:20 -!- G-Flex has joined ##crawl-dev 20:35:51 -!- Arkaniad|Laptop has quit [Ping timeout: 255 seconds] 20:37:23 -!- nicolae- has joined ##crawl-dev 20:39:09 03PleasingFungus02 07* 0.15-a0-1858-g8a89d76: Don't prompt when removing =faith under Xom (minmay) 10(10 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8a89d76ea674 20:39:38 FR: ring of faith 20:39:47 -!- nooodl has quit [Ping timeout: 252 seconds] 20:40:07 -!- the_glow has quit [Ping timeout: 248 seconds] 20:40:28 there was some ring that I was thinking of moving to amulet slot 20:40:30 oh right 20:40:32 regen 20:41:31 -!- HellTiger has quit [Ping timeout: 272 seconds] 20:45:09 -!- rbrrk has quit [Quit: Page closed] 20:49:43 that's not a bad idea 20:54:30 yes I've been asking for that for weeks too 20:54:57 currently amulets are like 20:55:04 faith, and a bunch of stuff you might never use anyway? 21:00:21 faith and situational ones 21:00:24 like rcorr 21:00:28 -!- conted has quit [Ping timeout: 246 seconds] 21:01:59 gourmand!!!! 21:05:45 hm. it feels odd that naga have sinv, which prevents e.g. blurry vision, but can still get blinded by dazzling spray 21:05:53 PleasingFungus: What would happen to the Ring of Vitality then? 21:06:06 fair question 21:06:12 amulet of vitality 21:06:13 ...amulet of vitality...? 21:06:14 (clearly it should stay a ring to be more unique) 21:06:15 haha 21:06:32 Sort of like how before preservation was removed Maxwell's had it 21:07:58 it also would make vitality more unique than "basically a ring of regen with a bit more HP on it" 21:08:10 because it would still be that, except without other rings of regen to compare to 21:09:49 well, right now the +hp prop is pretty unique. it's only that and faerie dragon armour that can have it, I think? 21:09:59 not that exciting, admittedly 21:10:15 probably faerie dragon armour can have it *because* amulet of vitality has it 21:10:26 if I guessed right about how faerie dragon armour works 21:11:21 <|amethyst> no, it is explicitly listed in the code 21:11:28 <|amethyst> if (one_chance_in(20)) 21:11:28 <|amethyst> artefact_set_property(doodad, ARTP_HP, random2(21) - 10); 21:11:47 <|amethyst> ??|amethyst[-1] 21:11:47 |amethyst[10/10]: ♪ Acquirement function ten page long / Doo-dad, doo-dad ♪ 21:12:00 oh 21:12:48 I thought it just pulled random things from the entire list of artefact and unrand properties 21:12:48 I guessed wrong 21:12:49 <|amethyst> not sure what happens when it rolls a 10 21:14:20 <|amethyst> oh, right, it's an integer property, so everything has HP +0 21:14:23 <|amethyst> so nothing weird 21:18:35 ??ring_of_regeneration 21:18:35 ring of regeneration[1/1]: Regenerate 0.4 HP per turn at the cost of 3 hunger. Stacks with other sources of regeneration (including more rings), and doesn't cause hunger when your HP is full. 21:19:03 ??troll_leather_armour 21:19:04 troll leather armour[1/1]: Speeds your regeneration by 0.4 HP per turn, but also increases hunger rate by 1.5 while you are injured. All races but felids, draconians, and octopodes can wear this. 4AC, 4ER. Does not work on trolls or deep dwarves. 21:19:17 PleasingFungus: yeah I don't see why not move it to an amulet, really 21:19:50 and also make it work like gourmand? 21:20:05 I don't think that would do anything 21:20:09 well 21:20:17 I guess if it didn't regen at all until it was charged 21:20:31 but even then, what's the point really 21:20:41 an amulet of regen, hp+15 would be just about the most generally useful amulet 21:20:55 sounds cool enough to me 21:21:04 amulet of regne, hp+15, slaying+9, we need it to be useful 21:21:47 clearly make it *rage and -tele 21:21:53 along with autocursing once it triggers berserk 21:23:25 even without making it gourmandish, you have the advantage of competing with other amulets 21:23:27 like faither 21:23:28 *faith 21:23:40 ...well, mainly just faith, since gourmand isn't real, since food doesn't matter 21:24:12 still 21:24:31 gourmand is definitely useful for certain chars, but not nearly as useful as faith is in general 21:24:55 -!- Keanan has joined ##crawl-dev 21:25:42 but just sharing the same slot will make regen less annoying, since it would be an actual choice to swap it in there 21:27:00 in theory since faith is so much better than every other amulet just having the cost be "you have to swap faith out" would be good enough 21:27:11 yeah, the no-cost-to-swap competition is warding, rmut, rcorr, clarity,stasis? 21:27:34 rmut, rcorr and stasis are all very situational amulets 21:27:47 they are very helpful in the situations you would want to wear them though 21:27:56 -!- tsohg has quit [Remote host closed the connection] 21:28:13 and one is outright crucial if you're doing slime with melee 21:32:02 -!- rossi has quit [Ping timeout: 252 seconds] 21:36:39 -!- rophy has quit [Ping timeout: 248 seconds] 21:37:09 -!- Lasty1 has quit [Quit: Leaving.] 21:39:02 -!- Fhqwhgads__ has quit [Remote host closed the connection] 21:41:46 -!- kfjohnson has quit [Ping timeout: 264 seconds] 21:42:23 -!- Nomi has quit [Ping timeout: 244 seconds] 21:44:53 -!- nicolae- has left ##crawl-dev 21:47:23 -!- NeremWorld has quit [Ping timeout: 272 seconds] 21:57:58 guardian spirit is already hp+[more than 15 lots of times] 22:00:35 -!- MgDark has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0/20140626181429]] 22:00:39 -!- rchandra1 has joined ##crawl-dev 22:00:53 -!- rchandra1 is now known as rchandra 22:02:34 oh yeah guardian spirit 22:03:02 I keep forgetting that is an amulet. unless it isn't anymore 22:03:08 it is 22:03:21 and it's another one you don't want to swap willy-nilly! 22:03:22 bonus 22:06:39 -!- Daekdroom has quit [Quit: Saindo] 22:06:42 it's also a pretty bad choice for anyone depending on mp for big damage 22:07:12 -!- negatendo has quit [Quit: poop] 22:07:44 BIG DAMAGE 22:07:47 -!- lorinal has quit [Ping timeout: 252 seconds] 22:10:27 -!- Arkaniad|Laptop has quit [Read error: Connection reset by peer] 22:11:27 or for god abilities in case you get in trouble 22:13:20 -!- MaxFrost has quit [Ping timeout: 260 seconds] 22:20:15 -!- xyblor has quit [Remote host closed the connection] 22:22:44 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:23:39 -!- johnny0 has quit [Quit: leaving] 22:26:29 is it a bug that xom can polymorph ugly things into non-ugly things 22:27:44 I'd say it's fine. it *is* xom 22:30:13 -!- Hailley has quit [Quit: Petra is closed!] 22:31:26 -!- Vizer has quit [Ping timeout: 252 seconds] 22:31:59 -!- Nerem has quit [Ping timeout: 244 seconds] 22:33:59 -!- kfjohnson has quit [Quit: WeeChat 0.4.3] 22:34:33 oh right, because normally when you poly them they change into other colors 22:35:00 xom breaks poly rules in other ways, though 22:35:02 iirc 22:36:44 -!- ussdefiant has joined ##crawl-dev 22:43:23 -!- phalm has quit [Quit: Page closed] 22:43:32 Corinon (L10 MiHu) ASSERT(!aimed_at_feet || source == target) in 'beam.cc' at line 604 failed. (D (Sprint)) 22:47:47 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 22:48:48 -!- Nomi has quit [Ping timeout: 260 seconds] 22:51:17 -!- ProzacElf has joined ##crawl-dev 22:51:32 -!- Euph0ria has quit [Remote host closed the connection] 22:56:22 -!- Nomi_ is now known as Nomi 23:04:21 -!- Kramin has quit [Ping timeout: 255 seconds] 23:12:26 huh 23:12:29 -!- Patashu has quit [Quit: Page closed] 23:14:06 -!- demiskeleton has quit [Quit: Leaving] 23:20:39 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:21:11 -!- CSDCS has quit [Read error: Connection reset by peer] 23:22:59 oh wow, i'm really dumb 23:23:08 1learn add 23:23:17 i begged for an option to be implemented and then broke it myself :/ 23:24:55 -!- gammafunk has quit [Ping timeout: 248 seconds] 23:25:48 r i p 23:26:09 dang 23:26:09 well... i guess it's not -broken- per se 23:26:24 it just doesn't affect something that one might assume it would 23:26:35 i.e. shoals waves 23:29:46 -!- tksquared has quit [Ping timeout: 264 seconds] 23:31:52 -!- gammafunk has joined ##crawl-dev 23:32:29 -!- rossi has quit [Ping timeout: 252 seconds] 23:33:49 -!- eb_ has quit [] 23:42:12 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:42:28 -!- CSDCS has quit [Read error: Connection reset by peer] 23:43:14 -!- valrus has quit [Quit: My iMac has gone to sleep. ZZZzzz…] 23:44:58 -!- conted has quit [Ping timeout: 246 seconds] 23:50:23 -!- HamsterSaurusMex has quit [Quit: Page closed] 23:50:23 -!- Euph0ria has quit [Remote host closed the connection] 23:54:04 -!- Kalir has quit [Changing host] 23:59:46 -!- Twinge has quit [Read error: Connection reset by peer]