00:03:35 -!- SiotWarrior has joined ##crawl-dev 00:04:27 -!- CSDCS has quit [Read error: Connection reset by peer] 00:05:46 can i know about key that make orc follower picking item like (all | ally | none)? 00:07:08 SiotWarrior: are you playing in trunk (0.15?) If so, it was removed. 00:07:40 oh my god 00:07:51 You give items to orcs directly. There's an ability. 00:07:55 -!- djinni has quit [Ping timeout: 240 seconds] 00:08:01 Though I think you can only give them to named orcs? 00:08:13 Unstable branch on crawl.s-z.org updated to: 0.15-a0-1496-g78b8498 (34) 00:08:20 aha 00:08:27 thx 00:08:30 really 00:08:33 No prob. 00:09:22 in korea beogh users will appreciate it 00:09:42 that option is critical for beogh play 00:10:09 Yep; the goal is to make beogh play more fun. 00:10:17 can i know new method give directly item to orc? 00:10:36 -!- djinni has joined ##crawl-dev 00:10:46 i can't find menual about that... 00:11:07 -!- ivan`` has quit [Ping timeout: 240 seconds] 00:11:11 Looks like you need a high amount of piety; ***** 00:11:25 Then it should show up in the (a)bility menu. 00:11:51 thx 00:12:01 Why did they do that exactly? 00:12:04 Someone should update the manual. 00:12:19 but i think that system makes beogh play more hard... 00:12:26 TR_Muscateer: Optimal Beogh play involved shuffling orcs back and forth over items, hoping they picked up the armour/weapons you wanted to give them. It was really dumb. 00:12:30 Make the pickups be given through an ability? 00:12:41 Because monsters picking items up was removed. 00:13:03 Ah alright 00:13:05 SiotWarrior: Beogh followers also now get equipment upgrades when they level up. So their ring mail turns into scale mail, etc 00:13:19 hm... 00:13:27 -!- ivan`` has joined ##crawl-dev 00:13:54 in early phase orc have to get spear weapon 00:14:05 The number of upgrades and so on can be adjusted; the main thing was to make the system more fun. 00:14:39 if anything the ability probably shouldn't be such a highlevel ability 00:15:01 if so, no prob 00:15:37 -!- CKyle has quit [Quit: CKyle] 00:16:26 anyway, really thx about friendly response 00:16:44 Sure. 00:18:38 Unstable branch on crawl.develz.org updated to: 0.15-a0-1496-g78b8498 (34) 00:20:28 -!- blackcustard has quit [Quit: Lost terminal] 00:23:51 -!- WeiSong has quit [Quit: Page closed] 00:26:25 Centaurs of Igni get more AC from chain mail than storm dragon armour by scorpionwarrior 00:28:13 -!- SiotWarrior has quit [Quit: Page closed] 00:31:15 -!- radinms has quit [Ping timeout: 244 seconds] 00:32:48 -!- zxc232 has joined ##crawl-dev 00:36:03 -!- WalkerBoh has quit [Remote host closed the connection] 00:51:14 %git :/note 00:51:14 07PleasingFungus02 * 0.15-a0-1494-g9b5f725: Added a note for mutations becoming permanent (Prism) 10(2 hours ago, 3 files, 10+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9b5f7252e6af 00:53:27 -!- SiotWarrior has joined ##crawl-dev 00:54:04 -!- Lightli has quit [Ping timeout: 246 seconds] 00:56:03 hey guys i just tested that new feature about orc follower equip system of beogh 00:56:14 This is so ridiculous downward regulation 00:56:52 "Downward regulation"? 00:57:01 nerf 00:57:07 ah 00:57:37 every hardcore beogh users were frightened 00:57:58 maybe rollback is good choice 00:59:13 Well, I don't think a rollback is going to happen, but we can certainly provide buffs. 00:59:30 More automatic equipment upgrades, gifting allowed earlier, maybe more gifts per orc... 01:00:43 now there are some bug 01:00:57 What bugs? 01:00:59 orc can't equip shield 01:01:04 -!- tabstorm has quit [Ping timeout: 246 seconds] 01:01:09 there is crash games 01:01:15 Hm. Let me test. 01:01:30 if i give orc shield, there is crash game 01:05:07 Hm. I just tested and gave an orc a shield successfully. 01:05:16 Can you upload the crash dump? 01:05:29 Are you playing offline or online? 01:05:31 whrere is crash dump? 01:05:36 -!- jeanjacques has joined ##crawl-dev 01:05:44 my log file? 01:05:53 If you're playing offline, go into the game and hit # - that should list a directory. 01:06:07 Your crashlog should be in there. 01:06:33 i'm playing in web 01:06:54 Oh, ckr doesn't report crash logs here on account of a bot. 01:06:54 What's your account name? 01:06:59 *of not having a bot 01:07:15 SiotWarrior 01:07:17 !crashlog SiotWarrior 01:07:18 1. SiotWarrior, XL10 HOFi, T:7123 (milestone): http://kr.dobrazupa.org/morgue/trunk/SiotWarrior/crash-SiotWarrior-20140614-055248.txt 01:07:39 -!- ystael has quit [Ping timeout: 255 seconds] 01:08:19 oh, I bet I know what it is 01:08:28 Already found it :) 01:08:31 SiotWarrior: does the orc you're gifting to have a weapon? or does he have nothing before you give him the shield? 01:08:59 i give him axe 01:09:05 and next time 01:09:08 are you by any chance trying to give him a shield while he's wielding a two-handed weapon 01:09:13 i give shield 01:09:24 SiotWarrior: looks like you gave one guy an ax and another, bare-handed guy a shield. 01:09:38 I think Grunt's already fixing it, so I won't step on his toes. 01:10:06 you are right 01:10:10 can i give orc one hand weapon and shield at the same time? 01:10:22 I *think* you can only give one gift per orc right now? 01:10:36 that is critical nerf 01:10:47 Yeah, we can definitely play around with this stuff. 01:11:18 I'd want to talk to wheals - he's the developer who implemented this originally - but I think we can make things better. 01:12:03 in korea many hardcore heogh users exist 01:12:17 can i help implement new equip system? 01:12:59 Hm. You can offer suggestions, of course, and if you can program, you can always submit patches - though I can't guarantee they'll be accepted. 01:13:14 ??mantis 01:13:14 mantis[1/1]: To report bugs or submit new content like vaults, patches or tiles, go to: http://crawl.develz.org/mantis/main_page.php 01:13:33 ^ you can create an account here to post bug reports & patches for the game. 01:13:45 Or you can talk to us here. 01:13:56 are you sure that original purpose of new equip system is not nerf? 01:14:01 Yes. 01:14:31 thx i'll talk to another beogh user in korea 01:14:34 OK. 01:15:01 and summit standardized reports 01:15:20 http://pandyland.net/49/ g'night folks 01:15:24 -!- Bloaxzorro has quit [Quit: Error: Bloax not found] 01:15:30 ...right, let's see if this works now. 01:19:49 -!- ussdefiant has quit [Ping timeout: 244 seconds] 01:24:40 ...good, it does 01:24:44 (that took forever to set up) 01:25:40 03Grunt02 07* 0.15-a0-1497-g1b4b79b: Don't crash gifting unarmed orcs a shield (SiotWarrior, PleasingFungus). 10(47 seconds ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1b4b79b55055 01:26:24 -!- rossi has quit [Quit: WeeChat 0.4.3] 01:27:42 -!- Basil has quit [Quit: Page closed] 01:28:22 -!- Basil__ has joined ##crawl-dev 01:32:35 ??random2 01:32:35 random2[1/1]: 1dN - 1 01:33:20 -!- Thrall1 has quit [Quit: Page closed] 01:33:23 -!- Thrall has quit [Quit: Page closed] 01:37:33 -!- FiftyNine has quit [Ping timeout: 240 seconds] 01:42:52 03ChrisOelmueller02 {PleasingFungus} 07* 0.15-a0-1498-g6537abd: Combine plus/plus2 for rings of slaying, and Acc+/Dam+ on artefacts 10(9 weeks ago, 22 files, 91+ 155-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6537abdd8502 01:42:52 03ChrisOelmueller02 {PleasingFungus} 07* 0.15-a0-1499-g161eaca: Ruin Fencer's Gloves (and adapt the other unrands) 10(9 weeks ago, 2 files, 10+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=161eaca0bb6f 01:42:52 03ChrisOelmueller02 {PleasingFungus} 07* 0.15-a0-1500-g3832802: No longer consider Dam+ boring on artefacts 10(9 weeks ago, 1 file, 2+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3832802e78ab 01:42:52 03ChrisOelmueller02 {PleasingFungus} 07* 0.15-a0-1501-gfb1f079: Simplify some code now that slaying only uses item.plus 10(9 weeks ago, 12 files, 17+ 71-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fb1f07938f33 01:43:32 splat 01:43:49 -!- Basil__ is now known as Basil 01:43:55 I tested everything I could think of & it seemed to work fine 01:44:08 but I expect at least one horrible bug to come out of this, nonetheless 01:44:16 possibly in sprint 01:47:30 -!- rossi has quit [Quit: WeeChat 0.4.3] 01:47:44 -!- rchandra has left ##crawl-dev 01:47:59 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:50:49 -!- Nomi has quit [Ping timeout: 244 seconds] 01:52:41 -!- FiftyNine has quit [Ping timeout: 264 seconds] 01:55:26 -!- Patashu has quit [Remote host closed the connection] 01:56:27 -!- Patashu has joined ##crawl-dev 01:58:04 Problem of new equip system of beogh orc follower by SiotWarrior 02:02:41 -!- MDvedh has quit [Quit: Page closed] 02:02:45 -!- hart_ has quit [Ping timeout: 276 seconds] 02:16:21 -!- Roarke has quit [Quit: Page closed] 02:17:54 if outsider submit patches through github, is it accepted? 02:18:19 -!- Earthguest has quit [Quit: Page closed] 02:18:24 you should send it through mantis 02:18:26 and possibly. 02:18:37 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-1501-gfb1f079 (34) 02:19:08 thx providing info 02:19:10 -!- Kramin has quit [Quit: This computer has gone to sleep] 02:19:45 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140606030206]] 02:22:15 -!- johlstei has quit [Read error: Connection reset by peer] 02:22:31 -!- johlstei has joined ##crawl-dev 02:23:03 -!- TAS_2012v has quit [Ping timeout: 240 seconds] 02:29:53 -!- jeanjacques has quit [Quit: quit] 02:37:30 -!- turde has quit [Quit: quit] 02:39:25 -!- Basil has quit [Ping timeout: 246 seconds] 02:44:18 -!- KurzedMetal has quit [Read error: Connection reset by peer] 02:53:03 -!- Wah has quit [Ping timeout: 240 seconds] 02:56:27 -!- eb_ has joined ##crawl-dev 03:00:05 -!- eb has quit [Ping timeout: 252 seconds] 03:04:50 -!- alefury has joined ##crawl-dev 03:06:18 -!- SiotWarrior has quit [Quit: Page closed] 03:08:19 -!- ystael has quit [Ping timeout: 244 seconds] 03:09:26 -!- Nomi has quit [Ping timeout: 252 seconds] 03:09:32 -!- category has quit [Quit: Page closed] 03:21:41 -!- Blazinghand has quit [Read error: Connection reset by peer] 03:33:44 -!- simmarine has quit [Ping timeout: 240 seconds] 03:44:28 -!- SiotWarrior has joined ##crawl-dev 03:47:17 |amethyst: those are all already installed 03:51:01 |amethyst: and jpg-config.inc.php is pointing at the right folder 03:51:24 |amethyst: ping me and we can try to debug why it's not working 03:51:28 -!- Kvaak has quit [Ping timeout: 260 seconds] 03:55:51 -!- Patashu has quit [Ping timeout: 244 seconds] 03:56:19 -!- scummos__ has quit [Quit: Konversation terminated!] 03:59:02 -!- DrKe has joined ##crawl-dev 03:59:38 does the slaying change mean that rings higher than +7 generate 04:01:08 -!- scummos__ has quit [Ping timeout: 252 seconds] 04:17:14 -!- Zifmia has quit [Remote host closed the connection] 04:18:17 -!- eb_ has quit [] 04:20:15 -!- hurdos has quit [Ping timeout: 255 seconds] 04:21:12 Napkin: http://www.mantisbt.org/bugs/view.php?id=10995 after searching a bit it looks like configuring jpgraph + mantis was pretty ugly before the patch for that bug 04:22:05 could be 04:22:58 but we're not using that graphs plugin, i think 04:25:49 https://crawl.develz.org/mantis/summary_graph_bycategory.php?width=584 04:26:07 -!- eb has joined ##crawl-dev 04:26:54 (hopefully i typed that correctly) 04:27:21 anyway, the log subpages on the "Summary" page show these JpGraph Error images 04:28:29 s/log subpages/graph subpages 04:28:58 ah, i was on the wrong system again ;) 04:29:11 should finally merge them... 04:29:39 -!- Ragnor has quit [Ping timeout: 252 seconds] 04:30:32 works again now 04:30:46 thanks johnny0 04:31:05 -!- eb has quit [Ping timeout: 264 seconds] 04:31:37 ahh yw, and thanks! 04:33:11 i am newbie about mantis. after installation, how can i get connection to stone-soup project in mantis? 04:35:43 -!- Arkaniad has quit [Read error: Connection reset by peer] 04:40:55 -!- Phantom is now known as Guest60490 04:41:18 -!- Wah has quit [Read error: Connection reset by peer] 04:44:33 -!- Zifmia has quit [Ping timeout: 240 seconds] 04:46:40 -!- Roarke has joined ##crawl-dev 04:51:55 -!- nonethousand has quit [Ping timeout: 240 seconds] 05:02:50 -!- SiotWarrior has quit [Quit: Page closed] 05:06:12 -!- Lightli has joined ##crawl-dev 05:11:04 -!- Sysice has quit [Ping timeout: 240 seconds] 05:14:20 -!- Patashu has joined ##crawl-dev 05:15:46 -!- Kvaak has joined ##crawl-dev 05:17:35 -!- Patashu has quit [Remote host closed the connection] 05:17:47 -!- Patashu has joined ##crawl-dev 05:27:29 -!- radinms has quit [Ping timeout: 264 seconds] 05:30:16 -!- Phantom is now known as Guest48957 05:31:37 -!- Guest60490 has quit [Ping timeout: 272 seconds] 05:34:23 -!- Hailley has quit [Quit: Petra is closed!] 05:35:03 -!- Guest48957 has quit [Ping timeout: 244 seconds] 05:35:50 -!- Patashu has quit [Disconnected by services] 05:35:50 -!- Patashu_ has joined ##crawl-dev 05:37:51 "but now, new equip system is critical nerf to skilled beogh users in korea 05:37:54 <3 05:38:19 haha 05:39:18 We're actually watching one of the ttyrecs in its own channel 05:39:21 fast-forwarded 05:41:42 -!- category has quit [Quit: Page closed] 05:41:57 !tell wheals Feedback from ckr: "but now, new equip system is critical nerf to skilled beogh users in korea". You have been warned. 05:41:57 gammafunk: OK, I'll let wheals know. 05:45:27 -!- Ragnor has quit [Quit: leaving] 05:48:20 -!- Roarke has left ##crawl-dev 05:48:35 -!- Roarke has quit [Quit: Page closed] 05:58:14 -!- Lasty1 has joined ##crawl-dev 05:59:53 -!- _D_ has quit [Ping timeout: 264 seconds] 05:59:53 -!- Lasty1 is now known as Lasty_ 06:01:43 -!- nooodl has joined ##crawl-dev 06:10:09 -!- nooodl has quit [Quit: Ik ga weg] 06:10:40 -!- Patashu has joined ##crawl-dev 06:14:33 -!- Patashu_ has quit [Ping timeout: 255 seconds] 06:28:58 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 06:44:04 -!- SaintRoka has quit [Ping timeout: 246 seconds] 06:46:44 -!- Kvaak has quit [Ping timeout: 240 seconds] 06:56:51 03MarvinPA02 07* 0.15-a0-1502-g7a9398c: Recolour meatsprint lost souls (st_) 10(63 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7a9398ca67e6 06:56:51 03MarvinPA02 07* 0.15-a0-1503-g2fbdc9b: Don't let the Singing Sword scream while in a sanctuary 10(29 minutes ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2fbdc9b8aa11 06:56:51 03MarvinPA02 07* 0.15-a0-1504-gd7db870: Fix slaying descriptions 10(15 minutes ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d7db8703a6ac 06:56:51 03MarvinPA02 07* 0.15-a0-1505-g2f69448: Increase Dex and decrease slaying on the Fencer's Gloves 10(12 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2f69448c049f 07:14:51 -!- SaintRoka has quit [Quit: Page closed] 07:19:00 -!- Ququman has joined ##crawl-dev 07:20:58 -!- radinms has quit [Ping timeout: 244 seconds] 07:22:15 -!- CSDCS has quit [Read error: Connection reset by peer] 07:22:42 -!- Kvaak has joined ##crawl-dev 07:27:52 -!- Ragnor has quit [Quit: leaving] 07:35:55 -!- Amnesiac has joined ##crawl-dev 07:42:21 -!- CSDCS has quit [Read error: Connection reset by peer] 07:42:54 -!- debo has joined ##crawl-dev 07:43:53 -!- NemelexXobeh has quit [Ping timeout: 252 seconds] 07:47:03 -!- debo has quit [Ping timeout: 240 seconds] 07:53:31 -!- hurdos has quit [Ping timeout: 244 seconds] 07:55:07 -!- AreBrandon has quit [Ping timeout: 240 seconds] 08:00:59 -!- Kalir has quit [Changing host] 08:02:49 -!- Lightli has quit [Ping timeout: 246 seconds] 08:04:37 -!- CSDCS has quit [Read error: Connection reset by peer] 08:08:30 -!- FlowRiser has quit [Ping timeout: 244 seconds] 08:08:54 MarvinPA: Argh. Apparently I'm really bad at git. 08:15:11 MarvinPA: I'm surprised to hear its not compiling though -- I'm not having any trouble compiling it. Do I need to merge w/ trunk again? 08:15:20 er, pull from trunk 08:16:38 Lasty_: I have some time to take a look now, is there latest version in the bug report? 08:16:47 s/there/the/ 08:17:16 oh i didn't try to compile, it was mainly just problems applying the patches 08:17:35 -!- _D_ has quit [Quit: Lost terminal] 08:17:50 i think it should, since the previous patch after a few fixes and it looked like all those fixes are in the new patch at least 08:17:55 the previous patch compiled* 08:18:04 gammafunk: yes, but if you give me another 2 min I'll have some minor updates from playtesting merged in as well 08:19:22 the current version accelerates sacrifice offers by exploration way too fast 08:21:13 MarvinPA: what sorts of issues are coming up in merging the patches -- are they conflicting? 08:22:59 there were some minor conflicts that were easy to resolve, but the sacrifice sanity patch wouldn't apply at all with --3way 08:23:15 ah :-\ 08:23:35 so then when i was applying it manually i noticed the bits of content that seemed to be in the wrong commit 08:23:46 -!- debo has joined ##crawl-dev 08:24:15 I must have made mistakes in the process of dividing the code into commits 08:24:53 Lasty_: have you been generating a patch file relative to trunk and looking through the diffs of each commit? 08:24:59 I should try applying the patch myself so I can find/remove any issues with applying the patches 08:25:05 -!- Tux[Qyou] has quit [Ping timeout: 264 seconds] 08:25:14 it definitely shouldn't be impossible to get it to apply, i just decided to go and get food and make a note on the problems i'd found so far :P 08:26:03 Despite his Tavern icon, MarvinPA is not a robot and in fact needs nourishing food 08:26:23 I appreciate it, MarvinPA -- I'd like to get this into a state where it doesn't require so much effort for y'all to work with 08:26:31 I don't want to waste your time 08:27:03 -!- phalm has quit [Quit: Page closed] 08:30:30 Ok, posted the changes I mentioned earlier. Now working on the issues MarvinPA identified 08:33:50 -!- zxc232 has left ##crawl-dev 08:34:51 -!- phalm has quit [Client Quit] 08:35:37 -!- radinms has quit [Ping timeout: 245 seconds] 08:36:37 -!- conted has quit [Quit: Page closed] 08:41:30 -!- Bloax has joined ##crawl-dev 08:46:14 -!- Xiberia has quit [Ping timeout: 240 seconds] 08:50:59 -!- FlowRiser has quit [Ping timeout: 252 seconds] 09:00:42 oh jeez, it looks like I really messed up the sac sanity patch. It's got almost all of the sac arcane and sac read/drink changes 09:07:09 -!- AreBrandon has joined ##crawl-dev 09:19:28 -!- kekekela has quit [Ping timeout: 246 seconds] 09:24:36 -!- bh has joined ##crawl-dev 09:24:41 !seen gammafunk 09:24:41 I last saw gammafunk at Sat Jun 14 13:26:03 2014 UTC (58m 38s ago) saying 'Despite his Tavern icon, MarvinPA is not a robot and in fact needs nourishing food' on ##crawl-dev. 09:25:32 gammafunk: how about this for a Ds mutation set: when you get whacked, you have a damage reduction chance coupled with moving automatically -- what could go wrong? 09:27:46 on a scale 1 to 10 for fun with 1 being pealing chipped paint and 10 being winning the lottery, how fun does this sound to you 09:28:02 s/pealing/peeling/ 09:28:59 gammafunk: depends 09:29:59 ds facets at T-II and T-III generally don't go very heavy in the "double-edged sword" realm 09:30:58 but since crawl is in large part a game about positioning, repositioning the player randomly and frequently will generally just upset the player 09:31:16 especially crate. 09:31:24 unless we write a positioning AI that tries to improve your positioning ;) 09:31:58 sounds more appropriate for the bhw bot 09:32:04 maybe just bw 09:33:05 It is the year 20XX. The first sentient crawl bot has celebrated its newly found consciousness by streaking three DgWns. 09:33:17 John Connor... 09:37:42 -!- Nexos_ has quit [Remote host closed the connection] 09:38:50 -!- NemelexXobeh has quit [Ping timeout: 252 seconds] 09:39:14 -!- Patashu has quit [Ping timeout: 240 seconds] 09:41:02 -!- Tux[Qyou] has quit [Ping timeout: 245 seconds] 09:41:50 gammafunk: how about a Dj mutation for Ds? 09:42:05 since Dj is gone 09:42:17 -!- us17 has quit [Ping timeout: 276 seconds] 09:42:30 rHellfire sounds pretty good 09:42:51 dj is gone for a reason 09:42:52 Bloax: I was thinking more EP 09:42:58 Dj went because being Dj is kind of a problem 09:43:01 MarvinPA: because it was a kitchen sink of broken? 09:43:01 EP is gone for a reason. 09:43:06 also there is a guardian spirit ds mutation 09:43:24 guardian spirit doesn't let you spend HP on MP, for good reason 09:45:26 -!- Tuxedo[Qyou] has quit [Ping timeout: 252 seconds] 09:46:16 the magic shield mutation is sort of like EP but watered down and also more playable/better 09:46:29 See also: vine stalkers 09:46:50 also I'm still on a hunger strike until the gold god is removed 09:46:51 I feel woozy 09:47:31 Grunt: http://bl.ocks.org/mbostock/11357811 09:47:47 this might make for a good dungeon generator, minus the whole "fill everything in" part 09:48:26 bh: that looks as though it mike take a while? 09:48:41 Grunt: I think it's running slowly so we can watch how it works 09:49:23 plus they start with a 1-cell dungeon. If you pre-seeded it, it would be quicker 09:50:43 bh: anyway, if it's interesting, write it up! 09:55:28 -!- absolutego has quit [Quit: Page closed] 10:02:03 -!- ussdefiant has joined ##crawl-dev 10:02:40 ah, ffs -- somehow the git rebase -i edit command is merging together my commits. 10:03:12 but only sometimes. :p 10:03:17 -!- negatendo has quit [Quit: negatendo] 10:07:57 -!- Crehl has quit [Quit: qqqqqqq] 10:12:11 -!- Bcadren_ has quit [Ping timeout: 272 seconds] 10:14:10 Lasty_: what rebase operation are you doing when this happens; I presume edit and not squash? 10:14:28 -!- zxc232 has joined ##crawl-dev 10:16:47 -!- zxc2321 has joined ##crawl-dev 10:19:05 -!- zxc232 has quit [Ping timeout: 264 seconds] 10:20:06 -!- Kramin has quit [Quit: This computer has gone to sleep] 10:20:52 yeah 10:21:17 Now I know how to see when its happened, but I still don't know what's causing it 10:22:26 well, when is it happening? 10:23:09 does goldgod take ghouls? 10:23:20 as I run through the edits, using commands like add -p and git commit --amend and git diff HEAD~1..HEAD 10:23:20 don't think he cares about species 10:24:00 wouldn't they inevitably rot to death? 10:24:08 ??porridge 10:24:09 potion of porridge[1/2]: A special treat for Oliver Twist! 6040 nutrition. Gluggy white or gluggy brown potion. Identified at game start in 0.14. 10:24:13 ??porridge[2 10:24:14 potion of porridge[2/2]: Unless you are at 12000 nutrition, you can drink this even if you are engorged, if for some reason you want to. This will waste most of the nutrition. 10:24:15 oh, good point 10:24:52 FR: He doesn't accept their worship because they depreciate too quickly. 10:24:53 carnivores get blood instead of porridge 10:24:58 and blood unrots ghouls 10:25:14 oh, didn't realize blood did that 10:25:40 it was just added for gozag really, since it won't ever show up elsewhere 10:27:16 great :) 10:27:54 Lasty_: hrm, both add -p and git commit --amend? Are you doing a git reset in these edits? 10:28:36 Because if so, commit --amend will edit the commit you reset to 10:28:39 Previously I hadn't been, but I am this time through. Once I reset I need to do a non --amend commit, of coyrse 10:28:50 maybe I missed that before 10:29:01 yeah, that would cause your commits to get merged 10:29:06 if you used ammend after a reset 10:29:22 or rather what you add with -p would go into what you reset to 10:30:42 As soon as I disentangle these three commits I think I've got the commits cleaned up 10:31:27 -!- UncertainKitten has joined ##crawl-dev 10:37:52 -!- hurdos has quit [Quit: Leaving.] 10:42:15 -!- PleasingFungus has joined ##crawl-dev 10:44:58 -!- tmass has quit [Quit: leaving] 10:46:33 -!- crate has quit [Ping timeout: 240 seconds] 10:56:31 -!- PleasingFungus has quit [Ping timeout: 272 seconds] 10:57:34 -!- radinms has quit [] 11:01:03 -!- Ragnor has quit [Ping timeout: 240 seconds] 11:02:33 -!- PleasingFungus has joined ##crawl-dev 11:03:54 -!- ussdefiant has quit [Ping timeout: 255 seconds] 11:04:38 uh... did we get rid of snozzcumbers? 11:05:07 nope 11:05:08 it went down with the rest of the fruit 11:05:12 they're still in the list f fruits 11:05:39 w:1 That snozzcumber tasted truly putrid! 11:08:37 hrm. I found guardian spirit in a shop as a DD and it isn't marked as useless 11:08:50 technically it's not useless 11:08:53 technically 11:08:58 You can use potions of magic to refill it :p 11:09:01 you can trade !magic for hp, yeah 11:11:12 MarvinPA: ugh, the slaying description :( yeah, I forgot about evocables/invocables. So many damage sources... 11:11:15 O 11:11:20 I'll think of something. 11:11:32 except !magic is incredibly rare 11:12:19 it's not that rare now that it doesn't shatter constantly 11:12:24 I have 8 in my current game 11:12:25 pre-extended 11:14:12 so it's rare enough GS isn't worth it on anything not-Be 11:14:34 true 11:14:59 and even then odds are it isn't useful for much more than an emergency heal (and for that you have basically infinite /hw charges) 11:15:09 err 11:15:10 actually no 11:15:15 never mind 11:17:59 I keep forgetting taking damage from chaff as DD is just as bad as taking damage from anything else 11:18:04 probably why it took so long for me to win one 11:27:11 -!- hurdos has quit [Ping timeout: 252 seconds] 11:29:07 is guardian spirit + tso dd viable? 11:29:34 i guess you don't get vamp weapons then 11:31:41 !lg * dd tso won 11:31:42 49. trazz the Petrodigitator (L27 DDEE of The Shining One), escaped with the Orb and 6 runes on 2014-05-29 09:35:00, with 3000810 points after 126350 turns and 14:55:30. 11:32:52 !lg * dd chei won 11:32:53 7. Bloax the Black Belt (L24 DDTm of Cheibriados), escaped with the Orb and 4 runes on 2014-04-19 08:08:24, with 3174390 points after 42412 turns and 9:13:33. 11:32:58 hm 11:32:59 haha 11:33:12 !lg * dd jiyva won 11:33:13 11. AnnaZZing the Axe Maniac (L27 DDBe of Jiyva), escaped with the Orb and 5 runes on 2014-01-23 09:49:32, with 3235185 points after 69453 turns and 6:26:10. 11:33:22 jiyva DD sounds really easy 11:33:22 wow jiyva has more dd wins than chei 11:33:30 since you get healing on slurp presumably 11:33:35 yes 11:33:53 -!- Nomi has quit [Ping timeout: 272 seconds] 11:34:03 praise slime lord jiyva 11:34:04 !lg * dd won s=god 11:34:05 856 games for * (dd won): 521x Makhleb, 123x Trog, 80x Elyvilon, 49x The Shining One, 19x Kikubaaqudgha, 11x Jiyva, 9x Lugonu, 8x Sif Muna, 7x Nemelex Xobeh, 7x Cheibriados, 5x Yredelemnul, 5x Zin, 2x Ashenzari, 2x Dithmenos, 2x Vehumet, 2x, 2x Xom, 2x Okawaru 11:34:19 !hs * dd gozag 11:34:20 24. Verdigriss the Hoplite (L13 DDFi of Gozag), mangled by a shadow on D:12 on 2014-05-24 17:42:02, with 35298 points after 13243 turns and 2:15:54. 11:34:22 !hs * dd qazlal 11:34:23 8. zogre the Blocker (L16 DDFi of Qazlal), blasted by a greater naga (orb of energy) on Snake:4 on 2014-06-03 00:27:58, with 113954 points after 26917 turns and 2:33:35. 11:34:29 !lg * dd s=god / won ?:N=0 11:34:30 104 games for * (dd): 0/8x Qazlal [0.00%], 0/24x Gozag [0.00%], 0/72x Fedhas [0.00%] 11:34:32 Fedhas 11:34:36 fedhas! 11:34:37 huh 11:34:38 !hs * dd fedhas 11:34:39 72. Blazinghand the Force of Nature (L22 DDFi of Fedhas), blasted by a Hell Sentinel (blast of hellfire) (summoned by a lich) on D:26 on 2013-10-09 12:46:54, with 453168 points after 54519 turns and 3:40:46. 11:34:41 why did sequell print out 2x, 2x Okawaru 11:34:42 rip 11:34:46 johlstei: the blank is No God 11:34:51 ahh okay 11:34:55 Praise No God 11:35:00 atheist dd sounds rather painful 11:35:07 because at least chei gives you killpower 11:35:12 what about xom dd 11:35:14 -!- crate_ has quit [Quit: Leaving] 11:35:20 xom is a friend :) 11:35:21 i mean I know dck did that and had a vamp weapon 11:35:22 he will help you 11:35:22 but still 11:35:25 xom is a decent guy 11:35:38 who only occasionally screws you over 11:36:08 (unless he feels like killing you, but that's nothing the RNG can't already do) 11:39:02 -!- tollymain has quit [Quit: Connection closed for inactivity] 11:40:40 so are there plans to combine slaying on weapons too ,and combine EW1 and EW2? 11:42:15 -!- AreBrandon has quit [Quit: Leaving] 11:42:53 johlstei: yes, as soon as I can 11:44:42 okay, cool 11:48:36 I think I've finished rebasing out the issues MarvinPA pointed out. Man, that was pretty bad. I'm not surprised he had trouble applying the patches. 11:48:59 !send Lasty_ issues 11:48:59 Sending issues to Lasty_. 11:49:10 Just restarted an old game on cbro, and got an ASSERT failure: 11:49:17 ASSERT(item.props.exists(ARTEFACT_PROPS_KEY)) in 'artefact.cc' at line 2062 failed.Writing crash info to /dgldir/morgue/MakMorn/crash-MakMorn-20140614-164740.txt 11:49:52 * Lasty_ sacrifices Grunt. Grunt shimmers and disappears! 11:50:13 * Grunt reappears nearby! Grunt flattens Lasty_ like a pancake!!!!!!!!!! 11:51:47 !crashlog makmorn 11:51:48 16. MakMorn, XL11 FeBe, T:20935 (milestone): http://crawl.develz.org/morgues/trunk/MakMorn/crash-MakMorn-20120506-213312.txt 11:51:54 ugh 11:53:31 1310451 Lasty the Coder (level 9, -145/68 HPs) 11:53:31 Killed from by a thorough pancaking from Grunt (213 damage) 11:53:46 crawl 11:53:53 wrong window :p 11:55:04 -!- Frank2368 has quit [Quit: Page closed] 11:55:07 hm Programming skill titles 11:55:30 Programmer, Coder, Hacker, ??? 11:55:32 <_< 11:56:11 lus3r as a starting title obv 11:56:22 script kiddie 11:56:24 >_> 11:56:32 (that would be a different skill though) 11:56:34 N00b ->Text Editor -> Script Kiddy -> Coder . . . 11:56:48 -!- nonethousand has quit [Changing host] 11:56:59 !send Grunt cat and ^D 11:56:59 Sending cat and ^D to Grunt. 11:57:01 -!- alefury has quit [*.net *.split] 11:57:08 gammafunk: mmmmmmm 11:57:16 (I actually have done that before) 11:57:22 oh, me too 11:57:32 it's kind of handy 11:57:56 Anyway, I posted a new patch just now that finally sorts out the rebasing correctly. 11:57:58 -!- negatendo has quit [Quit: negatendo] 11:58:07 The Final Path 11:58:11 er Patch 11:58:16 version 27 11:58:18 !send Lasty_ issues 11:58:19 Sending issues to Lasty_. 11:58:26 I shall try to apply it 11:58:35 !tell MarvinPA I'm pretty sure I've resolved the issues you were having with applying the patches in patch 9 11:58:36 Lasty_: OK, I'll let marvinpa know. 11:58:47 thanks, gammafunk 11:58:52 no thanks, Grunt 11:58:55 Tell bh he can have my current HEIE game if I do not survive 11:59:00 1tell bh 11:59:02 lol 11:59:22 gammafunk: wut 11:59:24 :P 11:59:37 applying community patches can be dangerous 11:59:50 Ashenzari warns you, "It conflicts." 11:59:53 if it doesn't apply cleanly, throw it out 12:00:01 dang.... 12:00:09 Don't worry, the survivors will be well compensated 12:00:19 * Grunt reskills to Resolve Conflicts... 12:01:40 fr: codeRL 12:01:54 gammafunk: not actually a terrible idea 12:02:12 there was a nes game about wallstreet 12:02:12 embed an assembly language inside the game that you need to program to play 12:03:33 Lasty_: trailing whitespace 12:03:37 or for less tedium, expose guile bindings 12:03:40 Lasty_: utils/checkwhite 12:03:52 Lasty_: run util/checkwhite on your code, and pre-commit hooks are recommended 12:04:04 gammafunk: can we ram all of crawl through ClangFormat? 12:04:22 ok, wil do 12:04:24 I've never used clang. 12:04:28 clang is great 12:04:35 http://codecombat.com 12:04:36 it gives error messages that aren't awful sometimes 12:04:41 ^ that 12:04:46 Funny -- I have Sublime set to remove trailing white space -- I thought that would take care of it 12:04:51 The template errors it generates are readable. 12:05:15 Lasty_: hrm, you're missing the contemplative mute, which was a bit ago 12:05:24 s/mute/mutation/ 12:05:42 gammafunk: I haven't merged in since adding PleasingFungus's mutation overhaul 12:05:48 ah 12:06:03 Should I be regularly rebasing onto master? 12:06:06 oh yeah, I should rename contemplative to tame or something 12:06:17 "Mild-mannered"> 12:06:20 Lasty: you probably should - it'll save you the pain of trying to rebase a ton of changes at once 12:07:17 at work, I saw a group that tried to rebase a branch that had diverged for over six months. they tried for several weeks and eventually gave up 12:07:31 * bh wonders what you'd need to do to fit crawl on a floppy disk 12:07:49 http://blog.dk.sg/wp-content/uploads/2013/10/Windows8disk.jpg 12:08:18 Lasty_: Yeah, seconded; It's better to fix all the little conflicts that pop up sooner so you don't get this massive buildup and also miss some major change 12:08:25 PleasingFungus: o_0!? 12:08:28 ok, will do 12:08:41 PleasingFungus: I sort of want one of those 12:08:41 bh: it's a joke (it is not real) 12:08:43 tragically 12:08:46 dang. 12:08:49 I know!!! 12:08:53 -!- Morik_ has quit [Quit: This computer has gone to sleep] 12:08:53 I'm getting weird messages about being unable to fall back to --3way because of missing sha and blobs 12:08:58 (I'd get it matted and framed) 12:09:02 gammafunk: have you googled it 12:09:19 !google blobs 12:09:21 dang 12:09:25 gammafunk: weird. That's similar to what MarvinPA said. 12:09:33 bh: you could probably make one of your own - esp if you just wanted "disk 1 of 3711" 12:09:36 But I'm not sure why it would be doing that now 12:09:45 yeah let me first compile trunk and then look at that again 12:09:48 -!- Amnesiac has left ##crawl-dev 12:09:55 the first conflic was a simple enum thing, but not sure about this next 12:10:53 I'll rebase onto master and repost 12:11:15 I've sorted out why my whitespace wasn't being trimmed, too 12:12:14 How do I use util/checkwhite? 12:12:20 Google isn't turning up anything 12:12:43 you run it 12:12:58 -!- Frank2368 has quit [Quit: Page closed] 12:13:04 Lasty_: are you using a unix derived OS? 12:13:06 oh, haha 12:13:16 no, I'm using Windows 7 with mingw32 12:13:52 git status 12:14:03 !crash * cbro 12:14:04 63. SGrunt, XL19 SpSk, T:84810 (milestone): http://crawl.berotato.org/crawl/morgue/SGrunt/crash-SGrunt-20140607-011820.txt 12:14:53 -!- Wah has quit [Ping timeout: 264 seconds] 12:14:54 dang, look at hte map dump 12:15:56 Lasty_: it's in source/util 12:16:08 hm. How can I get a smaller executable out of crawl? 'make; strip crawl' gives me 9.3m 12:16:08 typically you run checkwhite and unbrace 12:16:21 ha 12:16:36 What's unbrace do 12:17:00 Checks that you don't have bad brances and parens (for certain kinds of bad) 12:17:07 s/brances/braces/ 12:17:17 !crash tizzy 12:17:17 1. tizzy, XL21 DsWz, T:111356 (milestone): http://crawl.develz.org/morgues/0.8/tizzy/crash-tizzy-20110521-005636.txt 12:17:29 !crash gorice 12:17:29 6. Gorice, XL7 DjAK, T:4445 (milestone): http://crawl.lantea.net/crawl/morgue/Gorice/crash-Gorice-20131217-205946.txt 12:17:30 I have both run as pre-commit hooks 12:17:40 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-1505-g2f69448 (34) 12:17:40 hrm, not sure about this 3-way thing 12:18:03 Maybe once I rebase it onto master it'll go away 12:18:37 hrm, from what I'm seeing, you might have rebased this in a weird way 12:18:37 dang 'gzip --best crawl' gets me down to 3.9m 12:18:47 What kind of weird? 12:19:01 Lasty_: it seems like I'm missing some commits you have in your repo 12:19:05 -!- UncertainKitten has quit [Ping timeout: 264 seconds] 12:19:20 Patch failed at 0009 Iashol sacrifice: Sanity 12:19:39 ??iashol 12:19:39 I don't have a page labeled iashol in my learndb. 12:20:06 you're missing that one? 12:20:29 No, that's the one it can't resolve with -3way; how did you make this patch, as in what command did you run? 12:20:42 git format-patch --stdout origin/master > /d/iashol7.patch 12:21:13 you mean iashol9.patch I presume 12:21:27 but yeah that sounds right 12:21:59 er, yeah 12:22:13 git tsatus 12:22:18 erg, wrong widnow yet again 12:27:10 Lasty_: ok, what commit is your origin/master at ? 12:27:35 e.g. git log origin/master 12:28:41 I'm currently rebasing, so I can't check ATM, but the patch says from 10a5d78f79b093db29b3d8b46362f8163cebba4d at the top -- is that the right one? 12:29:12 Lasty_: you can still check from the command line with git log 12:29:17 you're checking origin/master 12:29:26 no that one is the sha1 of the first commit 12:29:35 git log origin/master 12:29:36 but I already pulled 12:29:47 git log origin/master 12:29:49 oops 12:30:09 allegedly the top commit is 2f69448c049fd28f032ca5ea938f38ab4241d518 12:30:11 ok, well maybe you'll successfully rebased latest master anyhow 12:31:05 %git 12:31:05 07MarvinPA02 * 0.15-a0-1505-g2f69448: Increase Dex and decrease slaying on the Fencer's Gloves 10(6 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2f69448c049f 12:31:06 It'll just be a few minutes. I'm stripping whitespace too. 12:31:12 That's the right top commit, yes :) 12:31:31 Grunt: no, Lasty_ has made it relative to an older version of trunk 12:31:40 rip 12:31:44 and his patch is giving weird errors about -3way 12:32:02 but hopefully he'll just get it rebased to that commit above 12:33:15 how does !crash find the crash logs? there's two people reporting lots of crashes on CBRO but !crash isn't finding them. going to their morgue folder shows them all though. 12:33:47 !lm * cbro crash 12:33:48 63. [2014-06-07 01:18:20] SGrunt the Eclecticist (L19 SpSk of Gozag) ASSERT(shops present.count(level pos(lid, coord def()))) in 'dgn-overview.cc' at line 745 failed on turn 84810. (Vaults:4) 12:33:53 (ouch) 12:33:56 !lm * cbro sprint crash 12:33:57 1. [2014-04-18 19:32:52] superterranean the Heavyweight Champion (L21 TrMo of Cheibriados) ASSERT(in bounds(mg.pos)) in 'mon-place.cc' at line 3760 failed on turn 8134. (D) 12:34:02 hmmmmmmmm 12:34:21 Maybe Sequell isn't getting the milestone list properly or something? 12:34:27 dunno 12:34:50 I'm bad at understanding crash logs. but here they are: http://crawl.berotato.org/crawl/morgue/Gorice/crash-Gorice-20140614-145130.txt and http://crawl.berotato.org/crawl/morgue/tizzy/crash-tizzy-20140614-160529.txt 12:34:56 -!- simmarine has joined ##crawl-dev 12:35:07 gorice said his didn't start till after last night's update 12:35:37 -!- Lightli has joined ##crawl-dev 12:35:53 Apollyon (L8 HEIE) ASSERT(item.props.exists(ARTEFACT_PROPS_KEY)) in 'artefact.cc' at line 2062 failed. (D:6) 12:35:58 gasp 12:35:59 Apollyon (L8 HEIE) ASSERT(item.props.exists(ARTEFACT_PROPS_KEY)) in 'artefact.cc' at line 2062 failed. (D:6) 12:36:00 PleasingFungus: this is your fault and you should fix it 12:36:03 <_< 12:36:06 johnstein: build with debug-lite 12:36:12 Apollyon (L8 HEIE) ASSERT(item.props.exists(ARTEFACT_PROPS_KEY)) in 'artefact.cc' at line 2062 failed. (D:6) 12:36:14 dang 12:36:15 not the poor HEIEs! 12:36:16 let me look 12:36:25 <3 line numbers 12:36:30 ok yeah that's my fault 12:37:02 probably found a nice artefact to use as a resist stick 12:37:10 and now it's all ruined 12:38:11 bh: why would I want to build with debug-lite for CBRO? wouldn't that annoy the players with extra debug messages? 12:38:32 Apollyon (L8 HEIE) ASSERT(item.props.exists(ARTEFACT_PROPS_KEY)) in 'artefact.cc' at line 2062 failed. (D:6) 12:39:13 -!- DrinkMachine has joined ##crawl-dev 12:39:26 johnstein: debug-lite doesn't write anything to the console, but it preserves debugging symbols 12:39:44 I don't know what the performance hit is, but I'm guessing you aren't CPU bound 12:40:17 Apollyon (L8 HEIE) ASSERT(item.props.exists(ARTEFACT_PROPS_KEY)) in 'artefact.cc' at line 2062 failed. (D:6) 12:40:38 gammafunk: patch 10 just uploaded. It's based off the most recent commit, so hopefully there's no weird 3-way merge stuff now 12:40:39 I tested with artefact slay rings, but not artefacts with slaying. hm 12:40:46 sweet 12:41:20 ah ok. not CPU bound. more of "let's not monkey around with the CBRO settings and just use the defaults in the install scripts so I don't screw things up" thing 12:41:38 but that seems like a benign change 12:41:40 Apollyon (L8 HEIE) ASSERT(item.props.exists(ARTEFACT_PROPS_KEY)) in 'artefact.cc' at line 2062 failed. (D:6) 12:41:52 I'm more interested in why the crashes aren't being reported in here 12:42:00 both of the crashes on CBRO are recursive (check last line), is that why aren't reported? 12:42:11 quite possible 12:42:20 those Apollyon crashes aren't recursive 12:42:29 hm. artefacts with slaying seem fine too. how would I grab the relevant saves? 12:42:29 -!- st_ has quit [Ping timeout: 264 seconds] 12:42:30 even though it seems to be the same bug 12:42:59 Lasty_: looks like you missed some whitespace, but it applied 12:43:01 I haven't poked around the servers up until now 12:43:07 -!- djetty has quit [Ping timeout: 240 seconds] 12:43:15 Lasty_: After: Applying: Iashol fundamentals 12:43:18 I must have accidentally rebased past one version 12:44:14 -!- demiskeleton has quit [Quit: Leaving] 12:44:30 Apollyon (L8 HEIE) ASSERT(item.props.exists(ARTEFACT_PROPS_KEY)) in 'artefact.cc' at line 2062 failed. (D:6) 12:44:31 Lasty_: looks like it's in the ability descriptions :) 12:44:58 -!- quixotic has quit [Quit: Page closed] 12:45:00 I'll remove it from my local version so the next patch I put out has it 12:45:20 and the god description 12:45:47 Apollyon (L8 HEIE) ASSERT(item.props.exists(ARTEFACT_PROPS_KEY)) in 'artefact.cc' at line 2062 failed. (D:6) 12:45:49 Does it block applying the patches? 12:47:04 Grunt: I've never poked around on the servers - how do I grab a save from cbro to use for local testing? 12:48:48 PleasingFungus: did johnstein dev-ify your account? 12:48:56 I think so, yes 12:49:08 PleasingFungus: if so, you'll need to get the player to do a save dump and give you the link from that 12:49:20 in a bind, I could probably do it too 12:49:36 that'd be very helpful - I just want one of those saves from the crashing games 12:49:43 since I'm having trouble reproducing the crash locally 12:50:41 Lasty_: er, you create source/init.txt in Iashol first star ability 12:50:53 sorry, source/settings/init.txt 12:50:59 Aw damn, it, I didn't mean to do that. I'll remove it. 12:51:36 Lasty_: also you have some other little problems with commits fiddling with unrelated things 12:52:07 gammafunk: Man, I swear I got all those out. Which commit is it? 12:52:50 Lasty_: in that same commit, see the empty line changed in mutation-data.h 12:52:59 !seen gorice 12:52:59 I last saw Gorice at Sun May 11 18:22:18 2014 UTC (4w 5d 23h 30m 41s ago) quitting, saying 'Ping timeout: 240 seconds'. 12:53:07 !seen tizzy 12:53:07 Sorry PleasingFungus, I haven't seen tizzy. 12:53:22 rip 12:53:29 yeah rip 12:53:31 Check webtiles, maybe? 12:53:35 Lasty_: sorry, it's the second commit 12:53:48 oh, that is the one I just gave you; yeah it's in that commit 12:53:50 neither of them seem to be playing. which makes sense, given their games crash on launch 12:53:52 :( 12:54:07 so really it's not like they could dump the save if they wanted to 12:54:59 Lasty_: Also you touch the description string for freezing cloud immunity for some reason 12:55:01 The second commit (* ability) has the init.txt -- which one had the extra content? 12:55:02 Oh, they still can. 12:55:08 PleasingFungus: save dumps are done through the console 12:55:15 gammafunk: it had a comma that none of the others did, so I removed it for consistency 12:55:22 Maybe I should have left it alone 12:55:48 Lasty_: yeah, advise keep your changes relevant to your things 12:55:57 ok 12:56:06 the problem seems to be that the tags.cc code checks is_artefact(), and artefact_set_property() checks item.props.exists(ARTEFACT_PROPS_KEY). which makes me wonder if it's an issue with unrands, except I haven't been able to reproduce the crash with those either... 12:56:15 PleasingFungus: http://crawl.berotato.org/crawl/saves/Gorice-crawl-git-fb1f07938f-140614-0000.cs and http://crawl.berotato.org/crawl/saves/tizzy-crawl-git-fb1f07938f-140614-0000.cs 12:56:18 Lasty_: just because when you look over the .patch and you it's touching some unrelated thing, it's confusing 12:56:25 johnstein: ah, thank you! 12:56:32 Gotcha 12:57:21 I'm used to working in a "if you see something that could use fixing, fix it if you have the time" sort of environment, but I can definitely see how it can make review harder. 12:57:56 beautiful, there we go. crash. 12:57:57 looks like the ***** ability commit got merged into one of the surrounding commits. I'd better sort that out too 12:58:04 would be nice for a way to create save dumps from the web interface for situations like this. easy enough to copy them over manually, but not very conventient 12:58:08 also not convenient 13:00:20 Lasty_: er, this is a dumb question,but how do I gain piety with this god 13:00:27 -!- ProzacElf has joined ##crawl-dev 13:00:33 explore? 13:00:35 Lasty_: Often you can put such fixes into separate commits pretty easily. 13:00:47 no, fair question. Also, it implies that you've compiled successfully :D 13:00:52 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 13:01:02 gammafunk: &^200 :) 13:01:10 PleasingFungus: no, I mean normally 13:01:20 like, it's not at all clear when you start 13:01:20 gammafunk: exploration and kills increase a meter that when it fills up causes the god to give you the option of three sacrifices 13:01:34 Lasty_: well I killed a ton of tentacled mons 13:01:37 and I got nothing 13:02:00 The meter fills up to 50; each kill gives you a 50% chance of one point, exploration gives you a modest amount as you explore 13:02:17 By the time you clear a dungeon level or maybe two you should get a sacrifice offer 13:02:29 this meter is invisible then? 13:02:39 Sacrifice offers will generally increase your piety by at least one star 13:02:41 Lasty_: you need to put information as to what Iashol appreciates 13:03:00 gammafunk: I think it has that on the ^ screen, though I forgot to add exploration 13:03:06 Lasty_: yeah 13:03:13 ??rebuild 13:03:13 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild/ http://rl.heh.fi/rebuild/ http://crawl.berotato.org/crawl/rebuild/ Bug Grunt, |amethyst, or Napkin for CDO. Use your powers wisely. 13:03:16 * Lasty_ adds it 13:03:32 Lasty_: there's an ability listed now titled "No Ability" 13:03:43 sacrifice durability and purity also listed 13:03:47 You invoke the terrible power of No Ability. 13:03:59 ...calling down the terrible wrath of NO GOD against NONEXISTENT FOE. 13:04:23 ah, looks like I can't force a lantea rebuild. 13:04:29 Who's the admin for that? 13:04:31 PleasingFungus: bother TZer0 :) 13:04:33 gammafunk: Oh, yeah, I haven't figured out that issue -- every now and then it gives you NO ABILITY as a sacrifice. It's a rare occurrence 13:04:36 !seen tzer0 13:04:36 I last saw TZer0 at Sat Jun 14 01:53:05 2014 UTC (16h 11m 31s ago) saying 'Is this a great name? Stabeh's Compendium of Lucky Poisoning' on ##crawl-dev. 13:04:42 PleasingFungus: use !tell 13:05:06 * gammafunk does nothing to Grunt. gammafunk doesn't squash Grunt like anything! 13:05:11 have any issues with crosstraining cropped up? 13:05:17 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-1506-g1b030bc (34) 13:05:23 lots of people confused by the new bonus 13:05:27 but that's natural with change 13:05:43 did you fix the crash issue PleasingFungus ? 13:05:45 Lasty_: it seems that one of the sacrifices is missing a definition then 13:05:46 !tell tzer0 It'd be good if you could force a rebuild sometime today. (If you don't get around to it until servers rebuild normally, not the end of the world.) 13:05:46 PleasingFungus: OK, I'll let tzer0 know. 13:05:59 or something about its definition 13:06:01 johnstein: I believe so, yes! 13:06:03 Hmm 13:06:05 already forced a rebuild on cbro 13:06:05 I'll look into it 13:06:09 !tell TZer0 Better yet, let PleasingFungus be able to do it himself :) 13:06:10 Grunt: OK, I'll let tzer0 know. 13:06:16 gammafunk: were you able to make one of the other sacrifices? 13:06:16 ha 13:06:23 Lasty_: yep, the mutation one 13:06:41 03PleasingFungus02 07* 0.15-a0-1506-g1b030bc: Fix a crash caused by slaying changes 10(4 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1b030bcbce99 13:06:43 purity 13:06:43 which mutation did it offer? 13:06:43 (it should tell you before you accept) 13:06:46 !learn s rebuild[1 http://crawl.akrasiac.org/rebuild/ https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild/ http://crawl.berotato.org/crawl/rebuild/ Bug Grunt, |amethyst, or Napkin for CDO. Use your powers wisely. 13:06:46 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild/ http://crawl.berotato.org/crawl/rebuild/ Bug Grunt, |amethyst, or Napkin for CDO. Use your powers wisely. 13:07:30 * Grunt is bugged <_< 13:07:55 * Lasty_ bugs Grunt. 13:08:07 * Grunt squashes Lasty_ like a bug!!! 13:08:11 I wish I understood the bug better - still not exactly sure which class of artefacts caused the bug... 13:08:45 Books, by looking at that crashlog. 13:08:58 .......right, yeah, book artefacts. 13:09:03 I forgot those existed. 13:09:52 fr: book artefacts with slaying bonuses 13:10:00 beat your enemies to death... with knowledge 13:10:07 * Grunt throws a book. The book hits PleasingFungus!!!!!!!!!!!!!! 13:10:18 * PleasingFungus convulses! 13:11:18 PleasingFungus is an ignorance demon that takes extra damage from books? 13:11:19 Unstable branch on crawl.s-z.org updated to: 0.15-a0-1506-g1b030bc (34) 13:11:20 Unstable branch on crawl.develz.org updated to: 0.15-a0-1506-g1b030bc (34) 13:11:28 the evidence is clear 13:11:55 * Grunt clears his throat and prepars to recite from a calculus textbook. 13:12:06 <_< 13:13:08 And Grunt decreed that the tangents would be protected from angles in all their forms, and preserved in their purity for all the days to come. 13:13:15 * PleasingFungus feels short of breath! 13:13:28 You're supposed to convulse more :b 13:13:33 pfft 13:13:40 "You have difficulty staying awake." 13:13:51 consistency is the 12club hobgoblin of tiny minds. 13:14:04 !send PleasingFungus 12 club Erolcha 13:14:04 Sending 12 club Erolcha to PleasingFungus. 13:14:17 !lg * kaux~~\+12_club 13:14:17 3. tasonir the Cudgeler (L4 MuDK of Yredelemnul), slain by Ijyb (a +4,+12 club) on D:1 on 2014-06-13 23:55:01, with 72 points after 1775 turns and 0:03:24. 13:14:21 tbh I'm not sure that's any more dangerous than normal erolcha 13:14:25 ooooooooooh 13:14:30 !lg * kaux~~\+12.*club -2 13:14:31 4/5. stumpy the Spear-Bearer (L9 TeBe of Trog), mangled by Erolcha (a +5,+12 giant spiked club) on D:8 on 2014-03-24 20:24:10, with 3288 points after 8030 turns and 0:57:47. 13:14:34 o 13:14:39 gsc 13:14:54 !learn add 12_club tasonir the Cudgeler (L4 MuDK of Yredelemnul), slain by Ijyb (a +4,+12 club) on D:1 on 2014-06-13 23:55:01, with 72 points after 1775 turns and 0:03:24. 13:14:54 12 club[4/4]: tasonir the Cudgeler (L4 MuDK of Yredelemnul), slain by Ijyb (a +4,+12 club) on D:1 on 2014-06-13 23:55:01, with 72 points after 1775 turns and 0:03:24. 13:14:55 -!- johnstein has quit [Quit: ZNC - http://znc.in] 13:14:55 -!- Rotatell has quit [Remote host closed the connection] 13:15:01 !learn edit 12_club[4 s/ / /g 13:15:02 12 club[4/4]: tasonir the Cudgeler (L4 MuDK of Yredelemnul), slain by Ijyb (a +4,+12 club) on D:1 on 2014-06-13 23:55:01, with 72 points after 1775 turns and 0:03:24. 13:15:20 -!- johnstein has joined ##crawl-dev 13:16:28 I am worried that merging slaying on weapons will mean the end of the 12club 13:16:31 will have to look at the generation code 13:16:51 It could still be +12 to both, couldn't it? 13:17:02 ??+12 whip 13:17:03 I don't have a page labeled +12_whip in my learndb. 13:17:06 ??+12 club[2 13:17:06 +12 club ~ 12 club[2/4]: Jazzimus the Practitioner (L2 DrHe of Elyvilon), slain by Ijyb (a +2,+12 club) on D:2 on 2014-02-20 07:25:50, with 37 points after 1353 turns and 0:03:46. 13:17:08 ??+12 club[3 13:17:09 +12 club ~ 12 club[3/4]: stumpy the Spear-Bearer (L9 TeBe of Trog), mangled by Erolcha (a +5,+12 giant spiked club) on D:8 on 2014-03-24 20:24:10, with 3288 points after 8030 turns and 0:57:47. 13:17:13 ??+12 club[1 13:17:13 +12 club ~ 12 club[1/4]: redrum the Skirmisher (L3 DrCK), worshipper of Makhleb, slain by Ijyb (a +6,+12 club) on D:2 on 2010-08-19, with 120 points after 1033 turns and 0:04:06. 13:17:31 !lg bh ckiller=minotaur -2 13:17:32 1/2. bh the Thaumaturge (L10 DEWz of Sif Muna), mangled by a minotaur (the +12,+6 whip of Success {drain}) in a Labyrinth (labyrinth_mini_lab) on 2011-07-28 23:51:35, with 6608 points after 11869 turns and 1:06:37. 13:17:42 Lasty_: yeah, but I have a suspicion that 12clubs are generated by giving +x to dam/-x to acc. (hence how they blow out the normal limits.) will have to look 13:17:47 ah 13:17:48 ^version 13:19:23 Well it's funny that they exist. 13:19:32 What isn't funny is that they're usually "plain" weapons. 13:20:20 I looked into this once and my memory is that you basically get 2d6 rolled for plus2 in some cases. 13:20:25 -!- Rotatell has joined ##crawl-dev 13:20:42 !learn mv 12_club +12_club 13:20:43 12_club -> +12 club[1/4]: redrum the Skirmisher (L3 DrCK), worshipper of Makhleb, slain by Ijyb (a +6,+12 club) on D:2 on 2010-08-19, with 120 points after 1033 turns and 0:04:06. 13:20:48 ^version 13:20:48 trunk: 0.15-a0-1501-gfb1f079; 0.14: 0.14.1-23-g35e4e54; 0.13: 0.13.2 13:20:49 ??+12 club[4 13:20:49 +12 club[4/4]: tasonir the Cudgeler (L4 MuDK of Yredelemnul), slain by Ijyb (a +4,+12 club) on D:1 on 2014-06-13 23:55:01, with 72 points after 1775 turns and 0:03:24. 13:20:56 !learn add 12_club see {+12 club} 13:20:57 12 club[1/1]: see {+12 club} 13:20:58 $version 13:20:59 ??12 club 13:20:59 +12 club[1/4]: redrum the Skirmisher (L3 DrCK), worshipper of Makhleb, slain by Ijyb (a +6,+12 club) on D:2 on 2010-08-19, with 120 points after 1033 turns and 0:04:06. 13:21:01 trunk: 0.15-a0-1485-g692b94f; 0.13: 0.13.2; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.4 13:21:02 good 13:21:08 %version 13:21:08 trunk: 0.15-a0-1506-g1b030bc; 0.14: 0.14.1-23-g35e4e54; 0.13: 0.13.2; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.3-19-g6f05415 13:21:18 %git 13:21:18 07PleasingFungus02 * 0.15-a0-1506-g1b030bc: Fix a crash caused by slaying changes 10(19 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1b030bcbce99 13:21:23 oh I guess we should fire a cbro rebuild 13:21:27 I did 13:21:32 PleasingFungus: I think my vps rebooted 13:21:34 oh 13:21:37 rip 13:21:37 rip 13:21:41 <3 13:21:44 gammafunk: Now that you've got a compiled version, should I make changes to (say) gods.txt in the first commit, or in a new commit for its easier for you to apply? 13:21:44 ...good, it picked up where it left off 13:21:50 so yea, try again please 13:22:05 ??goodsequell[$ 13:22:05 goodsequell[7/7]: RIP AND TEAR rip 13:22:17 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-1506-g1b030bc (34) 13:22:20 Grunt: you just started a new rebuild, right? 13:22:22 oh 13:22:24 weird 13:22:28 PleasingFungus: yes 13:22:30 that was fast 13:22:33 aight 13:22:39 Lasty_: hrm, maybe I should just make a branch for this pretty soon 13:22:40 johnstein: like I said, it picked up from where it was interrupted :) 13:22:47 that's really nifty 13:22:48 It's not necessarilly ready for play testing 13:22:52 but a branch doesn't hurt 13:22:58 cool 13:23:01 that would be very helpful 13:23:18 let me see if I can find any other issues 13:23:24 and then I'll make one 13:23:29 Sounds good 13:23:42 How's the testing going so far? 13:26:21 -!- djetty has quit [Quit: rip] 13:26:28 Lasty_: hrm, why do the abilities tend to use exh + drain instead of invoc/piety? 13:27:42 The idea is that piety is completely static, earned by the number of sacrifices you've made -- once you've made enough sacrifices to unlock an ability, it's permanently unlocked. You've already "paid" for them. However, allow them to be spammed would be nuts. 13:28:00 -!- Farcaster has quit [Quit: Nettalk6 - www.ntalk.de] 13:28:20 After considering a few options, it seemed to be that having them cause exhaustion (to prevent spamming) and drain (to impose a non-zero but recoverable cost) would be the most effective limitation 13:28:45 Unstable branch on crawl.lantea.net updated to: 0.15-a0-1506-g1b030bc (34) 13:28:50 I'm not necessarily against making use of Invo skill, but I'm not currently sure it adds anything 13:30:08 Well it'd allow you to not use skill drain for one 13:30:25 in thiscontext of this god, skill drain might work ok, since multiple abilities have that as a cost 13:30:27 How so? 13:30:43 Adding invo wouldn't replace the function that skill drain applies . . . 13:30:55 Unless the skills cost points of Invo, which I considered 13:30:56 Lasty_: you'd probably make it just cost piety 13:31:07 but yeah with your internal system, I'm nto sure 13:31:16 I think you may have broken the idea of what piety is here 13:31:21 at least partially 13:31:25 does piety decay? 13:31:26 But then you wouldn't want to use the expensive ones, since it would require making more and more sacrifices . . . 13:31:29 no 13:31:42 yeah what you have really isn't piety 13:32:15 Like, how does "faith interact with this god? 13:32:16 -!- negatendo has quit [Quit: negatendo] 13:33:00 Right now it increases piety gain from sacrifices, but also loses you valuable piety when you remove it. 13:33:15 I think it might be better to not have it do anything tho 13:33:54 hrm, piety gain from sacrifices, so when I'm exploring and killing, I'm not gaining piety but am instead incrementing this internal counter? 13:34:01 Another possible implementation would be to have a new attribute which tracks which abilities you're eligible for, and have piety increase over time and be spent on active abilities 13:34:04 yes 13:34:07 and piety only increases upon sacrifices? 13:34:11 yes 13:34:47 so the purpose of piety is just to prevent you from getting another sacrifice ability without using one of your current set? 13:35:02 -!- johlstei has quit [Ping timeout: 244 seconds] 13:35:07 no 13:35:23 oh, abilities are stronger 13:35:27 based on how many sacrifices 13:35:28 you've made 13:35:28 Piety keeps track of the aggregate value of your past sacrifices 13:35:38 not all sacrifices are equal 13:36:01 right, I think this is goign to be very confusing for people used to crawl's piety system 13:36:07 and based on the aggregate sacrifice value gives you access to more powers and improves existing powers 13:36:21 It's definitely different 13:36:22 not the way the god works fundamentally, but how it uses piety in this way 13:36:51 there's a few issues with this Iguess 13:37:20 Well, the function of piety is pretty much the same as other gods: the more you have, the more powers you get and the better they work 13:37:37 yeah it may need a bit of rethinking there; certainly having piety be the cost (possibly in addition to somethign like exh) might be a better way, and just track the sacrifices internally and display somehting on ^ 13:37:45 the confusing thing is 1) how you gain it, and 2) that you can't lose/spend it 13:38:36 Lasty_: yeah, in the minds of player piety is a thing that you gain and can typically lose over time and spend through god abilities 13:39:11 fedhas doesn't have piety decay, and it's quite slow for e.g. sif,but this god kind of changes what piety is in a way that's probably more confusing than it is necessary 13:39:33 but it's not something that undercuts the god's idea 13:39:48 it might need to be addressed though,others will have opinions 13:40:04 unless I slip the mind control syrum to their drinks in time, Sif willing 13:40:33 I'm not married to this implementation 13:40:55 But I do think that piety is currently doing more or less what piety does for other gods 13:41:05 Granted it's more diferrenty than most 13:42:03 Yeah personally I'd like to see it either not use piety under that explicit label (like gozag/xom), or actually use piety like the other gods do 13:42:07 I think the biggest confusion will be that killing stuff doesn't give piety, since it does for 90% of crawl's gods, but I deliberately wanted to not do that 13:42:23 Well, you effectively are giving piety for killing though 13:43:00 you get sacrifices, which give piety, by killing 13:43:16 -!- jaumoose has quit [Quit: Leaving] 13:43:17 and by exploring 13:43:31 But you only get the piety if you make the sacrifices 13:43:34 yes, like e.g. TSO 13:43:47 the killing/exploring is just a way to space out the offers 13:44:05 If there were a less gameable timer, I'd use it 13:44:42 xp? 13:44:49 The idea is basically that Iashol offers sacrifices after you play crawl for a while 13:44:53 How is the counter increased with respect to anything about the monster; is killing a rat worth the same as a hydra? 13:45:03 that sounds a lot like xp 13:45:14 gammafunk: yes, they're the same. 13:45:44 PleasingFungus: exploring without killing is part of crawl too 13:46:39 yeah these notions may need to be revisited and simplified or consistent with other gods in some sense 13:46:44 -!- MgDark has quit [Quit: ChatZilla 0.9.90.1 [Firefox 29.0/20140414143035]] 13:47:11 If you want that next sacrifice, seeing a pack of green rats is relative gold mine compared to a hydra 13:47:41 yup 13:48:19 I'm open to changing it to increasing with xp relative to level and also exploration 13:48:49 I don't think it's particularly broken as-is, though 13:50:15 It's not particularly gameable, and there's no way to get around having to actually make a sacrifice to get the piety bonus 13:50:29 (which is the real cost) 13:51:32 Yeah, we'd just go with maximum consistency with other systems/gods in crawl for things that aren't really essential to what the god does; in any case these are preliminary thoughs, and others will have different opinions 13:52:05 -!- eb has joined ##crawl-dev 13:52:45 Hrm, I wonder about sacrifice sanity in practice 13:53:33 (no need to wonder; we've all reached that point on account of being devs) 13:53:39 * Grunt flees in terror. 13:54:15 gammafunk: which aspect? 13:54:52 well, repositioning whenever blood appears, which is practically every monster? I don't fully know what happens 13:54:52 -!- ais523_ has joined ##crawl-dev 13:54:56 so I might be wrong about what it does 13:56:06 gammafunk: light blood gives a very mild slaying/casting penalty. It increases with heavy blood. It causes some kiting, but it also encourages using bloodless/blood-light attacks 13:57:16 Again, not wedded to it 13:59:13 "But let them die slowly. Let the blood seep / slow through my fingers, a delicate whisper." 13:59:32 -!- Tenda has quit [Ping timeout: 252 seconds] 13:59:33 -!- Wah has quit [Ping timeout: 272 seconds] 14:01:27 -!- WalkerBoh has quit [Remote host closed the connection] 14:02:07 Lasty_: how powerful will cataclysm get at max piety? 14:03:13 Well, not that much stronger than at min piety, since it gets offered at ***** :p 14:03:20 lemme look up the numbers 14:03:29 Lasty_: no, I got it well before that 14:03:39 Really? 14:03:40 it was my second sacrificce 14:03:48 You have all the abilities now? 14:03:51 after 2x sac? 14:04:01 What's your piety at? 14:04:18 Lasty_: I got, the heal one, power leap, cataclysm in that order 14:04:25 I think it was on the third sac maybe 14:04:26 That's the correct order 14:04:30 but def. before full piety 14:04:42 It's supposed to be *****. 14:04:49 (5*) 14:04:53 well that's not full piety 14:04:57 don't tell me it stops at 5* 14:05:03 it doesn;t 14:05:11 I never said full 14:05:32 Lasty_: I asked "how powerful will cataclysm get at max piety" 14:05:40 i.e. 6* 14:05:55 Or does its power also not increase with piety 14:07:15 it does 4d(div_rand_round(piety, 10)) or 5dthat or 6dthat depending on whether it also applies a status or not. I'm pretty sure it's too strong right now 14:07:54 I'm sure most of my numbers are off at least a bit 14:08:02 (from a good balance) 14:08:46 so it tops out at 6d20, (avg 63) 14:09:44 I think it also doesn't do enough draining right now 14:10:18 so you randomize the number of dice? 14:10:44 not sure exactly what you mean by depending on whether it also applies a status 14:11:18 sometimes you apply a status and hence get fewer dice, I'd assume 14:11:50 yeah, that's right 14:13:19 btw, what's your piety after 3x sacrifices that you have *****. piety 14:13:21 ? 14:15:18 sorry? 14:15:29 you want to know the exact number? 14:15:37 I've made more sacrifices since 14:15:38 hrm 14:15:50 nm them 14:15:53 *then 14:16:03 do you remember which three sacrifices? 14:16:17 I expected 5+ sacrifices to get you to 5* 14:16:31 I may need to tone down the gain per 14:16:43 purity, words, the drinking one, the mp one, the arcana one (spell schools) 14:16:59 -!- zxc2321 has quit [Quit: Leaving.] 14:17:03 I guess it'd be nice to record which sacrifices were made, if only so players can remember 14:17:13 hit shift-A 14:17:23 yeah, but I don't have the names 14:17:27 ah 14:17:29 not a big deal I guess 14:17:41 oh right, I sacrificed stealth 14:17:41 It should probably be in the dump log at least 14:17:41 as well 14:17:53 so I've done 6 14:18:01 hrm, still at 5* 14:18:10 seems I've been there for maybe a few 14:18:13 not exactly sure 14:18:28 so at full piety, I assumed I'm done with sacrifices? 14:18:31 yes 14:18:36 you'll stop getting offers 14:18:49 once you're at 200 14:18:54 god of I hope you don't like chaning your mind 14:18:59 yup 14:19:14 caviat emptor 14:19:38 Are the gains basically the same for each sacrifice? 14:19:42 that might have a complicated answer 14:20:12 the wording in the ability descriptions as to what you'll gain seems to be the same generic "becomes more powerful" 14:20:43 Like I've sacrificed arcanan once, and it's the only of the three I have I'm thinking I'd want to choose, but is choosing it again bad in some way? 14:20:45 they aren't all the same 14:21:02 Well, are the ones that have that generic description the same? 14:21:36 choosng arcana again is fine -- you'll be locked from an additional three schools 14:21:47 it offers arcana a maximum of twice 14:22:14 because after locking 6 schools locking the remaining ones isn't much of a sacrifice 14:22:27 Well, perhaps more could be communicated to the player as to what they'll get then? If they're not all the same but you give me the same generic "Iashol becomes more powerfuL" message 14:22:36 I'm not sure what you mean about the generic descriptions 14:22:46 all three abilities I'm offered say 14:23:12 Your powers become more powerful in proportion to the sacrifice, you may gain new abilities 14:23:25 but as a player I don'treally know what Iashol's proportion is 14:23:45 I could be more specific there 14:23:53 -!- Tux[Qyou] has quit [Ping timeout: 264 seconds] 14:24:01 Yeah, I think you'd want to be for such an important decision that can never be undone 14:24:05 and categorize as "light, moderate, heavy, or extreme" sacrifice 14:24:21 yes, and probably give some kind of indication as to what thoselevels could gain you 14:24:32 -!- bh has quit [Quit: Page closed] 14:24:36 you might actually need to use lua in the ability descriptions 14:24:36 Also, you get some extra piety for any xp you invested in a skill that ecomes locked 14:24:51 I may need help with that . . . 14:25:11 yeah, I'm thinking it'dhave to look at your sacrifices thus far, and maybe indicate what you might get 14:25:22 seems doable in the lua though 14:25:31 Right now if feels a bit like a gameshow 14:25:40 I'm not too sure how to use lua 14:25:51 "Will it be curtain no. 1? It might be a BRAND NEW CAR!" 14:26:07 But yeah, getting a better sense of what you'll receive would be good 14:26:23 "Oh, I'm sorry, gammafunk, but it IS a lovely dishwasher!" 14:26:49 haha 14:26:59 well, you weren't using that hand, were you? 14:27:01 !send gammafunk a goat 14:27:02 Sending a goat to gammafunk. 14:27:04 haha 14:27:09 new meaning to sacrifice hand 14:27:32 you sacrifice hand, Iashol just keeps gifting your 2-h weapons and shields 14:27:36 but incredibly amazing ones 14:28:23 You can no longer study or cast Summoning magic. 14:28:24 you could reuse the Xom annoyance gift function (does that still exist?) 14:28:25 ^qyes 14:28:57 It's funny my first sacrifice included charms and necro 14:29:04 this one is three useless schools for my fighter 14:29:10 thems the breaks I guess 14:29:22 You may sacrifice nothing, or you may sacrifice charms 14:29:34 hrm, I wonder if that might need some better weighting 14:30:03 We could make it more selective 14:30:17 oh, is it always the same numberof sacrifices to 6*? 14:30:22 I tried to separate into three tiers of usefulness 14:30:23 no 14:30:26 that's my 7th I guess, but still 5* 14:30:38 different sacrifices give different piety 14:30:53 based on how much of a sacrifice they are 14:31:00 (at least in theory) 14:32:38 -!- halv has quit [Quit: Verlassend] 14:32:49 So I have to ask: do this look worth polishing up? 14:33:46 well I think thing is to get it into a branch, and have some others look 14:34:01 once I or someone else (or multiple of us) have looked through the code in more detail 14:34:09 we can make an experiemental branch 14:34:20 maybe someone will have some major concern before then 14:34:34 so far I've just spammed cataclysm a few times 14:34:41 Webtiles server restarted. 14:34:41 and a couple times drawn out power 14:34:50 but I'm playing very loosely 14:35:19 I'd be eager to try it if you did put it in a branch... 14:35:35 It sounds like a super fun god 14:35:57 TR_Muscateer: and just like that, you became my favorite 14:36:20 That's about what I've been doing too -- but I also have an electric short sword and blowgun/curare, so even w/o powers things have been easy 14:36:41 when i got the old patch to compile i just gave myself max piety and ran around a bit and it seemed like the messages for monsters skipping turns constantly might get really annoying 14:36:41 MarvinPA: You have 1 message. Use !messages to read it. 14:38:01 MarvinPA: It hasn't been too bad for me so far . . . the other idea I had for a * ability instead of that is to sometimes redirect attacking monsters to attack allies/themselves. It would happen less frequently. 14:38:03 heh, cataclysm kind of just nukes everything 14:38:20 maybe a different passive effect would be good anyway, yeah 14:38:20 yeah, and the drain is way too light right now 14:38:45 Skeletal warriors take 2x cataclysm 14:39:50 Lasty_: interesting, I started resting and then I got the next offor 14:39:52 *offer 14:40:00 it's random when you get it after filling the counter? 14:40:18 -!- DrinkMachine has quit [Read error: Connection reset by peer] 14:40:33 gammafunk: the offers are given on handle_god_time so that it's detached from any specific action 14:40:36 skelewarriors are pretty tough, tbf 14:40:51 Lasty_: well, I finally got to fully piety 14:41:00 I wantedto give more of a sense of "you get sacrifices by playing crawl" 14:41:20 -!- demiskeleton has quit [Ping timeout: 252 seconds] 14:41:24 gammafunk: handle god time gets called every dozen turns or so 14:41:33 Ok, just making sure 14:41:42 hrm, let me test this cataclysm damage 14:41:46 for heug 14:42:54 Lasty_: heh, by doubl-hitting cataclysm on a death yak pack, that kill restored the drain from the first one 14:43:00 so it's like I got one for free 14:43:16 of course I did &H to unset exh 14:43:26 so that wouldn't be so easy in practice...er 14:43:36 hrm 14:43:44 yeah: the recovery is waaay too fast on cataclysm 14:44:01 The exhaust timer is pretty long tho 14:44:49 yeah I was still able to game it a bit without &H 14:44:54 I'm thinking of a couple changes: increase drain of cataclysm and tie it to amount of damage done, tie to damage to XL 14:44:57 by kiting 14:45:31 yeah, you're kind of in a problematic area here 14:45:32 er, tie the damage to XL, so getting it early is less amazing 14:46:00 since I think your idea is, you paid for this with a sacrifice, so you have it, and we don't make you pay with invocation skill 14:46:02 Invocations would also work as a limiter 14:46:13 but you're making the player pay with drain 14:46:22 and significant drain is a big deal 14:46:34 it sort of depends when it is or isn't 14:47:13 -!- umrain has quit [Quit: Leaving] 14:47:15 if it were tied to invo, I'm not sure it would really be a sacrifice 14:47:37 unless I guess you think of these active abilities as just things along the way 14:47:42 which I suppose it fine 14:47:49 the passives are what you're really getting 14:47:54 yeah 14:48:14 hrm, I'm not actually sure what I am getting besides these actives 14:48:29 ah ok, the first two things in^ 14:48:35 yeah 14:48:41 exude aura of power, aura of power strikes you 14:48:51 er strikes enemies 14:49:00 The first one is effectively 20% haste at 200 piety 14:50:17 I'm not against having invocations influence success rates and damage -- I can see some merit to that -- but I'm not certain whether that would be better or not 14:52:08 Well I gather these abilities are styled as being "more AWESOME than your typical god abilities" 14:52:29 -!- DrinkMachine has joined ##crawl-dev 14:53:03 I'm not sure how much better the heal is than elyv's ability 14:53:23 It restores mana also 14:53:27 ah, ok 14:53:36 but in other ways it's less awesome than ely 14:53:54 Slouch is worse but more spammabl than cataclysm 14:53:57 well, this will require probably a bunch of feedback, possibly from both dev members and players to really get the balance and the idea of "you are sacrificing for this and it will be worth it" right 14:54:03 agreed 14:54:18 that's why I particularly want to get it on experimental soon 14:54:24 balance is tricky here 14:54:37 also iashol isn't captilazed on the main game screen 14:54:41 oh 14:54:42 duh 14:54:43 I'm dumb 14:54:52 that's because I named my char "iashol" 14:55:04 lol 14:55:05 just add sacrifice legs -> you can't move and all the chei players will flock to test him 14:55:07 that's totally grunt's fault though 14:55:12 haha 14:55:23 sacrifice eyes 14:55:28 blank screen 14:55:30 I'm starting to fnid that if I think these powers are awesome, it's easy to get in sitautions where I'm in deep trouble, exhausted, and unable to drink potions 14:55:49 lol 14:56:16 Well the core notion seems interesting enough, the details will be important, but hey we got it applied to trunk 14:56:35 I'll push a branch later this evening, but pretty much anyone can do that 14:56:43 hrm 14:56:47 I guess I couldjust do it now 14:57:01 maybe that would be best 14:57:25 Once you do that, will I send you patches to update it or can I push to it 14:57:28 Lasty_: once we get a branch up, there'll be no more rebasing on that branch; even small commits and bugfixes will just stay in the branch 14:57:33 woooo 14:57:46 You'll have to use patches or your own repo 14:58:11 but the key thing is we'll have a branch for everyone to look at will all the code 14:58:14 and not just a big patch file 14:58:37 so once the branch exists, you'll fetch it from gitorious 14:58:56 and make commits in your local repo and either make a patch or push to yoru own gitorious or github repo 14:59:03 nice 14:59:15 but it won'tbe "all of iashol plus my whitespace fix" in each thing you submit 14:59:21 thank god 14:59:25 -!- tortuga has quit [Quit: leaving] 14:59:29 that was taking a lot of time 15:00:16 Lasty_: can you get me a last cleanup patch with those issues fixed? 15:00:25 and let me take a quick pass through the patch again 15:00:46 yeah 15:01:07 that'd be no changing the other mutation code "the commas" and remove whitespace from the ability and god text files 15:01:11 and let me see if anything else 15:02:22 k 15:02:58 -!- liquidsnake has quit [Quit: Page closed] 15:05:56 Lasty_: the commit to add the one-star ability has changes to all the ability descriptions to remove trailing whitespace, it seems 15:06:19 -!- Lightli has quit [Ping timeout: 246 seconds] 15:06:41 or to three of them,and also to the god description, for the same reason 15:09:47 Lasty_: oh, in [PATCH 05/14] Iashol **** you have the additions of functions that look related to cataclysm 15:10:01 it seems that it's more commit squashing? 15:10:15 -!- Vaporware has joined ##crawl-dev 15:10:15 -!- Vaporware has quit [Changing host] 15:10:15 -!- Vaporware has joined ##crawl-dev 15:11:30 gammfunk: yeah, that was a squash 15:11:33 -!- DrinkMachine has quit [Ping timeout: 240 seconds] 15:11:35 I since fixed it, but didn't reupload yet 15:11:41 It'll be in this new patch 15:11:44 Lasty_: is Love the sacrifice that had display problems? 15:11:47 I never saw that one 15:11:51 Oh, really? 15:11:53 Ok 15:12:03 I've been able to sac love before I think 15:12:03 yeah, but the first offer had that mysterious No Ability 15:12:11 but I could be mistake 15:12:12 n 15:12:43 Hrm, that oen would be redundant with Aracana choosing summons 15:12:55 so maybe they should check for each other if they don't 15:13:01 true. Both give you some piety for Summoning skill points, but neither checks for the other before offering 15:13:02 that change could come later 15:13:09 just something I saw 15:13:19 yeah, that's a good one to keep in mind 15:13:32 -!- Vaporware has quit [Read error: Connection reset by peer] 15:13:37 hope you don't read-id ?summoning with that one 15:13:40 another to keep in mind is that I noticed that the iashol_points timer used to space out sacrifices doesn't get saved, so it resets every time you save 15:13:46 haha, yeah, that'd be fun 15:13:52 Elemental invokers too 15:14:32 Hm. When can OBJ_MISSILEs have plus2 attributes? or plus, for that matter 15:14:56 PleasingFungus: nets use that to determine if they're stationary 15:15:03 ahh 15:15:05 I was discussing this with |amethyst a bit back 15:15:17 that is something 15:15:31 I'm trying to rememberif there were other cases 15:15:39 but I think we concluded not 15:15:47 you might ask him though 15:16:14 Lasty_: and you're removing that secret init.txt file as well 15:17:07 -!- CSDCS has quit [Read error: Connection reset by peer] 15:17:10 yeah, already got that 15:17:34 Lasty_: in [PATCH 12/14] Iashol Sacrifice: Health you have two newline removals in mutation-data.h that don't look related 15:17:34 all the stuff we talked about before discussing the playtest I already took care of 15:18:01 maybe they were accidentally added in a previous commit when adding the iashol flags? 15:18:11 -!- bmfx has quit [Ping timeout: 252 seconds] 15:18:31 oh another thing i noticed but don't remember if i mentioned yet was some coding convention stuff 15:18:59 like "else {" without the braces on their own line 15:19:19 Lasty_: [PATCH 13/14] Iashol sacrifice: Essence has a suspicious change in religion.cc that looks like you forgot to add a brace in a previous commit 15:19:46 -!- Amnesiac has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 15:19:50 oh yeah,does unbrace happen to check that? 15:20:10 oh not sure, i think it does have exciting new functionality now? but i don't know exactly what it does 15:20:12 ...oh yeah 15:20:17 -!- Bcadren_ has quit [Ping timeout: 264 seconds] 15:20:44 I had some trouble with unbrace -- it seemed to be throwing an error about itself when I ran it 15:20:47 Lasty_: I got util/unbrace warnings from 9 files 15:20:53 how are you running it? 15:21:19 I just ran util/unbrace, like I did for util/checkwhite 15:21:29 <|amethyst> PleasingFungus: AFAIK stationary nets are the only missile that have plus or plus2 (just the latter) 15:21:47 hrm, it's just a perl script, so not sure 15:21:57 -!- eb_ has joined ##crawl-dev 15:22:02 <|amethyst> PleasingFungus: though I see there is code that still assumes they can have plusses: _item_preferred_to_clean, items_similar, ... 15:22:05 <|amethyst> Lasty_: what's the error? 15:22:10 yeah, the former is the one that I was looking at 15:23:18 <|amethyst> PleasingFungus: I'd do if (mitm[item].base_type == OBJ_MISSILES && !item_is_stationary_net(mitm[item])) 15:24:12 reasonable 15:24:35 maybe I'll poke at that once I finish cleaning up this weapon-plus-merging code 15:25:32 Nested quantifiers in regex; marked by <-- HERE in m/^\s++ <-- HERE (?!//)/ at u 15:25:32 til/unbrace line 27. 15:25:50 |amethyst: that's the error 15:25:50 <|amethyst> Lasty_: what version of perl? 15:26:26 |amethyst: not sure -- I'm using MinGW 15:26:35 <|amethyst> perl -v 15:26:38 -!- DrinkMachine has joined ##crawl-dev 15:26:46 This is perl, v5.8.8 built for msys 15:26:48 -!- DrinkMachine has quit [Changing host] 15:26:48 -!- DrinkMachine has joined ##crawl-dev 15:27:04 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 15:27:41 <|amethyst> Lasty_: ah, that was added in Perl 5.10 15:27:45 ah 15:28:14 <|amethyst> and the recursive captures also require 5.10 15:29:20 gammafunk: uploaded the stuff we discussed aside from unbrace 15:29:30 as patch11 15:30:41 Lasty_: ok, might want to upgrade your msysgit I guess? Not sure if the latest version has a newer perl 15:30:49 I think 5.10 is not that new? 15:31:02 I can do the unbrace stuff probably 15:31:04 The version of msysgit is within about a month of being the newest 15:31:22 hrm, maybe they recently upgraded perl, or maybe it's just not up to date 15:31:26 <|amethyst> Probably https://github.com/msysgit/msysgit/issues/61 15:31:31 odd since others here use msys I think 15:31:45 maybe they don't run unbrace 15:31:49 hmm 15:31:53 naughty, naughty windows users 15:32:13 Yeah, maybe they're used to that convention and so it stands out less 15:32:15 i don't know any other devs who use it, and i moved to cygwin now 15:33:01 well reaverb and I and |amethyst and probably some others do I guess 15:33:15 uneeded if you never make brace mistakes, of course 15:33:30 i mean who use msysgit 15:33:35 or i'm confused or something 15:33:35 oh 15:33:46 thought you meant other devs who use unbrace 15:33:49 ahh 15:34:19 -!- Zooty has quit [Ping timeout: 246 seconds] 15:34:42 (but also i don't think i've run unbrace recently so even if i was still using msysgit i wouldn't have noticed the problem :P) 15:35:06 Lasty_: ...you have a conflict in your patch at the end 15:35:25 -!- Kramin has quit [Client Quit] 15:35:25 and unresolved one I mean 15:35:26 arrrrgh 15:35:50 what's the conflict? 15:36:01 Lasty_: read the patch file 15:36:06 at the very end 15:36:24 oh man, yeah 15:36:26 there it is 15:36:30 ok, I'm on it 15:36:48 -!- nooodl has joined ##crawl-dev 15:36:58 -!- CSDCS has quit [Read error: Connection reset by peer] 15:38:16 Lasty_: also I found the source of the religion.cc weird change 15:38:49 Aaaarggghhhhh! 15:38:50 <_< 15:38:52 Oh, where? 15:39:26 Lasty_: see in the patch file in [PATCH 01/16] Iashol fundamentals, the second hunk in the diff for religion.cc? 15:39:41 search religion.cc from the beginning of the patch 15:39:46 and look at the diff for that file 15:40:24 ah, there's a missing brace! 15:40:28 How did that compile? 15:40:41 Or did I just now break it? 15:40:42 Lasty_: yeah, you moved it but didn't copy the brace 15:40:48 not sure 15:40:58 Lasty_: also 15:41:04 those changes in mutation-data.h? 15:41:18 yeah? 15:41:42 Lasty_: search index 61e7a3e..33bab11 100644 15:41:45 in the patch file 15:42:02 Lasty_: it's part of [PATCH 14/16] Iashol Sacrifice: Health 15:42:06 ah, the line breaks in under MUT_PHYSICAL_VULN 15:42:14 yeah you're removing them for some reason 15:42:19 got it 15:42:52 weird, I don't see it in my local copy 15:42:55 on the first commit 15:43:04 oh, it's the 14th commit 15:43:32 Lasty_: yeah, the newlines are created int he first commit, and removed in the 14th 15:43:36 not sure whichit should be 15:43:50 new lines existing is the standard set by the rest of the file 15:43:52 but you cam modify the first only for that 15:44:00 ok, so just delete that part of commit 14 15:44:03 yeah 15:44:30 it's nit-picky, but going over your .patch with all the actual changes is good at catching weird changes 15:44:40 yeah, best to get it all out up front 15:44:41 don't have to do it every time of course, but at least once 15:48:07 -!- Xenobreeder has quit [Ping timeout: 245 seconds] 15:48:13 and uploaded as [atch 12 15:48:16 *patch 12 15:49:05 ok 15:49:51 -!- Vaporware has joined ##crawl-dev 15:49:51 -!- Vaporware has quit [Changing host] 15:49:51 -!- Vaporware has joined ##crawl-dev 15:49:54 I have to head out for a bit now, but if anything else comes up please message me 15:50:17 Thanks again for your assistance 15:51:29 ok, will do 15:53:33 -!- DrinkMachine has quit [Ping timeout: 272 seconds] 15:55:32 -!- CSDCS has quit [Read error: Connection reset by peer] 16:00:09 !messages 16:00:09 (1/2) PleasingFungus said (2h 54m 23s ago): It'd be good if you could force a rebuild sometime today. (If you don't get around to it until servers rebuild normally, not the end of the world.) 16:00:11 !messages 16:00:12 (1/1) Grunt said (2h 54m 1s ago): Better yet, let PleasingFungus be able to do it himself :) 16:00:37 :) 16:00:52 fixing it :P 16:01:31 Done. 16:03:54 OK, did you start the rebuild, or should I? 16:05:24 -!- Kramin has quit [Quit: This computer has gone to sleep] 16:05:50 -!- johlstei has joined ##crawl-dev 16:16:00 -!- CSDCS has quit [Read error: Connection reset by peer] 16:16:21 -!- Tuxedo[Qyou] has quit [Ping timeout: 272 seconds] 16:16:44 -!- Taxi has quit [Client Quit] 16:19:18 -!- icebreaker is now known as yernab 16:22:57 -!- hurdos has quit [Ping timeout: 244 seconds] 16:23:35 -!- User_ has quit [Read error: Connection reset by peer] 16:29:19 -!- Zifmia has quit [Quit: AndroIRC - Android IRC Client ( http://www.androirc.com )] 16:30:15 -!- Tux[Qyou] has quit [Ping timeout: 240 seconds] 16:30:34 -!- UncertainKitten has joined ##crawl-dev 16:34:00 The sacrificial lamb 16:34:23 New branch created: iashol (16 commits) 16:34:25 03Lasty02 {gammafunk} 07[iashol] * 0.15-a0-1506-g7ab5695: Iashol fundamentals 10(6 days ago, 20 files, 638+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7ab5695b9056 16:34:25 03Lasty02 {gammafunk} 07[iashol] * 0.15-a0-1507-g842e948: Improve Iashol's description 10(2 hours ago, 1 file, 5+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=842e94862489 16:34:25 03Lasty02 {gammafunk} 07[iashol] * 0.15-a0-1508-gaebfbc1: Iashol first star ability 10(6 days ago, 1 file, 11+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=aebfbc14f940 16:34:25 03Lasty02 {gammafunk} 07[iashol] * 0.15-a0-1509-g83fb20e: Iashol ** 10(6 days ago, 5 files, 104+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=83fb20e3757a 16:34:25 03Lasty02 {gammafunk} 07[iashol] * 0.15-a0-1510-g4e24ed6: Iashol *** 10(6 days ago, 3 files, 23+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4e24ed678dd3 16:34:25 03Lasty02 {gammafunk} 07[iashol] * 0.15-a0-1511-gb86edef: Iashol **** power: Power Leap 10(3 hours ago, 3 files, 144+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b86edef8df8a 16:34:25 03Lasty02 {gammafunk} 07[iashol] * 0.15-a0-1512-g0b91c84: Iashol ***** power: Cataclysm 10(3 hours ago, 3 files, 78+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0b91c844a1fc 16:34:25 03Lasty02 {gammafunk} 07[iashol] * 0.15-a0-1513-g2c40b7e: Iashol sacrifices and Sac Evocations/Dodging/Armour/Stealth 10(6 days ago, 11 files, 271+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2c40b7e54778 16:34:25 03Lasty02 {gammafunk} 07[iashol] * 0.15-a0-1514-g500eb2d: Iashol sacrifice: Love 10(6 hours ago, 5 files, 27+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=500eb2dc852f 16:34:25 03Lasty02 {gammafunk} 07[iashol] * 0.15-a0-1515-g04975f4: Iashol sacrifice: Missing Hand 10(6 hours ago, 6 files, 88+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=04975f47be51 16:34:25 ... and 6 more commits 16:35:34 <|amethyst> Now we'll have to rename Igni to Pigni, God of Iron 16:35:34 so Iashol is sort of the new old nemelex 16:35:51 with having to consult a 300 page book to figure out how it works 16:35:54 ha 16:36:05 hopefully that's something that'll be worked out in experimental 16:36:08 eb_: if you sacrifice words you can't even do that 16:36:24 Ponderus Ironhammer 16:37:30 <|amethyst> My wife tells me that, when she was young, her father listened to the country song "Big Iron" (about a shootout) 16:37:38 <|amethyst> And he worked at a steel plant 16:37:45 <|amethyst> So she always thought the song was "Pig Iron" 16:37:46 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140606030206]] 16:45:50 -!- Lasty_ has quit [Quit: Leaving.] 17:00:45 -!- Mad_Wack has quit [Ping timeout: 240 seconds] 17:02:30 -!- korzok has quit [Client Quit] 17:03:08 -!- ais523_ has quit [Quit: Page closed] 17:06:33 -!- scummos__ has quit [Ping timeout: 240 seconds] 17:21:51 -!- scummos__ has quit [Ping timeout: 244 seconds] 17:25:59 -!- Mad_Wack_ has quit [Ping timeout: 244 seconds] 17:27:55 -!- scummos__ has quit [Ping timeout: 272 seconds] 17:36:51 -!- roctavian has joined ##crawl-dev 17:38:17 -!- Bazzie has quit [Ping timeout: 264 seconds] 17:39:54 -!- scummos__ has quit [Ping timeout: 255 seconds] 17:42:15 -!- MaxFrost has quit [Ping timeout: 240 seconds] 17:44:11 -!- roctavian has quit [Quit: Page closed] 17:45:15 -!- FlowRiser has quit [Ping timeout: 240 seconds] 17:45:54 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:04:45 -!- Patashu has joined ##crawl-dev 18:04:47 -!- ChangeAj has joined ##crawl-dev 18:06:37 -!- Crawl-Is-3x-Too- has quit [Client Quit] 18:07:37 -!- koil has quit [Ping timeout: 246 seconds] 18:09:22 -!- Bcadren_ has quit [Ping timeout: 245 seconds] 18:16:30 -!- Sequell has quit [Read error: Connection reset by peer] 18:16:52 -!- TangoBravo has quit [Quit: Page closed] 18:16:55 -!- Blazinghand has quit [Read error: Connection reset by peer] 18:18:36 -!- Sequell has joined ##crawl-dev 18:20:46 Monster weapon brands known by Change 18:22:38 -!- Lasty1 has joined ##crawl-dev 18:25:20 chei's link is broke in webchat 18:25:56 <|amethyst> ChangeAj: how so? 18:26:10 you need a space between the number and the > 18:26:14 <|amethyst> ChangeAj: about that patch... what if a monster picks up a weapon from the ground 18:26:15 -!- Patashu_ has joined ##crawl-dev 18:26:15 -!- Patashu has quit [Disconnected by services] 18:26:21 they can't in trunk 18:26:26 <|amethyst> yes they can 18:26:35 <|amethyst> they're only prevented if you've seen the weapon 18:26:37 <|amethyst> or they're allies 18:26:46 oh ok I'll check it out 18:27:33 <|amethyst> let me fix the URL thing 18:28:17 <|amethyst> they're only prevented if you've seen the weapon 18:28:28 then why do I see monsters picking up and wielding weapons all the time? 18:29:34 <|amethyst> minmay: were they at the bottom of stacks maybe? 18:29:53 -!- scummos__ has quit [Ping timeout: 264 seconds] 18:29:56 <|amethyst> (unvisited stacks) 18:30:08 -!- Bazzie has quit [Ping timeout: 252 seconds] 18:34:55 -!- Cheibriados has joined ##crawl-dev 18:34:55 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 18:34:55 -!- The topic of ##crawl is: Check out new European server at ??clan! | Play Crawl online now: type ??cao, ??cdo, ??cszo, ??clan, or ??webtiles for instructions | http://crawl.develz.org | FooTV: termcast.develz.org | ##crawl-offtopic: You got your gender in my peanut butter! Xom thinks this is hilarious. 18:35:01 <|amethyst> %bug 8685 18:35:01 13https://crawl.develz.org/mantis/view.php?id=8685 18:36:08 <|amethyst> bug announcements should have the URI in pink now, rather than surrounded by angle brackets 18:38:57 -!- WalkerBoh has quit [Ping timeout: 245 seconds] 18:40:33 -!- caleba has quit [Quit: caleba] 18:41:04 -!- Lasty1 has quit [Quit: Leaving.] 18:41:53 -!- Lasty1 has joined ##crawl-dev 18:46:25 -!- nooodl has quit [Quit: Ik ga weg] 18:47:55 -!- korzok has quit [Quit: Page closed] 18:50:29 that patch also doesn't handle monsters given their weapons by vaults, ash weapon warnings no longer being necessary, etc 18:50:50 not that i am sure it's a necessary change in the first place 18:51:05 what is the best possible newslaying ring? 18:54:44 As a new player you see a kobold wielding a runed dagger: first reaction? As a new player you see a kobold wielding a flaming dagger: first reaction? 18:56:52 I think it would be a good change simply because avoiding melee with so many monsters is tedious 18:56:57 probably "melee it and die" is the typical result in both cases, and in both cases you can then learn not to do that again in future 18:57:22 no 90% of the time the new player wins the first fight 18:57:31 you see a kobold wielding a sparking dagger of electrocution 18:57:39 who wins the first fight now 18:57:47 probably the new player still 18:57:47 -!- CKyle has joined ##crawl-dev 18:57:52 however it should be pointed out that this reduces the number of cursed items players wield and nearly guarantees a runed/glowing item wielded by a monster is cursed 18:57:55 you miss the kobold 18:58:11 they may be playing a garg 18:58:14 runed glowing can also be "good item" 18:58:26 Curse-branded items are generally rather silly, but that's just my stupid opinion. 18:58:31 yes, runed/glowing can indicate high enchantment, but this is rare and is *extremely* rare on early monsters 18:58:44 curses are so insignificant tbqh 18:58:53 you get like 5 mil remove curse 18:58:59 -!- predator117 has quit [Ping timeout: 244 seconds] 18:59:06 except with ash 18:59:25 it also gets incredibly old 18:59:46 glowing cursed +0 boots in vaults:5, gee you sure got me there 19:00:05 well, I do think it is the most significant difficulty change coming from this 19:00:41 i think probably just remove curses instead if you want to make the game easier in that regard 19:00:49 as opposed to magically knowing what monster has 19:01:17 both of those would screw with ash though 19:01:34 Well it's not magically knowing what the monster has when the weapons actually display their effects. 19:01:46 except they somehow don't when you don't see the monsters freshly wielding them 19:01:57 the idea of making you know what the monster has is that you no longer have to tediously avoid melee with every monster that has a glowing/runed weapon when most of them are just cursed or harmless brands 19:02:17 -!- jeffro has quit [Ping timeout: 264 seconds] 19:02:23 I am pointing out the impact on the player's early game weapon choices as a possibly undesirable side effect 19:02:25 example: unwield a flaming weapon 19:02:26 Your +1,+4 lajatang of flaming stops flaming. 19:02:34 yeah thats clear minmay 19:02:37 but it undermines curses in general 19:02:41 which are only relevant in the early game 19:03:00 right, which is the (potential) problem I'm pointing out! 19:03:51 oh no I'll be able to fight an adder 25% faster if I can beat up a huge threat to me 19:04:17 -!- jeffro has joined ##crawl-dev 19:04:19 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 19:05:07 -!- caleba has quit [Quit: caleba] 19:06:21 well, I do think 0.15 has had some significant difficulty decreases and although I don't think it nearly approaches 0.5 or 0.8 easiness (or probably even 0.10) that is a real concern 19:06:33 -!- Lasty1 is now known as Lasty_ 19:08:29 of course if the change benefits the game in some way it is pretty easy to just increase difficulty some other way to compensate, but you shouldn't just completely ignore that the difficulty decrease exists 19:08:33 -!- Kalir has quit [Ping timeout: 240 seconds] 19:08:53 -!- GiantOwl is now known as Kalir 19:08:54 -!- Kalir has quit [Changing host] 19:11:34 hold.. just a question regarding brands 19:11:45 like I said in the patch you can hand out chaos brand or make elemental staff like brands 19:11:46 monsters no longer pick up stuff you've seen, is this right? 19:12:20 even give more temporary brands too 19:12:41 Can I get a confirmation? 19:13:27 in trunk thats true I was told 19:13:33 -!- gammafunk has quit [Ping timeout: 240 seconds] 19:13:41 and brands sometimes trigger when you throw a weapon, right? 19:14:39 and if that is the case, can't you easily ID any melee weapon in the game by throwing it at enemies? 19:14:49 -!- ckyle_ has joined ##crawl-dev 19:14:49 This even negates the danger of distortion-branded weapons 19:15:12 TZer0: brands shouldn't trigger when throwing now, should they? since you can't throw weapons properly anymore ... 19:15:37 oh 19:15:39 hmm 19:15:51 no clue if that's actually how it works though 19:15:53 brands have never triggered when throwing a weapon 19:15:56 except for returning 19:15:57 melee brands have never triggered on throwing weapons, if they do then it's a bug 19:16:03 hmmm 19:16:08 though you used to be able to identify their enchantment by throwing them 19:16:10 then I might have misremembered 19:16:11 nevermind 19:16:11 i think 19:16:14 hah 19:16:31 minmay: stuff that could be thrown sensibly, yeah 19:16:34 oh well, I still find the distortion-brand to be a bit too silly. 19:16:37 I think 19:16:39 but definitely brands other than returning never worked 19:16:41 especially unwield. 19:17:03 well, except for a while it was on getting a certain level of Throwing skill 19:17:11 yes 19:17:25 which was essentially chosen at random at item generation time 19:17:45 but before that change, when you identified weapons at random by hitting things with them, you could identify hand axes by throwing them (eventually) if you had nonzero throwing 19:17:56 if I remember correctly 19:18:04 minmay: yeah 19:18:11 which let you avoid wielding cursed or distortion hand axes if you wanted! 19:18:32 why else would Throwing skill have such an effect after the change? 19:18:45 well, it IDed the enchantment 19:18:50 also 19:18:56 which gave a CLUE as to cursedness but didn't actually reveal it per-se 19:19:03 how does one throw an axe without touching the handle (and thus in a way wielding it)? 19:19:06 I mean, maybe effectively but not in the UI 19:19:12 -!- Patashu_ has quit [Quit: Soundcloud (Famitracker Chiptunes): http://www.soundcloud.com/patashu MSN: Patashu@hotmail.com , AIM: Patashu0 , YIM: patashu2 , Skype: patashu0 .] 19:20:28 <|amethyst> TZer0: with an axtlatl 19:21:27 you are actually playing a jedi 19:21:48 a very honorable jedi that doesn't use their power against anything 19:22:08 which explains how you can carry all that garbage with you 19:22:30 lol 19:22:50 lobbing a big axe aside is perfectly OK 19:23:08 (because you do it very carefully so that nothing gets hurt if it hits something) 19:27:05 -!- CKyle has quit [Quit: CKyle] 19:30:32 -!- Lightli has joined ##crawl-dev 19:31:17 -!- e1999 has quit [Read error: Connection reset by peer] 19:31:47 -!- gammafunk has joined ##crawl-dev 19:32:39 I think throwing an axe by the blade instead of the handle is probably easier than fitting one in an atlatl 19:35:49 -!- Lasty_ has quit [Quit: Leaving.] 19:38:32 -!- Patashu has joined ##crawl-dev 19:39:00 well I mean, obviously you could "fit" one in but I don't think it would work very well, you'd get no spin 19:39:26 -!- negatendo has quit [Quit: negatendo] 19:39:31 <|amethyst> an axtlatl has a flywheel and a rifled barrel 19:40:45 <|amethyst> oh hm 19:42:04 <|amethyst> apparently 'maxtatl' is Nahuatl for 'loincloth' 19:42:09 <|amethyst> err 19:42:11 <|amethyst> maxtlatl 19:44:09 -!- Zermako has quit [] 19:44:40 -!- Vaporware has quit [Quit: Leaving] 19:45:32 -!- bh has joined ##crawl-dev 19:45:44 !seen dpeg 19:45:44 I last saw dpeg at Fri Jun 13 23:41:18 2014 UTC (1d 1h 4m 26s ago) quitting, saying 'Quit: Lost terminal'. 19:48:02 !seen bh 19:48:03 I last saw bh at Sun Jun 15 00:45:44 2014 UTC (2m 19s ago) saying '!seen dpeg' on ##crawl-dev. 19:48:03 -!- HellTiger has quit [Ping timeout: 240 seconds] 19:48:10 good one, gruntles 19:48:17 !seen Grunt 19:48:17 Sorry Grunt, that person is dead. 19:48:20 -!- Watball has quit [Quit: Leaving] 19:48:20 dang 19:48:21 rip 19:48:26 uh oh 19:48:29 !seen Sequell 19:48:29 Sorry bh, I haven't seen sequell. 19:48:42 !seen TZer0 19:48:42 Sorry TZer0, that person is dead. 19:48:45 pff 19:49:18 -!- Lasty1 has joined ##crawl-dev 19:49:19 -!- Lasty1 is now known as Lasty_ 19:49:34 !seen henzell 19:49:34 I last saw Henzell at Tue Nov 19 21:11:35 2013 UTC (29w 4d 3h 37m 59s ago) joining the channel. 20:00:59 -!- Lumpydoo has quit [Quit: Page closed] 20:03:39 -!- Farcaster has quit [Quit: Nettalk6 - www.ntalk.de] 20:08:59 Lasty_: You saw that the branch was created? 20:17:43 -!- st_ has joined ##crawl-dev 20:33:59 -!- minmay has quit [Ping timeout: 252 seconds] 20:35:44 -!- minqmay has quit [Ping timeout: 260 seconds] 20:38:33 -!- ckyle_ has quit [Quit: ckyle_] 20:50:01 -!- category has quit [Ping timeout: 246 seconds] 20:52:17 -!- Bazzie has quit [Ping timeout: 245 seconds] 20:52:39 -!- crate has quit [Ping timeout: 244 seconds] 20:58:07 -!- truemono has quit [Ping timeout: 245 seconds] 20:58:48 -!- Nomi has quit [Ping timeout: 255 seconds] 21:05:28 -!- mamgar has quit [Read error: Connection reset by peer] 21:06:14 -!- bh has quit [Quit: Page closed] 21:09:19 Vasek (L21 VpEn) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (Depths:3) 21:14:24 gammafunk: yeah, I saw! 21:14:28 Very exciting. 21:15:04 Heading out for the night -- I should be around a bit tomorrow 21:15:11 -!- Lasty_ has quit [Quit: Leaving.] 21:19:59 -!- Gelos_ has quit [Quit: Page closed] 21:22:04 -!- Basil has joined ##crawl-dev 21:22:44 -!- wheals has joined ##crawl-dev 21:23:05 !tell pleasingfungus you forgot the most important part: updating ??chirs patches 21:23:05 wheals: You have 1 message. Use !messages to read it. 21:23:06 wheals: OK, I'll let pleasingfungus know. 21:23:07 !messages 21:23:08 (1/1) gammafunk said (15h 41m 11s ago): Feedback from ckr: "but now, new equip system is critical nerf to skilled beogh users in korea". You have been warned. 21:23:16 -!- conted has quit [Ping timeout: 246 seconds] 21:23:20 gammafunk: i saw your heie buff last night... 21:23:32 top_self_buffers 21:23:49 he sure doesn't want a hpregen buff 21:26:12 !learn del chris patches[10/19] 21:26:13 Deleted chris patches[10/19]: merge acc/dam enchantments for slayrings, randarts, weapons https://github.com/ChrisOelmueller/crawl-ref/compare/master...slayring 21:26:20 rip 21:26:31 !learn e wheals s/worms.*/worms 21:26:32 Use: !learn edit wheals[NUM] s/// 21:26:35 !learn e wheals[2] s/worms.*/worms 21:26:36 wheals[2/4]: todo: fix ghost speed, improve jewel acq, remove cTele, remove RMsl spell, tunneling worms 21:27:22 for improving jewel acq i was thinking of making it produce slayrings half the time, and have the 9/10 randarts that inacc/loud have already the rest of the time 21:27:32 Experimental (iashol) branch on crawl.s-z.org updated to: 0.15-a0-1521-gdf84790 21:27:32 (optionally rename mikee_ acquirement) 21:29:09 * Grunt senses an |amethyst 21:30:22 Firendly Ghostly Crab casts ghostly flame while I am fighting Bone Dragon 13https://crawl.develz.org/mantis/view.php?id=8686 by Sandman25 21:30:22 have you ever been in a situation where jewel acq was a good idea? 21:30:49 doesn't friendly ghostly flame make friendly spectrals? 21:31:54 Webtiles server restarted. 21:32:05 Frank2368 (L20 VpEn) (Vaults:3) 21:32:13 <|amethyst> hm 21:32:21 <|amethyst> I imagine that was killed? 21:32:22 rip nostalgia 21:32:26 <|amethyst> !crashlog Fran2368 21:32:27 No milestones for Fran2368 (crash). 21:32:42 !crashlog Fran2368 21:32:43 No milestones for Fran2368 (crash). 21:32:46 * Grunt goes to hunt for it 21:33:07 oh 21:33:09 !crashlog Frank2368 21:33:10 1. Frank2368, XL20 VpEn, T:61461 (milestone): http://dobrazupa.org/morgue/Frank2368/crash-Frank2368-20140615-023146.txt 21:33:11 k helps 21:33:13 <|amethyst> err 21:33:14 wheals: sadly that elf had no sustain and no =wiz, which proved fatal, so the heie buff didn't help 21:34:01 Oh, important question: 21:34:05 does Iashol have altar tiles :) 21:34:12 I think the recursive crashes earlier jacked my VPS CPU to 100% and my VPS host rebooted my entire server. that was inconvenient 21:34:15 (or at least enums thereof) 21:34:23 <|amethyst> Grunt: git commit -m $'Replace Nostalgia with Iashol\n\n Nostalgia is a feeling that one should shake off, not wallow in.' 21:34:29 |amethyst: <3 21:34:44 !learn add nostalgia Nostalgia is a feeling that one should shake off, not wallow in. 21:34:44 nostalgia[3/3]: Nostalgia is a feeling that one should shake off, not wallow in. 21:34:51 i'm kind of confused that v:5 shadow creatures gave a ghost crab, though... 21:35:02 wheals: shapeshifter 21:35:04 wheals: obviously 21:35:08 aha 21:35:08 :) 21:35:26 was thinking that it maybe was because they can spawn on v:2-3 21:35:26 on stairs 21:35:54 can you test whether it would give friendly spectrals, though? if not then it seems an overall good ally 21:36:00 s/not/so/ 21:36:11 and if not, well, shadow creatures can be double-edged 21:36:18 see: ancient zymes 21:37:01 <|amethyst> wheals: it does 21:37:23 thought so, i saw a check for KC_YOU 21:37:31 but wasn't sure if that counted summons 21:37:32 <|amethyst> it seems like it might be kind of broken for mummies etc 21:38:09 ghostly flame doesn't heal undead (it does 0d1 impact damage...) 21:38:13 <|amethyst> ah, it doesn't actually heal the player I guess? 21:38:16 <|amethyst> ah 21:38:19 the fireball that revenants have does 21:38:23 and josephine 21:40:02 <|amethyst> and they seem not to want to hit you in the blast 21:40:11 -!- debo has quit [Ping timeout: 244 seconds] 21:40:15 there is a bug in this report though 21:40:20 i now realize 21:40:23 -!- Ququman has quit [Read error: Connection reset by peer] 21:40:30 "Your ghost crab throws ghostly flame at the bone dragon." 21:40:42 fr: crab javelineers 21:41:23 -!- PleasingFungus has joined ##crawl-dev 21:41:27 i actually noticed this since i was reading logs from a year ago and hangedman pointed it out with death drakes back then 21:41:40 and claimed it didn't happen in 0.10, i think 21:42:54 wheals: that's an easy one to fix 21:43:13 wheals: add the relevant entries in dat/database/monspell.txt :) 21:52:20 -!- ebarrett_ has joined ##crawl-dev 21:54:47 -!- eb_ has quit [Ping timeout: 245 seconds] 21:55:30 -!- Crehl has quit [Quit: qqqqqqq] 21:55:57 -!- Sysice has quit [Ping timeout: 255 seconds] 21:57:17 !tell bh idea i had for a cloak slot mutation: demonspawn wings, level 1 short jump, level 2 permaflight, level 3 long jump 21:57:18 wheals: OK, I'll let bh know. 21:57:56 yes wings don't take cloak slot for dr but nobody really knows how wings work :) 21:58:07 do gargs cut holes in their cpa 21:58:11 -!- wheals has quit [Quit: Page closed] 21:58:37 -!- BoltVanderhuge_ has quit [Ping timeout: 246 seconds] 22:00:32 gargoyles are just superior to draconians 22:00:34 that is all 22:00:44 !nerf draconians 22:00:44 PleasingFungus: You have 1 message. Use !messages to read it. 22:00:44 * Sequell nerfs draconians!!! 22:00:51 (draconians can't even wear troll hides, how disgraceful!) 22:01:03 !tell wheals I forget nothing!!!! 22:01:03 PleasingFungus: OK, I'll let wheals know. 22:02:22 !tell wheals (also there is a second half to that patch that I'm still in the middle of fixing up) 22:02:23 PleasingFungus: OK, I'll let wheals know. 22:03:18 Grunt: imho "throws flame" is a perfectly reasonable idiom 22:03:20 see also, the flame thrower 22:04:37 <|amethyst> Fix in the works 22:05:22 -!- crate_ has quit [Quit: Leaving] 22:05:33 -!- ystael has quit [Ping timeout: 240 seconds] 22:07:43 -!- ChangeAj has quit [Ping timeout: 246 seconds] 22:10:08 03|amethyst02 07* 0.15-a0-1507-g902d722: Make ghost crabs breathe, not throw (wheals, Grunt) 10(4 minutes ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=902d722de304 22:10:08 03|amethyst02 07* 0.15-a0-1508-gf4d20f4: Make drakes breathe, not throw (hangedman, Grunt) 10(3 minutes ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f4d20f434a7a 22:10:08 03|amethyst02 07* 0.15-a0-1509-g040207b: Fix a wiz duration-editing crash. 10(76 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=040207bd198a 22:11:45 03|amethyst02 07* 0.15-a0-1510-g980a894: Restrict drake breathe message to targeted spells. 10(19 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=980a894f7a72 22:14:16 -!- Kazimuth has quit [Ping timeout: 240 seconds] 22:14:53 -!- LexAckson has joined ##crawl-dev 22:16:25 03|amethyst02 07[stone_soup-0.14] * 0.14.1-24-gbdbe590: Make drakes breathe, not throw (hangedman, Grunt) 10(9 minutes ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bdbe5904bb16 22:18:03 -!- djetty has quit [Quit: rip] 22:19:37 -!- rbrrk has quit [Quit: Page closed] 22:25:18 -!- ChangeAj has joined ##crawl-dev 22:25:27 -!- LexAckson has quit [Quit: Leaving] 22:25:41 -!- MaxFrost has quit [Ping timeout: 264 seconds] 22:27:42 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 22:33:03 <|amethyst> should we maybe avoid using the word "gate" when talking about portals? 22:33:16 <|amethyst> maybe simpler would be to avoid using "gate" when talking about a big door 22:34:34 we use gate/gateway surprisingly conistently 22:34:44 or often 22:35:45 -!- saemon has quit [Quit: Page closed] 22:37:42 |amethyst: why's that? 22:37:52 I mean, why do you think that'd be a good idea? 22:38:03 actually the portal is the doorway, though 22:38:32 -!- Bcadren_ has quit [Ping timeout: 245 seconds] 22:38:44 it's sort of confusing to have "gateway" mean either "a portal to another dimension" or "an unusually large door" 22:38:50 <|amethyst> most of them are open 22:38:52 iirc this caused a bug recently 22:40:13 <|amethyst> hmm... I guess "gate" is used for the opening too, not just the thing that blocks it 22:43:13 -!- Nomi has quit [Ping timeout: 244 seconds] 22:43:55 03|amethyst02 07* 0.15-a0-1511-g546f9a4: Don't acquire manuals of invo under Gozag. 10(3 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=546f9a454f91 22:49:19 -!- WeiSong has quit [Quit: Page closed] 22:52:41 <|amethyst> looking into that ray thing 22:53:32 -!- Euph0ria has quit [Remote host closed the connection] 22:53:37 -!- Basil has quit [Quit: WeeChat 0.3.7] 22:53:43 -!- MgDark has quit [Read error: Connection reset by peer] 22:54:33 -!- NotKintak has quit [Ping timeout: 240 seconds] 22:55:19 -!- Kramin has quit [Quit: This computer has gone to sleep] 22:58:27 I noticed a tiny thing with iashol 22:58:44 PleasingFungus: that's English for you! 22:58:53 The flavor text for him uses "gain" twice in short succession, which sounds really awkward 22:59:09 well, one of the advantages of writing a videogame is you can define a technical vocabulary 22:59:15 which we probably should try to do in general 22:59:42 I learned of "portal" meaning "gateway to another dimension" first, but evidently it actually just means "doorway" 23:00:48 yep 23:01:02 but it's kind of an archaic term, hence the association 23:01:27 <|amethyst> You see here a wormhole to the Vaults. 23:01:28 yeah, since mostly we don't use it for anything but the trans-dimensional variety nowadays 23:01:46 |amethyst: that sounds a bit too dangerous to travel through IMO 23:02:02 <|amethyst> You see here a worm cave to Lair:8 23:02:05 I'd expect to undergo strange gravitational forces 23:02:17 <|amethyst> SamB: oh, so Shoals then? 23:02:23 lol 23:02:45 you mean like the ones that don't let the water flood the lower levels even when the tide comes past the downstairs? 23:03:13 |amethyst: do wands or consumables use plus2? 23:03:33 I'm trying to figure out if I can get away with removing checks for plus2 in lm_trove.lua entirely 23:04:52 <|amethyst> plus2 is zap count for wands 23:05:26 <|amethyst> if tolls care about plus2 for wands that would be strange 23:05:41 <|amethyst> since it uses negative numbers to indicate recharged 23:05:49 niiice 23:06:04 <|amethyst> and AFAIK isn't visible at all once you have identified the wand (a necessity for troves) 23:06:24 <|amethyst> but I don't know if the value is updated when/after you identify it 23:08:01 <|amethyst> Ah, doesn't depend on identification 23:10:36 -!- gammafunk has quit [Ping timeout: 244 seconds] 23:10:44 <|amethyst> so if it is looking at plus2, and expects zero (or even -1 for ZAPCOUNT_EMPTY), a wand trove wouldn't accept something that was just recharged and not subsequently zapped 23:10:49 <|amethyst> unless I'm missing something 23:11:10 <|amethyst> (I'm looking only at the wand zap/recharge code, not the trove/toll code 23:11:11 <|amethyst> ) 23:11:18 I'm looking at the trove code 23:11:22 it does seem to specify some kind of number 23:11:29 which looks like a charge count 23:11:39 <|amethyst> plus is a charge count 23:12:11 oh, btw, I broke troves that require slayrings 23:12:18 with the slaying changes 23:12:22 <|amethyst> troves get broken all the time 23:12:25 rip 23:12:34 <|amethyst> I once updated a trove for an item rename 23:12:51 <|amethyst> s/a trove/trove tolls/ 23:12:59 <|amethyst> that is probably the only time it ever happened 23:14:01 <|amethyst> If you wrote C++ for it (and knew the marker code, which I do not), you could make a marker that marshalls an item rather than storing its name 23:14:50 <|amethyst> wee 23:14:51 <|amethyst> well 23:14:59 <|amethyst> rather than storing various names and components 23:15:10 I think I just kind of want to remove all code that references plus2 in lm_trove.lua 23:17:27 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 23:18:17 which I guess will make a lot of work for anyone who wants to add some trove requirement with a plus2 23:19:04 -!- radinms has quit [] 23:19:22 -!- NeremWorld has quit [Ping timeout: 245 seconds] 23:21:35 -!- CSDCS has quit [Read error: Connection reset by peer] 23:21:42 <|amethyst> the trove item-picking code (in dat/des/portals/trove.des) only picks plus2 for a few things 23:21:50 <|amethyst> that's probably what you want to be changing 23:22:14 already changed that 23:24:52 mmm. I wonder if removing plus2 from the stored item in the lua will break marshalling 23:25:11 there's a comment in trove.des (from chris's version of the patch) that makes me think the answer might be 'yes' 23:25:33 s/removing/not setting/ 23:25:35 <|amethyst> you're working on removing weapon plus2? 23:25:39 yes 23:25:41 <|amethyst> aha 23:25:53 nearly done, just need to work out a few kinks (e.g. troves) 23:27:28 -!- Jziggy has quit [Quit: Page closed] 23:27:42 <|amethyst> if troves ever take rods, you'd want to specify plus2 (max charge) 23:28:19 it is my dream that, before that day, the "plus", "plus2", and (on monsters) "number" fields will be abolished. 23:29:15 <|amethyst> hey, plus is a union with mon_type! 23:29:31 nooo 23:29:32 <|amethyst> if the union is missing other names, then fix that instead :) 23:29:58 <|amethyst> plus2 probably should be renamed if removed from weapons 23:30:02 <|amethyst> "number" 23:30:07 :( :( :( 23:30:32 <|amethyst> So if you get rid of plus, what do you replace it with? 23:30:45 <|amethyst> I mean, how do you indicate how enchanted a weapon is? 23:30:52 props, probably 23:31:00 -!- Morik_ has quit [Quit: This computer has gone to sleep] 23:31:04 weapons would have "plus", wands would have "charges", etc 23:31:08 and by that I mean PLUS_KEY 23:31:08 <|amethyst> beware the memory cost! 23:31:11 noooo 23:31:15 crawl = bloatware imo 23:32:43 <|amethyst> what's wrong with a union anyway? 23:32:51 <|amethyst> if it's different from one item class to another anyway 23:34:05 <|amethyst> You could right now add short charges to that union, search-and-replace some code, and improve readability a fair bit 23:34:20 <|amethyst> much easier than using props everywhere 23:34:50 I'd probably be fine with that 23:35:34 it's mainly "item.plus // by plus I mean charges" that bothers me 23:37:09 mm. idk lua - can I replace "local iplus1, _unused = it.pluses()" with "local iplus1 = it.pluses()[0]"? 23:37:34 -!- ussdefiant has joined ##crawl-dev 23:38:17 or do I want [1]? 23:38:20 ugh, not touching it 23:39:16 -!- gammafunk has joined ##crawl-dev 23:39:44 -!- valrus has quit [Quit: Textual IRC Client: www.textualapp.com] 23:41:34 hi gfunk 23:43:55 someone should probably fix the weird thing where monsters can pick up weapons while the player is looking if the player can't actually see them because they fell into the middle of a stack. maybe that someone is me 23:45:59 -!- CSDCS has quit [Read error: Connection reset by peer] 23:49:56 ...what? 23:50:10 Zannick: monsters can't pick up weapons anymore 23:50:17 (or other equipment) 23:50:20 except if the player hasn't seen them yet 23:50:50 weird 23:51:28 <|amethyst> PleasingFungus: I think you can write just local iplus1 = it.pluses() 23:51:34 ....... 23:51:37 I'll try it 23:51:50 -!- bh has joined ##crawl-dev 23:51:51 <|amethyst> Lua has multiple returns 23:52:06 <|amethyst> which is different from returning a list (which would be a table) 23:52:19 I actually think you are too strict with monsters not being able to pick up items right now 23:52:26 which editor does crawl embed? 23:52:27 bh: You have 1 message. Use !messages to read it. 23:52:32 ChangeAj: ? 23:52:34 yaks are suffering man 23:52:39 <|amethyst> bh: ? 23:52:42 and orcs 23:52:42 yaktaurs? 23:52:54 |amethyst: er, that must be in the DGL, not crawl 23:53:03 <|amethyst> bh: ee and virus 23:53:12 it was a strategy when in a prolonged fight to go stand on the loot 23:53:22 so they'd stop grabbing shit 23:53:55 I mean I like that they can't grab stuff you've left for ages and ages 23:53:59 |amethyst: virus is nigh ungoogleable 23:54:01 wow 23:54:08 that sounds like exactly what the change was meant to remove 23:54:10 <|amethyst> for this ray thing, I'm tempted to just increase the threshold in double_is_zero 23:54:26 oh ok I just understood you wrong 23:54:46 Wiz mode edit duration crash 13https://crawl.develz.org/mantis/view.php?id=8687 by Change 23:54:57 should dazzling spray work on slimes? 23:54:58 -!- Frank2368 has quit [Quit: Page closed] 23:54:59 ??dazzling spray 23:55:00 dazzling spray[1/1]: Level 3 conjuration/hexes. Fires a spray of energy at up to 3 targets in the same general direction which deal some damage and can temporarly blind creatures which are neither nonliving nor undead if they fail an HD-based save. 23:55:06 <|amethyst> bh: the copyright editor says it's based on busybox 0.52 vi 23:55:21 <|amethyst> err 23:55:29 <|amethyst> s/editor/header/ 23:55:57 <|amethyst> "vi resembling utility skeleton" 23:56:03 <|amethyst> * Copyright (C) 2001, 2002 Stefan Koerner 23:56:03 <|amethyst> * Copyright (C) 2000, 2001 Sterling Huxley 23:56:42 <|amethyst> but it also has dgl-specific changes 23:57:15 <|amethyst> and of course we're forked from an old dgl, and have applied our own changes to both editors 23:57:19 oh that bug is probably in old version too oops 23:58:08 |amethyst: thanks 23:58:26 -!- bh has quit [Quit: sleep] 23:58:29 <|amethyst> bh: the ones that have sense-invis it only half works on 23:58:45 <|amethyst> which is all but slime creature it looks like 23:59:06 <|amethyst> err, or I forget 23:59:17 <|amethyst> did we remove the special effects of sense invis?